FILE: xpedia {modName: XComFiles} FILE: standard/xcom1/alienDeployments.rul alienDeployments: - type: STR_SMALL_SCOUT data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_MIND_PROBE width: 40 length: 40 height: 4 - type: STR_MEDIUM_SCOUT data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 60 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP width: 40 length: 40 height: 4 - type: STR_LARGE_SCOUT data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB width: 50 length: 50 height: 4 - type: STR_HARVESTER data: - alienRank: 5 lowQty: 5 highQty: 9 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 50 length: 50 height: 4 - type: STR_ABDUCTOR data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 50 length: 50 height: 4 - type: STR_TERROR_SHIP data: - alienRank: 5 lowQty: 4 highQty: 6 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] width: 50 length: 50 height: 4 - type: STR_BATTLESHIP data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 6 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] width: 50 length: 50 height: 4 - type: STR_SUPPLY_SHIP data: - alienRank: 5 lowQty: 5 highQty: 7 dQty: 6 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 50 length: 50 height: 4 - type: STR_TERROR_MISSION data: - alienRank: 5 lowQty: 4 highQty: 6 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] width: 50 length: 50 height: 4 civilians: 16 terrains: - URBAN alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1000 - type: STR_ALIEN_BASE_ASSAULT data: - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - alienRank: 5 lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 50 length: 50 height: 2 terrains: - UBASE shade: 15 script: ALIENBASE briefing: textOffset: -16 background: BACK01.SCR showTarget: false objectiveType: 3 markerName: STR_ALIEN_BASE markerIcon: 7 genMission: STR_ALIEN_SUPPLY: 100 genMissionFreq: 6 alienBase: true # this is only to tell new battle mode what to do with this deployment objectiveComplete: [STR_ALIEN_BASE_CONTROL_DESTROYED, 500] objectivePopup: STR_CONTROL_CENTER_DESTROYED points: 5 - type: STR_BASE_DEFENSE data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 6 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] width: 60 length: 60 height: 2 terrains: - XBASE shade: 5 briefing: palette: 0 background: BACK01.SCR music: GMENBASE - type: STR_MARS_CYDONIA_LANDING data: - alienRank: 5 lowQty: 4 highQty: 6 dQty: 0 percentageOutsideUfo: 60 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 0 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 6 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] width: 50 length: 50 height: 4 terrains: - MARS shade: 15 race: STR_SECTOID nextStage: STR_MARS_THE_FINAL_ASSAULT finalDestination: true loseCutscene: loseGame abortCutscene: loseGame briefing: textOffset: -16 palette: 6 music: GMNEWMAR showTarget: false - type: STR_MARS_THE_FINAL_ASSAULT data: - alienRank: 0 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 2 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 3 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 5 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] width: 60 length: 60 height: 2 terrains: - UBASE shade: 5 race: STR_MIXED winCutscene: winGame loseCutscene: loseGame abortCutscene: loseGame briefing: textOffset: -16 palette: 6 music: GMNEWMAR showTarget: false showCraft: false background: BACK01.SCR script: BOSSBATTLE objectiveType: 14 objectivesRequired: 1 FILE: standard/xcom1/alienItemLevels.rul alienItemLevels: - [0, 0, 0, 0, 0, 0, 0, 1, 1, 2] - [0, 0, 0, 0, 0, 1, 1, 1, 2, 2] - [0, 0, 0, 1, 1, 1, 1, 2, 2, 2] - [0, 0, 1, 1, 1, 1, 2, 2, 2, 2] - [0, 0, 1, 1, 1, 2, 2, 2, 2, 2] - [0, 1, 1, 1, 2, 2, 2, 2, 2, 2] - [1, 1, 1, 2, 2, 2, 2, 2, 2, 2] - [1, 1, 1, 2, 2, 2, 2, 2, 2, 2] - [1, 1, 2, 2, 2, 2, 2, 2, 2, 2] - [2, 2, 2, 2, 2, 2, 2, 2, 2, 2] FILE: standard/xcom1/alienMissions.rul alienMissions: - type: STR_ALIEN_RESEARCH points: 0 raceWeights: 0: STR_SECTOID: 70 STR_SNAKEMAN: 10 STR_FLOATER: 20 1: STR_SECTOID: 60 STR_SNAKEMAN: 10 STR_FLOATER: 30 3: STR_SECTOID: 30 STR_SNAKEMAN: 10 STR_MUTON: 30 STR_FLOATER: 30 6: STR_SECTOID: 20 STR_SNAKEMAN: 10 STR_MUTON: 40 STR_FLOATER: 30 9: STR_SECTOID: 30 STR_SNAKEMAN: 10 STR_MUTON: 30 STR_FLOATER: 30 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 9000 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P2 timer: 7800 - ufo: STR_LARGE_SCOUT count: 2 trajectory: P4 timer: 9000 - type: STR_ALIEN_HARVEST points: 30 raceWeights: 0: STR_SECTOID: 50 STR_SNAKEMAN: 20 STR_FLOATER: 30 1: STR_SECTOID: 50 STR_FLOATER: 50 3: STR_SECTOID: 30 STR_MUTON: 30 STR_FLOATER: 40 6: STR_SECTOID: 10 STR_MUTON: 40 STR_FLOATER: 50 9: STR_SECTOID: 30 STR_MUTON: 30 STR_FLOATER: 40 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 7800 - ufo: STR_SMALL_SCOUT count: 1 trajectory: P2 timer: 7800 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P2 timer: 6000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P0 timer: 7800 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P3 timer: 9000 - ufo: STR_HARVESTER count: 1 trajectory: P4 timer: 3000 - ufo: STR_HARVESTER count: 1 trajectory: P4 timer: 750 - ufo: STR_BATTLESHIP count: 1 trajectory: P2 timer: 1500 - type: STR_ALIEN_ABDUCTION points: 50 raceWeights: 0: STR_SECTOID: 60 STR_FLOATER: 40 1: STR_SECTOID: 40 STR_FLOATER: 60 3: STR_SECTOID: 50 STR_FLOATER: 50 6: STR_SECTOID: 30 STR_FLOATER: 70 9: STR_SECTOID: 50 STR_FLOATER: 50 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 15000 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P1 timer: 18000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P3 timer: 9000 - ufo: STR_ABDUCTOR count: 1 trajectory: P3 timer: 9000 - ufo: STR_ABDUCTOR count: 2 trajectory: P4 timer: 60 - type: STR_ALIEN_INFILTRATION points: 150 #Pact score only awarded on month end objective: 1 siteType: STR_ALIEN_BASE_ASSAULT spawnZone: 4 #Mission zone for alien bases raceWeights: 0: STR_SECTOID: 60 STR_SNAKEMAN: 20 STR_FLOATER: 20 1: STR_SECTOID: 50 STR_SNAKEMAN: 20 STR_FLOATER: 30 3: STR_SECTOID: 20 STR_SNAKEMAN: 20 STR_MUTON: 50 STR_FLOATER: 10 6: STR_SECTOID: 10 STR_SNAKEMAN: 10 STR_ETHEREAL: 40 STR_MUTON: 30 STR_FLOATER: 10 9: STR_SECTOID: 20 STR_SNAKEMAN: 20 STR_ETHEREAL: 10 STR_MUTON: 40 STR_FLOATER: 10 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 16500 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P1 timer: 15000 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P6 timer: 13800 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P7 timer: 9000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P7 timer: 60 - ufo: STR_TERROR_SHIP count: 1 trajectory: P7 timer: 60 - ufo: STR_SUPPLY_SHIP count: 1 trajectory: P7 timer: 60 - ufo: STR_BATTLESHIP count: 2 trajectory: P7 timer: 60 - type: STR_ALIEN_BASE points: 50 objective: 2 siteType: STR_ALIEN_BASE_ASSAULT spawnZone: 4 #Mission zone for alien bases raceWeights: 0: STR_SECTOID: 30 STR_SNAKEMAN: 20 STR_FLOATER: 50 1: STR_SECTOID: 40 STR_SNAKEMAN: 20 STR_FLOATER: 40 3: STR_SECTOID: 10 STR_SNAKEMAN: 40 STR_MUTON: 30 STR_FLOATER: 20 6: STR_SECTOID: 10 STR_SNAKEMAN: 40 STR_ETHEREAL: 10 STR_MUTON: 20 STR_FLOATER: 20 9: STR_SECTOID: 10 STR_SNAKEMAN: 20 STR_ETHEREAL: 40 STR_MUTON: 20 STR_FLOATER: 10 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 13500 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P5 timer: 15000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P5 timer: 60 - ufo: STR_SUPPLY_SHIP count: 2 trajectory: P5 timer: 60 - ufo: STR_BATTLESHIP count: 1 trajectory: P6 timer: 60 - type: STR_ALIEN_TERROR points: 10 objective: 3 spawnZone: 3 #Mission zone for terror missions raceWeights: 0: STR_SECTOID: 30 STR_FLOATER: 70 1: STR_SECTOID: 60 STR_FLOATER: 40 3: STR_SECTOID: 20 STR_SNAKEMAN: 60 STR_FLOATER: 20 6: STR_SECTOID: 10 STR_SNAKEMAN: 20 STR_ETHEREAL: 40 STR_MUTON: 20 STR_FLOATER: 10 9: STR_SECTOID: 20 STR_SNAKEMAN: 30 STR_ETHEREAL: 20 STR_MUTON: 20 STR_FLOATER: 10 waves: - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P1 timer: 15000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P1 timer: 9600 - ufo: STR_TERROR_SHIP count: 1 trajectory: P0 timer: 12000 - ufo: STR_TERROR_SHIP count: 1 trajectory: P7 timer: 9000 objective: true - type: STR_ALIEN_RETALIATION points: 0 objective: 4 spawnUfo: STR_BATTLESHIP # Spawned for the final retaliation run raceWeights: # In the case of a shootdown, race comes from the UFO that triggered the mission. 0: STR_SECTOID: 20 STR_SNAKEMAN: 20 STR_ETHEREAL: 20 STR_MUTON: 20 STR_FLOATER: 20 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P8 timer: 3000 - ufo: STR_MEDIUM_SCOUT count: 2 trajectory: P8 timer: 3000 - ufo: STR_LARGE_SCOUT count: 3 trajectory: P8 timer: 3000 - ufo: STR_BATTLESHIP count: 2 trajectory: P8 timer: 3000 - type: STR_ALIEN_SUPPLY points: 0 objective: 5 raceWeights: {} #Special case, race comes from base. waves: - ufo: STR_SUPPLY_SHIP count: 1 trajectory: P9 timer: 6000 objective: true FILE: standard/xcom1/alienRaces.rul alienRaces: - id: STR_SECTOID members: - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_NAVIGATOR - STR_SECTOID_SOLDIER - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - id: STR_SNAKEMAN members: - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_SNAKEMAN_ENGINEER - STR_SNAKEMAN_SOLDIER - STR_SNAKEMAN_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - id: STR_ETHEREAL members: - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_LEADER - STR_ETHEREAL_LEADER - STR_ETHEREAL_LEADER - STR_ETHEREAL_SOLDIER - STR_SECTOPOD_TERRORIST - STR_SECTOPOD_TERRORIST - id: STR_MUTON members: - STR_MUTON_SOLDIER - STR_MUTON_SOLDIER - STR_MUTON_ENGINEER - STR_MUTON_SOLDIER - STR_MUTON_NAVIGATOR - STR_MUTON_SOLDIER - STR_SILACOID_TERRORIST - STR_CELATID_TERRORIST - id: STR_FLOATER members: - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - STR_FLOATER_ENGINEER - STR_FLOATER_MEDIC - STR_FLOATER_NAVIGATOR - STR_FLOATER_SOLDIER - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - id: STR_MIXED members: - STR_ETHEREAL_SOLDIER - STR_ETHEREAL_LEADER - STR_ETHEREAL_COMMANDER - STR_CHRYSSALID_TERRORIST - STR_SILACOID_TERRORIST - STR_CELATID_TERRORIST - STR_SECTOPOD_TERRORIST - STR_SECTOPOD_TERRORIST FILE: standard/xcom1/armors.rul armors: - type: STR_NONE_UC spriteSheet: XCOM_0.PCK spriteInv: MAN_0 spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] #M0 F0 M1 F1 M2 F2 M3 F3 spriteHairGroup: 9 spriteHairColor: [144, 144, 164, 164, 245, 245, 166, 166] #M0 F0 M1 F1 M2 F2 M3 F3 storeItem: STR_NONE corpseBattle: - STR_CORPSE frontArmor: 12 sideArmor: 8 rearArmor: 5 underArmor: 2 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 1.0 loftempsSet: [ 3 ] - type: STR_PERSONAL_ARMOR_UC spriteSheet: XCOM_1.PCK spriteInv: MAN_1 spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] #M0 F0 M1 F1 M2 F2 M3 F3 spriteHairGroup: 9 spriteHairColor: [144, 144, 164, 164, 245, 245, 166, 166] #M0 F0 M1 F1 M2 F2 M3 F3 corpseBattle: - STR_CORPSE_ARMOR storeItem: STR_PERSONAL_ARMOR frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 30 damageModifier: - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.1 - 1.0 loftempsSet: [ 3 ] - type: STR_POWER_SUIT_UC spriteSheet: XCOM_2.PCK spriteInv: MAN_2 corpseBattle: - STR_CORPSE_SUIT storeItem: STR_POWER_SUIT frontArmor: 100 sideArmor: 80 rearArmor: 70 underArmor: 60 damageModifier: - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] forcedTorso: 1 - type: STR_FLYING_SUIT_UC spriteSheet: XCOM_2.PCK spriteInv: MAN_3 corpseBattle: - STR_CORPSE_SUIT storeItem: STR_FLYING_SUIT frontArmor: 110 sideArmor: 90 rearArmor: 80 underArmor: 70 movementType: 1 damageModifier: - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] forcedTorso: 2 - type: SECTOID_ARMOR0 spriteSheet: SECTOID.PCK corpseBattle: - STR_SECTOID_CORPSE frontArmor: 4 sideArmor: 3 rearArmor: 2 underArmor: 2 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 0.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR0 spriteSheet: FLOATER.PCK corpseBattle: - STR_FLOATER_CORPSE frontArmor: 8 sideArmor: 6 rearArmor: 4 underArmor: 12 drawingRoutine: 1 movementType: 1 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 0.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR1 spriteSheet: FLOATER.PCK corpseBattle: - STR_FLOATER_CORPSE frontArmor: 16 sideArmor: 12 rearArmor: 8 underArmor: 12 drawingRoutine: 1 movementType: 1 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 0.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR2 spriteSheet: FLOATER.PCK corpseBattle: - STR_FLOATER_CORPSE frontArmor: 24 sideArmor: 18 rearArmor: 12 underArmor: 16 drawingRoutine: 1 movementType: 1 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 0.0 loftempsSet: [ 3 ] - type: CYBERDISC_ARMOR spriteSheet: CYBER.PCK allowInv: false corpseBattle: - CYBERDISC_CORPSE_1 - CYBERDISC_CORPSE_2 - CYBERDISC_CORPSE_3 - CYBERDISC_CORPSE_4 corpseGeo: STR_CYBERDISC_CORPSE frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 34 drawingRoutine: 3 constantAnimation: true movementType: 1 size: 2 damageModifier: - 1.0 - 0.8 - 1.0 - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: REAPER_ARMOR spriteSheet: X_REAP.PCK allowInv: false corpseBattle: - REAPER_CORPSE_1 - REAPER_CORPSE_2 - REAPER_CORPSE_3 - REAPER_CORPSE_4 corpseGeo: STR_REAPER_CORPSE frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 4 drawingRoutine: 5 size: 2 damageModifier: - 1.0 - 1.0 - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: SECTOPOD_ARMOR spriteSheet: X_ROB.PCK allowInv: false corpseBattle: - SECTOPOD_CORPSE_1 - SECTOPOD_CORPSE_2 - SECTOPOD_CORPSE_3 - SECTOPOD_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE frontArmor: 145 sideArmor: 130 rearArmor: 100 underArmor: 90 drawingRoutine: 5 size: 2 damageModifier: - 1.0 - 1.0 - 1.0 - 0.8 - 1.5 - 0.8 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: TANK_ARMOR spriteSheet: TANKS.PCK allowInv: false corpseBattle: - TANK_CORPSE_1 - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 drawingRoutine: 2 size: 2 damageModifier: - 1.0 - 1.0 - 0.4 - 0.75 - 1.0 - 1.0 - 0.0 - 0.9 - 0.4 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: HOVERTANK_ARMOR spriteSheet: TANKS.PCK allowInv: false corpseBattle: - HOVERTANK_CORPSE_1 - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 drawingRoutine: 2 constantAnimation: true movementType: 1 size: 2 damageModifier: - 1.0 - 1.0 - 0.4 - 0.75 - 1.0 - 1.0 - 0.0 - 0.9 - 0.4 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: CIVM_ARMOR spriteSheet: CIVM.PCK corpseBattle: - CIVM_CORPSE frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 drawingRoutine: 4 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 1.0 loftempsSet: [ 3 ] - type: CIVF_ARMOR spriteSheet: CIVF.PCK corpseBattle: - CIVF_CORPSE frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 drawingRoutine: 4 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 1.0 loftempsSet: [ 3 ] - type: SNAKEMAN_ARMOR0 spriteSheet: SNAKEMAN.PCK corpseBattle: - STR_SNAKEMAN_CORPSE frontArmor: 20 sideArmor: 18 rearArmor: 16 underArmor: 12 drawingRoutine: 6 damageModifier: - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: SNAKEMAN_ARMOR1 spriteSheet: SNAKEMAN.PCK corpseBattle: - STR_SNAKEMAN_CORPSE frontArmor: 20 sideArmor: 24 rearArmor: 22 underArmor: 20 drawingRoutine: 6 damageModifier: - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: SNAKEMAN_ARMOR2 spriteSheet: SNAKEMAN.PCK corpseBattle: - STR_SNAKEMAN_CORPSE frontArmor: 26 sideArmor: 26 rearArmor: 22 underArmor: 20 drawingRoutine: 6 damageModifier: - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: MUTON_ARMOR0 spriteSheet: MUTON.PCK corpseBattle: - STR_MUTON_CORPSE frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 10 drawingRoutine: 10 damageModifier: - 1.0 - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: MUTON_ARMOR1 spriteSheet: MUTON.PCK corpseBattle: - STR_MUTON_CORPSE frontArmor: 24 sideArmor: 24 rearArmor: 24 underArmor: 15 drawingRoutine: 10 damageModifier: - 1.0 - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: MUTON_ARMOR2 spriteSheet: MUTON.PCK corpseBattle: - STR_MUTON_CORPSE frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 20 drawingRoutine: 10 damageModifier: - 1.0 - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: ETHEREAL_ARMOR0 spriteSheet: ETHEREAL.PCK corpseBattle: - STR_ETHEREAL_CORPSE frontArmor: 35 sideArmor: 35 rearArmor: 35 underArmor: 35 movementType: 1 drawingRoutine: 4 damageModifier: - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: ETHEREAL_ARMOR1 spriteSheet: ETHEREAL.PCK corpseBattle: - STR_ETHEREAL_CORPSE frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 40 movementType: 1 drawingRoutine: 4 damageModifier: - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: ETHEREAL_ARMOR2 spriteSheet: ETHEREAL.PCK corpseBattle: - STR_ETHEREAL_CORPSE frontArmor: 45 sideArmor: 45 rearArmor: 45 underArmor: 45 movementType: 1 drawingRoutine: 4 damageModifier: - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: CHRYSSALID_ARMOR spriteSheet: CHRYS.PCK allowInv: false corpseBattle: - STR_CHRYSSALID_CORPSE frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 34 drawingRoutine: 7 damageModifier: - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: ZOMBIE_ARMOR painImmune: true # no secondary stun damage spriteSheet: ZOMBIE.PCK allowInv: false corpseBattle: - STR_CHRYSSALID_CORPSE frontArmor: 4 sideArmor: 4 rearArmor: 4 underArmor: 4 drawingRoutine: 4 damageModifier: - 1.0 - 0.6 - 1.0 - 0.8 - 0.7 - 0.7 - 0.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] deathFrames: 18 - type: SILACOID_ARMOR spriteSheet: SILACOID.PCK allowInv: false corpseBattle: - STR_SILACOID_CORPSE frontArmor: 50 sideArmor: 50 rearArmor: 50 underArmor: 10 drawingRoutine: 8 constantAnimation: true damageModifier: - 1.0 - 1.0 - 0.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 5 ] - type: CELATID_ARMOR spriteSheet: CELATID.PCK allowInv: false corpseBattle: - STR_CELATID_CORPSE frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 drawingRoutine: 9 constantAnimation: true damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 0.0 loftempsSet: [ 3 ] FILE: standard/xcom1/converter.rul # Here be dragons converter: offsets: BASE.DAT_FACILITIES: 0x16 BASE.DAT_ENGINEERS: 0x5E BASE.DAT_SCIENTISTS: 0x5F BASE.DAT_ITEMS: 0x60 CRAFT.DAT_LEFT_WEAPON: 0x01 CRAFT.DAT_LEFT_AMMO: 0x02 CRAFT.DAT_FLIGHT: 0x04 CRAFT.DAT_RIGHT_WEAPON: 0x05 CRAFT.DAT_RIGHT_AMMO: 0x06 CRAFT.DAT_DAMAGE: 0x0A CRAFT.DAT_ALTITUDE: 0x0C CRAFT.DAT_SPEED: 0x0E CRAFT.DAT_DESTINATION: 0x10 CRAFT.DAT_DEST_LON: 0x14 CRAFT.DAT_DEST_LAT: 0x16 CRAFT.DAT_FUEL: 0x18 CRAFT.DAT_BASE: 0x1A CRAFT.DAT_MISSION: 0x1C CRAFT.DAT_REGION: 0x1E CRAFT.DAT_TRAJECTORY: 0x22 CRAFT.DAT_TRAJECTORY_POINT: 0x20 CRAFT.DAT_RACE: 0x24 CRAFT.DAT_STATUS: 0x2A CRAFT.DAT_ITEMS: 0x2C CRAFT.DAT_STATE: 0x64 SOLDIER.DAT_RANK: 0x00 SOLDIER.DAT_BASE: 0x02 SOLDIER.DAT_CRAFT: 0x04 SOLDIER.DAT_MISSIONS: 0x08 SOLDIER.DAT_KILLS: 0x0A SOLDIER.DAT_RECOVERY: 0x0C SOLDIER.DAT_NAME: 0x10 SOLDIER.DAT_INITIAL_TU: 0x2A SOLDIER.DAT_INITIAL_HE: 0x2B SOLDIER.DAT_INITIAL_STA: 0x2C SOLDIER.DAT_INITIAL_RE: 0x2D SOLDIER.DAT_INITIAL_STR: 0x2E SOLDIER.DAT_INITIAL_FA: 0x2F SOLDIER.DAT_INITIAL_TA: 0x30 SOLDIER.DAT_INITIAL_ME: 0x31 SOLDIER.DAT_INITIAL_PST: 0x32 SOLDIER.DAT_INITIAL_PSK: 0x33 SOLDIER.DAT_INITIAL_BR: 0x34 SOLDIER.DAT_IMPROVED_TU: 0x35 SOLDIER.DAT_IMPROVED_HE: 0x36 SOLDIER.DAT_IMPROVED_STA: 0x37 SOLDIER.DAT_IMPROVED_RE: 0x38 SOLDIER.DAT_IMPROVED_STR: 0x39 SOLDIER.DAT_IMPROVED_FA: 0x3A SOLDIER.DAT_IMPROVED_TA: 0x3B SOLDIER.DAT_IMPROVED_ME: 0x3C SOLDIER.DAT_IMPROVED_BR: 0x3D SOLDIER.DAT_ARMOR: 0x3E SOLDIER.DAT_PSI: 0x3F SOLDIER.DAT_PSILAB: 0x40 SOLDIER.DAT_GENDER: 0x42 SOLDIER.DAT_LOOK: 0x43 markers: - STR_UFO - STR_TERROR_SITE - STR_ALIEN_BASE - STR_LANDING_SITE - STR_CRASH_SITE - STR_WAYPOINT - STR_SKYRANGER - STR_LIGHTNING - STR_AVENGER - STR_INTERCEPTOR - STR_FIRESTORM countries: - STR_USA - STR_RUSSIA - STR_UK - STR_FRANCE - STR_GERMANY - STR_ITALY - STR_SPAIN - STR_CHINA - STR_JAPAN - STR_INDIA - STR_BRAZIL - STR_AUSTRALIA - STR_NIGERIA - STR_SOUTH_AFRICA - STR_EGYPT - STR_CANADA regions: - STR_NORTH_AMERICA - STR_ARCTIC - STR_ANTARCTICA - STR_SOUTH_AMERICA - STR_EUROPE - STR_NORTH_AFRICA - STR_SOUTHERN_AFRICA - STR_CENTRAL_ASIA - STR_SOUTH_EAST_ASIA - STR_SIBERIA - STR_AUSTRALASIA - STR_PACIFIC - STR_NORTH_ATLANTIC - STR_SOUTH_ATLANTIC - STR_INDIAN_OCEAN facilities: - STR_ACCESS_LIFT - STR_LIVING_QUARTERS - STR_LABORATORY - STR_WORKSHOP - STR_SMALL_RADAR_SYSTEM - STR_LARGE_RADAR_SYSTEM - STR_MISSILE_DEFENSES - STR_GENERAL_STORES - STR_ALIEN_CONTAINMENT - STR_LASER_DEFENSES - STR_PLASMA_DEFENSES - STR_FUSION_BALL_DEFENSES - STR_GRAV_SHIELD - STR_MIND_SHIELD - STR_PSIONIC_LABORATORY - STR_HYPER_WAVE_DECODER - STR_HANGAR items: - STR_STINGRAY_LAUNCHER - STR_AVALANCHE_LAUNCHER - STR_CANNON - STR_FUSION_BALL_LAUNCHER - STR_LASER_CANNON - STR_PLASMA_BEAM - STR_STINGRAY_MISSILES - STR_AVALANCHE_MISSILES - STR_CANNON_ROUNDS_X50 - STR_FUSION_BALL - STR_TANK_CANNON - STR_TANK_ROCKET_LAUNCHER - STR_TANK_LASER_CANNON - STR_HOVERTANK_PLASMA - STR_HOVERTANK_LAUNCHER - STR_PISTOL - STR_PISTOL_CLIP - STR_RIFLE - STR_RIFLE_CLIP - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_HE_AMMO - STR_HC_I_AMMO - STR_AUTO_CANNON - STR_AC_AP_AMMO - STR_AC_HE_AMMO - STR_AC_I_AMMO - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_LARGE_ROCKET - STR_INCENDIARY_ROCKET - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_GRENADE - STR_SMOKE_GRENADE - STR_PROXIMITY_GRENADE - STR_HIGH_EXPLOSIVE - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_STUN_ROD - STR_ELECTRO_FLARE - "" - "" - "" - "" - "" - "" - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_ELERIUM_115 - STR_MIND_PROBE - "" - "" - "" - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_ETHEREAL_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CELATID_CORPSE - STR_SILACOID_CORPSE - STR_CHRYSSALID_CORPSE - STR_REAPER_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - "" - "" - "" - "" - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_UFO_CONSTRUCTION - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_ENTERTAINMENT - STR_ALIEN_SURGERY - STR_EXAMINATION_ROOM - STR_ALIEN_ALLOYS - STR_ALIEN_HABITAT - STR_PERSONAL_ARMOR - STR_POWER_SUIT - STR_FLYING_SUIT - STR_HWP_CANNON_SHELLS - STR_HWP_ROCKETS - STR_HWP_FUSION_BOMB crews: - STR_SECTOID - STR_SNAKEMAN - STR_ETHEREAL - STR_MUTON - STR_FLOATER - STR_MIXED crafts: - STR_SKYRANGER - STR_LIGHTNING - STR_AVENGER - STR_INTERCEPTOR - STR_FIRESTORM ufos: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP craftWeapons: - STR_STINGRAY - STR_AVALANCHE - STR_CANNON_UC - STR_FUSION_BALL_UC - STR_LASER_CANNON_UC - STR_PLASMA_BEAM_UC missions: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY armor: - STR_NONE_UC - STR_PERSONAL_ARMOR_UC - STR_POWER_SUIT_UC - STR_FLYING_SUIT_UC alienRaces: - "" - STR_SECTOID - STR_SNAKEMAN - STR_ETHEREAL - STR_MUTON - STR_FLOATER - STR_CELATID - STR_SILACOID - STR_CHRYSSALID - STR_REAPER - STR_SECTOPOD - STR_CYBERDISC alienRanks: - "" - _COMMANDER - _LEADER - _ENGINEER - _MEDIC - _NAVIGATOR - _SOLDIER - _TERRORIST research: - STR_LASER_WEAPONS - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_ELERIUM_115 - STR_MIND_PROBE - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_UFO_CONSTRUCTION - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_ENTERTAINMENT - STR_ALIEN_SURGERY - STR_EXAMINATION_ROOM - STR_ALIEN_ALLOYS - STR_NEW_FIGHTER_CRAFT - STR_NEW_FIGHTER_TRANSPORTER - STR_ULTIMATE_CRAFT - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_LASER_CANNON - STR_PLASMA_CANNON - STR_FUSION_MISSILE - STR_LASER_DEFENSE - STR_PLASMA_DEFENSE - STR_FUSION_DEFENSE - STR_GRAV_SHIELD - STR_MIND_SHIELD - STR_PSI_LAB - STR_HYPER_WAVE_DECODER - "" - "" - "" - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_ETHEREAL_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CELATID_CORPSE - STR_SILACOID_CORPSE - STR_CHRYSSALID_CORPSE - STR_REAPER_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_ORIGINS - STR_THE_MARTIAN_SOLUTION - STR_CYDONIA_OR_BUST - STR_PERSONAL_ARMOR - STR_POWER_SUIT - STR_FLYING_SUIT - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_NAVIGATOR - STR_SECTOID_SOLDIER - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_SNAKEMAN_ENGINEER - STR_SNAKEMAN_MEDIC - STR_SNAKEMAN_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_ENGINEER - STR_ETHEREAL_MEDIC - STR_ETHEREAL_NAVIGATOR - STR_ETHEREAL_SOLDIER - STR_MUTON_COMMANDER - STR_MUTON_LEADER - STR_MUTON_ENGINEER - STR_MUTON_MEDIC - STR_MUTON_NAVIGATOR - STR_MUTON_SOLDIER - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - STR_FLOATER_ENGINEER - STR_FLOATER_MEDIC - STR_FLOATER_NAVIGATOR - STR_FLOATER_SOLDIER - STR_CELATID_TERRORIST - STR_SILACOID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_REAPER_TERRORIST manufacture: - STR_FUSION_BALL_LAUNCHER - STR_LASER_CANNON - STR_PLASMA_BEAM - STR_FUSION_BALL - STR_TANK_LASER_CANNON - STR_HOVERTANK_PLASMA - STR_HOVERTANK_LAUNCHER - STR_HWP_FUSION_BOMB - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_MIND_PROBE - STR_PERSONAL_ARMOR - STR_POWER_SUIT - STR_FLYING_SUIT - STR_ALIEN_ALLOYS - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_FIRESTORM - STR_LIGHTNING - STR_AVENGER ufopaedia: - STR_SKYRANGER - STR_LIGHTNING - STR_AVENGER - STR_INTERCEPTOR - STR_FIRESTORM - STR_STINGRAY - STR_AVALANCHE - STR_CANNON_UC - STR_FUSION_BALL_UC - STR_LASER_CANNON_UC - STR_PLASMA_BEAM_UC - STR_TANK_CANNON - STR_TANK_ROCKET_LAUNCHER - STR_TANK_LASER_CANNON - STR_HOVERTANK_PLASMA - STR_HOVERTANK_LAUNCHER - STR_PERSONAL_ARMOR_UC - STR_POWER_SUIT_UC - STR_FLYING_SUIT_UC - STR_PISTOL - STR_RIFLE - STR_HEAVY_CANNON - STR_AUTO_CANNON - STR_ROCKET_LAUNCHER # - STR_SMALL_ROCKET # doesn't exist in UP.DAT # - STR_LARGE_ROCKET # doesn't exist in UP.DAT # - STR_INCENDIARY_ROCKET # doesn't exist in UP.DAT - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_GRENADE - STR_SMOKE_GRENADE - STR_PROXIMITY_GRENADE - STR_HIGH_EXPLOSIVE - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_STUN_ROD - STR_ELECTRO_FLARE - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_ELERIUM_115 - STR_MIND_PROBE - STR_ACCESS_LIFT - STR_LIVING_QUARTERS - STR_LABORATORY - STR_WORKSHOP - STR_SMALL_RADAR_SYSTEM - STR_LARGE_RADAR_SYSTEM - STR_MISSILE_DEFENSES - STR_GENERAL_STORES - STR_ALIEN_CONTAINMENT - STR_LASER_DEFENSES - STR_PLASMA_DEFENSES - STR_FUSION_BALL_DEFENSES - STR_GRAV_SHIELD - STR_MIND_SHIELD - STR_PSIONIC_LABORATORY - STR_HYPER_WAVE_DECODER - STR_HANGAR - STR_SECTOID - STR_SECTOID_AUTOPSY - STR_SNAKEMAN - STR_SNAKEMAN_AUTOPSY - STR_ETHEREAL - STR_ETHEREAL_AUTOPSY - STR_MUTON - STR_MUTON_AUTOPSY - STR_FLOATER - STR_FLOATER_AUTOPSY - STR_CELATID - STR_CELATID_AUTOPSY - STR_SILACOID - STR_SILACOID_AUTOPSY - STR_CHRYSSALID - STR_CHRYSSALID_AUTOPSY - STR_REAPER - STR_REAPER_AUTOPSY - STR_SECTOPOD - STR_SECTOPOD_AUTOPSY - STR_CYBERDISC - STR_CYBERDISC_AUTOPSY - STR_ALIEN_ORIGINS - STR_THE_MARTIAN_SOLUTION - STR_CYDONIA_OR_BUST - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_UFO_CONSTRUCTION - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_ENTERTAINMENT - STR_ALIEN_SURGERY - STR_EXAMINATION_ROOM - STR_ALIEN_ALLOYS - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP FILE: standard/xcom1/countries.rul countries: - type: STR_USA fundingBase: 600 fundingCap: 10000 labelLon: 260 labelLat: -40 areas: - [235, 255, -49, -32] - [255, 277.5, -49, -29] - [260, 265, -29, -26] - [277, 280, -32, -25] - [277.5, 286, -44, -32] - [286, 292.5, -45.5, -40] - type: STR_RUSSIA fundingBase: 230 fundingCap: 8000 labelLon: 60 labelLat: -60 areas: - [30, 50, -70, -45] - [24, 30, -60, -42] - [50, 75, -77, -40] - [75, 165, -80, -50] - [165, 170, -70, -59] - type: STR_UK fundingBase: 240 fundingCap: 7000 labelLon: 358 labelLat: -53.625 areas: - [352, 2, -60, -50] - type: STR_FRANCE fundingBase: 320 fundingCap: 8000 labelLon: 2.5 labelLat: -46.5 areas: - [355, 7, -50, -43] - type: STR_GERMANY fundingBase: 250 fundingCap: 9000 labelLon: 11.5 labelLat: -50 areas: - [6, 15, -55, -47.5] - type: STR_ITALY fundingBase: 160 fundingCap: 6000 labelLon: 12.5 labelLat: -43.875 areas: - [7, 15, -46.5, -43] - [11, 18, -43, -37] - type: STR_SPAIN fundingBase: 140 fundingCap: 5000 labelLon: 357.5 labelLat: -42.625 areas: - [353, 3, -43, -36.5] - [351, 353, -43, -42.25] - type: STR_CHINA fundingBase: 245 fundingCap: 7000 labelLon: 100 labelLat: -35 areas: - [75, 98, -50, -30] - [98, 122, -50, -22] - [122, 133, -54, -40] - type: STR_JAPAN fundingBase: 400 fundingCap: 10000 labelLon: 138 labelLat: -38.25 areas: - [130, 143, -40, -30] - [138, 147, -46, -40] - type: STR_INDIA fundingBase: 150 fundingCap: 5000 labelLon: 80 labelLat: -24 areas: - [70, 85, -30, -8] - [74, 79, -35, -30] - [85, 95, -27, -20] - type: STR_BRAZIL fundingBase: 300 fundingCap: 4000 labelLon: 305 labelLat: 5 areas: - [290, 302, -2.5, 17] - [302, 310, -2.5, 22] - [310, 325, 0, 24] - [305, 313, 22, 32] - type: STR_AUSTRALIA fundingBase: 280 fundingCap: 5000 labelLon: 135 labelLat: 25 areas: - [110, 156, 10, 40] - type: STR_NIGERIA fundingBase: 180 fundingCap: 2000 labelLon: 7.5 labelLat: -10 areas: - [3, 14, -14, -4] - type: STR_SOUTH_AFRICA fundingBase: 230 fundingCap: 3000 labelLon: 25 labelLat: 30 areas: - [15, 25, 26, 35] - [25, 32.5, 22, 35] - type: STR_EGYPT fundingBase: 230 fundingCap: 2000 labelLon: 29 labelLat: -26 areas: - [25, 35, -32, -22] - type: STR_CANADA fundingBase: 230 fundingCap: 4000 labelLon: 260 labelLat: -55 areas: - [219, 230, -70, -55] - [230, 305, -75, -40] FILE: standard/xcom1/crafts.rul crafts: - type: STR_SKYRANGER sprite: 0 fuelMax: 1500 damageMax: 150 speedMax: 760 accel: 2 soldiers: 14 vehicles: 3 costBuy: 500000 costRent: 500000 forceShowInMonthlyCosts: true refuelRate: 50 transferTime: 72 score: 200 battlescapeTerrainData: name: PLANE mapDataSets: - BLANKS - PLANE mapBlocks: - name: PLANE width: 10 length: 20 - type: STR_LIGHTNING requires: - STR_NEW_FIGHTER_TRANSPORTER sprite: 1 fuelMax: 30 damageMax: 800 speedMax: 3100 accel: 9 weapons: 1 soldiers: 12 refuelItem: STR_ELERIUM_115 refuelRate: 5 score: 300 battlescapeTerrainData: name: LIGHTNIN mapDataSets: - BLANKS - LIGHTNIN mapBlocks: - name: LIGHTNIN width: 20 length: 10 deployment: - [10, 5, 1, 2] - [10, 6, 1, 2] - [10, 4, 1, 2] - [9, 7, 1, 2] - [9, 3, 1, 2] - [8, 7, 1, 2] - [8, 3, 1, 2] - [7, 7, 1, 2] - [7, 3, 1, 2] - [6, 6, 1, 2] - [6, 4, 1, 2] - [6, 5, 1, 2] - type: STR_AVENGER requires: - STR_ULTIMATE_CRAFT sprite: 2 fuelMax: 60 damageMax: 1200 speedMax: 5400 accel: 10 weapons: 2 soldiers: 26 vehicles: 4 refuelItem: STR_ELERIUM_115 refuelRate: 5 score: 400 spacecraft: true battlescapeTerrainData: name: AVENGER mapDataSets: - BLANKS - AVENGER mapBlocks: - name: AVENGER width: 10 length: 20 deployment: - [4, 9, 1, 0] - [5, 9, 1, 0] - [4, 10, 1, 0] - [5, 10, 1, 0] - [4, 11, 1, 0] - [5, 11, 1, 0] - [4, 12, 1, 0] - [5, 12, 1, 0] - [4, 13, 1, 0] - [5, 13, 1, 0] - [4, 14, 1, 0] - [5, 14, 1, 0] - [4, 15, 1, 0] - [5, 15, 1, 0] - [4, 16, 1, 0] - [5, 16, 1, 0] - [3, 10, 1, 0] - [3, 11, 1, 0] - [3, 12, 1, 0] - [3, 13, 1, 0] - [3, 14, 1, 0] - [6, 10, 1, 0] - [6, 11, 1, 0] - [6, 12, 1, 0] - [6, 13, 1, 0] - [6, 14, 1, 0] - type: STR_INTERCEPTOR sprite: 3 fuelMax: 1000 damageMax: 100 speedMax: 2100 accel: 3 weapons: 2 costBuy: 600000 costRent: 600000 forceShowInMonthlyCosts: true refuelRate: 50 transferTime: 96 score: 250 - type: STR_FIRESTORM requires: - STR_NEW_FIGHTER_CRAFT sprite: 4 fuelMax: 20 damageMax: 500 speedMax: 4200 accel: 9 weapons: 2 refuelItem: STR_ELERIUM_115 refuelRate: 5 score: 250 FILE: standard/xcom1/craftWeapons.rul craftWeapons: - type: STR_STINGRAY sprite: 0 sound: 5 damage: 70 range: 30 accuracy: 70 reloadCautious: 64 reloadStandard: 48 reloadAggressive: 32 ammoMax: 6 launcher: STR_STINGRAY_LAUNCHER clip: STR_STINGRAY_MISSILES projectileType: 0 projectileSpeed: 8 - type: STR_AVALANCHE sprite: 1 sound: 5 damage: 100 range: 60 accuracy: 80 reloadCautious: 96 reloadStandard: 72 reloadAggressive: 48 ammoMax: 3 launcher: STR_AVALANCHE_LAUNCHER clip: STR_AVALANCHE_MISSILES projectileType: 1 projectileSpeed: 8 - type: STR_CANNON_UC sprite: 2 sound: 4 damage: 10 range: 10 accuracy: 25 reloadCautious: 4 reloadStandard: 4 reloadAggressive: 4 ammoMax: 200 rearmRate: 100 launcher: STR_CANNON clip: STR_CANNON_ROUNDS_X50 projectileType: 2 projectileSpeed: 8 - type: STR_FUSION_BALL_UC sprite: 3 sound: 7 damage: 230 range: 65 accuracy: 100 reloadCautious: 64 reloadStandard: 48 reloadAggressive: 32 ammoMax: 2 launcher: STR_FUSION_BALL_LAUNCHER clip: STR_FUSION_BALL projectileType: 3 projectileSpeed: 8 - type: STR_LASER_CANNON_UC sprite: 4 sound: 8 damage: 70 range: 21 accuracy: 35 reloadCautious: 24 reloadStandard: 24 reloadAggressive: 24 ammoMax: 100 rearmRate: 50 launcher: STR_LASER_CANNON projectileType: 4 - type: STR_PLASMA_BEAM_UC sprite: 5 sound: 9 damage: 140 range: 52 accuracy: 50 reloadCautious: 24 reloadStandard: 24 reloadAggressive: 24 ammoMax: 100 rearmRate: 50 launcher: STR_PLASMA_BEAM projectileType: 5 FILE: standard/xcom1/cutscenes.rul cutscenes: - type: intro useUfoAudioSequence: true videos: - UFOINTRO/UFOINT.FLI - type: winGame winGame: true slideshow: transitionSeconds: 30 musicId: GMWIN slides: - imagePath: UFOINTRO/PICT1.LBM caption: STR_VICTORY_1 captionSize: [195, 56] captionPos: [5, 0] captionColor: 249 - imagePath: UFOINTRO/PICT2.LBM caption: STR_VICTORY_2 captionSize: [232, 64] captionPos: [88, 136] captionColor: 249 - imagePath: UFOINTRO/PICT3.LBM caption: STR_VICTORY_3 captionSize: [254, 48] captionPos: [66, 152] captionColor: 249 - imagePath: UFOINTRO/PICT6.LBM caption: STR_VICTORY_4 captionSize: [300, 200] captionPos: [5, 0] captionColor: 249 - imagePath: UFOINTRO/PICT7.LBM caption: STR_VICTORY_5 captionSize: [310, 42] captionPos: [5, 158] captionColor: 249 - type: loseGame loseGame: true slideshow: transitionSeconds: 30 musicId: GMLOSE slides: - imagePath: UFOINTRO/PICT4.LBM caption: STR_GAME_OVER_1 captionSize: [190, 104] captionPos: [0, 0] captionColor: 249 - imagePath: UFOINTRO/PICT5.LBM caption: STR_GAME_OVER_2 captionSize: [200, 34] captionPos: [32, 0] captionColor: 249 FILE: standard/xcom1/difficulty.rul difficultyCoefficient: [0, 1, 2, 3, 4] aimAndArmorMultipliers: [0.5, 1.0, 1.0, 1.0, 1.0] statGrowthMultipliers: tu: 4 stamina: 4 health: 0 bravery: 0 reactions: 6 firing: 6 throwing: 0 strength: 2 psiStrength: 4 psiSkill: 4 melee: 4 # for more information on what these numbers mean, see # http://ufopaedia.org/index.php?title=Alien_Stats_(TFTD)#Calculating_Statistics # statGrowthMultipliers are the increments # difficultyCoefficients are MultiplierA # aimAndArmorMultipliers are MultiplierB turnAIUseGrenade: 3 turnAIUseBlaster: 3 defeatScore: -900 defeatFunds: -1000000 constants: - damageRange: 100 - explosiveDamageRange: 50 - fireDamageRange: [5, 10] FILE: standard/xcom1/extraSprites.rul extraSprites: - type: TinyRanks width: 42 height: 7 subX: 7 subY: 7 files: 0: Resources/Extended/TinyRanks.png - type: ExtendedPediaBackgroundPalBasescape width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_BASESCAPE/background-ufo.png - type: ExtendedPediaBackgroundPalBasescape-InfoButton width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_BASESCAPE/info-button-ufo.png - type: ExtendedPediaBackgroundPalBattlepedia width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_BATTLEPEDIA/background-ufo.png - type: ExtendedPediaBackgroundPalBattlepedia-InfoButton width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_BATTLEPEDIA/info-button-ufo.png - type: ExtendedPediaBackgroundPalGeoscape width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_GEOSCAPE/background-ufo.png - type: ExtendedPediaBackgroundPalGeoscape-InfoButton width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_GEOSCAPE/info-button-ufo.png - type: ExtendedPediaBackgroundPalUfopaedia width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_UFOPAEDIA/background-ufo.png - type: ExtendedPediaBackgroundPalUfopaedia-InfoButton width: 320 height: 200 singleImage: true files: 0: Resources/Extended/Pedia/PAL_UFOPAEDIA/info-button-ufo.png - type: Pathfinding files: 0: Resources/Pathfinding/Pathfinding.png width: 384 height: 80 subX: 32 subY: 40 - type: Projectiles width: 105 height: 33 subX: 3 subY: 3 files: 0: Resources/BulletSprites/BulletSprites.png - type: TFTDReserve width: 59 height: 24 singleImage: true files: 0: Resources/UI/reserve.png - type: KneelButton width: 32 height: 32 subX: 32 subY: 16 files: 0: Resources/UI/kneelButton.png - type: InvCopy width: 16 height: 16 singleImage: true files: 0: Resources/UI/invcopy.png - type: InvCopyActive width: 16 height: 16 singleImage: true files: 0: Resources/UI/invcopy_active.png - type: InvPaste width: 16 height: 16 singleImage: true files: 0: Resources/UI/invpaste.png - type: InvPasteEmpty width: 16 height: 16 singleImage: true files: 0: Resources/UI/invpaste_empty.png - type: BIGOBS.PCK width: 64 height: 96 subX: 32 subY: 48 files: 58: Resources/Weapons/Terror.png - type: BIGOBS.PCK width: 32 height: 48 files: 57: Resources/Weapons/Zombie.png - type: GlobeMarkers width: 27 height: 3 subX: 3 subY: 3 files: 0: Resources/UI/globe_ufo.png FILE: standard/xcom1/facilities.rul facilities: - type: STR_ACCESS_LIFT spriteShape: 2 spriteFacility: 17 lift: true buildCost: 300000 buildTime: 1 monthlyCost: 4000 mapName: XBASE_00 - type: STR_LIVING_QUARTERS spriteShape: 1 spriteFacility: 18 buildCost: 400000 buildTime: 16 monthlyCost: 10000 personnel: 50 mapName: XBASE_01 - type: STR_LABORATORY spriteShape: 1 spriteFacility: 19 buildCost: 750000 buildTime: 26 monthlyCost: 30000 labs: 50 mapName: XBASE_02 - type: STR_WORKSHOP spriteShape: 1 spriteFacility: 20 buildCost: 800000 buildTime: 32 monthlyCost: 35000 workshops: 50 mapName: XBASE_03 - type: STR_SMALL_RADAR_SYSTEM spriteShape: 2 spriteFacility: 21 buildCost: 500000 buildTime: 12 monthlyCost: 10000 radarRange: 1695 radarChance: 10 mapName: XBASE_04 - type: STR_LARGE_RADAR_SYSTEM spriteShape: 1 spriteFacility: 22 buildCost: 800000 buildTime: 25 monthlyCost: 15000 radarRange: 2577 radarChance: 20 mapName: XBASE_05 - type: STR_MISSILE_DEFENSES spriteShape: 2 spriteFacility: 23 buildCost: 200000 buildTime: 16 monthlyCost: 5000 defense: 500 hitRatio: 50 fireSound: 5 hitSound: 10 mapName: XBASE_06 - type: STR_GENERAL_STORES spriteShape: 1 spriteFacility: 24 buildCost: 150000 buildTime: 10 monthlyCost: 5000 storage: 50 mapName: XBASE_07 - type: STR_ALIEN_CONTAINMENT spriteShape: 1 spriteFacility: 25 buildCost: 400000 buildTime: 18 monthlyCost: 15000 aliens: 10 mapName: XBASE_08 - type: STR_LASER_DEFENSES requires: - STR_LASER_DEFENSE spriteShape: 3 spriteFacility: 26 buildCost: 400000 buildTime: 24 monthlyCost: 10000 defense: 600 hitRatio: 60 fireSound: 8 hitSound: 10 mapName: XBASE_09 - type: STR_PLASMA_DEFENSES requires: - STR_PLASMA_DEFENSE spriteShape: 3 spriteFacility: 27 buildCost: 600000 buildTime: 34 monthlyCost: 12000 defense: 900 hitRatio: 70 fireSound: 9 hitSound: 10 mapName: XBASE_10 - type: STR_FUSION_BALL_DEFENSES requires: - STR_FUSION_DEFENSE spriteShape: 3 spriteFacility: 28 buildCost: 800000 buildTime: 34 monthlyCost: 14000 defense: 1200 hitRatio: 80 fireSound: 7 hitSound: 10 mapName: XBASE_11 - type: STR_GRAV_SHIELD requires: - STR_GRAV_SHIELD grav: true spriteShape: 2 spriteFacility: 29 buildCost: 1200000 buildTime: 38 monthlyCost: 15000 mapName: XBASE_12 - type: STR_MIND_SHIELD requires: - STR_MIND_SHIELD mind: true spriteShape: 2 spriteFacility: 30 buildCost: 1300000 buildTime: 33 monthlyCost: 5000 mapName: XBASE_13 - type: STR_PSIONIC_LABORATORY requires: - STR_PSI_LAB spriteShape: 1 spriteFacility: 31 buildCost: 750000 buildTime: 24 monthlyCost: 16000 psiLabs: 10 mapName: XBASE_14 - type: STR_HYPER_WAVE_DECODER requires: - STR_HYPER_WAVE_DECODER hyper: true spriteShape: 2 spriteFacility: 32 buildCost: 1400000 buildTime: 26 monthlyCost: 30000 radarRange: 2759 radarChance: 100 mapName: XBASE_15 - type: STR_HANGAR spriteShape: 9 spriteFacility: 9 size: 2 buildCost: 200000 buildTime: 25 monthlyCost: 25000 crafts: 1 storage: 5 #OXCE bonus because of change in handling craft storage storageTiles: [[-1, -1, -1]] mapName: XBASE_16 FILE: standard/xcom1/globe.rul globe: data: GEODATA/WORLD.DAT oceanPalette: 12 countryColor: 239 cityColor: 138 baseColor: 133 lineColor: 162 polylines: - [68.125, -23.625, 71, -24.375, 69.5, -27, 70.375, -28.125, 70.75, -27.625, 74.625, -31, 74.125, -34.875, 77.875, -35.375, 79.125, -30.875, 80.875, -30.375, 80, -28.875, 87.75, -26.375, 88.25, -28, 88.875, -28.125, 89, -26.75, 91.875, -26.875, 91.625, -28, 96, -29.625, 97.125, -27.25, 92.625, -22.125, 92.375, -25, 89.875, -25.25, 89.625, -26.375, 88.375, -26.5, 88, -25.75, 89.125, -21.375] - [351.25, -41.625, 353.875, -41.625, 352.375, -37] - [358.25, -43.5, 0.625, -42.125, 3.25, -42.5] - [7.375, -43.625, 7, -45.875, 5.875, -46.25, 7.5, -47.5, 8.25, -48.875, 6.375, -49.5, 4.125, -49.875, 2.875, -50.75] - [7, -45.875, 8.5, -46.5, 9.125, -45.875, 12.125, -47, 13.75, -46.5, 13.75, -45.5] - 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[242.875, -32.625, 253.625, -31.75, 256.75, -28.875, 258.625, -29.75, 261, -26.375, 263, -26.125] - [276.5, -41.75, 277.875, -43] - [275.375, -46.625, 276.625, -45.875] - [31.25, -69.875, 31.5, -62.875, 28.125, -60.25] - [28, -59.75, 28.125, -56.25, 32.625, -53.5, 31.75, -52.125, 40, -49.5, 38.125, -46.875] - [39.75, -43.75, 49.125, -41.875] - [49.375, -46.125, 47.625, -50.375, 60, -50.75, 61.375, -54.125, 68.875, -55.375, 76.875, -54.5, 80, -50.75, 88, -49.125, 98, -50, 98.875, -52.125, 110, -49.25, 116.75, -49.875, 119.25, -50, 120.125, -52.875, 125.875, -53, 127.875, -49.625, 134.5, -48.25, 133, -45, 131, -44.875, 130.625, -42.125, 124.25, -40] - [107.875, -21.5, 105.625, -23.375, 101.75, -21.25, 99.125, -22.125, 98.875, -24.25, 97.5, -24, 98.875, -27.375, 97.125, -27.25] - [91.625, -28, 88.875, -28.125] - [88.25, -28, 80.875, -30.375] - [77.875, -35.375, 73.375, -39.375, 80.5, -42.25, 80, -45, 82.5, -45.125, 82.875, -47.25, 85.75, -47.125, 86.375, -49.125, 88, -49.125, 90.625, -45.25, 96.25, -42.75, 105, -41.5, 112, -43.625, 112.125, -45, 119.875, -46.75, 115.75, -47.75, 116.75, -49.875] textures: - id: 0 terrain: - name: FOREST area: [0, 360, -90, 0] - name: JUNGLE area: [0, 360, 0, 90] - id: 1 terrain: - name: CULTA - id: 2 terrain: - name: CULTA - id: 3 terrain: - name: CULTA - id: 4 terrain: - name: CULTA - id: 5 terrain: - name: MOUNT - id: 6 terrain: - name: FOREST area: [0, 360, -90, 0] - name: JUNGLE area: [0, 360, 0, 90] - id: 7 terrain: - name: DESERT - id: 8 terrain: - name: DESERT - id: 9 terrain: - name: POLAR - id: 10 terrain: - name: FOREST area: [0, 360, -90, 0] - name: JUNGLE area: [0, 360, 0, 90] - id: 11 terrain: - name: FOREST area: [0, 360, -90, 0] - name: JUNGLE area: [0, 360, 0, 90] - id: 12 terrain: - name: POLAR - id: -1 deployments: STR_TERROR_MISSION: 100 FILE: standard/xcom1/interfaces.rul interfaces: - type: mainMenu backgroundImage: BACK01.SCR music: GMSTORY elements: - id: palette color: 0 # brown - id: window color: 133 # minty green - id: text color: 138 # yellow - id: button color: 133 # minty green - id: battlescapeTheme color: -1 color2: -1 border: 0 - 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id: barFiring color: 132 color2: 136 border: 128 - id: barThrowing color: 164 color2: 168 border: 160 - id: barMelee color: 68 color2: 72 border: 64 - id: barStrength color: 84 color2: 88 border: 80 - id: barMana color: 132 color2: 136 border: 128 - id: barPsiStrength color: 180 color2: 184 border: 176 - id: barPsiSkill color: 180 color2: 184 border: 176 - id: errorPalette color: 0 # brown - id: errorMessage color: 241 # pink - type: sackSoldier backgroundImage: BACK13.SCR palette: PAL_BASESCAPE elements: - id: palette color: 6 # oxide - id: window color: 241 # pink - id: text color: 218 # blue - id: button color: 246 # purple - type: soldierArmor backgroundImage: BACK14.SCR palette: PAL_BASESCAPE elements: - id: palette color: 4 # green - id: window color: 218 # blue - id: text color: 213 # gold - id: list color: 208 # white border: 213 # gold - id: button color: 213 # gold - type: soldierAvatar backgroundImage: BACK14.SCR palette: PAL_BASESCAPE elements: - id: palette color: 4 # green - id: window color: 218 # blue - id: text color: 213 # gold - id: list color: 208 # white border: 213 # gold - id: button color: 213 # gold - type: soldierBonus backgroundImage: BACK14.SCR palette: PAL_BASESCAPE elements: - id: palette color: 4 # green - id: window color: 218 # blue - id: text color: 213 # gold - id: list color: 208 # white border: 213 # gold - id: button color: 213 # gold - type: soldierMemorial backgroundImage: BACK02.SCR music: GMLOSE palette: PAL_BASESCAPE elements: - id: palette color: 7 # violet - id: window color: 218 # blue - id: text color: 218 # blue color2: 208 # white - id: list color: 246 # purple color2: 218 # blue border: 218 # blue - id: button color: 218 # blue - type: soldierDiary backgroundImage: BACK02.SCR palette: PAL_BASESCAPE elements: - id: palette color: 7 # violet - id: window color: 241 # pink - id: text1 color: 218 # blue - id: text2 color: 241 # pink color2: 218 # blue - id: text3 color: 218 # blue - id: list color: 218 # blue color2: 241 # pink border: 241 # pink - id: button color: 246 # purple - type: soldierDiaryPerformance backgroundImage: BACK02.SCR palette: PAL_BASESCAPE elements: - id: palette color: 7 # violet - id: window color: 241 # pink - id: text1 color: 218 # blue - id: text2 color: 241 # pink color2: 218 # blue - id: list color: 218 # blue color2: 241 # pink border: 241 # pink - id: button color: 246 # purple - type: soldierDiaryMission backgroundImage: BACK16.SCR palette: PAL_BASESCAPE elements: - id: palette color: 1 # burgundy - id: window color: 218 # blue - id: text color: 213 # gold color2: 208 # white - id: list color: 208 # white border: 213 # gold - id: button color: 213 # gold - type: craftEquipment backgroundImage: BACK04.SCR palette: PAL_BASESCAPE elements: - id: palette color: 2 # orange - id: window color: 241 # pink - id: text color: 241 # pink color2: 208 # white - id: button color: 241 # pink - id: list color: 218 # blue color2: 208 # white border: 241 # pink - id: ammoColor color: 246 # purple - id: errorPalette color: 2 # orange - id: errorMessage color: 241 # pink - type: craftEquipmentSave backgroundImage: BACK04.SCR parent: craftEquipment elements: - id: window color: 241 # pink - id: text color: 241 # pink color2: 208 # white - id: button color: 241 # pink - id: list color: 218 # blue color2: 208 # white border: 241 # pink - type: craftEquipmentLoad backgroundImage: BACK04.SCR parent: craftEquipment elements: - id: window color: 241 # pink - id: text color: 241 # pink color2: 208 # white - id: button color: 241 # pink - id: list color: 218 # blue color2: 208 # white border: 241 # pink - type: craftArmor backgroundImage: BACK14.SCR palette: PAL_BASESCAPE elements: - id: palette color: 4 # aqua - id: window color: 218 # blue - id: text color: 218 # blue - id: button color: 218 # blue - id: list color: 218 # blue color2: 208 # white - id: otherCraft color: 246 # purple - type: craftInfo backgroundImage: BACK14.SCR palette: PAL_BASESCAPE elements: - id: palette color: 3 # pink - id: window color: 218 # blue - id: text1 color: 218 # blue color2: 208 # white - id: text2 color: 213 # gold - id: text3 color: 218 # blue color2: 213 # gold - id: button color: 218 # blue - type: craftWeapons backgroundImage: BACK14.SCR palette: PAL_BASESCAPE elements: - id: palette color: 4 # aqua - id: window color: 246 # purple - id: text color: 246 # purple color2: 218 # blue - id: list color: 218 # blue - id: button color: 246 # purple - type: craftSoldiers backgroundImage: BACK02.SCR palette: PAL_BASESCAPE elements: - id: palette color: 2 # orange - id: window color: 246 # purple - id: text color: 246 # purple color2: 208 # white - id: list color: 218 # blue color2: 208 # white border: 246 # purple - id: button color: 218 # blue - id: otherCraft color: 246 # purple - type: craftPilots backgroundImage: BACK02.SCR palette: PAL_BASESCAPE elements: - id: palette color: 6 # oxide - id: window color: 241 # pink - id: text1 color: 241 # pink color2: 218 # blue - id: text2 color: 208 # white - id: list color: 218 # blue - id: button color: 241 # pink - type: craftPilotsSelect backgroundImage: BACK02.SCR parent: craftPilots elements: - id: window color: 241 # pink - id: text1 color: 241 # pink color2: 218 # blue - id: text2 color: 208 # white - id: list color: 218 # blue - id: button color: 241 # pink - type: craftSelect backgroundImage: BACK14.SCR palette: PAL_BASESCAPE elements: - id: palette color: 3 # pink - id: window color: 241 # pink - id: text color: 241 # pink - id: list color: 218 # blue border: 241 # pink - id: button color: 218 # blue - id: errorPalette color: 0 # brown - id: errorMessage color: 241 # pink - type: basescape palette: PAL_BASESCAPE elements: - id: button color: 213 # gold - id: text1 color: 241 # pink - id: text2 color: 246 # purple - id: text3 color: 218 # blue - id: textTooltip color: 218 # blue - id: baseView color: 213 # gold (time remaining) color2: 16 # orange (selector color) - id: errorPalette color: 6 # oxide - id: errorMessage color: 241 # pink - id: miniBase color: 48 # green color2: 32 # red border: 218 # blue - type: battlescape palette: PAL_BATTLESCAPE elements: - id: textLoad color: 15 - id: textName color: 128 - id: numTUs color: 64 - id: numEnergy color: 16 - id: numHealth color: 32 - id: numMorale color: 192 - id: barTUs color: 64 - id: barEnergy color: 16 - id: barHealth color: 32 color2: 82 - id: barMorale color: 192 - id: barMana color: 208 - id: numAmmoLeft color: 2 - id: numAmmoRight color: 2 - id: textTooltip color: -1 - id: buttonReserveNone color: 67 - id: buttonReserveSnap color: 35 - id: buttonReserveAimed color: 35 - id: buttonReserveAuto color: 35 - id: buttonReserveKneel color: 35 - id: buttonZeroTUs color: 35 - id: infoBoxOK color: 15 color2: 27 border: 20 - id: infoBoxOKButton color: 15 - id: infoBox color: -1 color2: 10 border: 2 - id: grenadeMenu color: 15 color2: 27 border: 20 # The usage of the following is hard-coded, these ones MUST be defined - id: visibleUnits pos: [300, -16] color: 16 - id: squadsightUnits color: 54 - id: woundedUnits color: 134 - id: passingOutUnits color: 198 - id: icons size: [320, 56] - id: numLayers color: 15 - id: warning color: 16 color2: 32 - id: messageWindows color: -1 color2: 14 border: 7 - id: optionLists color: -1 color2: 14 border: -1 - id: disabledUserOption color: 238 - id: messageWindowButtons color: -1 - id: messageWindowBorder color: -1 - id: actionMenu color: -1 color2: 14 border: 3 - id: grenadeBackground color: 24 color2: 28 border: 15 - id: medikitRed color: 2 - id: medikitGreen color: 4 - id: medikitBlue color: 13 - id: medikitOrange color: 6 - id: twoHandedRed color: 36 - id: twoHandedGreen color: 52 - type: briefing elements: - id: window color: 239 - id: button color: 133 color2: 133 - id: text color: 133 - type: inventory elements: - id: textName color: 64 - id: textTUs color: 64 color2: 16 - id: textWeight color: 64 color2: 16 - id: textStatLine1 custom: 1 color: 64 color2: 16 - id: textStatLine2 custom: 2 color: 64 color2: 16 - id: textStatLine3 custom: 3 color: 64 color2: 16 - id: textStatLine4 custom: 4 color: 64 color2: 16 - id: textItem color: 48 color2: 16 - id: textAmmo color: 64 color2: 16 # required - id: textSlots color: 63 - id: weight color: 16 # gold (acceptable) color2: 32 # red (overweight) - id: grid color: 8 - id: numStack color: 66 color2: 32 - type: stats elements: - id: textName color: 64 - id: barTUs color: 64 - id: barEnergy color: 144 - id: barHealth color: 32 color2: 82 - id: barWounds color: 32 - id: barBravery color: 192 - id: barMorale color: 192 - id: barReactions color: 144 - id: barFiring color: 128 - id: barThrowing color: 96 - id: barMelee color: 224 - id: barStrength color: 48 - id: barMana color: 128 - id: barPsiStrength color: 192 - id: barPsiSkill color: 192 - id: barFrontArmor color: 80 - id: barLeftArmor color: 80 - id: barRightArmor color: 80 - id: barRearArmor color: 80 - id: barUnderArmor color: 80 - id: button color: 64 # required - id: text color: 48 color2: 144 - type: minimap elements: # required - id: textLevel color: 64 - id: emptySpace color: 260 - type: medikit elements: - id: numPK color: 16 - id: numStim color: 16 - id: numHeal color: 16 - id: textPart color: 32 - id: numWounds color: 32 - id: buttonEnd pos: [220, 140] size: [20, 20] - type: articleArmor elements: - id: button color: 15 # orange - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - type: articleCraftWeapon elements: - id: button color: 16 # orange - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - type: articleItem elements: - id: button color: 144 # orange - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - id: ammoColor color: 32 # red #- id: ammoColorDTNone # color: 32 # red #- id: ammoColorDTAP # color: 32 # red #- id: ammoColorDTIN # color: 32 # red #- id: ammoColorDTHE # color: 32 # red #- id: ammoColorDTLaser # color: 32 # red #- id: ammoColorDTPlasma # color: 32 # red #- id: ammoColorDTStun # color: 32 # red #- id: ammoColorDTMelee # color: 32 # red #- id: ammoColorDTAcid # color: 32 # red #- id: ammoColorDTSmoke # color: 32 # red #- id: ammoColorDT10 # color: 32 # red #- id: ammoColorDT11 # color: 32 # red #- id: ammoColorDT12 # color: 32 # red #- id: ammoColorDT13 # color: 32 # red #- id: ammoColorDT14 # color: 32 # red #- id: ammoColorDT15 # color: 32 # red #- id: ammoColorDT16 # color: 32 # red #- id: ammoColorDT17 # color: 32 # red #- id: ammoColorDT18 # color: 32 # red #- id: ammoColorDT19 # color: 32 # red - type: articleTFTD palette: PAL_UFOPAEDIA backgroundImage: ExtendedPediaBackgroundPalUfopaedia elements: - id: button color: 239 # grey (was 83: light grey) - id: text color: 239 # grey color2: 244 # turquoise - id: list color: 239 # grey color2: 244 # turquoise - type: articleCraftTFTD palette: PAL_UFOPAEDIA backgroundImage: ExtendedPediaBackgroundPalUfopaedia elements: - id: button color: 239 # grey - id: text color: 239 # grey color2: 244 # turquoise - id: list color: 239 # grey color2: 244 # turquoise - type: articleCraftWeaponTFTD palette: PAL_BATTLEPEDIA backgroundImage: ExtendedPediaBackgroundPalBattlepedia elements: - id: button color: 144 # orange (was 16: orange) - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - type: articleVehicleTFTD palette: PAL_BATTLEPEDIA backgroundImage: ExtendedPediaBackgroundPalBattlepedia elements: - id: button color: 144 # orange (in vanilla PAL_UFOPAEDIA was used! but PAL_BATTLEPEDIA allows for pictures to be reused for inventory) - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - type: articleItemTFTD palette: PAL_BATTLEPEDIA backgroundImage: ExtendedPediaBackgroundPalBattlepedia elements: - id: button color: 144 # orange - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - id: ammoColor color: 32 # red - type: articleArmorTFTD palette: PAL_BATTLEPEDIA backgroundImage: ExtendedPediaBackgroundPalBattlepedia elements: - id: button color: 144 # orange (was 15: orange) - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - type: articleBaseFacilityTFTD palette: PAL_BASESCAPE backgroundImage: ExtendedPediaBackgroundPalBasescape elements: - id: button color: 208 # white - id: text color: 208 # white color2: 218 # blue - id: list color: 208 # white color2: 218 # blue - type: articleUsoTFTD palette: PAL_GEOSCAPE backgroundImage: ExtendedPediaBackgroundPalGeoscape elements: - id: button color: 133 # minty green - id: text color: 133 # minty green color2: 138 # yellow - id: list color: 133 # minty green color2: 138 # yellow - type: statsForNerds backgroundImage: BACK05.SCR palette: PAL_BASESCAPE elements: - id: palette color: 1 # burgundy - id: window color: 218 # blue - id: text color: 218 # blue color2: 208 # white - id: list color: 246 # purple color2: 241 # pink border: 218 # blue - id: listExtended color: 208 # white color2: 213 # gold - id: button color: 246 # purple - id: comboBox color: 241 # pink - type: soldierTransformation backgroundImage: BACK02.SCR palette: PAL_BASESCAPE elements: - id: palette color: 2 # orange - id: window color: 241 # pink - id: text color: 218 # blue color2: 208 # white - id: list1 color: 246 # purple color2: 208 # white border: 218 # blue - id: list2 color: 218 # blue color2: 208 # white border: 218 # blue - id: button color: 218 # blue - type: transformationList backgroundImage: BACK02.SCR palette: PAL_BASESCAPE elements: - id: palette color: 2 # orange - id: window color: 241 # pink - id: text1 color: 218 # blue - id: text2 color: 241 # pink - id: list color: 246 # purple border: 241 # pink - id: button color: 218 # blue - id: button2 color: 241 # pink FILE: standard/xcom1/inventories.rul invs: - id: STR_GROUND x: 0 y: 152 type: 2 costs: STR_BACK_PACK: 20 STR_BELT: 12 STR_LEFT_HAND: 8 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 12 STR_RIGHT_HAND: 8 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 12 - id: STR_RIGHT_HAND x: 0 y: 63 type: 1 costs: STR_BACK_PACK: 14 STR_BELT: 8 STR_GROUND: 2 STR_LEFT_HAND: 4 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 10 STR_RIGHT_LEG: 8 STR_RIGHT_SHOULDER: 10 - id: STR_LEFT_HAND x: 128 y: 63 type: 1 costs: STR_BACK_PACK: 14 STR_BELT: 8 STR_GROUND: 2 STR_LEFT_LEG: 8 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 4 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 10 - id: STR_BELT x: 192 y: 104 slots: - [0, 0] - [1, 0] - [2, 0] - [3, 0] - [0, 1] - [3, 1] costs: STR_BACK_PACK: 16 STR_GROUND: 6 STR_LEFT_HAND: 4 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 12 STR_RIGHT_HAND: 4 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 12 - id: STR_RIGHT_LEG x: 0 y: 120 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 18 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 6 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 4 STR_RIGHT_SHOULDER: 10 - id: STR_LEFT_LEG x: 128 y: 120 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 18 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 4 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 6 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 10 - id: STR_RIGHT_SHOULDER x: 16 y: 37 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 16 STR_BELT: 10 STR_GROUND: 4 STR_LEFT_HAND: 3 STR_LEFT_LEG: 12 STR_LEFT_SHOULDER: 8 STR_RIGHT_HAND: 3 STR_RIGHT_LEG: 12 - id: STR_LEFT_SHOULDER x: 112 y: 37 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 16 STR_BELT: 10 STR_GROUND: 4 STR_LEFT_HAND: 3 STR_LEFT_LEG: 12 STR_RIGHT_HAND: 3 STR_RIGHT_LEG: 12 STR_RIGHT_SHOULDER: 8 - id: STR_BACK_PACK x: 192 y: 37 slots: - [0, 0] - [1, 0] - [2, 0] - [0, 1] - [1, 1] - [2, 1] - [0, 2] - [1, 2] - [2, 2] costs: STR_BELT: 12 STR_GROUND: 10 STR_LEFT_HAND: 8 STR_LEFT_LEG: 16 STR_LEFT_SHOULDER: 14 STR_RIGHT_HAND: 8 STR_RIGHT_LEG: 16 STR_RIGHT_SHOULDER: 14 FILE: standard/xcom1/items.rul items: - type: STR_STINGRAY_LAUNCHER size: 0.8 costBuy: 16000 costSell: 12000 transferTime: 48 - type: STR_STINGRAY_MISSILES size: 0.4 costBuy: 3000 costSell: 2400 transferTime: 48 clipSize: 1 - type: STR_AVALANCHE_LAUNCHER size: 1 costBuy: 17000 costSell: 12750 transferTime: 48 - type: STR_AVALANCHE_MISSILES size: 1.5 costBuy: 9000 costSell: 7200 transferTime: 48 clipSize: 1 - type: STR_CANNON size: 1.5 costBuy: 30000 costSell: 22500 transferTime: 48 - type: STR_CANNON_ROUNDS_X50 size: 0.1 costBuy: 1240 costSell: 1012 transferTime: 96 clipSize: 50 - type: STR_FUSION_BALL_LAUNCHER size: 2.0 costSell: 281000 transferTime: 48 - type: STR_FUSION_BALL size: 0.6 costSell: 53300 transferTime: 48 clipSize: 1 - type: STR_LASER_CANNON size: 2.0 costSell: 211000 transferTime: 48 - type: STR_PLASMA_BEAM size: 1.2 costSell: 267300 transferTime: 48 - type: STR_TANK_CANNON size: 6 costBuy: 420000 costSell: 340000 transferTime: 96 weight: 1 bigSprite: 43 floorSprite: 0 handSprite: 0 bulletSprite: 4 fireSound: 12 compatibleAmmo: - STR_HWP_CANNON_SHELLS accuracySnap: 60 accuracyAimed: 90 tuSnap: 33 tuAimed: 80 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 0 - type: STR_HWP_CANNON_SHELLS size: 0.1 costBuy: 200 costSell: 100 transferTime: 48 weight: 1 hitSound: 13 hitAnimation: 26 power: 60 damageType: 1 clipSize: 30 battleType: 2 - type: STR_TANK_ROCKET_LAUNCHER size: 6 costBuy: 480000 costSell: 360000 transferTime: 96 weight: 1 bigSprite: 42 floorSprite: 0 handSprite: 0 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_HWP_ROCKETS accuracySnap: 55 accuracyAimed: 115 tuSnap: 45 tuAimed: 75 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 1 - type: STR_HWP_ROCKETS size: 0.6 costBuy: 3000 costSell: 2250 transferTime: 48 weight: 1 hitSound: 0 hitAnimation: 0 power: 85 damageType: 3 clipSize: 8 battleType: 2 - type: STR_TANK_LASER_CANNON size: 6 costSell: 594000 transferTime: 96 weight: 1 bigSprite: 54 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 11 hitSound: 19 hitAnimation: 36 power: 110 damageType: 4 accuracySnap: 50 accuracyAimed: 85 tuSnap: 33 tuAimed: 75 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 turretType: 2 - type: STR_HOVERTANK_PLASMA size: 6 costSell: 980000 transferTime: 96 weight: 1 bigSprite: 40 floorSprite: 0 handSprite: 0 bulletSprite: 8 fireSound: 18 hitSound: 19 power: 110 damageType: 5 hitAnimation: 46 accuracySnap: 85 accuracyAimed: 100 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 turretType: 3 - type: STR_HOVERTANK_LAUNCHER size: 6 costSell: 1043000 transferTime: 96 weight: 1 bigSprite: 40 floorSprite: 0 handSprite: 0 bulletSprite: 10 fireSound: 53 compatibleAmmo: - STR_HWP_FUSION_BOMB accuracyAimed: 100 tuAimed: 66 battleType: 1 fixedWeapon: true waypoints: 9 invWidth: 2 invHeight: 3 turretType: 4 - type: STR_HWP_FUSION_BOMB size: 0.6 costSell: 31500 transferTime: 48 weight: 1 hitSound: 0 hitAnimation: 0 power: 140 damageType: 3 clipSize: 8 battleType: 2 blastRadius: 11 - type: STR_PISTOL size: 0.1 costBuy: 800 costSell: 600 weight: 5 bigSprite: 3 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 4 compatibleAmmo: - STR_PISTOL_CLIP accuracySnap: 60 accuracyAimed: 78 tuSnap: 18 tuAimed: 30 battleType: 1 invWidth: 1 invHeight: 2 - type: STR_PISTOL_CLIP size: 0.1 costBuy: 70 costSell: 52 weight: 3 bigSprite: 4 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 26 damageType: 1 clipSize: 12 battleType: 2 armor: 12 - type: STR_RIFLE size: 0.2 costBuy: 3000 costSell: 2250 weight: 8 bigSprite: 1 floorSprite: 1 handSprite: 0 bulletSprite: 2 fireSound: 4 compatibleAmmo: - STR_RIFLE_CLIP accuracyAuto: 35 accuracySnap: 60 accuracyAimed: 110 tuAuto: 35 tuSnap: 25 tuAimed: 80 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 - type: STR_RIFLE_CLIP size: 0.1 costBuy: 200 costSell: 150 weight: 3 bigSprite: 2 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 30 damageType: 1 clipSize: 20 battleType: 2 - type: STR_HEAVY_CANNON size: 0.3 costBuy: 6400 costSell: 4800 weight: 18 bigSprite: 11 floorSprite: 11 handSprite: 24 bulletSprite: 4 fireSound: 12 compatibleAmmo: - STR_HC_AP_AMMO - STR_HC_HE_AMMO - STR_HC_I_AMMO accuracySnap: 60 accuracyAimed: 90 tuSnap: 33 tuAimed: 80 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 - type: STR_HC_AP_AMMO size: 0.1 costBuy: 300 costSell: 225 weight: 6 bigSprite: 12 floorSprite: 12 hitSound: 13 hitAnimation: 26 power: 56 damageType: 1 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 - type: STR_HC_HE_AMMO size: 0.1 costBuy: 500 costSell: 275 weight: 6 bigSprite: 13 floorSprite: 13 hitSound: 0 hitAnimation: 0 power: 52 damageType: 3 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 - type: STR_HC_I_AMMO size: 0.1 costBuy: 400 costSell: 300 weight: 6 bigSprite: 14 floorSprite: 14 hitSound: 0 hitAnimation: 0 power: 60 damageType: 2 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 - type: STR_AUTO_CANNON size: 0.3 costBuy: 13500 costSell: 10125 weight: 19 bigSprite: 7 floorSprite: 7 handSprite: 32 bulletSprite: 3 fireSound: 12 compatibleAmmo: - STR_AC_AP_AMMO - STR_AC_HE_AMMO - STR_AC_I_AMMO accuracyAuto: 32 accuracySnap: 56 accuracyAimed: 82 tuAuto: 40 tuSnap: 33 tuAimed: 80 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 - type: STR_AC_AP_AMMO size: 0.1 costBuy: 500 costSell: 400 weight: 5 bigSprite: 8 floorSprite: 8 hitSound: 13 hitAnimation: 26 power: 42 damageType: 1 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 - type: STR_AC_HE_AMMO size: 0.1 costBuy: 700 costSell: 560 weight: 5 bigSprite: 9 floorSprite: 9 hitSound: 0 hitAnimation: 0 power: 44 damageType: 3 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 - type: STR_AC_I_AMMO size: 0.1 costBuy: 650 costSell: 520 weight: 5 bigSprite: 10 floorSprite: 10 hitSound: 0 hitAnimation: 0 power: 48 damageType: 2 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 - type: STR_ROCKET_LAUNCHER size: 0.4 costBuy: 4000 costSell: 3000 weight: 10 bigSprite: 15 floorSprite: 15 handSprite: 72 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_SMALL_ROCKET - STR_LARGE_ROCKET - STR_INCENDIARY_ROCKET accuracySnap: 55 accuracyAimed: 115 tuSnap: 45 tuAimed: 75 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 - type: STR_SMALL_ROCKET size: 0.2 costBuy: 600 costSell: 480 weight: 6 bigSprite: 16 floorSprite: 16 hitSound: 0 hitAnimation: 0 power: 75 damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 - type: STR_LARGE_ROCKET size: 0.2 costBuy: 900 costSell: 720 weight: 8 bigSprite: 17 floorSprite: 17 hitSound: 0 hitAnimation: 0 power: 100 damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 - type: STR_INCENDIARY_ROCKET size: 0.2 costBuy: 1200 costSell: 960 weight: 8 bigSprite: 18 floorSprite: 18 hitSound: 0 hitAnimation: 0 power: 90 damageType: 2 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 - type: STR_LASER_PISTOL size: 0.1 costSell: 20000 weight: 7 bigSprite: 5 floorSprite: 5 handSprite: 112 bulletSprite: 5 fireSound: 11 hitSound: 19 hitAnimation: 36 power: 46 damageType: 4 accuracyAuto: 28 accuracySnap: 40 accuracyAimed: 68 tuAuto: 25 tuSnap: 20 tuAimed: 55 clipSize: -1 battleType: 1 invWidth: 1 invHeight: 2 - type: STR_LASER_RIFLE size: 0.2 costSell: 36900 weight: 8 bigSprite: 0 floorSprite: 0 handSprite: 8 bulletSprite: 6 fireSound: 11 hitSound: 19 hitAnimation: 36 power: 60 damageType: 4 accuracyAuto: 46 accuracySnap: 65 accuracyAimed: 100 tuAuto: 34 tuSnap: 25 tuAimed: 50 clipSize: -1 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 - type: STR_HEAVY_LASER size: 0.3 costSell: 61000 weight: 18 bigSprite: 6 floorSprite: 6 handSprite: 16 bulletSprite: 7 fireSound: 11 hitSound: 19 hitAnimation: 36 power: 85 damageType: 4 accuracySnap: 50 accuracyAimed: 84 tuSnap: 33 tuAimed: 75 clipSize: -1 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 - type: STR_GRENADE size: 0.1 costBuy: 300 costSell: 240 weight: 3 bigSprite: 19 floorSprite: 19 power: 50 damageType: 3 battleType: 4 blastRadius: 5 - type: STR_SMOKE_GRENADE size: 0.1 costBuy: 150 costSell: 120 weight: 3 bigSprite: 20 floorSprite: 20 power: 60 damageType: 9 battleType: 4 blastRadius: 5 - type: STR_PROXIMITY_GRENADE size: 0.1 costBuy: 500 costSell: 400 weight: 3 bigSprite: 21 floorSprite: 21 power: 70 damageType: 3 battleType: 5 blastRadius: 5 - type: STR_HIGH_EXPLOSIVE size: 0.2 costBuy: 1500 costSell: 1200 weight: 6 bigSprite: 22 floorSprite: 22 power: 110 damageType: 3 battleType: 4 invWidth: 2 invHeight: 1 blastRadius: 5 - type: STR_MOTION_SCANNER size: 0.1 costSell: 45600 weight: 3 bigSprite: 23 floorSprite: 23 battleType: 7 tuUse: 25 - type: STR_MEDI_KIT size: 0.1 costSell: 46500 weight: 5 bigSprite: 24 floorSprite: 24 battleType: 6 invWidth: 1 invHeight: 2 painKiller: 10 heal: 10 stimulant: 10 woundRecovery: 1 healthRecovery: 3 stunRecovery: 4 energyRecovery: 10 tuUse: 10 flatRate: true - type: STR_PSI_AMP requires: - STR_PSI_AMP size: 0.1 costSell: 194700 weight: 10 bigSprite: 33 floorSprite: 32 handSprite: 88 hitSound: 36 battleType: 9 twoHanded: true invWidth: 1 invHeight: 3 tuUse: 25 flatRate: true - type: STR_STUN_ROD size: 0.1 costBuy: 1260 costSell: 945 weight: 6 bigSprite: 26 floorSprite: 26 handSprite: 80 meleeSound: 54 power: 65 damageType: 6 accuracyMelee: 100 tuMelee: 30 battleType: 3 twoHanded: true invWidth: 1 invHeight: 3 skillApplied: false clipSize: -1 - type: STR_ELECTRO_FLARE size: 0.1 costBuy: 60 costSell: 40 weight: 3 bigSprite: 55 floorSprite: 72 power: 15 battleType: 10 armor: 8 - type: STR_CORPSE weight: 22 bigSprite: 45 floorSprite: 39 invWidth: 2 invHeight: 3 recover: false - type: STR_CORPSE_ARMOR name: STR_CORPSE weight: 24 bigSprite: 28 floorSprite: 40 invWidth: 2 invHeight: 3 armor: 30 recover: false - type: STR_CORPSE_SUIT name: STR_CORPSE weight: 26 bigSprite: 44 floorSprite: 41 invWidth: 2 invHeight: 3 armor: 40 recover: false - type: STR_HEAVY_PLASMA requires: - STR_HEAVY_PLASMA size: 0.2 costSell: 171600 weight: 8 bigSprite: 30 floorSprite: 29 handSprite: 40 bulletSprite: 8 fireSound: 18 compatibleAmmo: - STR_HEAVY_PLASMA_CLIP accuracyAuto: 50 accuracySnap: 75 accuracyAimed: 110 tuAuto: 35 tuSnap: 30 tuAimed: 60 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 50 - type: STR_HEAVY_PLASMA_CLIP requires: - STR_HEAVY_PLASMA_CLIP size: 0.3 costSell: 9590 weight: 3 bigSprite: 25 floorSprite: 33 hitSound: 19 hitAnimation: 46 power: 115 damageType: 5 clipSize: 35 battleType: 2 recoveryPoints: 1 - type: STR_PLASMA_RIFLE requires: - STR_PLASMA_RIFLE size: 0.2 costSell: 126500 weight: 5 bigSprite: 31 floorSprite: 30 handSprite: 48 bulletSprite: 8 fireSound: 18 compatibleAmmo: - STR_PLASMA_RIFLE_CLIP accuracyAuto: 55 accuracySnap: 86 accuracyAimed: 100 tuAuto: 36 tuSnap: 30 tuAimed: 60 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 recoveryPoints: 4 armor: 50 - type: STR_PLASMA_RIFLE_CLIP requires: - STR_PLASMA_RIFLE_CLIP size: 0.1 costSell: 6290 weight: 3 bigSprite: 41 floorSprite: 33 hitSound: 19 hitAnimation: 46 power: 80 damageType: 5 clipSize: 28 battleType: 2 recoveryPoints: 1 - type: STR_PLASMA_PISTOL requires: - STR_PLASMA_PISTOL size: 0.1 costSell: 84000 weight: 3 bigSprite: 32 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 18 compatibleAmmo: - STR_PLASMA_PISTOL_CLIP accuracyAuto: 50 accuracySnap: 65 accuracyAimed: 85 tuAuto: 30 tuSnap: 30 tuAimed: 60 battleType: 1 invWidth: 1 invHeight: 2 recoveryPoints: 3 armor: 45 - type: STR_PLASMA_PISTOL_CLIP requires: - STR_PLASMA_PISTOL_CLIP size: 0.1 costSell: 4440 weight: 3 bigSprite: 34 floorSprite: 33 hitSound: 19 hitAnimation: 46 power: 52 damageType: 5 clipSize: 26 battleType: 2 recoveryPoints: 1 - type: STR_BLASTER_LAUNCHER requires: - STR_BLASTER_LAUNCHER size: 0.3 costSell: 144000 weight: 16 bigSprite: 35 floorSprite: 34 handSprite: 56 bulletSprite: 10 fireSound: 53 compatibleAmmo: - STR_BLASTER_BOMB accuracyAimed: 120 tuAimed: 66 battleType: 1 twoHanded: true waypoints: 9 invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 40 - type: STR_BLASTER_BOMB requires: - STR_BLASTER_BOMB size: 0.2 costSell: 17028 weight: 3 bigSprite: 36 floorSprite: 35 hitSound: 0 hitAnimation: 0 power: 200 damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 2 recoveryPoints: 1 blastRadius: 10 - type: STR_SMALL_LAUNCHER requires: - STR_SMALL_LAUNCHER size: 0.2 costSell: 120000 weight: 10 bigSprite: 37 floorSprite: 36 handSprite: 64 bulletSprite: 9 fireSound: 53 compatibleAmmo: - STR_STUN_BOMB accuracySnap: 65 accuracyAimed: 110 tuSnap: 40 tuAimed: 75 battleType: 1 twoHanded: true invWidth: 2 invHeight: 2 recoveryPoints: 4 - type: STR_STUN_BOMB requires: - STR_STUN_BOMB size: 0.1 costSell: 15200 weight: 3 bigSprite: 38 floorSprite: 37 hitSound: 0 hitAnimation: 0 power: 90 damageType: 6 clipSize: 1 battleType: 2 recoveryPoints: 1 - type: STR_ALIEN_GRENADE requires: - STR_ALIEN_GRENADE size: 0.1 costSell: 14850 weight: 3 bigSprite: 39 floorSprite: 38 power: 90 damageType: 3 battleType: 4 recoveryPoints: 1 blastRadius: 5 - type: STR_ELERIUM_115 size: 0.1 costSell: 5000 weight: 3 bigSprite: 56 floorSprite: 37 invWidth: 1 invHeight: 1 recoveryPoints: 5 - type: STR_MIND_PROBE requires: - STR_MIND_PROBE size: 0.1 costSell: 304000 weight: 5 bigSprite: 29 floorSprite: 28 hitSound: 37 battleType: 8 invWidth: 2 invHeight: 2 tuUse: 50 recoveryPoints: 1 - type: STR_SECTOID_CORPSE size: 0.4 costSell: 20000 weight: 30 bigSprite: 46 floorSprite: 42 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_SNAKEMAN_CORPSE size: 0.4 costSell: 20000 weight: 40 bigSprite: 50 floorSprite: 46 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_ETHEREAL_CORPSE size: 0.4 costSell: 20000 weight: 25 bigSprite: 49 floorSprite: 45 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_MUTON_CORPSE size: 0.4 costSell: 20000 weight: 40 bigSprite: 48 floorSprite: 44 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_FLOATER_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 52 floorSprite: 48 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_CELATID_CORPSE size: 0.4 costSell: 20000 weight: 35 bigSprite: 47 floorSprite: 43 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 - type: STR_SILACOID_CORPSE size: 0.4 costSell: 20000 weight: 40 bigSprite: 51 floorSprite: 47 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 - type: STR_CHRYSSALID_CORPSE size: 0.4 costSell: 20000 weight: 40 bigSprite: 53 floorSprite: 49 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 - type: STR_REAPER_CORPSE size: 1 costSell: 20000 battleType: 11 - type: REAPER_CORPSE_1 name: STR_REAPER_CORPSE floorSprite: 52 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 3 - type: REAPER_CORPSE_2 floorSprite: 55 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: REAPER_CORPSE_3 floorSprite: 54 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: REAPER_CORPSE_4 floorSprite: 53 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_SECTOPOD_CORPSE size: 1 costSell: 20000 battleType: 11 - type: SECTOPOD_CORPSE_1 name: STR_SECTOPOD_CORPSE floorSprite: 60 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 3 - type: SECTOPOD_CORPSE_2 floorSprite: 61 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SECTOPOD_CORPSE_3 floorSprite: 62 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SECTOPOD_CORPSE_4 floorSprite: 63 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_CYBERDISC_CORPSE size: 1 costSell: 20000 battleType: 11 power: 120 blastRadius: 6 - type: CYBERDISC_CORPSE_1 name: STR_CYBERDISC_CORPSE floorSprite: 56 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 3 - type: CYBERDISC_CORPSE_2 floorSprite: 57 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: CYBERDISC_CORPSE_3 name: STR_CYBERDISC_CORPSE floorSprite: 58 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: CYBERDISC_CORPSE_4 name: STR_CYBERDISC_CORPSE floorSprite: 59 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: HOVERTANK_CORPSE_1 floorSprite: 64 invWidth: 0 invHeight: 0 recover: false - type: HOVERTANK_CORPSE_2 floorSprite: 65 invWidth: 0 invHeight: 0 recover: false - type: HOVERTANK_CORPSE_3 floorSprite: 66 invWidth: 0 invHeight: 0 recover: false - type: HOVERTANK_CORPSE_4 floorSprite: 67 invWidth: 0 invHeight: 0 recover: false - type: TANK_CORPSE_1 floorSprite: 68 invWidth: 0 invHeight: 0 recover: false - type: TANK_CORPSE_2 floorSprite: 69 invWidth: 0 invHeight: 0 recover: false - type: TANK_CORPSE_3 floorSprite: 70 invWidth: 0 invHeight: 0 recover: false - type: TANK_CORPSE_4 floorSprite: 71 invWidth: 0 invHeight: 0 recover: false - type: CIVM_CORPSE name: STR_CORPSE weight: 30 bigSprite: 45 floorSprite: 50 invWidth: 2 invHeight: 3 armor: 12 recover: false - type: CIVF_CORPSE name: STR_CORPSE weight: 50 bigSprite: 45 floorSprite: 51 invWidth: 2 invHeight: 3 armor: 12 recover: false - type: STR_UFO_POWER_SOURCE size: 0.7 costSell: 250000 specialType: 2 recoveryPoints: 20 - type: STR_UFO_NAVIGATION size: 0.2 costSell: 80000 specialType: 3 recoveryPoints: 5 - type: STR_UFO_CONSTRUCTION size: 0.1 costSell: 20000 specialType: 4 recoveryPoints: 2 - type: STR_ALIEN_FOOD size: 0.2 costSell: 5000 specialType: 5 recoveryPoints: 2 - type: STR_ALIEN_REPRODUCTION size: 0.2 costSell: 40000 specialType: 6 recoveryPoints: 2 - type: STR_ALIEN_ENTERTAINMENT size: 0.2 costSell: 20000 specialType: 7 recoveryPoints: 2 - type: STR_ALIEN_SURGERY size: 0.2 costSell: 38000 specialType: 8 recoveryPoints: 2 - type: STR_EXAMINATION_ROOM size: 0.2 costSell: 9000 specialType: 9 recoveryPoints: 2 - type: STR_ALIEN_ALLOYS size: 0.1 costSell: 6500 specialType: 10 recoveryPoints: 1 recoveryDividers: STR_UFO: 10 STR_OTHER: 150 - type: STR_ALIEN_HABITAT size: 0.1 costSell: 100 specialType: 11 recoveryPoints: 1 - type: STR_PERSONAL_ARMOR size: 0.8 costSell: 54000 - type: STR_POWER_SUIT size: 0.8 costSell: 85000 - type: STR_FLYING_SUIT size: 0.8 costSell: 115000 - type: CYBERDISC_WEAPON weight: 3 bigSprite: 60 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 18 hitSound: 19 hitAnimation: 46 power: 130 damageType: 5 accuracySnap: 75 accuracyAimed: 110 tuSnap: 30 tuAimed: 60 clipSize: -1 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: REAPER_WEAPON weight: 3 bigSprite: 59 floorSprite: 31 handSprite: 104 meleeSound: 48 clipSize: -1 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: CHRYSSALID_WEAPON weight: 3 bigSprite: 61 floorSprite: 31 handSprite: 104 meleeSound: 49 clipSize: -1 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false zombieUnit: STR_ZOMBIE flatRate: true - type: CELATID_WEAPON weight: 3 bigSprite: 60 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 51 hitSound: 19 hitAnimation: 46 power: 140 damageType: 8 accuracySnap: 75 accuracyAimed: 110 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true - type: SILACOID_WEAPON weight: 3 bigSprite: 58 floorSprite: 31 handSprite: 104 meleeSound: 50 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 clipSize: -1 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: SECTOPOD_WEAPON weight: 3 bigSprite: 60 floorSprite: 31 handSprite: 104 fireSound: 18 hitSound: 19 hitAnimation: 46 power: 100 damageType: 4 accuracyAuto: 50 accuracySnap: 75 accuracyAimed: 110 tuAuto: 35 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 bulletSprite: 8 recover: false - type: ZOMBIE_WEAPON weight: 3 bigSprite: 57 meleeSound: 48 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false flatRate: true - type: STR_SECTOID_COMMANDER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SECTOID_LEADER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SECTOID_ENGINEER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SECTOID_MEDIC size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SECTOID_NAVIGATOR size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SECTOID_SOLDIER size: 0.0 recover: true liveAlien: true costSell: 40000 - type: STR_SNAKEMAN_COMMANDER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SNAKEMAN_LEADER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SNAKEMAN_ENGINEER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SNAKEMAN_NAVIGATOR size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_SNAKEMAN_SOLDIER size: 0.0 recover: true liveAlien: true costSell: 40000 - type: STR_ETHEREAL_COMMANDER size: 0.0 recover: true liveAlien: true costSell: 80000 - type: STR_ETHEREAL_LEADER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_ETHEREAL_SOLDIER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_MUTON_ENGINEER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_MUTON_NAVIGATOR size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_MUTON_SOLDIER size: 0.0 recover: true liveAlien: true costSell: 40000 - type: STR_FLOATER_COMMANDER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_FLOATER_LEADER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_FLOATER_ENGINEER size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_FLOATER_MEDIC size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_FLOATER_NAVIGATOR size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_FLOATER_SOLDIER size: 0.0 recover: true liveAlien: true costSell: 40000 - type: STR_CELATID_TERRORIST size: 0.0 recover: true liveAlien: true costSell: 40000 - type: STR_SILACOID_TERRORIST size: 0.0 recover: true liveAlien: true costSell: 40000 - type: STR_CHRYSSALID_TERRORIST size: 0.0 recover: true liveAlien: true costSell: 60000 - type: STR_REAPER_TERRORIST size: 0.0 recover: true liveAlien: true costSell: 40000 - type: STR_SECTOPOD_TERRORIST size: 0.0 recover: true liveAlien: true costSell: 80000 - type: STR_CYBERDISC_TERRORIST size: 0.0 recover: true liveAlien: true costSell: 80000 # Special Psi Weapon for Aliens. # Usage of this is hard-coded. # DO NOT DELETE! - type: ALIEN_PSI_WEAPON hitSound: 36 battleType: 9 tuUse: 25 flatRate: true recover: false FILE: standard/xcom1/manufacture.rul manufacture: - name: STR_FUSION_BALL_LAUNCHER category: STR_CRAFT_WEAPON requires: - STR_FUSION_MISSILE space: 6 time: 400 cost: 242000 requiredItems: STR_ALIEN_ALLOYS: 1 - name: STR_LASER_CANNON category: STR_CRAFT_WEAPON requires: - STR_LASER_CANNON space: 6 time: 300 cost: 182000 - name: STR_PLASMA_BEAM category: STR_CRAFT_WEAPON requires: - STR_PLASMA_CANNON space: 8 time: 500 cost: 226000 requiredItems: STR_ELERIUM_115: 15 - name: STR_FUSION_BALL category: STR_CRAFT_AMMUNITION requires: - STR_FUSION_MISSILE space: 6 time: 600 cost: 28000 requiredItems: STR_ELERIUM_115: 4 - name: STR_TANK_LASER_CANNON category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_LASER_CANNON space: 25 time: 1200 cost: 500000 - name: STR_HOVERTANK_PLASMA category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_PLASMA_CANNON - STR_NEW_FIGHTER_CRAFT space: 30 time: 1200 cost: 850000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 30 - name: STR_HOVERTANK_LAUNCHER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_FUSION_MISSILE - STR_NEW_FIGHTER_CRAFT space: 30 time: 1400 cost: 900000 requiredItems: STR_ALIEN_ALLOYS: 8 STR_ELERIUM_115: 25 - name: STR_HWP_FUSION_BOMB category: STR_HWP_CANNON_SHELLS requires: - STR_FUSION_MISSILE - STR_NEW_FIGHTER_CRAFT space: 25 time: 400 cost: 15000 requiredItems: STR_ALIEN_ALLOYS: 8 STR_ELERIUM_115: 5 - name: STR_LASER_PISTOL category: STR_WEAPON requires: - STR_LASER_PISTOL space: 2 time: 300 cost: 8000 - name: STR_LASER_RIFLE category: STR_WEAPON requires: - STR_LASER_RIFLE space: 3 time: 400 cost: 20000 - name: STR_HEAVY_LASER category: STR_WEAPON requires: - STR_HEAVY_LASER space: 4 time: 700 cost: 32000 - name: STR_MOTION_SCANNER category: STR_EQUIPMENT requires: - STR_MOTION_SCANNER space: 4 time: 220 cost: 34000 - name: STR_MEDI_KIT category: STR_EQUIPMENT requires: - STR_MEDI_KIT space: 4 time: 420 cost: 28000 - name: STR_PSI_AMP category: STR_EQUIPMENT requires: - STR_PSI_AMP space: 6 time: 500 cost: 160000 requiredItems: STR_ELERIUM_115: 1 - name: STR_HEAVY_PLASMA category: STR_WEAPON requires: - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP space: 4 time: 1000 cost: 122000 requiredItems: STR_ALIEN_ALLOYS: 1 - name: STR_HEAVY_PLASMA_CLIP category: STR_AMMUNITION requires: - STR_HEAVY_PLASMA_CLIP space: 4 time: 80 cost: 6000 requiredItems: STR_ELERIUM_115: 3 - name: STR_PLASMA_RIFLE category: STR_WEAPON requires: - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP space: 4 time: 820 cost: 88000 requiredItems: STR_ALIEN_ALLOYS: 1 - name: STR_PLASMA_RIFLE_CLIP category: STR_AMMUNITION requires: - STR_PLASMA_RIFLE_CLIP space: 4 time: 80 cost: 3000 requiredItems: STR_ELERIUM_115: 2 - name: STR_PLASMA_PISTOL category: STR_WEAPON requires: - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP space: 3 time: 600 cost: 56000 requiredItems: STR_ALIEN_ALLOYS: 1 - name: STR_PLASMA_PISTOL_CLIP category: STR_AMMUNITION requires: - STR_PLASMA_PISTOL_CLIP space: 4 time: 60 cost: 2000 requiredItems: STR_ELERIUM_115: 1 - name: STR_BLASTER_LAUNCHER category: STR_WEAPON requires: - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB space: 5 time: 1200 cost: 90000 requiredItems: STR_ALIEN_ALLOYS: 1 - name: STR_BLASTER_BOMB category: STR_AMMUNITION requires: - STR_BLASTER_BOMB space: 3 time: 220 cost: 8000 requiredItems: STR_ELERIUM_115: 3 - name: STR_SMALL_LAUNCHER category: STR_WEAPON requires: - STR_SMALL_LAUNCHER - STR_STUN_BOMB space: 3 time: 900 cost: 78000 requiredItems: STR_ALIEN_ALLOYS: 1 - name: STR_STUN_BOMB category: STR_AMMUNITION requires: - STR_STUN_BOMB space: 2 time: 200 cost: 7000 requiredItems: STR_ELERIUM_115: 1 - name: STR_ALIEN_GRENADE category: STR_WEAPON requires: - STR_ALIEN_GRENADE space: 2 time: 200 cost: 6700 requiredItems: STR_ELERIUM_115: 2 - name: STR_MIND_PROBE category: STR_EQUIPMENT requires: - STR_MIND_PROBE space: 4 time: 1200 cost: 262000 requiredItems: STR_ELERIUM_115: 1 - name: STR_PERSONAL_ARMOR category: STR_PERSONAL_ARMOR requires: - STR_PERSONAL_ARMOR space: 12 time: 800 cost: 22000 requiredItems: STR_ALIEN_ALLOYS: 4 - name: STR_POWER_SUIT category: STR_PERSONAL_ARMOR requires: - STR_POWER_SUIT space: 16 time: 1000 cost: 42000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 5 - name: STR_FLYING_SUIT category: STR_PERSONAL_ARMOR requires: - STR_FLYING_SUIT space: 16 time: 1400 cost: 58000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 16 - name: STR_ALIEN_ALLOYS category: STR_UFO_COMPONENT requires: - STR_ALIEN_ALLOYS space: 10 time: 100 cost: 3000 - name: STR_UFO_POWER_SOURCE category: STR_UFO_COMPONENT requires: - STR_UFO_POWER_SOURCE space: 22 time: 1400 cost: 130000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 16 - name: STR_UFO_NAVIGATION category: STR_UFO_COMPONENT requires: - STR_UFO_NAVIGATION space: 18 time: 1600 cost: 150000 requiredItems: STR_ALIEN_ALLOYS: 3 - name: STR_FIRESTORM category: STR_CRAFT requires: - STR_NEW_FIGHTER_CRAFT space: 30 time: 14000 cost: 400000 requiredItems: STR_ALIEN_ALLOYS: 65 STR_UFO_POWER_SOURCE: 1 STR_UFO_NAVIGATION: 1 - name: STR_LIGHTNING category: STR_CRAFT requires: - STR_NEW_FIGHTER_TRANSPORTER space: 34 time: 18000 cost: 600000 requiredItems: STR_ALIEN_ALLOYS: 85 STR_UFO_POWER_SOURCE: 1 STR_UFO_NAVIGATION: 1 - name: STR_AVENGER category: STR_CRAFT requires: - STR_ULTIMATE_CRAFT space: 36 time: 34000 cost: 900000 requiredItems: STR_ALIEN_ALLOYS: 120 STR_UFO_POWER_SOURCE: 2 STR_UFO_NAVIGATION: 1 FILE: standard/xcom1/mapScripts.rul mapScripts: - type: DEFAULT # forest, mountain commands: - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 2 - type: fillArea - type: FARM commands: - type: addUFO - type: addCraft - type: fillArea blocks: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18] maxUses: [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] - type: DESERT commands: - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 3 - type: fillArea - type: JUNGLE commands: - type: addUFO - type: addCraft - type: fillArea blocks: [3, 4, 5, 6, 7, 8, 9, 10, 11] freqs: [2, 2, 2, 2, 2, 2, 2, 1, 1] - type: POLAR commands: - type: addUFO - type: addCraft - type: addBlock size: 2 - type: fillArea - type: URBAN commands: - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 50 rects: - [1, 1, 4, 1] - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal rects: - [1, 1, 1, 4] - type: addLine conditionals: [-1, -2] direction: both rects: - [1, 1, 4, 4] - type: addBlock size: 2 executions: 4 - type: fillArea # URBAN set is lacking blocks 10-13, so the numbers don't correlate properly here, # because these are references to the block numbers within the sets, not the file names. blocks: [3, 4, 10, 11, 12, 13, 14] freqs: [3, 3, 2, 2, 2, 2, 2] - type: MARS commands: - type: addCraft - type: addBlock groups: 2 - type: fillArea - type: ALIENBASE commands: - type: addBlock groups: 2 executions: 2 - type: addBlock size: 2 groups: 3 - type: addBlock size: 2 executions: 3 - type: fillArea groups: [0, 1] freqs: [3, 2] - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: BOSSBATTLE commands: - type: addBlock groups: 2 executions: 2 - type: addBlock groups: 4 size: 2 - type: addBlock size: 2 executions: 3 - type: fillArea groups: [0, 1] freqs: [3, 2] - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: XBASE commands: - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 1 entry: 13 - type: northWall set: 1 entry: 14 - type: fillArea blocks: 20 FILE: standard/xcom1/mcdPatches.rul MCDPatches: # pathFinding Hacks. # bigWall 1 = regular bigwall, no movement allowed. # bigWall 2 = can walk by north-east/south-west # bigWall 3 = can walk by north-west/south-east # bigWall 4 = acts as west wall # bigWall 5 = acts as north wall # bigWall 6 = acts as east wall # bigWall 7 = acts as south wall # bigWall 8 = acts as east and south wall - type: XBASE1 data: - MCDIndex: 2 bigWall: 2 - MCDIndex: 3 bigWall: 2 - MCDIndex: 4 bigWall: 3 - MCDIndex: 5 bigWall: 3 - MCDIndex: 19 bigWall: 2 - type: AVENGER data: - MCDIndex: 12 bigWall: 2 - MCDIndex: 14 bigWall: 3 - MCDIndex: 16 bigWall: 3 - MCDIndex: 26 bigWall: 4 - MCDIndex: 30 bigWall: 4 - MCDIndex: 31 bigWall: 4 - MCDIndex: 32 bigWall: 4 - MCDIndex: 33 bigWall: 4 - MCDIndex: 33 bigWall: 4 - MCDIndex: 39 LOFTS: [6,29,29,29,29,29,0,0,0,0,0,0] - MCDIndex: 43 bigWall: 6 - MCDIndex: 44 bigWall: 6 - MCDIndex: 45 bigWall: 6 - MCDIndex: 46 bigWall: 6 - MCDIndex: 48 bigWall: 2 - MCDIndex: 54 TUSlide: 2 - MCDIndex: 56 terrainHeight: -7 - type: LIGHTNIN data: - MCDIndex: 0 bigWall: 6 - MCDIndex: 1 bigWall: 6 - MCDIndex: 2 bigWall: 2 - MCDIndex: 3 bigWall: 7 - MCDIndex: 4 bigWall: 3 - MCDIndex: 5 bigWall: 5 - MCDIndex: 6 bigWall: 5 - MCDIndex: 7 bigWall: 2 - MCDIndex: 8 bigWall: 2 - MCDIndex: 9 bigWall: 4 - MCDIndex: 10 bigWall: 4 - MCDIndex: 11 bigWall: 3 - MCDIndex: 12 bigWall: 2 - MCDIndex: 13 bigWall: 7 LOFTS: [44,44,44,44,44,44,44,44,44,44,44,44] - type: PLANE data: - MCDIndex: 13 bigWall: 6 - MCDIndex: 14 bigWall: 6 - MCDIndex: 49 LOFTS: [6,6,6,6,6,6,6,6,6,6,6,6] - MCDIndex: 51 LOFTS: [6,6,6,6,6,6,6,6,6,6,6,6] - MCDIndex: 62 bigWall: 0 - type: U_EXT02 data: - MCDIndex: 2 bigWall: 6 - MCDIndex: 3 bigWall: 7 - MCDIndex: 4 bigWall: 2 - MCDIndex: 5 bigWall: 2 - MCDIndex: 6 bigWall: 3 - MCDIndex: 7 bigWall: 3 - MCDIndex: 8 bigWall: 8 - MCDIndex: 13 bigWall: 2 - MCDIndex: 14 bigWall: 2 - MCDIndex: 15 bigWall: 2 - type: U_BITS data: - MCDIndex: 6 TUWalk: 4 TUFly: 4 TUSlide: 4 - MCDIndex: 7 TUWalk: 4 TUFly: 4 TUSlide: 4 - type: U_BASE data: - MCDIndex: 9 TUFly: 2 - MCDIndex: 10 deathTile: 30 - MCDIndex: 17 armor: 60 HEBlock: 60 - MCDIndex: 22 flammability: 40 fuel: 4 - MCDIndex: 23 flammability: 40 fuel: 4 - MCDIndex: 24 flammability: 40 fuel: 4 - MCDIndex: 25 flammability: 40 fuel: 4 # Mountain terrain death tile fix - type: MOUNT data: - MCDIndex: 0 deathTile: 77 - MCDIndex: 1 deathTile: 77 - MCDIndex: 2 deathTile: 77 - MCDIndex: 3 deathTile: 77 - MCDIndex: 4 deathTile: 77 - MCDIndex: 5 deathTile: 77 - MCDIndex: 6 deathTile: 77 - MCDIndex: 7 deathTile: 77 - MCDIndex: 8 deathTile: 77 - MCDIndex: 9 deathTile: 77 - MCDIndex: 10 deathTile: 77 - MCDIndex: 11 deathTile: 77 - MCDIndex: 12 deathTile: 77 - MCDIndex: 13 deathTile: 77 - MCDIndex: 14 deathTile: 77 - MCDIndex: 15 deathTile: 77 - MCDIndex: 16 deathTile: 77 - MCDIndex: 17 deathTile: 77 - MCDIndex: 18 deathTile: 77 - MCDIndex: 19 deathTile: 77 - MCDIndex: 20 deathTile: 77 - MCDIndex: 21 deathTile: 77 - MCDIndex: 22 deathTile: 77 - MCDIndex: 23 deathTile: 77 - MCDIndex: 71 deathTile: 74 - MCDIndex: 72 deathTile: 75 - MCDIndex: 73 deathTile: 76 - type: U_PODS data: - MCDIndex: 6 TUWalk: 4 TUFly: 4 TUSlide: 4 - type: U_OPER2 data: - MCDIndex: 6 TUWalk: 4 TUFly: 4 TUSlide: 4 - MCDIndex: 7 TUWalk: 4 TUFly: 4 TUSlide: 4 - type: URBITS data: - MCDIndex: 6 TUFly: 2 - MCDIndex: 7 TUFly: 2 - type: POLAR data: - MCDIndex: 0 TUFly: 4 noFloor: true - MCDIndex: 63 noFloor: true - MCDIndex: 64 noFloor: true - MCDIndex: 65 noFloor: true - MCDIndex: 66 noFloor: true - MCDIndex: 67 noFloor: true - MCDIndex: 68 noFloor: true - MCDIndex: 69 noFloor: true - MCDIndex: 70 noFloor: true - MCDIndex: 71 noFloor: true - MCDIndex: 72 noFloor: true - MCDIndex: 73 noFloor: true - MCDIndex: 74 noFloor: true - MCDIndex: 75 noFloor: true - MCDIndex: 76 noFloor: true - MCDIndex: 77 noFloor: true - MCDIndex: 78 noFloor: true - MCDIndex: 79 noFloor: true - MCDIndex: 80 noFloor: true FILE: standard/xcom1/missionScripts.rul # - type: example # the type/name is used for overwriting or deleting purposes. # firstMonth: 0 # months this command runs on, 0 runs on startup of a new game (default 0) # lastMonth: 0 # don't run after this month. in this context we mean "run once". -1 denotes no limit (default -1) # label: 1 # label, used for conditionals (default 0) # conditionals: [1, -2] # conditional list, just like mapscripts (default none) # missionWeights: # the type of mission to spawn (omit to pick one from the mission table) (default none) # 0: # these are split into monthly chunks, and can contain multiple entries, # STR_ALIEN_RESEARCH: 20 # including weighted odds, but there is a caveat here: # STR_ALIEN_ABDUCTION: 30 # you cannot mix and match missions with mission site objectives (ie: terror) with regular missions, # STR_ALIEN_CROP_CIRCLES: 30 # they are generated too differently. using executionOdds and conditionals instead can achieve # STR_CATTLE_MUTILATION: 20 # exactly the same thing. similarly, terror missions should not appear in regional mission weights (regions.rul) # executionOdds: 100 # % chances of this command executing (default 100) # targetBaseOdds: 75 # % chances of this mission targeting a region containing an xcom base instead of random (default 0) # startDelay: 120 # number of minutes to delay the start of the mission (rounded down to the nearest 30, 0 to use the wave timer from the mission itself) (default 0) # raceWeights: # can override established monthly race weights here if desired (default empty) # 0: # STR_SECTOID: 100 # in this case we want a sectoid mission, so they get 100% # regionWeights: # again, this can override the defined mission region weights (default empty) # 0: # this won't come into play here unless the mission doesn't target an xcom base, as described above. # STR_SAMPLE_REGION1: 20 # IF OMITTED: # STR_SAMPLE_REGION2: 30 # for a terror type mission, all regions that meet the criteria will be weighed equally. # STR_SAMPLE_REGION3: 50 # for regular missions the normal regional distribution weights will be applied. # minDifficulty: 0 # this command only applies to difficulty levels of this or above (default 0) # researchTriggers: # a list of research topics that can influence the execution of this mission (default empty) # STR_THE_MARTIAN_SOLUTION: true # in this case, the mission would only run if the player has the martian solution # STR_CYDONIA_OR_BUST: false # and does NOT have Cydonia or bust # maxRuns: 12 # this mission type can only execute this number of times, -1 for infinite (default -1) # avoidRepeats: 12 # this means "store an array of the 12 previous coordinates, and don't use them again" (default 0) # varName: researching # this is an internal variable name, used for tracking maxruns and avoidRepeats (default none) # useTable: false # check this mission type appears in the mission tables, and remove it if it does? (default true) missionScripts: - type: gameStart missionWeights: 0: STR_ALIEN_RESEARCH: 100 lastMonth: 0 targetBaseOdds: 100 raceWeights: 0: STR_SECTOID: 100 startDelay: 120 - type: recurringTerror missionWeights: 0: STR_ALIEN_TERROR: 100 useTable: false startDelay: 150 - type: recon firstMonth: 1 - type: invasion firstMonth: 6 - type: researchRetaliation missionWeights: 0: STR_ALIEN_RETALIATION: 100 researchTriggers: STR_THE_MARTIAN_SOLUTION: true startDelay: 150 targetBaseOdds: 100 useTable: false label: 1 - type: beginnerRetaliation missionWeights: 0: STR_ALIEN_RETALIATION: 100 firstMonth: 14 targetBaseOdds: 100 useTable: false conditionals: [-1] label: 2 startDelay: 150 - type: experiencedRetaliation minDifficulty: 1 missionWeights: 0: STR_ALIEN_RETALIATION: 100 firstMonth: 13 targetBaseOdds: 100 useTable: false conditionals: [-1, -2] label: 3 startDelay: 150 - type: veteranRetaliation minDifficulty: 2 missionWeights: 0: STR_ALIEN_RETALIATION: 100 firstMonth: 12 targetBaseOdds: 100 useTable: false conditionals: [-1, -2, -3] label: 4 startDelay: 150 - type: geniusRetaliation minDifficulty: 3 missionWeights: 0: STR_ALIEN_RETALIATION: 100 firstMonth: 11 targetBaseOdds: 100 useTable: false conditionals: [-1, -2, -3, -4] label: 5 startDelay: 150 - type: superhumanRetaliation minDifficulty: 4 missionWeights: 0: STR_ALIEN_RETALIATION: 100 firstMonth: 10 targetBaseOdds: 100 useTable: false conditionals: [-1, -2, -3, -4, -5] startDelay: 150 FILE: standard/xcom1/music.rul musics: - type: GMDEFEND catPos: 3 normalization: 0.76 - type: GMENBASE catPos: 6 normalization: 0.83 - type: GMGEO1 catPos: 0 normalization: 1.19 - type: GMGEO2 catPos: 18 normalization: 1.0 - type: GMGEO3 - type: GMGEO4 - type: GMGEO5 - type: GMGEO6 - type: GMGEO7 - type: GMGEO8 - type: GMGEO9 - type: GMGEO10 - type: GMINTER catPos: 2 normalization: 0.74 - type: GMINTRO1 catPos: 19 normalization: 0.8 - type: GMINTRO2 catPos: 20 normalization: 0.8 - type: GMINTRO3 catPos: 21 normalization: 0.8 - type: GMLOSE catPos: 10 normalization: 1.0 - type: GMMARS catPos: 9 normalization: 0.92 - type: GMNEWMAR catPos: 8 normalization: 0.81 - type: GMSTORY catPos: 12 normalization: 1.0 - type: GMTACTIC catPos: 17 normalization: 1.14 - type: GMTACTIC1 - type: GMTACTIC2 - type: GMTACTIC3 - type: GMTACTIC4 - type: GMTACTIC5 - type: GMTACTIC6 - type: GMTACTIC7 - type: GMTACTIC8 - type: GMTACTIC9 - type: GMTACTIC10 - type: GMWIN catPos: 11 normalization: 0.84 FILE: standard/xcom1/regions.rul regions: - type: STR_NORTH_AMERICA cost: 800000 areas: - [195, 305, -70, -55] - [230, 305, -55, -30] - [240, 300, -30, -10] regionWeight: 18 missionWeights: STR_ALIEN_RESEARCH: 14 STR_ALIEN_HARVEST: 17 STR_ALIEN_ABDUCTION: 20 STR_ALIEN_INFILTRATION: 20 STR_ALIEN_BASE: 20 missionZones: - - [200, 220, -65, -60] - [230, 260, -65, -55] - [280, 290, -50, -40] - [230, 250, -50, -40] - [260, 280, -50, -40] - [230, 250, -40, -30] - [250, 272, -40, -28] - [270, 290, -42, -25] - [275, 295, -35, -10] - [240, 280, -30, -10] - - [200, 225, -63.75, -60.75] - [245, 260, -54, -50] - [250, 260, -50, -40] - [270, 280, -37, -34] - [255, 260, -40, -30] - [255, 260, -25, -20] - [258.75, 263.75, -19, -17.5] - [286.5, 289.5, -19.375, -18.625] - [240, 242, -45, -44] - [260, 270, -44, -34] - - [236, 240, -50, -45] - [260, 262, -50, -45] - [265, 270, -18, -17] - [273.125, 275.75, -13.25, -12.25] - [241.875, 245.875, -36.5, -34.625] - [286.375, 291, -46.625, -45] - [252.75, 263.125, -42.25, -39] - [286.875, 289, -19, -18.5] - [274.5, 276.25, -44.375, -43.375] - [200.625, 216.75, -64.75, -62.25] - - [286.125, 286.125, -40.75, -40.75, -1, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1, STR_DALLAS] - - [250, 270, -66, -64] - [280, 292.5, -51, -46] - [267.5, 269.5, -30, -29.5] - [240, 246, -45, -38] - [277.5, 278.5, -31, -28] - [286.875, 288.75, -19.5, -18.75] - [273.25, 275.75, -13.125, -11.875] - [247, 247.5, -27.25, -26.75] - [222.875, 239.25, -63.625, -59.875] - [258.125, 267.125, -40.75, -36.875] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [305, 325, -60, -30] - [280, 300, 16.125, 36.125] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - type: STR_ARCTIC cost: 950000 areas: - [0, 360, -90, -70] regionWeight: 4 missionWeights: STR_ALIEN_RESEARCH: 25 STR_ALIEN_BASE: 35 missionZones: - - [305.25, 333.125, -79.25, -75.25] - [273.25, 282.125, -73.375, -71.625] - [159.375, 205.75, -78.625, -75] - [8.5, 72.75, -80.375, -74.125] - [74.875, 165.875, -79.75, -74] - [0, 359.875, -90, -85] - - [302.25, 323.625, -80.75, -78.625] - [62, 66, -76.125, -75.25] - [13.625, 20.875, -79.25, -78.5] - [168.5, 184.625, -83.375, -82.25] - [268.625, 280.75, -78.875, -76.75] - [0, 359.875, -90, -88.125] - - [302.25, 323.625, -80.75, -78.625] - [62, 66, -76.125, -75.25] - [13.625, 20.875, -79.25, -78.5] - [168.5, 184.625, -83.375, -82.25] - [268.625, 280.75, -78.875, -76.75] - [0, 359.875, -90, -88.125] - - [302.25, 323.625, -80.75, -78.625] - [62, 66, -76.125, -75.25] - - [302.25, 323.625, -80.75, -78.625] - [62, 66, -76.125, -75.25] - [13.625, 20.875, -79.25, -78.5] - [168.5, 184.625, -83.375, -82.25] - [268.625, 280.75, -78.875, -76.75] - [0, 359.875, -90, -88.125] - - [121.625, 176.125, -46.25, -21.75] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [305, 325, -60, -30] - [280, 300, 16.125, 36.125] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - type: STR_ANTARCTICA cost: 900000 areas: - [0, 360, 60, 90] regionWeight: 4 missionWeights: STR_ALIEN_RESEARCH: 25 STR_ALIEN_BASE: 35 missionZones: - - [77, 108.125, 62.125, 76.125] - [340.75, 408.5, 57.25, 72.75] - [104.375, 148.875, 49.625, 66.25] - [175.75, 257.125, 55.625, 73.625] - [0, 359.875, 85, 90] - - [291.125, 296.25, 68.25, 70.5] - [129.625, 152.75, 69.75, 73.625] - [6.625, 35.125, 72.875, 77] - [148.125, 154.75, 70, 72.75] - [0, 359.875, 87.5, 90] - - [291.125, 296.25, 68.25, 70.5] - [129.625, 152.75, 69.75, 73.625] - [6.625, 35.125, 72.875, 77] - [148.125, 154.75, 70, 72.75] - [0, 359.875, 87.5, 90] - - [291.125, 296.25, 68.25, 70.5] - [129.625, 152.75, 69.75, 73.625] - - [291.125, 296.25, 68.25, 70.5] - [129.625, 152.75, 69.75, 73.625] - [6.625, 35.125, 72.875, 77] - [148.125, 154.75, 70, 72.75] - [0, 359.875, 87.5, 90] - - [121.625, 176.125, -46.25, -21.75] - [195.75, 238, -29, 2] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [305, 325, -60, -30] - [280, 300, 16.125, 36.125] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - type: STR_SOUTH_AMERICA cost: 600000 areas: - [270, 315, -10, 0] - [275, 330, 0, 15] - [275, 325, 15, 60] regionWeight: 10 missionWeights: STR_ALIEN_RESEARCH: 10 STR_ALIEN_HARVEST: 24 STR_ALIEN_ABDUCTION: 12 STR_ALIEN_INFILTRATION: 18 STR_ALIEN_BASE: 22 missionZones: - - [280.375, 297.625, -11.875, -4.125] - [279.125, 301.375, -1, 7.75] - [305.5, 323.75, 0.875, 11] - [281.625, 292.25, 10.75, 26.625] - [302, 314.375, 22.75, 31.875] - [289.125, 297.75, 38.5, 49.5] - [281.375, 303.75, 48, 56.125] - - [312.875, 320.25, 6.25, 11.5] - [290.75, 293.75, -8.625, -6.125] - [290.5, 294.375, 28.875, 31.5] - [303, 312.75, 21.75, 24.5] - - [284.25, 289.75, -8.375, -6.5] - [305.375, 312, 13.25, 16.125] - [289.875, 294.625, 34.625, 37.625] - [287.875, 292.25, 47.25, 49.25] - [299.5, 301.125, 51.375, 51.875] - - [312.125, 312.125, 15.75, 15.75, -1, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1, STR_CARACAS] - - [290.125, 305.5, 1.5, 7.625] - [285.875, 289.5, 13.625, 15.625] - [290, 294.125, 41.25, 44.875] - [289.375, 294.125, 22.875, 27.125] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [21.5, 51.75, -31.875, -15.875] - [238.625, 258.625, -53.375, -33.375] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - type: STR_EUROPE cost: 1000000 areas: - [335, 60, -70, -35] regionWeight: 16 missionWeights: STR_ALIEN_RESEARCH: 10 STR_ALIEN_HARVEST: 10 STR_ALIEN_ABDUCTION: 15 STR_ALIEN_INFILTRATION: 20 STR_ALIEN_BASE: 6 missionZones: - - [334, 396.125, -66.125, -58.125] - [348, 361.875, -59.375, -49.375] - [9.125, 27.75, -43.875, -37.875] - [17.125, 50.25, -53.75, -48] - [346.875, 363.5, -45.125, -38.5] - - [356.5, 360.25, -53, -51.875] - [352.75, 357.5, -41.625, -39.125] - [3.625, 12.5, -49.625, -48.25] - [19.125, 24.75, -47.875, -45.5] - - [338.5, 341.5, -65.25, -64] - [354.25, 355.75, -57.5, -56.625] - [8.625, 10.375, -57, -56] - [17.125, 27.875, -45.75, -43.125] - [352.625, 358.875, -39.375, -37.75] - - [359.875, 359.875, -51.5, -51.5, -1, STR_LONDON] - [2.375, 2.375, -48.75, -48.75, -1, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1, STR_BERLIN] - [37.625, 37.625, -55.75, -55.75, -1, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1, STR_MADRID] - [19.125, 19.125, -47.5, -47.5, -1, STR_BUDAPEST] - - [355.875, 357.25, -57.625, -57] - [17.5, 29, -69.375, -67.625] - [351.625, 353.25, -40.125, -38] - [45.625, 51.5, -49.5, -47] - [13.625, 26.625, -52.375, -47.625] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [9.375, 45.375, -1, 35.75] - [21.5, 51.75, -31.875, -15.875] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - type: STR_NORTH_AFRICA cost: 650000 areas: - [335, 40, -35, -15] - [335, 55, -15, 0] regionWeight: 12 missionWeights: STR_ALIEN_RESEARCH: 8 STR_ALIEN_HARVEST: 8 STR_ALIEN_ABDUCTION: 8 STR_ALIEN_INFILTRATION: 8 STR_ALIEN_BASE: 19 missionZones: - - [348.5, 384.5, -34.5, -25] - [339.625, 365.75, -18.375, -4.75] - [13, 48.5, -14.625, -7.25] - [29.625, 50.125, -30.75, -17.25] - - [354.25, 365.125, -34.5, -32.875] - [345.625, 360.25, -13.875, -11.25] - [29.5, 41.25, -13.25, -5.25] - [20.625, 24.625, -32.125, -31.125] - - [348.625, 358.75, -27.125, -20.125] - [23.375, 40.125, -13.75, -3.875] - [348, 357.125, -10.75, -7.5] - [2.25, 8.5, -35.875, -34.625] - - [3.125, 3.125, -6.5, -6.5, -1, STR_LAGOS] - [31.25, 31.25, -30, -30, -1, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1, STR_CASABLANCA] - - [5.625, 9, -6.125, -5] - [15.75, 31.75, -26.125, -18.75] - [350.375, 355.625, -8.375, -6.125] - [348.125, 357.375, -26, -19] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - type: STR_SOUTHERN_AFRICA cost: 550000 areas: - [5, 55, 0, 40] regionWeight: 8 missionWeights: STR_ALIEN_RESEARCH: 7 STR_ALIEN_HARVEST: 8 STR_ALIEN_ABDUCTION: 8 STR_ALIEN_INFILTRATION: 8 STR_ALIEN_BASE: 9 missionZones: - - [7.125, 27, -0.375, 7.625] - [40.875, 56.625, 12, 30.625] - [11.25, 37, 21.75, 35.875] - [27, 45.375, -3.875, 11] - - [19.875, 24.25, 28.5, 31.25] - [44.75, 48.75, 16.875, 21.375] - [14.125, 20.625, 6.125, 10.875] - [13.375, 21.375, 16.625, 20.5] - - [12.375, 23.25, -1.5, 4.625] - [30.5, 38.375, 11.625, 16.75] - [17.75, 29.75, 26.25, 29.875] - [45, 48.75, 16.25, 18.75] - - [28.125, 28.125, 26.25, 26.25, -1, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1, STR_KINSHASA] - - [17.125, 23.25, 22.75, 27.125] - [12, 26.875, -2.625, 4] - [48.5, 49.875, 15.25, 17] - [31.25, 36.75, 12.25, 15.625] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - type: STR_CENTRAL_ASIA cost: 500000 areas: - [40, 70, -35, -15] - [60, 90, -50, -35] - [70, 90, -35, -5] regionWeight: 12 missionWeights: STR_ALIEN_RESEARCH: 5 STR_ALIEN_HARVEST: 5 STR_ALIEN_ABDUCTION: 6 STR_ALIEN_INFILTRATION: 10 STR_ALIEN_BASE: 8 missionZones: - - [39.5, 53.125, -27.625, -16.125] - [46.75, 65.25, -36.75, -29.75] - [69.75, 86.625, -24.125, -5.25] - [27.875, 49.25, -40.375, -35.625] - [67.25, 86, -45.875, -31.5] - - [38.25, 47, -38.625, -35] - [74.25, 79.75, -20.125, -15.375] - [65.5, 70.25, -36.375, -31.875] - [62.25, 80.625, -49.25, -46] - - [33.625, 47, -39.5, -37.875] - [79.875, 81.125, -8.25, -6.875] - [66.75, 81.5, -46.125, -43.5] - [77.875, 89.375, -27, -23.375] - - [32.75, 32.75, -39.875, -39.875, -1, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1, STR_DELHI] - [67, 67, -24.875, -24.875, -1, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1, STR_CALCUTTA] - - [42.375, 52.125, -23.5, -18.375] - [77.75, 84.875, -36, -32.75] - [80.75, 84.875, -22.875, -20.625] - [80.125, 81.625, -7.375, -6.75] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [137.125, 169.5, -54, -40.75] - [115, 132.5, 21, 25.5] - type: STR_SOUTH_EAST_ASIA cost: 750000 areas: - [90, 105, -50, 10] - [105, 150, -50, -5] regionWeight: 15 missionWeights: STR_ALIEN_RESEARCH: 8 STR_ALIEN_HARVEST: 13 STR_ALIEN_ABDUCTION: 21 STR_ALIEN_INFILTRATION: 13 STR_ALIEN_BASE: 8 missionZones: - - [90.125, 108.25, -36.625, -22.625] - [93.125, 124.75, -16.375, 6.75] - [113.75, 143, -40, -20.75] - [115.125, 148, -54.5, -39.625] - - [92.875, 102.5, -36.5, -31.125] - [100.625, 106.375, -16.75, -13.625] - [113.75, 129.375, -46.625, -41.375] - [91.625, 104.75, -49.5, -46.875] - - [111.125, 117.5, -2, -0.375] - [141, 143.75, -44.125, -42.625] - [127, 137, -48.5, -45] - [101.25, 111.875, -43.875, -37.875] - - [139.75, 139.75, -35.625, -35.625, -1, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1, STR_MANILA] - [127, 127, -37.5, -37.5, -1, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1, STR_HONG_KONG] - - [100.625, 103.125, -0.375, 0.75] - [96.125, 104.75, -42.625, -39] - [142.125, 143.875, -51.25, -49.125] - [122.875, 123.625, -8.375, -7.875] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [50.5, 82.875, -64.5, -51.25] - [115, 132.5, 21, 25.5] - type: STR_SIBERIA cost: 800000 areas: - [60, 180, -70, -50] regionWeight: 10 missionWeights: STR_ALIEN_RESEARCH: 6 STR_ALIEN_ABDUCTION: 4 STR_ALIEN_BASE: 9 missionZones: - - [49.875, 80.125, -66.75, -46.5] - [67.25, 188.75, -72.5, -57.75] - [86.25, 164.25, -61.75, -52.875] - [65, 85.125, -52.25, -49.25] - - [63.125, 78.375, -66.5, -62] - [157.75, 162.5, -57.25, -55.625] - [166.125, 181.25, -68.625, -66] - [99.625, 139.125, -66.125, -58.125] - - [53.25, 66.625, -64.875, -61] - [86, 97.75, -73.25, -68.875] - [125.875, 141.5, -64.25, -59.5] - [91.375, 108.875, -61.375, -57.375] - - [82.75, 82.75, -55, -55, -1, STR_NOVOSIBIRSK] - - [63.125, 78.375, -66.5, -62] - [157.75, 162.5, -57.25, -55.625] - [166.125, 181.25, -68.625, -66] - [99.625, 139.125, -66.125, -58.125] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [115, 132.5, 21, 25.5] - type: STR_AUSTRALASIA cost: 750000 areas: - [105, 180, -5, 60] regionWeight: 10 missionWeights: STR_ALIEN_RESEARCH: 15 STR_ALIEN_HARVEST: 11 STR_ALIEN_ABDUCTION: 4 STR_ALIEN_INFILTRATION: 8 STR_ALIEN_BASE: 16 missionZones: - - [129.625, 155.375, -1.875, 9.75] - [165.75, 179.5, 33.125, 47.125] - [136.125, 153.25, 11.5, 46] - [109, 134.75, 13.375, 35.125] - - [115.75, 123.125, 30.375, 33.125] - [129.875, 134.25, 14, 16.5] - [141.125, 147, 29.875, 32.75] - [175, 177, 37.875, 39.375] - - [138.125, 144.125, 2.5, 5] - [145.625, 147.625, 41, 41.75] - [168.5, 170.375, 44.25, 45.25] - [141.375, 150.125, 32.875, 36.375] - - [149.125, 149.125, 35.375, 35.375, -1, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1, STR_PERTH] - - [122.25, 135.375, 21, 27.5] - [149.875, 151.25, 4.75, 5.5] - [140.875, 143.625, 8.125, 8.875] - [145.75, 147.625, 41, 41.625] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [62.125, 101.375, -66.625, -57.125] - type: STR_PACIFIC cost: 600000 areas: - [180, 195, -70, -55] - [180, 230, -55, -30] - [180, 240, -30, -10] - [180, 270, -10, -0] - [180, 275, 0, 60] - [150, 180, -50, -5] regionWeight: 5 missionWeights: STR_ALIEN_RESEARCH: 15 STR_ALIEN_BASE: 27 missionZones: - - [194.5, 225.625, -29.25, -15.25] - [172.5, 186.875, 10.875, 26.375] - [158.375, 171.375, 12.25, 27.75] - [202.625, 245.625, -2.25, 18.375] - - [209.125, 209.625, -19.875, -19.375] - [207, 207.125, -21.625, -21.5] - [177.75, 178.25, 17.5, 17.875] - [164.625, 164.75, 20.5, 20.75] - - [209.125, 209.625, -19.875, -19.375] - [207, 207.125, -21.625, -21.5] - [177.75, 178.25, 17.5, 17.875] - [164.625, 164.75, 20.5, 20.75] - - [209.125, 209.625, -19.875, -19.375] - [207, 207.125, -21.625, -21.5] - - [209.125, 209.625, -19.875, -19.375] - [207, 207.125, -21.625, -21.5] - [177.75, 178.25, 17.5, 17.875] - [164.625, 164.75, 20.5, 20.75] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [119.625, 139.625, 19.25, 29.25] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [62.125, 101.375, -66.625, -57.125] - type: STR_NORTH_ATLANTIC cost: 500000 missionRegion: STR_NORTH_AMERICA areas: - [305, 335, -70, -30] - [300, 335, -30, -10] - [315, 335, -10, 0] - type: STR_SOUTH_ATLANTIC cost: 500000 missionRegion: STR_ANTARCTICA areas: - [330, 5, 0, 15] - [325, 5, 15, 60] - [5, 55, 40, 60] - type: STR_INDIAN_OCEAN cost: 500000 missionRegion: STR_SOUTHERN_AFRICA areas: - [55, 70, -15, 10] - [70, 90, -5, 10] - [55, 105, 10, 60] FILE: standard/xcom1/research.rul research: - name: STR_LASER_WEAPONS cost: 50 points: 10 - name: STR_MOTION_SCANNER cost: 180 points: 20 - name: STR_MEDI_KIT cost: 210 points: 20 - name: STR_PSI_AMP cost: 500 points: 20 dependencies: - STR_PSI_LAB - name: STR_HEAVY_PLASMA cost: 800 points: 30 needItem: true - name: STR_HEAVY_PLASMA_CLIP cost: 400 points: 7 needItem: true - name: STR_PLASMA_RIFLE cost: 700 points: 25 needItem: true - name: STR_PLASMA_RIFLE_CLIP cost: 400 points: 6 needItem: true - name: STR_PLASMA_PISTOL cost: 600 points: 20 needItem: true - name: STR_PLASMA_PISTOL_CLIP cost: 400 points: 5 needItem: true - name: STR_BLASTER_LAUNCHER cost: 900 points: 10 needItem: true - name: STR_BLASTER_BOMB cost: 300 points: 10 needItem: true - name: STR_SMALL_LAUNCHER cost: 550 points: 30 needItem: true - name: STR_STUN_BOMB cost: 180 points: 10 needItem: true - name: STR_ALIEN_GRENADE cost: 200 points: 20 needItem: true - name: STR_ELERIUM_115 cost: 450 points: 60 needItem: true - name: STR_MIND_PROBE cost: 600 points: 25 needItem: true - name: STR_UFO_POWER_SOURCE cost: 450 points: 30 needItem: true - name: STR_UFO_NAVIGATION cost: 450 points: 30 needItem: true - name: STR_UFO_CONSTRUCTION cost: 450 points: 30 dependencies: - STR_ALIEN_ALLOYS - STR_ELERIUM_115 - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - name: STR_ALIEN_FOOD cost: 150 points: 30 needItem: true - name: STR_ALIEN_REPRODUCTION cost: 150 points: 30 needItem: true - name: STR_ALIEN_ENTERTAINMENT cost: 150 points: 30 needItem: true - name: STR_ALIEN_SURGERY cost: 150 points: 30 needItem: true - name: STR_EXAMINATION_ROOM cost: 150 points: 30 needItem: true - name: STR_ALIEN_ALLOYS cost: 400 points: 30 needItem: true - name: STR_NEW_FIGHTER_CRAFT cost: 600 points: 30 dependencies: - STR_UFO_CONSTRUCTION - name: STR_NEW_FIGHTER_TRANSPORTER cost: 700 points: 30 dependencies: - STR_NEW_FIGHTER_CRAFT - name: STR_ULTIMATE_CRAFT cost: 900 points: 30 dependencies: - STR_NEW_FIGHTER_TRANSPORTER - name: STR_LASER_PISTOL cost: 100 points: 10 dependencies: - STR_LASER_WEAPONS - name: STR_LASER_RIFLE cost: 300 points: 10 dependencies: - STR_LASER_PISTOL - name: STR_HEAVY_LASER cost: 460 points: 10 dependencies: - STR_LASER_RIFLE - name: STR_LASER_CANNON cost: 420 points: 15 dependencies: - STR_HEAVY_LASER - name: STR_PLASMA_CANNON cost: 660 points: 25 dependencies: - STR_PLASMA_CANNON_DEP1 - STR_PLASMA_CANNON_DEP2 - name: STR_FUSION_MISSILE cost: 880 points: 25 dependencies: - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - name: STR_LASER_DEFENSE cost: 510 points: 15 dependencies: - STR_LASER_CANNON - name: STR_PLASMA_DEFENSE cost: 620 points: 25 dependencies: - STR_PLASMA_CANNON - name: STR_FUSION_DEFENSE cost: 800 points: 25 dependencies: - STR_FUSION_MISSILE - name: STR_GRAV_SHIELD cost: 930 points: 25 dependencies: - STR_NEW_FIGHTER_TRANSPORTER - name: STR_MIND_SHIELD cost: 360 points: 25 dependencies: - STR_PSI_LAB - name: STR_PSI_LAB cost: 420 points: 25 dependencies: - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_SOLDIER - STR_SECTOID_LEADER - STR_SECTOID_COMMANDER - name: STR_HYPER_WAVE_DECODER cost: 670 points: 25 dependencies: - STR_FLOATER_NAVIGATOR - STR_SNAKEMAN_NAVIGATOR - STR_MUTON_NAVIGATOR - STR_SECTOID_NAVIGATOR - name: STR_LEADER_PLUS requires: - STR_ALIEN_ORIGINS dependencies: - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - name: STR_COMMANDER_PLUS unlocks: - STR_CYDONIA_OR_BUST requires: - STR_THE_MARTIAN_SOLUTION dependencies: - STR_SECTOID_COMMANDER - STR_SNAKEMAN_COMMANDER - STR_ETHEREAL_COMMANDER - STR_FLOATER_COMMANDER - name: STR_ZOMBIE_CORPSE cost: 180 points: 50 lookup: STR_ZOMBIE_AUTOPSY needItem: true - name: STR_SECTOID_CORPSE cost: 180 points: 50 lookup: STR_SECTOID_AUTOPSY needItem: true - name: STR_SNAKEMAN_CORPSE cost: 180 points: 50 lookup: STR_SNAKEMAN_AUTOPSY needItem: true - name: STR_ETHEREAL_CORPSE cost: 180 points: 50 lookup: STR_ETHEREAL_AUTOPSY needItem: true - name: STR_MUTON_CORPSE cost: 180 points: 50 lookup: STR_MUTON_AUTOPSY needItem: true - name: STR_FLOATER_CORPSE cost: 180 points: 50 lookup: STR_FLOATER_AUTOPSY needItem: true - name: STR_CELATID_CORPSE cost: 180 points: 50 lookup: STR_CELATID_AUTOPSY needItem: true - name: STR_SILACOID_CORPSE cost: 180 points: 50 lookup: STR_SILACOID_AUTOPSY needItem: true - name: STR_CHRYSSALID_CORPSE cost: 180 points: 50 lookup: STR_CHRYSSALID_AUTOPSY needItem: true - name: STR_REAPER_CORPSE cost: 180 points: 50 lookup: STR_REAPER_AUTOPSY needItem: true - name: STR_SECTOPOD_CORPSE cost: 180 points: 50 lookup: STR_SECTOPOD_AUTOPSY needItem: true - name: STR_CYBERDISC_CORPSE cost: 180 points: 50 lookup: STR_CYBERDISC_AUTOPSY needItem: true - name: STR_ALIEN_ORIGINS cost: 300 points: 60 dependencies: - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_NAVIGATOR - STR_SECTOID_SOLDIER - STR_CYBERDISC_TERRORIST - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_SNAKEMAN_ENGINEER - STR_SNAKEMAN_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_CHRYSSALID_TERRORIST - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_SOLDIER - STR_SECTOPOD_TERRORIST - STR_MUTON_ENGINEER - STR_MUTON_NAVIGATOR - STR_MUTON_SOLDIER - STR_SILACOID_TERRORIST - STR_CELATID_TERRORIST - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - STR_FLOATER_ENGINEER - STR_FLOATER_MEDIC - STR_FLOATER_NAVIGATOR - STR_FLOATER_SOLDIER - STR_REAPER_TERRORIST - name: STR_THE_MARTIAN_SOLUTION cost: 500 points: 60 dependencies: - STR_ALIEN_ORIGINS - STR_LEADER_PLUS - name: STR_CYDONIA_OR_BUST cost: 600 points: 60 unlockFinalMission: true dependencies: - STR_COMMANDER_PLUS - name: STR_PERSONAL_ARMOR cost: 180 points: 20 dependencies: - STR_ALIEN_ALLOYS - name: STR_POWER_SUIT cost: 205 points: 20 dependencies: - STR_ELERIUM_115 - STR_UFO_POWER_SOURCE - STR_PERSONAL_ARMOR - name: STR_FLYING_SUIT cost: 330 points: 20 dependencies: - STR_POWER_SUIT - STR_UFO_NAVIGATION - name: STR_SECTOID_COMMANDER cost: 190 points: 50 needItem: true destroyItem: true lookup: STR_SECTOID unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_ORIGINS - STR_PSI_LAB - name: STR_SECTOID_LEADER cost: 192 points: 50 needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_PSI_LAB - STR_ALIEN_ORIGINS lookup: STR_SECTOID - name: STR_SECTOID_ENGINEER cost: 192 points: 50 needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS lookup: STR_SECTOID getOneFree: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - name: STR_SECTOID_MEDIC cost: 192 points: 50 needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS lookup: STR_SECTOID getOneFree: - STR_SNAKEMAN - STR_MUTON - STR_ETHEREAL - STR_FLOATER - STR_CHRYSSALID - STR_SECTOPOD - STR_CYBERDISC - STR_SILACOID - STR_CELATID - STR_REAPER - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_ETHEREAL_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - name: STR_SECTOID_NAVIGATOR cost: 192 points: 50 lookup: STR_SECTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - STR_HYPER_WAVE_DECODER getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - name: STR_SECTOID_SOLDIER cost: 192 points: 50 lookup: STR_SECTOID unlocks: - STR_ALIEN_ORIGINS needItem: true destroyItem: true - name: STR_SNAKEMAN_COMMANDER cost: 192 points: 50 lookup: STR_SNAKEMAN needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_ORIGINS - name: STR_SNAKEMAN_LEADER cost: 192 points: 50 lookup: STR_SNAKEMAN needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_ALIEN_ORIGINS - name: STR_SNAKEMAN_ENGINEER cost: 192 points: 50 lookup: STR_SNAKEMAN needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS getOneFree: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - name: STR_SNAKEMAN_MEDIC needItem: true destroyItem: true - name: STR_SNAKEMAN_NAVIGATOR cost: 192 points: 50 lookup: STR_SNAKEMAN needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - STR_HYPER_WAVE_DECODER getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - name: STR_SNAKEMAN_SOLDIER cost: 192 points: 50 lookup: STR_SNAKEMAN needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_ETHEREAL_COMMANDER cost: 192 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_ORIGINS - STR_PSI_LAB - name: STR_ETHEREAL_LEADER cost: 192 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_ALIEN_ORIGINS - STR_PSI_LAB - name: STR_ETHEREAL_ENGINEER needItem: true destroyItem: true - name: STR_ETHEREAL_MEDIC needItem: true destroyItem: true - name: STR_ETHEREAL_NAVIGATOR needItem: true destroyItem: true - name: STR_ETHEREAL_SOLDIER cost: 192 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - STR_PSI_LAB - name: STR_MUTON_COMMANDER needItem: true destroyItem: true - name: STR_MUTON_LEADER needItem: true destroyItem: true - name: STR_MUTON_ENGINEER cost: 192 points: 50 lookup: STR_MUTON needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS getOneFree: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - name: STR_MUTON_MEDIC needItem: true destroyItem: true - name: STR_MUTON_NAVIGATOR cost: 192 points: 50 lookup: STR_MUTON needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - STR_HYPER_WAVE_DECODER getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - name: STR_MUTON_SOLDIER cost: 192 points: 50 lookup: STR_MUTON needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_FLOATER_COMMANDER cost: 192 points: 50 lookup: STR_FLOATER needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_ORIGINS - name: STR_FLOATER_LEADER cost: 192 points: 50 lookup: STR_FLOATER unlocks: - STR_LEADER_PLUS - STR_ALIEN_ORIGINS needItem: true destroyItem: true - name: STR_FLOATER_ENGINEER cost: 192 points: 50 lookup: STR_FLOATER needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS getOneFree: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - name: STR_FLOATER_MEDIC cost: 192 points: 50 lookup: STR_FLOATER needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS getOneFree: - STR_SECTOID - STR_SNAKEMAN - STR_MUTON - STR_ETHEREAL - STR_CHRYSSALID - STR_SECTOPOD - STR_CYBERDISC - STR_SILACOID - STR_CELATID - STR_REAPER - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_ETHEREAL_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - name: STR_FLOATER_NAVIGATOR cost: 192 points: 50 lookup: STR_FLOATER needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - STR_HYPER_WAVE_DECODER getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - name: STR_FLOATER_SOLDIER cost: 192 points: 50 lookup: STR_FLOATER needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_CELATID_TERRORIST cost: 170 points: 50 lookup: STR_CELATID needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_SILACOID_TERRORIST cost: 170 points: 50 lookup: STR_SILACOID needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_CHRYSSALID_TERRORIST cost: 170 points: 50 lookup: STR_CHRYSSALID needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_REAPER_TERRORIST cost: 170 points: 50 lookup: STR_REAPER needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_SECTOPOD_TERRORIST cost: 170 points: 50 lookup: STR_SECTOPOD needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_CYBERDISC_TERRORIST cost: 170 points: 50 lookup: STR_CYBERDISC needItem: true destroyItem: true unlocks: - STR_ALIEN_ORIGINS - name: STR_PLASMA_CANNON_DEP1 dependencies: - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP unlocks: - STR_PLASMA_CANNON - name: STR_PLASMA_CANNON_DEP2 dependencies: - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP unlocks: - STR_PLASMA_CANNON - name: STR_SECTOID_AUTOPSY points: 50 needItem: true - name: STR_SNAKEMAN_AUTOPSY points: 50 needItem: true - name: STR_ETHEREAL_AUTOPSY points: 50 needItem: true - name: STR_MUTON_AUTOPSY points: 50 needItem: true - name: STR_FLOATER_AUTOPSY points: 50 needItem: true - name: STR_CELATID_AUTOPSY points: 50 needItem: true - name: STR_SILACOID_AUTOPSY points: 50 needItem: true - name: STR_CHRYSSALID_AUTOPSY points: 50 needItem: true - name: STR_REAPER_AUTOPSY points: 50 needItem: true - name: STR_SECTOPOD_AUTOPSY points: 50 needItem: true - name: STR_CYBERDISC_AUTOPSY points: 50 needItem: true - name: STR_SECTOID points: 50 needItem: true - name: STR_SNAKEMAN points: 50 needItem: true - name: STR_ETHEREAL points: 50 needItem: true - name: STR_MUTON points: 50 needItem: true - name: STR_FLOATER points: 50 needItem: true - name: STR_CELATID points: 50 needItem: true - name: STR_SILACOID points: 50 needItem: true - name: STR_CHRYSSALID points: 50 needItem: true - name: STR_REAPER points: 50 needItem: true - name: STR_SECTOPOD points: 50 needItem: true - name: STR_CYBERDISC points: 50 needItem: true - name: STR_ALIEN_RESEARCH points: 50 needItem: true - name: STR_ALIEN_HARVEST points: 50 needItem: true - name: STR_ALIEN_ABDUCTION points: 50 needItem: true - name: STR_ALIEN_INFILTRATION points: 50 needItem: true - name: STR_ALIEN_BASE points: 50 needItem: true - name: STR_ALIEN_TERROR points: 50 needItem: true - name: STR_ALIEN_RETALIATION points: 50 needItem: true - name: STR_ALIEN_SUPPLY points: 50 needItem: true - name: STR_SMALL_SCOUT points: 50 needItem: true - name: STR_MEDIUM_SCOUT points: 50 needItem: true - name: STR_LARGE_SCOUT points: 50 needItem: true - name: STR_HARVESTER points: 50 needItem: true - name: STR_ABDUCTOR points: 50 needItem: true - name: STR_TERROR_SHIP points: 50 needItem: true - name: STR_BATTLESHIP points: 50 needItem: true - name: STR_SUPPLY_SHIP points: 50 needItem: true FILE: standard/xcom1/soldiers.rul soldiers: - type: STR_SOLDIER costBuy: 40000 costSalary: 20000 minStats: tu: 50 stamina: 40 health: 25 bravery: 10 reactions: 30 firing: 40 throwing: 50 strength: 20 psiStrength: 0 psiSkill: 0 melee: 20 maxStats: tu: 60 stamina: 70 health: 40 bravery: 60 reactions: 60 firing: 70 throwing: 80 strength: 40 psiStrength: 100 psiSkill: 16 melee: 40 statCaps: tu: 80 stamina: 100 health: 60 bravery: 100 reactions: 100 firing: 120 throwing: 120 strength: 70 psiStrength: 100 psiSkill: 100 melee: 120 armor: STR_NONE_UC standHeight: 22 kneelHeight: 14 femaleFrequency: 25 soldierNames: - SoldierName/ deathMale: [41, 42, 43] deathFemale: [44, 45, 46] FILE: standard/xcom1/startingBase.rul startingBase: facilities: - type: STR_ACCESS_LIFT x: 2 y: 2 - type: STR_HANGAR x: 2 y: 0 - type: STR_HANGAR x: 0 y: 4 - type: STR_HANGAR x: 4 y: 4 - type: STR_LIVING_QUARTERS x: 3 y: 2 - type: STR_GENERAL_STORES x: 2 y: 3 - type: STR_LABORATORY x: 3 y: 3 - type: STR_WORKSHOP x: 4 y: 3 - type: STR_SMALL_RADAR_SYSTEM x: 1 y: 3 randomSoldiers: 8 crafts: - type: STR_SKYRANGER id: 1 fuel: 1500 damage: 0 items: STR_GRENADE: 8 STR_HC_AP_AMMO: 2 STR_HC_HE_AMMO: 2 STR_HEAVY_CANNON: 1 STR_PISTOL: 3 STR_PISTOL_CLIP: 5 STR_RIFLE: 6 STR_RIFLE_CLIP: 12 status: STR_READY - type: STR_INTERCEPTOR id: 1 fuel: 1000 damage: 0 weapons: - type: STR_STINGRAY ammo: 6 - type: STR_CANNON_UC ammo: 200 status: STR_READY - type: STR_INTERCEPTOR id: 2 fuel: 1000 damage: 0 weapons: - type: STR_STINGRAY ammo: 6 - type: STR_CANNON_UC ammo: 200 items: STR_AC_AP_AMMO: 6 STR_AUTO_CANNON: 1 STR_AVALANCHE_LAUNCHER: 1 STR_AVALANCHE_MISSILES: 10 STR_CANNON: 2 STR_CANNON_ROUNDS_X50: 1 STR_GRENADE: 5 STR_HC_AP_AMMO: 6 STR_HEAVY_CANNON: 1 STR_PISTOL: 2 STR_PISTOL_CLIP: 8 STR_RIFLE: 2 STR_RIFLE_CLIP: 8 STR_ROCKET_LAUNCHER: 1 STR_SMALL_ROCKET: 4 STR_SMOKE_GRENADE: 5 STR_STINGRAY_LAUNCHER: 1 STR_STINGRAY_MISSILES: 25 scientists: 10 engineers: 10 FILE: standard/xcom1/terrains.rul terrains: - name: CULTA script: FARM mapDataSets: - BLANKS - CULTIVAT - BARN mapBlocks: - name: CULTA00 width: 10 length: 10 groups: 1 - name: CULTA01 width: 10 length: 10 - name: CULTA02 width: 10 length: 10 - name: CULTA03 width: 10 length: 10 - name: CULTA04 width: 10 length: 10 - name: CULTA05 width: 10 length: 10 - name: CULTA06 width: 10 length: 10 - name: CULTA07 width: 10 length: 10 groups: 1 - name: CULTA08 width: 10 length: 10 - name: CULTA09 width: 10 length: 10 - name: CULTA10 width: 10 length: 10 - name: CULTA11 width: 10 length: 10 groups: 1 - name: CULTA12 width: 10 length: 10 - name: CULTA13 width: 10 length: 10 - name: CULTA14 width: 10 length: 10 - name: CULTA15 width: 10 length: 10 - name: CULTA16 width: 10 length: 10 - name: CULTA17 width: 10 length: 10 - name: CULTA18 width: 10 length: 10 - name: DESERT mapDataSets: - BLANKS - DESERT script: DESERT mapBlocks: - name: DESERT00 width: 10 length: 10 groups: [0, 1] - name: DESERT01 width: 10 length: 10 groups: [0, 1] - name: DESERT02 width: 10 length: 10 groups: [0, 1] - name: DESERT03 width: 10 length: 10 - name: DESERT04 width: 10 length: 10 - name: DESERT05 width: 10 length: 10 - name: DESERT06 width: 10 length: 10 - name: DESERT07 width: 10 length: 10 - name: DESERT08 width: 10 length: 10 - name: DESERT09 width: 20 length: 20 - name: DESERT10 width: 20 length: 20 - name: DESERT11 width: 20 length: 20 - name: FOREST mapDataSets: - BLANKS - FOREST mapBlocks: - name: FOREST00 width: 10 length: 10 groups: 1 - name: FOREST01 width: 10 length: 10 groups: 1 - name: FOREST02 width: 10 length: 10 - name: FOREST03 width: 10 length: 10 - name: FOREST04 width: 10 length: 10 - name: FOREST05 width: 10 length: 10 - name: FOREST06 width: 10 length: 10 - name: FOREST07 width: 10 length: 10 - name: FOREST08 width: 10 length: 10 - name: FOREST09 width: 10 length: 10 - name: FOREST10 width: 20 length: 20 - name: FOREST11 width: 20 length: 20 - name: JUNGLE mapDataSets: - BLANKS - JUNGLE script: JUNGLE mapBlocks: - name: JUNGLE00 width: 10 length: 10 groups: 1 - name: JUNGLE01 width: 10 length: 10 groups: 1 - name: JUNGLE02 width: 10 length: 10 groups: 1 - name: JUNGLE03 width: 10 length: 10 - name: JUNGLE04 width: 10 length: 10 - name: JUNGLE05 width: 10 length: 10 - name: JUNGLE06 width: 10 length: 10 - name: JUNGLE07 width: 10 length: 10 - name: JUNGLE08 width: 10 length: 10 - name: JUNGLE09 width: 10 length: 10 - name: JUNGLE10 width: 10 length: 10 - name: JUNGLE11 width: 10 length: 10 - name: MARS mapDataSets: - BLANKS - MARS - U_WALL02 script: MARS mapBlocks: - name: MARS00 width: 10 length: 10 groups: [0, 1] - name: MARS01 width: 10 length: 10 - name: MARS02 width: 10 length: 10 - name: MARS03 width: 10 length: 10 - name: MARS04 width: 10 length: 10 - name: MARS05 width: 10 length: 10 - name: MARS06 width: 10 length: 10 - name: MARS07 width: 10 length: 10 - name: MARS08 width: 10 length: 10 - name: MARS09 width: 10 length: 10 - name: MARS10 width: 10 length: 10 groups: 2 - name: MOUNT mapDataSets: - BLANKS - MOUNT mapBlocks: - name: MOUNT00 width: 10 length: 10 groups: 1 - name: MOUNT01 width: 10 length: 10 groups: 1 - name: MOUNT02 width: 10 length: 10 groups: 1 - name: MOUNT03 width: 10 length: 10 - name: MOUNT04 width: 10 length: 10 - name: MOUNT05 width: 10 length: 10 - name: MOUNT06 width: 10 length: 10 - name: MOUNT07 width: 10 length: 10 - name: MOUNT08 width: 10 length: 10 - name: MOUNT09 width: 10 length: 10 - name: MOUNT10 width: 10 length: 10 - name: MOUNT11 width: 20 length: 20 - name: MOUNT12 width: 20 length: 20 - name: POLAR mapDataSets: - BLANKS - POLAR script: POLAR mapBlocks: - name: POLAR00 width: 10 length: 10 groups: [0, 1] - name: POLAR01 width: 10 length: 10 groups: [0, 1] - name: POLAR02 width: 10 length: 10 groups: [0, 1] - name: POLAR03 width: 10 length: 10 - name: POLAR04 width: 10 length: 10 - name: POLAR05 width: 10 length: 10 - name: POLAR06 width: 10 length: 10 - name: POLAR07 width: 10 length: 10 - name: POLAR08 width: 10 length: 10 - name: POLAR09 width: 10 length: 10 - name: POLAR10 width: 10 length: 10 - name: POLAR11 width: 10 length: 10 - name: POLAR12 width: 20 length: 20 - name: POLAR13 width: 20 length: 20 - name: UBASE mapDataSets: - BLANKS - U_BASE - U_WALL02 - U_PODS - BRAIN mapBlocks: - name: UBASE_00 width: 20 length: 20 groups: 3 - name: UBASE_01 width: 20 length: 20 - name: UBASE_02 width: 20 length: 20 - name: UBASE_03 width: 20 length: 20 items: STR_ELERIUM_115: - [2, 14, 1] - name: UBASE_04 width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_05 width: 10 length: 10 - name: UBASE_06 width: 10 length: 10 - name: UBASE_07 width: 10 length: 10 groups: 1 - name: UBASE_08 width: 10 length: 10 - name: UBASE_09 width: 10 length: 10 - name: UBASE_10 width: 10 length: 10 - name: UBASE_11 width: 10 length: 10 # UBASE_12 is impassable, 13 and 14 are apparently unused. # in the interest of preserving an original experience, # they have been disabled by being added to group 5, which is unused in the scripts. - name: UBASE_12 width: 10 length: 10 groups: 5 - name: UBASE_13 width: 10 length: 10 groups: 5 - name: UBASE_14 width: 10 length: 10 groups: 5 - name: UBASE_15 width: 20 length: 20 groups: 4 - name: URBAN mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE civilianTypes: - MALE_CIVILIAN - FEMALE_CIVILIAN script: URBAN mapBlocks: - name: URBAN00 width: 10 length: 10 groups: 2 - name: URBAN01 width: 10 length: 10 groups: 3 - name: URBAN02 width: 10 length: 10 groups: 4 - name: URBAN03 width: 10 length: 10 groups: [0, 1] - name: URBAN04 width: 10 length: 10 groups: [0, 1] - name: URBAN05 width: 20 length: 20 - name: URBAN06 width: 20 length: 20 - name: URBAN07 width: 20 length: 20 - name: URBAN08 width: 20 length: 20 - name: URBAN09 width: 20 length: 20 - name: URBAN14 width: 10 length: 10 - name: URBAN15 width: 10 length: 10 - name: URBAN16 width: 10 length: 10 - name: URBAN17 width: 10 length: 10 - name: URBAN18 width: 10 length: 10 - name: XBASE mapDataSets: - BLANKS - XBASE1 - XBASE2 script: XBASE mapBlocks: - name: XBASE_00 width: 10 length: 10 - name: XBASE_01 width: 10 length: 10 - name: XBASE_02 width: 10 length: 10 - name: XBASE_03 width: 10 length: 10 - name: XBASE_04 width: 10 length: 10 - name: XBASE_05 width: 10 length: 10 - name: XBASE_06 width: 10 length: 10 - name: XBASE_07 width: 10 length: 10 - name: XBASE_08 width: 10 length: 10 - name: XBASE_09 width: 10 length: 10 - name: XBASE_10 width: 10 length: 10 - name: XBASE_11 width: 10 length: 10 - name: XBASE_12 width: 10 length: 10 - name: XBASE_13 width: 10 length: 10 - name: XBASE_14 width: 10 length: 10 - name: XBASE_15 width: 10 length: 10 - name: XBASE_16 width: 10 length: 10 - name: XBASE_17 width: 10 length: 10 - name: XBASE_18 width: 10 length: 10 - name: XBASE_19 width: 10 length: 10 - name: XBASE_20 width: 10 length: 10 FILE: standard/xcom1/ufopaedia.rul ufopaedia: - id: STR_SKYRANGER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: UP004.SPK rect_stats: x: 160 y: 5 width: 160 height: 60 rect_text: x: 5 y: 40 width: 140 height: 100 text: STR_SKYRANGER_UFOPEDIA - id: STR_LIGHTNING type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_NEW_FIGHTER_TRANSPORTER image_id: UP003.SPK rect_stats: x: 5 y: 132 width: 160 height: 60 rect_text: x: 5 y: 40 width: 310 height: 60 text: STR_LIGHTNING_UFOPEDIA - id: STR_AVENGER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_ULTIMATE_CRAFT image_id: UP001.SPK rect_stats: x: 160 y: 5 width: 160 height: 60 rect_text: x: 5 y: 40 width: 140 height: 100 text: STR_AVENGER_UFOPEDIA - id: STR_INTERCEPTOR type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: UP002.SPK rect_stats: x: 5 y: 110 width: 160 height: 60 rect_text: x: 5 y: 40 width: 210 height: 60 text: STR_INTERCEPTOR_UFOPEDIA - id: STR_FIRESTORM type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_NEW_FIGHTER_CRAFT image_id: UP005.SPK rect_stats: x: 160 y: 5 width: 160 height: 60 rect_text: x: 5 y: 40 width: 140 height: 100 text: STR_FIRESTORM_UFOPEDIA - id: STR_STINGRAY type_id: 2 section: STR_XCOM_CRAFT_ARMAMENT image_id: UP006.SPK text: STR_STINGRAY_UFOPEDIA - id: STR_AVALANCHE type_id: 2 section: STR_XCOM_CRAFT_ARMAMENT image_id: UP007.SPK text: STR_AVALANCHE_UFOPEDIA - id: STR_CANNON_UC type_id: 2 section: STR_XCOM_CRAFT_ARMAMENT image_id: UP008.SPK text: STR_CANNON_UFOPEDIA - id: STR_FUSION_BALL_UC type_id: 2 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_FUSION_MISSILE image_id: UP009.SPK text: STR_FUSION_BALL_UFOPEDIA - id: STR_LASER_CANNON_UC type_id: 2 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_LASER_CANNON image_id: UP010.SPK text: STR_LASER_CANNON_UFOPEDIA - id: STR_PLASMA_BEAM_UC type_id: 2 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_PLASMA_CANNON image_id: UP011.SPK text: STR_PLASMA_BEAM_UFOPEDIA - id: STR_TANK_CANNON type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_TANK_CANNON_UFOPEDIA weapon: STR_CANNON - id: STR_TANK_ROCKET_LAUNCHER type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_TANK_ROCKET_LAUNCHER_UFOPEDIA weapon: STR_ROCKET_LAUNCHER - id: STR_TANK_LASER_CANNON type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS weapon: STR_LASER_CANNON requires: - STR_LASER_CANNON text: STR_TANK_LASER_CANNON_UFOPEDIA - id: STR_HOVERTANK_PLASMA type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS weapon: STR_PLASMA_CANNON requires: - STR_PLASMA_CANNON - STR_NEW_FIGHTER_CRAFT text: STR_HOVERTANK_PLASMA_UFOPEDIA - id: STR_HOVERTANK_LAUNCHER type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS weapon: STR_FUSION_BALL_LAUNCHER requires: - STR_FUSION_MISSILE - STR_NEW_FIGHTER_CRAFT text: STR_HOVERTANK_LAUNCHER_UFOPEDIA - id: STR_PERSONAL_ARMOR_UC type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_PERSONAL_ARMOR text: STR_PERSONAL_ARMOR_UFOPEDIA - id: STR_POWER_SUIT_UC type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_POWER_SUIT text: STR_POWER_SUIT_UFOPEDIA - id: STR_FLYING_SUIT_UC type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_FLYING_SUIT text: STR_FLYING_SUIT_UFOPEDIA - id: STR_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PISTOL_UFOPEDIA - id: STR_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_RIFLE_UFOPEDIA - id: STR_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_HEAVY_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HEAVY_CANNON_UFOPEDIA - id: STR_HC_AP_AMMO type_id: 4 section: STR_NOT_AVAILABLE - id: STR_HC_HE_AMMO type_id: 4 section: STR_NOT_AVAILABLE - id: STR_HC_I_AMMO type_id: 4 section: STR_NOT_AVAILABLE - id: STR_AUTO_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AUTO_CANNON_UFOPEDIA - id: STR_AC_AP_AMMO type_id: 4 section: STR_NOT_AVAILABLE - id: STR_AC_HE_AMMO type_id: 4 section: STR_NOT_AVAILABLE - id: STR_AC_I_AMMO type_id: 4 section: STR_NOT_AVAILABLE - id: STR_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ROCKET_LAUNCHER_UFOPEDIA - id: STR_SMALL_ROCKET type_id: 4 section: STR_NOT_AVAILABLE - id: STR_LARGE_ROCKET type_id: 4 section: STR_NOT_AVAILABLE - id: STR_INCENDIARY_ROCKET type_id: 4 section: STR_NOT_AVAILABLE - id: STR_LASER_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LASER_PISTOL text: STR_LASER_PISTOL_UFOPEDIA - id: STR_LASER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LASER_RIFLE text: STR_LASER_RIFLE_UFOPEDIA - id: STR_HEAVY_LASER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HEAVY_LASER text: STR_HEAVY_LASER_UFOPEDIA - id: STR_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GRENADE_UFOPEDIA - id: STR_SMOKE_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SMOKE_GRENADE_UFOPEDIA - id: STR_PROXIMITY_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PROXIMITY_GRENADE_UFOPEDIA - id: STR_HIGH_EXPLOSIVE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HIGH_EXPLOSIVE_UFOPEDIA - id: STR_MOTION_SCANNER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_MOTION_SCANNER text: STR_MOTION_SCANNER_UFOPEDIA - id: STR_MEDI_KIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_MEDI_KIT text: STR_MEDI_KIT_UFOPEDIA - id: STR_PSI_AMP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_PSI_AMP text: STR_PSI_AMP_UFOPEDIA - id: STR_STUN_ROD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_STUN_ROD_UFOPEDIA - id: STR_ELECTRO_FLARE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ELECTRO_FLARE_UFOPEDIA - id: STR_HEAVY_PLASMA type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_HEAVY_PLASMA text: STR_HEAVY_PLASMA_UFOPEDIA - id: STR_HEAVY_PLASMA_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_HEAVY_PLASMA_CLIP text: STR_HEAVY_PLASMA_CLIP_UFOPEDIA - id: STR_PLASMA_RIFLE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_RIFLE text: STR_PLASMA_RIFLE_UFOPEDIA - id: STR_PLASMA_RIFLE_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_RIFLE_CLIP text: STR_PLASMA_RIFLE_CLIP_UFOPEDIA - id: STR_PLASMA_PISTOL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_PISTOL text: STR_PLASMA_PISTOL_UFOPEDIA - id: STR_PLASMA_PISTOL_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_PISTOL_CLIP text: STR_PLASMA_PISTOL_CLIP_UFOPEDIA - id: STR_BLASTER_LAUNCHER type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BLASTER_LAUNCHER text: STR_BLASTER_LAUNCHER_UFOPEDIA - id: STR_BLASTER_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BLASTER_BOMB text: STR_BLASTER_BOMB_UFOPEDIA - id: STR_SMALL_LAUNCHER type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SMALL_LAUNCHER text: STR_SMALL_LAUNCHER_UFOPEDIA - id: STR_STUN_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_STUN_BOMB text: STR_STUN_BOMB_UFOPEDIA - id: STR_ALIEN_GRENADE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ALIEN_GRENADE text: STR_ALIEN_GRENADE_UFOPEDIA - id: STR_ELERIUM_115 type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ELERIUM_115 text: STR_ELERIUM_115_UFOPEDIA - id: STR_MIND_PROBE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_MIND_PROBE_UFOPEDIA requires: - STR_MIND_PROBE - id: STR_ACCESS_LIFT type_id: 6 section: STR_BASE_FACILITIES text: STR_ACCESS_LIFT_UFOPEDIA - id: STR_LIVING_QUARTERS type_id: 6 section: STR_BASE_FACILITIES text: STR_LIVING_QUARTERS_UFOPEDIA - id: STR_LABORATORY type_id: 6 section: STR_BASE_FACILITIES text: STR_LABORATORY_UFOPEDIA - id: STR_WORKSHOP type_id: 6 section: STR_BASE_FACILITIES text: STR_WORKSHOP_UFOPEDIA - id: STR_SMALL_RADAR_SYSTEM type_id: 6 section: STR_BASE_FACILITIES text: STR_SMALL_RADAR_SYSTEM_UFOPEDIA - id: STR_LARGE_RADAR_SYSTEM type_id: 6 section: STR_BASE_FACILITIES text: STR_LARGE_RADAR_SYSTEM_UFOPEDIA - id: STR_MISSILE_DEFENSES type_id: 6 section: STR_BASE_FACILITIES text: STR_MISSILE_DEFENSES_UFOPEDIA - id: STR_GENERAL_STORES type_id: 6 section: STR_BASE_FACILITIES text: STR_GENERAL_STORES_UFOPEDIA - id: STR_ALIEN_CONTAINMENT type_id: 6 section: STR_BASE_FACILITIES text: STR_ALIEN_CONTAINMENT_UFOPEDIA - id: STR_LASER_DEFENSES type_id: 6 section: STR_BASE_FACILITIES requires: - STR_LASER_DEFENSE text: STR_LASER_DEFENSES_UFOPEDIA - id: STR_PLASMA_DEFENSES type_id: 6 section: STR_BASE_FACILITIES requires: - STR_PLASMA_DEFENSE text: STR_PLASMA_DEFENSES_UFOPEDIA - id: STR_FUSION_BALL_DEFENSES type_id: 6 section: STR_BASE_FACILITIES text: STR_FUSION_BALL_DEFENSES_UFOPEDIA requires: - STR_FUSION_DEFENSE - id: STR_GRAV_SHIELD type_id: 6 section: STR_BASE_FACILITIES requires: - STR_GRAV_SHIELD text: STR_GRAV_SHIELD_UFOPEDIA - id: STR_MIND_SHIELD type_id: 6 section: STR_BASE_FACILITIES requires: - STR_MIND_SHIELD text: STR_MIND_SHIELD_UFOPEDIA - id: STR_PSIONIC_LABORATORY type_id: 6 section: STR_BASE_FACILITIES requires: - STR_PSI_LAB text: STR_PSIONIC_LABORATORY_UFOPEDIA - id: STR_HYPER_WAVE_DECODER type_id: 6 section: STR_BASE_FACILITIES requires: - STR_HYPER_WAVE_DECODER text: STR_HYPER_WAVE_DECODER_UFOPEDIA - id: STR_HANGAR type_id: 6 section: STR_BASE_FACILITIES text: STR_HANGAR_UFOPEDIA - id: STR_SECTOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOID image_id: UP024.SPK text: STR_SECTOID_UFOPEDIA text_width: 158 - id: STR_SECTOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UP025.SPK text: STR_SECTOID_AUTOPSY_UFOPEDIA requires: - STR_SECTOID_CORPSE text_width: 158 - id: STR_SNAKEMAN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SNAKEMAN image_id: UP030.SPK text: STR_SNAKEMAN_UFOPEDIA text_width: 158 - id: STR_SNAKEMAN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SNAKEMAN_CORPSE image_id: UP031.SPK text: STR_SNAKEMAN_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_ETHEREAL type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ETHEREAL image_id: UP016.SPK text: STR_ETHEREAL_UFOPEDIA text_width: 158 - id: STR_ETHEREAL_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ETHEREAL_CORPSE image_id: UP017.SPK text: STR_ETHEREAL_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_MUTON type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUTON image_id: UP020.SPK text: STR_MUTON_UFOPEDIA text_width: 158 - id: STR_MUTON_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUTON_CORPSE image_id: UP021.SPK text: STR_MUTON_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_FLOATER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER image_id: UP018.SPK text: STR_FLOATER_UFOPEDIA text_width: 158 - id: STR_FLOATER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER_CORPSE image_id: UP019.SPK text: STR_FLOATER_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_CELATID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CELATID image_id: UP012.SPK text: STR_CELATID_UFOPEDIA text_width: 158 - id: STR_CELATID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CELATID_CORPSE image_id: UP013.SPK text: STR_CELATID_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_SILACOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SILACOID image_id: UP028.SPK text: STR_SILACOID_UFOPEDIA text_width: 158 - id: STR_SILACOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SILACOID_CORPSE image_id: UP029.SPK text: STR_SILACOID_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_CHRYSSALID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHRYSSALID image_id: UP014.SPK text: STR_CHRYSSALID_UFOPEDIA text_width: 158 - id: STR_CHRYSSALID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHRYSSALID_CORPSE image_id: UP015.SPK text: STR_CHRYSSALID_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_REAPER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REAPER image_id: UP022.SPK text: STR_REAPER_UFOPEDIA text_width: 158 - id: STR_REAPER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REAPER_CORPSE image_id: UP023.SPK text: STR_REAPER_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_SECTOPOD type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOPOD image_id: UP026.SPK text: STR_SECTOPOD_UFOPEDIA text_width: 158 - id: STR_SECTOPOD_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOPOD_CORPSE image_id: UP027.SPK text: STR_SECTOPOD_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_CYBERDISC type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERDISC image_id: UP041.SPK text: STR_CYBERDISC_UFOPEDIA text_width: 158 - id: STR_CYBERDISC_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERDISC_CORPSE image_id: UP042.SPK text: STR_CYBERDISC_AUTOPSY_UFOPEDIA text_width: 158 - id: STR_ALIEN_ORIGINS type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_ORIGINS text: STR_ALIEN_ORIGINS_UFOPEDIA - id: STR_THE_MARTIAN_SOLUTION type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_THE_MARTIAN_SOLUTION text: STR_THE_MARTIAN_SOLUTION_UFOPEDIA - id: STR_CYDONIA_OR_BUST type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_CYDONIA_OR_BUST text: STR_CYDONIA_OR_BUST_UFOPEDIA - id: STR_ALIEN_RESEARCH type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_RESEARCH text: STR_ALIEN_RESEARCH_UFOPEDIA - id: STR_ALIEN_HARVEST type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_HARVEST text: STR_ALIEN_HARVEST_UFOPEDIA - id: STR_ALIEN_ABDUCTION type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_ABDUCTION text: STR_ALIEN_ABDUCTION_UFOPEDIA - id: STR_ALIEN_INFILTRATION type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_INFILTRATION text: STR_ALIEN_INFILTRATION_UFOPEDIA - id: STR_ALIEN_BASE type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_BASE text: STR_ALIEN_BASE_UFOPEDIA - id: STR_ALIEN_TERROR type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_TERROR text: STR_ALIEN_TERROR_UFOPEDIA - id: STR_ALIEN_RETALIATION type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_RETALIATION text: STR_ALIEN_RETALIATION_UFOPEDIA - id: STR_ALIEN_SUPPLY type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_SUPPLY text: STR_ALIEN_SUPPLY_UFOPEDIA - id: STR_UFO_POWER_SOURCE type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_UFO_POWER_SOURCE image_id: UP032.SPK text: STR_UFO_POWER_SOURCE_UFOPEDIA text_width: 163 - id: STR_UFO_NAVIGATION type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_UFO_NAVIGATION image_id: UP033.SPK text: STR_UFO_NAVIGATION_UFOPEDIA text_width: 147 - id: STR_UFO_CONSTRUCTION type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_UFO_CONSTRUCTION image_id: UP034.SPK text: STR_UFO_CONSTRUCTION_UFOPEDIA text_width: 148 - id: STR_ALIEN_FOOD type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_FOOD image_id: UP035.SPK text: STR_ALIEN_FOOD_UFOPEDIA text_width: 173 - id: STR_ALIEN_REPRODUCTION type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_REPRODUCTION image_id: UP036.SPK text: STR_ALIEN_REPRODUCTION_UFOPEDIA text_width: 167 - id: STR_ALIEN_ENTERTAINMENT type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_ENTERTAINMENT image_id: UP037.SPK text: STR_ALIEN_ENTERTAINMENT_UFOPEDIA text_width: 146 - id: STR_ALIEN_SURGERY type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_SURGERY image_id: UP038.SPK text: STR_ALIEN_SURGERY_UFOPEDIA text_width: 108 - id: STR_EXAMINATION_ROOM type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_EXAMINATION_ROOM image_id: UP039.SPK text: STR_EXAMINATION_ROOM_UFOPEDIA text_width: 150 - id: STR_ALIEN_ALLOYS type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_ALLOYS image_id: UP040.SPK text: STR_ALIEN_ALLOYS_UFOPEDIA text_width: 145 - id: STR_SMALL_SCOUT type_id: 9 section: STR_UFOS requires: - STR_SMALL_SCOUT text: STR_SMALL_SCOUT_UFOPEDIA - id: STR_MEDIUM_SCOUT type_id: 9 section: STR_UFOS requires: - STR_MEDIUM_SCOUT text: STR_MEDIUM_SCOUT_UFOPEDIA - id: STR_LARGE_SCOUT type_id: 9 section: STR_UFOS requires: - STR_LARGE_SCOUT text: STR_LARGE_SCOUT_UFOPEDIA - id: STR_HARVESTER type_id: 9 section: STR_UFOS requires: - STR_HARVESTER text: STR_HARVESTER_UFOPEDIA - id: STR_ABDUCTOR type_id: 9 section: STR_UFOS requires: - STR_ABDUCTOR text: STR_ABDUCTOR_UFOPEDIA - id: STR_TERROR_SHIP type_id: 9 section: STR_UFOS requires: - STR_TERROR_SHIP text: STR_TERROR_SHIP_UFOPEDIA - id: STR_BATTLESHIP type_id: 9 section: STR_UFOS requires: - STR_BATTLESHIP text: STR_BATTLESHIP_UFOPEDIA - id: STR_SUPPLY_SHIP type_id: 9 section: STR_UFOS requires: - STR_SUPPLY_SHIP text: STR_SUPPLY_SHIP_UFOPEDIA FILE: standard/xcom1/ufos.rul ufos: - type: STR_SMALL_SCOUT size: STR_VERY_SMALL sprite: 0 damageMax: 50 speedMax: 2200 power: 0 range: 0 score: 50 reload: 56 breakOffTime: 200 battlescapeTerrainData: name: UFO1A mapDataSets: - BLANKS - UFO1 mapBlocks: - name: UFO1A width: 10 length: 10 - type: STR_MEDIUM_SCOUT size: STR_SMALL sprite: 1 damageMax: 200 speedMax: 2400 power: 20 range: 15 score: 75 reload: 56 breakOffTime: 250 battlescapeTerrainData: name: UFO_110 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS mapBlocks: - name: UFO_110 width: 10 length: 10 - type: STR_LARGE_SCOUT size: STR_SMALL sprite: 2 damageMax: 250 speedMax: 2700 power: 20 range: 34 score: 125 reload: 48 breakOffTime: 300 battlescapeTerrainData: name: UFO_120 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS mapBlocks: - name: UFO_120 width: 20 length: 20 - type: STR_HARVESTER size: STR_MEDIUM_UC sprite: 3 damageMax: 500 speedMax: 4000 power: 40 range: 22 score: 250 reload: 48 breakOffTime: 500 battlescapeTerrainData: name: UFO_130 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_DISEC2 - U_BITS mapBlocks: - name: UFO_130 width: 20 length: 20 - type: STR_ABDUCTOR size: STR_MEDIUM_UC sprite: 4 damageMax: 500 speedMax: 4300 power: 40 range: 20 score: 250 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: UFO_140 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_OPER2 - U_BITS mapBlocks: - name: UFO_140 width: 20 length: 20 - type: STR_TERROR_SHIP size: STR_LARGE sprite: 5 damageMax: 1200 speedMax: 4800 power: 120 range: 42 score: 500 reload: 24 breakOffTime: 2000 battlescapeTerrainData: name: UFO_150 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_PODS - U_BITS mapBlocks: - name: UFO_150 width: 30 length: 20 - type: STR_BATTLESHIP size: STR_VERY_LARGE sprite: 6 damageMax: 3000 speedMax: 5000 power: 140 range: 65 score: 700 reload: 24 breakOffTime: 4000 battlescapeTerrainData: name: UFO_160 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_PODS - U_BITS mapBlocks: - name: UFO_160 width: 30 length: 30 - type: STR_SUPPLY_SHIP size: STR_LARGE sprite: 7 damageMax: 2200 speedMax: 3200 power: 60 range: 36 score: 400 reload: 24 breakOffTime: 3000 battlescapeTerrainData: name: UFO_170 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_DISEC2 - U_BITS mapBlocks: - name: UFO_170 width: 30 length: 20 FILE: standard/xcom1/ufoTrajectories.rul ufoTrajectories: - id: P0 groundTimer: 3000 waypoints: - [5, 4, 100] - [0, 3, 74] - [0, 1, 28] - [1, 1, 47] - [5, 2, 100] - id: P1 groundTimer: 4000 waypoints: - [5, 4, 100] - [0, 2, 76] - [0, 2, 20] - [1, 1, 44] - [0, 0, 20] - [0, 2, 32] - [2, 1, 65] - [5, 0, 100] - id: P2 groundTimer: 5000 waypoints: - [5, 4, 100] - [0, 3, 57] - [0, 2, 26] - [1, 1, 50] - [5, 0, 100] - id: P3 groundTimer: 6000 waypoints: - [5, 4, 100] - [0, 3, 30] - [0, 2, 25] - [2, 1, 20] - [5, 0, 100] - id: P4 groundTimer: 7000 waypoints: - [5, 4, 100] - [0, 2, 67] - [0, 2, 52] - [2, 1, 40] - [0, 0, 30] - [0, 2, 20] - [2, 1, 30] - [5, 0, 100] - id: P5 groundTimer: 4000 waypoints: - [5, 4, 100] - [0, 2, 50] - [0, 2, 20] - [4, 1, 15] - [0, 0, 20] - [0, 2, 29] - [4, 1, 42] - [5, 0, 90] - id: P6 groundTimer: 5000 waypoints: - [5, 4, 100] - [0, 3, 50] - [0, 2, 25] - [4, 1, 16] - [5, 0, 100] - id: P7 groundTimer: 9000 waypoints: - [5, 4, 100] - [0, 3, 60] - [0, 2, 30] - [3, 1, 20] - [5, 0, 100] - id: P8 groundTimer: 6000 waypoints: - [5, 4, 100] - [1, 1, 60] - [2, 1, 20] - [3, 1, 30] - [4, 1, 20] - [0, 1, 42] - [2, 1, 56] - [5, 4, 100] - id: P9 groundTimer: 2000 waypoints: - [5, 4, 80] - [5, 0, 100] - id: __RETALIATION_ASSAULT_RUN groundTimer: 1000 waypoints: - [5, 4, 100] #This should always be 5, 4, 100 - [5, 0, 100] #only the 0 altitude matters FILE: standard/xcom1/units.rul units: - type: STR_TANK_CANNON race: STR_TANK_CANNON stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 energyRecovery: 50 - type: STR_TANK_ROCKET_LAUNCHER race: STR_TANK_ROCKET_LAUNCHER stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 energyRecovery: 50 - type: STR_TANK_LASER_CANNON race: STR_TANK_LASER_CANNON stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 7 armor: TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 energyRecovery: 50 - type: STR_HOVERTANK_PLASMA race: STR_HOVERTANK_PLASMA stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 23 moveSound: 40 energyRecovery: 50 - type: STR_HOVERTANK_LAUNCHER race: STR_HOVERTANK_LAUNCHER stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 60 armor: HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 23 moveSound: 40 energyRecovery: 50 - type: MALE_CIVILIAN race: STR_CIVILIAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 50 armor: CIVM_ARMOR standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 energyRecovery: 20 deathSound: [41, 42, 43] - type: FEMALE_CIVILIAN race: STR_CIVILIAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 50 armor: CIVF_ARMOR standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 energyRecovery: 20 deathSound: [44, 45, 46] - type: STR_SECTOID_SOLDIER race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 10 intelligence: 3 aggression: 2 - type: STR_SECTOID_ENGINEER race: STR_SECTOID rank: STR_LIVE_ENGINEER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 16 deathSound: 10 intelligence: 6 aggression: 2 - type: STR_SECTOID_MEDIC race: STR_SECTOID rank: STR_LIVE_MEDIC stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 14 deathSound: 10 intelligence: 5 aggression: 1 - type: STR_SECTOID_NAVIGATOR race: STR_SECTOID rank: STR_LIVE_NAVIGATOR stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 12 deathSound: 10 intelligence: 4 aggression: 2 - type: STR_SECTOID_LEADER race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 50 psiSkill: 50 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 20 deathSound: 10 intelligence: 7 aggression: 1 - type: STR_SECTOID_COMMANDER race: STR_SECTOID rank: STR_LIVE_COMMANDER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 50 psiSkill: 60 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 25 deathSound: 10 intelligence: 8 aggression: 0 - type: STR_CYBERDISC_TERRORIST race: STR_CYBERDISC rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 120 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 0 armor: CYBERDISC_ARMOR standHeight: 15 kneelHeight: 15 floatHeight: 2 value: 20 deathSound: 23 moveSound: 40 intelligence: 5 aggression: 1 energyRecovery: 50 specab: 1 livingWeapon: true capturable: false - type: STR_FLOATER_SOLDIER race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 12 deathSound: 10 moveSound: 15 intelligence: 4 aggression: 2 - type: STR_FLOATER_ENGINEER race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 18 deathSound: 10 moveSound: 15 intelligence: 7 aggression: 2 - type: STR_FLOATER_NAVIGATOR race: STR_FLOATER rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 14 deathSound: 10 moveSound: 15 intelligence: 5 aggression: 2 - type: STR_FLOATER_MEDIC race: STR_FLOATER rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 16 deathSound: 10 moveSound: 15 intelligence: 6 aggression: 1 - type: STR_FLOATER_LEADER race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 55 stamina: 95 health: 40 bravery: 80 reactions: 60 firing: 60 throwing: 58 strength: 47 psiStrength: 40 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR1 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 25 deathSound: 10 moveSound: 15 intelligence: 8 aggression: 0 - type: STR_FLOATER_COMMANDER race: STR_FLOATER rank: STR_LIVE_COMMANDER stats: tu: 60 stamina: 100 health: 45 bravery: 80 reactions: 66 firing: 63 throwing: 65 strength: 48 psiStrength: 45 psiSkill: 0 melee: 76 armor: FLOATER_ARMOR2 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 35 deathSound: 10 moveSound: 15 intelligence: 8 aggression: 0 - type: STR_REAPER_TERRORIST race: STR_REAPER rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 148 bravery: 90 reactions: 64 firing: 0 throwing: 0 strength: 90 psiStrength: 35 psiSkill: 0 melee: 80 armor: REAPER_ARMOR standHeight: 23 kneelHeight: 16 value: 25 deathSound: 10 intelligence: 2 aggression: 2 energyRecovery: 34 livingWeapon: true - type: STR_SNAKEMAN_SOLDIER race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 15 deathSound: 8 moveSound: 0 intelligence: 2 aggression: 2 - type: STR_SNAKEMAN_NAVIGATOR race: STR_SNAKEMAN rank: STR_LIVE_NAVIGATOR stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 17 deathSound: 8 moveSound: 0 intelligence: 3 aggression: 2 - type: STR_SNAKEMAN_ENGINEER race: STR_SNAKEMAN rank: STR_LIVE_ENGINEER stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 20 deathSound: 8 moveSound: 0 intelligence: 4 aggression: 2 - type: STR_SNAKEMAN_LEADER race: STR_SNAKEMAN rank: STR_LIVE_LEADER stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 55 firing: 65 throwing: 65 strength: 47 psiStrength: 45 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR1 standHeight: 18 kneelHeight: 18 value: 28 deathSound: 8 moveSound: 0 intelligence: 5 aggression: 2 - type: STR_SNAKEMAN_COMMANDER race: STR_SNAKEMAN rank: STR_LIVE_COMMANDER stats: tu: 45 stamina: 84 health: 55 bravery: 80 reactions: 65 firing: 58 throwing: 65 strength: 47 psiStrength: 50 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR2 standHeight: 18 kneelHeight: 18 value: 36 deathSound: 8 moveSound: 0 intelligence: 6 aggression: 2 energyRecovery: 40 - type: STR_CHRYSSALID_TERRORIST race: STR_CHRYSSALID rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 96 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 110 psiStrength: 50 psiSkill: 0 melee: 80 armor: CHRYSSALID_ARMOR standHeight: 21 kneelHeight: 16 value: 25 deathSound: 9 intelligence: 4 aggression: 1 energyRecovery: 40 livingWeapon: true - type: STR_MUTON_SOLDIER race: STR_MUTON rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 54 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 armor: MUTON_ARMOR0 standHeight: 21 kneelHeight: 16 value: 15 deathSound: 6 intelligence: 2 aggression: 2 energyRecovery: 40 - type: STR_MUTON_NAVIGATOR race: STR_MUTON rank: STR_LIVE_NAVIGATOR stats: tu: 56 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 54 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 armor: MUTON_ARMOR1 standHeight: 21 kneelHeight: 16 value: 17 deathSound: 6 intelligence: 3 aggression: 2 energyRecovery: 40 - type: STR_MUTON_ENGINEER race: STR_MUTON rank: STR_LIVE_ENGINEER stats: tu: 56 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 54 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 armor: MUTON_ARMOR2 standHeight: 21 kneelHeight: 16 value: 19 deathSound: 6 intelligence: 4 aggression: 2 energyRecovery: 40 - type: STR_SILACOID_TERRORIST race: STR_SILACOID rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 80 health: 114 bravery: 100 reactions: 40 firing: 0 throwing: 0 strength: 70 psiStrength: 80 psiSkill: 0 melee: 80 armor: SILACOID_ARMOR standHeight: 10 kneelHeight: 10 value: 20 deathSound: 8 moveSound: 47 intelligence: 3 aggression: 2 energyRecovery: 40 specab: 2 livingWeapon: true - type: STR_CELATID_TERRORIST race: STR_CELATID rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 90 health: 68 bravery: 90 reactions: 40 firing: 100 throwing: 0 strength: 70 psiStrength: 80 psiSkill: 0 melee: 80 armor: CELATID_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 7 moveSound: 16 intelligence: 3 aggression: 2 energyRecovery: 40 livingWeapon: true - type: STR_ETHEREAL_SOLDIER race: STR_ETHEREAL rank: STR_LIVE_SOLDIER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 50 psiSkill: 40 melee: 85 armor: ETHEREAL_ARMOR0 standHeight: 20 kneelHeight: 15 value: 20 deathSound: 9 intelligence: 6 aggression: 1 energyRecovery: 40 - type: STR_ETHEREAL_LEADER race: STR_ETHEREAL rank: STR_LIVE_LEADER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 60 psiSkill: 45 melee: 85 armor: ETHEREAL_ARMOR1 standHeight: 20 kneelHeight: 15 value: 30 deathSound: 9 intelligence: 7 aggression: 1 energyRecovery: 40 - type: STR_ETHEREAL_COMMANDER race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 65 psiSkill: 50 melee: 85 armor: ETHEREAL_ARMOR2 standHeight: 20 kneelHeight: 15 value: 40 deathSound: 9 intelligence: 8 aggression: 1 energyRecovery: 40 - type: STR_SECTOPOD_TERRORIST race: STR_SECTOPOD rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 96 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 80 armor: SECTOPOD_ARMOR standHeight: 23 kneelHeight: 16 value: 30 deathSound: 23 intelligence: 4 aggression: 1 energyRecovery: 50 livingWeapon: true capturable: false - type: STR_ZOMBIE race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 84 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 80 psiSkill: 0 melee: 80 armor: ZOMBIE_ARMOR standHeight: 18 kneelHeight: 18 value: 18 intelligence: 3 aggression: 2 energyRecovery: 20 spawnUnit: STR_CHRYSSALID_TERRORIST livingWeapon: true # Zombies are silent on death, no deathSound FILE: standard/xcom1/vars.rul # X-COM 1 (UFO: Enemy Unknown) ruleset # For documentation on these values, see http://ufopaedia.org/index.php?title=Rulesets_(OpenXcom) startingTime: second: 0 minute: 0 hour: 12 weekday: 6 day: 1 month: 1 year: 1999 costEngineer: 25000 costScientist: 30000 timePersonnel: 72 initialFunding: 6000 alienFuel: [STR_ELERIUM_115, 50] fontName: Font.dat FILE: user/mods/XComFiles/Ruleset/ai_XCOMFILES.rul ai: extendedFireModeChoice: true #default false pickUpWeaponsMoreActively: true #default false pickUpWeaponsMoreActivelyCiv: true #default false FILE: user/mods/XComFiles/Ruleset/alienDeployments_XCOMFILES.rul alienDeployments: - type: STR_TROOP_SHIP music: - AS_2_THEME enviroEffects: STR_INSANITY_3 data: &TroopShip - alienRank: 10 lowQty: 6 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 11 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PHOTON_BLADE - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_TROOP_SHIP_ELIMINATOR isHidden: true enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: &TroopShipEliminator - alienRank: 10 lowQty: 6 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_TROOP_SHIP_SECTOID isHidden: true enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: &TroopShipSectoid - alienRank: 10 lowQty: 6 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 11 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PHOTON_BLADE - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ELECTRONICS - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_TROOP_SHIP_FLOATER isHidden: true enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: &TroopShipFloater - alienRank: 10 lowQty: 6 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_INCINERATOR_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_TROOP_SHIP_MUTON isHidden: true enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: &TroopShipMuton - alienRank: 10 lowQty: 6 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 11 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PHOTON_BLADE - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_STRIKER enviroEffects: STR_INSANITY_2 music: - AS_2_THEME data: - alienRank: 10 lowQty: 4 highQty: 8 dQty: 9 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PHOTON_BLADE - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - alienRank: 4 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - STR_ALIEN_ELECTRONICS - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_STRIKER_SECTOID isHidden: true enviroEffects: STR_INSANITY_2 music: - AS_2_THEME data: - alienRank: 10 lowQty: 4 highQty: 8 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - STR_ALIEN_ELECTRONICS - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_MIND_PROBE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE width: 60 length: 60 height: 6 - type: STR_STRIKER_ELIMINATOR isHidden: true enviroEffects: STR_INSANITY_2 music: - AS_2_THEME data: - alienRank: 10 lowQty: 4 highQty: 8 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 65 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 2 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP width: 60 length: 60 height: 6 - type: STR_STRIKER_FLOATER isHidden: true enviroEffects: STR_INSANITY_2 music: - AS_2_THEME data: - alienRank: 10 lowQty: 4 highQty: 8 dQty: 9 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_INCINERATOR_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - STR_INCINERATOR_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - alienRank: 4 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - STR_ALIEN_ELECTRONICS - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_INCINERATOR_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_STRIKER_MUTON enviroEffects: STR_INSANITY_2 isHidden: true music: - AS_2_THEME data: - alienRank: 10 lowQty: 4 highQty: 8 dQty: 9 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PHOTON_BLADE - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - STR_ALIEN_ELECTRONICS - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_OBSERVER enviroEffects: STR_INSANITY_1 music: - AS_2_THEME data: - alienRank: 10 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 50 length: 50 height: 6 - type: STR_OBSERVER_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 10 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 50 length: 50 height: 6 - type: STR_OBSERVER_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 10 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 50 length: 50 height: 6 - type: STR_OBSERVER_MUTON enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 10 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 50 length: 50 height: 6 - type: STR_ENVOY_SHIP enviroEffects: STR_INSANITY_1 music: - HL1_VAGUE_VOICES data: - alienRank: 3 lowQty: 2 highQty: 8 dQty: 3 percentageOutsideUfo: 60 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - alienRank: 2 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER width: 60 length: 60 height: 6 - type: STR_SMALL_SCOUT enviroEffects: STR_INSANITY_1 width: 50 length: 50 height: 6 music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - type: STR_SMALL_SCOUT_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true width: 50 length: 50 height: 6 music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_MIND_PROBE - type: STR_SMALL_SCOUT_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE width: 50 length: 50 height: 6 - type: STR_SMALL_SCOUT_MUTON enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_MIND_PROBE width: 50 length: 50 height: 6 - type: STR_MEDIUM_SCOUT enviroEffects: STR_INSANITY_1 music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 60 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP width: 50 length: 50 height: 6 - type: STR_MEDIUM_SCOUT_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 60 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP width: 50 length: 50 height: 6 - type: STR_MEDIUM_SCOUT_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 60 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP width: 50 length: 50 height: 6 - type: STR_MEDIUM_SCOUT_MUTON enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 60 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP width: 50 length: 50 height: 6 - type: STR_LARGE_SCOUT enviroEffects: STR_INSANITY_1 music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB width: 60 length: 60 height: 6 - type: STR_LARGE_SCOUT_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB width: 60 length: 60 height: 6 - type: STR_LARGE_SCOUT_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB width: 60 length: 60 height: 6 - type: STR_LARGE_SCOUT_MUTON enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB width: 60 length: 60 height: 6 - type: STR_EXCAVATOR enviroEffects: STR_INSANITY_1 music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 80 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - alienRank: 2 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_MULTITOOL width: 60 length: 60 height: 6 - type: STR_EXCAVATOR_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 80 itemSets: - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_MULTITOOL - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL width: 60 length: 60 height: 6 - type: STR_EXCAVATOR_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 80 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - alienRank: 2 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_ALLOY_WELDER width: 60 length: 60 height: 6 - type: STR_EXCAVATOR_MUTON enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 80 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - alienRank: 2 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ALLOY_WELDER width: 60 length: 60 height: 6 - type: STR_LIGHT_FIGHTER_SHIP enviroEffects: STR_INSANITY_1 music: - AS_2_THEME data: - alienRank: 4 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP width: 50 length: 50 height: 6 - type: STR_FIGHTER_SHIP enviroEffects: STR_INSANITY_1 music: - AS_2_THEME data: - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP width: 50 length: 50 height: 6 - type: STR_FIGHTER_SHIP_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP width: 50 length: 50 height: 6 - type: STR_FIGHTER_SHIP_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP width: 50 length: 50 height: 6 - type: STR_FIGHTER_SHIP_MUTON enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP width: 50 length: 50 height: 6 - type: STR_SENTRY_SHIP enviroEffects: STR_INSANITY_1 music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB width: 50 length: 50 height: 6 - type: STR_SENTRY_SHIP_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB width: 50 length: 50 height: 6 - type: STR_SENTRY_SHIP_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB width: 50 length: 50 height: 6 - type: STR_SENTRY_SHIP_MUTON enviroEffects: STR_INSANITY_1 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 5 percentageOutsideUfo: 65 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_MIND_PROBE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 25 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - alienRank: 2 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 35 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB width: 50 length: 50 height: 6 - type: STR_HARVESTER enviroEffects: STR_INSANITY_2 music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 9 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ALLOY_WELDER - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_HARVESTER_SECTOID enviroEffects: STR_INSANITY_2 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 9 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP width: 60 length: 60 height: 6 - type: STR_HARVESTER_FLOATER enviroEffects: STR_INSANITY_2 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 9 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ELECTRONICS - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_HARVESTER_MUTON enviroEffects: STR_INSANITY_2 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 9 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_ABDUCTOR enviroEffects: STR_INSANITY_2 music: - AS_2_THEME data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ORGAN_SAMPLE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_EMBRYO - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_ABDUCTOR_SECTOID enviroEffects: STR_INSANITY_2 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ORGAN_SAMPLE - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP width: 60 length: 60 height: 6 - type: STR_ABDUCTOR_FLOATER enviroEffects: STR_INSANITY_2 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ORGAN_SAMPLE - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB width: 60 length: 60 height: 6 - type: STR_ABDUCTOR_MUTON enviroEffects: STR_INSANITY_2 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP width: 60 length: 60 height: 6 - type: STR_TERROR_SHIP enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: &TerrorShip - alienRank: 5 lowQty: 5 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_TERROR_SHIP_SECTOID enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &TerrorShipSectoid - alienRank: 5 lowQty: 5 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ELECTRONICS - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - alienRank: 6 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_TERROR_SHIP_FLOATER enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &TerrorShipFloater - alienRank: 5 lowQty: 5 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_INCINERATOR_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_TERROR_SHIP_MUTON enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &TerrorShipMuton - alienRank: 5 lowQty: 5 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - alienRank: 7 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_CRUISER enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: &Cruiser - alienRank: 5 lowQty: 6 highQty: 10 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_DATA_SLATE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_CRUISER_SECTOID enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &CruiserSectoid - alienRank: 5 lowQty: 6 highQty: 10 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - alienRank: 4 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_DATA_SLATE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_CRUISER_FLOATER enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &CruiserFloater - alienRank: 5 lowQty: 6 highQty: 10 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 3 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_INCINERATOR_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_DATA_SLATE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_CRUISER_MUTON enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &CruiserMuton - alienRank: 5 lowQty: 6 highQty: 10 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_DATA_SLATE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_CRUISER_ELIMINATOR enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &CruiserEliminator - alienRank: 5 lowQty: 6 highQty: 10 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 4 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 3 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 6 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_BATTLESHIP enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: &Battleship - alienRank: 5 lowQty: 7 highQty: 14 dQty: 7 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 3 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ALIEN_DATA_SLATE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 70 length: 70 height: 6 - type: STR_BATTLESHIP_SECTOID enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &BattleshipSectoid - alienRank: 5 lowQty: 7 highQty: 14 dQty: 7 percentageOutsideUfo: 50 itemSets: - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - alienRank: 4 lowQty: 3 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_DATA_SLATE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 70 length: 70 height: 6 - type: STR_BATTLESHIP_FLOATER enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &BattleshipFloater - alienRank: 5 lowQty: 7 highQty: 14 dQty: 7 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - alienRank: 4 lowQty: 3 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_INCINERATOR_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_ALIEN_ELECTRONICS - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ALIEN_DATA_SLATE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_INCINERATOR_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_INCINERATOR_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 70 length: 70 height: 6 - type: STR_BATTLESHIP_MUTON enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &BattleshipMuton - alienRank: 5 lowQty: 7 highQty: 14 dQty: 7 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 3 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_ELECTRONICS - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ALIEN_DATA_SLATE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 6 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - alienRank: 7 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 70 length: 70 height: 6 - type: STR_BATTLESHIP_ELIMINATOR enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: &BattleshipEliminator - alienRank: 5 lowQty: 7 highQty: 14 dQty: 7 percentageOutsideUfo: 50 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 4 lowQty: 3 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 3 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 2 lowQty: 3 highQty: 3 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SPECTRAL_SCYTHE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 70 length: 70 height: 6 - type: STR_SMALL_ENVOY_SHIP enviroEffects: STR_INSANITY_1 music: - AS_2_THEME width: 50 length: 50 height: 6 data: - alienRank: 3 #STR_MUTON_MEDIC lowQty: 3 highQty: 5 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 1 #STR_MUTON_LEADER lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 #STR_MUTON_NAVIGATOR lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 #STR_MUTON_ENGINEER lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_MIND_PROBE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_MIND_PROBE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - type: STR_SUPPLY_SHIP enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 7 dQty: 6 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 60 length: 60 height: 6 - type: STR_SUPPLY_SHIP_SECTOID enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 7 dQty: 6 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE width: 60 length: 60 height: 6 - type: STR_SUPPLY_SHIP_FLOATER enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 7 dQty: 6 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_INCINERATOR_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 60 length: 60 height: 6 - type: STR_SUPPLY_SHIP_MUTON enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 5 highQty: 7 dQty: 6 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE width: 60 length: 60 height: 6 - type: STR_LAB_SHIP enviroEffects: STR_INSANITY_3 music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 3 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - alienRank: 0 lowQty: 0 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB width: 60 length: 60 height: 6 - type: STR_LAB_SHIP_SECTOID enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 3 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_ALLOY_WELDER - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - alienRank: 0 lowQty: 0 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB width: 60 length: 60 height: 6 - type: STR_LAB_SHIP_FLOATER enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 3 percentageOutsideUfo: 50 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_INCINERATOR_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - alienRank: 0 lowQty: 0 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB width: 60 length: 60 height: 6 - type: STR_LAB_SHIP_MUTON enviroEffects: STR_INSANITY_3 isHidden: true music: - AS_2_THEME data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 3 percentageOutsideUfo: 50 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_EMBRYO - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_ELECTRONICS - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_PLASMA_SNIPER_RIFLE_CLIP - alienRank: 0 lowQty: 0 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB width: 60 length: 60 height: 6 - type: STR_TERROR_MISSION enviroEffects: STR_INSANITY_1 width: 60 length: 60 height: 10 civilians: 16 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER - RURAL alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [7, 10] despawnPenalty: 1000 data: *TerrorShip - type: STR_TERROR_MISSION_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 16 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [7, 10] despawnPenalty: 1000 data: *TerrorShipSectoid - type: STR_TERROR_MISSION_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 16 terrains: - URBAN - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [7, 10] despawnPenalty: 1000 data: *TerrorShipFloater - type: STR_TERROR_MISSION_MUTON enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 16 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [7, 10] despawnPenalty: 1000 data: *TerrorShipMuton - type: STR_TERROR_2_MISSION enviroEffects: STR_INSANITY_1 width: 60 length: 60 height: 10 civilians: 20 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE title: STR_TERROR_MISSION desc: STR_TERROR_MISSION_BRIEFING markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1000 data: *Cruiser - type: STR_TERROR_2_MISSION_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 20 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE title: STR_TERROR_MISSION desc: STR_TERROR_MISSION_BRIEFING markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1000 data: *CruiserSectoid - type: STR_TERROR_2_MISSION_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 20 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE title: STR_TERROR_MISSION desc: STR_TERROR_MISSION_BRIEFING markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1000 data: *CruiserFloater - type: STR_TERROR_2_MISSION_MUTON enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 20 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE title: STR_TERROR_MISSION desc: STR_TERROR_MISSION_BRIEFING markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1000 data: *CruiserMuton - type: STR_TERROR_2_MISSION_ELIMINATOR enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 20 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE title: STR_TERROR_MISSION desc: STR_TERROR_MISSION_BRIEFING markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1000 data: *CruiserEliminator - type: STR_TROOP_SHIP_TERROR_MISSION enviroEffects: STR_INSANITY_1 width: 60 length: 60 height: 10 civilians: 24 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE desc: STR_TERROR_MISSION_BRIEFING markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1500 data: *TroopShip - type: STR_TROOP_SHIP_TERROR_MISSION_ELIMINATOR enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 24 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1500 data: *TroopShipEliminator - type: STR_TROOP_SHIP_TERROR_MISSION_SECTOID enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 24 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1500 data: *TroopShipSectoid - type: STR_TROOP_SHIP_TERROR_MISSION_FLOATER enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 24 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1500 data: *TroopShipFloater - type: STR_TROOP_SHIP_TERROR_MISSION_MUTON enviroEffects: STR_INSANITY_1 isHidden: true width: 60 length: 60 height: 10 civilians: 24 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALIENS_TERRORISE alertBackground: BACK03.SCR briefing: palette: 2 music: GMENBASE markerName: STR_TERROR_SITE duration: [4, 10] despawnPenalty: 1500 data: *TroopShipMuton - type: STR_ALIEN_BASE_ASSAULT enviroEffects: STR_INSANITY_4 width: 60 length: 60 height: 2 shade: 7 terrains: - UBASE script: ALIENBASE briefing: textOffset: -16 background: BACK01.SCR showTarget: false objectiveType: 3 objectiveComplete: [STR_ALIEN_BASE_CONTROL_DESTROYED, 500] objectivePopup: STR_CONTROL_CENTER_DESTROYED points: 5 data: - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - type: STR_ALIEN_BASE_ASSAULT_SECTOID enviroEffects: STR_INSANITY_4 isHidden: true width: 60 length: 60 height: 2 shade: 7 terrains: - UBASE script: ALIENBASE briefing: textOffset: -16 background: BACK01.SCR showTarget: false objectiveType: 3 objectiveComplete: [STR_ALIEN_BASE_CONTROL_DESTROYED, 500] objectivePopup: STR_CONTROL_CENTER_DESTROYED points: 5 data: - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ELERIUM_BOMB - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - type: STR_ALIEN_BASE_ASSAULT_FLOATER enviroEffects: STR_INSANITY_4 isHidden: true width: 60 length: 60 height: 2 shade: 7 terrains: - UBASE script: ALIENBASE briefing: textOffset: -16 background: BACK01.SCR showTarget: false objectiveType: 3 objectiveComplete: [STR_ALIEN_BASE_CONTROL_DESTROYED, 500] objectivePopup: STR_CONTROL_CENTER_DESTROYED points: 5 data: - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_EMBRYO - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_DATA_SLATE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - type: STR_ALIEN_BASE_ASSAULT_MUTON enviroEffects: STR_INSANITY_4 isHidden: true width: 60 length: 60 height: 2 shade: 7 terrains: - UBASE script: ALIENBASE briefing: textOffset: -16 background: BACK01.SCR showTarget: false objectiveType: 3 objectiveComplete: [STR_ALIEN_BASE_CONTROL_DESTROYED, 500] objectivePopup: STR_CONTROL_CENTER_DESTROYED points: 5 data: - alienRank: 6 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_DEATH_DISC - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_MULTITOOL - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - type: STR_BASE_DEFENSE width: 60 length: 60 height: 2 terrains: - XBASE shade: 5 briefing: palette: 0 background: BACK01.SCR music: GMENBASE data: *Battleship - type: STR_BASE_DEFENSE_SECTOID isHidden: true width: 60 length: 60 height: 2 terrains: - XBASE shade: 5 briefing: palette: 0 background: BACK01.SCR music: GMENBASE data: *BattleshipSectoid - type: STR_BASE_DEFENSE_ELIMINATOR isHidden: true width: 60 length: 60 height: 2 terrains: - XBASE shade: 5 briefing: palette: 0 background: BACK01.SCR music: GMENBASE data: *BattleshipEliminator - type: STR_BASE_DEFENSE_FLOATER isHidden: true width: 60 length: 60 height: 2 terrains: - XBASE shade: 5 briefing: palette: 0 background: BACK01.SCR music: GMENBASE data: *BattleshipFloater - type: STR_BASE_DEFENSE_MUTON isHidden: true width: 60 length: 60 height: 2 terrains: - XBASE shade: 5 briefing: palette: 0 background: BACK01.SCR music: GMENBASE data: *BattleshipMuton - type: STR_MARS_CYDONIA_LANDING width: 70 length: 70 height: 4 race: STR_SECTOID_GUARD terrains: - MARS shade: 3 nextStage: STR_MARS_THE_FINAL_ASSAULT finalDestination: true loseCutscene: loseGame briefing: textOffset: -16 palette: 6 music: GMNEWMAR showTarget: false startingCondition: STR_CYDONIA enviroEffects: STR_CYDONIA data: - alienRank: 5 lowQty: 8 highQty: 15 dQty: 0 percentageOutsideUfo: 60 itemSets: - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 4 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 0 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_PLASMA_SNIPER_RIFLE_CLIP - alienRank: 6 lowQty: 3 highQty: 11 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MARS_THE_FINAL_ASSAULT width: 60 length: 60 height: 4 shade: 5 race: STR_MIXED winCutscene: winGame loseCutscene: loseGame abortCutscene: loseGame briefing: textOffset: -16 palette: 6 music: GMNEWMAR showTarget: false showCraft: false background: BACK01.SCR script: BOSSBATTLE objectiveType: 14 objectivesRequired: 1 enviroEffects: STR_INSANITY_4 terrains: - GOLDBASE data: - alienRank: 0 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 3 highQty: 5 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 5 highQty: 9 dQty: 6 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 7 highQty: 16 dQty: 6 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 4 highQty: 11 dQty: 6 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ALIEN_EMBASSY race: STR_ADVENT genMission: #patroling STR_BASE_PATROLING_MEDIUM_SCOUT: 3 STR_BASE_PATROLING_LARGE_SCOUT: 2 STR_BASE_PATROLING_ABDUCTOR: 3 STR_ADVENT_SKY_PATROL: 5 STR_ADVENT_RECON: 4 #ground STR_ADVENT_CLINIC: 15 STR_ADVENT_BIG_CLINIC: 12 STR_ADVENT_MEDIUM_GROUND_CONVOY: 17 STR_ADVENT_HIDEOUT: 16 #special STR_ALIEN_SUPPLY: 3 STR_MIB_BASE: 3 genMissionFreq: 11 startingCondition: STR_ALIEN_EMBASSY_ACCESS alienBaseUpgrades: 0: STR_ALIEN_EMBASSY: 100 5: STR_ALIEN_EMBASSY_GROWN: 100 #STR_ALIEN_EMBASSY_GROWN2: 50 width: 60 length: 60 height: 10 nextStage: STR_ALIEN_BIG_BASE_ASSAULT markerName: STR_ALIEN_EMBASSY markerIcon: 10 points: 8 alert: STR_ALERT_ALIEN_EMBASSY alertBackground: ADVENT_BACKGROUND.SCR alertDescription: STR_ALIEN_EMBASSY_DESCRIPTION briefing: background: ADVENT_BACKGROUND.SCR palette: 2 music: GMENBASE desc: STR_ALIEN_EMBASSY_BRIEFING showTarget: false music: - SS_HYD script: ALIEN_EMBASSY terrains: - URBAN_DAWN data: - alienRank: 5 #STR_SECTOID_SOLDIER lowQty: 4 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 9 #STR_ADVENT_SOLDIER lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 8 #STR_ADVENT_AGENT lowQty: 7 highQty: 12 dQty: 4 percentageOutsideUfo: 95 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALLOY_KNIFE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_FLASHBANG_GRENADE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 11 #STR_ALIEN_DRONE_TERRORIST lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ALIEN_BIG_BASE_ASSAULT enviroEffects: STR_INSANITY_4 width: 50 length: 50 height: 4 shade: 7 terrains: - UBASE script: ALIENBIGBASE briefing: textOffset: -16 background: BACK01.SCR desc: STR_ALIEN_BIG_BASE_ASSAULT_BRIEFING showTarget: false objectiveComplete: [STR_ALIEN_BRAIN_DESTROYED, 1000] #winCutscene: #TODO I'd love to have one missionBountyItem: STR_ALIEN_BRAIN_REMAINS data: - alienRank: 6 lowQty: 1 highQty: 4 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 0 highQty: 0 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 3 dQty: 2 extraQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - alienRank: 8 lowQty: 0 highQty: 0 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - type: STR_ALIEN_EMBASSY_GROWN race: STR_ADVENT genMission: #patroling STR_BASE_PATROLING_LIGHT_FIGHTER_SHIP: 5 STR_BASE_PATROLING_MEDIUM_SCOUT: 6 STR_BASE_PATROLING_LARGE_SCOUT: 5 STR_BASE_PATROLING_FIGHTER_SHIP: 4 STR_BASE_PATROLING_ABDUCTOR: 3 #ground STR_ADVENT_CLINIC: 6 STR_ADVENT_BIG_CLINIC: 5 STR_ADVENT_MEDIUM_GROUND_CONVOY: 10 STR_ADVENT_HIDEOUT: 7 #special STR_MIB_BASE: 3 genMissionFreq: 8 startingCondition: STR_ALIEN_EMBASSY_ACCESS alienBaseUpgrades: 0: STR_ALIEN_EMBASSY_GROWN: 100 4: STR_ALIEN_EMBASSY_OLD: 100 width: 60 length: 60 height: 10 nextStage: STR_ALIEN_BIG_BASE_GROWN_ASSAULT markerName: STR_ALIEN_EMBASSY markerIcon: 10 points: 10 alert: STR_ALERT_ALIEN_EMBASSY alertBackground: ADVENT_BACKGROUND.SCR alertDescription: STR_ALIEN_EMBASSY_DESCRIPTION briefing: background: ADVENT_BACKGROUND.SCR palette: 2 music: GMENBASE desc: STR_ALIEN_EMBASSY_BRIEFING showTarget: false music: - SS_HYD script: ALIEN_EMBASSY terrains: - URBAN_DAWN data: - alienRank: 5 #STR_SECTOID_SOLDIER lowQty: 4 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 9 #STR_ADVENT_SOLDIER lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 30 itemSets: - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 8 #STR_ADVENT_AGENT lowQty: 7 highQty: 12 dQty: 5 percentageOutsideUfo: 95 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALLOY_KNIFE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_FLASHBANG_GRENADE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 11 #STR_ALIEN_DRONE_TERRORIST lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ALIEN_BIG_BASE_GROWN_ASSAULT enviroEffects: STR_INSANITY_4 width: 50 length: 50 height: 4 shade: 7 terrains: - UBASE script: ALIENBIGBASEGROWN briefing: textOffset: -16 background: BACK01.SCR desc: STR_ALIEN_BIG_BASE_ASSAULT_BRIEFING showTarget: false objectiveComplete: [STR_ALIEN_BRAIN_DESTROYED, 1000] #winCutscene: #TODO I'd love to have one missionBountyItem: STR_ALIEN_BRAIN_REMAINS data: - alienRank: 6 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 4 highQty: 7 dQty: 3 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 0 highQty: 0 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 4 dQty: 2 extraQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 2 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ALIEN_GRENADE - alienRank: 10 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - type: STR_ALIEN_EMBASSY_OLD race: STR_ADVENT genMission: #patroling STR_BASE_PATROLING_LIGHT_FIGHTER_SHIP: 10 STR_BASE_PATROLING_FIGHTER_SHIP: 8 genMissionFreq: 4 startingCondition: STR_ALIEN_EMBASSY_ACCESS width: 60 length: 60 height: 10 nextStage: STR_ALIEN_BIG_BASE_GROWN_ASSAULT markerName: STR_ALIEN_EMBASSY markerIcon: 10 points: 10 alert: STR_ALERT_ALIEN_EMBASSY alertBackground: ADVENT_BACKGROUND.SCR alertDescription: STR_ALIEN_EMBASSY_DESCRIPTION briefing: background: ADVENT_BACKGROUND.SCR palette: 2 music: GMENBASE desc: STR_ALIEN_EMBASSY_BRIEFING showTarget: false music: - SS_HYD script: ALIEN_EMBASSY terrains: - URBAN_DAWN data: - alienRank: 5 #STR_SECTOID_SOLDIER lowQty: 4 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 9 #STR_ADVENT_SOLDIER lowQty: 4 highQty: 6 dQty: 2 percentageOutsideUfo: 35 itemSets: - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 8 #STR_ADVENT_AGENT lowQty: 7 highQty: 12 dQty: 5 percentageOutsideUfo: 95 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALLOY_KNIFE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_FLASHBANG_GRENADE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 11 #STR_ALIEN_DRONE_TERRORIST lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ADVENT_MEDIUM_GROUND_CONVOY race: STR_HYBRID_ADVENT width: 50 length: 50 height: 10 alert: STR_ALERT_MEDIUM_CONVOY_HYBRID alertBackground: ADVENT_BACKGROUND.SCR alertDescription: STR_MEDIUM_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: ADVENT_BACKGROUND.SCR showTarget: false palette: 2 music: TENKA_TENKOID desc: STR_MEDIUM_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_MEDIUM_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 130 music: - UNREAL2_04_APPR script: MEDIUM_ADVENT_CONVOY terrains: - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN - RURAL - INDUSTRIALSLUM customUfo: STR_HYBRID_CLONING_FARM_UFO data: - alienRank: 5 #STR_HYBRID_SOLDIER lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 60 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 8 #STR_ADVENT_AGENT lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 80 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_FLASHBANG_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALIEN_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - alienRank: 4 #STR_HYBRID_NAVIGATOR lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 15 itemSets: - - STR_VSS - STR_VSS_CLIP - STR_VSS_CLIP - STR_MONEY_5000 - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_MONEY_5000 - alienRank: 2 #STR_HYBRID_ENGINEER lowQty: 1 highQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - type: STR_ADVENT_CLINIC race: STR_HYBRID_ADVENT width: 60 length: 60 height: 10 alert: STR_ALERT_ADVENT_CLINIC alertBackground: ADVENT_BACKGROUND.SCR alertDescription: STR_ADVENT_CLINIC_DESCRIPTION briefing: background: ADVENT_BACKGROUND.SCR showTarget: false palette: 2 music: TENKA_TENKOID desc: STR_ADVENT_CLINIC_BRIEFING markerName: STR_ADVENT_CLINIC duration: [10, 18] despawnPenalty: 220 music: - UNREAL2_04_APPR #TODO? script: ADVENT_CLINIC terrains: - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN data: - alienRank: 5 #STR_HYBRID_SOLDIER lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - alienRank: 8 #STR_ADVENT_AGENT lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 60 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_FLASHBANG_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - alienRank: 4 #STR_HYBRID_NAVIGATOR lowQty: 5 highQty: 7 dQty: 3 percentageOutsideUfo: 50 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - alienRank: 2 #STR_HYBRID_ENGINEER lowQty: 3 highQty: 5 dQty: 3 percentageOutsideUfo: 10 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_FLASHBANG_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - alienRank: 3 #STR_HYBRID_MEDIC lowQty: 1 highQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 1 #STR_HYBRID_SCIENTIST lowQty: 1 highQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - type: STR_ADVENT_BIG_CLINIC race: STR_HYBRID_ADVENT width: 60 length: 60 height: 10 alert: STR_ALERT_ADVENT_BIG_CLINIC alertBackground: ADVENT_BACKGROUND.SCR alertDescription: STR_ADVENT_CLINIC_DESCRIPTION briefing: background: ADVENT_BACKGROUND.SCR showTarget: false palette: 2 music: TENKA_TENKOID desc: STR_ADVENT_BIG_CLINIC_BRIEFING markerName: STR_ADVENT_BIG_CLINIC duration: [10, 18] despawnPenalty: 350 music: - UNREAL2_04_APPR #TODO? script: ADVENT_BIG_CLINIC terrains: - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN data: - alienRank: 5 #STR_HYBRID_SOLDIER lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 50 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - alienRank: 8 #STR_ADVENT_AGENT lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 40 itemSets: - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - alienRank: 4 #STR_HYBRID_NAVIGATOR lowQty: 5 highQty: 7 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - alienRank: 2 #STR_HYBRID_ENGINEER lowQty: 5 highQty: 8 dQty: 3 percentageOutsideUfo: 10 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - alienRank: 3 #STR_HYBRID_MEDIC lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_GRENADE - alienRank: 1 #STR_HYBRID_SCIENTIST lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - type: STR_ADVENT_HIDEOUT race: STR_HYBRID_ADVENT width: 50 length: 50 height: 6 alert: STR_ALERT_ADVENT_HIDEOUT alertBackground: ADVENT_BACKGROUND.SCR alertDescription: STR_ADVENT_HIDEOUT_DESCRIPTION briefing: background: ADVENT_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID showTarget: false desc: STR_ADVENT_HIDEOUT_BRIEFING music: - UNREAL2_04_APPR #TODO? markerName: STR_ADVENT_HIDEOUT duration: [72, 144] despawnPenalty: 180 startingCondition: STR_STAKEOUT_GEAR script: ADVENT_HIDEOUT terrains: - INDUSTRIALSLUM data: - alienRank: 8 #STR_ADVENT_AGENT lowQty: 2 highQty: 5 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_FLASHBANG_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALIEN_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_FLASHBANG_GRENADE - alienRank: 4 #STR_HYBRID_NAVIGATOR lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_GRENADE - - STR_GLOCK_18 - STR_GLOCK_18_LARGE_CLIP - STR_GLOCK_18_LARGE_CLIP - STR_FLASHBANG_GRENADE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_ALIEN_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - alienRank: 5 #STR_HYBRID_SOLDIER lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_FLASHBANG_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - type: STR_MIB_TRANSPORTER briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO width: 60 length: 60 height: 6 music: - SR2_SPACE data: - alienRank: 5 lowQty: 0 highQty: 2 dQty: 4 percentageOutsideUfo: 60 itemSets: - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - alienRank: 4 lowQty: 2 highQty: 2 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_GRENADE - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_ELERIUM_115 - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ELERIUM_115 - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ELERIUM_115 - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_ELERIUM_115 - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ELERIUM_115 - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_ELERIUM_115 - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ELERIUM_115 - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ELERIUM_115 - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_ELERIUM_115 - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ELERIUM_115 - type: STR_MIB_DROPSHIP width: 60 length: 60 height: 6 briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO music: - SR2_SPACE data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 3 percentageOutsideUfo: 65 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - alienRank: 4 lowQty: 2 highQty: 2 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_ELERIUM_115 - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ELERIUM_115 - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ELERIUM_115 - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_ELERIUM_115 - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ELERIUM_115 - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_ELERIUM_115 - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ELERIUM_115 - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ELERIUM_115 - - STR_ROCKET_LAUNCHER - STR_ELERIUM_ROCKET - STR_ELERIUM_ROCKET - STR_ELERIUM_ROCKET - STR_ELERIUM_115 - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ELERIUM_115 - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - alienRank: 9 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_MEDI_PACK - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_MEDI_PACK - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_MEDI_PACK - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_MEDI_PACK - type: STR_MIB_STEALTH_BOMBER width: 60 length: 60 height: 6 music: - SR2_SPACE briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - STR_MONEY_5000 - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_INCINERATOR_GRENADE - - STR_CHAINGUN_CLIP - STR_CHAINGUN_AA_CLIP - STR_CHAINGUN_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_ROCKET_LAUNCHER - STR_TRITANIUM_SHRAPNEL_ROCKET - STR_TRITANIUM_SHRAPNEL_ROCKET - STR_TRITANIUM_SHRAPNEL_ROCKET - STR_TRITANIUM_SHRAPNEL_ROCKET - - STR_MINIGUN - STR_MINIGUN_CLIP - STR_MINIGUN_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_GRENADE - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ELERIUM_115 - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ELERIUM_115 - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_ELERIUM_115 - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ELERIUM_115 - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ELERIUM_115 - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ELERIUM_115 - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ELERIUM_115 - - STR_ROCKET_LAUNCHER - STR_ELERIUM_ROCKET - STR_ELERIUM_ROCKET - STR_ELERIUM_ROCKET - STR_ELERIUM_115 - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ELERIUM_115 - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ELERIUM_115 - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_HE_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - STR_MONEY_5000 - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_HE_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MIND_PROBE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_MIND_PROBE - STR_MONEY_5000 - alienRank: 9 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MEDI_PACK - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_MEDI_PACK - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MEDI_PACK - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_MEDI_PACK - type: STR_MIB_STRIKE_SHIP briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO width: 70 length: 70 height: 6 music: - SR2_SPACE data: &MiBStrikeShip - alienRank: 5 lowQty: 7 highQty: 14 dQty: 7 percentageOutsideUfo: 50 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALLOY_KNIFE - STR_TRITANIUM_GRENADE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_TRITANIUM_GRENADE - STR_HEAVY_PLASMA_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 4 lowQty: 3 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_HIGH_EXPLOSIVE - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - alienRank: 3 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_INCINERATOR_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_ROCKET_LAUNCHER - STR_TRITANIUM_SHRAPNEL_ROCKET - STR_TRITANIUM_SHRAPNEL_ROCKET - STR_TRITANIUM_SHRAPNEL_ROCKET - STR_TRITANIUM_SHRAPNEL_ROCKET - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 3 highQty: 3 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_SONIC_PULSER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALLOY_SHRAPNEL_CHARGE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_INCINERATOR_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_BOOMEROID - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 10 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_ALLOY_KNIFE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_ALIEN_DATA_SLATE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 2 highQty: 5 dQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 11 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - type: STR_BASE_DEFENSE_MIB width: 60 length: 60 height: 2 briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO showTarget: false music: - SR2_SPACE terrains: - XBASE shade: 5 data: *MiBStrikeShip - type: STR_MIB_TERROR_MISSION # !!!for deletion soon!!! alert: STR_MIB_TERRORISE alertBackground: BACKGROUND_MIB.SCR briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO markerName: STR_TERROR_SITE duration: [7, 10] width: 50 length: 50 height: 6 civilians: 16 music: - SR2_SPACE data: - alienRank: 5 lowQty: 4 highQty: 6 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GRENADE - STR_MEDI_PACK - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_GRENADE - STR_MEDI_PACK - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - STR_MEDI_PACK - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MEDI_PACK - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GRENADE - STR_MEDI_PACK - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_GRENADE - STR_MEDI_PACK - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - STR_MEDI_PACK - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MEDI_PACK - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 6 lowQty: 3 highQty: 7 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - STR_ALIEN_GRENADE - alienRank: 7 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - - STR_HEAVY_SNIPER_RIFLE - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - type: STR_MIB_BASE_LANDING race: STR_MIB width: 60 length: 60 height: 6 briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO desc: STR_MIB_BASE_LANDING_BRIEFING music: - SR2_SPACE data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_AA_CLIP - STR_BLACKOPS_SPYPISTOL_AA_CLIP - STR_BLACKOPS_SPYPISTOL_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - - STR_PISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - alienRank: 4 lowQty: 3 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_MONEY_5000 - - STR_ASSAULT_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_MONEY_5000 - - STR_ASSAULT_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 9 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - STR_MEDI_PACK - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_MEDI_PACK - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - STR_MEDI_PACK - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MEDI_PACK - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - STR_MEDI_PACK - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_MEDI_PACK - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - STR_MEDI_PACK - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MEDI_PACK - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ALIEN_ELECTRONICS - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_MULTI_LAUNCHER - STR_ROCKET_PACK - STR_ROCKET_PACK - STR_ALIEN_ELECTRONICS - - STR_ROCKET_LAUNCHER - STR_ELERIUM_ROCKET - STR_ELERIUM_ROCKET - STR_ELERIUM_ROCKET - STR_ELERIUM_ROCKET - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 6 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - STR_ALIEN_GRENADE - alienRank: 8 lowQty: 1 highQty: 4 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_SMALL_GROUND_CONVOY_TEMPERATE_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_SMALL_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_SMALL_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_SMALL_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_SMALL_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR customUfo: STR_SMALL_GROUND_CONVOY terrains: &TemperateLocations - MOUNT - FOREST - FOREST - FORESTSWAMP - FORESTSWAMP - CULTA - CULTA - RURAL - RURAL - MOUNTBD_MUD - MOUNTBD_ARBOREAL - MOUNTBD_ARBOREAL - MOUNTBD_DEAD - PLAINS_ARBOREAL - PLAINS_ARBOREAL - PLAINS_MUD - PLAINS_ERODED data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - type: STR_SMALL_GROUND_CONVOY_JUNGLE_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_SMALL_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_SMALL_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_SMALL_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_SMALL_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR customUfo: STR_SMALL_GROUND_CONVOY terrains: &JungleLocations - MOUNT - JUNGLE - JUNGLE - URBANJUNK - URBANNATIVE - MOUNTBD_MUD - MOUNTBD_TROPICAL - MOUNTBD_TROPICAL - PLAINS_TROPICAL - PLAINS_TROPICAL - PLAINS_MUD data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - type: STR_SMALL_GROUND_CONVOY_COLD_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_SMALL_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_SMALL_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_SMALL_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_SMALL_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR customUfo: STR_SMALL_GROUND_CONVOY terrains: &ColdLocations - POLAR - MOUNT - MOUNT - FOREST_SNOW - FOREST_SNOW - MOUNTBD_ERODED - MOUNTBD_DEAD - MOUNTBD_SNOW - MOUNTBD_SNOW - PLAINS_TUNDRA - PLAINS_TUNDRA - PLAINS_ERODED - PLAINS_DEAD data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - type: STR_SMALL_GROUND_CONVOY_DESERT_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_SMALL_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_SMALL_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_SMALL_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_SMALL_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR terrains: &DesertLocations - DESERT - DESERT - DESERT - MOUNTBD_ERODED - MOUNTBD_DEAD - MOUNTBD_SANDY - MOUNTBD_SANDY - PLAINS_SANDY - PLAINS_SANDY - PLAINS_SANDY - PLAINS_DEAD customUfo: STR_SMALL_GROUND_CONVOY data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - type: STR_MEDIUM_GROUND_CONVOY_TEMPERATE_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_MEDIUM_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_MEDIUM_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_MEDIUM_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_MEDIUM_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR customUfo: STR_MEDIUM_GROUND_CONVOY terrains: *TemperateLocations data: - alienRank: 5 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - alienRank: 4 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MONEY_5000 - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - type: STR_MEDIUM_GROUND_CONVOY_JUNGLE_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_MEDIUM_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_MEDIUM_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_MEDIUM_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_MEDIUM_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR customUfo: STR_MEDIUM_GROUND_CONVOY terrains: *JungleLocations data: - alienRank: 5 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - alienRank: 4 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - type: STR_MEDIUM_GROUND_CONVOY_COLD_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_MEDIUM_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_MEDIUM_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_MEDIUM_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_MEDIUM_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR customUfo: STR_MEDIUM_GROUND_CONVOY terrains: *ColdLocations data: - alienRank: 5 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - alienRank: 4 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_MONEY_5000 - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - type: STR_MEDIUM_GROUND_CONVOY_DESERT_HYBRID width: 50 length: 50 height: 6 alert: STR_ALERT_MEDIUM_CONVOY_HYBRID alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_MEDIUM_GROUND_CONVOY_HYBRID_DESCRIPTION briefing: background: HYBRID_SILHOUETTES_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID desc: STR_MEDIUM_GROUND_CONVOY_HYBRID_BRIEFING markerName: STR_MEDIUM_GROUND_CONVOY_HYBRID duration: [10, 18] despawnPenalty: 100 music: - UNREAL2_04_APPR terrains: *DesertLocations data: - alienRank: 5 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - alienRank: 4 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - type: STR_MANSION width: 50 length: 50 height: 6 music: - UNREAL2_04_APPR data: - alienRank: 5 lowQty: 4 highQty: 14 dQty: 9 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_DYNAMITE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_DYNAMITE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - alienRank: 4 lowQty: 3 highQty: 7 dQty: 5 percentageOutsideUfo: 30 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 10 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MACHETE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MACHETE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - alienRank: 2 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - alienRank: 1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 6 lowQty: 2 highQty: 6 dQty: 4 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 10 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MANSION_MIB briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO data: - alienRank: 5 lowQty: 4 highQty: 14 dQty: 9 percentageOutsideUfo: 20 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_DYNAMITE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_DYNAMITE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 4 lowQty: 3 highQty: 7 dQty: 5 percentageOutsideUfo: 30 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_LANDMINE - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_LANDMINE - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 10 itemSets: - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - alienRank: 2 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - alienRank: 1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_MONEY_5000 - STR_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_MONEY_5000 - STR_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MONEY_5000 - - STR_HEAVY_LASER_MIB - STR_HEAVY_LASER_MIB_CLIP - STR_HEAVY_LASER_MIB_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - alienRank: 6 lowQty: 2 highQty: 6 dQty: 4 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 10 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 50 length: 50 height: 6 - type: STR_DAVID_VINCENT_HOUSE width: 50 length: 50 height: 6 alert: STR_ALERT_DAVID_VINCENT_HOUSE alertBackground: BACKGROUND_MIB.SCR alertDescription: STR_DAVID_VINCENT_HOUSE_DESCRIPTION briefing: background: BACKGROUND_MIB.SCR palette: 2 music: GMENBASE showTarget: false desc: STR_DAVID_VINCENT_HOUSE_BRIEFING markerName: STR_DAVID_VINCENT_HOUSE duration: [200, 300] despawnPenalty: 50 music: - SR2_SPACE script: DAVID_VINCENT_HOUSE terrains: - FOREST data: - alienRank: 8 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 4 highQty: 5 dQty: 1 extraQty: 1 percentageOutsideUfo: 65 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - alienRank: 4 lowQty: 3 highQty: 5 dQty: 1 percentageOutsideUfo: 75 itemSets: - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 2 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_RIFLE_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_HEAVY_MASS_DRIVER - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - STR_HEAVY_MASS_DRIVER_CLIP - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_ALIEN_GRENADE - alienRank: 9 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 75 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_MEDI_PACK - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_MEDI_PACK - STR_ALIEN_GRENADE - - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_PISTOL_CLIP - type: STR_KEEP width: 60 length: 60 height: 6 music: - UNREAL2_04_APPR data: - alienRank: 5 lowQty: 4 highQty: 13 dQty: 6 percentageOutsideUfo: 20 itemSets: - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_DYNAMITE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_INCENDIARY_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_DYNAMITE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_INCENDIARY_GRENADE - alienRank: 4 lowQty: 3 highQty: 7 dQty: 4 percentageOutsideUfo: 30 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - STR_MONEY_5000 - - STR_CAWS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_INCENDIARY_GRENADE - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - STR_MONEY_5000 - - STR_CAWS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_INCENDIARY_GRENADE - STR_MONEY_5000 - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - STR_MONEY_5000 - alienRank: 3 lowQty: 2 highQty: 5 dQty: 4 percentageOutsideUfo: 10 itemSets: - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_DYNAMITE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_LANDMINE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_DYNAMITE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_LANDMINE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_DYNAMITE - alienRank: 2 lowQty: 1 highQty: 5 dQty: 3 percentageOutsideUfo: 50 itemSets: - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - alienRank: 6 lowQty: 1 highQty: 5 dQty: 3 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 5 dQty: 3 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 10 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CULT_APPREHENSION_BLACK_LOTUS width: 40 length: 40 height: 10 alert: STR_ALERT_CULT_APPREHENSION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_APPREHENSION_BLACK_LOTUS_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 markerName: STR_CULT_APPREHENSION duration: [60, 120] despawnPenalty: 200 music: - SW_MONSTER terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_ELECTRIC_CLUB - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_SHIV - STR_MONEY_5000 - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_TONFA - STR_THROWING_KNIVES - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_SHIV - STR_MONEY_5000 - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_TONFA - STR_THROWING_KNIVES - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - type: STR_CULT_APPREHENSION_CHURCH_OF_DAGON width: 40 length: 40 height: 10 alert: STR_ALERT_CULT_APPREHENSION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_APPREHENSION_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 markerName: STR_CULT_APPREHENSION duration: [60, 120] despawnPenalty: 200 music: - RP_04_CHILD terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_BILLHOOK - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_ENFIELD_REVOLVER - STR_ENFIELD_REVOLVER_AMMO - STR_ENFIELD_REVOLVER_AMMO - STR_PIPE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_BILLHOOK - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_ENFIELD_REVOLVER - STR_ENFIELD_REVOLVER_AMMO - STR_ENFIELD_REVOLVER_AMMO - STR_PIPE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - type: STR_CULT_APPREHENSION_EXALT width: 40 length: 40 height: 10 alert: STR_ALERT_CULT_APPREHENSION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_APPREHENSION_EXALT_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 markerName: STR_CULT_APPREHENSION duration: [60, 120] despawnPenalty: 200 music: - FAL_16_ALLCLEAR terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_MACHETE - - STR_AXE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_5000 - - STR_GOLF_STICK - - STR_AXE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_MONEY_5000 - type: STR_CULT_APPREHENSION_ZSRR width: 40 length: 40 height: 10 alert: STR_ALERT_CULT_APPREHENSION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_APPREHENSION_ZSRR_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 markerName: STR_CULT_APPREHENSION duration: [60, 120] despawnPenalty: 200 music: - SOF2_AIRPORT terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBAN_DAWN - PORTTFTD data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_BILLHOOK - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_BILLHOOK - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - type: STR_CULT_INVESTIGATION_TEMPERATE_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SW_MONSTER customUfo: STR_CULTHOUSE terrains: *TemperateLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BILLHOOK - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_ELECTRIC_CLUB - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_TONFA - STR_THROWING_KNIVES - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_BILLHOOK - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_ELECTRIC_CLUB - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_TONFA - STR_THROWING_KNIVES - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 0 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_INVESTIGATION_JUNGLE_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SW_MONSTER customUfo: STR_CULTHOUSE terrains: *JungleLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_MACHETE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_ELECTRIC_CLUB - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_MACHETE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_ELECTRIC_CLUB - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_INVESTIGATION_COLD_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SW_MONSTER customUfo: STR_CULTHOUSE terrains: *ColdLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_ELECTRIC_CLUB - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_INVESTIGATION_DESERT_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SW_MONSTER customUfo: STR_CULTHOUSE terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_ELECTRIC_CLUB - - STR_TONFA - STR_THROWING_KNIVES - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_ELECTRIC_CLUB - - STR_TONFA - STR_THROWING_KNIVES - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_INVESTIGATION_TEMPERATE_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - RP_04_CHILD customUfo: STR_CULTHOUSE terrains: *TemperateLocations data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_GOLF_STICK - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_ENFIELD_REVOLVER - STR_ENFIELD_REVOLVER_AMMO - STR_ENFIELD_REVOLVER_AMMO - STR_MACHETE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_AXE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_MACHETE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - alienRank: 4 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - type: STR_CULT_INVESTIGATION_JUNGLE_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - RP_04_CHILD customUfo: STR_CULTHOUSE terrains: *JungleLocations data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_BILLHOOK - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_KUKRI - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - alienRank: 4 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - type: STR_CULT_INVESTIGATION_COLD_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - RP_04_CHILD customUfo: STR_CULTHOUSE terrains: *ColdLocations data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - alienRank: 4 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - type: STR_CULT_INVESTIGATION_DESERT_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - RP_04_CHILD customUfo: STR_CULTHOUSE terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_ELECTRIC_CLUB - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BILLHOOK - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_ELECTRIC_CLUB - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_MACHETE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BILLHOOK - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - alienRank: 4 lowQty: 3 highQty: 6 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_COMBAT_KNIFE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_COMBAT_KNIFE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - type: STR_CULT_INVESTIGATION_TEMPERATE_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: ZSRR_LADS_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_ZSRR_DESCRIPTION briefing: background: ZSRR_LADS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SOF2_AIRPORT customUfo: STR_CULTHOUSE terrains: *TemperateLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - type: STR_CULT_INVESTIGATION_JUNGLE_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: ZSRR_JUNGLE_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_ZSRR_DESCRIPTION briefing: background: ZSRR_JUNGLE_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SOF2_AIRPORT customUfo: STR_CULTHOUSE terrains: *JungleLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_KUKRI - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MACHETE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_KUKRI - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MACHETE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_BILLHOOK - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - type: STR_CULT_INVESTIGATION_COLD_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: ZSRR_LADS_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_ZSRR_DESCRIPTION briefing: background: ZSRR_LADS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SOF2_AIRPORT customUfo: STR_CULTHOUSE terrains: *ColdLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - type: STR_CULT_INVESTIGATION_DESERT_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: ZSRR_JUNGLE_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_ZSRR_DESCRIPTION briefing: background: ZSRR_JUNGLE_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - SOF2_AIRPORT customUfo: STR_CULTHOUSE terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_WOODEN_CLUB - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_COMBAT_KNIFE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_WOODEN_CLUB - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - type: STR_CULT_INVESTIGATION_TEMPERATE_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHOUSE terrains: *TemperateLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_MACHETE - - STR_PIPE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_MACHETE - - STR_PIPE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_M3_GREASEGUN - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_GRENADE - - STR_M3_GREASEGUN - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_ELECTRIC_CLUB - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_CULT_INVESTIGATION_JUNGLE_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHOUSE terrains: *JungleLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_AXE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_COMBAT_KNIFE - - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_AXE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_CULT_INVESTIGATION_COLD_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHOUSE terrains: *ColdLocations data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_MACHETE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_MACHETE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_CULT_INVESTIGATION_DESERT_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_INVESTIGATION alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_INVESTIGATION_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_INVESTIGATION_BRIEFING markerName: STR_CULT_INVESTIGATION duration: [72, 144] despawnPenalty: 150 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHOUSE terrains: - DESERT - PLAINS_SANDY - MOUNTBD_SANDY data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_CULT_HIDEOUT_TEMPERATE_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_BLACK_LOTUS_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SW_MONSTER customUfo: STR_CULTHIDEOUT terrains: *TemperateLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_ELECTRIC_CLUB - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - type: STR_CULT_HIDEOUT_JUNGLE_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_BLACK_LOTUS_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SW_MONSTER customUfo: STR_CULTHIDEOUT terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_TONFA - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - STR_THROWING_KNIVES - - STR_TONFA - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - STR_THROWING_KNIVES - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - type: STR_CULT_HIDEOUT_COLD_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_BLACK_LOTUS_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SW_MONSTER customUfo: STR_CULTHIDEOUT terrains: *ColdLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_TONFA - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - STR_THROWING_KNIVES - - STR_TONFA - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - STR_THROWING_KNIVES - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - type: STR_CULT_HIDEOUT_DESERT_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_BLACK_LOTUS_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SW_MONSTER customUfo: STR_CULTHIDEOUT terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_TONFA - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - STR_THROWING_KNIVES - - STR_TONFA - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_WOODEN_CLUB - STR_THROWING_KNIVES - - STR_ELECTRIC_CLUB - STR_THROWING_KNIVES - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - - STR_KATANA - STR_FLAME_GLOVE - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - type: STR_CULT_BASE_TEMPERATE_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_BLACK_LOTUS_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - SW_MONSTER customUfo: STR_MANSION terrains: *TemperateLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FLAME_GLOVE - STR_MACHETE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_FLAME_GLOVE - STR_MACHETE - STR_ALIEN_COMMUNICATOR - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_BASE_JUNGLE_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_BLACK_LOTUS_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - SW_MONSTER customUfo: STR_MANSION terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FLAME_GLOVE - STR_MACHETE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_FLAME_GLOVE - STR_MACHETE - STR_ALIEN_COMMUNICATOR - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_ILLEGAL_REQUISITION_FILES - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_ILLEGAL_REQUISITION_FILES - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - STR_ILLEGAL_REQUISITION_FILES - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - STR_ILLEGAL_REQUISITION_FILES - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_GOLDEN_DRAGONS - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_BASE_COLD_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_BLACK_LOTUS_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - SW_MONSTER customUfo: STR_MANSION terrains: *ColdLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FLAME_GLOVE - STR_MACHETE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_FLAME_GLOVE - STR_MACHETE - STR_ALIEN_COMMUNICATOR - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_GOLDEN_DRAGONS - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_BASE_DESERT_BLACK_LOTUS width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_BLACK_LOTUS_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_BLACK_LOTUS_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - SW_MONSTER customUfo: STR_MANSION terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FLAME_GLOVE - STR_TONFA - STR_ALIEN_COMMUNICATOR - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - STR_ILLEGAL_REQUISITION_FILES - - STR_FLAME_GLOVE - STR_TONFA - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_ILLEGAL_REQUISITION_FILES - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_ILLEGAL_REQUISITION_FILES - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_ALIEN_COMMUNICATOR - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_CULT_HIDEOUT_TEMPERATE_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - RP_04_CHILD customUfo: STR_CULTHIDEOUT terrains: *TemperateLocations data: - alienRank: 4 lowQty: 9 highQty: 18 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_DYNAMITE - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP_INC - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - type: STR_CULT_HIDEOUT_JUNGLE_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - RP_04_CHILD customUfo: STR_CULTHIDEOUT terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 4 lowQty: 9 highQty: 18 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP_INC - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - type: STR_CULT_HIDEOUT_COLD_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - RP_04_CHILD customUfo: STR_CULTHIDEOUT terrains: *ColdLocations data: - alienRank: 4 lowQty: 9 highQty: 18 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_DYNAMITE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_DYNAMITE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - type: STR_CULT_HIDEOUT_DESERT_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - RP_04_CHILD customUfo: STR_CULTHIDEOUT terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 4 lowQty: 9 highQty: 18 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP_INC - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP - type: STR_CULT_HIDEOUT_TEMPERATE_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: ZSRR_LADS_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_ZSRR_DESCRIPTION briefing: background: ZSRR_LADS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_ZSRR_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_CULTHIDEOUT terrains: *TemperateLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_KNIFE - STR_STORM - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_KNIFE - STR_STORM - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - type: STR_CULT_HIDEOUT_JUNGLE_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: ZSRR_JUNGLE_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_ZSRR_DESCRIPTION briefing: background: ZSRR_JUNGLE_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_ZSRR_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_CULTHIDEOUT terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BILLHOOK - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_STORM - - STR_BILLHOOK - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_STORM - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - type: STR_CULT_HIDEOUT_COLD_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: ZSRR_LADS_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_ZSRR_DESCRIPTION briefing: background: ZSRR_LADS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_ZSRR_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_CULTHIDEOUT terrains: *ColdLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BASEBALL_BAT - STR_STORM - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_KNIFE - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BASEBALL_BAT - STR_STORM - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_KNIFE - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_LUGER_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_LUGER_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - type: STR_CULT_HIDEOUT_DESERT_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: ZSRR_JUNGLE_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_ZSRR_DESCRIPTION briefing: background: ZSRR_JUNGLE_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_ZSRR_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_CULTHIDEOUT terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BILLHOOK - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - STR_STORM - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BILLHOOK - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_WOODEN_CLUB - STR_STORM - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_MACHETE - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - type: STR_CULT_HIDEOUT_TEMPERATE_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_EXALT_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHIDEOUT terrains: *TemperateLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_M3_GREASEGUN - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_M3_GREASEGUN - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_BEAN - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_CULT_HIDEOUT_JUNGLE_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_EXALT_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHIDEOUT terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_COMBAT_KNIFE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_CULT_HIDEOUT_COLD_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_EXALT_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHIDEOUT terrains: *ColdLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_COMBAT_KNIFE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_CULT_HIDEOUT_DESERT_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_HIDEOUT alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_HIDEOUT_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_HIDEOUT_EXALT_BRIEFING markerName: STR_CULT_HIDEOUT duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_CULTHIDEOUT terrains: - DESERT data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - type: STR_CULT_BASE_TEMPERATE_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - RP_04_CHILD customUfo: STR_MANSION terrains: *TemperateLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_KNIFE - STR_INCENDIARY_GRENADE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_KNIFE - STR_INCENDIARY_GRENADE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_INCENDIARY_GRENADE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_LANDMINE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_INCENDIARY_GRENADE - STR_ILLEGAL_REQUISITION_FILES - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - STR_ILLEGAL_REQUISITION_FILES - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP_INC - STR_ILLEGAL_REQUISITION_FILES - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_LANDMINE - STR_ILLEGAL_REQUISITION_FILES - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - type: STR_CULT_BASE_JUNGLE_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - RP_04_CHILD customUfo: STR_MANSION terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_BILLHOOK - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_BILLHOOK - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_ILLEGAL_REQUISITION_FILES - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP_INC - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - type: STR_CULT_BASE_COLD_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - RP_04_CHILD customUfo: STR_MANSION terrains: *ColdLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_INCENDIARY_GRENADE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_INCENDIARY_GRENADE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_LANDMINE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_LANDMINE - STR_ILLEGAL_REQUISITION_FILES - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP_INC - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - type: STR_CULT_BASE_DESERT_CHURCH_OF_DAGON width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_BASE_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_CHURCH_OF_DAGON_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - RP_04_CHILD customUfo: STR_MANSION terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_BILLHOOK - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_INCENDIARY_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_BILLHOOK - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_ILLEGAL_REQUISITION_FILES - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - STR_ILLEGAL_REQUISITION_FILES - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_LANDMINE - STR_ILLEGAL_REQUISITION_FILES - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_LANDMINE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP_INC - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - type: STR_CULT_BASE_TEMPERATE_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: ZSRR_LADS_BACKGROUND.SCR alertDescription: STR_CULT_BASE_ZSRR_DESCRIPTION briefing: background: ZSRR_LADS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_ZSRR_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_MANSION terrains: *TemperateLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_PIPE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_PIPE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_ILLEGAL_REQUISITION_FILES - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_ILLEGAL_REQUISITION_FILES - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - STR_ILLEGAL_REQUISITION_FILES - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - type: STR_CULT_BASE_JUNGLE_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: ZSRR_JUNGLE_BACKGROUND.SCR alertDescription: STR_CULT_BASE_ZSRR_DESCRIPTION briefing: background: ZSRR_JUNGLE_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_ZSRR_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_MANSION terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_BILLHOOK - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_BILLHOOK - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_ILLEGAL_REQUISITION_FILES - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_VSS - STR_VSS_CLIP - STR_VSS_CLIP - STR_VSS_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_VSS - STR_VSS_CLIP - STR_VSS_CLIP - STR_VSS_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_VSS - STR_VSS_CLIP - STR_VSS_CLIP - STR_VSS_CLIP - STR_DYNAMITE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_VSS - STR_VSS_CLIP - STR_VSS_CLIP - STR_VSS_CLIP - STR_DYNAMITE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_VSS - STR_VSS_CLIP - STR_VSS_CLIP - STR_VSS_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_VSS - STR_VSS_CLIP - STR_VSS_CLIP - STR_VSS_CLIP - type: STR_CULT_BASE_COLD_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: ZSRR_LADS_BACKGROUND.SCR alertDescription: STR_CULT_BASE_ZSRR_DESCRIPTION briefing: background: ZSRR_LADS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_ZSRR_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_MANSION terrains: *ColdLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_ILLEGAL_REQUISITION_FILES - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - STR_ILLEGAL_REQUISITION_FILES - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - STR_GRENADE - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - STR_GRENADE - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - type: STR_CULT_BASE_DESERT_ZSRR width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: ZSRR_JUNGLE_BACKGROUND.SCR alertDescription: STR_CULT_BASE_ZSRR_DESCRIPTION briefing: background: ZSRR_JUNGLE_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_ZSRR_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - SOF2_AIRPORT customUfo: STR_MANSION terrains: - XOPSDESERT_NOCACTI - PLAINS_SANDY_NOCACTI - MOUNTBD_SANDY_NOCACTI data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - STR_ILLEGAL_REQUISITION_FILES - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_ILLEGAL_REQUISITION_FILES - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - STR_GRENADE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - STR_GRENADE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_PKM - STR_PKM_CLIP - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - type: STR_CULT_BASE_TEMPERATE_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_BASE_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_EXALT_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_MANSION terrains: *TemperateLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_M3_GREASEGUN - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_M3_GREASEGUN - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_ILLEGAL_REQUISITION_FILES - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ILLEGAL_REQUISITION_FILES - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GOLF_STICK - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - type: STR_CULT_BASE_JUNGLE_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_BASE_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_EXALT_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_MANSION terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_BEAN - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_ILLEGAL_REQUISITION_FILES - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_ILLEGAL_REQUISITION_FILES - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GOLF_STICK - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_INCENDIARY_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_INCENDIARY_GRENADE - type: STR_CULT_BASE_COLD_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_BASE_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_EXALT_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_MANSION terrains: *ColdLocations data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PSG1 - STR_PSG1_CLIP - STR_PSG1_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_PSG1 - STR_PSG1_CLIP - STR_PSG1_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ILLEGAL_REQUISITION_FILES - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - STR_ILLEGAL_REQUISITION_FILES - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GOLF_STICK - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - type: STR_CULT_BASE_DESERT_EXALT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_BASE alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_BASE_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_CULT_BASE_EXALT_BRIEFING markerName: STR_CULT_BASE duration: [72, 144] despawnPenalty: 100 music: - FAL_16_ALLCLEAR customUfo: STR_MANSION terrains: - DESERT - PLAINS_SANDY - MOUNTBD_SANDY data: - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_ELECTRIC_CLUB - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_PSG1 - STR_PSG1_CLIP - STR_PSG1_CLIP - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_BEAN - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - - STR_PSG1 - STR_PSG1_CLIP - STR_PSG1_CLIP - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_BEAN - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ILLEGAL_REQUISITION_FILES - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_ILLEGAL_REQUISITION_FILES - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_ILLEGAL_REQUISITION_FILES - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - - STR_M83_BARETT - STR_M83_BARETT_CLIP - STR_M83_BARETT_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GOLF_STICK - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_INCENDIARY_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GRENADE - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_INCENDIARY_GRENADE - type: STR_CULT_HQ_JUNGLE_CHURCH_OF_DAGON width: 70 length: 70 height: 10 briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 alert: STR_ALERT_CULT_HQ_CHURCH_OF_DAGON alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HQ_JUNGLE_CHURCH_OF_DAGON_DESCRIPTION markerName: STR_CULT_HQ duration: [54, 100] despawnPenalty: 100 enviroEffects: STR_INSANITY_2 music: - RP_04_CHILD terrains: - JUNGLE customUfo: STR_DAGON_PYRAMID data: - alienRank: 4 lowQty: 12 highQty: 24 dQty: 4 percentageOutsideUfo: 40 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_BILLHOOK - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_KNIFE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_BILLHOOK - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_KNIFE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - alienRank: 3 lowQty: 9 highQty: 16 dQty: 3 percentageOutsideUfo: 40 itemSets: - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_INCENDIARY_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 6 highQty: 11 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - alienRank: 1 lowQty: 4 highQty: 8 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_LANDMINE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_LANDMINE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_DYNAMITE - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MILKOR_MGL - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP_INC - alienRank: 0 lowQty: 3 highQty: 4 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 4 highQty: 12 dQty: 1 percentageOutsideUfo: 80 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 80 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 5 highQty: 8 dQty: 4 percentageOutsideUfo: 50 itemSets: - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - type: STR_CULT_HQ_EXALT width: 50 length: 50 height: 10 alert: STR_ALERT_CULT_HQ_EXALT alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_CULT_HQ_EXALT_DESCRIPTION briefing: background: CITY_RAID_BACKGROUND.SCR palette: 2 music: WAR1 markerName: STR_CULT_HQ duration: [54, 100] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - FAL_16_ALLCLEAR terrains: - EMANSION data: - alienRank: 5 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_BASEBALL_BAT - STR_PSICLONE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_PSICLONE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_BASEBALL_BAT - STR_PSICLONE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_UZI_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_PSICLONE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 4 lowQty: 10 highQty: 20 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_PSICLONE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - alienRank: 3 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_ELECTRIC_CLUB - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_PSICLONE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_ELECTRIC_CLUB - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_MACHETE - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_PSICLONE - alienRank: 2 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_GRENADE - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_GRENADE - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - STR_SMOKE_GRENADE - alienRank: 1 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_GRENADE - STR_GRENADE - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_GRENADE - STR_GRENADE - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - alienRank: 0 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_EXALT_CANE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_EXALT_CANE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_EXALT_CANE - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_EXALT_CANE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 2 highQty: 7 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - type: STR_CULT_HQ_BLACK_LOTUS width: 60 length: 60 height: 2 shade: 3 briefing: background: NINJA_2_BACKGROUND.SCR palette: 2 music: WAR1 alert: STR_ALERT_CULT_HQ_BLACK_LOTUS alertBackground: NINJA_2_BACKGROUND.SCR alertDescription: STR_CULT_HQ_BLACK_LOTUS_DESCRIPTION markerName: STR_CULT_HQ duration: [54, 100] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - SW_MONSTER terrains: - WHITEBASE data: - alienRank: 5 lowQty: 8 highQty: 16 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MACHETE - STR_GOLDEN_DRAGONS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - alienRank: 4 lowQty: 7 highQty: 14 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 3 lowQty: 8 highQty: 15 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 4 highQty: 10 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 4 highQty: 11 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_STORM_ROSE - STR_WAKIZASHI - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_WAKIZASHI - STR_STORM_ROSE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_FLAME_GLOVE - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - STR_GOLDEN_DRAGONS - - STR_STORM_ROSE - STR_WAKIZASHI - STR_ALIEN_COMMUNICATOR - - STR_WAKIZASHI - STR_STORM_ROSE - STR_ALIEN_COMMUNICATOR - - STR_KATANA - STR_STORM_ROSE - STR_ALIEN_COMMUNICATOR - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ALIEN_COMMUNICATOR - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 4 highQty: 12 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - alienRank: 7 lowQty: 4 highQty: 12 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 8 lowQty: 3 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_KATANA - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - - STR_KATANA - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - type: STR_CULT_HQ_COLD_ZSRR width: 60 length: 60 height: 10 briefing: background: ZSRR_HQ_BRIEFING_BACKGROUND.SCR palette: 2 music: WAR1 alert: STR_ALERT_CULT_HQ_ZSRR alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_CULT_HQ_COLD_ZSRR_DESCRIPTION markerName: STR_CULT_HQ duration: [54, 100] despawnPenalty: 100 music: - SOF2_AIRPORT terrains: - STORMMOUNTAIN_RED_DAWN_HQ data: - alienRank: 4 lowQty: 14 highQty: 30 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 3 lowQty: 9 highQty: 18 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_GRENADE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_GRENADE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - alienRank: 2 lowQty: 6 highQty: 14 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 lowQty: 4 highQty: 10 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 0 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - STR_RED_DAWN_KEYCARD - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_RED_DAWN_KEYCARD - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - STR_RED_DAWN_KEYCARD - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - STR_RED_DAWN_KEYCARD - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - STR_RED_DAWN_KEYCARD - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_COMBAT_KNIFE - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - STR_RED_DAWN_KEYCARD - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_RED_DAWN_KEYCARD - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - STR_RED_DAWN_KEYCARD - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - STR_RED_DAWN_KEYCARD - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - STR_RED_DAWN_KEYCARD - alienRank: 6 lowQty: 4 highQty: 12 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 7 lowQty: 4 highQty: 12 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - type: STR_SOUL_HARVEST_CHURCH_OF_DAGON width: 60 length: 60 height: 10 civilians: 20 alert: STR_ALERT_SOUL_HARVEST_CHURCH_OF_DAGON alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_SOUL_HARVEST_CHURCH_OF_DAGON_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_SOUL_HARVEST duration: [48, 72] despawnPenalty: 300 enviroEffects: STR_INSANITY_1 music: - RP_04_CHILD terrains: - URBAN - URBAN_LOW - ISLANDURBAN - URBAN_DAWN - COMRCURBAN data: - alienRank: 5 lowQty: 10 highQty: 15 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_BASEBALL_BAT - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_BASEBALL_BAT - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - alienRank: 4 lowQty: 5 highQty: 9 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 5 highQty: 9 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_INCENDIARY_GRENADE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_INCENDIARY_GRENADE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - alienRank: 6 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - alienRank: 8 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - type: STR_THEY_CAME_FROM_THE_SEA width: 60 length: 60 height: 10 civilians: 20 alert: STR_ALERT_THEY_CAME_FROM_THE_SEA alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_THEY_CAME_FROM_THE_SEA_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: HELLGATE showTarget: false markerName: STR_THEY_CAME_FROM_THE_SEA duration: [48, 72] despawnPenalty: 500 enviroEffects: STR_INSANITY_1 music: - RP_04_CHILD terrains: - URBAN - URBAN_LOW - ISLANDURBAN - ISLANDURBAN - ISLANDURBAN - URBAN_DAWN - COMRCURBAN data: - alienRank: 5 lowQty: 10 highQty: 15 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_BASEBALL_BAT - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - alienRank: 4 lowQty: 5 highQty: 9 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_COMBAT_KNIFE - alienRank: 3 lowQty: 5 highQty: 9 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_INCENDIARY_GRENADE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_INCENDIARY_GRENADE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 1 lowQty: 2 highQty: 5 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DAGON_STAFF - - STR_DAGON_STAFF - - STR_DAGON_STAFF - - STR_STAFF_OF_HEART_GRIP - - STR_STAFF_OF_HEART_GRIP - - STR_DAGON_STAFF - - STR_DAGON_STAFF - - STR_DAGON_STAFF - - STR_STAFF_OF_HEART_GRIP - - STR_STAFF_OF_HEART_GRIP - alienRank: 6 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_LANDMINE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_DYNAMITE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - alienRank: 7 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 9 highQty: 15 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - type: STR_DEPTHPOCALYPSE width: 60 length: 60 height: 10 civilians: 20 alert: STR_ALERT_DEPTHPOCALYPSE alertBackground: CULT_BACKGROUND.SCR alertDescription: STR_DEPTHPOCALYPSE_DESCRIPTION briefing: background: CULT_BACKGROUND.SCR palette: 2 music: HELLGATE showTarget: false markerName: STR_DEPTHPOCALYPSE duration: [15, 30] despawnPenalty: 750 enviroEffects: STR_INSANITY_2 music: - RP_04_CHILD terrains: - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN - ISLANDURBAN - ISLANDURBAN - ISLANDURBAN - PORTTFTD_PIER - PORTTFTD_PIER - PORTTFTD_PIER data: - alienRank: 5 lowQty: 10 highQty: 18 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_SONIC_PULSER - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - STR_SONIC_PULSER - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - STR_SONIC_PULSER - alienRank: 6 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_BLACK_LOTUS_PARTY width: 40 length: 40 height: 10 alert: STR_ALERT_BLACK_LOTUS_PARTY alertBackground: MANDARIN_BACKGROUND.SCR alertDescription: STR_BLACK_LOTUS_PARTY_DESCRIPTION markerName: STR_BLACK_LOTUS_PARTY briefing: background: MANDARIN_BACKGROUND.SCR palette: 2 music: WAR1 duration: [14, 20] despawnPenalty: 20 music: - FAL_03_KHANS terrains: - EMANSION_SMALL data: - alienRank: 4 lowQty: 7 highQty: 14 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GOLDEN_DRAGONS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GOLDEN_DRAGONS - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GOLDEN_DRAGONS - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_GOLDEN_DRAGONS - alienRank: 3 lowQty: 8 highQty: 15 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - - STR_KATANA - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 1 lowQty: 4 highQty: 11 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_STORM_ROSE - STR_WAKIZASHI - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_WAKIZASHI - STR_STORM_ROSE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_STORM_ROSE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_WAKIZASHI - STR_FLAME_GLOVE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_STORM_ROSE - STR_WAKIZASHI - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_WAKIZASHI - STR_FLAME_GLOVE - STR_MONEY_5000 - - STR_KATANA - STR_STORM_ROSE - STR_MONEY_5000 - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_MONEY_5000 - - STR_WAKIZASHI - STR_STORM_ROSE - STR_MONEY_5000 - alienRank: 8 lowQty: 2 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_WAKIZASHI - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MONEY_BRIEFCASE - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_STIMS - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_WAKIZASHI - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - - STR_WAKIZASHI - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MONEY_BRIEFCASE - - STR_KATANA - STR_STIMS - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_WAKIZASHI - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - alienRank: 9 lowQty: 2 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_WAKIZASHI - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_SECRET_FILES_1 - - STR_KATANA - STR_STIMS - STR_SECRET_FILES_1 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - STR_SECRET_FILES_1 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - STR_SECRET_FILES_2 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_WAKIZASHI - STR_SECRET_FILES_1 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_WAKIZASHI - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_SECRET_FILES_1 - STR_GOLDEN_DRAGONS - - STR_KATANA - STR_STIMS - STR_SECRET_FILES_1 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - STR_SECRET_FILES_2 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - STR_SECRET_FILES_1 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_WAKIZASHI - STR_SECRET_FILES_1 - STR_MONEY_5000 - type: STR_LO_WO_REFUGE width: 50 length: 50 height: 10 alert: STR_ALERT_LO_WO_REFUGE alertBackground: NINJA_BACKGROUND.SCR alertDescription: STR_LO_WO_REFUGE_DESCRIPTION briefing: background: NINJA_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_LO_WO_REFUGE duration: [72, 144] despawnPenalty: 50 music: - SW_MONSTER customUfo: STR_LO_WO_HOUSE terrains: - MOUNT - FOREST - FORESTSWAMP data: - alienRank: 2 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 40 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - alienRank: 3 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_KATANA - - STR_WAKIZASHI - - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_TONFA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KUKRI - - STR_MACHETE - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_BLACK_LOTUS_SHRINE width: 100 length: 100 height: 6 briefing: background: MANDARIN_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false alert: STR_ALERT_BLACK_LOTUS_SHRINE alertBackground: MANDARIN_BACKGROUND.SCR alertDescription: STR_BLACK_LOTUS_SHRINE_DESCRIPTION markerName: STR_BLACK_LOTUS_SHRINE duration: [40, 80] despawnPenalty: 10 unlockedResearch: STR_BLACK_LOTUS_SHRINE_EXPLORED enviroEffects: STR_INSANITY_1 music: - PREDATOR terrains: - JUNGLE customUfo: STR_JUNGLE_SHRINE data: - alienRank: 4 lowQty: 20 highQty: 30 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WAKIZASHI - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GOLDEN_DRAGONS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GOLDEN_DRAGONS - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_STONER - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_STONER - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GOLDEN_DRAGONS - - STR_STONER - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ASSASSIN_CLANS_BANK_ROBBERY width: 50 length: 50 height: 11 alert: STR_ALERT_ASSASSIN_CLANS_BANK_ROBBERY alertBackground: DEFENDERS.SCR alertDescription: STR_ASSASSIN_CLANS_BANK_ROBBERY_DESCRIPTION briefing: palette: 2 background: DEFENDERS.SCR music: WAR1 showTarget: false markerName: STR_BANK_ROBBERY duration: [80, 104] despawnPenalty: 200 missionBountyItem: STR_BANK_REWARD civiliansByType: STR_POLICEMAN: 10 STR_POLICEWOMAN: 4 customUfo: STR_BANK music: - FAL_03_KHANS terrains: - URBAN_DAWN data: - alienRank: 2 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_WAKIZASHI - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - - STR_KATANA - STR_THROWING_KNIVES - STR_NINJA_SCROLL - alienRank: 10 lowQty: 6 highQty: 10 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_WAKIZASHI - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - - STR_KATANA - STR_THROWING_KNIVES - type: STR_ZSRR_GANG_WAR width: 70 length: 70 height: 10 civiliansByType: STR_MALE_CIVILIAN_HOOLIGAN: 30 alert: STR_ALERT_ZSRR_GANG_WAR alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_ZSRR_GANG_WAR_DESCRIPTION briefing: palette: 2 music: WAR1 background: CITY_RAID_BACKGROUND.SCR showTarget: false markerName: STR_ZSRR_GANG_WAR duration: [72, 144] despawnPenalty: 50 music: - SOF2_AIRPORT terrains: - CULTA - RURAL - FOREST - URBAN data: - alienRank: 5 lowQty: 20 highQty: 36 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_BASEBALL_BAT - STR_INCENDIARY_GRENADE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BASEBALL_BAT - STR_INCENDIARY_GRENADE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 5 highQty: 12 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 3 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_MONEY_5000 - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_MONEY_5000 - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_MONEY_5000 - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_MONEY_5000 - type: STR_DURATHREAD_FACTORY width: 60 length: 60 height: 10 alert: STR_ALERT_DURATHREAD_FACTORY alertBackground: DURATHREADFACTORY_BACKGROUND.SCR alertDescription: STR_DURATHREAD_FACTORY_DESCRIPTION briefing: background: DURATHREADFACTORY_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_DURATHREAD_FACTORY duration: [96, 225] despawnPenalty: 20 music: - SOF2_AIRPORT customUfo: STR_DURATHREAD_FACTORY_UFO terrains: - POLAR - MOUNT - FOREST_SNOW data: - alienRank: 5 lowQty: 4 highQty: 10 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BASEBALL_BAT - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 4 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_GRENADE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_MACHETE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_GRENADE - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - alienRank: 2 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_GRENADE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_MOSIN_RIFLE - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_HIGH_EXPLOSIVE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - STR_ALIEN_COMMUNICATOR - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_GRENADE - STR_GRENADE - STR_ALIEN_COMMUNICATOR - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_GRENADE - STR_ALIEN_COMMUNICATOR - alienRank: 6 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - STR_DYNAMITE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_GRENADE - STR_GRENADE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - STR_DYNAMITE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_GRENADE - STR_GRENADE - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 7 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_GRENADE - STR_GRENADE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - STR_DYNAMITE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_GRENADE - STR_GRENADE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - STR_DYNAMITE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - type: STR_NATASHA_MOROZOVA_HIDEOUT_TEMPERATE width: 50 length: 50 height: 10 alert: STR_ALERT_NATASHA_MOROZOVA_HIDEOUT alertBackground: ZSRR_HQ_BRIEFING_BACKGROUND.SCR alertDescription: STR_NATASHA_MOROZOVA_HIDEOUT_DESCRIPTION briefing: background: ZSRR_HQ_BRIEFING_BACKGROUND.SCR palette: 2 music: WAR1 desc: STR_NATASHA_MOROZOVA_HIDEOUT_BRIEFING showTarget: false markerName: STR_NATASHA_MOROZOVA_HIDEOUT duration: [200, 300] despawnPenalty: 200 music: - SOF2_AIRPORT customUfo: STR_NATASHAS_HOUSE terrains: - FOREST - FORESTSWAMP data: &NatashaMorozovaMissionDeployment - alienRank: 4 #STR_ZSRR_MOLOLEC #4 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 80 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_RAK - STR_RAK_CLIP - STR_RAK_CLIP - STR_KNIFE - - STR_LUGER - STR_LUGER_CLIP - STR_LUGER_CLIP - STR_COMBAT_KNIFE - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 3 #STR_ZSRR_PIONEER_MALE #3 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_COMBAT_KNIFE - - STR_SKS - STR_SKS_CLIP - STR_SKS_CLIP - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_COMBAT_KNIFE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_WOODEN_CLUB - alienRank: 2 #STR_ZSRR_PIONEER_FEMALE #2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - alienRank: 1 #STR_ZSRR_MATROS #1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_LUGER_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LANDMINE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_DYNAMITE - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_LUGER_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - alienRank: 8 #STR_ZSRR_RED_OPS_MALE lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - alienRank: 6 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - - STR_AKSU74 - STR_WP_5_45_CLIP - STR_WP_5_45_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - alienRank: 7 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_DYNAMITE - - STR_PKM - STR_PKM_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_SWD - STR_SWD_CLIP - STR_SWD_CLIP - STR_GRENADE - type: STR_NATASHA_MOROZOVA_HIDEOUT_COLD width: 50 length: 50 height: 10 alert: STR_ALERT_NATASHA_MOROZOVA_HIDEOUT alertBackground: ZSRR_HQ_BRIEFING_BACKGROUND.SCR alertDescription: STR_NATASHA_MOROZOVA_HIDEOUT_DESCRIPTION briefing: background: ZSRR_HQ_BRIEFING_BACKGROUND.SCR palette: 2 music: WAR1 desc: STR_NATASHA_MOROZOVA_HIDEOUT_BRIEFING showTarget: false markerName: STR_NATASHA_MOROZOVA_HIDEOUT duration: [200, 300] despawnPenalty: 200 music: - SOF2_AIRPORT customUfo: STR_NATASHAS_HOUSE terrains: *ColdLocations data: *NatashaMorozovaMissionDeployment - type: STR_CULT_MANSION_DEFENSE_EXALT width: 60 length: 60 height: 6 alert: STR_ALERT_CULT_MANSION_DEFENSE_EXALT alertBackground: EXALT_GOONS_BACKGROUND.SCR alertDescription: STR_CULT_MANSION_DEFENSE_EXALT_DESCRIPTION briefing: background: EXALT_GOONS_BACKGROUND.SCR palette: 2 music: WAR1 markerName: STR_CULT_MANSION_DEFENSE_EXALT duration: [8, 16] despawnPenalty: 100 music: - FAL_16_ALLCLEAR script: MANSION_DEFENSE terrains: - MOUNT - FOREST - FORESTSWAMP - CULTA data: - alienRank: 3 lowQty: 5 highQty: 10 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - STR_INCENDIARY_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_CALICO - STR_CALICO_CLIP - STR_CALICO_CLIP - STR_MACHETE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - STR_NAPALM_GRENADE - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_COMBAT_KNIFE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 2 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_INCENDIARY_GRENADE - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_INCENDIARY_GRENADE - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_INCENDIARY_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_COMBAT_KNIFE - STR_INCENDIARY_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_NAPALM_GRENADE - STR_COMBAT_KNIFE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_COMBAT_KNIFE - STR_NAPALM_GRENADE - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_COMBAT_KNIFE - STR_NAPALM_GRENADE - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_COMBAT_KNIFE - STR_NAPALM_GRENADE - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_NAPALM_GRENADE - alienRank: 6 lowQty: 8 highQty: 16 dQty: 10 percentageOutsideUfo: 100 itemSets: - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_INCENDIARY_GRENADE - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_INC - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_COMBAT_KNIFE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_M14 - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_NAPALM_GRENADE - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_INC - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - alienRank: 7 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_BASEBALL_BAT - STR_PSICLONE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_PSICLONE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BASEBALL_BAT - STR_PSICLONE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_COMBAT_KNIFE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_PSICLONE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - type: STR_MONSTERS_HUNT_SINGLE_TEMPERATE width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: palette: 2 music: DW_SHOCK background: MONSTER_BACKGROUND.SCR desc: STR_MONSTERS_HUNT_SINGLE_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *TemperateLocations data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_SINGLE_JUNGLE width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_SINGLE_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *JungleLocations data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_SINGLE_COLD width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_SINGLE_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *ColdLocations data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_SINGLE_DESERT width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_SINGLE_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_FEW_TEMPERATE width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *TemperateLocations data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_FEW_JUNGLE width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *JungleLocations data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_FEW_COLD width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *ColdLocations data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_FEW_DESERT width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: - alienRank: 5 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *TemperateLocations data: - alienRank: 5 lowQty: 3 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_SEVERAL_JUNGLE width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *JungleLocations data: - alienRank: 5 lowQty: 3 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_SEVERAL_COLD width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *ColdLocations data: - alienRank: 5 lowQty: 3 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_SEVERAL_DESERT width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: - alienRank: 5 lowQty: 3 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_PACK_TEMPERATE width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *TemperateLocations data: - alienRank: 5 lowQty: 8 highQty: 14 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_PACK_JUNGLE width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *JungleLocations data: - alienRank: 5 lowQty: 8 highQty: 14 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_PACK_COLD width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *ColdLocations data: - alienRank: 5 lowQty: 8 highQty: 14 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_PACK_DESERT width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_GENERIC_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: - alienRank: 5 lowQty: 8 highQty: 14 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_LOTS_TEMPERATE width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_LOTS_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *TemperateLocations data: - alienRank: 5 lowQty: 16 highQty: 40 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_LOTS_JUNGLE width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_LOTS_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *JungleLocations data: - alienRank: 5 lowQty: 16 highQty: 40 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_LOTS_COLD width: 60 length: 60 height: 10 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_LOTS_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: *ColdLocations data: - alienRank: 5 lowQty: 16 highQty: 40 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTERS_HUNT_LOTS_DESERT width: 60 length: 60 height: 10 civilians: 3 alert: STR_MONSTER_HUNT alertBackground: BACK03.SCR alertDescription: STR_MONSTERS_HUNT_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK desc: STR_MONSTERS_HUNT_LOTS_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_MONSTER_HUNT duration: [72, 144] despawnPenalty: 150 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: - alienRank: 5 lowQty: 16 highQty: 40 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTER_VS_MOB_JUNGLE width: 70 length: 70 height: 10 terrains: - MOUNT - JUNGLE - URBANJUNK - URBANNATIVE civiliansByType: STR_MALE_BLACK_AFRICAN_FIGHTER1: 13 STR_MALE_BLACK_AFRICAN_FIGHTER2: 9 STR_MALE_BLACK_AFRICAN_FIGHTER3: 5 STR_DOGE: 5 alert: STR_ALERT_MONSTER_VS_MOB alertBackground: MONSTER_TERROR_BACKGROUND.SCR alertDescription: STR_MONSTER_VS_MOB_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK showTarget: false desc: STR_MONSTER_VS_MOB_BRIEFING music: - TENKA_RAZOR markerName: STR_MONSTER_VS_MOB duration: [18, 42] despawnPenalty: 300 data: - alienRank: 5 lowQty: 8 highQty: 19 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 5 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTER_VS_MOB_DESERT width: 70 length: 70 height: 10 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY civiliansByType: STR_MALE_CIVILIAN_BEDUIN_CHIEFTAIN: 1 STR_MALE_CIVILIAN_BEDUIN: 9 STR_MALE_CIVILIAN_BEDUIN_WARRIOR: 6 STR_MALE_BLACK_AFRICAN_FIGHTER1: 6 STR_MALE_BLACK_AFRICAN_FIGHTER2: 5 STR_MALE_BLACK_AFRICAN_FIGHTER3: 3 alert: STR_ALERT_MONSTER_VS_MOB alertBackground: MONSTER_TERROR_BACKGROUND.SCR alertDescription: STR_MONSTER_VS_MOB_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK showTarget: false desc: STR_MONSTER_VS_MOB_BRIEFING music: - TENKA_RAZOR markerName: STR_MONSTER_VS_MOB duration: [18, 42] despawnPenalty: 300 data: - alienRank: 5 lowQty: 8 highQty: 19 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 5 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTER_VS_POLICE_TEMPERATE width: 70 length: 70 height: 10 terrains: - MOUNT - FOREST - FORESTSWAMP - CULTA - RURAL - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN civiliansByType: STR_POLICEMAN: 20 STR_POLICEWOMAN: 7 STR_DOGE: 5 alert: STR_ALERT_MONSTER_VS_POLICE alertBackground: MONSTER_TERROR_BACKGROUND.SCR alertDescription: STR_MONSTER_VS_POLICE_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK showTarget: false music: - TENKA_RAZOR markerName: STR_MONSTER_VS_POLICE duration: [18, 42] despawnPenalty: 300 data: - alienRank: 5 lowQty: 8 highQty: 19 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 5 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTER_VS_MILITARY_TEMPERATE width: 80 length: 80 height: 10 terrains: - MOUNT - FOREST - FORESTSWAMP - CULTA - RURAL - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN civiliansByType: STR_MALE_SOLDIER: 20 STR_MALE_OFFICER_SOLDIER: 5 STR_ARMY_ARMORED_CAR: 1 alert: STR_ALERT_MONSTER_VS_MILITARY alertBackground: MONSTER_TERROR_BACKGROUND.SCR alertDescription: STR_MONSTER_VS_MILITARY_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK showTarget: false music: - TENKA_RAZOR markerName: STR_MONSTER_VS_MILITARY duration: [18, 50] despawnPenalty: 600 data: - alienRank: 5 lowQty: 13 highQty: 28 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 8 highQty: 16 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONSTER_TERROR width: 60 length: 60 height: 6 civilians: 16 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_MONSTERS_TERRORISE alertBackground: MONSTER_TERROR_BACKGROUND.SCR alertDescription: STR_MONSTER_TERROR_DESCRIPTION briefing: background: MONSTER_BACKGROUND.SCR palette: 2 music: DW_SHOCK enviroEffects: STR_INSANITY_1 music: - TENKA_RAZOR markerName: STR_MONSTER_SITE duration: [18, 30] despawnPenalty: 600 data: - alienRank: 5 lowQty: 5 highQty: 15 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_JARHEAD_TERROR width: 60 length: 60 height: 6 civilians: 16 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER alert: STR_ALERT_JARHEAD_TERROR alertBackground: BACK03.SCR alertDescription: STR_JARHEAD_TERROR_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE showTarget: false enviroEffects: STR_INSANITY_1 music: - TENKA_RAZOR markerName: STR_JARHEAD_TERROR duration: [18, 30] despawnPenalty: 700 data: - alienRank: 7 lowQty: 8 highQty: 16 dQty: 2 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_JARHEAD_FACTORY width: 50 length: 50 height: 10 terrains: - URBAN alert: STR_ALERT_JARHEAD_FACTORY alertBackground: BACK03.SCR alertDescription: STR_JARHEAD_FACTORY_DESCRIPTION customUfo: STR_JARHEAD_FACTORY_SITE briefing: background: BACK03.SCR palette: 2 music: GMENBASE showTarget: false enviroEffects: STR_INSANITY_1 music: - TENKA_RAZOR markerName: STR_JARHEAD_FACTORY duration: [10, 30] despawnPenalty: 1000 data: - alienRank: 7 lowQty: 4 highQty: 7 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_KNIFE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_KNIFE - alienRank: 8 lowQty: 7 highQty: 14 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_KNIFE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_KNIFE - type: STR_ZOMBIE_INFESTATION_BASIC_TEMPERATE width: 60 length: 60 height: 10 civilians: 3 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_BASIC_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false desc: STR_ZOMBIE_INFESTATION_BASIC_BRIEFING music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 150 terrains: *TemperateLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_INFESTATION_BASIC_JUNGLE width: 60 length: 60 height: 10 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_BASIC_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false desc: STR_ZOMBIE_INFESTATION_BASIC_BRIEFING music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 100 terrains: *JungleLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_INFESTATION_BASIC_COLD width: 60 length: 60 height: 10 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_BASIC_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false desc: STR_ZOMBIE_INFESTATION_BASIC_BRIEFING music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 100 terrains: *ColdLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_INFESTATION_BASIC_DESERT width: 60 length: 60 height: 10 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_BASIC_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false desc: STR_ZOMBIE_INFESTATION_BASIC_BRIEFING music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 100 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_INFESTATION_MEDIUM_TEMPERATE width: 60 length: 60 height: 10 civilians: 3 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_MEDIUM_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE desc: STR_ZOMBIE_INFESTATION_MEDIUM_BRIEFING enviroEffects: STR_INSANITY_1 music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 150 terrains: *TemperateLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_INFESTATION_MEDIUM_JUNGLE width: 60 length: 60 height: 10 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_MEDIUM_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE desc: STR_ZOMBIE_INFESTATION_MEDIUM_BRIEFING enviroEffects: STR_INSANITY_1 music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 100 terrains: *JungleLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_INFESTATION_MEDIUM_COLD width: 60 length: 60 height: 10 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_MEDIUM_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE desc: STR_ZOMBIE_INFESTATION_MEDIUM_BRIEFING enviroEffects: STR_INSANITY_1 music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 100 terrains: *ColdLocations data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_INFESTATION_MEDIUM_DESERT width: 60 length: 60 height: 10 alert: STR_ZOMBIE_INFESTATION alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_INFESTATION_MEDIUM_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE desc: STR_ZOMBIE_INFESTATION_MEDIUM_BRIEFING enviroEffects: STR_INSANITY_1 music: - THING markerName: STR_ZOMBIE_INFESTATION duration: [72, 144] despawnPenalty: 100 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ZOMBIE_CATACOMBS width: 60 length: 60 height: 4 shade: 9 alert: STR_ALERT_ZOMBIE_CATACOMBS alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_CATACOMBS_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE enviroEffects: STR_INSANITY_2 music: - THING markerName: STR_ZOMBIE_CATACOMBS duration: [200, 444] despawnPenalty: 20 terrains: - CATACOMBS data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - type: STR_ZOMBIE_HIVE width: 60 length: 60 height: 4 shade: 9 alert: STR_ALERT_ZOMBIE_HIVE alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ZOMBIE_HIVE_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE music: - THING markerName: STR_ZOMBIE_HIVE duration: [200, 444] despawnPenalty: 20 enviroEffects: STR_INSANITY_2 terrains: - CAVES_STRIX_HIVE_A - CAVES_STRIX_HIVE_B - CAVES_STRIX_HIVE_C - CAVES_STRIX_HIVE_D data: - alienRank: 5 lowQty: 4 highQty: 6 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 9 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_BONE_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_CROWBAR - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - alienRank: 10 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - alienRank: 11 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 13 lowQty: 0 highQty: 2 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_VAMPIRE_CASTLE width: 60 length: 60 height: 10 shade: 9 alert: STR_ALERT_VAMPIRE_CASTLE alertBackground: CASTLE_GRIMSKULL_BACKGROUND.SCR alertDescription: STR_VAMPIRE_CASTLE_DESCRIPTION briefing: palette: 2 music: GMENBASE showTarget: false background: CASTLE_GRIMSKULL_BACKGROUND.SCR music: - THING markerName: STR_VAMPIRE_CASTLE duration: [150, 240] despawnPenalty: 20 enviroEffects: STR_INSANITY_5 terrains: - VAMPIRE_CASTLE data: - alienRank: 9 lowQty: 4 highQty: 8 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_BONE_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_CROWBAR - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - alienRank: 10 lowQty: 2 highQty: 4 dQty: 4 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - alienRank: 11 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 20 highQty: 35 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 6 highQty: 11 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 2 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - alienRank: 1 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MUMMY_ABODE width: 60 length: 80 height: 10 shade: 6 alert: STR_ALERT_MUMMY_ABODE alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_MUMMY_ABODE_DESCRIPTION terrains: - MUMMY_VILLAGE_SETTLEMENT script: MUMMY_ABODE_SETTLEMENT briefing: background: ZOMBIES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_MUMMY_ABODE duration: [200, 300] despawnPenalty: 100 enviroEffects: STR_INSANITY_4 data: - alienRank: 1 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 2 lowQty: 4 highQty: 10 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - alienRank: 4 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 6 highQty: 11 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 9 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_BONE_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_CROWBAR - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - alienRank: 10 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_SHOGG_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - alienRank: 11 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 12 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 13 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MUMMY_ABODE_ALTAR width: 60 length: 80 height: 10 shade: 6 alert: STR_ALERT_MUMMY_ABODE_ALTAR alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_MUMMY_ABODE_ALTAR_DESCRIPTION terrains: - MUMMY_VILLAGE_SETTLEMENT script: MUMMY_ABODE_SETTLEMENT_ALTAR briefing: background: ZOMBIES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_MUMMY_ABODE_ALTAR duration: [200, 300] despawnPenalty: 50 enviroEffects: STR_INSANITY_4 data: - alienRank: 1 lowQty: 5 highQty: 10 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 2 lowQty: 7 highQty: 13 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - alienRank: 3 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 11 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 10 highQty: 16 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 9 lowQty: 6 highQty: 10 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_BONE_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_CROWBAR - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - alienRank: 10 lowQty: 5 highQty: 11 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_SHOGG_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - alienRank: 11 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 12 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 13 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ANCIENT_MUMMY_ABODE width: 60 length: 80 height: 10 shade: 6 alert: STR_ALERT_ANCIENT_MUMMY_ABODE alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_ANCIENT_MUMMY_ABODE_DESCRIPTION terrains: - MUMMY_VILLAGE_SETTLEMENT script: MUMMY_ABODE_SETTLEMENT briefing: background: ZOMBIES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_ANCIENT_MUMMY_ABODE duration: [200, 300] despawnPenalty: 100 enviroEffects: STR_INSANITY_2 civiliansByType: STR_ANCIENT_MUMMY_MATRIARCH: 1 STR_VAMPIRE_KNIGHT_LEADER: 3 STR_ANCIENT_TOMB_GUARD_FEMALE_TERRORIST: 7 STR_STRIX_TERRORIST: 1 STR_ANCIENT_GHOUL_WARRIOR: 14 data: - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 2 lowQty: 8 highQty: 16 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - alienRank: 4 lowQty: 5 highQty: 10 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 12 highQty: 20 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 9 lowQty: 5 highQty: 11 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_BONE_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_CROWBAR - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - alienRank: 10 lowQty: 5 highQty: 9 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_SHOGG_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - alienRank: 11 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 12 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - type: STR_PHARAOH_TOMB width: 60 length: 80 height: 10 shade: 6 alert: STR_PHARAOH_TOMB_ALTAR alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_PHARAOH_TOMB_DESCRIPTION terrains: - MUMMY_VILLAGE_SETTLEMENT script: MUMMY_ABODE_SETTLEMENT_ALTAR winCutscene: zombiesAtPeace briefing: background: ZOMBIES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_PHARAOH_TOMB duration: [200, 300] despawnPenalty: 20 unlockedResearch: STR_PHARAOH_HAS_FALLEN enviroEffects: STR_INSANITY_4 civiliansByType: STR_VAMPIRE_QUEEN_COMMANDER: 1 STR_VAMPIRE_KNIGHT_LEADER: 12 data: - alienRank: 2 lowQty: 24 highQty: 40 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - alienRank: 3 lowQty: 3 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 8 highQty: 14 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 18 highQty: 28 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 5 highQty: 8 dQty: 2 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 9 lowQty: 12 highQty: 25 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_BONE_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - - STR_RUSTY_BLADE - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_CROWBAR - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_BATTLE_AXE - STR_TOKAREV - STR_TOKAREV_CLIP - alienRank: 10 lowQty: 10 highQty: 20 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_SHOGG_BLADE - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_BATTLE_AXE - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_M60 - STR_M60_CLIP - STR_M60_CLIP - alienRank: 11 lowQty: 7 highQty: 15 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 12 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 13 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 14 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - - STR_SKULL_STAFF - type: STR_ADVENT_FIGHTER music: - SS_HYD data: - alienRank: 9 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_GRENADE width: 50 length: 50 height: 6 - type: STR_ADVENT_LANDER music: - SS_HYD data: - alienRank: 9 lowQty: 8 highQty: 12 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - STR_GRENADE - alienRank: 11 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 12 lowQty: 2 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] width: 60 length: 60 height: 6 - type: STR_USO_SURVEY_SHIP enviroEffects: STR_INSANITY_1 music: - TFTD_AQUA data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP width: 50 length: 50 height: 6 - type: STR_USO_ESCORT enviroEffects: STR_INSANITY_1 music: - TFTD_AQUA data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_TLETH_SPEAR - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP width: 50 length: 50 height: 6 - type: STR_USO_CRUISER enviroEffects: STR_INSANITY_1 music: - TFTD_AQUA data: &USOCruiser - alienRank: 5 lowQty: 2 highQty: 6 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP width: 60 length: 60 height: 6 - type: STR_DEEP_ONE_VILLAGE_RAID music: - TFTD_AQUA width: 50 length: 50 height: 6 minShade: 7 alert: STR_DEEP_ONE_VILLAGE alertBackground: DEEPONEVILLAGE_BACKGROUND.SCR alertDescription: STR_DEEP_ONE_VILLAGE_RAID_DESCRIPTION briefing: background: DEEPONEVILLAGE_BACKGROUND.SCR palette: 2 music: GMENBASE markerName: STR_DEEP_ONE_VILLAGE duration: [72, 144] despawnPenalty: 5 unlockedResearch: STR_DEEP_ONE_VILLAGE_RAID_COMPLETED startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR terrains: - SEABED script: SEABED_USOLANDINGPAD data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - STR_DEEP_ONE_COMM_DEVICE - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - STR_DEEP_ONE_COMM_DEVICE - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - STR_DEEP_ONE_COMM_DEVICE - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - STR_DEEP_ONE_COMM_DEVICE - alienRank: 8 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_EMBASSY_OF_TLETH music: - TFTD_AQUA width: 50 length: 50 height: 6 minShade: 7 alert: STR_EMBASSY_OF_TLETH alertBackground: DEEPONEVILLAGE_BACKGROUND.SCR alertDescription: STR_EMBASSY_OF_TLETH_DESCRIPTION briefing: background: DEEPONEVILLAGE_BACKGROUND.SCR palette: 2 music: GMENBASE markerName: STR_EMBASSY_OF_TLETH duration: [72, 144] despawnPenalty: 5 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_SEVERE terrains: - SEABED script: SEABED_EMBASSY_OF_TLETH data: - alienRank: 8 lowQty: 4 highQty: 8 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - STR_DEEP_ONE_COMM_DEVICE - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - STR_DEEP_ONE_COMM_DEVICE - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - STR_DEEP_ONE_COMM_DEVICE - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - STR_DEEP_ONE_COMM_DEVICE - alienRank: 7 lowQty: 0 highQty: 2 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_DAGON_STAFF - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - - STR_STAFF_OF_HEART_GRIP - STR_ALIEN_COMMUNICATOR - type: STR_USO_AQUATOID music: - TFTD_AQUA width: 60 length: 60 height: 10 minShade: 7 alert: STR_USO_ARRIVED alertBackground: USO_BACKGROUND.SCR alertDescription: STR_USO_AQUATOID_DESCRIPTION briefing: background: USO_BACKGROUND.SCR palette: 2 music: GMENBASE markerName: STR_USO_TRAP duration: [72, 144] despawnPenalty: 100 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR terrains: - SEABED script: SEABED_USOAQUATOIDS data: *USOCruiser - type: STR_LOBSTERMAN_USO_FLEET_CRUISER music: - TFTD_AQUA width: 60 length: 60 height: 10 minShade: 7 alert: STR_ALERT_LOBSTERMAN_USO_FLEET_CRUISER alertBackground: USO_BACKGROUND.SCR alertDescription: STR_LOBSTERMAN_USO_FLEET_CRUISER_DESCRIPTION briefing: background: USO_BACKGROUND.SCR palette: 2 music: GMENBASE markerName: STR_LOBSTERMAN_USO_FLEET_CRUISER duration: [72, 144] despawnPenalty: 250 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_HARD terrains: - SEABED script: SEABED_FLEETCRUISER data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - type: STR_CARCHARODON_USO_HEAVY_CRUISER music: - TFTD_AQUA width: 60 length: 60 height: 10 minShade: 7 alert: STR_ALERT_CARCHARODON_USO_HEAVY_CRUISER alertBackground: USO_BACKGROUND.SCR alertDescription: STR_USO_HEAVY_CRUISER_DESCRIPTION briefing: background: USO_BACKGROUND.SCR palette: 2 music: GMENBASE markerName: STR_CARCHARODON_USO_HEAVY_CRUISER duration: [72, 144] despawnPenalty: 250 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_HARD terrains: - SEABED script: SEABED_HEAVYCRUISER data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - type: STR_UCITY music: - TFTD_AQUA width: 60 length: 60 height: 10 minShade: 12 alert: STR_UCITY_AVAILABLE alertBackground: UCITY_BACKGROUND.SCR alertDescription: STR_UCITY_DESCRIPTION briefing: background: UCITY_BACKGROUND.SCR palette: 2 music: GMENBASE markerName: STR_UCITY duration: [96, 200] despawnPenalty: 100 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_HARD terrains: - UCITY data: - alienRank: 5 lowQty: 8 highQty: 16 dQty: 0 percentageOutsideUfo: 90 itemSets: - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - alienRank: 4 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 90 itemSets: - - STR_VIBRO_BLADE - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_VIBRO_BLADE - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - alienRank: 3 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 1 lowQty: 1 highQty: 4 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 5 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 6 lowQty: 1 highQty: 6 dQty: 0 percentageOutsideUfo: 20 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_TASOTH_FACTORY music: - TFTD_AQUA width: 70 length: 70 height: 4 shade: 6 alert: STR_TASOTH_FACTORY_AVAILABLE alertBackground: UCITY_BACKGROUND.SCR alertDescription: STR_TASOTH_FACTORY_DESCRIPTION briefing: background: UCITY_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false script: GRUNGE markerName: STR_TASOTH_FACTORY duration: [96, 200] despawnPenalty: 100 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_EXTREME terrains: - GRUNGE data: - alienRank: 5 lowQty: 8 highQty: 16 dQty: 0 percentageOutsideUfo: 90 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 4 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 90 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_VIBRO_BLADE - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_VIBRO_BLADE - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 3 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 1 lowQty: 1 highQty: 4 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - alienRank: 0 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 5 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_TASOTH_DATA_PAD - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_TASOTH_DATA_PAD - alienRank: 6 lowQty: 3 highQty: 9 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - alienRank: 7 lowQty: 4 highQty: 10 dQty: 0 percentageOutsideUfo: 20 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ATLANTIS_TEMPLE music: - TFTD_AQUA width: 60 length: 60 height: 2 shade: 6 alert: STR_ALERT_ATLANTIS_TEMPLE alertBackground: UCITY_BACKGROUND.SCR alertDescription: STR_ATLANTIS_TEMPLE_DESCRIPTION briefing: background: UCITY_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false script: ATLANTIS_TEMPLE markerName: STR_ATLANTIS_TEMPLE duration: [96, 200] despawnPenalty: 100 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_EXTREME terrains: - ATLANTIS_TEMPLE data: - alienRank: 6 lowQty: 5 highQty: 12 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_TLETH_HATCHET - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - STR_SONIC_PULSER - alienRank: 8 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 20 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_HALLUCINOID_HUNT music: - TFTD_AQUA width: 50 length: 50 height: 6 minShade: 7 alert: STR_ALERT_SEA_MONSTER_HUNT alertBackground: DEEPONEVILLAGE_BACKGROUND.SCR alertDescription: STR_SEA_MONSTER_HUNT_DESCRIPTION briefing: background: DEEPONEVILLAGE_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_HALLUCINOID_HUNT duration: [72, 144] despawnPenalty: 25 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_HARD terrains: - SEABED script: SEABED_SUBMARINE data: - alienRank: 11 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CARCHARODON_HUNT music: - TFTD_AQUA width: 50 length: 50 height: 6 minShade: 7 alert: STR_ALERT_SEA_MONSTER_HUNT alertBackground: DEEPONEVILLAGE_BACKGROUND.SCR alertDescription: STR_SEA_MONSTER_HUNT_DESCRIPTION briefing: background: DEEPONEVILLAGE_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_CARCHARODON_HUNT duration: [72, 144] despawnPenalty: 25 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR terrains: - SEABED script: SEABED_SUBMARINE data: - alienRank: 11 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_LOBSTERMAN_HUNT music: - TFTD_AQUA width: 50 length: 50 height: 6 minShade: 7 alert: STR_ALERT_SEA_MONSTER_HUNT alertBackground: DEEPONEVILLAGE_BACKGROUND.SCR alertDescription: STR_SEA_MONSTER_HUNT_DESCRIPTION briefing: background: DEEPONEVILLAGE_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_LOBSTERMAN_HUNT duration: [72, 144] despawnPenalty: 25 startingCondition: STR_UNDERWATER_GEAR enviroEffects: STR_UNDERWATER_GEAR_SEVERE terrains: - SEABED script: SEABED_SUBMARINE data: - alienRank: 11 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_NIGHT_OF_THE_LOBSTERS civilians: 8 width: 60 length: 60 height: 6 alert: STR_ALERT_NIGHT_OF_THE_LOBSTERS alertBackground: BACK03.SCR alertDescription: STR_NIGHT_OF_THE_LOBSTERS_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: HELLGATE showTarget: false markerName: STR_NIGHT_OF_THE_LOBSTERS duration: [160, 260] despawnPenalty: 300 enviroEffects: STR_INSANITY_2 music: - TENKA_DARKSC terrains: - ISLANDURBAN_BEACH data: - alienRank: 11 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CRUISE_LINER_RAID civilians: 8 width: 30 length: 70 height: 15 alert: STR_ALERT_CRUISE_LINER_RAID alertBackground: BACK03.SCR alertDescription: STR_CRUISE_LINER_RAID_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: HELLGATE showTarget: false markerName: STR_CRUISE_LINER_RAID duration: [15, 30] despawnPenalty: 350 enviroEffects: STR_INSANITY_1 music: - FAL_03_KHANS terrains: - CRUISE_LINER data: - alienRank: 11 lowQty: 8 highQty: 14 dQty: 2 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DEEP_ONES_RITUALS width: 60 length: 60 height: 6 civiliansByType: STR_MALE_FAT_TOURIST: 3 STR_BIKINI_BABE: 3 STR_MALE_CIVILIAN_BLACK: 2 alert: STR_ALERT_DEEP_ONES_RITUALS alertBackground: BACK03.SCR alertDescription: STR_DEEP_ONES_RITUALS_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: HELLGATE showTarget: false markerName: STR_DEEP_ONES_RITUALS duration: [160, 260] despawnPenalty: 500 enviroEffects: STR_INSANITY_1 music: - TENKA_DARKSC terrains: - ISLANDURBAN - ISLANDURBAN_BEACH customUfo: STR_DEEP_ONES_STONE data: - alienRank: 5 lowQty: 10 highQty: 18 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_TLETH_HATCHET - - STR_TLETH_HATCHET - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - - STR_TLETH_SPEAR - alienRank: 1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CYBERWEB_LAIR width: 50 length: 50 height: 4 shade: 4 alert: STR_ALERT_CYBERWEB_LAIR alertBackground: SEWERS_BACKGROUND.SCR alertDescription: STR_CYBERWEB_LAIR_DESCRIPTION briefing: background: SEWERS_BACKGROUND.SCR palette: 2 music: CYBORG_WARRIORS showTarget: false markerName: STR_CYBERWEB_LAIR duration: [100, 244] despawnPenalty: 20 enviroEffects: STR_SEWERS music: - HL1_10_VALVE terrains: - CYBERWEBLAIR data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 3 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 3 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - STR_GOLDEN_DRAGONS - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - type: STR_CYBERWEB_HEIST width: 50 length: 50 height: 6 civilians: 15 alert: STR_CYBERWEB_HEIST alertBackground: DEFENDERS.SCR alertDescription: STR_CYBERWEB_HEIST_DESCRIPTION briefing: background: DEFENDERS.SCR palette: 2 music: CYBORG_WARRIORS showTarget: false desc: STR_CYBERWEB_HEIST_BRIEFING markerName: STR_CYBERWEB_HEIST duration: [8, 16] despawnPenalty: 400 unlockedResearch: STR_CYBERWEB_HEIST_WON music: - HL1_10_VALVE terrains: - STORMMOUNTAIN_CYBERWEB_HEIST data: - alienRank: 5 lowQty: 9 highQty: 12 dQty: 4 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 5 highQty: 7 dQty: 2 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 14 highQty: 18 dQty: 6 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - type: STR_CYBERWEB_CENTURION_RAMPAGE civilians: 20 width: 50 length: 50 height: 6 alert: STR_ALERT_CYBERWEB_CENTURION_RAMPAGE alertBackground: BACK03.SCR alertDescription: STR_CYBERWEB_CENTURION_RAMPAGE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: CYBORG_WARRIORS showTarget: false music: - HL1_10_VALVE markerName: STR_CYBERWEB_CENTURION_RAMPAGE duration: [90, 110] despawnPenalty: 500 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 6 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CYBERWEB_MANUFACTURING_PLANT width: 60 length: 60 height: 4 alert: STR_ALERT_CYBERWEB_MANUFACTURING_PLANT alertBackground: TECHNICAL_BACKGROUND.SCR alertDescription: STR_CYBERWEB_MANUFACTURING_PLANT_DESCRIPTION briefing: background: TECHNICAL_BACKGROUND.SCR palette: 2 music: CYBORG_WARRIORS showTarget: false markerName: STR_CYBERWEB_MANUFACTURING_PLANT duration: [100, 244] despawnPenalty: 50 music: - HL1_10_VALVE terrains: - CYBERWEB_WAREHOUSE script: CYBERWEB_WAREHOUSE data: - alienRank: 5 lowQty: 3 highQty: 9 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 3 lowQty: 1 highQty: 4 dQty: 3 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 1 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - alienRank: 0 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_CYBERWEB_PLANS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - STR_CYBERWEB_PLANS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_CYBERWEB_PLANS - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - STR_CYBERWEB_PLANS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - type: STR_CYBERWEB_DIMENSIONAL_PORTAL width: 60 length: 60 height: 4 alert: STR_ALERT_CYBERWEB_DIMENSIONAL_PORTAL alertBackground: TECHNICAL_BACKGROUND.SCR alertDescription: STR_CYBERWEB_DIMENSIONAL_PORTAL_DESCRIPTION briefing: background: TECHNICAL_BACKGROUND.SCR palette: 2 music: CYBORG_WARRIORS showTarget: false markerName: STR_CYBERWEB_DIMENSIONAL_PORTAL duration: [100, 244] despawnPenalty: 50 unlockedResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN music: - HL1_10_VALVE terrains: - CYBERWEB_WAREHOUSE script: CYBERWEB_PORTAL data: - alienRank: 5 lowQty: 6 highQty: 15 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - STR_GOLDEN_DRAGONS - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - STR_GOLDEN_DRAGONS - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 3 lowQty: 3 highQty: 10 dQty: 3 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 1 lowQty: 3 highQty: 7 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - alienRank: 0 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_CYBERWEB_PLANS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - STR_CYBERWEB_PLANS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_CYBERWEB_PLANS - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - STR_CYBERWEB_PLANS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_CYBERWEB_PLANS - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - STR_CYBERWEB_PLANS - type: STR_CYBERWEB_FORTRESS_ASSAULT width: 70 length: 70 height: 10 shade: 0 alert: STR_CYBERWEB_FORTRESS_ASSAULT alertBackground: DIMENSION_X_BACKGROUND.SCR alertDescription: STR_CYBERWEB_FORTRESS_ASSAULT_DESCRIPTION briefing: background: DIMENSION_X_BACKGROUND.SCR palette: 2 music: CYBORG_WARRIORS showTarget: false markerName: STR_CYBERWEB_FORTRESS_ASSAULT duration: [200, 300] despawnPenalty: 50 unlockedResearch: STR_CYBERWEB_FORTRESS_SECURED startingCondition: STR_DIMENSION_X_GEAR enviroEffects: STR_DIMENSION_X_GEAR music: - HL1_4_SPACEOCEAN terrains: - DESERT_PINK script: CYBERWEB_FORTRESS data: - alienRank: 5 lowQty: 7 highQty: 13 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - STR_GOLDEN_DRAGONS - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 3 lowQty: 6 highQty: 15 dQty: 3 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 7 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 12 highQty: 18 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_DISRUPTOR_HEAVY - STR_HIGH_EXPLOSIVE - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - STR_GOLDEN_DRAGONS - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_BOOMEROID - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - - STR_DISRUPTOR_RIFLE - STR_HIGH_EXPLOSIVE - alienRank: 9 lowQty: 5 highQty: 9 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_DISRUPTOR_HEAVY - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_BOOMEROID - - STR_DISRUPTOR_RIFLE - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_HIGH_EXPLOSIVE - - STR_DISRUPTOR_HEAVY - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_BOOMEROID - - STR_IONIZER - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_DISRUPTOR_RIFLE - STR_HIGH_EXPLOSIVE - type: STR_CYBERDREDNAUGHT_ASSAULT width: 80 length: 80 height: 10 shade: 0 alert: STR_CYBERDREDNAUGHT_ASSAULT alertBackground: DIMENSION_X_BACKGROUND.SCR alertDescription: STR_CYBERDREDNAUGHT_ASSAULT_DESCRIPTION winCutscene: cyberdrednoughtCaptured briefing: background: DIMENSION_X_BACKGROUND.SCR palette: 2 music: CYBORG_WARRIORS showTarget: false markerName: STR_CYBERDREDNAUGHT_ASSAULT duration: [200, 300] despawnPenalty: 50 unlockedResearch: STR_CYBERDREDNAUGHT_SECURED startingCondition: STR_DIMENSION_X_GEAR enviroEffects: STR_DIMENSION_X_GEAR music: - HL1_4_SPACEOCEAN terrains: - DESERT_PINK script: CYBERDREDNAUGHT data: - alienRank: 5 lowQty: 13 highQty: 21 dQty: 6 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - STR_GOLDEN_DRAGONS - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 3 lowQty: 9 highQty: 22 dQty: 6 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - STR_GOLDEN_DRAGONS - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - alienRank: 7 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 20 highQty: 33 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_DISRUPTOR_HEAVY - STR_HIGH_EXPLOSIVE - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_HIGH_EXPLOSIVE - STR_GOLDEN_DRAGONS - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_BOOMEROID - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_HIGH_EXPLOSIVE - - STR_IONIZER - STR_IONIZER_CLIP - - STR_DISRUPTOR_RIFLE - STR_HIGH_EXPLOSIVE - alienRank: 9 lowQty: 8 highQty: 15 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_DISRUPTOR_HEAVY - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_BOOMEROID - - STR_DISRUPTOR_RIFLE - STR_GOLDEN_DRAGONS - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_HIGH_EXPLOSIVE - - STR_DISRUPTOR_HEAVY - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_NAPALM_GRENADE - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_BOOMEROID - - STR_IONIZER - STR_IONIZER_CLIP - - STR_DISRUPTOR_RIFLE - STR_HIGH_EXPLOSIVE - type: STR_HIDDEN_CAVES_FEW width: 60 length: 60 height: 4 shade: 9 alert: STR_ALERT_CAVES alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_HIDDEN_CAVES_DESCRIPTION briefing: background: CAVES_BACKGROUND.SCR palette: 2 music: AS_2_INTRO music: - AS_2_AMBIENT_02 markerName: STR_CAVES duration: [100, 244] despawnPenalty: 10 enviroEffects: STR_INSANITY_1 terrains: - BLACKCAVE_A - BLACKCAVE_B - BLACKCAVE_C - BLACKCAVE_D data: - alienRank: 7 lowQty: 3 highQty: 9 dQty: 4 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_HIDDEN_CAVES_SEVERAL width: 60 length: 60 height: 4 shade: 9 alert: STR_ALERT_CAVES alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_HIDDEN_CAVES_DESCRIPTION briefing: background: CAVES_BACKGROUND.SCR palette: 2 music: AS_2_INTRO music: - AS_2_AMBIENT_02 markerName: STR_CAVES duration: [100, 244] despawnPenalty: 10 enviroEffects: STR_INSANITY_1 terrains: - BLACKCAVE_A - BLACKCAVE_B - BLACKCAVE_C - BLACKCAVE_D data: - alienRank: 1 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 3 highQty: 9 dQty: 4 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CYBERMINES width: 60 length: 60 height: 4 shade: 2 alert: STR_ALERT_CYBERMINES alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_CYBERMINES_DESCRIPTION briefing: background: CAVES_BACKGROUND.SCR palette: 2 music: AS_2_INTRO music: - AS_2_THEME markerName: STR_CAVES duration: [100, 244] despawnPenalty: 250 enviroEffects: STR_INSANITY_1 terrains: - BLACKCAVE_A - BLACKCAVE_B - BLACKCAVE_C - BLACKCAVE_D data: - alienRank: 7 lowQty: 9 highQty: 18 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CROP_CIRCLES width: 40 length: 40 height: 6 alert: STR_ALERT_CROP_CIRCLES alertBackground: CROPCIRCLES_BRIEFING_BACKGROUND.SCR alertDescription: STR_CROP_CIRCLES_DESCRIPTION briefing: palette: 2 background: CROPCIRCLES_BRIEFING_BACKGROUND.SCR music: AS_2_INTRO showTarget: false music: - ZIZZ_STUDIO_SPOOKY_SCAPE markerName: STR_CROP_CIRCLES duration: [80, 104] despawnPenalty: 50 turnLimit: 10 chronoTrigger: 1 script: FARMCROPCIRCLES terrains: - CULTA - RURAL data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - - STR_PITCHFORK - - STR_PITCHFORK - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - [] - [] - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_AXE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - type: STR_CROP_CIRCLES_MIB width: 40 length: 40 height: 6 alert: STR_ALERT_CROP_CIRCLES alertBackground: CROPCIRCLES_BRIEFING_BACKGROUND.SCR alertDescription: STR_CROP_CIRCLES_DESCRIPTION briefing: palette: 2 background: CROPCIRCLES_BRIEFING_BACKGROUND.SCR music: UNR2_INTRO showTarget: false music: - SR2_SPACE markerName: STR_CROP_CIRCLES duration: [80, 104] despawnPenalty: 100 turnLimit: 10 chronoTrigger: 1 terrains: - CULTA - RURAL civiliansByType: STR_STUNNED_HUMAN_FARMER: 1 data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - type: STR_CROP_CIRCLES_ZOMBIE width: 40 length: 40 height: 6 alert: STR_ALERT_CROP_CIRCLES alertBackground: CROPCIRCLES_BRIEFING_BACKGROUND.SCR alertDescription: STR_CROP_CIRCLES_ZOMBIE_DESCRIPTION briefing: palette: 2 background: CROPCIRCLES_BRIEFING_BACKGROUND.SCR music: GMENBASE showTarget: false music: - ZIZZ_STUDIO_SPOOKY_SCAPE markerName: STR_CROP_CIRCLES duration: [80, 104] despawnPenalty: 50 terrains: - CULTA - RURAL data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_KNIFE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_AXE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_KNIFE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_AXE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - type: STR_DEAD_CATTLE width: 40 length: 40 height: 6 alert: STR_ALERT_DEAD_CATTLE alertBackground: CROPCIRCLES_BRIEFING_BACKGROUND.SCR alertDescription: STR_DEAD_CATTLE_DESCRIPTION briefing: palette: 2 background: CROPCIRCLES_BRIEFING_BACKGROUND.SCR music: AS_2_INTRO showTarget: false markerName: STR_DEAD_CATTLE duration: [80, 104] despawnPenalty: 50 turnLimit: 10 chronoTrigger: 1 customUfo: STR_DEAD_COW music: - ZIZZ_STUDIO_SPOOKY_SCAPE terrains: - CULTA - RURAL data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - [] - [] - - STR_PITCHFORK - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - [] - [] - [] - - STR_AXE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - type: STR_HYBRID_FARM width: 50 length: 50 height: 6 alert: STR_ALERT_HYBRID_FARM alertBackground: BACK03.SCR alertDescription: STR_HYBRID_FARM_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: TENKA_TENKOID showTarget: false music: - UNREAL2_04_APPR markerName: STR_HYBRID_FARM duration: [160, 260] despawnPenalty: 80 chronoTrigger: 1 terrains: - CULTB - RURAL2 data: - alienRank: 5 lowQty: 4 highQty: 10 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_PITCHFORK - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_HYBRID_PURGE width: 60 length: 60 height: 6 alert: STR_ALERT_HYBRID_PURGE alertBackground: BACK03.SCR alertDescription: STR_HYBRID_PURGE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: TENKA_TENKOID showTarget: false markerName: STR_HYBRID_PURGE duration: [260, 360] despawnPenalty: 10 music: - UNREAL2_04_APPR terrains: - CULTB data: - alienRank: 5 lowQty: 4 highQty: 10 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_MACHETE - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_QBU_88 - STR_QBU_88_CLIP - STR_QBU_88_CLIP - STR_QBU_88_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_PKM - STR_PKM_CLIP - STR_PKM_CLIP - alienRank: 2 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_LANDMINE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_LANDMINE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_DYNAMITE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 6 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_HYBRID_CLONING_FARM width: 50 length: 50 height: 6 alert: STR_ALERT_HYBRID_CLONING_FARM alertBackground: BACK03.SCR alertDescription: STR_HYBRID_CLONING_FARM_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: TENKA_TENKOID showTarget: false markerName: STR_HYBRID_CLONING_FARM duration: [160, 260] despawnPenalty: 140 music: - UNREAL2_04_APPR terrains: - CULTB customUfo: STR_HYBRID_CLONING_FARM_UFO data: - alienRank: 5 lowQty: 2 highQty: 6 dQty: 2 percentageOutsideUfo: 90 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 2 percentageOutsideUfo: 60 itemSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_RIFLE_L85 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_RIFLE_L85 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 9 lowQty: 5 highQty: 10 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_AXE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_WAKIZASHI - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_MAUSER_CLIP - STR_WAKIZASHI - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - alienRank: 6 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CHEMTRAILS width: 50 length: 50 height: 6 alert: STR_ALERT_CHEMTRAILS alertBackground: BACK03.SCR alertDescription: STR_CHEMTRAILS_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: TENKA_TENKOID showTarget: false markerName: STR_CHEMTRAILS duration: [160, 260] despawnPenalty: 120 chronoTrigger: 1 script: FARM_CHEMTRAILS music: - UNREAL2_04_APPR terrains: - CULTA - RURAL data: - alienRank: 5 lowQty: 4 highQty: 10 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_PITCHFORK - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_AXE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 4 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_MACHETE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 6 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_HYBRID_STORAGE width: 50 length: 50 height: 6 alert: STR_ALERT_HYBRID_STORAGE alertBackground: BACK03.SCR alertDescription: STR_HYBRID_STORAGE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: TENKA_TENKOID showTarget: false markerName: STR_HYBRID_STORAGE duration: [160, 260] despawnPenalty: 10 music: - UNREAL2_04_APPR terrains: - URBAN customUfo: STR_HYBRID_STORAGE_FACILITY data: - alienRank: 5 lowQty: 4 highQty: 10 dQty: 2 percentageOutsideUfo: 100 itemSets: - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_BASEBALL_BAT - - STR_TOKAREV - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - STR_TOKAREV_CLIP - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_BASEBALL_BAT - alienRank: 4 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_NAPALM_GRENADE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GRENADE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - alienRank: 6 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_HOLIDAY_RESORT_TERROR civilians: 8 width: 50 length: 50 height: 6 alert: STR_ALERT_HOLIDAY_RESORT_TERROR alertBackground: BACK03.SCR alertDescription: STR_HOLIDAY_RESORT_TERROR_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: TENKA_TENKOID showTarget: false markerName: STR_HOLIDAY_RESORT_TERROR duration: [160, 260] despawnPenalty: 500 music: - UNREAL2_04_APPR terrains: - ISLANDURBAN data: - alienRank: 9 lowQty: 6 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_TONFA - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_TONFA - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - type: STR_SUPERLASKA_APPREHENSION width: 40 length: 40 height: 10 alert: STR_ALERT_SUPERLASKA_APPREHENSION alertBackground: SUPERLASKA_BACKGROUND.SCR alertDescription: STR_SUPERLASKA_APPREHENSION_DESCRIPTION briefing: background: SUPERLASKA_BACKGROUND.SCR palette: 2 music: TENKA_TENKOID markerName: STR_SUPERLASKA_APPREHENSION duration: [60, 120] despawnPenalty: 80 startingCondition: STR_INFILTRATION_GEAR music: - UNREAL2_04_APPR terrains: - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN script: SUPERLASKA data: - alienRank: 9 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 20 itemSets: - - STR_KATANA - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_TONFA - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_KATANA - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_TONFA - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - type: STR_MADMAN_RAMPAGE civilians: 20 width: 50 length: 50 height: 6 alert: STR_ALERT_MADMAN_RAMPAGE alertBackground: BACK03.SCR alertDescription: STR_MADMAN_RAMPAGE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE showTarget: false music: - TENKA_RAZOR markerName: STR_MADMAN_RAMPAGE duration: [90, 110] despawnPenalty: 300 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_STIMS - STR_POSTAL_DIARY - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_UZI_CLIP - STR_UZI_CLIP - STR_UZI_CLIP - STR_MACHETE - STR_PAINKILLER - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_STIMS - STR_POSTAL_DIARY - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_UZI_CLIP - STR_UZI_CLIP - STR_UZI_CLIP - STR_MACHETE - STR_PAINKILLER - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - type: STR_SOLDIER_RAMPAGE civilians: 20 width: 50 length: 50 height: 6 alert: STR_ALERT_MADMAN_RAMPAGE alertBackground: BACK03.SCR alertDescription: STR_SOLDIER_RAMPAGE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE showTarget: false music: - TENKA_RAZOR markerName: STR_MADMAN_RAMPAGE duration: [90, 110] despawnPenalty: 400 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 4 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_STIMS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - - STR_AK47 - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_PAINKILLER - STR_GRENADE - STR_POSTAL_DIARY - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_MEDI_PACK - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_STIMS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_PAINKILLER - STR_GRENADE - STR_POSTAL_DIARY - - STR_G11 - STR_G11_CLIP - STR_G11_CLIP - STR_G11_CLIP - STR_G11_CLIP - STR_MEDI_PACK - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - type: STR_POSTAL_RAMPAGE civilians: 20 width: 50 length: 50 height: 6 alert: STR_ALERT_MADMAN_RAMPAGE alertBackground: BACK03.SCR alertDescription: STR_POSTAL_RAMPAGE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE showTarget: false music: - TENKA_RAZOR markerName: STR_MADMAN_RAMPAGE duration: [90, 110] despawnPenalty: 400 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_STIMS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_PAINKILLER - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_AXE - STR_POSTAL_DIARY - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_POSTAL_DIARY - STR_GRENADE - STR_INCENDIARY_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_STIMS - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_PAINKILLER - STR_GRENADE - STR_POSTAL_DIARY - STR_MONEY_5000 - STR_MONEY_5000 - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_AXE - STR_POSTAL_DIARY - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_POSTAL_DIARY - STR_GRENADE - STR_NAPALM_GRENADE - type: STR_BARN_OF_GORE width: 50 length: 50 height: 10 alert: STR_ALERT_BARN_OF_GORE alertBackground: LUCHADORES_BACKGROUND.SCR alertDescription: STR_BARN_OF_GORE_DESCRIPTION briefing: background: LUCHADORES_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false music: - FAL_15_CONTRASTS markerName: STR_BARN_OF_GORE duration: [100, 200] despawnPenalty: 100 terrains: - CULTA customUfo: STR_BARN_LUCHADORES data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_AXE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KUKRI - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_AXE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_MACHETE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_BILLHOOK - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_BILLHOOK - STR_ZOMBIE_PARASITE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - STR_ZOMBIE_PARASITE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - type: STR_STORM_SEIZURE width: 50 length: 50 height: 10 alert: STR_ALERT_STORM_SEIZURE alertBackground: STORMIES_BACKGROUND.SCR alertDescription: STR_STORM_SEIZURE_DESCRIPTION briefing: palette: 2 music: WAR1 background: STORMIES_BACKGROUND.SCR showTarget: false music: - FAL_15_CONTRASTS markerName: STR_STORM_SEIZURE duration: [100, 200] despawnPenalty: 100 terrains: - URBAN - URBAN_LOW customUfo: STR_CRIB data: - alienRank: 5 lowQty: 5 highQty: 9 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_MACHETE - STR_STORM - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_KNIFE - STR_STORM - STR_STORM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_STORM - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_STORM - STR_MONEY_5000 - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_TONFA - STR_MONEY_5000 - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_MACHETE - STR_STORM - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_TONFA - STR_MONEY_5000 - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_STORM - STR_STORM - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_STORM - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_STORM - STR_MONEY_5000 - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - STR_STORM - STR_STORM - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_STORM - STR_STORM - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - STR_STORM - STR_STORM - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_STORM - STR_STORM - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - STR_STORM - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - STR_STORM - STR_STORM - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_STORM - STR_STORM - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - STR_STORM - STR_STORM - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_STORM - STR_STORM - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - STR_STORM - type: STR_TRADING_WITH_THE_WIZKIDS width: 20 length: 20 height: 9 alert: STR_ALERT_TRADING_WITH_THE_WIZKIDS alertBackground: WIZKIDS_BACKGROUND.SCR alertDescription: STR_TRADING_WITH_THE_WIZKIDS_DESCRIPTION briefing: background: WIZKIDS_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_TRADING_WITH_THE_WIZKIDS_BRIEFING markerName: STR_TRADING_WITH_THE_WIZKIDS duration: [72, 144] despawnPenalty: 100 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS music: - FAL_15_CONTRASTS terrains: - MAGAZYNMAFII data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_ELECTRIC_CLUB - - STR_KNIFE - STR_THROWING_STARS - - STR_KATANA - - STR_TASER - STR_TASER_CLIP - STR_TASER_CLIP - STR_TASER_CLIP - STR_SHIV - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_GOLDEN_DRAGONS - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_ELECTRIC_CLUB - STR_GOLDEN_DRAGONS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GOLDEN_DRAGONS - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GOLDEN_DRAGONS - alienRank: 1 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 20 itemSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_WAKIZASHI - STR_GOLDEN_DRAGONS - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - - STR_KATANA - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - - STR_ELECTRIC_PROD - - STR_MESSER - STR_MESSER_CLIP - STR_MESSER_CLIP - STR_GOLDEN_DRAGONS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - - STR_BASEBALL_BAT - STR_GOLDEN_DRAGONS - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - - STR_MAGMA_PULSE_PISTOL - STR_MAGMA_PULSE_PISTOL_CLIP - STR_MAGMA_PULSE_PISTOL_CLIP - STR_GOLDEN_DRAGONS - alienRank: 6 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_CAVEMEN_CAMPING width: 40 length: 40 height: 4 shade: 7 alert: STR_ALERT_CAVEMEN_CAMPING alertBackground: CAVEMEN_BACKGROUND.SCR alertDescription: STR_CAVEMEN_CAMPING_DESCRIPTION briefing: background: CAVEMEN_BACKGROUND.SCR palette: 1 music: WAR1 showTarget: false desc: STR_CAVEMEN_CAMPING_BRIEFING markerName: STR_CAVEMEN_CAMPING duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - FAL_15_CONTRASTS terrains: - CAVES_RITUAL_A - CAVES_RITUAL_B - CAVES_RITUAL_C - CAVES_RITUAL_D data: - alienRank: 4 lowQty: 3 highQty: 6 dQty: 3 percentageOutsideUfo: 50 itemSets: - - STR_WOODEN_CLUB - - STR_BONE - - STR_MACHETE - - STR_THROWING_AXES - STR_BONE - - STR_SPEAR - - STR_BILLHOOK - - STR_RUSTY_BLADE - - STR_AXE - - STR_GIANT_AXE - - STR_BIG_BONE - alienRank: 4 lowQty: 1 highQty: 4 dQty: 1 percentageOutsideUfo: 50 itemSets: - - STR_GREATSWORD - - STR_KNIFE - - STR_PIPE - - STR_BATTLE_AXE - - STR_THROWING_AXES - STR_BONE - - STR_SPEAR - - STR_COMBAT_KNIFE - - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - - STR_BIG_BONE - type: STR_WESTMEN_TAVERN_RAID width: 40 length: 20 height: 10 alert: STR_ALERT_WESTMEN_TAVERN alertBackground: WESTMEN_BACKGROUND.SCR alertDescription: STR_WESTMEN_SHADY_TAVERN_DESCRIPTION briefing: background: WESTMEN_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_WESTMEN_TAVERN_RAID_BRIEFING markerName: STR_WESTMEN_SHADY_TAVERN duration: [72, 144] despawnPenalty: 100 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS script: TAVERN music: - FAL_15_CONTRASTS terrains: &ShadyTavernTerrains - COMRCURBAN - INDUSTRIALSLUM - URBAN_LOW - URBAN - COMRCURBAN - URBAN_DAWN - RURAL data: - alienRank: 5 lowQty: 4 highQty: 11 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_CROWBAR - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_PIPE - STR_GOLDEN_DRAGONS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_KNIFE - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_GOLDEN_DRAGONS - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_CROWBAR - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_GOLDEN_DRAGONS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_GOLDEN_DRAGONS - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GOLDEN_DRAGONS - alienRank: 4 lowQty: 4 highQty: 9 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_SECRET_FILES_1 - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_CRIMINAL_RECORDS - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_GOLDEN_DRAGONS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GOLDEN_DRAGONS - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_GOLDEN_DRAGONS - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_CRIMINAL_RECORDS - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_MACHETE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GOLDEN_DRAGONS - type: STR_WESTMEN_TAVERN_INVESTIGATION width: 40 length: 20 height: 10 alert: STR_ALERT_WESTMEN_TAVERN alertBackground: WESTMEN_BACKGROUND.SCR alertDescription: STR_WESTMEN_SHADY_TAVERN_DESCRIPTION briefing: background: WESTMEN_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_WESTMEN_TAVERN_INVESTIGATION_BRIEFING markerName: STR_WESTMEN_SHADY_TAVERN duration: [72, 144] despawnPenalty: 100 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS script: TAVERN music: - FAL_15_CONTRASTS terrains: *ShadyTavernTerrains data: - alienRank: 5 lowQty: 4 highQty: 12 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_CROWBAR - - STR_WOODEN_CLUB - STR_GOLDEN_DRAGONS - - STR_MACHETE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_CROWBAR - - STR_BILLHOOK - STR_GOLDEN_DRAGONS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_PIPE - STR_GOLDEN_DRAGONS - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GOLDEN_DRAGONS - alienRank: 4 lowQty: 2 highQty: 5 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_SECRET_FILES_1 - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_CRIMINAL_RECORDS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_GOLDEN_DRAGONS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_GOLDEN_DRAGONS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GOLDEN_DRAGONS - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_GOLDEN_DRAGONS - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_CRIMINAL_RECORDS - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_MACHETE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GOLDEN_DRAGONS - type: STR_WESTMEN_TAVERN_PICKUP width: 40 length: 20 height: 10 alert: STR_ALERT_WESTMEN_TAVERN alertBackground: WESTMEN_BACKGROUND.SCR alertDescription: STR_WESTMEN_SHADY_TAVERN_DESCRIPTION briefing: background: WESTMEN_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_WESTMEN_TAVERN_INVESTIGATION_BRIEFING markerName: STR_WESTMEN_SHADY_TAVERN duration: [72, 144] despawnPenalty: 100 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS script: TAVERN music: - FAL_15_CONTRASTS turnLimit: 1 chronoTrigger: 3 #(0-lose, 1-abort, 2-win, 3-win and recover enemies) terrains: *ShadyTavernTerrains data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_CROWBAR - - STR_WOODEN_CLUB - STR_GOLDEN_DRAGONS - - STR_MACHETE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_CROWBAR - - STR_BILLHOOK - STR_GOLDEN_DRAGONS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_PIPE - STR_GOLDEN_DRAGONS - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GOLDEN_DRAGONS - type: STR_WESTMEN_TAVERN_EXTRACTION width: 40 length: 20 height: 10 alert: STR_ALERT_WESTMEN_TAVERN alertBackground: WESTMEN_BACKGROUND.SCR alertDescription: STR_WESTMEN_SHADY_TAVERN_DESCRIPTION briefing: background: WESTMEN_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false desc: STR_WESTMEN_TAVERN_EXTRACTION_BRIEFING markerName: STR_WESTMEN_SHADY_TAVERN duration: [72, 144] despawnPenalty: 100 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS script: TAVERN_EXTRACTION music: - FAL_15_CONTRASTS terrains: *ShadyTavernTerrains data: - alienRank: 5 lowQty: 4 highQty: 12 dQty: 4 percentageOutsideUfo: 20 itemSets: - - STR_CROWBAR - - STR_WOODEN_CLUB - STR_GOLDEN_DRAGONS - - STR_MACHETE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_KNIFE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_CROWBAR - - STR_BILLHOOK - STR_GOLDEN_DRAGONS - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_PIPE - STR_GOLDEN_DRAGONS - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_GOLDEN_DRAGONS - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GOLDEN_DRAGONS - alienRank: 4 lowQty: 2 highQty: 5 dQty: 3 percentageOutsideUfo: 20 itemSets: - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_SECRET_FILES_1 - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_CRIMINAL_RECORDS - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_GOLDEN_DRAGONS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_GOLDEN_DRAGONS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GOLDEN_DRAGONS - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_GOLDEN_DRAGONS - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_CRIMINAL_RECORDS - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_MACHETE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GOLDEN_DRAGONS - type: STR_WESTMEN_TAVERN_MIB_TRAP width: 40 length: 20 height: 10 alert: STR_ALERT_WESTMEN_TAVERN alertBackground: WESTMEN_BACKGROUND.SCR alertDescription: STR_WESTMEN_SHADY_TAVERN_DESCRIPTION briefing: background: BACKGROUND_MIB.SCR palette: 2 music: UNR2_INTRO showTarget: false desc: STR_WESTMEN_TAVERN_MIB_TRAP_BRIEFING markerName: STR_WESTMEN_SHADY_TAVERN duration: [72, 144] despawnPenalty: 100 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS script: TAVERN music: - SR2_SPACE terrains: *ShadyTavernTerrains data: - alienRank: 5 lowQty: 6 highQty: 14 dQty: 2 percentageOutsideUfo: 20 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_BS - - STR_PISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_TONFA - STR_GRENADE - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_MONEY_5000 - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - type: STR_CULT_OF_APOCALYPSE_PRISON_BREAK width: 50 length: 50 height: 10 alert: STR_ALERT_CULT_OF_APOCALYPSE_PRISON_BREAK alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_CULT_OF_APOCALYPSE_PRISON_BREAK_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false music: - FAL_15_CONTRASTS markerName: STR_CULT_OF_APOCALYPSE_PRISON_BREAK duration: [72, 144] despawnPenalty: 350 terrains: - URBAN - URBAN_LOW customUfo: STR_PRISON_BUILDING data: - alienRank: 2 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_PIPE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_KNIFE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 3 lowQty: 4 highQty: 9 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_WRENCH - - STR_AXE - - STR_BILLHOOK - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BILLHOOK - - STR_AXE - - STR_CROWBAR - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - alienRank: 4 lowQty: 5 highQty: 9 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_THROWING_KNIVES - STR_THROWING_KNIVES - STR_THROWING_KNIVES - STR_THROWING_KNIVES - STR_THROWING_KNIVES - - STR_BASEBALL_BAT - - STR_TONFA - - STR_MACHETE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_THROWING_KNIVES - STR_THROWING_KNIVES - STR_THROWING_KNIVES - STR_THROWING_KNIVES - STR_THROWING_KNIVES - - STR_BASEBALL_BAT - - STR_TONFA - - STR_MACHETE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - alienRank: 5 lowQty: 6 highQty: 12 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_NOOSE - - STR_SHIV - - STR_KNIFE - - STR_WOODEN_CLUB - - STR_AXE - - STR_NOOSE - - STR_SHIV - - STR_KNIFE - - STR_WOODEN_CLUB - - STR_CROWBAR - alienRank: 6 lowQty: 4 highQty: 8 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_COMBAT_KNIFE - - STR_SKORPION - STR_SKORPION_CLIP - STR_SKORPION_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - alienRank: 7 lowQty: 5 highQty: 11 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_ELECTRIC_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_WOODEN_CLUB - - STR_TASER - STR_TASER_CLIP - STR_TASER_CLIP - STR_TASER_CLIP - - STR_MACHETE - - STR_ELECTRIC_CLUB - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_WOODEN_CLUB - - STR_TASER - STR_TASER_CLIP - STR_TASER_CLIP - STR_TASER_CLIP - - STR_MACHETE - alienRank: 8 lowQty: 5 highQty: 12 dQty: 7 percentageOutsideUfo: 70 itemSets: - - STR_WAKIZASHI - - STR_SABRE - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - - STR_BASEBALL_BAT - - STR_WAKIZASHI - - STR_SABRE - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - - STR_BASEBALL_BAT - alienRank: 9 lowQty: 5 highQty: 14 dQty: 5 percentageOutsideUfo: 70 itemSets: - - STR_AXE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_AXE - - STR_KATANA - - STR_BILLHOOK - - STR_SLEDGEHAMMER - - STR_AXE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_AXE - - STR_KATANA - - STR_BILLHOOK - - STR_SLEDGEHAMMER - type: STR_CULT_OF_APOCALYPSE_CITY_RIOT width: 60 length: 60 height: 10 alert: STR_ALERT_CULT_OF_APOCALYPSE_CITY_RIOT alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_CULT_OF_APOCALYPSE_CITY_RIOT_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false music: - FAL_15_CONTRASTS markerName: STR_CULT_OF_APOCALYPSE_CITY_RIOT duration: [72, 144] despawnPenalty: 450 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - COMRCURBAN - URBAN_DAWN - PORTTFTD - PORTTFTD_PIER civiliansByType: STR_POLICEMAN: 12 STR_POLICEWOMAN: 5 STR_DOGE: 3 data: - alienRank: 4 lowQty: 2 highQty: 3 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - alienRank: 5 lowQty: 1 highQty: 5 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - alienRank: 7 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_GRENADE - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - alienRank: 7 lowQty: 2 highQty: 5 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_SHIV - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - - STR_SHIV - - STR_COMBAT_KNIFE - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - alienRank: 9 lowQty: 2 highQty: 5 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_AXE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_AXE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - alienRank: 10 lowQty: 7 highQty: 17 dQty: 4 percentageOutsideUfo: 70 itemSets: - [] - - STR_BASEBALL_BAT - - STR_SHIV - - STR_BILLHOOK - - STR_AXE - [] - - STR_BASEBALL_BAT - - STR_SHIV - - STR_BILLHOOK - - STR_AXE - type: STR_CULT_OF_APOCALYPSE_TOWN_CLEANUP width: 70 length: 70 height: 10 civilians: 30 alert: STR_ALERT_CULT_OF_APOCALYPSE_TOWN_CLEANUP alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_CULT_OF_APOCALYPSE_TOWN_CLEANUP_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false music: - FAL_15_CONTRASTS markerName: STR_CULT_OF_APOCALYPSE_TOWN_CLEANUP duration: [72, 144] despawnPenalty: 200 terrains: - URBAN - URBAN_LOW - CULTA - RURAL civiliansByType: STR_COUNCIL_SALVAGER: 20 data: - alienRank: 3 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 4 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - alienRank: 5 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - alienRank: 6 lowQty: 3 highQty: 5 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - alienRank: 7 lowQty: 4 highQty: 8 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_GRENADE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - alienRank: 8 lowQty: 4 highQty: 8 dQty: 7 percentageOutsideUfo: 70 itemSets: - - STR_SHIV - - STR_COMBAT_KNIFE - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_SHIV - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - alienRank: 9 lowQty: 4 highQty: 8 dQty: 5 percentageOutsideUfo: 70 itemSets: - - STR_AXE - - STR_PIPE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_AXE - - STR_PIPE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - type: STR_COMMUNION_OF_APOCALYPSE width: 60 length: 60 height: 10 alert: STR_ALERT_COMMUNION_OF_APOCALYPSE alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_COMMUNION_OF_APOCALYPSE_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false music: - FAL_15_CONTRASTS markerName: STR_COMMUNION_OF_APOCALYPSE duration: [72, 144] despawnPenalty: 40 enviroEffects: STR_INSANITY_1 terrains: - FOREST customUfo: STR_COMMUNION_ALTAR data: - alienRank: 1 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_SLEDGEHAMMER - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_SLEDGEHAMMER - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 2 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 3 lowQty: 3 highQty: 6 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 4 lowQty: 4 highQty: 7 dQty: 5 percentageOutsideUfo: 70 itemSets: - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - alienRank: 5 lowQty: 5 highQty: 10 dQty: 5 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - alienRank: 6 lowQty: 4 highQty: 6 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - alienRank: 7 lowQty: 5 highQty: 10 dQty: 5 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_GRENADE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - alienRank: 8 lowQty: 5 highQty: 10 dQty: 9 percentageOutsideUfo: 70 itemSets: - - STR_SHIV - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - - STR_SHIV - - STR_COMBAT_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - alienRank: 9 lowQty: 5 highQty: 10 dQty: 6 percentageOutsideUfo: 70 itemSets: - - STR_AXE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_AXE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - type: STR_OUTPOST_OF_APOCALYPSE_TEMPERATE width: 60 length: 60 height: 10 alert: STR_ALERT_OUTPOST_OF_APOCALYPSE alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_OUTPOST_OF_APOCALYPSE_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false desc: STR_OUTPOST_OF_APOCALYPSE_BRIEFING music: - FAL_15_CONTRASTS markerName: STR_OUTPOST_OF_APOCALYPSE duration: [72, 144] despawnPenalty: 70 enviroEffects: STR_INSANITY_1 terrains: - FOREST customUfo: STR_KEEP data: &OutpostOfApocalypseDeployment - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_GREATSWORD - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_NAPALM_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 1 lowQty: 8 highQty: 16 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 2 lowQty: 2 highQty: 5 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 3 lowQty: 3 highQty: 6 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_HEAVY_NAILGUN - STR_UAC_HEAVY_NAILGUN_CLIP - STR_UAC_HEAVY_NAILGUN_CLIP - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 4 lowQty: 5 highQty: 9 dQty: 6 percentageOutsideUfo: 70 itemSets: - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - STR_GRENADE - - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - STR_DYNAMITE - - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - alienRank: 5 lowQty: 6 highQty: 11 dQty: 6 percentageOutsideUfo: 70 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_KNIFE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_DYNAMITE - alienRank: 6 lowQty: 5 highQty: 8 dQty: 3 percentageOutsideUfo: 70 itemSets: - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - alienRank: 7 lowQty: 6 highQty: 14 dQty: 5 percentageOutsideUfo: 70 itemSets: - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_KNIFE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - alienRank: 8 lowQty: 6 highQty: 12 dQty: 10 percentageOutsideUfo: 70 itemSets: - - STR_SHIV - - STR_COMBAT_KNIFE - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_KNIFE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - - STR_SHIV - - STR_COMBAT_KNIFE - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PIPE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MACHETE - - STR_BASEBALL_BAT - alienRank: 9 lowQty: 6 highQty: 12 dQty: 7 percentageOutsideUfo: 70 itemSets: - - STR_AXE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - - STR_AXE - - STR_AXE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_KATANA - - STR_BILLHOOK - - STR_BILLHOOK - STR_MAC10 - STR_MAC10_CLIP - STR_MAC10_CLIP - STR_MAC10_CLIP - type: STR_OUTPOST_OF_APOCALYPSE_DESERT width: 60 length: 60 height: 10 alert: STR_ALERT_OUTPOST_OF_APOCALYPSE alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_OUTPOST_OF_APOCALYPSE_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false desc: STR_OUTPOST_OF_APOCALYPSE_BRIEFING music: - FAL_15_CONTRASTS markerName: STR_OUTPOST_OF_APOCALYPSE duration: [72, 144] despawnPenalty: 70 enviroEffects: STR_INSANITY_1 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY customUfo: STR_KEEP data: *OutpostOfApocalypseDeployment - type: STR_TOWER_OF_APOCALYPSE width: 60 length: 60 height: 24 alert: STR_ALERT_TOWER_OF_APOCALYPSE alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_TOWER_OF_APOCALYPSE_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false music: - FAL_15_CONTRASTS markerName: STR_TOWER_OF_APOCALYPSE duration: [100, 150] despawnPenalty: 10 enviroEffects: STR_INSANITY_2 script: TOWER_OF_APOCALYPSE terrains: - MOUNT data: - alienRank: 13 lowQty: 5 highQty: 5 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_GREATSWORD - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_NAPALM_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 0 lowQty: 3 highQty: 5 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_GREATSWORD - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_NAPALM_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 1 lowQty: 10 highQty: 20 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - type: STR_LAIR_OF_APOCALYPSE width: 40 length: 40 height: 4 shade: 0 alert: STR_ALERT_LAIR_OF_APOCALYPSE alertBackground: APOCALYPSE_BACKGROUND.SCR alertDescription: STR_LAIR_OF_APOCALYPSE_DESCRIPTION briefing: palette: 2 music: WAR1 background: APOCALYPSE_BACKGROUND.SCR showTarget: false desc: STR_LAIR_OF_APOCALYPSE_BRIEFING music: - FAL_15_CONTRASTS markerName: STR_LAIR_OF_APOCALYPSE duration: [200, 444] despawnPenalty: 20 enviroEffects: STR_INSANITY_2 nextStage: STR_BEYOND_THE_DOOM_PORTAL terrains: - BLACKCAVE_A script: CAVE_DOOM_PORTAL data: - alienRank: 13 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_GREATSWORD - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_NAPALM_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 0 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_GREATSWORD - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_NAPALM_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 1 lowQty: 8 highQty: 17 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - type: STR_BEYOND_THE_DOOM_PORTAL width: 60 length: 60 height: 4 shade: 4 alert: STR_ALERT_LAIR_OF_APOCALYPSE alertBackground: DOOM_BACKGROUND.SCR alertDescription: STR_LAIR_OF_APOCALYPSE_DESCRIPTION briefing: palette: 2 music: DOOMHUNT background: DOOM_BACKGROUND.SCR showTarget: false desc: STR_BEYOND_THE_DOOM_PORTAL_BRIEFING music: - DOOMGATE markerName: STR_LAIR_OF_APOCALYPSE duration: [200, 444] despawnPenalty: 20 enviroEffects: STR_DOOM unlockedResearch: STR_DOOM_PORTAL_EXPLORED terrains: - CATACOMBS script: CATACOMBS_TRANSFIGURATION data: - alienRank: 14 lowQty: 4 highQty: 10 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_GREATSWORD - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_NAPALM_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 1 lowQty: 5 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - type: STR_PROJECT_SAMAEL width: 60 length: 60 height: 4 shade: 4 alert: STR_ALERT_PROJECT_SAMAEL alertBackground: DOOM_BACKGROUND.SCR alertDescription: STR_PROJECT_SAMAEL_DESCRIPTION briefing: palette: 2 music: DOOMHUNT background: DOOM_BACKGROUND.SCR showTarget: false desc: STR_PROJECT_SAMAEL_BRIEFING music: - DOOMGATE markerName: STR_PROJECT_SAMAEL duration: [200, 444] despawnPenalty: 20 enviroEffects: STR_DOOM unlockedResearch: STR_PROJECT_SAMAEL_PREVENTED terrains: - CATACOMBS script: CATACOMBS_SAMAEL data: - alienRank: 14 lowQty: 7 highQty: 16 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 0 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_GREATSWORD - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_NAPALM_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_INCENDIARY_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_GREATSWORD - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_NAPALM_GRENADE - STR_NAPALM_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - alienRank: 1 lowQty: 6 highQty: 14 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_DYNAMITE - STR_LANDMINE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_INCENDIARY_GRENADE - STR_HIGH_EXPLOSIVE - - STR_AXE - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_NAPALM_GRENADE - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_SABRE - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_INCENDIARY_GRENADE - STR_INCENDIARY_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_GRENADE - STR_GRENADE - type: STR_CHRYSSALID_VILLAGE width: 60 length: 60 height: 10 alert: STR_ALERT_CHRYSSALID_VILLAGE alertBackground: BACK03.SCR alertDescription: STR_CHRYSSALID_VILLAGE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE music: - AS_2_AMBIENT_03 markerName: STR_CHRYSSALID_VILLAGE_MARKER duration: [72, 144] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 civilians: 8 terrains: - URBANJUNK - URBANNATIVE - URBANNATIVE - URBANNATIVE data: - alienRank: 5 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_BLOOD_MOON width: 70 length: 70 height: 6 civilians: 12 terrains: - CULTA - RURAL alert: STR_ALERT_BLOOD_MOON alertBackground: BACK03.SCR alertDescription: STR_BLOOD_MOON_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: DW_SHOCK showTarget: false music: - AS_2_AMBIENT_03 markerName: STR_BLOOD_MOON duration: [10, 30] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 data: - alienRank: 5 lowQty: 8 highQty: 12 dQty: 0 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_BLACK_MOON width: 70 length: 70 height: 6 civilians: 12 terrains: - URBANJUNK - URBANNATIVE - URBANNATIVE - URBANNATIVE alert: STR_ALERT_BLACK_MOON alertBackground: BACK03.SCR alertDescription: STR_BLACK_MOON_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: DW_SHOCK showTarget: false music: - AS_2_AMBIENT_03 markerName: STR_BLACK_MOON duration: [10, 30] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 data: - alienRank: 5 lowQty: 8 highQty: 12 dQty: 0 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MONGORN_KING_CAVE width: 60 length: 60 height: 10 civilians: 1 alert: STR_MONGORN_KING_ALERT alertBackground: BACK03.SCR alertDescription: STR_MONGORN_KING_DESCRIPTION briefing: palette: 2 music: DW_SHOCK background: MONSTER_BACKGROUND.SCR desc: STR_MONGORN_KING_BRIEFING showTarget: false music: - AS_2_AMBIENT_03 markerName: STR_MONGORN_KING_CAVE duration: [72, 144] despawnPenalty: 300 terrains: - MOUNT customUfo: STR_MONGORN_CAVE data: - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 12 highQty: 22 dQty: 3 extraQty: 2 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ARACHNOQUAKE_SURFACE width: 60 length: 60 height: 6 civilians: 12 terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - COMRCURBAN - URBAN_DAWN - PORTTFTD nextStage: STR_ARACHNOQUAKE_UNDERGROUND alert: STR_ALERT_ARACHNOQUAKE alertBackground: SPIDERS_BACKGROUND.SCR alertDescription: STR_ARACHNOQUAKE_SURFACE_DESCRIPTION briefing: background: SPIDERS_BACKGROUND.SCR palette: 2 music: DW_SHOCK music: - TENKA_RAZOR markerName: STR_ARACHNOQUAKE duration: [20, 30] despawnPenalty: 600 enviroEffects: STR_INSANITY_1 data: - alienRank: 5 lowQty: 8 highQty: 15 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_ARACHNOQUAKE_UNDERGROUND width: 60 length: 60 height: 4 shade: 9 civilians: 2 terrains: - BLACKCAVE_A - BLACKCAVE_B - BLACKCAVE_C - BLACKCAVE_D alert: STR_ALERT_ARACHNOQUAKE alertBackground: SPIDERS_BACKGROUND.SCR briefing: background: SPIDERS_BACKGROUND.SCR palette: 2 music: DW_SHOCK music: - AS_2_AMBIENT_02 markerName: STR_ARACHNOQUAKE duration: [10, 30] despawnPenalty: 600 enviroEffects: STR_INSANITY_1 data: - alienRank: 5 lowQty: 5 highQty: 15 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 3 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - type: STR_SPIDER_SIBERIA width: 60 length: 60 height: 10 terrains: - STORMMOUNTAIN_CHRYSSALID_CAPSULES alert: STR_ALERT_SPIDER_SIBERIA alertBackground: SPIDERS_BACKGROUND.SCR alertDescription: STR_SPIDER_SIBERIA_DESCRIPTION briefing: background: SPIDERS_BACKGROUND.SCR palette: 2 music: DW_SHOCK showTarget: false music: - TENKA_RAZOR markerName: STR_SPIDER_SIBERIA duration: [300, 420] despawnPenalty: 10 unlockedResearch: STR_SPIDER_SIBERIA_COMPLETE enviroEffects: STR_INSANITY_1 data: - alienRank: 5 lowQty: 30 highQty: 55 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 10 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 2 highQty: 8 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - STR_SPIDERWEB - type: STR_OOZE_NEST width: 50 length: 50 height: 4 shade: 4 alert: STR_ALERT_OOZE_NEST alertBackground: SEWERS_BACKGROUND.SCR alertDescription: STR_OOZE_NEST_DESCRIPTION briefing: background: SEWERS_BACKGROUND.SCR palette: 2 music: DW_SHOCK showTarget: false markerName: STR_OOZE_NEST duration: [100, 244] despawnPenalty: 20 enviroEffects: STR_SEWERS startingCondition: STR_TOXIC_AIR_GEAR music: - HL1_10_VALVE terrains: - SEWERS data: - alienRank: 5 lowQty: 3 highQty: 7 dQty: 2 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MAGMA_TANK_FACTORY width: 60 length: 60 height: 8 civiliansByType: STR_MALE_MAGMA_HEAVY: 11 STR_MAGMA_MINITANK: 4 alert: STR_ALERT_MAGMA_TANK_FACTORY alertBackground: BITWA_BACKGROUND.SCR alertDescription: STR_MAGMA_TANK_FACTORY_DESCRIPTION briefing: background: BITWA_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false music: - AS_2_AMBIENT_01 markerName: STR_MAGMA_TANK_FACTORY duration: [130, 180] despawnPenalty: 100 unlockedResearch: STR_MAGMA_TANK_FACTORY_SAVED terrains: - CHEMTOWN - CHEMTOWN_ROADS customUfo: STR_MAGMA_TANK_FACTORY_SITE data: - alienRank: 4 lowQty: 6 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MAGMA_REACTOR_CHAINSAWBOTS width: 60 length: 60 height: 8 civiliansByType: STR_MAGMA_ROBOTANK: 3 alert: STR_ALERT_MAGMA_REACTOR_CHAINSAWBOTS alertBackground: REACTOR_BACKGROUND.SCR alertDescription: STR_MAGMA_REACTOR_CHAINSAWBOTS_DESCRIPTION briefing: background: REACTOR_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false music: - AS_2_AMBIENT_01 markerName: STR_MAGMA_REACTOR_CHAINSAWBOTS duration: [130, 180] despawnPenalty: 100 enviroEffects: STR_RADIOACTIVITY unlockedResearch: STR_MAGMA_REACTOR_CHAINSAWBOTS_SAVED terrains: - CHEMTOWN - CHEMTOWN_ROADS customUfo: STR_MAGMA_REACTOR data: - alienRank: 4 lowQty: 8 highQty: 15 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MAGMA_LAB width: 60 length: 60 height: 8 terrains: - CHEMTOWN - CHEMTOWN_ROADS script: MAGMALAB alert: STR_ALERT_MAGMA_LAB alertBackground: ZOMBIES_BACKGROUND.SCR alertDescription: STR_MAGMA_LAB_DESCRIPTION briefing: background: ZOMBIES_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_MAGMA_LAB duration: [130, 180] despawnPenalty: 100 unlockedResearch: STR_MESSAGE_FROM_MAGMA_02 music: - AS_2_AMBIENT_01 data: - alienRank: 5 lowQty: 9 highQty: 12 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 6 highQty: 11 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 3 lowQty: 1 highQty: 5 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 1 highQty: 4 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 6 highQty: 11 dQty: 1 percentageOutsideUfo: 70 itemSets: - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_GRENADE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_GRENADE - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_GRENADE - - STR_LIGHT_CANNON - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_GRENADE - - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_BS_AMMO - STR_HC_AP_AMMO - STR_HC_BS_AMMO - STR_HC_AP_AMMO - STR_GRENADE - type: STR_OSIRON_STAKEOUT width: 40 length: 40 height: 10 alert: STR_ALERT_OSIRON_STAKEOUT alertBackground: STAKEOUT_BACKGROUND.SCR alertDescription: STR_OSIRON_STAKEOUT_DESCRIPTION briefing: background: STAKEOUT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_OSIRON_STAKEOUT duration: [90, 160] despawnPenalty: 70 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - INDUSTRIALSLUM data: - alienRank: 5 lowQty: 3 highQty: 8 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_ELECTRIC_CLUB - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_ELECTRIC_CLUB - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - STR_MONEY_5000 - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_MONEY_5000 - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - STR_MONEY_5000 - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_MONEY_5000 - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_MONEY_5000 - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_WAKIZASHI - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_HIGH_EXPLOSIVE - STR_MONEY_BRIEFCASE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - STR_NAPALM_GRENADE - STR_MONEY_BRIEFCASE - STR_GOLDEN_DRAGONS - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_BRIEFCASE - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_HIGH_EXPLOSIVE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - alienRank: 6 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_OSIRON_NEST width: 50 length: 50 height: 10 civilians: 2 civiliansByType: STR_POLICEMAN: 12 STR_POLICEWOMAN: 8 alert: STR_ALERT_OSIRON_NEST alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_OSIRON_NEST_DESCRIPTION briefing: background: CITY_RAID_BACKGROUND.SCR palette: 2 music: WAR1 desc: STR_OSIRON_NEST_BRIEFING showTarget: false markerName: STR_OSIRON_NEST duration: [72, 144] despawnPenalty: 300 music: - FAL_03_KHANS customUfo: STR_OSIRON_NEST terrains: - URBAN data: - alienRank: 4 lowQty: 4 highQty: 7 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_MONEY_5000 - alienRank: 3 lowQty: 5 highQty: 8 dQty: 3 percentageOutsideUfo: 0 itemSets: - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_CLIP - STR_MONEY_5000 - - STR_MINIGUN - STR_MINIGUN_CLIP - STR_MINIGUN_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_WAKIZASHI - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_HIGH_EXPLOSIVE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - STR_NAPALM_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_HIGH_EXPLOSIVE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - type: STR_OSIRON_CRUISE width: 30 length: 70 height: 15 alert: STR_ALERT_OSIRON_CRUISE alertBackground: CRUISE_LINER_BACKGROUND.SCR alertDescription: STR_OSIRON_CRUISE_DESCRIPTION briefing: background: CRUISE_LINER_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_OSIRON_CRUISE duration: [90, 160] despawnPenalty: 70 music: - FAL_03_KHANS terrains: - OSIRON_CRUISE_LINER data: - alienRank: 5 lowQty: 8 highQty: 14 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_ELECTRIC_CLUB - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_NAPALM_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_ELECTRIC_CLUB - STR_GRENADE - STR_MONEY_5000 - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - alienRank: 4 lowQty: 5 highQty: 10 dQty: 2 percentageOutsideUfo: 70 itemSets: - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_LAUNCHER_BEAN - STR_MONEY_5000 - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_MONEY_5000 - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_MONEY_5000 - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_MONEY_5000 - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_M60 - STR_M60_CLIP - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_MONEY_5000 - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_NAPALM_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_HIGH_EXPLOSIVE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_NAPALM_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_GROZA - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_HIGH_EXPLOSIVE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - type: STR_OSIRON_AA_AMMO_TRADE width: 50 length: 50 height: 10 alert: STR_ALERT_OSIRON_AA_AMMO_TRADE alertBackground: STAKEOUT_BACKGROUND.SCR alertDescription: STR_OSIRON_AA_AMMO_TRADE_DESCRIPTION briefing: background: STAKEOUT_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_OSIRON_AA_AMMO_TRADE duration: [90, 160] despawnPenalty: 200 music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - URBAN_DAWN - COMRCURBAN customUfo: STR_OSIRON_WAREHOUSE data: - alienRank: 5 lowQty: 6 highQty: 12 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_PISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_ELECTRIC_CLUB - STR_MONEY_5000 - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_TONFA - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_SHOTGUN - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_ELECTRIC_CLUB - STR_MONEY_5000 - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_TONFA - STR_MONEY_5000 - - STR_SMG - STR_SMG_AA_CLIP - STR_SMG_AA_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_RIFLE - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_RIFLE_AA_CLIP - STR_NAPALM_GRENADE - STR_MONEY_5000 - alienRank: 4 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_CAWS - STR_CAWS_CLIP_AA - STR_CAWS_CLIP_AA - STR_CAWS_CLIP_AA - STR_CAWS_CLIP_AA - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_MONEY_5000 - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_MONEY_5000 - - STR_CAWS - STR_CAWS_CLIP_AA - STR_CAWS_CLIP_AA - STR_CAWS_CLIP_AA - STR_CAWS_CLIP_AA - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_SHOTGUN_AA_SHELLS - STR_MONEY_5000 - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_MONEY_5000 - - STR_GRENADE_LAUNCHER - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_FRAG - STR_LAUNCHER_INC - STR_LAUNCHER_INC - STR_MONEY_5000 - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_MONEY_5000 - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_PISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_WAKIZASHI - STR_NAPALM_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_LIGHT_MINIGUN - STR_LIGHT_MINIGUN_AA_CLIP - STR_LIGHT_MINIGUN_AA_CLIP - STR_LANDMINE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_MINIGUN - STR_MINIGUN_AA_CLIP - STR_MINIGUN_AA_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_PISTOL_AA_CLIP - STR_WAKIZASHI - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_ASSAULT_LMG - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - - STR_MINIGUN - STR_MINIGUN_AA_CLIP - STR_MINIGUN_AA_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - STR_MONEY_5000 - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 70 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 11 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DRAGONFLY_DARK music: - W3_CALM width: 40 length: 40 height: 6 data: - alienRank: 5 lowQty: 1 highQty: 2 dQty: 4 percentageOutsideUfo: 80 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_MONEY_5000 - alienRank: 4 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 80 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_NAPALM_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_BLACKOPS_SNIPER_RIFLE_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_LANDMINE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_BLACKOPS_SNIPER_RIFLE_CLIP - type: STR_SCARAB width: 50 length: 50 height: 6 music: - W3_CALM data: - alienRank: 12 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - alienRank: 4 lowQty: 10 highQty: 20 dQty: 5 percentageOutsideUfo: 80 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 80 itemSets: - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_NAPALM_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_NAPALM_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - alienRank: 1 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_NAPALM_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - type: STR_SYNDICATE_FIELD_TEST width: 50 length: 50 height: 10 alert: STR_ALERT_SYNDICATE_FIELD_TEST alertBackground: MONSTER_BACKGROUND.SCR alertDescription: STR_SYNDICATE_FIELD_TEST_DESCRIPTION briefing: palette: 2 music: SYNDWAR1 background: MONSTER_BACKGROUND.SCR showTarget: false markerName: STR_SYNDICATE_FIELD_TEST duration: [6, 10] despawnPenalty: 350 civilians: 25 music: - W3_CALM terrains: - URBANJUNK - URBANNATIVE customUfo: STR_SUV_SYNDICATE data: - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - type: STR_REACTOR_DEFENSE_SYNDICATE width: 60 length: 60 height: 10 alert: STR_ALERT_REACTOR_DEFENSE_SYNDICATE alertBackground: DEFENDERS.SCR alertDescription: STR_REACTOR_DEFENSE_SYNDICATE_DESCRIPTION briefing: background: DEFENDERS.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_REACTOR_DEFENSE_SYNDICATE duration: [10, 20] despawnPenalty: 800 unlockedResearch: STR_REACTOR_SAVED_FROM_SYNDICATE music: - W3_CALM terrains: - CHEMTOWN - CHEMTOWN_ROADS customUfo: STR_MAGMA_REACTOR civiliansByType: STR_MALE_MAGMA_SECURITY: 7 STR_FEMALE_MAGMA_SECURITY: 4 data: - alienRank: 12 lowQty: 2 highQty: 3 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - alienRank: 4 lowQty: 10 highQty: 20 dQty: 5 percentageOutsideUfo: 80 itemSets: - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 80 itemSets: - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_NAPALM_GRENADE - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_NAPALM_GRENADE - alienRank: 1 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_NAPALM_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_NAPALM_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - type: STR_MANSION_DEFENSE_SYNDICATE width: 80 length: 80 height: 6 alert: STR_ALERT_MANSION_DEFENSE_SYNDICATE alertBackground: DEFENDERS.SCR alertDescription: STR_MANSION_DEFENSE_SYNDICATE_DESCRIPTION briefing: background: DEFENDERS.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_MANSION_DEFENSE_SYNDICATE duration: [8, 16] despawnPenalty: 1000 music: - W3_CALM script: MANSION_DEFENSE_SYNDICATE terrains: - MOUNT - FOREST - FORESTSWAMP - CULTA # civiliansByType: # STR_COUNCIL_MEMBER: 1 # STR_MALE_ELITE_SOLDIER: 6 # STR_MALE_GREASER: 2 # STR_MALE_VIP: 3 # STR_FEMALE_GLAMOUR: 2 # STR_HOSTESS: 2 # STR_MALE_CIVILIAN_BODYGUARD: 7 # STR_MALE_CIVILIAN_BLACK: 2 # STR_MALE_CIVILIAN_FARMER: 1 # STR_MALE_DOCTOR: 1 # STR_DOGE: 2 data: - alienRank: 12 lowQty: 2 highQty: 3 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - alienRank: 4 lowQty: 10 highQty: 20 dQty: 5 percentageOutsideUfo: 80 itemSets: - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - alienRank: 4 lowQty: 10 highQty: 20 dQty: 5 percentageOutsideUfo: 80 itemSets: - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 80 itemSets: - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - alienRank: 1 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - type: STR_OLD_ARCHIVES_DEFENSE_SYNDICATE width: 50 length: 50 height: 6 civilians: 12 alert: STR_ALERT_OLD_ARCHIVES_DEFENSE_SYNDICATE alertBackground: DEFENDERS.SCR alertDescription: STR_OLD_ARCHIVES_DEFENSE_SYNDICATE_DESCRIPTION briefing: background: DEFENDERS.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_OLD_ARCHIVES_DEFENSE_SYNDICATE duration: [8, 16] despawnPenalty: 1000 music: - W3_CALM terrains: - STORMMOUNTAIN_ARCHIVES data: - alienRank: 12 lowQty: 2 highQty: 3 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - alienRank: 4 lowQty: 10 highQty: 20 dQty: 5 percentageOutsideUfo: 80 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 80 itemSets: - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - alienRank: 1 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_GRENADE - type: STR_BASE_DEFENSE_SYNDICATE width: 60 length: 60 height: 2 briefing: palette: 0 background: BACK01.SCR music: SYNDWAR1 showTarget: false music: - W3_CALM terrains: - XBASE shade: 5 data: - alienRank: 12 lowQty: 2 highQty: 3 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - alienRank: 4 lowQty: 10 highQty: 20 dQty: 5 percentageOutsideUfo: 80 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 80 itemSets: - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_LANDMINE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTPISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_GRENADE - - STR_SMART_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_LANDMINE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - alienRank: 1 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - - STR_MACRO_SMG - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_GRENADE - type: STR_SYNDICATE_WAREHOUSE width: 50 length: 50 height: 6 alert: STR_ALERT_SYNDICATE_WAREHOUSE alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_SYNDICATE_WAREHOUSE_DESCRIPTION briefing: background: CITY_RAID_BACKGROUND.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_SYNDICATE_WAREHOUSE duration: [130, 260] despawnPenalty: 100 music: - W3_CALM terrains: - URBAN - URBAN_LOW customUfo: STR_SYNDICATE_WAREHOUSE_UFO data: - alienRank: 4 lowQty: 3 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_NAPALM_GRENADE - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_LANDMINE - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - type: STR_SYNDICATE_LAB width: 50 length: 50 height: 6 alert: STR_ALERT_SYNDICATE_LAB alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_SYNDICATE_LAB_DESCRIPTION briefing: background: CITY_RAID_BACKGROUND.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_SYNDICATE_LAB duration: [100, 190] despawnPenalty: 100 music: - W3_CALM terrains: - URBAN - URBAN_LOW customUfo: STR_SYNDICATE_LAB_UFO data: - alienRank: 5 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 60 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_TONFA - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_DYNAMITE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_TONFA - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONEY_5000 - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - alienRank: 4 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_LANDMINE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_BLACKOPS_LMG - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_CLIP - alienRank: 3 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 60 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - type: STR_SYNDICATE_CHUPACABRAS_LAB width: 60 length: 60 height: 6 alert: STR_ALERT_SYNDICATE_CHUPACABRAS_LAB alertBackground: TECHNICAL_BACKGROUND.SCR alertDescription: STR_SYNDICATE_CHUPACABRAS_LAB_DESCRIPTION briefing: background: TECHNICAL_BACKGROUND.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_SYNDICATE_CHUPACABRAS_LAB duration: [100, 190] despawnPenalty: 200 music: - W3_CALM terrains: - URBAN - URBAN_LOW customUfo: STR_SYNDICATE_LAB_UFO data: - alienRank: 5 lowQty: 3 highQty: 9 dQty: 2 percentageOutsideUfo: 60 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_SYNDICATE_MONSTER_LAB width: 60 length: 60 height: 4 shade: 7 alert: STR_ALERT_SYNDICATE_MONSTER_LAB alertBackground: TECHNICAL_BACKGROUND.SCR alertDescription: STR_SYNDICATE_MONSTER_LAB_DESCRIPTION briefing: background: TECHNICAL_BACKGROUND.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_SYNDICATE_MONSTER_LAB duration: [100, 190] despawnPenalty: 100 enviroEffects: STR_INSANITY_1 music: - W3_CALM terrains: - CAVES_SYNDICATE_MONSTER_LAB data: - alienRank: 5 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_TONFA - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_DYNAMITE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_TONFA - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - alienRank: 4 lowQty: 12 highQty: 18 dQty: 5 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_LANDMINE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - alienRank: 3 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_MONSTERS_INC - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_MONSTERS_INC - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONSTERS_INC - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONSTERS_INC - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONSTERS_INC - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_MONSTERS_INC - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_MONSTERS_INC - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONSTERS_INC - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONSTERS_INC - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - STR_MONSTERS_INC - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - alienRank: 11 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_SYNDICATE_PHASE_1 width: 50 length: 50 height: 15 alert: STR_ALERT_COMRCURBAN_CORP_1 alertBackground: OFFICE_BACKGROUND.SCR alertDescription: STR_SYNDICATE_PHASE_1_DESCRIPTION briefing: palette: 2 music: SYNDWAR1 showTarget: false background: OFFICE_BACKGROUND.SCR markerName: STR_SYNDICATE_PHASE_1 duration: [100, 190] despawnPenalty: 10 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS unlockedResearch: STR_SYNDICATE_PISSED music: - W3_CALM terrains: - URBAN script: CORPPHASE1 data: - alienRank: 4 lowQty: 4 highQty: 8 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - alienRank: 8 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - type: STR_SYNDICATE_PHASE_2 width: 50 length: 50 height: 22 alert: STR_ALERT_COMRCURBAN_CORP_2 alertBackground: OFFICE_BACKGROUND.SCR alertDescription: STR_SYNDICATE_PHASE_2_DESCRIPTION briefing: palette: 2 music: SYNDWAR1 showTarget: false background: OFFICE_BACKGROUND.SCR markerName: STR_SYNDICATE_PHASE_2 duration: [100, 190] despawnPenalty: 100 music: - W3_CALM terrains: - URBAN script: CORPPHASE2 data: - alienRank: 4 lowQty: 15 highQty: 35 dQty: 3 percentageOutsideUfo: 0 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - alienRank: 2 lowQty: 4 highQty: 9 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - alienRank: 1 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - alienRank: 7 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 6 highQty: 16 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_BLACKOPS_SPYPISTOL - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_CLIP - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - alienRank: 9 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_KNIFE - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SCHUTZSTAFFELN_RING - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_SCHUTZSTAFFELN_RING - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_KNIFE - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SCHUTZSTAFFELN_RING - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_SCHUTZSTAFFELN_RING - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_SCHUTZSTAFFELN_RING - type: STR_SYNDICATE_HQ width: 50 length: 50 height: 2 shade: 3 alert: STR_ALERT_SYNDICATE_HQ alertBackground: TECHNICAL_BACKGROUND.SCR alertDescription: STR_SYNDICATE_HQ_DESCRIPTION briefing: background: TECHNICAL_BACKGROUND.SCR palette: 2 music: SYNDWAR1 showTarget: false markerName: STR_SYNDICATE_HQ duration: [100, 190] despawnPenalty: 100 startingCondition: STR_AGENT_IMPERSONATION_GEAR unlockedResearch: STR_SYNDICATE_HQ_DEFEATED music: - W3_CALM terrains: - BLACKBASE data: - alienRank: 12 lowQty: 4 highQty: 7 dQty: 2 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - - STR_MACRO_FLAMER - STR_LARGE_FLAMER_CLIP - STR_GIANT_AXE - alienRank: 5 lowQty: 15 highQty: 25 dQty: 3 percentageOutsideUfo: 0 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_TONFA - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_TONFA - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_LANDMINE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_GRENADE - alienRank: 4 lowQty: 10 highQty: 20 dQty: 3 percentageOutsideUfo: 0 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_LANDMINE - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - alienRank: 3 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 60 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_LANDMINE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_NAPALM_GRENADE - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_GRENADE - alienRank: 2 lowQty: 4 highQty: 10 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_NAPALM_GRENADE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_TONFA - - STR_WILDEY - STR_WILDEY_CLIP - STR_WILDEY_CLIP - STR_WILDEY_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AP - alienRank: 1 lowQty: 8 highQty: 12 dQty: 1 percentageOutsideUfo: 80 itemSets: - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - - STR_MACRO_SMG - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_MACRO_SMG_AA_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_GRENADE - - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_BLACKOPS_LMG_AA_CLIP - STR_GRENADE - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_NAPALM_GRENADE - - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_SMALL_ROCKET - STR_GRENADE - alienRank: 6 lowQty: 2 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - - STR_SMG - STR_SMG_CLIP - - STR_SMG - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - - STR_PISTOL - STR_PISTOL_CLIP - - STR_PISTOL - STR_PISTOL_CLIP - - STR_SMG - STR_SMG_CLIP - - STR_SMG - STR_COMBAT_KNIFE - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - alienRank: 7 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 9 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_KNIFE - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SCHUTZSTAFFELN_RING - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_SCHUTZSTAFFELN_RING - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_MAGNUM_AA_DRUM - STR_KNIFE - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_AUTO_SNIPER_RIFLE - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - STR_SCHUTZSTAFFELN_RING - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS_AP - STR_SCHUTZSTAFFELN_RING - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS - STR_SCHUTZSTAFFELN_RING - - STR_ASSAULT_CANNON - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_ASSAULT_CANNON_CLIP_AA - STR_SCHUTZSTAFFELN_RING - type: STR_UAC_WEAPON_DELIVERY width: 40 length: 40 height: 10 alert: STR_ALERT_UAC_WEAPON_DELIVERY alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_UAC_WEAPON_DELIVERY_DESCRIPTION briefing: background: CITY_RAID_BACKGROUND.SCR palette: 2 music: WAR1 desc: STR_UAC_WEAPON_DELIVERY_BRIEFING showTarget: false markerName: STR_UAC_WEAPON_DELIVERY duration: [72, 144] despawnPenalty: 10 music: - FAL_15_CONTRASTS customUfo: STR_APOCALYPSE_SMALL_WAREHOUSE startingCondition: STR_CAVEMEN_IMPERSONATION_GEAR terrains: - INDUSTRIALSLUM data: - alienRank: 5 lowQty: 5 highQty: 10 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_LANDMINE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_MONEY_5000 - type: STR_UAC_WEAPON_LAB width: 50 length: 50 height: 10 alert: STR_ALERT_UAC_WEAPON_LAB alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_UAC_WEAPON_LAB_DESCRIPTION briefing: background: CITY_RAID_BACKGROUND.SCR palette: 2 music: WAR1 desc: STR_UAC_WEAPON_LAB_BRIEFING showTarget: false markerName: STR_UAC_WEAPON_LAB duration: [72, 144] despawnPenalty: 10 music: - FAL_15_CONTRASTS customUfo: STR_UAC_LABORATORY terrains: - CHEMTOWN - URBAN_LOW - INDUSTRIALSLUM - PORTTFTD data: - alienRank: 5 lowQty: 8 highQty: 15 dQty: 3 percentageOutsideUfo: 0 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_MONEY_5000 - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_LANDMINE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_MONEY_5000 - alienRank: 4 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - type: STR_UAC_OFFICE width: 40 length: 40 height: 10 alert: STR_ALERT_UAC_OFFICE alertBackground: APARTMENT_BACKGROUND.SCR alertDescription: STR_UAC_OFFICE_DESCRIPTION briefing: background: OFFICE_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_UAC_OFFICE duration: [60, 120] despawnPenalty: 400 startingCondition: STR_STAKEOUT_GEAR script: DOWNTOWN_SMALL_UAC music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 5 lowQty: 5 highQty: 7 dQty: 15 percentageOutsideUfo: 70 itemSets: - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_SECRET_FILES_2 - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_CALICO - STR_CALICO_LARGE_CLIP - STR_CALICO_LARGE_CLIP - STR_SECRET_FILES_2 - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SECRET_FILES_2 - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_SECRET_FILES_2 - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_CROWBAR - - STR_SECRET_FILES_1 - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SECRET_FILES_1 - - STR_KNIFE - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SECRET_FILES_2 - STR_PPSH - STR_PPSH_CLIP - STR_PPSH_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_WOODEN_CLUB - STR_GRENADE - - STR_SECRET_FILES_1 - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_CROWBAR - - STR_SECRET_FILES_1 - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SECRET_FILES_1 - - STR_KNIFE - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SECRET_FILES_2 - STR_PPSH - STR_PPSH_CLIP - STR_PPSH_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_WOODEN_CLUB - STR_GRENADE - - STR_SECRET_FILES_1 - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - type: STR_UAC_SPACE_LAB_SURFACE width: 70 length: 70 height: 10 nextStage: STR_UAC_SPACE_LAB_UNDERGROUND alert: STR_ALERT_UAC_SPACE_LAB_SURFACE alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_UAC_SPACE_LAB_SURFACE_DESCRIPTION briefing: background: CITY_RAID_BACKGROUND.SCR palette: 2 music: WAR1 desc: STR_UAC_SPACE_LAB_SURFACE_BRIEFING showTarget: false markerName: STR_UAC_SPACE_LAB_SURFACE duration: [72, 144] despawnPenalty: 10 music: - FAL_15_CONTRASTS customUfo: STR_UAC_SPACE_LABORATORY_SURFACE terrains: - DESERT - MOUNTBD_SANDY - PLAINS_SANDY data: - alienRank: 5 lowQty: 15 highQty: 30 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_GOLDEN_DRAGONS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_GOLDEN_DRAGONS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_GOLDEN_DRAGONS - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_LANDMINE - STR_GOLDEN_DRAGONS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - STR_GRENADE - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - STR_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 4 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_MONEY_5000 - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_MONEY_5000 - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MONEY_5000 - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MONEY_5000 - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - alienRank: 3 lowQty: 8 highQty: 15 dQty: 5 percentageOutsideUfo: 0 itemSets: &UAC_SpaceMarineGear - - STR_UAC_LIGHT_PLASMA_GUN - STR_UAC_LIGHT_PLASMA_GUN_CLIP - STR_UAC_LIGHT_PLASMA_GUN_CLIP - - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_PLASMA_RIFLE_CLIP - STR_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GOLDEN_DRAGONS - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_LANDMINE - - STR_UAC_LIGHT_PLASMA_GUN - STR_UAC_LIGHT_PLASMA_GUN_CLIP - STR_UAC_LIGHT_PLASMA_GUN_CLIP - - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_PLASMA_RIFLE_CLIP - STR_GRENADE - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - STR_GRENADE - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - STR_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_CROWBAR - - STR_SECRET_FILES_1 - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SECRET_FILES_1 - - STR_KNIFE - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SECRET_FILES_2 - STR_PPSH - STR_PPSH_CLIP - STR_PPSH_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_WOODEN_CLUB - STR_GRENADE - - STR_SECRET_FILES_1 - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - type: STR_UAC_SPACE_LAB_UNDERGROUND width: 60 length: 60 height: 2 alert: STR_ALERT_UAC_SPACE_LAB_SURFACE alertBackground: CITY_RAID_BACKGROUND.SCR alertDescription: STR_UAC_SPACE_LAB_SURFACE_DESCRIPTION shade: 6 terrains: - ABASE script: ALIENBASE briefing: textOffset: -16 background: CITY_RAID_BACKGROUND.SCR showTarget: false music: WAR1 markerName: STR_UAC_SPACE_LAB_SURFACE duration: [100, 120] despawnPenalty: 50 unlockedResearch: STR_UAC_SPACE_LAB_UNDERGROUND_TAKEN data: - alienRank: 5 lowQty: 6 highQty: 10 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_COMBAT_KNIFE - STR_GOLDEN_DRAGONS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_GOLDEN_DRAGONS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_GRENADE - STR_GOLDEN_DRAGONS - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_GRENADE - - STR_UAC_RIFLE - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_CLIP - STR_LANDMINE - STR_GOLDEN_DRAGONS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - STR_GRENADE - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - STR_GRENADE - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - alienRank: 4 lowQty: 5 highQty: 10 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_MONEY_5000 - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MONEY_5000 - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UAC_SMG - STR_UAC_SMG_CLIP - STR_UAC_SMG_CLIP - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_MONEY_5000 - - STR_MONEY_5000 - - STR_MONEY_5000 - alienRank: 3 lowQty: 10 highQty: 18 dQty: 5 percentageOutsideUfo: 0 itemSets: *UAC_SpaceMarineGear - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_CROWBAR - - STR_SECRET_FILES_1 - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SECRET_FILES_1 - - STR_KNIFE - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SECRET_FILES_2 - STR_PPSH - STR_PPSH_CLIP - STR_PPSH_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_WOODEN_CLUB - STR_GRENADE - - STR_SECRET_FILES_1 - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: &UAC_SpaceMarineGear - - STR_UAC_LIGHT_PLASMA_GUN - STR_UAC_LIGHT_PLASMA_GUN_CLIP - STR_UAC_LIGHT_PLASMA_GUN_CLIP - - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_PLASMA_RIFLE_CLIP - STR_GRENADE - - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_PLASMA_RIFLE_CLIP - STR_GOLDEN_DRAGONS - - STR_UAC_LIGHT_PLASMA_GUN - STR_UAC_LIGHT_PLASMA_GUN_CLIP - STR_UAC_LIGHT_PLASMA_GUN_CLIP - STR_LANDMINE - - STR_UAC_LIGHT_PLASMA_GUN - STR_UAC_LIGHT_PLASMA_GUN_CLIP - STR_UAC_LIGHT_PLASMA_GUN_CLIP - - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_PLASMA_RIFLE_CLIP - STR_GRENADE - - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_PLASMA_RIFLE_CLIP - STR_GRENADE - STR_GRENADE - - STR_UAC_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - STR_GRENADE - - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_PLASMA_RIFLE_CLIP - - STR_UAC_ROCKET_LAUNCHER - STR_UAC_ROCKET_LAUNCHER_CLIP - STR_UAC_ROCKET_LAUNCHER_CLIP - type: STR_SILO_ATTACK width: 60 length: 60 height: 8 alert: STR_ALERT_SILO_ATTACK alertBackground: BACK03.SCR alertDescription: STR_SILO_ATTACK_DESCRIPTION briefing: palette: 2 background: BACK03.SCR music: GMENBASE showTarget: false markerName: STR_SILO_ATTACK duration: [80, 104] despawnPenalty: 2000 enviroEffects: STR_INSANITY_1 script: FARM_SILO terrains: - CULTA data: *CruiserSectoid - type: STR_DOWNTOWN_ATTACK width: 60 length: 60 height: 22 alert: STR_ALERT_DOWNTOWN_ATTACK alertBackground: BACK03.SCR alertDescription: STR_DOWNTOWN_ATTACK_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_DOWNTOWN_ATTACK duration: [80, 104] despawnPenalty: 2000 enviroEffects: STR_INSANITY_1 civilians: 38 civiliansByType: STR_MALE_VIP: 2 STR_MALE_CIVILIAN_BODYGUARD: 4 STR_POLICEMAN: 12 STR_POLICEWOMAN: 5 STR_MALE_DOCTOR: 1 STR_FEMALE_DOCTOR: 1 STR_MALE_CIVILIAN_BLACK: 2 MALE_CIVILIAN: 2 STR_MALE_ENGINEER: 1 STR_MALE_CIVILIAN_WORKER: 2 STR_HOSTESS: 2 STR_FEMALE_GLAMOUR: 2 STR_FEMALE_CASUAL: 2 terrains: - URBAN script: DOWNTOWN data: *CruiserFloater - type: STR_ALIEN_PURGE width: 60 length: 60 height: 8 alert: STR_ALERT_ALIEN_PURGE alertBackground: BACK03.SCR alertDescription: STR_ALIEN_PURGE_DESCRIPTION briefing: background: DEFENDERS.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_ALIEN_PURGE duration: [80, 104] despawnPenalty: 2000 enviroEffects: STR_INSANITY_1 civilians: 34 civiliansByType: STR_MALE_VIP: 3 STR_CRISIS_TROOPER: 9 STR_MALE_CIVILIAN_BODYGUARD: 10 STR_MALE_OFFICER_SOLDIER: 3 STR_MALE_ELITE_SOLDIER: 3 STR_MALE_SOLDIER: 6 customUfo: STR_GOVERNMENT_BUILDING terrains: - URBAN data: *CruiserMuton - type: STR_MERIDIAN_HUNTING width: 70 length: 70 height: 10 alert: STR_ALERT_MERIDIAN_HUNTING alertBackground: MERIDIAN_BACKGROUND.SCR alertDescription: STR_MERIDIAN_HUNTING_DESCRIPTION briefing: background: MERIDIAN_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_MERIDIAN_HUNTING duration: [200, 300] despawnPenalty: 50 unlockedResearch: STR_MERIDIAN_HUNTED enviroEffects: STR_INSANITY_1 music: - HL1_VAGUE_VOICES terrains: - INDUSTRIALSLUM - CHEMTOWN - CHEMTOWN_ROADS data: - alienRank: 2 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_NEON_BOW - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MRRSHAN_RIFLE - STR_MRRSHAN_RIFLE_CLIP - STR_MRRSHAN_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_CROSSBLASTER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_DISRUPTOR_RIFLE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_NEON_BOW - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_MRRSHAN_RIFLE - STR_MRRSHAN_RIFLE_CLIP - STR_MRRSHAN_RIFLE_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_CROSSBLASTER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_DISRUPTOR_HEAVY - STR_ALIEN_GRENADE - STR_MONEY_5000 - - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_PRECISION_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_MONEY_5000 - alienRank: 6 lowQty: 5 highQty: 7 dQty: 2 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_PINK_CAVES width: 60 length: 60 height: 4 shade: 7 nextStage: STR_DIMENSION_X_DESERT alert: STR_ALERT_PINK_CAVES alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_PINK_CAVES_DESCRIPTION briefing: background: CAVES_BACKGROUND.SCR palette: 2 music: AS_2_INTRO showTarget: false music: - HL1_4_SPACEOCEAN markerName: STR_PINK_CAVES duration: [70, 144] despawnPenalty: 10 startingCondition: STR_DIMENSION_X_GEAR enviroEffects: STR_INSANITY_1 terrains: - PINKCAVE data: - alienRank: 3 lowQty: 1 highQty: 4 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 5 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DIMENSION_X_DESERT width: 70 length: 70 height: 4 shade: 0 alert: STR_ALERT_PINK_CAVES alertBackground: DIMENSION_X_BACKGROUND.SCR winCutscene: dimensionXsecured briefing: background: DIMENSION_X_BACKGROUND.SCR palette: 2 music: EIGHT showTarget: false markerName: STR_DIMENSION_X_DESERT duration: [100, 244] despawnPenalty: 50 unlockedResearch: STR_DIMENSION_X_DESERT_SECURED startingCondition: STR_DIMENSION_X_GEAR enviroEffects: STR_DIMENSION_X_GEAR music: - HL1_4_SPACEOCEAN terrains: - DESERT_PINK data: - alienRank: 3 lowQty: 2 highQty: 6 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 10 dQty: 3 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 3 highQty: 6 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 0 highQty: 3 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DIMENSION_X_BASE_DEFENSE_ARMY width: 70 length: 70 height: 10 shade: 0 alert: STR_ALERT_DIMENSION_X_BASE_DEFENSE alertBackground: DIMENSION_X_BACKGROUND.SCR alertDescription: STR_DIMENSION_X_BASE_DEFENSE_ARMY_DESCRIPTION briefing: background: DIMENSION_X_BACKGROUND.SCR palette: 2 music: EIGHT showTarget: false markerName: STR_DIMENSION_X_BASE_DEFENSE_ARMY duration: [200, 300] despawnPenalty: 50 startingCondition: STR_DIMENSION_X_GEAR enviroEffects: STR_DIMENSION_X_GEAR music: - HL1_4_SPACEOCEAN terrains: - DESERT_PINK script: DIMENSION_X_BASE data: - alienRank: 5 lowQty: 4 highQty: 9 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_ACID_BOLT - - STR_ACID_BOLT - STR_BOOMEROID - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - STR_BOOMEROID - - STR_DISRUPTOR_HEAVY - alienRank: 4 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DISRUPTOR_RIFLE - - STR_ACID_BOLT - STR_BOOMEROID - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_DISRUPTOR_HEAVY - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - STR_BOOMEROID - - STR_DISRUPTOR_HEAVY - alienRank: 2 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_DISRUPTOR_RIFLE - - STR_ACID_BOLT - STR_BOOMEROID - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_DISRUPTOR_HEAVY - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - STR_BOOMEROID - - STR_DISRUPTOR_HEAVY - alienRank: 6 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DIMENSION_X_BASE_DEFENSE_FAUNA width: 70 length: 70 height: 10 shade: 0 alert: STR_ALERT_DIMENSION_X_BASE_DEFENSE alertBackground: DIMENSION_X_BACKGROUND.SCR alertDescription: STR_DIMENSION_X_BASE_DEFENSE_FAUNA_DESCRIPTION briefing: background: DIMENSION_X_BACKGROUND.SCR palette: 2 music: EIGHT showTarget: false markerName: STR_DIMENSION_X_BASE_DEFENSE_FAUNA duration: [200, 300] despawnPenalty: 50 startingCondition: STR_DIMENSION_X_GEAR enviroEffects: STR_DIMENSION_X_GEAR music: - HL1_4_SPACEOCEAN terrains: - DESERT_PINK script: DIMENSION_X_BASE data: - alienRank: 3 lowQty: 3 highQty: 8 dQty: 0 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 5 highQty: 10 dQty: 3 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 3 highQty: 7 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DIMENSION_X_WRECK width: 70 length: 70 height: 10 shade: 0 alert: STR_DIMENSION_X_WRECK alertBackground: DIMENSION_X_BACKGROUND.SCR alertDescription: STR_DIMENSION_X_WRECK_DESCRIPTION winCutscene: dimensionXwreckSecured briefing: background: DIMENSION_X_BACKGROUND.SCR palette: 2 music: EIGHT showTarget: false markerName: STR_DIMENSION_X_WRECK duration: [200, 300] despawnPenalty: 50 unlockedResearch: STR_DIMENSION_X_WRECK_SECURED startingCondition: STR_DIMENSION_X_GEAR enviroEffects: STR_DIMENSION_X_GEAR music: - HL1_4_SPACEOCEAN terrains: - DESERT_PINK script: DIMENSION_X_WRECK data: - alienRank: 5 lowQty: 3 highQty: 7 dQty: 0 percentageOutsideUfo: 30 itemSets: - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_ION_BLASTER - STR_ION_BLASTER_CLIP - STR_ION_BLASTER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_IONIZER - STR_IONIZER_CLIP - STR_IONIZER_CLIP - - STR_LIGHTNING_THROWER - STR_LIGHTNING_THROWER_CLIP - STR_LIGHTNING_THROWER_CLIP - type: STR_LEAGUE_APPREHENSION width: 40 length: 40 height: 10 alert: STR_ALERT_LEAGUE_APPREHENSION alertBackground: APARTMENT_BACKGROUND.SCR alertDescription: STR_LEAGUE_APPREHENSION_DESCRIPTION briefing: background: APARTMENT_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_LEAGUE_APPREHENSION duration: [60, 120] despawnPenalty: 250 unlockedResearch: STR_LEAGUE_APPREHENDED startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_SECRET_FILES_1 - [] - [] - - STR_SECRET_FILES_1 - [] - - STR_SECRET_FILES_1 - [] - [] - - STR_SECRET_FILES_1 - [] - type: STR_LEAGUE_NODE width: 40 length: 40 height: 10 alert: STR_ALERT_LEAGUE_NODE alertBackground: APARTMENT_BACKGROUND.SCR alertDescription: STR_LEAGUE_NODE_DESCRIPTION briefing: background: APARTMENT_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_LEAGUE_NODE duration: [60, 120] despawnPenalty: 400 startingCondition: STR_STAKEOUT_GEAR script: DOWNTOWN_SMALL music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: - alienRank: 4 lowQty: 7 highQty: 15 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_CROWBAR - - STR_SECRET_FILES_1 - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SECRET_FILES_1 - - STR_KNIFE - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SECRET_FILES_2 - STR_PPSH - STR_PPSH_CLIP - STR_PPSH_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_WOODEN_CLUB - STR_GRENADE - - STR_SECRET_FILES_1 - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_SECRET_FILES_2 - - STR_TOMMYGUN - STR_TOMMYGUN_DRUM - STR_TOMMYGUN_DRUM - - STR_COLT_COMMANDO - STR_MP40_CLIP - STR_MP40_CLIP - - STR_CALICO - STR_CALICO_LARGE_CLIP - STR_CALICO_LARGE_CLIP - STR_SECRET_FILES_2 - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SECRET_FILES_2 - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_SECRET_FILES_2 - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_XCOM_SLANDER_SHARE_ALLOY_AMMO_TECH width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_SHARE_ALLOY_AMMO_TECH_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: &slander - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 70 itemSets: - - STR_SECRET_FILES_1 - [] - [] - - STR_SECRET_FILES_1 - [] - - STR_SECRET_FILES_1 - [] - [] - - STR_SECRET_FILES_1 - [] - type: STR_XCOM_SLANDER_SHARE_TERRAMITE_TECH width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_SHARE_TERRAMITE_TECH_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_XCOM_SLANDER_SHARE_POWER_SOURCE_MINIATURIZATION_TECH width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_SHARE_POWER_SOURCE_MINIATURIZATION_TECH_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_XCOM_SLANDER_SHARE_ELERIUM_EXPLOSIVES_TECH width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_SHARE_ELERIUM_EXPLOSIVES_TECH_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_XCOM_SLANDER_SHARE_ALIEN_GARDENS_TECH width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_SHARE_ALIEN_GARDENS_TECH_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_XCOM_SLANDER_CHURCH_OF_DAGON_UNFINISHED width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_CHURCH_OF_DAGON_UNFINISHED_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_XCOM_SLANDER_ZSRR_UNFINISHED width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_ZSRR_UNFINISHED_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_XCOM_SLANDER_EXALT_UNFINISHED width: 40 length: 40 height: 10 alert: STR_ALERT_XCOM_SLANDER alertBackground: SLANDER_BACKGROUND.SCR alertDescription: STR_XCOM_SLANDER_EXALT_UNFINISHED_DESCRIPTION briefing: background: SLANDER_BACKGROUND.SCR palette: 2 showTarget: false music: WAR1 markerName: STR_XCOM_SLANDER duration: [2, 3] despawnPenalty: 500 startingCondition: STR_STAKEOUT_GEAR music: - FAL_03_KHANS terrains: - URBAN - URBAN_LOW - INDUSTRIALSLUM - URBANJUNK - URBANNATIVE - COMRCURBAN - URBAN_DAWN - PORTTFTD data: *slander - type: STR_INDUSTRIAL_INVESTIGATION width: 40 length: 40 height: 10 alert: STR_ALERT_INDUSTRIAL_INVESTIGATION alertBackground: DURATHREADFACTORY_BACKGROUND.SCR alertDescription: STR_INDUSTRIAL_INVESTIGATION_DESCRIPTION briefing: background: DURATHREADFACTORY_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_INDUSTRIAL_INVESTIGATION duration: [75, 120] despawnPenalty: 30 startingCondition: STR_LABOR_GEAR music: - FAL_03_KHANS terrains: - PORTTFTD - CHEMTOWN - CHEMTOWN_ROADS data: - alienRank: 5 lowQty: 3 highQty: 6 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SHIV - STR_MONEY_5000 - STR_MONEY_5000 - - STR_KNIFE - STR_MONEY_5000 - - STR_AXE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_PIPE - STR_MONEY_5000 - - STR_WOODEN_CLUB - STR_MONEY_5000 - STR_MONEY_5000 - - STR_CROWBAR - STR_MONEY_5000 - - STR_PICKAXE - STR_MONEY_5000 - STR_MONEY_5000 - - STR_WRENCH - STR_MONEY_5000 - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_MONEY_5000 - STR_MONEY_5000 - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_MONEY_BRIEFCASE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MONEY_BRIEFCASE - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_MONEY_BRIEFCASE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_JUDGE - STR_JUDGE_BS_CLIP - STR_JUDGE_BS_CLIP - STR_JUDGE_BS_CLIP - STR_MONEY_BRIEFCASE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_MONEY_BRIEFCASE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_KNIFE - STR_MONEY_5000 - STR_MONEY_BRIEFCASE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_MONEY_BRIEFCASE - - STR_AGRICULTURAL_FLAMER - STR_FLAMETHROWER_CLIP - STR_FLAMETHROWER_CLIP - STR_MONEY_5000 - STR_MONEY_BRIEFCASE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_MONEY_BRIEFCASE - - STR_UAC_STAPLER - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_UAC_STAPLER_CLIP - STR_MONEY_BRIEFCASE - type: STR_SKI_RESORT width: 50 length: 50 height: 10 alert: STR_ALERT_SKI_RESORT alertBackground: SKI_BACKGROUND.SCR alertDescription: STR_SKI_RESORT_DESCRIPTION briefing: background: SKI_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_SKI_RESORT duration: [36, 72] despawnPenalty: 50 startingCondition: STR_WINTERSPORTS_GEAR music: - FAL_03_KHANS terrains: - POLAR script: POLAR_SKI_RESORT data: - alienRank: 5 lowQty: 4 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_SHIV - STR_SECRET_FILES_1 - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_MONEY_BRIEFCASE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - STR_SECRET_FILES_1 - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SECRET_FILES_1 - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_BASEBALL_BAT - STR_MONEY_5000 - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_SHIV - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_MONEY_BRIEFCASE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_BASEBALL_BAT - STR_MONEY_5000 - alienRank: 3 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_MONEY_BRIEFCASE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_COMBAT_KNIFE - STR_MONEY_BRIEFCASE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_MONEY_BRIEFCASE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_BRIEFCASE - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_MONEY_BRIEFCASE - STR_GOLDEN_DRAGONS - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_KNIFE - STR_MONEY_BRIEFCASE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_COMBAT_KNIFE - STR_MONEY_BRIEFCASE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_MONEY_BRIEFCASE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_MONEY_BRIEFCASE - - STR_STEYR_AUG - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_MONEY_BRIEFCASE - type: STR_SURFTIME width: 50 length: 50 height: 6 alert: STR_ALERT_SURFTIME alertBackground: BEACH_BACKGROUND.SCR alertDescription: STR_SURFTIME_DESCRIPTION briefing: palette: 2 music: WAR1 background: BEACH_BACKGROUND.SCR showTarget: false markerName: STR_SURFTIME duration: [290, 450] despawnPenalty: 50 startingCondition: STR_BEACH_GEAR music: - FAL_03_KHANS terrains: - ISLANDURBAN_SURFTIME data: - alienRank: 5 lowQty: 5 highQty: 10 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_ELECTRIC_CLUB - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_KNIFE - STR_GRENADE - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - STR_GRENADE - - STR_MACHETE - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - - STR_HK_MK23_SOCOM - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_HK_MK23_SOCOM_CLIP - STR_ELECTRIC_CLUB - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_KNIFE - STR_GRENADE - STR_MONEY_5000 - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - STR_GRENADE - - STR_KUKRI - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_COMBAT_KNIFE - STR_GRENADE - type: STR_CHTONITE_MINIBASE_ASSAULT width: 60 length: 60 height: 4 shade: 7 alert: STR_ALERT_CHTONITE_MINIBASE_ASSAULT alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_CHTONITE_MINIBASE_ASSAULT_DESCRIPTION terrains: - GREENBASE script: ALIENBASE_CAVES briefing: background: CAVES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_CHTONITE_MINIBASE_ASSAULT duration: [200, 300] despawnPenalty: 100 enviroEffects: STR_INSANITY_2 objectiveComplete: [STR_ALIEN_BASE_CONTROL_DESTROYED, 500] objectivePopup: STR_CONTROL_CENTER_DESTROYED data: - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 5 highQty: 7 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 8 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_DATA_SLATE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_DATA_SLATE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_DATA_SLATE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - type: STR_SHOGG_VILLAGE width: 60 length: 80 height: 6 shade: 9 alert: STR_ALERT_SHOGG_VILLAGE alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_SHOGG_VILLAGE_DESCRIPTION terrains: - SHOGG_CAVE_SETTLEMENT script: SHOGG_CAVE_SETTLEMENT briefing: background: CAVES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_SHOGG_VILLAGE duration: [200, 300] despawnPenalty: 100 enviroEffects: STR_INSANITY_2 data: &ShoggVillage - alienRank: 0 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_STINGRIFLE - STR_SHOGG_STINGRIFLE_CLIP - - STR_SHOGG_STINGRIFLE - STR_SHOGG_STINGRIFLE_CLIP - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_STINGRIFLE - STR_SHOGG_STINGRIFLE_CLIP - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 1 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STINGRIFLE - STR_SHOGG_STINGRIFLE_CLIP - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_STINGRIFLE - STR_SHOGG_STINGRIFLE_CLIP - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 4 lowQty: 3 highQty: 9 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_CHITIN_KNIFE - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_HAMMER - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_STINGRIFLE - STR_SHOGG_STINGRIFLE_CLIP - alienRank: 5 lowQty: 5 highQty: 12 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_CHITIN_KNIFE - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - - STR_CHITIN_KNIFE - - STR_SHOGG_STAFF - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_CHITIN_KNIFE - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - type: STR_CRAZED_ANTMEN_VILLAGE width: 60 length: 80 height: 6 shade: 9 alert: STR_ALERT_CRAZED_ANTMEN_VILLAGE alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_CRAZED_ANTMEN_VILLAGE_DESCRIPTION unlockedResearch: STR_CRAZED_ANTMEN_VILLAGE_COMPLETE terrains: - SHOGG_CAVE_SETTLEMENT script: SHOGG_CAVE_SETTLEMENT briefing: background: CAVES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_CRAZED_ANTMEN_VILLAGE duration: [200, 300] despawnPenalty: 100 enviroEffects: STR_INSANITY_2 data: *ShoggVillage - type: STR_SCORPOID_PALACE_TAKEOVER width: 60 length: 60 height: 2 alert: STR_ALERT_SCORPOID_PALACE_TAKEOVER alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_SCORPOID_PALACE_TAKEOVER_DESCRIPTION unlockedResearch: STR_SCORPOID_PALACE_TAKEOVER_COMPLETE terrains: - SHOGG_VILLAGE script: ALIENBASE civiliansByType: STR_SCORPOID_REBEL: 13 briefing: background: CAVES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_SCORPOID_PALACE_TAKEOVER duration: [100, 120] despawnPenalty: 50 enviroEffects: STR_INSANITY_2 data: - alienRank: 1 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_CHITIN_KNIFE - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 4 lowQty: 4 highQty: 10 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 5 lowQty: 5 highQty: 13 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_CHITIN_KNIFE - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 6 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 7 lowQty: 0 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_CHITIN_KNIFE - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - type: STR_DIMENSION_X_INCURSION_FEW_TEMPERATE width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *TemperateLocations data: &DimensionXIncursionFew - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 1 highQty: 5 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DIMENSION_X_INCURSION_FEW_JUNGLE width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *JungleLocations data: *DimensionXIncursionFew - type: STR_DIMENSION_X_INCURSION_FEW_COLD width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *ColdLocations data: *DimensionXIncursionFew - type: STR_DIMENSION_X_INCURSION_FEW_DESERT width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: *DimensionXIncursionFew - type: STR_DIMENSION_X_INCURSION_SEVERAL_TEMPERATE width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *TemperateLocations data: &DimensionXIncursionSeveral - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 2 highQty: 3 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 1 highQty: 5 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DIMENSION_X_INCURSION_SEVERAL_JUNGLE width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *JungleLocations data: *DimensionXIncursionSeveral - type: STR_DIMENSION_X_INCURSION_SEVERAL_COLD width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *ColdLocations data: *DimensionXIncursionSeveral - type: STR_DIMENSION_X_INCURSION_SEVERAL_DESERT width: 60 length: 60 height: 10 civilians: 5 alert: STR_DIMENSION_X_INCURSION alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_INCURSION_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_INCURSION_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_INCURSION duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: *DimensionXIncursionSeveral - type: STR_DIMENSION_X_PARTY_TEMPERATE width: 50 length: 50 height: 10 alert: STR_DIMENSION_X_PARTY alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_PARTY_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_PARTY_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_PARTY duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *TemperateLocations data: &DimensionXParty - alienRank: 5 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_ACID_BOLT - - STR_ACID_BOLT - STR_BOOMEROID - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - STR_ACID_PISTOL_CLIP - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - - STR_DISRUPTOR_RIFLE - STR_BOOMEROID - - STR_DISRUPTOR_HEAVY - type: STR_DIMENSION_X_PARTY_JUNGLE width: 50 length: 50 height: 10 alert: STR_DIMENSION_X_PARTY alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_PARTY_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_PARTY_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_PARTY duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *JungleLocations data: *DimensionXParty - type: STR_DIMENSION_X_PARTY_COLD width: 50 length: 50 height: 10 alert: STR_DIMENSION_X_PARTY alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_PARTY_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_PARTY_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_PARTY duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: *ColdLocations data: *DimensionXParty - type: STR_DIMENSION_X_PARTY_DESERT width: 50 length: 50 height: 10 alert: STR_DIMENSION_X_PARTY alertBackground: BACK03.SCR alertDescription: STR_DIMENSION_X_PARTY_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: EIGHT desc: STR_DIMENSION_X_PARTY_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_DIMENSION_X_PARTY duration: [72, 144] despawnPenalty: 150 enviroEffects: STR_INSANITY_1 terrains: - XOPSDESERT_NOCACTI - DESERT - MOUNTBD_SANDY_NOCACTI - MOUNTBD_SANDY - PLAINS_SANDY_NOCACTI - PLAINS_SANDY data: *DimensionXParty - type: STR_REPTOID_CAVE_SETTLEMENT width: 60 length: 80 height: 6 shade: 6 alert: STR_ALERT_REPTOID_CAVE_SETTLEMENT alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_REPTOID_CAVE_SETTLEMENT_DESCRIPTION terrains: - REPTOID_CAVE_SETTLEMENT script: REPTOID_CAVE_SETTLEMENT briefing: background: CAVES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_REPTOID_CAVE_SETTLEMENT duration: [100, 120] despawnPenalty: 50 startingCondition: STR_REPTOID_INFILTRATION unlockedResearch: STR_REPTOID_CAVE_SETTLEMENT_COMPLETE enviroEffects: STR_INSANITY_3 data: - alienRank: 5 lowQty: 8 highQty: 14 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - type: STR_REPTOID_ASSASSINATION_SQUAD width: 40 length: 40 height: 10 briefing: showTarget: false background: OFFICE_BACKGROUND.SCR palette: 2 music: GMENBASE alert: STR_ALERT_REPTOID_ASSASSINATION_SQUAD alertBackground: OFFICE_BACKGROUND.SCR alertDescription: STR_REPTOID_ASSASSINATION_SQUAD_DESCRIPTION markerName: STR_REPTOID_ASSASSINATION_SQUAD duration: [8, 12] despawnPenalty: 800 startingCondition: STR_INFILTRATION_GEAR_INFILTRATION_CARS terrains: - EMANSION_SMALL civiliansByType: STR_MALE_VIP: 8 STR_POLICEMAN: 2 STR_POLICEWOMAN: 2 STR_HOSTESS: 4 STR_FEMALE_GLAMOUR: 3 data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - type: STR_CROC_RAID_TEMPERATE width: 50 length: 50 height: 10 civilians: 8 alert: STR_ALERT_CROC_RAID alertBackground: BACK03.SCR alertDescription: STR_CROC_RAID_DESCRIPTION briefing: showTarget: false background: BACK03.SCR palette: 2 music: GMENBASE desc: STR_CROC_RAID_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_CROC_RAID duration: [72, 144] despawnPenalty: 150 terrains: - CULTA - RURAL customUfo: STR_SNAPPING_TURTLE data: &CrocRaid - alienRank: 8 lowQty: 4 highQty: 9 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_GAUSS_SNIPER_RIFLE - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - type: STR_CROC_RAID_JUNGLE width: 50 length: 50 height: 10 civilians: 8 alert: STR_ALERT_CROC_RAID alertBackground: BACK03.SCR alertDescription: STR_CROC_RAID_DESCRIPTION briefing: showTarget: false background: BACK03.SCR palette: 2 music: GMENBASE desc: STR_CROC_RAID_BRIEFING music: - AS_2_AMBIENT_03 markerName: STR_CROC_RAID duration: [72, 144] despawnPenalty: 150 terrains: - URBANJUNK - URBANNATIVE customUfo: STR_SNAPPING_TURTLE data: *CrocRaid - type: STR_REPTOID_RECRUITMENT width: 50 length: 50 height: 15 alert: STR_ALERT_REPTOID_RECRUITMENT alertBackground: OFFICE_BACKGROUND.SCR alertDescription: STR_REPTOID_RECRUITMENT_DESCRIPTION briefing: palette: 2 music: SYNDWAR1 showTarget: false background: OFFICE_BACKGROUND.SCR markerName: STR_REPTOID_RECRUITMENT duration: [100, 190] despawnPenalty: 10 script: DOWNTOWN_SMALL music: - W3_CALM terrains: - URBAN data: - alienRank: 4 lowQty: 4 highQty: 8 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BLACKOPS_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_ASSAULT_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - type: STR_REPTIFORMER_TOWER width: 60 length: 60 height: 10 alert: STR_ALERT_REPTIFORMER_TOWER alertBackground: TERRAFORMING_BACKGROUND.SCR alertDescription: STR_REPTIFORMER_TOWER_DESCRIPTION briefing: background: TERRAFORMING_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_REPTIFORMER_TOWER objectiveType: 3 objectiveComplete: [STR_REPTIFORMER_CONTROL_DESTROYED, 600] objectivePopup: STR_REPTIFORMER_CENTER_DESTROYED duration: [120, 220] despawnPenalty: 350 enviroEffects: STR_INSANITY_2 music: - SW_MONSTER customUfo: STR_REPTIFORMER_TOWER_UFO terrains: - ASHEN data: - alienRank: 5 lowQty: 4 highQty: 8 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - alienRank: 8 lowQty: 2 highQty: 5 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_GAUSS_SNIPER_RIFLE - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - - STR_DISRUPTOR_HEAVY - type: STR_REPTOID_SURFACE_BASE width: 60 length: 60 height: 10 alert: STR_ALERT_REPTOID_SURFACE_BASE alertBackground: TERRAFORMING_BACKGROUND.SCR alertDescription: STR_REPTOID_SURFACE_BASE_DESCRIPTION briefing: background: TERRAFORMING_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false markerName: STR_REPTOID_SURFACE_BASE duration: [120, 220] despawnPenalty: 350 enviroEffects: STR_INSANITY_2 music: - SW_MONSTER script: REPTOID_SURFACE_BASE terrains: - ASHEN data: - alienRank: 5 lowQty: 3 highQty: 6 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - alienRank: 4 lowQty: 6 highQty: 14 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - alienRank: 8 lowQty: 6 highQty: 12 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_GAUSS_SNIPER_RIFLE - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - - STR_DISRUPTOR_HEAVY - alienRank: 7 lowQty: 4 highQty: 8 dQty: 1 percentageOutsideUfo: 100 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_GAUSS_SNIPER_RIFLE - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_SNIPER_RIFLE_CLIP - - STR_DISRUPTOR_HEAVY - type: STR_REPTOID_BASE width: 60 length: 60 height: 2 alert: STR_ALERT_REPTOID_BASE alertBackground: CAVES_BACKGROUND.SCR alertDescription: STR_REPTOID_BASE_DESCRIPTION shade: 4 terrains: - REPTOID_BASE script: ALIENBASE briefing: background: CAVES_BACKGROUND.SCR textOffset: -16 showTarget: false markerName: STR_REPTOID_BASE duration: [100, 120] despawnPenalty: 50 enviroEffects: STR_INSANITY_3 data: - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - STR_HEAVY_GAUSS_CLIP - alienRank: 4 lowQty: 4 highQty: 10 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_RIFLE_CLIP - alienRank: 5 lowQty: 5 highQty: 13 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - - STR_GAUSS_PISTOL - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_PISTOL_CLIP - STR_DRAGON_DAGGER - alienRank: 6 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - alienRank: 7 lowQty: 0 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - - STR_SHOGG_HAMMER - - STR_SHOGG_HAMMER - - STR_SHOGG_STAFF - type: STR_HYBRID_CONTROL_ASSAULT width: 60 length: 60 height: 2 alert: STR_ALERT_HYBRID_CONTROL_ASSAULT alertBackground: HYBRID_SILHOUETTES_BACKGROUND.SCR alertDescription: STR_HYBRID_CONTROL_ASSAULT_DESCRIPTION shade: 6 terrains: - ABASE script: HYBRIDCONTROL briefing: textOffset: -16 background: HYBRID_SILHOUETTES_BACKGROUND.SCR showTarget: false music: TENKA_TENKOID markerName: STR_HYBRID_CONTROL duration: [100, 120] despawnPenalty: 50 unlockedResearch: STR_HYBRID_CONTROL_TAKEN enviroEffects: STR_INSANITY_2 data: - alienRank: 5 lowQty: 4 highQty: 14 dQty: 9 percentageOutsideUfo: 20 itemSets: - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_HIGH_EXPLOSIVE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - STR_LC_AP_AMMO - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_DYNAMITE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_COMBAT_KNIFE - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_GRENADE - alienRank: 4 lowQty: 3 highQty: 7 dQty: 5 percentageOutsideUfo: 30 itemSets: - - STR_PISTOL - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_PISTOL_CLIP - STR_WAKIZASHI - STR_MONEY_5000 - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_MONEY_5000 - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_GRENADE - STR_MONEY_5000 - - STR_LIGHT_CANNON - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_BS_AMMO - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_BILLHOOK - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_MONEY_5000 - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE - STR_MONEY_5000 - - STR_ARASAKA_3000 - STR_ARASAKA_3000_CLIP - STR_ARASAKA_3000_CLIP - STR_DYNAMITE - STR_MONEY_5000 - - STR_CHEMOGUN - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_CLIP - STR_MONEY_5000 - alienRank: 3 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 10 itemSets: - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - STR_KATANA - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_LASER_RIFLE_MIB - STR_LASER_RIFLE_MIB_CLIP - STR_LASER_RIFLE_MIB_CLIP - - STR_CAWS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AP - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - - STR_BLACKOPS_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_SABRE - STR_HIGH_EXPLOSIVE - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - STR_GRENADE - STR_MONEY_5000 - - STR_RIFLE - STR_RIFLE_CLIP - STR_RIFLE_CLIP - STR_RIFLE_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_AUTO_SHOTGUN - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_SHELLS - STR_HIGH_EXPLOSIVE - alienRank: 2 lowQty: 1 highQty: 4 dQty: 2 percentageOutsideUfo: 50 itemSets: - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_RPG_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_GRENADE - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - alienRank: 1 lowQty: 2 highQty: 4 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - alienRank: 0 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 10 itemSets: - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 6 lowQty: 2 highQty: 6 dQty: 4 percentageOutsideUfo: 75 itemSets: - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AK47 - STR_WP_7_62_CLIP - STR_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - - STR_MAUSER - STR_MAUSER_CLIP - STR_MAUSER_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_GRENADE - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - alienRank: 10 lowQty: 2 highQty: 5 dQty: 2 percentageOutsideUfo: 75 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_GERTRUDE_ELLISON_AMBUSH width: 60 length: 60 height: 10 civiliansByType: STR_MALE_CIVILIAN_BODYGUARD: 1 STR_MALE_VIP: 1 alert: STR_ALERT_GERTRUDE_ELLISON_AMBUSH alertBackground: ABDUCTION_BACKGROUND.SCR alertDescription: STR_GERTRUDE_ELLISON_AMBUSH_DESCRIPTION briefing: background: ABDUCTION_BACKGROUND.SCR palette: 2 music: AS_2_THEME desc: STR_GERTRUDE_ELLISON_AMBUSH_BRIEFING showTarget: false markerName: STR_GERTRUDE_ELLISON_AMBUSH duration: [72, 144] despawnPenalty: 200 enviroEffects: STR_INSANITY_2 music: - SR2_SPACE script: GERTRUDE_AMBUSH terrains: - FOREST data: - alienRank: 5 lowQty: 3 highQty: 5 dQty: 4 percentageOutsideUfo: 30 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 1 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN_CLIP_I - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - STR_ALIEN_EMBRYO - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_EMBRYO - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ORGAN_SAMPLE - alienRank: 2 lowQty: 2 highQty: 2 dQty: 0 percentageOutsideUfo: 10 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_ELECTRONICS - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_MULTITOOL - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - type: STR_ASYLUM_APPARITIONS width: 60 length: 60 height: 10 shade: 15 alert: STR_ALERT_ASYLUM_APPARITIONS alertBackground: BACK03.SCR alertDescription: STR_ASYLUM_APPARITIONS_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE music: - FRO_PSY markerName: STR_ASYLUM_APPARITIONS objectiveType: 30 objectiveComplete: [STR_SPECTRAL_NODE_DESTROYED, 200] objectivePopup: STR_SUMMONING_PENTAGRAM_DESTROYED unlockedResearch: STR_ASYLUM_APPARITIONS_COMPLETED duration: [190, 340] despawnPenalty: 100 startingCondition: STR_SCIENCE_GEAR enviroEffects: STR_INSANITY_3 civiliansByType: STR_MALE_DOCTOR: 2 STR_FEMALE_DOCTOR: 2 STR_PRIEST: 1 STR_MALE_CIVILIAN_WORKER: 1 STR_MALE_CIVILIAN_CITY_BOY: 1 STR_FEMALE_CIVILIAN_CITY_GIRL: 1 MALE_CIVILIAN: 1 STR_FEMALE_CASUAL: 1 terrains: - COMRCURBAN script: ASYLUM data: - alienRank: 5 lowQty: 8 highQty: 14 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 2 highQty: 5 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DR_HADRIEX_CRUISE width: 30 length: 70 height: 15 civilians: 7 alert: STR_ALERT_DR_HADRIEX_CRUISE alertBackground: CRUISE_LINER_BACKGROUND.SCR alertDescription: STR_DR_HADRIEX_CRUISE_DESCRIPTION briefing: background: CRUISE_LINER_BACKGROUND.SCR palette: 2 music: WAR1 showTarget: false markerName: STR_DR_HADRIEX_CRUISE duration: [90, 160] despawnPenalty: 70 enviroEffects: STR_INSANITY_1 music: - WOLFMOON terrains: - HADRIEX_CRUISE_LINER data: - alienRank: 5 lowQty: 12 highQty: 22 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_ELECTRIC_CLUB - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_TASER - STR_TASER_CLIP - STR_TASER_CLIP - STR_TASER_CLIP - STR_TASER_CLIP - STR_TASER_CLIP - STR_MONEY_5000 - - STR_TONFA - STR_MONEY_5000 - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_GRENADE - STR_MONEY_5000 - - STR_BASEBALL_BAT - - STR_WOODEN_CLUB - - STR_SLEDGEHAMMER - STR_MONEY_5000 - - STR_GOLF_STICK - STR_MONEY_5000 - STR_GOLDEN_DRAGONS - - STR_COMBAT_KNIFE - STR_GRENADE - STR_MONEY_5000 - - STR_PIPE - STR_GRENADE - STR_MONEY_5000 - STR_MONEY_5000 - type: STR_MARINE_BASE_DEFENSE width: 60 length: 60 height: 4 civilians: 10 terrains: - MARINEBASE alert: STR_MARINE_BASE_ATTACKED alertBackground: BACK03.SCR alertDescription: STR_MARINE_BASE_DEFENSE_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE markerName: STR_MARINE_BASE_DEFENSE duration: [5, 10] despawnPenalty: 750 enviroEffects: STR_INSANITY_1 data: - alienRank: 5 lowQty: 3 highQty: 9 dQty: 4 percentageOutsideUfo: 70 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_PULSER - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - alienRank: 1 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 40 itemSets: - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PULSER - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_BLASTA_RIFLE_CLIP - - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_CONCUSSION_CANNON_CLIP - alienRank: 7 lowQty: 6 highQty: 10 dQty: 0 percentageOutsideUfo: 20 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_POLAR_BASE_THE_THING width: 50 length: 50 height: 6 civiliansByType: STR_THE_THING_POLARNIK: 4 STR_MALE_CIVILIAN_POLARNIK: 6 STR_THE_THING_DOG: 3 terrains: - COLDISLE alert: STR_ALERT_POLAR_BASE_THE_THING alertBackground: BACK03.SCR alertDescription: STR_POLAR_BASE_THE_THING_DESCRIPTION briefing: background: BACK03.SCR palette: 2 music: GMENBASE showTarget: false music: - THING markerName: STR_POLAR_BASE_THE_THING duration: [40, 90] despawnPenalty: 250 unlockedResearch: STR_POLAR_BASE_THE_THING_SOLVED enviroEffects: STR_INSANITY_2 data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 20 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 4 lowQty: 1 highQty: 3 dQty: 0 percentageOutsideUfo: 20 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MOON_MAGMA_RESCUE width: 50 length: 50 height: 10 civiliansByType: STR_MAGMA_COSMONAUT: 4 alert: STR_ALERT_MOON_MAGMA_RESCUE alertBackground: MOON_SURFACE_BACKGROUND.SCR alertDescription: STR_MOON_MAGMA_RESCUE_DESCRIPTION briefing: background: MOON_SURFACE_BACKGROUND.SCR palette: 2 music: AS_2_THEME desc: STR_MOON_MAGMA_RESCUE_BRIEFING showTarget: false markerName: STR_MOON_MAGMA_RESCUE startingCondition: STR_SPACE enviroEffects: STR_SPACE duration: [10, 12] despawnPenalty: 600 unlockedResearch: STR_MAGMA_COSMONAUTS_SAVED music: - SR2_SPACE customUfo: STR_LOC_HT_20X20_HABITAT terrains: - MOON data: - alienRank: 4 lowQty: 6 highQty: 10 dQty: 4 percentageOutsideUfo: 100 itemSets: - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - - STR_WARP_RIFLE - STR_WARP_RIFLE_CLIP - STR_WARP_RIFLE_CLIP - type: STR_MOON_HYPERWAVE_RELAY width: 50 length: 50 height: 10 alert: STR_ALERT_MOON_HYPERWAVE_RELAY alertBackground: MOON_SURFACE_BACKGROUND.SCR alertDescription: STR_MOON_HYPERWAVE_RELAY_DESCRIPTION briefing: background: MOON_SURFACE_BACKGROUND.SCR palette: 2 music: AS_2_THEME desc: STR_MOON_HYPERWAVE_RELAY_BRIEFING showTarget: false markerName: STR_MOON_HYPERWAVE_RELAY startingCondition: STR_SPACE duration: [100, 200] despawnPenalty: 50 unlockedResearch: STR_MOON_HYPERWAVE_RELAY_EXPLORED enviroEffects: STR_SPACE music: - SR2_SPACE customUfo: STR_MOON_OUTPOST terrains: - MOON data: - alienRank: 5 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MOON_UNDERGROUND_CONDUITS width: 20 length: 120 height: 2 alert: STR_ALERT_MOON_UNDERGROUND_CONDUITS alertBackground: MOON_SURFACE_BACKGROUND.SCR alertDescription: STR_MOON_UNDERGROUND_CONDUITS_DESCRIPTION briefing: background: MOON_SURFACE_BACKGROUND.SCR palette: 2 music: AS_2_THEME desc: STR_MOON_UNDERGROUND_CONDUITS_BRIEFING showTarget: false markerName: STR_MOON_UNDERGROUND_CONDUITS startingCondition: STR_SPACE enviroEffects: STR_SPACE duration: [100, 200] despawnPenalty: 50 nextStage: STR_MOON_UNDERGROUND_CONDUITS_CHAMBER music: - SR2_SPACE script: MOON_UNDERGROUND_CONDUITS terrains: - UTUNNEL data: - alienRank: 5 lowQty: 50 highQty: 90 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MOON_UNDERGROUND_CONDUITS_CHAMBER width: 30 length: 30 height: 2 alert: STR_ALERT_MOON_UNDERGROUND_CONDUITS alertBackground: MOON_SURFACE_BACKGROUND.SCR alertDescription: STR_MOON_UNDERGROUND_CONDUITS_CHAMBER_DESCRIPTION briefing: background: MOON_SURFACE_BACKGROUND.SCR palette: 2 music: AS_2_THEME desc: STR_MOON_UNDERGROUND_CONDUITS_CHAMBER_BRIEFING showTarget: false markerName: STR_MOON_UNDERGROUND_CONDUITS race: STR_WASPITE startingCondition: STR_SPACE enviroEffects: STR_SPACE duration: [100, 200] despawnPenalty: 50 unlockedResearch: STR_MOON_UNDERGROUND_CONDUITS_EXPLORED music: - SR2_SPACE script: ALIENBASE terrains: - UBASE data: - alienRank: 5 lowQty: 1 highQty: 3 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 100 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 6 lowQty: 2 highQty: 5 dQty: 1 percentageOutsideUfo: 100 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_MOON_ALIEN_COLONY_SUBURBS race: STR_ETHEREAL width: 60 length: 60 height: 2 alert: STR_ALERT_MOON_ALIEN_COLONY_SUBURBS alertBackground: MOON_SURFACE_BACKGROUND.SCR alertDescription: STR_MOON_ALIEN_COLONY_SUBURBS_DESCRIPTION briefing: background: BACK01.SCR palette: 2 desc: STR_MOON_ALIEN_COLONY_SUBURBS_BRIEFING showTarget: false markerName: STR_MOON_ALIEN_COLONY_SUBURBS startingCondition: STR_SPACE enviroEffects: STR_INSANITY_3 duration: [100, 200] despawnPenalty: 50 unlockedResearch: STR_MOON_ALIEN_COLONY_SUBURBS_INVADED script: ALIENBASE terrains: - GOLDBASE points: 5 data: - alienRank: 6 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 0 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 3 highQty: 7 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 4 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PHOTON_SPEAR - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 4 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - type: STR_MOON_ALIEN_COLONY_MAIN race: STR_ETHEREAL width: 60 length: 60 height: 2 alert: STR_ALERT_MOON_ALIEN_COLONY_MAIN alertBackground: MOON_SURFACE_BACKGROUND.SCR alertDescription: STR_MOON_ALIEN_COLONY_MAIN_DESCRIPTION briefing: background: BACK01.SCR palette: 2 desc: STR_MOON_ALIEN_COLONY_MAIN_BRIEFING showTarget: false markerName: STR_MOON_ALIEN_COLONY_MAIN startingCondition: STR_SPACE enviroEffects: STR_INSANITY_4 duration: [100, 200] despawnPenalty: 50 unlockedResearch: STR_MOON_ALIEN_COLONY_MAIN_INVADED script: ALIENBASE terrains: - GOLDBASE points: 5 data: - alienRank: 6 lowQty: 2 highQty: 9 dQty: 2 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 8 lowQty: 2 highQty: 9 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 5 lowQty: 10 highQty: 15 dQty: 8 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 4 lowQty: 3 highQty: 10 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 2 highQty: 5 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_TOXIGUN_FLASK - - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_STUN_BOMB - STR_STUN_BOMB - STR_ALIEN_ORGAN_SAMPLE - - STR_SMALL_LAUNCHER - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - STR_ELERIUM_BOMB - - STR_SMALL_LAUNCHER - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - STR_EMP_BOMB - alienRank: 2 lowQty: 3 highQty: 7 dQty: 2 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_MULTITOOL - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 1 lowQty: 2 highQty: 5 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 0 lowQty: 1 highQty: 3 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_DATA_SLATE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_SWORD - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - alienRank: 10 lowQty: 2 highQty: 6 dQty: 3 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 12 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - type: STR_MOON_ALIEN_COLONY_CORE race: STR_MIXED width: 60 length: 60 height: 2 alert: STR_ALERT_MOON_ALIEN_COLONY_CORE alertBackground: MOON_SURFACE_BACKGROUND.SCR alertDescription: STR_MOON_ALIEN_COLONY_CORE_DESCRIPTION briefing: background: BACK01.SCR palette: 2 desc: STR_MOON_ALIEN_COLONY_CORE_BRIEFING showTarget: false markerName: STR_MOON_ALIEN_COLONY_CORE startingCondition: STR_SPACE enviroEffects: STR_INSANITY_4 duration: [100, 200] despawnPenalty: 50 unlockedResearch: STR_MOON_ALIEN_COLONY_CORE_INVADED script: ALIENBASE terrains: - GOLDBASE points: 5 data: - alienRank: 4 lowQty: 15 highQty: 24 dQty: 9 percentageOutsideUfo: 0 itemSets: - - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_CANNON_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - alienRank: 12 lowQty: 2 highQty: 8 dQty: 1 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 7 lowQty: 4 highQty: 12 dQty: 2 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 6 lowQty: 7 highQty: 19 dQty: 4 percentageOutsideUfo: 0 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 3 lowQty: 3 highQty: 13 dQty: 4 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 0 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - alienRank: 11 lowQty: 3 highQty: 5 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - - STR_PLASMA_BLADE - STR_ALIEN_GRENADE - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - STR_BLASTER_BOMB - alienRank: 2 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_MULTITOOL - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_FIRE_LAUNCHER - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_ELECTRO_WHIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - - STR_PHOTON_BLADE - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - STR_ALIEN_ALLOY_WELDER - - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - STR_BLASTER_MULTI_BOMB - - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_DESTROYER_CLIP - STR_ALIEN_GRENADE - STR_ALIEN_GRENADE - type: STR_DOWNED_UFO_WILDERNESS width: 50 length: 50 height: 10 civiliansByType: STR_MALE_SOLDIER: 4 STR_MALE_OFFICER_SOLDIER: 1 STR_MALE_ELITE_SOLDIER: 10 alert: STR_ALERT_DOWNED_UFO alertBackground: SPECOPS.SCR alertDescription: STR_DOWNED_UFO_DESCRIPTION briefing: background: SPECOPS.SCR palette: 2 desc: STR_DOWNED_UFO_BRIEFING showTarget: false markerName: STR_DOWNED_UFO markerIcon: 4 duration: [72, 144] despawnPenalty: 500 enviroEffects: STR_INSANITY_1 music: - AS_2_THEME customUfo: STR_MEDIUM_SCOUT terrains: - FOREST data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - type: STR_DOWNED_UFO_VILLAGE width: 50 length: 50 height: 10 civilians: 4 civiliansByType: STR_MALE_SOLDIER: 4 STR_MALE_OFFICER_SOLDIER: 1 STR_MALE_ELITE_SOLDIER: 10 alert: STR_ALERT_DOWNED_UFO alertBackground: SPECOPS.SCR alertDescription: STR_DOWNED_UFO_DESCRIPTION briefing: background: SPECOPS.SCR palette: 2 desc: STR_DOWNED_UFO_BRIEFING showTarget: false markerName: STR_DOWNED_UFO markerIcon: 4 duration: [72, 144] despawnPenalty: 500 enviroEffects: STR_INSANITY_1 music: - AS_2_THEME script: DOWNED_UFO_VILLAGE terrains: - CULTA - RURAL data: - alienRank: 5 lowQty: 2 highQty: 4 dQty: 2 percentageOutsideUfo: 10 itemSets: - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_ALIEN_LASER_RIFLE_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - STR_ALIEN_GRENADE - alienRank: 4 lowQty: 1 highQty: 2 dQty: 1 percentageOutsideUfo: 0 itemSets: - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - STR_MIND_PROBE - - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_CASTER_CLIP - - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_CH - - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_PLASMA_SUB_CLIP - - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_RIFLE_CLIP - type: STR_DREAMSCAPE_VILLA width: 90 length: 90 height: 14 shade: 15 terrains: - U_PLANET_ACID alert: STR_ALERT_DREAMSCAPE_VILLA alertBackground: NIGHTMARE_BACKGROUND.SCR alertDescription: STR_DREAMSCAPE_VILLA_DESCRIPTION briefing: background: NIGHTMARE_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false music: - DARKMIST markerName: STR_DREAMSCAPE_VILLA duration: [8, 10] despawnPenalty: 750 script: DREAMSCAPE_VILLA enviroEffects: STR_DREAMSCAPE startingCondition: STR_DREAMSCAPE unlockedResearch: STR_DREAMSCAPE_EXPLORED data: - alienRank: 5 lowQty: 4 highQty: 10 dQty: 0 percentageOutsideUfo: 50 itemSets: - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - type: STR_DREAMSCAPE_NECROMANCERS_DUNGEON width: 90 length: 90 height: 14 shade: 3 terrains: - CATACOMB_PENTAGRAM_MEDIUM_ENTRY alert: STR_ALERT_NECROMANCERS_DUNGEON alertBackground: NIGHTMARE_BACKGROUND.SCR alertDescription: STR_DREAMSCAPE_NECROMANCERS_DUNGEON_DESCRIPTION briefing: background: NIGHTMARE_BACKGROUND.SCR palette: 2 music: GMENBASE showTarget: false music: - DARKMIST markerName: STR_DREAMSCAPE_NECROMANCERS_DUNGEON duration: [8, 10] despawnPenalty: 750 script: DREAMSCAPE_NECROMANCERS_DUNGEON enviroEffects: STR_DREAMSCAPE startingCondition: STR_DREAMSCAPE unlockedResearch: STR_DREAMSCAPE_EXPLORED civiliansByType: STR_SLEEPER_MALE: 12 STR_SLEEPER_FEMALE: 12 data: - alienRank: 5 lowQty: 4 highQty: 10 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_RUSTY_BLADE_DREAM - STR_DELICIOUS_CAKE - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - - STR_RUSTY_BLADE_DREAM - STR_DELICIOUS_CAKE - alienRank: 1 lowQty: 1 highQty: 1 dQty: 0 percentageOutsideUfo: 50 itemSets: - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE - - STR_DARK_STAFF - STR_DELICIOUS_CAKE FILE: user/mods/XComFiles/Ruleset/alienItemLevels_XCOMFILES.rul alienItemLevels: - [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] FILE: user/mods/XComFiles/Ruleset/alienMissions_XCOMFILES.rul alienMissions: - delete: STR_ALIEN_RESEARCH - delete: STR_ALIEN_HARVEST - delete: STR_ALIEN_ABDUCTION - delete: STR_ALIEN_INFILTRATION - delete: STR_ALIEN_BASE - delete: STR_ALIEN_TERROR - delete: STR_ALIEN_RETALIATION - delete: STR_ALIEN_SUPPLY - type: STR_ALIEN_RESEARCH_EARLY points: 0 raceWeights: 0: STR_SECTOID: 50 STR_FLOATER: 20 STR_CHASER: 20 STR_CHTONITE: 10 14: STR_SECTOID: 40 STR_CHASER: 10 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHTONITE: 10 17: STR_SECTOID: 40 STR_CHASER: 10 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHTONITE: 10 19: STR_SECTOID: 40 STR_CHASER: 10 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHTONITE: 10 22: STR_GAZER: 10 STR_SECTOID: 25 STR_CHASER: 5 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 20 STR_CHTONITE: 10 25: STR_GAZER: 10 STR_SECTOID: 25 STR_CHASER: 5 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 20 STR_CHTONITE: 10 28: STR_SECTOID: 15 STR_CHASER: 5 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 10 STR_GAZER: 10 STR_WASPITE: 5 STR_CHTONITE: 10 31: STR_CHASER: 5 STR_SECTOID: 10 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 15 STR_GAZER: 10 STR_CEREBREAL: 10 STR_WASPITE: 10 STR_CHTONITE: 10 34: STR_CHASER: 5 STR_SECTOID: 15 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 10 STR_GAZER: 10 STR_CEREBREAL: 10 STR_WASPITE: 10 STR_CHTONITE: 10 36: STR_CHASER: 5 STR_SECTOID: 15 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 3 STR_SNAKEMAN_SALAMANDRON: 2 STR_MUTON: 15 STR_FLOATER: 10 STR_GAZER: 15 STR_CEREBREAL: 10 STR_WASPITE: 10 STR_CHTONITE: 10 39: STR_CHASER: 5 STR_SECTOID: 15 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 15 STR_FLOATER: 15 STR_GAZER: 10 STR_CEREBREAL: 5 STR_WASPITE: 10 STR_CHTONITE: 10 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 9000 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P2 timer: 7800 - type: STR_ALIEN_RESEARCH points: 0 raceWeights: 0: STR_CHASER: 20 STR_SECTOID: 50 STR_FLOATER: 20 STR_CHTONITE: 10 14: STR_CHASER: 15 STR_SECTOID: 50 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHTONITE: 10 17: STR_CHASER: 10 STR_SECTOID: 45 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHTONITE: 10 19: STR_CHASER: 15 STR_SECTOID: 45 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHTONITE: 10 22: STR_GAZER: 10 STR_CHASER: 10 STR_SECTOID: 25 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 15 STR_CHTONITE: 10 25: STR_CHASER: 10 STR_GAZER: 10 STR_SECTOID: 30 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_MUTON: 10 STR_FLOATER: 20 STR_CHTONITE: 10 28: STR_CHASER: 10 STR_SECTOID: 15 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 20 STR_GAZER: 15 STR_WASPITE: 5 STR_CHTONITE: 10 31: STR_CHASER: 5 STR_SECTOID: 10 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 15 STR_GAZER: 10 STR_CEREBREAL: 10 STR_WASPITE: 10 STR_CHTONITE: 10 34: STR_CHASER: 5 STR_SECTOID: 15 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 10 STR_GAZER: 10 STR_CEREBREAL: 10 STR_WASPITE: 10 STR_CHTONITE: 10 36: STR_CHASER: 5 STR_SECTOID: 15 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 3 STR_SNAKEMAN_SALAMANDRON: 2 STR_MUTON: 15 STR_FLOATER: 10 STR_GAZER: 15 STR_CEREBREAL: 10 STR_WASPITE: 10 STR_CHTONITE: 10 39: STR_CHASER: 5 STR_SECTOID: 15 STR_SECTOID_SECTOPOD: 5 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 15 STR_FLOATER: 15 STR_GAZER: 10 STR_CEREBREAL: 5 STR_WASPITE: 10 STR_CHTONITE: 10 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 9000 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P2 timer: 7800 - ufo: STR_EXCAVATOR count: 1 trajectory: P2 timer: 1000 - ufo: STR_LARGE_SCOUT count: 2 trajectory: P4 timer: 9000 - ufo: STR_LAB_SHIP count: 1 trajectory: P4 timer: 9000 - type: STR_ALIEN_HARVEST points: 30 raceWeights: 0: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 22: STR_SECTOID: 20 STR_FLOATER: 30 STR_CHASER: 30 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 24: STR_SECTOID: 30 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_FLOATER: 30 STR_CHASER: 30 26: STR_SECTOID: 30 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 25 STR_CHASER: 25 29: STR_SECTOID: 20 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 5 STR_FLOATER: 30 STR_CHASER: 25 31: STR_SECTOID: 10 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 30 STR_CHASER: 20 33: STR_SECTOID: 10 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 35 STR_CEREBREAL: 10 STR_CHASER: 20 35: STR_SECTOID: 25 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 10 STR_FLOATER: 20 STR_CEREBREAL: 10 STR_CHASER: 15 37: STR_SECTOID: 20 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 20 STR_FLOATER: 25 STR_CEREBREAL: 5 STR_CHASER: 15 40: STR_SECTOID: 25 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_MUTON: 15 STR_FLOATER: 20 STR_CEREBREAL: 5 STR_CHASER: 15 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 7800 - ufo: STR_SMALL_SCOUT count: 1 trajectory: P2 timer: 7800 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P2 timer: 6000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P0 timer: 7800 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P3 timer: 9000 - ufo: STR_HARVESTER count: 1 trajectory: P4 timer: 3000 - ufo: STR_HARVESTER count: 1 trajectory: P4 timer: 750 - ufo: STR_LAB_SHIP count: 1 trajectory: P2 timer: 1500 - type: STR_ALIEN_ABDUCTION points: 50 raceWeights: 0: STR_SECTOID: 40 STR_FLOATER: 30 STR_CHASER: 30 18: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 20: STR_SECTOID: 30 STR_FLOATER: 20 STR_CHASER: 30 22: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 25: STR_SECTOID: 40 STR_FLOATER: 30 STR_CHASER: 30 28: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 30: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 STR_CEREBREAL: 10 33: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 STR_CEREBREAL: 10 35: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 STR_CEREBREAL: 10 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 15000 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P1 timer: 18000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P3 timer: 9000 - ufo: STR_ABDUCTOR count: 1 trajectory: P3 timer: 9000 - ufo: STR_ABDUCTOR count: 2 trajectory: P4 timer: 60 - type: STR_ALIEN_INFILTRATION points: 50 objective: 1 endlessInfiltration: false siteType: STR_ALIEN_EMBASSY spawnZone: 4 raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_SMALL_SCOUT #vanilla count: 1 trajectory: P1 timer: 16500 - ufo: STR_MEDIUM_SCOUT #vanilla count: 1 trajectory: P1 timer: 15000 - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 1300 - ufo: STR_ABDUCTOR #I would like Infiltrator UFO here count: 1 trajectory: P5 timer: 6000 - ufo: STR_MEDIUM_SCOUT #vanilla, changed count: 1 trajectory: P6 timer: 11000 - ufo: STR_ABDUCTOR #I would like Infiltrator UFO here count: 2 trajectory: P4 timer: 4200 - ufo: STR_LARGE_SCOUT #vanilla count: 1 trajectory: P7 timer: 9000 - ufo: STR_LARGE_SCOUT #vanilla count: 1 trajectory: P7 timer: 60 - ufo: STR_LIGHT_FIGHTER_SHIP count: 2 trajectory: P_PATROL_2 timer: 60 - ufo: STR_SUPPLY_SHIP #vanilla count: 1 trajectory: P7 timer: 60 - ufo: STR_BATTLESHIP #vanilla count: 2 trajectory: P7 timer: 60 - type: STR_ALIEN_BASE points: 50 objective: 2 siteType: STR_ALIEN_BASE_ASSAULT spawnZone: 4 #Mission zone for alien bases raceWeights: 0: STR_SECTOID: 40 STR_FLOATER: 30 STR_CHASER: 30 STR_RAIDERS_EARLY: 5 22: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_RAIDERS_EARLY: 5 24: STR_SECTOID: 30 STR_SNAKEMAN: 10 STR_CHASER: 20 STR_SNAKEMAN_SALAMANDRON: 10 STR_FLOATER: 20 STR_RAIDERS_EARLY: 2 STR_RAIDERS_MIDEARLY: 3 26: STR_SECTOID: 20 STR_CHASER: 10 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_FLOATER: 20 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 3 STR_RAIDERS_MID: 2 30: STR_SECTOID: 10 STR_CHASER: 10 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_MUTON: 10 STR_FLOATER: 15 STR_GAZER: 10 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 3 STR_RAIDERS_LATE: 1 33: STR_SECTOID: 5 STR_CHASER: 5 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_ETHEREAL_CYBERDISC: 3 STR_ETHEREAL: 2 STR_MUTON: 10 STR_FLOATER: 15 STR_GAZER: 10 STR_WASPITE: 10 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 3 STR_RAIDERS_VERYLATE: 1 35: STR_SECTOID: 5 STR_CHASER: 5 STR_SNAKEMAN: 8 STR_SNAKEMAN_SALAMANDRON: 2 STR_ETHEREAL: 10 STR_MUTON: 15 STR_FLOATER: 10 STR_GAZER: 10 STR_WASPITE: 10 STR_CEREBREAL: 10 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 2 STR_RAIDERS_VERYLATE: 2 37: STR_SECTOID: 10 STR_CHASER: 5 STR_SNAKEMAN: 3 STR_SNAKEMAN_SALAMANDRON: 2 STR_ETHEREAL_CYBERDISC: 10 STR_ETHEREAL: 10 STR_MUTON: 10 STR_FLOATER: 5 STR_GAZER: 10 STR_WASPITE: 10 STR_CEREBREAL: 5 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 2 STR_RAIDERS_VERYLATE: 3 40: STR_SECTOID: 10 STR_CHASER: 5 STR_SNAKEMAN: 8 STR_SNAKEMAN_SALAMANDRON: 2 STR_ETHEREAL_CYBERDISC: 5 STR_ETHEREAL: 10 STR_MUTON: 15 STR_FLOATER: 10 STR_GAZER: 5 STR_WASPITE: 10 STR_CEREBREAL: 5 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 1 STR_RAIDERS_VERYLATE: 4 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 13500 - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: P5 timer: 15000 - ufo: STR_SENTRY_SHIP count: 1 trajectory: P5 timer: 60 - ufo: STR_EXCAVATOR count: 1 trajectory: P5 timer: 60 - ufo: STR_EXCAVATOR count: 1 trajectory: P5 timer: 60 - ufo: STR_SUPPLY_SHIP count: 2 trajectory: P5 timer: 60 - ufo: STR_BATTLESHIP count: 1 trajectory: P6 timer: 60 - type: STR_ALIEN_TERROR despawnEvenIfTargeted: true points: 10 objective: 3 spawnZone: 3 #Mission zone for terror missions raceWeights: 0: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHTONITE: 30 STR_CHASER: 30 STR_RAIDERS_EARLY: 5 22: STR_SECTOID: 30 STR_FLOATER: 30 STR_CHASER: 30 STR_CHTONITE: 20 STR_RAIDERS_EARLY: 4 STR_RAIDERS_MIDEARLY: 1 26: STR_SECTOID: 15 STR_FLOATER: 30 STR_CHASER: 30 STR_CHTONITE: 30 STR_RAIDERS_EARLY: 2 STR_RAIDERS_MIDEARLY: 3 29: STR_SECTOID: 20 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 30 STR_CHASER: 30 STR_CHTONITE: 25 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 3 STR_RAIDERS_MID: 2 32: STR_SECTOID: 20 STR_SNAKEMAN_SALAMANDRON: 10 STR_FLOATER: 20 STR_CHASER: 20 STR_CHTONITE: 20 STR_GAZER: 10 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 2 STR_RAIDERS_MID: 3 35: STR_SECTOID: 15 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_FLOATER: 15 STR_CHASER: 15 STR_GAZER: 10 STR_CHTONITE: 15 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 3 STR_RAIDERS_LATE: 1 38: STR_SECTOID: 10 STR_SNAKEMAN: 15 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHASER: 20 STR_GAZER: 15 STR_CHTONITE: 10 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 3 STR_RAIDERS_VERYLATE: 1 41: STR_SECTOID: 10 STR_SNAKEMAN: 7 STR_SNAKEMAN_SALAMANDRON: 3 STR_ETHEREAL_CYBERDISC: 10 STR_ETHEREAL: 5 STR_MUTON: 15 STR_FLOATER: 10 STR_CHASER: 10 STR_GAZER: 10 STR_WASPITE: 5 STR_CHTONITE: 5 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 2 STR_RAIDERS_VERYLATE: 2 44: STR_SECTOID: 10 STR_SNAKEMAN: 7 STR_SNAKEMAN_SALAMANDRON: 3 STR_ETHEREAL_CYBERDISC: 5 STR_ETHEREAL: 5 STR_MUTON: 15 STR_FLOATER: 10 STR_CHASER: 10 STR_GAZER: 5 STR_WASPITE: 10 STR_CHTONITE: 5 STR_CEREBREAL: 5 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 1 STR_RAIDERS_VERYLATE: 3 47: STR_SECTOID: 10 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_ETHEREAL_CYBERDISC: 3 STR_ETHEREAL: 7 STR_MUTON: 10 STR_FLOATER: 5 STR_CHASER: 10 STR_GAZER: 10 STR_WASPITE: 15 STR_CHTONITE: 10 STR_CEREBREAL: 5 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 1 STR_RAIDERS_VERYLATE: 3 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 8000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P1 timer: 9600 - ufo: STR_LIGHT_FIGHTER_SHIP count: 1 trajectory: P8 timer: 15000 - ufo: STR_TERROR_SHIP count: 1 trajectory: P0 timer: 12000 - ufo: STR_TERROR_SHIP count: 1 trajectory: P7 timer: 9000 objective: true - type: STR_ALIEN_TERROR_2 despawnEvenIfTargeted: true points: 10 objective: 3 spawnZone: 3 #Mission zone for terror missions raceWeights: 0: STR_SECTOID: 20 STR_SNAKEMAN_SALAMANDRON: 10 STR_FLOATER: 20 STR_CHASER: 20 STR_CHTONITE: 20 STR_GAZER: 10 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 2 STR_RAIDERS_MID: 3 35: STR_SECTOID: 15 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_FLOATER: 15 STR_CHASER: 15 STR_GAZER: 10 STR_CHTONITE: 15 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 3 STR_RAIDERS_LATE: 1 38: STR_SECTOID: 10 STR_SNAKEMAN: 15 STR_SNAKEMAN_SALAMANDRON: 5 STR_FLOATER: 20 STR_CHASER: 20 STR_GAZER: 15 STR_CHTONITE: 10 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 3 STR_RAIDERS_VERYLATE: 1 41: STR_SECTOID: 10 STR_SNAKEMAN: 7 STR_SNAKEMAN_SALAMANDRON: 3 STR_ETHEREAL_CYBERDISC: 10 STR_ETHEREAL: 5 STR_MUTON: 15 STR_FLOATER: 10 STR_CHASER: 10 STR_GAZER: 10 STR_WASPITE: 5 STR_CHTONITE: 5 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 2 STR_RAIDERS_VERYLATE: 2 44: STR_SECTOID: 10 STR_SNAKEMAN: 7 STR_SNAKEMAN_SALAMANDRON: 3 STR_ETHEREAL_CYBERDISC: 5 STR_ETHEREAL: 5 STR_MUTON: 15 STR_FLOATER: 10 STR_CHASER: 10 STR_GAZER: 5 STR_WASPITE: 10 STR_CHTONITE: 5 STR_CEREBREAL: 5 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 1 STR_RAIDERS_VERYLATE: 3 47: STR_SECTOID: 10 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 5 STR_ETHEREAL_CYBERDISC: 2 STR_ETHEREAL: 6 STR_ORDER_OF_ELIMINATION: 6 STR_MUTON: 10 STR_FLOATER: 5 STR_CHASER: 5 STR_GAZER: 10 STR_WASPITE: 15 STR_CHTONITE: 10 STR_CEREBREAL: 5 STR_RAIDERS_EARLY: 1 STR_RAIDERS_MIDEARLY: 1 STR_RAIDERS_MID: 1 STR_RAIDERS_LATE: 1 STR_RAIDERS_VERYLATE: 3 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 10000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P1 timer: 14600 - ufo: STR_FIGHTER_SHIP count: 1 trajectory: P1 timer: 12000 - ufo: STR_TERROR_SHIP count: 1 trajectory: P0 timer: 10000 - ufo: STR_CRUISER count: 1 trajectory: P7 timer: 5000 objective: true - type: STR_ALIEN_DOMINATION points: 250 raceWeights: 0: STR_SECTOID: 10 STR_ETHEREAL_CYBERDISC: 10 STR_ETHEREAL: 10 STR_MUTON: 10 STR_FLOATER: 10 STR_CHASER: 10 waves: - ufo: STR_OBSERVER count: 1 trajectory: P0 timer: 9000 - ufo: STR_OBSERVER count: 1 trajectory: P0 timer: 1000 - ufo: STR_LIGHT_FIGHTER_SHIP count: 1 trajectory: P8 timer: 900 hunterKillerPercentage: 100 - ufo: STR_STRIKER count: 1 trajectory: P8 timer: 400 hunterKillerPercentage: 100 - ufo: STR_TROOP_SHIP count: 1 trajectory: P8 timer: 20 - ufo: STR_STRIKER count: 1 trajectory: P8 timer: 200 hunterKillerPercentage: 100 - type: STR_ALIEN_RETALIATION points: 0 retaliationOdds: 0 objective: 4 spawnUfo: STR_BATTLESHIP #Spawned for the final retaliation run raceWeights: # In the case of a shootdown, race comes from the UFO that triggered the mission. 0: STR_GAZER: 5 STR_WASPITE: 5 STR_SECTOID: 13 STR_SECTOID_SECTOPOD: 2 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_ETHEREAL: 5 STR_ETHEREAL_CYBERDISC: 5 STR_MUTON: 10 STR_CHTONITE: 10 STR_CEREBREAL: 5 STR_FLOATER: 10 STR_CHASER: 10 46: STR_GAZER: 5 STR_WASPITE: 5 STR_SECTOID: 13 STR_SECTOID_SECTOPOD: 2 STR_SNAKEMAN: 10 STR_SNAKEMAN_SALAMANDRON: 10 STR_ETHEREAL: 5 STR_ETHEREAL_CYBERDISC: 5 STR_ORDER_OF_ELIMINATION: 5 STR_MUTON: 10 STR_CHTONITE: 10 STR_CEREBREAL: 5 STR_FLOATER: 10 STR_CHASER: 10 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P8 timer: 3000 interruptPercentage: 5 - ufo: STR_LIGHT_FIGHTER_SHIP count: 2 trajectory: P8 timer: 3000 interruptPercentage: 10 - ufo: STR_LIGHT_FIGHTER_SHIP count: 2 trajectory: P8 timer: 10 interruptPercentage: 5 - ufo: STR_FIGHTER_SHIP count: 2 trajectory: P8 timer: 10 interruptPercentage: 10 - ufo: STR_SENTRY_SHIP count: 3 trajectory: P8 timer: 3000 interruptPercentage: 10 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_BATTLESHIP count: 2 trajectory: P8 timer: 3000 interruptPercentage: 80 hunterKillerPercentage: 100 huntMode: 2 - type: STR_ALIEN_SUPPLY points: 0 objective: 5 raceWeights: {} #Special case, race comes from base. waves: - ufo: STR_SUPPLY_SHIP count: 1 trajectory: P9 timer: 6000 objective: true - type: STR_MIB_COVERUP points: 0 raceWeights: 0: STR_MIB: 100 20: STR_MIB: 90 24: STR_MIB: 80 29: STR_MIB: 65 waves: - ufo: STR_MIB_TRANSPORTER count: 1 trajectory: P0 timer: 7800 - ufo: STR_MIB_TRANSPORTER count: 1 trajectory: P2 timer: 7800 - ufo: STR_MIB_DROPSHIP count: 1 trajectory: P2 timer: 6000 - ufo: STR_MIB_DROPSHIP count: 1 trajectory: P3 timer: 9000 - ufo: STR_MIB_STEALTH_BOMBER count: 1 trajectory: P4 timer: 3000 - ufo: STR_MIB_STEALTH_BOMBER count: 1 trajectory: P4 timer: 750 - ufo: STR_MIB_STEALTH_BOMBER count: 1 trajectory: P2 timer: 1500 - type: STR_MIB_BASE points: 0 retaliationOdds: 0 raceWeights: 0: STR_MIB: 100 23: STR_MIB: 80 28: STR_MIB: 70 32: STR_MIB: 50 waves: - ufo: STR_MIB_BASE_LANDING count: 1 trajectory: B0 timer: 15000 - type: STR_DAVID_VINCENT_HOUSE despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_MIB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_GERTRUDE_ELLISON_AMBUSH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SECTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ALIEN_FLYBY points: 50 retaliationOdds: 0 raceWeights: 0: STR_SECTOID: 30 STR_FLOATER: 70 STR_CHASER: 30 21: STR_SECTOID: 60 STR_FLOATER: 40 STR_CHASER: 30 23: STR_SECTOID: 20 STR_SNAKEMAN: 40 STR_SNAKEMAN_SALAMANDRON: 20 STR_FLOATER: 20 STR_CHASER: 20 30: STR_SECTOID: 10 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_CEREBREAL: 10 STR_ETHEREAL_CYBERDISC: 10 STR_ETHEREAL: 10 STR_MUTON: 10 STR_GAZER: 30 STR_FLOATER: 10 STR_CHASER: 10 35: STR_SECTOID: 7 STR_SECTOID_SECTOPOD: 3 STR_SNAKEMAN: 5 STR_SNAKEMAN_SALAMANDRON: 5 STR_CEREBREAL: 10 STR_ETHEREAL_CYBERDISC: 10 STR_ETHEREAL: 20 STR_MUTON: 20 STR_GAZER: 20 STR_FLOATER: 10 STR_CHASER: 10 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P0 timer: 9000 - ufo: STR_SMALL_SCOUT count: 1 trajectory: P8 timer: 120 - ufo: STR_LIGHT_FIGHTER_SHIP count: 1 trajectory: P8 timer: 900 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_LIGHT_FIGHTER_SHIP count: 1 trajectory: P8 timer: 20 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_LIGHT_FIGHTER_SHIP count: 1 trajectory: P8 timer: 20 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_FIGHTER_SHIP count: 1 trajectory: P0 timer: 4500 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_FIGHTER_SHIP count: 1 trajectory: P8 timer: 120 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_SENTRY_SHIP count: 1 trajectory: P8 timer: 120 - ufo: STR_STRIKER count: 1 trajectory: P0 timer: 120 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_STRIKER count: 1 trajectory: P8 timer: 120 hunterKillerPercentage: 100 huntMode: 2 - ufo: STR_BATTLESHIP count: 1 trajectory: P0 timer: 120 hunterKillerPercentage: 100 huntMode: 2 - type: STR_HYBRID_SMALL_GROUND_CONVOY despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_HYBRID_MEDIUM_GROUND_CONVOY despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_HYBRID_MIB_MEETING points: 100 retaliationOdds: 0 raceWeights: 0: STR_HYBRID_MIB: 100 waves: - ufo: STR_MANSION_MIB count: 1 trajectory: H0 timer: 8900 - type: STR_HYBRID_SECTOID_MEETING points: 70 raceWeights: 0: STR_HYBRID_SECTOID: 100 waves: - ufo: STR_MANSION count: 1 trajectory: H0 timer: 8900 - type: STR_HYBRID_BASE points: 0 retaliationOdds: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: STR_KEEP count: 1 trajectory: B0 timer: 15000 - type: STR_ALIEN_DIPLOMACY points: 0 raceWeights: 0: STR_MIXED: 100 waves: - ufo: STR_ENVOY_SHIP count: 1 trajectory: P0 timer: 12000 - type: STR_CULT_APPREHENSION_BLACK_LOTUS interruptResearch: STR_BLACK_LOTUS_NETWORK despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_APPREHENSION_CHURCH_OF_DAGON interruptResearch: STR_CHURCH_OF_DAGON_NETWORK despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_APPREHENSION_EXALT interruptResearch: STR_EXALT_NETWORK despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_EXALT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_APPREHENSION_ZSRR interruptResearch: STR_ZSRR_NETWORK despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON interruptResearch: STR_CHURCH_OF_DAGON_OPERATIONS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_INVESTIGATION_BLACK_LOTUS interruptResearch: STR_BLACK_LOTUS_OPERATIONS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_INVESTIGATION_ZSRR interruptResearch: STR_ZSRR_OPERATIONS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_INVESTIGATION_EXALT interruptResearch: STR_EXALT_OPERATIONS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_EXALT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HIDEOUT_CHURCH_OF_DAGON interruptResearch: STR_DESTROY_CHURCH_OF_DAGON despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HIDEOUT_BLACK_LOTUS interruptResearch: STR_DESTROY_BLACK_LOTUS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HIDEOUT_ZSRR interruptResearch: STR_DESTROY_ZSRR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HIDEOUT_EXALT interruptResearch: STR_DESTROY_EXALT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_EXALT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_BASE_CHURCH_OF_DAGON interruptResearch: STR_DESTROY_CHURCH_OF_DAGON despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_BASE_BLACK_LOTUS interruptResearch: STR_DESTROY_BLACK_LOTUS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_BASE_ZSRR interruptResearch: STR_DESTROY_ZSRR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_BASE_EXALT interruptResearch: STR_DESTROY_EXALT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_EXALT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HQ_ZSRR interruptResearch: STR_DESTROY_ZSRR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HQ_BLACK_LOTUS interruptResearch: STR_DESTROY_BLACK_LOTUS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HQ_CHURCH_OF_DAGON interruptResearch: STR_DESTROY_CHURCH_OF_DAGON despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_HQ_EXALT interruptResearch: STR_DESTROY_EXALT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_EXALT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_CULT_MANSION_DEFENSE_EXALT interruptResearch: STR_DESTROY_EXALT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_EXALT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SINGLE_TEMPERATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REAPER: 7 STR_FENRIR: 15 STR_SPIKEBOAR: 10 STR_GIANT_BEETLE: 10 STR_MONGORN: 10 STR_WEREWOLF: 20 STR_OWLMAN: 5 STR_CHUPACABRA: 8 STR_ZOMBIE_STERILE: 10 STR_GIANT_RAT: 10 STR_BULLFROG: 5 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SINGLE_JUNGLE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REAPER: 5 STR_SPIKEBOAR: 10 STR_MEGASCORPION: 10 STR_WERECAT: 10 STR_MUCKSTAR: 15 STR_CHUPACABRA: 10 STR_GIANT_SPIDER: 20 STR_ZOMBIE_STERILE: 7 STR_GIANT_RAT: 10 STR_BULLFROG: 15 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SINGLE_COLD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_FENRIR: 25 STR_SHAMBLER: 30 STR_MONGORN: 10 STR_WEREWOLF: 10 STR_OWLMAN: 5 STR_REAPER: 5 STR_ZOMBIE_STERILE: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SINGLE_DESERT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REAPER: 10 STR_ZOMBIE_STERILE: 10 STR_WERECAT: 10 STR_GIANT_BEETLE: 20 STR_MEGASCORPION: 30 STR_CHUPACABRA: 10 STR_GIANT_SPIDER: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_FEW_TEMPERATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REAPER: 6 STR_FENRIR: 10 STR_SPIKEBOAR: 10 STR_GIANT_BEETLE: 10 STR_MONGORN: 7 STR_WEREWOLF: 10 STR_OWLMAN: 3 STR_CHUPACABRA: 10 STR_GIANT_SPIDER: 20 STR_ZOMBIE_STERILE: 10 STR_GIANT_RAT: 14 STR_BULLFROG: 3 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_FEW_JUNGLE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REAPER: 10 STR_SPIKEBOAR: 10 STR_MEGASCORPION: 10 STR_WERECAT: 10 STR_CHUPACABRA: 15 STR_MUCKSTAR: 10 STR_GIANT_SPIDER: 20 STR_ZOMBIE_STERILE: 10 STR_GIANT_RAT: 20 STR_BULLFROG: 15 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_FEW_COLD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_FENRIR: 10 STR_SHAMBLER: 20 STR_WEREWOLF: 20 STR_OWLMAN: 5 STR_MONGORN: 20 STR_REAPER: 10 STR_ZOMBIE_STERILE: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_FEW_DESERT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 10 STR_WERECAT: 10 STR_MEGASCORPION: 30 STR_GIANT_BEETLE: 20 STR_GIANT_SPIDER: 20 STR_CHUPACABRA: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MONGORN: 15 STR_MUCKSTAR: 5 STR_SPIKEBOAR: 10 STR_CHUPACABRA: 7 STR_GIANT_BEETLE: 10 STR_GIANT_SPIDER: 13 STR_ZOMBIE_STERILE: 15 STR_GIANT_RAT: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SEVERAL_JUNGLE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MEGASCORPION: 20 STR_SPIKEBOAR: 7 STR_MUCKSTAR: 15 STR_CHUPACABRA: 10 STR_GIANT_SPIDER: 20 STR_ZOMBIE_STERILE: 10 STR_GIANT_RAT: 15 STR_BULLFROG: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SEVERAL_COLD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SHAMBLER: 10 STR_MONGORN: 50 STR_ZOMBIE_STERILE: 40 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_SEVERAL_DESERT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 10 STR_MEGASCORPION: 30 STR_GIANT_BEETLE: 20 STR_GIANT_SPIDER: 20 STR_CHUPACABRA: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_PACK_TEMPERATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MONGORN: 10 STR_CHUPACABRA: 10 STR_ZOMBIE_STERILE: 10 STR_GIANT_BEETLE: 20 STR_MUCKSTAR: 10 STR_GIANT_SPIDER: 20 STR_SHADOWBAT: 15 STR_GIANT_RAT: 25 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_PACK_JUNGLE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MEGASCORPION: 20 STR_MUCKSTAR: 10 STR_CHUPACABRA: 15 STR_GIANT_SPIDER: 20 STR_ZOMBIE_STERILE: 10 STR_SHADOWBAT: 15 STR_GIANT_RAT: 20 STR_BULLFROG: 4 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_PACK_COLD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SHAMBLER: 10 STR_MONGORN: 20 STR_ZOMBIE_STERILE: 70 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_PACK_DESERT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 20 STR_ZOMBIE_STERILE: 10 STR_GIANT_BEETLE: 10 STR_MEGASCORPION: 30 STR_CHUPACABRA: 20 STR_SHADOWBAT: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_LOTS_TEMPERATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 30 STR_GIANT_BEETLE: 30 STR_ZOMBIE_STERILE: 20 STR_GIANT_RAT: 40 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_LOTS_JUNGLE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MUCKSTAR: 5 STR_MEGASCORPION: 25 STR_GIANT_SPIDER: 25 STR_ZOMBIE_STERILE: 15 STR_GIANT_RAT: 25 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_LOTS_COLD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MONGORN: 10 STR_ZOMBIE_STERILE: 90 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONSTERS_HUNT_LOTS_DESERT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 10 STR_GIANT_BEETLE: 25 STR_GIANT_SPIDER: 15 STR_MEGASCORPION: 50 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MONGORN_KING_CAVE interruptResearch: STR_MONSTERS_FINAL_SOLUTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MONGORN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MONSTER_TERROR despawnEvenIfTargeted: true points: 10 objective: 3 spawnZone: 0 raceWeights: 0: STR_MEGASCORPION: 30 STR_GIANT_BEETLE: 30 STR_MONGORN: 10 STR_SHADOWBAT: 20 STR_MUCKSTAR: 10 STR_GIANT_RAT: 15 6: STR_MEGASCORPION: 10 STR_GIANT_BEETLE: 10 STR_SHADOWBAT: 10 STR_CHUPACABRA: 5 STR_MONGORN: 10 STR_SPIKEBOAR: 10 STR_SHAMBLER: 10 STR_WEREWOLF: 10 STR_OWLMAN: 2 STR_WERECAT: 10 STR_MUCKSTAR: 10 STR_GIANT_RAT: 15 STR_BULLFROG: 7 26: STR_CHRYSSALID: 10 STR_GIANT_BEETLE: 10 STR_MEGASCORPION: 10 STR_SHADOWBAT: 10 STR_CHUPACABRA: 10 STR_MONGORN: 10 STR_SPIKEBOAR: 10 STR_SHAMBLER: 10 STR_WEREWOLF: 10 STR_WERECAT: 10 STR_OWLMAN: 2 STR_MUCKSTAR: 10 STR_GIANT_RAT: 10 STR_BULLFROG: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_DURATHREAD_FACTORY interruptResearch: STR_DURATHREAD_MANUFACTURING despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ASSASSIN_CLANS_BANK_ROBBERY despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_BLACK_LOTUS_PARTY interruptResearch: STR_DESTROY_BLACK_LOTUS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_BLACK_LOTUS_SHRINE interruptResearch: STR_BLACK_LOTUS_SHRINE_EXPLORED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_LO_WO_REFUGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_LOTUS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_NATASHA_MOROZOVA_HIDEOUT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SOUL_HARVEST_CHURCH_OF_DAGON interruptResearch: STR_DESTROY_CHURCH_OF_DAGON despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_THEY_CAME_FROM_THE_SEA interruptResearch: STR_DESTROY_CHURCH_OF_DAGON despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DEPTHPOCALYPSE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LOBSTERMAN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_ZSRR_GANG_WAR interruptResearch: STR_DESTROY_ZSRR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZSRR: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_BASIC_TEMPERATE interruptResearch: STR_ZOMBIE_ARE_BREEDING despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_BASIC_JUNGLE interruptResearch: STR_ZOMBIE_ARE_BREEDING despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_BASIC_COLD interruptResearch: STR_ZOMBIE_ARE_BREEDING despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_BASIC_DESERT interruptResearch: STR_ZOMBIE_ARE_BREEDING despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_MEDIUM_TEMPERATE interruptResearch: STR_SENTIENT_ZOMBIE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_MEDIUM_JUNGLE interruptResearch: STR_SENTIENT_ZOMBIE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_MEDIUM_COLD interruptResearch: STR_SENTIENT_ZOMBIE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_INFESTATION_MEDIUM_DESERT interruptResearch: STR_SENTIENT_ZOMBIE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_CATACOMBS interruptResearch: STR_PHARAOH_HAS_FALLEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ZOMBIE_HIVE interruptResearch: STR_PHARAOH_HAS_FALLEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_VAMPIRE_CASTLE interruptResearch: STR_PHARAOH_HAS_FALLEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MUMMY_ABODE interruptResearch: STR_PHARAOH_HAS_FALLEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ANCIENT_MUMMY_ABODE interruptResearch: STR_PHARAOH_HAS_FALLEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_MUMMY_ABODE_ALTAR interruptResearch: STR_PHARAOH_HAS_FALLEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_PHARAOH_TOMB interruptResearch: STR_PHARAOH_HAS_FALLEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_TLETH_MESSENGERS interruptResearch: STR_DESTROY_CHURCH_OF_DAGON points: 0 raceWeights: 0: STR_DEEP_ONE: 100 waves: - ufo: STR_USO_SURVEY_SHIP count: 1 trajectory: P2 timer: 9000 - type: STR_TLETH_RECON points: 0 raceWeights: 0: STR_DEEP_ONE: 50 STR_AQUATOID: 50 waves: - ufo: STR_USO_ESCORT count: 1 trajectory: P0 timer: 9000 - ufo: STR_USO_ESCORT count: 1 trajectory: P0 timer: 9000 - ufo: STR_USO_CRUISER count: 1 trajectory: P2 timer: 9000 - type: STR_TLETH_SURVEY points: 0 retaliationOdds: 0 raceWeights: 0: STR_DEEP_ONE: 30 STR_AQUATOID: 70 waves: - ufo: STR_USO_SURVEY_SHIP count: 1 trajectory: P0 timer: 9000 - ufo: STR_USO_SURVEY_SHIP count: 1 trajectory: P2 timer: 14000 - ufo: STR_USO_SURVEY_SHIP count: 1 trajectory: P0 timer: 22000 - type: STR_DEEP_ONE_VILLAGE_RAID interruptResearch: STR_DEEP_SEA_OPERATIONS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_DEEP_ONE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_EMBASSY_OF_TLETH interruptResearch: STR_DESTROY_TASOTH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_AQUATOID_TRAP interruptResearch: STR_UCITY despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_AQUATOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_UCITY interruptResearch: STR_DESTROY_TASOTH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_UCITY: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 21000 objective: true - type: STR_TASOTH_FACTORY interruptResearch: STR_DESTROY_TASOTH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_TASOTH_FACTORY: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_ATLANTIS_TEMPLE interruptResearch: STR_STONE_OF_ATLANTIS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_TASOTH_FACTORY: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_NIGHT_OF_THE_LOBSTERS interruptResearch: STR_SEA_GUARD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LOBSTERMAN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_HALLUCINOID_HUNT interruptResearch: STR_SEA_GUARD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HALLUCINOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_LOBSTERMAN_HUNT interruptResearch: STR_SEA_GUARD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LOBSTERMAN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_CARCHARODON_HUNT interruptResearch: STR_SEA_GUARD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CARCHARODON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_CRUISE_LINER_RAID interruptResearch: STR_SEA_GUARD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CARCHARODON: 100 15: STR_CARCHARODON: 100 STR_LOBSTERMAN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_CYBERWEB_LAIR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERWEB_HEIST interruptResearch: STR_CYBERDREDNAUGHT_SECURED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERWEB_CENTURION_RAMPAGE interruptResearch: STR_CYBERDREDNAUGHT_SECURED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERWEB_MANUFACTURING_PLANT interruptResearch: STR_CYBERWEB_PLANS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERWEB_DIMENSIONAL_PORTAL interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_PINK_CAVES interruptResearch: STR_DIMENSION_X_DESERT_SECURED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_DIMENSION_X_FAUNA: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_BASE_DEFENSE_FAUNA interruptResearch: STR_WRAP_UP_DIMENSION_X_EXPLORATION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_DIMENSION_X_FAUNA: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_BASE_DEFENSE_ARMY interruptResearch: STR_WRAP_UP_DIMENSION_X_EXPLORATION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ANTHROPOD: 50 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERWEB_FORTRESS_ASSAULT interruptResearch: STR_CYBERWEB_FORTRESS_SECURED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERDREDNAUGHT_ASSAULT interruptResearch: STR_CYBERDREDNAUGHT_SECURED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERWEB_DOMINATION interruptResearch: STR_CYBERDREDNAUGHT_SECURED points: 100 retaliationOdds: 0 raceWeights: 0: STR_CYBERWEB: 100 waves: - ufo: STR_CYBERDREDNAUGHT count: 1 trajectory: P_PATROL timer: 8000 - type: STR_DIMENSION_X_PARTY_TEMPERATE interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ANTHROPOD: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_PARTY_JUNGLE interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ANTHROPOD: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_PARTY_COLD interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ANTHROPOD: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_PARTY_DESERT interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ANTHROPOD: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_FEW_TEMPERATE interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 50 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_FEW_JUNGLE interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 50 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_FEW_COLD interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 50 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_FEW_DESERT interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 50 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_SEVERAL_TEMPERATE interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 30 STR_ABOMINATION: 20 STR_MEGAWORM: 20 STR_SWARMIDS: 20 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_SEVERAL_JUNGLE interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 30 STR_ABOMINATION: 20 STR_MEGAWORM: 20 STR_SWARMIDS: 20 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_SEVERAL_COLD interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 30 STR_ABOMINATION: 20 STR_MEGAWORM: 20 STR_SWARMIDS: 20 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DIMENSION_X_INCURSION_SEVERAL_DESERT interruptResearch: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SPITTER: 30 STR_ABOMINATION: 20 STR_MEGAWORM: 20 STR_SWARMIDS: 20 STR_DIMENSION_X_FAUNA: 10 30: STR_SPITTER: 20 STR_ABOMINATION: 30 STR_MEGAWORM: 30 STR_SWARMIDS: 10 STR_DIMENSION_X_FAUNA: 10 STR_HORROR: 20 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HIDDEN_CAVES_FEW interruptResearch: STR_INTO_THE_DARK despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 20 STR_SHADOWBAT: 15 STR_CHUPACABRA: 10 STR_SHAMBLER: 20 STR_SILACOID: 20 STR_MEGAWORM: 20 STR_OOZE: 8 STR_ABOMINATION: 2 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HIDDEN_CAVES_SEVERAL interruptResearch: STR_INTO_THE_DARK despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 35 STR_SHADOWBAT: 35 STR_OOZE: 10 STR_SILACOID: 10 STR_MEGAWORM: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CHTONITE_MINIBASE_ASSAULT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHTONITE: 35 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SHOGG_VILLAGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 35 STR_ANTMAN: 35 STR_SCORPOID: 30 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CRAZED_ANTMEN_VILLAGE interruptResearch: STR_CRAZED_ANTMEN_VILLAGE_COMPLETE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ANTMAN: 35 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SCORPOID_PALACE_TAKEOVER interruptResearch: STR_SCORPOID_PALACE_TAKEOVER_COMPLETE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SCORPOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_REPTOID_CAVE_SETTLEMENT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REPTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_REPTOID_ASSASSINATION_SQUAD despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REPTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_REPTIFORMER_TOWER despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REPTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CROC_RAID_TEMPERATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REPTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CROC_RAID_JUNGLE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_REPTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DEAD_CATTLE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_FARMER: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CROP_CIRCLES despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_FARMER: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CROP_CIRCLES_MIB despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MIB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CROP_CIRCLES_ZOMBIE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_FARMER: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HYBRID_PURGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HYBRID_FARM despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CHEMTRAILS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HYBRID_STORAGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HYBRID_CLONING_FARM despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HYBRID_CONTROL_ASSAULT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID_SECTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MADMAN_RAMPAGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_POSTAL: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SOLDIER_RAMPAGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_POSTAL: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_POSTAL_RAMPAGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_POSTAL: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CULT_OF_APOCALYPSE_TOWN_CLEANUP despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CULT_OF_APOCALYPSE_PRISON_BREAK despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CULT_OF_APOCALYPSE_CITY_RIOT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_PROJECT_SAMAEL despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_LAIR_OF_APOCALYPSE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_TOWER_OF_APOCALYPSE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_COMMUNION_OF_APOCALYPSE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_OUTPOST_OF_APOCALYPSE_TEMPERATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_OUTPOST_OF_APOCALYPSE_DESERT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_APOCALYPSE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_ARACHNOQUAKE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_BLOOD_MOON interruptResearch: STR_MONSTERS_FINAL_SOLUTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_WEREWOLF: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_BLACK_MOON interruptResearch: STR_MONSTERS_FINAL_SOLUTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_WERECAT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_HOLIDAY_RESORT_TERROR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SUPERLASKA_APPREHENSION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MAGMA_LAB interruptResearch: STR_ZOMBIE_IMPLANT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MAGMA_TANK_FACTORY despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MAGMA_MINITANK: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MAGMA_REACTOR_CHAINSAWBOTS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MAGMA_CHAINSAWBOT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_OSIRON_STAKEOUT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_OSIRON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_OSIRON_NEST despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_OSIRON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_OSIRON_CRUISE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_OSIRON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_OSIRON_AA_AMMO_TRADE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_OSIRON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_FIELD_TEST interruptResearch: STR_SYNDICATE_HQ_DEFEATED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_BROOD_WAR_GAMES despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_WAREHOUSE interruptResearch: STR_SYNDICATE_HQ_DEFEATED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_LAB interruptResearch: STR_SYNDICATE_HQ_DEFEATED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_CHUPACABRAS_LAB interruptResearch: STR_SYNDICATE_HQ_DEFEATED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHUPACABRA: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_MONSTER_LAB interruptResearch: STR_SYNDICATE_HQ_DEFEATED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SPIDER_SIBERIA interruptResearch: STR_SPIDER_SIBERIA_COMPLETE despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_RETALIATION interruptResearch: STR_SYNDICATE_REPULSED points: 0 retaliationOdds: 0 objective: 4 spawnUfo: STR_SCARAB #Spawned for the final retaliation run raceWeights: # In the case of a shootdown, race comes from the UFO that triggered the mission. 0: STR_SYNDICATE: 100 missionWeights: 0: 0 waves: - ufo: STR_DRAGONFLY_DARK count: 1 trajectory: P8 timer: 3000 - ufo: STR_DRAGONFLY_DARK count: 2 trajectory: P8 timer: 3000 - ufo: STR_DRAGONFLY_DARK count: 2 trajectory: P8 timer: 3000 - ufo: STR_DRAGONFLY_DARK count: 3 trajectory: P8 timer: 3000 - ufo: STR_SCARAB count: 2 trajectory: P8 timer: 3000 - type: STR_MIB_RETALIATION points: 0 retaliationOdds: 0 objective: 4 spawnUfo: STR_MIB_STRIKE_SHIP #Spawned for the final retaliation run raceWeights: # In the case of a shootdown, race comes from the UFO that triggered the mission. 0: STR_MIB: 100 missionWeights: 0: 0 waves: - ufo: STR_MIB_TRANSPORTER count: 1 trajectory: P8 timer: 3000 - ufo: STR_MIB_DROPSHIP count: 2 trajectory: P8 timer: 3000 - ufo: STR_MIB_STEALTH_BOMBER count: 2 trajectory: P8 timer: 3000 - ufo: STR_MIB_STEALTH_BOMBER count: 3 trajectory: P8 timer: 3000 - ufo: STR_MIB_STRIKE_SHIP count: 2 trajectory: P8 timer: 3000 - type: STR_SYNDICATE_PHASE_1 interruptResearch: STR_SYNDICATE_OPERATIONS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_PHASE_2 interruptResearch: STR_SYNDICATE_HQ despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SYNDICATE_HQ interruptResearch: STR_SYNDICATE_HQ_DEFEATED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MANSION_DEFENSE_SYNDICATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_OLD_ARCHIVES_DEFENSE_SYNDICATE interruptResearch: STR_OLD_XCOM_DATA_REEL despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_REACTOR_DEFENSE_SYNDICATE interruptResearch: STR_REACTOR_SAVED_FROM_SYNDICATE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_SYNDICATE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_UAC_WEAPON_DELIVERY despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_UAC: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_UAC_WEAPON_LAB despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_UAC: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_UAC_OFFICE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_UAC: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_DEEP_ONES_RITUALS interruptResearch: STR_DESTROY_TASOTH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_DEEP_ONE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CHRYSSALID_VILLAGE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHRYSSALID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CYBERMINES despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_WASPITE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_JARHEAD_TERROR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_JARHEAD_FACTORY despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MONSTER_VS_MOB_JUNGLE interruptResearch: STR_MONSTERS_FINAL_SOLUTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHUPACABRA: 10 STR_MEGASCORPION: 20 STR_GIANT_SPIDER: 25 STR_ZOMBIE_STERILE: 15 STR_MUCKSTAR: 10 STR_SHADOWBAT: 5 STR_BULLFROG: 7 STR_SPIKEBOAR: 5 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MONSTER_VS_MOB_DESERT interruptResearch: STR_MONSTERS_FINAL_SOLUTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 10 STR_GIANT_BEETLE: 25 STR_GIANT_SPIDER: 15 STR_MEGASCORPION: 50 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MONSTER_VS_POLICE_TEMPERATE interruptResearch: STR_MONSTERS_FINAL_SOLUTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GIANT_SPIDER: 25 STR_GIANT_BEETLE: 25 STR_ZOMBIE_STERILE: 20 STR_MONGORN: 15 STR_CHUPACABRA: 5 STR_SPIKEBOAR: 3 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_MONSTER_VS_MILITARY_TEMPERATE interruptResearch: STR_MONSTERS_FINAL_SOLUTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_ZOMBIE_STERILE: 25 STR_MONGORN: 10 STR_GIANT_SPIDER: 25 STR_GIANT_BEETLE: 15 STR_MUCKSTAR: 5 STR_CHUPACABRA: 5 STR_SPIKEBOAR: 5 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SILO_ATTACK despawnEvenIfTargeted: true objective: 3 spawnZone: 3 #Mission zone for terror missions raceWeights: 0: STR_SECTOID: 80 STR_SECTOID_SECTOPOD: 20 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 8000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P1 timer: 9600 - ufo: STR_CRUISER count: 1 trajectory: P7 timer: 9000 objective: true - type: STR_ALIEN_PURGE despawnEvenIfTargeted: true objective: 3 spawnZone: 3 #Mission zone for terror missions raceWeights: 0: STR_MUTON: 100 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 8000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P1 timer: 9600 - ufo: STR_CRUISER count: 1 trajectory: P7 timer: 9000 objective: true - type: STR_DOWNTOWN_ATTACK despawnEvenIfTargeted: true objective: 3 spawnZone: 3 #Mission zone for terror missions raceWeights: 0: STR_MUTON: 100 waves: - ufo: STR_SMALL_SCOUT count: 1 trajectory: P1 timer: 8000 - ufo: STR_LARGE_SCOUT count: 1 trajectory: P1 timer: 9600 - ufo: STR_CRUISER count: 1 trajectory: P7 timer: 9000 objective: true - type: STR_MERIDIAN_HUNTING interruptResearch: STR_MERIDIAN_HUNTED despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_BOUNTY_HUNTERS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_INDUSTRIAL_INVESTIGATION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 10 STR_BLACK_LOTUS: 10 STR_ZSRR: 10 STR_EXALT: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SKI_RESORT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CHURCH_OF_DAGON: 10 STR_BLACK_LOTUS: 10 STR_ZSRR: 10 STR_EXALT: 10 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_SURFTIME despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_OSIRON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_STORM_SEIZURE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_STORMIES: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_BARN_OF_GORE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_LUCHADORES: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_TRADING_WITH_THE_WIZKIDS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_TECH_WIZARDS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_CAVEMEN_CAMPING despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_CAVEMEN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_WESTMEN_TAVERN_RAID despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_WESTMEN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_WESTMEN_TAVERN_INVESTIGATION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_WESTMEN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_WESTMEN_TAVERN_EXTRACTION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_WESTMEN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_WESTMEN_TAVERN_PICKUP despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_GANG_WESTMEN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_WESTMEN_TAVERN_MIB_TRAP despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_MIB: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_OOZE_NEST despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_OOZE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_LEAGUE_APPREHENSION despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_LEAGUE_NODE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_SHARE_ALLOY_AMMO_TECH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_SHARE_TERRAMITE_TECH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_SHARE_ELERIUM_EXPLOSIVES_TECH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_SHARE_POWER_SOURCE_MINIATURIZATION_TECH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_SHARE_ALIEN_GARDENS_TECH despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED interruptResearch: STR_DESTROY_BLACK_LOTUS despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_CHURCH_OF_DAGON_UNFINISHED interruptResearch: STR_DESTROY_CHURCH_OF_DAGON despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_ZSRR_UNFINISHED interruptResearch: STR_DESTROY_ZSRR despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_XCOM_SLANDER_EXALT_UNFINISHED interruptResearch: STR_DESTROY_EXALT despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LEAGUE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_LOBSTERMAN_USO_FLEET_CRUISER despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_LOBSTERMAN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_CARCHARODON_USO_HEAVY_CRUISER despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CARCHARODON: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_MARINE_BASE_DEFENSE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_AQUATOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_DREAMSCAPE_VILLA despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_DREAMSPRITE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_DREAMSCAPE_NECROMANCERS_DUNGEON despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_NIGHTMARE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_DR_HADRIEX_CRUISE despawnEvenIfTargeted: true objective: 3 spawnZone: 0 raceWeights: 0: STR_CULT_OF_SPIRITS: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 2000 objective: true - type: STR_ASYLUM_APPARITIONS interruptResearch: STR_ASYLUM_APPARITIONS_COMPLETED despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_GHOST: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_POLAR_BASE_THE_THING despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_THE_THING: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_ADVENT_CLINIC operationBaseType: STR_ALIEN_EMBASSY points: 0 objective: 3 # OBJECTIVE_SITE spawnZone: 3 siteType: STR_ADVENT_CLINIC raceWeights: 0: STR_ADVENT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ADVENT_BIG_CLINIC operationBaseType: STR_ALIEN_EMBASSY points: 0 objective: 3 # OBJECTIVE_SITE spawnZone: 3 siteType: STR_ADVENT_BIG_CLINIC raceWeights: 0: STR_ADVENT: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ADVENT_MEDIUM_GROUND_CONVOY operationBaseType: STR_ALIEN_EMBASSY points: 0 objective: 3 # OBJECTIVE_SITE spawnZone: 3 siteType: STR_ADVENT_MEDIUM_GROUND_CONVOY raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_ADVENT_HIDEOUT operationBaseType: STR_ALIEN_EMBASSY points: 0 objective: 3 # OBJECTIVE_SITE spawnZone: 3 siteType: STR_ADVENT_HIDEOUT raceWeights: 0: STR_HYBRID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 9000 objective: true - type: STR_BASE_PATROLING_MEDIUM_SCOUT points: 0 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_MEDIUM_SCOUT count: 1 trajectory: BASE_PATROL_GROUND_1 timer: 500 - type: STR_BASE_PATROLING_LARGE_SCOUT points: 2 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_LARGE_SCOUT count: 1 trajectory: BASE_PATROL_GROUND_1 timer: 500 hunterKillerPercentage: 10 - type: STR_BASE_PATROLING_LIGHT_FIGHTER_SHIP points: 0 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_LIGHT_FIGHTER_SHIP count: 1 trajectory: BASE_PATROL timer: 1500 hunterKillerPercentage: 100 - type: STR_BASE_PATROLING_FIGHTER_SHIP points: 5 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_FIGHTER_SHIP count: 1 trajectory: BASE_PATROL timer: 1500 hunterKillerPercentage: 100 - type: STR_BASE_PATROLING_ABDUCTOR points: 25 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_ABDUCTOR count: 1 trajectory: BASE_PATROL_GROUND_2 timer: 500 - type: STR_ADVENT_SKY_PATROL points: 25 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_ADVENT_FIGHTER count: 1 trajectory: BASE_PATROL timer: 500 hunterKillerPercentage: 100 - type: STR_ADVENT_RECON points: 25 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_ADVENT_FIGHTER count: 2 trajectory: BASE_PATROL timer: 500 hunterKillerPercentage: 100 - ufo: STR_ADVENT_LANDER count: 1 trajectory: BASE_PATROL_GROUND_2 timer: 300 hunterKillerPercentage: 100 - type: STR_ALIEN_EMBASSY_ENVOY points: 25 operationType: 4 # use any existing alien base, regardless of region, if there is none, abort the mission #operationSpawnZone: 4 # Mission zone for alien bases raceWeights: 0: STR_ADVENT: 100 waves: - ufo: STR_SMALL_ENVOY_SHIP count: 1 trajectory: BASE_PATROL_GROUND_2 timer: 300 - type: STR_MAGMA_COSMONAUTS_RESCUE despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_BLACK_SUN: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_MOON_HYPERWAVE_RELAY despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERMITE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_MOON_UNDERGROUND_CONDUITS despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_CYBERMITE: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_MOON_ALIEN_COLONY_SUBURBS despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_ETHEREAL: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_MOON_ALIEN_COLONY_MAIN despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_ALIEN_LUNAR_COLONY: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_MOON_ALIEN_COLONY_CORE despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_MIXED: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true - type: STR_DOWNED_UFO despawnEvenIfTargeted: false objective: 3 spawnZone: 0 raceWeights: 0: STR_SECTOID: 100 waves: - ufo: dummy count: 1 trajectory: CA_SPAWN timer: 13000 objective: true #### TRASH #### # - type: STR_DIMENSION_X_WRECK # interruptResearch: STR_DIMENSION_X_WRECK_SECURED # despawnEvenIfTargeted: true # objective: 3 # spawnZone: 0 # raceWeights: # 0: # STR_HORROR: 100 # waves: # - ufo: dummy # count: 1 # trajectory: CA_SPAWN # timer: 2000 # objective: true # FILE: user/mods/XComFiles/Ruleset/alienRaces_XCOMFILES.rul alienRaces: # - id: STR_TEMPLATE # members: # - STR_COMMANDER (0) # - STR_LEADER (1) # - STR_ENGINEER (2) # - STR_MEDIC (3) # - STR_NAVIGATOR (4) # - STR_SOLDIER (5) # - STR_TERRORIST_1 (6) # - STR_TERRORIST_2 (7) # - STR_SPECIAL_GUEST_1 (8) # - STR_HEAVY_TROOPER / STR_UNDERWATER_TERRORIST_1 (9) # - STR_ASSAULT_TROOPER / STR_UNDERWATER_TERRORIST_2 (10) # - STR_SPECIAL_GUEST_2 / STR_NONCOM_1 (11) # - STR_NONCOM_2 (12) - id: STR_SECTOID baseCustomDeploy: STR_ALIEN_BASE_ASSAULT_SECTOID members: - STR_SECTOID_COMMANDER # Commander - STR_SECTOID_LEADER # Leader - STR_SECTOID_ENGINEER # Engineer - STR_SECTOID_MEDIC # Medic - STR_SECTOID_NAVIGATOR # Navigator - STR_SECTOID_SOLDIER # Soldier - STR_CYBERDISC_TERRORIST # Terrorist 1 - STR_CYBERDISC_TERRORIST # Terrorist 2 - STR_CYBERDISC_TERRORIST # Special Guest 1 - STR_SECTOID_GUARDIAN # Heavy Trooper / Underwater Terrorist 1 - STR_SECTOID_GUARDIAN # Assault Trooper / Underwater Terrorist 2 - STR_SECTOID_GUARD_CAPTAIN # Special Guest 2 / Non-Combatant 1 - STR_SECTOID_GUARDIAN # Non-Combatant 2 retaliationMission: STR_ALIEN_FLYBY - id: STR_SECTOID_SECTOPOD baseCustomDeploy: STR_ALIEN_BASE_ASSAULT_SECTOID members: - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_GUARDIAN - STR_SECTOID_SOLDIER - STR_SECTOPOD_TERRORIST - STR_SECTOPOD_TERRORIST - STR_SECTOPOD_TERRORIST - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARD_CAPTAIN - STR_SECTOID_GUARDIAN retaliationMission: STR_ALIEN_FLYBY - id: STR_FLOATER members: - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - STR_FLOATER_ENGINEER - STR_FLOATER_MEDIC - STR_FLOATER_NAVIGATOR - STR_FLOATER_SOLDIER - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_FLOATER_LEGIONNAIRE - STR_FLOATER_LEGIONNAIRE - STR_FLOATER_CENTURION - STR_FLOATER_LEGIONNAIRE retaliationMission: STR_ALIEN_FLYBY - id: STR_SNAKEMAN members: - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_SNAKEMAN_ENGINEER - STR_SNAKEMAN_SOLDIER - STR_SNAKEMAN_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_SNAKEMAN_BEASTMASTER - STR_BADASS_CHRYSSALID_TERRORIST - STR_SNAKEMAN_SOLDIER - STR_SNAKEMAN_SOLDIER - STR_SNAKEMAN_SOLDIER retaliationMission: STR_ALIEN_FLYBY - id: STR_SNAKEMAN_SALAMANDRON members: - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_SNAKEMAN_ENGINEER - STR_SNAKEMAN_SOLDIER - STR_SNAKEMAN_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_SALAMANDRON_TERRORIST - STR_SALAMANDRON_TERRORIST - STR_SALAMANDRON_TERRORIST - STR_SALAMANDRON_TERRORIST - STR_SALAMANDRON_TERRORIST - STR_SALAMANDRON_TERRORIST - STR_SALAMANDRON_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_MUTON baseCustomDeploy: STR_ALIEN_BASE_ASSAULT_MUTON members: - STR_MUTON_COMMANDER - STR_MUTON_LEADER - STR_MUTON_ENGINEER - STR_MUTON_MEDIC - STR_MUTON_NAVIGATOR - STR_MUTON_SOLDIER - STR_MUTON_SHADER - STR_OBLITERATOR_TERRORIST - STR_CELATID_TERRORIST - STR_OBLITERATOR_TERRORIST - STR_MUTON_LEADER - STR_MUTON_COMMANDER - STR_CELATID_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_ETHEREAL members: - STR_ETHEREAL_COMMANDER #0 - STR_ETHEREAL_LEADER #1 - STR_ETHEREAL_LEADER #2 - STR_ETHEREAL_LEADER #3 - STR_ETHEREAL_SOLDIER #4 - STR_ETHEREAL_SOLDIER #5 - STR_SECTOPOD_TERRORIST #6 - STR_SECTOPOD_TERRORIST #7 - STR_SECTOPOD_TERRORIST #8 - STR_SECTOPOD_TERRORIST #9 - STR_ETHEREAL_GUARDIAN #10 - STR_ETHEREAL_SPEAKER #11 - STR_ETHEREAL_KNIGHT #12 retaliationMission: STR_ALIEN_FLYBY - id: STR_ETHEREAL_CYBERDISC members: - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_LEADER - STR_ETHEREAL_LEADER - STR_ETHEREAL_SOLDIER - STR_ETHEREAL_SOLDIER - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_ETHEREAL_GUARDIAN - STR_ETHEREAL_KNIGHT - STR_CYBERDISC_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_ALIEN_LUNAR_COLONY members: - STR_WASPITE_COMMANDER - STR_WASPITE_LEADER - STR_WASPITE_ENGINEER - STR_WASPITE_MEDIC - STR_WASPITE_NAVIGATOR - STR_WASPITE_SOLDIER - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_ETHEREAL_GUARDIAN - STR_ETHEREAL_SPEAKER - STR_ETHEREAL_KNIGHT membersRandom: - [STR_MUTON_COMMANDER, STR_GAZER_COMMANDER, STR_WASPITE_COMMANDER, STR_ETHEREAL_COMMANDER, STR_ETHEREAL_COMMANDER] #0 - [STR_MUTON_LEADER, STR_GAZER_LEADER, STR_WASPITE_LEADER, STR_ETHEREAL_LEADER] #1 - [STR_MUTON_ENGINEER, STR_GAZER_ENGINEER, STR_WASPITE_ENGINEER, STR_WASPITE_ENGINEER] #2 - [STR_MUTON_MEDIC, STR_GAZER_MEDIC, STR_GAZER_MEDIC, STR_WASPITE_MEDIC] #3 - [STR_MUTON_NAVIGATOR, STR_GAZER_NAVIGATOR, STR_WASPITE_NAVIGATOR] #4 - [STR_MUTON_SOLDIER, STR_MUTON_SOLDIER, STR_GAZER_SOLDIER, STR_GAZER_SOLDIER, STR_WASPITE_SOLDIER, STR_WASPITE_SOLDIER, STR_WASPITE_SOLDIER, STR_ETHEREAL_SOLDIER] #5 - [STR_CYBERDISC_TERRORIST, STR_SECTOPOD_TERRORIST] #6 - [STR_CYBERDISC_TERRORIST, STR_SECTOPOD_TERRORIST] #7 - [STR_HOLODRONE_TERRORIST] #8 - [STR_CYBERDISC_TERRORIST, STR_SECTOPOD_TERRORIST] #9 - [STR_ETHEREAL_GUARDIAN] #10 - [STR_ETHEREAL_SPEAKER] #11 - [STR_ETHEREAL_KNIGHT] #12 - [STR_ETHEREAL_GRAND_MASTER] #13 retaliationMission: STR_ALIEN_FLYBY - id: STR_MIXED members: - STR_ETHEREAL_GRAND_MASTER #0 - STR_ETHEREAL_KNIGHT #1 - STR_ETHEREAL_SPEAKER #2 - STR_ETHEREAL_GUARDIAN #3 - STR_MUTON_COMMANDER #4 - STR_SILACOID_TERRORIST #5 - STR_CYBERMITE_TERRORIST #6 - STR_SECTOPOD_TERRORIST #7 - STR_HOLODRONE_TERRORIST #8 - STR_SECTOPOD_TERRORIST #9 - STR_ETHEREAL_KNIGHT #10 - STR_GAZER_COMMANDER #11 - STR_ETHEREAL_KEEPER #12 retaliationMission: STR_ALIEN_FLYBY - id: STR_ORDER_OF_ELIMINATION members: - STR_ETHEREAL_ELIMINATOR - STR_ETHEREAL_ELIMINATOR - STR_ETHEREAL_ELIMINATOR - STR_ETHEREAL_SERVITOR - STR_ETHEREAL_SERVITOR - STR_ETHEREAL_SERVITOR - STR_SECTOPOD_TERRORIST - STR_CYBERDISC_TERRORIST - STR_SECTOPOD_TERRORIST - STR_CYBERDISC_TERRORIST - STR_ETHEREAL_ELIMINATOR - STR_ETHEREAL_ELIMINATOR - STR_CYBERDISC_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_CEREBREAL members: - STR_CEREBREAL_COMMANDER - STR_CEREBREAL_LEADER - STR_CEREBREAL_ENGINEER - STR_CEREBREAL_MEDIC - STR_CEREBREAL_NAVIGATOR - STR_CEREBREAL_SOLDIER - STR_CEREBREAL_LARVA_TERRORIST - STR_CEREBREAL_LARVA_TERRORIST - STR_CEREBREAL_LARVA_TERRORIST - STR_CEREBREAL_LARVA_TERRORIST - STR_CEREBREAL_LARVA_TERRORIST - STR_CEREBREAL_LARVA_TERRORIST - STR_CEREBREAL_LARVA_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_CHTONITE members: - STR_CHTONITE_COMMANDER - STR_CHTONITE_LEADER - STR_CHTONITE_ENGINEER - STR_CHTONITE_MEDIC - STR_CHTONITE_NAVIGATOR - STR_CHTONITE_SOLDIER - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_GAZER members: - STR_GAZER_COMMANDER - STR_GAZER_LEADER - STR_GAZER_ENGINEER - STR_GAZER_MEDIC - STR_GAZER_NAVIGATOR - STR_GAZER_SOLDIER - STR_HOLODRONE_TERRORIST - STR_HOLODRONE_TERRORIST - STR_HOLODRONE_TERRORIST - STR_HOLODRONE_TERRORIST - STR_HOLODRONE_TERRORIST - STR_HOLODRONE_TERRORIST - STR_HOLODRONE_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_WASPITE members: - STR_WASPITE_COMMANDER - STR_WASPITE_LEADER - STR_WASPITE_ENGINEER - STR_WASPITE_MEDIC - STR_WASPITE_NAVIGATOR - STR_WASPITE_SOLDIER - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_CHASER members: - STR_CHASER_COMMANDER - STR_CHASER_LEADER - STR_CHASER_ENGINEER - STR_CHASER_MEDIC - STR_CHASER_NAVIGATOR - STR_CHASER_SOLDIER - STR_CELATID_TERRORIST - STR_CELATID_TERRORIST - STR_CELATID_TERRORIST - STR_CELATID_TERRORIST - STR_CELATID_TERRORIST - STR_CELATID_TERRORIST - STR_CELATID_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_SECTOID_GUARD baseCustomDeploy: STR_ALIEN_BASE_ASSAULT_SECTOID members: - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARDIAN - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST - STR_CYBERDISC_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_HYBRID members: - STR_HYBRID_BRAINER - STR_HYBRID_ENGINEER - STR_HYBRID_ENGINEER - STR_HYBRID_MEDIC - STR_HYBRID_NAVIGATOR - STR_HYBRID_SOLDIER - STR_ALIEN_DRONE_TERRORIST - STR_JARHEAD_TERRORIST - STR_JARHEAD_PRETENDER - STR_SUPERLASKA_SOLDIER - STR_LARGE_ALIEN_DRONE_TERRORIST - STR_JARHEAD_PRETENDER - STR_JARHEAD_PRETENDER retaliationAggression: -100 - id: STR_HYBRID_SECTOID members: - STR_SECTOID_MEDIC - STR_SECTOID_LEADER - STR_HYBRID_ENGINEER - STR_HYBRID_MEDIC - STR_HYBRID_NAVIGATOR - STR_HYBRID_SOLDIER - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_SUPERLASKA_SOLDIER - STR_LARGE_ALIEN_DRONE_TERRORIST - STR_JARHEAD_PRETENDER - STR_JARHEAD_PRETENDER retaliationAggression: -100 - id: STR_HYBRID_MIB members: - STR_SECTOID_LEADER - STR_MIB_SCIENTIST - STR_HYBRID_ENGINEER - STR_MIB_AGENT - STR_HYBRID_NAVIGATOR - STR_HYBRID_SOLDIER - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_LARGE_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_TERRORIST retaliationAggression: -100 - id: STR_ADVENT baseCustomDeploy: STR_ALIEN_EMBASSY members: - STR_SECTOID_COMMANDER # 0 - Commander, STR_BATTLESHIP - STR_SECTOID_LEADER # 1 - Leader, STR_TERROR_SHIP, STR_SUPPLY_SHIP, STR_BATTLESHIP, STR_ABDUCTOR - STR_SECTOID_ENGINEER # 2 - Engineer, STR_LARGE_SCOUT, STR_TERROR_SHIP, STR_SUPPLY_SHIP, STR_BATTLESHIP, STR_ABDUCTOR, - STR_SECTOID_MEDIC # 3 - Medic, STR_TERROR_SHIP, STR_SUPPLY_SHIP, STR_BATTLESHIP, STR_ABDUCTOR, - STR_SECTOID_NAVIGATOR # 4 - Navigator, STR_MEDIUM_SCOUT, STR_LARGE_SCOUT, STR_TERROR_SHIP, STR_SUPPLY_SHIP, STR_BATTLESHIP, STR_ABDUCTOR, STR_FIGHTER_SHIP - STR_SECTOID_SOLDIER # 5 - Soldier STR_SMALL_SCOUT, STR_MEDIUM_SCOUT, STR_LARGE_SCOUT, STR_TERROR_SHIP, STR_SUPPLY_SHIP, STR_BATTLESHIP, STR_OBSERVER, STR_LIGHT_FIGHTER_SHIP, STR_ABDUCTOR, - STR_CYBERDISC_TERRORIST # 6 - Terrorist 1, STR_TERROR_SHIP, STR_BATTLESHIP - STR_CYBERDISC_TERRORIST # 7 - Terrorist 2, STR_TERROR_SHIP, STR_BATTLESHIP - STR_ADVENT_AGENT # 8 - Special Guest 1 #FREE RANK FOR ADVENT - STR_ADVENT_SOLDIER # 9 - Heavy Trooper / Underwater Terrorist 1 #FREE RANK FOR ADVENT - STR_SECTOID_GUARDIAN # 10 - Assault Trooper / Underwater Terrorist 2 STR_OBSERVER, STR_STRIKER - STR_ALIEN_DRONE_TERRORIST # 11 - Special Guest 2 / Non-Combatant 1 - STR_LARGE_ALIEN_DRONE_TERRORIST # 12 - Non-Combatant 2 membersRandom: - [STR_SECTOID_COMMANDER] #1 - [STR_SECTOID_LEADER] #1 - [STR_SECTOID_ENGINEER] #2 - [STR_SECTOID_MEDIC] #3 - [STR_SECTOID_NAVIGATOR] #4 - [STR_SECTOID_SOLDIER] #5 - [STR_CYBERDISC_TERRORIST] #6 - [STR_CYBERDISC_TERRORIST, STR_CYBERDISC_TERRORIST, STR_CYBERDISC_TERRORIST, STR_CYBERDISC_TERRORIST, STR_SECTOPOD_TERRORIST] #7, 1/5 chance to get STR_SECTOPOD_TERRORIST - [STR_ADVENT_AGENT, STR_ADVENT_AGENT, STR_ADVENT_AGENT, STR_ADVENT_AGENT, STR_MIB_AGENT] #8 1/5 chance of STR_MIB_AGENT - [STR_ADVENT_SOLDIER, STR_ADVENT_SOLDIER, STR_ADVENT_SOLDIER, STR_ADVENT_SOLDIER, STR_MIB_ENFORCER] #9 1/5 chance of STR_MIB_ENFORCER - [STR_SECTOID_GUARDIAN] #10 - [STR_ALIEN_DRONE_TERRORIST] #11 - [STR_LARGE_ALIEN_DRONE_TERRORIST] #12 - id: STR_HYBRID_ADVENT members: - STR_SECTOID_LEADER # 0 - Commander - STR_HYBRID_SCIENTIST # 1 - Leader - STR_HYBRID_ENGINEER # 2 - Engineer, "Гибрид-специалист" - STR_HYBRID_MEDIC # 3 - Medic "Гибрид-руководитель" - STR_HYBRID_NAVIGATOR # 4 - Navigator "Гибрид-агент" - STR_HYBRID_SOLDIER # 5 - Soldier "Гибрид-рабочий" - STR_ALIEN_DRONE_TERRORIST # 6 - Terrorist 1 - STR_ADVENT_SOLDIER # 7 - Terrorist 2 - STR_ADVENT_AGENT # 8 - Special Guest - STR_MIB_ENFORCER # 9 - Heavy Trooper - STR_LARGE_ALIEN_DRONE_TERRORIST # 10 - Assault Trooper - STR_MIB_AGENT # 11 - Special Guest 2 - STR_MIB_SCIENTIST # 12 - Non-Combatant 2 retaliationAggression: -100 - id: STR_RAIDERS_EARLY members: - STR_FLOATER_LEADER - STR_SECTOID_LEADER - STR_CHTONITE_ENGINEER - STR_SECTOID_MEDIC - STR_FLOATER_NAVIGATOR - STR_SECTOID_SOLDIER - STR_CYBERDISC_TERRORIST - STR_REAPER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_RAIDERS_MIDEARLY members: - STR_FLOATER_LEADER - STR_SECTOID_LEADER - STR_CHTONITE_ENGINEER - STR_SECTOID_MEDIC - STR_FLOATER_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_CELATID_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_RAIDERS_MID members: - STR_SECTOID_LEADER - STR_SNAKEMAN_LEADER - STR_MUTON_ENGINEER - STR_FLOATER_MEDIC - STR_SNAKEMAN_NAVIGATOR - STR_GAZER_SOLDIER - STR_CYBERDISC_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_RAIDERS_LATE members: - STR_ETHEREAL_LEADER - STR_ETHEREAL_LEADER - STR_MUTON_ENGINEER - STR_WASPITE_SOLDIER - STR_MUTON_NAVIGATOR - STR_MUTON_SOLDIER - STR_SECTOPOD_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_RAIDERS_VERYLATE members: - STR_ETHEREAL_LEADER - STR_ETHEREAL_LEADER - STR_MUTON_ENGINEER - STR_ETHEREAL_SOLDIER - STR_MUTON_NAVIGATOR - STR_GAZER_SOLDIER - STR_SECTOPOD_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_BADASS_CHRYSSALID_TERRORIST - STR_SECTOPOD_TERRORIST - STR_SECTOPOD_TERRORIST - STR_SECTOPOD_TERRORIST - STR_SECTOPOD_TERRORIST retaliationMission: STR_ALIEN_FLYBY - id: STR_MIB members: - STR_MIB_COMMANDER #0 - STR_MIB_COORDINATOR #1 - STR_MIB_EXECUTOR #2 - STR_MIB_HEAVY_TROOPER #3 - STR_MIB_ENFORCER #4 - STR_MIB_AGENT #5 - STR_MIBTANK_TERRORIST #6 - STR_MIB_SECTOPOD_TERRORIST #7 - STR_DOGE #8 - STR_MIB_SCIENTIST #9 - STR_MIB_PSI_OPS #10 - STR_MIB_STORMTROOPER #11 - STR_MIBTANK_TERRORIST #12 - STR_MIBTANK_TERRORIST #13 retaliationMission: STR_MIB_RETALIATION - id: STR_CHURCH_OF_DAGON members: - STR_SORCERER_OF_DAGON - STR_CHOSEN_OF_DAGON - STR_PRIEST_OF_DAGON - STR_DISCIPLE_OF_DAGON - STR_DISCIPLE_OF_DAGON - STR_SUPPORTER_OF_DAGON - STR_GILLDOG_TERRORIST - STR_JANISSARY_TERRORIST - STR_DEEP_ONE_SOLDIER - STR_DEEP_ONE_SOLDIER - STR_DEEP_ONE_SOLDIER - STR_DEEP_ONE_SOLDIER - STR_JANISSARY_TERRORIST retaliationAggression: -100 - id: STR_BLACK_LOTUS members: - STR_BLACK_LOTUS_AVATAR - STR_BLACK_LOTUS_WITCH - STR_BLACK_LOTUS_ASSASSIN - STR_BLACK_LOTUS_WARRIOR - STR_BLACK_LOTUS_FOOTMAN - STR_BLACK_LOTUS_FOLLOWER - STR_BLACK_LOTUS_FOOTMAN - STR_BLACK_LOTUS_WARRIOR - STR_BLACK_LOTUS_MANDARIN - STR_BLACK_LOTUS_MANDARIN - STR_JARHEAD_MASHINOBI - STR_BLACK_LOTUS_MANDARIN - STR_BLACK_LOTUS_MANDARIN retaliationAggression: -100 - id: STR_ZSRR members: - STR_ZSRR_UBEK - STR_ZSRR_MATROS - STR_ZSRR_PIONEER_FEMALE - STR_ZSRR_PIONEER_MALE - STR_ZSRR_MOLOLEC - STR_ZSRR_GANGER - STR_ZSRR_RED_OPS_FEMALE - STR_ZSRR_RED_OPS_MALE - STR_ZSRR_RED_OPS_MALE - STR_ZSRR_RED_OPS_FEMALE - STR_ZSRR_RED_OPS_FEMALE - STR_ZSRR_RED_OPS_FEMALE - STR_ZSRR_RED_OPS_FEMALE membersRandom: - [STR_ZSRR_UBEK] - [STR_ZSRR_MATROS] - [STR_ZSRR_PIONEER_FEMALE,STR_ZSRR_PIONEER_MALE] - [STR_ZSRR_PIONEER_FEMALE,STR_ZSRR_PIONEER_MALE] - [STR_ZSRR_MOLOLEC] - [STR_ZSRR_GANGER] - [STR_ZSRR_RED_OPS_FEMALE,STR_ZSRR_RED_OPS_MALE] - [STR_ZSRR_RED_OPS_FEMALE,STR_ZSRR_RED_OPS_MALE] - [STR_ZSRR_RED_OPS_FEMALE,STR_ZSRR_RED_OPS_MALE] - [STR_ZSRR_GANGER] - [STR_ZSRR_MOLOLEC] - [STR_ZSRR_MOLOLEC] - [STR_ZSRR_MOLOLEC] retaliationAggression: -100 - id: STR_EXALT members: - STR_EXALT_MASTER - STR_EXALT_ENFORCER - STR_EXALT_ENFORCER - STR_EXALT_GOON - STR_EXALT_GOON - STR_EXALT_INFILTRATOR - STR_EXALT_LIQUIDATOR - STR_EXALT_ARMORED_CAR - STR_EXALT_BRAINER - STR_EXALT_ENFORCER - STR_EXALT_ENFORCER - STR_EXALT_ENFORCER - STR_EXALT_ENFORCER retaliationAggression: -100 - id: STR_POSTAL members: - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL2 - STR_HUMAN_POSTAL1 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL0 retaliationAggression: -100 - id: STR_CYBERWEB members: - STR_CYBERWEB_MYSTEK - STR_CYBERWEB_TECHNOMAD - STR_CYBERWEB_ROBOTURRET_TERRORIST - STR_CYBERWEB_ROBOTURRET_TERRORIST - STR_CYBERWEB_ROBOSPHERE_TERRORIST - STR_CYBERWEB_ROBOSPHERE_TERRORIST - STR_CYBERWEB_CENTURION - STR_CYBERWEB_CENTURION - STR_CYBERWEB_SPACE_TECHNOMAD - STR_CYBERWEB_SPACE_TECHNOMAD - STR_CYBERWEB_SPACE_TECHNOMAD - STR_CYBERWEB_SPACE_TECHNOMAD - STR_CYBERWEB_SPACE_TECHNOMAD retaliationAggression: -100 - id: STR_OSIRON members: - STR_HUMAN_OSIRON_BOSS - STR_HUMAN_OSIRON_BOSS - STR_HUMAN_OSIRON_ELITE - STR_HUMAN_OSIRON_ELITE - STR_HUMAN_OSIRON_GOON - STR_HUMAN_OSIRON_GOON - STR_DOGE - STR_DOGE - STR_HUMAN_OSIRON_GOON - STR_HUMAN_OSIRON_GOON - STR_DOGE - STR_BLOODHOUND_TERRORIST - STR_BLOODHOUND_TERRORIST retaliationAggression: -100 - id: STR_CULT_OF_SPIRITS members: - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST - STR_HUMAN_GHOST_CULTIST retaliationAggression: -100 - id: STR_SYNDICATE members: - STR_SYNDICATE_SCIENTIST - STR_SYNDICATE_SUPERSOLDIER - STR_SYNDICATE_MERC_CAPTAIN - STR_SYNDICATE_SCIENTIST - STR_SYNDICATE_MERC - STR_SYNDICATE_AGENT - STR_DOGE - STR_SYNDICATE_WALKER - STR_SYNDICATE_WORKER - STR_SYNDICATE_CEO_FALSEFORM - STR_DOGE - STR_BLOODHOUND_TERRORIST - STR_MINOTAUR_TERRORIST - STR_MINOTAUR_TERRORIST membersRandom: - [STR_SYNDICATE_SCIENTIST] - [STR_SYNDICATE_SUPERSOLDIER] - [STR_SYNDICATE_MERC_CAPTAIN] - [STR_SYNDICATE_SCIENTIST] - [STR_SYNDICATE_MERC] - [STR_SYNDICATE_AGENT] - [STR_DOGE] - [STR_SYNDICATE_WALKER] - [STR_SYNDICATE_WORKER] - [STR_SYNDICATE_CEO_FALSEFORM] - [STR_DOGE] - [STR_BLOODHOUND_TERRORIST] - [STR_MINOTAUR_TERRORIST] - [STR_SPIKEBOAR_TERRORIST, STR_BULLFROG_TERRORIST, STR_CHUPACABRA_TERRORIST, STR_GIANT_RAT_TERRORIST, STR_MEGASCORPION_TERRORIST, STR_MONGORN_TERRORIST, STR_SHADOWBAT_TERRORIST, STR_WEREWOLF_TERRORIST, STR_WERECAT_TERRORIST, STR_GIANT_BEETLE_TERRORIST, STR_GIANT_BEETLE_BOMBARDIER_TERRORIST] retaliationMission: STR_SYNDICATE_RETALIATION - id: STR_UAC members: - STR_UAC_MASTER_RESEARCHER - STR_UAC_MANAGER - STR_UAC_MILITARY - STR_UAC_SPACE_MARINE - STR_UAC_ENGINEER - STR_UAC_MILITARY - STR_UAC_MILITARY - STR_UAC_MILITARY - STR_UAC_MILITARY - STR_UAC_MILITARY - STR_UAC_MILITARY - STR_UAC_MILITARY - STR_UAC_MILITARY - STR_UAC_MILITARY retaliationAggression: -100 - id: STR_LEAGUE members: - STR_MALE_VIP - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_MALE_VIP_REPTOID - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER - STR_FEMALE_CIVILIAN_WHISTLEBLOWER membersRandom: - [STR_MALE_VIP] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [MALE_CIVILIAN, MALE_CIVILIAN, MALE_CIVILIAN, MALE_CIVILIAN, STR_MALE_GREASER, STR_MALE_ENGINEER, STR_MALE_FORESTER, STR_MALE_FORESTER, STR_MALE_CIVILIAN_WORKER, STR_MALE_CIVILIAN_WORKER, STR_MALE_CIVILIAN_WORKER, STR_MALE_CIVILIAN_WORKER, STR_FEMALE_CASUAL, STR_FEMALE_CASUAL, STR_FEMALE_CASUAL, STR_FEMALE_GLAMOUR, STR_FEMALE_GLAMOUR, STR_HOSTESS, STR_PRIEST, STR_MALE_DOCTOR, STR_FEMALE_DOCTOR, STR_FEMALE_CIVILIAN_CITY_GIRL, STR_FEMALE_CIVILIAN_CITY_GIRL, STR_MALE_CIVILIAN_CITY_BOY, STR_MALE_CIVILIAN_CITY_BOY, STR_MALE_CIVILIAN_BLACK, STR_MALE_CIVILIAN_BLACK] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_MALE_VIP_REPTOID] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] - [STR_FEMALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER,STR_MALE_CIVILIAN_WHISTLEBLOWER] retaliationAggression: -100 - id: STR_BLACK_SUN members: - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER - STR_BLACK_SUN_STORMTROOPER retaliationAggression: -100 - id: STR_CULT_OF_APOCALYPSE members: - STR_PINKY_DEVIL - STR_TECH_WIZARD - STR_MOTOR_MAN - STR_LUCHADOR - STR_MALE_STORMY - STR_FEMALE_STORMY - STR_WESTMAN - STR_EASY_RIDER - STR_CAVE_GUY - STR_CAVE_GIRL - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN membersRandom: - [STR_CLERIC_OF_APOCALYPSE] # 0, greatest leader of best faction - [STR_BROTHER_OF_APOCALYPSE] # 1, lesser leader - [STR_TECH_WIZARD,STR_TECH_WIZARD,STR_TECH_WIZARD,STR_TECH_WIZARD,STR_TECH_WIZARD,STR_TECH_WIZARD,STR_TECH_WIZARD,STR_TECH_WIZARD,STR_EASY_RIDER,STR_EASY_RIDER,STR_PINKY_DEVIL,STR_PINKY_DEVIL] # 2, gadgets - [STR_LUCHADOR,STR_LUCHADOR,STR_LUCHADOR,STR_MALE_STORMY,STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY,STR_FEMALE_STORMY,STR_FEMALE_STORMY,STR_WESTMAN] # 3, heavy weapons - [STR_TECH_WIZARD,STR_MOTOR_MAN,STR_MOTOR_MAN,STR_LUCHADOR,STR_MALE_STORMY,STR_FEMALE_STORMY,STR_CAVE_GIRL,STR_CAVE_GIRL,STR_CAVE_GIRL,STR_CAVE_GUY,STR_CAVE_GUY] # 4, throwing weapons - [STR_MOTOR_MAN,STR_MOTOR_MAN,STR_MOTOR_MAN,STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY,STR_FEMALE_STORMY,STR_WESTMAN,STR_EASY_RIDER,STR_EASY_RIDER,STR_PINKY_DEVIL,STR_PINKY_DEVIL] # 5, mixed range combat - [STR_MALE_STORMY,STR_FEMALE_STORMY,STR_TECH_WIZARD,STR_TECH_WIZARD,STR_MOTOR_MAN,STR_MOTOR_MAN,STR_WESTMAN,STR_WESTMAN,STR_WESTMAN,STR_WESTMAN,STR_EASY_RIDER,STR_EASY_RIDER] # 6, longe range combat - [STR_TECH_WIZARD,STR_MOTOR_MAN,STR_LUCHADOR,STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY,STR_FEMALE_STORMY,STR_FEMALE_STORMY,STR_EASY_RIDER,STR_CAVE_GIRL,STR_CAVE_GUY,STR_PINKY_DEVIL] # 7, close range combat - [STR_MALE_STORMY,STR_FEMALE_STORMY,STR_EASY_RIDER,STR_EASY_RIDER,STR_EASY_RIDER,STR_CAVE_GIRL,STR_CAVE_GIRL,STR_PINKY_DEVIL,STR_PINKY_DEVIL,STR_PINKY_DEVIL,STR_PINKY_DEVIL,STR_PINKY_DEVIL] # 8, light melee - [STR_LUCHADOR,STR_LUCHADOR,STR_LUCHADOR,STR_LUCHADOR,STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY,STR_CAVE_GIRL,STR_CAVE_GIRL,STR_CAVE_GUY,STR_CAVE_GUY,STR_CAVE_GUY] # 9, heavy melee - [STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_GANGER,STR_MALE_CIVILIAN_GANGER,STR_MALE_CIVILIAN_BLACK,STR_MALE_BLACK_AFRICAN_FIGHTER1,STR_MALE_BLACK_AFRICAN_FIGHTER2,STR_MALE_CIVILIAN_CITY_BOY,STR_FEMALE_CIVILIAN_CITY_GIRL,STR_MALE_CIVILIAN_FARMER,MALE_CIVILIAN,MALE_CIVILIAN,STR_MALE_GREASER,STR_MALE_FORESTER,STR_MALE_CIVILIAN_WORKER,STR_MALE_CIVILIAN_WORKER,STR_MALE_FAT_TOURIST,STR_FEMALE_CASUAL,STR_FEMALE_GLAMOUR,STR_PRIEST] # 10, ignorant masses - [STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_GANGER,STR_MALE_CIVILIAN_GANGER,STR_MALE_CIVILIAN_BLACK,STR_MALE_BLACK_AFRICAN_FIGHTER1,STR_MALE_BLACK_AFRICAN_FIGHTER2,STR_MALE_CIVILIAN_CITY_BOY,STR_FEMALE_CIVILIAN_CITY_GIRL,STR_MALE_CIVILIAN_FARMER,MALE_CIVILIAN,MALE_CIVILIAN,STR_MALE_GREASER,STR_MALE_FORESTER,STR_MALE_CIVILIAN_WORKER,STR_MALE_CIVILIAN_WORKER,STR_MALE_FAT_TOURIST,STR_FEMALE_CASUAL,STR_FEMALE_GLAMOUR,STR_PRIEST] # 11, ignorant masses - [STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_HOOLIGAN,STR_MALE_CIVILIAN_GANGER,STR_MALE_CIVILIAN_GANGER,STR_MALE_CIVILIAN_BLACK,STR_MALE_BLACK_AFRICAN_FIGHTER1,STR_MALE_BLACK_AFRICAN_FIGHTER2,STR_MALE_CIVILIAN_CITY_BOY,STR_FEMALE_CIVILIAN_CITY_GIRL,STR_MALE_CIVILIAN_FARMER,MALE_CIVILIAN,MALE_CIVILIAN,STR_MALE_GREASER,STR_MALE_FORESTER,STR_MALE_CIVILIAN_WORKER,STR_MALE_CIVILIAN_WORKER,STR_MALE_FAT_TOURIST,STR_FEMALE_CASUAL,STR_FEMALE_GLAMOUR,STR_PRIEST] # 12, ignorant masses - [STR_PONTIFF_OF_APOCALYPSE] # 13, true greatest leader of best faction - [STR_DOOM_IMP] # 14, here be demons - [STR_DOOM_IMP] # 15, filler retaliationAggression: -100 - id: STR_GANG_CAVEMEN members: - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL - STR_CAVE_GIRL membersRandom: - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] - [STR_CAVE_GUY, STR_CAVE_GIRL] retaliationAggression: -100 - id: STR_GANG_LUCHADORES members: - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR - STR_LUCHADOR retaliationAggression: -100 - id: STR_GANG_TECH_WIZARDS members: - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_TECH_WIZARD - STR_TECH_WIZARD retaliationAggression: -100 - id: STR_GANG_EASY_RIDERS members: - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - STR_EASY_RIDER - id: STR_GANG_WESTMEN members: - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN - STR_WESTMAN retaliationAggression: -100 - id: STR_GANG_STORMIES members: - STR_MALE_STORMY - STR_MALE_STORMY - STR_MALE_STORMY - STR_MALE_STORMY - STR_MALE_STORMY - STR_FEMALE_STORMY - STR_FEMALE_STORMY - STR_FEMALE_STORMY - STR_FEMALE_STORMY - STR_FEMALE_STORMY - STR_FEMALE_STORMY - STR_FEMALE_STORMY - STR_FEMALE_STORMY membersRandom: - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] - [STR_MALE_STORMY,STR_MALE_STORMY,STR_FEMALE_STORMY] retaliationAggression: -100 - id: STR_FARMER members: - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER - STR_HUMAN_FARMER retaliationAggression: -100 - id: STR_ZOMBIE_FARMER members: - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_BRAINWASHED_HUMAN_FARMER - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST retaliationAggression: -100 - id: STR_ZOMBIE_STERILE members: - STR_VAMPIRE_QUEEN_COMMANDER - STR_VAMPIRE_KNIGHT_LEADER - STR_TOMB_GUARD_FEMALE_TERRORIST - STR_ZOMBIE_INFECTOR_TERRORIST - STR_ZOMBIE_GRUBAS_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_STERILE_TERRORIST - STR_MEGAZOMBIE_TERRORIST - STR_ZOMBIE_TROOPER_1_TERRORIST - STR_GHOUL_SOLDIER - STR_GHOUL_WARRIOR - STR_STRIX_TERRORIST - STR_MUMMY_MATRIARCH - STR_ZOMBIE_BOOMER_TERRORIST - STR_PHARAOH_COMMANDER membersRandom: - [STR_VAMPIRE_QUEEN_COMMANDER] - [STR_VAMPIRE_KNIGHT_LEADER] - [STR_TOMB_GUARD_FEMALE_TERRORIST, STR_TOMB_GUARD_MALE_TERRORIST] - [STR_ZOMBIE_INFECTOR_TERRORIST] - [STR_ZOMBIE_GRUBAS_TERRORIST,STR_ZOMBIE_GRUBAS_TERRORIST,STR_ZOMBIE_GRUBAS_TERRORIST,STR_ZOMBIE_GRUBAS_TERRORIST,STR_ZOMBIE_GRUBAS_TERRORIST,STR_ZOMBIE_GRUBAS_TERRORIST,STR_ZOMBIE_BOOMER_TERRORIST] - [STR_ZOMBIE_STERILE_TERRORIST] - [STR_ZOMBIE_STERILE_TERRORIST] - [STR_MEGAZOMBIE_TERRORIST] - [STR_ZOMBIE_TROOPER_1_TERRORIST] - [STR_GHOUL_SOLDIER] - [STR_GHOUL_WARRIOR] - [STR_STRIX_TERRORIST] - [STR_MUMMY_MATRIARCH] - [STR_ZOMBIE_BOOMER_TERRORIST] - [STR_PHARAOH_COMMANDER] retaliationAggression: -100 - id: STR_CHUPACABRA members: - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_CHUPACABRA_TERRORIST retaliationAggression: -100 - id: STR_MUCKSTAR members: - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST - STR_MUCKSTAR_TERRORIST retaliationAggression: -100 - id: STR_SHADOWBAT members: - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHADOWBAT_TERRORIST retaliationAggression: -100 - id: STR_GIANT_RAT members: - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_GIANT_RAT_TERRORIST retaliationAggression: -100 - id: STR_MEGASCORPION members: - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MEGASCORPION_TERRORIST retaliationAggression: -100 - id: STR_GIANT_BEETLE members: - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_TERRORIST membersRandom: - [STR_GIANT_BEETLE_BOMBARDIER_TERRORIST] - [STR_GIANT_BEETLE_BOMBARDIER_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST, STR_GIANT_BEETLE_TERRORIST, STR_GIANT_BEETLE_BOMBARDIER_TERRORIST, STR_GIANT_BEETLE_BOMBARDIER_TERRORIST, STR_GIANT_BEETLE_BOMBARDIER_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] - [STR_GIANT_BEETLE_TERRORIST] retaliationAggression: -100 - id: STR_SPIKEBOAR members: - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_SPIKEBOAR_TERRORIST retaliationAggression: -100 - id: STR_FENRIR members: - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST - STR_FENRIR_TERRORIST retaliationAggression: -100 - id: STR_SHAMBLER members: - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST - STR_SHAMBLER_TERRORIST retaliationAggression: -100 - id: STR_BULLFROG members: - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST - STR_BULLFROG_TERRORIST retaliationAggression: -100 - id: STR_MONGORN members: - STR_MONGORN_KING - STR_MONGORN_KING - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST - STR_MONGORN_TERRORIST retaliationAggression: -100 - id: STR_WEREWOLF members: - STR_WEREWOLF_WHITE_LEADER - STR_WEREWOLF_WHITE_LEADER - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WEREWOLF_TERRORIST retaliationAggression: -100 - id: STR_WERECAT members: - STR_WERECAT_BLACK_LEADER - STR_WERECAT_BLACK_LEADER - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST - STR_WERECAT_TERRORIST retaliationAggression: -100 - id: STR_OWLMAN members: - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST - STR_OWLMAN_TERRORIST retaliationAggression: -100 - id: STR_REAPER members: - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - STR_REAPER_TERRORIST - id: STR_CYBERMITE members: - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_TERRORIST retaliationAggression: -100 - id: STR_CHRYSSALID members: - STR_BADASS_CHRYSSALID_TERRORIST - STR_BADASS_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_SNAKEMAN_BEASTMASTER retaliationAggression: -100 - id: STR_SILACOID members: - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST - STR_SILACOID_TERRORIST retaliationAggression: -100 - id: STR_OOZE members: - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST - STR_OOZE_TERRORIST retaliationAggression: -100 - id: STR_GIANT_SPIDER members: - STR_GIANT_SPIDER_KING_COMMANDER - STR_GIANT_SPIDER_QUEEN_LEADER - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST - STR_GIANT_SPIDER_TERRORIST membersRandom: - [STR_GIANT_SPIDER_KING_COMMANDER] - [STR_GIANT_SPIDER_QUEEN_LEADER] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_ALLOY_TERRORIST, STR_GIANT_SPIDER_PURPLE_TERRORIST, STR_GIANT_SPIDER_GREEN_TERRORIST, STR_GIANT_SPIDER_RED_TERRORIST, STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] - [STR_GIANT_SPIDER_TERRORIST] retaliationAggression: -100 - id: STR_ANTMAN members: - STR_ANTMAN_QUEEN_COMMANDER - STR_ANTMAN_WARRIOR - STR_ANTMAN_WARRIOR - STR_ANTMAN_WARRIOR - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER - STR_ANTMAN_WORKER retaliationAggression: -100 - id: STR_SCORPOID members: - STR_SCORPOID_CHIEF - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER - STR_SCORPOID_HUNTER retaliationAggression: -100 - id: STR_REPTOID members: - STR_REPTOID_COMMANDER - STR_REPTOID_LEADER - STR_REPTOID_ENGINEER - STR_REPTOID_SHADOW - STR_REPTOID_COMMANDO - STR_REPTOID_AGENT - STR_SALAMANDRON_TERRORIST - STR_SALAMANDRON_TERRORIST - STR_CROC_CADET - STR_CROC_CADET - STR_CROC_CADET - STR_CROC_CADET - STR_PHARAOH_COMMANDER - id: STR_ANTHROPOD members: - STR_ANTHROPOD_SOLDIER - STR_ANTHROPOD_SOLDIER - STR_ANTHROPOD_ENGINEER - STR_SPITTER_RETRES_TERRORIST - STR_ANTHROPOD_NAVIGATOR - STR_ANTHROPOD_SOLDIER - STR_SPITTER_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST retaliationAggression: -100 - id: STR_ANTHROPODT members: - STR_SPITTER_TERRORIST - STR_SPITTER_RETRES_TERRORIST - STR_ANTHROPOD_ENGINEER - STR_SPITTER_RETRES_TERRORIST - STR_ANTHROPOD_NAVIGATOR - STR_ANTHROPOD_SOLDIER - STR_SPITTER_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST retaliationAggression: -100 - id: STR_ANTHROPODB members: - STR_ANTHROPOD_SOLDIER - STR_ANTHROPOD_SOLDIER - STR_ANTHROPOD_ENGINEER - STR_SPITTER_RETRES_TERRORIST - STR_ANTHROPOD_NAVIGATOR - STR_ANTHROPOD_SOLDIER - STR_SPITTER_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST - STR_SPITTER_RETRACT_TERRORIST retaliationAggression: -100 - id: STR_DIMENSION_X_FAUNA members: - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_MEGAWORM_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_NAKED_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_LARGE_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST membersRandom: - [STR_ABOMINATION_TERRORIST] - [STR_MEGAWORM_TERRORIST, STR_ABOMINATION_TERRORIST] - [STR_MEGAWORM_TERRORIST] - [STR_MEGAWORM_TERRORIST, STR_ABOMINATION_TERRORIST] - [STR_SPITTER_TERRORIST,STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_NAKED_TERRORIST] - [STR_SWARMIDS_SMALL_TERRORIST,STR_SWARMIDS_SMALL_TERRORIST,STR_SWARMIDS_SMALL_TERRORIST,STR_SWARMIDS_LARGE_TERRORIST] - [STR_SWARMIDS_LARGE_TERRORIST] - [STR_ABOMINATION_TERRORIST] - [STR_ABOMINATION_TERRORIST] - [STR_ABOMINATION_TERRORIST] - [STR_ABOMINATION_TERRORIST] - [STR_ABOMINATION_TERRORIST] retaliationAggression: -100 - id: STR_ABOMINATION members: - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST - STR_ABOMINATION_TERRORIST retaliationAggression: -100 - id: STR_HORROR members: - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST - STR_HORROR_TERRORIST retaliationAggression: -100 - id: STR_SPITTER members: - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST - STR_SPITTER_TERRORIST membersRandom: - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] - [STR_SPITTER_TERRORIST, STR_SPITTER_TERRORIST, STR_SPITTER_NAKED_TERRORIST] retaliationAggression: -100 - id: STR_MEGAWORM members: - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST - STR_MEGAWORM_TERRORIST retaliationAggression: -100 - id: STR_SWARMIDS members: - STR_SWARMIDS_LARGE_TERRORIST - STR_SWARMIDS_LARGE_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_SMALL_TERRORIST retaliationAggression: -100 - id: STR_DEEP_ONE members: - STR_DEEP_ONE_CHIEFTAIN - STR_DEEP_ONE_CHIEFTAIN - STR_DEEP_ONE_SOLDIER - STR_DEEP_ONE_SOLDIER - STR_DEEP_ONE_SOLDIER - STR_DEEP_ONE_SOLDIER - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_GILLDOG_TERRORIST - STR_GILLDOG_TERRORIST - STR_GILLDOG_TERRORIST - STR_GILLDOG_TERRORIST - STR_GILLDOG_TERRORIST retaliationAggression: -100 - id: STR_AQUATOID members: - STR_AQUATOID_SQUAD_LEADER - STR_AQUATOID_SQUAD_LEADER - STR_AQUATOID_NAVIGATOR - STR_AQUATOID_NAVIGATOR - STR_AQUATOID_NAVIGATOR - STR_AQUATOID_SOLDIER - STR_CALCINITE_TERRORIST - STR_CALCINITE_TERRORIST - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER retaliationAggression: -100 - id: STR_LOBSTERMAN members: - STR_LOBSTERMAN_OVERLORD - STR_LOBSTERMAN_OVERSEER - STR_LOBSTERMAN_TECHNICIAN - STR_LOBSTERMAN_BIOLOGIST - STR_LOBSTERMAN_NAVIGATOR - STR_LOBSTERMAN_SOLDIER - STR_BIODRONE_TERRORIST - STR_BIODRONE_TERRORIST - STR_LOBSTERMAN_FERAL - STR_LOBSTERMAN_FERAL - STR_LOBSTERMAN_FERAL - STR_LOBSTERMAN_FERAL - STR_LOBSTERMAN_FERAL retaliationAggression: -100 - id: STR_CARCHARODON members: - STR_CARCHARODON_WARLORD - STR_CARCHARODON_PACK_LEADER - STR_CARCHARODON_MECHANIC - STR_CARCHARODON_VIVISECTOR - STR_CARCHARODON_NAVIGATOR - STR_CARCHARODON_SOLDIER - STR_CARCHARODON_FERAL - STR_CARCHARODON_FERAL - STR_CARCHARODON_FERAL - STR_CARCHARODON_FERAL - STR_CARCHARODON_FERAL - STR_CARCHARODON_FERAL - STR_CARCHARODON_FERAL retaliationAggression: -100 - id: STR_UCITY members: - STR_AQUATOID_SQUAD_LEADER - STR_AQUATOID_NAVIGATOR - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER - STR_DEEP_ONE_CHIEFTAIN - STR_DEEP_ONE_SOLDIER - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST retaliationAggression: -100 - id: STR_TASOTH_FACTORY members: - STR_AQUATOID_SQUAD_LEADER - STR_AQUATOID_NAVIGATOR - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER - STR_AQUATOID_SOLDIER - STR_TASOTH_SOLDIER - STR_JANISSARY_TERRORIST - STR_TENTACULAT_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST retaliationAggression: -100 - id: STR_HALLUCINOID members: - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_TERRORIST retaliationAggression: -100 - id: STR_MAGMA_MINITANK members: - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK - STR_MAGMA_MINITANK retaliationAggression: -100 - id: STR_MAGMA_ROBOTANK members: - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK - STR_MAGMA_ROBOTANK retaliationAggression: -100 - id: STR_MAGMA_CHAINSAWBOT members: - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT - STR_MAGMA_CHAINSAWBOT retaliationAggression: -100 - id: STR_BOUNTY_HUNTERS members: - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_SEEKER_DRONE_TERRORIST - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER - STR_MERIDIAN_HUNTER retaliationAggression: -100 - id: STR_DREAMSPRITE members: - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED - STR_DREAMSPRITE_RED retaliationAggression: -100 - id: STR_GHOST members: - STR_SKULL_WRAITH - STR_SKULL_WRAITH - STR_SKULL_WRAITH - STR_SKULL_WRAITH - STR_BUG_EYE_GHOST - STR_BUG_EYE_GHOST - STR_SKULL_WRAITH - STR_SKULL_WRAITH - STR_ANCIENT_SEA_GHOST - STR_SKULL_WRAITH - STR_SKULL_WRAITH - STR_SKULL_WRAITH retaliationAggression: -100 - id: STR_NIGHTMARE members: - STR_SKELETON - STR_LICH - STR_SKELETON - STR_SKELETON - STR_SKELETON - STR_SKELETON - STR_SKELETON - STR_SKELETON - STR_SKELETON - STR_SKELETON - STR_SKELETON - STR_SKELETON retaliationAggression: -100 - id: STR_THE_THING members: - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_SHAPELESS_MASS - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED - STR_THE_THING_POLARNIK_TRANSFORMED retaliationAggression: -100 - id: STR_ALIEN_LASER_TURRET members: - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET - STR_ALIEN_LASER_TURRET # obsolete - id: STR_LATE_MIB members: - STR_MIB_COMMANDER - STR_MIB_PSI_OPS - STR_MIB_STORMTROOPER - STR_MIB_SCIENTIST - STR_MIB_HEAVY_TROOPER - STR_MIB_ENFORCER - STR_MIBTANK_TERRORIST - STR_MIB_SECTOPOD_TERRORIST - STR_MIB_HEAVY_TROOPER - STR_HYBRID_SOLDIER - STR_MIBTANK_TERRORIST - STR_MIBTANK_TERRORIST - STR_MIBTANK_TERRORIST - STR_MIBTANK_TERRORIST retaliationMission: STR_MIB_RETALIATION # testing - id: STR_TEST members: - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST - STR_JANISSARY_TERRORIST retaliationAggression: -100 FILE: user/mods/XComFiles/Ruleset/armors_XCOMFILES.rul armors: - delete: STR_NONE_UC - delete: STR_PERSONAL_ARMOR_UC - delete: STR_POWER_SUIT_UC - delete: STR_FLYING_SUIT_UC # aliens - type: STR_ALIEN_BRAIN_ARMOR spriteSheet: ALIEN_BRAIN.PCK allowInv: false corpseBattle: - STR_ALIEN_BRAIN_CORPSE visibilityAtDark: 20 psiVision: 20 frontArmor: 2 sideArmor: 2 rearArmor: 2 underArmor: 2 drawingRoutine: 9 constantAnimation: true fearImmune: true painImmune: true bleedImmune: true zombiImmune: true psiDefence: flatHundred: 100 #allowsMoving: false #allowsRunning: false #allowsStrafing: false overKill: 3 createsMeleeThreat: false damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.2 - 1.6 - 0.0 - 0.35 - 1.0 - 1.0 - 0.5 - 1.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_MEGAWORM_ARMOR spriteSheet: MEGAWORM.PCK spriteInv: inventory_MEGAWORM allowInv: false bleedImmune: false corpseBattle: - MEGAWORM_CORPSE_1 - MEGAWORM_CORPSE_2 - MEGAWORM_CORPSE_3 - MEGAWORM_CORPSE_4 corpseGeo: STR_MEGAWORM_CORPSE visibilityAtDark: 20 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: &StandardDynamicPsiDefence psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 bravery: 0.2 drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: true damageModifier: - 1.0 - 1.0 - 2.0 - 0.8 - 1.0 - 1.0 - 0.5 - 1.0 - 0.2 - 2.0 - 0.1 - 1.2 - 0.7 - 1.0 - 0.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SWARMIDS_LARGE_ARMOR spriteSheet: SWARMIDS_LARGE.PCK spriteInv: inventory_SWARMIDS allowInv: false corpseBattle: - STR_SWARMIDS_SMALL_CORPSE - STR_SWARMIDS_SMALL_CORPSE - STR_SWARMIDS_SMALL_CORPSE - STR_SWARMIDS_SMALL_CORPSE corpseGeo: STR_SWARMIDS_LARGE_CORPSE visibilityAtDark: 20 heatVision: 70 psiVision: 5 frontArmor: 1 sideArmor: 1 rearArmor: 1 underArmor: 1 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 12 constantAnimation: true bleedImmune: true movementType: 1 size: 2 createsMeleeThreat: true ignoresMeleeThreat: true overKill: 1.5 damageModifier: - 0.1 - 0.1 - 4.0 - 1.0 - 0.15 - 0.3 - 0.4 - 0.1 - 0.3 - 2.0 - 0.1 - 0.3 - 0.7 - 0.7 - 0.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SWARMIDS_SMALL_ARMOR spriteSheet: SWARMIDS_SMALL.PCK spriteInv: inventory_SWARMIDS allowInv: false corpseBattle: - STR_SWARMIDS_SMALL_CORPSE visibilityAtDark: 20 heatVision: 70 psiVision: 5 frontArmor: 1 sideArmor: 1 rearArmor: 1 underArmor: 1 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 16 constantAnimation: true bleedImmune: true movementType: 1 createsMeleeThreat: true ignoresMeleeThreat: true overKill: 1.5 damageModifier: - 0.1 - 0.1 - 4.0 - 1.0 - 0.15 - 0.3 - 0.4 - 0.1 - 0.3 - 2.0 - 0.1 - 0.3 - 0.7 - 0.7 - 0.0 - 1.0 loftempsSet: [ 4 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_JANISSARY_ARMOR spriteSheet: JANISSARY.PCK spriteInv: inventory_JANISSARY allowInv: false corpseBattle: - STR_JANISSARY_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 8 sideArmor: 6 rearArmor: 6 underArmor: 12 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 overKill: 1.5 damageModifier: - 1.0 - 0.9 - 0.9 - 0.6 - 0.9 - 1.1 - 1.0 - 1.2 - 0.9 - 4.0 - 0.1 - 0.4 - 0.7 - 1.0 - 0.0 - 1.0 specialWeapon: STR_JANISSARY_WEAPON loftempsSet: [ 3 ] - type: STR_GILLMAN_HERO_ARMOR spriteSheet: GILLMAN_HERO.PCK spriteInv: inventory_GILLMAN_HERO corpseBattle: - STR_GILLMAN_HERO_CORPSE visibilityAtDark: 20 heatVision: 40 frontArmor: 100 sideArmor: 80 rearArmor: 70 underArmor: 60 psiDefence: *StandardDynamicPsiDefence meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &AnchorPowerSuitRes - 1.0 - 1.15 - 0.1 - 0.9 - 1.0 - 0.85 - 0.8 - 1.0 - 1.0 - 0.0 - 0.5 - 0.2 - 1.0 - 0.9 - 0.0 - 1.0 specialWeapon: STR_JANISSARY_WEAPON loftempsSet: [ 3 ] - type: STR_GILLDOG_ARMOR spriteSheet: GILLDOG.PCK spriteInv: inventory_GILLDOG allowInv: false corpseBattle: - STR_GILLDOG_CORPSE visibilityAtDark: 16 frontArmor: 24 sideArmor: 12 rearArmor: 12 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &GilldogResists - 1.0 - 1.0 - 1.3 - 0.7 - 1.0 - 1.0 - 0.7 - 1.0 - 0.5 - 6.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GILLDOG_ARMOR_UNDERWATER spriteSheet: GILLDOG.PCK spriteInv: inventory_GILLDOG allowInv: false corpseBattle: - STR_GILLDOG_CORPSE visibilityAtDay: 20 visibilityAtDark: 16 frontArmor: 24 sideArmor: 12 rearArmor: 12 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 stats: tu: -10 stamina: -5 recovery: health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *GilldogResists loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_BIODRONE_ARMOR spriteSheet: BIODRONE.PCK spriteInv: inventory_BIODRONE allowInv: false zombiImmune: true bleedImmune: true corpseBattle: - STR_BIODRONE_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 25 sideArmor: 15 rearArmor: 10 underArmor: 5 psiDefence: *StandardDynamicPsiDefence movementType: 2 drawingRoutine: 16 constantAnimation: true recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.6 - 0.6 - 1.0 - 1.4 - 0.9 - 1.45 - 1.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.4 - 0.0 - 1.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_SUPERLASKA_ARMOR spriteSheet: SUPERLASKA.PCK spriteInv: inventory_SUPERLASKA corpseBattle: - STR_SUPERLASKA_CORPSE visibilityAtDark: 12 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_HYBRID_ARMOR spriteSheet: HYBRID.PCK spriteInv: inventory_HYBRID corpseBattle: - STR_HYBRID_CORPSE visibilityAtDark: 14 psiVision: 3 frontArmor: 12 sideArmor: 8 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.2 - 1.0 - 1.1 - 1.0 - 0.8 - 1.1 - 1.1 - 1.4 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_JUMPSUIT loftempsSet: [ 3 ] - type: STR_HYBRID_DIPLOMAT_ARMOR spriteSheet: HYBRID_DIPLOMAT.PCK spriteInv: inventory_HYBRID_DIPLOMAT corpseBattle: - STR_HYBRID_DIPLOMAT_CORPSE corpseGeo: STR_HYBRID_CORPSE visibilityAtDark: 14 psiVision: 3 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_JUMPSUIT loftempsSet: [ 3 ] - type: STR_HYBRID_SCIENTIST_ARMOR spriteSheet: HYBRID_SCIENTIST.PCK spriteInv: inventory_HYBRID_SCIENTIST corpseBattle: - STR_HYBRID_SCIENTIST_CORPSE corpseGeo: STR_HYBRID_CORPSE visibilityAtDark: 14 psiVision: 4 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &LabcoatResists - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.75 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_ADVENT_SOLDIER_ARMOR spriteSheet: ADVENT_SOLDIER.PCK spriteInv: inventory_ADVENT_SOLDIER corpseBattle: - STR_ADVENT_SOLDIER_CORPSE corpseGeo: STR_DISGUISED_HYBRID_CORPSE visibilityAtDark: 13 psiVision: 5 weight: 6 frontArmor: 40 sideArmor: 20 rearArmor: 25 underArmor: 13 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.06 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 0.9 - 1.0 - 1.0 - 4.0 - 0.1 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ALLOY_VEST loftempsSet: [ 3 ] - type: STR_ADVENT_AGENT_ARMOR spriteSheet: ADVENT_AGENT.PCK spriteInv: inventory_ADVENT_AGENT corpseBattle: - STR_ADVENT_AGENT_CORPSE corpseGeo: STR_DISGUISED_HYBRID_CORPSE visibilityAtDark: 14 psiVision: 7 frontArmor: 14 sideArmor: 8 rearArmor: 8 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.15 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.7 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 4.0 - 0.1 - 0.7 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_JUMPSUIT loftempsSet: [ 3 ] - type: STR_GERTRUDE_ELLISON_ARMOR spriteSheet: GERTRUDE_ELLISON.PCK spriteInv: inventory_GERTRUDE_ELLISON corpseBattle: - STR_GERTRUDE_ELLISON_CORPSE visibilityAtDark: 14 psiVision: 7 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 psiDefence: *StandardDynamicPsiDefence movementType: 0 meleeDodge: reactions: 1.2 meleeDodgeBackPenalty: 0.0 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.2 - 1.0 - 1.1 - 1.0 - 0.8 - 1.1 - 1.1 - 1.4 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_MERIDIAN_HUNTER_ARMOR spriteSheet: MERIDIAN_HUNTER.PCK spriteInv: inventory_MERIDIAN_HUNTER corpseBattle: - STR_MERIDIAN_HUNTER_CORPSE visibilityAtDark: 20 heatVision: 100 camouflageAtDay: 15 camouflageAtDark: -5 frontArmor: 44 sideArmor: 36 rearArmor: 40 underArmor: 36 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.08 healthCurrent: 0.2 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.5 - 0.5 - 0.75 - 0.6 - 0.8 - 0.9 - 0.9 - 0.0 - 0.2 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_SILACOID_ARMOR spriteSheet: SILACOID.PCK spriteInv: inventory_SILACOID allowInv: false zombiImmune: true corpseBattle: - STR_SILACOID_CORPSE psiVision: 20 frontArmor: 50 sideArmor: 50 rearArmor: 50 underArmor: 20 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 8 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: false overKill: 1.5 constantAnimation: true damageModifier: - 1.0 - 1.0 - 0.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.8 - 0.8 - 0.0 - 0.4 builtInWeapons: - STR_SILACOID_WEAPON - STR_SILACOID_BITE loftempsSet: [ 5 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CELATID_ARMOR spriteSheet: CELATID.PCK spriteInv: inventory_CELATID allowInv: false zombiImmune: true corpseBattle: - STR_CELATID_CORPSE psiVision: 20 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 9 constantAnimation: true recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 0.0 - 0.1 - 1.0 - 1.0 - 0.5 - 0.0 - 0.6 builtInWeapons: - STR_CELATID_WEAPON loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_OOZE_ARMOR spriteSheet: OOZE.PCK spriteInv: inventory_OOZE allowInv: false zombiImmune: true bleedImmune: true painImmune: false corpseBattle: - STR_OOZE_CORPSE psiVision: 15 frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 8 recovery: mana: flatHundred: 0.1 health: flatHundred: 0.25 stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: flatHundred: 0.03 createsMeleeThreat: false overKill: 1.5 constantAnimation: true damageModifier: - 1.0 - 0.2 - 2.5 - 1.0 - 0.4 - 1.0 - 0.2 - 0.5 - 0.0 - 0.0 - 0.1 - 1.0 - 0.5 - 0.1 - 0.0 - 0.2 loftempsSet: [ 5 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_ABOMINATION_ARMOR spriteSheet: ABOMINATION.PCK spriteInv: inventory_ABOMINATION allowInv: false zombiImmune: true corpseBattle: - STR_ABOMINATION_CORPSE psiVision: 16 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 16 constantAnimation: true recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.1 - 1.3 - 0.3 - 0.4 - 0.0 - 0.2 loftempsSet: [ 5 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_HORROR_ARMOR spriteSheet: HORROR.PCK spriteInv: inventory_HORROR allowInv: false bleedImmune: false corpseBattle: - HORROR_CORPSE_1 - HORROR_CORPSE_2 - HORROR_CORPSE_3 - HORROR_CORPSE_4 corpseGeo: STR_HORROR_CORPSE visibilityAtDark: 20 heatVision: 35 frontArmor: 52 sideArmor: 46 rearArmor: 40 underArmor: 24 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 0.7 - 0.35 - 0.35 - 0.7 - 0.85 - 0.2 - 0.65 - 0.5 - 2.0 - 0.1 - 0.85 - 0.9 - 1.0 - 0.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_AQUATOID_ARMOR spriteSheet: AQUATOID.PCK spriteInv: inventory_AQUATOID corpseBattle: - STR_AQUATOID_CORPSE visibilityAtDark: 20 psiVision: 10 frontArmor: 4 sideArmor: 3 rearArmor: 2 underArmor: 2 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 1.6 - 1.5 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 2 ] drawingRoutine: 15 - type: STR_CHRYSSALID_ARMOR spriteSheet: CHRYS.PCK spriteInv: inventory_CHRYSSALID allowInv: false corpseBattle: - STR_CHRYSSALID_CORPSE visibilityAtDark: 25 heatVision: 45 psiVision: 6 camouflageAtDay: 30 camouflageAtDark: -2 frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 34 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 7 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.4 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 - 1.0 - 9.99 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_BADASS_CHRYSSALID_ARMOR spriteSheet: BADASS_CHRYSSALID.PCK spriteInv: inventory_BADASS_CHRYSSALID allowInv: false bleedImmune: false corpseBattle: - BADASS_CHRYSSALID_CORPSE_1 - BADASS_CHRYSSALID_CORPSE_2 - BADASS_CHRYSSALID_CORPSE_3 - BADASS_CHRYSSALID_CORPSE_4 corpseGeo: STR_BADASS_CHRYSSALID_CORPSE visibilityAtDark: 25 heatVision: 45 psiVision: 8 frontArmor: 46 sideArmor: 46 rearArmor: 46 underArmor: 46 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 createsMeleeThreat: true damageModifier: - 1.0 - 1.0 - 1.7 - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.5 - 0.1 - 0.6 - 1.0 - 1.0 - 6.66 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_DEEP_ONE_ARMOR spriteSheet: DEEP_ONE.PCK spriteInv: inventory_DEEP_ONE corpseBattle: - STR_DEEP_ONE_CORPSE visibilityAtDark: 20 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.165 overKill: 1.5 damageModifier: &DeepOneResists - 1.0 - 1.0 - 1.0 - 0.5 - 0.7 - 1.0 - 0.7 - 0.9 - 1.0 - 6.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_DEEP_ONE loftempsSet: [ 3 ] - type: STR_DEEP_ONE_ARMOR_UNDERWATER spriteSheet: DEEP_ONE.PCK spriteInv: inventory_DEEP_ONE corpseBattle: - STR_DEEP_ONE_CORPSE visibilityAtDay: 30 visibilityAtDark: 20 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence stats: tu: -10 stamina: -5 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.165 overKill: 1.5 damageModifier: *DeepOneResists specialWeapon: STR_UNARMED_DEEP_ONE loftempsSet: [ 3 ] - type: STR_CALCINITE_ARMOR spriteSheet: CALCINITE.PCK spriteInv: inventory_CALCINITE allowInv: false corpseBattle: - STR_CALCINITE_CORPSE visibilityAtDark: 20 heatVision: 100 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 14 painImmune: true bleedImmune: true zombiImmune: true overKill: 0.75 damageModifier: - 1.0 - 0.2 - 1.0 - 0.3 - 0.35 - 0.6 - 0.2 - 0.5 - 0.0 - 0.0 - 0.3 - 1.5 - 1.0 - 0.3 - 0.0 - 1.0 loftempsSet: [ 3 ] - type: STR_CARCHARODON_ARMOR spriteSheet: CARCHARODON.PCK spriteInv: inventory_CARCHARODON corpseBattle: - STR_CARCHARODON_CORPSE visibilityAtDay: 30 visibilityAtDark: 20 frontArmor: 16 sideArmor: 16 rearArmor: 16 underArmor: 16 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.165 overKill: 1.5 damageModifier: &CarcharodonResists - 1.0 - 0.7 - 0.6 - 1.15 - 0.6 - 0.9 - 0.45 - 0.45 - 1.2 - 7.0 - 0.1 - 1.2 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_SHARK_BITE loftempsSet: [ 3 ] - type: STR_CARCHARODON_FERAL_ARMOR spriteSheet: CARCHARODON.PCK spriteInv: inventory_CARCHARODON corpseBattle: - STR_CARCHARODON_FERAL_CORPSE visibilityAtDay: 30 visibilityAtDark: 20 frontArmor: 16 sideArmor: 16 rearArmor: 16 underArmor: 16 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.165 overKill: 1.5 damageModifier: *CarcharodonResists specialWeapon: STR_SHARK_BITE loftempsSet: [ 3 ] - type: STR_TASOTH_ARMOR spriteSheet: TASOTH.PCK spriteInv: inventory_TASOTH corpseBattle: - STR_TASOTH_CORPSE visibilityAtDark: 20 heatVision: 70 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 10 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.03 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 0.5 - 0.4 - 0.7 - 1.2 - 1.1 - 0.9 - 1.0 - 4.0 - 0.1 - 1.2 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_TASOTH loftempsSet: [ 3 ] drawingRoutine: 14 - type: STR_LOBSTERMAN_FERAL_ARMOR spriteSheet: LOBSTERMAN_BLUE.PCK spriteInv: inventory_LOBSTERMAN_BLUE corpseBattle: - STR_LOBSTERMAN_FERAL_CORPSE visibilityAtDark: 16 frontArmor: 60 sideArmor: 50 rearArmor: 40 underArmor: 40 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: &LobstermanResists - 1.0 - 0.4 - 1.0 - 0.6 - 0.7 - 0.6 - 0.8 - 1.0 - 0.6 - 12.0 - 0.1 - 1.5 - 1.0 - 2.0 - 0.0 - 1.0 specialWeapon: STR_LOBSTERMAN_WEAPON loftempsSet: [ 4 ] - type: STR_LOBSTERMAN_FERAL_ARMOR_UNDERWATER spriteSheet: LOBSTERMAN_BLUE.PCK spriteInv: inventory_LOBSTERMAN_BLUE corpseBattle: - STR_LOBSTERMAN_FERAL_CORPSE visibilityAtDay: 30 visibilityAtDark: 16 frontArmor: 60 sideArmor: 50 rearArmor: 40 underArmor: 40 psiDefence: *StandardDynamicPsiDefence stats: tu: -10 stamina: -5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: *LobstermanResists specialWeapon: STR_LOBSTERMAN_WEAPON loftempsSet: [ 4 ] - type: STR_LOBSTERMAN_ARMOR spriteSheet: LOBSTERMAN_YELLOW.PCK spriteInv: inventory_LOBSTERMAN_YELLOW corpseBattle: - STR_LOBSTERMAN_CORPSE visibilityAtDark: 16 frontArmor: 60 sideArmor: 50 rearArmor: 40 underArmor: 40 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: *LobstermanResists specialWeapon: STR_LOBSTERMAN_WEAPON loftempsSet: [ 4 ] - type: STR_LOBSTERMAN_ARMOR_UNDERWATER spriteSheet: LOBSTERMAN_YELLOW.PCK spriteInv: inventory_LOBSTERMAN_YELLOW corpseBattle: - STR_LOBSTERMAN_CORPSE visibilityAtDay: 30 visibilityAtDark: 16 frontArmor: 60 sideArmor: 50 rearArmor: 40 underArmor: 40 psiDefence: *StandardDynamicPsiDefence stats: tu: -10 stamina: -5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: *LobstermanResists specialWeapon: STR_LOBSTERMAN_WEAPON loftempsSet: [ 4 ] - type: STR_HALLUCINOID_ARMOR spriteSheet: HALLUCINOID.PCK spriteInv: inventory_HALLUCINOID allowInv: false corpseGeo: STR_HALLUCINOID_CORPSE corpseBattle: - STR_HALLUCINOID_CORPSE_1 - STR_HALLUCINOID_CORPSE_2 - STR_HALLUCINOID_CORPSE_3 - STR_HALLUCINOID_CORPSE_4 visibilityAtDark: 10 psiVision: 40 frontArmor: 1 sideArmor: 1 rearArmor: 1 underArmor: 1 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 12 constantAnimation: true size: 2 bleedImmune: true zombiImmune: true createsMeleeThreat: true ignoresMeleeThreat: true movementType: 1 overKill: 0.6 damageModifier: - 1.0 - 0.25 - 1.7 - 0.7 - 0.5 - 0.6 - 0.1 - 0.5 - 1.0 - 0.3 - 0.1 - 1.0 - 1.5 - 0.3 - 0.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_ANTHROPOD_SOLDIER_ARMOR spriteSheet: ANTHROPOD.PCK spriteInv: inventory_ANTHROPOD corpseBattle: - STR_ANTHROPOD_CORPSE visibilityAtDark: 20 psiVision: 3 frontArmor: 6 sideArmor: 6 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.2 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &AnthropodResists - 1.0 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 5.0 - 0.1 - 1.2 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ANTHROPOD loftempsSet: [ 3 ] - type: STR_ANTHROPOD_NAVIGATOR_ARMOR spriteSheet: ANTHROPOD.PCK spriteInv: inventory_ANTHROPOD corpseBattle: - STR_ANTHROPOD_CORPSE visibilityAtDark: 20 psiVision: 3 frontArmor: 8 sideArmor: 8 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.2 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *AnthropodResists specialWeapon: STR_UNARMED_ANTHROPOD loftempsSet: [ 3 ] - type: STR_ANTHROPOD_ENGINEER_ARMOR spriteSheet: ANTHROPOD.PCK spriteInv: inventory_ANTHROPOD corpseBattle: - STR_ANTHROPOD_CORPSE visibilityAtDark: 20 psiVision: 3 frontArmor: 10 sideArmor: 10 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.2 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *AnthropodResists specialWeapon: STR_UNARMED_ANTHROPOD loftempsSet: [ 3 ] - type: STR_SPITTER_ARMOR spriteSheet: SPITTER.PCK spriteInv: inventory_SPITTER allowInv: false corpseBattle: - STR_SPITTER_CORPSE visibilityAtDark: 20 psiVision: 13 frontArmor: 4 sideArmor: 30 rearArmor: 60 underArmor: 4 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.15 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 2.0 - 0.1 - 1.2 - 0.6 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] builtInWeapons: - STR_SPITTER_WEAPON tags: HANDCUFF_PROTECTION: 100 - type: STR_SPITTER_RETRACT_ARMOR spriteSheet: SPITTER_RETRACT.PCK spriteInv: inventory_SPITTER allowInv: false corpseBattle: - STR_SPITTER_RETRACT_CORPSE corpseGeo: STR_SPITTER_CORPSE visibilityAtDark: 20 psiVision: 13 frontArmor: 35 sideArmor: 50 rearArmor: 60 underArmor: 45 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.15 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 2.0 - 0.1 - 1.2 - 0.6 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] builtInWeapons: - STR_SPITTER_WEAPON tags: HANDCUFF_PROTECTION: 100 - type: STR_SPITTER_RETRES_ARMOR spriteSheet: SPITTER_RETRES.PCK allowInv: false corpseBattle: - STR_SPITTER_RETRES_CORPSE visibilityAtDark: 20 psiVision: 13 corpseGeo: STR_SPITTER_CORPSE frontArmor: 35 sideArmor: 50 rearArmor: 60 underArmor: 45 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.15 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 2.0 - 0.1 - 1.2 - 0.6 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] deathFrames: 18 builtInWeapons: - STR_SPITTER_WEAPON tags: HANDCUFF_PROTECTION: 100 - type: STR_SPITTER_NAKED_ARMOR spriteSheet: SPITTER_NAKED.PCK spriteInv: inventory_SPITTER allowInv: false corpseBattle: - STR_SPITTER_NAKED_CORPSE visibilityAtDark: 20 psiVision: 13 corpseGeo: STR_SPITTER_CORPSE frontArmor: 4 sideArmor: 4 rearArmor: 6 underArmor: 4 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.15 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 2.0 - 0.1 - 1.2 - 0.6 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] builtInWeapons: - STR_SPITTER_WEAPON tags: HANDCUFF_PROTECTION: 100 - type: STR_SECTOID_STANDARD_ARMOR spriteSheet: SECTOID.PCK spriteInv: sectoidInventoryImage corpseBattle: - STR_SECTOID_CORPSE visibilityAtDark: 20 psiVision: 10 frontArmor: 4 sideArmor: 4 rearArmor: 4 underArmor: 4 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: &SectoidResists - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.2 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 2 ] - type: STR_SECTOID_MEDIC_ARMOR spriteSheet: SECTOID.PCK spriteInv: sectoidInventoryImage corpseBattle: - STR_SECTOID_CORPSE visibilityAtDark: 20 psiVision: 10 frontArmor: 4 sideArmor: 4 rearArmor: 4 underArmor: 4 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *SectoidResists loftempsSet: [ 2 ] - type: STR_SECTOID_LEADER_ARMOR spriteSheet: SECTOID.PCK spriteInv: sectoidInventoryImage corpseBattle: - STR_SECTOID_CORPSE visibilityAtDark: 20 psiVision: 15 frontArmor: 4 sideArmor: 4 rearArmor: 4 underArmor: 4 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *SectoidResists loftempsSet: [ 2 ] - type: STR_SECTOID_COMMANDER_ARMOR spriteInv: sectoidcommanderInventoryImage spriteSheet: SECTCOM.PCK corpseBattle: - STR_SECTOID_COMMANDER_CORPSE corpseGeo: STR_SECTOID_CORPSE visibilityAtDark: 20 psiVision: 16 frontArmor: 4 sideArmor: 4 rearArmor: 4 underArmor: 4 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *SectoidResists loftempsSet: [ 2 ] - type: STR_SECTOID_GUARDIAN_ARMOR spriteInv: sectoidguardianInventoryImage spriteSheet: SECTARM.PCK corpseBattle: - STR_SECTARM_CORPSE visibilityAtDark: 20 psiVision: 12 frontArmor: 45 sideArmor: 45 rearArmor: 45 underArmor: 28 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.25 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 2 ] - type: STR_FLOATER_SOLDIER_ARMOR spriteInv: floaterInventoryImage spriteSheet: FLOATER.PCK corpseBattle: - STR_FLOATER_CORPSE visibilityAtDark: 20 heatVision: 40 frontArmor: 20 sideArmor: 15 rearArmor: 10 underArmor: 30 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &FloaterResists - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 0.7 - 1.6 - 1.0 - 0.6 - 1.3 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_FLOATER loftempsSet: [ 3 ] - type: STR_FLOATER_ARMOR_GREEN spriteInv: floaterEngineerInventoryImage spriteSheet: FLOATER_GREEN.PCK corpseBattle: - STR_FLOATENG_CORPSE corpseGeo: STR_FLOATER_CORPSE visibilityAtDark: 20 heatVision: 40 frontArmor: 20 sideArmor: 15 rearArmor: 10 underArmor: 30 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *FloaterResists specialWeapon: STR_UNARMED_FLOATER loftempsSet: [ 3 ] - type: STR_FLOATER_ARMOR_BLUE spriteSheet: FLOATER_BLUE.PCK spriteInv: floaterNavigatorInventoryImage corpseBattle: - STR_FLOATNAV_CORPSE corpseGeo: STR_FLOATER_CORPSE visibilityAtDark: 20 heatVision: 40 frontArmor: 20 sideArmor: 15 rearArmor: 10 underArmor: 30 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *FloaterResists specialWeapon: STR_UNARMED_FLOATER loftempsSet: [ 3 ] - type: STR_FLOATER_ARMOR_WHITE spriteSheet: FLOATER_WHITE.PCK spriteInv: floaterMedicInventoryImage corpseBattle: - STR_FLOATMED_CORPSE corpseGeo: STR_FLOATER_CORPSE visibilityAtDark: 20 heatVision: 40 frontArmor: 20 sideArmor: 15 rearArmor: 10 underArmor: 30 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *FloaterResists specialWeapon: STR_UNARMED_FLOATER loftempsSet: [ 3 ] - type: STR_FLOATER_LEADER_ARMOR spriteSheet: FLOATLEA.PCK spriteInv: inventory_FLOATER_LEADER corpseBattle: - STR_FLOATLEA_CORPSE corpseGeo: STR_FLOATER_CORPSE visibilityAtDark: 20 heatVision: 40 frontArmor: 20 sideArmor: 15 rearArmor: 10 underArmor: 30 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *FloaterResists specialWeapon: STR_UNARMED_FLOATER loftempsSet: [ 3 ] - type: STR_FLOATER_COMMANDER_ARMOR spriteInv: inventory_FLOATER_COMMANDER spriteSheet: FLOATCOM.PCK corpseBattle: - STR_FLOATCOM_CORPSE corpseGeo: STR_FLOATER_CORPSE visibilityAtDark: 20 heatVision: 40 frontArmor: 27 sideArmor: 22 rearArmor: 15 underArmor: 35 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *FloaterResists specialWeapon: STR_UNARMED_FLOATER loftempsSet: [ 3 ] - type: STR_FLOATER_LEGIONNAIRE_ARMOR spriteInv: floaterLegionnaireInventoryImage spriteSheet: FLOATER_LEGIONNAIRE.PCK corpseBattle: - STR_FLOATER_LEGIONNAIRE_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 40 sideArmor: 30 rearArmor: 25 underArmor: 60 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &FloaterLegionnaireResists - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 0.7 - 1.6 - 1.0 - 0.9 - 1.3 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_FLOATER loftempsSet: [ 3 ] - type: STR_SNAKEMAN_SOLDIER_ARMOR spriteInv: snakemanInventoryImage spriteSheet: SNAKEMAN.PCK corpseBattle: - STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: 30 camouflageAtDark: -2 heatVision: 30 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 6 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &SnakemanResists - 1.0 - 1.0 - 0.7 - 0.9 - 1.0 - 0.8 - 0.8 - 0.8 - 0.7 - 1.0 - 0.1 - 0.7 - 1.0 - 1.2 - 0.0 - 0.75 specialWeapon: STR_SNAKE_BITE loftempsSet: [ 3 ] - type: STR_SNAKEMAN_ARMOR_GREEN spriteInv: snakemanInventoryImage spriteSheet: SNAKEMANENG.PCK corpseBattle: - STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: 30 camouflageAtDark: -2 heatVision: 30 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 6 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *SnakemanResists specialWeapon: STR_SNAKE_BITE loftempsSet: [ 3 ] - type: STR_SNAKEMAN_ARMOR_BLACK spriteInv: snakemanInventoryImage spriteSheet: SNAKEMAN_BEASTMASTER.PCK corpseBattle: - STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: 30 camouflageAtDark: -2 heatVision: 30 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 6 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *SnakemanResists specialWeapon: STR_SNAKE_BITE loftempsSet: [ 3 ] - type: STR_SNAKEMAN_ARMOR_BLUE spriteInv: snakemanInventoryImage spriteSheet: SNAKEMANNAV.PCK corpseBattle: - STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: 30 camouflageAtDark: -2 heatVision: 30 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 6 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *SnakemanResists specialWeapon: STR_SNAKE_BITE loftempsSet: [ 3 ] - type: STR_SNAKEMAN_LEADER_ARMOR spriteInv: snakemanInventoryImage spriteSheet: SNAKEMANLEA.PCK corpseBattle: - STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: 30 camouflageAtDark: -2 heatVision: 30 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 6 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *SnakemanResists specialWeapon: STR_SNAKE_BITE loftempsSet: [ 3 ] - type: STR_SNAKEMAN_COMMANDER_ARMOR spriteInv: snakemanInventoryImage spriteSheet: SNAKEMANCOM.PCK corpseBattle: - STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: 30 camouflageAtDark: -2 heatVision: 30 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 6 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *SnakemanResists specialWeapon: STR_SNAKE_BITE loftempsSet: [ 3 ] - type: STR_MUTON_SOLDIER_ARMOR spriteSheet: MUTON.PCK spriteInv: mutonInventoryImage corpseBattle: - STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 28 psiDefence: &MutonDynamicPsiDefence psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &MutonResists - 1.0 - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.4 - 1.1 - 1.0 - 1.0 - 0.0 - 1.5 specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_MUTON_LEADER_ARMOR spriteInv: mutonleaderInventoryImage spriteSheet: MUTLEADER.PCK corpseBattle: - STR_MUTLEADER_CORPSE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 30 sideArmor: 30 rearArmor: 28 underArmor: 28 psiDefence: *MutonDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MutonResists specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_MUTON_ENGINEER_ARMOR spriteInv: mutonengineerInventoryImage spriteSheet: MUTENG.PCK corpseBattle: - STR_MUTENG_CORPSE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 28 psiDefence: *MutonDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MutonResists specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_MUTON_MEDIC_ARMOR spriteInv: mutonmedicInventoryImage spriteSheet: MUTMED.PCK corpseBattle: - STR_MUTMED_CORPSE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 28 psiDefence: *MutonDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MutonResists specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_MUTON_COMMANDER_ARMOR spriteInv: mutoncommanderInventoryImage spriteSheet: MUTCOM.PCK corpseBattle: - STR_MUTONCOM_CORPSE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 28 psiDefence: *MutonDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MutonResists specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_MUTON_NAVIGATOR_ARMOR spriteSheet: MUTON.PCK spriteInv: mutonInventoryImage corpseBattle: - STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 24 sideArmor: 24 rearArmor: 24 underArmor: 15 psiDefence: *MutonDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MutonResists specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_MUTON_SHADER_ARMOR spriteSheet: MUTON_SHADER.PCK spriteInv: inventory_MUTON_SHADER corpseBattle: - STR_MUTON_SHADER_CORPSE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 camouflageAtDay: 6 camouflageAtDark: 6 heatVision: 20 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 28 psiDefence: *MutonDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.7 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MutonResists specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_ETHEREAL_SOLDIER_ARMOR spriteSheet: ETHEREAL.PCK spriteInv: etherealInventoryImage corpseBattle: - STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 25 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: &EtherealResists - 1.0 - 1.0 - 0.35 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 0.6 - 0.0 - 1.0 loftempsSet: [ 3 ] - type: STR_ETHEREAL_LEADER_ARMOR spriteSheet: ETHEREAL.PCK spriteInv: etherealInventoryImage corpseBattle: - STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 30 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_COMMANDER_ARMOR spriteInv: etherealInventoryImage spriteSheet: ETHEREAL.PCK corpseBattle: - STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 35 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_SERVITOR_ARMOR spriteInv: inventory_ETHEREAL_RED spriteSheet: ETHEREAL_RED.PCK corpseBattle: - STR_ETHEREAL_RED_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 30 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.5 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_ELIMINATOR_ARMOR spriteInv: inventory_ETHEREAL_BLACK spriteSheet: ETHEREAL_BLACK.PCK corpseBattle: - STR_ETHEREAL_BLACK_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 camouflageAtDay: 10 camouflageAtDark: 5 psiVision: 30 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.5 stun: healthCurrent: 0.1 health: -0.05 morale: flatHundred: 0.8 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_GUARDIAN_ARMOR spriteInv: inventory_ETHEREAL_WHITE spriteSheet: ETHEREAL_WHITE.PCK corpseBattle: - STR_ETHEREAL_WHITE_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 30 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_KEEPER_ARMOR spriteSheet: ETHEREAL_GREEN.PCK spriteInv: inventory_ETHEREAL_GREEN corpseBattle: - STR_ETHEREAL_GREEN_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 35 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_SPEAKER_ARMOR spriteSheet: ETHEREAL_WHITE.PCK spriteInv: inventory_ETHEREAL_WHITE corpseBattle: - STR_ETHEREAL_WHITE_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 35 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_LEGATE_ARMOR spriteSheet: ETHEREAL_LEGATE.PCK spriteInv: inventory_ETHEREAL_LEGATE corpseBattle: - STR_ETHEREAL_LEGATE_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 40 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_KNIGHT_ARMOR spriteSheet: ETHEREAL_WHITE.PCK spriteInv: inventory_ETHEREAL_WHITE corpseBattle: - STR_ETHEREAL_WHITE_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 40 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_ETHEREAL_GRAND_MASTER_ARMOR spriteSheet: ETHEREAL_GRAND_MASTER.PCK spriteInv: inventory_ETHEREAL_GRAND_MASTER corpseBattle: - STR_ETHEREAL_GRAND_MASTER_CORPSE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 20 psiVision: 40 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: *EtherealResists loftempsSet: [ 3 ] - type: STR_CHASER_STANDARD_ARMOR spriteSheet: CHASER.PCK spriteInv: inventory_CHASER corpseBattle: - STR_CHASER_CORPSE visibilityAtDark: 20 heatVision: 55 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 28 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 overKill: 1.5 damageModifier: &ChaserResists - 1.0 - 0.8 - 1.2 - 1.0 - 1.0 - 1.1 - 0.7 - 0.8 - 1.0 - 0.0 - 0.8 - 1.0 - 1.0 - 1.3 - 0.0 - 0.5 specialWeapon: STR_UNARMED_MUTON loftempsSet: [ 3 ] - type: STR_TENTACULAT_ARMOR spriteSheet: TENTACULAT.PCK spriteInv: inventory_TENTACULAT allowInv: false corpseBattle: - STR_TENTACULAT_CORPSE visibilityAtDark: 20 psiVision: 30 frontArmor: 45 sideArmor: 25 rearArmor: 15 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.0 - 1.5 - 1.3 - 1.4 - 1.1 - 1.1 - 1.1 - 5.0 - 0.1 - 2.0 - 1.2 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CEREBREAL_STANDARD_ARMOR spriteSheet: CEREBREAL.PCK spriteInv: inventory_CEREBREAL allowInv: false corpseBattle: - STR_CEREBREAL_CORPSE visibilityAtDark: 20 psiVision: 30 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: false overKill: 1.5 damageModifier: &CerebrealResists - 1.0 - 1.2 - 1.0 - 1.1 - 1.0 - 0.8 - 1.1 - 1.1 - 1.4 - 2.0 - 0.1 - 1.5 - 1.0 - 1.3 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CEREBREAL_LEADER_ARMOR spriteSheet: CEREBREAL.PCK allowInv: false corpseBattle: - STR_CEREBREAL_CORPSE visibilityAtDark: 20 psiVision: 30 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: false overKill: 1.5 damageModifier: *CerebrealResists loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CEREBREAL_COMMANDER_ARMOR spriteSheet: CEREBREAL.PCK allowInv: false corpseBattle: - STR_CEREBREAL_CORPSE visibilityAtDark: 20 psiVision: 30 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: false overKill: 1.5 damageModifier: *CerebrealResists loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CEREBREAL_LARVA_ARMOR spriteSheet: CEREBREAL_LARVA.PCK spriteInv: inventory_CEREBREAL_LARVA allowInv: false corpseBattle: - STR_CEREBREAL_LARVA_CORPSE visibilityAtDark: 20 psiVision: 20 frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 28 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 16 constantAnimation: true movementType: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.4 - 1.0 - 0.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CHTONITE_STANDARD_ARMOR spriteSheet: CHTONITE.PCK spriteInv: inventory_CHTONITE corpseBattle: - STR_CHTONITE_CORPSE visibilityAtDark: 20 heatVision: 10 frontArmor: 16 sideArmor: 12 rearArmor: 12 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 0 movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &ChtoniteResists - 1.0 - 0.8 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 0.8 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_CHTONITE loftempsSet: [ 3 ] - type: STR_REAPER_ARMOR spriteSheet: X_REAP.PCK spriteInv: inventory_REAPER allowInv: false zombiImmune: true bleedImmune: false painImmune: false corpseBattle: - REAPER_CORPSE_1 - REAPER_CORPSE_2 - REAPER_CORPSE_3 - REAPER_CORPSE_4 corpseGeo: STR_REAPER_CORPSE visibilityAtDark: 20 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 16 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: true damageModifier: - 1.0 - 1.0 - 1.7 - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 0.2 - 0.6 - 1.0 - 0.7 - 1.0 - 1.0 builtInWeapons: - STR_REAPER_WEAPON loftempsSet: [ 92, 89, 90, 91 ] - type: STR_GAZER_STANDARD_ARMOR spriteSheet: GAZER.PCK spriteInv: inventory_GAZER corpseBattle: - STR_GAZER_CORPSE visibilityAtDark: 20 heatVision: 15 frontArmor: 60 sideArmor: 40 rearArmor: 50 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.05 overKill: 1.5 damageModifier: &GazerResists - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_GAZER loftempsSet: [ 3 ] - type: STR_GAZER_LEADER_ARMOR spriteSheet: GAZER.PCK spriteInv: inventory_GAZER corpseBattle: - STR_GAZER_CORPSE visibilityAtDark: 20 heatVision: 15 frontArmor: 65 sideArmor: 45 rearArmor: 55 underArmor: 30 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.05 overKill: 1.5 damageModifier: *GazerResists specialWeapon: STR_UNARMED_GAZER loftempsSet: [ 3 ] - type: STR_GAZER_COMMANDER_ARMOR spriteSheet: GAZER.PCK spriteInv: inventory_GAZER corpseBattle: - STR_GAZER_CORPSE visibilityAtDark: 20 heatVision: 15 frontArmor: 70 sideArmor: 50 rearArmor: 60 underArmor: 35 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.05 overKill: 1.5 damageModifier: *GazerResists specialWeapon: STR_UNARMED_GAZER loftempsSet: [ 3 ] - type: STR_HOLODRONE_ARMOR spriteSheet: HOLODRONE.PCK spriteInv: inventory_HOLODRONE corpseBattle: - STR_HOLODRONE_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 16 constantAnimation: true movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.2 createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.5 - 1.0 - 1.0 - 1.0 - 0.0 - 0.3 - 2.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 4 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_WASPITE_STANDARD_ARMOR spriteSheet: WASPITE.PCK spriteInv: inventory_WASPITE corpseBattle: - STR_WASPITE_CORPSE visibilityAtDark: 20 heatVision: 35 frontArmor: 25 sideArmor: 16 rearArmor: 18 underArmor: 22 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.02 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &WaspiteResists - 1.0 - 0.8 - 2.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 1.6 - 2.5 - 0.75 - 1.0 - 1.0 - 1.0 - 0.0 - 0.33 specialWeapon: STR_UNARMED_WASPITE loftempsSet: [ 3 ] - type: STR_WASPITE_ARMOR_BROWN spriteInv: inventory_WASPITE_BROWN spriteSheet: WASPITE_BROWN.PCK corpseBattle: - STR_WASPITE_BROWN_CORPSE corpseGeo: STR_WASPITE_CORPSE visibilityAtDark: 20 heatVision: 35 frontArmor: 25 sideArmor: 16 rearArmor: 18 underArmor: 22 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.02 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *WaspiteResists specialWeapon: STR_UNARMED_WASPITE loftempsSet: [ 3 ] - type: STR_WASPITE_ARMOR_WHITE spriteInv: inventory_WASPITE_WHITE spriteSheet: WASPITE_WHITE.PCK corpseBattle: - STR_WASPITE_WHITE_CORPSE corpseGeo: STR_WASPITE_CORPSE visibilityAtDark: 20 heatVision: 35 frontArmor: 25 sideArmor: 16 rearArmor: 18 underArmor: 22 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.02 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *WaspiteResists specialWeapon: STR_UNARMED_WASPITE loftempsSet: [ 3 ] - type: STR_WASPITE_LEADER_ARMOR spriteInv: inventory_WASPITE_PURPLE spriteSheet: WASPITE_PURPLE.PCK corpseBattle: - STR_WASPITE_PURPLE_CORPSE corpseGeo: STR_WASPITE_CORPSE visibilityAtDark: 20 heatVision: 35 frontArmor: 30 sideArmor: 20 rearArmor: 24 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.02 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *WaspiteResists specialWeapon: STR_UNARMED_WASPITE loftempsSet: [ 3 ] - type: STR_WASPITE_COMMANDER_ARMOR spriteInv: inventory_WASPITE_RED spriteSheet: WASPITE_RED.PCK corpseBattle: - STR_WASPITE_RED_CORPSE corpseGeo: STR_WASPITE_CORPSE visibilityAtDark: 20 heatVision: 35 frontArmor: 34 sideArmor: 23 rearArmor: 28 underArmor: 27 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 1 movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.02 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *WaspiteResists specialWeapon: STR_UNARMED_WASPITE loftempsSet: [ 3 ] - type: STR_THE_THING_HEAD_ARMOR spriteSheet: THE_THING_HEAD.PCK spriteInv: inventory_THE_THING_HEAD allowInv: false zombiImmune: true bleedImmune: false fearImmune: true painImmune: true corpseBattle: - STR_THE_THING_HEAD_CORPSE psiVision: 40 visibilityAtDark: 9 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 movementType: 0 drawingRoutine: 4 psiDefence: &MachineDynamicPsiDefence flatHundred: 10.0 recovery: mana: flatHundred: 0.1 stun: healthCurrent: 0.1 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.0 overKill: 2.5 damageModifier: - 1.0 - 0.3 - 1.0 - 0.8 - 0.4 - 0.7 - 0.15 - 0.5 - 1.0 - 0.3 - 0.1 - 1.0 - 0.25 - 0.1 - 0.0 - 0.5 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_THE_THING_POLARNIK_ARMOR spriteSheet: POLARNIK.PCK spriteInv: inventory_MALE_POLAR forcedTorso: 1 spriteUtileGroup: 4 spriteUtileColor: [160, 160, 144, 144, 224, 239, 239, 0] corpseBattle: - STR_MALE_CIVILIAN_POLARNIK_CORPSE visibilityAtDark: 6 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.05 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.07 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: flatOne: -5.0 # lose 5 HP per turn overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 0.5 specialWeapon: STR_UNARMED_POLAR_SUIT loftempsSet: [ 3 ] - type: STR_THE_THING_POLARNIK_TRANSFORMED_ARMOR spriteSheet: THE_THING_POLARNIK_TRANSFORMED.PCK spriteInv: inventory_THE_THING_POLARNIK_TRANSFORMED_GREEN forcedTorso: 1 spriteUtileGroup: 4 spriteUtileColor: [160, 160, 144, 144, 224, 239, 239, 0] zombiImmune: true bleedImmune: false fearImmune: true painImmune: true corpseBattle: - STR_THE_THING_POLARNIK_TRANSFORMED_CORPSE psiVision: 40 visibilityAtDark: 9 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.0 psiDefence: *MachineDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.07 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 2.5 damageModifier: - 1.0 - 0.3 - 1.0 - 0.8 - 0.4 - 0.7 - 0.15 - 0.5 - 1.0 - 0.3 - 0.1 - 1.0 - 0.25 - 0.1 - 0.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_THE_THING_DOG_ARMOR spriteSheet: THE_THING_DOG.PCK spriteInv: inventory_DOGE allowInv: false bleedImmune: false fearImmune: true painImmune: true corpseBattle: - STR_THE_THING_DOG_CORPSE psiVision: 40 visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.3 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: flatOne: -3.0 # lose 3 HP per turn movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 0.5 specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BARK - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_THE_THING_SHAPELESS_MASS_ARMOR spriteSheet: THE_THING_SHAPELESS_MASS.PCK spriteInv: inventory_THE_THING_SHAPELESS_MASS allowInv: false zombiImmune: true bleedImmune: false fearImmune: true painImmune: true corpseBattle: - STR_THE_THING_SHAPELESS_MASS_CORPSE psiVision: 40 visibilityAtDark: 9 frontArmor: 4 sideArmor: 4 rearArmor: 4 underArmor: 4 drawingRoutine: 16 constantAnimation: true movementType: 0 psiDefence: *MachineDynamicPsiDefence recovery: mana: flatHundred: 0.1 stun: healthCurrent: 0.1 createsMeleeThreat: false overKill: 2.5 damageModifier: - 1.0 - 0.3 - 1.0 - 0.8 - 0.4 - 0.7 - 0.15 - 0.5 - 1.0 - 0.3 - 0.1 - 1.0 - 0.25 - 0.1 - 0.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 # Shoggians - type: STR_SCORPOID_ARMOR spriteSheet: SCORPOID.PCK spriteInv: inventory_SCORPOID corpseBattle: - STR_SCORPOID_CORPSE visibilityAtDark: 12 psiVision: 13 frontArmor: 35 sideArmor: 35 rearArmor: 35 underArmor: 35 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 0.7 - 5.6 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 specialWeapon: STR_SCORPOID_WEAPON loftempsSet: [ 4 ] deathFrames: 4 - type: STR_ANTMAN_WORKER_ARMOR spriteSheet: ANTMAN_WORKER.PCK spriteInv: inventory_ANTMAN_WORKER corpseBattle: - STR_ANTMAN_CORPSE visibilityAtDark: 12 psiVision: 15 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 17 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: - 1.0 - 0.7 - 0.7 - 1.0 - 1.2 - 1.0 - 0.75 - 1.0 - 0.5 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 specialWeapon: STR_ANTMAN_WEAPON loftempsSet: [ 4 ] - type: STR_ANTMAN_WARRIOR_ARMOR spriteSheet: ANTMAN_WARRIOR.PCK spriteInv: inventory_ANTMAN_WARRIOR corpseBattle: - STR_ANTMAN_WARRIOR_CORPSE corpseGeo: STR_ANTMAN_CORPSE visibilityAtDark: 12 psiVision: 15 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 17 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: - 1.0 - 0.7 - 0.7 - 1.0 - 1.2 - 1.0 - 0.75 - 1.0 - 0.5 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 specialWeapon: STR_ANTMAN_WEAPON builtInWeapons: - STR_ANTMAN_WEAPON_SPIT loftempsSet: [ 4 ] - type: STR_ANTMAN_QUEEN_ARMOR spriteSheet: ANTMAN_QUEEN.PCK spriteInv: inventory_ANTMAN_QUEEN allowInv: false bleedImmune: false corpseBattle: - ANTMAN_QUEEN_CORPSE_1 - ANTMAN_QUEEN_CORPSE_2 - ANTMAN_QUEEN_CORPSE_3 - ANTMAN_QUEEN_CORPSE_4 corpseGeo: STR_ANTMAN_QUEEN_CORPSE visibilityAtDay: 20 visibilityAtDark: 20 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 3 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 0.7 - 0.7 - 1.0 - 1.2 - 1.0 - 0.75 - 1.0 - 0.5 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 105, 108, 102, 99 ] - type: STR_SALAMANDRON_ARMOR spriteSheet: SALAMANDRON.PCK spriteInv: inventory_SALAMANDRON allowInv: false bleedImmune: false zombiImmune: true corpseBattle: - SALAMANDRON_CORPSE_1 - SALAMANDRON_CORPSE_2 - SALAMANDRON_CORPSE_3 - SALAMANDRON_CORPSE_4 corpseGeo: STR_SALAMANDRON_CORPSE visibilityAtDark: 20 heatVision: 33 frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.2 - 1.0 - 0.8 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_CROC_ARMOR spriteSheet: CROC.PCK spriteInv: inventory_CROC corpseBattle: - STR_CROC_CORPSE visibilityAtDark: 20 heatVision: 25 frontArmor: 22 sideArmor: 22 rearArmor: 18 underArmor: 16 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.9 - 0.5 - 0.9 - 0.8 - 0.8 - 1.0 - 0.8 - 1.4 - 0.8 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_CROC loftempsSet: [ 3 ] - type: STR_MALE_VIP_REPTOID_ARMOR spriteSheet: MALE_VIP_REPTOID.PCK spriteInv: inventory_MALE_VIP corpseBattle: - STR_MALE_VIP_CORPSE visibilityAtDark: 20 psiVision: 5 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT deathFrames: 16 loftempsSet: [ 3 ] - type: STR_REPTOID_STANDARD_ARMOR spriteSheet: REPTOID.PCK spriteInv: inventory_REPTOID corpseBattle: - STR_REPTOID_CORPSE visibilityAtDark: 20 psiVision: 5 heatVision: 25 frontArmor: 15 sideArmor: 15 rearArmor: 12 underArmor: 10 psiDefence: *StandardDynamicPsiDefence movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.5 - 0.9 - 0.8 - 0.8 - 1.0 - 0.8 - 1.4 - 0.8 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_REPTOID_COMMANDO_ARMOR spriteSheet: REPTOID_COMMANDO.PCK spriteInv: inventory_REPTOID_COMMANDO corpseBattle: - STR_REPTOID_COMMANDO_CORPSE visibilityAtDark: 20 heatVision: 25 psiVision: 2 frontArmor: 50 sideArmor: 45 rearArmor: 40 underArmor: 45 psiDefence: *StandardDynamicPsiDefence movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 0.5 - 0.8 - 0.8 - 0.8 - 1.0 - 0.8 - 1.4 - 0.8 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_REPTOID_SHADOW_ARMOR spriteSheet: REPTOID_SHADOW.PCK spriteInv: inventory_REPTOID_SHADOW corpseBattle: - STR_REPTOID_SHADOW_CORPSE corpseGeo: STR_REPTOID_CORPSE visibilityAtDark: 20 heatVision: 25 psiVision: 7 camouflageAtDay: 4 camouflageAtDark: 4 frontArmor: 15 sideArmor: 15 rearArmor: 12 underArmor: 10 psiDefence: *StandardDynamicPsiDefence movementType: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.3 healthCurrent: 0.25 stun: healthCurrent: 0.25 health: -0.05 meleeDodge: reactions: 1.0 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.5 - 0.9 - 0.8 - 0.8 - 1.0 - 0.8 - 1.4 - 0.8 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_PHARAOH_ARMOR spriteSheet: PHARAOH.PCK spriteInv: inventory_PHARAOH corpseBattle: - STR_REPTOID_SHADOW_CORPSE visibilityAtDark: 20 heatVision: 25 frontArmor: 15 sideArmor: 15 rearArmor: 12 underArmor: 10 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.3 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 1.0 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.5 - 0.9 - 0.8 - 0.8 - 1.0 - 0.8 - 1.4 - 0.8 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO deathFrames: 16 loftempsSet: [ 2 ] - type: STR_REPTOID_DRAKE_ARMOR spriteSheet: REPTOID_DRAKE.PCK spriteInv: inventory_REPTOID_DRAKE corpseBattle: - STR_REPTOID_DRAKE_CORPSE visibilityAtDark: 20 heatVision: 25 psiVision: 6 frontArmor: 90 sideArmor: 75 rearArmor: 70 underArmor: 65 psiDefence: *StandardDynamicPsiDefence movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &ReptoidDrakeResists - 1.0 - 1.0 - 0.1 - 0.8 - 0.6 - 0.6 - 1.0 - 0.8 - 1.4 - 0.0 - 0.5 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_POWER_SUIT loftempsSet: [ 3 ] - type: STR_REPTOID_COMMANDER_ARMOR spriteSheet: REPTOID_DRAKE.PCK spriteInv: inventory_REPTOID_DRAKE corpseBattle: - STR_REPTOID_DRAKE_CORPSE visibilityAtDark: 20 heatVision: 25 frontArmor: 90 sideArmor: 75 rearArmor: 70 underArmor: 65 psiDefence: *StandardDynamicPsiDefence movementType: 1 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *ReptoidDrakeResists specialWeapon: STR_UNARMED_POWER_SUIT loftempsSet: [ 3 ] # creatures - type: STR_MUCKSTAR_ARMOR spriteSheet: MUCKSTAR.PCK spriteInv: inventory_MUCKSTAR allowInv: false zombiImmune: true corpseBattle: - STR_MUCKSTAR_CORPSE psiVision: 30 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 16 constantAnimation: true recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.7 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.6 - 0.7 - 0.7 - 1.0 - 0.6 - 1.0 - 1.0 - 0.8 - 0.1 - 0.3 - 0.2 - 1.0 - 0.0 - 1.0 loftempsSet: [ 5 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_JARHEAD_ARMOR spriteSheet: JARHEAD.PCK spriteInv: inventory_JARHEAD allowInv: false bleedImmune: true zombiImmune: true corpseBattle: - STR_JARHEAD_CORPSE psiVision: 7 frontArmor: 30 sideArmor: 30 rearArmor: 30 underArmor: 40 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.1 - 1.0 - 0.7 - 1.0 - 0.5 - 1.2 - 1.0 - 1.5 - 0.0 - 1.3 - 1.0 - 1.0 - 1.0 - 0.0 - 0.5 loftempsSet: [ 2 ] - type: STR_JARHEAD_PRETENDER_ARMOR spriteSheet: JARHEAD_PRETENDER.PCK spriteInv: inventory_FEMALE_CASUAL bleedImmune: true zombiImmune: true corpseBattle: - STR_JARHEAD_CORPSE psiVision: 7 frontArmor: 30 sideArmor: 30 rearArmor: 30 underArmor: 40 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 0.0 - 1.3 - 1.0 - 1.0 - 1.0 - 0.0 - 0.5 loftempsSet: [ 2 ] deathFrames: 18 - type: STR_JARHEAD_MASHINOBI_ARMOR spriteSheet: JARHEAD_MASHINOBI.PCK spriteInv: inventory_JARHEAD_MASHINOBI bleedImmune: true zombiImmune: true corpseBattle: - STR_JARHEAD_MASHINOBI_CORPSE corpseGeo: STR_JARHEAD_CORPSE camouflageAtDay: 25 camouflageAtDark: -1 psiVision: 7 frontArmor: 30 sideArmor: 30 rearArmor: 30 underArmor: 40 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 0 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.1 - 1.0 - 0.7 - 1.0 - 0.5 - 1.2 - 1.0 - 1.5 - 0.0 - 1.3 - 1.0 - 1.0 - 1.0 - 0.0 - 0.5 loftempsSet: [ 2 ] - type: STR_ZOMBIE_ARMOR spriteSheet: ZOMBIE.PCK spriteInv: inventory_ZOMBIE allowInv: false bleedImmune: true zombiImmune: true painImmune: true psiVision: 6 corpseBattle: - STR_ZOMBIE_STERILE_CORPSE createsMeleeThreat: false frontArmor: 4 sideArmor: 4 rearArmor: 4 underArmor: 4 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 damageModifier: - 1.0 - 0.6 - 1.0 - 0.8 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 0.5 - 0.1 - 1.0 - 0.5 - 1.0 - 9.99 - 0.5 loftempsSet: [ 3 ] deathFrames: 18 - type: STR_BLOODHOUND_ARMOR spriteSheet: BLOODHOUND.PCK spriteInv: inventory_BLOODHOUND allowInv: false corpseBattle: - STR_BLOODHOUND_CORPSE visibilityAtDay: 40 visibilityAtDark: 14 heatVision: 50 frontArmor: 30 sideArmor: 18 rearArmor: 18 underArmor: 15 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 0.75 - 1.0 - 1.0 - 0.9 - 0.7 - 0.9 - 0.8 - 4.0 - 0.1 - 0.9 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] - type: STR_MINOTAUR_ARMOR spriteInv: inventory_MINOTAUR spriteSheet: MINOTAUR.PCK corpseBattle: - STR_MINOTAUR_CORPSE visibilityAtDark: 10 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 0.75 - 1.0 - 1.0 - 0.9 - 0.7 - 0.9 - 0.8 - 4.0 - 0.1 - 0.9 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_MINOTAUR_WEAPON loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_MONGORN_ARMOR spriteSheet: MONGORN.PCK spriteInv: inventory_MONGORN allowInv: false corpseBattle: - STR_MONGORN_CORPSE visibilityAtDark: 16 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 12 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &MongornResists - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: STR_MONGORN_KING_ARMOR spriteSheet: MONGORN_KING.PCK spriteInv: inventory_MONGORN_KING allowInv: false corpseBattle: - STR_MONGORN_CORPSE visibilityAtDark: 16 frontArmor: 14 sideArmor: 14 rearArmor: 14 underArmor: 14 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MongornResists loftempsSet: [ 3 ] - type: STR_WEREWOLF_ARMOR spriteSheet: WEREWOLF.PCK spriteInv: inventory_WEREWOLF corpseBattle: - STR_WEREWOLF_CORPSE visibilityAtDark: 20 heatVision: 50 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.3 overKill: 1.5 damageModifier: &WerewolfResists - 1.0 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_WEREWOLF_WHITE_ARMOR spriteSheet: WEREWOLF_WHITE.PCK spriteInv: inventory_WEREWOLF_WHITE corpseBattle: - STR_WEREWOLF_WHITE_CORPSE corpseGeo: STR_WEREWOLF_CORPSE visibilityAtDark: 20 psiVision: 2 heatVision: 50 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.3 overKill: 1.5 damageModifier: *WerewolfResists loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_WERECAT_ARMOR spriteSheet: WERECAT.PCK spriteInv: inventory_WERECAT corpseBattle: - STR_WERECAT_CORPSE visibilityAtDark: 20 heatVision: 50 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.2 overKill: 1.5 damageModifier: *WerewolfResists loftempsSet: [ 3 ] - type: STR_WERECAT_BLACK_ARMOR spriteSheet: WERECAT_BLACK.PCK spriteInv: inventory_WERECAT_BLACK corpseBattle: - STR_WERECAT_BLACK_CORPSE corpseGeo: STR_WERECAT_CORPSE visibilityAtDark: 20 psiVision: 3 heatVision: 50 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.2 overKill: 1.5 damageModifier: *WerewolfResists loftempsSet: [ 3 ] - type: STR_OWLMAN_ARMOR spriteSheet: OWLMAN.PCK spriteInv: inventory_OWLMAN corpseBattle: - STR_OWLMAN_CORPSE visibilityAtDark: 20 psiVision: 5 heatVision: 100 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.45 - 1.2 - 1.0 - 0.9 - 1.0 - 1.0 - 0.85 - 4.5 - 0.1 - 0.9 - 0.8 - 0.8 - 0.6 - 1.0 loftempsSet: [ 3 ] - type: STR_CHUPACABRA_ARMOR spriteSheet: CHUPACABRA.PCK spriteInv: inventory_CHUPACABRA allowInv: false corpseBattle: - STR_CHUPACABRA_CORPSE visibilityAtDark: 20 heatVision: 50 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 6 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.7 meleeDodgeBackPenalty: 0.4 overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_RAT_ARMOR spriteSheet: GIANT_RAT.PCK spriteInv: inventory_GIANT_RAT allowInv: false corpseBattle: - STR_GIANT_RAT_CORPSE visibilityAtDark: 16 heatVision: 50 psiVision: 3 camouflageAtDay: -15 camouflageAtDark: -6 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.4 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_SHADOWBAT_ARMOR spriteSheet: SHADOWBAT.PCK spriteInv: inventory_SHADOWBAT allowInv: false corpseBattle: - STR_SHADOWBAT_CORPSE visibilityAtDark: 20 camouflageAtDark: -2 camouflageAtDay: 30 heatVision: 100 frontArmor: 1 sideArmor: 1 rearArmor: 1 underArmor: 1 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.2 meleeDodge: reactions: 0.7 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.2 - 1.0 - 1.1 - 1.0 - 1.0 - 1.2 - 0.9 - 1.0 - 4.8 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 1 ] scripts: selectUnitSprite: | var int temp; var int walking; unit.isWalking walking; if eq walking 0; unit.getId temp; offsetmod temp 11 0 8; #desync animation of different units add temp anim_frame; wavegen_saw temp 8 8 7; mul sprite_offset 8; add sprite_offset 8; add sprite_offset temp; set sprite_index sprite_offset; else; add sprite_index sprite_offset; end; return sprite_index; tags: HANDCUFF_PROTECTION: 100 - type: STR_MEGASCORPION_ARMOR spriteSheet: MEGASCORPION.PCK spriteInv: inventory_MEGASCORPION allowInv: false corpseBattle: - STR_MEGASCORPION_CORPSE psiVision: 15 visibilityAtDark: 9 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 8 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.7 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 0.7 - 5.6 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_BEETLE_ARMOR spriteSheet: GIANT_BEETLE.PCK spriteInv: inventory_GIANT_BEETLE allowInv: false corpseBattle: - STR_GIANT_BEETLE_CORPSE visibilityAtDark: 10 heatVision: 40 frontArmor: 12 sideArmor: 15 rearArmor: 10 underArmor: 12 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.7 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.4 - 0.7 - 1.0 - 1.0 - 1.0 - 0.9 - 1.3 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_BEETLE_BOMBARDIER_ARMOR spriteSheet: GIANT_BEETLE_BOMBARDIER.PCK spriteInv: inventory_GIANT_BEETLE_BOMBARDIER allowInv: false corpseBattle: - STR_GIANT_BEETLE_CORPSE visibilityAtDark: 10 heatVision: 40 frontArmor: 12 sideArmor: 15 rearArmor: 10 underArmor: 12 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.7 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 0.9 - 0.7 - 1.1 - 1.1 - 1.0 - 0.9 - 1.5 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_SPIDER_ARMOR spriteSheet: GIANT_SPIDER.PCK spriteInv: inventory_GIANT_SPIDER allowInv: false corpseBattle: - STR_GIANT_SPIDER_CORPSE visibilityAtDark: 9 psiVision: 15 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.12 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 6.4 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_SPIDER_ALLOY_ARMOR spriteSheet: GIANT_SPIDER_ALLOY.PCK spriteInv: inventory_GIANT_SPIDER_ALLOY allowInv: false corpseBattle: - STR_GIANT_SPIDER_CORPSE visibilityAtDark: 9 camouflageAtDark: 6 camouflageAtDay: 15 psiVision: 15 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.12 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 6.4 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_SPIDER_PURPLE_ARMOR spriteSheet: GIANT_SPIDER_PURPLE.PCK spriteInv: inventory_GIANT_SPIDER_PURPLE allowInv: false corpseBattle: - STR_GIANT_SPIDER_CORPSE visibilityAtDark: 9 psiVision: 15 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.12 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 6.4 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_SPIDER_GREEN_ARMOR spriteSheet: GIANT_SPIDER_GREEN.PCK spriteInv: inventory_GIANT_SPIDER_GREEN allowInv: false corpseBattle: - STR_GIANT_SPIDER_CORPSE visibilityAtDark: 9 psiVision: 15 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 18 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.12 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 6.4 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_SPIDER_RED_ARMOR spriteSheet: GIANT_SPIDER_RED.PCK spriteInv: inventory_GIANT_SPIDER_RED allowInv: false corpseBattle: - STR_GIANT_SPIDER_RED_CORPSE corpseGeo: STR_GIANT_SPIDER_CORPSE visibilityAtDark: 9 psiVision: 15 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.12 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.3 - 0.9 - 1.0 - 0.8 - 0.8 - 1.0 - 1.0 - 6.4 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_GIANT_SPIDER_QUEEN_ARMOR spriteSheet: GIANT_SPIDER_QUEEN.PCK spriteInv: inventory_GIANT_SPIDER_QUEEN allowInv: false bleedImmune: false corpseBattle: - GIANT_SPIDER_QUEEN_CORPSE_1 - GIANT_SPIDER_QUEEN_CORPSE_2 - GIANT_SPIDER_QUEEN_CORPSE_3 - GIANT_SPIDER_QUEEN_CORPSE_4 corpseGeo: STR_GIANT_SPIDER_QUEEN_CORPSE visibilityAtDark: 9 psiVision: 18 frontArmor: 15 sideArmor: 20 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.12 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 6.4 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_GIANT_SPIDER_KING_ARMOR spriteSheet: GIANT_SPIDER_KING.PCK spriteInv: inventory_GIANT_SPIDER_KING corpseBattle: - STR_GIANT_SPIDER_KING_CORPSE visibilityAtDark: 16 psiVision: 12 frontArmor: 28 sideArmor: 23 rearArmor: 18 underArmor: 23 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.3 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.01 damageModifier: - 1.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 6.4 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 4 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_BULLFROG_ARMOR spriteSheet: BULLFROG.PCK spriteInv: inventory_BULLFROG allowInv: false bleedImmune: false zombiImmune: true corpseBattle: - BULLFROG_CORPSE_1 - BULLFROG_CORPSE_2 - BULLFROG_CORPSE_3 - BULLFROG_CORPSE_4 corpseGeo: STR_BULLFROG_CORPSE visibilityAtDark: 11 frontArmor: 18 sideArmor: 18 rearArmor: 18 underArmor: 18 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.9 - 0.7 - 1.35 - 1.35 - 0.8 - 1.0 - 1.4 - 4.0 - 0.1 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SPIKEBOAR_ARMOR spriteSheet: SPIKEBOAR.PCK spriteInv: inventory_SPIKEBOAR allowInv: false bleedImmune: false corpseBattle: - SPIKEBOAR_CORPSE_1 - SPIKEBOAR_CORPSE_2 - SPIKEBOAR_CORPSE_3 - SPIKEBOAR_CORPSE_4 corpseGeo: STR_SPIKEBOAR_CORPSE visibilityAtDark: 11 frontArmor: 25 sideArmor: 30 rearArmor: 25 underArmor: 20 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.0 - 0.8 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SHAMBLER_ARMOR spriteSheet: SHAMBLER.PCK spriteInv: inventory_SHAMBLER allowInv: false bleedImmune: false corpseBattle: - SHAMBLER_CORPSE_1 - SHAMBLER_CORPSE_2 - SHAMBLER_CORPSE_3 - SHAMBLER_CORPSE_4 corpseGeo: STR_SHAMBLER_CORPSE visibilityAtDark: 20 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.2 - 0.5 - 1.0 - 1.2 - 1.0 - 1.0 - 0.8 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_FENRIR_ARMOR spriteSheet: FENRIR.PCK spriteInv: inventory_FENRIR allowInv: false bleedImmune: false corpseBattle: - FENRIR_CORPSE_1 - FENRIR_CORPSE_2 - FENRIR_CORPSE_3 - FENRIR_CORPSE_4 corpseGeo: STR_FENRIR_CORPSE visibilityAtDark: 20 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.3 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.3 - 1.2 - 0.8 - 1.1 - 1.0 - 1.0 - 0.9 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 loftempsSet: [ 105, 108, 102, 99 ] - type: STR_SHEEP_ARMOR spriteSheet: SHEEP.PCK spriteInv: inventory_SHEEP allowInv: false zombiImmune: true corpseBattle: - STR_SHEEP_CORPSE visibilityAtDay: 25 visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 60 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CHICKEN_ARMOR spriteSheet: CHICKEN.PCK spriteInv: inventory_CHICKEN allowInv: false zombiImmune: true corpseBattle: - STR_CHICKEN_CORPSE visibilityAtDay: 30 visibilityAtDark: 5 frontArmor: 1 sideArmor: 1 rearArmor: 1 underArmor: 1 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 60 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.25 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_PIG_ARMOR spriteSheet: PIG.PCK spriteInv: inventory_PIG allowInv: false zombiImmune: true corpseBattle: - STR_PIG_CORPSE visibilityAtDay: 30 visibilityAtDark: 15 heatVision: 20 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 60 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_COW_ARMOR spriteSheet: COW.PCK spriteInv: inventory_COW allowInv: false bleedImmune: false zombiImmune: true corpseBattle: - COW_CORPSE_1 - COW_CORPSE_2 - COW_CORPSE_3 - COW_CORPSE_4 corpseGeo: STR_COW_CORPSE visibilityAtDark: 9 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.12 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.3 - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.0 - 0.1 - 1.0 - 1.0 - 0.5 - 0.0 - 1.0 loftempsSet: [ 92, 89, 90, 91 ] # zombies - type: STR_GHOUL_ARMOR spriteSheet: GHOUL.PCK spriteInv: inventory_GHOUL corpseBattle: - STR_GHOUL_CORPSE visibilityAtDark: 13 heatVision: 40 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true painImmune: false meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 2.0 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.75 - 1.0 - 1.0 - 0.5 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_GHOUL_WARRIOR_ARMOR spriteSheet: GHOUL_WARRIOR.PCK spriteInv: inventory_GHOUL_WARRIOR corpseBattle: - STR_GHOUL_WARRIOR_CORPSE corpseGeo: STR_GHOUL_CORPSE visibilityAtDark: 13 heatVision: 40 frontArmor: 20 sideArmor: 8 rearArmor: 12 underArmor: 8 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true painImmune: false meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 2.0 - 1.0 - 0.7 - 0.7 - 0.3 - 0.7 - 1.0 - 1.0 - 0.1 - 1.0 - 0.75 - 1.0 - 1.0 - 0.5 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_ZOMBIE_STERILE_ARMOR spriteSheet: ZOMBIE_STERILE.PCK spriteInv: inventory_ZOMBIE allowInv: false corpseBattle: - STR_ZOMBIE_STERILE_CORPSE visibilityAtDark: 12 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 bleedImmune: true zombiImmune: true createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.5 - 1.0 - 2.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_ZOMBIE_GRUBAS_ARMOR spriteSheet: ZOMBIE_GRUBAS.PCK spriteInv: inventory_ZOMBIE_GRUBAS allowInv: false corpseBattle: - STR_ZOMBIE_GRUBAS_CORPSE visibilityAtDark: 12 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.5 - 1.0 - 3.0 - 0.5 loftempsSet: [ 4 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_ZOMBIE_BOOMER_ARMOR spriteSheet: ZOMBIE_BOOMER.PCK spriteInv: inventory_ZOMBIE_BOOMER allowInv: false corpseBattle: - STR_ZOMBIE_BOOMER_CORPSE visibilityAtDark: 12 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 bleedImmune: true zombiImmune: true createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.5 - 1.0 - 2.0 - 0.5 loftempsSet: [ 3 ] - type: STR_ZOMBIE_INFECTOR_ARMOR spriteSheet: ZOMBIE_INFECTOR.PCK spriteInv: inventory_ZOMBIE_INFECTOR allowInv: false corpseBattle: - STR_ZOMBIE_INFECTOR_CORPSE visibilityAtDark: 14 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 bleedImmune: true zombiImmune: true createsMeleeThreat: false overKill: 1.5 damageModifier: - 1.0 - 0.8 - 2.0 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.65 - 1.0 - 4.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_STRIX_ARMOR spriteSheet: STRIX.PCK spriteInv: inventory_STRIX allowInv: false forcedTorso: 2 corpseBattle: - STR_STRIX_CORPSE spriteFaceGroup: 6 spriteFaceColor: [83, 83, 83, 83, 83, 83, 83, 83] spriteHairGroup: 9 spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246] visibilityAtDark: 16 heatVision: 50 camouflageAtDark: -3 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 0.5 - 1.0 - 0.1 - 1.0 - 0.8 - 1.0 - 1.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_TOMB_GUARD_FEMALE_ARMOR spriteSheet: TOMB_GUARD.PCK spriteInv: inventory_TOMB_GUARD_FEMALE forcedTorso: 2 corpseBattle: - STR_TOMB_GUARD_FEMALE_CORPSE corpseGeo: STR_TOMB_GUARD_CORPSE visibilityAtDark: 16 frontArmor: 40 sideArmor: 30 rearArmor: 40 underArmor: 25 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 0.9 - 0.7 - 0.7 - 0.3 - 0.7 - 1.0 - 1.0 - 0.1 - 1.0 - 0.8 - 1.0 - 1.0 - 0.5 loftempsSet: [ 3 ] specialWeapon: STR_UNARMED_ALLOY_VEST tags: HANDCUFF_PROTECTION: 50 - type: STR_TOMB_GUARD_MALE_ARMOR spriteSheet: TOMB_GUARD.PCK spriteInv: inventory_TOMB_GUARD_MALE forcedTorso: 1 corpseBattle: - STR_TOMB_GUARD_MALE_CORPSE corpseGeo: STR_TOMB_GUARD_CORPSE visibilityAtDark: 16 frontArmor: 40 sideArmor: 30 rearArmor: 40 underArmor: 25 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 0.9 - 0.7 - 0.7 - 0.3 - 0.7 - 1.0 - 1.0 - 0.1 - 1.0 - 0.8 - 1.0 - 1.0 - 0.5 loftempsSet: [ 3 ] specialWeapon: STR_UNARMED_ALLOY_VEST tags: HANDCUFF_PROTECTION: 50 - type: STR_VAMPIRE_KNIGHT_ARMOR spriteSheet: VAMPIRE_KNIGHT.PCK spriteInv: inventory_VAMPIRE_KNIGHT corpseBattle: - STR_VAMPIRE_KNIGHT_CORPSE visibilityAtDark: 25 heatVision: 66 psiVision: 8 camouflageAtDark: -4 frontArmor: 55 sideArmor: 45 rearArmor: 45 underArmor: 45 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.9 - 0.7 - 0.7 - 0.3 - 0.6 - 1.0 - 1.0 - 0.1 - 1.0 - 0.9 - 1.0 - 0.0 - 0.5 specialWeapon: STR_VAMPIRE_BITE loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_VAMPIRE_QUEEN_ARMOR spriteSheet: VAMPIRE_QUEEN.PCK spriteInv: inventory_VAMPIRE_QUEEN corpseBattle: - STR_VAMPIRE_QUEEN_CORPSE visibilityAtDark: 20 heatVision: 100 psiVision: 14 frontArmor: 50 sideArmor: 40 rearArmor: 40 underArmor: 40 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true movementType: 1 meleeDodge: reactions: 0.65 meleeDodgeBackPenalty: 0.0 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.9 - 0.7 - 0.7 - 0.3 - 0.65 - 1.0 - 1.0 - 0.1 - 1.0 - 0.9 - 1.0 - 0.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_MUMMY_ARMOR spriteSheet: MUMMY.PCK spriteInv: inventory_MUMMY forcedTorso: 2 corpseBattle: - STR_MUMMY_CORPSE spriteFaceGroup: 6 spriteFaceColor: [176, 176, 176, 176, 176, 176, 176, 176] spriteHairGroup: 9 spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246] visibilityAtDark: 25 heatVision: 80 psiVision: 12 camouflageAtDark: -4 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true movementType: 1 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 recovery: mana: flatHundred: 0.1 health: flatHundred: 0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 0.5 - 1.0 - 0.1 - 1.0 - 0.8 - 1.0 - 0.4 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_ZOMBIE_TROOPER_1_ARMOR spriteSheet: ZOMBIE_TROOPER_1.PCK spriteInv: inventory_ZOMBIE_TROOPER corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE visibilityAtDark: 12 frontArmor: 16 sideArmor: 12 rearArmor: 10 underArmor: 6 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.3 - 1.0 - 0.5 - 1.0 - 2.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_ZOMBIE_TROOPER_2_ARMOR spriteSheet: ZOMBIE_TROOPER_2.PCK spriteInv: inventory_ZOMBIE allowInv: false corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE visibilityAtDark: 12 frontArmor: 12 sideArmor: 10 rearArmor: 8 underArmor: 6 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 2.0 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.3 - 1.0 - 0.5 - 1.0 - 2.0 - 0.5 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 50 - type: STR_MEGAZOMBIE_ARMOR spriteSheet: MEGAZOMBIE.PCK spriteInv: inventory_MEGAZOMBIE corpseBattle: - MEGAZOMBIE_CORPSE_1 - MEGAZOMBIE_CORPSE_2 - MEGAZOMBIE_CORPSE_3 - MEGAZOMBIE_CORPSE_4 corpseGeo: STR_MEGAZOMBIE_CORPSE visibilityAtDark: 12 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 5 size: 2 createsMeleeThreat: true overKill: 1.5 damageModifier: - 1.0 - 0.75 - 0.75 - 1.0 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 1.0 - 0.25 - 1.0 - 0.5 - 1.0 - 3.0 - 0.5 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_ZOMBIE_DOGE_ARMOR spriteSheet: ZOMBIE_DOGE.PCK spriteInv: inventory_ZOMBIE_DOGE allowInv: false bleedImmune: true zombiImmune: true painImmune: true corpseBattle: - STR_ZOMBIE_DOGE_CORPSE psiVision: 22 visibilityAtDark: 13 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: - 1.0 - 0.6 - 1.0 - 0.8 - 0.7 - 0.7 - 0.3 - 1.0 - 1.0 - 0.5 - 0.1 - 1.0 - 0.5 - 1.0 - 3.0 - 0.5 builtInWeapons: - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 # demons - type: STR_DOOM_IMP_ARMOR spriteSheet: DOOM_IMP.PCK spriteInv: inventory_DOOM_IMP corpseBattle: - STR_DOOM_IMP_CORPSE visibilityAtDark: 30 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 4 bleedImmune: true recovery: mana: flatHundred: 0.1 morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 psiDefence: &DemonDynamicPsiDefence psiStrength: 0.666 psiSkill: 0.666 damageModifier: - 0.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 - 0.5 - 0.1 - 0.4 - 1.0 - 0.6 - 0.0 - 1.0 loftempsSet: [ 2 ] # ghosts - type: STR_BUG_EYE_GHOST_ARMOR spriteSheet: BUG_EYE_GHOST.PCK spriteInv: inventory_BUG_EYE_GHOST allowInv: false bleedImmune: true zombiImmune: true corpseBattle: - STR_ECTOPLASM visibilityAtDark: 20 psiVision: 10 personalLight: 13 frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 painImmune: false drawingRoutine: 4 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.9 meleeDodgeBackPenalty: 0.0 overKill: 1.0 damageModifier: - 1.0 - 0.05 - 0.2 - 0.2 - 0.4 - 0.2 - 0.0 - 0.1 - 0.0 - 0.0 - 0.25 - 0.35 - 3.0 - 0.0 - 0.0 - 0.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_SKULL_WRAITH_ARMOR spriteSheet: SKULL_WRAITH.PCK spriteInv: inventory_SKULL_WRAITH allowInv: false bleedImmune: true zombiImmune: true corpseBattle: - STR_ECTOPLASM - STR_ECTOPLASM - STR_ECTOPLASM - STR_ECTOPLASM visibilityAtDark: 20 psiVision: 20 personalLight: 15 frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 psiDefence: *StandardDynamicPsiDefence constantAnimation: true drawingRoutine: 3 size: 2 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 1.0 meleeDodgeBackPenalty: 0.0 overKill: 1.0 damageModifier: - 1.0 - 0.05 - 0.1 - 0.1 - 0.4 - 0.2 - 0.0 - 0.1 - 0.0 - 0.0 - 0.25 - 0.35 - 3.0 - 0.0 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_ANCIENT_SEA_GHOST_ARMOR spriteSheet: ANCIENT_SEA_GHOST.PCK spriteInv: inventory_ANCIENT_SEA_GHOST allowInv: false bleedImmune: true zombiImmune: true painImmune: false corpseBattle: - STR_ECTOPLASM visibilityAtDark: 20 psiVision: 10 personalLight: 14 frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.9 meleeDodgeBackPenalty: 0.0 overKill: 1.0 damageModifier: - 1.0 - 0.05 - 0.2 - 0.2 - 0.4 - 0.2 - 0.0 - 0.1 - 0.0 - 0.0 - 0.25 - 0.35 - 3.0 - 0.0 - 0.0 - 0.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 # dream beings - type: STR_DREAMSPRITE_ARMOR_RED spriteSheet: DREAMSPRITE_RED.PCK spriteInv: inventory_DREAMSPRITE_RED # allowInv: false corpseBattle: - STR_DREAMSPRITE_CORPSE visibilityAtDay: 20 visibilityAtDark: 13 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 8 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.25 healthCurrent: 0.25 stun: healthCurrent: 0.1 overKill: 0.5 constantAnimation: true damageModifier: &GenericDreamArmor - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_SKELETON_ARMOR spriteSheet: SKELETON.PCK spriteInv: inventory_SKELETON corpseBattle: - STR_SKELETON_CORPSE visibilityAtDark: 20 heatVision: 100 psiVision: 10 frontArmor: 30 sideArmor: 30 rearArmor: 30 underArmor: 30 psiDefence: *StandardDynamicPsiDefence bleedImmune: true zombiImmune: true painImmune: true meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *GenericDreamArmor specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_LICH_ARMOR spriteInv: inventory_LICH spriteSheet: LICH.PCK corpseBattle: - STR_LICH_CORPSE visibilityAtDark: 20 heatVision: 100 psiVision: 20 frontArmor: 50 sideArmor: 50 rearArmor: 50 underArmor: 50 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.5 drawingRoutine: 1 overKill: 1.5 damageModifier: *GenericDreamArmor specialWeapon: STR_SKELETAL_HAND loftempsSet: [ 3 ] - type: STR_SLEEPER_MALE_ARMOR spriteSheet: SLEEPER.PCK spriteInv: inventory_SLEEPER_MALE corpseBattle: - STR_SLEEPER_CORPSE visibilityAtDark: 13 psiVision: 10 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: flatHundred: 0.25 healthCurrent: 0.25 stun: healthCurrent: 0.1 overKill: 1.5 damageModifier: *GenericDreamArmor loftempsSet: [ 3 ] - type: STR_SLEEPER_FEMALE_ARMOR spriteSheet: SLEEPER.PCK spriteInv: inventory_SLEEPER_FEMALE forcedTorso: 2 corpseBattle: - STR_SLEEPER_CORPSE visibilityAtDark: 13 psiVision: 10 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: flatHundred: 0.25 healthCurrent: 0.25 stun: healthCurrent: 0.1 overKill: 1.5 damageModifier: *GenericDreamArmor loftempsSet: [ 3 ] # humans - type: STR_BLACK_SUN_STORMTROOPER_ARMOR spriteSheet: BLACK_SUN_STORMTROOPER.PCK spriteInv: inventory_BLACK_SUN_STORMTROOPER corpseBattle: - STR_BLACK_SUN_STORMTROOPER_CORPSE visibilityAtDark: 16 heatVision: 50 camouflageAtDark: -2 frontArmor: 65 sideArmor: 55 rearArmor: 45 underArmor: 40 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.05 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.3 - 1.0 - 1.0 - 1.0 - 0.7 - 0.8 - 0.8 - 0.0 - 0.25 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_PERSONAL_ARMOR loftempsSet: [ 3 ] - type: STR_MIB_AGENT_ARMOR spriteSheet: MIB_0.PCK spriteInv: inventory_MIB0 corpseBattle: - STR_MIB0_CORPSE visibilityAtDark: 10 frontArmor: 15 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_MIB_ENFORCER_ARMOR spriteSheet: MIB_1.PCK spriteInv: inventory_MIB1 corpseBattle: - STR_MIB1_CORPSE visibilityAtDark: 10 frontArmor: 40 sideArmor: 25 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.08 healthCurrent: 0.25 stun: healthCurrent: 0.07 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.8 - 0.85 - 0.8 - 0.65 - 0.9 - 0.7 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_MIB_COMBAT_ARMOR spriteSheet: MIB_2.PCK spriteInv: inventory_MIB2 corpseBattle: - STR_MIB2_CORPSE visibilityAtDark: 10 frontArmor: 40 sideArmor: 25 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.09 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.8 - 0.85 - 0.8 - 0.65 - 0.9 - 0.7 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_MIB_ALLOY_ARMOR spriteSheet: MIB_3.PCK spriteInv: inventory_MIB3 corpseBattle: - STR_MIB3_CORPSE visibilityAtDark: 12 frontArmor: 45 sideArmor: 30 rearArmor: 25 underArmor: 25 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.09 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.8 - 0.85 - 0.8 - 0.65 - 0.9 - 0.7 - 1.0 - 4.0 - 0.1 - 0.6 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_PERSONAL_ARMOR loftempsSet: [ 3 ] - type: STR_MIB_POWER_SUIT spriteSheet: MIB_4.PCK spriteInv: inventory_MIB4 corpseBattle: - STR_MIB4_CORPSE visibilityAtDark: 20 heatVision: 20 frontArmor: 100 sideArmor: 80 rearArmor: 70 underArmor: 60 psiDefence: *StandardDynamicPsiDefence meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorPowerSuitRes specialWeapon: STR_UNARMED_POWER_SUIT loftempsSet: [ 3 ] - type: STR_MIB_STORMTROOPER_ARMOR spriteSheet: MIB_5.PCK spriteInv: inventory_MIB5 movementType: 1 corpseBattle: - STR_MIB5_CORPSE visibilityAtDark: 20 heatVision: 30 camouflageAtDay: 20 camouflageAtDark: -4 frontArmor: 70 sideArmor: 70 rearArmor: 60 underArmor: 45 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &AnchorStormtrooperSuitRes - 1.0 - 1.0 - 0.15 - 1.0 - 1.2 - 1.0 - 0.8 - 1.0 - 1.0 - 0.0 - 0.6 - 0.2 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_STORMTROOPER_ARMOR loftempsSet: [ 3 ] - type: STR_MIB_PSI_OPS_ARMOR spriteSheet: MIB_PSI_OPS.PCK spriteInv: inventory_MIB_PSI_OPS corpseBattle: - STR_MIB_PSI_OPS_CORPSE visibilityAtDark: 10 psiVision: 12 frontArmor: 30 sideArmor: 25 rearArmor: 25 underArmor: 25 psiDefence: *StandardDynamicPsiDefence overKill: 1.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.7 meleeDodgeBackPenalty: 0.0 damageModifier: - 1.0 - 0.8 - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_CAVE_GIRL_ARMOR spriteSheet: CAVE_GIRL.PCK spriteInv: inventory_CAVE_GIRL corpseBattle: - STR_CAVE_GIRL_CORPSE spriteHairGroup: 5 spriteHairColor: [7, 32, 80, 144, 160, 194, 179, 244] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &CavemanResists - 1.0 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_CAVE_GUY_ARMOR spriteSheet: CAVE_GUY.PCK spriteInv: inventory_CAVE_GUY corpseBattle: - STR_CAVE_GUY_CORPSE spriteHairGroup: 9 spriteHairColor: [7, 32, 80, 144, 160, 194, 179, 244] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *CavemanResists specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_EASY_RIDER_ARMOR spriteSheet: EASY_RIDER.PCK spriteInv: inventory_EASY_RIDER corpseBattle: - STR_EASY_RIDER_CORPSE spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LEATHER_COAT loftempsSet: [ 3 ] - type: STR_WESTMAN_ARMOR spriteSheet: WESTMAN.PCK spriteInv: inventory_WESTMAN corpseBattle: - STR_WESTMAN_CORPSE spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &StandardCivilianResists - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_FEMALE_STORMY_ARMOR spriteSheet: FEMALE_STORMY.PCK spriteInv: inventory_FEMALE_STORMY corpseBattle: - STR_FEMALE_STORMY_CORPSE spriteHairGroup: 2 spriteHairColor: [3, 32, 80, 156, 160, 192, 176, 242] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &StormyResists - 1.0 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_MALE_STORMY_ARMOR spriteSheet: MALE_STORMY.PCK spriteInv: inventory_MALE_STORMY corpseBattle: - STR_MALE_STORMY_CORPSE spriteHairGroup: 2 spriteHairColor: [3, 32, 80, 156, 160, 192, 176, 242] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StormyResists specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_LUCHADOR_ARMOR spriteSheet: LUCHADOR.PCK spriteInv: inventory_LUCHADOR corpseBattle: - STR_LUCHADOR_CORPSE spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.25 meleeDodgeBackPenalty: 0.35 drawingRoutine: 10 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &LuchadorResists - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.2 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MOTOR_MAN_ARMOR spriteSheet: MOTOR_MAN.PCK spriteInv: inventory_MOTOR_MAN corpseBattle: - STR_MOTOR_MAN_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.25 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LEATHER_COAT loftempsSet: [ 3 ] - type: STR_PINKY_DEVIL_ARMOR spriteSheet: PINKY_DEVIL.PCK spriteInv: inventory_PINKY_DEVIL corpseBattle: - STR_PINKY_DEVIL_CORPSE spriteHairGroup: 9 spriteHairColor: [7, 32, 80, 144, 160, 194, 179, 246] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_TECH_WIZARD_ARMOR spriteSheet: TECH_WIZARD.PCK spriteInv: inventory_TECH_WIZARD corpseBattle: - STR_TECH_WIZARD_CORPSE spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 14 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.15 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_BROTHER_OF_APOCALYPSE_ARMOR spriteInv: inventory_BROTHER_OF_APOCALYPSE spriteSheet: BROTHER_OF_APOCALYPSE.PCK corpseBattle: - STR_BROTHER_OF_APOCALYPSE_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 drawingRoutine: 1 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &CultistOfApocalypse - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_CLERIC_OF_APOCALYPSE_ARMOR spriteInv: inventory_CLERIC_OF_APOCALYPSE spriteSheet: CLERIC_OF_APOCALYPSE.PCK corpseBattle: - STR_CLERIC_OF_APOCALYPSE_CORPSE visibilityAtDark: 10 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.2 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *CultistOfApocalypse specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_PONTIFF_OF_APOCALYPSE_ARMOR spriteInv: inventory_PONTIFF_OF_APOCALYPSE spriteSheet: PONTIFF_OF_APOCALYPSE.PCK corpseBattle: - STR_CLERIC_OF_APOCALYPSE_CORPSE visibilityAtDark: 13 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.2 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *CultistOfApocalypse specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_SAMAEL_OF_APOCALYPSE_ARMOR spriteInv: inventory_SAMAEL_OF_APOCALYPSE spriteSheet: PONTIFF_OF_APOCALYPSE.PCK corpseBattle: - STR_CLERIC_OF_APOCALYPSE_CORPSE visibilityAtDark: 16 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.1 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.35 healthCurrent: 0.25 stun: healthCurrent: 0.25 health: -0.05 health: stunNormalized: -0.1 flatHundred: 0.2 morale: flatHundred: 0.5 overKill: 1.5 damageModifier: *CultistOfApocalypse specialWeapon: STR_UNARMED_PSI_BLADE loftempsSet: [ 3 ] - type: STR_SYNDICATE_WORKER_ARMOR spriteSheet: SYNDICATE_WORKER.PCK spriteInv: inventory_SYNDICATE_WORKER corpseBattle: - STR_SYNDICATE_WORKER_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_SYNDICATE_AGENT_ARMOR spriteSheet: SYNDICATE_AGENT.PCK spriteInv: inventory_SYNDICATE_AGENT corpseBattle: - STR_SYNDICATE_AGENT_CORPSE visibilityAtDark: 9 frontArmor: 20 sideArmor: 10 rearArmor: 10 underArmor: 6 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 overKill: 1.5 damageModifier: &SyndicateAgentResists - 1.0 - 0.8 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_SYNDICATE_MERC_ARMOR spriteSheet: SYNDICATE_MERC.PCK spriteInv: inventory_SYNDICATE_MERC corpseBattle: - STR_SYNDICATE_MERC_CORPSE visibilityAtDark: 12 frontArmor: 28 sideArmor: 12 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.08 healthCurrent: 0.2 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &SyndicateMercResists - 1.0 - 0.7 - 1.2 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 4.0 - 0.2 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_SYNDICATE_MERC_CAPTAIN_ARMOR spriteSheet: SYNDICATE_MERC_CAPTAIN.PCK spriteInv: inventory_SYNDICATE_MERC_CAPTAIN corpseBattle: - STR_SYNDICATE_MERC_CAPTAIN_CORPSE visibilityAtDark: 13 frontArmor: 28 sideArmor: 12 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.08 healthCurrent: 0.2 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *SyndicateMercResists specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_SYNDICATE_SUPERSOLDIER_ARMOR spriteSheet: SYNDICATE_SUPERSOLDIER.PCK spriteInv: inventory_SYNDICATE_SUPERSOLDIER spriteUtileGroup: 8 spriteUtileColor: [160, 160, 144, 144, 224, 239, 239, 0] corpseBattle: - STR_SYNDICATE_SUPERSOLDIER_CORPSE visibilityAtDark: 16 psiVision: 3 frontArmor: 38 sideArmor: 28 rearArmor: 28 underArmor: 24 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_SYNDICATE_SCIENTIST_ARMOR spriteSheet: SYNDICATE_SCIENTIST.PCK spriteInv: inventory_SYNDICATE_SCIENTIST corpseBattle: - STR_SYNDICATE_SCIENTIST_CORPSE visibilityAtDark: 9 frontArmor: 15 sideArmor: 10 rearArmor: 10 underArmor: 6 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *LabcoatResists specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_SYNDICATE_CEO_FALSEFORM_ARMOR spriteInv: inventory_SYNDICATE_CEO_FALSEFORM spriteSheet: SYNDICATE_CEO_FALSEFORM.PCK corpseBattle: - STR_SYNDICATE_CEO_TRUEFORM_CORPSE visibilityAtDark: 9 psiVision: 12 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 0.7 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] deathFrames: 18 - type: STR_SYNDICATE_CEO_TRUEFORM_ARMOR spriteInv: inventory_SYNDICATE_CEO_TRUEFORM spriteSheet: SYNDICATE_CEO_TRUEFORM.PCK corpseBattle: - STR_SYNDICATE_CEO_TRUEFORM_CORPSE visibilityAtDark: 12 psiVision: 18 heatVision: 30 frontArmor: 22 sideArmor: 22 rearArmor: 22 underArmor: 18 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 10 recovery: mana: flatHundred: 0.1 health: stunNormalized: -0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 0.7 - 1.0 - 1.0 - 0.0 - 0.66 loftempsSet: [ 3 ] - type: STR_UAC_MILITARY_ARMOR spriteSheet: UAC_MILITARY.PCK spriteInv: inventory_UAC_MILITARY corpseBattle: - STR_UAC_MILITARY_CORPSE visibilityAtDark: 11 frontArmor: 22 sideArmor: 10 rearArmor: 15 underArmor: 12 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.2 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.75 - 0.8 - 0.8 - 1.0 - 1.0 - 0.7 - 0.9 - 1.15 - 4.0 - 0.1 - 0.9 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_UAC_SPACE_MARINE_ARMOR spriteSheet: UAC_SPACE_MARINE.PCK spriteInv: inventory_UAC_SPACE_MARINE corpseBattle: - STR_UAC_SPACE_MARINE_CORPSE visibilityAtDark: 13 frontArmor: 36 sideArmor: 30 rearArmor: 24 underArmor: 18 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.2 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 0.85 - 0.7 - 0.9 - 1.25 - 0.0 - 0.15 - 0.75 - 1.0 - 0.9 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_UAC_ENGINEER_ARMOR spriteSheet: UAC_ENGINEER.PCK spriteInv: inventory_UAC_ENGINEER corpseBattle: - STR_UAC_ENGINEER_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *LabcoatResists specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_UAC_MANAGER_ARMOR spriteSheet: UAC_MANAGER.PCK spriteInv: inventory_UAC_MANAGER corpseBattle: - STR_UAC_MANAGER_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_UAC_MASTER_RESEARCHER_ARMOR spriteSheet: UAC_MASTER_RESEARCHER.PCK spriteInv: inventory_UAC_MASTER_RESEARCHER corpseBattle: - STR_UAC_MASTER_RESEARCHER_CORPSE visibilityAtDark: 12 frontArmor: 11 sideArmor: 11 rearArmor: 11 underArmor: 11 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.25 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.75 - 1.0 - 0.9 - 0.9 - 1.0 - 1.0 - 0.8 - 4.0 - 0.12 - 0.85 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_HUMAN_OSIRON_GOON_ARMOR spriteSheet: OSIRON_GOON.PCK spriteInv: inventory_OSIRON_GOON corpseBattle: - STR_HUMAN_OSIRON_GOON_CORPSE spriteHairGroup: 9 spriteHairColor: [144, 144, 7, 7, 170, 170, 179, 179] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &OsironGoonResists - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 4.0 - 0.1 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LEATHER_COAT loftempsSet: [ 3 ] - type: STR_HUMAN_OSIRON_ELITE_ARMOR spriteSheet: OSIRON_ELITE.PCK spriteInv: inventory_OSIRON_ELITE corpseBattle: - STR_HUMAN_OSIRON_ELITE_CORPSE spriteHairGroup: 9 spriteHairColor: [144, 144, 7, 7, 170, 170, 179, 179] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 11 frontArmor: 20 sideArmor: 10 rearArmor: 20 underArmor: 10 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_HUMAN_OSIRON_BOSS_ARMOR spriteSheet: OSIRON_BOSS.PCK spriteInv: inventory_OSIRON_BOSS corpseBattle: - STR_HUMAN_OSIRON_BOSS_CORPSE spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 15 sideArmor: 10 rearArmor: 15 underArmor: 10 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT_VEST loftempsSet: [ 3 ] - type: STR_HUMAN_POSTAL0_ARMOR spriteSheet: POSTAL0.PCK spriteInv: inventory_POSTAL0 corpseBattle: - STR_HUMAN_POSTAL0_CORPSE visibilityAtDark: 9 frontArmor: 15 sideArmor: 10 rearArmor: 11 underArmor: 7 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.7 - 1.2 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT_VEST loftempsSet: [ 3 ] - type: STR_HUMAN_POSTAL1_ARMOR spriteSheet: POSTAL1.PCK spriteInv: inventory_MALE_OFFICER_SOLDIER corpseBattle: - STR_HUMAN_POSTAL1_CORPSE visibilityAtDark: 9 camouflageAtDay: 30 camouflageAtDark: -2 frontArmor: 22 sideArmor: 10 rearArmor: 12 underArmor: 8 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.7 - 1.2 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT_VEST loftempsSet: [ 3 ] - type: STR_HUMAN_POSTAL2_ARMOR spriteSheet: POSTAL2.PCK spriteInv: inventory_POSTAL2 corpseBattle: - STR_HUMAN_POSTAL2_CORPSE camouflageAtDay: 20 camouflageAtDark: -4 visibilityAtDark: 11 frontArmor: 28 sideArmor: 20 rearArmor: 22 underArmor: 14 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.1 - 1.0 - 1.0 - 1.0 - 0.6 - 0.8 - 0.8 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT_VEST loftempsSet: [ 3 ] - type: STR_FEMALE_CIVILIAN_WHISTLEBLOWER_ARMOR spriteSheet: FEMALE_CASUAL.PCK spriteInv: inventory_FEMALE_CASUAL corpseBattle: - STR_FEMALE_CIVILIAN_WHISTLEBLOWER_CORPSE corpseGeo: STR_CIVILIAN_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_WHISTLEBLOWER_ARMOR spriteSheet: MALE_CIVILIAN.PCK spriteInv: inventory_MALE_CIVILIAN corpseBattle: - STR_MALE_CIVILIAN_WHISTLEBLOWER_CORPSE corpseGeo: STR_CIVILIAN_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_BRAINWASHED_HUMAN_FARMER_ARMOR spriteSheet: FARMER.PCK spriteInv: inventory_MALE_FARMER corpseBattle: - STR_HUMAN_FARMER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_STUNNED_HUMAN_FARMER_ARMOR spriteSheet: FARMER.PCK spriteInv: inventory_MALE_FARMER corpseBattle: - STR_STUNNED_HUMAN_FARMER_CORPSE corpseGeo: STR_HUMAN_FARMER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_HUMAN_FARMER_ARMOR spriteSheet: FARMER.PCK spriteInv: inventory_MALE_FARMER corpseBattle: - STR_HUMAN_FARMER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_HUMAN_FEMALE_FARMER_ARMOR spriteSheet: FEMALE_FARMER.PCK spriteInv: inventory_FEMALE_FARMER corpseBattle: - STR_FEMALE_CIVILIAN_FARMER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_CYBERWEB_TECHNOMAD_ARMOR spriteSheet: CYBERWEB_TECHNOMAD.PCK spriteInv: inventory_TECHNOMAD corpseBattle: - STR_CYBERWEB_TECHNOMAD_CORPSE visibilityAtDark: 14 heatVision: 20 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 12 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &TechnomadResists - 1.0 - 0.8 - 1.0 - 1.0 - 1.2 - 1.1 - 0.7 - 1.0 - 1.0 - 2.8 - 0.3 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_CYBERWEB_MYSTEK_ARMOR spriteSheet: CYBERWEB_MYSTEK.PCK spriteInv: inventory_TECHNOMAD corpseBattle: - STR_CYBERWEB_MYSTEK_CORPSE corpseGeo: STR_CYBERWEB_TECHNOMAD_CORPSE visibilityAtDark: 15 heatVision: 20 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 12 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *TechnomadResists specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_CYBERWEB_SPACE_TECHNOMAD_ARMOR spriteSheet: CYBERWEB_SPACE_TECHNOMAD.PCK spriteInv: inventory_SPACE_TECHNOMAD corpseBattle: - STR_CYBERWEB_TECHNOMAD_CORPSE visibilityAtDark: 14 heatVision: 20 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 16 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.2 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 1.2 - 1.1 - 0.7 - 1.0 - 1.0 - 0.0 - 0.4 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_BIOEXO loftempsSet: [ 3 ] deathFrames: 3 - type: STR_EXALT_INFILTRATOR_ARMOR spriteSheet: EXALT_INFILTRATOR.PCK spriteInv: inventory_EXALT_INFILTRATOR corpseBattle: - STR_EXALT_INFILTRATOR_CORPSE spriteHairGroup: 9 spriteHairColor: [144, 144, 7, 7, 170, 170, 179, 179] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_EXALT_GOON_ARMOR spriteSheet: EXALT_GOON.PCK spriteInv: inventory_EXALT_GOON corpseBattle: - STR_EXALT_GOON_CORPSE spriteHairGroup: 9 spriteHairColor: [144, 144, 7, 7, 170, 170, 179, 179] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 9 frontArmor: 18 sideArmor: 10 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.08 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT_VEST loftempsSet: [ 3 ] - type: STR_EXALT_ENFORCER_ARMOR spriteSheet: EXALT_ENFORCER.PCK spriteInv: inventory_EXALT_ENFORCER corpseBattle: - STR_EXALT_ENFORCER_CORPSE spriteHairGroup: 9 spriteHairColor: [144, 144, 7, 7, 170, 170, 179, 179] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 11 frontArmor: 18 sideArmor: 10 rearArmor: 8 underArmor: 6 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.08 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.8 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT_VEST loftempsSet: [ 3 ] - type: STR_EXALT_LIQUIDATOR_ARMOR spriteSheet: EXALT_LIQUIDATOR.PCK spriteInv: inventory_EXALT_LIQUIDATOR corpseBattle: - STR_EXALT_LIQUIDATOR_CORPSE spriteHairGroup: 9 spriteHairColor: [144, 144, 7, 7, 170, 170, 179, 179] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 12 frontArmor: 28 sideArmor: 12 rearArmor: 16 underArmor: 12 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.05 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.7 - 1.2 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_EXALT_MASTER_ARMOR spriteSheet: EXALT_MASTER.PCK spriteInv: inventory_EXALT_MASTER corpseBattle: - STR_EXALT_MASTER_CORPSE spriteHairGroup: 9 spriteHairColor: [144, 144, 7, 7, 170, 170, 179, 179] spriteFaceGroup: 6 spriteFaceColor: [96, 96, 144, 144, 160, 160, 163, 163] visibilityAtDark: 11 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_BRAINER_ARMOR spriteSheet: EXALT_BRAINER.PCK spriteInv: inventory_EXALT_BRAINER corpseBattle: - STR_EXALT_BRAINER_CORPSE visibilityAtDark: 20 psiVision: 12 frontArmor: 11 sideArmor: 11 rearArmor: 11 underArmor: 11 psiDefence: *StandardDynamicPsiDefence overKill: 1.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.0 drawingRoutine: 4 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 5.6 - 0.1 - 1.3 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 2 ] - type: STR_ZSRR_GANGER_ARMOR spriteSheet: ZSRR_GANGER.PCK spriteInv: inventory_ZSRR_GANGER corpseBattle: - STR_ZSRR_GANGER_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_ZSRR_MOLOLEC_ARMOR spriteSheet: ZSRR_MOLOLEC.PCK spriteInv: inventory_ZSRR_MOLOLEC corpseBattle: - STR_ZSRR_MOLOLEC_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_ZSRR_MATROS_ARMOR spriteSheet: ZSRR_MATROS.PCK spriteInv: inventory_ZSRR_MATROS corpseBattle: - STR_ZSRR_MATROS_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_ZSRR_RED_OPS_MALE_ARMOR spriteInv: inventory_ZSRR_RED_OPS_MALE spriteSheet: ZSRR_RED_OPS_MALE.PCK corpseBattle: - STR_ZSRR_RED_OPS_MALE_CORPSE corpseGeo: STR_DURATHREAD camouflageAtDay: 30 camouflageAtDark: -2 visibilityAtDark: 11 frontArmor: 20 sideArmor: 16 rearArmor: 12 underArmor: 10 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &RedOpsResists - 1.0 - 0.7 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 4.0 - 0.1 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_ZSRR_RED_OPS_FEMALE_ARMOR spriteInv: inventory_ZSRR_RED_OPS_FEMALE spriteSheet: ZSRR_RED_OPS_FEMALE.PCK corpseBattle: - STR_ZSRR_RED_OPS_FEMALE_CORPSE corpseGeo: STR_DURATHREAD camouflageAtDay: 30 camouflageAtDark: -2 visibilityAtDark: 11 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 8 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *RedOpsResists specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_ZSRR_PIONEER_MALE_ARMOR spriteSheet: ZSRR_PIONEER.PCK spriteInv: inventory_ZSRR_PIONEER_MALE forcedTorso: 1 corpseBattle: - STR_ZSRR_PIONEER_MALE_CORPSE corpseGeo: STR_DURATHREAD camouflageAtDay: 30 camouflageAtDark: -2 visibilityAtDark: 10 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 8 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &PioneerResists - 1.0 - 0.7 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 4.0 - 0.1 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_ZSRR_PIONEER_FEMALE_ARMOR spriteSheet: ZSRR_PIONEER.PCK spriteInv: inventory_ZSRR_PIONEER_FEMALE forcedTorso: 2 corpseBattle: - STR_ZSRR_PIONEER_FEMALE_CORPSE corpseGeo: STR_DURATHREAD camouflageAtDay: 30 camouflageAtDark: -2 visibilityAtDark: 10 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 8 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *PioneerResists specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_ZSRR_UBEK_ARMOR spriteSheet: ZSRR_UBEK.PCK spriteInv: inventory_ZSRR_UBEK weight: 5 corpseBattle: - STR_ZSRR_UBEK_CORPSE corpseGeo: STR_DURATHREAD visibilityAtDark: 11 frontArmor: 30 sideArmor: 20 rearArmor: 15 underArmor: 10 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.7 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 4.0 - 0.1 - 0.8 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_NATASHA_MOROZOVA_ARMOR spriteInv: inventory_NATASHA_MOROZOVA spriteSheet: NATASHA_MOROZOVA.PCK corpseBattle: - STR_NATASHA_MOROZOVA_CORPSE corpseGeo: STR_DURATHREAD camouflageAtDay: 20 #light cammo camouflageAtDark: -5 visibilityAtDark: 11 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 8 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.3 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *RedOpsResists specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_BLACK_LOTUS_FOLLOWER_ARMOR spriteSheet: BLACK_LOTUS_FOLLOWER.PCK spriteInv: inventory_BLACK_LOTUS_FOLLOWER corpseBattle: - STR_BLACK_LOTUS_FOLLOWER_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.2 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_BLACK_LOTUS_FOOTMAN_ARMOR spriteSheet: BLACK_LOTUS_FOOTMAN.PCK spriteInv: inventory_BLACK_LOTUS_FOOTMAN corpseBattle: - STR_BLACK_LOTUS_FOOTMAN_CORPSE camouflageAtDay: -8 camouflageAtDark: -2 visibilityAtDark: 9 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.2 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_BLACK_LOTUS_WARRIOR_ARMOR spriteSheet: BLACK_LOTUS_WARRIOR.PCK spriteInv: inventory_BLACK_LOTUS_WARRIOR corpseBattle: - STR_BLACK_LOTUS_WARRIOR_CORPSE camouflageAtDay: 35 camouflageAtDark: -1 visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.7 meleeDodgeBackPenalty: 0.2 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_BLACK_LOTUS_ASSASSIN_ARMOR spriteSheet: BLACK_LOTUS_WARRIOR.PCK spriteInv: inventory_BLACK_LOTUS_WARRIOR corpseBattle: - STR_BLACK_LOTUS_ASSASSIN_CORPSE visibilityAtDark: 12 camouflageAtDay: 4 camouflageAtDark: 4 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 1.0 meleeDodgeBackPenalty: 0.0 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_BLACK_LOTUS_MANDARIN_ARMOR spriteSheet: BLACK_LOTUS_MANDARIN.PCK spriteInv: inventory_BLACK_LOTUS_MANDARIN corpseBattle: - STR_BLACK_LOTUS_MANDARIN_CORPSE visibilityAtDark: 9 psiVision: 3 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.0 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_BLACK_LOTUS_WITCH_ARMOR spriteSheet: BLACK_LOTUS_WITCH.PCK spriteInv: inventory_BLACK_LOTUS_WITCH corpseBattle: - STR_BLACK_LOTUS_WITCH_CORPSE visibilityAtDark: 15 psiVision: 6 frontArmor: 14 sideArmor: 14 rearArmor: 14 underArmor: 14 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.2 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.5 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_BLACK_LOTUS_AVATAR_ARMOR spriteSheet: BLACK_LOTUS_AVATAR.PCK spriteInv: inventory_BLACK_LOTUS_AVATAR corpseBattle: - STR_BLACK_LOTUS_AVATAR_CORPSE visibilityAtDark: 20 psiVision: 15 frontArmor: 18 sideArmor: 18 rearArmor: 18 underArmor: 18 psiDefence: *StandardDynamicPsiDefence movementType: 1 drawingRoutine: 4 bleedImmune: true allowInv: false recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.6 - 0.3 - 0.8 - 1.0 - 1.0 - 1.0 - 0.7 - 0.2 - 0.3 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 loftempsSet: [ 3 ] - type: STR_LO_WO_ARMOR spriteSheet: LO_WO.PCK spriteInv: inventory_LO_WO corpseBattle: - STR_LO_WO_CORPSE visibilityAtDark: 12 camouflageAtDay: 4 camouflageAtDark: 4 frontArmor: 14 sideArmor: 14 rearArmor: 14 underArmor: 14 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 1.0 meleeDodgeBackPenalty: 0.0 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] - type: STR_SUPPORTER_OF_DAGON_ARMOR spriteSheet: SUPPORTER_OF_DAGON.PCK spriteInv: inventory_SUPPORTER_OF_DAGON corpseBattle: - STR_SUPPORTER_OF_DAGON_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence overKill: 1.5 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_DISCIPLE_OF_DAGON_ARMOR spriteSheet: DISCIPLE_OF_DAGON.PCK spriteInv: inventory_DISCIPLE_OF_DAGON corpseBattle: - STR_DISCIPLE_OF_DAGON_CORPSE visibilityAtDark: 10 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.1 damageModifier: - 1.0 - 1.0 - 1.5 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_PRIEST_OF_DAGON_ARMOR spriteInv: inventory_PRIEST_OF_DAGON spriteSheet: PRIEST_OF_DAGON.PCK corpseBattle: - STR_PRIEST_OF_DAGON_CORPSE visibilityAtDark: 10 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 drawingRoutine: 1 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_CHOSEN_OF_DAGON_ARMOR spriteInv: inventory_CHOSEN_OF_DAGON spriteSheet: CHOSEN_OF_DAGON.PCK corpseBattle: - STR_CHOSEN_OF_DAGON_CORPSE visibilityAtDark: 15 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.2 - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_SORCERER_OF_DAGON_ARMOR spriteInv: inventory_SORCERER_OF_DAGON spriteSheet: SORCERER_OF_DAGON.PCK corpseBattle: - STR_SORCERER_OF_DAGON_CORPSE visibilityAtDark: 15 psiVision: 10 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.6 - 0.85 - 1.0 - 0.8 - 0.9 - 0.4 - 6.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_HUMAN_GHOST_CULTIST_ARMOR spriteSheet: GHOST_CULTIST.PCK spriteInv: inventory_GHOST_CULTIST corpseBattle: - STR_HUMAN_GHOST_CULTIST_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_DR_HADRIEX_ARMOR spriteSheet: HADRIEX.PCK spriteInv: inventory_HADRIEX corpseBattle: - STR_DR_HADRIEX_CORPSE visibilityAtDark: 9 psiVision: 2 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.25 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: CIVM_ARMOR spriteSheet: CIVM.PCK spriteInv: inventory_MALE_CIVILIAN corpseBattle: - CIVM_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_BODYGUARD_ARMOR spriteSheet: MALE_BODYGUARD.PCK spriteInv: inventory_MALE_BODYGUARD corpseBattle: - STR_MALE_BODYGUARD_CORPSE visibilityAtDark: 9 frontArmor: 15 sideArmor: 5 rearArmor: 10 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_HOOLIGAN_ARMOR spriteSheet: MALE_HOOLIGAN.PCK spriteInv: inventory_MALE_HOOLIGAN corpseBattle: - STR_MALE_HOOLIGAN_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_BLACK_ARMOR spriteSheet: MALE_CIVILIAN_BLACK.PCK spriteInv: inventory_MALE_CIVILIAN_BLACK corpseBattle: - STR_MALE_CIVILIAN_BLACK_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_DOCTOR_ARMOR spriteSheet: DOCTOR.PCK spriteInv: inventory_MALE_DOCTOR forcedTorso: 1 corpseBattle: - STR_MALE_DOCTOR_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *LabcoatResists specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_FEMALE_DOCTOR_ARMOR spriteSheet: DOCTOR.PCK spriteInv: inventory_FEMALE_DOCTOR forcedTorso: 2 corpseBattle: - STR_FEMALE_DOCTOR_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *LabcoatResists specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_POLICEMAN_ARMOR spriteSheet: POLICEMAN.PCK spriteInv: inventory_POLICEMAN corpseBattle: - STR_POLICEMAN_CORPSE visibilityAtDark: 6 frontArmor: 10 sideArmor: 7 rearArmor: 8 underArmor: 6 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &PoliceOfficer - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_POLICEWOMAN_ARMOR spriteSheet: POLICEWOMAN.PCK spriteInv: inventory_POLICEWOMAN corpseBattle: - STR_POLICEWOMAN_CORPSE visibilityAtDark: 6 frontArmor: 10 sideArmor: 7 rearArmor: 8 underArmor: 6 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *PoliceOfficer specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_FARMER_ARMOR spriteSheet: FARMER.PCK spriteInv: inventory_MALE_FARMER corpseBattle: - STR_MALE_CIVILIAN_FARMER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_HUNTER_ARMOR spriteSheet: HUNTER.PCK spriteInv: inventory_MALE_HUNTER corpseBattle: - MALE_CIVILIAN_HUNTER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &HunterResists - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_FEMALE_CIVILIAN_HUNTER_ARMOR spriteSheet: HUNTER.PCK spriteInv: inventory_FEMALE_HUNTER forcedTorso: 2 corpseBattle: - FEMALE_CIVILIAN_HUNTER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *HunterResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_BEDUIN_ARMOR spriteSheet: BEDUIN.PCK spriteInv: inventory_MALE_BEDUIN corpseBattle: - MALE_CIVILIAN_BEDUIN_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_BEDUIN_WARRIOR_ARMOR spriteSheet: BEDUIN_WARRIOR.PCK spriteInv: inventory_MALE_BEDUIN_WARRIOR corpseBattle: - MALE_CIVILIAN_BEDUIN_WARRIOR_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_BEDUIN_CHIEFTAIN_ARMOR spriteSheet: BEDUIN_WARRIOR.PCK spriteInv: inventory_MALE_BEDUIN_CHIEFTAIN forcedTorso: 2 corpseBattle: - MALE_CIVILIAN_BEDUIN_WARRIOR_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_ARAB_ARMOR spriteSheet: ARAB.PCK spriteInv: inventory_MALE_ARAB forcedTorso: 1 corpseBattle: - MALE_CIVILIAN_ARAB_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_FEMALE_CIVILIAN_ARAB_ARMOR spriteSheet: ARAB.PCK spriteInv: inventory_FEMALE_ARAB forcedTorso: 2 corpseBattle: - FEMALE_CIVILIAN_ARAB_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_CITY_BOY_ARMOR spriteSheet: CITY_BOY.PCK spriteInv: inventory_CITY_BOY forcedTorso: 1 spriteUtileGroup: 4 spriteUtileColor: [160, 160, 144, 144, 224, 239, 239, 0] corpseBattle: - MALE_CIVILIAN_CITY_BOY_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &CityYouthResists - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_FEMALE_CIVILIAN_CITY_GIRL_ARMOR spriteSheet: CITY_BOY.PCK spriteInv: inventory_CITY_GIRL forcedTorso: 2 spriteUtileGroup: 4 spriteUtileColor: [160, 160, 144, 144, 224, 239, 239, 0] corpseBattle: - FEMALE_CIVILIAN_CITY_GIRL_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *CityYouthResists specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_TECHNICIAN_ARMOR spriteSheet: TECHNICIAN.PCK spriteInv: inventory_MALE_TECHNICIAN forcedTorso: 1 corpseBattle: - STR_MALE_CIVILIAN_TECHNICIAN_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *LabcoatResists specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_FEMALE_CIVILIAN_TECHNICIAN_ARMOR spriteSheet: TECHNICIAN.PCK spriteInv: inventory_FEMALE_TECHNICIAN forcedTorso: 2 corpseBattle: - STR_FEMALE_CIVILIAN_TECHNICIAN_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *LabcoatResists specialWeapon: STR_UNARMED_LABCOAT loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_POLARNIK_ARMOR spriteSheet: POLARNIK.PCK spriteInv: inventory_MALE_POLAR forcedTorso: 1 spriteUtileGroup: 4 spriteUtileColor: [160, 160, 144, 144, 224, 239, 239, 0] corpseBattle: - STR_MALE_CIVILIAN_POLARNIK_CORPSE visibilityAtDark: 6 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.05 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.07 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &PolarnikResists - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_POLAR_SUIT loftempsSet: [ 3 ] - type: STR_FEMALE_CIVILIAN_POLARNIK_ARMOR spriteSheet: POLARNIK.PCK spriteInv: inventory_FEMALE_POLAR forcedTorso: 2 spriteUtileGroup: 4 spriteUtileColor: [0, 32, 48, 64, 128, 176, 192, 240] corpseBattle: - STR_FEMALE_CIVILIAN_POLARNIK_CORPSE visibilityAtDark: 6 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.05 meleeDodgeBackPenalty: 0.5 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.07 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *PolarnikResists specialWeapon: STR_UNARMED_POLAR_SUIT loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_GANGER_ARMOR spriteInv: inventory_MALE_CIVILIAN_GANGER spriteSheet: MALE_CIVILIAN_GANGER.PCK corpseBattle: - STR_MALE_CIVILIAN_GANGER_CORPSE visibilityAtDark: 6 frontArmor: 10 sideArmor: 7 rearArmor: 8 underArmor: 10 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_GREASER_ARMOR spriteInv: inventory_MALE_GREASER spriteSheet: MALE_GREASER.PCK corpseBattle: - STR_MALE_GREASER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_ENGINEER_ARMOR spriteInv: inventory_MALE_ENGINEER spriteSheet: MALE_ENGINEER.PCK corpseBattle: - STR_MALE_ENGINEER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_SAILOR_ARMOR spriteInv: inventory_MALE_SAILOR spriteSheet: MALE_SAILOR.PCK corpseBattle: - STR_MALE_SAILOR_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_FORESTER_ARMOR spriteInv: inventory_MALE_FORESTER spriteSheet: MALE_FORESTER.PCK corpseBattle: - STR_MALE_FORESTER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_CIVILIAN_WORKER_ARMOR spriteInv: inventory_MALE_WORKER spriteSheet: MALE_CIVILIAN_WORKER.PCK corpseBattle: - STR_MALE_CIVILIAN_WORKER_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_FAT_TOURIST_ARMOR spriteSheet: MALE_FAT_TOURIST.PCK spriteInv: inventory_MALE_FAT_TOURIST corpseBattle: - STR_MALE_FAT_TOURIST_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &BeachOutfitResists - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_MALE_VIP_ARMOR spriteSheet: MALE_VIP.PCK spriteInv: inventory_MALE_VIP corpseBattle: - STR_MALE_VIP_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_FEMALE_CASUAL_ARMOR spriteSheet: FEMALE_CASUAL.PCK spriteInv: inventory_FEMALE_CASUAL corpseBattle: - STR_FEMALE_CASUAL_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_FEMALE_GLAMOUR_ARMOR spriteInv: inventory_FEMALE_GLAMOUR spriteSheet: FEMALE_GLAMOUR.PCK corpseBattle: - STR_FEMALE_GLAMOUR_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_HOSTESS_ARMOR spriteSheet: HOSTESS.PCK spriteInv: inventory_HOSTESS corpseBattle: - STR_HOSTESS_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *StandardCivilianResists specialWeapon: STR_UNARMED_SUIT loftempsSet: [ 3 ] - type: STR_BIKINI_BABE_ARMOR spriteSheet: BIKINI_BABE.PCK spriteInv: inventory_BIKINI_BABE corpseBattle: - STR_BIKINI_BABE_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 4 recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *BeachOutfitResists specialWeapon: STR_UNARMED_SWIMWEAR loftempsSet: [ 3 ] - type: STR_PRIEST_ARMOR spriteSheet: PRIEST.PCK spriteInv: inventory_PRIEST corpseBattle: - STR_PRIEST_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_LEATHER_COAT loftempsSet: [ 3 ] - type: STR_MALE_SOLDIER_ARMOR spriteSheet: SOLDIER.PCK spriteInv: inventory_MALE_SOLDIER corpseBattle: - STR_MALE_SOLDIER_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_OFFICER_SOLDIER_ARMOR spriteSheet: OFFICER_SOLDIER.PCK spriteInv: inventory_MALE_OFFICER_SOLDIER corpseBattle: - STR_MALE_SOLDIER_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_THUG loftempsSet: [ 3 ] - type: STR_MALE_ELITE_SOLDIER_ARMOR spriteSheet: ELITE_SOLDIER.PCK spriteInv: inventory_ELITE_SOLDIER corpseBattle: - STR_ELITE_SOLDIER_CORPSE visibilityAtDark: 13 frontArmor: 20 sideArmor: 13 rearArmor: 15 underArmor: 8 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.07 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: - 1.0 - 0.7 - 1.5 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_COMMANDO loftempsSet: [ 3 ] - type: STR_CRISIS_TROOPER_ARMOR spriteSheet: CRISIS_TROOPER.PCK spriteInv: inventory_CRISIS_TROOPER corpseBattle: - STR_CRISIS_TROOPER_CORPSE visibilityAtDark: 7 stats: stamina: -10 reactions: -15 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.3 # penalty for discomfort healthCurrent: 0.25 stun: healthCurrent: 0.07 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &HazmatResists - 1.0 - 1.0 - 0.0 - 1.0 - 0.7 - 0.8 - 1.0 - 1.0 - 0.3 - 0.0 - 0.1 - 0.6 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_HAZMAT loftempsSet: [ 3 ] - type: STR_MALE_MAGMA_HEAVY_ARMOR spriteSheet: MAGMA_HEAVY.PCK spriteInv: inventory_MALE_MAGMA_SECURITY corpseBattle: - STR_MALE_MAGMA_HEAVY_CORPSE visibilityAtDark: 10 frontArmor: 30 sideArmor: 25 rearArmor: 22 underArmor: 20 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.04 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 0.7 - 0.7 - 0.9 - 0.9 - 0.9 - 0.8 - 0.8 - 0.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_MALE_MAGMA_SECURITY_ARMOR spriteSheet: MAGMA_SECURITY.PCK spriteInv: inventory_MALE_MAGMA_SECURITY corpseBattle: - STR_MALE_MAGMA_SECURITY_CORPSE visibilityAtDark: 10 frontArmor: 32 sideArmor: 28 rearArmor: 25 underArmor: 20 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.04 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: &MAGMASecurityResists - 1.0 - 0.7 - 0.7 - 0.9 - 0.9 - 0.9 - 0.8 - 0.8 - 0.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_FEMALE_MAGMA_SECURITY_ARMOR spriteSheet: MAGMA_SECURITY.PCK spriteInv: inventory_FEMALE_MAGMA_SECURITY forcedTorso: 2 corpseBattle: - STR_FEMALE_MAGMA_SECURITY_CORPSE visibilityAtDark: 10 frontArmor: 32 sideArmor: 28 rearArmor: 25 underArmor: 20 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.04 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: *MAGMASecurityResists specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_MAGMA_POWER_ARMOR spriteSheet: MAGMA_POWER_ARMOR.PCK spriteInv: inventory_MAGMA_POWER_ARMOR customArmorPreviewIndex: 47 forcedTorso: 1 corpseBattle: - STR_MAGMA_POWER_ARMOR_CORPSE visibilityAtDark: 12 weight: -40 stats: tu: -10 reactions: -15 throwing: -10 melee: -15 frontArmor: 100 sideArmor: 100 rearArmor: 80 underArmor: 70 psiDefence: *StandardDynamicPsiDefence allowsRunning: false allowsKneeling: false recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &MAGMAPowerArmor - 1.0 - 0.8 - 0.1 - 0.8 - 1.0 - 1.2 - 0.7 - 1.1 - 1.0 - 0.0 - 0.5 - 0.4 - 1.0 - 1.3 - 0.0 - 1.0 specialWeapon: STR_UNARMED_POWER_SUIT builtInWeapons: - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] - type: STR_ASTRONAUT_ARMOR spriteSheet: ASTRONAUT.PCK spriteInv: inventory_ASTRONAUT corpseBattle: - STR_ASTRONAUT_CORPSE visibilityAtDark: 6 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.1 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &AstronautResists - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.6 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_ARMORED_VEST loftempsSet: [ 3 ] - type: STR_COUNCIL_SALVAGER_ARMOR spriteSheet: COUNCIL_SALVAGER.PCK spriteInv: inventory_COUNCIL_SALVAGER corpseBattle: - STR_COUNCIL_SALVAGER_CORPSE visibilityAtDark: 9 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.09 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 0.75 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_SUIT_VEST loftempsSet: [ 3 ] - type: STR_COUNCIL_MEMBER_ARMOR spriteSheet: COUNCIL_MEMBER.PCK spriteInv: inventory_COUNCIL_MEMBER corpseBattle: - STR_COUNCIL_MEMBER_CORPSE visibilityAtDark: 9 frontArmor: 25 sideArmor: 20 rearArmor: 16 underArmor: 20 psiDefence: *StandardDynamicPsiDefence recovery: mana: flatHundred: 0.1 energy: flatHundred: 0.09 healthCurrent: 0.25 stun: healthCurrent: 0.1 health: -0.05 health: stunNormalized: -0.1 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 overKill: 1.5 damageModifier: - 1.0 - 1.0 - 0.8 - 0.85 - 0.8 - 0.65 - 0.9 - 0.7 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 specialWeapon: STR_UNARMED_KARATE loftempsSet: [ 3 ] # robots - type: STR_CAMERA_ARMOR spriteSheet: CAMERA.PCK spriteInv: inventory_CAMERA allowInv: false corpseBattle: - STR_CAMERA_CORPSE zombiImmune: true bleedImmune: true fearImmune: true painImmune: true drawingRoutine: 19 movementType: 2 personalLight: 5 overKill: 1.5 frontArmor: 25 sideArmor: 25 rearArmor: 20 underArmor: 30 psiDefence: *MachineDynamicPsiDefence createsMeleeThreat: false damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.3 - 1.1 - 0.25 - 1.0 - 0.7 - 0.0 - 1.5 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_XCOM_ROBOTURRET_MINIGUN_ARMOR spriteSheet: XCOM_ROBOTURRET_MINIGUN.PCK spriteInv: inventory_XCOM_ROBOTURRET_MINIGUN corpseBattle: - STR_XCOM_ROBOTURRET_CORPSE corpseGeo: STR_CYBERWEB_ROBOTURRET_CORPSE visibilityAtDark: 16 heatVision: 60 frontArmor: 40 sideArmor: 30 rearArmor: 25 underArmor: 50 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 19 createsMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.2 - 0.8 - 1.3 - 1.1 - 0.25 - 1.4 - 0.4 - 0.0 - 1.5 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 4 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_XCOM_ROBOTURRET_LASER_ARMOR spriteSheet: XCOM_ROBOTURRET.PCK spriteInv: inventory_XCOM_ROBOTURRET_LASER corpseBattle: - STR_XCOM_ROBOTURRET_CORPSE corpseGeo: STR_CYBERWEB_ROBOTURRET_CORPSE visibilityAtDark: 16 heatVision: 60 frontArmor: 40 sideArmor: 30 rearArmor: 25 underArmor: 50 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 19 createsMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.2 - 0.8 - 1.3 - 1.1 - 0.25 - 1.4 - 0.4 - 0.0 - 1.5 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 4 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_REPTOID_DRAGONFIRE_TURRET_ARMOR spriteSheet: REPTOID_DRAGONFIRE_TURRET.PCK spriteInv: inventory_REPTOID_DRAGONFIRE_TURRET allowInv: false corpseBattle: - REPTOID_DRAGONFIRE_TURRET_CORPSE_1 - REPTOID_DRAGONFIRE_TURRET_CORPSE_2 - REPTOID_DRAGONFIRE_TURRET_CORPSE_3 - REPTOID_DRAGONFIRE_TURRET_CORPSE_4 corpseGeo: STR_REPTOID_DRAGONFIRE_TURRET_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 175 sideArmor: 150 rearArmor: 125 underArmor: 125 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 3 createsMeleeThreat: false allowsMoving: false allowsRunning: false allowsStrafing: false size: 2 overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 0.9 - 0.1 - 0.75 - 1.0 - 0.9 - 0.1 - 0.4 - 1.0 - 0.0 - 1.5 - 0.6 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_ARMOR spriteSheet: WIZKID_SCOUT_DRONE_LAUNCHER.PCK spriteInv: inventory_WIZKID_SCOUT_DRONE_LAUNCHER corpseBattle: - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_CORPSE visibilityAtDark: 15 stats: stamina: 30 reactions: 90 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 15 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 4 moveSound: 14 size: 1 createsMeleeThreat: false recovery: mana: flatHundred: 0.1 energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence allowsKneeling: false instantWoundRecovery: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.8 - 1.3 - 1.0 - 0.25 - 1.0 - 0.5 - 0.0 - 1.5 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 5 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_SEEKER_DRONE_ARMOR spriteSheet: SEEKER_DRONE.PCK spriteInv: inventory_SEEKER_DRONE corpseBattle: - STR_SEEKER_DRONE_CORPSE visibilityAtDark: 20 heatVision: 100 camouflageAtDay: 30 camouflageAtDark: -3 frontArmor: 10 sideArmor: 20 rearArmor: 20 underArmor: 10 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true drawingRoutine: 19 movementType: 1 createsMeleeThreat: false overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.6 - 1.0 - 1.3 - 1.1 - 0.3 - 1.4 - 0.4 - 0.0 - 1.5 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CYBERWEB_ROBOSPHERE_ARMOR spriteSheet: CYBERWEB_ROBOSPHERE.PCK spriteInv: inventory_CYBERWEB_ROBOSPHERE corpseBattle: - STR_CYBERWEB_ROBOSPHERE_CORPSE visibilityAtDark: 16 heatVision: 60 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 4 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true movementType: 1 drawingRoutine: 19 createsMeleeThreat: false overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.6 - 1.0 - 1.3 - 1.1 - 0.25 - 1.4 - 0.4 - 0.0 - 1.5 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CYBERWEB_ROBOTURRET_ARMOR spriteSheet: CYBERWEB_ROBOTURRET.PCK spriteInv: inventory_CYBERWEB_ROBOTURRET_LASER allowInv: false corpseBattle: - STR_CYBERWEB_ROBOTURRET_CORPSE visibilityAtDark: 16 heatVision: 60 frontArmor: 40 sideArmor: 30 rearArmor: 25 underArmor: 50 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 19 createsMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.2 - 0.8 - 1.3 - 1.1 - 0.25 - 1.4 - 0.4 - 0.0 - 1.5 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 4 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_CYBERWEB_CENTURION_ARMOR spriteSheet: CENTURION.PCK spriteInv: inventory_Centurion allowInv: false corpseBattle: - CYBERWEB_CENTURION_CORPSE_1 - CYBERWEB_CENTURION_CORPSE_2 - CYBERWEB_CENTURION_CORPSE_3 - CYBERWEB_CENTURION_CORPSE_4 corpseGeo: STR_CYBERWEB_CENTURION_CORPSE visibilityAtDark: 20 heatVision: 60 frontArmor: 75 sideArmor: 65 rearArmor: 60 underArmor: 60 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 5 size: 2 createsMeleeThreat: true overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.2 - 0.8 - 1.3 - 1.1 - 0.1 - 1.4 - 0.4 - 0.0 - 0.4 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SYNDICATE_WALKER_ARMOR spriteSheet: SYNDICATE_WALKER.PCK spriteInv: inventory_SYNDICATE_WALKER allowInv: false corpseBattle: - SYNDICATE_WALKER_CORPSE_1 - SYNDICATE_WALKER_CORPSE_2 - SYNDICATE_WALKER_CORPSE_3 - SYNDICATE_WALKER_CORPSE_4 corpseGeo: STR_SYNDICATE_WALKER_CORPSE visibilityAtDark: 10 heatVision: 35 frontArmor: 55 sideArmor: 40 rearArmor: 50 underArmor: 40 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 5 size: 2 overKill: 1.5 ignoresMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.3 - 0.7 - 1.0 - 1.0 - 0.05 - 1.4 - 0.7 - 0.0 - 0.4 - 1.2 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_MAGMA_CHAINSAWBOT_ARMOR spriteSheet: MAGMA_CHAINSAWBOT.PCK spriteInv: inventory_MAGMA_CHAINSAWBOT allowInv: false corpseBattle: - MAGMA_MINITANK_CORPSE_1 - MAGMA_MINITANK_CORPSE_2 - MAGMA_MINITANK_CORPSE_3 - MAGMA_MINITANK_CORPSE_4 visibilityAtDark: 10 heatVision: 40 frontArmor: 40 sideArmor: 35 rearArmor: 30 underArmor: 35 zombiImmune: true drawingRoutine: 2 size: 2 createsMeleeThreat: true overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.1 - 0.75 - 0.75 - 0.75 - 0.2 - 0.65 - 0.5 - 0.0 - 0.5 - 1.2 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_MAGMA_ROBOTANK_ARMOR spriteSheet: MAGMA_ROBOTANK.PCK allowInv: false corpseBattle: - MAGMA_MINITANK_CORPSE_1 - MAGMA_MINITANK_CORPSE_2 - MAGMA_MINITANK_CORPSE_3 - MAGMA_MINITANK_CORPSE_4 visibilityAtDay: 30 visibilityAtDark: 10 heatVision: 65 frontArmor: 60 sideArmor: 55 rearArmor: 50 underArmor: 40 zombiImmune: true drawingRoutine: 2 size: 2 overKill: 1.5 createsMeleeThreat: true psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.1 - 0.75 - 0.75 - 0.75 - 0.05 - 0.65 - 0.5 - 0.0 - 0.4 - 1.2 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_MAGMA_MINITANK_ARMOR spriteSheet: MAGMA_MINITANK.PCK spriteInv: inventory_MAGMA_MINITANK allowInv: false corpseBattle: - MAGMA_MINITANK_CORPSE_1 - MAGMA_MINITANK_CORPSE_2 - MAGMA_MINITANK_CORPSE_3 - MAGMA_MINITANK_CORPSE_4 visibilityAtDay: 30 visibilityAtDark: 10 heatVision: 50 frontArmor: 75 sideArmor: 65 rearArmor: 55 underArmor: 50 zombiImmune: true drawingRoutine: 5 size: 2 overKill: 1.5 createsMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 0.1 - 0.75 - 0.75 - 0.75 - 0.05 - 0.65 - 0.5 - 0.0 - 0.4 - 1.2 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_OBLITERATOR_ARMOR spriteSheet: OBLITERATOR.PCK spriteInv: inventory_OBLITERATOR allowInv: false corpseGeo: STR_OBLITERATOR_CORPSE visibilityAtDark: 20 heatVision: 30 corpseBattle: - OBLITERATOR_CORPSE_1 - OBLITERATOR_CORPSE_2 - OBLITERATOR_CORPSE_3 - OBLITERATOR_CORPSE_4 frontArmor: 100 sideArmor: 100 rearArmor: 100 underArmor: 100 movementType: 1 drawingRoutine: 3 constantAnimation: true fearImmune: true painImmune: true bleedImmune: true zombiImmune: true size: 2 overKill: 1.5 createsMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 0.8 - 0.4 - 0.8 - 0.6 - 0.8 - 0.05 - 1.2 - 1.2 - 0.0 - 0.35 - 1.0 - 0.4 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_MIB_SECTOPOD_ARMOR spriteSheet: MIBSECT.PCK spriteInv: inventory_MIB_SECTOPOD allowInv: false corpseBattle: - MIB_SECTOPOD_CORPSE_1 - MIB_SECTOPOD_CORPSE_2 - MIB_SECTOPOD_CORPSE_3 - MIB_SECTOPOD_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 145 sideArmor: 130 rearArmor: 100 underArmor: 90 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 5 size: 2 moveSound: 180 overKill: 1.5 createsMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: &SectopodResists - 1.0 - 1.0 - 1.0 - 0.4 - 1.5 - 0.8 - 0.5 - 1.0 - 1.0 - 0.0 - 0.35 - 1.0 - 0.4 - 0.5 - 0.0 - 0.1 builtInWeapons: - STR_SECTOPOD_WEAPON loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SECTOPOD_ARMOR spriteSheet: X_ROB.PCK spriteInv: inventory_SECTOPOD allowInv: false corpseBattle: - SECTOPOD_CORPSE_1 - SECTOPOD_CORPSE_2 - SECTOPOD_CORPSE_3 - SECTOPOD_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 145 sideArmor: 130 rearArmor: 100 underArmor: 90 psiDefence: *StandardDynamicPsiDefence fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 5 overKill: 1.5 createsMeleeThreat: false size: 2 moveSound: 180 damageModifier: *SectopodResists builtInWeapons: - STR_SECTOPOD_WEAPON loftempsSet: [ 92, 89, 90, 91 ] - type: STR_CYBERDISC_ARMOR spriteSheet: CYBER.PCK spriteInv: inventory_CYBERDISC allowInv: false corpseBattle: - CYBERDISC_CORPSE_1 - CYBERDISC_CORPSE_2 - CYBERDISC_CORPSE_3 - CYBERDISC_CORPSE_4 corpseGeo: STR_CYBERDISC_CORPSE visibilityAtDark: 20 frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 34 drawingRoutine: 3 constantAnimation: true fearImmune: true painImmune: true bleedImmune: true zombiImmune: true movementType: 1 size: 2 overKill: 1.5 createsMeleeThreat: false psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 0.8 - 1.0 - 0.6 - 0.9 - 0.8 - 0.15 - 1.0 - 0.7 - 0.0 - 0.35 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 builtInWeapons: - STR_CYBERDISC_WEAPON loftempsSet: [ 92, 89, 90, 91 ] - type: STR_CYBERMITE_ARMOR spriteSheet: CYBERMITE.PCK spriteInv: inventory_CYBERMITE allowInv: false corpseBattle: - STR_CYBERMITE_CORPSE visibilityAtDark: 20 heatVision: 50 psiVision: 6 frontArmor: 14 sideArmor: 14 rearArmor: 14 underArmor: 14 fearImmune: true bleedImmune: true painImmune: true zombiImmune: true drawingRoutine: 4 overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.2 - 1.0 - 0.25 - 1.0 - 1.0 - 0.0 - 1.5 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_ALIEN_DRONE_ARMOR spriteSheet: DRONE.PCK spriteInv: inventory_ALIEN_DRONE allowInv: false corpseBattle: - STR_ALIEN_DRONE_CORPSE corpseGeo: STR_ALIEN_DRONE_CORPSE visibilityAtDark: 16 heatVision: 20 frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 28 drawingRoutine: 4 movementType: 1 fearImmune: true painImmune: true zombiImmune: true bleedImmune: true createsMeleeThreat: false overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: &AlienDroneResists - 1.0 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 0.25 - 1.4 - 1.0 - 0.0 - 1.5 - 1.5 - 0.0 - 1.0 - 0.0 - 0.0 builtInWeapons: - STR_ALIEN_DRONE_WEAPON - STR_ALIEN_DRONE_WEAPON loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_LARGE_ALIEN_DRONE_ARMOR spriteSheet: LARGE_DRONE.PCK spriteInv: inventory_LARGE_ALIEN_DRONE allowInv: false corpseBattle: - LARGE_ALIEN_DRONE_1 - LARGE_ALIEN_DRONE_2 - LARGE_ALIEN_DRONE_3 - LARGE_ALIEN_DRONE_4 corpseGeo: STR_LARGE_ALIEN_DRONE_CORPSE visibilityAtDark: 16 heatVision: 20 frontArmor: 44 sideArmor: 44 rearArmor: 44 underArmor: 35 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 3 constantAnimation: true movementType: 1 size: 2 createsMeleeThreat: false overKill: 1.5 recovery: mana: flatHundred: 0.1 energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence damageModifier: &LargeAlienDroneResists - 1.0 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 0.1 - 1.4 - 1.0 - 0.0 - 0.4 - 1.5 - 0.0 - 1.0 - 0.0 - 0.0 builtInWeapons: - STR_LARGE_ALIEN_DRONE_WEAPON loftempsSet: [ 92, 89, 90, 91 ] - type: STR_ALIEN_SMALL_PLASMA_TURRET_ARMOR spriteSheet: ALIEN_SMALL_PLASMA_TURRET.PCK spriteInv: inventory_ALIEN_SMALL_PLASMA_TURRET allowInv: false corpseBattle: - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE zombiImmune: true bleedImmune: true fearImmune: true painImmune: true drawingRoutine: 19 movementType: 0 personalLight: 5 allowsMoving: false allowsRunning: false allowsStrafing: false overKill: 1.5 frontArmor: 45 sideArmor: 50 rearArmor: 40 underArmor: 50 psiDefence: *MachineDynamicPsiDefence createsMeleeThreat: false damageModifier: - 1.0 - 0.8 - 1.0 - 0.6 - 0.9 - 0.8 - 0.25 - 1.0 - 0.7 - 0.0 - 1.0 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 builtInWeapons: - STR_ALIEN_SMALL_PLASMA_TURRET_WEAPON loftempsSet: [ 3 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_ALIEN_LASER_TURRET_ARMOR spriteSheet: ALIEN_LASER_TURRET.PCK spriteInv: inventory_ALIEN_LASER_TURRET allowInv: false corpseBattle: - CYBERDISC_CORPSE_1 - CYBERDISC_CORPSE_2 - CYBERDISC_CORPSE_3 - CYBERDISC_CORPSE_4 corpseGeo: STR_CYBERDISC_CORPSE visibilityAtDark: 20 frontArmor: 60 sideArmor: 60 rearArmor: 60 underArmor: 60 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 3 constantAnimation: true movementType: 0 createsMeleeThreat: false allowsMoving: false allowsRunning: false allowsStrafing: false size: 2 overKill: 1.5 psiDefence: *MachineDynamicPsiDefence damageModifier: &CyberdiscResists - 1.0 - 0.8 - 1.0 - 0.6 - 0.9 - 0.8 - 0.05 - 1.0 - 0.7 - 0.0 - 0.25 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 builtInWeapons: - STR_SECTOPOD_WEAPON loftempsSet: [ 92, 89, 90, 91 ] - type: STR_XCOM_FLYING_DRONE_ARMOR spriteSheet: XCOM_FLYING_DRONE.PCK spriteInv: XFLYINGDRONE customArmorPreviewIndex: 46 weight: 0 corpseBattle: - STR_XCOM_FLYING_DRONE_CORPSE corpseGeo: STR_ALIEN_DRONE_CORPSE storeItem: STR_XCOM_FLYING_DRONE visibilityAtDark: 16 personalLight: 5 heatVision: 20 stats: tu: 15 stamina: 30 reactions: 30 strength: 10 frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 28 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 4 movementType: 1 moveSound: 40 size: 1 createsMeleeThreat: false recovery: energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence allowsKneeling: false instantWoundRecovery: true overKill: 1.5 damageModifier: *AlienDroneResists units: - STR_MUGGLE_AI builtInWeapons: - STR_ALIEN_DRONE_WEAPON - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - INV_NULL_HAND_L loftempsSet: [ 3 ] - type: STR_XCOM_LARGE_FLYING_DRONE_ARMOR spriteSheet: XCOM_LARGE_FLYING_DRONE.PCK spriteInv: XLARGEFLYINGDRONE customArmorPreviewIndex: 62 corpseBattle: - XCOM_LARGE_FLYING_DRONE_CORPSE_1 - XCOM_LARGE_FLYING_DRONE_CORPSE_2 - XCOM_LARGE_FLYING_DRONE_CORPSE_3 - XCOM_LARGE_FLYING_DRONE_CORPSE_4 corpseGeo: STR_LARGE_ALIEN_DRONE_CORPSE storeItem: STR_XCOM_LARGE_FLYING_DRONE visibilityAtDark: 16 heatVision: 20 stats: tu: 10 stamina: 20 health: 25 reactions: 25 strength: 40 frontArmor: 44 sideArmor: 44 rearArmor: 44 underArmor: 35 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 3 constantAnimation: true movementType: 1 moveSound: 40 size: 2 createsMeleeThreat: false overKill: 1.5 recovery: energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence allowsKneeling: false instantWoundRecovery: true damageModifier: *LargeAlienDroneResists units: - STR_MUGGLE_AI builtInWeapons: - STR_LARGE_ALIEN_DRONE_WEAPON - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - STR_HWP_RANGEFINDER loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SEABOT_ARMOR spriteSheet: SEABOT.PCK spriteInv: SEABOT customArmorPreviewIndex: 45 weight: -20 storeItem: STR_NONE requires: STR_TROLLIUM corpseBattle: - STR_SEABOT_CORPSE visibilityAtDark: 9 visibilityAtDay: 30 heatVision: 15 stats: tu: 6 stamina: 60 reactions: 40 strength: 9 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true drawingRoutine: 19 movementType: 1 moveSound: 500 createsMeleeThreat: false recovery: energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence allowsKneeling: false instantWoundRecovery: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.4 - 1.0 - 1.0 - 0.25 - 1.0 - 0.5 - 0.0 - 1.5 - 1.5 - 0.0 - 0.5 - 0.0 - 0.0 units: - STR_MUGGLE_AI builtInWeapons: - INV_NULL_HAND_L - INV_NULL_HAND_R - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 2 ] - type: STR_SMALL_TANK_ARMOR spriteSheet: DRONE_SHOTGUN.PCK spriteInv: DRONE customArmorPreviewIndex: 27 weight: -10 storeItem: STR_NONE corpseBattle: - STR_SMALL_TANK_CORPSE visibilityAtDark: 15 personalLight: 5 heatVision: 50 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 stats: tu: 20 stamina: 30 reactions: 90 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 15 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 4 moveSound: 14 size: 1 createsMeleeThreat: false recovery: energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence allowsKneeling: false instantWoundRecovery: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.8 - 1.3 - 1.0 - 0.25 - 1.0 - 0.5 - 0.0 - 1.5 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 units: - STR_MUGGLE_AI builtInWeapons: - STR_SCOUT_DRONE_SHOTGUN - STR_HWP_SMOKE - STR_HWP_SMOKE_CLIP - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 5 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR spriteSheet: DRONE_LAUNCHER.PCK spriteInv: ROCKET_DRONE customArmorPreviewIndex: 27 weight: -10 storeItem: STR_SMALL_TANK_ROCKET_LAUNCHER corpseBattle: - STR_SMALL_TANK_CORPSE visibilityAtDark: 15 personalLight: 5 stats: stamina: 30 reactions: 90 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 15 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 4 moveSound: 14 size: 1 createsMeleeThreat: false recovery: energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence allowsKneeling: false instantWoundRecovery: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.8 - 1.3 - 1.0 - 0.25 - 1.0 - 0.5 - 0.0 - 1.5 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 units: - STR_MUGGLE_AI builtInWeapons: - STR_SCOUT_DRONE_ROCKET_LAUNCHER - INV_NULL_HAND_L - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 5 ] - type: STR_MEDICAL_DRONE_ARMOR spriteSheet: MEDICAL_DRONE.PCK spriteInv: MEDICAL_DRONE customArmorPreviewIndex: 27 weight: -10 storeItem: STR_MEDICAL_DRONE corpseBattle: - STR_MEDICAL_DRONE_CORPSE visibilityAtDark: 15 personalLight: 5 stats: stamina: 30 reactions: 90 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 15 fearImmune: true painImmune: true bleedImmune: true zombiImmune: true drawingRoutine: 4 moveSound: 14 size: 1 createsMeleeThreat: false recovery: energy: energyRegen: 0.0 flatHundred: 1.10 psiDefence: *MachineDynamicPsiDefence allowsKneeling: false instantWoundRecovery: true overKill: 1.5 damageModifier: - 1.0 - 1.0 - 1.0 - 0.8 - 1.3 - 1.0 - 0.25 - 1.0 - 0.5 - 0.0 - 1.5 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 units: - STR_MUGGLE_AI builtInWeapons: - STR_DRONE_MEDS - STR_DRONE_FIRE_EXTINGUISHER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 5 ] - type: STR_COELACANTH_ARMOR_UC spriteSheet: AQUAPLASTIC_TANKS.PCK spriteInv: COELACANTH customArmorPreviewIndex: 49 allowInv: true storeItem: STR_COELACANTH_ARMOR corpseBattle: - STR_RECOVER_COELACANTH_ARMOR - COELACANTH_CORPSE_2 - COELACANTH_CORPSE_3 - COELACANTH_CORPSE_4 corpseGeo: STR_RECOVER_COELACANTH_ARMOR visibilityAtDark: 12 frontArmor: 54 sideArmor: 45 rearArmor: 36 underArmor: 36 psiDefence: *MachineDynamicPsiDefence painImmune: true fearImmune: true bleedImmune: true zombiImmune: true recovery: energy: energyRegen: 0.0 flatHundred: 1.00 standHeight: 16 kneelHeight: 16 allowsKneeling: false allowsRunning: false instantWoundRecovery: true weight: -100 stats: tu: 20 stamina: 13 health: 55 reactions: 20 firing: 5 builtInWeapons: - STR_COELACANTH_GAS_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 11 size: 2 overKill: 1.5 moveSound: 14 damageModifier: &CoelacanthResists - 1.0 - 0.9 - 0.7 - 0.4 - 1.4 - 1.0 - 0.05 - 0.8 - 0.6 - 0.0 - 0.35 - 0.7 - 0.0 - 0.4 - 0.0 - 0.0 units: - STR_MUGGLE_AI loftempsSet: [ 92, 89, 90, 91 ] - type: STR_HOVERTANK_LASER_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_LASER_CANNON corpseBattle: - STR_HOVERTANK_LASER_CANNON_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_LASER_CANNON_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 movementType: 1 size: 2 overKill: 1.5 damageModifier: &HovertankResists - 1.0 - 1.0 - 0.4 - 0.75 - 1.2 - 1.0 - 0.1 - 0.9 - 0.4 - 0.0 - 0.35 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 stats: tu: 45 stamina: 10 health: 75 reactions: 30 firing: 10 builtInWeapons: - STR_HWP_HOVER_LASER_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_PLASMA_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_PLASMA corpseBattle: - STR_HOVERTANK_PLASMA_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_PLASMA_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_HOVER_PLASMA_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 stamina: 10 health: 75 reactions: 30 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_MINIROCKET_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_MINIROCKET corpseBattle: - STR_HOVERTANK_MINIROCKET_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_MINIROCKET_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_HOVER_MINIROCKET - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 stamina: 10 health: 75 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_ROCKET_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_ROCKET_LAUNCHER corpseBattle: - STR_HOVERTANK_ROCKET_LAUNCHER_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_ROCKET_LAUNCHER_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_HOVER_ROCKET_LAUNCHER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 stamina: 10 health: 75 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_TRITANIUM_ROCKET_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER corpseBattle: - STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_HOVER_TRITANIUM_ROCKET_LAUNCHER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 stamina: 10 health: 75 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_LAUNCHER_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_LAUNCHER corpseBattle: - STR_HOVERTANK_LAUNCHER_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_LAUNCHER_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_FUSION_LAUNCHER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 health: 75 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_FLAMER_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_FLAMER corpseBattle: - STR_HOVERTANK_FLAMER_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_FLAMER_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_HOVER_FLAMER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 stamina: 10 health: 75 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_MASS_DRIVER_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_MASS_DRIVER corpseBattle: - STR_HOVERTANK_MASS_DRIVER_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_MASS_DRIVER_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_HOVER_MASS_DRIVER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 stamina: 10 health: 75 reactions: 30 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_HOVERTANK_GAUSS_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: HOVERTANK customArmorPreviewIndex: 29 allowInv: true storeItem: STR_HOVERTANK_GAUSS corpseBattle: - STR_HOVERTANK_GAUSS_RECOVER - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 corpseGeo: STR_HOVERTANK_GAUSS_RECOVER visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 12 kneelHeight: 12 floatHeight: 6 weight: -100 builtInWeapons: - STR_HWP_HOVER_GAUSS_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists stats: tu: 45 stamina: 10 health: 75 reactions: 30 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_MIBTANK_ARMOR spriteSheet: MIBTANKS.PCK spriteInv: inventory_TANK_CANNON allowInv: false corpseBattle: - MIBTANK_CORPSE_1 - MIBTANK_CORPSE_2 - MIBTANK_CORPSE_3 - MIBTANK_CORPSE_4 corpseGeo: STR_TANK_CORPSE visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence zombiImmune: true drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: &ThreadedHWP - 1.0 - 1.2 - 0.4 - 0.75 - 1.0 - 1.0 - 0.05 - 0.9 - 0.4 - 0.0 - 0.35 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 loftempsSet: [ 92, 89, 90, 91 ] - type: STR_TANK_CANNON_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_CANNON corpseBattle: - STR_TANK_CANNON_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 corpseGeo: STR_TANK_CANNON_RECOVER visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence painImmune: true fearImmune: true bleedImmune: true zombiImmune: true recovery: energy: energyRegen: 0.0 flatHundred: 1.00 standHeight: 16 kneelHeight: 16 allowsKneeling: false allowsRunning: false instantWoundRecovery: true weight: -100 stats: tu: 25 stamina: 10 health: 75 reactions: 20 firing: 10 builtInWeapons: - STR_HWP_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 2 size: 2 overKill: 1.5 moveSound: 14 damageModifier: *ThreadedHWP units: - STR_MUGGLE_AI loftempsSet: [ 92, 89, 90, 91 ] - type: STR_TANK_ROCKET_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_ROCKET_LAUNCHER corpseGeo: STR_TANK_ROCKET_LAUNCHER_RECOVER corpseBattle: - STR_TANK_ROCKET_LAUNCHER_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true weight: -100 drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 firing: 10 builtInWeapons: - STR_HWP_ROCKET_LAUNCHER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_TRITANIUM_ROCKET_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_TRITANIUM_ROCKET_LAUNCHER corpseGeo: STR_TANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER corpseBattle: - STR_TANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true weight: -100 drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 firing: 10 builtInWeapons: - STR_HWP_TRITANIUM_ROCKET_LAUNCHER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_MINIROCKET_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_MINIROCKET corpseGeo: STR_TANK_MINIROCKET_RECOVER corpseBattle: - STR_TANK_MINIROCKET_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true weight: -100 drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 firing: 10 builtInWeapons: - STR_HWP_MINIROCKET_LAUNCHER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_MINIGUN_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_MINIGUN corpseBattle: - STR_TANK_MINIGUN_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 corpseGeo: STR_TANK_MINIGUN_RECOVER visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true standHeight: 16 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_MINIGUN - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 reactions: 20 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_FLAMER_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_FLAMER corpseBattle: - STR_TANK_FLAMER_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 corpseGeo: STR_TANK_FLAMER_RECOVER visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true standHeight: 16 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_FLAMER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 reactions: 20 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_LASER_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_LASER_CANNON corpseBattle: - STR_TANK_LASER_CANNON_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 corpseGeo: STR_TANK_LASER_CANNON_RECOVER visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true standHeight: 16 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_LASER_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 reactions: 20 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_PLASMA_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_PLASMA corpseBattle: - STR_TANK_PLASMA_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 corpseGeo: STR_TANK_PLASMA_RECOVER visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true standHeight: 16 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_PLASMA_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 reactions: 20 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_MASS_DRIVER_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_MASS_DRIVER corpseBattle: - STR_TANK_MASS_DRIVER_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 corpseGeo: STR_TANK_MASS_DRIVER_RECOVER visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true standHeight: 16 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_MASS_DRIVER - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 reactions: 20 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_GAUSS_ARMOR spriteSheet: NEWTANKS.PCK spriteInv: TANK customArmorPreviewIndex: 28 allowInv: true storeItem: STR_TANK_GAUSS corpseBattle: - STR_TANK_GAUSS_RECOVER - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 corpseGeo: STR_TANK_GAUSS_RECOVER visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true standHeight: 16 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_GAUSS_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP stats: tu: 25 stamina: 10 health: 75 reactions: 20 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 14 recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_TANK_ARMOR spriteSheet: NEWTANKS.PCK allowInv: false corpseBattle: - TANK_CORPSE_1 - TANK_CORPSE_2 - TANK_CORPSE_3 - TANK_CORPSE_4 visibilityAtDark: 10 frontArmor: 90 sideArmor: 75 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence zombiImmune: true drawingRoutine: 2 size: 2 overKill: 1.5 damageModifier: *ThreadedHWP loftempsSet: [ 92, 89, 90, 91 ] - type: STR_HOVERTANK_ARMOR spriteSheet: NEWTANKS.PCK allowInv: false corpseBattle: - HOVERTANK_CORPSE_1 - HOVERTANK_CORPSE_2 - HOVERTANK_CORPSE_3 - HOVERTANK_CORPSE_4 visibilityAtDark: 10 frontArmor: 130 sideArmor: 130 rearArmor: 130 underArmor: 100 drawingRoutine: 2 zombiImmune: true movementType: 1 size: 2 overKill: 1.5 damageModifier: *HovertankResists loftempsSet: [ 92, 89, 90, 91 ] - type: STR_SECTOPOD_ARMOR2 spriteSheet: TANK2.PCK spriteInv: inventory_X_SECTOPOD customArmorPreviewIndex: 31 allowInv: true storeItem: STR_SECTOPOD_LASER corpseBattle: - SECTOPOD_CORPSE_1 - SECTOPOD_CORPSE_2 - SECTOPOD_CORPSE_3 - SECTOPOD_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 145 sideArmor: 130 rearArmor: 100 underArmor: 90 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true moveSound: 180 standHeight: 23 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_SECTOPOD_LASER_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 5 size: 2 overKill: 1.5 damageModifier: *SectopodResists stats: tu: 45 stamina: 10 health: 85 reactions: 30 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_SECTOPOD_ARMOR3 spriteSheet: TANK3.PCK spriteInv: inventory_X_SECTOPOD customArmorPreviewIndex: 31 allowInv: true storeItem: STR_SECTOPOD_PLASMA corpseBattle: - SECTOPOD_CORPSE_1 - SECTOPOD_CORPSE_2 - SECTOPOD_CORPSE_3 - SECTOPOD_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 145 sideArmor: 130 rearArmor: 100 underArmor: 90 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true moveSound: 180 standHeight: 23 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_SECTOPOD_PLASMA_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 5 size: 2 overKill: 1.5 damageModifier: *SectopodResists stats: tu: 45 stamina: 10 health: 85 reactions: 30 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_SECTOPOD_MINIGUN_ARMOR spriteSheet: SECTOPOD_MINIGUN.PCK spriteInv: inventory_X_SECTOPOD_MINIGUN customArmorPreviewIndex: 31 allowInv: true storeItem: STR_SECTOPOD_MINIGUN corpseBattle: - SECTOPOD_MINIGUN_CORPSE_1 - SECTOPOD_MINIGUN_CORPSE_2 - SECTOPOD_MINIGUN_CORPSE_3 - SECTOPOD_MINIGUN_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 145 sideArmor: 130 rearArmor: 100 underArmor: 90 psiDefence: *MachineDynamicPsiDefence fearImmune: true bleedImmune: true zombiImmune: true moveSound: 180 standHeight: 23 kneelHeight: 16 weight: -100 builtInWeapons: - STR_HWP_SECTOPOD_MINIGUN - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK drawingRoutine: 5 size: 2 overKill: 1.5 damageModifier: *SectopodResists stats: tu: 45 stamina: 10 health: 85 reactions: 30 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI recovery: energy: energyRegen: 0.0 flatHundred: 1.00 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_XCOM_CYBERDISC_ARMOR spriteSheet: XCOM_CYBERDISC.PCK spriteInv: CYBERDISC customArmorPreviewIndex: 30 allowInv: true storeItem: STR_XCOM_CYBERDISC_PLASMA corpseBattle: - STR_ALIEN_LASER_TURRET_CORPSE_1 - STR_ALIEN_LASER_TURRET_CORPSE_2 - STR_ALIEN_LASER_TURRET_CORPSE_3 - STR_ALIEN_LASER_TURRET_CORPSE_4 corpseGeo: STR_ALIEN_LASER_TURRET_CORPSE visibilityAtDark: 20 frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 34 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 3 constantAnimation: true movementType: 1 size: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 15 kneelHeight: 15 floatHeight: 2 weight: -100 overKill: 1.5 damageModifier: *CyberdiscResists stats: tu: 13 health: 105 reactions: 64 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 0.90 allowsKneeling: false allowsRunning: false instantWoundRecovery: true builtInWeapons: - STR_HWP_DISC_PLASMA_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - type: STR_XCOM_CYBERDISC_ARMOR_ORANGE spriteSheet: XCOM_CYBERDISC_ORANGE.PCK spriteInv: CYBERDISC customArmorPreviewIndex: 30 allowInv: true storeItem: STR_XCOM_CYBERDISC_LASER corpseBattle: - STR_XCOM_CYBERDISC_CORPSE_1 - STR_XCOM_CYBERDISC_CORPSE_2 - STR_XCOM_CYBERDISC_CORPSE_3 - STR_XCOM_CYBERDISC_CORPSE_4 corpseGeo: STR_CYBERDISC_CORPSE visibilityAtDark: 20 frontArmor: 34 sideArmor: 34 rearArmor: 34 underArmor: 34 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 3 constantAnimation: true movementType: 1 size: 2 fearImmune: true bleedImmune: true zombiImmune: true standHeight: 15 kneelHeight: 15 floatHeight: 2 weight: -100 builtInWeapons: - STR_HWP_DISC_LASER_CANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK overKill: 1.5 damageModifier: *CyberdiscResists stats: tu: 13 health: 105 reactions: 64 firing: 10 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI moveSound: 40 recovery: energy: energyRegen: 0.0 flatHundred: 0.90 allowsKneeling: false allowsRunning: false instantWoundRecovery: true - type: STR_ARMORED_CAR_ARMOR spriteInv: inventory_ARMORED_CAR spriteSheet: ARMORED_CAR.PCK corpseBattle: - ARMORED_CAR_CORPSE_1 - ARMORED_CAR_CORPSE_2 - ARMORED_CAR_CORPSE_3 - ARMORED_CAR_CORPSE_4 corpseGeo: STR_ARMORED_CAR_CORPSE visibilityAtDark: 9 frontArmor: 65 sideArmor: 60 rearArmor: 55 underArmor: 35 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 2 size: 2 allowInv: false fearImmune: false zombiImmune: true damageModifier: &ArmoredCarResists - 0.0 - 1.0 - 0.4 - 0.75 - 1.0 - 1.0 - 0.3 - 0.75 - 0.5 - 3.0 - 0.05 - 1.2 - 0.7 - 0.5 - 0.0 - 0.25 loftempsSet: [92, 89, 90, 91] - type: STR_ARMY_ARMORED_CAR_ARMOR spriteInv: inventory_ARMORED_CAR spriteSheet: ARMY_ARMORED_CAR.PCK corpseBattle: - ARMORED_CAR_CORPSE_1 - ARMORED_CAR_CORPSE_2 - ARMORED_CAR_CORPSE_3 - ARMORED_CAR_CORPSE_4 corpseGeo: STR_ARMORED_CAR_CORPSE visibilityAtDark: 9 frontArmor: 65 sideArmor: 60 rearArmor: 55 underArmor: 35 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 2 size: 2 allowInv: false fearImmune: false zombiImmune: true damageModifier: *ArmoredCarResists loftempsSet: [92, 89, 90, 91] - type: STR_GUNSHIP_ARMOR_UC spriteSheet: GUNSHIP.PCK spriteInv: GUNSHIP customArmorPreviewIndex: 32 corpseBattle: - GUNSHIP_CORPSE_1 - GUNSHIP_CORPSE_2 - GUNSHIP_CORPSE_3 - GUNSHIP_CORPSE_4 corpseGeo: STR_RECOVER_GUNSHIP_ARMOR visibilityAtDark: 15 personalLight: 15 storeItem: STR_GUNSHIP_ARMOR fearImmune: true bleedImmune: true zombiImmune: true painImmune: true standHeight: 15 kneelHeight: 15 floatHeight: 2 weight: -100 builtInWeapons: - STR_GUNSHIP_AUTOCANNON - STR_HWP_RANGEFINDER - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK frontArmor: 75 sideArmor: 60 rearArmor: 60 underArmor: 60 psiDefence: *MachineDynamicPsiDefence drawingRoutine: 21 movementType: 1 moveSound: 15 size: 2 damageModifier: - 1.0 - 1.0 - 0.4 - 0.75 - 1.2 - 1.0 - 0.1 - 0.9 - 0.4 - 0.0 - 0.35 - 1.0 - 0.0 - 0.5 - 0.0 - 0.0 stats: tu: 20 stamina: 10 health: 45 reactions: 40 firing: 15 loftempsSet: [ 92, 89, 90, 91 ] units: - STR_MUGGLE_AI allowsKneeling: false allowsRunning: false 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corpseBattle: - STR_VEST_BUSINESS_SUIT_CORPSE_H storeItem: STR_VEST_BUSINESS_SUIT visibilityAtDark: 14 psiVision: 1 personalLight: 5 weight: 5 stats: tu: -5 frontArmor: 20 sideArmor: 10 rearArmor: 10 underArmor: 6 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.2 # a bit less than suit meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 16 # penalty for discomfort healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *VestBusinessSuitResists specialWeapon: STR_UNARMED_SUIT_VEST units: - STR_HYBRID builtInWeapons: - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] - type: STR_HAZMAT_ARMOR_UC spriteSheet: XCOM_7.PCK spriteInv: MAN_7 customArmorPreviewIndex: 10 corpseBattle: - STR_CORPSE_HAZMAT_ARMOR storeItem: STR_HAZMAT_ARMOR visibilityAtDark: 7 personalLight: 5 weight: 4 stats: 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-0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 60 healthCurrent: 0.25 stun: healthCurrent: 0.12 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *SynthsuitResists specialWeapon: STR_UNARMED_SYNTHSUIT units: - STR_SOLDIER loftempsSet: [ 3 ] - type: STR_SYNTHSUIT_H_UC spriteSheet: XCOM_13.PCK layersDefaultPrefix: HYBRID_AGENT layersDefinition: M0: ["", "", "", "", "", "", "", "SYNTHSUIT_M"] F0: ["", "", "", "", "", "", "", "SYNTHSUIT_F"] customArmorPreviewIndex: 15 corpseBattle: - STR_CORPSE_SYNTHSUIT camouflageAtDay: 30 camouflageAtDark: -3 visibilityAtDark: 14 psiVision: 1 personalLight: 5 storeItem: STR_SYNTHSUIT weight: 0 stats: tu: 20 stamina: 30 strength: 20 melee: 20 frontArmor: 40 sideArmor: 35 rearArmor: 30 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 13 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 60 healthCurrent: 0.25 stun: healthCurrent: 0.12 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *SynthsuitResists specialWeapon: STR_UNARMED_SYNTHSUIT units: - STR_HYBRID loftempsSet: [ 3 ] - type: STR_SYNTHSUIT_H_UC_UNDERWATER spriteSheet: XCOM_13.PCK layersDefaultPrefix: HYBRID_AGENT layersDefinition: M0: ["", "", "", "", "", "", "", "SYNTHSUIT_M"] F0: ["", "", "", "", "", "", "", "SYNTHSUIT_F"] customArmorPreviewIndex: 15 corpseBattle: - STR_CORPSE_SYNTHSUIT storeItem: STR_SYNTHSUIT requires: STR_TROLLIUM camouflageAtDay: 30 camouflageAtDark: -3 visibilityAtDark: 14 visibilityAtDay: 30 psiVision: 1 personalLight: 5 weight: 0 stats: stamina: 30 strength: 10 firing: -5 throwing: -25 melee: 20 frontArmor: 40 sideArmor: 35 rearArmor: 30 underArmor: 25 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 13 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 60 healthCurrent: 0.25 stun: healthCurrent: 0.12 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *SynthsuitResists specialWeapon: STR_UNARMED_SYNTHSUIT units: - STR_HYBRID loftempsSet: [ 3 ] - type: STR_POWER_ARMOR_UC spriteSheet: XCOM_32.PCK spriteInv: MAN_32 customArmorPreviewIndex: 47 forcedTorso: 1 corpseBattle: - STR_CORPSE_POWER_ARMOR storeItem: STR_POWER_ARMOR visibilityAtDark: 12 personalLight: 5 weight: -40 stats: tu: -10 reactions: -15 throwing: -10 melee: -15 frontArmor: 100 sideArmor: 100 rearArmor: 80 underArmor: 70 psiDefence: *StandardDynamicPsiDefence allowsRunning: false allowsKneeling: false recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: 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"F29_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F30: ["", "F30_HAIR_BACK", "F30_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F31: ["", "F31_HAIR_BACK", "F31_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F32: ["", "F32_HAIR_BACK", "F32_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F33: ["", "F33_HAIR_BACK", "F33_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F34: ["", "F34_HAIR_BACK", "F34_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F35: ["", "F35_HAIR_BACK", "F35_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F36: ["", "F36_HAIR_BACK", "F36_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F37: ["", "F37_HAIR_BACK", "F37_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F38: ["", "F38_HAIR_BACK", "F38_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F39: ["", "F39_HAIR_BACK", "F39_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F40: ["", "F40_HAIR_BACK", "F40_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F41: ["", "F41_HAIR_BACK", "F41_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F42: ["", "F42_HAIR_BACK", "F42_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F43: ["", "F43_HAIR_BACK", "F43_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F44: ["", "F44_HAIR_BACK", "F44_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F45: ["", "F45_HAIR_BACK", "F45_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F46: ["", "F46_HAIR_BACK", "F46_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F47: ["", "F47_HAIR_BACK", "F47_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] customArmorPreviewIndex: 63 corpseBattle: - STR_CORPSE_ASSAULT_SUIT visibilityAtDark: 11 visibilityAtDay: 30 heatVision: 20 storeItem: STR_ASSAULT_SUIT requires: STR_TROLLIUM personalLight: 5 weight: -15 stats: tu: 10 stamina: 10 strength: 10 frontArmor: 70 sideArmor: 50 rearArmor: 40 underArmor: 35 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.25 flatHundred: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorAssaultSuitRes specialWeapon: STR_UNARMED_SYNTHSUIT units: - STR_SOLDIER loftempsSet: [ 3 ] - type: STR_ASSAULT_SUIT_H_UC spriteSheet: XCOM_38.PCK layersDefaultPrefix: HYBRID_AGENT layersDefinition: M0: ["", "", "M0_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F0: ["", "", "F0_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] customArmorPreviewIndex: 63 corpseBattle: - STR_CORPSE_ASSAULT_SUIT visibilityAtDark: 14 heatVision: 20 psiVision: 1 storeItem: STR_ASSAULT_SUIT personalLight: 5 weight: -15 stats: tu: 10 stamina: 10 strength: 10 frontArmor: 70 sideArmor: 50 rearArmor: 40 underArmor: 35 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.25 flatHundred: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorAssaultSuitRes specialWeapon: STR_UNARMED_SYNTHSUIT units: - STR_HYBRID loftempsSet: [ 3 ] - type: STR_ASSAULT_SUIT_H_UC_UNDERWATER spriteSheet: XCOM_38.PCK layersDefaultPrefix: HYBRID_AGENT layersDefinition: M0: ["", "", "M0_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] F0: ["", "", "F0_NUDEHEAD", "", "", "", "", "ASSAULT_SUIT", "", "", ""] customArmorPreviewIndex: 63 corpseBattle: - STR_CORPSE_ASSAULT_SUIT visibilityAtDark: 11 visibilityAtDay: 30 heatVision: 20 psiVision: 1 storeItem: STR_ASSAULT_SUIT requires: STR_TROLLIUM personalLight: 5 weight: -15 stats: tu: 10 stamina: 10 strength: 10 frontArmor: 70 sideArmor: 50 rearArmor: 40 underArmor: 35 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.25 flatHundred: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorAssaultSuitRes specialWeapon: STR_UNARMED_SYNTHSUIT units: - STR_HYBRID loftempsSet: [ 3 ] - type: STR_POWER_SUIT_UC spriteSheet: XCOM_2.PCK layersDefaultPrefix: HUMAN_AGENT layersDefinition: M0: ["", "M0_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M0_HEAD"] M1: ["", "M1_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M1_HEAD"] M2: ["", "M2_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M2_HEAD"] M3: ["", "M3_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M3_HEAD"] M4: ["", "M4_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M4_HEAD"] M5: ["", "M5_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M5_HEAD"] M6: ["", "M6_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M6_HEAD"] M7: ["", "M7_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M7_HEAD"] M8: ["", "M8_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M8_HEAD"] M9: ["", "M9_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M9_HEAD"] M10: ["", "M10_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M10_HEAD"] M11: ["", "M11_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M11_HEAD"] M12: ["", "M12_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M12_HEAD"] M13: ["", "M13_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M13_HEAD"] M14: ["", "M14_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M14_HEAD"] M15: ["", "M15_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M15_HEAD"] M16: ["", "M16_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M16_HEAD"] M17: ["", "M17_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M17_HEAD"] M18: ["", "M18_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M18_HEAD"] M19: ["", "M19_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M19_HEAD"] M20: ["", "M20_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M20_HEAD"] M21: ["", "M21_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M21_HEAD"] M22: ["", "M22_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M22_HEAD"] M23: ["", "M23_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M23_HEAD"] M24: ["", "M24_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M24_HEAD"] M25: ["", "M25_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M25_HEAD"] M26: ["", "M26_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M26_HEAD"] M27: ["", "M27_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M27_HEAD"] M28: ["", "M28_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M28_HEAD"] M29: ["", "M29_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M29_HEAD"] M30: ["", "M30_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M30_HEAD"] M31: ["", "M31_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M31_HEAD"] M32: ["", "M32_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M32_HEAD"] M33: ["", "M33_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M33_HEAD"] M34: ["", "M34_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M34_HEAD"] M35: ["", "M35_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M35_HEAD"] M36: ["", "M36_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M36_HEAD"] M37: ["", "M37_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M37_HEAD"] M38: ["", "M38_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M38_HEAD"] M39: ["", "M39_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M39_HEAD"] M40: ["", "M40_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M40_HEAD"] M41: ["", "M41_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M41_HEAD"] M42: ["", "M42_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M42_HEAD"] M43: ["", "M43_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M43_HEAD"] M44: ["", "M44_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M44_HEAD"] M45: ["", "M45_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M45_HEAD"] M46: ["", "M46_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M46_HEAD"] M47: ["", "M47_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M47_HEAD"] F0: ["", "F0_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F0_HEAD"] F1: ["", "F1_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F1_HEAD"] F2: ["", "F2_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F2_HEAD"] F3: ["", "F3_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F3_HEAD"] F4: ["", "F4_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F4_HEAD"] F5: ["", "F5_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F5_HEAD"] F6: ["", "F6_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F6_HEAD"] F7: ["", "F7_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F7_HEAD"] F8: ["", "F8_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F8_HEAD"] F9: ["", "F9_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F9_HEAD"] F10: ["", "F10_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F10_HEAD"] F11: ["", "F11_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F11_HEAD"] F12: ["", "F12_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F12_HEAD"] F13: ["", "F13_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F13_HEAD"] F14: ["", "F14_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F14_HEAD"] F15: ["", "F15_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F15_HEAD"] F16: ["", "F16_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F16_HEAD"] F17: ["", "F17_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F17_HEAD"] F18: ["", "F18_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F18_HEAD"] F19: ["", "F19_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F19_HEAD"] F20: ["", "F20_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F20_HEAD"] F21: ["", "F21_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F21_HEAD"] F22: ["", "F22_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F22_HEAD"] F23: ["", "F23_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F23_HEAD"] F24: ["", "F24_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F24_HEAD"] F25: ["", "F25_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F25_HEAD"] F26: ["", "F26_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F26_HEAD"] F27: ["", "F27_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F27_HEAD"] F28: ["", "F28_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F28_HEAD"] F29: ["", "F29_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F29_HEAD"] F30: ["", "F30_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F30_HEAD"] F31: ["", "F31_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F31_HEAD"] F32: ["", "F32_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F32_HEAD"] F33: ["", "F33_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F33_HEAD"] F34: ["", "F34_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F34_HEAD"] F35: ["", "F35_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F35_HEAD"] F36: ["", "F36_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F36_HEAD"] F37: ["", "F37_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F37_HEAD"] F38: ["", "F38_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F38_HEAD"] F39: ["", "F39_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F39_HEAD"] F40: ["", "F40_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F40_HEAD"] F41: ["", "F41_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F41_HEAD"] F42: ["", "F42_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F42_HEAD"] F43: ["", "F43_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F43_HEAD"] F44: ["", "F44_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F44_HEAD"] F45: ["", "F45_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F45_HEAD"] F46: ["", "F46_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F46_HEAD"] F47: ["", "F47_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F47_HEAD"] forcedTorso: 1 customArmorPreviewIndex: 18 corpseBattle: - STR_CORPSE_SUIT visibilityAtDark: 20 heatVision: 20 storeItem: STR_POWER_SUIT personalLight: 5 weight: -35 stats: tu: -15 frontArmor: 90 sideArmor: 80 rearArmor: 70 underArmor: 60 psiDefence: *StandardDynamicPsiDefence meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorPowerSuitRes specialWeapon: STR_UNARMED_POWER_SUIT units: - STR_SOLDIER loftempsSet: [ 3 ] - type: STR_POWER_SUIT_UC_UNDERWATER spriteSheet: XCOM_2.PCK layersDefaultPrefix: HUMAN_AGENT layersDefinition: M0: ["", "M0_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M0_HEAD"] M1: ["", "M1_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M1_HEAD"] M2: ["", "M2_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M2_HEAD"] M3: ["", "M3_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M3_HEAD"] M4: ["", "M4_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M4_HEAD"] M5: ["", "M5_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M5_HEAD"] M6: ["", "M6_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M6_HEAD"] M7: ["", "M7_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M7_HEAD"] M8: ["", "M8_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M8_HEAD"] M9: ["", "M9_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M9_HEAD"] M10: ["", "M10_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M10_HEAD"] M11: ["", "M11_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M11_HEAD"] M12: ["", "M12_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M12_HEAD"] M13: ["", "M13_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M13_HEAD"] M14: ["", "M14_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M14_HEAD"] M15: ["", "M15_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M15_HEAD"] M16: ["", "M16_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M16_HEAD"] M17: ["", "M17_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M17_HEAD"] M18: ["", "M18_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M18_HEAD"] M19: ["", "M19_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M19_HEAD"] M20: ["", "M20_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M20_HEAD"] M21: ["", "M21_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M21_HEAD"] M22: ["", "M22_HAIR_BACK", "", "", "", "", "", 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"M34_HEAD"] M35: ["", "M35_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M35_HEAD"] M36: ["", "M36_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M36_HEAD"] M37: ["", "M37_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M37_HEAD"] M38: ["", "M38_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M38_HEAD"] M39: ["", "M39_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M39_HEAD"] M40: ["", "M40_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M40_HEAD"] M41: ["", "M41_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M41_HEAD"] M42: ["", "M42_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M42_HEAD"] M43: ["", "M43_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M43_HEAD"] M44: ["", "M44_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M44_HEAD"] M45: ["", "M45_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M45_HEAD"] M46: ["", "M46_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "M46_HEAD"] M47: ["", 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"", "", "POWER_SUIT", "", "", "F36_HEAD"] F37: ["", "F37_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F37_HEAD"] F38: ["", "F38_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F38_HEAD"] F39: ["", "F39_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F39_HEAD"] F40: ["", "F40_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F40_HEAD"] F41: ["", "F41_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F41_HEAD"] F42: ["", "F42_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F42_HEAD"] F43: ["", "F43_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F43_HEAD"] F44: ["", "F44_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F44_HEAD"] F45: ["", "F45_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F45_HEAD"] F46: ["", "F46_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F46_HEAD"] F47: ["", "F47_HAIR_BACK", "", "", "", "", "", "POWER_SUIT", "", "", "F47_HEAD"] forcedTorso: 1 customArmorPreviewIndex: 18 corpseBattle: - STR_CORPSE_SUIT visibilityAtDark: 12 visibilityAtDay: 30 heatVision: 20 storeItem: STR_POWER_SUIT requires: STR_TROLLIUM personalLight: 5 weight: -35 stats: tu: -15 firing: -5 throwing: -25 frontArmor: 90 sideArmor: 80 rearArmor: 70 underArmor: 60 psiDefence: *StandardDynamicPsiDefence meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorPowerSuitRes specialWeapon: STR_UNARMED_POWER_SUIT units: - STR_SOLDIER loftempsSet: [ 3 ] - type: STR_POWER_SUIT_H_UC spriteSheet: XCOM_2.PCK layersDefaultPrefix: HYBRID_AGENT layersDefinition: M0: ["", "", "", "", "", "", "", "POWER_SUIT", "", "", "M0_HEAD"] F0: ["", "", "", "", "", "", "", "POWER_SUIT", "", "", "F0_HEAD"] forcedTorso: 1 customArmorPreviewIndex: 18 corpseBattle: - STR_CORPSE_SUIT visibilityAtDark: 20 heatVision: 20 psiVision: 1 storeItem: STR_POWER_SUIT personalLight: 5 weight: -35 stats: tu: -15 frontArmor: 90 sideArmor: 80 rearArmor: 70 underArmor: 60 psiDefence: *StandardDynamicPsiDefence meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorPowerSuitRes specialWeapon: STR_UNARMED_POWER_SUIT units: - STR_HYBRID loftempsSet: [ 3 ] - type: STR_POWER_SUIT_H_UC_UNDERWATER spriteSheet: XCOM_2.PCK layersDefaultPrefix: HYBRID_AGENT layersDefinition: M0: ["", "", "", "", "", "", "", "POWER_SUIT", "", "", "M0_HEAD"] F0: ["", "", "", "", "", "", "", "POWER_SUIT", "", "", "F0_HEAD"] forcedTorso: 1 customArmorPreviewIndex: 18 corpseBattle: - STR_CORPSE_SUIT visibilityAtDark: 12 visibilityAtDay: 30 heatVision: 20 psiVision: 1 storeItem: STR_POWER_SUIT requires: STR_TROLLIUM personalLight: 5 weight: -35 stats: tu: -15 firing: -5 throwing: -25 frontArmor: 90 sideArmor: 80 rearArmor: 70 underArmor: 60 psiDefence: *StandardDynamicPsiDefence meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorPowerSuitRes specialWeapon: STR_UNARMED_POWER_SUIT units: - STR_HYBRID loftempsSet: [ 3 ] - type: STR_FLYING_SUIT_UC spriteSheet: XCOM_8.PCK layersDefaultPrefix: HUMAN_AGENT layersDefinition: M0: ["", "M0_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M0_HEAD"] M1: ["", "M1_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M1_HEAD"] M2: ["", "M2_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M2_HEAD"] M3: ["", "M3_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M3_HEAD"] M4: ["", "M4_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M4_HEAD"] M5: ["", "M5_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M5_HEAD"] M6: ["", "M6_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M6_HEAD"] M7: ["", "M7_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M7_HEAD"] M8: ["", "M8_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M8_HEAD"] M9: ["", "M9_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M9_HEAD"] M10: ["", "M10_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M10_HEAD"] M11: ["", "M11_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M11_HEAD"] M12: ["", "M12_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M12_HEAD"] M13: ["", "M13_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M13_HEAD"] M14: ["", "M14_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M14_HEAD"] M15: ["", "M15_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M15_HEAD"] M16: ["", "M16_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M16_HEAD"] M17: ["", "M17_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M17_HEAD"] M18: ["", "M18_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M18_HEAD"] M19: ["", "M19_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M19_HEAD"] M20: ["", "M20_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M20_HEAD"] M21: ["", "M21_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M21_HEAD"] M22: ["", "M22_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M22_HEAD"] M23: ["", "M23_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M23_HEAD"] M24: ["", "M24_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M24_HEAD"] M25: ["", "M25_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M25_HEAD"] M26: ["", "M26_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M26_HEAD"] M27: ["", "M27_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M27_HEAD"] M28: ["", "M28_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M28_HEAD"] M29: ["", "M29_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M29_HEAD"] M30: ["", "M30_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M30_HEAD"] M31: ["", "M31_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M31_HEAD"] M32: ["", "M32_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M32_HEAD"] M33: ["", "M33_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M33_HEAD"] M34: ["", "M34_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M34_HEAD"] M35: ["", "M35_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M35_HEAD"] M36: ["", "M36_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M36_HEAD"] M37: ["", "M37_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M37_HEAD"] M38: ["", "M38_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M38_HEAD"] M39: ["", 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"", "", "", "FLYING_SUIT", "", "", "F3_HEAD"] F4: ["", "F4_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F4_HEAD"] F5: ["", "F5_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F5_HEAD"] F6: ["", "F6_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F6_HEAD"] F7: ["", "F7_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F7_HEAD"] F8: ["", "F8_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F8_HEAD"] F9: ["", "F9_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F9_HEAD"] F10: ["", "F10_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F10_HEAD"] F11: ["", "F11_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F11_HEAD"] F12: ["", "F12_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F12_HEAD"] F13: ["", "F13_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F13_HEAD"] F14: ["", "F14_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F14_HEAD"] F15: ["", "F15_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F15_HEAD"] F16: ["", "F16_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F16_HEAD"] F17: ["", "F17_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F17_HEAD"] F18: ["", "F18_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F18_HEAD"] F19: ["", "F19_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F19_HEAD"] F20: ["", "F20_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F20_HEAD"] F21: ["", "F21_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F21_HEAD"] F22: ["", "F22_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F22_HEAD"] F23: ["", "F23_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F23_HEAD"] F24: ["", "F24_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F24_HEAD"] F25: ["", "F25_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F25_HEAD"] F26: ["", "F26_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F26_HEAD"] F27: ["", "F27_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F27_HEAD"] F28: ["", "F28_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F28_HEAD"] F29: ["", "F29_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F29_HEAD"] F30: ["", "F30_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F30_HEAD"] F31: ["", "F31_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F31_HEAD"] F32: ["", "F32_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F32_HEAD"] F33: ["", "F33_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F33_HEAD"] F34: ["", "F34_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F34_HEAD"] F35: ["", "F35_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F35_HEAD"] F36: ["", "F36_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F36_HEAD"] F37: ["", "F37_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F37_HEAD"] F38: ["", "F38_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F38_HEAD"] F39: ["", "F39_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F39_HEAD"] F40: ["", "F40_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F40_HEAD"] F41: ["", "F41_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F41_HEAD"] F42: ["", "F42_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F42_HEAD"] F43: ["", "F43_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F43_HEAD"] F44: ["", "F44_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F44_HEAD"] F45: ["", "F45_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F45_HEAD"] F46: ["", "F46_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F46_HEAD"] F47: ["", "F47_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "F47_HEAD"] forcedTorso: 2 customArmorPreviewIndex: 19 corpseBattle: - STR_CORPSE_FLYING_SUIT storeItem: STR_FLYING_SUIT visibilityAtDark: 20 heatVision: 20 personalLight: 5 stats: firing: -10 throwing: -10 frontArmor: 95 sideArmor: 85 rearArmor: 75 underArmor: 60 psiDefence: *StandardDynamicPsiDefence movementType: 1 meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: &AnchorFlyingSuitRes - 1.0 - 1.15 - 0.1 - 0.9 - 1.0 - 0.85 - 0.8 - 1.0 - 1.0 - 0.0 - 0.65 - 0.2 - 1.0 - 0.9 - 0.0 - 1.0 specialWeapon: STR_UNARMED_FLYING_SUIT builtInWeapons: - INV_JETPACK_B_3X3 units: - STR_SOLDIER loftempsSet: [ 3 ] - type: STR_FLYING_SUIT_UC_UNDERWATER spriteSheet: XCOM_8.PCK layersDefaultPrefix: HUMAN_AGENT layersDefinition: M0: ["", "M0_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M0_HEAD"] M1: ["", "M1_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M1_HEAD"] M2: ["", "M2_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M2_HEAD"] M3: ["", "M3_HAIR_BACK", "", "", "", "", "", "FLYING_SUIT", "", "", "M3_HEAD"] M4: ["", "M4_HAIR_BACK", "", 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"BLACK_HEADGEAR_WIDE", "", "F9_HAIR_FRONT"] F10: ["", "", "F10_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F10_HEAD", "BLACK_HEADGEAR_WIDE", "", "F10_HAIR_FRONT"] F11: ["", "", "F11_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F11_HEAD", "BLACK_HEADGEAR", "", "F11_HAIR_FRONT"] F12: ["", "", "F12_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F12_HEAD", "BLACK_HEADGEAR_WIDE", "", "F12_HAIR_FRONT"] F13: ["", "", "F13_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F13_HEAD", "BLACK_HEADGEAR_WIDE", "", "F13_HAIR_FRONT"] F14: ["", "", "F14_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F14_HEAD", "BLACK_HEADGEAR_WIDE", "", "F14_HAIR_FRONT"] F15: ["", "", "F15_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F15_HEAD", "BLACK_HEADGEAR_WIDE", "", "F15_HAIR_FRONT"] F16: ["", "", "F16_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F16_HEAD", "BLACK_HEADGEAR_WIDE", "", "F16_HAIR_FRONT"] F17: ["", "", "F17_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F17_HEAD", "BLACK_HEADGEAR_WIDE", "", "F17_HAIR_FRONT"] F18: ["", "", "F18_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F18_HEAD", "BLACK_HEADGEAR_WIDE", "", "F18_HAIR_FRONT"] F19: ["", "", "F19_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F19_HEAD", "BLACK_HEADGEAR_WIDE", "", "F19_HAIR_FRONT"] F20: ["", "", "F20_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F20_HEAD", "BLACK_HEADGEAR_WIDE", "", "F20_HAIR_FRONT"] F21: ["", "", "F21_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F21_HEAD", "BLACK_HEADGEAR_WIDE", "", "F21_HAIR_FRONT"] F22: ["", "", "F22_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F22_HEAD", "BLACK_HEADGEAR_WIDE", "", "F22_HAIR_FRONT"] F23: ["", "", "F23_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F23_HEAD", "BLACK_HEADGEAR_WIDE", "", "F23_HAIR_FRONT"] F24: ["", "", "F24_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F24_HEAD", "BLACK_HEADGEAR_WIDE", "", "F24_HAIR_FRONT"] F25: ["", "", "F25_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F25_HEAD", "BLACK_HEADGEAR_WIDE", "", "F25_HAIR_FRONT"] F26: ["", "", "F26_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F26_HEAD", "BLACK_HEADGEAR", "", "F26_HAIR_FRONT"] F27: ["", "", "F27_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F27_HEAD", "BLACK_HEADGEAR_WIDE", "", "F27_HAIR_FRONT"] F28: ["", "", "F28_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F28_HEAD", "BLACK_HEADGEAR", "", "F28_HAIR_FRONT"] F29: ["", "", "F29_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F29_HEAD", "BLACK_HEADGEAR", "", "F29_HAIR_FRONT"] F30: ["", "", "F30_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F30_HEAD", "BLACK_HEADGEAR_WIDE", "", "F30_HAIR_FRONT"] F31: ["", "", "F31_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F31_HEAD", "BLACK_HEADGEAR", "", "F31_HAIR_FRONT"] F32: ["", "", "F32_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F32_HEAD", "BLACK_HEADGEAR_WIDE", "", "F32_HAIR_FRONT"] F33: ["", "", "F33_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F33_HEAD", "BLACK_HEADGEAR", "", "F33_HAIR_FRONT"] F34: ["", "", "F34_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F34_HEAD", "BLACK_HEADGEAR_WIDE", "", "F34_HAIR_FRONT"] F35: ["", "", "F35_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F35_HEAD", "BLACK_HEADGEAR", "", "F35_HAIR_FRONT"] F36: ["", "", "F36_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F36_HEAD", "BLACK_HEADGEAR", "", "F36_HAIR_FRONT"] F37: ["", "", "F37_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F37_HEAD", "BLACK_HEADGEAR", "", "F37_HAIR_FRONT"] F38: ["", "", "F38_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F38_HEAD", "BLACK_HEADGEAR", "", "F38_HAIR_FRONT"] F39: ["", "", "F39_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F39_HEAD", "BLACK_HEADGEAR", "", "F39_HAIR_FRONT"] F40: ["", "", "F40_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F40_HEAD", "BLACK_HEADGEAR", "", "F40_HAIR_FRONT"] F41: ["", "", "F41_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F41_HEAD", "BLACK_HEADGEAR", "", "F41_HAIR_FRONT"] F42: ["", "", "F42_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F42_HEAD", "BLACK_HEADGEAR", "", "F42_HAIR_FRONT"] F43: ["", "", "F43_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F43_HEAD", "BLACK_HEADGEAR", "", "F43_HAIR_FRONT"] F44: ["", "", "F44_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F44_HEAD", "BLACK_HEADGEAR", "", "F44_HAIR_FRONT"] F45: ["", "", "F45_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F45_HEAD", "BLACK_HEADGEAR", "", "F45_HAIR_FRONT"] F46: ["", "", "F46_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F46_HEAD", "BLACK_HEADGEAR", "", "F46_HAIR_FRONT"] F47: ["", "", "F47_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F47_HEAD", "BLACK_HEADGEAR", "", "F47_HAIR_FRONT"] customArmorPreviewIndex: 14 movementType: 1 corpseBattle: - STR_STORMTROOPER_ARMOR_CORPSE storeItem: STR_STORMTROOPER_ARMOR visibilityAtDark: 20 heatVision: 40 personalLight: 5 weight: 0 stats: reactions: 20 firing: 20 frontArmor: 80 sideArmor: 70 rearArmor: 60 underArmor: 45 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 40 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AnchorStormtrooperSuitRes specialWeapon: STR_UNARMED_STORMTROOPER_ARMOR units: - STR_SOLDIER builtInWeapons: - INV_JETPACK_B_3X3 loftempsSet: [ 3 ] - type: STR_STORMTROOPER_ARMOR_UC_UNDERWATER spriteSheet: XCOM_12.PCK layersDefaultPrefix: HUMAN_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M0_HEAD", "BLACK_HEADGEAR", "", "M0_HAIR_FRONT"] M1: ["", "", "M1_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M1_HEAD", "BLACK_HEADGEAR", "", "M1_HAIR_FRONT"] M2: ["", "", "M2_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M2_HEAD", "BLACK_HEADGEAR", "", "M2_HAIR_FRONT"] M3: ["", "", "M3_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M3_HEAD", "BLACK_HEADGEAR", "", "M3_HAIR_FRONT"] M4: ["", "", "M4_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M4_HEAD", "BLACK_HEADGEAR_WIDE", "", "M4_HAIR_FRONT"] M5: ["", "", "M5_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M5_HEAD", "BLACK_HEADGEAR_WIDE", "", "M5_HAIR_FRONT"] M6: ["", "", "M6_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M6_HEAD", "BLACK_HEADGEAR_WIDE", "", "M6_HAIR_FRONT"] M7: ["", "", "M7_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M7_HEAD", "BLACK_HEADGEAR_WIDE", "", "M7_HAIR_FRONT"] M8: ["", "", "M8_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M8_HEAD", "BLACK_HEADGEAR", "", "M8_HAIR_FRONT"] M9: ["", "", "M9_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M9_HEAD", "BLACK_HEADGEAR", "", "M9_HAIR_FRONT"] M10: ["", "", "M10_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M10_HEAD", "BLACK_HEADGEAR_WIDE", "", "M10_HAIR_FRONT"] M11: ["", "", "M11_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M11_HEAD", "BLACK_HEADGEAR", "", "M11_HAIR_FRONT"] M12: ["", "", "M12_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M12_HEAD", "BLACK_HEADGEAR_WIDE", "", "M12_HAIR_FRONT"] M13: ["", "", "M13_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M13_HEAD", "BLACK_HEADGEAR_WIDE", "", "M13_HAIR_FRONT"] M14: ["", "", "M14_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M14_HEAD", "BLACK_HEADGEAR", "", "M14_HAIR_FRONT"] M15: ["", "", "M15_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M15_HEAD", "BLACK_HEADGEAR", "", "M15_HAIR_FRONT"] M16: ["", "", "M16_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M16_HEAD", "BLACK_HEADGEAR_WIDE", "", "M16_HAIR_FRONT"] M17: ["", "", "M17_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M17_HEAD", "BLACK_HEADGEAR", "", "M17_HAIR_FRONT"] M18: ["", "", "M18_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M18_HEAD", "BLACK_HEADGEAR_WIDE", "", "M18_HAIR_FRONT"] M19: ["", "", "M19_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M19_HEAD", "BLACK_HEADGEAR_WIDE", "", "M19_HAIR_FRONT"] M20: ["", "", "M20_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M20_HEAD", "BLACK_HEADGEAR_WIDE", "", "M20_HAIR_FRONT"] M21: ["", "", "M21_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M21_HEAD", "BLACK_HEADGEAR", "", "M21_HAIR_FRONT"] M22: ["", "", "M22_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M22_HEAD", "BLACK_HEADGEAR", "", "M22_HAIR_FRONT"] M23: ["", "", "M23_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M23_HEAD", "BLACK_HEADGEAR_WIDE", "", "M23_HAIR_FRONT"] M24: ["", "", "M24_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M24_HEAD", "BLACK_HEADGEAR", "", "M24_HAIR_FRONT"] M25: ["", "", "M25_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M25_HEAD", "BLACK_HEADGEAR_WIDE", "", "M25_HAIR_FRONT"] M26: ["", "", "M26_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M26_HEAD", "BLACK_HEADGEAR", "", "M26_HAIR_FRONT"] M27: ["", "", "M27_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M27_HEAD", "BLACK_HEADGEAR", "", "M27_HAIR_FRONT"] M28: ["", "", "M28_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M28_HEAD", "BLACK_HEADGEAR", "", "M28_HAIR_FRONT"] M29: ["", "", "M29_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M29_HEAD", "BLACK_HEADGEAR", "", "M29_HAIR_FRONT"] M30: ["", "", "M30_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M30_HEAD", "BLACK_HEADGEAR", "", "M30_HAIR_FRONT"] M31: ["", "", "M31_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M31_HEAD", "BLACK_HEADGEAR", "", "M31_HAIR_FRONT"] M32: ["", "", "M32_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M32_HEAD", "BLACK_HEADGEAR", "", "M32_HAIR_FRONT"] M33: ["", "", "M33_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M33_HEAD", "BLACK_HEADGEAR", "", "M33_HAIR_FRONT"] M34: ["", "", "M34_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M34_HEAD", "BLACK_HEADGEAR_WIDE", "", "M34_HAIR_FRONT"] M35: ["", "", "M35_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M35_HEAD", "BLACK_HEADGEAR_WIDE", "", "M35_HAIR_FRONT"] M36: ["", "", "M36_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M36_HEAD", "BLACK_HEADGEAR_WIDE", "", "M36_HAIR_FRONT"] M37: ["", "", "M37_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M37_HEAD", "BLACK_HEADGEAR", "", "M37_HAIR_FRONT"] M38: ["", "", "M38_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M38_HEAD", "BLACK_HEADGEAR", "", "M38_HAIR_FRONT"] M39: ["", "", "M39_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M39_HEAD", "BLACK_HEADGEAR", "", "M39_HAIR_FRONT"] M40: ["", "", "M40_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M40_HEAD", "BLACK_HEADGEAR", "", "M40_HAIR_FRONT"] M41: ["", "", "M41_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M41_HEAD", "BLACK_HEADGEAR_WIDE", "", "M41_HAIR_FRONT"] M42: ["", "", "M42_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M_BIG", "", "", "M42_HEAD", "BLACK_HEADGEAR_WIDE", "", "M42_HAIR_FRONT"] M43: ["", "", "M43_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M43_HEAD", "BLACK_HEADGEAR", "", "M43_HAIR_FRONT"] M44: ["", "", "M44_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M44_HEAD", "BLACK_HEADGEAR", "", "M44_HAIR_FRONT"] M45: ["", "", "M45_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M45_HEAD", "BLACK_HEADGEAR", "", "M45_HAIR_FRONT"] M46: ["", "", "M46_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M46_HEAD", "BLACK_HEADGEAR", "", "M46_HAIR_FRONT"] M47: ["", "", "M47_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_M", "", "", "M47_HEAD", "BLACK_HEADGEAR", "", "M47_HAIR_FRONT"] F0: ["", "", "F0_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F0_HEAD", "BLACK_HEADGEAR", "", "F0_HAIR_FRONT"] F1: ["", "", "F1_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F1_HEAD", "BLACK_HEADGEAR", "", "F1_HAIR_FRONT"] F2: ["", "", "F2_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F2_HEAD", "BLACK_HEADGEAR", "", "F2_HAIR_FRONT"] F3: ["", "", "F3_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F3_HEAD", "BLACK_HEADGEAR", "", "F3_HAIR_FRONT"] F4: ["", "", "F4_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F4_HEAD", "BLACK_HEADGEAR_WIDE", "", "F4_HAIR_FRONT"] F5: ["", "", "F5_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F5_HEAD", "BLACK_HEADGEAR_WIDE", "", "F5_HAIR_FRONT"] F6: ["", "", "F6_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F6_HEAD", "BLACK_HEADGEAR_WIDE", "", "F6_HAIR_FRONT"] F7: ["", "", "F7_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F7_HEAD", "BLACK_HEADGEAR_WIDE", "", "F7_HAIR_FRONT"] F8: ["", "", "F8_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F8_HEAD", "BLACK_HEADGEAR", "", "F8_HAIR_FRONT"] F9: ["", "", "F9_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F9_HEAD", "BLACK_HEADGEAR_WIDE", "", "F9_HAIR_FRONT"] F10: ["", "", "F10_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F10_HEAD", "BLACK_HEADGEAR_WIDE", "", "F10_HAIR_FRONT"] F11: ["", "", "F11_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F11_HEAD", "BLACK_HEADGEAR", "", "F11_HAIR_FRONT"] F12: ["", "", "F12_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F12_HEAD", "BLACK_HEADGEAR_WIDE", "", "F12_HAIR_FRONT"] F13: ["", "", "F13_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F13_HEAD", "BLACK_HEADGEAR_WIDE", "", "F13_HAIR_FRONT"] F14: ["", "", "F14_NUDE", "", "", "", "", "STORMTROOPER_ARMOR_F", "", "", "F14_HEAD", "BLACK_HEADGEAR_WIDE", "", "F14_HAIR_FRONT"] F15: ["", "", "F15_NUDE", "", "", "", "", 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STR_DIVING_SUIT corpseBattle: - STR_CORPSE_DIVING_SUIT visibilityAtDark: 11 visibilityAtDay: 20 psiVision: 1 personalLight: 5 weight: 7 stats: tu: -20 stamina: -10 firing: -5 throwing: -25 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 13 meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 10 healthCurrent: 0.25 stun: healthCurrent: 0.04 health: -0.024 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *DivingSuitResists specialWeapon: STR_UNARMED_DIVING_SUIT units: - STR_HYBRID builtInWeapons: - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] - type: STR_AQUA_PLASTIC_SUIT_UC spriteSheet: XCOM_31.PCK layersDefaultPrefix: HUMAN_AGENT layersDefinition: M0: ["", "M0_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M0_HEAD"] M1: ["", "M1_HAIR_BACK", "", "", 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"M42_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M42_HEAD"] M43: ["", "M43_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M43_HEAD"] M44: ["", "M44_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M44_HEAD"] M45: ["", "M45_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M45_HEAD"] M46: ["", "M46_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M46_HEAD"] M47: ["", "M47_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M47_HEAD"] F0: ["", "F0_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F0_HEAD"] F1: ["", "F1_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F1_HEAD"] F2: ["", "F2_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F2_HEAD"] F3: ["", "F3_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F3_HEAD"] F4: ["", "F4_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F4_HEAD"] F5: ["", "F5_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F5_HEAD"] F6: ["", "F6_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F6_HEAD"] F7: ["", "F7_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F7_HEAD"] F8: ["", "F8_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F8_HEAD"] F9: ["", "F9_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F9_HEAD"] F10: ["", "F10_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F10_HEAD"] F11: ["", "F11_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F11_HEAD"] F12: ["", "F12_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F12_HEAD"] F13: ["", "F13_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F13_HEAD"] F14: ["", "F14_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F14_HEAD"] F15: ["", "F15_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F15_HEAD"] F16: ["", "F16_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F16_HEAD"] F17: ["", "F17_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F17_HEAD"] F18: ["", "F18_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F18_HEAD"] F19: ["", "F19_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F19_HEAD"] F20: ["", "F20_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F20_HEAD"] F21: ["", "F21_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F21_HEAD"] F22: ["", "F22_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F22_HEAD"] F23: ["", "F23_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F23_HEAD"] F24: ["", "F24_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F24_HEAD"] F25: ["", "F25_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F25_HEAD"] F26: ["", "F26_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F26_HEAD"] F27: ["", "F27_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F27_HEAD"] F28: ["", "F28_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F28_HEAD"] F29: ["", "F29_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F29_HEAD"] F30: ["", "F30_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F30_HEAD"] F31: ["", "F31_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F31_HEAD"] F32: ["", "F32_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F32_HEAD"] F33: ["", "F33_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F33_HEAD"] F34: ["", "F34_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F34_HEAD"] F35: ["", "F35_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F35_HEAD"] F36: ["", "F36_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F36_HEAD"] F37: ["", "F37_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F37_HEAD"] F38: ["", "F38_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F38_HEAD"] F39: ["", "F39_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F39_HEAD"] F40: ["", "F40_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F40_HEAD"] F41: ["", "F41_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F41_HEAD"] F42: ["", "F42_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F42_HEAD"] F43: ["", "F43_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F43_HEAD"] F44: ["", "F44_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F44_HEAD"] F45: ["", "F45_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F45_HEAD"] F46: ["", "F46_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F46_HEAD"] F47: ["", "F47_HAIR_BACK", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F47_HEAD"] customArmorPreviewIndex: 48 storeItem: STR_AQUA_PLASTIC_SUIT requires: STR_TROLLIUM corpseBattle: - STR_CORPSE_AQUA_PLASTIC_SUIT visibilityAtDark: 9 visibilityAtDay: 28 personalLight: 5 weight: 5 stats: tu: -13 stamina: -5 firing: -5 throwing: -20 frontArmor: 36 sideArmor: 24 rearArmor: 30 underArmor: 16 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 13 meleeDodge: reactions: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 16 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.024 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AquaSuitResists specialWeapon: STR_UNARMED_DIVING_SUIT units: - STR_SOLDIER builtInWeapons: - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] - type: STR_AQUA_PLASTIC_SUIT_H_UC_UNDERWATER spriteSheet: XCOM_31.PCK layersDefaultPrefix: HYBRID_AGENT layersDefinition: M0: ["", "", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "M0_HEAD"] F0: ["", "", "", "", "", "", "", "AQUA_PLASTIC_SUIT", "", "", "F0_HEAD"] customArmorPreviewIndex: 48 storeItem: STR_AQUA_PLASTIC_SUIT requires: STR_TROLLIUM corpseBattle: - STR_CORPSE_AQUA_PLASTIC_SUIT visibilityAtDark: 14 visibilityAtDay: 28 psiVision: 1 personalLight: 5 weight: 5 stats: tu: -13 stamina: -5 firing: -5 throwing: -20 frontArmor: 36 sideArmor: 24 rearArmor: 30 underArmor: 16 psiDefence: *StandardDynamicPsiDefence drawingRoutine: 13 meleeDodge: reactions: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 16 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.024 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AquaSuitResists specialWeapon: STR_UNARMED_DIVING_SUIT units: - STR_HYBRID builtInWeapons: - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] - type: STR_ASTRAL_ARMOR_UC spriteSheet: XCOM_33.PCK spriteInv: MAN_33 # customArmorPreviewIndex: 0 requires: STR_TROLLIUM corpseBattle: - STR_CORPSE_ASTRAL visibilityAtDark: 13 psiVision: 10 personalLight: 13 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence bleedImmune: true meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.25 stats: tu: 40 stamina: 40 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: flatHundred: 0.25 healthCurrent: 0.25 stun: healthCurrent: 0.1 overKill: 0.5 damageModifier: *GenericDreamArmor specialWeapon: STR_UNARMED_KARATE units: - STR_SOLDIER - STR_HYBRID - STR_MUGGLE_AI - STR_DOG builtInWeapons: - STR_DREAM_BLADE - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] - type: STR_SPACE_SUIT_UC spriteSheet: XCOM_40.PCK spriteInv: MAN_8 customArmorPreviewIndex: 10 storeItem: STR_NONE requires: STR_TROLLIUM corpseBattle: - STR_CORPSE_SPACE_SUIT visibilityAtDark: 7 visibilityAtDay: 20 personalLight: 10 weight: 7 stats: tu: -30 stamina: -15 firing: -10 throwing: -15 melee: -15 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 10 healthCurrent: 0.25 stun: healthCurrent: 0.04 health: -0.024 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AstronautResists specialWeapon: STR_UNARMED_DIVING_SUIT units: - STR_SOLDIER builtInWeapons: - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] - type: STR_SPACE_SUIT_H_UC spriteSheet: XCOM_40.PCK spriteInv: MAN_8 customArmorPreviewIndex: 10 storeItem: STR_NONE requires: STR_TROLLIUM corpseBattle: - STR_CORPSE_SPACE_SUIT visibilityAtDark: 7 visibilityAtDay: 20 personalLight: 10 weight: 7 stats: tu: -30 stamina: -15 firing: -10 throwing: -15 melee: -15 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 psiDefence: *StandardDynamicPsiDefence meleeDodge: reactions: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: -0.1 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 10 healthCurrent: 0.25 stun: healthCurrent: 0.04 health: -0.024 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 overKill: 1.5 damageModifier: *AstronautResists specialWeapon: STR_UNARMED_DIVING_SUIT units: - STR_HYBRID builtInWeapons: - INV_NULL_3X3_BACK_PACK loftempsSet: [ 3 ] # rats - type: STR_XCOM_RAT_ARMOR spriteSheet: GIANT_RAT.PCK spriteInv: RAT zombiImmune: true customArmorPreviewIndex: 53 corpseBattle: - STR_GIANT_RAT_CORPSE storeItem: STR_NONE visibilityAtDark: 18 heatVision: 70 psiVision: 3 camouflageAtDay: -20 camouflageAtDark: -7 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 personalLight: 5 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: morale: flatHundred: -0.1 manaNormalized: 12.0 time: tu: 0.5 manaNormalized: 125.0 health: stunNormalized: -0.1 energy: manaNormalized: 65 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.4 overKill: 1.5 damageModifier: &BasicRatArmorResists - 1.0 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 units: - STR_RAT builtInWeapons: - STR_GIANT_RAT_WEAPON - STR_DOGE_TRACK loftempsSet: [ 2 ] - type: STR_XCOM_RAT_ARMOR_UNDERWATER spriteSheet: GIANT_RAT.PCK spriteInv: RAT zombiImmune: true customArmorPreviewIndex: 53 corpseBattle: - STR_GIANT_RAT_CORPSE storeItem: STR_NONE requires: STR_TROLLIUM visibilityAtDark: 18 heatVision: 70 psiVision: 3 camouflageAtDay: -20 camouflageAtDark: -7 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 personalLight: 5 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 psiDefence: *StandardDynamicPsiDefence movementType: 0 drawingRoutine: 4 recovery: morale: flatHundred: -0.1 manaNormalized: 12.0 time: tu: 0.5 manaNormalized: 125.0 health: flatHundred: -0.2 energy: manaNormalized: 35 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.4 overKill: 1.5 damageModifier: *BasicRatArmorResists units: - STR_RAT builtInWeapons: - STR_GIANT_RAT_WEAPON - STR_DOGE_TRACK loftempsSet: [ 2 ] # dogs - type: STR_DOGE_ARMOR spriteSheet: DOGE.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "", "", "", ""] customArmorPreviewIndex: 21 corpseBattle: - STR_DOGE_CORPSE storeItem: STR_NONE visibilityAtDark: 15 personalLight: 5 heatVision: 20 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 60 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: &BasicDogArmorResists - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BARK - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_ARMOR_UNDERWATER spriteSheet: DOGE.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "", "", "", ""] customArmorPreviewIndex: 21 corpseBattle: - STR_DOGE_CORPSE visibilityAtDay: 2 visibilityAtDark: 2 personalLight: 5 heatVision: 20 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 psiDefence: *StandardDynamicPsiDefence recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 2 healthCurrent: 0.3 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: flatHundred: -0.2 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: *BasicDogArmorResists units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BARK - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_COMBAT_VEST_ARMOR storeItem: STR_DOGE_COMBAT_VEST spriteSheet: DOGE_COMBAT_VEST.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "COMBAT_VEST", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "COMBAT_VEST", "", "", ""] customArmorPreviewIndex: 22 corpseBattle: - STR_DOGE_COMBAT_VEST_CORPSE visibilityAtDay: 40 visibilityAtDark: 15 personalLight: 5 heatVision: 20 frontArmor: 11 sideArmor: 15 rearArmor: 13 underArmor: 9 psiDefence: *StandardDynamicPsiDefence weight: -6 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 30 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: &DogCombatVestResists - 1.0 - 0.8 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BARK - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_COMBAT_VEST_ARMOR_UNDERWATER storeItem: STR_DOGE_COMBAT_VEST requires: STR_TROLLIUM spriteSheet: DOGE_COMBAT_VEST.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "COMBAT_VEST", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "COMBAT_VEST", "", "", ""] customArmorPreviewIndex: 22 corpseBattle: - STR_DOGE_COMBAT_VEST_CORPSE visibilityAtDay: 2 visibilityAtDark: 2 personalLight: 5 heatVision: 20 frontArmor: 11 sideArmor: 15 rearArmor: 13 underArmor: 9 psiDefence: *StandardDynamicPsiDefence weight: -6 movementType: 0 drawingRoutine: 4 overKill: 1.5 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 30 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: flatHundred: -0.2 damageModifier: *DogCombatVestResists units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BARK - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_DURATHREAD_VEST_ARMOR storeItem: STR_DOGE_DURATHREAD_VEST spriteSheet: DOGE_DURATHREAD_VEST.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "DURATHREAD_VEST", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "DURATHREAD_VEST", "", "", ""] customArmorPreviewIndex: 26 corpseBattle: - STR_DOGE_DURATHREAD_VEST_CORPSE visibilityAtDay: 40 visibilityAtDark: 15 personalLight: 5 heatVision: 20 frontArmor: 7 sideArmor: 12 rearArmor: 9 underArmor: 10 psiDefence: *StandardDynamicPsiDefence weight: -4 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 50 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: &DogDurathreadVestResists - 1.0 - 0.7 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 4.0 - 0.1 - 0.7 - 1.0 - 1.0 - 0.0 - 1.0 units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BARK - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_DURATHREAD_VEST_ARMOR_UNDERWATER storeItem: STR_DOGE_DURATHREAD_VEST requires: STR_TROLLIUM spriteSheet: DOGE_DURATHREAD_VEST.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "DURATHREAD_VEST", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "DURATHREAD_VEST", "", "", ""] customArmorPreviewIndex: 26 corpseBattle: - STR_DOGE_DURATHREAD_VEST_CORPSE visibilityAtDay: 2 visibilityAtDark: 2 personalLight: 5 heatVision: 20 frontArmor: 7 sideArmor: 12 rearArmor: 9 underArmor: 10 psiDefence: *StandardDynamicPsiDefence weight: -4 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 50 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: flatHundred: -0.2 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: *DogDurathreadVestResists units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BARK - STR_DOGE_BITE loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_ALLOY_VEST_ARMOR storeItem: STR_DOGE_AA_VEST spriteSheet: DOGE_ALLOY_VEST.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "ALLOY_VEST", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "ALLOY_VEST", "", "", ""] customArmorPreviewIndex: 23 corpseBattle: - STR_DOGE_ALLOY_VEST_CORPSE visibilityAtDay: 40 visibilityAtDark: 15 personalLight: 5 heatVision: 20 frontArmor: 17 sideArmor: 25 rearArmor: 20 underArmor: 12 psiDefence: *StandardDynamicPsiDefence weight: -4 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: flatHundred: 0.21 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: &DogAlloyVestResists - 1.0 - 1.0 - 1.0 - 0.8 - 0.7 - 0.7 - 1.0 - 0.9 - 1.0 - 4.0 - 0.1 - 0.7 - 1.0 - 1.0 - 0.0 - 1.0 units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BITE - STR_DOGE_BARK loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_ALLOY_VEST_ARMOR_UNDERWATER storeItem: STR_DOGE_AA_VEST requires: STR_TROLLIUM spriteSheet: DOGE_ALLOY_VEST.PCK spriteInv: inventory_DOGE layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "ALLOY_VEST", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "ALLOY_VEST", "", "", ""] customArmorPreviewIndex: 23 corpseBattle: - STR_DOGE_ALLOY_VEST_CORPSE visibilityAtDay: 2 visibilityAtDark: 2 personalLight: 5 heatVision: 20 frontArmor: 17 sideArmor: 25 rearArmor: 20 underArmor: 12 psiDefence: *StandardDynamicPsiDefence weight: -4 movementType: 0 drawingRoutine: 4 overKill: 1.5 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: manaNormalized: 30 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: flatHundred: -0.2 damageModifier: *DogAlloyVestResists units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BITE - STR_DOGE_BARK loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_CYBERSUIT_ARMOR storeItem: STR_DOGE_CYBERSUIT spriteSheet: DOGE_CYBERSUIT.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "CYBERSUIT", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "CYBERSUIT", "", "", ""] customArmorPreviewIndex: 61 corpseBattle: - STR_DOGE_CYBERSUIT_CORPSE visibilityAtDay: 40 visibilityAtDark: 18 personalLight: 5 heatVision: 50 frontArmor: 25 sideArmor: 36 rearArmor: 30 underArmor: 18 psiDefence: *StandardDynamicPsiDefence weight: -8 stats: reactions: 10 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: flatHundred: 0.16 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: &DogCybersuitResists - 1.0 - 1.0 - 0.8 - 0.85 - 0.7 - 0.8 - 0.9 - 0.7 - 1.0 - 4.0 - 0.3 - 0.6 - 1.0 - 1.0 - 0.0 - 1.0 units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BITE_CYBER - STR_DOGE_BARK loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_DOGE_SYNTHGEAR_ARMOR storeItem: STR_DOGE_SYNTHGEAR spriteSheet: DOGE_SYNTHGEAR.PCK layersDefaultPrefix: DOGE_AGENT layersDefinition: M0: ["", "", "M0_NUDE", "", "", "", "", "SYNTHGEAR", "", "", ""] F0: ["", "", "M0_NUDE", "", "", "", "", "SYNTHGEAR", "", "", ""] customArmorPreviewIndex: 61 # temporary corpseBattle: - STR_DOGE_SYNTHGEAR_CORPSE visibilityAtDay: 40 visibilityAtDark: 18 personalLight: 5 heatVision: 50 frontArmor: 35 sideArmor: 30 rearArmor: 25 underArmor: 25 psiDefence: *StandardDynamicPsiDefence weight: -10 stats: tu: 20 stamina: 30 melee: 15 recovery: morale: flatHundred: -0.05 manaNormalized: 14.0 time: tu: 0.5 manaNormalized: 125.0 energy: flatHundred: 0.2 healthCurrent: 0.25 stun: healthCurrent: 0.06 health: -0.09 stunCurrent: 0.036 manaNormalized: 8.0 health: stunNormalized: -0.1 movementType: 0 drawingRoutine: 4 overKill: 1.5 damageModifier: *DogCybersuitResists units: - STR_DOG specialWeapon: STR_DOGE_TRACK builtInWeapons: - STR_DOGE_BITE - STR_DOGE_BARK loftempsSet: [ 2 ] tags: HANDCUFF_PROTECTION: 100 - type: STR_ASTRAL_WEREWOLF_ARMOR spriteSheet: ASTRAL_WEREWOLF.PCK spriteInv: ASTRAL_WEREWOLF corpseBattle: - STR_ASTRAL_WEREWOLF_CORPSE visibilityAtDark: 20 personalLight: 13 heatVision: 50 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 psiDefence: *StandardDynamicPsiDefence bleedImmune: true drawingRoutine: 10 stats: tu: 40 stamina: 40 recovery: energy: flatHundred: 0.25 healthCurrent: 0.25 stun: healthCurrent: 0.1 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.3 overKill: 1.5 damageModifier: *GenericDreamArmor loftempsSet: [ 3 ] units: - STR_DOG builtInWeapons: - STR_ASTRAL_WEREWOLF_WEAPON extended: tags: RuleArmor: #bondage HANDCUFF_PROTECTION: int #the handcuff protection in ruleset for units FILE: user/mods/XComFiles/Ruleset/baseNames_XCOMFILES.rul baseNamesFirst: - Ant - Basilisk - Bat - Bear - Beaver - Black - Blue - Boar - Bobcat - Bull - Bullfrog - Cockroach - Crane - Dragon - Dream - Eagle - Falcon - Fox - Gargoyle - Gorgon - Green - Griffin - Hawk - Hornet - Hound - Jaguar - Kestrel - Lion - Locust - Lynx - Mantis - Mongoose - Nightingale - Nightsprite - Owl - Panther - Phoenix - Ram - Rat - Red - Scorpion - Silent - Snake - Spider - Squirrel - Stork - Tiger - Titan - Turtle - Unicorn - Weasel - Werewolf - White - Wildcat - Witch - Wolf - Wolverine baseNamesLast: - Base - Bunker - Camp - Center - Complex - Facility - Outpost - Point - Post - Project - Site - Vault - Bay - Hill - Lake - Mesa - Mountain - Peak - River - Top - Valley - Woods FILE: user/mods/XComFiles/Ruleset/commendations_XCOMFILES.rul commendations: - type: STR_MEDAL_IMPORTANT_MISSIONS_NAME #non-small craft, hardcoded description: STR_MEDAL_ORIGINAL8_UFOPEDIA sprite: 5 criteria: totalLongDistanceHits: [9999] - type: STR_MEDAL_ORIGINAL8_NAME #original team description: STR_MEDAL_ORIGINAL8_UFOPEDIA soldierBonusTypes: [STR_MEDAL_ORIGINAL8_NAME] sprite: 4 criteria: totalLongDistanceHits: [9999] - type: STR_MEDAL_SERVICE_TIME_NAME #Every 6 months of service description: STR_MEDAL_SERVICE_TIME_UFOPEDIA soldierBonusTypes: [STR_MEDAL_SERVICE_TIME_1, STR_MEDAL_SERVICE_TIME_2, STR_MEDAL_SERVICE_TIME_3, STR_MEDAL_SERVICE_TIME_4, STR_MEDAL_SERVICE_TIME_5, STR_MEDAL_SERVICE_TIME_6, STR_MEDAL_SERVICE_TIME_7, STR_MEDAL_SERVICE_TIME_8, STR_MEDAL_SERVICE_TIME_9, STR_MEDAL_SERVICE_TIME_10] sprite: 5 criteria: totalMonthlyService: [6, 12, 18, 24, 30, 36, 42, 48, 54, 60] - type: STR_MEDAL_STATGAIN_NAME description: STR_MEDAL_STATGAIN_UFOPEDIA soldierBonusTypes: [STR_MEDAL_STATGAIN_1, STR_MEDAL_STATGAIN_2, STR_MEDAL_STATGAIN_3, STR_MEDAL_STATGAIN_4, STR_MEDAL_STATGAIN_5, STR_MEDAL_STATGAIN_6, STR_MEDAL_STATGAIN_7, STR_MEDAL_STATGAIN_8, STR_MEDAL_STATGAIN_9, STR_MEDAL_STATGAIN_10] sprite: 5 criteria: totalStatGain: [125, 150, 175, 200, 233, 266, 300, 333, 366, 400] - type: STR_MEDAL_CARREER_SCORE_NAME #Total Score description: STR_MEDAL_CARREER_SCORE_UFOPEDIA soldierBonusTypes: [STR_MEDAL_COMMENDATED, STR_MEDAL_COMMENDATED, STR_MEDAL_COMMENDATED, STR_MEDAL_CARREER_SCORE_4, STR_MEDAL_CARREER_SCORE_4, STR_MEDAL_CARREER_SCORE_4, STR_MEDAL_CARREER_SCORE_7, STR_MEDAL_CARREER_SCORE_7, STR_MEDAL_CARREER_SCORE_7, STR_MEDAL_CARREER_SCORE_10] sprite: 2 criteria: totalScore: [2500, 5000, 7500, 10000, 15000, 25000, 37500, 50000, 75000, 100000] - type: STR_MEDAL_CARREER_MISSIONS_NAME #Number of Missions Won description: STR_MEDAL_CARREER_MISSIONS_UFOPEDIA sprite: 5 soldierBonusTypes: [STR_MEDAL_CARREER_MISSIONS_1, STR_MEDAL_CARREER_MISSIONS_2, STR_MEDAL_CARREER_MISSIONS_3, STR_MEDAL_CARREER_MISSIONS_4, STR_MEDAL_CARREER_MISSIONS_5, STR_MEDAL_CARREER_MISSIONS_6, STR_MEDAL_CARREER_MISSIONS_7, STR_MEDAL_CARREER_MISSIONS_8, STR_MEDAL_CARREER_MISSIONS_9, STR_MEDAL_CARREER_MISSIONS_10] criteria: totalWins: [5, 10, 15, 20, 30, 50, 75, 100, 150, 200] - type: STR_MEDAL_NIGHTOPS_NAME #Night Ops description: STR_MEDAL_NIGHTOPS_UFOPEDIA soldierBonusTypes: [STR_MEDAL_COMMENDATED, STR_MEDAL_NIGHTOPS_2, STR_MEDAL_NIGHTOPS_2, STR_MEDAL_NIGHTOPS_4, STR_MEDAL_NIGHTOPS_4, STR_MEDAL_NIGHTOPS_6, STR_MEDAL_NIGHTOPS_6, STR_MEDAL_NIGHTOPS_8, STR_MEDAL_NIGHTOPS_8, STR_MEDAL_NIGHTOPS_10] sprite: 2 criteria: totalNightMissions: [4, 7, 10, 15, 20, 30, 50, 75, 100, 150] - type: STR_MEDAL_BASE_DEFENSE_NAME #up to 10 base defenses description: STR_MEDAL_BASE_DEFENSE_UFOPEDIA soldierBonusTypes: [STR_MEDAL_BASE_DEFENSE_1, STR_MEDAL_BASE_DEFENSE_2, STR_MEDAL_BASE_DEFENSE_3, STR_MEDAL_BASE_DEFENSE_4, STR_MEDAL_BASE_DEFENSE_5, STR_MEDAL_BASE_DEFENSE_6, STR_MEDAL_BASE_DEFENSE_7, STR_MEDAL_BASE_DEFENSE_8, STR_MEDAL_BASE_DEFENSE_9, STR_MEDAL_BASE_DEFENSE_10] sprite: 4 criteria: totalBaseDefenseMissions: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] - type: STR_MEDAL_ALIEN_BASE_ASSAULT_NAME # Base assaults participation up to 10 times description: STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA soldierBonusTypes: [STR_MEDAL_ALIEN_BASE_ASSAULT_1, STR_MEDAL_ALIEN_BASE_ASSAULT_2, STR_MEDAL_ALIEN_BASE_ASSAULT_3, STR_MEDAL_ALIEN_BASE_ASSAULT_4, STR_MEDAL_ALIEN_BASE_ASSAULT_5, STR_MEDAL_ALIEN_BASE_ASSAULT_6, STR_MEDAL_ALIEN_BASE_ASSAULT_7, STR_MEDAL_ALIEN_BASE_ASSAULT_8, STR_MEDAL_ALIEN_BASE_ASSAULT_9, STR_MEDAL_ALIEN_BASE_ASSAULT_10] sprite: 1 criteria: totalAlienBaseAssaults: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] - type: STR_MEDAL_CAMPAIGN_RIBBON_NAME #Missions in a Region. description: STR_MEDAL_CAMPAIGN_RIBBON_UFOPEDIA soldierBonusTypes: [STR_MEDAL_CAMPAIGN_RIBBON_1, STR_MEDAL_CAMPAIGN_RIBBON_2, STR_MEDAL_CAMPAIGN_RIBBON_3, STR_MEDAL_CAMPAIGN_RIBBON_4, STR_MEDAL_CAMPAIGN_RIBBON_5, STR_MEDAL_CAMPAIGN_RIBBON_6, STR_MEDAL_CAMPAIGN_RIBBON_7, STR_MEDAL_CAMPAIGN_RIBBON_8, STR_MEDAL_CAMPAIGN_RIBBON_9, STR_MEDAL_CAMPAIGN_RIBBON_10] sprite: 2 criteria: totalMissionsInARegion: [20, 25, 30, 40, 50, 60, 70, 80, 90, 100] - type: STR_MEDAL_CARREER_KILLS_NAME #Number of Kills total description: STR_MEDAL_CARREER_KILLS_UFOPEDIA soldierBonusTypes: [STR_MEDAL_CARREER_KILLS_1, STR_MEDAL_CARREER_KILLS_2, STR_MEDAL_CARREER_KILLS_3, STR_MEDAL_CARREER_KILLS_4, STR_MEDAL_CARREER_KILLS_5, STR_MEDAL_CARREER_KILLS_6, STR_MEDAL_CARREER_KILLS_7, STR_MEDAL_CARREER_KILLS_8, STR_MEDAL_CARREER_KILLS_9, STR_MEDAL_CARREER_KILLS_10] sprite: 3 criteria: killsWithCriteriaCareer: [30, 50, 75, 100, 150, 225, 350, 400, 650, 888] killCriteria: - - [1, ["STATUS_DEAD", "FACTION_HOSTILE"]] - - [1, ["STATUS_DEAD", "FACTION_NEUTRAL"]] - - [1, ["STATUS_DEAD", "FACTION_PLAYER"]] - type: STR_MEDAL_CARREER_CAPTURES_NAME #Number of Stuns total. description: STR_MEDAL_CARREER_CAPTURES_UFOPEDIA soldierBonusTypes: [STR_MEDAL_CARREER_CAPTURES_1, STR_MEDAL_CARREER_CAPTURES_2, STR_MEDAL_CARREER_CAPTURES_3, STR_MEDAL_CARREER_CAPTURES_4, STR_MEDAL_CARREER_CAPTURES_5, STR_MEDAL_CARREER_CAPTURES_6, STR_MEDAL_CARREER_CAPTURES_7, STR_MEDAL_CARREER_CAPTURES_8, STR_MEDAL_CARREER_CAPTURES_9, STR_MEDAL_CARREER_CAPTURES_10] sprite: 4 criteria: killsWithCriteriaCareer: [10, 20, 30, 50, 75, 100, 150, 200, 500, 666] killCriteria: - - [1, ["FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - type: STR_MEDAL_RACE_KILLS_NAME #KOs by faction description: STR_MEDAL_RACE_KILLS_UFOPEDIA soldierBonusTypes: [STR_MEDAL_RACE_KILLS_1, STR_MEDAL_RACE_KILLS_2, STR_MEDAL_RACE_KILLS_3, STR_MEDAL_RACE_KILLS_4, STR_MEDAL_RACE_KILLS_5, STR_MEDAL_RACE_KILLS_6, STR_MEDAL_RACE_KILLS_7, STR_MEDAL_RACE_KILLS_8, STR_MEDAL_RACE_KILLS_9, STR_MEDAL_RACE_KILLS_10] sprite: 3 criteria: totalKillsByRace: [15, 25, 40, 60, 80, 100, 150, 200, 350, 500] - type: STR_MEDAL_WEAPON_PROFICIENCY_NAME #KOs by weapon description: STR_MEDAL_WEAPON_PROFICIENCY_UFOPEDIA soldierBonusTypes: [STR_MEDAL_WEAPON_PROFICIENCY_1, STR_MEDAL_WEAPON_PROFICIENCY_2, STR_MEDAL_WEAPON_PROFICIENCY_3, STR_MEDAL_WEAPON_PROFICIENCY_4, STR_MEDAL_WEAPON_PROFICIENCY_5, STR_MEDAL_WEAPON_PROFICIENCY_6, STR_MEDAL_WEAPON_PROFICIENCY_7, STR_MEDAL_WEAPON_PROFICIENCY_8, STR_MEDAL_WEAPON_PROFICIENCY_9, STR_MEDAL_WEAPON_PROFICIENCY_10] sprite: 2 criteria: totalKillsWithAWeapon: [15, 25, 40, 60, 80, 100, 150, 200, 350, 500] - type: STR_MEDAL_SLAVEKILLS_NAME #Kills through mind controlled units description: STR_MEDAL_SLAVEKILLS_UFOPEDIA soldierBonusTypes: [STR_MEDAL_SLAVEKILLS_1, STR_MEDAL_SLAVEKILLS_2, STR_MEDAL_SLAVEKILLS_3, STR_MEDAL_SLAVEKILLS_4, STR_MEDAL_SLAVEKILLS_5, STR_MEDAL_SLAVEKILLS_6, STR_MEDAL_SLAVEKILLS_7, STR_MEDAL_SLAVEKILLS_8, STR_MEDAL_SLAVEKILLS_9, STR_MEDAL_SLAVEKILLS_10] sprite: 3 criteria: totalSlaveKills: [5, 10, 20, 30, 50, 75, 100, 150, 200, 500] - type: STR_MEDAL_DBLKILL_NAME #killing two in a turn description: STR_MEDAL_DBLKILL_UFOPEDIA soldierBonusTypes: [STR_MEDAL_DBLKILL_1, STR_MEDAL_DBLKILL_2, STR_MEDAL_DBLKILL_3, STR_MEDAL_DBLKILL_4, STR_MEDAL_DBLKILL_5, STR_MEDAL_DBLKILL_6, STR_MEDAL_DBLKILL_7, STR_MEDAL_DBLKILL_8, STR_MEDAL_DBLKILL_9, STR_MEDAL_DBLKILL_10] sprite: 1 criteria: killsWithCriteriaTurn: [1, 2, 4, 8, 15, 30, 45, 60, 100, 200] killCriteria: - - [2, ["STATUS_DEAD", "FACTION_HOSTILE"]] - type: STR_MEDAL_QUADKILL_NAME #killing four in a turn description: STR_MEDAL_QUADKILL_UFOPEDIA soldierBonusTypes: [STR_MEDAL_QUADKILL_1, STR_MEDAL_QUADKILL_2, STR_MEDAL_QUADKILL_3, STR_MEDAL_QUADKILL_4, STR_MEDAL_QUADKILL_5, STR_MEDAL_QUADKILL_6, STR_MEDAL_QUADKILL_7, STR_MEDAL_QUADKILL_8, STR_MEDAL_QUADKILL_9, STR_MEDAL_QUADKILL_10] sprite: 1 criteria: killsWithCriteriaTurn: [1, 2, 4, 8, 15, 30, 45, 60, 100, 200] killCriteria: - - [4, ["STATUS_DEAD", "FACTION_HOSTILE"]] - type: STR_MEDAL_7V7KILL_NAME #killing seven in a turn description: STR_MEDAL_7V7KILL_UFOPEDIA soldierBonusTypes: [STR_MEDAL_7V7KILL_1, STR_MEDAL_7V7KILL_2, STR_MEDAL_7V7KILL_3, STR_MEDAL_7V7KILL_4, STR_MEDAL_7V7KILL_5, STR_MEDAL_7V7KILL_6, STR_MEDAL_7V7KILL_7, STR_MEDAL_7V7KILL_8, STR_MEDAL_7V7KILL_9, STR_MEDAL_7V7KILL_10] sprite: 1 criteria: killsWithCriteriaTurn: [1, 2, 4, 8, 15, 30, 45, 60, 100, 200] killCriteria: - - [7, ["STATUS_DEAD", "FACTION_HOSTILE"]] - type: STR_MEDAL_MISSION_KILLS_5_NAME #Kill x number of foes in a mission (5) description: STR_MEDAL_MISSION_KILLS_5_UFOPEDIA soldierBonusTypes: [STR_MEDAL_MISSION_KILLS_5_1, STR_MEDAL_MISSION_KILLS_5_2, STR_MEDAL_MISSION_KILLS_5_3, STR_MEDAL_MISSION_KILLS_5_4, STR_MEDAL_MISSION_KILLS_5_5, STR_MEDAL_MISSION_KILLS_5_6, STR_MEDAL_MISSION_KILLS_5_7, STR_MEDAL_MISSION_KILLS_5_8, STR_MEDAL_MISSION_KILLS_5_9, STR_MEDAL_MISSION_KILLS_5_10] sprite: 3 criteria: killsWithCriteriaMission: [1, 2, 4, 8, 15, 30, 45, 60, 100, 200] killCriteria: - - [5, ["STATUS_DEAD", "FACTION_HOSTILE"]] - type: STR_MEDAL_MISSION_KILLS_11_NAME #Kill x number of foes in a mission (11) description: STR_MEDAL_MISSION_KILLS_11_UFOPEDIA soldierBonusTypes: [STR_MEDAL_MISSION_KILLS_11_1, STR_MEDAL_MISSION_KILLS_11_2, STR_MEDAL_MISSION_KILLS_11_3, STR_MEDAL_MISSION_KILLS_11_4, STR_MEDAL_MISSION_KILLS_11_5, STR_MEDAL_MISSION_KILLS_11_6, STR_MEDAL_MISSION_KILLS_11_7, STR_MEDAL_MISSION_KILLS_11_8, STR_MEDAL_MISSION_KILLS_11_9, STR_MEDAL_MISSION_KILLS_11_10] sprite: 3 criteria: killsWithCriteriaMission: [1, 2, 4, 8, 15, 30, 45, 60, 100, 200] killCriteria: - - [11, ["STATUS_DEAD", "FACTION_HOSTILE"]] - type: STR_MEDAL_REACTIONFIRE_NAME #reaction fire instances description: STR_MEDAL_REACTIONFIRE_UFOPEDIA soldierBonusTypes: [STR_MEDAL_REACTIONFIRE_1, STR_MEDAL_REACTIONFIRE_2, STR_MEDAL_REACTIONFIRE_3, STR_MEDAL_REACTIONFIRE_4, STR_MEDAL_REACTIONFIRE_5, STR_MEDAL_REACTIONFIRE_6, STR_MEDAL_REACTIONFIRE_7, STR_MEDAL_REACTIONFIRE_8, STR_MEDAL_REACTIONFIRE_9, STR_MEDAL_REACTIONFIRE_10] sprite: 2 criteria: totalReactionFire: [3, 5, 8, 11, 15, 20, 30, 45, 60, 75] - type: STR_MEDAL_PURPLE_HEART_NAME #being wounded description: STR_MEDAL_PURPLE_HEART_UFOPEDIA soldierBonusTypes: [STR_MEDAL_PURPLE_HEART_1, STR_MEDAL_PURPLE_HEART_2, STR_MEDAL_PURPLE_HEART_3, STR_MEDAL_PURPLE_HEART_4, STR_MEDAL_PURPLE_HEART_5, STR_MEDAL_PURPLE_HEART_6, STR_MEDAL_PURPLE_HEART_7, STR_MEDAL_PURPLE_HEART_8, STR_MEDAL_PURPLE_HEART_9, STR_MEDAL_PURPLE_HEART_10] sprite: 1 criteria: totalTimesWounded: [1, 2, 4, 7, 10, 15, 20, 30, 40, 50] - type: STR_MEDAL_CRIMSON_HEART_NAME #given for number of days wounded. description: STR_MEDAL_CRIMSON_HEART_UFOPEDIA soldierBonusTypes: [STR_MEDAL_CRIMSON_HEART_1, STR_MEDAL_CRIMSON_HEART_2, STR_MEDAL_CRIMSON_HEART_3, STR_MEDAL_CRIMSON_HEART_4, STR_MEDAL_CRIMSON_HEART_5, STR_MEDAL_CRIMSON_HEART_6, STR_MEDAL_CRIMSON_HEART_7, STR_MEDAL_CRIMSON_HEART_8, STR_MEDAL_CRIMSON_HEART_9, STR_MEDAL_CRIMSON_HEART_10] sprite: 1 criteria: totalDaysWounded: [15, 30, 60, 100, 150, 200, 300, 500, 750, 1000] - type: STR_MEDAL_GLOBETROTTER_NAME #One mission in each region description: STR_MEDAL_GLOBETROTTER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_GLOBETROTTER] sprite: 5 criteria: globeTrotter: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1] - type: STR_MEDAL_SAVEDALL_NAME #All civilians in a Pogrom were saved description: STR_MEDAL_SAVEDALL_UFOPEDIA soldierBonusTypes: [STR_MEDAL_SAVEDALL_1, STR_MEDAL_SAVEDALL_2, STR_MEDAL_SAVEDALL_3, STR_MEDAL_SAVEDALL_4, STR_MEDAL_SAVEDALL_5, STR_MEDAL_SAVEDALL_6, STR_MEDAL_SAVEDALL_7, STR_MEDAL_SAVEDALL_8, STR_MEDAL_SAVEDALL_9, STR_MEDAL_SAVEDALL_10] sprite: 4 criteria: totalValientCrux: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] - type: STR_MEDAL_BETRAYER_NAME #Friendly Kills description: STR_MEDAL_BETRAYER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_BETRAYER_1, STR_MEDAL_BETRAYER_2, STR_MEDAL_BETRAYER_3, STR_MEDAL_BETRAYER_4, STR_MEDAL_BETRAYER_5, STR_MEDAL_BETRAYER_6, STR_MEDAL_BETRAYER_7, STR_MEDAL_BETRAYER_8, STR_MEDAL_BETRAYER_9, STR_MEDAL_BETRAYER_10] sprite: 3 criteria: killsWithCriteriaCareer: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] killCriteria: - - [1, ["STATUS_DEAD", "FACTION_PLAYER"]] - type: STR_MEDAL_LONESURVIVOR_NAME #Lone survivor of any mission description: STR_MEDAL_LONESURVIVOR_UFOPEDIA soldierBonusTypes: [STR_MEDAL_LONESURVIVOR_1, STR_MEDAL_LONESURVIVOR_2, STR_MEDAL_LONESURVIVOR_3, STR_MEDAL_LONESURVIVOR_4, STR_MEDAL_LONESURVIVOR_5, STR_MEDAL_LONESURVIVOR_6, STR_MEDAL_LONESURVIVOR_7, STR_MEDAL_LONESURVIVOR_8, STR_MEDAL_LONESURVIVOR_9, STR_MEDAL_LONESURVIVOR_10] sprite: 2 criteria: total_lone_survivor: [1, 2, 4, 8, 12, 20, 30, 50, 75, 100] - type: STR_MEDAL_LUCKYSHOT_NAME #Low accuracy hits description: STR_MEDAL_LUCKYSHOT_UFOPEDIA soldierBonusTypes: [STR_MEDAL_LUCKYSHOT_1, STR_MEDAL_LUCKYSHOT_2, STR_MEDAL_LUCKYSHOT_3, STR_MEDAL_LUCKYSHOT_4, STR_MEDAL_LUCKYSHOT_5, STR_MEDAL_LUCKYSHOT_6, STR_MEDAL_LUCKYSHOT_7, STR_MEDAL_LUCKYSHOT_8, STR_MEDAL_LUCKYSHOT_9, STR_MEDAL_LUCKYSHOT_10] sprite: 5 criteria: totalLowAccuracyHits: [2, 3, 4, 5, 7, 10, 13, 20, 25, 30] - type: STR_MEDAL_MONSTER_NAME #Kills with Stun damage, all factions description: STR_MEDAL_MONSTER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_MONSTER_1, STR_MEDAL_MONSTER_2, STR_MEDAL_MONSTER_3, STR_MEDAL_MONSTER_4, STR_MEDAL_MONSTER_5, STR_MEDAL_MONSTER_6, STR_MEDAL_MONSTER_7, STR_MEDAL_MONSTER_8, STR_MEDAL_MONSTER_9, STR_MEDAL_MONSTER_10] sprite: 1 criteria: killsWithCriteriaCareer: [2, 4, 7, 10, 15, 20, 30, 50, 75, 100] killCriteria: - - [1, ["DT_STUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["DT_STUN", "FACTION_NEUTRAL", "STATUS_DEAD"]] - - [1, ["DT_STUN", "FACTION_PLAYER", "STATUS_DEAD"]] - type: STR_MEDAL_WRESTLER_NAME #Stuns with Melee, non-Special description: STR_MEDAL_WRESTLER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_WRESTLER_1, STR_MEDAL_WRESTLER_2, STR_MEDAL_WRESTLER_3, STR_MEDAL_WRESTLER_4, STR_MEDAL_WRESTLER_5, STR_MEDAL_WRESTLER_6, STR_MEDAL_WRESTLER_7, STR_MEDAL_WRESTLER_8, STR_MEDAL_WRESTLER_9, STR_MEDAL_WRESTLER_10] sprite: 1 criteria: killsWithCriteriaCareer: [10, 20, 30, 40, 50, 75, 100, 150, 200, 500] killCriteria: - - [1, ["STR_UNARMED_SUIT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_SUIT_VEST", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_LEATHER_COAT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_JUMPSUIT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_JUMPSUIT_GRAV", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_HAZMAT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_TOXI_SUIT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_ARMORED_VEST", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_ARMORED_VEST_SHIELD", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_ALLOY_VEST", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_ALLOY_VEST_SHIELD", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_PERSONAL_ARMOR", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_JUMP_ARMOR", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_CYBER_ARMOR", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_POWER_SUIT", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UNARMED_FLYING_SUIT", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UNARMED_STORMTROOPER_ARMOR", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_JUGGERNAUT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_SYNTHSUIT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_BIOEXO", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_SWIMWEAR", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_DIVING_SUIT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_LABCOAT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_POLAR_SUIT", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_THUG", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_COMMANDO", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_UNARMED_KARATE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - type: STR_MEDAL_SLASHER_NAME #killing 3 in a turn with a bladed Melee weapon description: STR_MEDAL_SLASHER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_SLASHER_1, STR_MEDAL_SLASHER_2, STR_MEDAL_SLASHER_3, STR_MEDAL_SLASHER_4, STR_MEDAL_SLASHER_5, STR_MEDAL_SLASHER_6, STR_MEDAL_SLASHER_7, STR_MEDAL_SLASHER_8, STR_MEDAL_SLASHER_9, STR_MEDAL_SLASHER_10] sprite: 1 criteria: killsWithCriteriaTurn: [1, 2, 4, 8, 15, 30, 45, 60, 100, 200] killCriteria: - - [3, ["BT_MELEE", "DT_MELEE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [3, ["BT_MELEE", "DT_LASER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [3, ["BT_MELEE", "DT_PLASMA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [3, ["BT_MELEE", "DT_13", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [3, ["BT_MELEE", "DT_MELEE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [3, ["BT_MELEE", "DT_LASER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [3, ["BT_MELEE", "DT_PLASMA", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [3, ["BT_MELEE", "DT_13", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - type: STR_MEDAL_ROCKET_SCIENTIST_NAME description: STR_MEDAL_ROCKET_SCIENTIST_UFOPEDIA soldierBonusTypes: [STR_MEDAL_ROCKET_SCIENTIST_1, STR_MEDAL_ROCKET_SCIENTIST_2, STR_MEDAL_ROCKET_SCIENTIST_3, STR_MEDAL_ROCKET_SCIENTIST_4, STR_MEDAL_ROCKET_SCIENTIST_5, STR_MEDAL_ROCKET_SCIENTIST_6, STR_MEDAL_ROCKET_SCIENTIST_7, STR_MEDAL_ROCKET_SCIENTIST_8, STR_MEDAL_ROCKET_SCIENTIST_9, STR_MEDAL_ROCKET_SCIENTIST_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_RPG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ADVANCED_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MULTI_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_RECOILLESS_GUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SMALL_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLASTER_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLASTER_MULTI_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_TROOPER_NAME description: STR_MEDAL_TROOPER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_TROOPER_1, STR_MEDAL_TROOPER_2, STR_MEDAL_TROOPER_3, STR_MEDAL_TROOPER_4, STR_MEDAL_TROOPER_5, STR_MEDAL_TROOPER_6, STR_MEDAL_TROOPER_7, STR_MEDAL_TROOPER_8, STR_MEDAL_TROOPER_9, STR_MEDAL_TROOPER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_HARPOON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SPORTING_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MOSIN_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BOLT_ACTION", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SKS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ADS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AKSU74", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GROZA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AK47", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AKM", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_RIFLE_L85", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_STEYR_AUG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FAMAS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_RIFLE_M16", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FN_FAL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_OICW", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GALIL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_M14", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_G11", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_G36", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ASSAULT_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_SMARTRIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ARASAKA_3000", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ASUKA_4000", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAGMA_PULSE_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MRRSHAN_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DISRUPTOR_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MASS_DRIVER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GAUSS_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HYDRA_LASER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALIEN_LASER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LASER_RIFLE_MIB", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NUCLEAR_LASER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LASER_CARBINE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SONIC_BLASTA_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MPG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HEAVY_PLASMA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PRECISION_PLASMA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_PLASMA_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_LIGHT_PLASMA_GUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_XCOM_ASSAULT_PLASMA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_WARP_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_WARP_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CANISTER_GUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SHOGG_STINGRIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_SNIPER_NAME description: STR_MEDAL_SNIPER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_SNIPER_1, STR_MEDAL_SNIPER_2, STR_MEDAL_SNIPER_3, STR_MEDAL_SNIPER_4, STR_MEDAL_SNIPER_5, STR_MEDAL_SNIPER_6, STR_MEDAL_SNIPER_7, STR_MEDAL_SNIPER_8, STR_MEDAL_SNIPER_9, STR_MEDAL_SNIPER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_HUNTING_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NITRO_EXPRESS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_VSS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NATASHAS_VSS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SWD", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_QBU_88", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_M83_BARETT", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PSG1", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HEAVY_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_AUTO_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MASS_DRIVER_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GAUSS_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LASER_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_SNIPER_RIFLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_SHOTGUN_SURGEON_NAME description: STR_MEDAL_SHOTGUN_SURGEON_UFOPEDIA soldierBonusTypes: [STR_MEDAL_SHOTGUN_SURGEON_1, STR_MEDAL_SHOTGUN_SURGEON_2, STR_MEDAL_SHOTGUN_SURGEON_3, STR_MEDAL_SHOTGUN_SURGEON_4, STR_MEDAL_SHOTGUN_SURGEON_5, STR_MEDAL_SHOTGUN_SURGEON_6, STR_MEDAL_SHOTGUN_SURGEON_7, STR_MEDAL_SHOTGUN_SURGEON_8, STR_MEDAL_SHOTGUN_SURGEON_9, STR_MEDAL_SHOTGUN_SURGEON_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_SMALL_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PUMP_ACTION", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DOUBLE_BARRELED", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SMART_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AUTO_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CAWS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_THRASHER_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PANCOR_JACKHAMMER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LASER_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CHEMOGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_TOXIGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HUMAN_SONIC_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_GUNSLINGER_NAME description: STR_MEDAL_GUNSLINGER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_GUNSLINGER_1, STR_MEDAL_GUNSLINGER_2, STR_MEDAL_GUNSLINGER_3, STR_MEDAL_GUNSLINGER_4, STR_MEDAL_GUNSLINGER_5, STR_MEDAL_GUNSLINGER_6, STR_MEDAL_GUNSLINGER_7, STR_MEDAL_GUNSLINGER_8, STR_MEDAL_GUNSLINGER_9, STR_MEDAL_GUNSLINGER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_ENFIELD_REVOLVER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SAWED_OFF", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PISTOL_LT", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GLOCK_18", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_USP_MATCH", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SNUBNOSE_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_COLT45", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HK_MK23_SOCOM", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAKAROV", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_TOKAREV", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LUGER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAUSER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BERETTA_92FS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DESERT_EAGLE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAGNUM", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_MAGNUM", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SMART_MAGNUM", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_S&W_610", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_WILDEY", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_JUDGE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_SMARTPISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_SPYPISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAGMA_PULSE_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MASS_DRIVER_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GAUSS_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ACID_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NUCLEAR_LASER_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CHEMPISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SONIC_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_CASTER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LASER_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LASER_PISTOL_MIB", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NUCLEAR_LASER_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_ASSAULTER_NAME description: STR_MEDAL_ASSAULTER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_ASSAULTER_1, STR_MEDAL_ASSAULTER_2, STR_MEDAL_ASSAULTER_3, STR_MEDAL_ASSAULTER_4, STR_MEDAL_ASSAULTER_5, STR_MEDAL_ASSAULTER_6, STR_MEDAL_ASSAULTER_7, STR_MEDAL_ASSAULTER_8, STR_MEDAL_ASSAULTER_9, STR_MEDAL_ASSAULTER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_TOMMYGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_M3_GREASEGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAC10", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MINEBEA_UZI", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UZI", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SKORPION", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_RAK", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MP", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_STEN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_COLT_COMMANDO", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PPSH", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CALICO", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FN_P90", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MACRO_SMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MESSER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_SMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAGMA_PULSE_SMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_SUB", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_CANNONEER_NAME description: STR_MEDAL_CANNONEER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_CANNONEER_1, STR_MEDAL_CANNONEER_2, STR_MEDAL_CANNONEER_3, STR_MEDAL_CANNONEER_4, STR_MEDAL_CANNONEER_5, STR_MEDAL_CANNONEER_6, STR_MEDAL_CANNONEER_7, STR_MEDAL_CANNONEER_8, STR_MEDAL_CANNONEER_9, STR_MEDAL_CANNONEER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_LIGHT_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HEAVY_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AUTO_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ASSAULT_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GAS_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DISRUPTOR_HEAVY", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LIGHTNING_THROWER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ION_BLASTER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HEAVY_MASS_DRIVER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HEAVY_GAUSS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALIEN_LASER_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HEAVY_LASER_MIB", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NUCLEAR_HEAVY_LASER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SONIC_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HUMAN_SONIC_HEAVY_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CONCUSSION_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_DESTROYER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_WARP_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_THUNDER_ARCER", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_BOMBARDIER_NAME description: STR_MEDAL_BOMBARDIER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_BOMBARDIER_1, STR_MEDAL_BOMBARDIER_2, STR_MEDAL_BOMBARDIER_3, STR_MEDAL_BOMBARDIER_4, STR_MEDAL_BOMBARDIER_5, STR_MEDAL_BOMBARDIER_6, STR_MEDAL_BOMBARDIER_7, STR_MEDAL_BOMBARDIER_8, STR_MEDAL_BOMBARDIER_9, STR_MEDAL_BOMBARDIER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_GRENADE_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MILKOR_MGL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_TACTICAL_GRENADE_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MORTAR", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AUTO_MORTAR", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_WARRIOR_NAME description: STR_MEDAL_WARRIOR_UFOPEDIA soldierBonusTypes: [STR_MEDAL_WARRIOR_1, STR_MEDAL_WARRIOR_2, STR_MEDAL_WARRIOR_3, STR_MEDAL_WARRIOR_4, STR_MEDAL_WARRIOR_5, STR_MEDAL_WARRIOR_6, STR_MEDAL_WARRIOR_7, STR_MEDAL_WARRIOR_8, STR_MEDAL_WARRIOR_9, STR_MEDAL_WARRIOR_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_SURFBOARD", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NOOSE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SHOGG_CUDGEL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PIPE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SHOGG_HAMMER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SLEDGEHAMMER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BONE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BIG_BONE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BONE_CLUB", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_WOODEN_CLUB", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BASEBALL_BAT", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GOLF_STICK", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_EXALT_CANE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SHOGG_STAFF", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_TONFA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_RUSTY_BLADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GIANT_AXE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BATTLE_AXE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AXE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BARDICHE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_TLETH_HATCHET", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SHIV", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_KNIFE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_COMBAT_KNIFE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALLOY_KNIFE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CHITIN_KNIFE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DRAGON_DAGGER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MACHETE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_KUKRI", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BILLHOOK", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SABRE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_WAKIZASHI", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SHOGG_BLADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_VIBRO_BLADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_BLADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PITCHFORK", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SPEAR", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_TLETH_SPEAR", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GREATSWORD", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_KATANA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ANCIENT_KATANA", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALLOY_SWORD", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_SWORD", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PHOTON_BLADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PHOTON_SPEAR", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SPECTRAL_SCYTHE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_XENO_COMBAT_SHIELD", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_XENO_ALLOY_SHIELD", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_TECHNICIAN_NAME description: STR_MEDAL_TECHNICIAN_UFOPEDIA soldierBonusTypes: [STR_MEDAL_TECHNICIAN_1, STR_MEDAL_TECHNICIAN_2, STR_MEDAL_TECHNICIAN_3, STR_MEDAL_TECHNICIAN_4, STR_MEDAL_TECHNICIAN_5, STR_MEDAL_TECHNICIAN_6, STR_MEDAL_TECHNICIAN_7, STR_MEDAL_TECHNICIAN_8, STR_MEDAL_TECHNICIAN_9, STR_MEDAL_TECHNICIAN_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_CROWBAR", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_WRENCH", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PICKAXE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CHAINSAW", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_STAPLER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_HEAVY_NAILGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FIRE_EXTINGUISHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAG_LITE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CELL_PHONE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BOOM_BOX", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LASER_CUTTER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FUSION_TORCH", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_TRADITIONALIST_NAME description: STR_MEDAL_TRADITIONALIST_UFOPEDIA soldierBonusTypes: [STR_MEDAL_TRADITIONALIST_1, STR_MEDAL_TRADITIONALIST_2, STR_MEDAL_TRADITIONALIST_3, STR_MEDAL_TRADITIONALIST_4, STR_MEDAL_TRADITIONALIST_5, STR_MEDAL_TRADITIONALIST_6, STR_MEDAL_TRADITIONALIST_7, STR_MEDAL_TRADITIONALIST_8, STR_MEDAL_TRADITIONALIST_9, STR_MEDAL_TRADITIONALIST_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_THROWING_STARS", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_THROWING_KNIVES", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALLOY_THROWING_KNIVES", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_THROWING_AXES", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DEATH_DISC", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BOW", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CROSSBOW", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HEAVY_CROSSBOW", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CROSSBLASTER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NEON_BOW", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_INCAPACITATOR_NAME description: STR_MEDAL_INCAPACITATOR_UFOPEDIA soldierBonusTypes: [STR_MEDAL_INCAPACITATOR_1, STR_MEDAL_INCAPACITATOR_2, STR_MEDAL_INCAPACITATOR_3, STR_MEDAL_INCAPACITATOR_4, STR_MEDAL_INCAPACITATOR_5, STR_MEDAL_INCAPACITATOR_6, STR_MEDAL_INCAPACITATOR_7, STR_MEDAL_INCAPACITATOR_8, STR_MEDAL_INCAPACITATOR_9, STR_MEDAL_INCAPACITATOR_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_ELECTRIC_CLUB", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_ELECTRIC_PROD", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_STUN_ROD", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_STUN_ROD_2", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_ELERIUM_MACE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_ELECTRO_WHIP", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_TASER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_TASER_CANNON", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_DART_PISTOL", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_DART_RIFLE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_MEDGAS_GRENADE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_PEPPER_SPRAY", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_SMALL_LAUNCHER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_CONCUSSION_CANNON", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - type: STR_MEDAL_JUNGLE_MOWER_NAME description: STR_MEDAL_JUNGLE_MOWER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_JUNGLE_MOWER_1, STR_MEDAL_JUNGLE_MOWER_2, STR_MEDAL_JUNGLE_MOWER_3, STR_MEDAL_JUNGLE_MOWER_4, STR_MEDAL_JUNGLE_MOWER_5, STR_MEDAL_JUNGLE_MOWER_6, STR_MEDAL_JUNGLE_MOWER_7, STR_MEDAL_JUNGLE_MOWER_8, STR_MEDAL_JUNGLE_MOWER_9, STR_MEDAL_JUNGLE_MOWER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_LIGHT_MINIGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MINIGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SCATTER_LASER", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_GUNNER_NAME description: STR_MEDAL_GUNNER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_GUNNER_1, STR_MEDAL_GUNNER_2, STR_MEDAL_GUNNER_3, STR_MEDAL_GUNNER_4, STR_MEDAL_GUNNER_5, STR_MEDAL_GUNNER_6, STR_MEDAL_GUNNER_7, STR_MEDAL_GUNNER_8, STR_MEDAL_GUNNER_9, STR_MEDAL_GUNNER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_M60", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MG3", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_STONER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MINIMI", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PKM", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_ASSAULT_LMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_LMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BLACKOPS_SMARTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_UAC_CHAINGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MAGMA_PULSE_LMG", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_IONIZER", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_PURIFIER_NAME description: STR_MEDAL_PURIFIER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_PURIFIER_1, STR_MEDAL_PURIFIER_2, STR_MEDAL_PURIFIER_3, STR_MEDAL_PURIFIER_4, STR_MEDAL_PURIFIER_5, STR_MEDAL_PURIFIER_6, STR_MEDAL_PURIFIER_7, STR_MEDAL_PURIFIER_8, STR_MEDAL_PURIFIER_9, STR_MEDAL_PURIFIER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_FLARE_PISTOL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_AGRICULTURAL_FLAMER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FLAMETHROWER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_MACRO_FLAMER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_INCINERATOR", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FIRE_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_GRENADIER_NAME description: STR_MEDAL_GRENADIER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_GRENADIER_1, STR_MEDAL_GRENADIER_2, STR_MEDAL_GRENADIER_3, STR_MEDAL_GRENADIER_4, STR_MEDAL_GRENADIER_5, STR_MEDAL_GRENADIER_6, STR_MEDAL_GRENADIER_7, STR_MEDAL_GRENADIER_8, STR_MEDAL_GRENADIER_9, STR_MEDAL_GRENADIER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_TRITANIUM_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DYNAMITE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HIGH_EXPLOSIVE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ELERIUM_EXPLOSIVE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALIEN_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_INCINERATOR_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALLOY_SHRAPNEL_CHARGE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SONIC_PULSER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_INCENDIARY_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_NAPALM_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_EMP_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FLASHBANG_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_STUN_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SMOKE_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LANDMINE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ELERIUM_LANDMINE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PROXIMITY_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PLASMA_PROXIMITY_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BOOMEROID", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ACID_BOLT", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_BOOMER_ORGAN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALIEN_BOMB", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_SORCERER_NAME description: STR_MEDAL_SORCERER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_SORCERER_1, STR_MEDAL_SORCERER_2, STR_MEDAL_SORCERER_3, STR_MEDAL_SORCERER_4, STR_MEDAL_SORCERER_5, STR_MEDAL_SORCERER_6, STR_MEDAL_SORCERER_7, STR_MEDAL_SORCERER_8, STR_MEDAL_SORCERER_9, STR_MEDAL_SORCERER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_PSICLONE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PSI_AMP", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_PSI_AMP_STEREO", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_STORM_ROSE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_FLAME_GLOVE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DAGON_STAFF", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_STAFF_OF_HEART_GRIP", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SKULL_STAFF", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_STAFF_OF_SAMAEL", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DARK_STAFF", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HADRIEX_GUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DREAM_BLADE", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_HUNTER_KILLER_NAME description: STR_MEDAL_HUNTER_KILLER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_HUNTER_KILLER_1, STR_MEDAL_HUNTER_KILLER_2, STR_MEDAL_HUNTER_KILLER_3, STR_MEDAL_HUNTER_KILLER_4, STR_MEDAL_HUNTER_KILLER_5, STR_MEDAL_HUNTER_KILLER_6, STR_MEDAL_HUNTER_KILLER_7, STR_MEDAL_HUNTER_KILLER_8, STR_MEDAL_HUNTER_KILLER_9, STR_MEDAL_HUNTER_KILLER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_SECTOPOD_WEAPON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_CYBERDISC_WEAPON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_ALIEN_DRONE_WEAPON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_LARGE_ALIEN_DRONE_WEAPON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SCOUT_DRONE_SHOTGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_SCOUT_DRONE_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DRONE_FIRE_EXTINGUISHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_COELACANTH_GAS_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_FLAMER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_FLAMER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_MINIROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_MINIROCKET", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_TRITANIUM_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_MINIGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_LASER_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_PLASMA_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_MASS_DRIVER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_GAUSS_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_LASER_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_PLASMA_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_TRITANIUM_ROCKET_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_FUSION_LAUNCHER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_MASS_DRIVER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_HOVER_GAUSS_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_SECTOPOD_LASER_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_SECTOPOD_PLASMA_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_SECTOPOD_MINIGUN", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_DISC_PLASMA_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_HWP_DISC_LASER_CANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GUNSHIP_AUTOCANNON", "FACTION_HOSTILE", "STATUS_DEAD"]] - type: STR_MEDAL_MAULER_NAME description: STR_MEDAL_MAULER_UFOPEDIA soldierBonusTypes: [STR_MEDAL_MAULER_1, STR_MEDAL_MAULER_2, STR_MEDAL_MAULER_3, STR_MEDAL_MAULER_4, STR_MEDAL_MAULER_5, STR_MEDAL_MAULER_6, STR_MEDAL_MAULER_7, STR_MEDAL_MAULER_8, STR_MEDAL_MAULER_9, STR_MEDAL_MAULER_10] sprite: 1 criteria: killsWithCriteriaCareer: [5, 10, 20, 30, 50, 75, 100, 150, 200, 300] killCriteria: - - [1, ["STR_DOGE_BITE", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DOGE_BITE_CYBER", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_GIANT_RAT_WEAPON", "FACTION_HOSTILE", "STATUS_DEAD"]] - - [1, ["STR_DOGE_BITE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_DOGE_BITE_CYBER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] - - [1, ["STR_GIANT_RAT_WEAPON", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]] FILE: user/mods/XComFiles/Ruleset/constants_XCOMFILES.rul constants: extendedItemReloadCost: true extendedRunningCost: true extendedMeleeReactions: 2 FILE: user/mods/XComFiles/Ruleset/converter_XCOMFILES.rul # Here be dragons converter: offsets: BASE.DAT_FACILITIES: 0x16 BASE.DAT_ENGINEERS: 0x5E BASE.DAT_SCIENTISTS: 0x5F BASE.DAT_ITEMS: 0x60 CRAFT.DAT_LEFT_WEAPON: 0x01 CRAFT.DAT_LEFT_AMMO: 0x02 CRAFT.DAT_FLIGHT: 0x04 CRAFT.DAT_RIGHT_WEAPON: 0x05 CRAFT.DAT_RIGHT_AMMO: 0x06 CRAFT.DAT_DAMAGE: 0x0A CRAFT.DAT_ALTITUDE: 0x0C CRAFT.DAT_SPEED: 0x0E CRAFT.DAT_DESTINATION: 0x10 CRAFT.DAT_DEST_LON: 0x14 CRAFT.DAT_DEST_LAT: 0x16 CRAFT.DAT_FUEL: 0x18 CRAFT.DAT_BASE: 0x1A CRAFT.DAT_MISSION: 0x1C CRAFT.DAT_REGION: 0x1E CRAFT.DAT_TRAJECTORY: 0x22 CRAFT.DAT_TRAJECTORY_POINT: 0x20 CRAFT.DAT_RACE: 0x24 CRAFT.DAT_STATUS: 0x2A CRAFT.DAT_ITEMS: 0x2C CRAFT.DAT_STATE: 0x64 SOLDIER.DAT_RANK: 0x00 SOLDIER.DAT_BASE: 0x02 SOLDIER.DAT_CRAFT: 0x04 SOLDIER.DAT_MISSIONS: 0x08 SOLDIER.DAT_KILLS: 0x0A SOLDIER.DAT_RECOVERY: 0x0C SOLDIER.DAT_NAME: 0x10 SOLDIER.DAT_INITIAL_TU: 0x2A SOLDIER.DAT_INITIAL_HE: 0x2B SOLDIER.DAT_INITIAL_STA: 0x2C SOLDIER.DAT_INITIAL_RE: 0x2D SOLDIER.DAT_INITIAL_STR: 0x2E SOLDIER.DAT_INITIAL_FA: 0x2F SOLDIER.DAT_INITIAL_TA: 0x30 SOLDIER.DAT_INITIAL_ME: 0x31 SOLDIER.DAT_INITIAL_PST: 0x32 SOLDIER.DAT_INITIAL_PSK: 0x33 SOLDIER.DAT_INITIAL_BR: 0x34 SOLDIER.DAT_IMPROVED_TU: 0x35 SOLDIER.DAT_IMPROVED_HE: 0x36 SOLDIER.DAT_IMPROVED_STA: 0x37 SOLDIER.DAT_IMPROVED_RE: 0x38 SOLDIER.DAT_IMPROVED_STR: 0x39 SOLDIER.DAT_IMPROVED_FA: 0x3A SOLDIER.DAT_IMPROVED_TA: 0x3B SOLDIER.DAT_IMPROVED_ME: 0x3C SOLDIER.DAT_IMPROVED_BR: 0x3D SOLDIER.DAT_ARMOR: 0x3E SOLDIER.DAT_PSI: 0x3F SOLDIER.DAT_PSILAB: 0x40 SOLDIER.DAT_GENDER: 0x42 SOLDIER.DAT_LOOK: 0x43 markers: - STR_UFO - STR_TERROR_SITE - STR_ALIEN_BASE - STR_LANDING_SITE - STR_CRASH_SITE - STR_WAYPOINT - STR_SKYRANGER - STR_LIGHTNING - STR_AVENGER - STR_INTERCEPTOR - STR_FIRESTORM countries: - STR_USA - STR_RUSSIA - STR_UK - STR_FRANCE - STR_GERMANY - STR_ITALY - STR_SPAIN - STR_CHINA - STR_JAPAN - STR_INDIA - STR_BRAZIL - STR_AUSTRALIA - STR_POLAND - STR_SOUTH_AFRICA - STR_EGYPT - STR_CANADA - STR_CUBA - STR_MONGOLIA - STR_NEW_ZEALAND - STR_ICELAND - STR_PORTUGAL - STR_NIGERIA - STR_MEXICO - STR_INDONESIA - STR_IRELAND - STR_UKRAINE - STR_TURKEY - STR_ISRAEL - STR_ARGENTINA - STR_IRAN - STR_FINLAND - STR_LIBIA - STR_SOUTH_KOREA regions: - STR_NORTH_AMERICA - STR_ARCTIC - STR_ANTARCTICA - STR_SOUTH_AMERICA - STR_EUROPE - STR_NORTH_AFRICA - STR_SOUTHERN_AFRICA - STR_CENTRAL_ASIA - STR_SOUTH_EAST_ASIA - STR_SIBERIA - STR_AUSTRALASIA - STR_PACIFIC - STR_NORTH_ATLANTIC - STR_SOUTH_ATLANTIC - STR_INDIAN_OCEAN facilities: - STR_ACCESS_LIFT - STR_LIVING_QUARTERS - STR_LABORATORY - STR_WORKSHOP - STR_SMALL_RADAR_SYSTEM - STR_LARGE_RADAR_SYSTEM - STR_MISSILE_DEFENSES - STR_GENERAL_STORES - STR_ALIEN_CONTAINMENT - STR_LASER_DEFENSES - STR_PLASMA_DEFENSES - STR_FUSION_BALL_DEFENSES - STR_GRAV_SHIELD - STR_MIND_SHIELD - STR_PSIONIC_LABORATORY - STR_HYPER_WAVE_DECODER - STR_HANGAR items: - STR_STINGRAY_LAUNCHER - STR_AVALANCHE_LAUNCHER - STR_CANNON - STR_FUSION_BALL_LAUNCHER - STR_LASER_CANNON - STR_PLASMA_BEAM - STR_STINGRAY_MISSILES - STR_AVALANCHE_MISSILES - STR_CANNON_ROUNDS_X50 - STR_FUSION_BALL - STR_TANK_CANNON - STR_TANK_ROCKET_LAUNCHER - STR_TANK_LASER_CANNON - STR_HOVERTANK_PLASMA - STR_HOVERTANK_LAUNCHER - STR_PISTOL - STR_PISTOL_CLIP - STR_RIFLE - STR_RIFLE_CLIP - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_HE_AMMO - STR_HC_I_AMMO - STR_AUTO_CANNON - STR_AC_AP_AMMO - STR_AC_HE_AMMO - STR_AC_I_AMMO - STR_ROCKET_LAUNCHER - STR_SMALL_ROCKET - STR_LARGE_ROCKET - STR_INCENDIARY_ROCKET - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_GRENADE - STR_SMOKE_GRENADE - STR_PROXIMITY_GRENADE - STR_HIGH_EXPLOSIVE - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_STUN_ROD - STR_ELECTRO_FLARE - "" - "" - "" - "" - "" - "" - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_ELERIUM_115 - STR_MIND_PROBE - "" - "" - "" - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_ETHEREAL_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CELATID_CORPSE - STR_SILACOID_CORPSE - STR_CHRYSSALID_CORPSE - STR_REAPER_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - "" - "" - "" - "" - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_UFO_CONSTRUCTION - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_ENTERTAINMENT - STR_ALIEN_SURGERY - STR_EXAMINATION_ROOM - STR_ALIEN_ALLOYS - STR_ALIEN_HABITAT - STR_PERSONAL_ARMOR - STR_POWER_SUIT - STR_FLYING_SUIT - STR_HWP_CANNON_SHELLS - STR_HWP_ROCKETS - STR_HWP_FUSION_BOMB crews: - STR_SECTOID - STR_SNAKEMAN - STR_ETHEREAL - STR_MUTON - STR_FLOATER - STR_MIXED crafts: - STR_SKYRANGER - STR_LIGHTNING - STR_AVENGER - STR_INTERCEPTOR - STR_FIRESTORM ufos: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP craftWeapons: - STR_STINGRAY - STR_AVALANCHE - STR_CANNON_UC - STR_FUSION_BALL_UC - STR_LASER_CANNON_UC - STR_PLASMA_BEAM_UC missions: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY armor: - STR_NONE_UC - STR_PERSONAL_ARMOR_UC - STR_POWER_SUIT_UC - STR_FLYING_SUIT_UC alienRaces: - "" - STR_SECTOID - STR_SNAKEMAN - STR_ETHEREAL - STR_MUTON - STR_FLOATER - STR_CELATID - STR_SILACOID - STR_CHRYSSALID - STR_REAPER - STR_SECTOPOD - STR_CYBERDISC alienRanks: - "" - _COMMANDER - _LEADER - _ENGINEER - _MEDIC - _NAVIGATOR - _SOLDIER - _TERRORIST research: - STR_LASER_WEAPONS - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_ELERIUM_115 - STR_MIND_PROBE - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_UFO_CONSTRUCTION - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_ENTERTAINMENT - STR_ALIEN_SURGERY - STR_EXAMINATION_ROOM - STR_ALIEN_ALLOYS - STR_NEW_FIGHTER_CRAFT - STR_NEW_FIGHTER_TRANSPORTER - STR_ULTIMATE_CRAFT - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_LASER_CANNON - STR_PLASMA_CANNON - STR_FUSION_MISSILE - STR_LASER_DEFENSE - STR_PLASMA_DEFENSE - STR_FUSION_DEFENSE - STR_GRAV_SHIELD - STR_MIND_SHIELD - STR_PSI_LAB - STR_HYPER_WAVE_DECODER - "" - "" - "" - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_ETHEREAL_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CELATID_CORPSE - STR_SILACOID_CORPSE - STR_CHRYSSALID_CORPSE - STR_REAPER_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_ORIGINS - STR_THE_MARTIAN_SOLUTION - STR_CYDONIA_OR_BUST - STR_PERSONAL_ARMOR - STR_POWER_SUIT - STR_FLYING_SUIT - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_NAVIGATOR - STR_SECTOID_SOLDIER - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_SNAKEMAN_ENGINEER - STR_SNAKEMAN_MEDIC - STR_SNAKEMAN_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_ENGINEER - STR_ETHEREAL_MEDIC - STR_ETHEREAL_NAVIGATOR - STR_ETHEREAL_SOLDIER - STR_MUTON_COMMANDER - STR_MUTON_LEADER - STR_MUTON_ENGINEER - STR_MUTON_MEDIC - STR_MUTON_NAVIGATOR - STR_MUTON_SOLDIER - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - STR_FLOATER_ENGINEER - STR_FLOATER_MEDIC - STR_FLOATER_NAVIGATOR - STR_FLOATER_SOLDIER - STR_CELATID_TERRORIST - STR_SILACOID_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_REAPER_TERRORIST manufacture: - STR_FUSION_BALL_LAUNCHER - STR_LASER_CANNON - STR_PLASMA_BEAM - STR_FUSION_BALL - STR_TANK_LASER_CANNON - STR_HOVERTANK_PLASMA - STR_HOVERTANK_LAUNCHER - STR_HWP_FUSION_BOMB - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_MIND_PROBE - STR_PERSONAL_ARMOR - STR_POWER_SUIT - STR_FLYING_SUIT - STR_ALIEN_ALLOYS - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_FIRESTORM - STR_LIGHTNING - STR_AVENGER ufopaedia: - STR_SKYRANGER - STR_LIGHTNING - STR_AVENGER - STR_INTERCEPTOR - STR_FIRESTORM - STR_STINGRAY - STR_AVALANCHE - STR_CANNON_UC - STR_FUSION_BALL_UC - STR_LASER_CANNON_UC - STR_PLASMA_BEAM_UC - STR_TANK_CANNON - STR_TANK_ROCKET_LAUNCHER - STR_TANK_LASER_CANNON - STR_HOVERTANK_PLASMA - STR_HOVERTANK_LAUNCHER - STR_PERSONAL_ARMOR_UC - STR_POWER_SUIT_UC - STR_FLYING_SUIT_UC - STR_PISTOL - STR_RIFLE - STR_HEAVY_CANNON - STR_AUTO_CANNON - STR_ROCKET_LAUNCHER # - STR_SMALL_ROCKET # doesn't exist in UP.DAT # - STR_LARGE_ROCKET # doesn't exist in UP.DAT # - STR_INCENDIARY_ROCKET # doesn't exist in UP.DAT - STR_LASER_PISTOL - STR_LASER_RIFLE - STR_HEAVY_LASER - STR_GRENADE - STR_SMOKE_GRENADE - STR_PROXIMITY_GRENADE - STR_HIGH_EXPLOSIVE - STR_MOTION_SCANNER - STR_MEDI_KIT - STR_PSI_AMP - STR_STUN_ROD - STR_ELECTRO_FLARE - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB - STR_SMALL_LAUNCHER - STR_STUN_BOMB - STR_ALIEN_GRENADE - STR_ELERIUM_115 - STR_MIND_PROBE - STR_ACCESS_LIFT - STR_LIVING_QUARTERS - STR_LABORATORY - STR_WORKSHOP - STR_SMALL_RADAR_SYSTEM - STR_LARGE_RADAR_SYSTEM - STR_MISSILE_DEFENSES - STR_GENERAL_STORES - STR_ALIEN_CONTAINMENT - STR_LASER_DEFENSES - STR_PLASMA_DEFENSES - STR_FUSION_BALL_DEFENSES - STR_GRAV_SHIELD - STR_MIND_SHIELD - STR_PSIONIC_LABORATORY - STR_HYPER_WAVE_DECODER - STR_HANGAR - STR_SECTOID - STR_SECTOID_AUTOPSY - STR_SNAKEMAN - STR_SNAKEMAN_AUTOPSY - STR_ETHEREAL - STR_ETHEREAL_AUTOPSY - STR_MUTON - STR_MUTON_AUTOPSY - STR_FLOATER - STR_FLOATER_AUTOPSY - STR_CELATID - STR_CELATID_AUTOPSY - STR_SILACOID - STR_SILACOID_AUTOPSY - STR_CHRYSSALID - STR_CHRYSSALID_AUTOPSY - STR_REAPER - STR_REAPER_AUTOPSY - STR_SECTOPOD - STR_SECTOPOD_AUTOPSY - STR_CYBERDISC - STR_CYBERDISC_AUTOPSY - STR_ALIEN_ORIGINS - STR_THE_MARTIAN_SOLUTION - STR_CYDONIA_OR_BUST - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_UFO_CONSTRUCTION - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_ENTERTAINMENT - STR_ALIEN_SURGERY - STR_EXAMINATION_ROOM - STR_ALIEN_ALLOYS - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP FILE: user/mods/XComFiles/Ruleset/countries_XCOMFILES.rul countries: - delete: STR_USA - delete: STR_RUSSIA - delete: STR_UK - delete: STR_FRANCE - delete: STR_GERMANY - delete: STR_ITALY - delete: STR_SPAIN - delete: STR_CHINA - delete: STR_JAPAN - delete: STR_INDIA - delete: STR_BRAZIL - delete: STR_AUSTRALIA - delete: STR_NIGERIA - delete: STR_SOUTH_AFRICA - delete: STR_EGYPT - delete: STR_CANADA - type: STR_USA fundingBase: 100 fundingCap: 10000 labelLon: 260 labelLat: -40.5 areas: - [235, 255, -49, -32] #Western US - [255, 277.5, -49, -29] - [260, 265, -29, -26] #Southern Texas - [277, 280, -32, -25] - [277.5, 286, -44, -32] - [286, 292.5, -45.5, -40] - [199.33, 207.34, -25.16, -16.42] #Hawaii - [190, 219, -80, -53.6] #Alaska Main Body - [219, 224, -60.4, -57] #Alaska Juneau Box 1 - [224, 230, -58.5, -54] #Alaska Juneau Box 2 - type: STR_RUSSIA fundingBase: 60 fundingCap: 10000 labelLon: 69 labelLat: -64 areas: - [30, 50, -80, -52.1] #European Russia Top - [34.1, 50, -52.1, -50.35] #European Russia Middle - [38.3, 48, -50.35, -42] #Caucasus - [50, 190.5, -80, -50.5] #Central Siberian Area Past Urals - [134, 146.1, -50.5, -45.63] #Sakhalin Island Area - [130, 137.6, -45.63, -42.36] #Vladivostok Area - [19.16, 22.84, -55.5, -54.52] #Kaliningrad Area - [32.5, 38.3, -46.75, -42] #Sevastopol Area - [141, 146, -54, -45.6] #Sakhalin - type: STR_UK fundingBase: 40 fundingCap: 7000 labelLon: 358 labelLat: -53.625 areas: - [352, 2, -60, -53.93] #Scotland and Northern Ireland - [353.9, 2, -53.93, -50] #Lower Part of England - [354, 354.6, -36.3, -36] #Gibraltar - [299.22, 302.33, 51.16, 52.66] #Falkland Islands - type: STR_FRANCE fundingBase: 60 fundingCap: 8000 labelLon: 2.5 labelLat: -46.5 areas: - [355, 7, -50, -43] #European France - [8.2, 9.88, -43, -41.3] #Corsica - [163.6, 167, 19.9, 22.71] #New Caledonia - E of Australia - [304, 308, -6.8, -2.6] #French Guiana - N of Brazil - type: STR_GERMANY fundingBase: 50 fundingCap: 9000 labelLon: 8.64 labelLat: -51.5 areas: - [6, 15, -55, -47.5] #Central Germany - type: STR_ITALY fundingBase: 30 fundingCap: 6000 labelLon: 12.5 labelLat: -43.875 areas: - [7, 15, -46.5, -43] - [11, 18, -43, -37] - [18, 18.9, -40.88, -39.5] #Eastern Tip of Mainland - [13.34, 15.5, -37, -36.4] #Bottom of Sicily - [7.7, 10.33, -41.3, -38.4] #Sardinia - type: STR_SPAIN fundingBase: 20 fundingCap: 5000 labelLon: 355.5 labelLat: -42.625 areas: - [350, 355, -44.38, -41.66] #Galicia - [353.76, 355, -41.66, -41] #Little Tip 1 - [355, 359, -44, -43] #Little Tip 2 - [355, 4.13, -43, -41] #Northern Part of Spain - [353.59, 1, -41, -37.6] #Central Part of Spain - [352.411, 353.59, -39, -37.6] #C near Portugal 1 - [352.917, 353.59, -40, -39] #C near Portugal 2 - [352.32, 359.1, -37.6, -36.11] #Southern Part of Spain - [1.92, 3.7, -40.17, -39] #Maiorca - type: STR_CHINA fundingBase: 40 fundingCap: 7000 labelLon: 100 labelLat: -35 areas: - [112, 116, -46, -43] #Mongolian east-south border - [75, 88, -50, -30] #Extreme west China - [88, 98, -44, -30] #Western Gobi and Tibet - [98, 122, -43, -22] #Mainland China - [116, 122, -50, -43] #Western Manchuria - [122, 126.27, -52, -49.49] #Northern Manchuria - [122.13, 130.48, -49.40, -41] #Central Manchuria - [108, 113, -22, -17.9] #Southern China near Hainan and Hainan Island - type: STR_JAPAN fundingBase: 75 fundingCap: 10000 labelLon: 138 labelLat: -38.25 areas: - [130, 143, -40, -30] - [138, 147, -46, -40] - [129, 130, -34.2, -31.95] - type: STR_INDIA fundingBase: 20 fundingCap: 5000 labelLon: 80 labelLat: -24 areas: - [70, 85, -30, -8] - [74, 79, -35, -30] - [85, 89, -27, -18] - [68, 70, -23.81, -21.27] - type: STR_BRAZIL fundingBase: 50 fundingCap: 4000 labelLon: 305 labelLat: 10 areas: - [286, 302, 3.8, 11.6] #Western Brazil Part 1 - [296.2, 302, 11.6, 14.1] #Western Brazil Part 2 - [298.7, 302, 14.1, 16.2] #Western Brazil Part 3 - [289.878, 302, -1.7, 3.8] #Western Brazil Part 4 - [295.6, 301, -5.5, -1.7] #Western Brazil Part 5 - [302, 316, -2.5, 24] #Central Brazil - [316, 325, 1.4, 24] #Eastern Brazil - [304, 316, 24, 26.3] #Southern Brazil 1 - [303.78, 312, 26.3, 33] #Southern Brazil 2 - type: STR_AUSTRALIA fundingBase: 40 fundingCap: 4000 labelLon: 135 labelLat: 25 areas: - [110, 156, 10, 40] #Main Body of Australia - [144, 149, 40, 44.3] #Tasmania - type: STR_POLAND fundingBase: 40 fundingCap: 3500 labelLon: 18.8 labelLat: -53.2 areas: - [15, 19, -55, -50] #Western Poland - [19, 24, -54.52, -49.25] #Eastern Poland - type: STR_SOUTH_AFRICA fundingBase: 20 fundingCap: 3000 labelLon: 17.5 labelLat: 30 areas: - [15, 25, 26, 35] - [25, 33, 22, 35] - type: STR_EGYPT fundingBase: 20 fundingCap: 2000 labelLon: 29 labelLat: -27 areas: - [25, 35, -32, -22] - type: STR_CANADA fundingBase: 50 fundingCap: 4000 labelLon: 260 labelLat: -54 areas: - [224, 230, -60.36, -58.5] #North of US Box Near Juneau - [219, 230, -80, -60.36] #Juneau Landsplit2 - [230, 271, -80, -49] #moved up from -40 to -49 and cut off - [271, 285, -80, -44.5] #Eastern Canada Pt 1 - [285, 305, -80, -45] #Eastern Canada Pt 2 - [227, 230, -55, -52.1] #Extend Canada 5 - [276, 279, -44.5, -41.59] #Toronto Region 1 - [279, 281, -44.5, -42.74] #Toronto Region 2 - [281, 284.3, -44.5, -43.38] #Toronto Region 3 - [293.5, 298, -45, -43.2] #Newfoundland 1 - [305, 307.89, -49.37, -46.77] #Newfoundland 2 - type: STR_CUBA fundingBase: 30 fundingCap: 1500 labelLon: 282 labelLat: -21.2 areas: - [274, 286, -24, -19] - type: STR_MONGOLIA fundingBase: 20 fundingCap: 1000 labelLon: 100 labelLat: -49 areas: - [89, 118, -50.5, -45] #North Mongolia - [93.5, 112, -45, -42.5] #South Mongolia - type: STR_NEW_ZEALAND fundingBase: 20 fundingCap: 1000 labelLon: 171 labelLat: 43 areas: - [164, 177.2, 40, 47] #New Zealand 1 - [172, 179, 33.5, 40] #New Zealand 2 - type: STR_ICELAND fundingBase: 20 fundingCap: 500 labelLon: 341 labelLat: -66 areas: - [334, 347.5, -67, -63] #Iceland - type: STR_PORTUGAL fundingBase: 20 fundingCap: 1250 labelLon: 351.5 labelLat: -40 areas: - [351.2, 353.76, -41.66, -41] #Northernmost Portugal - [350.9, 353.59, -41, -40] #Northern Portugal - [350.5, 352.917, -40, -39] #Central Portugal - [350.2, 352.411, -39, -37.6] #Southern Portugal with Lisbon - [350.8, 352.32, -37.6, -36.8] #Southernmost Portugal - type: STR_NIGERIA fundingBase: 30 fundingCap: 2200 labelLon: 7.5 labelLat: -10 areas: - [3, 14, -14, -4] - type: STR_MEXICO fundingBase: 25 fundingCap: 2000 labelLon: 256 labelLat: -25 areas: - [243, 255, -32, -19.25] #Western Mexico - [255, 260, -30, -16.8] #Central Mexico - [260, 263, -26, -16] #Monterrey & Mexico City - [263, 273, -21.5, -15] #Yukatan - type: STR_INDONESIA fundingBase: 20 fundingCap: 3000 labelLon: 127 labelLat: -1 areas: - [116, 140.7, -3.8, 10] #Main Indonesia - [99.5, 116, -0.8, 10] #Borneo, Java & Sumatra - [94, 100.7, -6, 0] #North Borneo - type: STR_IRELAND fundingBase: 20 fundingCap: 1250 labelLon: 350.5 labelLat: -52 areas: - [349, 353.9, -53.93, -51] #Main Ireland - [349.5, 352, -55, -53.93] #Donegal - type: STR_UKRAINE fundingBase: 35 fundingCap: 3500 labelLon: 34 labelLat: -48.3 areas: - [24, 30, -52.1, -47.5] #Galicia - [30, 34, -52.1, -44.2] #Central Ukraine - [34, 38.3, -50.35, -44.2] #Eastern Ukraine - [22.2, 24, -49.25, -48] #Western Podole - type: STR_TURKEY fundingBase: 50 fundingCap: 6000 labelLon: 38 labelLat: -40 areas: - [26, 45, -42, -35.5] #Central Turkey - [32.5, 34.5, -35.8, -34.9] #Turkish Cyprus - type: STR_ISRAEL fundingBase: 40 fundingCap: 4000 labelLon: 34.7 labelLat: -32.9 areas: - [33.5, 36, -34, -29] #Israel - type: STR_ARGENTINA fundingBase: 30 fundingCap: 2500 labelLon: 296 labelLat: 31 areas: - [289, 306, 22, 39] #Central Argentina - [288, 298, 39, 52] #Patagonia - [291.5, 295.5, 52.5, 55.5] #Ziemia Ognista - type: STR_IRAN fundingBase: 40 fundingCap: 3500 labelLon: 57 labelLat: -33 areas: - [47, 50, -34, -30] #Southwestern Iran - [45, 50, -40, -34] #Western Iran - [50, 57, -38.5, -26.5] #Central Iran - [57, 62, -38.5, -25] #Eastern Iran - type: STR_FINLAND fundingBase: 35 fundingCap: 3000 labelLon: 26 labelLat: -63 areas: - [20.5, 31, -70, -61.5] #Central Finland - [19.5, 28.5, -61.5, -59.5] #Helsinki area - type: STR_LIBIA fundingBase: 20 fundingCap: 2500 labelLon: 17 labelLat: -27 areas: - [10, 25, -34, -22] #Main Libia - [21.5, 25, -22, -20] #Sudan border - type: STR_SOUTH_KOREA fundingBase: 50 fundingCap: 5000 labelLon: 126.5 labelLat: -35 areas: - [125.5, 130, -38, -34] # FILE: user/mods/XComFiles/Ruleset/crafts_XCOMFILES.rul crafts: - delete: STR_SKYRANGER - delete: STR_INTERCEPTOR - delete: STR_LIGHTNING - delete: STR_FIRESTORM - delete: STR_AVENGER - type: STR_MUDRANGER sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 armor: 3 soldiers: 14 vehicles: 2 pilots: 3 maxItems: 999 costBuy: 90000 costRent: 2000 costSell: 75000 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: NKF_APC mapDataSets: - BLANKS - NKF_APC mapBlocks: - name: NKF_APC width: 10 length: 20 listOrder: 7310 - type: STR_IMPROVED_MUDRANGER requires: - STR_IMPROVED_MUDRANGER sprite: 866 fuelMax: 140 damageMax: 90 speedMax: 300 accel: 1 armor: 3 soldiers: 12 vehicles: 2 pilots: 3 maxItems: 999 costRent: 20000 costSell: 90000 refuelRate: 30 repairRate: 1 transferTime: 30 score: 10 battlescapeTerrainData: name: NKF_APC mapDataSets: - BLANKS - NKF_APC mapBlocks: - name: NKF_APC width: 10 length: 20 listOrder: 7320 - type: STR_OPSCAR requires: - STR_OPSCAR sprite: 871 fuelMax: 9999 damageMax: 10 speedMax: 400 accel: 1 soldiers: 5 vehicles: 0 pilots: 1 maxItems: 999 costBuy: 150000 costRent: 25000 costSell: 0 refuelRate: 9999 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: OPSCAR mapDataSets: - BLANKS - XCARS mapBlocks: - name: OPSCAR width: 10 length: 10 listOrder: 7300 - type: STR_VAN requires: - STR_LOGISTICS sprite: 829 fuelMax: 9999 damageMax: 5 speedMax: 75 accel: 1 soldiers: 4 vehicles: 0 pilots: 1 maxItems: 999 costBuy: 20000 costRent: 1000 costSell: 0 refuelRate: 9999 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: XVAN mapDataSets: - BLANKS - XCARS mapBlocks: - name: XVAN width: 10 length: 10 deployment: - [4, 3, 0, 0] - [4, 6, 0, 4] - [5, 3, 0, 1] - [5, 6, 0, 3] listOrder: 7294 - type: STR_HUMMER requires: - STR_HUMMER sprite: 870 fuelMax: 9999 damageMax: 40 speedMax: 150 weapons: 1 accel: 1 armor: 1 soldiers: 5 vehicles: 0 pilots: 1 maxItems: 999 costBuy: 75000 costRent: 5000 costSell: 0 refuelRate: 9999 repairRate: 1 transferTime: 1 score: 10 battlescapeTerrainData: name: HUMMER mapDataSets: - BLANKS - HUMMER mapBlocks: - name: HUMMER width: 10 length: 10 deployment: - [5, 2, 0, 0] - [3, 4, 0, 7] - [6, 4, 0, 1] - [3, 5, 0, 5] - [6, 5, 0, 3] listOrder: 7305 - type: STR_CIVILIAN_CAR sprite: 832 fuelMax: 9999 damageMax: 2 speedMax: 200 accel: 1 soldiers: 2 vehicles: 0 pilots: 1 maxItems: 999 costBuy: 15000 costRent: 1000 costSell: 0 refuelRate: 9999 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: CIVILIANCAR mapDataSets: - BLANKS - XCARS mapBlocks: - name: CIVILIANCAR width: 10 length: 10 deployment: - [3, 5, 0, 6] - [6, 5, 0, 2] listOrder: 7292 - type: STR_LUXURY_CAR requires: - STR_PRIVATE_TRANSPORT sprite: 867 fuelMax: 9999 damageMax: 2 speedMax: 450 accel: 1 soldiers: 2 vehicles: 0 pilots: 1 maxItems: 999 costBuy: 60000 costRent: 10000 costSell: 0 refuelRate: 9999 repairRate: 1 transferTime: 1 score: 15 battlescapeTerrainData: name: LUXURYCAR mapDataSets: - BLANKS - XCARS mapBlocks: - name: LUXURYCAR width: 10 length: 10 deployment: - [3, 5, 0, 6] - [6, 5, 0, 2] listOrder: 7293 - type: STR_HELICOPTER requires: - STR_HELICOPTER sprite: 868 fuelMax: 560 damageMax: 20 speedMax: 230 accel: 1 soldiers: 6 vehicles: 0 pilots: 1 maxItems: 999 costBuy: 100000 costRent: 6000 refuelRate: 50 repairRate: 4 transferTime: 72 score: 40 battlescapeTerrainData: name: COPTER mapDataSets: - BLANKS - COPTER mapBlocks: - name: COPTER width: 10 length: 20 deployment: - [3, 10, 0, 7] - [6, 10, 0, 1] - [3, 11, 0, 6] - [6, 11, 0, 2] - [3, 12, 0, 5] - [6, 12, 0, 3] listOrder: 7370 - type: STR_OSPREY requires: - STR_OSPREY sprite: 869 fuelMax: 400 damageMax: 80 speedMax: 375 accel: 1 weapons: 0 soldiers: 16 vehicles: 3 pilots: 1 maxItems: 999 costBuy: 250000 costRent: 15000 costSell: 150000 refuelRate: 30 transferTime: 72 score: 75 battlescapeTerrainData: name: OSPREY mapDataSets: - BLANKS - OSPREY mapBlocks: - name: OSPREY width: 20 length: 20 listOrder: 7390 - type: STR_DRAGONFLY requires: - STR_DRAGONFLY sprite: 804 fuelMax: 600 damageMax: 50 speedMax: 560 accel: 1 soldiers: 8 vehicles: 1 pilots: 1 maxItems: 999 costBuy: 300000 costRent: 20000 costSell: 200000 refuelRate: 50 repairRate: 4 transferTime: 72 score: 100 battlescapeTerrainData: name: DRAGONFLY mapDataSets: - BLANKS - DRAGONFLY mapBlocks: - name: DRAGONFLY width: 10 length: 20 listOrder: 7380 - type: STR_AWACS requires: - STR_AWACS sprite: 831 fuelMax: 1500 damageMax: 70 speedMax: 410 accel: 1 costBuy: 550000 costSell: 500000 costRent: 100000 refuelRate: 75 repairRate: 3 radarRange: 1250 radarChance: 40 transferTime: 96 score: 250 listOrder: 7330 - type: STR_HAWKEYE requires: - STR_IMPROVED_RADAR_CRAFT sprite: 43 fuelMax: 1500 damageMax: 200 speedMax: 410 accel: 1 soldiers: 9 vehicles: 1 pilots: 1 maxItems: 999 costBuy: 750000 costSell: 1160000 costRent: 100000 refuelRate: 75 repairRate: 3 radarRange: 1550 radarChance: 40 battlescapeTerrainData: name: HAWKEYE mapDataSets: - BLANKS - PLANE - XBASE2 - XBASE1 mapBlocks: - name: HAWKEYE width: 10 length: 20 transferTime: 96 score: 250 listOrder: 7340 - type: STR_DARKSTAR requires: - STR_ULTIMATE_RADAR_CRAFT sprite: 44 fuelMax: 2500 damageMax: 250 speedMax: 560 weapons: 4 weaponTypes: - [0, 1] - 6 - 6 - 6 weaponStrings: [STR_BEAM, STR_ELECTRONICS, STR_ELECTRONICS, STR_ELECTRONICS] accel: 1 costRent: 300000 costSell: 1550000 refuelRate: 500 repairRate: 5 radarRange: 1900 radarChance: 60 transferTime: 96 score: 250 battlescapeTerrainData: name: INTERCEPTOR mapDataSets: - BLANKS - INTRCEPT mapBlocks: - name: INTERCEPTOR width: 10 length: 10 listOrder: 7360 - type: STR_ARROW requires: - STR_ARROW sprite: 872 fuelMax: 440 damageMax: 22 speedMax: 1500 accel: 4 weapons: 2 weaponTypes: - 0 - 2 weaponStrings: [STR_CANNON, STR_LIGHT_MISSILES] soldiers: 1 vehicles: 0 pilots: 1 maxItems: 999 allowLanding: false costSell: 630000 costRent: 170000 refuelRate: 50 transferTime: 96 score: 110 battlescapeTerrainData: name: INTERCEPTOR mapDataSets: - BLANKS - INTRCEPT mapBlocks: - name: INTERCEPTOR width: 10 length: 10 listOrder: 7480 - type: STR_MIG31 requires: - STR_MIG31 sprite: 799 fuelMax: 500 damageMax: 20 speedMax: 1750 accel: 3 weapons: 2 weaponTypes: - 0 - 2 weaponStrings: [STR_CANNON, STR_LIGHT_MISSILES] soldiers: 1 vehicles: 0 pilots: 1 maxItems: 999 allowLanding: false costBuy: 400000 costRent: 225000 costSell: 300000 refuelRate: 50 transferTime: 96 score: 150 battlescapeTerrainData: name: INTERCEPTOR mapDataSets: - BLANKS - INTRCEPT mapBlocks: - name: INTERCEPTOR width: 10 length: 10 listOrder: 7470 - type: STR_INTERCEPTOR requires: - STR_INTERCEPTOR costBuy: 0 costRent: 600000 costSell: 285000 weaponTypes: - 0 - 2 weaponStrings: [STR_CANNON, STR_LIGHT_MISSILES] soldiers: 1 vehicles: 0 pilots: 1 maxItems: 999 sprite: 3 fuelMax: 1000 damageMax: 100 speedMax: 2100 accel: 3 weapons: 2 refuelRate: 50 transferTime: 96 score: 250 battlescapeTerrainData: name: INTERCEPTOR mapDataSets: - BLANKS - INTRCEPT mapBlocks: - name: INTERCEPTOR width: 10 length: 10 listOrder: 7460 - type: STR_SKYRAIDER requires: - STR_SKYRAIDER sprite: 798 fuelMax: 1250 damageMax: 100 speedMax: 1140 costRent: 60000 costSell: 230000 accel: 3 soldiers: 10 vehicles: 1 pilots: 1 maxItems: 999 costBuy: 0 repairRate: 4 refuelRate: 50 transferTime: 72 score: 200 battlescapeTerrainData: name: CUTERANGER mapDataSets: - BLANKS - PLANE - CRAFTBIT_GREY mapBlocks: - name: CUTERANGER width: 10 length: 20 listOrder: 7400 - type: STR_SKYRANGER requires: - STR_SKYRANGER sprite: 0 fuelMax: 1500 damageMax: 150 speedMax: 760 accel: 2 soldiers: 14 vehicles: 3 pilots: 1 maxItems: 999 costBuy: 0 costSell: 275000 costRent: 100000 repairRate: 4 refuelRate: 50 transferTime: 72 score: 200 battlescapeTerrainData: name: PLANE mapDataSets: - BLANKS - PLANE mapBlocks: - name: PLANE width: 10 length: 20 listOrder: 7410 - type: STR_ALLOY_SKYRANGER requires: - STR_IMPROVED_SKYRANGER sprite: 830 fuelMax: 1500 damageMax: 450 speedMax: 1200 accel: 3 armor: 1 soldiers: 16 vehicles: 4 pilots: 1 maxItems: 999 costRent: 100000 costSell: 700000 refuelRate: 50 repairRate: 15 transferTime: 72 score: 350 battlescapeTerrainData: name: SKYMARSHALL mapDataSets: - BLANKS - PLANE_ALLOY - CRAFTBIT_ALLOY - AVENGER_NEW mapBlocks: - name: SKYMARSHALL width: 10 length: 20 deployment: - [4, 7, 0, 0] - [5, 7, 0, 0] - [4, 8, 0, 0] - [5, 8, 0, 0] - [4, 9, 0, 0] - [5, 9, 0, 0] - [4, 10, 0, 0] - [5, 10, 0, 0] - [4, 11, 0, 0] - [5, 11, 0, 0] - [4, 12, 0, 0] - [5, 12, 0, 0] - [4, 13, 0, 0] - [5, 13, 0, 0] - [4, 14, 0, 6] - [5, 14, 0, 2] listOrder: 7430 - type: STR_RAVEN requires: - STR_IMPROVED_INTERCEPTOR sprite: 823 fuelMax: 1200 damageMax: 250 speedMax: 2900 accel: 4 weapons: 4 weaponTypes: - 0 - 0 - 3 - 5 weaponStrings: [STR_CANNON, STR_CANNON, STR_HEAVY_MISSILES, STR_ENGINE_MOD] soldiers: 1 vehicles: 0 pilots: 1 maxItems: 999 costSell: 900000 costRent: 850000 refuelRate: 40 repairRate: 8 transferTime: 96 score: 250 battlescapeTerrainData: name: INTERCEPTOR mapDataSets: - BLANKS - INTRCEPT mapBlocks: - name: INTERCEPTOR width: 10 length: 10 listOrder: 7490 - type: STR_TORMENTOR requires: - STR_ULTIMATE_HUNTER_CRAFT sprite: 824 fuelMax: 40 damageMax: 1000 speedMax: 6200 accel: 12 weapons: 4 weaponTypes: - 0 - 3 - 3 - 6 weaponStrings: [STR_CANNON, STR_HEAVY_MISSILES, STR_HEAVY_MISSILES, STR_ELECTRONICS] soldiers: 2 vehicles: 0 pilots: 2 maxItems: 999 avoidBonus: 21 costRent: 1000000 costSell: 3000000 refuelItem: STR_ELERIUM_115 refuelRate: 5 repairRate: 30 transferTime: 96 score: 250 battlescapeTerrainData: name: INTERCEPTOR mapDataSets: - BLANKS - INTRCEPT mapBlocks: - name: INTERCEPTOR width: 10 length: 10 listOrder: 7590 - type: STR_SENTINEL requires: - STR_SENTINEL_INTERCEPTOR sprite: 825 fuelMax: 40 damageMax: 600 speedMax: 2200 accel: 6 armor: 5 weapons: 4 weaponTypes: - 3 - 3 - 5 - 6 weaponStrings: [STR_HEAVY_MISSILES, STR_HEAVY_MISSILES, STR_ENGINE_MOD, STR_ELECTRONICS] soldiers: 8 vehicles: 0 pilots: 2 maxItems: 999 costRent: 900000 costSell: 1150000 refuelItem: STR_ELERIUM_115 refuelRate: 25 repairRate: 25 transferTime: 96 score: 250 battlescapeTerrainData: name: SENTINEL mapDataSets: - BLANKS - AVENGER - LIGHTNIN - XBASE1 mapBlocks: - name: SENTINEL width: 10 length: 20 listOrder: 7560 - type: STR_THUNDERSTORM requires: - STR_THUNDERSTORM_INTERCEPTOR sprite: 826 fuelMax: 1000 damageMax: 450 speedMax: 4000 accel: 4 weapons: 4 weaponTypes: - 3 - 3 - 5 - 6 weaponStrings: [STR_HEAVY_MISSILES, STR_HEAVY_MISSILES, STR_ENGINE_MOD, STR_ELECTRONICS] soldiers: 1 vehicles: 0 pilots: 1 maxItems: 999 avoidBonus: 21 costRent: 1000000 costSell: 1350000 transferTime: 96 refuelRate: 50 repairRate: 20 score: 250 battlescapeTerrainData: name: INTERCEPTOR mapDataSets: - BLANKS - INTRCEPT mapBlocks: - name: INTERCEPTOR width: 10 length: 10 listOrder: 7530 - type: STR_DROPSHIP requires: - STR_HEAVY_TRANSPORTER sprite: 828 fuelMax: 60 damageMax: 950 speedMax: 2600 accel: 6 armor: 2 weapons: 3 weaponTypes: - 5 - 5 - 6 weaponStrings: [STR_ENGINE_MOD, STR_ENGINE_MOD, STR_ELECTRONICS] soldiers: 18 vehicles: 4 pilots: 2 maxItems: 999 costRent: 150000 costSell: 1550000 refuelItem: STR_ZRBITE refuelRate: 20 repairRate: 40 radarRange: 850 transferTime: 72 score: 400 battlescapeTerrainData: name: DROPSHIP mapDataSets: - BLANKS - DROPSHIP - DROPSHIP2 mapBlocks: - name: DROPSHIP width: 10 length: 20 deployment: - [2, 4, 1, 0] - [3, 4, 1, 0] - [6, 4, 1, 0] - [7, 4, 1, 0] - [2, 5, 1, 0] - [3, 5, 1, 0] - [6, 5, 1, 0] - [7, 5, 1, 0] - [2, 6, 1, 0] - [3, 6, 1, 0] - [6, 6, 1, 0] - [7, 6, 1, 0] - [2, 7, 1, 0] - [3, 7, 1, 0] - [6, 7, 1, 0] - [7, 7, 1, 0] - [4, 12, 1, 4] - [4, 14, 1, 0] listOrder: 7610 - type: STR_LIGHTNING requires: - STR_NEW_FIGHTER_TRANSPORTER sprite: 1 fuelMax: 30 damageMax: 800 speedMax: 3100 accel: 9 armor: 1 weapons: 3 weaponTypes: - [0, 1] - 4 - 4 weaponStrings: [STR_BEAM, STR_SHIELD, STR_SHIELD] soldiers: 8 vehicles: 1 pilots: 1 maxItems: 999 costRent: 750000 costSell: 2000000 refuelItem: STR_ELERIUM_115 refuelRate: 5 repairRate: 25 score: 300 battlescapeTerrainData: name: LIGHTNI2 mapDataSets: - BLANKS - LIGHTNIN - U_WALL02 mapBlocks: - name: LIGHTNI2 width: 10 length: 10 deployment: - [4, 6, 1, 0] - [5, 6, 1, 0] - [4, 7, 1, 0] - [5, 7, 1, 0] - [3, 5, 1, 0] - [6, 5, 1, 0] - [3, 4, 1, 0] - [6, 4, 1, 0] listOrder: 7650 - type: STR_FIRESTORM requires: - STR_NEW_FIGHTER_CRAFT sprite: 4 fuelMax: 20 damageMax: 500 speedMax: 4200 accel: 9 weapons: 4 weaponTypes: - [0, 1] - 2 - 4 - 6 weaponStrings: [STR_BEAM, STR_LIGHT_MISSILES, STR_SHIELD, STR_ELECTRONICS] soldiers: 1 vehicles: 0 pilots: 1 maxItems: 999 costRent: 1100000 costSell: 1650000 refuelItem: STR_ELERIUM_115 refuelRate: 5 score: 250 avoidBonus: 24 repairRate: 16 battlescapeTerrainData: name: LIGHTNI2 mapDataSets: - BLANKS - LIGHTNIN - U_WALL02 mapBlocks: - name: LIGHTNI2 width: 10 length: 10 deployment: - [4, 6, 1, 0] listOrder: 7680 - type: STR_AVENGER requires: - STR_ULTIMATE_CRAFT sprite: 2 fuelMax: 60 damageMax: 1200 speedMax: 5400 accel: 10 armor: 3 avoidBonus: 21 weapons: 4 weaponTypes: - [0, 1] - [0, 1] - 3 - 4 weaponStrings: [STR_BEAM, STR_BEAM, STR_HEAVY_MISSILES, STR_SHIELD] soldiers: 26 vehicles: 4 pilots: 4 maxItems: 999 costRent: 1500000 costSell: 4000000 refuelItem: STR_ELERIUM_115 refuelRate: 2 repairRate: 32 score: 400 spacecraft: true battlescapeTerrainData: name: AVENGER mapDataSets: - BLANKS - AVENGER mapBlocks: - name: AVENGER width: 10 length: 20 deployment: - [4, 9, 1, 0] - [5, 9, 1, 0] - [4, 10, 1, 0] - [5, 10, 1, 0] - [4, 11, 1, 0] - [5, 11, 1, 0] - [4, 12, 1, 0] - [5, 12, 1, 0] - [4, 13, 1, 0] - [5, 13, 1, 0] - [4, 14, 1, 0] - [5, 14, 1, 0] - [4, 15, 1, 0] - [5, 15, 1, 0] - [4, 16, 1, 0] - [5, 16, 1, 0] - [3, 10, 1, 0] - [3, 11, 1, 0] - [3, 12, 1, 0] - [3, 13, 1, 0] - [3, 14, 1, 0] - [6, 10, 1, 0] - [6, 11, 1, 0] - [6, 12, 1, 0] - [6, 13, 1, 0] - [6, 14, 1, 0] listOrder: 7700 - type: STR_SUBMARINE requires: - STR_SUBMARINE sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 7 vehicles: 4 costBuy: 90000 costRent: 2000 costSell: 75000 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: LILSUB mapDataSets: - BLANKS - C_EXT_WALL_GOLD - C_EXT_ROOF_GOLD - C_EXT_NOSE_BUMPLESS_GOLD - C_EXT_NOSE_SIDE_GOLD - C_INT_XCOM mapBlocks: - name: LILSUB width: 10 length: 10 listOrder: 7730 - type: STR_BIG_SUBMARINE requires: - STR_BIG_SUBMARINE sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 14 vehicles: 4 costBuy: 90000 costRent: 2000 costSell: 75000 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: FATSUB mapDataSets: - BLANKS - C_EXT_WALL_GOLD - C_EXT_ROOF_GOLD - C_EXT_NOSE_BUMPLESS_GOLD - C_EXT_NOSE_SIDE_GOLD - C_INT_XCOM - SUBBITS mapBlocks: - name: FATSUB width: 10 length: 10 listOrder: 7732 - type: STR_KITSUNE requires: - STR_KITSUNE sprite: 875 fuelMax: 1300 damageMax: 180 speedMax: 1900 accel: 4 weapons: 2 weaponTypes: - 0 - 2 weaponStrings: [STR_CANNON, STR_LIGHT_MISSILES] soldiers: 15 vehicles: 2 pilots: 1 maxItems: 999 costRent: 150000 costSell: 2150000 refuelRate: 100 transferTime: 72 score: 250 battlescapeTerrainData: name: KITSUNE mapDataSets: - BLANKS - TRITON_PURR - C_EXT_WALL_BLACK_PURR - C_INT_HALF_XCOM - C_EXT_ROOF_BLACK - KITSUNE mapBlocks: - name: KITSUNE width: 20 length: 20 listOrder: 7395 - type: STR_VIPER_XCOM requires: - STR_VIPER_XCOM sprite: 873 fuelMax: 2800 damageMax: 1000 speedMax: 2000 accel: 6 armor: 2 soldiers: 7 vehicles: 0 costRent: 2200000 costSell: 75000 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 deployment: - [13, 3, 0, 0] - [14, 5, 0, 4] - [13, 12, 0, 1] - [10, 12, 0, 5] - [7, 7, 0, 1] - [10, 10, 0, 2] - [5, 10, 0, 3] battlescapeTerrainData: name: VIPER_XCOM mapDataSets: - BLANKS - REP_EXT02_XCOM - REP_WALL02_XCOM - REP_BITS_XCOM - REP_UFOL83_XCOM mapBlocks: - name: VIPER_XCOM width: 20 length: 20 listOrder: 7719 - type: STR_SNAPPING_TURTLE_XCOM requires: - STR_SNAPPING_TURTLE_XCOM sprite: 874 fuelMax: 2800 damageMax: 250 speedMax: 2700 accel: 9 armor: 2 soldiers: 10 vehicles: 0 costRent: 2000 costSell: 2000000 refuelRate: 100 repairRate: 1 transferTime: 1 score: 8 battlescapeTerrainData: name: SNAPPING_TURTLE_XCOM mapDataSets: - BLANKS - REP_EXT02_XCOM - REP_WALL02_XCOM - REP_BITS_XCOM - REP_UFOL83_XCOM mapBlocks: - name: SNAPPING_TURTLE_XCOM width: 10 length: 10 listOrder: 7723 - type: STR_XCOM_CAFE requires: - STR_XCOM_CAFE sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 1 vehicles: 0 costBuy: 0 costRent: 0 costSell: 0 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: CAFE mapDataSets: - BLANKS - COMROADS - COMBITS - COMMERCE - COMFRN - CAFEENTRY mapBlocks: - name: CAFE00 width: 10 length: 10 - name: CAFE01 width: 10 length: 10 - type: STR_SKI_LODGING_XCOM requires: - STR_SKI_LODGING_XCOM sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 18 vehicles: 0 costBuy: 0 costRent: 0 costSell: 0 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: SKI_XCOM mapDataSets: - BLANKS - ROADS_SNOW - URBITS_SNOW - URBAN_SNOW - FRNITURE - CAFEENTRY mapBlocks: - name: SKI_XCOM width: 10 length: 10 craftInventoryTile: [2, 4, 0] - type: STR_MANSION_DEFENSE requires: - STR_MANSION_DEFENSE sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 18 vehicles: 0 costBuy: 0 costRent: 0 costSell: 0 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: ATRIUM_DEFENSE mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - CAFEENTRY mapBlocks: - name: D_ATRIUM_DEF width: 20 length: 20 items: STR_SPAWN_CIVILIAN_HOSTESS: - [3, 5, 0] STR_SPAWN_CIVILIAN_MALE_GREASER: - [15, 7, 0] STR_SPAWN_CIVILIAN_MALE_VIP: - [16, 12, 1] STR_SPAWN_CIVILIAN_FEMALE_GLAMOUR: - [3, 11, 1] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BODYGUARD: - [16, 13, 1] - [12, 11, 0] - [4, 1, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BLACK: - [4, 15, 1] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_FARMER: - [6, 13, 0] STR_SPAWN_CIVILIAN_FEMALE_DOCTOR: - [2, 3, 1] STR_SPAWN_CIVILIAN_PRIEST: - [4, 6, 1] STR_SPAWN_CIVILIAN_DOGE: - [11, 2, 0] fuseTimers: STR_SPAWN_CIVILIAN_HOSTESS: [0, 0] STR_SPAWN_CIVILIAN_MALE_GREASER: [0, 0] STR_SPAWN_CIVILIAN_MALE_VIP: [0, 0] STR_SPAWN_CIVILIAN_FEMALE_GLAMOUR: [0, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BODYGUARD: [0, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BLACK: [0, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_FARMER: [0, 0] STR_SPAWN_CIVILIAN_FEMALE_DOCTOR: [0, 0] STR_SPAWN_CIVILIAN_PRIEST: [0, 0] STR_SPAWN_CIVILIAN_DOGE: [0, 0] craftInventoryTile: [16, 3, 0] - type: STR_MANSION_DEFENSE_SYNDICATE requires: - STR_MANSION_DEFENSE sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 18 vehicles: 0 costBuy: 0 costRent: 0 costSell: 0 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: ATRIUM_DEFENSE_SYNDICATE mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - CAFEENTRY mapBlocks: - name: D_ATRIUM_DEF width: 20 length: 20 items: STR_SPAWN_CIVILIAN_COUNCIL_MEMBER: - [3, 8, 1] STR_SPAWN_CIVILIAN_MALE_ELITE_SOLDIER: - [8, 17, 0] - [10, 17, 0] - [12, 8, 0] - [17, 8, 1] - [1, 6, 1] - [11, 17, 2] STR_SPAWN_CIVILIAN_MALE_GREASER: - [1, 16, 1] - [15, 7, 0] STR_SPAWN_CIVILIAN_MALE_VIP: - [4, 2, 0] - [5, 6, 1] - [16, 12, 1] STR_SPAWN_CIVILIAN_FEMALE_GLAMOUR: - [3, 11, 1] - [11, 8, 0] STR_SPAWN_CIVILIAN_HOSTESS: - [3, 5, 0] - [16, 13, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BODYGUARD: - [12, 18, 1] - [4, 7, 1] - [8, 14, 1] - [16, 13, 1] - [12, 11, 0] - [4, 1, 0] - [15, 15, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BLACK: - [17, 3, 0] - [4, 15, 1] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_FARMER: - [6, 13, 0] STR_SPAWN_CIVILIAN_MALE_DOCTOR: - [2, 3, 1] STR_SPAWN_CIVILIAN_DOGE: - [12, 8, 0] - [11, 2, 0] fuseTimers: STR_SPAWN_CIVILIAN_COUNCIL_MEMBER: [0, 0] STR_SPAWN_CIVILIAN_MALE_ELITE_SOLDIER: [0, 0] STR_SPAWN_CIVILIAN_MALE_GREASER: [0, 0] STR_SPAWN_CIVILIAN_MALE_VIP: [0, 0] STR_SPAWN_CIVILIAN_FEMALE_GLAMOUR: [0, 0] STR_SPAWN_CIVILIAN_HOSTESS: [0, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BODYGUARD: [0, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BLACK: [0, 0] STR_SPAWN_CIVILIAN_MALE_CIVILIAN_FARMER: [0, 0] STR_SPAWN_CIVILIAN_MALE_DOCTOR: [0, 0] STR_SPAWN_CIVILIAN_DOGE: [0, 0] craftInventoryTile: [16, 3, 0] - type: STR_SCIENTIST_HOUSE requires: - STR_SCIENTIST_HOUSE sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 18 vehicles: 0 costBuy: 0 costRent: 0 costSell: 0 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: SCI_HOUSE mapDataSets: - BLANKS - SCI_HOUSE - SCI_HOUSE2 - FRNITURE - LAMP_WALL mapBlocks: - name: SCI_HOUSE width: 20 length: 20 items: STR_SPAWN_DAVID_VINCENT: - [11, 7, 0] randomizedItems: - position: [9, 10, 0] amount: 1 mixed: true itemList: [STR_ALIEN_ELECTRONICS, STR_ALIEN_DATA_SLATE, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_2, STR_SECRET_FILES_2, STR_SECRET_FILES_2, STR_SECRET_FILES_3] fuseTimers: STR_SPAWN_DAVID_VINCENT: [0, 0] craftInventoryTile: [9, 8, 1] - type: STR_PENTAGRAM_UPLANET_ACID requires: - STR_PENTAGRAM_UPLANET_ACID sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 1 vehicles: 0 costBuy: 0 costRent: 0 costSell: 0 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: PENTA_DREAM mapDataSets: - BLANKS - PENTA_XCOM mapBlocks: - name: PENTA_DREAM width: 10 length: 10 deployment: - [4, 4, 0, 3] - type: DIMENSION_X_LANDING_PAD requires: - DIMENSION_X_LANDING_PAD sprite: 827 fuelMax: 50 damageMax: 90 speedMax: 130 accel: 1 soldiers: 1 vehicles: 0 costBuy: 0 costRent: 0 costSell: 0 refuelRate: 100 repairRate: 1 transferTime: 1 score: 5 battlescapeTerrainData: name: DIM_X_PAD mapDataSets: - BLANKS - C_EXT_WALL_SILVER - C_EXT_ROOF_SILVER_XCOMENTRY mapBlocks: - name: DIM_X_PAD width: 20 length: 20 deployment: - [6, 5, 0, 7] - [14, 6, 0, 1] - [13, 14, 0, 3] - [5, 13, 0, 5] - [5, 6, 0, 7] - [13, 5, 0, 1] - [14, 13, 0, 3] - [6, 14, 0, 5] - [5, 8, 0, 6] - [11, 5, 0, 0] - [14, 11, 0, 2] - [8, 14, 0, 4] - [5, 11, 0, 6] - [8, 5, 0, 0] - [14, 8, 0, 2] - [11, 14, 0, 4] - [7, 7, 0, 7] - [12, 7, 0, 1] - [12, 12, 0, 3] - [7, 12, 0, 5] - [9, 9, 0, 7] - [10, 9, 0, 1] - [10, 10, 0, 3] - [9, 10, 0, 5] craftInventoryTile: [10, 10, 0] FILE: user/mods/XComFiles/Ruleset/craftWeapons_XCOMFILES.rul craftWeapons: - delete: STR_STINGRAY - delete: STR_AVALANCHE - delete: STR_CANNON_UC - delete: STR_FUSION_BALL_UC - delete: STR_LASER_CANNON_UC - delete: STR_PLASMA_BEAM_UC - type: STR_FUSION_BALL_UC weaponType: 3 sprite: 3 sound: 7 damage: 250 range: 65 accuracy: 100 reloadCautious: 64 reloadStandard: 48 reloadAggressive: 32 ammoMax: 2 launcher: STR_FUSION_BALL_LAUNCHER clip: STR_FUSION_BALL projectileType: 3 projectileSpeed: 8 - type: STR_CANNON_UC weaponType: 0 sprite: 2 sound: 4 damage: 10 range: 10 accuracy: 25 reloadCautious: 4 reloadStandard: 4 reloadAggressive: 4 ammoMax: 200 rearmRate: 100 launcher: STR_CANNON clip: STR_CANNON_ROUNDS_X50 projectileType: 2 projectileSpeed: 8 - type: STR_STINGRAY weaponType: 2 sprite: 0 sound: 5 damage: 70 range: 30 accuracy: 70 reloadCautious: 64 reloadStandard: 48 reloadAggressive: 32 ammoMax: 6 launcher: STR_STINGRAY_LAUNCHER clip: STR_STINGRAY_MISSILES projectileType: 0 projectileSpeed: 8 - type: STR_HEAVY_STINGRAY weaponType: 3 sprite: 0 sound: 5 damage: 70 range: 30 accuracy: 70 reloadCautious: 64 reloadStandard: 48 reloadAggressive: 32 ammoMax: 12 launcher: STR_HEAVY_STINGRAY_LAUNCHER clip: STR_STINGRAY_MISSILES projectileType: 0 projectileSpeed: 8 - type: STR_AVALANCHE sprite: 1 sound: 5 damage: 100 range: 60 weaponType: 3 accuracy: 80 reloadCautious: 96 reloadStandard: 72 reloadAggressive: 48 ammoMax: 3 launcher: STR_AVALANCHE_LAUNCHER clip: STR_AVALANCHE_MISSILES projectileType: 1 projectileSpeed: 8 - type: STR_PIKE_LAUNCHER_UC weaponType: 2 sprite: 63 sound: 5 damage: 125 range: 30 accuracy: 50 reloadCautious: 100 reloadStandard: 75 reloadAggressive: 50 ammoMax: 6 launcher: STR_PIKE_LAUNCHER clip: STR_PIKE_MISSILES projectileType: 0 projectileSpeed: 8 - type: STR_STORMLANCE weaponType: 2 sprite: 0 sound: 5 damage: 140 range: 45 accuracy: 90 reloadCautious: 96 reloadStandard: 72 reloadAggressive: 48 ammoMax: 4 launcher: STR_STORMLANCE_LAUNCHER clip: STR_STORMLANCE_MISSILES projectileType: 0 projectileSpeed: 8 - type: STR_HEAVY_STORMLANCE weaponType: 3 sprite: 0 sound: 5 damage: 140 range: 45 accuracy: 90 reloadCautious: 96 reloadStandard: 72 reloadAggressive: 48 ammoMax: 8 launcher: STR_HEAVY_STORMLANCE_LAUNCHER clip: STR_STORMLANCE_MISSILES projectileType: 0 projectileSpeed: 8 - type: STR_LASER_CANNON_UC weaponType: 1 sprite: 4 sound: 8 damage: 70 range: 21 accuracy: 45 reloadCautious: 24 reloadStandard: 24 reloadAggressive: 24 ammoMax: 100 rearmRate: 50 launcher: STR_LASER_CANNON projectileType: 4 - type: STR_PLASMA_BEAM_UC sprite: 5 sound: 9 damage: 140 range: 52 accuracy: 40 reloadCautious: 24 reloadStandard: 24 reloadAggressive: 24 launcher: STR_PLASMA_BEAM projectileType: 5 weaponType: 1 ammoMax: 50 rearmRate: 10 clip: STR_ELERIUM_115 - type: STR_ALLOY_CANNON_UC weaponType: 0 sprite: 2 sound: 4 damage: 15 range: 15 accuracy: 25 reloadCautious: 4 reloadStandard: 4 reloadAggressive: 4 ammoMax: 200 rearmRate: 100 launcher: STR_ALLOY_CANNON clip: STR_ALLOY_CANNON_ROUNDS_X50 projectileType: 2 projectileSpeed: 10 - type: STR_MASS_DRIVER_CANNON_UC weaponType: 0 sprite: 61 sound: 9 damage: 100 range: 14 accuracy: 60 reloadCautious: 28 reloadStandard: 24 reloadAggressive: 20 ammoMax: 120 rearmRate: 120 launcher: STR_MASS_DRIVER_CANNON clip: STR_MASS_DRIVER_CANNON_ROUNDS_X60 projectileType: 4 projectileSpeed: 8 - type: STR_GAUSS_CANNON_UC weaponType: 0 sprite: 62 sound: 9 damage: 150 range: 21 accuracy: 70 reloadCautious: 14 reloadStandard: 12 reloadAggressive: 10 ammoMax: 120 rearmRate: 120 launcher: STR_GAUSS_CANNON clip: STR_GAUSS_CANNON_ROUNDS_X60 projectileType: 4 projectileSpeed: 8 - type: STR_SHIELD_GEN_UC weaponType: 4 sprite: 60 sound: 0 damage: 0 range: 0 accuracy: 0 reloadCautious: 0 reloadStandard: 0 reloadAggressive: 0 ammoMax: 0 rearmRate: 0 launcher: STR_SHIELD_GEN projectileType: 0 projectileSpeed: 0 hidePediaInfo: true stats: shieldCapacity: 75 shieldRecharge: 0 shieldRechargeInGeoscape: 0 - type: STR_THRUSTER_UC weaponType: 5 sprite: 54 sound: 0 damage: 0 range: 0 accuracy: 0 reloadCautious: 0 reloadStandard: 0 reloadAggressive: 0 ammoMax: 0 rearmRate: 0 launcher: STR_THRUSTER projectileType: 0 projectileSpeed: 0 hidePediaInfo: true stats: avoidBonus: 9 - type: STR_AFTERBURNER_UC weaponType: 5 sprite: 55 sound: 0 damage: 0 range: 0 accuracy: 0 reloadCautious: 0 reloadStandard: 0 reloadAggressive: 0 ammoMax: 0 rearmRate: 0 launcher: STR_AFTERBURNER projectileType: 0 projectileSpeed: 0 hidePediaInfo: true stats: accel: 3 speedMax: 250 - type: STR_TARGETER_UC weaponType: 6 sprite: 56 sound: 0 damage: 0 range: 0 accuracy: 0 reloadCautious: 0 reloadStandard: 0 reloadAggressive: 0 ammoMax: 0 rearmRate: 0 launcher: STR_TARGETER projectileType: 0 projectileSpeed: 0 hidePediaInfo: true stats: hitBonus: 10 powerBonus: 10 - type: STR_RADAR_EXTENSION_UC weaponType: 6 sprite: 57 sound: 0 damage: 0 range: 0 accuracy: 0 reloadCautious: 0 reloadStandard: 0 reloadAggressive: 0 ammoMax: 0 rearmRate: 0 launcher: STR_RADAR_EXTENSION projectileType: 0 projectileSpeed: 0 hidePediaInfo: true stats: radarRange: 300 - type: STR_RADAR_RES_PROCESSOR_UC weaponType: 6 sprite: 58 sound: 0 damage: 0 range: 0 accuracy: 0 reloadCautious: 0 reloadStandard: 0 reloadAggressive: 0 ammoMax: 0 rearmRate: 0 launcher: STR_RADAR_RES_PROCESSOR projectileType: 0 projectileSpeed: 0 hidePediaInfo: true stats: radarChance: 20 - type: STR_FUEL_TANK_UC weaponType: 5 sprite: 59 sound: 0 damage: 0 range: 0 accuracy: 0 reloadCautious: 0 reloadStandard: 0 reloadAggressive: 0 ammoMax: 0 rearmRate: 0 launcher: STR_FUEL_TANK projectileType: 0 projectileSpeed: 0 hidePediaInfo: true stats: fuelMax: 20 FILE: user/mods/XComFiles/Ruleset/customPalettes_XCOMFILES.rul customPalettes: # - type: PAL_DGOOD_NORMAL # target: PAL_BATTLESCAPE # file: Resources/Pals/dgoodpal_normal_mdf.pal # - type: PAL_DGOOD_NORMALPEDIA # target: PAL_BATTLEPEDIA # file: Resources/Pals/dgoodpal_normal_mdf.pal - type: PAL_DGOOD_SEA target: PAL_DGOOD_SEA file: Resources/Pals/dgoodpal_water.pal - type: PAL_DGOOD_SPACE target: PAL_DGOOD_SPACE file: Resources/Pals/dgoodpal_space.pal - type: PAL_DGOOD_ACID target: PAL_DGOOD_ACID file: Resources/Pals/dgoodpal_grinder.pal - type: PAL_MARS target: PAL_MARS file: Resources/Pals/pal_Mars.pal - type: PAL_MARS_LITE target: PAL_MARS_LITE file: Resources/Pals/pal_Mars_lite.pal - type: PAL_MARS_LITE target: PAL_HEHEXD file: Resources/Pals/hehexd.pal - type: PAL_RED_SUN target: PAL_RED_SUN file: Resources/Pals/pal_hotpursuit.pal # - type: PAL_GEO_NEW # target: PAL_GEOSCAPE # file: Resources/Pals/geo_CC_Dark.pal FILE: user/mods/XComFiles/Ruleset/cutscenes_XCOMFILES.rul cutscenes: - delete: intro - delete: winGame - delete: loseGame - type: intro useUfoAudioSequence: true videos: - UFOINTRO/UFOINT.FLI - type: winGame slideshow: transitionSeconds: 30 musicId: GMWIN slides: - imagePath: UFOINTRO/PICT1.LBM caption: STR_VICTORY_1 captionSize: [195, 56] captionPos: [5, 0] captionColor: 249 - imagePath: UFOINTRO/PICT2.LBM caption: STR_VICTORY_2 captionSize: [232, 64] captionPos: [88, 136] captionColor: 249 - imagePath: UFOINTRO/PICT3.LBM caption: STR_VICTORY_3 captionSize: [254, 48] captionPos: [66, 152] captionColor: 249 - imagePath: UFOINTRO/PICT6.LBM caption: STR_VICTORY_4 captionSize: [300, 200] captionPos: [5, 0] captionColor: 249 - imagePath: UFOINTRO/PICT7.LBM caption: STR_VICTORY_5 captionSize: [310, 42] captionPos: [5, 158] captionColor: 249 - type: loseGame slideshow: transitionSeconds: 30 musicId: GMLOSE slides: - imagePath: UFOINTRO/PICT4.LBM caption: STR_GAME_OVER_1 captionSize: [190, 104] captionPos: [0, 0] captionColor: 249 - imagePath: UFOINTRO/PICT5.LBM caption: STR_GAME_OVER_2 captionSize: [200, 34] captionPos: [32, 0] captionColor: 249 - type: dimensionXsecured slideshow: transitionSeconds: 50 musicId: GMENBASE slides: - imagePath: Resources/Slides/DimensionGate.png caption: STR_DIMENSION_X_DESERT_SECURED_UFOPEDIA captionSize: [160, 184] captionPos: [3, 3] captionColor: 244 - type: cyberdrednoughtCaptured slideshow: transitionSeconds: 50 musicId: GMENBASE slides: - imagePath: Resources/Slides/Cyberdrednought.png caption: STR_CYBERDREDNAUGHT_SECURED_UFOPEDIA captionSize: [210, 144] captionPos: [5, 5] captionColor: 239 - imagePath: Resources/Slides/CouncilAppears.png caption: STR_COUNCIL_APPEARS_UFOPEDIA captionSize: [210, 144] captionPos: [0, 0] captionColor: 239 - type: zombiesAtPeace slideshow: transitionSeconds: 50 musicId: GMENBASE slides: - imagePath: Resources/Slides/ZombiesAtPeace.png caption: STR_ZOMBIES_AT_PEACE_UFOPEDIA captionSize: [210, 144] captionPos: [0, 0] captionColor: 239 - imagePath: Resources/Slides/ReptoidsInTheShadows.png caption: STR_REPTOIDS_IN_THE_SHADOWS_UFOPEDIA captionSize: [160, 190] captionPos: [3, 3] captionColor: 239 # - type: dimensionXwreckSecured # slideshow: # transitionSeconds: 50 # musicId: GMENBASE # slides: # - imagePath: Resources/Slides/AncientComputerRecovered.png # caption: STR_DIMENSION_X_WRECK_SECURED_UFOPEDIA # captionSize: [210, 144] # captionPos: [0, 0] # captionColor: 184 FILE: user/mods/XComFiles/Ruleset/enviroEffects.rul enviroEffects: - type: STR_DIMENSION_X_GEAR mapBackgroundColor: 205 paletteTransformations: PAL_BATTLESCAPE: PAL_RED_SUN environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_2_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_2" side: 3 bodyPart: 0 - type: STR_UNDERWATER_GEAR mapBackgroundColor: 239 paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_SEA environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_1_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_1" side: 3 bodyPart: 0 armorTransformations: &Underwater STR_AQUA_PLASTIC_SUIT_UC: STR_AQUA_PLASTIC_SUIT_UC_UNDERWATER STR_AQUA_PLASTIC_SUIT_H_UC: STR_AQUA_PLASTIC_SUIT_H_UC_UNDERWATER STR_TOXI_SUIT_UC: STR_TOXI_SUIT_UC_UNDERWATER STR_TOXI_SUIT_H_UC: STR_TOXI_SUIT_H_UC_UNDERWATER STR_SYNTHSUIT_UC: STR_SYNTHSUIT_UC_UNDERWATER STR_SYNTHSUIT_H_UC: STR_SYNTHSUIT_H_UC_UNDERWATER STR_ASSAULT_SUIT_UC: STR_ASSAULT_SUIT_UC_UNDERWATER STR_ASSAULT_SUIT_H_UC: STR_ASSAULT_SUIT_H_UC_UNDERWATER STR_POWER_SUIT_UC: STR_POWER_SUIT_UC_UNDERWATER STR_POWER_SUIT_H_UC: STR_POWER_SUIT_H_UC_UNDERWATER STR_FLYING_SUIT_UC: STR_FLYING_SUIT_UC_UNDERWATER STR_FLYING_SUIT_H_UC: STR_FLYING_SUIT_H_UC_UNDERWATER STR_STORMTROOPER_ARMOR_UC: STR_STORMTROOPER_ARMOR_UC_UNDERWATER STR_STORMTROOPER_ARMOR_H_UC: STR_STORMTROOPER_ARMOR_H_UC_UNDERWATER STR_JUGGERNAUT_SUIT_UC: STR_JUGGERNAUT_SUIT_UC_UNDERWATER STR_JUGGERNAUT_SUIT_H_UC: STR_JUGGERNAUT_SUIT_H_UC_UNDERWATER STR_DOGE_COMBAT_VEST_ARMOR: STR_DOGE_COMBAT_VEST_ARMOR_UNDERWATER STR_DOGE_DURATHREAD_VEST_ARMOR: STR_DOGE_DURATHREAD_VEST_ARMOR_UNDERWATER STR_DOGE_ALLOY_VEST_ARMOR: STR_DOGE_ALLOY_VEST_ARMOR_UNDERWATER STR_POWER_ARMOR_UC: STR_POWER_ARMOR_UC_UNDERWATER STR_POWER_ARMOR_H_UC: STR_POWER_ARMOR_H_UC_UNDERWATER STR_GILLDOG_ARMOR: STR_GILLDOG_ARMOR_UNDERWATER STR_DEEP_ONE_ARMOR: STR_DEEP_ONE_ARMOR_UNDERWATER STR_LOBSTERMAN_FERAL_ARMOR: STR_LOBSTERMAN_FERAL_ARMOR_UNDERWATER STR_LOBSTERMAN_ARMOR: STR_LOBSTERMAN_ARMOR_UNDERWATER - type: STR_UNDERWATER_GEAR_SEVERE # as STR_UNDERWATER_GEAR, but Insanity 2 mapBackgroundColor: 239 paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_SEA environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_2_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_2" side: 3 bodyPart: 0 armorTransformations: *Underwater - type: STR_UNDERWATER_GEAR_HARD # as STR_UNDERWATER_GEAR, but Insanity 3 mapBackgroundColor: 239 paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_SEA environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_3_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_3" side: 3 bodyPart: 0 armorTransformations: *Underwater - type: STR_UNDERWATER_GEAR_EXTREME # as STR_UNDERWATER_GEAR, but Insanity 4 mapBackgroundColor: 239 paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_SEA environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_4_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_4" side: 3 bodyPart: 0 armorTransformations: *Underwater - type: STR_SPACE paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_SPACE environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_2_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_2" side: 3 bodyPart: 0 - type: STR_CYDONIA mapBackgroundColor: 46 paletteTransformations: PAL_BATTLESCAPE: PAL_MARS environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_4_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_4" side: 3 bodyPart: 0 - type: STR_SEWERS mapBackgroundColor: 79 paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_ACID - type: STR_RADIOACTIVITY paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_SPACE environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_1_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_1" side: 3 bodyPart: 0 - type: STR_DOOM mapBackgroundColor: 45 paletteTransformations: PAL_BATTLESCAPE: PAL_HEHEXD environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_3_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_3" side: 3 bodyPart: 0 - type: STR_DREAMSCAPE mapBackgroundColor: 207 paletteTransformations: PAL_BATTLESCAPE: PAL_DGOOD_SPACE - type: STR_INSANITY_1 environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_1_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_1" side: 3 bodyPart: 0 - type: STR_INSANITY_2 environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_2_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_2" side: 3 bodyPart: 0 - type: STR_INSANITY_3 environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_3_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_3" side: 3 bodyPart: 0 - type: STR_INSANITY_4 environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_4_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_4" side: 3 bodyPart: 0 - type: STR_INSANITY_5 environmentalConditions: STR_FRIENDLY: chancePerTurn: 100 firstTurn: 2 lastTurn: 999 message: "STR_AURA_INSANITY_5_DESCRIPTION" color: 192 weaponOrAmmo: "STR_AURA_INSANITY_5" side: 3 bodyPart: 0 FILE: user/mods/XComFiles/Ruleset/eventScripts_XCOMFILES.rul eventScripts: ####################test script # - type: STR_TEST_EVENT # eventWeights: # 0: # STR_SHADOW_OVER_TOWN_CHURCH_OF_DAGON: 100 # firstMonth: 0 # lastMonth: 0 # executionOdds: 100 ##################################### # Men in Black - type: STR_THEY_SET_US_UP_SCRIPT eventWeights: 0: STR_THEY_SET_US_UP: 100 firstMonth: 0 executionOdds: 6 researchTriggers: STR_MIB_ACTIVITY: true - type: STR_AN_INCONVENIENT_TRUTH_SCRIPT eventWeights: 0: STR_AN_INCONVENIENT_TRUTH: 100 firstMonth: 0 executionOdds: 6 researchTriggers: STR_MIB_ACTIVITY: true - type: STR_THE_TURNCOAT_SCRIPT eventWeights: 0: STR_THE_TURNCOAT: 100 firstMonth: 0 executionOdds: 10 researchTriggers: STR_MIB_ACTIVITY: true # The Syndicate - type: STR_MONSTER_EVENT_1 eventWeights: 0: STR_SPIKEBOAR_SIGHTING: 100 STR_CHUPACABRA_GORE_PILE: 100 STR_RAT_INFESTATION: 100 STR_GIANT_BEETLE_MIGRATION: 100 STR_NIGHT_HOWLERS: 100 firstMonth: 0 executionOdds: 15 researchTriggers: STR_SYNDICATE_TESTAMENT_ENCRYPTED: false - type: STR_MONSTER_EVENT_2 eventWeights: 0: STR_SPIKEBOAR_SIGHTING: 100 STR_CHUPACABRA_GORE_PILE: 100 STR_RAT_INFESTATION: 100 STR_GIANT_BEETLE_MIGRATION: 100 STR_NIGHT_HOWLERS: 100 firstMonth: 0 executionOdds: 15 researchTriggers: STR_SYNDICATE_TESTAMENT_ENCRYPTED: false - type: STR_SYNDICATE_MYSTERIOUS_PARCEL eventWeights: 0: STR_SYNDICATE_MYSTERIOUS_PARCEL: 100 researchTriggers: STR_SYNDICATE_TESTAMENT_DECRYPTED: true STR_ALIEN_INFILTRATION_DETAILS: true STR_SYNDICATE_MYSTERIOUS_PARCEL_RECEIVED: false firstMonth: 0 executionOdds: 25 # Osiron - type: STR_OSIRON_EVENT eventWeights: 0: STR_OSIRON_BROKER_ARRESTED: 100 STR_OSIRON_TRADE_BUST: 100 STR_OSIRON_HACKED: 100 firstMonth: 0 executionOdds: 25 researchTriggers: STR_OSIRON: true # EXALT - type: STR_EXALT_INDUSTRIAL_ACCIDENT eventWeights: 0: STR_EXALT_INDUSTRIAL_ACCIDENT: 100 firstMonth: 0 executionOdds: 3 researchTriggers: STR_PSICLONE: true STR_DESTROY_EXALT: false - type: STR_CORRUPT_POLITICIAN_EXALT eventWeights: 0: STR_CORRUPT_POLITICIAN_EXALT: 100 firstMonth: 0 executionOdds: 3 researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false # Red Dawn - type: STR_ZSRR_POWER_STRUGGLE_ON_THE_STREETS eventWeights: 0: STR_ZSRR_POWER_STRUGGLE_ON_THE_STREETS: 100 firstMonth: 0 executionOdds: 6 researchTriggers: STR_ZSRR: true STR_DESTROY_ZSRR: false - type: STR_ZSRR_GOPNIK_DREAM eventWeights: 0: STR_ZSRR_GOPNIK_DREAM: 100 firstMonth: 0 executionOdds: 6 researchTriggers: STR_ZSRR: true STR_DESTROY_ZSRR: false - type: STR_CORRUPT_POLITICIAN_ZSRR eventWeights: 0: STR_CORRUPT_POLITICIAN_ZSRR: 100 firstMonth: 0 executionOdds: 3 researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false # Church of Dagon - type: STR_CHURCH_OF_DAGON_GRIM_RITUAL_SITE eventWeights: 0: STR_CHURCH_OF_DAGON_GRIM_RITUAL_SITE: 100 firstMonth: 0 executionOdds: 10 researchTriggers: STR_CHURCH_OF_DAGON: true STR_DESTROY_CHURCH_OF_DAGON: false - type: STR_CHURCH_OF_DAGON_GONE_WITH_THE_FISH eventWeights: 0: STR_CHURCH_OF_DAGON_GONE_WITH_THE_FISH: 100 firstMonth: 0 executionOdds: 4 researchTriggers: STR_CHURCH_OF_DAGON: true STR_DESTROY_CHURCH_OF_DAGON: false - type: STR_CHURCH_OF_DAGON_DEATH_GRIP eventWeights: 0: STR_CHURCH_OF_DAGON_DEATH_GRIP: 100 firstMonth: 0 executionOdds: 4 researchTriggers: STR_CHURCH_OF_DAGON: true STR_DESTROY_CHURCH_OF_DAGON: false - type: STR_CORRUPT_POLITICIAN_CHURCH_OF_DAGON eventWeights: 0: STR_CORRUPT_POLITICIAN_CHURCH_OF_DAGON: 100 firstMonth: 0 executionOdds: 3 researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false - type: STR_SHADOW_OVER_TOWN_CHURCH_OF_DAGON eventWeights: 0: STR_SHADOW_OVER_TOWN_CHURCH_OF_DAGON: 100 firstMonth: 4 executionOdds: 2 researchTriggers: STR_DESTROY_CHURCH_OF_DAGON: false - type: STR_SACRIFICIAL_RING_CHURCH_OF_DAGON eventWeights: 0: STR_SACRIFICIAL_RING_CHURCH_OF_DAGON: 100 firstMonth: 0 executionOdds: 4 researchTriggers: STR_DESTROY_CHURCH_OF_DAGON: false # Black Lotus - type: STR_BLACK_LOTUS_PROTESTED_TOO_MUCH eventWeights: 0: STR_BLACK_LOTUS_PROTESTED_TOO_MUCH: 100 firstMonth: 0 executionOdds: 5 researchTriggers: STR_BLACK_LOTUS: true STR_DESTROY_BLACK_LOTUS: false - type: STR_BLACK_LOTUS_KILLING_INTENT eventWeights: 0: STR_BLACK_LOTUS_KILLING_INTENT: 100 firstMonth: 0 executionOdds: 12 researchTriggers: STR_BLACK_LOTUS: true STR_DESTROY_BLACK_LOTUS: false - type: STR_CORRUPT_POLITICIAN_BLACK_LOTUS eventWeights: 0: STR_CORRUPT_POLITICIAN_BLACK_LOTUS: 100 firstMonth: 0 executionOdds: 3 researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false # Cyberweb - type: STR_CYBERWEB_FAILED_GATEWAY eventWeights: 0: STR_CYBERWEB_FAILED_GATEWAY: 100 firstMonth: 0 executionOdds: 10 researchTriggers: STR_CYBERWEB: true STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false - type: STR_ALIEN_GADGETS_FOR_SALE eventWeights: 0: STR_ALIEN_GADGETS_FOR_SALE: 100 firstMonth: 0 executionOdds: 5 researchTriggers: STR_CYBERWEB: true STR_CYBERDREDNAUGHT_SECURED: false # T'leth - type: STR_TLETH_CABLE_CUT eventWeights: 0: STR_TLETH_CABLE_CUT: 100 firstMonth: 12 executionOdds: 3 - type: STR_TLETH_BEACH_SIGHTINGS eventWeights: 0: STR_TLETH_BEACH_SIGHTINGS: 100 firstMonth: 0 executionOdds: 12 - type: STR_TLETH_TIDAL_WAVE_OF_MADNESS eventWeights: 0: STR_TLETH_TIDAL_WAVE_OF_MADNESS: 100 firstMonth: 0 executionOdds: 12 researchTriggers: STR_DAGON: true - type: STR_TLETH_DEEP_SEA_HORROR eventWeights: 0: STR_TLETH_DEEP_SEA_HORROR: 100 firstMonth: 0 executionOdds: 8 - type: STR_TLETH_GHOST_SHIP eventWeights: 0: STR_TLETH_GHOST_SHIP: 100 firstMonth: 0 executionOdds: 9 researchTriggers: STR_MILESTONE_1_SUMMARY: true STR_MILESTONE_3_SUMMARY: false # Cydonians - type: STR_CYDONIANS_OLD_CROP_CIRCLES eventWeights: 0: STR_CYDONIANS_OLD_CROP_CIRCLES: 100 firstMonth: 0 executionOdds: 25 - type: STR_CYDONIANS_SPACE_CRUSADE eventWeights: 0: STR_CYDONIANS_SPACE_CRUSADE: 100 firstMonth: 0 executionOdds: 2 researchTriggers: STR_MILESTONE_3_SUMMARY: true - type: STR_CYDONIANS_IRON_EAGLES_DOWN eventWeights: 0: STR_CYDONIANS_IRON_EAGLES_DOWN: 100 firstMonth: 0 executionOdds: 2 - type: STR_CYDONIANS_MISSING_CHILD eventWeights: 0: STR_CYDONIANS_MISSING_CHILD: 100 firstMonth: 0 executionOdds: 2 # Other aliens - type: STR_LOST_ALIEN_SHIP_DATA eventWeights: 0: STR_LOST_ALIEN_SHIP_DATA: 100 firstMonth: 0 executionOdds: 66 researchTriggers: STR_KIRYU_KAI: true STR_MILESTONE_3_SUMMARY: true STR_LOST_ALIEN_SHIP_DATA: false # Hybrids - type: STR_HYBRID_CARNAL_KILLER eventWeights: 0: STR_HYBRID_CARNAL_KILLER: 100 firstMonth: 0 executionOdds: 8 researchTriggers: STR_HYBRID_NETWORK: true - type: STR_HYBRID_UN_INFILTRATOR eventWeights: 0: STR_HYBRID_UN_INFILTRATOR: 100 firstMonth: 0 executionOdds: 4 - type: STR_HYBRID_IMPOSTOR eventWeights: 0: STR_HYBRID_IMPOSTOR: 100 firstMonth: 0 executionOdds: 3 - type: STR_HYBRID_SHADY_CLINIC_EARLY eventWeights: 0: STR_HYBRID_SHADY_CLINIC: 100 firstMonth: 0 lastMonth: 24 executionOdds: 1 - type: STR_HYBRID_SHADY_CLINIC_LATE eventWeights: 0: STR_HYBRID_SHADY_CLINIC: 100 firstMonth: 25 executionOdds: 4 # The League - type: STR_LEAGUE_SUICIDAL_CONFESSIONS eventWeights: 0: STR_LEAGUE_SUICIDAL_CONFESSIONS: 100 firstMonth: 0 executionOdds: 3 - type: STR_LEAGUE_THE_IMMORTALIST eventWeights: 0: STR_LEAGUE_THE_IMMORTALIST: 100 firstMonth: 0 executionOdds: 3 # Mysterious Sponsor - type: STR_MYSTERIOUS_SPONSOR eventWeights: 0: STR_MYSTERIOUS_SPONSOR_250000: 100 7: STR_MYSTERIOUS_SPONSOR_250000: 100 STR_MYSTERIOUS_SPONSOR_500000: 100 16: STR_MYSTERIOUS_SPONSOR_500000: 100 STR_MYSTERIOUS_SPONSOR_1000000: 100 24: STR_MYSTERIOUS_SPONSOR_1000000: 70 STR_MYSTERIOUS_SPONSOR_2500000: 100 firstMonth: 0 executionOdds: 10 # Plot - type: STR_ALENIUM_SHARDS_FOUND_AT_KIRYU_KAI oneTimeRandomEvents: STR_ALENIUM_SHARDS_FOUND_AT_KIRYU_KAI: 100 executionOdds: 100 researchTriggers: STR_ALENIUM_SHARD: true # Other - type: STR_INVESTIGATED_EARLY eventWeights: 0: STR_INVESTIGATED: 100 firstMonth: 0 lastMonth: 11 executionOdds: 16 - type: STR_INVESTIGATED_LATE eventWeights: 0: STR_INVESTIGATED: 100 firstMonth: 12 executionOdds: 3 - type: STR_NO_REST_FOR_THE_WICKED eventWeights: 0: STR_NO_REST_FOR_THE_WICKED: 100 firstMonth: 0 executionOdds: 2 - type: STR_THE_BANQUET eventWeights: 0: STR_THE_BANQUET: 100 firstMonth: 6 executionOdds: 2 - type: STR_ITS_ALL_PROFESSIONAL eventWeights: 0: STR_ITS_ALL_PROFESSIONAL: 100 firstMonth: 0 executionOdds: 3 - type: STR_COUNTEFEIT_MONEY eventWeights: 0: STR_COUNTEFEIT_MONEY: 100 firstMonth: 0 executionOdds: 2 researchTriggers: STR_MONEY_BRIEFCASE: true - type: STR_BOMB_TERROR_BEFORE_CULT_CONTAINED eventWeights: 0: STR_BOMB_TERROR: 100 firstMonth: 7 executionOdds: 10 researchTriggers: STR_CULT_CONTAINED: false - type: STR_BOMB_TERROR_AFTER_CULT_CONTAINED eventWeights: 0: STR_BOMB_TERROR: 100 firstMonth: 0 executionOdds: 3 researchTriggers: STR_CULT_CONTAINED: true - type: STR_RANDOM_LAND_SURVEY eventWeights: 0: STR_RANDOM_LAND_SURVEY: 100 firstMonth: 0 executionOdds: 12 - type: STR_RANDOM_OCEAN_FINDINGS eventWeights: 0: STR_RANDOM_OCEAN_FINDINGS: 100 firstMonth: 0 executionOdds: 10 researchTriggers: STR_DEEP_SEA_OPERATIONS: true - type: STR_REFURBISHING eventWeights: 0: STR_REFURBISHING: 100 firstMonth: 0 executionOdds: 3 minFunds: 600000 - type: STR_DRASTIC_MEASURES eventWeights: 0: STR_DRASTIC_MEASURES: 100 firstMonth: 2 executionOdds: 15 maxFunds: 100000 - type: STR_DIRE_SOLUTIONS eventWeights: 0: STR_DIRE_SOLUTIONS: 100 firstMonth: 2 executionOdds: 30 maxFunds: 0 - type: STR_COLD_PACKAGE eventWeights: 0: STR_COLD_PACKAGE: 100 firstMonth: 0 executionOdds: 4 researchTriggers: STR_MILESTONE_2_SUMMARY: true - type: STR_IT_WENT_CRITICAL eventWeights: 0: STR_IT_WENT_CRITICAL: 100 firstMonth: 12 executionOdds: 2 - type: STR_BRIGHT_IN_THE_NIGHT eventWeights: 0: STR_BRIGHT_IN_THE_NIGHT: 100 firstMonth: 5 executionOdds: 2 - type: STR_WETWARE_JOB eventWeights: 0: STR_WETWARE_JOB: 100 firstMonth: 10 executionOdds: 2 - type: STR_FREAK_SHOW eventWeights: 0: STR_FREAK_SHOW: 100 firstMonth: 0 executionOdds: 1 - type: STR_LOOSE_LIPS eventWeights: 0: STR_LOOSE_LIPS: 100 firstMonth: 1 executionOdds: 3 FILE: user/mods/XComFiles/Ruleset/events_XCOMFILES.rul events: # Men in Black - name: STR_THEY_SET_US_UP description: STR_THEY_SET_US_UP_DESCRIPTION background: BACKGROUND_MIB.SCR points: -200 timer: 20 timerRandom: 43500 - name: STR_AN_INCONVENIENT_TRUTH description: STR_AN_INCONVENIENT_TRUTH_DESCRIPTION background: BACKGROUND_MIB.SCR points: -250 timer: 20 timerRandom: 43500 - name: STR_THE_TURNCOAT description: STR_THE_TURNCOAT_DESCRIPTION background: BACKGROUND_MIB.SCR points: -125 timer: 20 timerRandom: 43500 # The Syndicate - name: STR_SPIKEBOAR_SIGHTING description: STR_SPIKEBOAR_SIGHTING_DESCRIPTION background: MONSTER_TERROR_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_AUSTRALASIA] points: -66 timer: 20 timerRandom: 43500 - name: STR_CHUPACABRA_GORE_PILE description: STR_CHUPACABRA_GORE_PILE_DESCRIPTION background: MONSTER_TERROR_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] city: true points: -66 timer: 20 timerRandom: 43500 - name: STR_RAT_INFESTATION description: STR_RAT_INFESTATION_DESCRIPTION background: MONSTER_TERROR_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_AUSTRALASIA] city: true points: -50 timer: 20 timerRandom: 43500 - name: STR_GIANT_BEETLE_MIGRATION description: STR_GIANT_BEETLE_MIGRATION_DESCRIPTION background: MONSTER_TERROR_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_AUSTRALASIA] points: -66 timer: 20 timerRandom: 43500 - name: STR_NIGHT_HOWLERS description: STR_NIGHT_HOWLERS_DESCRIPTION background: MONSTER_TERROR_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_NORTH_AMERICA, STR_EUROPE, STR_SIBERIA] points: -66 timer: 20 timerRandom: 43500 - name: STR_SYNDICATE_MYSTERIOUS_PARCEL description: STR_SYNDICATE_MYSTERIOUS_PARCEL_DESCRIPTION background: PRESS_BACKGROUND.SCR everyItemList: [STR_SYNDICATE_MYSTERIOUS_PARCEL] researchList: [STR_SYNDICATE_MYSTERIOUS_PARCEL_RECEIVED] timer: 20 timerRandom: 43500 # Osiron - name: STR_OSIRON_BROKER_ARRESTED description: STR_OSIRON_BROKER_ARRESTED_DESCRIPTION background: OSIRON_BACKGROUND.SCR everyItemList: [STR_GOOD_OSIRON_CRATE] funds: 20000 points: 25 timer: 20 timerRandom: 43500 - name: STR_OSIRON_TRADE_BUST description: STR_OSIRON_TRADE_BUST_DESCRIPTION background: OSIRON_BACKGROUND.SCR everyItemList: [STR_GOOD_OSIRON_CRATE, STR_GOOD_OSIRON_CRATE, STR_GOOD_OSIRON_CRATE] funds: 50000 points: 50 timer: 20 timerRandom: 43500 - name: STR_OSIRON_HACKED description: STR_OSIRON_HACKED_DESCRIPTION background: OSIRON_BACKGROUND.SCR funds: -50000 points: -100 timer: 20 timerRandom: 43500 # EXALT - name: STR_EXALT_INDUSTRIAL_ACCIDENT description: STR_EXALT_INDUSTRIAL_ACCIDENT_DESCRIPTION background: EXALT_BACKGROUND.SCR regionList: [STR_SOUTH_AMERICA, STR_PACIFIC] city: true everyItemList: [STR_PSICLONE] points: -100 timer: 20 timerRandom: 43500 - name: STR_CORRUPT_POLITICIAN_EXALT description: STR_CORRUPT_POLITICIAN_EXALT_DESCRIPTION background: EXALT_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_SOUTH_AMERICA, STR_PACIFIC, STR_SOUTH_ATLANTIC] city: true points: 150 timer: 20 timerRandom: 43500 # Red Dawn - name: STR_ZSRR_POWER_STRUGGLE_ON_THE_STREETS description: STR_ZSRR_POWER_STRUGGLE_ON_THE_STREETS_DESCRIPTION background: ZSRR_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_EUROPE, STR_NORTH_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_INDIAN_OCEAN] city: true points: -75 timer: 20 timerRandom: 43500 - name: STR_ZSRR_GOPNIK_DREAM description: STR_ZSRR_GOPNIK_DREAM_DESCRIPTION background: ZSRR_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_EUROPE, STR_NORTH_AFRICA, STR_SIBERIA, STR_INDIAN_OCEAN] city: true points: -100 timer: 20 timerRandom: 43500 - name: STR_CORRUPT_POLITICIAN_ZSRR description: STR_CORRUPT_POLITICIAN_ZSRR_DESCRIPTION background: ZSRR_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_EUROPE, STR_NORTH_AFRICA, STR_SIBERIA, STR_INDIAN_OCEAN] city: true points: 150 timer: 20 timerRandom: 43500 # Church of Dagon - name: STR_CHURCH_OF_DAGON_GRIM_RITUAL_SITE description: STR_CHURCH_OF_DAGON_GRIM_RITUAL_SITE_DESCRIPTION background: CHURCH_OF_DAGON_BACKGROUND.SCR regionList: [STR_EUROPE, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_AUSTRALASIA] points: -50 timer: 20 timerRandom: 43500 - name: STR_CHURCH_OF_DAGON_GONE_WITH_THE_FISH description: STR_CHURCH_OF_DAGON_GONE_WITH_THE_FISH_DESCRIPTION background: CHURCH_OF_DAGON_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_EUROPE, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] points: -50 timer: 20 timerRandom: 43500 - name: STR_CHURCH_OF_DAGON_DEATH_GRIP description: STR_CHURCH_OF_DAGON_DEATH_GRIP_DESCRIPTION background: CHURCH_OF_DAGON_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_EUROPE, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] city: true points: -25 timer: 20 timerRandom: 43500 - name: STR_CORRUPT_POLITICIAN_CHURCH_OF_DAGON description: STR_CORRUPT_POLITICIAN_CHURCH_OF_DAGON_DESCRIPTION background: CHURCH_OF_DAGON_BACKGROUND.SCR regionList: [STR_EUROPE, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC] city: true points: 150 timer: 20 timerRandom: 43500 - name: STR_SHADOW_OVER_TOWN_CHURCH_OF_DAGON description: STR_SHADOW_OVER_TOWN_CHURCH_OF_DAGON_DESCRIPTION background: CHURCH_OF_DAGON_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] everyItemList: [STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_AMMO_BOX, STR_AMMO_BOX, STR_DEEP_ONE_CORPSE, STR_DEEP_ONE_CORPSE, STR_DEEP_ONE_CORPSE, STR_DEEP_ONE_CORPSE] points: -100 timer: 20 timerRandom: 43500 - name: STR_SACRIFICIAL_RING_CHURCH_OF_DAGON description: STR_SACRIFICIAL_RING_CHURCH_OF_DAGON_DESCRIPTION background: CHURCH_OF_DAGON_BACKGROUND.SCR regionList: [STR_EUROPE, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC] everyItemList: [STR_DEEP_ONE_CORPSE, STR_TLETH_SPEAR] timer: 20 timerRandom: 43500 # Black Lotus - name: STR_BLACK_LOTUS_PROTESTED_TOO_MUCH description: STR_BLACK_LOTUS_PROTESTED_TOO_MUCH_DESCRIPTION background: BLACK_LOTUS_BACKGROUND.SCR regionList: [STR_CENTRAL_ASIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] city: true points: -175 timer: 20 timerRandom: 43500 - name: STR_BLACK_LOTUS_KILLING_INTENT description: STR_BLACK_LOTUS_KILLING_INTENT_DESCRIPTION background: BLACK_LOTUS_BACKGROUND.SCR regionList: [STR_CENTRAL_ASIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] city: true points: -175 timer: 20 timerRandom: 43500 - name: STR_CORRUPT_POLITICIAN_BLACK_LOTUS description: STR_CORRUPT_POLITICIAN_BLACK_LOTUS_DESCRIPTION background: BLACK_LOTUS_BACKGROUND.SCR regionList: [STR_CENTRAL_ASIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC] city: true points: 150 timer: 20 timerRandom: 43500 # Cyberweb - name: STR_CYBERWEB_FAILED_GATEWAY description: STR_CYBERWEB_FAILED_GATEWAY_DESCRIPTION background: CYBERWEB_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] points: -50 timer: 20 timerRandom: 43500 - name: STR_ALIEN_GADGETS_FOR_SALE description: STR_ALIEN_GADGETS_FOR_SALE_DESCRIPTION background: CYBERWEB_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] points: -250 timer: 20 timerRandom: 43500 # T'leth - name: STR_TLETH_CABLE_CUT description: STR_TLETH_CABLE_CUT_DESCRIPTION background: DEEPONEVILLAGE_BACKGROUND.SCR regionList: [STR_NORTH_ATLANTIC] points: -250 timer: 20 timerRandom: 43500 - name: STR_TLETH_BEACH_SIGHTINGS description: STR_TLETH_BEACH_SIGHTINGS_DESCRIPTION background: BEACH_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] points: -25 timer: 20 timerRandom: 43500 - name: STR_TLETH_TIDAL_WAVE_OF_MADNESS description: STR_TLETH_TIDAL_WAVE_OF_MADNESS_DESCRIPTION background: NIGHTMARE_BACKGROUND.SCR points: -150 timer: 20 timerRandom: 43500 - name: STR_TLETH_DEEP_SEA_HORROR description: STR_TLETH_DEEP_SEA_HORROR_DESCRIPTION background: ANGLERFISH_BACKGROUND.SCR regionList: [STR_AUSTRALASIA] points: -60 timer: 20 timerRandom: 43500 - name: STR_TLETH_GHOST_SHIP description: STR_TLETH_GHOST_SHIP_DESCRIPTION background: CRUISE_LINER_BACKGROUND.SCR regionList: [STR_ARCTIC, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] points: -75 timer: 20 timerRandom: 43500 # Cydonians - name: STR_CYDONIANS_OLD_CROP_CIRCLES description: STR_CYDONIANS_OLD_CROP_CIRCLES_DESCRIPTION background: CROPCIRCLES_BRIEFING_BACKGROUND.SCR points: -33 timer: 20 timerRandom: 43500 - name: STR_CYDONIANS_SPACE_CRUSADE description: STR_CYDONIANS_SPACE_CRUSADE_DESCRIPTION background: CROPCIRCLES_BRIEFING_BACKGROUND.SCR points: -200 regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] timer: 20 timerRandom: 43500 - name: STR_CYDONIANS_IRON_EAGLES_DOWN description: STR_CYDONIANS_IRON_EAGLES_DOWN_DESCRIPTION background: CROPCIRCLES_BRIEFING_BACKGROUND.SCR points: -250 regionList: [STR_ARCTIC, STR_EUROPE, STR_NORTH_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA] timer: 20 timerRandom: 43500 - name: STR_CYDONIANS_MISSING_CHILD description: STR_CYDONIANS_MISSING_CHILD_DESCRIPTION background: APARTMENT_BACKGROUND.SCR points: -200 timer: 20 timerRandom: 43500 # Other aliens - name: STR_LOST_ALIEN_SHIP_DATA description: STR_LOST_ALIEN_SHIP_DATA_DESCRIPTION background: XCOM_UFO_DEFENSE_BACKGROUND.SCR researchList: [STR_LOST_ALIEN_SHIP_DATA] timer: 20 timerRandom: 43500 # Hybrids - name: STR_HYBRID_CARNAL_KILLER description: STR_HYBRID_CARNAL_KILLER_DESCRIPTION background: SUPERLASKA_BACKGROUND.SCR everyItemList: [STR_SUPERLASKA_SOLDIER] timer: 20 timerRandom: 43500 - name: STR_HYBRID_UN_INFILTRATOR description: STR_HYBRID_UN_INFILTRATOR_DESCRIPTION background: UNITED_NATIONS_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA] points: 150 timer: 20 timerRandom: 43500 - name: STR_HYBRID_IMPOSTOR description: STR_HYBRID_IMPOSTOR_DESCRIPTION background: OFFICE_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] city: true points: 200 timer: 20 timerRandom: 43500 - name: STR_HYBRID_SHADY_CLINIC description: STR_HYBRID_SHADY_CLINIC_DESCRIPTION background: APARTMENT_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] city: true everyItemList: [STR_ALIEN_SURGERY, STR_ALIEN_SURGERY] points: -50 timer: 20 timerRandom: 43500 # The League - name: STR_LEAGUE_SUICIDAL_CONFESSIONS description: STR_LEAGUE_SUICIDAL_CONFESSIONS_DESCRIPTION background: PRESS_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] city: true points: -50 timer: 20 timerRandom: 43500 - name: STR_LEAGUE_THE_IMMORTALIST description: STR_LEAGUE_THE_IMMORTALIST_DESCRIPTION background: APARTMENT_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] everyItemList: [STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA, STR_MUTANT_BLOOD_PLASMA] randomItemList: [STR_ZOMBIE_STERILE_CORPSE, STR_ZOMBIE_STERILE_CORPSE, STR_ZOMBIE_GRUBAS_CORPSE, STR_ZOMBIE_BOOMER_CORPSE, STR_ZOMBIE_INFECTOR_CORPSE, STR_GIANT_RAT_CORPSE, STR_GIANT_RAT_CORPSE, STR_GIANT_RAT_CORPSE, STR_BULLFROG_CORPSE, STR_SHAMBLER_CORPSE, STR_MONGORN_CORPSE, STR_MUCKSTAR_CORPSE, STR_SPIKEBOAR_CORPSE, STR_CHUPACABRA_CORPSE, STR_CHUPACABRA_CORPSE, STR_SHADOWBAT_CORPSE, STR_SHADOWBAT_CORPSE, STR_SHADOWBAT_CORPSE, STR_MEGASCORPION_CORPSE, STR_MEGASCORPION_CORPSE, STR_MEGASCORPION_CORPSE, STR_GIANT_BEETLE_CORPSE, STR_GIANT_BEETLE_CORPSE, STR_GIANT_BEETLE_CORPSE, STR_GIANT_SPIDER_CORPSE, STR_GIANT_SPIDER_CORPSE, STR_GIANT_SPIDER_CORPSE, STR_FENRIR_CORPSE, STR_GILLDOG_CORPSE, STR_WEREWOLF_CORPSE, STR_WERECAT_CORPSE, STR_DAMAGED_ZOMBIE_PARASITE, STR_DAMAGED_ZOMBIE_PARASITE, STR_DAMAGED_ZOMBIE_PARASITE] city: true timer: 20 timerRandom: 43500 # Mysterious Sponsor - name: STR_MYSTERIOUS_SPONSOR_250000 description: STR_MYSTERIOUS_SPONSOR_250000_DESCRIPTION background: BACK13.SCR funds: 250000 timer: 20 timerRandom: 43500 - name: STR_MYSTERIOUS_SPONSOR_500000 description: STR_MYSTERIOUS_SPONSOR_500000_DESCRIPTION background: BACK13.SCR funds: 500000 timer: 20 timerRandom: 43500 - name: STR_MYSTERIOUS_SPONSOR_1000000 description: STR_MYSTERIOUS_SPONSOR_1000000_DESCRIPTION background: BACK13.SCR funds: 1000000 timer: 20 timerRandom: 43500 - name: STR_MYSTERIOUS_SPONSOR_2500000 description: STR_MYSTERIOUS_SPONSOR_2500000_DESCRIPTION background: BACK13.SCR funds: 2500000 timer: 20 timerRandom: 43500 # Plot - name: STR_ALENIUM_SHARDS_FOUND_AT_KIRYU_KAI description: STR_ALENIUM_SHARDS_FOUND_AT_KIRYU_KAI_DESCRIPTION background: BACK13.SCR points: 15 timer: 20 timerRandom: 43500 everyItemList: [STR_ALENIUM_SHARD, STR_ALENIUM_SHARD] # Other - name: STR_INVESTIGATED description: STR_INVESTIGATED_DESCRIPTION background: OFFICE_BACKGROUND.SCR points: -100 timer: 20 timerRandom: 43500 - name: STR_NO_REST_FOR_THE_WICKED description: STR_NO_REST_FOR_THE_WICKED_DESCRIPTION background: OFFICE_BACKGROUND.SCR points: -50 timer: 20 timerRandom: 43500 - name: STR_THE_BANQUET description: STR_THE_BANQUET_DESCRIPTION background: BALL_BACKGROUND.SCR points: 50 funds: -500000 timer: 20 timerRandom: 43500 - name: STR_COUNTEFEIT_MONEY description: STR_COUNTEFEIT_MONEY_DESCRIPTION background: MONEY_BACKGROUND.SCR funds: -100000 timer: 20 timerRandom: 43500 - name: STR_BOMB_TERROR description: STR_BOMB_TERROR_DESCRIPTION background: OFFICE_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] city: true points: -150 timer: 20 timerRandom: 43500 - name: STR_RANDOM_LAND_SURVEY description: STR_RANDOM_LAND_SURVEY_DESCRIPTION background: SPECOPS.SCR researchList: [STR_EXPEDITION_PLANET_SURVEY] everyItemList: [STR_EXPEDITION_PLANET_SURVEY, STR_EXPEDITION_PLANET_SURVEY, STR_EXPEDITION_PLANET_SURVEY] timer: 20 timerRandom: 43500 - name: STR_RANDOM_OCEAN_FINDINGS description: STR_RANDOM_OCEAN_FINDINGS_DESCRIPTION background: CRUISE_LINER_BACKGROUND.SCR researchList: [STR_EXPEDITION_SEA] everyItemList: [STR_EXPEDITION_SEA, STR_EXPEDITION_SEA, STR_EXPEDITION_SEA] timer: 20 timerRandom: 43500 - name: STR_ITS_ALL_PROFESSIONAL description: STR_ITS_ALL_PROFESSIONAL_DESCRIPTION background: OFFICE_LADY_BACKGROUND.SCR points: 50 timer: 20 timerRandom: 43500 - name: STR_REFURBISHING description: STR_REFURBISHING_DESCRIPTION background: BACK13.SCR points: 25 funds: -100000 timer: 20 timerRandom: 43500 - name: STR_DRASTIC_MEASURES description: STR_DRASTIC_MEASURES_DESCRIPTION background: BACK13.SCR points: -50 funds: 50000 timer: 20 timerRandom: 43500 - name: STR_DIRE_SOLUTIONS description: STR_DIRE_SOLUTIONS_DESCRIPTION background: BACK13.SCR funds: 25000 timer: 20 timerRandom: 43500 - name: STR_COLD_PACKAGE description: STR_COLD_PACKAGE_DESCRIPTION background: BACK13.SCR randomItemList: [STR_SECTOID_CORPSE, STR_SECTOID_CORPSE, STR_SECTOID_CORPSE, STR_FLOATER_CORPSE, STR_FLOATER_CORPSE, STR_FLOATER_CORPSE, STR_CHASER_CORPSE, STR_CHASER_CORPSE, STR_CHTONITE_CORPSE, STR_CHTONITE_CORPSE, STR_SNAKEMAN_CORPSE, STR_SNAKEMAN_CORPSE, STR_CEREBREAL_CORPSE, STR_MUTON_CORPSE, STR_WASPITE_CORPSE, STR_CELATID_CORPSE, STR_SILACOID_CORPSE, STR_CHRYSSALID_CORPSE, STR_HOLODRONE_CORPSE, STR_SALAMANDRON_CORPSE, STR_DEEP_ONE_CORPSE, STR_DEEP_ONE_CORPSE, STR_AQUATOID_CORPSE, STR_AQUATOID_CORPSE, STR_JANISSARY_CORPSE, STR_JANISSARY_CORPSE, STR_LOBSTERMAN_FERAL_CORPSE, STR_LOBSTERMAN_CORPSE, STR_CARCHARODON_FERAL_CORPSE, STR_CARCHARODON_CORPSE, STR_TASOTH_CORPSE, STR_CALCINITE_CORPSE, STR_HALLUCINOID_CORPSE, STR_HALLUCINOID_CORPSE, STR_BIODRONE_CORPSE, STR_TENTACULAT_CORPSE, STR_HYBRID_CORPSE, STR_HYBRID_CORPSE, STR_HYBRID_CORPSE, STR_ANTHROPOD_CORPSE, STR_SPITTER_CORPSE] timer: 20 timerRandom: 43500 - name: STR_IT_WENT_CRITICAL description: STR_IT_WENT_CRITICAL_DESCRIPTION background: REACTOR_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] everyItemList: [STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_ETRACE] timer: 20 timerRandom: 43500 - name: STR_WETWARE_JOB description: STR_WETWARE_JOB_DESCRIPTION background: PRESS_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] everyItemList: [STR_MIND_PROBE] points: -150 timer: 20 timerRandom: 43500 - name: STR_BRIGHT_IN_THE_NIGHT description: STR_BRIGHT_IN_THE_NIGHT_DESCRIPTION background: PRESS_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] city: true everyItemList: [STR_UFO_POWER_SOURCE, STR_ALIEN_ORGAN_SAMPLE, STR_CIVILIAN_CORPSE, STR_CIVILIAN_CORPSE, STR_CIVILIAN_CORPSE, STR_CIVILIAN_CORPSE, STR_CIVILIAN_CORPSE] timer: 20 timerRandom: 43500 - name: STR_FREAK_SHOW description: STR_FREAK_SHOW_DESCRIPTION background: PRESS_BACKGROUND.SCR regionList: [STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA] city: true randomItemList: [STR_MEGASCORPION_TERRORIST, STR_MEGASCORPION_TERRORIST, STR_MEGASCORPION_TERRORIST, STR_MEGASCORPION_TERRORIST, STR_MONGORN_TERRORIST, STR_MONGORN_TERRORIST, STR_MONGORN_TERRORIST, STR_SHADOWBAT_TERRORIST, STR_SHADOWBAT_TERRORIST, STR_SHADOWBAT_TERRORIST, STR_SHAMBLER_TERRORIST, STR_SHAMBLER_TERRORIST, STR_SHAMBLER_TERRORIST, STR_SPIKEBOAR_TERRORIST, STR_SPIKEBOAR_TERRORIST, STR_SPIKEBOAR_TERRORIST, STR_GIANT_SPIDER_TERRORIST, STR_GIANT_SPIDER_TERRORIST, STR_GIANT_SPIDER_RED_TERRORIST, STR_GIANT_SPIDER_GREEN_TERRORIST, STR_GIANT_SPIDER_PURPLE_TERRORIST, STR_GIANT_SPIDER_QUEEN_LEADER, STR_FENRIR_TERRORIST, STR_FENRIR_TERRORIST, STR_FENRIR_TERRORIST, STR_GILLDOG_TERRORIST, STR_GILLDOG_TERRORIST, STR_GILLDOG_TERRORIST, STR_BULLFROG_TERRORIST, STR_BULLFROG_TERRORIST, STR_BULLFROG_TERRORIST, STR_GIANT_RAT_TERRORIST, STR_GIANT_RAT_TERRORIST, STR_GIANT_RAT_TERRORIST, STR_MINOTAUR_TERRORIST, STR_MINOTAUR_TERRORIST, STR_WEREWOLF_TERRORIST, STR_WEREWOLF_TERRORIST, STR_WEREWOLF_WHITE_LEADER, STR_WERECAT_TERRORIST, STR_WERECAT_TERRORIST, STR_WERECAT_BLACK_LEADER, STR_OWLMAN_TERRORIST, STR_OWLMAN_TERRORIST, STR_OWLMAN_TERRORIST] timer: 20 timerRandom: 43500 - name: STR_LOOSE_LIPS description: STR_LOOSE_LIPS_DESCRIPTION background: BAR_BACKGROUND.SCR points: -25 timer: 20 timerRandom: 43500 # regionList: [STR_ARCTIC, STR_NORTH_AMERICA, STR_EUROPE, STR_SOUTH_AMERICA, STR_NORTH_AFRICA, STR_SOUTHERN_AFRICA, STR_CENTRAL_ASIA, STR_SIBERIA, STR_SOUTH_EAST_ASIA, STR_AUSTRALASIA, STR_PACIFIC, STR_NORTH_ATLANTIC, STR_SOUTH_ATLANTIC, STR_INDIAN_OCEAN] FILE: user/mods/XComFiles/Ruleset/extraSounds_XCOMFILES.rul extraSounds: - type: BATTLE.CAT files: 55: Resources/Weapons_Compilation/WeaponSounds/ChaingunFire.wav 56: Resources/Weapons_Compilation/Minigun/Sounds/fire_light.wav 57: Resources/Weapons_Compilation/WeaponSounds/LMG.wav 58: Resources/Weapons_Compilation/BlackopsWeapons/Sounds/Fire.wav 59: Resources/Weapons_Compilation/WeaponSounds/Magnumfire.wav 60: Resources/Weapons_Compilation/WeaponSounds/MinigunFire.wav 61: Resources/Weapons_Compilation/ClassicWeapons/Sounds/TaserZap.wav 62: Resources/Weapons_Compilation/WeaponSounds/SniperFire2.wav 63: Resources/Weapons_Compilation/WeaponSounds/ShotgunFire.wav 64: Resources/Weapons_Compilation/WeaponSounds/FlameThrower.wav 65: Resources/Weapons_Compilation/WeaponSounds/HeavyMassDriver_fire.wav 66: Resources/Weapons_Compilation/WeaponSounds/MassDriverHit.wav 67: Resources/Weapons_Compilation/WeaponSounds/MassDriverRifle_fire.wav 68: Resources/Weapons_Compilation/WeaponSounds/MassDriverPistol_fire.wav 69: Resources/Weapons_Compilation/DartRifle/Sounds/Fire.wav 70: Resources/Weapons_Compilation/WeaponSounds/Heavy_hit.wav 71: Resources/Weapons_Compilation/WeaponSounds/AlienAcid.wav 72: Resources/Weapons_Compilation/WeaponSounds/AssaultCannon_fire.wav 73: Resources/Weapons_Compilation/WeaponSounds/PsiBlast.wav 74: Resources/Races_Compilation/ReptoidRace/Sounds/SALAMANDRON_DEATH.wav 75: Resources/Weapons_Compilation/WeaponSounds/HumanPistolFire.wav 76: Resources/Weapons_Compilation/WeaponSounds/HumanRifleFire.wav 77: Resources/Weapons_Compilation/WeaponSounds/HumanBulletHit.wav 78: Resources/Weapons_Compilation/WeaponSounds/HumanACFire.wav 79: Resources/Weapons_Compilation/WeaponSounds/HumanACHit.wav 80: Resources/Weapons_Compilation/WeaponSounds/HumanCannonFire.wav 81: Resources/Weapons_Compilation/WeaponSounds/HumanCannonHit.wav 82: Resources/Weapons_Compilation/WeaponSounds/LaserPistolFire.wav 83: Resources/Weapons_Compilation/WeaponSounds/LaserRifleFire.wav 84: Resources/Weapons_Compilation/WeaponSounds/LaserHeavyFire.wav 85: Resources/Weapons_Compilation/WeaponSounds/LaserHit.wav 86: Resources/Weapons_Compilation/WeaponSounds/PlasmaPistolFire.wav 87: Resources/Weapons_Compilation/WeaponSounds/PlasmaRifleFire.wav 88: Resources/Weapons_Compilation/WeaponSounds/PlasmaHeavyFire.wav 89: Resources/Weapons_Compilation/WeaponSounds/PlasmaHit.wav 90: Resources/Races_Compilation/AnthropodRace/Sounds/ANTHROPOD_death.wav 91: Resources/Races_Compilation/AnthropodRace/Sounds/SPIT_attack.wav 92: Resources/Races_Compilation/AnthropodRace/Sounds/SPIT_hit.wav 93: Resources/Doge/DogeAttack1.wav 94: Resources/Doge/DogeDeath1.wav 95: Resources/Doge/DogeSpotted.wav 96: Resources/Weapons_Compilation/WeaponSounds/HeavyGauss_fire.wav 97: Resources/Weapons_Compilation/WeaponSounds/GaussRifle_fire.wav 98: Resources/Weapons_Compilation/WeaponSounds/GaussPistol_fire.wav 99: Resources/Weapons_Compilation/WeaponSounds/Whip_crack.wav 100: Resources/Weapons_Compilation/WeaponSounds/ConcussionCannon_fire.wav 101: Resources/Races_Compilation/AnthropodRace/Sounds/SPLAT_BIG_death.wav 102: Resources/Races_Compilation/AnthropodRace/Sounds/SPITTER_death.wav 103: Resources/Races_Compilation/ChtoniteRace/Sounds/CHTONITE_death.ogg 104: Resources/Weapons_Compilation/WeaponSounds/PlasmaBlade_slice.wav 105: Resources/Weapons_Compilation/WeaponSounds/PlasmaSword_slice.wav 106: Resources/Weapons_Compilation/WeaponSounds/PlasmaMelee_hit.wav 107: Resources/Weapons_Compilation/WeaponSounds/SlashHit.wav 108: Resources/Weapons_Compilation/WeaponSounds/StabHit.wav 109: Resources/Weapons_Compilation/WeaponSounds/ClubHit.wav 110: Resources/Weapons_Compilation/WeaponSounds/RevolverFire.wav 111: Resources/Weapons_Compilation/WeaponSounds/PistolFire2.wav 112: Resources/Weapons_Compilation/WeaponSounds/ASMGFire.wav 113: Resources/Weapons_Compilation/WeaponSounds/Ex_Fire.wav 114: Resources/Weapons_Compilation/WeaponSounds/ArrowHit.wav 115: Resources/FactionsPack/BlackLotus/Sounds/FD_alien.wav 116: Resources/Sounds_Compilation/ItemSounds/Inject.wav 117: Resources/Races_Compilation/SpikeboarRace/Spikeboar_aggro.wav 118: Resources/Races_Compilation/SilacoidRace/Silacoid_aggro.wav 119: Resources/Races_Compilation/FenrirRace/Fenrir_aggro.wav 120: Resources/Races_Compilation/ShamblerRace/Shambler_death.wav 121: Resources/Races_Compilation/ZombieRace/Zombie_death.wav 122: Resources/Races_Compilation/ZombieRace/Zombie_aggro.wav 123: Resources/Races_Compilation/ChupacabraRace/Chupacabra_aggro.wav 124: Resources/Weapons_Compilation/ClassicWeapons/Sounds/Harpoon.wav 125: Resources/Weapons_Compilation/WeaponSounds/GLFire.wav 126: Resources/Weapons_Compilation/WeaponSounds/BozarFire.wav 127: Resources/Weapons_Compilation/WeaponSounds/SniperHit.wav 128: Resources/Races_Compilation/SwarmidRace/Sounds/SWARMIDS_movement.wav 129: Resources/Races_Compilation/SwarmidRace/Sounds/SWARMIDS_attack.wav 130: Resources/Races_Compilation/SwarmidRace/Sounds/SWARMIDS_death.wav 131: Resources/Weapons_Compilation/WeaponSounds/SniperFire.wav 132: Resources/Races_Compilation/ShadowbatRace/silent.wav 133: Resources/Weapons_Compilation/WeaponSounds/LMGfire.wav 134: Resources/Weapons_Compilation/WeaponSounds/ChainsawLoop.wav 135: Resources/Sounds_Compilation/HumanScreams/MaleScream01.wav 136: Resources/Sounds_Compilation/HumanScreams/MaleScream02.wav 137: Resources/Sounds_Compilation/HumanScreams/MaleScream03.wav 138: Resources/Sounds_Compilation/HumanScreams/MaleScream04.wav 139: Resources/Sounds_Compilation/HumanScreams/MaleScream05.wav 140: Resources/Sounds_Compilation/HumanScreams/MaleScream06.wav 141: Resources/Sounds_Compilation/HumanScreams/MaleScream07.wav 142: Resources/Sounds_Compilation/HumanScreams/MaleScream08.wav 143: Resources/Sounds_Compilation/HumanScreams/MaleScream09.wav 144: Resources/Sounds_Compilation/HumanScreams/MaleScream10.wav 145: Resources/Sounds_Compilation/HumanScreams/MaleScream11.wav 160: Resources/Sounds_Compilation/HumanScreams/FemaleScream01.wav 161: Resources/Sounds_Compilation/HumanScreams/FemaleScream02.wav 162: Resources/Sounds_Compilation/HumanScreams/FemaleScream03.wav 163: Resources/Sounds_Compilation/HumanScreams/FemaleScream04.wav 164: Resources/Sounds_Compilation/HumanScreams/FemaleScream05.wav 165: Resources/Sounds_Compilation/HumanScreams/FemaleScream06.wav 166: Resources/Sounds_Compilation/HumanScreams/FemaleScream07.wav 167: Resources/Sounds_Compilation/HumanScreams/FemaleScream08.wav 180: Resources/Races_Compilation/SectopodRace/SECTOPOD_MOVE.ogg 181: Resources/Sounds_Compilation/VehicleSounds/CarMove.wav 182: Resources/FactionsPack/Cyberweb/gservo1a.wav 183: Resources/Races_Compilation/ZombieRace/Zombie_infector_death.wav 184: Resources/Sounds_Compilation/ItemSounds/ChainsawLoop.wav 185: Resources/Sounds_Compilation/VehicleSounds/MassiveStep.wav 190: Resources/Races_Compilation/OwlmanRace/Owlman_aggro.wav 191: Resources/Races_Compilation/OwlmanRace/Owlman_death.wav 192: Resources/Races_Compilation/BullfrogRace/Sounds/Bullfrog_aggro.wav 193: Resources/Races_Compilation/BullfrogRace/Sounds/Bullfrog_fire.wav 198: Resources/Races_Compilation/SnakemanRace/BadassChryssalid_death.wav 199: Resources/Races_Compilation/SnakemanRace/BadassChryssalid_aggro.wav 200: Resources/Races_Compilation/ChupacabraRace/Chupacabra_death.wav 201: Resources/Races_Compilation/MegawormRace/Megaworm_death.wav 202: Resources/Races_Compilation/MegawormRace/Megaworm_aggro.wav 203: Resources/FactionsPack/Syndicate/CEO_transform.wav 204: Resources/FactionsPack/Syndicate/Minotaur_aggro.wav 206: Resources/Races_Compilation/GiantRatRace/Sounds/GIANT_RAT_hit.wav 207: Resources/Races_Compilation/GiantRatRace/Sounds/GIANT_RAT_aggro.wav 208: Resources/Races_Compilation/GiantRatRace/Sounds/GIANT_RAT_death.wav 209: Resources/Weapons_Compilation/WeaponSounds/FGunFire.wav 210: Resources/Weapons_Compilation/WeaponSounds/TMGFire.wav 211: Resources/Weapons_Compilation/WeaponSounds/SluggaFire.wav 212: Resources/Weapons_Compilation/WeaponSounds/CShottyFire.wav 213: Resources/Weapons_Compilation/WeaponSounds/PulseRifle.wav 214: Resources/Weapons_Compilation/WeaponSounds/PulseCannon.wav 215: Resources/Weapons_Compilation/WeaponSounds/Sztucer.wav 216: Resources/Weapons_Compilation/WeaponSounds/LaserCannonFire.wav 217: Resources/Weapons_Compilation/WeaponSounds/LaserCannonHit.wav 218: Resources/Weapons_Compilation/WeaponSounds/small_explosion.wav 220: Resources/Weapons_Compilation/WeaponSounds/CannonHit.wav 221: Resources/Weapons_Compilation/WeaponSounds/SonicShotgun.wav 222: Resources/Weapons_Compilation/WeaponSounds/SonicShotgunFocused.wav 223: Resources/Weapons_Compilation/WeaponSounds/SonicHeavyCannon.wav 224: Resources/Weapons_Compilation/WeaponSounds/SonicHeavyCannonFocused.wav 243: Resources/CiviliansPack/Animals/Kudah.wav 244: Resources/CiviliansPack/Animals/Mee.wav 245: Resources/CiviliansPack/Animals/Hr-Hr-Hr.wav 246: Resources/CiviliansPack/Animals/pig_death.wav 247: Resources/CiviliansPack/Animals/Moo.wav 248: Resources/Weapons_Compilation/WeaponSounds/Dog_Bark.wav 249: Resources/Weapons_Compilation/WeaponSounds/Dog_growl.wav 250: Resources/Weapons_Compilation/WeaponSounds/Demon_growl.wav 251: Resources/Races_Compilation/ZombieRace/StrixDeath.wav 252: Resources/Races_Compilation/ZombieRace/GhoulDeath.wav 253: Resources/Races_Compilation/ZombieRace/PharaohDeath.wav 254: Resources/Races_Compilation/ZombieRace/TombGuardMaleDeath1.wav 255: Resources/Races_Compilation/ZombieRace/TombGuardMaleDeath2.wav 260: Resources/Races_Compilation/GhostRace/GhostLaugh.wav 261: Resources/Races_Compilation/GhostRace/GhostDeath.wav 262: Resources/Races_Compilation/GhostRace/WraithDeath.wav 263: Resources/Races_Compilation/GhostRace/WraithAggro.wav 264: Resources/Races_Compilation/DreamspriteRace/DreamspriteDeath.wav 265: Resources/Races_Compilation/ChupacabraRace/Chupacabra_fear.wav 266: Resources/Races_Compilation/ChupacabraRace/Chupacabra_berserk.wav 267: Resources/Races_Compilation/ShamblerRace/Shambler_fear.wav 268: Resources/Races_Compilation/ShamblerRace/Shambler_berserk.wav 269: Resources/Races_Compilation/ShamblerRace/Shambler_aggro.wav 270: Resources/FactionsPack/BlackLotus/Avatar_death.wav 275: Resources/Sounds_Compilation/ItemSounds/Wolf3d.wav 276: Resources/Sounds_Compilation/ItemSounds/StasisGrenade.wav 277: Resources/Sounds_Compilation/ItemSounds/Swoop.wav 278: Resources/Sounds_Compilation/ItemSounds/Ex_Acid.wav 279: Resources/Weapons_Compilation/WeaponSounds/ElectroHit.wav 280: Resources/Weapons_Compilation/WeaponSounds/Snakes.wav 281: Resources/Weapons_Compilation/WeaponSounds/Reedeemer.wav 282: Resources/Weapons_Compilation/WeaponSounds/Bloodstar.wav 283: Resources/Weapons_Compilation/WeaponSounds/ElectroImpact.wav 284: Resources/Weapons_Compilation/WeaponSounds/Flashbang.wav 285: Resources/Weapons_Compilation/WeaponSounds/MG3.wav 286: Resources/Weapons_Compilation/DartRifle/Sounds/HarpoonHit.wav 287: Resources/Weapons_Compilation/DartRifle/Sounds/ADS_Fire.wav 288: Resources/Weapons_Compilation/WeaponSounds/SpectralSwing.wav 289: Resources/Weapons_Compilation/WeaponSounds/SpectralHit.wav 290: Resources/Races_Compilation/MutonRace/MutonShaderDeath.wav 291: Resources/Weapons_Compilation/WeaponSounds/HolyAttack.wav 292: Resources/Races_Compilation/SkeletonRace/Lich_aggro.wav 293: Resources/Sounds_Compilation/MiscEffects/MagicalDisapearance.wav 294: Resources/Sounds_Compilation/MiscEffects/DarkMagic.wav 295: Resources/Races_Compilation/SkeletonRace/Skeleton_death.wav 296: Resources/Sounds_Compilation/MiscEffects/MagicSphere.wav 297: Resources/Sounds_Compilation/ItemSounds/Trrrt.wav 298: Resources/Weapons_Compilation/WeaponSounds/G36_fire.wav 299: Resources/Weapons_Compilation/WeaponSounds/5.56_fire.wav 300: Resources/Weapons_Compilation/WeaponSounds/UnderbarrelGrenadeFire.wav 301: Resources/Sounds_Compilation/ItemSounds/BoomBox/BomfunkMCs_TurnItUp.ogg 302: 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true width: 320 height: 200 files: 0: Resources/Dossiers/Ioana_Iancu.png - type: DOSSIER_ANTONIO_BIANCHI.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Antonio_Bianchi.png - type: DOSSIER_HARRIE_LENSSEN.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Harrie_Lenssen.png - type: DOSSIER_ANATOLY_AVDEYEV.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Anatoly_Avdeyev.png - type: DOSSIER_IVAN_PRYPET.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Ivan_Prypet.png - type: DOSSIER_IVAN_VASLOV.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Ivan_Vaslov.png - type: DOSSIER_MONICA_GRUMMANN.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Monica_Grummann.png - type: DOSSIER_KIM_HARWELL.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Kim_Harwell.png - type: DOSSIER_PURPLE_LILLY.SPK singleImage: true width: 320 height: 200 files: 0: Resources/Dossiers/Purple_Lilly.png ### PAPERDOLL LAYERS ### # Human nude - typeSingle: HUMAN_AGENT__2__M0_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M0.png - typeSingle: HUMAN_AGENT__2__M1_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M1.png - typeSingle: HUMAN_AGENT__2__M2_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M2.png - typeSingle: HUMAN_AGENT__2__M3_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M3.png - typeSingle: HUMAN_AGENT__2__M4_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M4.png - typeSingle: HUMAN_AGENT__2__M5_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M5.png - typeSingle: HUMAN_AGENT__2__M6_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M6.png - typeSingle: HUMAN_AGENT__2__M7_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M7.png - typeSingle: HUMAN_AGENT__2__M8_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M8.png - typeSingle: HUMAN_AGENT__2__M9_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M9.png - typeSingle: HUMAN_AGENT__2__M10_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M10.png - typeSingle: HUMAN_AGENT__2__M11_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M11.png - typeSingle: HUMAN_AGENT__2__M12_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M12.png - typeSingle: HUMAN_AGENT__2__M13_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M13.png - typeSingle: HUMAN_AGENT__2__M14_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M14.png - typeSingle: HUMAN_AGENT__2__M15_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M15.png - typeSingle: HUMAN_AGENT__2__M16_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M16.png - typeSingle: HUMAN_AGENT__2__M17_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M17.png - typeSingle: HUMAN_AGENT__2__M18_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M18.png - typeSingle: HUMAN_AGENT__2__M19_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M19.png - typeSingle: HUMAN_AGENT__2__M20_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M20.png - typeSingle: HUMAN_AGENT__2__M21_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M21.png - typeSingle: HUMAN_AGENT__2__M22_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M22.png - typeSingle: HUMAN_AGENT__2__M23_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M23.png - typeSingle: HUMAN_AGENT__2__M24_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M24.png - typeSingle: HUMAN_AGENT__2__M25_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M25.png - typeSingle: HUMAN_AGENT__2__M26_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M26.png - typeSingle: HUMAN_AGENT__2__M27_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M27.png - typeSingle: HUMAN_AGENT__2__M28_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M28.png - typeSingle: HUMAN_AGENT__2__M29_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M29.png - typeSingle: HUMAN_AGENT__2__M30_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M30.png - typeSingle: HUMAN_AGENT__2__M31_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M31.png - typeSingle: HUMAN_AGENT__2__M32_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M32.png - typeSingle: HUMAN_AGENT__2__M33_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M33.png - typeSingle: HUMAN_AGENT__2__M34_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M34.png - typeSingle: HUMAN_AGENT__2__M35_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M35.png - typeSingle: HUMAN_AGENT__2__M36_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M36.png - typeSingle: HUMAN_AGENT__2__M37_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M37.png - typeSingle: HUMAN_AGENT__2__M38_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M38.png - typeSingle: HUMAN_AGENT__2__M39_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M39.png - typeSingle: HUMAN_AGENT__2__M40_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M40.png - typeSingle: HUMAN_AGENT__2__M41_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M41.png - typeSingle: HUMAN_AGENT__2__M42_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M42.png - typeSingle: HUMAN_AGENT__2__M43_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M43.png - typeSingle: HUMAN_AGENT__2__M44_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M44.png - typeSingle: HUMAN_AGENT__2__M45_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M45.png - typeSingle: HUMAN_AGENT__2__M46_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M46.png - typeSingle: HUMAN_AGENT__2__M47_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28M47.png - typeSingle: HUMAN_AGENT__2__F0_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F0.png - typeSingle: HUMAN_AGENT__2__F1_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F1.png - typeSingle: HUMAN_AGENT__2__F2_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F2.png - typeSingle: HUMAN_AGENT__2__F3_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F3.png - typeSingle: HUMAN_AGENT__2__F4_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F4.png - typeSingle: HUMAN_AGENT__2__F5_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F5.png - typeSingle: HUMAN_AGENT__2__F6_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F6.png - typeSingle: HUMAN_AGENT__2__F7_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F7.png - typeSingle: HUMAN_AGENT__2__F8_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F8.png - typeSingle: HUMAN_AGENT__2__F9_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F9.png - typeSingle: HUMAN_AGENT__2__F10_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F10.png - typeSingle: HUMAN_AGENT__2__F11_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F11.png - typeSingle: HUMAN_AGENT__2__F12_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F12.png - typeSingle: HUMAN_AGENT__2__F13_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F13.png - typeSingle: HUMAN_AGENT__2__F14_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F14.png - typeSingle: HUMAN_AGENT__2__F15_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F15.png - typeSingle: HUMAN_AGENT__2__F16_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F16.png - typeSingle: HUMAN_AGENT__2__F17_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F17.png - typeSingle: HUMAN_AGENT__2__F18_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F18.png - typeSingle: HUMAN_AGENT__2__F19_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F19.png - typeSingle: HUMAN_AGENT__2__F20_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F20.png - typeSingle: HUMAN_AGENT__2__F21_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F21.png - typeSingle: HUMAN_AGENT__2__F22_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F22.png - typeSingle: HUMAN_AGENT__2__F23_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F23.png - typeSingle: HUMAN_AGENT__2__F24_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F24.png - typeSingle: HUMAN_AGENT__2__F25_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F25.png - typeSingle: HUMAN_AGENT__2__F26_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F26.png - typeSingle: HUMAN_AGENT__2__F27_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F27.png - typeSingle: HUMAN_AGENT__2__F28_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F28.png - typeSingle: HUMAN_AGENT__2__F29_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F29.png - typeSingle: HUMAN_AGENT__2__F30_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F30.png - typeSingle: HUMAN_AGENT__2__F31_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F31.png - typeSingle: HUMAN_AGENT__2__F32_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F32.png - typeSingle: HUMAN_AGENT__2__F33_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F33.png - typeSingle: HUMAN_AGENT__2__F34_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F34.png - typeSingle: HUMAN_AGENT__2__F35_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F35.png - typeSingle: HUMAN_AGENT__2__F36_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F36.png - typeSingle: HUMAN_AGENT__2__F37_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F37.png - typeSingle: HUMAN_AGENT__2__F38_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F38.png - typeSingle: HUMAN_AGENT__2__F39_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F39.png - typeSingle: HUMAN_AGENT__2__F40_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F40.png - typeSingle: HUMAN_AGENT__2__F41_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F41.png - typeSingle: HUMAN_AGENT__2__F42_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F42.png - typeSingle: HUMAN_AGENT__2__F43_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F43.png - typeSingle: HUMAN_AGENT__2__F44_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F44.png - typeSingle: HUMAN_AGENT__2__F45_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F45.png - typeSingle: HUMAN_AGENT__2__F46_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F46.png - typeSingle: HUMAN_AGENT__2__F47_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory/MAN_28F47.png # Human heads as nude body layers - typeSingle: HUMAN_AGENT__2__M0_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M0.png - typeSingle: HUMAN_AGENT__2__M1_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M1.png - typeSingle: HUMAN_AGENT__2__M2_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M2.png - typeSingle: HUMAN_AGENT__2__M3_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M3.png - typeSingle: HUMAN_AGENT__2__M4_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M4.png - typeSingle: HUMAN_AGENT__2__M5_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M5.png - typeSingle: HUMAN_AGENT__2__M6_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M6.png - typeSingle: HUMAN_AGENT__2__M7_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M7.png - typeSingle: HUMAN_AGENT__2__M8_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M8.png - typeSingle: HUMAN_AGENT__2__M9_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M9.png - typeSingle: HUMAN_AGENT__2__M10_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M10.png - typeSingle: HUMAN_AGENT__2__M11_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M11.png - typeSingle: HUMAN_AGENT__2__M12_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M12.png - typeSingle: HUMAN_AGENT__2__M13_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M13.png - typeSingle: HUMAN_AGENT__2__M14_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M14.png - typeSingle: HUMAN_AGENT__2__M15_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M15.png - typeSingle: HUMAN_AGENT__2__M16_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M16.png - typeSingle: HUMAN_AGENT__2__M17_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M17.png - typeSingle: HUMAN_AGENT__2__M18_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M18.png - typeSingle: HUMAN_AGENT__2__M19_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M19.png - typeSingle: HUMAN_AGENT__2__M20_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M20.png - typeSingle: HUMAN_AGENT__2__M21_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M21.png - typeSingle: HUMAN_AGENT__2__M22_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M22.png - typeSingle: HUMAN_AGENT__2__M23_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M23.png - typeSingle: HUMAN_AGENT__2__M24_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M24.png - typeSingle: HUMAN_AGENT__2__M25_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M25.png - typeSingle: HUMAN_AGENT__2__M26_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M26.png - typeSingle: HUMAN_AGENT__2__M27_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M27.png - typeSingle: HUMAN_AGENT__2__M28_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M28.png - typeSingle: HUMAN_AGENT__2__M29_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M29.png - typeSingle: HUMAN_AGENT__2__M30_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M30.png - typeSingle: HUMAN_AGENT__2__M31_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M31.png - typeSingle: HUMAN_AGENT__2__M32_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M32.png - typeSingle: HUMAN_AGENT__2__M33_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M33.png - typeSingle: HUMAN_AGENT__2__M34_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M34.png - typeSingle: HUMAN_AGENT__2__M35_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M35.png - typeSingle: HUMAN_AGENT__2__M36_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M36.png - typeSingle: HUMAN_AGENT__2__M37_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M37.png - typeSingle: HUMAN_AGENT__2__M38_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M38.png - typeSingle: HUMAN_AGENT__2__M39_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M39.png - typeSingle: HUMAN_AGENT__2__M40_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M40.png - typeSingle: HUMAN_AGENT__2__M41_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M41.png - typeSingle: HUMAN_AGENT__2__M42_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M42.png - typeSingle: HUMAN_AGENT__2__M43_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M43.png - typeSingle: HUMAN_AGENT__2__M44_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M44.png - typeSingle: HUMAN_AGENT__2__M45_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M45.png - typeSingle: HUMAN_AGENT__2__M46_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M46.png - typeSingle: HUMAN_AGENT__2__M47_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M47.png - typeSingle: HUMAN_AGENT__2__F0_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F0.png - typeSingle: HUMAN_AGENT__2__F1_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F1.png - typeSingle: HUMAN_AGENT__2__F2_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F2.png - typeSingle: HUMAN_AGENT__2__F3_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F3.png - typeSingle: HUMAN_AGENT__2__F4_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F4.png - typeSingle: HUMAN_AGENT__2__F5_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F5.png - typeSingle: HUMAN_AGENT__2__F6_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F6.png - typeSingle: HUMAN_AGENT__2__F7_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F7.png - typeSingle: HUMAN_AGENT__2__F8_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F8.png - typeSingle: HUMAN_AGENT__2__F9_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F9.png - typeSingle: HUMAN_AGENT__2__F10_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F10.png - typeSingle: HUMAN_AGENT__2__F11_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F11.png - typeSingle: HUMAN_AGENT__2__F12_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F12.png - typeSingle: HUMAN_AGENT__2__F13_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F13.png - typeSingle: HUMAN_AGENT__2__F14_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F14.png - typeSingle: HUMAN_AGENT__2__F15_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F15.png - typeSingle: HUMAN_AGENT__2__F16_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F16.png - typeSingle: HUMAN_AGENT__2__F17_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F17.png - typeSingle: HUMAN_AGENT__2__F18_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F18.png - typeSingle: HUMAN_AGENT__2__F19_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F19.png - typeSingle: HUMAN_AGENT__2__F20_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F20.png - typeSingle: HUMAN_AGENT__2__F21_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F21.png - typeSingle: HUMAN_AGENT__2__F22_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F22.png - typeSingle: HUMAN_AGENT__2__F23_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F23.png - typeSingle: HUMAN_AGENT__2__F24_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F24.png - typeSingle: HUMAN_AGENT__2__F25_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F25.png - typeSingle: HUMAN_AGENT__2__F26_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F26.png - typeSingle: HUMAN_AGENT__2__F27_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F27.png - typeSingle: HUMAN_AGENT__2__F28_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F28.png - typeSingle: HUMAN_AGENT__2__F29_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F29.png - typeSingle: HUMAN_AGENT__2__F30_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F30.png - typeSingle: HUMAN_AGENT__2__F31_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F31.png - typeSingle: HUMAN_AGENT__2__F32_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F32.png - typeSingle: HUMAN_AGENT__2__F33_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F33.png - typeSingle: HUMAN_AGENT__2__F34_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F34.png - typeSingle: HUMAN_AGENT__2__F35_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F35.png - typeSingle: HUMAN_AGENT__2__F36_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F36.png - typeSingle: HUMAN_AGENT__2__F37_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F37.png - typeSingle: HUMAN_AGENT__2__F38_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F38.png - typeSingle: HUMAN_AGENT__2__F39_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F39.png - typeSingle: HUMAN_AGENT__2__F40_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F40.png - typeSingle: HUMAN_AGENT__2__F41_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F41.png - typeSingle: HUMAN_AGENT__2__F42_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F42.png - typeSingle: HUMAN_AGENT__2__F43_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F43.png - typeSingle: HUMAN_AGENT__2__F44_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F44.png - typeSingle: HUMAN_AGENT__2__F45_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F45.png - typeSingle: HUMAN_AGENT__2__F46_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F46.png - typeSingle: HUMAN_AGENT__2__F47_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F47.png # Human heads - typeSingle: HUMAN_AGENT__10__M0_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M0.png - typeSingle: HUMAN_AGENT__10__M1_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M1.png - typeSingle: HUMAN_AGENT__10__M2_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M2.png - typeSingle: HUMAN_AGENT__10__M3_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M3.png - typeSingle: HUMAN_AGENT__10__M4_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M4.png - typeSingle: HUMAN_AGENT__10__M5_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M5.png - typeSingle: HUMAN_AGENT__10__M6_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M6.png - typeSingle: HUMAN_AGENT__10__M7_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M7.png - typeSingle: HUMAN_AGENT__10__M8_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M8.png - typeSingle: HUMAN_AGENT__10__M9_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M9.png - typeSingle: HUMAN_AGENT__10__M10_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M10.png - typeSingle: HUMAN_AGENT__10__M11_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M11.png - typeSingle: HUMAN_AGENT__10__M12_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M12.png - typeSingle: HUMAN_AGENT__10__M13_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M13.png - typeSingle: HUMAN_AGENT__10__M14_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M14.png - typeSingle: HUMAN_AGENT__10__M15_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M15.png - typeSingle: HUMAN_AGENT__10__M16_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M16.png - typeSingle: HUMAN_AGENT__10__M17_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M17.png - typeSingle: HUMAN_AGENT__10__M18_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M18.png - typeSingle: HUMAN_AGENT__10__M19_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M19.png - typeSingle: HUMAN_AGENT__10__M20_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M20.png - typeSingle: HUMAN_AGENT__10__M21_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M21.png - typeSingle: HUMAN_AGENT__10__M22_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M22.png - typeSingle: HUMAN_AGENT__10__M23_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M23.png - typeSingle: HUMAN_AGENT__10__M24_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M24.png - typeSingle: HUMAN_AGENT__10__M25_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M25.png - typeSingle: HUMAN_AGENT__10__M26_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M26.png - typeSingle: HUMAN_AGENT__10__M27_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M27.png - typeSingle: HUMAN_AGENT__10__M28_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M28.png - typeSingle: HUMAN_AGENT__10__M29_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M29.png - typeSingle: HUMAN_AGENT__10__M30_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M30.png - typeSingle: HUMAN_AGENT__10__M31_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M31.png - typeSingle: HUMAN_AGENT__10__M32_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M32.png - typeSingle: HUMAN_AGENT__10__M33_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M33.png - typeSingle: HUMAN_AGENT__10__M34_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M34.png - typeSingle: HUMAN_AGENT__10__M35_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M35.png - typeSingle: HUMAN_AGENT__10__M36_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M36.png - typeSingle: HUMAN_AGENT__10__M37_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M37.png - typeSingle: HUMAN_AGENT__10__M38_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M38.png - typeSingle: HUMAN_AGENT__10__M39_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M39.png - typeSingle: HUMAN_AGENT__10__M40_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M40.png - typeSingle: HUMAN_AGENT__10__M41_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M41.png - typeSingle: HUMAN_AGENT__10__M42_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M42.png - typeSingle: HUMAN_AGENT__10__M43_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M43.png - typeSingle: HUMAN_AGENT__10__M44_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M44.png - typeSingle: HUMAN_AGENT__10__M45_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M45.png - typeSingle: HUMAN_AGENT__10__M46_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M46.png - typeSingle: HUMAN_AGENT__10__M47_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_M47.png - typeSingle: HUMAN_AGENT__10__F0_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F0.png - typeSingle: HUMAN_AGENT__10__F1_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F1.png - typeSingle: HUMAN_AGENT__10__F2_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F2.png - typeSingle: HUMAN_AGENT__10__F3_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F3.png - typeSingle: HUMAN_AGENT__10__F4_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F4.png - typeSingle: HUMAN_AGENT__10__F5_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F5.png - typeSingle: HUMAN_AGENT__10__F6_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F6.png - typeSingle: HUMAN_AGENT__10__F7_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F7.png - typeSingle: HUMAN_AGENT__10__F8_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F8.png - typeSingle: HUMAN_AGENT__10__F9_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F9.png - typeSingle: HUMAN_AGENT__10__F10_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F10.png - typeSingle: HUMAN_AGENT__10__F11_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F11.png - typeSingle: HUMAN_AGENT__10__F12_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F12.png - typeSingle: HUMAN_AGENT__10__F13_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F13.png - typeSingle: HUMAN_AGENT__10__F14_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F14.png - typeSingle: HUMAN_AGENT__10__F15_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F15.png - typeSingle: HUMAN_AGENT__10__F16_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F16.png - typeSingle: HUMAN_AGENT__10__F17_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F17.png - typeSingle: HUMAN_AGENT__10__F18_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F18.png - typeSingle: HUMAN_AGENT__10__F19_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F19.png - typeSingle: HUMAN_AGENT__10__F20_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F20.png - typeSingle: HUMAN_AGENT__10__F21_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F21.png - typeSingle: HUMAN_AGENT__10__F22_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F22.png - typeSingle: HUMAN_AGENT__10__F23_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F23.png - typeSingle: HUMAN_AGENT__10__F24_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F24.png - typeSingle: HUMAN_AGENT__10__F25_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F25.png - typeSingle: HUMAN_AGENT__10__F26_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F26.png - typeSingle: HUMAN_AGENT__10__F27_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F27.png - typeSingle: HUMAN_AGENT__10__F28_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F28.png - typeSingle: HUMAN_AGENT__10__F29_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F29.png - typeSingle: HUMAN_AGENT__10__F30_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F30.png - typeSingle: HUMAN_AGENT__10__F31_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F31.png - typeSingle: HUMAN_AGENT__10__F32_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F32.png - typeSingle: HUMAN_AGENT__10__F33_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F33.png - typeSingle: HUMAN_AGENT__10__F34_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F34.png - typeSingle: HUMAN_AGENT__10__F35_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F35.png - typeSingle: HUMAN_AGENT__10__F36_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F36.png - typeSingle: HUMAN_AGENT__10__F37_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F37.png - typeSingle: HUMAN_AGENT__10__F38_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F38.png - typeSingle: HUMAN_AGENT__10__F39_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F39.png - typeSingle: HUMAN_AGENT__10__F40_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F40.png - typeSingle: HUMAN_AGENT__10__F41_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F41.png - typeSingle: HUMAN_AGENT__10__F42_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F42.png - typeSingle: HUMAN_AGENT__10__F43_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F43.png - typeSingle: HUMAN_AGENT__10__F44_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F44.png - typeSingle: HUMAN_AGENT__10__F45_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F45.png - typeSingle: HUMAN_AGENT__10__F46_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F46.png - typeSingle: HUMAN_AGENT__10__F47_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory/HEAD_F47.png # Human hair fronts - typeSingle: HUMAN_AGENT__13__M0_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M0.png - typeSingle: HUMAN_AGENT__13__M1_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M1.png - typeSingle: HUMAN_AGENT__13__M2_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M2.png - typeSingle: HUMAN_AGENT__13__M3_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M3.png - typeSingle: HUMAN_AGENT__13__M4_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M4.png - typeSingle: HUMAN_AGENT__13__M5_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M5.png - typeSingle: HUMAN_AGENT__13__M6_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M6.png - typeSingle: HUMAN_AGENT__13__M7_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M7.png - typeSingle: HUMAN_AGENT__13__M8_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M8.png - typeSingle: HUMAN_AGENT__13__M9_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M9.png - typeSingle: HUMAN_AGENT__13__M10_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M10.png - typeSingle: HUMAN_AGENT__13__M11_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M11.png - typeSingle: HUMAN_AGENT__13__M12_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M12.png - typeSingle: HUMAN_AGENT__13__M13_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M13.png - typeSingle: HUMAN_AGENT__13__M14_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M14.png - typeSingle: HUMAN_AGENT__13__M15_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M15.png - typeSingle: HUMAN_AGENT__13__M16_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M16.png - typeSingle: HUMAN_AGENT__13__M17_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M17.png - typeSingle: HUMAN_AGENT__13__M18_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M18.png - typeSingle: HUMAN_AGENT__13__M19_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M19.png - typeSingle: HUMAN_AGENT__13__M20_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M20.png - typeSingle: HUMAN_AGENT__13__M21_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M21.png - typeSingle: HUMAN_AGENT__13__M22_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M22.png - typeSingle: HUMAN_AGENT__13__M23_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M23.png - typeSingle: HUMAN_AGENT__13__M24_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M24.png - typeSingle: HUMAN_AGENT__13__M25_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M25.png - typeSingle: HUMAN_AGENT__13__M26_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M26.png - typeSingle: HUMAN_AGENT__13__M27_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M27.png - typeSingle: HUMAN_AGENT__13__M28_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M28.png - typeSingle: HUMAN_AGENT__13__M29_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M29.png - typeSingle: HUMAN_AGENT__13__M30_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M30.png - typeSingle: HUMAN_AGENT__13__M31_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M31.png - typeSingle: HUMAN_AGENT__13__M32_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M32.png - typeSingle: HUMAN_AGENT__13__M33_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M33.png - typeSingle: HUMAN_AGENT__13__M34_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M34.png - typeSingle: HUMAN_AGENT__13__M35_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M35.png - typeSingle: HUMAN_AGENT__13__M36_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M36.png - typeSingle: HUMAN_AGENT__13__M37_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M37.png - typeSingle: HUMAN_AGENT__13__M38_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M38.png - typeSingle: HUMAN_AGENT__13__M39_HAIR_FRONT fileSingle: Resources/Armors_Compilation/Hair_front/Inventory/HAIR_FRONT_M39.png - typeSingle: HUMAN_AGENT__13__M40_HAIR_FRONT fileSingle: 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Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F30.png - typeSingle: HUMAN_AGENT__1__F31_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F31.png - typeSingle: HUMAN_AGENT__1__F32_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F32.png - typeSingle: HUMAN_AGENT__1__F33_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F33.png - typeSingle: HUMAN_AGENT__1__F34_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F34.png - typeSingle: HUMAN_AGENT__1__F35_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F35.png - typeSingle: HUMAN_AGENT__1__F36_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F36.png - typeSingle: HUMAN_AGENT__1__F37_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F37.png - typeSingle: HUMAN_AGENT__1__F38_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F38.png - typeSingle: HUMAN_AGENT__1__F39_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F39.png - typeSingle: HUMAN_AGENT__1__F40_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F40.png - typeSingle: HUMAN_AGENT__1__F41_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F41.png - typeSingle: HUMAN_AGENT__1__F42_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F42.png - typeSingle: HUMAN_AGENT__1__F43_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F43.png - typeSingle: HUMAN_AGENT__1__F44_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F44.png - typeSingle: HUMAN_AGENT__1__F45_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F45.png - typeSingle: HUMAN_AGENT__1__F46_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F46.png - typeSingle: HUMAN_AGENT__1__F47_HAIR_BACK fileSingle: Resources/Armors_Compilation/Hair_back/Inventory/HAIR_BACK_F47.png # Hybrid nude - typeSingle: HYBRID_AGENT__2__M0_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory_H/MAN_228M0.png - typeSingle: HYBRID_AGENT__2__F0_NUDE fileSingle: Resources/Armors_Compilation/Nude/Inventory_H/MAN_228F0.png # Hybrid heads as nude body layers - typeSingle: HYBRID_AGENT__2__M0_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory_H/HEAD_M.png - typeSingle: HYBRID_AGENT__2__F0_NUDEHEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory_H/HEAD_F.png # Hybrid heads - typeSingle: HYBRID_AGENT__10__M0_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory_H/HEAD_M.png - typeSingle: HYBRID_AGENT__10__F0_HEAD fileSingle: Resources/Armors_Compilation/Heads/Inventory_H/HEAD_F.png # Human Swimwear - typeSingle: HUMAN_AGENT__3__M0_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M0.png - typeSingle: HUMAN_AGENT__3__M1_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M1.png - typeSingle: HUMAN_AGENT__3__M2_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M2.png - typeSingle: HUMAN_AGENT__3__M3_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M3.png - typeSingle: HUMAN_AGENT__3__M4_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M4.png - typeSingle: HUMAN_AGENT__3__M5_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M5.png - typeSingle: HUMAN_AGENT__3__M6_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M6.png - typeSingle: HUMAN_AGENT__3__M7_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M7.png - typeSingle: HUMAN_AGENT__3__M8_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M8.png - typeSingle: HUMAN_AGENT__3__M9_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M9.png - typeSingle: HUMAN_AGENT__3__M10_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M10.png - typeSingle: HUMAN_AGENT__3__M11_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M11.png - typeSingle: HUMAN_AGENT__3__M12_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M12.png - typeSingle: HUMAN_AGENT__3__M13_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M13.png - typeSingle: HUMAN_AGENT__3__M14_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M14.png - typeSingle: HUMAN_AGENT__3__M15_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M15.png - typeSingle: HUMAN_AGENT__3__M16_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M16.png - typeSingle: HUMAN_AGENT__3__M17_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M17.png - typeSingle: HUMAN_AGENT__3__M18_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M18.png - typeSingle: HUMAN_AGENT__3__M19_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M19.png - typeSingle: HUMAN_AGENT__3__M20_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M20.png - typeSingle: HUMAN_AGENT__3__M21_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M21.png - typeSingle: HUMAN_AGENT__3__M22_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M22.png - typeSingle: HUMAN_AGENT__3__M23_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M23.png - typeSingle: HUMAN_AGENT__3__M24_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M24.png - typeSingle: HUMAN_AGENT__3__M25_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M25.png - typeSingle: HUMAN_AGENT__3__M26_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M26.png - typeSingle: HUMAN_AGENT__3__M27_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M27.png - typeSingle: HUMAN_AGENT__3__M28_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M28.png - typeSingle: HUMAN_AGENT__3__M29_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M29.png - typeSingle: HUMAN_AGENT__3__M30_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M30.png - typeSingle: HUMAN_AGENT__3__M31_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M31.png - typeSingle: HUMAN_AGENT__3__M32_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M32.png - typeSingle: HUMAN_AGENT__3__M33_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M33.png - typeSingle: HUMAN_AGENT__3__M34_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M34.png - typeSingle: HUMAN_AGENT__3__M35_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M35.png - typeSingle: HUMAN_AGENT__3__M36_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M36.png - typeSingle: HUMAN_AGENT__3__M37_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M37.png - typeSingle: HUMAN_AGENT__3__M38_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M38.png - typeSingle: HUMAN_AGENT__3__M39_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M39.png - typeSingle: HUMAN_AGENT__3__M40_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M40.png - typeSingle: HUMAN_AGENT__3__M41_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M41.png - typeSingle: HUMAN_AGENT__3__M42_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M42.png - typeSingle: HUMAN_AGENT__3__M43_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M43.png - typeSingle: HUMAN_AGENT__3__M44_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M44.png - typeSingle: HUMAN_AGENT__3__M45_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M45.png - typeSingle: HUMAN_AGENT__3__M46_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M46.png - typeSingle: HUMAN_AGENT__3__M47_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_M47.png - typeSingle: HUMAN_AGENT__3__F0_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F0.png - typeSingle: HUMAN_AGENT__3__F1_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F1.png - typeSingle: HUMAN_AGENT__3__F2_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F2.png - typeSingle: HUMAN_AGENT__3__F3_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F3.png - typeSingle: HUMAN_AGENT__3__F4_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F4.png - typeSingle: HUMAN_AGENT__3__F5_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F5.png - typeSingle: HUMAN_AGENT__3__F6_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F6.png - typeSingle: HUMAN_AGENT__3__F7_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F7.png - typeSingle: HUMAN_AGENT__3__F8_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F8.png - typeSingle: HUMAN_AGENT__3__F9_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F9.png - typeSingle: HUMAN_AGENT__3__F10_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F10.png - typeSingle: HUMAN_AGENT__3__F11_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F11.png - typeSingle: HUMAN_AGENT__3__F12_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F12.png - typeSingle: HUMAN_AGENT__3__F13_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F13.png - typeSingle: HUMAN_AGENT__3__F14_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F14.png - typeSingle: HUMAN_AGENT__3__F15_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F15.png - typeSingle: HUMAN_AGENT__3__F16_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F16.png - typeSingle: HUMAN_AGENT__3__F17_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F17.png - typeSingle: HUMAN_AGENT__3__F18_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F18.png - typeSingle: HUMAN_AGENT__3__F19_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F19.png - typeSingle: HUMAN_AGENT__3__F20_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F20.png - typeSingle: HUMAN_AGENT__3__F21_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F21.png - typeSingle: HUMAN_AGENT__3__F22_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F22.png - typeSingle: HUMAN_AGENT__3__F23_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F23.png - typeSingle: HUMAN_AGENT__3__F24_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F24.png - typeSingle: HUMAN_AGENT__3__F25_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F25.png - typeSingle: HUMAN_AGENT__3__F26_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F26.png - typeSingle: HUMAN_AGENT__3__F27_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F27.png - typeSingle: HUMAN_AGENT__3__F28_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F28.png - typeSingle: HUMAN_AGENT__3__F29_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F29.png - typeSingle: HUMAN_AGENT__3__F30_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F30.png - typeSingle: HUMAN_AGENT__3__F31_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F31.png - typeSingle: HUMAN_AGENT__3__F32_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F32.png - typeSingle: HUMAN_AGENT__3__F33_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F33.png - typeSingle: HUMAN_AGENT__3__F34_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F34.png - typeSingle: HUMAN_AGENT__3__F35_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F35.png - typeSingle: HUMAN_AGENT__3__F36_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F36.png - typeSingle: HUMAN_AGENT__3__F37_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F37.png - typeSingle: HUMAN_AGENT__3__F38_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F38.png - typeSingle: HUMAN_AGENT__3__F39_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F39.png - typeSingle: HUMAN_AGENT__3__F40_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F40.png - typeSingle: HUMAN_AGENT__3__F41_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F41.png - typeSingle: HUMAN_AGENT__3__F42_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F42.png - typeSingle: HUMAN_AGENT__3__F43_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F43.png - typeSingle: HUMAN_AGENT__3__F44_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F44.png - typeSingle: HUMAN_AGENT__3__F45_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F45.png - typeSingle: HUMAN_AGENT__3__F46_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F46.png - typeSingle: HUMAN_AGENT__3__F47_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory/SWIMWEAR_F47.png # Hybrid Swimwear - typeSingle: HYBRID_AGENT__3__M0_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory_H/SWIMWEAR_M0.png - typeSingle: HYBRID_AGENT__3__F0_SWIMWEAR fileSingle: Resources/Armors_Compilation/Swimwear/Inventory_H/SWIMWEAR_F0.png # Jumpsuit - typeSingle: HUMAN_AGENT__7__JUMPSUIT_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory/Jumpsuit_M.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_M_BIG fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory/Jumpsuit_M_big.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory/Jumpsuit_F.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory/Jumpsuit_M.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory/Jumpsuit_F.png # Caveman Disguise - typeSingle: HUMAN_AGENT__7__CAVEMAN_DISGUISE_M fileSingle: Resources/Armors_Compilation/CavemanDisguise/Inventory/CavemanDisguise_M.png - typeSingle: HUMAN_AGENT__7__CAVEMAN_DISGUISE_F fileSingle: Resources/Armors_Compilation/CavemanDisguise/Inventory/CavemanDisguise_F.png - typeSingle: HYBRID_AGENT__7__CAVEMAN_DISGUISE_M fileSingle: Resources/Armors_Compilation/CavemanDisguise/Inventory/CavemanDisguise_M.png - typeSingle: HYBRID_AGENT__7__CAVEMAN_DISGUISE_F fileSingle: Resources/Armors_Compilation/CavemanDisguise/Inventory/CavemanDisguise_F.png # Jumpsuit green - typeSingle: HUMAN_AGENT__7__JUMPSUIT_GREEN_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-green/Jumpsuit_M.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_GREEN_M_BIG fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-green/Jumpsuit_M_big.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_GREEN_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-green/Jumpsuit_F.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_GREEN_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-green/Jumpsuit_M.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_GREEN_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-green/Jumpsuit_F.png # Jumpsuit brown - typeSingle: HUMAN_AGENT__7__JUMPSUIT_BROWN_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-brown/Jumpsuit_M.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_BROWN_M_BIG fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-brown/Jumpsuit_M_big.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_BROWN_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-brown/Jumpsuit_F.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_BROWN_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-brown/Jumpsuit_M.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_BROWN_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-brown/Jumpsuit_F.png # Jumpsuit sepia - typeSingle: HUMAN_AGENT__7__JUMPSUIT_SEPIA_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-sepia/Jumpsuit_M.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_SEPIA_M_BIG fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-sepia/Jumpsuit_M_big.png - typeSingle: HUMAN_AGENT__7__JUMPSUIT_SEPIA_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-sepia/Jumpsuit_F.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_SEPIA_M fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-sepia/Jumpsuit_M.png - typeSingle: HYBRID_AGENT__7__JUMPSUIT_SEPIA_F fileSingle: Resources/Armors_Compilation/JumpSuit/Inventory-sepia/Jumpsuit_F.png # Worksuit - typeSingle: HUMAN_AGENT__7__WORKSUIT_M fileSingle: Resources/Armors_Compilation/WorkSuit/Inventory/Jumpsuit_M.png - typeSingle: HUMAN_AGENT__7__WORKSUIT_M_BIG fileSingle: Resources/Armors_Compilation/WorkSuit/Inventory/Jumpsuit_M_big.png - typeSingle: HUMAN_AGENT__7__WORKSUIT_F fileSingle: Resources/Armors_Compilation/WorkSuit/Inventory/Jumpsuit_F.png - typeSingle: HYBRID_AGENT__7__WORKSUIT_M fileSingle: Resources/Armors_Compilation/WorkSuit/Inventory/Jumpsuit_M.png - typeSingle: HYBRID_AGENT__7__WORKSUIT_F fileSingle: Resources/Armors_Compilation/WorkSuit/Inventory/Jumpsuit_F.png # Grav Module - typeSingle: HUMAN_AGENT__8__GRAV_MODULE fileSingle: Resources/Armors_Compilation/GravModule/Inventory/Grav_Module.png - typeSingle: HYBRID_AGENT__8__GRAV_MODULE fileSingle: Resources/Armors_Compilation/GravModule/Inventory/Grav_Module.png # Business Suit - typeSingle: HUMAN_AGENT__7__BUSINESS_SUIT_M fileSingle: Resources/Armors_Compilation/SuitArmor/Inventory/BusinessSuit_M.png - typeSingle: HUMAN_AGENT__7__BUSINESS_SUIT_M_BIG fileSingle: Resources/Armors_Compilation/SuitArmor/Inventory/BusinessSuit_M_big.png - typeSingle: HUMAN_AGENT__7__BUSINESS_SUIT_F fileSingle: Resources/Armors_Compilation/SuitArmor/Inventory/BusinessSuit_F.png - typeSingle: HYBRID_AGENT__7__BUSINESS_SUIT_M fileSingle: Resources/Armors_Compilation/SuitArmor/Inventory/BusinessSuit_M.png - typeSingle: HYBRID_AGENT__7__BUSINESS_SUIT_F fileSingle: Resources/Armors_Compilation/SuitArmor/Inventory/BusinessSuit_F.png # Labcoat - typeSingle: HUMAN_AGENT__9__LABCOAT_M fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_M.png - typeSingle: HUMAN_AGENT__9__LABCOAT_F fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_F.png - typeSingle: HYBRID_AGENT__9__LABCOAT_M fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_M.png - typeSingle: HYBRID_AGENT__9__LABCOAT_F fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_F.png # Labcoat back - typeSingle: HUMAN_AGENT__0__LABCOAT_BACK_M fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_Back_M.png - typeSingle: HUMAN_AGENT__0__LABCOAT_BACK_F fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_Back_F.png - typeSingle: HYBRID_AGENT__0__LABCOAT_BACK_M fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_Back_M.png - typeSingle: HYBRID_AGENT__0__LABCOAT_BACK_F fileSingle: Resources/Armors_Compilation/Labcoat/Inventory/Labcoat_Back_F.png # Kevlar Vest - typeSingle: HUMAN_AGENT__8__KEVLAR_VEST_M fileSingle: Resources/Armors_Compilation/AgentSuitVest/Inventory/KevlarVest_M.png - typeSingle: HUMAN_AGENT__8__KEVLAR_VEST_F fileSingle: Resources/Armors_Compilation/AgentSuitVest/Inventory/KevlarVest_F.png - typeSingle: HYBRID_AGENT__8__KEVLAR_VEST_M fileSingle: Resources/Armors_Compilation/AgentSuitVest/Inventory/KevlarVest_M.png - typeSingle: HYBRID_AGENT__8__KEVLAR_VEST_F fileSingle: Resources/Armors_Compilation/AgentSuitVest/Inventory/KevlarVest_F.png # Armored Vest - typeSingle: HUMAN_AGENT__8__ARMORED_VEST fileSingle: Resources/Armors_Compilation/Armored_Vest/Inventory/ArmoredVest.png - typeSingle: HYBRID_AGENT__8__ARMORED_VEST fileSingle: Resources/Armors_Compilation/Armored_Vest/Inventory/ArmoredVest.png # Armored Vest Helmet - typeSingle: HUMAN_AGENT__14__GREEN_HELMET fileSingle: Resources/Armors_Compilation/Armored_Vest/Inventory/GreenHelmet.png - typeSingle: HUMAN_AGENT__14__GREEN_HELMET_WIDE fileSingle: Resources/Armors_Compilation/Armored_Vest/Inventory/GreenHelmet_Wide.png - typeSingle: HYBRID_AGENT__14__GREEN_HELMET fileSingle: Resources/Armors_Compilation/Armored_Vest/Inventory/GreenHelmet.png # Armored Vest Shield - typeSingle: HUMAN_AGENT__15__GREEN_SHIELD fileSingle: Resources/Armors_Compilation/Armored_Vest/Inventory/GreenShield.png - typeSingle: HYBRID_AGENT__15__GREEN_SHIELD fileSingle: Resources/Armors_Compilation/Armored_Vest/Inventory/GreenShield.png # Tritanium Vest - typeSingle: HUMAN_AGENT__8__TRITANIUM_VEST fileSingle: Resources/Armors_Compilation/Alloy_Vest/Inventory/TritaniumVest.png - typeSingle: HYBRID_AGENT__8__TRITANIUM_VEST fileSingle: Resources/Armors_Compilation/Alloy_Vest/Inventory/TritaniumVest.png # Tritanium Vest Helmet - typeSingle: HUMAN_AGENT__14__BLUE_HELMET fileSingle: Resources/Armors_Compilation/Alloy_Vest/Inventory/BlueHelmet.png - typeSingle: HUMAN_AGENT__14__BLUE_HELMET_WIDE fileSingle: Resources/Armors_Compilation/Alloy_Vest/Inventory/BlueHelmet_Wide.png - typeSingle: HYBRID_AGENT__14__BLUE_HELMET fileSingle: Resources/Armors_Compilation/Alloy_Vest/Inventory/BlueHelmet.png # Tritanium Vest Shield - typeSingle: HUMAN_AGENT__15__BLUE_SHIELD fileSingle: Resources/Armors_Compilation/Alloy_Vest/Inventory/BlueShield.png - typeSingle: HYBRID_AGENT__15__BLUE_SHIELD fileSingle: Resources/Armors_Compilation/Alloy_Vest/Inventory/BlueShield.png # Leather Coat - typeSingle: HUMAN_AGENT__7__LEATHER_COAT_M fileSingle: Resources/Armors_Compilation/CoatArmor/Inventory/Coat_M.png - typeSingle: HUMAN_AGENT__7__LEATHER_COAT_M_BIG fileSingle: Resources/Armors_Compilation/CoatArmor/Inventory/Coat_M_big.png - typeSingle: HUMAN_AGENT__7__LEATHER_COAT_F fileSingle: Resources/Armors_Compilation/CoatArmor/Inventory/Coat_F.png - typeSingle: HYBRID_AGENT__7__LEATHER_COAT_M fileSingle: Resources/Armors_Compilation/CoatArmor/Inventory/Coat_M.png - typeSingle: HYBRID_AGENT__7__LEATHER_COAT_F fileSingle: Resources/Armors_Compilation/CoatArmor/Inventory/Coat_F.png # Bulletproof Coat - typeSingle: HUMAN_AGENT__7__BULLETPROOF_COAT_M fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoat_M.png - typeSingle: HUMAN_AGENT__7__BULLETPROOF_COAT_M_BIG fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoat_M_big.png - typeSingle: HUMAN_AGENT__7__BULLETPROOF_COAT_F fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoat_F.png - typeSingle: HUMAN_AGENT__7__BULLETPROOF_COAT_F_BUSTY fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoat_F_busty.png - typeSingle: HYBRID_AGENT__7__BULLETPROOF_COAT_M fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoat_M.png - typeSingle: HYBRID_AGENT__7__BULLETPROOF_COAT_F fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoat_F.png # Bulletproof Coat Glasses - typeSingle: HUMAN_AGENT__12__BULLETPROOF_COAT_GLASSES fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoatGlasses.png - typeSingle: HUMAN_AGENT__12__BULLETPROOF_COAT_GLASSES_WIDE fileSingle: Resources/Armors_Compilation/BulletproofCoat/Inventory/BulletproofCoatGlasses_wide.png # Personal Armor - typeSingle: HUMAN_AGENT__7__PERSONAL_ARMOR_M fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/Personal_Armor_M.png - typeSingle: HUMAN_AGENT__7__PERSONAL_ARMOR_M_BIG fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/Personal_Armor_M_big.png - typeSingle: HUMAN_AGENT__7__PERSONAL_ARMOR_F fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/Personal_Armor_F.png - typeSingle: HUMAN_AGENT__7__PERSONAL_ARMOR_F_BUSTY fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/Personal_Armor_F_busty.png - typeSingle: HYBRID_AGENT__7__PERSONAL_ARMOR_M fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/Personal_Armor_M.png - typeSingle: HYBRID_AGENT__7__PERSONAL_ARMOR_F fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/Personal_Armor_F.png # Personal Armor Headband - typeSingle: HUMAN_AGENT__11__BLUE_HEADGEAR fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/BlueHeadgear.png - typeSingle: HUMAN_AGENT__11__BLUE_HEADGEAR_WIDE fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/BlueHeadgear_wide.png # Personal Armor Shoulder Pads - typeSingle: HUMAN_AGENT__9__ALLOY_MEDIUM_SHOULDER_PADS fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/AlloyMediumShoulderPads.png - typeSingle: HYBRID_AGENT__9__ALLOY_MEDIUM_SHOULDER_PADS fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/AlloyMediumShoulderPads.png # Stormtrooper Armor - typeSingle: HUMAN_AGENT__7__STORMTROOPER_ARMOR_M fileSingle: Resources/Armors_Compilation/Stormtrooper_Suit/Inventory/Stormtrooper_Armor_M.png - typeSingle: HUMAN_AGENT__7__STORMTROOPER_ARMOR_M_BIG fileSingle: Resources/Armors_Compilation/Stormtrooper_Suit/Inventory/Stormtrooper_Armor_M_big.png - typeSingle: HUMAN_AGENT__7__STORMTROOPER_ARMOR_F fileSingle: Resources/Armors_Compilation/Stormtrooper_Suit/Inventory/Stormtrooper_Armor_F.png - typeSingle: HYBRID_AGENT__7__STORMTROOPER_ARMOR_M fileSingle: Resources/Armors_Compilation/Stormtrooper_Suit/Inventory/Stormtrooper_Armor_M.png - typeSingle: HYBRID_AGENT__7__STORMTROOPER_ARMOR_F fileSingle: Resources/Armors_Compilation/Stormtrooper_Suit/Inventory/Stormtrooper_Armor_F.png # Stormtrooper Armor Headband - typeSingle: HUMAN_AGENT__11__BLACK_HEADGEAR fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/BlackHeadgear.png - typeSingle: HUMAN_AGENT__11__BLACK_HEADGEAR_WIDE fileSingle: Resources/Armors_Compilation/PersonalArmor/Inventory/BlackHeadgear_wide.png # Assault Suit - typeSingle: HUMAN_AGENT__7__ASSAULT_SUIT fileSingle: Resources/Armors_Compilation/AssaultSuit/Inventory/Assault_Suit.png - typeSingle: HYBRID_AGENT__7__ASSAULT_SUIT fileSingle: Resources/Armors_Compilation/AssaultSuit/Inventory/Assault_Suit.png # Power Suit - typeSingle: HUMAN_AGENT__7__POWER_SUIT fileSingle: Resources/Armors_Compilation/PowerSuit/Inventory/Power_Suit.png - typeSingle: HYBRID_AGENT__7__POWER_SUIT fileSingle: Resources/Armors_Compilation/PowerSuit/Inventory/Power_Suit.png # Flying Suit - typeSingle: HUMAN_AGENT__7__FLYING_SUIT fileSingle: Resources/Armors_Compilation/FlyingSuit/Inventory/Flying_Suit.png - typeSingle: HYBRID_AGENT__7__FLYING_SUIT fileSingle: Resources/Armors_Compilation/FlyingSuit/Inventory/Flying_Suit.png # Diving Suit - typeSingle: HUMAN_AGENT__7__DIVING_SUIT_M fileSingle: Resources/Armors_Compilation/DivingSuit/Inventory/Diving_Suit_M.png - typeSingle: HUMAN_AGENT__7__DIVING_SUIT_F fileSingle: Resources/Armors_Compilation/DivingSuit/Inventory/Diving_Suit_F.png - typeSingle: HYBRID_AGENT__7__DIVING_SUIT_M fileSingle: Resources/Armors_Compilation/DivingSuit/Inventory/Diving_Suit_M.png - typeSingle: HYBRID_AGENT__7__DIVING_SUIT_F fileSingle: Resources/Armors_Compilation/DivingSuit/Inventory/Diving_Suit_F.png # Synthsuit - typeSingle: HUMAN_AGENT__7__SYNTHSUIT_M fileSingle: Resources/Armors_Compilation/Synthsuit/Inventory/Synthsuit_M.png - typeSingle: HUMAN_AGENT__7__SYNTHSUIT_F fileSingle: Resources/Armors_Compilation/Synthsuit/Inventory/Synthsuit_F.png - typeSingle: HYBRID_AGENT__7__SYNTHSUIT_M fileSingle: Resources/Armors_Compilation/Synthsuit/Inventory/Synthsuit_M.png - typeSingle: HYBRID_AGENT__7__SYNTHSUIT_F fileSingle: Resources/Armors_Compilation/Synthsuit/Inventory/Synthsuit_F.png # Aqua-Plastic Suit - typeSingle: HUMAN_AGENT__7__AQUA_PLASTIC_SUIT fileSingle: Resources/Armors_Compilation/AquaPlasticSuit/Inventory/Aqua-Plastic_Suit.png - typeSingle: HYBRID_AGENT__7__AQUA_PLASTIC_SUIT fileSingle: Resources/Armors_Compilation/AquaPlasticSuit/Inventory/Aqua-Plastic_Suit.png # Cyber Armor - typeSingle: HUMAN_AGENT__7__CYBER_ARMOR_M fileSingle: Resources/Armors_Compilation/CyberArmor/Inventory/Cyber_Armor_M.png - typeSingle: HUMAN_AGENT__7__CYBER_ARMOR_M_BIG fileSingle: Resources/Armors_Compilation/CyberArmor/Inventory/Cyber_Armor_M_big.png - typeSingle: HUMAN_AGENT__7__CYBER_ARMOR_F fileSingle: Resources/Armors_Compilation/CyberArmor/Inventory/Cyber_Armor_F.png - typeSingle: HUMAN_AGENT__7__CYBER_ARMOR_F_BUSTY fileSingle: Resources/Armors_Compilation/CyberArmor/Inventory/Cyber_Armor_F_busty.png - typeSingle: HYBRID_AGENT__7__CYBER_ARMOR_M fileSingle: Resources/Armors_Compilation/CyberArmor/Inventory/Cyber_Armor_M.png - typeSingle: HYBRID_AGENT__7__CYBER_ARMOR_F fileSingle: Resources/Armors_Compilation/CyberArmor/Inventory/Cyber_Armor_F.png # glasses - typeSingle: HUMAN_AGENT__12__GLASSES_0_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_BLOOD_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_blood_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_BLACK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_black.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_PURPLE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_purple.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_CHEM_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_chem_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_GRASS_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_grass_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_FROG_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_frog_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_BEIGE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_beige.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_NAVY_BLUE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_navy_blue.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_ALLOY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_alloy.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_GOLD fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_gold.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_PINK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_pink.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_YELLOW fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_yellow.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_GRAY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_gray.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_AIR fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_air.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_AQUA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_aqua.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_SAKURA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_sakura.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_ICE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_ice.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_BROWN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_brown.png - typeSingle: HUMAN_AGENT__12__GLASSES_0_BONE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_0_bone.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_BLOOD_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_blood_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_BLACK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_black.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_PURPLE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_purple.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_CHEM_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_chem_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_GRASS_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_grass_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_FROG_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_frog_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_BEIGE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_beige.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_NAVY_BLUE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_navy_blue.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_ALLOY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_alloy.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_GOLD fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_gold.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_PINK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_pink.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_YELLOW fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_yellow.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_GRAY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_gray.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_AIR fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_air.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_AQUA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_aqua.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_SAKURA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_sakura.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_ICE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_ice.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_BROWN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_brown.png - typeSingle: HUMAN_AGENT__12__GLASSES_1_BONE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_1_bone.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_BLOOD_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_blood_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_BLACK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_black.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_PURPLE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_purple.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_CHEM_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_chem_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_GRASS_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_grass_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_FROG_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_frog_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_BEIGE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_beige.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_NAVY_BLUE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_navy_blue.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_ALLOY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_alloy.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_GOLD fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_gold.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_PINK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_pink.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_YELLOW fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_yellow.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_GRAY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_gray.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_AIR fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_air.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_AQUA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_aqua.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_SAKURA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_sakura.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_ICE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_ice.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_BROWN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_brown.png - typeSingle: HUMAN_AGENT__12__GLASSES_2_BONE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_2_bone.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_BLOOD_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_blood_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_BLACK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_black.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_PURPLE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_purple.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_CHEM_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_chem_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_GRASS_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_grass_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_FROG_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_frog_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_BEIGE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_beige.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_NAVY_BLUE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_navy_blue.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_ALLOY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_alloy.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_GOLD fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_gold.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_PINK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_pink.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_YELLOW fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_yellow.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_GRAY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_gray.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_AIR fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_air.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_AQUA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_aqua.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_SAKURA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_sakura.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_ICE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_ice.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_BROWN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_brown.png - typeSingle: HUMAN_AGENT__12__GLASSES_3_BONE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_3_bone.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_BLOOD_RED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_blood_red.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_BLACK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_black.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_PURPLE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_purple.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_CHEM_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_chem_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_GRASS_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_grass_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_FROG_GREEN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_frog_green.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_BEIGE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_beige.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_NAVY_BLUE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_navy_blue.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_ALLOY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_alloy.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_GOLD fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_gold.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_PINK fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_pink.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_YELLOW fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_yellow.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_GRAY fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_gray.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_AIR fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_air.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_AQUA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_aqua.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_SAKURA fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_sakura.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_ICE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_ice.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_BROWN fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_brown.png - typeSingle: HUMAN_AGENT__12__GLASSES_4_BONE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-glasses/glasses_4_bone.png # shades - typeSingle: HUMAN_AGENT__12__SHADES_0 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_0.png - typeSingle: HUMAN_AGENT__12__SHADES_1 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_1.png - typeSingle: HUMAN_AGENT__12__SHADES_2 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_2.png - typeSingle: HUMAN_AGENT__12__SHADES_3 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_3.png - typeSingle: HUMAN_AGENT__12__SHADES_4 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_4.png - typeSingle: HUMAN_AGENT__12__SHADES_5 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_5.png - typeSingle: HUMAN_AGENT__12__SHADES_6 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_6.png - typeSingle: HUMAN_AGENT__12__SHADES_7 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_7.png - typeSingle: HUMAN_AGENT__12__SHADES_8 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_8.png - typeSingle: HUMAN_AGENT__12__SHADES_9 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_9.png - typeSingle: HUMAN_AGENT__12__SHADES_0_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_0_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_1_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_1_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_2_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_2_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_3_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_3_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_4_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_4_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_5_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_5_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_6_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_6_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_7_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_7_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_8_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_8_wide.png - typeSingle: HUMAN_AGENT__12__SHADES_9_WIDE fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_9_wide.png # shades lifted - typeSingle: HUMAN_AGENT__14__SHADES_9_WIDE_LIFTED fileSingle: Resources/Armors_Compilation/Accessories/Inventory-shades/shades_9_wide_lifted.png # Watches - typeSingle: HUMAN_AGENT__4__WATCH_0 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Watch_0.png - typeSingle: HUMAN_AGENT__4__WATCH_1 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Watch_1.png - typeSingle: HUMAN_AGENT__4__WATCH_2 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Watch_2.png - typeSingle: HUMAN_AGENT__4__WATCH_3 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Watch_3.png - typeSingle: HUMAN_AGENT__4__WATCH_4 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Watch_4.png # Neckwear - typeSingle: HUMAN_AGENT__5__CHOKER_0 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Choker_0.png - typeSingle: HUMAN_AGENT__5__CHOKER_1 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Choker_1.png - typeSingle: HUMAN_AGENT__5__NECKLACE_0 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_0.png - typeSingle: HUMAN_AGENT__5__NECKLACE_1 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_1.png - typeSingle: HUMAN_AGENT__5__NECKLACE_2 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_2.png - typeSingle: HUMAN_AGENT__5__NECKLACE_3 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_3.png - typeSingle: HUMAN_AGENT__5__NECKLACE_4 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_4.png - typeSingle: HUMAN_AGENT__5__NECKLACE_5 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_5.png - typeSingle: HUMAN_AGENT__5__NECKLACE_6 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_6.png - typeSingle: HUMAN_AGENT__5__NECKLACE_7 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_7.png - typeSingle: HUMAN_AGENT__5__NECKLACE_8 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_8.png - typeSingle: HUMAN_AGENT__5__NECKLACE_9 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_9.png - typeSingle: HUMAN_AGENT__5__NECKLACE_10 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_10.png - typeSingle: HUMAN_AGENT__5__NECKLACE_11 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_11.png - typeSingle: HUMAN_AGENT__5__NECKLACE_12 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_12.png - typeSingle: HUMAN_AGENT__5__NECKLACE_13 fileSingle: Resources/Armors_Compilation/Accessories/Inventory-jewellery/Necklace_13.png # Dog nude - typeSingle: DOGE_AGENT__2__M0_NUDE fileSingle: Resources/Doge/inventory_DOGE.png # Dog Durathread Vest - typeSingle: DOGE_AGENT__7__DURATHREAD_VEST fileSingle: Resources/Doge/inventory_DOGE_DURATHREAD_VEST.png # Dog Combat Vest - typeSingle: DOGE_AGENT__7__COMBAT_VEST fileSingle: Resources/Doge/inventory_DOGE_COMBAT_VEST.png # Dog Alloy Vest - typeSingle: DOGE_AGENT__7__ALLOY_VEST fileSingle: Resources/Doge/inventory_DOGE_ALLOY_VEST.png # Dog Cyber Suit - typeSingle: DOGE_AGENT__7__CYBERSUIT fileSingle: Resources/Doge/inventory_DOGE_CYBERSUIT.png # Dog Synthgear - typeSingle: DOGE_AGENT__7__SYNTHGEAR fileSingle: Resources/Doge/inventory_DOGE_SYNTHGEAR.png FILE: user/mods/XComFiles/Ruleset/facilities_XCOMFILES.rul facilities: - delete: STR_FUSION_BALL_DEFENSES - delete: STR_HYPER_WAVE_DECODER - delete: STR_MIND_SHIELD - type: STR_HQ spriteShape: 1 spriteFacility: 317 provideBaseFunc: [BIOLAB, INTLAB, HQ] forbiddenBaseFunc: [ HQ ] buildCost: 3000000 buildTime: 40 monthlyCost: 20000 canBeBuiltOver: true storage: 25 labs: 5 rightClickActionType: 3 radarRange: 10800 radarChance: 2 mapName: XBASS_22 listOrder: 6830 - type: STR_CYBER_HQ requires: - STR_CYBER_HQ spriteShape: 1 spriteFacility: 874 provideBaseFunc: [BIOLAB, INTLAB, AI] forbiddenBaseFunc: [ HQ ] buildCost: 4000000 buildTime: 50 monthlyCost: 40000 buildOverFacilities: [ STR_HQ ] storage: 25 labs: 10 manaRecoveryPerDay: 1 rightClickActionType: 3 radarRange: 10800 radarChance: 3 mapName: XBASS_33 listOrder: 6832 - type: STR_GRAV_SHIELD requires: - STR_GRAV_SHIELD grav: true spriteShape: 2 spriteFacility: 29 buildCost: 1200000 buildTime: 38 buildCostItems: STR_ELERIUM_115: build: 100 refund: 25 monthlyCost: 15000 maxAllowedPerBase: 1 mapName: XBASE_12 listOrder: 7200 - type: STR_FUSION_DEFENSE requires: - STR_FUSION_DEFENSE spriteShape: 3 spriteFacility: 28 buildCost: 800000 buildTime: 34 buildCostItems: STR_ELERIUM_115: build: 75 refund: 30 monthlyCost: 14000 defense: 1200 hitRatio: 80 fireSound: 7 hitSound: 10 mapName: XBASE_11 listOrder: 7160 - type: STR_ACCESS_LIFT spriteShape: 2 spriteFacility: 17 lift: true manaRecoveryPerDay: 1 buildCost: 300000 buildTime: 1 monthlyCost: 4000 mapName: XBASE_00 listOrder: 6800 - type: STR_PLASMA_DEFENSES requires: - STR_PLASMA_DEFENSES spriteShape: 3 spriteFacility: 27 buildCost: 600000 buildTime: 34 monthlyCost: 12000 buildCostItems: STR_ELERIUM_115: build: 30 refund: 10 defense: 900 hitRatio: 70 fireSound: 9 hitSound: 10 mapName: XBASE_10 listOrder: 7140 - type: STR_HYPER_WAVE_DECODER requires: - STR_HYPER_WAVE_DECODER hyper: true spriteShape: 2 spriteFacility: 32 buildCost: 1400000 buildTime: 26 monthlyCost: 30000 buildCostItems: STR_OPTRONIC_PARTS: build: 10 refund: 10 radarRange: 2759 radarChance: 100 mapName: XBASE_15 listOrder: 7270 - type: STR_HANGAR spriteShape: 9 spriteFacility: 9 size: 2 buildCost: 200000 buildTime: 25 monthlyCost: 25000 crafts: 1 mapName: XBASE_16 workshops: 5 storage: 25 storageTiles: - [0, 8, 0] - [0, 10, 0] - [0, 12, 0] - [1, 11, 0] - [1, 9, 0] - [0, 16, 0] - [0, 18, 0] - [1, 17, 0] - [2, 16, 0] - [2, 18, 0] listOrder: 7260 - type: STR_LIVING_QUARTERS spriteShape: 1 spriteFacility: 18 buildCost: 400000 buildTime: 16 monthlyCost: 10000 personnel: 50 manaRecoveryPerDay: 3 mapName: XBASS_01 listOrder: 6900 - type: STR_LIVING_QUARTERS_2 spriteShape: 301 size: 2 buildCost: 2250000 buildTime: 24 monthlyCost: 35000 personnel: 200 rightClickActionType: 6 manaRecoveryPerDay: 4 storage: 50 mapName: XBASS_02 listOrder: 6910 - type: STR_MIND_SHIELD requires: - STR_MIND_SHIELD mind: true spriteShape: 2 spriteFacility: 30 buildCost: 1300000 buildTime: 33 monthlyCost: 5000 buildCostItems: STR_ELERIUM_115: build: 40 refund: 15 mapName: XBASE_13 listOrder: 7210 - type: STR_LASER_DEFENSES requires: - STR_LASER_DEFENSES spriteShape: 3 spriteFacility: 26 buildCost: 400000 buildTime: 24 monthlyCost: 10000 buildCostItems: STR_ELERIUM_115: build: 15 refund: 5 defense: 600 hitRatio: 60 fireSound: 8 hitSound: 10 mapName: XBASE_09 listOrder: 7120 - type: STR_MASS_DRIVER_DEFENSES requires: - STR_MASS_DRIVER_DEFENSES spriteShape: 3 spriteFacility: 300 buildCost: 360000 buildTime: 24 monthlyCost: 12000 defense: 700 hitRatio: 70 fireSound: 5 hitSound: 10 mapName: XBASS_21 listOrder: 7100 - type: STR_GENERAL_STORES spriteShape: 1 spriteFacility: 24 buildCost: 150000 buildTime: 10 monthlyCost: 5000 storage: 50 mapName: XBASE_07 listOrder: 6850 - type: STR_GENERAL_STORES_2 spriteShape: 309 size: 2 buildCost: 1000000 buildTime: 24 monthlyCost: 16000 storage: 275 mapName: XBASS_06 listOrder: 6860 - type: STR_MISSILE_DEFENSES requires: - STR_MISSILE_DEFENSES spriteShape: 2 spriteFacility: 23 buildCost: 200000 buildTime: 16 monthlyCost: 5000 defense: 500 hitRatio: 50 fireSound: 5 hitSound: 10 mapName: XBASE_06 listOrder: 7090 - type: STR_LABORATORY requires: - STR_LABORATORY spriteShape: 1 spriteFacility: 19 maxAllowedPerBase: 1 provideBaseFunc: [STDLAB] buildCost: 2000000 buildTime: 26 monthlyCost: 90000 labs: 25 mapName: XBASE_02 listOrder: 6930 - type: STR_IMPROVED_LABORATORY requires: - STR_IMPROVED_LABORATORY spriteShape: 1 spriteFacility: 318 maxAllowedPerBase: 1 provideBaseFunc: [IMPLAB] buildCost: 6000000 buildTime: 26 monthlyCost: 90000 buildCostItems: STR_ELERIUM_115: build: 100 refund: 25 STR_ALIEN_ALLOYS: build: 200 refund: 40 labs: 25 mapName: XBASS_30 listOrder: 6940 - type: STR_ADVANCED_LABORATORY requires: - STR_ADVANCED_LABORATORY spriteShape: 1 spriteFacility: 319 maxAllowedPerBase: 1 provideBaseFunc: [ADVLAB] buildCost: 20000000 buildTime: 26 monthlyCost: 90000 buildCostItems: STR_ELERIUM_115: build: 500 refund: 100 STR_UFO_POWER_SOURCE: build: 15 refund: 15 STR_UFO_NAVIGATION: build: 15 refund: 15 labs: 25 mapName: XBASS_31 listOrder: 6950 - type: STR_BIO_LABORATORY requires: - STR_BIO_LABORATORY spriteShape: 1 spriteFacility: 871 maxAllowedPerBase: 1 provideBaseFunc: [BIOLAB] buildCost: 750000 buildTime: 20 monthlyCost: 70000 sickBayAbsoluteBonus: 0.0 sickBayRelativeBonus: 0.5 labs: 5 mapName: XBASS_28 listOrder: 7060 - type: STR_INTEL_LABORATORY requires: - STR_INTEL_LABORATORY spriteShape: 1 spriteFacility: 872 maxAllowedPerBase: 1 provideBaseFunc: [INTLAB, CELL] forbiddenBaseFunc: [ CELL ] radarRange: 10800 radarChance: 1 buildCost: 750000 buildTime: 20 monthlyCost: 70000 canBeBuiltOver: true labs: 5 mapName: XBASS_29 listOrder: 7050 - type: STR_ADVANCED_INTEL_LABORATORY requires: - STR_ADVANCED_INTEL_LABORATORY spriteShape: 1 spriteFacility: 880 maxAllowedPerBase: 1 provideBaseFunc: [INTLAB, CELL] forbiddenBaseFunc: [ CELL ] requiresBaseFunc: [INTLAB] radarRange: 10800 radarChance: 2 buildOverFacilities: - STR_INTEL_LABORATORY buildCost: 1250000 buildTime: 26 monthlyCost: 120000 labs: 7 mapName: XBASS_40 listOrder: 7051 - type: STR_LUNAR_CONTROL requires: - STR_LUNAR_CONTROL spriteShape: 1 spriteFacility: 881 maxAllowedPerBase: 1 provideBaseFunc: [SATLAB] buildCost: 2500000 buildTime: 31 monthlyCost: 140000 labs: 3 mapName: XBASS_41 listOrder: 7065 - type: STR_RAT_FARM requires: - STR_RAT_FARM spriteShape: 1 spriteFacility: 882 maxAllowedPerBase: 1 provideBaseFunc: [RATFARM] buildCost: 300000 buildTime: 31 buildCostItems: STR_GIANT_RAT_TERRORIST: build: 10 refund: 10 monthlyCost: 12000 mapName: XBASS_42 listOrder: 7281 - type: STR_WORKSHOP requires: - STR_WORKSHOP spriteShape: 1 spriteFacility: 20 provideBaseFunc: [WORKS] buildCost: 800000 buildTime: 32 monthlyCost: 35000 workshops: 50 mapName: XBASE_03 listOrder: 6980 - type: STR_LARGE_WORKSHOP requires: - STR_LARGE_WORKSHOP spriteShape: 320 size: 2 provideBaseFunc: [WORKS] buildCost: 4600000 buildTime: 48 monthlyCost: 175000 storage: 25 storageTiles: - [0, 5, 1] - [0, 15, 1] - [11, 3, 1] - [11, 17, 1] workshops: 250 rightClickActionType: 2 mapName: XBASS_36 buildCostItems: STR_ALIEN_ALLOYS: build: 40 refund: 20 listOrder: 6983 - type: STR_GYM spriteShape: 1 spriteFacility: 866 buildCost: 140000 buildTime: 20 monthlyCost: 35000 trainingRooms: 10 mapName: XBASS_23 listOrder: 6960 - type: STR_PSIONIC_LABORATORY requires: - STR_PSIONIC_LABORATORY spriteShape: 1 spriteFacility: 31 buildCost: 750000 buildTime: 24 monthlyCost: 16000 psiLabs: 10 provideBaseFunc: [PSILAB] mapName: XBASE_14 listOrder: 6970 - type: STR_CORRIDOR spriteShape: 3 spriteFacility: 867 buildCost: 75000 buildTime: 6 monthlyCost: 2000 canBeBuiltOver: true mapName: XBASS_24 listOrder: 6810 - type: STR_SICK_BAY requires: - STR_SICK_BAY spriteShape: 1 spriteFacility: 868 maxAllowedPerBase: 1 buildCost: 450000 buildTime: 22 monthlyCost: 30000 sickBayAbsoluteBonus: 0.25 sickBayRelativeBonus: 1.0 provideBaseFunc: [MEDBAY] mapName: XBASS_25 listOrder: 6920 - type: STR_SENSORIUM requires: - STR_SENSORIUM spriteShape: 1 spriteFacility: 883 buildCost: 1000000 buildTime: 26 monthlyCost: 24000 manaRecoveryPerDay: 8 maxAllowedPerBase: 1 mapName: XBASS_43 buildCostItems: STR_ALIEN_ENTERTAINMENT: build: 50 refund: 50 listOrder: 6924 - type: STR_ALIEN_CONTAINMENT requires: - STR_ALIEN_CONTAINMENT spriteShape: 1 spriteFacility: 25 buildCost: 400000 buildTime: 18 monthlyCost: 15000 aliens: 10 prisonType: 0 mapName: XBASE_08 listOrder: 7040 - type: STR_ANIMAL_CAGES spriteShape: 1 spriteFacility: 869 buildCost: 100000 buildTime: 14 monthlyCost: 6000 aliens: 10 prisonType: 2 mapName: XBASS_26 listOrder: 7020 - type: STR_PRISON_CELLS spriteShape: 1 spriteFacility: 870 buildCost: 120000 buildTime: 16 monthlyCost: 8000 aliens: 10 prisonType: 1 mapName: XBASS_27 listOrder: 7030 - type: STR_GHOST_TANK requires: - STR_GHOST_TANK spriteShape: 1 spriteFacility: 873 buildCost: 300000 buildTime: 24 monthlyCost: 16000 aliens: 10 prisonType: 3 mapName: XBASS_32 listOrder: 7010 - type: STR_SMALL_RADAR_SYSTEM requires: - STR_SMALL_RADAR_SYSTEM spriteShape: 2 spriteFacility: 21 buildCost: 500000 buildTime: 12 monthlyCost: 10000 radarRange: 1695 radarChance: 10 mapName: XBASE_04 listOrder: 7240 - type: STR_LARGE_RADAR_SYSTEM requires: - STR_LARGE_RADAR_SYSTEM spriteShape: 1 spriteFacility: 22 buildCost: 800000 buildTime: 25 monthlyCost: 15000 radarRange: 2577 radarChance: 20 mapName: XBASE_05 listOrder: 7250 - type: STR_MINIGUN_DRONE_BAY requires: - STR_MINIGUN_DRONE_BAY spriteShape: 2 spriteFacility: 875 buildCost: 160000 buildTime: 16 monthlyCost: 10000 requiresBaseFunc: [AI] mapName: XBASS_34 listOrder: 7275 - type: STR_LASER_DRONE_BAY requires: - STR_LASER_DRONE_BAY spriteShape: 2 spriteFacility: 876 buildCost: 200000 buildTime: 18 monthlyCost: 14000 requiresBaseFunc: [AI] mapName: XBASS_35 listOrder: 7278 FILE: user/mods/XComFiles/Ruleset/globe_XCOMFILES.rul globe: textures: - id: 0 # northern forest terrain: - name: FOREST weight: 10 - name: FORESTSWAMP weight: 10 - name: MOUNTBD_ARBOREAL weight: 10 - name: MOUNTBD_ERODED weight: 10 - name: MOUNTBD_DEAD weight: 5 - name: PLAINS_ARBOREAL weight: 5 - name: PLAINS_DEAD weight: 5 - name: RURAL weight: 5 - id: 1 # plains terrain: - name: RURAL weight: 20 area: [13, 180, -90, 0] - name: CULTA weight: 20 - name: RICE_FARM weight: 50 area: [85, 170, -48, -6] - name: FOREST weight: 10 area: [0, 360, -90, 0] - name: FORESTSWAMP weight: 10 area: [0, 360, -90, 0] - name: MOUNTBD_ARBOREAL weight: 10 - name: PLAINS_ARBOREAL weight: 80 - name: PLAINS_MUD weight: 40 - name: INDUSTRIALSLUM weight: 20 - name: URBAN weight: 10 - name: URBAN_LOW weight: 10 - name: URBAN_DAWN weight: 10 - name: COMRCURBAN weight: 10 area: [0, 360, -30, 0] - name: COMRCURBAN weight: 10 area: [0, 360, 0, 30] - id: 2 # temperate forests and plains terrain: - name: FOREST weight: 30 area: [0, 360, -90, 0] - name: FORESTSWAMP weight: 15 area: [0, 360, -90, 0] - name: MOUNTBD_ARBOREAL weight: 15 - name: PLAINS_ARBOREAL weight: 25 - name: PLAINS_MUD weight: 10 - name: RURAL weight: 20 area: [13, 180, -90, 0] - name: CULTA weight: 20 - name: RICE_FARM weight: 50 area: [85, 170, -48, -6] - name: URBAN weight: 5 - name: URBAN_LOW weight: 5 - name: URBAN_DAWN weight: 5 - name: INDUSTRIALSLUM weight: 10 - name: COMRCURBAN weight: 10 area: [0, 360, -30, 0] - name: COMRCURBAN weight: 10 area: [0, 360, 0, 30] - id: 3 # southern forest terrain: - name: RURAL weight: 20 area: [13, 180, -90, 0] - name: CULTA weight: 40 area: [0, 360, -90, 0] - name: RICE_FARM weight: 40 area: [85, 170, -48, -6] - name: FOREST weight: 25 area: [0, 360, -90, 0] - name: FORESTSWAMP weight: 20 area: [0, 360, -90, 0] - name: MOUNTBD_MUD weight: 10 - name: MOUNTBD_ARBOREAL weight: 5 - name: MOUNTBD_TROPICAL weight: 7 - name: PLAINS_TROPICAL weight: 10 - name: URBAN weight: 7 - name: URBAN_LOW weight: 7 - name: URBANJUNK weight: 7 - name: INDUSTRIALSLUM weight: 7 - id: 4 # savanna terrain: - name: RURAL weight: 20 - name: CULTA weight: 40 area: [0, 360, -90, 0] - name: RICE_FARM weight: 40 area: [85, 170, -48, -6] - name: JUNGLE weight: 10 area: [0, 360, 0, 90] - name: MOUNTBD_TROPICAL weight: 20 - name: PLAINS_ARBOREAL weight: 75 - name: PLAINS_TROPICAL weight: 20 - name: URBANJUNK weight: 7 area: [0, 360, 0, 90] - name: INDUSTRIALSLUM weight: 7 - name: URBAN_LOW weight: 7 - name: URBAN weight: 7 - name: URBANNATIVE weight: 7 area: [0, 360, -30, 0] - name: URBANNATIVE weight: 10 area: [0, 360, 0, 30] - id: 5 # mountains terrain: - name: MOUNT weight: 50 - name: MOUNTBD_ARBOREAL weight: 20 - name: MOUNTBD_ERODED weight: 40 - name: MOUNTBD_SNOW weight: 20 - name: MOUNTBD_DEAD weight: 20 - name: PLAINS_ERODED weight: 30 - name: PLAINS_DEAD weight: 10 - id: 6 # marshy forest terrain: - name: FOREST weight: 15 area: [0, 360, -90, 0] - name: FORESTSWAMP weight: 30 area: [0, 360, -90, 0] - name: MOUNTBD_ARBOREAL weight: 5 - name: JUNGLE weight: 10 area: [0, 360, 0, 90] - name: MOUNTBD_MUD weight: 10 - name: PLAINS_MUD weight: 10 - name: INDUSTRIALSLUM weight: 7 - name: URBAN_LOW weight: 7 - name: URBAN weight: 7 - id: 7 # sand desert terrain: - name: DESERT weight: 80 area: [280, 310, 0, 90] # South America - name: DESERT weight: 50 area: [230, 290, -90, 0] # North America - name: MOUNTBD_SANDY weight: 30 area: [280, 310, 0, 90] # South America - name: MOUNTBD_SANDY weight: 20 area: [230, 290, -90, 0] # North America - name: PLAINS_SANDY weight: 50 area: [280, 310, 0, 90] # South America - name: PLAINS_SANDY weight: 40 area: [230, 290, -90, 0] # North America - name: XOPSDESERT_NOCACTI weight: 20 area: [290, 360, -90, 0] # Eurasia and North Africa west of Greenwich - name: XOPSDESERT_NOCACTI weight: 80 area: [0, 230, -90, 0] # Eurasia and North Africa east of Greenwich - name: XOPSDESERT_NOCACTI weight: 50 area: [0, 280, 0, 90] # South Africa and Australia - name: XOPSDESERT_NOCACTI weight: 50 area: [310, 360, 0, 90] # goddamn South Atlantic - name: MOUNTBD_SANDY_NOCACTI weight: 30 area: [290, 360, -90, 0] # Eurasia and North Africa west of Greenwich - name: MOUNTBD_SANDY_NOCACTI weight: 30 area: [0, 230, -90, 0] # Eurasia and North Africa east of Greenwich - name: MOUNTBD_SANDY_NOCACTI weight: 25 area: [0, 280, 0, 90] # South Africa and Australia - name: MOUNTBD_SANDY_NOCACTI weight: 40 area: [310, 360, 0, 90] # goddamn South Atlantic - name: PLAINS_SANDY_NOCACTI weight: 50 area: [290, 360, -90, 0] # Eurasia and North Africa west of Greenwich - name: PLAINS_SANDY_NOCACTI weight: 40 area: [0, 230, -90, 0] # Eurasia and North Africa east of Greenwich - name: PLAINS_SANDY_NOCACTI weight: 35 area: [0, 280, 0, 90] # South Africa and Australia - name: PLAINS_SANDY_NOCACTI weight: 50 area: [310, 360, 0, 90] # goddamn South Atlantic - name: COMRCURBAN weight: 5 - name: URBANJUNK weight: 7 - id: 8 # rocky desert terrain: - name: DESERT weight: 10 area: [230, 290, -90, 0] # North America - name: MOUNTBD_SANDY weight: 5 area: [230, 290, -90, 0] # North America - name: MOUNTBD_SANDY_NOCACTI weight: 5 area: [290, 360, -90, 0] # Eurasia and North Africa west of Greenwich - name: MOUNTBD_SANDY_NOCACTI weight: 5 area: [0, 230, -90, 0] # Eurasia and North Africa east of Greenwich - name: MOUNTBD_SANDY_NOCACTI weight: 5 area: [0, 280, 0, 90] # South Africa and Australia - name: MOUNTBD_SANDY_NOCACTI weight: 5 area: [310, 360, 0, 90] # goddamn South Atlantic - name: MOUNTBD_MUD weight: 15 - name: PLAINS_SANDY weight: 25 area: [280, 310, 0, 90] # South America - name: PLAINS_SANDY weight: 20 area: [230, 290, -90, 0] # North America - name: PLAINS_SANDY_NOCACTI weight: 25 area: [290, 360, -90, 0] # Eurasia and North Africa west of Greenwich - name: PLAINS_SANDY_NOCACTI weight: 20 area: [0, 230, -90, 0] # Eurasia and North Africa east of Greenwich - name: PLAINS_SANDY_NOCACTI weight: 15 area: [0, 280, 0, 90] # South Africa and Australia - name: PLAINS_SANDY_NOCACTI weight: 25 area: [310, 360, 0, 90] # goddamn South Atlantic - name: XOPSDESERT_NOCACTI weight: 10 area: [0, 230, -90, 0] # Eurasia and North Africa east of Greenwich - name: PLAINS_DEAD weight: 15 - name: URBANJUNK weight: 5 - id: 9 # polar and high mountains terrain: - name: POLAR weight: 25 - name: MOUNTBD_DEAD weight: 25 - name: PLAINS_TUNDRA weight: 10 - name: PLAINS_DEAD weight: 10 - name: PLAINS_ERODED weight: 5 - id: 10 # rain forest terrain: - name: JUNGLE weight: 10 - name: URBANNATIVE weight: 5 area: [0, 360, -30, 0] - name: URBANNATIVE weight: 5 area: [0, 360, 0, 30] - name: PLAINS_TROPICAL weight: 5 - id: 11 # tundra terrain: - name: FOREST_SNOW weight: 15 - name: FORESTSWAMP_SNOW weight: 15 - name: POLAR weight: 10 - name: MOUNT weight: 10 - name: MOUNTBD_ERODED weight: 15 - name: MOUNTBD_SNOW weight: 10 - name: MOUNTBD_DEAD weight: 10 - name: PLAINS_TUNDRA weight: 90 - name: PLAINS_DEAD weight: 10 - id: 12 # low ice fields terrain: - name: POLAR weight: 10 - id: 13 # cold desert terrain: - name: XOPSDESERT_NOCACTI weight: 15 - name: PLAINS_MUD weight: 20 - name: MOUNTBD_MUD weight: 10 - id: -1 deployments: STR_TERROR_MISSION: 100 - id: -4 deployments: STR_BLACK_MOON: 100 - id: -5 deployments: STR_BLOOD_MOON: 100 - id: -6 deployments: STR_MONSTER_TERROR: 100 - id: -7 deployments: STR_ARACHNOQUAKE_SURFACE: 100 - id: -8 deployments: STR_CHRYSSALID_VILLAGE: 100 - id: -9 deployments: STR_JARHEAD_TERROR: 100 - id: -10 deployments: STR_CULT_INVESTIGATION_TEMPERATE_BLACK_LOTUS: 100 - id: -11 deployments: STR_CULT_INVESTIGATION_JUNGLE_BLACK_LOTUS: 100 - id: -12 deployments: STR_CULT_INVESTIGATION_COLD_BLACK_LOTUS: 100 - id: -13 deployments: STR_CULT_INVESTIGATION_DESERT_BLACK_LOTUS: 100 - id: -20 deployments: STR_CULT_INVESTIGATION_TEMPERATE_CHURCH_OF_DAGON: 100 - id: -21 deployments: STR_CULT_INVESTIGATION_JUNGLE_CHURCH_OF_DAGON: 100 - id: -22 deployments: STR_CULT_INVESTIGATION_COLD_CHURCH_OF_DAGON: 100 - id: -23 deployments: STR_CULT_INVESTIGATION_DESERT_CHURCH_OF_DAGON: 100 - id: -30 deployments: STR_CULT_INVESTIGATION_TEMPERATE_ZSRR: 100 - id: -31 deployments: STR_CULT_INVESTIGATION_JUNGLE_ZSRR: 100 - id: -32 deployments: STR_CULT_INVESTIGATION_COLD_ZSRR: 100 - id: -33 deployments: STR_CULT_INVESTIGATION_DESERT_ZSRR: 100 - id: -40 deployments: STR_CULT_INVESTIGATION_TEMPERATE_EXALT: 100 - id: -41 deployments: STR_CULT_INVESTIGATION_JUNGLE_EXALT: 100 - id: -42 deployments: STR_CULT_INVESTIGATION_COLD_EXALT: 100 - id: -43 deployments: STR_CULT_INVESTIGATION_DESERT_EXALT: 100 - id: -89 deployments: STR_MONSTER_VS_MOB_JUNGLE: 100 - id: -90 deployments: STR_MONSTER_VS_MOB_DESERT: 100 - id: -91 deployments: STR_MONSTER_VS_POLICE_TEMPERATE: 100 - id: -94 deployments: STR_MONSTER_VS_MILITARY_TEMPERATE: 100 - id: -92 deployments: STR_MONSTER_VS_POLICE_TEMPERATE: 100 - id: -100 deployments: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 - id: -101 deployments: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 - id: -102 deployments: STR_MONSTERS_HUNT_SINGLE_COLD: 100 - id: -103 deployments: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 - id: -105 deployments: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 - id: -106 deployments: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 - id: -107 deployments: STR_MONSTERS_HUNT_FEW_COLD: 100 - id: -108 deployments: STR_MONSTERS_HUNT_FEW_DESERT: 100 - id: -110 deployments: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 - id: -111 deployments: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 - id: -112 deployments: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 - id: -113 deployments: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 - id: -115 deployments: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 - id: -116 deployments: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 - id: -117 deployments: STR_MONSTERS_HUNT_PACK_COLD: 100 - id: -118 deployments: STR_MONSTERS_HUNT_PACK_DESERT: 100 - id: -120 deployments: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 - id: -121 deployments: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 - id: -122 deployments: STR_MONSTERS_HUNT_LOTS_COLD: 100 - id: -123 deployments: STR_MONSTERS_HUNT_LOTS_DESERT: 100 - id: -130 deployments: STR_SPIDER_SIBERIA: 100 - id: -135 deployments: STR_MONGORN_KING_CAVE: 100 - id: -140 deployments: STR_ZOMBIE_INFESTATION_BASIC_TEMPERATE: 100 - id: -141 deployments: STR_ZOMBIE_INFESTATION_BASIC_JUNGLE: 100 - id: -142 deployments: STR_ZOMBIE_INFESTATION_BASIC_COLD: 100 - id: -143 deployments: STR_ZOMBIE_INFESTATION_BASIC_DESERT: 100 - id: -150 deployments: STR_ZOMBIE_INFESTATION_MEDIUM_TEMPERATE: 100 - id: -151 deployments: STR_ZOMBIE_INFESTATION_MEDIUM_JUNGLE: 100 - id: -152 deployments: STR_ZOMBIE_INFESTATION_MEDIUM_COLD: 100 - id: -153 deployments: STR_ZOMBIE_INFESTATION_MEDIUM_DESERT: 100 - id: -181 deployments: STR_ZOMBIE_CATACOMBS: 100 - id: -182 deployments: STR_ZOMBIE_HIVE: 100 - id: -185 deployments: STR_VAMPIRE_CASTLE: 100 - id: -186 deployments: STR_PHARAOH_TOMB: 100 - id: -187 deployments: STR_MUMMY_ABODE: 100 - id: -188 deployments: STR_ANCIENT_MUMMY_ABODE: 100 - id: -189 deployments: STR_MUMMY_ABODE_ALTAR: 100 - id: -190 deployments: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 - id: -191 deployments: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 - id: -192 deployments: STR_CULT_APPREHENSION_EXALT: 100 - id: -193 deployments: STR_CULT_APPREHENSION_ZSRR: 100 - id: -210 deployments: STR_CULT_HIDEOUT_TEMPERATE_BLACK_LOTUS: 100 - id: -211 deployments: STR_CULT_HIDEOUT_JUNGLE_BLACK_LOTUS: 100 - id: -212 deployments: STR_CULT_HIDEOUT_COLD_BLACK_LOTUS: 100 - id: -213 deployments: STR_CULT_HIDEOUT_DESERT_BLACK_LOTUS: 100 - id: -220 deployments: STR_CULT_HIDEOUT_TEMPERATE_CHURCH_OF_DAGON: 100 - id: -221 deployments: STR_CULT_HIDEOUT_JUNGLE_CHURCH_OF_DAGON: 100 - id: -222 deployments: STR_CULT_HIDEOUT_COLD_CHURCH_OF_DAGON: 100 - id: -223 deployments: STR_CULT_HIDEOUT_DESERT_CHURCH_OF_DAGON: 100 - id: -230 deployments: STR_CULT_HIDEOUT_TEMPERATE_ZSRR: 100 - id: -231 deployments: STR_CULT_HIDEOUT_JUNGLE_ZSRR: 100 - id: -232 deployments: STR_CULT_HIDEOUT_COLD_ZSRR: 100 - id: -233 deployments: STR_CULT_HIDEOUT_DESERT_ZSRR: 100 - id: -240 deployments: STR_CULT_HIDEOUT_TEMPERATE_EXALT: 100 - id: -241 deployments: STR_CULT_HIDEOUT_JUNGLE_EXALT: 100 - id: -242 deployments: STR_CULT_HIDEOUT_COLD_EXALT: 100 - id: -243 deployments: STR_CULT_HIDEOUT_DESERT_EXALT: 100 - id: -310 deployments: STR_CULT_BASE_TEMPERATE_BLACK_LOTUS: 100 - id: -311 deployments: STR_CULT_BASE_JUNGLE_BLACK_LOTUS: 100 - id: -312 deployments: STR_CULT_BASE_COLD_BLACK_LOTUS: 100 - id: -313 deployments: STR_CULT_BASE_DESERT_BLACK_LOTUS: 100 - id: -316 deployments: STR_NATASHA_MOROZOVA_HIDEOUT_TEMPERATE: 100 - id: -317 deployments: STR_NATASHA_MOROZOVA_HIDEOUT_COLD: 100 - id: -319 deployments: STR_DURATHREAD_FACTORY: 100 - id: -320 deployments: STR_CULT_BASE_TEMPERATE_CHURCH_OF_DAGON: 100 - id: -321 deployments: STR_CULT_BASE_JUNGLE_CHURCH_OF_DAGON: 100 - id: -322 deployments: STR_CULT_BASE_COLD_CHURCH_OF_DAGON: 100 - id: -323 deployments: STR_CULT_BASE_DESERT_CHURCH_OF_DAGON: 100 - id: -325 deployments: STR_SOUL_HARVEST_CHURCH_OF_DAGON: 100 - id: -326 deployments: STR_THEY_CAME_FROM_THE_SEA: 100 - id: -330 deployments: STR_CULT_BASE_TEMPERATE_ZSRR: 100 - id: -331 deployments: STR_CULT_BASE_JUNGLE_ZSRR: 100 - id: -332 deployments: STR_CULT_BASE_COLD_ZSRR: 100 - id: -333 deployments: STR_CULT_BASE_DESERT_ZSRR: 100 - id: -340 deployments: STR_CULT_BASE_TEMPERATE_EXALT: 100 - id: -341 deployments: STR_CULT_BASE_JUNGLE_EXALT: 100 - id: -342 deployments: STR_CULT_BASE_COLD_EXALT: 100 - id: -343 deployments: STR_CULT_BASE_DESERT_EXALT: 100 - id: -431 deployments: STR_CULT_HQ_JUNGLE_CHURCH_OF_DAGON: 100 - id: -432 deployments: STR_CULT_HQ_COLD_ZSRR: 100 - id: -433 deployments: STR_CULT_HQ_BLACK_LOTUS: 100 - id: -434 deployments: STR_CULT_HQ_EXALT: 100 - id: -440 deployments: STR_CULT_MANSION_DEFENSE_EXALT: 100 - id: -450 deployments: STR_BLACK_LOTUS_PARTY: 100 - id: -452 deployments: STR_BLACK_LOTUS_SHRINE: 100 - id: -455 deployments: STR_ASSASSIN_CLANS_BANK_ROBBERY: 100 - id: -458 deployments: STR_LO_WO_REFUGE: 100 - id: -460 deployments: STR_ZSRR_GANG_WAR: 100 - id: -489 deployments: STR_INDUSTRIAL_INVESTIGATION: 100 - id: -490 deployments: STR_SKI_RESORT: 100 - id: -491 deployments: STR_SURFTIME: 100 - id: -500 deployments: STR_HYBRID_FARM: 100 - id: -505 deployments: STR_HYBRID_CLONING_FARM: 100 - id: -510 deployments: STR_HYBRID_STORAGE: 100 - id: -512 deployments: STR_CHEMTRAILS: 100 - id: -515 deployments: STR_HYBRID_PURGE: 100 - id: -520 deployments: STR_HOLIDAY_RESORT_TERROR: 100 - id: -530 deployments: STR_SUPERLASKA_APPREHENSION: 100 - id: -535 deployments: STR_JARHEAD_FACTORY: 100 - id: -550 deployments: STR_SMALL_GROUND_CONVOY_TEMPERATE_HYBRID: 100 - id: -551 deployments: STR_SMALL_GROUND_CONVOY_JUNGLE_HYBRID: 100 - id: -552 deployments: STR_SMALL_GROUND_CONVOY_COLD_HYBRID: 100 - id: -553 deployments: STR_SMALL_GROUND_CONVOY_DESERT_HYBRID: 100 - id: -560 deployments: STR_MEDIUM_GROUND_CONVOY_TEMPERATE_HYBRID: 100 - id: -561 deployments: STR_MEDIUM_GROUND_CONVOY_JUNGLE_HYBRID: 100 - id: -562 deployments: STR_MEDIUM_GROUND_CONVOY_COLD_HYBRID: 100 - id: -563 deployments: STR_MEDIUM_GROUND_CONVOY_DESERT_HYBRID: 100 - id: -570 deployments: STR_HYBRID_CONTROL_ASSAULT: 100 - id: -600 deployments: STR_CROP_CIRCLES: 100 - id: -601 deployments: STR_CROP_CIRCLES_MIB: 100 - id: -602 deployments: STR_CROP_CIRCLES_ZOMBIE: 100 - id: -605 deployments: STR_DOWNED_UFO_WILDERNESS: 80 STR_DOWNED_UFO_VILLAGE: 20 - id: -610 deployments: STR_DEAD_CATTLE: 100 - id: -620 deployments: STR_SILO_ATTACK: 100 - id: -624 deployments: STR_DOWNTOWN_ATTACK: 100 - id: -630 deployments: STR_ALIEN_PURGE: 100 - id: -680 deployments: STR_CYBERMINES: 100 - id: -700 deployments: STR_HIDDEN_CAVES_FEW: 100 - id: -701 deployments: STR_HIDDEN_CAVES_SEVERAL: 100 - id: -710 deployments: STR_CHTONITE_MINIBASE_ASSAULT: 100 - id: -720 deployments: STR_SHOGG_VILLAGE: 100 - id: -721 deployments: STR_CRAZED_ANTMEN_VILLAGE: 100 - id: -725 deployments: STR_SCORPOID_PALACE_TAKEOVER: 100 - id: -740 deployments: STR_REPTOID_CAVE_SETTLEMENT: 100 - id: -798 deployments: STR_CYBERWEB_HEIST: 100 - id: -799 deployments: STR_CYBERWEB_CENTURION_RAMPAGE: 100 - id: -800 deployments: STR_CYBERWEB_LAIR: 100 - id: -801 deployments: STR_CYBERWEB_MANUFACTURING_PLANT: 100 - id: -802 deployments: STR_CYBERWEB_DIMENSIONAL_PORTAL: 100 - id: -803 deployments: STR_PINK_CAVES: 100 - id: -804 deployments: STR_CYBERWEB_FORTRESS_ASSAULT: 100 - id: -805 deployments: STR_CYBERDREDNAUGHT_ASSAULT: 100 - id: -810 deployments: STR_DIMENSION_X_BASE_DEFENSE_FAUNA: 100 - id: -811 deployments: STR_DIMENSION_X_BASE_DEFENSE_ARMY: 100 - id: -820 deployments: STR_DIMENSION_X_WRECK: 100 - id: -900 deployments: STR_DEEP_ONE_VILLAGE_RAID: 100 - id: -910 deployments: STR_USO_AQUATOID: 100 - id: -911 deployments: STR_LOBSTERMAN_USO_FLEET_CRUISER: 100 - id: -912 deployments: STR_CARCHARODON_USO_HEAVY_CRUISER: 100 - id: -915 deployments: STR_MARINE_BASE_DEFENSE: 100 - id: -920 deployments: STR_UCITY: 100 - id: -925 deployments: STR_EMBASSY_OF_TLETH: 100 - id: -930 deployments: STR_TASOTH_FACTORY: 100 - id: -935 deployments: STR_ATLANTIS_TEMPLE: 100 - id: -940 deployments: STR_DEEP_ONES_RITUALS: 100 - id: -950 deployments: STR_LOBSTERMAN_HUNT: 100 - id: -951 deployments: STR_CARCHARODON_HUNT: 100 - id: -952 deployments: STR_HALLUCINOID_HUNT: 100 - id: -955 deployments: STR_NIGHT_OF_THE_LOBSTERS: 100 - id: -956 deployments: STR_DEPTHPOCALYPSE: 100 - id: -960 deployments: STR_CRUISE_LINER_RAID: 100 - id: -1000 deployments: STR_MADMAN_RAMPAGE: 100 - id: -1001 deployments: STR_SOLDIER_RAMPAGE: 100 - id: -1002 deployments: STR_POSTAL_RAMPAGE: 100 - id: -1010 deployments: STR_CULT_OF_APOCALYPSE_TOWN_CLEANUP: 100 - id: -1015 deployments: STR_CULT_OF_APOCALYPSE_PRISON_BREAK: 100 - id: -1016 deployments: STR_CULT_OF_APOCALYPSE_CITY_RIOT: 100 - id: -1020 deployments: STR_COMMUNION_OF_APOCALYPSE: 100 - id: -1030 deployments: STR_OUTPOST_OF_APOCALYPSE_TEMPERATE: 100 - id: -1033 deployments: STR_OUTPOST_OF_APOCALYPSE_DESERT: 100 - id: -1040 deployments: STR_TOWER_OF_APOCALYPSE: 100 - id: -1050 deployments: STR_LAIR_OF_APOCALYPSE: 100 - id: -1055 deployments: STR_PROJECT_SAMAEL: 100 - id: -1100 deployments: STR_MAGMA_LAB: 100 - id: -1110 deployments: STR_MAGMA_TANK_FACTORY: 100 - id: -1120 deployments: STR_MAGMA_REACTOR_CHAINSAWBOTS: 100 - id: -1200 deployments: STR_OSIRON_STAKEOUT: 100 - id: -1201 deployments: STR_OSIRON_AA_AMMO_TRADE: 100 - id: -1204 deployments: STR_OSIRON_NEST: 100 - id: -1205 deployments: STR_OSIRON_CRUISE: 100 - id: -1210 deployments: STR_SYNDICATE_LAB: 100 - id: -1212 deployments: STR_SYNDICATE_CHUPACABRAS_LAB: 100 - id: -1215 deployments: STR_SYNDICATE_WAREHOUSE: 100 - id: -1220 deployments: STR_SYNDICATE_MONSTER_LAB: 100 - id: -1225 deployments: STR_SYNDICATE_FIELD_TEST: 100 - id: -1230 deployments: STR_SYNDICATE_PHASE_1: 100 - id: -1231 deployments: STR_SYNDICATE_PHASE_2: 100 - id: -1240 deployments: STR_MANSION_DEFENSE_SYNDICATE: 100 - id: -1250 deployments: STR_OLD_ARCHIVES_DEFENSE_SYNDICATE: 100 - id: -1260 deployments: STR_REACTOR_DEFENSE_SYNDICATE: 100 - id: -1270 deployments: STR_SYNDICATE_HQ: 100 - id: -1300 deployments: STR_TERROR_MISSION: 100 - id: -1310 deployments: STR_BARN_OF_GORE: 100 - id: -1315 deployments: STR_TRADING_WITH_THE_WIZKIDS: 100 - id: -1320 deployments: STR_STORM_SEIZURE: 100 - id: -1325 deployments: STR_CAVEMEN_CAMPING: 100 - id: -1330 deployments: STR_WESTMEN_TAVERN_RAID: 100 - id: -1331 deployments: STR_WESTMEN_TAVERN_INVESTIGATION: 100 - id: -1332 deployments: STR_WESTMEN_TAVERN_EXTRACTION: 100 - id: -1333 deployments: STR_WESTMEN_TAVERN_PICKUP: 100 - id: -1336 deployments: STR_WESTMEN_TAVERN_MIB_TRAP: 100 - id: -1400 deployments: STR_OOZE_NEST: 100 - id: -1450 deployments: STR_POLAR_BASE_THE_THING: 100 - id: -1500 deployments: STR_LEAGUE_APPREHENSION: 100 - id: -1505 deployments: STR_LEAGUE_NODE: 100 - id: -1600 deployments: STR_DIMENSION_X_INCURSION_FEW_TEMPERATE: 100 - id: -1601 deployments: STR_DIMENSION_X_INCURSION_FEW_JUNGLE: 100 - id: -1602 deployments: STR_DIMENSION_X_INCURSION_FEW_COLD: 100 - id: -1603 deployments: STR_DIMENSION_X_INCURSION_FEW_DESERT: 100 - id: -1610 deployments: STR_DIMENSION_X_INCURSION_SEVERAL_TEMPERATE: 100 - id: -1611 deployments: STR_DIMENSION_X_INCURSION_SEVERAL_JUNGLE: 100 - id: -1612 deployments: STR_DIMENSION_X_INCURSION_SEVERAL_COLD: 100 - id: -1613 deployments: STR_DIMENSION_X_INCURSION_SEVERAL_DESERT: 100 - id: -1700 deployments: STR_DIMENSION_X_PARTY_TEMPERATE: 100 - id: -1701 deployments: STR_DIMENSION_X_PARTY_JUNGLE: 100 - id: -1702 deployments: STR_DIMENSION_X_PARTY_COLD: 100 - id: -1703 deployments: STR_DIMENSION_X_PARTY_DESERT: 100 - id: -1796 deployments: STR_XCOM_SLANDER_SHARE_ELERIUM_EXPLOSIVES_TECH: 100 - id: -1797 deployments: STR_XCOM_SLANDER_SHARE_ALIEN_GARDENS_TECH: 100 - id: -1798 deployments: STR_XCOM_SLANDER_SHARE_POWER_SOURCE_MINIATURIZATION_TECH: 100 - id: -1799 deployments: STR_XCOM_SLANDER_SHARE_TERRAMITE_TECH: 100 - id: -1800 deployments: STR_XCOM_SLANDER_SHARE_ALLOY_AMMO_TECH: 100 - id: -1805 deployments: STR_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED: 100 - id: -1806 deployments: STR_XCOM_SLANDER_CHURCH_OF_DAGON_UNFINISHED: 100 - id: -1807 deployments: STR_XCOM_SLANDER_ZSRR_UNFINISHED: 100 - id: -1808 deployments: STR_XCOM_SLANDER_EXALT_UNFINISHED: 100 - id: -1900 deployments: STR_UAC_WEAPON_DELIVERY: 100 - id: -1901 deployments: STR_UAC_WEAPON_LAB: 100 - id: -1902 deployments: STR_UAC_OFFICE: 100 - id: -2000 deployments: STR_CROC_RAID_TEMPERATE: 100 - id: -2001 deployments: STR_CROC_RAID_JUNGLE: 100 - id: -2010 deployments: STR_REPTOID_ASSASSINATION_SQUAD: 100 - id: -2020 deployments: STR_REPTIFORMER_TOWER: 100 - id: -2200 deployments: STR_ASYLUM_APPARITIONS: 100 - id: -2210 deployments: STR_DR_HADRIEX_CRUISE: 100 - id: -3000 deployments: STR_DREAMSCAPE_VILLA: 100 - id: -3001 deployments: STR_DREAMSCAPE_NECROMANCERS_DUNGEON: 100 - id: -4000 deployments: STR_MOON_MAGMA_RESCUE: 100 - id: -4010 deployments: STR_MOON_HYPERWAVE_RELAY: 100 - id: -4011 deployments: STR_MOON_UNDERGROUND_CONDUITS: 100 - id: -4012 deployments: STR_MOON_ALIEN_COLONY_SUBURBS: 100 - id: -4013 deployments: STR_MOON_ALIEN_COLONY_MAIN: 100 - id: -4014 deployments: STR_MOON_ALIEN_COLONY_CORE: 100 - id: -5000 deployments: STR_DAVID_VINCENT_HOUSE: 100 - id: -5010 deployments: STR_GERTRUDE_ELLISON_AMBUSH: 100 - id: -5100 deployments: STR_MERIDIAN_HUNTING: 100 polylines: - - 68.12529999999998 - -23.625 - 70.9998 - -24.375 - 69.4998 - -27 - 70.37529999999998 - -28.125 - 70.75 - -27.625 - 74.62490000000003 - -31 - 74.12529999999998 - -34.875 - 77.87529999999998 - -35.375 - 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-44.125 - - 219 - -69.6253 - 219 - -60.3749 - 230 - -56 - 226.875 - -54.375 - - 242.875 - -32.625 - 253.625 - -31.75 - 256.75 - -28.875 - 258.625 - -29.75 - 261 - -26.375 - 263 - -26.125 - - 276.5 - -41.75 - 277.875 - -43 - - 275.375 - -46.625 - 276.625 - -45.875 - - 31.25 - -69.8751 - 31.5 - -62.8752 - 28.125 - -60.2499 - - 28 - -59.7498 - 28.125 - -56.25 - 32.625 - -53.5 - 31.75 - -52.125 - 40 - -49.5 - 38.125 - -46.875 - - 39.75 - -43.75 - 49.125 - -41.875 - - 49.375 - -46.125 - 47.625 - -50.375 - 60.000099999999975 - -50.75 - 61.37520000000001 - -54.125 - 68.87529999999998 - -55.375 - 76.87490000000003 - -54.5 - 79.9998 - -50.75 - 88 - -49.125 - 97.9998 - -50 - 98.8748 - -52.125 - 110 - -49.25 - 116.75 - -49.875 - 119.25 - -50 - 120.125 - -52.875 - 125.875 - -53 - 127.875 - -49.625 - 134.5 - -48.25 - 133 - -45 - 131 - -44.875 - 130.625 - -42.125 - 124.25 - -40 - - 107.875 - -21.5 - 105.625 - -23.375 - 101.75 - -21.25 - 99.12509999999997 - -22.125 - 98.8748 - -24.25 - 97.5002 - -24 - 98.8748 - -27.375 - 97.12490000000003 - -27.25 - - 91.62509999999997 - -28 - 88.87490000000003 - -28.125 - - 88.2498 - -28 - 80.87529999999998 - -30.375 - - 77.87529999999998 - -35.375 - 73.37529999999998 - -39.375 - 80.5 - -42.25 - 79.9998 - -45 - 82.5002 - -45.125 - 82.87490000000003 - -47.25 - 85.75 - -47.125 - 86.37509999999997 - -49.125 - 88 - -49.125 - 90.62470000000002 - -45.25 - 96.25 - -42.75 - 105 - -41.5 - 112 - -43.625 - 112.125 - -45 - 119.875 - -46.75 - 115.75 - -47.75 - 116.75 - -49.875 - - 15.0 # POLAND - -50.8 - 16 - -50.6 - 16.2 - -50.67 - 16.4 - -50.57 - 16.19 - -50.45 - 16.69 - -50.1 - 17 - -50.3 - 16.88 - -50.44 - 17.44 - -50.25 - 17.7 - -50.33 - 17.58 - -50.16 - 17.85 - -50 - 18.99 - -49.41 - 19.47 - -49.58 - 19.78 - -49.41 - 19.76 - -49.21 - 20.1 - -49.18 - 20.34 - -49.4 - 21.8 - -49.36 - 22.88 - -49 - 22.64 - -49.53 - 24 - -50.42 - 24.15 - -50.88 - 23.7 - -52.05 - 23.18 - -52.28 - 23.92 - -52.71 - 23.5 - -54.15 - 22.87 - -54.38 - 19.64 - -54.45 - - -88.27 # MEXICO - -18.48 - -89.16 - -17.8 - -90.98 - -17.8 - -90.98 - -17.25 - -91.42 - -17.25 - -90.4 - -16.4 - -90.45 - -16.08 - -91.8 - -16.08 - -92.2 - -15.26 - -92.05 - -15 - -92.23 - -14.54 - - 141 # PAPUA - 2.5 - 141 - 9.24 - - 118.2 # BORNEO - -4.19 - 115.86 - -4.4 - 114.62 - -1.55 - 110.6 - -0.83 - 109.6 - -1.62 - - -5.97 # IRELAND - -54 - -8.19 - -54.43 - -6.9 - -55.25 - - 22.57 # UKRAINE/ROMANIA - -49.1 - 22.13 - -48.41 - 23.02 - -48.12 - 24.57 - -47.95 - 24.88 - -47.72 - 25.25 - -47.87 - 26.2 - -48 - 26.67 - -48.42 - 27.72 - -48.46 - 29.27 - -47.9 - 29.12 - -47.55 - 30.49 - -46.08 - - 23.95 # UKRAINE/BELARUS - -51.63 - 25.18 - -51.97 - 30.17 - -51.5 - 30.6 - -51.28 - 30.96 - -52.09 - 31.8 - -52.12 - - 26 # TURKEY (Europe) - -40.68 - 26.43 - -41.82 - 28 - -42 - - 35.72 # TURKEY (Asia) - -36 - 36.15 - -35.81 - 36.4 - -36.22 - 36.7 - -36.26 - 36.54 - -36.5 - 36.66 - -36.82 - 37.48 - -36.63 - 38.25 - -36.92 - 39.25 - -36.66 - 42.2 - -37.31 - 42.38 - -37.11 - 42.8 - -37.37 - 44.12 - -37.33 - 44.32 - -36.97 - 44.79 - -37.19 - 44.04 - -39.41 - 44.42 - -39.45 - 44.63 - -39.8 - 44.27 - -40.06 - 43.66 - -40.09 - 43.55 - -40.48 - 43.75 - -40.7 - 43.37 - -41.2 - 43.23 - -41.18 - 42.83 - -41.59 - 42.62 - -41.61 - 42.51 - -41.44 - 41.53 - -41.52 - - 33.92 # CYPRUS - -34.97 - 32.58 - -35.19 - - 34.78 # ISRAEL - -29.575 - 35.75 - -32.23 - 35.04 - -33.09 - - 305.2 # ARGENTINA - CHILE - 25 - 303.6 - 26.5 - 301.3 - 27.2 - 302.45 - 25.47 - 297 - 22 - 296 - 22 - 295.68 - 22.87 - 295.2 - 22.07 - 294.27 - 22.1 - 293.76 - 21.78 - 293.7 - 22.1 - 292.82 - 22.82 - 293 - 23 - 292.68 - 24.02 - 291.42 - 24.58 - 291.48 - 26.9 - 290 - 29.3 - 289.43 - 31.48 - 290.25 - 33.33 - 289.44 - 35.25 - 289.62 - 36.05 - 288.83 - 36.79 - 289.15 - 38.68 - 288.5 - 38.93 - 288 - 40.72 - 288.27 - 42.11 - 287.82 - 42.14 - 288.2 - 44.4 - 288.9 - 44.5 - 288.7 - 44.8 - 287.9 - 44.8 - 288.5 - 45.1 - 286.5 - 50 - 286.86 - 50.78 - 287.68 - 50.64 - 287.56 - 51.57 - 287.97 - 51.95 - 290 - 52 - 291.61 - 52.4 - 291.4 - 54.9 - 293.65 - 55.12 - - 53.75 #Iran eastern border - -37.35 - 57 - -38.38 - 61.19 - -36.65 - 60.88 - -31.49 - 61.74 - -31.38 - 61.83 - -30.82 - 60.89 - -29.84 - 62.82 - -28.29 - 62.84 - -27.24 - 63.29 - -27.27 - 63.22 - -26.62 - 61.9 - -26.29 - 61.55 - -24.9 - - 44.63 #Iran northern border - -39.8 - 45.45 - -39 - 46.53 - -38.85 - 48 - -39.7 - 48.37 - -39.38 - 48.13 - -39.24 - 48.35 - -39 - 48 - -38.87 - 48.63 - -38.42 - 48.96 - -38.44 - - 44.79 #Iran western border - -37.19 - 44.9 - -37 - 44.84 - -36.79 - 45.08 - -36.71 - 45 - -36.55 - 45.12 - -36.41 - 45.24 - -36.44 - 45.38 - -35.96 - 46.35 - -35.82 - 46 - -35.66 - 45.45 - -34.45 - 46.16 - -32.98 - 47.9 - -31.8 - 47.68 - -31 - 48 - -31 - 48 - -30.48 - 48.65 - -29.9 - - 31.19 #Finland western border, meeting point of Russia and Norway - -69.13 - 27.9 - -70.13 - 25.94 - -69.92 - 25.57 - -68.91 - 23.32 - -68.7 - 20.42 #meeting point of Sweden and Norway - -69.18 - 23.53 - -67.98 - 24.17 - -65.65 - - 25 #Lybia; Egypt/Sudan point - -22 - 25 - -20 - 24 - -20 - 24 - -19.5 - 16 - -23.5 - 14 - -22.6 - 12 - -23.5 - 9.43 - -26.2 - 9.4 - -30.2 #Algeria/Tunesia point - 11.7 - -33.33 - - 126 #South Korea - -37.69 - 128.4 - -38.65 FILE: user/mods/XComFiles/Ruleset/HitFX-basic.rul # HitFX Basic Version extended: tags: BattleUnit: LAST_HIT_FRAME: int # 1: only armor damaged, 2: hp damaged LAST_HIT_TYPE: int LAST_HIT_POWER: int scripts: # hitUnit required to find side hit # Otherwise we cannot get the armor value delta hitUnit: - offset: 20 code: | var int unit_id; unit.getId unit_id; return power part side; damageUnit: - offset: 20 code: | var int temp; var int unit_id; var int unit_health; var int unit_armor; var int hits_to_kill; battle_game.getAnimFrame temp; unit.getId unit_id; unit.getHealth unit_health; unit.getArmor unit_armor side; set hits_to_kill unit_health; unit.setTag Tag.LAST_HIT_POWER 1; # unit.setTag Tag.LAST_HIT_FRAME 0; unit.setTag Tag.LAST_HIT_FRAME temp; if eq to_health 0; if gt to_armor 0; unit.setTag Tag.LAST_HIT_TYPE 1; else eq to_armor 0; if gt to_stun 0; unit.setTag Tag.LAST_HIT_TYPE 3; else gt to_morale 0; unit.setTag Tag.LAST_HIT_TYPE 4; else; unit.setTag Tag.LAST_HIT_TYPE 0; end; end; else gt to_health 0; unit.setTag Tag.LAST_HIT_TYPE 2; # hits_to_kill = uni health here div hits_to_kill to_health; # If it takes 3 or more hits_to_kill, use weaker hit effect if ge hits_to_kill 3; unit.setTag Tag.LAST_HIT_POWER 0; end; # Do we have stun damage? Yes if gt to_stun 0; # Will the hit kill the unit? No if gt unit_health to_health; # Are there any wounds? No if eq to_wound 0; # Is stun bigger than hp damage? Yes if gt to_stun to_health; # Then let's use the stun effect instead. unit.setTag Tag.LAST_HIT_TYPE 3; # Would it take 6 or less such hits to kill? # Yes means we need to use a weaker red hit effect if le hits_to_kill 6; unit.setTag Tag.LAST_HIT_TYPE 2; unit.setTag Tag.LAST_HIT_POWER 0; # Would it take 3 or less such hits to kill? # Yes means we need to use the stronger red hit effect if le hits_to_kill 3; unit.setTag Tag.LAST_HIT_POWER 1; end; end; end; end; end; end; end; return; recolorUnitSprite: - offset: 20 code: | var int temp; var int hittype; var int hitpower; unit.getTag temp Tag.LAST_HIT_FRAME; unit.getTag hittype Tag.LAST_HIT_TYPE; unit.getTag hitpower Tag.LAST_HIT_POWER; if neq temp 0; sub temp anim_frame; if eq hittype 0; if gt temp -3; # number of frames to blink #set_color new_pixel 112; #set_shade new_pixel 0; end; # Hit type 1 = armor only damage else eq hittype 1; if gt temp -3; # number of frames to blink set_color new_pixel 14; set_shade new_pixel 0; end; # Hit type 2 = hitpoint damage else eq hittype 2; if eq hitpower 0; if gt temp -3; # number of frames to blink set_color new_pixel 2; #set_shade new_pixel 0; end; else gt hitpower 0; if gt temp -2; # number of frames to blink set_color new_pixel 2; set_shade new_pixel 5; end; end; # Hit type 3 = stun damage else eq hittype 3; if gt temp -3; # number of frames to blink set_color new_pixel 175; #set_color new_pixel 0; #set_shade new_pixel 10; end; # Hit type 4 = morale damage else eq hittype 4; if gt temp -10; # number of frames to blink set_color new_pixel 112; #set_shade new_pixel 0; end; end; end; return new_pixel; FILE: user/mods/XComFiles/Ruleset/interfaces_XCOMFILES.rul interfaces: - type: inventory elements: - id: textStatLine1 custom: 11 color: 64 color2: 16 - id: textStatLine2 custom: 12 color: 64 color2: 16 - id: textStatLine3 custom: 13 color: 64 color2: 16 - id: textStatLine4 custom: 14 color: 64 color2: 16 - type: articleItem elements: - id: button color: 144 # orange - id: text color: 239 # grey color2: 244 # light blue - id: list color: 239 # grey color2: 244 # light blue - id: ammoColor color: 32 # red - id: ammoColorDTAP color: 112 # steely blue, AP - id: ammoColorDTIN color: 17 # orange, Incendiary - id: ammoColorDTHE color: 35 # tame red, High Explosive - id: ammoColorDTLaser color: 97 # orange, Laser - id: ammoColorDTPlasma color: 49 # green, Plasma - id: ammoColorDTStun color: 84 # soap, Stun - id: ammoColorDTMelee color: 2 # pale blue, Melee - id: ammoColorDTAcid color: 64 # lime green, Acid - id: ammoColorDTSmoke color: 161 # shitty brown, Smoke - id: ammoColorDT10 color: 208 # light aqua, EMP - id: ammoColorDT11 color: 127 # electric blue, Electric - id: ammoColorDT12 color: 80 # ghostly white, Psi - id: ammoColorDT13 color: 178 # sakura, Warp - id: ammoColorDT14 color: 193 # purple, E-115 - id: ammoColorDT15 color: 181 # fleshy, Bio # color: 20 # rust orange # color: 47 # light green # color: 51 # reasonably dark green # color: 83 # lighter soap # color: 104 # dull red # color: 133 # dull blue # color: 211 # dark aqua # color: 227 # dirty blue # color: 28 # inverted red # color: 60 # inverted yellow # color: 32 # classic red, REJECTED # color: 24 # extremely dark orange, REJECTED # color: 56 # extra dark green, REJECTED # color: 59 # garble, REJECTED # color: 79 # fuzzy ghostly white, REJECTED FILE: user/mods/XComFiles/Ruleset/invs_XCOMFILES.rul invs: - id: STR_GROUND costs: STR_QD_SLOT: 20 STR_BACK_PACK: 20 STR_BELT: 18 STR_LEFT_HAND: 14 STR_LEFT_LEG: 16 STR_LEFT_SHOULDER: 22 STR_RIGHT_HAND: 14 STR_RIGHT_LEG: 16 STR_RIGHT_SHOULDER: 22 - id: STR_RIGHT_HAND costs: STR_QD_SLOT: 5 STR_BACK_PACK: 10 STR_BELT: 6 STR_GROUND: 2 STR_LEFT_HAND: 2 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 8 STR_RIGHT_LEG: 8 STR_RIGHT_SHOULDER: 10 - id: STR_LEFT_HAND costs: STR_QD_SLOT: 5 STR_BACK_PACK: 10 STR_BELT: 6 STR_GROUND: 2 STR_LEFT_LEG: 8 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 2 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 8 - id: STR_BELT x: 200 y: 104 slots: - [0, 0] - [1, 0] - [2, 0] - [3, 0] - [2, 1] - [3, 1] costs: STR_QD_SLOT: 6 STR_BACK_PACK: 14 STR_GROUND: 6 STR_LEFT_HAND: 4 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 12 STR_RIGHT_HAND: 4 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 12 - id: STR_RIGHT_LEG costs: STR_QD_SLOT: 10 STR_BACK_PACK: 16 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 8 STR_LEFT_LEG: 12 STR_LEFT_SHOULDER: 14 STR_RIGHT_HAND: 6 STR_RIGHT_SHOULDER: 16 - id: STR_LEFT_LEG costs: STR_QD_SLOT: 10 STR_BACK_PACK: 16 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 6 STR_LEFT_SHOULDER: 16 STR_RIGHT_HAND: 8 STR_RIGHT_LEG: 12 STR_RIGHT_SHOULDER: 14 - id: STR_RIGHT_SHOULDER costs: STR_QD_SLOT: 10 STR_BACK_PACK: 14 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 4 STR_LEFT_LEG: 14 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 6 STR_RIGHT_LEG: 12 - id: STR_LEFT_SHOULDER costs: STR_QD_SLOT: 10 STR_BACK_PACK: 14 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 6 STR_LEFT_LEG: 12 STR_RIGHT_HAND: 4 STR_RIGHT_LEG: 14 STR_RIGHT_SHOULDER: 10 - id: STR_BACK_PACK costs: STR_QD_SLOT: 26 STR_BELT: 26 STR_GROUND: 24 STR_LEFT_HAND: 22 STR_LEFT_LEG: 26 STR_LEFT_SHOULDER: 26 STR_RIGHT_HAND: 22 STR_RIGHT_LEG: 26 STR_RIGHT_SHOULDER: 26 - id: STR_QD_SLOT x: 176 y: 104 slots: - [0, 0] - [0, 1] costs: STR_BACK_PACK: 14 STR_BELT: 8 STR_GROUND: 5 STR_LEFT_HAND: 3 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 3 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 10 FILE: user/mods/XComFiles/Ruleset/itemCategories_XCOMFILES.rul itemCategories: - type: STR_CRAFT_SYSTEMS listOrder: 2 - type: STR_AUXILIARY listOrder: 4 - type: STR_OUTFITS listOrder: 5 - type: STR_THROWING listOrder: 10 - type: STR_BOWS listOrder: 15 - type: STR_CROSSBOWS listOrder: 17 - type: STR_MELEE listOrder: 20 - type: STR_PISTOLS listOrder: 30 - type: STR_SMGS listOrder: 40 - type: STR_SHOTGUNS listOrder: 50 - type: STR_RIFLES listOrder: 60 - type: STR_SNIPER_RIFLES listOrder: 70 - type: STR_MACHINE_GUNS listOrder: 80 - type: STR_CANNONS listOrder: 90 - type: STR_LAUNCHERS listOrder: 100 - type: STR_HEAVY_WEAPONS listOrder: 110 - type: STR_FIREARMS listOrder: 120 - type: STR_MASS_DRIVER listOrder: 130 - type: STR_EXPLOSIVES listOrder: 140 - type: STR_INCENDIARIES listOrder: 150 - type: STR_LASER listOrder: 160 - type: STR_ION listOrder: 165 - type: STR_PLASMA listOrder: 170 - type: STR_SONIC listOrder: 180 - type: STR_ELECTRIC listOrder: 185 - type: STR_EMP listOrder: 188 - type: STR_CHEMICALS listOrder: 190 - type: STR_WARP listOrder: 193 - type: STR_PSI listOrder: 198 - type: STR_INCAPACITATE listOrder: 200 - type: STR_SMOKE listOrder: 210 - type: STR_CLIPS listOrder: 220 - type: STR_GRENADES listOrder: 230 - type: STR_MEDICAL listOrder: 240 - type: STR_EQUIPMENT listOrder: 250 - type: STR_ACCESSORIES listOrder: 255 - type: STR_JUNK listOrder: 265 - type: STR_SHIELDS listOrder: 267 - type: STR_OTHER listOrder: 270 - type: STR_LAND listOrder: 340 - type: STR_UNDERWATER listOrder: 350 - type: STR_SPACE listOrder: 360 - type: STR_DREAM listOrder: 380 - type: STR_CONCEALABLE listOrder: 400 - type: STR_LABOR listOrder: 405 - type: STR_SPORTS listOrder: 410 - type: STR_BEACH listOrder: 415 - type: STR_HUMAN_TECH listOrder: 500 - type: STR_XCOM_TECH listOrder: 510 - type: STR_ALIEN_TECH listOrder: 520 - type: STR_TLETH_TECH listOrder: 522 - type: STR_SHOGG_TECH listOrder: 525 - type: STR_DIMENSION_X_TECH listOrder: 530 - type: STR_WRECKS listOrder: 800 - type: STR_CORPSES listOrder: 810 - type: STR_ROBOTS listOrder: 900 - type: STR_HUMANS listOrder: 910 - type: STR_BEASTS listOrder: 920 - type: STR_DEMONS listOrder: 920 - type: STR_GHOSTS listOrder: 920 - type: STR_ALIEN_SPECIMENS listOrder: 930 - type: STR_EVIDENCE listOrder: 960 - type: STR_COMPONENTS listOrder: 980 - type: STR_BUILT_INS listOrder: 998 - type: STR_BLANKS listOrder: 999 FILE: user/mods/XComFiles/Ruleset/items_XCOMFILES.rul items: - delete: STR_LASER_PISTOL - delete: STR_LASER_RIFLE - delete: STR_HEAVY_LASER - delete: SILACOID_WEAPON - delete: ZOMBIE_WEAPON - delete: REAPER_WEAPON - delete: CHRYSSALID_WEAPON - delete: CELATID_WEAPON - delete: CYBERDISC_WEAPON - delete: SECTOPOD_WEAPON - delete: STR_STUN_ROD - delete: STR_TANK_CANNON - delete: STR_TANK_ROCKET_LAUNCHER - delete: STR_TANK_MINIGUN - delete: STR_TANK_LASER_CANNON - delete: STR_HOVERTANK_LASER_CANNON - delete: STR_HOVERTANK_PLASMA - delete: STR_HOVERTANK_ROCKET_LAUNCHER - delete: STR_HOVERTANK_LAUNCHER - delete: STR_HOVERTANK_GAUSS # dummy - type: STR_RAT_TRAINING # auras - type: STR_AURA_INSANITY_1 bigSprite: 323 meleeHitSound: 79 meleeAnimation: 0 power: 1 damageType: 0 damageAlter: ArmorEffectiveness: 0 IgnoreSelfDestruct: true RandomType: 3 ToHealth: 0 ToWound: 0 ToArmor: 0 ToStun: 0 ToMorale: 0 ToMana: 1 accuracyMelee: 100 costMelee: time: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 recover: false - type: STR_AURA_INSANITY_2 bigSprite: 323 meleeHitSound: 79 meleeAnimation: 0 power: 1 damageType: 0 damageAlter: ArmorEffectiveness: 0 IgnoreSelfDestruct: true RandomType: 3 ToHealth: 0 ToWound: 0 ToArmor: 0 ToStun: 0 ToMorale: 0 ToMana: 2 accuracyMelee: 100 costMelee: time: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 recover: false - type: STR_AURA_INSANITY_3 bigSprite: 323 meleeHitSound: 79 meleeAnimation: 0 power: 1 damageType: 0 damageAlter: ArmorEffectiveness: 0 IgnoreSelfDestruct: true RandomType: 3 ToHealth: 0 ToWound: 0 ToArmor: 0 ToStun: 0 ToMorale: 0 ToMana: 3 accuracyMelee: 100 costMelee: time: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 recover: false - type: STR_AURA_INSANITY_4 bigSprite: 323 meleeHitSound: 79 meleeAnimation: 0 power: 1 damageType: 0 damageAlter: ArmorEffectiveness: 0 IgnoreSelfDestruct: true RandomType: 3 ToHealth: 0 ToWound: 0 ToArmor: 0 ToStun: 0 ToMorale: 0 ToMana: 4 accuracyMelee: 100 costMelee: time: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 recover: false - type: STR_AURA_INSANITY_5 bigSprite: 323 meleeHitSound: 79 meleeAnimation: 0 power: 1 damageType: 0 damageAlter: ArmorEffectiveness: 0 IgnoreSelfDestruct: true RandomType: 3 ToHealth: 0 ToWound: 0 ToArmor: 0 ToStun: 0 ToMorale: 0 ToMana: 5 accuracyMelee: 100 costMelee: time: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 recover: false # spawns - type: STR_SPAWN_XCOM_CAMERA spawnUnit: STR_XCOM_CAMERA spawnUnitFaction: 0 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_XCOM_ROBOTURRET_MINIGUN spawnUnit: STR_XCOM_ROBOTURRET_MINIGUN spawnUnitFaction: 0 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_XCOM_ROBOTURRET_LASER spawnUnit: STR_XCOM_ROBOTURRET_LASER spawnUnitFaction: 0 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_COUNCIL_MEMBER spawnUnit: STR_COUNCIL_MEMBER spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_ELITE_SOLDIER spawnUnit: STR_MALE_ELITE_SOLDIER spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_GREASER spawnUnit: STR_MALE_GREASER spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_VIP spawnUnit: STR_MALE_VIP spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_FEMALE_GLAMOUR spawnUnit: STR_FEMALE_GLAMOUR spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_HOSTESS spawnUnit: STR_HOSTESS spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BODYGUARD spawnUnit: STR_MALE_CIVILIAN_BODYGUARD spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_CIVILIAN_BLACK spawnUnit: STR_MALE_CIVILIAN_BLACK spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_CIVILIAN_FARMER spawnUnit: STR_MALE_CIVILIAN_FARMER spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_CIVILIAN_HUNTER spawnUnit: STR_MALE_CIVILIAN_HUNTER spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_MALE_DOCTOR spawnUnit: STR_MALE_DOCTOR spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_FEMALE_DOCTOR spawnUnit: STR_FEMALE_DOCTOR spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_PRIEST spawnUnit: STR_PRIEST spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CIVILIAN_DOGE spawnUnit: STR_DOGE spawnUnitFaction: 2 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_GERTRUDE_ELLISON spawnUnit: STR_GERTRUDE_ELLISON spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_DAVID_VINCENT spawnUnit: STR_DAVID_VINCENT spawnUnitFaction: 0 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_WESTMEN_INFORMANT spawnUnit: STR_WESTMEN_INFORMANT spawnUnitFaction: 0 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_LO_WO spawnUnit: STR_LO_WO spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_NATASHA_MOROZOVA spawnUnit: STR_NATASHA_MOROZOVA spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_DR_HADRIEX spawnUnit: STR_DR_HADRIEX spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_ANCIENT_SEA_GHOST spawnUnit: STR_ANCIENT_SEA_GHOST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_GILLMAN_HERO spawnUnit: STR_GILLMAN_HERO spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_REPTOID_DRAGONFIRE_TURRET spawnUnit: STR_REPTOID_DRAGONFIRE_TURRET_DEFENDER spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_BLOODHOUND_TERRORIST spawnUnit: STR_BLOODHOUND_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_DOOM_IMP spawnUnit: STR_DOOM_IMP spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_SAMAEL_OF_APOCALYPSE spawnUnit: STR_SAMAEL_OF_APOCALYPSE spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_HYBRID_DIPLOMAT spawnUnit: STR_HYBRID_DIPLOMAT spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_ETHEREAL_KEEPER spawnUnit: STR_ETHEREAL_KEEPER spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_ALIEN_LASER_TURRET spawnUnit: STR_ALIEN_LASER_TURRET spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET spawnUnit: STR_ALIEN_SMALL_PLASMA_TURRET spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CYBERMITE_TERRORIST spawnUnit: STR_CYBERMITE_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_ETHEREAL_LEGATE spawnUnit: STR_ETHEREAL_LEGATE spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_LURK_CYBERMITE_TERRORIST spawnUnit: STR_CYBERMITE_TERRORIST spawnUnitFaction: 1 hiddenOnMinimap: true bigSprite: 0 battleType: 5 hitAnimation: 88 explosionHitSound: 510 power: 30 damageType: 3 damageAlter: RandomType: 2 FixRadius: 3 ToHealth: 0.0 ToTime: 1.0 ToMorale: 0.6 ToWound: 0.0 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_ALIEN_BRAIN spawnUnit: STR_ALIEN_BRAIN spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_CHUPACABRA_TERRORIST spawnUnit: STR_CHUPACABRA_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_SPIKEBOAR_TERRORIST spawnUnit: STR_SPIKEBOAR_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_BULLFROG_TERRORIST spawnUnit: STR_BULLFROG_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_GIANT_RAT_TERRORIST spawnUnit: STR_GIANT_RAT_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_MEGASCORPION_TERRORIST spawnUnit: STR_MEGASCORPION_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_SHADOWBAT_TERRORIST spawnUnit: STR_SHADOWBAT_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_GIANT_BEETLE_TERRORIST spawnUnit: STR_GIANT_BEETLE_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_GIANT_BEETLE_BOMBARDIER_TERRORIST spawnUnit: STR_GIANT_BEETLE_BOMBARDIER_TERRORIST spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false - type: STR_SPAWN_ZSRR_ARMORED_CAR spawnUnit: STR_ZSRR_ARMORED_CAR spawnUnitFaction: 1 bigSprite: 0 battleType: 4 invWidth: 0 invHeight: 0 recover: false # auxiliaries - type: STR_DOGE categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 8000 listOrder: 10730 - type: STR_DOGE_CORPSE weight: 25 bigSprite: 182 floorSprite: 165 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: 1 armor: 35 - type: STR_DOGE_COMBAT_VEST_CORPSE weight: 28 bigSprite: 479 floorSprite: 401 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: 1 armor: 45 - type: STR_DOGE_DURATHREAD_VEST_CORPSE weight: 26 bigSprite: 779 floorSprite: 714 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: 1 armor: 40 - type: STR_DOGE_ALLOY_VEST_CORPSE weight: 27 bigSprite: 480 floorSprite: 402 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: 1 armor: 55 - type: STR_DOGE_CYBERSUIT_CORPSE weight: 30 bigSprite: 1068 floorSprite: 918 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: 1 armor: 62 - type: STR_DOGE_SYNTHGEAR_CORPSE weight: 26 bigSprite: 1121 floorSprite: 963 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: 1 armor: 44 # auxiliaries armours - type: STR_DOGE_COMBAT_VEST categories: [STR_HUMAN_TECH, STR_OUTFITS] requiresBuy: - STR_DOG_RECRUITMENT size: 0.5 costBuy: 8000 costSell: 4000 listOrder: 17572 - type: STR_DOGE_DURATHREAD_VEST categories: [STR_HUMAN_TECH, STR_OUTFITS] size: 0.5 costSell: 3900 listOrder: 17574 - type: STR_DOGE_AA_VEST categories: [STR_HUMAN_TECH, STR_OUTFITS] size: 0.5 costSell: 26000 listOrder: 17576 - type: STR_DOGE_CYBERSUIT categories: [STR_HUMAN_TECH, STR_OUTFITS] size: 0.5 costSell: 64000 listOrder: 17577 - type: STR_DOGE_SYNTHGEAR categories: [STR_HUMAN_TECH, STR_OUTFITS] size: 0.5 costSell: 33500 listOrder: 17578 # robots - type: STR_CAMERA_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] weight: 25 bigSprite: 176 floorSprite: 787 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: 1 armor: 30 - type: STR_XCOM_ROBOTURRET_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 0.7 costSell: 18000 weight: 60 bigSprite: 909 floorSprite: 800 invWidth: 2 invHeight: 3 battleType: 11 armor: 48 - type: STR_ENFORCER_ARMOR size: 1 costSell: 675000 transferTime: 96 listOrder: 16500 - type: STR_RECOVER_COELACANTH_ARMOR recover: true size: 6.0 costSell: 30000 battleType: 11 - type: STR_COELACANTH_ARMOR size: 6 costSell: 215000 transferTime: 96 listOrder: 10980 - type: COELACANTH_CORPSE_1 name: STR_RECOVER_COELACANTH_ARMOR recover: true weight: 100 floorSprite: 801 battleType: 11 invWidth: 0 invHeight: 0 - type: COELACANTH_CORPSE_2 recover: false floorSprite: 802 battleType: 11 invWidth: 0 invHeight: 0 - type: COELACANTH_CORPSE_3 recover: false floorSprite: 803 battleType: 11 invWidth: 0 invHeight: 0 - type: COELACANTH_CORPSE_4 recover: false floorSprite: 804 battleType: 11 invWidth: 0 invHeight: 0 - type: STR_COELACANTH_GAS_CANNON size: 0.3 costSell: 4800 weight: 50 bigSprite: 890 bulletSprite: 3 fireSound: 80 hitSound: 81 hitAnimation: 26 compatibleAmmo: - STR_COELACANTH_GAS_CANNON_AP_AMMO accuracySnap: 70 accuracyAimed: 100 tuSnap: 45 tuAimed: 80 battleType: 1 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false - type: STR_COELACANTH_GAS_CANNON_AP_AMMO categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_UNDERWATER, STR_LAND, STR_CLIPS] size: 0.2 costSell: 1100 weight: 5 bigSprite: 891 floorSprite: 342 hitSound: 81 hitAnimation: 26 power: 60 damageType: 1 clipSize: 40 battleType: 2 invWidth: 2 invHeight: 2 armor: 50 attraction: 1 listOrder: 10981 - type: STR_RECOVER_GUNSHIP_ARMOR recover: true size: 6.0 costSell: 30000 battleType: 11 - type: STR_GUNSHIP_ARMOR size: 6 costSell: 860000 transferTime: 96 listOrder: 16350 - type: GUNSHIP_CORPSE_1 name: STR_RECOVER_GUNSHIP_ARMOR recover: true weight: 100 floorSprite: 735 battleType: 11 invWidth: 0 invHeight: 0 - type: GUNSHIP_CORPSE_2 recover: false floorSprite: 736 battleType: 11 invWidth: 0 invHeight: 0 - type: GUNSHIP_CORPSE_3 recover: false floorSprite: 737 battleType: 11 invWidth: 0 invHeight: 0 - type: GUNSHIP_CORPSE_4 recover: false floorSprite: 738 battleType: 11 invWidth: 0 invHeight: 0 - type: STR_GUNSHIP_AUTOCANNON recover: false weight: 80 bigSprite: 802 bulletSprite: 3 fireSound: 12 hitSound: 19 hitAnimation: 26 compatibleAmmo: - STR_GUNSHIP_AC_AA_AMMO accuracyAuto: 35 accuracySnap: 70 accuracyAimed: 100 tuAuto: 40 tuSnap: 33 tuAimed: 75 autoRange: 24 snapRange: 24 autoShots: 5 sprayWaypoints: 2 confSnap: shots: 2 battleType: 1 invWidth: 2 invHeight: 3 fixedWeapon: true listOrder: 16370 - type: STR_GUNSHIP_AC_AA_AMMO categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_CLIPS, STR_LAND] size: 0.2 costSell: 17000 weight: 5 bigSprite: 804 floorSprite: 8 #handSprite: 560 hitSound: 13 hitAnimation: 26 power: 50 damageAlter: ArmorEffectiveness: 0.90 damageType: 1 clipSize: 30 battleType: 2 invWidth: 2 invHeight: 1 attraction: 5 listOrder: 16380 - type: STR_TANK_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 1 costSell: 51000 battleType: 11 recoveryPoints: 1 - type: STR_SEEKER_DRONE_TERRORIST categories: [STR_ALIEN_TECH, STR_ROBOTS] size: 0.0 costSell: 50000 recover: true listOrder: 145800 - type: STR_SEEKER_DRONE_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 0.2 costSell: 15000 weight: 6 bigSprite: 746 floorSprite: 683 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 recover: true power: 60 armor: 28 listOrder: 84500 - type: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 24000 listOrder: 167310 - type: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] weight: 44 bigSprite: 862 floorSprite: 936 battleType: 11 invWidth: 2 invHeight: 3 recoveryPoints: 1 armor: 46 listOrder: 84540 - type: STR_CYBERWEB_ROBOSPHERE_TERRORIST categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 50000 listOrder: 144710 - type: STR_CYBERWEB_ROBOSPHERE_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 0.2 costSell: 5000 weight: 10 bigSprite: 412 floorSprite: 349 invWidth: 2 invHeight: 2 recoveryPoints: 2 battleType: 11 armor: 18 listOrder: 75250 - type: STR_CYBERWEB_ROBOTURRET_TERRORIST categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 20000 listOrder: 144720 - type: STR_CYBERWEB_ROBOTURRET_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 0.7 costSell: 18000 weight: 60 bigSprite: 410 floorSprite: 348 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 48 listOrder: 75300 - type: STR_CYBERWEB_CENTURION categories: [STR_HUMAN_TECH, STR_WRECKS] size: 0.0 recover: true costSell: 50000 listOrder: 144730 - type: STR_CYBERWEB_CENTURION_CORPSE size: 1 costSell: 38000 battleType: 11 listOrder: 75350 - type: CYBERWEB_CENTURION_CORPSE_1 name: STR_CYBERWEB_CENTURION_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] floorSprite: 354 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 5 - type: CYBERWEB_CENTURION_CORPSE_2 floorSprite: 355 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: CYBERWEB_CENTURION_CORPSE_3 floorSprite: 356 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: CYBERWEB_CENTURION_CORPSE_4 floorSprite: 357 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_SYNDICATE_WALKER_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 1 costSell: 30000 battleType: 11 listOrder: 75600 - type: SYNDICATE_WALKER_CORPSE_1 name: STR_SYNDICATE_WALKER_CORPSE floorSprite: 451 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 5 - type: SYNDICATE_WALKER_CORPSE_2 floorSprite: 452 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SYNDICATE_WALKER_CORPSE_3 floorSprite: 453 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SYNDICATE_WALKER_CORPSE_4 floorSprite: 454 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_SYNDICATE_WALKER categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 90000 listOrder: 144600 - type: STR_REPTOID_DRAGONFIRE_TURRET_DEFENDER categories: [STR_SHOGG_TECH, STR_WRECKS] size: 0.0 recover: true costSell: 90000 listOrder: 145600 - type: STR_REPTOID_DRAGONFIRE_TURRET_CORPSE size: 1 costSell: 33000 battleType: 11 listOrder: 84600 - type: REPTOID_DRAGONFIRE_TURRET_CORPSE_1 name: STR_REPTOID_DRAGONFIRE_TURRET_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] floorSprite: 354 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 5 - type: REPTOID_DRAGONFIRE_TURRET_CORPSE_2 floorSprite: 355 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: REPTOID_DRAGONFIRE_TURRET_CORPSE_3 floorSprite: 356 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: REPTOID_DRAGONFIRE_TURRET_CORPSE_4 floorSprite: 357 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_CYBERMITE_TERRORIST categories: [STR_ALIEN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 95000 listOrder: 145100 - type: STR_CYBERMITE_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 0.4 costSell: 42000 weight: 30 bigSprite: 96 floorSprite: 122 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 power: 65 blastRadius: 4 armor: 26 listOrder: 70200 - type: HOVERTANK_CORPSE_1 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: HOVERTANK_CORPSE_2 floorSprite: 65 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: HOVERTANK_CORPSE_3 floorSprite: 66 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: HOVERTANK_CORPSE_4 floorSprite: 67 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: TANK_CORPSE_1 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: TANK_CORPSE_2 floorSprite: 69 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 1 recover: false - type: TANK_CORPSE_3 floorSprite: 70 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 1 recover: false - type: TANK_CORPSE_4 floorSprite: 71 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 1 recover: false - type: MIBTANK_CORPSE_1 floorSprite: 141 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 1 recover: false - type: MIBTANK_CORPSE_2 floorSprite: 142 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 1 recover: false - type: MIBTANK_CORPSE_3 floorSprite: 143 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 1 recover: false - type: MIBTANK_CORPSE_4 floorSprite: 144 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 1 recover: false - type: STR_ARMORED_CAR_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 8 costSell: 6000 battleType: 11 damageType: 2 power: 60 damageAlter: FireBlastCalc: false FixRadius: 5 ToMorale: 35.0 recoveryPoints: 1 listOrder: 75000 - type: ARMORED_CAR_CORPSE_1 name: STR_ARMORED_CAR_CORPSE floorSprite: 141 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 6 - type: ARMORED_CAR_CORPSE_2 floorSprite: 142 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: ARMORED_CAR_CORPSE_3 floorSprite: 143 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: ARMORED_CAR_CORPSE_4 floorSprite: 144 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_OBLITERATOR_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 1 costSell: 120000 battleType: 11 listOrder: 80100 - type: OBLITERATOR_CORPSE_1 name: STR_OBLITERATOR_CORPSE floorSprite: 275 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 10 - type: OBLITERATOR_CORPSE_2 floorSprite: 276 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: OBLITERATOR_CORPSE_3 floorSprite: 277 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: OBLITERATOR_CORPSE_4 floorSprite: 278 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 0.35 costSell: 30000 weight: 45 bigSprite: 1138 floorSprite: 969 invWidth: 2 invHeight: 3 battleType: 11 recover: true recoveryPoints: 5 armor: 50 listOrder: 84390 - type: STR_ALIEN_SMALL_PLASMA_TURRET categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 50000 listOrder: 145460 - type: STR_ALIEN_LASER_TURRET_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 1 costSell: 50000 battleType: 11 listOrder: 84400 - type: STR_ALIEN_LASER_TURRET_CORPSE_1 name: STR_ALIEN_LASER_TURRET_CORPSE weight: 80 floorSprite: 893 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 3 - type: STR_ALIEN_LASER_TURRET_CORPSE_2 weight: 80 floorSprite: 894 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_ALIEN_LASER_TURRET_CORPSE_3 weight: 80 floorSprite: 895 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_ALIEN_LASER_TURRET_CORPSE_4 weight: 80 floorSprite: 896 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_ALIEN_LASER_TURRET categories: [STR_ALIEN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 166000 listOrder: 145470 - type: STR_CYBERDISC_TERRORIST categories: [STR_ROBOTS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 145300 - type: STR_CYBERDISC_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 1 costSell: 60000 battleType: 11 power: 120 blastRadius: 6 listOrder: 81000 - type: CYBERDISC_CORPSE_1 name: STR_CYBERDISC_CORPSE weight: 80 floorSprite: 56 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 3 - type: CYBERDISC_CORPSE_2 weight: 80 floorSprite: 57 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: CYBERDISC_CORPSE_3 name: STR_CYBERDISC_CORPSE weight: 80 floorSprite: 58 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: CYBERDISC_CORPSE_4 name: STR_CYBERDISC_CORPSE weight: 80 floorSprite: 59 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_XCOM_CYBERDISC_CORPSE_1 name: STR_XCOM_CYBERDISC_CORPSE floorSprite: 56 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_XCOM_CYBERDISC_CORPSE_2 floorSprite: 57 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_XCOM_CYBERDISC_CORPSE_3 name: STR_XCOM_CYBERDISC_CORPSE floorSprite: 58 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_XCOM_CYBERDISC_CORPSE_4 name: STR_XCOM_CYBERDISC_CORPSE floorSprite: 59 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_XCOM_CYBERDISC_PLASMA size: 6 costSell: 220000 transferTime: 96 listOrder: 11660 - type: STR_HWP_DISC_PLASMA_CANNON categories: [STR_ALIEN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 920000 transferTime: 96 weight: 100 bigSprite: 131 floorSprite: 0 handSprite: 0 bulletSprite: 8 fireSound: 18 hitSound: 19 hitAnimation: 46 power: 130 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 accuracySnap: 75 accuracyAimed: 110 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 listOrder: 11670 - type: STR_XCOM_CYBERDISC_LASER size: 6 costSell: 220000 transferTime: 96 listOrder: 11560 - type: STR_HWP_DISC_LASER_CANNON categories: [STR_ALIEN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 weight: 100 costSell: 820000 transferTime: 96 bigSprite: 211 floorSprite: 0 handSprite: 0 bulletSprite: 7 fireSound: 84 hitSound: 85 hitAnimation: 36 power: 110 damageAlter: IgnoreOverKill: false damageType: 4 accuracySnap: 75 accuracyAimed: 110 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 listOrder: 11570 - type: STR_MIBTANK_TERRORIST categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 375000 listOrder: 144800 - type: STR_OBLITERATOR_TERRORIST categories: [STR_ALIEN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 390000 listOrder: 145200 - type: STR_SEABOT_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] weight: 30 bigSprite: 885 floorSprite: 788 battleType: 11 invWidth: 2 invHeight: 2 recoveryPoints: 1 recover: false armor: 39 - type: STR_ENFORCER_CORPSE categories: [STR_XCOM_TECH, STR_WRECKS] costSell: 22500 weight: 65 bigSprite: 1054 floorSprite: 914 invWidth: 2 invHeight: 3 recoveryPoints: 1 recover: true size: 1 armor: 60 battleType: 11 - type: STR_SCOUT_DRONE_SHOTGUN # Weapon for SMALL_TANK_ARMOR (scout drone) categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE] size: 6 costBuy: 0 bigSprite: 90 bulletSprite: 3 fireSound: 80 compatibleAmmo: - STR_SCOUT_DRONE_AMMO accuracyAimed: 150 tuAimed: 40 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 aimRange: 5 dropoff: 6 listOrder: 10910 - type: STR_SCOUT_DRONE_AMMO categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE, STR_CLIPS] requiresBuy: - STR_SCOUT_DRONE size: 0.1 costBuy: 100 costSell: 50 transferTime: 12 weight: 4 bigSprite: 1061 floorSprite: 12 hitSound: 81 hitAnimation: 26 power: 50 clipSize: 6 damageType: 1 battleType: 2 invWidth: 2 invHeight: 1 listOrder: 10920 - type: STR_SCOUT_DRONE_ROCKET_LAUNCHER # Weapon for STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR (rocket drone) categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE] size: 6 bigSprite: 1096 bulletSprite: 0 fireSound: 80 compatibleAmmo: - STR_SCOUT_DRONE_ROCKETS accuracyAimed: 110 tuAimed: 55 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 aimRange: 30 listOrder: 10922 - type: STR_SCOUT_DRONE_ROCKETS categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE, STR_CLIPS] size: 0.4 costSell: 3750 transferTime: 12 weight: 6 bigSprite: 1097 floorSprite: 12 hitSound: 0 hitAnimation: 0 power: 65 clipSize: 4 damageAlter: IgnoreOverKill: false RadiusReduction: 15 damageType: 3 battleType: 2 invWidth: 1 invHeight: 2 listOrder: 10923 - type: STR_SMALL_TANK_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] weight: 44 bigSprite: 176 floorSprite: 118 battleType: 11 twoHanded: true invWidth: 2 invHeight: 3 recoveryPoints: 1 recover: false armor: 46 - type: STR_MEDICAL_DRONE_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] weight: 44 bigSprite: 862 floorSprite: 768 battleType: 11 invWidth: 2 invHeight: 3 recoveryPoints: 1 recover: false armor: 46 - type: STR_MEDICAL_DRONE # item for the armor size: 2 costSell: 31000 transferTime: 24 listOrder: 10890 - type: STR_SMALL_TANK_ROCKET_LAUNCHER # item for the armor size: 2 costSell: 30500 transferTime: 24 listOrder: 10921 - type: STR_XCOM_FLYING_DRONE_CORPSE categories: [STR_XCOM_TECH, STR_WRECKS] size: 0.4 costSell: 8000 weight: 25 bigSprite: 925 floorSprite: 210 battleType: 11 invWidth: 2 invHeight: 2 recoveryPoints: 1 recover: true armor: 36 listOrder: 75480 - type: STR_XCOM_FLYING_DRONE # item for the armor size: 2 costSell: 84250 weight: 25 bigSprite: 949 floorSprite: 210 transferTime: 24 invWidth: 2 invHeight: 2 recoveryPoints: 3 recover: true armor: 36 listOrder: 10925 - type: STR_ALIEN_DRONE_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 0.4 costSell: 8000 weight: 25 bigSprite: 172 floorSprite: 157 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 36 listOrder: 75500 - type: STR_ALIEN_DRONE_TERRORIST categories: [STR_ALIEN_TECH, STR_ROBOTS] size: 0.0 recover: true costSell: 35000 listOrder: 144700 - type: XCOM_LARGE_FLYING_DRONE_CORPSE_1 recover: true weight: 100 floorSprite: 947 battleType: 11 invWidth: 0 invHeight: 0 - type: XCOM_LARGE_FLYING_DRONE_CORPSE_2 recover: false floorSprite: 948 battleType: 11 invWidth: 0 invHeight: 0 - type: XCOM_LARGE_FLYING_DRONE_CORPSE_3 recover: false floorSprite: 949 battleType: 11 invWidth: 0 invHeight: 0 - type: XCOM_LARGE_FLYING_DRONE_CORPSE_4 recover: false floorSprite: 950 battleType: 11 invWidth: 0 invHeight: 0 - type: STR_XCOM_LARGE_FLYING_DRONE # item for the armor size: 6 costSell: 550000 transferTime: 96 listOrder: 10926 - type: STR_LARGE_ALIEN_DRONE_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 1 costSell: 15000 battleType: 11 listOrder: 75505 - type: LARGE_ALIEN_DRONE_1 name: STR_LARGE_ALIEN_DRONE_CORPSE floorSprite: 779 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 5 - type: LARGE_ALIEN_DRONE_2 floorSprite: 780 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: LARGE_ALIEN_DRONE_3 floorSprite: 781 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: LARGE_ALIEN_DRONE_4 floorSprite: 782 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_LARGE_ALIEN_DRONE_TERRORIST categories: [STR_ALIEN_TECH, STR_ROBOTS] size: 2 recover: true costSell: 50000 listOrder: 144705 - type: STR_TANK_CANNON_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_CANNON # No longer HWP, but item for the tank armor size: 6 costSell: 400000 transferTime: 96 listOrder: 11000 - type: STR_HWP_CANNON # Weapon for STR_TANK_CANNON categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costBuy: 0 costSell: 370000 transferTime: 96 weight: 70 bigSprite: 43 floorSprite: 0 handSprite: 0 bulletSprite: 4 fireSound: 80 compatibleAmmo: - STR_HWP_CANNON_SHELLS accuracySnap: 60 accuracyAimed: 100 tuSnap: 33 tuAimed: 80 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 0 listOrder: 11070 - type: STR_HWP_CANNON_SHELLS categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND, STR_CLIPS] size: 3.0 costBuy: 0 costSell: 4500 transferTime: 48 weight: 30 bigSprite: 806 floorSprite: 12 hitSound: 81 hitAnimation: 0 damageType: 3 power: 60 damageAlter: IgnoreOverKill: false clipSize: 30 battleType: 2 invWidth: 2 invHeight: 3 listOrder: 11080 - type: STR_TANK_ROCKET_LAUNCHER_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_ROCKET_LAUNCHER # Item for the armor size: 6 costSell: 400000 transferTime: 96 listOrder: 11100 - type: STR_TANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_TRITANIUM_ROCKET_LAUNCHER # Item for the armor size: 6 costSell: 400000 transferTime: 96 listOrder: 11185 - type: STR_HWP_ROCKET_LAUNCHER categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costBuy: 0 costSell: 380000 transferTime: 96 weight: 70 bigSprite: 42 floorSprite: 0 handSprite: 0 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_HWP_ROCKETS accuracySnap: 70 accuracyAimed: 100 accuracyAuto: 40 tuSnap: 45 tuAimed: 80 tuAuto: 75 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 1 autoShots: 2 listOrder: 11110 - type: STR_HWP_ROCKETS categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE, STR_CLIPS, STR_LAND] size: 0.6 costBuy: 0 costSell: 4100 transferTime: 48 weight: 30 bigSprite: 805 floorSprite: 16 hitSound: 0 hitAnimation: 0 power: 80 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 8 battleType: 2 invWidth: 2 invHeight: 3 listOrder: 11180 - type: STR_HWP_TRITANIUM_ROCKET_LAUNCHER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costBuy: 0 costSell: 390000 transferTime: 96 weight: 70 bigSprite: 42 floorSprite: 0 handSprite: 0 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_HWP_TRITANIUM_ROCKETS accuracySnap: 70 accuracyAimed: 100 accuracyAuto: 40 tuSnap: 45 tuAimed: 80 tuAuto: 75 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 1 autoShots: 2 listOrder: 11186 - type: STR_HWP_TRITANIUM_ROCKETS categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND, STR_CLIPS] size: 0.6 costBuy: 0 costSell: 20000 transferTime: 48 weight: 30 bigSprite: 933 floorSprite: 16 hitSound: 0 hitAnimation: 0 power: 80 damageAlter: ResistType: 7 FixRadius: 5 RadiusReduction: 6 FireThreshold: 30 ToMorale: 5.0 ToArmorPre: 0.05 ToStun: 0.7 ToTile: 0.25 damageType: 3 clipSize: 8 battleType: 2 invWidth: 2 invHeight: 3 listOrder: 11192 - type: STR_TANK_MINIROCKET_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_MINIROCKET # Item for the armor size: 6 costSell: 480000 transferTime: 96 listOrder: 11195 - type: STR_HWP_MINIROCKET_LAUNCHER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costBuy: 0 costSell: 390000 transferTime: 96 weight: 70 bigSprite: 42 floorSprite: 0 handSprite: 0 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_HWP_MINIROCKETS_HE - STR_HWP_MINIROCKETS_I accuracySnap: 45 accuracyAuto: 25 tuSnap: 30 tuAuto: 45 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 14 autoShots: 3 listOrder: 11196 - type: STR_HOVERTANK_MINIROCKET_RECOVER costSell: 23000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_MINIROCKET size: 6 costSell: 1325000 transferTime: 96 listOrder: 11197 - type: STR_HWP_HOVER_MINIROCKET categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 1000000 transferTime: 96 weight: 70 bigSprite: 42 floorSprite: 0 handSprite: 0 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_HWP_MINIROCKETS_HE - STR_HWP_MINIROCKETS_I accuracySnap: 38 accuracyAuto: 17 tuSnap: 24 tuAuto: 32 autoShots: 3 sprayWaypoints: 2 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 15 experienceTrainingMode: 7 listOrder: 11198 - type: STR_HWP_MINIROCKETS_HE categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_CLIPS, STR_LAND] size: 0.8 costSell: 9300 transferTime: 48 weight: 30 bigSprite: 1062 floorSprite: 16 hitSound: 0 hitAnimation: 0 power: 60 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 30 battleType: 2 invWidth: 2 invHeight: 3 listOrder: 11199 - type: STR_HWP_MINIROCKETS_I categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_CLIPS, STR_LAND] size: 0.8 costSell: 9300 transferTime: 48 weight: 30 bigSprite: 1063 floorSprite: 16 hitSound: 0 hitAnimation: 0 power: 60 damageAlter: ToHealth: 1.75 ToMorale: 15.0 damageType: 2 clipSize: 30 battleType: 2 invWidth: 2 invHeight: 3 listOrder: 11200 - type: STR_TANK_MINIGUN_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_MINIGUN # Item for the armor size: 6 costSell: 400000 transferTime: 96 listOrder: 11209 - type: STR_HWP_MINIGUN categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costBuy: 0 costSell: 540000 transferTime: 96 weight: 70 bigSprite: 91 floorSprite: 0 handSprite: 0 bulletSprite: 2 fireSound: 55 compatibleAmmo: - STR_HWP_MINIGUN_CLIP accuracyAuto: 50 tuAuto: 30 autoShots: 12 sprayWaypoints: 2 bulletSpeed: 50 battleType: 1 fixedWeapon: true dropoff: 1 invWidth: 2 invHeight: 3 turretType: 8 listOrder: 11210 - type: STR_HWP_MINIGUN_CLIP categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND, STR_CLIPS] size: 3.0 costSell: 4950 transferTime: 48 weight: 30 bigSprite: 106 floorSprite: 12 hitSound: 22 hitAnimation: -1 power: 35 damageAlter: ToArmorPre: 0.05 damageType: 1 clipSize: 360 battleType: 2 invWidth: 2 invHeight: 3 bulletSpeed: 32 listOrder: 11280 - type: STR_TANK_FLAMER_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_FLAMER size: 6 costSell: 480000 transferTime: 96 listOrder: 11290 - type: STR_HWP_FLAMER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_LAND] size: 6 costSell: 510000 transferTime: 96 weight: 70 bigSprite: 1059 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 64 compatibleAmmo: - STR_LARGE_FLAMER_CLIP accuracyAuto: 20 tuAuto: 48 autoShots: 12 arcingShot: true bulletSpeed: 80 maxRange: 22 powerRangeReduction: 999 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 12 experienceTrainingMode: 7 listOrder: 11291 - type: STR_HOVERTANK_FLAMER_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_FLAMER size: 6 costSell: 1325000 transferTime: 96 listOrder: 11294 - type: STR_HWP_HOVER_FLAMER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_LAND] size: 6 costSell: 970000 transferTime: 96 weight: 70 bigSprite: 1060 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 64 compatibleAmmo: - STR_LARGE_FLAMER_CLIP accuracyAuto: 15 tuAuto: 48 autoShots: 12 sprayWaypoints: 2 arcingShot: true bulletSpeed: 80 maxRange: 22 powerRangeReduction: 999 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 13 experienceTrainingMode: 7 listOrder: 11295 - type: STR_TANK_LASER_CANNON_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_LASER_CANNON size: 6 costBuy: 0 costSell: 540000 transferTime: 96 listOrder: 11500 - type: STR_HWP_LASER_CANNON categories: [STR_HUMAN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 624000 transferTime: 96 weight: 100 bigSprite: 54 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 84 hitSound: 85 hitAnimation: 36 power: 110 damageAlter: IgnoreOverKill: false damageType: 4 accuracySnap: 85 accuracyAuto: 45 accuracyAimed: 125 tuSnap: 25 tuAuto: 45 tuAimed: 75 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 turretType: 2 listOrder: 11510 - type: STR_TANK_PLASMA_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_PLASMA size: 6 costSell: 760000 transferTime: 96 listOrder: 11600 - type: STR_HWP_PLASMA_CANNON categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 710000 transferTime: 96 weight: 100 bigSprite: 40 floorSprite: 0 handSprite: 0 bulletSprite: 8 fireSound: 88 hitSound: 89 power: 115 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 hitAnimation: 46 accuracyAuto: 35 accuracySnap: 70 accuracyAimed: 100 tuAuto: 45 tuSnap: 33 tuAimed: 75 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 turretType: 3 listOrder: 11610 - type: STR_HOVERTANK_LASER_CANNON_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_LASER_CANNON size: 6 costSell: 1325000 transferTime: 96 listOrder: 11570 - type: STR_HWP_HOVER_LASER_CANNON categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 624000 transferTime: 96 weight: 100 bigSprite: 43 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 84 hitSound: 85 hitAnimation: 36 power: 110 damageAlter: IgnoreOverKill: false damageType: 4 accuracySnap: 60 accuracyAimed: 100 tuSnap: 25 tuAimed: 50 battleType: 1 fixedWeapon: true turretType: 2 clipSize: -1 invWidth: 2 invHeight: 3 listOrder: 11580 - type: STR_HOVERTANK_PLASMA_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_PLASMA size: 6 costSell: 1625000 transferTime: 96 listOrder: 11700 - type: STR_HWP_HOVER_PLASMA_CANNON categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 1100000 transferTime: 96 weight: 100 bigSprite: 40 floorSprite: 0 handSprite: 0 bulletSprite: 8 fireSound: 88 hitSound: 89 power: 115 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 hitAnimation: 46 accuracySnap: 70 accuracyAimed: 100 tuSnap: 33 tuAimed: 75 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 turretType: 3 listOrder: 11680 - type: STR_HOVERTANK_ROCKET_LAUNCHER_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_ROCKET_LAUNCHER size: 6 costSell: 1325000 transferTime: 96 listOrder: 11170 - type: STR_HWP_HOVER_ROCKET_LAUNCHER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 1000000 transferTime: 96 weight: 70 bigSprite: 42 floorSprite: 0 handSprite: 0 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_HWP_ROCKETS accuracySnap: 70 accuracyAimed: 100 tuSnap: 45 tuAimed: 80 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 11 listOrder: 11170 - type: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER size: 6 costSell: 1325000 transferTime: 96 listOrder: 11190 - type: STR_HWP_HOVER_TRITANIUM_ROCKET_LAUNCHER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 1100000 transferTime: 96 weight: 70 bigSprite: 42 floorSprite: 0 handSprite: 0 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_HWP_TRITANIUM_ROCKETS accuracySnap: 70 accuracyAimed: 100 tuSnap: 45 tuAimed: 80 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 11 listOrder: 11190 - type: STR_HOVERTANK_LAUNCHER size: 6 costSell: 1450000 transferTime: 96 listOrder: 11770 - type: STR_HOVERTANK_LAUNCHER_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HWP_FUSION_LAUNCHER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 1200000 transferTime: 96 weight: 90 bigSprite: 40 floorSprite: 0 handSprite: 0 bulletSprite: 10 fireSound: 53 compatibleAmmo: - STR_HWP_FUSION_BOMB accuracyAimed: 100 tuAimed: 75 battleType: 1 fixedWeapon: true waypoints: 9 invWidth: 2 invHeight: 3 turretType: 4 listOrder: 11770 - type: STR_HWP_FUSION_BOMB categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND, STR_CLIPS] size: 3.0 costSell: 78000 transferTime: 48 weight: 10 bigSprite: 1082 floorSprite: 35 hitSound: 0 hitAnimation: 0 power: 140 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 4 battleType: 2 invWidth: 1 invHeight: 3 blastRadius: 11 listOrder: 11780 - type: STR_SECTOPOD_LASER size: 4 costSell: 750000 transferTime: 96 listOrder: 16409 - type: STR_HWP_SECTOPOD_LASER_CANNON categories: [STR_XCOM_TECH, STR_ALIEN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 4 costSell: 700000 transferTime: 96 weight: 100 bigSprite: 808 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 11 hitSound: 19 hitAnimation: 36 power: 115 damageAlter: IgnoreOverKill: false damageType: 4 accuracySnap: 60 accuracyAimed: 115 accuracyAuto: 50 tuAuto: 45 tuSnap: 25 tuAimed: 50 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 armor: 20 listOrder: 16410 - type: STR_SECTOPOD_PLASMA size: 4 costSell: 750000 transferTime: 96 listOrder: 16420 - type: STR_HWP_SECTOPOD_PLASMA_CANNON categories: [STR_XCOM_TECH, STR_ALIEN_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 4 costSell: 1100000 transferTime: 96 weight: 100 bigSprite: 809 floorSprite: 0 handSprite: 0 bulletSprite: 8 fireSound: 88 hitSound: 89 power: 115 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 hitAnimation: 46 accuracySnap: 60 accuracyAimed: 115 accuracyAuto: 50 tuAuto: 45 tuSnap: 40 tuAimed: 80 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 armor: 20 listOrder: 16430 - type: STR_SECTOPOD_MINIGUN size: 4 costSell: 750000 transferTime: 96 listOrder: 16401 - type: STR_HWP_SECTOPOD_MINIGUN categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costBuy: 0 costSell: 650000 transferTime: 96 bigSprite: 1135 floorSprite: 0 handSprite: 0 bulletSprite: 2 fireSound: 55 compatibleAmmo: - STR_HWP_MINIGUN_CLIP accuracyAimed: 50 accuracyAuto: 33 tuAimed: 30 tuAuto: 30 confAimed: shots: 12 name: STR_AUTO_SHOT confAuto: name: STR_DOUBLE_AUTO_SHOT autoShots: 24 sprayWaypoints: 3 bulletSpeed: 50 battleType: 1 fixedWeapon: true dropoff: 1 turretType: 8 invWidth: 2 invHeight: 2 listOrder: 16402 - type: STR_TANK_MASS_DRIVER_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_MASS_DRIVER_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_MASS_DRIVER size: 6 costSell: 475000 transferTime: 96 listOrder: 11300 - type: STR_HWP_MASS_DRIVER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 620000 transferTime: 96 weight: 90 bigSprite: 92 floorSprite: 0 handSprite: 0 bulletSprite: 19 fireSound: 65 compatibleAmmo: - STR_HWP_MASS_DRIVER_AMMO accuracySnap: 70 accuracyAimed: 105 tuSnap: 33 tuAimed: 75 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 9 listOrder: 11310 - type: STR_HOVERTANK_MASS_DRIVER size: 6 costSell: 1375000 transferTime: 96 listOrder: 11370 - type: STR_HWP_HOVER_MASS_DRIVER categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 620000 transferTime: 96 weight: 70 bigSprite: 93 floorSprite: 0 handSprite: 0 bulletSprite: 19 fireSound: 86 compatibleAmmo: - STR_HWP_MASS_DRIVER_AMMO accuracySnap: 50 accuracyAimed: 105 tuSnap: 35 tuAimed: 75 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 10 listOrder: 11380 - type: STR_HWP_MASS_DRIVER_AMMO categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND, STR_CLIPS] size: 3.0 costSell: 56000 transferTime: 48 weight: 10 bigSprite: 68 floorSprite: 12 hitSound: 66 hitAnimation: 26 power: 95 damageType: 1 clipSize: 60 battleType: 2 invWidth: 2 invHeight: 1 listOrder: 11330 - type: STR_TANK_GAUSS_RECOVER costSell: 15000 size: 6 weight: 100 floorSprite: 68 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_TANK_GAUSS size: 6 costSell: 650000 transferTime: 96 listOrder: 11400 - type: STR_HWP_GAUSS_CANNON categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 940000 transferTime: 96 weight: 90 bigSprite: 92 floorSprite: 0 handSprite: 0 bulletSprite: 18 fireSound: 96 compatibleAmmo: - STR_HWP_GAUSS_AMMO accuracyAuto: 35 accuracySnap: 70 accuracyAimed: 105 tuAuto: 48 tuSnap: 33 tuAimed: 75 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 9 listOrder: 11400 - type: STR_HOVERTANK_GAUSS_RECOVER costSell: 22000 size: 6 weight: 100 floorSprite: 64 invWidth: 0 invHeight: 0 battleType: 11 recover: true - type: STR_HOVERTANK_GAUSS size: 6 costSell: 1450000 transferTime: 96 listOrder: 11470 - type: STR_HWP_HOVER_GAUSS_CANNON categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND] size: 6 costSell: 1310000 transferTime: 96 weight: 70 bigSprite: 93 floorSprite: 0 handSprite: 0 bulletSprite: 18 fireSound: 96 compatibleAmmo: - STR_HWP_GAUSS_AMMO accuracySnap: 50 accuracyAimed: 105 tuSnap: 35 tuAimed: 75 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 turretType: 10 listOrder: 11480 - type: STR_HWP_GAUSS_AMMO categories: [STR_XCOM_TECH, STR_AUXILIARY, STR_SPACE, STR_LAND, STR_CLIPS] size: 3.0 costSell: 128000 transferTime: 48 weight: 10 bigSprite: 219 floorSprite: 12 hitSound: 66 hitAnimation: 116 power: 140 damageType: 1 clipSize: 60 battleType: 2 invWidth: 2 invHeight: 1 listOrder: 11490 - type: STR_SECTOPOD_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 8 costSell: 100000 battleType: 11 listOrder: 76000 - type: SECTOPOD_CORPSE_1 name: STR_SECTOPOD_CORPSE weight: 100 floorSprite: 60 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 3 - type: SECTOPOD_CORPSE_2 weight: 100 floorSprite: 61 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SECTOPOD_CORPSE_3 weight: 100 floorSprite: 62 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SECTOPOD_CORPSE_4 weight: 100 floorSprite: 63 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_MIB_SECTOPOD_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 1 costSell: 100000 battleType: 11 - type: SECTOPOD_MINIGUN_CORPSE_1 name: STR_SECTOPOD_CORPSE weight: 100 floorSprite: 971 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 6 - type: SECTOPOD_MINIGUN_CORPSE_2 weight: 100 floorSprite: 972 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SECTOPOD_MINIGUN_CORPSE_3 weight: 100 floorSprite: 973 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SECTOPOD_MINIGUN_CORPSE_4 weight: 100 floorSprite: 974 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_MIB_SECTOPOD_CORPSE categories: [STR_ALIEN_TECH, STR_WRECKS] size: 1 costSell: 100000 battleType: 11 - type: MIB_SECTOPOD_CORPSE_1 name: STR_MIB_SECTOPOD_CORPSE weight: 100 floorSprite: 188 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 6 - type: MIB_SECTOPOD_CORPSE_2 weight: 100 floorSprite: 189 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MIB_SECTOPOD_CORPSE_3 weight: 100 floorSprite: 190 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MIB_SECTOPOD_CORPSE_4 weight: 100 floorSprite: 191 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_MIB_SECTOPOD_TERRORIST categories: [STR_ALIEN_TECH, STR_ROBOTS] size: 0.0 recover: true liveAlien: true costSell: 550000 - type: STR_MAGMA_CHAINSAWBOT_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 1 recover: false battleType: 11 - type: STR_MAGMA_ROBOTANK_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 1 recover: false battleType: 11 - type: STR_MAGMA_MINITANK_CORPSE categories: [STR_HUMAN_TECH, STR_WRECKS] size: 1 recover: false battleType: 11 - type: MAGMA_MINITANK_CORPSE_1 name: MAGMA_MINITANK_CORPSE floorSprite: 451 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 5 recover: false - type: MAGMA_MINITANK_CORPSE_2 floorSprite: 488 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MAGMA_MINITANK_CORPSE_3 floorSprite: 489 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MAGMA_MINITANK_CORPSE_4 floorSprite: 490 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_MAGMA_MINITANK categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 costSell: 50000 recover: false - type: STR_MAGMA_CHAINSAWBOT categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 costSell: 50000 recover: false - type: STR_MAGMA_ROBOTANK categories: [STR_HUMAN_TECH, STR_ROBOTS] size: 0.0 costSell: 50000 recover: false # melee weapons - type: STR_VIBRO_BLADE categories: [STR_ALIEN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_VIBRO_BLADE size: 0.3 costSell: 9000 weight: 14 bigSprite: 396 floorSprite: 339 handSprite: 976 meleeHitSound: 134 meleeAnimation: 8 power: 80 damageType: 7 damageAlter: ArmorEffectiveness: 0.6 accuracyMelee: 90 meleeMultiplier: melee: 1.0 costMelee: time: 16 energy: 8 costThrow: energy: 10 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 armor: 50 experienceTrainingMode: 19 attraction: 9 listOrder: 46090 - type: STR_ELECTRIC_CLUB categories: [STR_HUMAN_TECH, STR_ELECTRIC, STR_INCAPACITATE, STR_MELEE, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costBuy: 1750 costSell: 1350 weight: 3 bigSprite: 258 floorSprite: 227 handSprite: 736 meleeHitSound: 279 meleeAnimation: 0 power: 20 damageType: 11 damageBonus: strength: 0.0 reactions: 0.2 damageAlter: ToHealth: 0.05 ToStun: 1.0 ToArmor: 0.0 ToWound: 0.0 ArmorEffectiveness: 0.75 RandomWound: false RandomStun: false IgnorePainImmunity: true IgnoreSelfDestruct: true RandomType: 2 IgnoreDirection: false ToTile: 0.0 accuracyMelee: 80 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 8 energy: 2 costThrow: energy: 6 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 35 experienceTrainingMode: 13 attraction: 7 listOrder: 18790 - type: STR_ELERIUM_MACE categories: [STR_XCOM_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_ELERIUM_MACE size: 0.1 costSell: 120000 weight: 14 bigSprite: 137 floorSprite: 106 handSprite: 272 hitSound: 70 hitAnimation: 0 meleeHitSound: 279 power: 95 damageType: 6 damageAlter: ToHealth: 0.05 ResistType: 11 ToArmorPre: 0.25 IgnoreSelfDestruct: true accuracyMelee: 95 costMelee: time: 17 energy: 14 meleeMultiplier: flatHundred: 0.25 melee: 0.75 tuMelee: 17 flatRate: true battleType: 3 twoHanded: true clipSize: -1 invWidth: 1 invHeight: 3 armor: 50 experienceTrainingMode: 13 attraction: 8 listOrder: 18820 - type: STR_SLEDGEHAMMER categories: [STR_HUMAN_TECH, STR_MELEE, STR_LABOR, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_SLEDGEHAMMER size: 0.3 costBuy: 8000 costSell: 5000 weight: 24 bigSprite: 493 floorSprite: 411 handSprite: 1080 hitSound: 70 hitAnimation: 0 meleeHitSound: 70 power: 60 damageType: 3 damageBonus: strength: 0.9 damageAlter: RandomType: 2 ToStun: 1.5 FixRadius: 0 ToArmorPre: 0.1 accuracyMelee: 70 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 28 energy: 16 costThrow: energy: 20 flatRate: true clipSize: -1 battleType: 3 twoHanded: true blockBothHands: true invWidth: 1 invHeight: 3 armor: 60 attraction: 7 listOrder: 17780 - type: STR_SHOGG_CUDGEL categories: [STR_SHOGG_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_PURCHASE_SHOGG_WEAPONS size: 0.4 costBuy: 8000 costSell: 2500 weight: 21 bigSprite: 761 floorSprite: 239 handSprite: 768 meleeHitSound: 109 meleeAnimation: 8 power: 85 damageType: 3 damageBonus: strength: 1.0 damageAlter: RandomType: 2 FixRadius: 0 ArmorEffectiveness: 1.3 accuracyMelee: 80 meleeMultiplier: melee: 1.0 costMelee: time: 20 energy: 14 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 armor: 45 attraction: 8 listOrder: 17750 - type: STR_SHOGG_HAMMER categories: [STR_SHOGG_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_PURCHASE_SHOGG_WEAPONS size: 0.3 costBuy: 28000 costSell: 15000 weight: 22 bigSprite: 762 floorSprite: 411 handSprite: 2000 meleeHitSound: 70 hitAnimation: 0 power: 60 damageType: 3 damageBonus: strength: 0.8 damageAlter: RandomType: 2 ToStun: 1.5 FixRadius: 0 ToArmorPre: 0.1 accuracyMelee: 70 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 25 energy: 15 costThrow: energy: 20 flatRate: true clipSize: -1 battleType: 3 twoHanded: true blockBothHands: true invWidth: 1 invHeight: 3 armor: 60 attraction: 7 listOrder: 17770 - type: STR_SHOGG_STAFF categories: [STR_SHOGG_TECH, STR_MELEE, STR_INCAPACITATE, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] requiresBuy: - STR_PURCHASE_SHOGG_WEAPONS size: 0.25 costBuy: 9000 costSell: 3000 weight: 15 bigSprite: 763 floorSprite: 696 handSprite: 1456 meleeHitSound: 109 meleeAnimation: 0 power: 40 damageType: 3 damageBonus: strength: 0.3 melee: 0.2 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ToStun: 1.0 ToTile: 0.5 accuracyMelee: 90 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 17 energy: 10 costThrow: energy: 20 flatRate: true twoHanded: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 70 experienceTrainingMode: 13 attraction: 7 listOrder: 17840 - type: STR_CHITIN_KNIFE categories: [STR_SHOGG_TECH, STR_MELEE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_PURCHASE_SHOGG_WEAPONS size: 0.05 costBuy: 2200 costSell: 950 weight: 3 bigSprite: 783 floorSprite: 717 handSprite: 1504 meleeHitSound: 107 meleeAnimation: 8 power: 10 damageType: 7 damageBonus: strength: 0.1 melee: 0.2 damageAlter: RandomType: 2 ToTile: 0.05 accuracyMelee: 90 meleeMultiplier: melee: 0.5 reactions: 0.3 strength: 0.2 costMelee: time: 9 energy: 2 costThrow: energy: 6 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 experienceTrainingMode: 13 armor: 35 attraction: 6 listOrder: 18020 - type: STR_DRAGON_DAGGER categories: [STR_SHOGG_TECH, STR_MELEE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.08 costSell: 45000 weight: 9 bigSprite: 764 floorSprite: 697 handSprite: 1464 meleeHitSound: 107 meleeAnimation: 8 power: 50 damageType: 7 damageBonus: strength: 0.1 melee: 0.25 psiStrength: 0.25 accuracyMelee: 70 tuMelee: 11 flatRate: true meleeMultiplier: melee: 0.5 psiStrength: 0.5 damageAlter: ToMorale: 1.2 ToTile: 0.15 costMelee: time: 11 energy: 6 costThrow: energy: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 2 armor: 50 experienceTrainingMode: 13 attraction: 10 listOrder: 18030 - type: STR_MACHETE categories: [STR_HUMAN_TECH, STR_MELEE, STR_CONCEALABLE, STR_UNDERWATER, STR_BEACH, STR_SPACE, STR_LAND] requiresBuy: - STR_MACHETE size: 0.2 costBuy: 70 costSell: 50 weight: 5 bigSprite: 185 floorSprite: 168 handSprite: 392 meleeHitSound: 107 meleeAnimation: 8 power: 20 damageType: 7 damageBonus: strength: 0.3 melee: 0.1 damageAlter: ArmorEffectiveness: 1.2 ToTile: 0.33 accuracyMelee: 80 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 6 energy: 2 costThrow: energy: 10 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 60 experienceTrainingMode: 13 attraction: 7 listOrder: 18050 - type: STR_KUKRI categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_KUKRI_BUY size: 0.2 costBuy: 500 costSell: 400 weight: 5 bigSprite: 946 floorSprite: 834 handSprite: 1712 meleeHitSound: 107 meleeAnimation: 8 power: 20 damageType: 7 damageBonus: strength: 0.3 bravery: [0.0, 0.004] damageAlter: RandomType: 1 ToMorale: 3.0 ToTile: 0.33 accuracyMelee: 85 meleeMultiplier: melee: 1.0 costMelee: time: 6 energy: 2 costThrow: energy: 10 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 60 experienceTrainingMode: 13 attraction: 9 listOrder: 18055 - type: STR_SHIV categories: [STR_HUMAN_TECH, STR_MELEE, STR_LABOR, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_SHIV size: 0.05 costBuy: 25 costSell: 20 weight: 2 bigSprite: 467 floorSprite: 73 handSprite: 216 meleeHitSound: 108 meleeAnimation: 8 power: 15 damageType: 7 damageBonus: strength: 0.0 bravery: 0.1 reactions: 0.1 damageAlter: RandomType: 2 ToTile: 0.05 accuracyMelee: 85 meleeMultiplier: melee: 0.5 reactions: 0.5 costMelee: time: 5 energy: 2 costThrow: energy: 4 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 armor: 40 attraction: 6 listOrder: 17976 - type: STR_KNIFE categories: [STR_HUMAN_TECH, STR_MELEE, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_KNIFE size: 0.05 costBuy: 40 costSell: 30 weight: 3 bigSprite: 490 floorSprite: 73 handSprite: 216 meleeHitSound: 108 meleeAnimation: 8 power: 20 damageType: 7 damageBonus: strength: 0 reactions: 0.2 melee: 0.1 damageAlter: RandomType: 2 ToTile: 0.1 accuracyMelee: 90 meleeMultiplier: melee: 0.5 reactions: 0.5 costMelee: time: 7 energy: 2 costThrow: energy: 6 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 experienceTrainingMode: 13 armor: 60 attraction: 6 listOrder: 17980 - type: STR_COMBAT_KNIFE categories: [STR_HUMAN_TECH, STR_MELEE, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.05 costBuy: 100 costSell: 50 weight: 4 bigSprite: 115 floorSprite: 73 handSprite: 216 meleeHitSound: 108 meleeAnimation: 8 power: 20 damageType: 7 damageBonus: strength: 0.2 melee: 0.2 damageAlter: RandomType: 2 ToTile: 0.15 accuracyMelee: 75 tuMelee: 8 flatRate: true meleeMultiplier: melee: 1.0 costMelee: time: 7 energy: 2 costThrow: energy: 8 battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 60 experienceTrainingMode: 13 attraction: 6 listOrder: 18000 - type: STR_ALLOY_KNIFE categories: [STR_XCOM_TECH, STR_MELEE, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.05 costSell: 12000 weight: 3 bigSprite: 180 floorSprite: 164 handSprite: 216 meleeHitSound: 108 meleeAnimation: 8 power: 30 damageType: 7 damageBonus: strength: 0.2 melee: 0.2 accuracyMelee: 75 tuMelee: 8 flatRate: true meleeMultiplier: melee: 1.0 damageAlter: ArmorEffectiveness: 0.8 ToTile: 0.15 costMelee: time: 7 energy: 2 costThrow: energy: 8 battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 60 experienceTrainingMode: 13 attraction: 6 listOrder: 18010 - type: STR_NOOSE categories: [STR_HUMAN_TECH, STR_MELEE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_LAND] size: 0.1 costSell: 20 weight: 4 bigSprite: 649 floorSprite: 508 handSprite: 1264 meleeHitSound: 109 meleeAnimation: 0 power: 5 damageType: 6 damageBonus: strength: 0.3 bravery: 0.2 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ResistType: 9 ArmorEffectiveness: 0.0 ToHealth: 0.2 ToEnergy: 2.0 ToTile: 0.0 accuracyMelee: 200 meleeMultiplier: melee: 0.25 strength: 0.75 costMelee: time: 55 energy: 16 costThrow: energy: 8 battleType: 3 clipSize: -1 twoHanded: true invWidth: 1 invHeight: 2 kneelBonus: 100 experienceTrainingMode: 1 attraction: 8 listOrder: 17730 - type: STR_PITCHFORK categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_PITCHFORK size: 0.2 costBuy: 250 costSell: 170 weight: 11 bigSprite: 782 floorSprite: 716 handSprite: 1496 meleeHitSound: 108 meleeAnimation: 4 power: 20 damageAlter: ArmorEffectiveness: 0.9 ToTile: 0.25 damageType: 1 damageBonus: strength: 0.25 throwing: 0.15 accuracyMelee: 80 meleeMultiplier: melee: 0.5 throwing: 0.5 costMelee: time: 20 energy: 12 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true blockBothHands: true invWidth: 1 invHeight: 3 armor: 50 attraction: 8 listOrder: 18460 - type: STR_SPEAR categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_SPEAR size: 0.2 costBuy: 300 costSell: 250 weight: 7 bigSprite: 1103 floorSprite: 942 handSprite: 1968 meleeHitSound: 108 meleeAnimation: 4 power: 25 damageType: 1 damageBonus: strength: 0.2 throwing: 0.3 damageAlter: ArmorEffectiveness: 0.9 ToTime: 4.0 ToTile: 0.25 accuracyMelee: 120 meleeMultiplier: flatHundred: 0.33 melee: 0.33 throwing: 0.33 costMelee: time: 16 energy: 5 costThrow: energy: 14 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 armor: 50 experienceTrainingMode: 13 attraction: 8 listOrder: 18487 - type: STR_AXE categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MELEE, STR_LABOR, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_AXE size: 0.2 costBuy: 200 costSell: 150 weight: 12 bigSprite: 333 floorSprite: 292 handSprite: 840 meleeHitSound: 107 meleeAnimation: 8 power: 50 damageType: 7 damageBonus: strength: 0.7 melee: 0.1 damageAlter: ToTile: 0.66 accuracyMelee: 85 meleeMultiplier: melee: 1.0 costMelee: time: 16 energy: 8 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 60 experienceTrainingMode: 13 attraction: 8 listOrder: 17950 - type: STR_BATTLE_AXE categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_BATTLE_AXE size: 0.2 costBuy: 1000 costSell: 750 weight: 15 bigSprite: 730 floorSprite: 674 handSprite: 1408 meleeHitSound: 107 meleeAnimation: 8 power: 60 damageType: 7 damageBonus: strength: 0.7 melee: 0.2 damageAlter: ToTile: 0.66 accuracyMelee: 90 meleeMultiplier: melee: 1.0 costMelee: time: 15 energy: 10 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 armor: 70 experienceTrainingMode: 13 attraction: 8 listOrder: 17940 - type: STR_BARDICHE categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.4 costSell: 9000 weight: 18 bigSprite: 494 floorSprite: 412 handSprite: 1088 meleeHitSound: 107 meleeAnimation: 8 power: 75 damageType: 7 damageBonus: strength: 0.9 melee: 0.1 damageAlter: RandomType: 2 ToTile: 0.66 accuracyMelee: 80 meleeMultiplier: melee: 1.0 costMelee: time: 18 energy: 12 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 armor: 75 attraction: 8 listOrder: 17960 - type: STR_GIANT_AXE categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_GIANT_AXE size: 0.4 costBuy: 10000 costSell: 6750 weight: 40 bigSprite: 852 floorSprite: 412 handSprite: 1088 meleeHitSound: 107 meleeAnimation: 8 power: 75 damageType: 7 damageBonus: strength: 0.8 melee: 0.2 damageAlter: ToTile: 0.66 accuracyMelee: 90 meleeMultiplier: melee: 1.0 costMelee: time: 19 energy: 15 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 armor: 70 attraction: 8 listOrder: 17930 - type: STR_GREATSWORD categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.3 costSell: 1000 weight: 20 bigSprite: 495 floorSprite: 510 handSprite: 1072 meleeHitSound: 107 meleeAnimation: 8 power: 50 damageType: 7 damageBonus: strength: 0.65 melee: 0.2 damageAlter: RandomType: 2 ArmorEffectiveness: 1.25 ToTile: 0.3 accuracyMelee: 90 meleeMultiplier: melee: 1.0 costMelee: time: 13 energy: 13 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 armor: 70 experienceTrainingMode: 13 attraction: 8 listOrder: 18510 - type: STR_ALLOY_SWORD categories: [STR_XCOM_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.2 costSell: 35000 weight: 3 bigSprite: 177 floorSprite: 161 handSprite: 392 meleeHitSound: 107 meleeAnimation: 8 power: 50 damageType: 7 damageBonus: strength: 0.6 melee: 0.2 damageAlter: ToTile: 0.3 accuracyMelee: 95 meleeMultiplier: melee: 1.0 costMelee: time: 12 energy: 7 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 85 experienceTrainingMode: 13 attraction: 8 listOrder: 18550 - type: STR_ELECTRIC_PROD categories: [STR_HUMAN_TECH, STR_MELEE, STR_ELECTRIC, STR_INCAPACITATE, STR_LAND] size: 0.1 costSell: 6000 weight: 6 bigSprite: 875 floorSprite: 26 handSprite: 80 meleeHitSound: 279 power: 72 meleeAnimation: 4 damageType: 11 damageAlter: ToHealth: 0.05 ToStun: 1.0 ToArmor: 0.0 ToWound: 0.0 RandomWound: false RandomStun: false IgnorePainImmunity: true IgnoreSelfDestruct: true RandomType: 2 IgnoreDirection: false ArmorEffectiveness: 1.0 ToTile: 0.0 accuracyMelee: 125 meleeMultiplier: melee: 1.0 costMelee: time: 20 energy: 4 costThrow: energy: 12 flatRate: true tuMelee: 30 battleType: 3 clipSize: -1 twoHanded: true invWidth: 1 invHeight: 3 armor: 35 experienceTrainingMode: 1 attraction: 7 listOrder: 18795 - type: STR_STUN_ROD_2 categories: [STR_HUMAN_TECH, STR_ELECTRIC, STR_MELEE, STR_INCAPACITATE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costSell: 9200 weight: 6 bigSprite: 26 floorSprite: 26 handSprite: 1608 meleeHitSound: 279 power: 72 meleeAnimation: 4 damageType: 11 damageAlter: ToHealth: 0.05 ToStun: 1.0 ToArmor: 0.0 ToWound: 0.0 RandomWound: false RandomStun: false IgnorePainImmunity: true IgnoreSelfDestruct: true RandomType: 2 IgnoreDirection: false ArmorEffectiveness: 1.0 ToTile: 0.0 accuracyMelee: 100 meleeMultiplier: melee: 1.0 costMelee: time: 14 energy: 6 costThrow: energy: 12 flatRate: true tuMelee: 30 battleType: 3 clipSize: -1 twoHanded: false invWidth: 1 invHeight: 3 armor: 35 experienceTrainingMode: 1 attraction: 7 listOrder: 18800 - type: STR_RUSTY_BLADE categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.3 costSell: 1000 weight: 9 bigSprite: 731 floorSprite: 970 handSprite: 752 meleeHitSound: 107 meleeAnimation: 8 power: 20 damageType: 7 damageBonus: melee: 0.2 bravery: 0.2 damageAlter: ArmorEffectiveness: 1.3 ToTile: 0.25 accuracyMelee: 95 meleeMultiplier: melee: 1.0 costMelee: time: 10 energy: 6 costThrow: energy: 18 flatRate: true battleType: 3 clipSize: -1 twoHanded: false invWidth: 2 invHeight: 2 armor: 40 experienceTrainingMode: 13 attraction: 8 listOrder: 17880 - type: STR_RUSTY_BLADE_DREAM categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] name: STR_RUSTY_BLADE size: 0.3 costSell: 1000 weight: 9 bigSprite: 731 floorSprite: 970 handSprite: 752 meleeHitSound: 107 meleeAnimation: 8 power: 20 damageType: 7 damageBonus: melee: 0.2 bravery: 0.2 damageAlter: ArmorEffectiveness: 1.3 ToTile: 0.25 accuracyMelee: 95 meleeMultiplier: melee: 1.0 costMelee: time: 10 energy: 6 costThrow: energy: 18 flatRate: true battleType: 3 clipSize: -1 twoHanded: false recover: false invWidth: 2 invHeight: 2 armor: 40 experienceTrainingMode: 13 attraction: 8 - type: STR_SHOGG_BLADE categories: [STR_SHOGG_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_PURCHASE_SHOGG_WEAPONS size: 0.3 costBuy: 70000 costSell: 18000 weight: 14 bigSprite: 798 floorSprite: 727 handSprite: 752 meleeHitSound: 107 meleeAnimation: 8 power: 30 damageType: 7 damageBonus: strength: 0.25 bravery: 0.15 damageAlter: ArmorEffectiveness: 1.0 ToTile: 0.3 accuracyMelee: 95 meleeMultiplier: melee: 1.0 costMelee: time: 10 energy: 9 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: false invWidth: 2 invHeight: 2 armor: 40 experienceTrainingMode: 13 attraction: 8 listOrder: 18360 - type: STR_BILLHOOK categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_BILLHOOK size: 0.2 costBuy: 175 costSell: 125 weight: 8 bigSprite: 489 floorSprite: 408 handSprite: 1072 meleeHitSound: 107 meleeAnimation: 8 power: 40 damageType: 7 damageBonus: strength: 0.3 bravery: 0.3 damageAlter: RandomType: 2 ToMorale: 10.0 ToTile: 0.4 accuracyMelee: 75 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 15 energy: 5 costThrow: energy: 16 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 60 attraction: 8 listOrder: 18060 - type: STR_SABRE categories: [STR_HUMAN_TECH, STR_MELEE, STR_SPORTS, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_SABRE size: 0.2 costBuy: 2000 costSell: 1700 weight: 7 bigSprite: 549 floorSprite: 441 handSprite: 1152 meleeHitSound: 107 meleeAnimation: 4 power: 25 damageType: 7 damageBonus: strength: 0.4 melee: 0.2 damageAlter: ArmorEffectiveness: 1.2 ToTile: 0.3 accuracyMelee: 100 meleeMultiplier: melee: 1.0 costMelee: time: 10 energy: 5 costThrow: energy: 14 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 55 experienceTrainingMode: 13 attraction: 8 listOrder: 18100 - type: STR_WAKIZASHI categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_WAKIZASHI size: 0.3 costBuy: 11000 costSell: 7000 weight: 7 bigSprite: 377 floorSprite: 238 handSprite: 1760 meleeHitSound: 108 meleeAnimation: 8 power: 30 damageType: 7 damageBonus: melee: 0.3 damageAlter: ArmorEffectiveness: 1.2 ToTile: 0.2 accuracyMelee: 100 meleeMultiplier: melee: 1.0 costMelee: time: 9 energy: 5 costThrow: energy: 14 flatRate: true battleType: 3 clipSize: -1 twoHanded: false invWidth: 2 invHeight: 2 armor: 50 experienceTrainingMode: 13 attraction: 8 listOrder: 18340 - type: STR_KATANA categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_KATANA size: 0.3 costBuy: 15000 costSell: 9000 weight: 11 bigSprite: 272 floorSprite: 238 handSprite: 752 meleeHitSound: 107 meleeAnimation: 8 power: 50 damageType: 7 damageBonus: melee: 0.5 damageAlter: ArmorEffectiveness: 1.4 ToTile: 0.2 accuracyMelee: 100 meleeMultiplier: melee: 1.0 costMelee: time: 12 energy: 7 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true oneHandedPenalty: 75 invWidth: 2 invHeight: 3 armor: 50 experienceTrainingMode: 13 attraction: 9 listOrder: 18520 - type: STR_ANCIENT_KATANA categories: [STR_HUMAN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_DREAM, STR_LAND] size: 0.3 costSell: 50000 weight: 11 bigSprite: 899 floorSprite: 798 handSprite: 1632 meleeHitSound: 107 meleeAnimation: 8 power: 50 damageType: 7 damageBonus: melee: 0.7 psiStrength: 0.3 damageAlter: ArmorEffectiveness: 0.9 ToTile: 0.25 accuracyMelee: 100 meleeMultiplier: melee: 1.0 costMelee: time: 12 energy: 7 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true oneHandedPenalty: 85 invWidth: 2 invHeight: 3 armor: 50 experienceTrainingMode: 13 attraction: 16 listOrder: 18521 - type: STR_DREAM_BLADE categories: [STR_MELEE, STR_DREAM, STR_LAND] weight: 3 bigSprite: 917 floorSprite: 809 handSprite: 1640 meleeHitSound: 108 meleeAnimation: 8 power: 25 damageType: 7 damageBonus: melee: 0.2 psiStrength: 0.2 damageAlter: ToTile: 0.3 accuracyMelee: 100 meleeMultiplier: melee: 0.5 psiSkill: 0.5 costMelee: time: 9 energy: 2 costThrow: energy: 6 flatRate: true battleType: 3 clipSize: -1 twoHanded: false recover: false invWidth: 1 invHeight: 3 armor: 10 experienceTrainingMode: 13 attraction: 8 - type: STR_PIPE categories: [STR_HUMAN_TECH, STR_MELEE, STR_INCAPACITATE, STR_LABOR, STR_CONCEALABLE, STR_SPACE, STR_LAND] requiresBuy: - STR_PIPE size: 0.1 costBuy: 60 costSell: 50 weight: 5 bigSprite: 752 floorSprite: 682 handSprite: 1424 meleeHitSound: 109 meleeAnimation: 0 power: 15 damageType: 6 damageBonus: strength: 0.55 damageAlter: RandomType: 2 ResistType: 3 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 1.0 ToTile: 0.1 ToStun: 1.25 accuracyMelee: 80 meleeMultiplier: flatHundred: 0.65 melee: 0.34 costMelee: time: 11 energy: 3 costThrow: energy: 10 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 120 experienceTrainingMode: 13 attraction: 6 listOrder: 17760 - type: STR_WOODEN_CLUB categories: [STR_HUMAN_TECH, STR_MELEE, STR_INCAPACITATE, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] requiresBuy: - STR_WOODEN_CLUB size: 0.1 costBuy: 20 costSell: 10 weight: 3 bigSprite: 273 floorSprite: 239 handSprite: 760 meleeHitSound: 109 meleeAnimation: 0 power: 10 damageType: 6 damageBonus: strength: 0.2 bravery: 0.4 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.15 ToTile: 0.0 accuracyMelee: 70 meleeMultiplier: flatHundred: 0.65 melee: 0.34 costMelee: time: 9 energy: 3 costThrow: energy: 6 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 60 experienceTrainingMode: 13 attraction: 6 listOrder: 17900 - type: STR_BONE_CLUB categories: [STR_HUMAN_TECH, STR_MELEE, STR_INCAPACITATE, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costSell: 1000 weight: 7 bigSprite: 459 floorSprite: 382 handSprite: 1048 meleeHitSound: 109 meleeAnimation: 0 power: 5 damageType: 6 damageBonus: strength: 0.3 bravery: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.24 ToHealth: 0.65 RandomStun: true ToTile: 0.0 accuracyMelee: 70 meleeMultiplier: flatHundred: 0.65 melee: 0.34 costMelee: time: 11 energy: 4 costThrow: energy: 6 confMelee: name: STR_WHACK flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 1 invHeight: 3 armor: 60 experienceTrainingMode: 13 attraction: 6 listOrder: 17790 - type: STR_TONFA categories: [STR_HUMAN_TECH, STR_MELEE, STR_INCAPACITATE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_TONFA size: 0.1 costBuy: 100 costSell: 80 weight: 4 bigSprite: 353 floorSprite: 306 handSprite: 904 meleeHitSound: 109 meleeAnimation: 0 power: 14 damageType: 6 damageBonus: strength: 0.1 melee: 0.3 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.2 ToTile: 0.0 accuracyMelee: 90 meleeMultiplier: melee: 1.0 costMelee: time: 8 energy: 3 costThrow: energy: 8 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 60 experienceTrainingMode: 13 attraction: 7 listOrder: 17850 - type: STR_BASEBALL_BAT categories: [STR_HUMAN_TECH, STR_MELEE, STR_INCAPACITATE, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] requiresBuy: - STR_BASEBALL_BAT size: 0.2 costBuy: 50 costSell: 25 weight: 7 bigSprite: 274 floorSprite: 239 handSprite: 768 meleeHitSound: 109 meleeAnimation: 0 power: 25 damageType: 6 damageBonus: strength: 0.3 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.6 ToTile: 0.3 accuracyMelee: 80 meleeMultiplier: flatHundred: 0.65 melee: 0.34 costMelee: time: 12 energy: 4 costThrow: energy: 12 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 60 experienceTrainingMode: 13 attraction: 7 listOrder: 17910 - type: STR_GOLF_STICK categories: [STR_HUMAN_TECH, STR_MELEE, STR_INCAPACITATE, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] requiresBuy: - STR_GOLF_STICK size: 0.2 costBuy: 50 costSell: 25 weight: 6 bigSprite: 961 floorSprite: 847 handSprite: 1744 meleeHitSound: 109 meleeAnimation: 0 power: 20 damageType: 6 damageBonus: strength: 0.3 throwing: 0.3 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.8 ToTile: 0.4 accuracyMelee: 80 meleeMultiplier: flatHundred: 0.34 melee: 0.65 costMelee: time: 14 energy: 4 costThrow: energy: 12 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 1 invHeight: 3 armor: 60 experienceTrainingMode: 13 attraction: 7 listOrder: 17813 - type: STR_EXALT_CANE categories: [STR_HUMAN_TECH, STR_MELEE, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.2 costBuy: 0 costSell: 2500 weight: 8 bigSprite: 348 floorSprite: 304 handSprite: 888 meleeHitSound: 109 meleeAnimation: 0 power: 10 damageType: 6 damageBonus: melee: 0.5 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 0.8 ToTile: 0.2 accuracyMelee: 80 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 9 energy: 3 costThrow: energy: 16 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 70 experienceTrainingMode: 13 attraction: 10 listOrder: 17820 - type: STR_PHOTON_SPEAR categories: [STR_ALIEN_TECH, STR_MELEE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_PHOTON_SPEAR size: 0.2 costSell: 1400000 weight: 5 bigSprite: 948 floorSprite: 835 handSprite: 1720 meleeHitSound: 217 meleeAnimation: 32 power: 50 damageBonus: reactions: 0.2 melee: 1.0 damageType: 4 damageAlter: ToTile: 0.9 accuracyMelee: 120 meleeMultiplier: flatHundred: 0.33 melee: 0.33 throwing: 0.33 costMelee: time: 15 energy: 4 costThrow: energy: 10 clipSize: -1 battleType: 3 invWidth: 2 invHeight: 3 flatRate: true armor: 30 recoveryPoints: 50 experienceTrainingMode: 13 attraction: 10 listOrder: 18735 - type: STR_PHOTON_BLADE categories: [STR_ALIEN_TECH, STR_MELEE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_PHOTON_BLADE size: 0.2 costSell: 1600000 weight: 2 bigSprite: 239 floorSprite: 217 handSprite: 696 meleeHitSound: 279 meleeAnimation: 32 power: 60 damageBonus: melee: 1.0 damageType: 4 damageAlter: ToTile: 0.9 accuracyMelee: 110 costMelee: time: 10 energy: 2 costThrow: energy: 4 clipSize: -1 battleType: 3 invWidth: 1 invHeight: 1 flatRate: true armor: 30 recoveryPoints: 50 experienceTrainingMode: 13 attraction: 10 listOrder: 18730 - type: STR_SPECTRAL_SCYTHE categories: [STR_ALIEN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_DREAM, STR_LAND] size: 0.4 costSell: 100000 weight: 23 bigSprite: 1032 floorSprite: 899 handSprite: 1872 meleeSound: 288 meleeHitSound: 289 meleeAnimation: 8 power: 40 damageType: 13 damageBonus: psiStrength: 0.9 melee: 0.3 damageAlter: ToMorale: 1.0 ArmorEffectiveness: 0.1 ToArmor: 0.0 ToTile: 0.0 accuracyMelee: 70 meleeMultiplier: psiStrength: 0.5 melee: 0.5 costMelee: time: 21 energy: 30 morale: 60 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 armor: 60 attraction: 12 listOrder: 18756 - type: STR_PLASMA_BLADE categories: [STR_ALIEN_TECH, STR_MELEE, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_PLASMA_BLADE size: 0.2 costSell: 110000 weight: 6 bigSprite: 248 floorSprite: 219 handSprite: 712 meleeAnimation: 16 meleeSound: 104 meleeHitSound: 106 power: 45 damageType: 5 damageAlter: IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 ToTile: 1.25 damageBonus: strength: 0.1 melee: 0.4 accuracyMelee: 75 flatRate: true meleeMultiplier: melee: 1.0 costMelee: time: 15 energy: 5 costThrow: energy: 12 battleType: 3 clipSize: -1 invWidth: 1 invHeight: 2 armor: 60 experienceTrainingMode: 13 attraction: 7 listOrder: 18380 - type: STR_PLASMA_SWORD categories: [STR_ALIEN_TECH, STR_MELEE, STR_SPACE, STR_LAND] requires: - STR_PLASMA_SWORD size: 0.3 costSell: 170000 weight: 9 bigSprite: 249 floorSprite: 220 meleeHitSound: 106 meleeAnimation: 20 handSprite: 720 meleeSound: 105 power: 65 damageType: 5 damageBonus: strength: 0.3 melee: 0.3 damageAlter: IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 ToTile: 1.25 accuracyMelee: 100 twoHanded: true flatRate: true meleeMultiplier: melee: 1.0 costMelee: time: 20 energy: 10 costThrow: energy: 18 battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 30 experienceTrainingMode: 13 attraction: 7 listOrder: 18670 - type: STR_ELECTRO_WHIP categories: [STR_ALIEN_TECH, STR_MELEE, STR_ELECTRIC, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_ELECTRO_WHIP size: 0.1 costSell: 360000 weight: 4 bigSprite: 240 floorSprite: 218 handSprite: 704 bulletSprite: 5 fireSound: 99 hitSound: 1 hitAnimation: 36 power: 70 damageType: 11 damageAlter: ToHealth: 0.1 ToStun: 1.0 ToArmor: 0.0 ToWound: 0.0 RandomWound: false RandomStun: false IgnorePainImmunity: true IgnoreSelfDestruct: true RandomType: 2 IgnoreDirection: false ArmorEffectiveness: 0.33 ToTile: 0.0 accuracySnap: 85 tuSnap: 15 accuracyMultiplier: firing: 0.0 throwing: 0.5 melee: 0.5 flatRate: true clipSize: -1 battleType: 1 invWidth: 1 invHeight: 2 blastRadius: 0 maxRange: 3 powerRangeThreshold: 3 powerRangeReduction: 999 experienceTrainingMode: 15 bulletSpeed: 50 attraction: 10 listOrder: 18860 - type: STR_TLETH_SPEAR categories: [STR_ALIEN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.2 costSell: 12000 weight: 7 bigSprite: 334 floorSprite: 293 handSprite: 848 meleeHitSound: 108 meleeAnimation: 4 power: 30 damageType: 1 damageBonus: strength: 0.2 throwing: 0.3 damageAlter: ArmorEffectiveness: 0.7 ToTime: 4.0 ToTile: 0.25 accuracyMelee: 120 meleeMultiplier: flatHundred: 0.33 melee: 0.33 throwing: 0.33 costMelee: time: 16 energy: 5 costThrow: energy: 14 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 armor: 50 experienceTrainingMode: 13 attraction: 8 listOrder: 18490 - type: STR_TLETH_HATCHET categories: [STR_ALIEN_TECH, STR_MELEE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.2 costSell: 7500 weight: 10 bigSprite: 335 floorSprite: 294 handSprite: 856 meleeHitSound: 107 meleeAnimation: 8 power: 40 damageType: 7 damageBonus: strength: 0.6 melee: 0.1 damageAlter: ToTile: 0.66 accuracyMelee: 80 meleeMultiplier: melee: 0.34 throwing: 1.0 costMelee: time: 12 energy: 7 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 65 experienceTrainingMode: 13 attraction: 8 listOrder: 17970 - type: STR_SURFBOARD categories: [STR_HUMAN_TECH, STR_LAND] size: 0.2 weight: 12 bigSprite: 717 floorSprite: 668 handSprite: 1400 meleeHitSound: 70 meleeAnimation: 0 power: 20 damageType: 6 damageBonus: strength: 0.3 bravery: 0.3 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.15 ToTile: 0.0 accuracyMelee: 60 meleeMultiplier: flatHundred: 0.65 melee: 0.34 costMelee: time: 20 energy: 8 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 armor: 25 experienceTrainingMode: 20 attraction: 5 recover: false # grenades - type: STR_BOOMEROID categories: [STR_DIMENSION_X_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_SPACE, STR_LAND] requires: - STR_BOOMEROID size: 0.2 costSell: 8925 weight: 9 bigSprite: 714 floorSprite: 666 handSprite: 1392 bulletSprite: 31 fireSound: 15 hitSound: 0 hitAnimation: 152 power: 105 damageType: 3 clipSize: 1 accuracyAimed: 110 tuAimed: 75 battleType: 1 twoHanded: false waypoints: 2 invWidth: 2 invHeight: 2 recoveryPoints: 2 armor: 10 blastRadius: 5 experienceTrainingMode: 26 attraction: 7 listOrder: 39100 - type: STR_LANDMINE categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_LANDMINE_BUY size: 0.3 costBuy: 500 costSell: 300 weight: 9 bigSprite: 200 floorSprite: 177 power: 80 damageAlter: IgnoreOverKill: false costThrow: energy: 22 costPrime: time: 40 costUnprime: time: 70 primeActionName: STR_PRIME_MINE unprimeActionName: STR_UNPRIME_MINE damageType: 3 battleType: 5 armor: 40 blastRadius: 5 invWidth: 2 invHeight: 1 attraction: 6 listOrder: 38900 - type: STR_ELERIUM_LANDMINE categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.3 costSell: 65000 weight: 9 bigSprite: 960 floorSprite: 846 hitAnimation: 112 power: 145 damageAlter: ResistType: 5 IgnoreOverKill: false costThrow: energy: 22 costPrime: time: 40 costUnprime: time: 70 primeActionName: STR_PRIME_MINE unprimeActionName: STR_UNPRIME_MINE damageType: 3 battleType: 5 armor: 40 blastRadius: 6 invWidth: 2 invHeight: 1 attraction: 6 listOrder: 38902 - type: STR_PROXIMITY_GRENADE categories: [STR_XCOM_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costBuy: 0 costSell: 3000 weight: 4 bigSprite: 21 handSprite: 480 floorSprite: 21 power: 70 damageAlter: IgnoreOverKill: false damageType: 3 costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 5 blastRadius: 5 armor: 30 attraction: 6 listOrder: 38950 - type: STR_PLASMA_PROXIMITY_GRENADE categories: [STR_XCOM_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costSell: 32500 weight: 4 bigSprite: 1078 floorSprite: 924 handSprite: 480 hitAnimation: 112 power: 125 damageAlter: ResistType: 5 FixRadius: 4 IgnoreOverKill: false damageType: 3 costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 5 blastRadius: 5 armor: 30 attraction: 6 listOrder: 38953 - type: STR_HIGH_EXPLOSIVE categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_SPACE, STR_LAND] requiresBuy: - STR_HIGH_EXPLOSIVE_BUY size: 0.2 costBuy: 1500 costSell: 1200 weight: 8 bigSprite: 863 floorSprite: 22 handSprite: 496 power: 110 damageAlter: IgnoreOverKill: false ToTile: 0.66 damageType: 3 costThrow: energy: 16 costPrime: time: 45 costUnprime: time: 20 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 invWidth: 2 invHeight: 1 blastRadius: 5 armor: 60 attraction: 6 listOrder: 38200 - type: STR_ELERIUM_EXPLOSIVE categories: [STR_XCOM_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_SPACE, STR_LAND] size: 0.2 costSell: 81000 weight: 8 bigSprite: 864 floorSprite: 22 handSprite: 496 power: 200 damageAlter: IgnoreOverKill: false ToTile: 0.66 damageType: 3 costThrow: energy: 16 costPrime: time: 45 costUnprime: time: 20 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 invWidth: 2 invHeight: 1 blastRadius: 8 armor: 80 attraction: 6 listOrder: 38220 - type: STR_ALLOY_SHRAPNEL_CHARGE categories: [STR_XCOM_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_SPACE, STR_LAND] size: 0.2 costSell: 24250 weight: 8 bigSprite: 865 floorSprite: 832 handSprite: 1704 power: 110 damageAlter: ResistType: 7 FixRadius: 10 RadiusReduction: 5 FireThreshold: 30 ToMorale: 5.0 ToArmorPre: 0.05 ToStun: 0.7 ToTile: 0.25 damageType: 3 costThrow: energy: 16 costPrime: time: 45 costUnprime: time: 20 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 invWidth: 2 invHeight: 1 blastRadius: 5 armor: 80 attraction: 6 listOrder: 38330 - type: STR_ALIEN_BOMB categories: [STR_ALIEN_TECH, STR_EXPLOSIVES, STR_SPACE, STR_LAND] size: 0.5 costSell: 120000 weight: 80 bigSprite: 689 floorSprite: 638 power: 300 damageAlter: IgnoreOverKill: false damageType: 3 costThrow: energy: 20 costUnprime: time: 15 unprimeActionName: STR_UNPRIME_BOMB battleType: 4 invWidth: 2 invHeight: 1 blastRadius: 15 armor: 255 attraction: 6 listOrder: 38960 - type: STR_GRENADE categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_CONCEALABLE, STR_SPACE, STR_LAND] requiresBuy: - STR_GRENADE_BUY size: 0.1 costBuy: 300 costSell: 240 weight: 3 bigSprite: 19 floorSprite: 19 power: 50 damageAlter: IgnoreOverKill: false damageType: 3 costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 blastRadius: 5 listOrder: 38000 - type: STR_TRITANIUM_GRENADE categories: [STR_XCOM_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_SPACE, STR_LAND] size: 0.12 costSell: 16000 weight: 4 bigSprite: 942 floorSprite: 830 handSprite: 1688 power: 69 damageAlter: ResistType: 7 FixRadius: 6 RadiusReduction: 5 ArmorEffectiveness: 1.25 FireThreshold: 30 ToMorale: 3.0 ToArmorPre: 0.05 ToStun: 0.7 ToTile: 0.25 damageType: 3 costThrow: energy: 8 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 invWidth: 1 invHeight: 1 blastRadius: 5 attraction: 6 listOrder: 38050 - type: STR_EMP_GRENADE categories: [STR_HUMAN_TECH, STR_EMP, STR_GRENADES, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costSell: 5000 weight: 5 bigSprite: 626 floorSprite: 19 power: 65 hitAnimation: 96 explosionHitSound: 54 damageType: 3 damageAlter: ResistType: 10 IgnorePainImmunity: true IgnoreSelfDestruct: true RandomWound: false ArmorEffectiveness: 0.25 ToStun: 4.0 ToArmor: 0 ToTile: 0 ToItem: 0 ToWound: 0 FixRadius: 5 costThrow: energy: 6 costPrime: time: 35 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 listOrder: 38550 - type: STR_MEDGAS_GRENADE categories: [STR_XCOM_TECH, STR_GRENADES, STR_INCAPACITATE, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 2000 weight: 3 bigSprite: 85 floorSprite: 20 hitAnimation: 128 power: 20 blastRadius: 3 damageType: 6 damageAlter: ResistType: 9 RandomType: 2 IgnoreDirection: true IgnoreSelfDestruct: true costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 armor: 20 attraction: 6 listOrder: 19300 - type: STR_STUN_GRENADE categories: [STR_XCOM_TECH, STR_GRENADES, STR_INCAPACITATE, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costSell: 25000 weight: 4 bigSprite: 156 floorSprite: 103 hitAnimation: 128 power: 70 damageType: 6 costThrow: energy: 8 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 blastRadius: 4 armor: 20 attraction: 6 listOrder: 38600 - type: STR_DYNAMITE categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_SPACE, STR_LAND] requiresBuy: - STR_DYNAMITE_BUY size: 0.1 costBuy: 450 costSell: 300 weight: 6 bigSprite: 164 floorSprite: 152 handSprite: 728 power: 81 damageAlter: IgnoreOverKill: false ToTile: 0.85 damageType: 3 costThrow: energy: 12 costPrime: time: 50 costUnprime: time: 35 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 invWidth: 2 invHeight: 1 blastRadius: 5 attraction: 6 listOrder: 38100 - type: STR_INCENDIARY_GRENADE categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_GRENADES, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_INCENDIARY_GRENADE_BUY size: 0.1 costBuy: 250 costSell: 200 weight: 3 bigSprite: 27 floorSprite: 27 handSprite: 1592 power: 60 damageAlter: ToMorale: 15.0 costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE damageType: 2 battleType: 4 armor: 20 attraction: 6 listOrder: 38400 - type: STR_NAPALM_GRENADE categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_GRENADES, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 1650 weight: 3 bigSprite: 868 floorSprite: 776 handSprite: 1592 power: 40 damageAlter: RandomType: 2 ToMorale: 15.0 IgnoreOverKill: false costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE damageType: 2 battleType: 4 armor: 20 blastRadius: 3 attraction: 6 listOrder: 38410 - type: STR_INCINERATOR_GRENADE categories: [STR_ALIEN_TECH, STR_INCENDIARIES, STR_GRENADES, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_INCINERATOR_GRENADE size: 0.1 costSell: 50000 weight: 3 bigSprite: 1113 floorSprite: 955 handSprite: 1592 power: 60 damageAlter: ToHealth: 2.0 ToMorale: 30.0 ToArmorPre: 1.0 RandomType: 2 FixRadius: 5 FireBlastCalc: false IgnoreOverKill: false costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE damageType: 2 battleType: 4 armor: 20 attraction: 6 listOrder: 38420 - type: STR_ALIEN_GRENADE categories: [STR_ALIEN_TECH, STR_GRENADES, STR_EXPLOSIVES, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_ALIEN_GRENADE size: 0.1 costSell: 34000 weight: 3 bigSprite: 39 floorSprite: 38 handSprite: 488 hitAnimation: 112 power: 90 damageAlter: ResistType: 5 FixRadius: 5 IgnoreOverKill: false damageType: 3 costThrow: energy: 6 costPrime: time: 20 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 recoveryPoints: 1 attraction: 9 listOrder: 38300 - type: STR_SONIC_PULSER categories: [STR_ALIEN_TECH, STR_GRENADES, STR_EXPLOSIVES, STR_CONCEALABLE, STR_UNDERWATER, STR_LAND] requires: - STR_SONIC_PULSER size: 0.1 costSell: 14850 weight: 3 bigSprite: 374 floorSprite: 331 handSprite: 1448 power: 120 damageAlter: IgnoreOverKill: false damageType: 3 costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 recoveryPoints: 1 blastRadius: 5 attraction: 9 listOrder: 38350 - type: STR_SMOKE_GRENADE categories: [STR_HUMAN_TECH, STR_SMOKE, STR_GRENADES, STR_SPORTS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_SMOKE_GRENADE size: 0.1 costBuy: 150 costSell: 120 weight: 3 bigSprite: 20 floorSprite: 20 handSprite: 608 hitAnimation: 88 power: 60 damageType: 9 costThrow: energy: 6 costPrime: time: 30 costUnprime: time: 25 unprimeActionName: STR_UNPRIME_GRENADE battleType: 4 blastRadius: 5 listOrder: 38700 # instant grenades - type: STR_FLASHBANG_GRENADE categories: [STR_HUMAN_TECH, STR_GRENADES, STR_INCAPACITATE, STR_CONCEALABLE, STR_SPACE, STR_LAND] requiresBuy: - STR_FLASHBANG_GRENADE size: 0.1 costBuy: 120 costSell: 80 weight: 3 bigSprite: 924 floorSprite: 820 handSprite: 1656 bulletSprite: 18 fireSound: 39 hitAnimation: 88 explosionHitSound: 284 power: 40 hidePower: true damageType: 1 damageAlter: ResistType: 6 RandomType: 2 IgnorePainImmunity: true ArmorEffectiveness: 0 ToStun: 0.1 ToMorale: 0.1 ToHealth: 0 ToArmor: 0 ToTile: 0 ToItem: 0 ToWound: 0 FixRadius: 6 accuracyAimed: 100 accuracyCloseQuarters: 100 accuracyMultiplier: firing: 0.0 throwing: 1.0 costAimed: time: 30 energy: 6 confAimed: name: STR_USE_FLASHBANG costThrow: energy: 6 time: 30 flatThrow: time: true clipSize: 1 battleType: 1 arcingShot: true maxRange: 20 recoveryPoints: 2 kneelBonus: 100 experienceTrainingMode: 7 listOrder: 38600 - type: STR_BOOMER_ORGAN categories: [STR_XCOM_TECH, STR_EXPLOSIVES, STR_GRENADES, STR_LAND] requires: - STR_BOOMER_ORGAN size: 0.05 costSell: 400 weight: 2 bigSprite: 866 floorSprite: 769 handSprite: 1576 bulletSprite: 18 fireSound: 39 power: 45 damageType: 3 damageAlter: ToStun: 0.5 accuracyAimed: 100 accuracyCloseQuarters: 100 accuracyMultiplier: firing: 0.0 throwing: 1.0 costAimed: time: 30 energy: 6 costThrow: energy: 6 time: 30 flatThrow: time: true clipSize: 1 battleType: 1 arcingShot: true maxRange: 20 recoveryPoints: 2 kneelBonus: 100 experienceTrainingMode: 7 attraction: 10 listOrder: 39300 # ranged weapons - type: STR_HUMAN_SONIC_SHOTGUN categories: [STR_SHOTGUNS, STR_HUMAN_TECH, STR_SONIC, STR_UNDERWATER, STR_LAND] requires: - STR_HUMAN_SONIC_SHOTGUN size: 0.2 costSell: 50000 weight: 14 bigSprite: 953 floorSprite: 839 handSprite: 1736 ammo: 0: compatibleAmmo: [STR_HUMAN_SONIC_SHOTGUN_PELLET_CLIP] tuLoad: 12 tuUnload: 6 1: compatibleAmmo: [STR_HUMAN_SONIC_SHOTGUN_FOCUSED_CLIP] tuLoad: 28 tuUnload: 8 accuracyCloseQuarters: 100 confSnap: shots: 1 name: STR_SNAP_SHOT ammoSlot: 0 confAuto: shots: 2 name: STR_DOUBLE_SHOT ammoSlot: 0 confAimed: shots: 1 name: STR_FOCUSED_SHOT ammoSlot: 1 accuracySnap: 95 accuracyAuto: 85 accuracyAimed: 105 tuSnap: 30 tuAuto: 40 tuAimed: 65 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 1 invHeight: 2 armor: 50 attraction: 7 listOrder: 23020 - type: STR_HUMAN_SONIC_SHOTGUN_PELLET_CLIP categories: [STR_SHOTGUNS, STR_HUMAN_TECH, STR_SONIC, STR_CLIPS, STR_UNDERWATER, STR_LAND] requires: - STR_HUMAN_SONIC_SHOTGUN size: 0.1 costSell: 15700 weight: 3 bigSprite: 954 floorSprite: 840 fireSound: 221 hitSound: 19 hitAnimation: 106 bulletSpeed: 2 power: 55 blastRadius: 0 damageAlter: ArmorEffectiveness: 0.9 RandomType: 7 TileDamageMethod: 1 damageType: 3 shotgunBehavior: 1 shotgunSpread: 30 shotgunPellets: 6 snapRange: 8 dropoff: 5 powerRangeThreshold: 7 powerRangeReduction: 5 clipSize: 3 battleType: 2 armor: 40 attraction: 7 listOrder: 23021 - type: STR_HUMAN_SONIC_SHOTGUN_FOCUSED_CLIP categories: [STR_SHOTGUNS, STR_HUMAN_TECH, STR_SONIC, STR_CLIPS, STR_UNDERWATER, STR_LAND] requires: - STR_HUMAN_SONIC_SHOTGUN - STR_HUMAN_SONIC_FOCUSED_FIRE size: 0.1 costSell: 15700 weight: 4 bigSprite: 955 floorSprite: 841 fireSound: 222 hitSound: 19 hitAnimation: 106 bulletSprite: 8 power: 110 blastRadius: 0 damageAlter: ArmorEffectiveness: 0.9 RandomType: 7 TileDamageMethod: 1 damageType: 3 powerRangeThreshold: 18 powerRangeReduction: 3 aimRange: 22 clipSize: 1 battleType: 2 armor: 50 attraction: 7 listOrder: 23022 - type: STR_HUMAN_SONIC_HEAVY_CANNON categories: [STR_HUMAN_TECH, STR_SONIC, STR_MACHINE_GUNS, STR_HEAVY_WEAPONS, STR_CANNONS, STR_UNDERWATER, STR_LAND] requires: - STR_HUMAN_SONIC_HEAVY_CANNON size: 0.3 costSell: 67000 weight: 49 bigSprite: 950 floorSprite: 836 handSprite: 1728 bulletSprite: 8 confAuto: shots: 8 name: STR_AUTO_SHOT ammoSlot: 0 confAimed: shots: 1 name: STR_FOCUSED_SHOT ammoSlot: 1 ammo: 0: compatibleAmmo: [STR_HUMAN_SONIC_HEAVY_CANNON_CLIP] tuLoad: 25 tuUnload: 9 1: compatibleAmmo: [STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP] tuLoad: 28 tuUnload: 10 accuracyCloseQuarters: 28 accuracyAuto: 35 accuracyAimed: 65 tuAuto: 50 tuAimed: 60 costThrow: energy: 20 autoShots: 7 sprayWaypoints: 2 battleType: 1 twoHanded: true blockBothHands: true dropoff: 2 aimRange: 25 autoRange: 18 invWidth: 2 invHeight: 3 attraction: 7 listOrder: 30645 - type: STR_HUMAN_SONIC_HEAVY_CANNON_CLIP categories: [STR_HUMAN_TECH, STR_SONIC, STR_MACHINE_GUNS, STR_HEAVY_WEAPONS, STR_CANNONS, STR_CLIPS, STR_UNDERWATER, STR_LAND] requires: - STR_HUMAN_SONIC_SHOTGUN size: 0.1 costSell: 18000 weight: 9 bigSprite: 951 floorSprite: 837 invWidth: 2 invHeight: 1 fireSound: 223 hitSound: 19 hitAnimation: 106 bulletSpeed: 6 power: 90 blastRadius: 0 damageAlter: ArmorEffectiveness: 0.9 RandomType: 7 ToTile: 0.8 TileDamageMethod: 1 damageType: 3 powerRangeThreshold: 15 powerRangeReduction: 5 clipSize: 80 battleType: 2 armor: 40 attraction: 7 listOrder: 30646 - type: STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP categories: [STR_SHOTGUNS, STR_HUMAN_TECH, STR_SONIC, STR_CLIPS, STR_UNDERWATER, STR_LAND] requires: - STR_HUMAN_SONIC_SHOTGUN - STR_HUMAN_SONIC_FOCUSED_FIRE size: 0.1 costSell: 29000 weight: 6 bigSprite: 952 floorSprite: 838 invWidth: 2 invHeight: 1 fireSound: 224 hitSound: 0 hitAnimation: 160 bulletSprite: 8 #TODO power: 140 #120-200 blastRadius: 4 damageAlter: ArmorEffectiveness: 0.85 RandomType: 7 ToTile: 0.1 FireThreshold: 100000 SmokeThreshold: 1000000 damageType: 3 powerRangeThreshold: 23 powerRangeReduction: 5 clipSize: 1 battleType: 2 armor: 50 attraction: 7 listOrder: 30647 - type: STR_DISRUPTOR_RIFLE categories: [STR_DIMENSION_X_TECH, STR_WARP, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_DISRUPTOR_RIFLE size: 0.2 costSell: 36900 weight: 14 bigSprite: 707 floorSprite: 659 handSprite: 1352 bulletSprite: 26 fireSound: 83 hitSound: 85 hitAnimation: 126 power: 33 damageAlter: IgnoreOverKill: false ArmorEffectiveness: 0.1 ToArmor: 0 damageType: 13 accuracyCloseQuarters: 100 accuracyAuto: 50 accuracySnap: 75 accuracyAimed: 95 tuAuto: 44 tuSnap: 28 tuAimed: 56 snapRange: 16 clipSize: 33 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 9 listOrder: 21660 - type: STR_DISRUPTOR_HEAVY categories: [STR_DIMENSION_X_TECH, STR_WARP, STR_CANNONS, STR_SPACE, STR_LAND] requires: - STR_DISRUPTOR_HEAVY size: 0.2 costSell: 64800 weight: 24 bigSprite: 712 floorSprite: 664 handSprite: 1376 bulletSprite: 27 fireSound: 83 hitSound: 85 hitAnimation: 126 power: 44 damageAlter: IgnoreOverKill: false ArmorEffectiveness: 0.1 ToArmor: 0 damageType: 13 accuracyCloseQuarters: 55 accuracyAuto: 50 accuracySnap: 60 accuracyAimed: 95 tuAuto: 48 tuSnap: 32 tuAimed: 60 clipSize: 66 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 attraction: 9 autoShots: 4 sprayWaypoints: 2 listOrder: 23550 - type: STR_MRRSHAN_RIFLE categories: [STR_ALIEN_TECH, STR_FIREARMS, STR_RIFLES, STR_SPACE, STR_LAND] size: 0.2 costSell: 33000 weight: 9 bigSprite: 694 floorSprite: 647 handSprite: 1312 bulletSprite: 2 fireSound: 213 compatibleAmmo: - STR_MRRSHAN_RIFLE_CLIP accuracyCloseQuarters: 100 accuracyAuto: 40 accuracySnap: 75 accuracyAimed: 115 tuAuto: 30 tuSnap: 20 tuAimed: 50 costThrow: energy: 18 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 snapRange: 16 autoRange: 14 attraction: 10 listOrder: 21600 - type: STR_MRRSHAN_RIFLE_CLIP categories: [STR_ALIEN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.1 costSell: 4600 weight: 3 bigSprite: 695 floorSprite: 648 hitAnimation: 26 hitSound: 22 costThrow: energy: 10 power: 35 damageBonus: firing: 0.1 damageAlter: ToHealth: 1.25 damageType: 1 clipSize: 42 battleType: 2 invWidth: 1 invHeight: 1 attraction: 10 listOrder: 21610 - type: STR_NEON_BOW categories: [STR_ALIEN_TECH, STR_PLASMA, STR_BOWS, STR_SPACE, STR_LAND] size: 0.2 costSell: 125000 weight: 12 bigSprite: 693 floorSprite: 646 handSprite: 1304 bulletSprite: 21 fireSound: 69 hitSound: 19 hitAnimation: 86 power: 25 damageBonus: throwing: 0.6 damageType: 4 damageAlter: RandomType: 6 RandomHealth: true accuracyAimed: 115 accuracyCloseQuarters: 95 accuracyMultiplier: firing: 0.0 throwing: 1.0 costAimed: time: 25 energy: 30 costThrow: energy: 20 flatRate: true clipSize: -1 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 aimRange: 55 dropoff: 4 arcingShot: true bulletSpeed: -2 armor: 70 experienceTrainingMode: 7 attraction: 14 kneelBonus: 100 listOrder: 17700 - type: STR_SNUBNOSE_PISTOL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] size: 0.1 costBuy: 900 costSell: 400 weight: 5 bigSprite: 165 floorSprite: 153 handSprite: 360 bulletSprite: 1 fireSound: 4 compatibleAmmo: - STR_SNUBNOSE_PISTOL_CLIP accuracyCloseQuarters: 145 accuracySnap: 70 accuracyAimed: 80 tuSnap: 20 tuAimed: 30 tuLoad: 15 aimRange: 18 dropoff: 4 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 1 attraction: 8 listOrder: 19980 - type: STR_SNUBNOSE_PISTOL_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.1 costBuy: 80 costSell: 40 weight: 2 bigSprite: 166 floorSprite: 154 hitSound: 22 hitAnimation: 26 power: 26 damageType: 1 clipSize: 6 battleType: 2 armor: 30 attraction: 8 listOrder: 19990 - type: STR_JUDGE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_JUDGE size: 0.1 costBuy: 3000 costSell: 2800 weight: 7 bigSprite: 686 floorSprite: 153 handSprite: 360 bulletSprite: 1 fireSound: 4 compatibleAmmo: - STR_JUDGE_AP_CLIP - STR_JUDGE_BS_CLIP accuracyCloseQuarters: 133 accuracySnap: 65 accuracyAimed: 85 tuSnap: 20 tuAimed: 35 tuLoad: 15 aimRange: 15 dropoff: 4 kneelBonus: 105 battleType: 1 twoHanded: false shotgunChoke: 50 invWidth: 1 invHeight: 2 attraction: 8 listOrder: 20250 - type: STR_JUDGE_AP_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_JUDGE size: 0.1 costBuy: 140 costSell: 80 weight: 3 bigSprite: 687 floorSprite: 154 hitSound: 22 hitAnimation: 26 power: 32 damageType: 1 clipSize: 5 battleType: 2 armor: 32 attraction: 8 listOrder: 20260 - type: STR_JUDGE_BS_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_JUDGE size: 0.1 costBuy: 140 costSell: 80 weight: 3 bigSprite: 688 floorSprite: 154 hitSound: 22 hitAnimation: 26 power: 12 damageType: 1 clipSize: 5 battleType: 2 armor: 32 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 5 attraction: 8 listOrder: 20270 - type: STR_BLACKOPS_SPYPISTOL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_LABOR, STR_SPORTS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_BLACKOPS_SPYPISTOL_BUY size: 0.2 costBuy: 1100 costSell: 950 weight: 3 bigSprite: 790 floorSprite: 3 handSprite: 680 bulletSprite: 1 fireSound: 75 compatibleAmmo: - STR_BLACKOPS_SPYPISTOL_CLIP - STR_BLACKOPS_SPYPISTOL_AA_CLIP accuracyCloseQuarters: 165 accuracySnap: 60 accuracyAimed: 65 tuSnap: 15 tuAimed: 30 tuLoad: 15 aimRange: 18 dropoff: 3 kneelBonus: 105 battleType: 1 attraction: 8 listOrder: 20360 - type: STR_BLACKOPS_SPYPISTOL_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_LABOR, STR_SPORTS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_BLACKOPS_SPYPISTOL_BUY size: 0.1 costBuy: 50 costSell: 40 weight: 2 bigSprite: 791 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 21 damageType: 1 clipSize: 11 battleType: 2 attraction: 8 listOrder: 20370 - type: STR_BLACKOPS_SPYPISTOL_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_LABOR, STR_SPORTS, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 7900 weight: 2 bigSprite: 792 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 28 damageType: 1 clipSize: 11 battleType: 2 attraction: 8 listOrder: 20380 - type: STR_UAC_PISTOL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_PISTOL_BUY size: 0.1 costBuy: 4500 costSell: 3000 weight: 6 bigSprite: 882 floorSprite: 789 handSprite: 96 bulletSprite: 1 fireSound: 60 compatibleAmmo: - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_AA_CLIP accuracyCloseQuarters: 133 accuracySnap: 75 accuracyAimed: 85 tuSnap: 23 tuAimed: 38 tuLoad: 15 aimRange: 20 dropoff: 3 kneelBonus: 105 costThrow: energy: 12 battleType: 1 shotgunChoke: 80 invWidth: 1 invHeight: 2 armor: 40 attraction: 13 listOrder: 20384 - type: STR_UAC_PISTOL_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_PISTOL_BUY size: 0.025 costBuy: 300 costSell: 200 weight: 3 bigSprite: 883 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 29 damageType: 1 damageAlter: ArmorEffectiveness: 1.15 clipSize: 5 shotgunSpread: 20 shotgunBehavior: 1 costThrow: energy: 6 battleType: 2 shotgunPellets: 3 armor: 35 listOrder: 20385 - type: STR_UAC_PISTOL_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.025 costSell: 8000 weight: 3 bigSprite: 884 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 38 damageType: 1 damageAlter: ArmorEffectiveness: 1.15 clipSize: 5 costThrow: energy: 6 battleType: 2 shotgunPellets: 3 armor: 35 listOrder: 20386 - type: STR_PISTOL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_PISTOL_BUY size: 0.1 costBuy: 2250 costSell: 1500 weight: 5 bigSprite: 3 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 75 compatibleAmmo: - STR_PISTOL_CLIP - STR_PISTOL_AA_CLIP accuracyCloseQuarters: 133 accuracySnap: 80 accuracyAimed: 88 tuSnap: 18 tuAimed: 30 tuLoad: 15 aimRange: 22 dropoff: 3 kneelBonus: 105 battleType: 1 invWidth: 1 invHeight: 2 attraction: 8 listOrder: 20330 - type: STR_PISTOL_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_PISTOL_CLIP size: 0.1 costBuy: 200 costSell: 150 weight: 2 bigSprite: 4 floorSprite: 4 handSprite: 624 hitSound: 77 hitAnimation: 26 power: 30 damageType: 1 clipSize: 12 battleType: 2 armor: 12 attraction: 8 listOrder: 20340 - type: STR_PISTOL_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 8000 weight: 2 bigSprite: 84 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 40 damageType: 1 clipSize: 12 battleType: 2 armor: 12 attraction: 8 listOrder: 20350 - type: STR_LUGER categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_LUGER size: 0.1 costBuy: 400 costSell: 300 weight: 6 bigSprite: 275 floorSprite: 3 handSprite: 776 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_LUGER_CLIP accuracyCloseQuarters: 133 accuracySnap: 70 accuracyAimed: 80 tuSnap: 17 tuAimed: 28 tuLoad: 15 aimRange: 20 dropoff: 3 kneelBonus: 105 costThrow: energy: 12 battleType: 1 invWidth: 1 invHeight: 2 armor: 35 attraction: 10 listOrder: 20080 - type: STR_LUGER_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_LUGER size: 0.025 costBuy: 50 costSell: 40 weight: 2 bigSprite: 276 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 23 damageType: 1 clipSize: 8 costThrow: energy: 4 battleType: 2 armor: 35 listOrder: 20090 - type: STR_MAUSER categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAUSER size: 0.1 costBuy: 1500 costSell: 1300 weight: 6 bigSprite: 559 floorSprite: 3 handSprite: 776 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_MAUSER_CLIP accuracyCloseQuarters: 133 accuracySnap: 75 accuracyAimed: 85 tuSnap: 22 tuAimed: 32 tuLoad: 18 aimRange: 23 kneelBonus: 105 dropoff: 3 costThrow: energy: 12 battleType: 1 invWidth: 1 invHeight: 2 armor: 35 attraction: 10 listOrder: 20100 - type: STR_MAUSER_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAUSER size: 0.025 costBuy: 50 costSell: 40 weight: 2 bigSprite: 560 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 15 damageType: 1 damageBonus: firing: 0.2 clipSize: 10 costThrow: energy: 4 battleType: 2 armor: 35 listOrder: 20110 - type: STR_COLT45 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] size: 0.1 costBuy: 750 costSell: 600 weight: 5 bigSprite: 279 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 110 compatibleAmmo: - STR_COLT45_CLIP accuracyCloseQuarters: 133 accuracySnap: 75 accuracyAimed: 80 tuSnap: 18 tuAimed: 32 tuLoad: 15 aimRange: 20 dropoff: 3 kneelBonus: 105 costThrow: energy: 10 battleType: 1 invWidth: 1 invHeight: 2 armor: 35 attraction: 12 listOrder: 20000 - type: STR_COLT45_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.025 costBuy: 75 costSell: 55 weight: 2 bigSprite: 280 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 30 damageType: 1 damageAlter: ArmorEffectiveness: 1.15 clipSize: 7 costThrow: energy: 4 battleType: 2 armor: 35 listOrder: 20010 - type: STR_DESERT_EAGLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_DESERT_EAGLE - STR_NONSTANDARD_WEAPONS size: 0.1 costBuy: 1200 costSell: 900 weight: 7 bigSprite: 430 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 59 compatibleAmmo: - STR_DESERT_EAGLE_CLIP accuracyCloseQuarters: 133 accuracySnap: 65 accuracyAimed: 92 tuSnap: 23 tuAimed: 35 costThrow: energy: 14 battleType: 1 invWidth: 1 invHeight: 2 armor: 40 aimRange: 20 dropoff: 3 kneelBonus: 105 attraction: 12 listOrder: 20140 - type: STR_DESERT_EAGLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_DESERT_EAGLE - STR_NONSTANDARD_WEAPONS size: 0.025 costBuy: 140 costSell: 125 weight: 2 bigSprite: 431 floorSprite: 4 hitSound: 13 hitAnimation: 26 power: 37 damageType: 1 damageAlter: ArmorEffectiveness: 1.1 clipSize: 7 costThrow: energy: 4 battleType: 2 armor: 30 listOrder: 20150 - type: STR_WILDEY categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_WILDEY_BUY size: 0.2 costBuy: 2400 costSell: 1800 weight: 8 bigSprite: 575 floorSprite: 82 handSprite: 176 bulletSprite: 12 fireSound: 59 compatibleAmmo: - STR_WILDEY_CLIP accuracyCloseQuarters: 133 accuracySnap: 65 accuracyAimed: 80 tuSnap: 23 tuAimed: 37 tuLoad: 18 aimRange: 14 snapRange: 12 dropoff: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 attraction: 8 listOrder: 20230 - type: STR_WILDEY_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_WILDEY_BUY size: 0.1 costBuy: 350 costSell: 300 weight: 3 bigSprite: 576 floorSprite: 85 hitSound: 13 hitAnimation: 26 power: 22 damageType: 1 damageBonus: firing: 0.3 damageAlter: ArmorEffectiveness: 1.5 clipSize: 8 battleType: 2 armor: 30 attraction: 8 listOrder: 20240 - type: STR_HK_MK23_SOCOM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_HK_MK23_SOCOM_BUY size: 0.1 costBuy: 1750 costSell: 1600 weight: 6 bigSprite: 381 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 110 compatibleAmmo: - STR_HK_MK23_SOCOM_CLIP accuracyCloseQuarters: 140 accuracySnap: 75 accuracyAimed: 94 tuSnap: 17 tuAimed: 29 tuLoad: 15 dropoff: 3 costThrow: energy: 12 battleType: 1 invWidth: 1 invHeight: 2 armor: 35 attraction: 12 aimRange: 18 kneelBonus: 105 listOrder: 20020 - type: STR_HK_MK23_SOCOM_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_HK_MK23_SOCOM_BUY size: 0.025 costBuy: 180 costSell: 150 weight: 2 bigSprite: 382 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 30 damageType: 1 clipSize: 10 costThrow: energy: 6 battleType: 2 armor: 35 listOrder: 20030 - type: STR_BERETTA_92FS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] size: 0.1 costBuy: 700 costSell: 580 weight: 4 bigSprite: 351 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_BERETTA_92FS_CLIP accuracyCloseQuarters: 133 accuracySnap: 80 accuracyAimed: 80 tuSnap: 16 tuAimed: 24 tuLoad: 15 aimRange: 20 dropoff: 3 kneelBonus: 105 costThrow: energy: 8 battleType: 1 invWidth: 1 invHeight: 2 armor: 35 attraction: 10 listOrder: 20120 - type: STR_BERETTA_92FS_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.025 costBuy: 90 costSell: 80 weight: 2 bigSprite: 352 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 23 damageType: 1 clipSize: 15 costThrow: energy: 4 battleType: 2 armor: 35 listOrder: 20130 - type: STR_USP_MATCH categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_USP_MATCH - STR_NONSTANDARD_WEAPONS size: 0.1 costBuy: 1300 costSell: 1000 weight: 4 bigSprite: 1085 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_USP_9_MM_CLIP accuracyCloseQuarters: 133 accuracySnap: 80 accuracyAimed: 88 tuSnap: 16 tuAimed: 25 tuLoad: 15 aimRange: 20 kneelBonus: 105 dropoff: 3 costThrow: energy: 8 battleType: 1 invWidth: 1 invHeight: 2 armor: 35 attraction: 10 listOrder: 20131 - type: STR_USP_9_MM_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_USP_MATCH - STR_NONSTANDARD_WEAPONS size: 0.025 costBuy: 120 costSell: 100 weight: 2 bigSprite: 1086 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 23 damageType: 1 clipSize: 15 costThrow: energy: 4 battleType: 2 armor: 35 listOrder: 20132 - type: STR_MAKAROV categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAKAROV size: 0.1 costBuy: 350 costSell: 250 weight: 4 bigSprite: 283 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_MAKAROV_CLIP accuracyCloseQuarters: 133 accuracySnap: 65 accuracyAimed: 75 tuSnap: 16 tuAimed: 30 tuLoad: 15 costThrow: energy: 8 battleType: 1 aimRange: 20 dropoff: 3 kneelBonus: 105 invWidth: 1 invHeight: 2 armor: 30 attraction: 10 listOrder: 20040 - type: STR_MAKAROV_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAKAROV size: 0.025 costBuy: 30 costSell: 22 weight: 2 bigSprite: 284 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 24 damageType: 1 clipSize: 9 costThrow: energy: 4 battleType: 2 armor: 30 listOrder: 20050 - type: STR_PPSH categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_LAND] requiresBuy: - STR_PPSH_BUY size: 0.2 costBuy: 300 costSell: 250 weight: 7 bigSprite: 788 floorSprite: 720 handSprite: 1520 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_PPSH_CLIP accuracyCloseQuarters: 120 accuracyAuto: 35 accuracySnap: 60 accuracyAimed: 75 tuAuto: 33 tuSnap: 25 tuAimed: 42 costThrow: energy: 14 battleType: 1 twoHanded: true oneHandedPenalty: 45 invWidth: 1 invHeight: 3 armor: 32 aimRange: 24 autoShots: 4 sprayWaypoints: 2 attraction: 10 listOrder: 20790 - type: STR_PPSH_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_LAND] requiresBuy: - STR_PPSH_BUY size: 0.08 costBuy: 260 costSell: 180 weight: 4 bigSprite: 789 floorSprite: 721 hitSound: 22 hitAnimation: 26 power: 28 damageType: 1 clipSize: 71 costThrow: energy: 8 battleType: 2 armor: 30 attraction: 10 listOrder: 20800 - type: STR_TOKAREV categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_TOKAREV size: 0.1 costBuy: 370 costSell: 260 weight: 5 bigSprite: 375 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_TOKAREV_CLIP accuracyCloseQuarters: 133 accuracySnap: 65 accuracyAimed: 82 tuSnap: 19 tuAimed: 34 tuLoad: 18 aimRange: 20 dropoff: 3 kneelBonus: 105 costThrow: energy: 8 battleType: 1 invWidth: 1 invHeight: 2 armor: 30 attraction: 10 listOrder: 20060 - type: STR_TOKAREV_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_TOKAREV size: 0.025 costBuy: 30 costSell: 22 weight: 2 bigSprite: 376 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 28 damageType: 1 clipSize: 8 costThrow: energy: 4 battleType: 2 armor: 30 listOrder: 20070 - type: STR_GLOCK_18 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] size: 0.1 costBuy: 800 costSell: 550 weight: 3 bigSprite: 293 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_GLOCK_18_CLIP - STR_GLOCK_18_LARGE_CLIP accuracyCloseQuarters: 133 accuracySnap: 70 accuracyAimed: 70 accuracyAuto: 50 tuSnap: 15 tuAimed: 20 tuAuto: 23 tuLoad: 15 costThrow: energy: 8 battleType: 1 aimRange: 20 autoRange: 14 dropoff: 3 kneelBonus: 105 autoShots: 2 invWidth: 1 invHeight: 2 armor: 30 attraction: 10 listOrder: 19950 - type: STR_GLOCK_18_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.025 costBuy: 180 costSell: 50 weight: 2 bigSprite: 294 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 22 damageType: 1 clipSize: 18 costThrow: energy: 4 battleType: 2 armor: 30 listOrder: 19960 - type: STR_GLOCK_18_LARGE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_GLOCK_18_LARGE_CLIP size: 0.05 costBuy: 400 costSell: 120 weight: 3 bigSprite: 769 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 22 damageType: 1 clipSize: 33 costThrow: energy: 4 battleType: 2 armor: 30 invWidth: 1 invHeight: 2 listOrder: 19970 - type: STR_CALICO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_CALICO_BUY size: 0.3 costBuy: 900 costSell: 600 weight: 5 bigSprite: 784 floorSprite: 718 handSprite: 1512 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_CALICO_CLIP - STR_CALICO_LARGE_CLIP accuracyCloseQuarters: 120 accuracySnap: 60 accuracyAuto: 40 tuSnap: 18 tuAuto: 27 tuLoad: 20 costThrow: energy: 10 autoRange: 9 snapRange: 12 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 attraction: 8 listOrder: 20810 - type: STR_CALICO_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_CALICO_BUY size: 0.1 costBuy: 100 costSell: 70 weight: 3 bigSprite: 785 floorSprite: 151 hitSound: 22 hitAnimation: 26 power: 22 damageType: 1 clipSize: 50 battleType: 2 armor: 30 attraction: 8 listOrder: 20820 - type: STR_CALICO_LARGE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_CALICO_LARGE_CLIP size: 0.1 costBuy: 240 costSell: 160 weight: 5 bigSprite: 786 floorSprite: 151 hitSound: 22 hitAnimation: 26 power: 22 damageType: 1 clipSize: 100 battleType: 2 invWidth: 1 invHeight: 2 armor: 30 attraction: 8 listOrder: 20830 - type: STR_M14 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_M14_BUY size: 0.2 costBuy: 1900 costSell: 1750 weight: 12 bigSprite: 753 floorSprite: 366 handSprite: 1904 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_FN_FAL_CLIP accuracyCloseQuarters: 100 accuracyAuto: 35 accuracySnap: 75 accuracyAimed: 125 tuAuto: 40 tuSnap: 29 tuAimed: 65 snapRange: 16 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 40 invWidth: 1 invHeight: 3 autoRange: 11 attraction: 8 listOrder: 21250 - type: STR_GALIL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_GALIL_BUY size: 0.2 costBuy: 1800 costSell: 1300 weight: 10 bigSprite: 937 floorSprite: 825 handSprite: 1672 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_FN_FAL_CLIP accuracyCloseQuarters: 100 accuracyAuto: 30 accuracySnap: 75 accuracyAimed: 105 tuAuto: 34 tuSnap: 24 tuAimed: 65 snapRange: 16 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 50 invWidth: 1 invHeight: 3 autoRange: 10 armor: 30 attraction: 8 listOrder: 21245 - type: STR_FN_FAL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_FN_FAL_BUY size: 0.2 costBuy: 1900 costSell: 1750 weight: 12 bigSprite: 433 floorSprite: 366 handSprite: 1040 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_FN_FAL_CLIP accuracyCloseQuarters: 100 accuracyAuto: 35 accuracySnap: 80 accuracyAimed: 115 tuAuto: 38 tuSnap: 28 tuAimed: 65 snapRange: 16 autoRange: 11 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 40 armor: 30 invWidth: 1 invHeight: 3 attraction: 8 listOrder: 21240 - type: STR_FN_FAL_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_FN_FAL_CLIP size: 0.1 costBuy: 275 costSell: 225 weight: 3 bigSprite: 434 floorSprite: 2 handSprite: 616 hitAnimation: 26 hitSound: 77 power: 28 damageBonus: firing: 0.1 damageType: 1 clipSize: 20 battleType: 2 attraction: 8 listOrder: 21260 - type: STR_G11 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_G11_BUY size: 0.2 costBuy: 1900 costSell: 1750 weight: 12 bigSprite: 780 floorSprite: 715 handSprite: 1488 bulletSprite: 2 fireSound: 299 compatibleAmmo: - STR_G11_CLIP accuracyCloseQuarters: 115 accuracyAuto: 65 accuracySnap: 75 accuracyAimed: 105 tuAuto: 28 tuSnap: 22 tuAimed: 50 battleType: 1 twoHanded: true oneHandedPenalty: 70 invWidth: 1 invHeight: 3 aimRange: 33 snapRange: 16 autoRange: 15 attraction: 10 listOrder: 21270 - type: STR_G11_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_G11_BUY size: 0.1 costBuy: 700 costSell: 560 weight: 3 bigSprite: 781 floorSprite: 2 handSprite: 616 hitAnimation: 26 hitSound: 77 power: 20 damageBonus: bravery: 0.1 damageAlter: ArmorEffectiveness: 0.85 damageType: 1 clipSize: 50 battleType: 2 attraction: 10 listOrder: 21280 - type: STR_ASSAULT_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_ASSAULT_RIFLE_BUY size: 0.2 costBuy: 10000 costSell: 8250 weight: 8 bigSprite: 208 floorSprite: 185 handSprite: 424 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_RIFLE_CLIP - STR_RIFLE_AA_CLIP accuracyCloseQuarters: 100 accuracyAuto: 55 accuracySnap: 70 accuracyAimed: 85 tuAuto: 40 tuSnap: 25 tuAimed: 45 battleType: 1 twoHanded: true oneHandedPenalty: 55 invWidth: 1 invHeight: 3 autoShots: 4 sprayWaypoints: 2 aimRange: 25 snapRange: 16 autoRange: 11 attraction: 8 listOrder: 21290 - type: STR_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_RIFLE_BUY size: 0.2 costBuy: 8000 costSell: 6400 weight: 8 bigSprite: 1 floorSprite: 1 handSprite: 0 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_RIFLE_CLIP - STR_RIFLE_AA_CLIP accuracyCloseQuarters: 100 accuracyAuto: 45 accuracySnap: 70 accuracyAimed: 125 tuAuto: 36 tuSnap: 25 tuAimed: 60 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 snapRange: 20 autoRange: 11 attraction: 8 listOrder: 21300 - type: STR_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_RIFLE_CLIP size: 0.1 costBuy: 350 costSell: 250 weight: 3 bigSprite: 2 floorSprite: 2 handSprite: 616 hitAnimation: 26 hitSound: 77 power: 30 damageType: 1 clipSize: 20 battleType: 2 attraction: 8 listOrder: 21310 - type: STR_RIFLE_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] size: 0.1 costSell: 8300 weight: 3 bigSprite: 80 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 40 damageType: 1 clipSize: 20 battleType: 2 attraction: 8 listOrder: 21320 - type: STR_LIGHT_CANNON categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_LIGHT_CANNON_BUY size: 0.3 costBuy: 24000 costSell: 20000 weight: 16 bigSprite: 288 floorSprite: 246 handSprite: 784 bulletSprite: 3 fireSound: 80 compatibleAmmo: - STR_LC_AP_AMMO - STR_LC_BS_AMMO - STR_LC_HE_AMMO - STR_LC_AA_AMMO - STR_LC_BS_AA_AMMO - STR_LC_I_AMMO accuracyCloseQuarters: 80 accuracySnap: 50 accuracyAimed: 75 tuSnap: 30 tuAimed: 70 battleType: 1 twoHanded: true oneHandedPenalty: 60 shotgunChoke: 100 aimRange: 20 armor: 35 invWidth: 1 invHeight: 3 attraction: 9 listOrder: 23120 - type: STR_LC_AP_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LIGHT_CANNON_BUY size: 0.1 costBuy: 350 costSell: 300 weight: 4 bigSprite: 289 floorSprite: 247 handSprite: 584 hitSound: 81 hitAnimation: 26 power: 48 damageAlter: ArmorEffectiveness: 0.7 damageType: 1 clipSize: 4 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23130 - type: STR_LC_BS_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LIGHT_CANNON_BUY size: 0.1 costBuy: 300 costSell: 260 weight: 4 bigSprite: 290 floorSprite: 248 handSprite: 584 hitSound: 81 hitAnimation: 26 power: 25 shotgunBehavior: 1 shotgunSpread: 40 shotgunPellets: 6 damageType: 1 clipSize: 4 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23140 - type: STR_LC_HE_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LC_HE_AMMO - STR_EXPLOSIVES_LICENCE - STR_LIGHT_CANNON_BUY size: 0.1 costBuy: 850 costSell: 700 weight: 4 bigSprite: 291 floorSprite: 249 handSprite: 592 hitSound: 0 hitAnimation: 0 power: 44 damageAlter: IgnoreOverKill: false ToTile: 0.66 damageType: 3 clipSize: 4 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23150 - type: STR_LC_AA_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LC_AA_AMMO - STR_EXPLOSIVES_LICENCE - STR_LIGHT_CANNON_BUY size: 0.1 costBuy: 12000 costSell: 9000 weight: 4 bigSprite: 512 floorSprite: 247 handSprite: 584 hitSound: 81 hitAnimation: 26 power: 62 damageAlter: ArmorEffectiveness: 0.7 damageType: 1 clipSize: 4 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23170 - type: STR_LC_BS_AA_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LC_BS_AA_AMMO - STR_LIGHT_CANNON_BUY size: 0.1 costBuy: 10500 costSell: 8400 weight: 4 bigSprite: 513 floorSprite: 248 handSprite: 584 hitSound: 81 hitAnimation: 26 power: 33 shotgunBehavior: 1 shotgunSpread: 40 shotgunPellets: 6 damageType: 1 clipSize: 4 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23180 - type: STR_LC_I_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LC_I_AMMO - STR_LIGHT_CANNON_BUY size: 0.1 costBuy: 700 costSell: 550 weight: 4 bigSprite: 684 floorSprite: 536 handSprite: 600 hitSound: 0 hitAnimation: 0 power: 50 damageAlter: ToHealth: 1.5 ToMorale: 15.0 damageType: 2 clipSize: 4 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23160 - type: STR_HEAVY_CANNON categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_HEAVY_CANNON_BUY size: 0.3 costBuy: 32000 costSell: 24800 weight: 36 bigSprite: 11 floorSprite: 11 handSprite: 24 bulletSprite: 4 fireSound: 80 compatibleAmmo: - STR_HC_AP_AMMO - STR_HC_HE_AMMO - STR_HC_I_AMMO - STR_HC_BS_AMMO - STR_HC_AA_BS_AMMO - STR_HC_AA_AMMO accuracyCloseQuarters: 45 accuracySnap: 60 accuracyAimed: 90 tuSnap: 33 tuAimed: 80 tuLoad: 20 battleType: 1 twoHanded: true oneHandedPenalty: 65 shotgunChoke: 100 aimRange: 25 invWidth: 2 invHeight: 3 armor: 40 attraction: 9 listOrder: 23200 - type: STR_HC_AP_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_HEAVY_CANNON_BUY size: 0.1 costBuy: 600 costSell: 425 weight: 6 bigSprite: 12 floorSprite: 12 handSprite: 584 hitSound: 81 hitAnimation: 26 power: 70 damageType: 1 damageAlter: ArmorEffectiveness: 0.65 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23210 - type: STR_HC_HE_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_HC_HE_AMMO - STR_HEAVY_CANNON_BUY - STR_EXPLOSIVES_LICENCE size: 0.1 costBuy: 1000 costSell: 750 weight: 6 bigSprite: 13 floorSprite: 13 handSprite: 592 hitSound: 0 hitAnimation: 0 power: 65 damageType: 3 damageAlter: IgnoreOverKill: false ToTile: 0.66 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23220 - type: STR_HC_I_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_HEAVY_CANNON_BUY - STR_HC_I_AMMO - STR_EXPLOSIVES_LICENCE size: 0.1 costBuy: 800 costSell: 625 weight: 6 bigSprite: 14 floorSprite: 14 handSprite: 600 hitSound: 0 hitAnimation: 0 power: 75 damageAlter: ToHealth: 1.75 ToMorale: 15.0 damageType: 2 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23230 - type: STR_HC_AA_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_HC_AA_AMMO - STR_HEAVY_CANNON_BUY size: 0.1 costBuy: 24000 costSell: 18000 weight: 6 bigSprite: 74 floorSprite: 12 hitSound: 13 hitAnimation: 26 power: 88 damageAlter: ArmorEffectiveness: 0.75 damageType: 1 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23250 - type: STR_HC_BS_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_HEAVY_CANNON_BUY size: 0.1 costBuy: 450 costSell: 325 weight: 6 bigSprite: 507 floorSprite: 12 handSprite: 1104 hitSound: 81 hitAnimation: 26 power: 33 shotgunBehavior: 1 shotgunSpread: 40 shotgunPellets: 8 damageType: 1 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23240 - type: STR_HC_AA_BS_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_HC_AA_AMMO - STR_HEAVY_CANNON_BUY size: 0.1 costBuy: 21000 costSell: 16500 weight: 6 bigSprite: 508 floorSprite: 12 handSprite: 1104 hitSound: 81 hitAnimation: 26 power: 42 shotgunBehavior: 1 shotgunSpread: 40 shotgunPellets: 8 damageType: 1 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23260 - type: STR_AUTO_CANNON categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_AUTO_CANNON_BUY size: 0.3 costBuy: 37000 costSell: 32000 weight: 40 bigSprite: 7 floorSprite: 7 handSprite: 32 bulletSprite: 3 fireSound: 78 compatibleAmmo: - STR_AC_AP_AMMO - STR_AC_HE_AMMO - STR_AC_I_AMMO - STR_AC_BS_AMMO - STR_AC_AA_BS_AMMO - STR_AC_AA_AMMO accuracyCloseQuarters: 55 accuracyAuto: 32 accuracySnap: 56 accuracyAimed: 82 tuAuto: 40 tuSnap: 33 tuAimed: 80 autoShots: 5 sprayWaypoints: 2 battleType: 1 twoHanded: true shotgunChoke: 80 aimRange: 22 invWidth: 2 invHeight: 3 attraction: 8 listOrder: 23300 - type: STR_AC_AP_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AUTO_CANNON_BUY size: 0.1 costBuy: 800 costSell: 600 weight: 5 bigSprite: 8 floorSprite: 8 handSprite: 560 hitSound: 79 hitAnimation: 26 power: 52 damageType: 1 damageAlter: ArmorEffectiveness: 0.75 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 attraction: 8 listOrder: 23310 - type: STR_AC_HE_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AUTO_CANNON_BUY - STR_EXPLOSIVES_LICENCE size: 0.1 costBuy: 1100 costSell: 900 weight: 5 bigSprite: 9 floorSprite: 9 handSprite: 568 hitSound: 0 hitAnimation: 0 power: 55 damageType: 3 damageAlter: IgnoreOverKill: false ToTile: 0.66 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 attraction: 8 listOrder: 23320 - type: STR_AC_I_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AUTO_CANNON_BUY - STR_EXPLOSIVES_LICENCE size: 0.1 costBuy: 1000 costSell: 750 weight: 5 bigSprite: 10 floorSprite: 10 handSprite: 576 hitSound: 0 hitAnimation: 0 power: 52 damageAlter: ToHealth: 1.5 ToMorale: 15.0 damageType: 2 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 attraction: 8 listOrder: 23330 - type: STR_AC_BS_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AUTO_CANNON_BUY size: 0.1 costBuy: 650 costSell: 525 weight: 5 bigSprite: 509 floorSprite: 10 handSprite: 1096 hitSound: 81 hitAnimation: 26 power: 28 shotgunBehavior: 1 shotgunSpread: 50 shotgunPellets: 6 damageType: 1 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23340 - type: STR_AC_AA_BS_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AC_AA_AMMO - STR_AUTO_CANNON_BUY size: 0.1 costBuy: 24000 costSell: 18000 weight: 5 bigSprite: 510 floorSprite: 10 handSprite: 1096 hitSound: 81 hitAnimation: 26 power: 37 shotgunBehavior: 1 shotgunSpread: 50 shotgunPellets: 6 damageType: 1 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23360 - type: STR_AC_AA_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AC_AA_AMMO - STR_AUTO_CANNON_BUY size: 0.1 costBuy: 27000 costSell: 19500 weight: 5 bigSprite: 73 floorSprite: 8 handSprite: 560 hitSound: 13 hitAnimation: 26 power: 70 damageAlter: ArmorEffectiveness: 0.85 damageType: 1 clipSize: 14 battleType: 2 invWidth: 2 invHeight: 1 attraction: 8 listOrder: 23350 - type: STR_MASS_DRIVER_PISTOL categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_PISTOLS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_MASS_DRIVER_PISTOL size: 0.1 costSell: 6300 weight: 15 bigSprite: 71 floorSprite: 99 handSprite: 248 bulletSprite: 19 fireSound: 68 compatibleAmmo: - STR_MASS_DRIVER_PISTOL_CLIP accuracyCloseQuarters: 133 accuracySnap: 72 accuracyAimed: 82 aimRange: 20 dropoff: 3 kneelBonus: 105 tuSnap: 22 tuAimed: 35 tuLoad: 15 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 40 bulletSpeed: 5 attraction: 9 listOrder: 20420 - type: STR_MASS_DRIVER_PISTOL_CLIP categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_MASS_DRIVER_PISTOL_CLIP size: 0.1 costSell: 1500 weight: 3 bigSprite: 67 floorSprite: 101 hitSound: 66 hitAnimation: 26 power: 54 damageType: 1 clipSize: 9 battleType: 2 armor: 30 attraction: 9 listOrder: 20430 - type: STR_MASS_DRIVER_RIFLE categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_MASS_DRIVER_RIFLE size: 0.1 costSell: 11500 weight: 23 bigSprite: 70 floorSprite: 98 handSprite: 240 bulletSprite: 19 fireSound: 67 compatibleAmmo: - STR_MASS_DRIVER_RIFLE_CLIP accuracyCloseQuarters: 100 accuracySnap: 80 accuracyAimed: 115 tuSnap: 35 tuAimed: 70 snapRange: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 40 bulletSpeed: 5 attraction: 9 listOrder: 21700 - type: STR_MASS_DRIVER_RIFLE_CLIP categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_MASS_DRIVER_RIFLE_CLIP size: 0.1 costSell: 2400 weight: 3 bigSprite: 66 floorSprite: 85 hitSound: 66 hitAnimation: 26 power: 70 damageType: 1 clipSize: 27 battleType: 2 armor: 30 attraction: 9 listOrder: 21710 - type: STR_MASS_DRIVER_SNIPER_RIFLE categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_SNIPER_RIFLES, STR_SPACE, STR_LAND] requires: - STR_MASS_DRIVER_SNIPER_RIFLE size: 0.2 costSell: 14000 weight: 36 bigSprite: 69 floorSprite: 97 handSprite: 232 bulletSprite: 19 fireSound: 67 compatibleAmmo: - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP accuracyCloseQuarters: 80 accuracySnap: 90 accuracyAimed: 150 accuracyMultiplier: firing: [0.0, 0.01] tuSnap: 50 tuAimed: 75 snapRange: 30 minRange: 15 dropoff: 3 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 bulletSpeed: 5 attraction: 9 listOrder: 22240 - type: STR_MASS_DRIVER_SNIPER_RIFLE_CLIP categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_SNIPER_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP size: 0.1 costSell: 3150 weight: 3 bigSprite: 65 floorSprite: 85 hitSound: 66 hitAnimation: 26 power: 70 damageBonus: firing: 0.3 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 32 battleType: 2 armor: 30 attraction: 9 listOrder: 22250 - type: STR_HEAVY_MASS_DRIVER categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_HEAVY_WEAPONS, STR_CANNONS, STR_SPACE, STR_LAND] requires: - STR_HEAVY_MASS_DRIVER size: 0.2 costSell: 21000 weight: 45 bigSprite: 72 floorSprite: 100 handSprite: 256 bulletSprite: 19 fireSound: 65 compatibleAmmo: - STR_HEAVY_MASS_DRIVER_CLIP accuracyCloseQuarters: 60 accuracySnap: 60 accuracyAimed: 100 tuSnap: 35 tuAimed: 75 tuLoad: 20 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 armor: 40 bulletSpeed: 5 attraction: 9 listOrder: 23600 - type: STR_HEAVY_MASS_DRIVER_CLIP categories: [STR_ALIEN_TECH, STR_MASS_DRIVER, STR_HEAVY_WEAPONS, STR_CANNONS, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_HEAVY_MASS_DRIVER_CLIP size: 0.1 costSell: 3900 weight: 4 bigSprite: 68 floorSprite: 102 hitSound: 66 hitAnimation: 26 power: 100 damageType: 1 clipSize: 48 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23610 - type: STR_GAUSS_PISTOL categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_PISTOLS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_GAUSS_PISTOL size: 0.1 costSell: 81500 weight: 20 bigSprite: 214 floorSprite: 194 handSprite: 464 bulletSprite: 18 fireSound: 98 compatibleAmmo: - STR_GAUSS_PISTOL_CLIP accuracyCloseQuarters: 133 accuracyAuto: 26 accuracySnap: 69 accuracyAimed: 82 tuAuto: 42 tuSnap: 30 tuAimed: 55 tuLoad: 15 aimRange: 25 dropoff: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 40 bulletSpeed: 5 attraction: 9 listOrder: 20460 - type: STR_GAUSS_PISTOL_CLIP categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_GAUSS_PISTOL_CLIP size: 0.1 costSell: 1800 weight: 3 bigSprite: 218 floorSprite: 196 hitSound: 66 hitAnimation: 116 power: 80 damageType: 1 clipSize: 6 battleType: 2 armor: 30 attraction: 9 listOrder: 20470 - type: STR_GAUSS_RIFLE categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_GAUSS_RIFLE size: 0.1 costSell: 135000 weight: 45 bigSprite: 213 floorSprite: 193 handSprite: 456 bulletSprite: 18 fireSound: 97 compatibleAmmo: - STR_GAUSS_RIFLE_CLIP accuracyCloseQuarters: 100 accuracyAuto: 36 accuracySnap: 80 accuracyAimed: 115 tuAuto: 47 tuSnap: 35 tuAimed: 80 snapRange: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 40 bulletSpeed: 5 attraction: 9 listOrder: 21740 - type: STR_GAUSS_RIFLE_CLIP categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_GAUSS_RIFLE_CLIP size: 0.1 costSell: 3000 weight: 4 bigSprite: 217 floorSprite: 196 hitSound: 66 hitAnimation: 116 power: 100 damageType: 1 clipSize: 18 battleType: 2 armor: 30 attraction: 9 listOrder: 21750 - type: STR_GAUSS_SNIPER_RIFLE categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_SNIPER_RIFLES, STR_SPACE, STR_LAND] requires: - STR_GAUSS_SNIPER_RIFLE size: 0.2 costSell: 140000 weight: 55 bigSprite: 212 floorSprite: 192 handSprite: 448 bulletSprite: 18 fireSound: 97 compatibleAmmo: - STR_GAUSS_SNIPER_RIFLE_CLIP accuracyCloseQuarters: 80 accuracySnap: 90 accuracyAimed: 150 accuracyMultiplier: firing: [0.0, 0.01] tuSnap: 50 tuAimed: 75 snapRange: 30 minRange: 15 dropoff: 3 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 bulletSpeed: 5 attraction: 9 listOrder: 22280 - type: STR_GAUSS_SNIPER_RIFLE_CLIP categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_SNIPER_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_GAUSS_SNIPER_RIFLE_CLIP size: 0.1 costSell: 2850 weight: 4 bigSprite: 216 floorSprite: 196 hitSound: 66 hitAnimation: 116 power: 120 damageBonus: firing: 0.25 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 21 battleType: 2 armor: 30 attraction: 9 listOrder: 22290 - type: STR_HEAVY_GAUSS categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_HEAVY_WEAPONS, STR_CANNONS, STR_SPACE, STR_LAND] requires: - STR_HEAVY_GAUSS size: 0.2 costSell: 205000 weight: 76 bigSprite: 215 floorSprite: 195 handSprite: 472 bulletSprite: 18 fireSound: 96 compatibleAmmo: - STR_HEAVY_GAUSS_CLIP accuracyCloseQuarters: 60 accuracyAuto: 36 accuracySnap: 60 accuracyAimed: 100 tuAuto: 55 tuSnap: 35 tuAimed: 70 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 armor: 40 bulletSpeed: 5 attraction: 9 listOrder: 23620 - type: STR_HEAVY_GAUSS_CLIP categories: [STR_XCOM_TECH, STR_MASS_DRIVER, STR_HEAVY_WEAPONS, STR_CANNONS, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_HEAVY_GAUSS_CLIP size: 0.1 costSell: 6200 weight: 5 bigSprite: 219 floorSprite: 197 hitSound: 66 hitAnimation: 116 power: 150 damageType: 1 clipSize: 32 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 23630 - type: STR_AGRICULTURAL_FLAMER categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_AGRICULTURAL_FLAMER_BUY size: 0.2 costBuy: 4000 costSell: 3500 weight: 8 bigSprite: 716 floorSprite: 78 handSprite: 184 bulletSprite: 5 fireSound: 64 compatibleAmmo: - STR_FLAMETHROWER_CLIP accuracyCloseQuarters: 100 accuracyAimed: 25 tuAimed: 20 tuLoad: 20 costThrow: energy: 16 battleType: 1 twoHanded: true arcingShot: true maxRange: 6 powerRangeReduction: 999 invWidth: 1 invHeight: 3 armor: 20 bulletSpeed: 80 experienceTrainingMode: 7 attraction: 6 listOrder: 34490 - type: STR_FLAMETHROWER categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_FLAMETHROWER_BUY size: 0.2 costBuy: 8000 costSell: 6500 weight: 10 bigSprite: 140 floorSprite: 78 handSprite: 184 bulletSprite: 5 fireSound: 64 compatibleAmmo: - STR_FLAMETHROWER_CLIP accuracyCloseQuarters: 100 accuracyAuto: 20 tuAuto: 35 tuLoad: 20 costThrow: energy: 20 battleType: 1 twoHanded: true arcingShot: true maxRange: 9 powerRangeReduction: 999 invWidth: 1 invHeight: 3 armor: 30 autoShots: 8 bulletSpeed: 80 experienceTrainingMode: 7 attraction: 7 listOrder: 34500 - type: STR_FLAMETHROWER_CLIP categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_FLAMETHROWER_CLIP size: 0.2 costBuy: 500 costSell: 400 weight: 6 bigSprite: 141 floorSprite: 79 explosionHitSound: 113 hitAnimation: 120 power: 30 damageType: 2 damageAlter: ToMorale: 30.0 clipSize: 40 costThrow: energy: 10 battleType: 2 invWidth: 2 invHeight: 1 armor: 15 attraction: 7 listOrder: 34510 - type: STR_MACRO_FLAMER categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_LAND] size: 1.0 costSell: 15000 weight: 85 bigSprite: 850 floorSprite: 761 handSprite: 1552 bulletSprite: 5 fireSound: 64 compatibleAmmo: - STR_LARGE_FLAMER_CLIP accuracyCloseQuarters: 100 accuracyAuto: 15 tuAuto: 45 tuLoad: 25 costThrow: energy: 20 battleType: 1 twoHanded: false arcingShot: true maxRange: 20 powerRangeReduction: 999 invWidth: 2 invHeight: 3 armor: 45 autoShots: 12 sprayWaypoints: 2 bulletSpeed: 80 experienceTrainingMode: 7 attraction: 7 listOrder: 34560 - type: STR_LARGE_FLAMER_CLIP categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] size: 0.3 costSell: 1250 weight: 25 bigSprite: 851 floorSprite: 762 explosionHitSound: 113 hitAnimation: 120 power: 50 damageType: 2 damageAlter: ToMorale: 30.0 clipSize: 120 costThrow: energy: 20 battleType: 2 invWidth: 2 invHeight: 2 armor: 20 attraction: 7 listOrder: 34570 - type: STR_SMALL_SHOTGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CONCEALABLE, STR_LAND] size: 0.2 costBuy: 1700 costSell: 1200 weight: 6 bigSprite: 256 floorSprite: 81 handSprite: 1976 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_SMALL_SHOTGUN_SHELLS accuracyCloseQuarters: 120 accuracySnap: 150 accuracyAimed: 175 tuSnap: 28 tuAimed: 48 snapRange: 3 aimRange: 3 dropoff: 6 battleType: 1 twoHanded: true oneHandedPenalty: 80 shotgunChoke: 50 invWidth: 1 invHeight: 2 armor: 40 tuLoad: 20 attraction: 8 listOrder: 22350 - type: STR_SMALL_SHOTGUN_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.1 costBuy: 40 costSell: 30 weight: 3 bigSprite: 257 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 15 damageType: 1 clipSize: 4 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 7 attraction: 8 listOrder: 22360 - type: STR_HMG categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_MACHINE_GUNS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_HMG_BUY size: 0.4 costBuy: 11500 costSell: 8500 weight: 44 bigSprite: 155 floorSprite: 89 handSprite: 192 bulletSprite: 3 fireSound: 2 compatibleAmmo: - STR_HMG_CLIP - STR_HMG_AA_CLIP accuracyCloseQuarters: 28 accuracyAuto: 50 tuAuto: 90 tuLoad: 25 autoRange: 100 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 armor: 50 autoShots: 10 sprayWaypoints: 2 attraction: 9 listOrder: 31200 - type: STR_HMG_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_MACHINE_GUNS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_HMG_BUY size: 0.1 costBuy: 800 costSell: 600 weight: 8 bigSprite: 902 floorSprite: 80 hitSound: 220 hitAnimation: 26 power: 55 damageType: 1 clipSize: 80 battleType: 2 armor: 35 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 31210 - type: STR_HMG_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_MACHINE_GUNS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] size: 0.1 costSell: 23400 weight: 8 bigSprite: 75 floorSprite: 80 hitSound: 220 hitAnimation: 26 power: 70 damageType: 1 clipSize: 80 battleType: 2 armor: 35 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 31220 - type: STR_PSG1 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_LAND] requiresBuy: - STR_PSG1_BUY size: 0.3 costBuy: 15000 costSell: 8200 weight: 16 bigSprite: 629 floorSprite: 76 handSprite: 136 bulletSprite: 14 fireSound: 62 compatibleAmmo: - STR_PSG1_CLIP accuracyCloseQuarters: 66 noLOSAccuracyPenalty: 65 accuracySnap: 90 accuracyAimed: 140 accuracyMultiplier: firing: [0.0, 0.01] tuSnap: 49 tuAimed: 75 tuLoad: 20 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 25 invWidth: 1 invHeight: 3 armor: 20 snapRange: 25 minRange: 10 dropoff: 3 attraction: 10 listOrder: 22100 - type: STR_PSG1_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_PSG1_BUY size: 0.1 costBuy: 700 costSell: 550 weight: 3 bigSprite: 630 floorSprite: 77 hitSound: 22 hitAnimation: 26 power: 30 damageBonus: firing: 0.2 damageAlter: RandomType: 7 ArmorEffectiveness: 0.8 damageType: 1 clipSize: 15 battleType: 2 armor: 20 attraction: 10 listOrder: 22110 - type: STR_SNIPER_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_LAND] requiresBuy: - STR_SNIPER_RIFLE_BUY size: 0.2 costBuy: 12000 costSell: 8500 weight: 15 bigSprite: 609 floorSprite: 477 handSprite: 1192 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_SNIPER_RIFLE_CLIP accuracyCloseQuarters: 66 accuracySnap: 90 accuracyAimed: 120 accuracyMultiplier: firing: [0.0, 0.01] bravery: 0.5 tuSnap: 55 tuAimed: 80 tuLoad: 20 snapRange: 30 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 25 invWidth: 1 invHeight: 3 armor: 30 attraction: 7 listOrder: 22080 - type: STR_SNIPER_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_SNIPER_RIFLE_BUY size: 0.1 costBuy: 350 costSell: 270 weight: 2 bigSprite: 610 floorSprite: 2 hitSound: 77 hitAnimation: 26 power: 28 damageBonus: firing: 0.25 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 5 battleType: 2 armor: 30 attraction: 7 listOrder: 22090 - type: STR_BLACKOPS_SNIPER_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_LAND] requiresBuy: - STR_BLACKOPS_SNIPER_RIFLE_BUY size: 0.3 costBuy: 28000 costSell: 22500 weight: 12 bigSprite: 900 floorSprite: 76 handSprite: 136 bulletSprite: 14 fireSound: 62 compatibleAmmo: - STR_BLACKOPS_SNIPER_RIFLE_CLIP - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP accuracyCloseQuarters: 66 accuracySnap: 80 accuracyAimed: 150 accuracyMultiplier: firing: [0.0, 0.01] tuSnap: 45 tuAimed: 75 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 25 invWidth: 1 invHeight: 3 armor: 20 snapRange: 30 minRange: 15 dropoff: 3 attraction: 9 listOrder: 22140 - type: STR_BLACKOPS_SNIPER_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_BLACKOPS_SNIPER_RIFLE_BUY size: 0.1 costBuy: 550 costSell: 400 weight: 3 bigSprite: 901 floorSprite: 77 hitSound: 22 hitAnimation: 26 power: 30 damageBonus: firing: 0.25 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 10 battleType: 2 armor: 20 attraction: 9 listOrder: 22150 - type: STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] size: 0.1 costSell: 8600 weight: 2 bigSprite: 83 floorSprite: 77 hitSound: 22 hitAnimation: 26 power: 40 damageBonus: firing: 0.25 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 10 battleType: 2 armor: 20 attraction: 9 listOrder: 22160 - type: STR_BLACKOPS_AUTO_SNIPER_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_LAND] requiresBuy: - STR_BLACKOPS_AUTO_SNIPER_RIFLE_BUY size: 0.3 costBuy: 50000 costSell: 24000 weight: 11 bigSprite: 422 floorSprite: 492 handSprite: 1224 bulletSprite: 14 fireSound: 62 compatibleAmmo: - STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP accuracyCloseQuarters: 80 accuracyAuto: 35 accuracySnap: 60 accuracyAimed: 120 accuracyMultiplier: firing: [0.0, 0.01] reactions: 0.5 tuAuto: 45 tuSnap: 40 tuAimed: 75 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 30 invWidth: 1 invHeight: 3 armor: 20 snapRange: 33 autoRange: 18 minRange: 10 dropoff: 3 attraction: 9 listOrder: 22210 - type: STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_BLACKOPS_AUTO_SNIPER_RIFLE_BUY size: 0.1 costBuy: 500 costSell: 350 weight: 3 bigSprite: 423 floorSprite: 77 hitSound: 22 hitAnimation: 26 power: 25 damageBonus: firing: 0.25 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 20 battleType: 2 armor: 20 attraction: 9 listOrder: 22220 - type: STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] size: 0.1 costSell: 8200 weight: 3 bigSprite: 536 floorSprite: 77 hitSound: 22 hitAnimation: 26 power: 38 damageBonus: firing: 0.25 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 20 battleType: 2 armor: 20 attraction: 9 listOrder: 22230 - type: STR_HEAVY_SNIPER_RIFLE categories: [STR_XCOM_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_SNIPER_RIFLES, STR_LAND] size: 0.3 costSell: 30000 weight: 20 bigSprite: 193 floorSprite: 174 handSprite: 1544 bulletSprite: 14 fireSound: 62 compatibleAmmo: - STR_HEAVY_SNIPER_RIFLE_CLIP - STR_HEAVY_SNIPER_RIFLE_HE_CLIP - STR_HEAVY_SNIPER_RIFLE_AA_CLIP accuracyCloseQuarters: 45 accuracyAimed: 105 tuAimed: 80 accuracyMultiplier: firing: [0.0, 0.01] kneelBonus: 200 aimRange: 40 minRange: 15 battleType: 1 twoHanded: true oneHandedPenalty: 25 invWidth: 1 invHeight: 3 armor: 20 attraction: 9 listOrder: 22170 - type: STR_HEAVY_SNIPER_RIFLE_CLIP categories: [STR_XCOM_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] size: 0.1 costSell: 600 weight: 3 bigSprite: 194 floorSprite: 175 hitSound: 22 hitAnimation: 26 power: 50 damageBonus: firing: 0.2 damageAlter: RandomType: 7 ArmorEffectiveness: 0.65 damageType: 1 clipSize: 6 battleType: 2 armor: 20 attraction: 9 listOrder: 22180 - type: STR_HEAVY_SNIPER_RIFLE_HE_CLIP categories: [STR_XCOM_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] size: 0.1 costSell: 800 weight: 3 bigSprite: 195 floorSprite: 175 hitSound: 22 hitAnimation: 0 power: 54 damageAlter: IgnoreOverKill: false damageBonus: firing: 0.1 blastRadius: 1 damageType: 3 clipSize: 6 battleType: 2 armor: 20 attraction: 9 listOrder: 22190 - type: STR_HEAVY_SNIPER_RIFLE_AA_CLIP categories: [STR_XCOM_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] size: 0.1 costSell: 8600 weight: 2 bigSprite: 196 floorSprite: 175 hitSound: 22 hitAnimation: 26 power: 70 damageBonus: firing: 0.2 damageAlter: RandomType: 7 ArmorEffectiveness: 0.65 damageType: 1 clipSize: 6 battleType: 2 armor: 20 attraction: 9 listOrder: 22200 - type: STR_TASER categories: [STR_HUMAN_TECH, STR_INCAPACITATE, STR_ELECTRIC, STR_PISTOLS, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.2 costBuy: 1800 costSell: 600 weight: 5 bigSprite: 113 floorSprite: 83 handSprite: 200 bulletSprite: 13 fireSound: 61 compatibleAmmo: - STR_TASER_CLIP accuracyCloseQuarters: 133 accuracyAimed: 70 tuAimed: 30 tuLoad: 15 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 20 maxRange: 5 powerRangeReduction: 999 experienceTrainingMode: 4 attraction: 6 listOrder: 18900 - type: STR_TASER_CLIP categories: [STR_HUMAN_TECH, STR_INCAPACITATE, STR_ELECTRIC, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costBuy: 200 costSell: 100 weight: 2 bigSprite: 114 floorSprite: 91 hitSound: 54 hitAnimation: 56 blastRadius: 0 power: 44 damageType: 11 damageAlter: ToHealth: 0.05 ToStun: 1.0 ToArmor: 0.0 ToWound: 0.0 RandomWound: false RandomStun: false IgnorePainImmunity: true IgnoreSelfDestruct: true RandomType: 2 IgnoreDirection: false ArmorEffectiveness: 1.0 ToTile: 0.0 clipSize: 2 battleType: 2 armor: 20 attraction: 6 listOrder: 18910 - type: STR_TASER_CANNON categories: [STR_XCOM_TECH, STR_CANNONS, STR_HEAVY_WEAPONS, STR_ELECTRIC, STR_LAND] size: 0.3 costSell: 10000 weight: 16 bigSprite: 1079 floorSprite: 925 handSprite: 1936 bulletSprite: 13 fireSound: 61 invWidth: 2 invHeight: 3 compatibleAmmo: - STR_TASER_CANNON_CLIP accuracyCloseQuarters: 35 accuracyAimed: 90 tuAimed: 40 tuLoad: 25 battleType: 1 twoHanded: true oneHandedPenalty: 65 armor: 18 maxRange: 10 powerRangeReduction: 30 experienceTrainingMode: 4 attraction: 8 listOrder: 18916 - type: STR_TASER_CANNON_CLIP categories: [STR_XCOM_TECH, STR_CANNONS, STR_HEAVY_WEAPONS, STR_ELECTRIC, STR_CLIPS, STR_LAND] size: 0.1 costSell: 850 weight: 22 bigSprite: 1080 floorSprite: 926 hitSound: 54 hitAnimation: 56 invWidth: 2 invHeight: 2 blastRadius: 0 power: 65 damageType: 11 damageAlter: ToHealth: 0.05 ToStun: 1.12 ToArmor: 0.0 ToWound: 0.0 RandomWound: false RandomStun: false IgnorePainImmunity: true IgnoreSelfDestruct: true RandomType: 2 IgnoreDirection: false ArmorEffectiveness: 0.7 ToTile: 0.0 clipSize: 2 battleType: 2 armor: 16 attraction: 8 listOrder: 18917 - type: STR_THUNDER_ARCER categories: [STR_XCOM_TECH, STR_ELECTRIC, STR_CANNONS, STR_HEAVY_WEAPONS, STR_UNDERWATER, STR_LAND] requires: - STR_THUNDER_ARCER size: 0.2 costSell: 100000 weight: 12 bigSprite: 1083 floorSprite: 928 handSprite: 1944 bulletSprite: 26 fireSound: 61 hitSound: 54 hitAnimation: 126 power: 100 damageType: 11 damageAlter: IgnoreSelfDestruct: true accuracyCloseQuarters: 70 accuracyAuto: 30 accuracySnap: 50 accuracyAimed: 75 tuAuto: 40 tuSnap: 33 tuAimed: 70 battleType: 1 twoHanded: true blockBothHands: true arcingShot: true invWidth: 1 invHeight: 3 clipSize: -1 attraction: 13 listOrder: 30730 - type: STR_GRENADE_LAUNCHER categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_INCENDIARIES, STR_SMOKE, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_GRENADE_LAUNCHER_BUY size: 0.2 costBuy: 5000 costSell: 2250 weight: 8 bigSprite: 903 floorSprite: 74 handSprite: 128 bulletSprite: 3 fireSound: 4 compatibleAmmo: - STR_LAUNCHER_FRAG - STR_LAUNCHER_BEAN - STR_LAUNCHER_SMOKE - STR_LAUNCHER_INC - STR_LAUNCHER_FLASHBANG - STR_LAUNCHER_ELERIUM accuracyCloseQuarters: 80 accuracySnap: 50 accuracyAimed: 85 tuSnap: 33 tuAimed: 50 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 20 arcingShot: true experienceTrainingMode: 4 attraction: 8 listOrder: 34100 - type: STR_LAUNCHER_FRAG categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_GRENADE_LAUNCHER_BUY size: 0.1 costBuy: 200 costSell: 150 weight: 3 bigSprite: 904 floorSprite: 2 hitSound: 0 hitAnimation: 0 power: 48 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 1 battleType: 2 armor: 20 blastRadius: 4 attraction: 8 listOrder: 34110 - type: STR_LAUNCHER_BEAN categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_INCAPACITATE, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_GRENADE_LAUNCHER_BUY size: 0.1 costBuy: 150 costSell: 100 weight: 3 bigSprite: 1127 floorSprite: 2 hitSound: 13 hitAnimation: 26 power: 63 damageAlter: ToHealth: 0.35 ToTile: 0.2 ArmorEffectiveness: 1.25 damageType: 6 blastRadius: 0 clipSize: 1 battleType: 2 armor: 20 attraction: 8 listOrder: 34115 - type: STR_LAUNCHER_SMOKE categories: [STR_HUMAN_TECH, STR_SMOKE, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_CLIPS, STR_LAND] requiresBuy: - STR_GRENADE_LAUNCHER_BUY size: 0.1 costBuy: 300 costSell: 200 weight: 3 bigSprite: 63 floorSprite: 2 hitSound: 0 hitAnimation: 88 power: 60 damageType: 9 clipSize: 1 battleType: 2 armor: 20 attraction: 6 listOrder: 34118 - type: STR_LAUNCHER_INC categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_CLIPS, STR_LAND] requiresBuy: - STR_GRENADE_LAUNCHER_BUY - STR_NAPALM_GRENADE size: 0.1 costBuy: 600 costSell: 400 weight: 3 bigSprite: 62 floorSprite: 2 hitSound: 0 hitAnimation: 0 power: 60 damageAlter: RandomType: 2 ToMorale: 15.0 IgnoreOverKill: false damageType: 2 clipSize: 1 battleType: 2 armor: 20 blastRadius: 4 attraction: 8 listOrder: 34120 - type: STR_LAUNCHER_FLASHBANG categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LAUNCHER_FLASHBANG size: 0.1 costBuy: 300 costSell: 200 weight: 3 bigSprite: 926 floorSprite: 2 hitSound: 54 hitAnimation: 88 power: 35 hidePower: true damageType: 6 damageAlter: RandomType: 2 IgnorePainImmunity: true ArmorEffectiveness: 0 ToStun: 0.1 ToMorale: 0.1 ToArmor: 0 ToTile: 0 ToItem: 0 ToWound: 0 FixRadius: 5 clipSize: 1 battleType: 2 armor: 20 attraction: 6 listOrder: 34135 - type: STR_LAUNCHER_ELERIUM categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_LAND] size: 0.1 costSell: 34250 weight: 3 bigSprite: 247 floorSprite: 2 hitSound: 0 hitAnimation: 0 power: 80 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 1 battleType: 2 armor: 20 blastRadius: 6 attraction: 8 listOrder: 34140 - type: STR_MILKOR_MGL categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_MILKOR_MGL_BUY size: 0.2 costBuy: 5000 costSell: 2250 weight: 9 bigSprite: 697 floorSprite: 650 handSprite: 1328 bulletSprite: 3 fireSound: 4 compatibleAmmo: - STR_MILKOR_MGL_CLIP - STR_MILKOR_MGL_CLIP_BEAN - STR_MILKOR_MGL_CLIP_SMOKE - STR_MILKOR_MGL_CLIP_INC - STR_MILKOR_MGL_CLIP_FLASHBANG - STR_MILKOR_MGL_CLIP_ELERIUM accuracyCloseQuarters: 95 accuracySnap: 40 accuracyAimed: 64 tuSnap: 28 tuAimed: 40 tuLoad: 25 aimRange: 20 snapRange: 12 battleType: 1 twoHanded: false invWidth: 2 invHeight: 2 armor: 20 arcingShot: true experienceTrainingMode: 4 attraction: 12 listOrder: 34070 - type: STR_MILKOR_MGL_CLIP categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MILKOR_MGL_BUY size: 0.1 costBuy: 1200 costSell: 900 weight: 8 bigSprite: 698 floorSprite: 651 hitSound: 0 hitAnimation: 0 power: 48 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 blastRadius: 4 attraction: 8 listOrder: 34080 - type: STR_MILKOR_MGL_CLIP_BEAN categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_MILKOR_MGL_BUY size: 0.1 costBuy: 900 costSell: 600 weight: 8 bigSprite: 1126 floorSprite: 651 hitSound: 13 hitAnimation: 26 power: 63 damageAlter: ToHealth: 0.35 ToTile: 0.2 ArmorEffectiveness: 1.25 damageType: 6 blastRadius: 0 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 attraction: 8 listOrder: 34082 - type: STR_MILKOR_MGL_CLIP_SMOKE categories: [STR_HUMAN_TECH, STR_SMOKE, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MILKOR_MGL_BUY size: 0.1 costBuy: 1800 costSell: 1200 weight: 8 bigSprite: 1123 floorSprite: 651 hitSound: 0 hitAnimation: 88 power: 60 damageType: 9 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 attraction: 6 listOrder: 34084 - type: STR_MILKOR_MGL_CLIP_INC categories: [STR_HUMAN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MILKOR_MGL_BUY - STR_NAPALM_GRENADE size: 0.1 costBuy: 3600 costSell: 2400 weight: 8 bigSprite: 1122 floorSprite: 651 hitSound: 0 hitAnimation: 0 power: 60 damageAlter: RandomType: 2 ToMorale: 15.0 IgnoreOverKill: false damageType: 2 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 blastRadius: 4 attraction: 8 listOrder: 34086 - type: STR_MILKOR_MGL_CLIP_FLASHBANG categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MILKOR_MGL_CLIP_FLASHBANG size: 0.1 costBuy: 1800 costSell: 1200 weight: 8 bigSprite: 1124 floorSprite: 651 hitSound: 54 hitAnimation: 88 power: 35 hidePower: true damageType: 6 damageAlter: RandomType: 2 IgnorePainImmunity: true ArmorEffectiveness: 0 ToStun: 0.1 ToMorale: 0.1 ToArmor: 0 ToTile: 0 ToItem: 0 ToWound: 0 FixRadius: 5 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 attraction: 6 listOrder: 34087 - type: STR_MILKOR_MGL_CLIP_ELERIUM categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_LAND] size: 0.1 costSell: 190000 weight: 8 bigSprite: 1125 floorSprite: 651 hitSound: 0 hitAnimation: 0 power: 80 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 6 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 blastRadius: 6 attraction: 8 listOrder: 34088 - type: STR_TACTICAL_GRENADE_LAUNCHER categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_INCENDIARIES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_TACTICAL_GRENADE_LAUNCHER_BUY size: 0.2 costBuy: 18000 costSell: 16000 weight: 26 bigSprite: 448 floorSprite: 372 handSprite: 128 bulletSprite: 3 fireSound: 4 compatibleAmmo: - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_BEAN - STR_TACTICAL_GRENADE_LAUNCHER_INCENDIARY - STR_TACTICAL_GRENADE_LAUNCHER_ELERIUM accuracyCloseQuarters: 75 accuracySnap: 60 accuracyAimed: 100 accuracyAuto: 45 tuSnap: 36 tuAimed: 54 tuAuto: 60 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 20 arcingShot: true experienceTrainingMode: 4 attraction: 8 listOrder: 34170 - type: STR_TACTICAL_GRENADE_LAUNCHER_FRAG categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_TACTICAL_GRENADE_LAUNCHER_BUY size: 0.2 costBuy: 900 costSell: 700 weight: 8 bigSprite: 449 floorSprite: 2 hitSound: 0 hitAnimation: 0 power: 65 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 3 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 blastRadius: 5 attraction: 8 listOrder: 34180 - type: STR_TACTICAL_GRENADE_LAUNCHER_BEAN categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_TACTICAL_GRENADE_LAUNCHER_BUY size: 0.2 costBuy: 750 costSell: 500 weight: 8 bigSprite: 1132 floorSprite: 2 hitSound: 13 hitAnimation: 26 power: 85 damageAlter: ToHealth: 0.35 ToTile: 0.2 ArmorEffectiveness: 1.25 damageType: 6 clipSize: 3 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 blastRadius: 0 attraction: 8 listOrder: 34182 - type: STR_TACTICAL_GRENADE_LAUNCHER_INCENDIARY categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_TACTICAL_GRENADE_LAUNCHER_BUY size: 0.2 costBuy: 2700 costSell: 2100 weight: 8 bigSprite: 1131 floorSprite: 2 hitSound: 0 hitAnimation: 0 power: 80 damageAlter: RandomType: 2 ToMorale: 15.0 IgnoreOverKill: false damageType: 2 clipSize: 3 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 blastRadius: 5 attraction: 8 listOrder: 34186 - type: STR_TACTICAL_GRENADE_LAUNCHER_ELERIUM categories: [STR_HUMAN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND] requiresBuy: - STR_TACTICAL_GRENADE_LAUNCHER_BUY - STR_SHARE_ELERIUM_EXPLOSIVES_TECH size: 0.2 costBuy: 35000 costSell: 20000 weight: 8 bigSprite: 1133 floorSprite: 2 hitSound: 0 hitAnimation: 0 power: 108 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 3 battleType: 2 invWidth: 2 invHeight: 1 armor: 20 blastRadius: 8 attraction: 8 listOrder: 34188 - type: STR_PKM categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_PKM_BUY size: 0.3 costBuy: 9000 costSell: 8000 weight: 15 bigSprite: 569 floorSprite: 449 handSprite: 1184 bulletSprite: 11 fireSound: 133 compatibleAmmo: - STR_PKM_CLIP accuracyCloseQuarters: 45 accuracySnap: 45 accuracyAuto: 32 tuSnap: 25 tuAuto: 50 tuLoad: 25 snapRange: 20 autoRange: 20 battleType: 1 twoHanded: true oneHandedPenalty: 40 invWidth: 1 invHeight: 3 armor: 30 autoShots: 6 sprayWaypoints: 2 attraction: 9 listOrder: 30960 - type: STR_PKM_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_PKM_BUY size: 0.1 costBuy: 1000 costSell: 750 weight: 9 bigSprite: 570 floorSprite: 450 hitSound: 22 hitAnimation: 26 power: 33 damageType: 1 damageAlter: ArmorEffectiveness: 0.85 clipSize: 100 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 30970 - type: STR_BLACKOPS_LMG categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_BLACKOPS_LMG_BUY size: 0.3 costBuy: 32000 costSell: 19000 weight: 14 bigSprite: 356 floorSprite: 312 handSprite: 912 bulletSprite: 11 fireSound: 133 compatibleAmmo: - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_AA_CLIP accuracyCloseQuarters: 75 accuracySnap: 40 accuracyAuto: 40 tuSnap: 42 tuAuto: 42 tuLoad: 20 snapRange: 25 autoRange: 25 confSnap: shots: 3 battleType: 1 twoHanded: true oneHandedPenalty: 40 invWidth: 1 invHeight: 3 armor: 30 autoShots: 5 sprayWaypoints: 2 attraction: 9 listOrder: 31003 - type: STR_BLACKOPS_ASSAULT_LMG categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_BLACKOPS_ASSAULT_LMG_BUY size: 0.3 costBuy: 18000 costSell: 14700 weight: 14 bigSprite: 111 floorSprite: 94 handSprite: 168 bulletSprite: 11 fireSound: 57 compatibleAmmo: - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_AA_CLIP accuracyCloseQuarters: 66 accuracySnap: 53 accuracyAuto: 35 tuSnap: 35 tuAuto: 45 tuLoad: 25 autoRange: 20 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 confSnap: shots: 2 autoShots: 5 sprayWaypoints: 2 attraction: 9 listOrder: 31000 - type: STR_BLACKOPS_LMG_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_BLACKOPS_LMG_CLIP size: 0.1 costBuy: 350 costSell: 75 weight: 6 bigSprite: 112 floorSprite: 95 hitSound: 22 hitAnimation: 26 power: 35 damageAlter: ArmorEffectiveness: 0.85 damageType: 1 clipSize: 40 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 31010 - type: STR_BLACKOPS_LMG_AA_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] size: 0.1 costSell: 15750 weight: 6 bigSprite: 76 floorSprite: 95 hitSound: 22 hitAnimation: 26 power: 48 damageAlter: ArmorEffectiveness: 0.85 damageType: 1 clipSize: 40 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 attraction: 9 listOrder: 31020 - type: STR_LIGHT_MINIGUN categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_LIGHT_MINIGUN_BUY size: 0.5 costBuy: 16000 costSell: 8000 weight: 18 bigSprite: 107 floorSprite: 92 handSprite: 152 bulletSprite: 2 fireSound: 56 compatibleAmmo: - STR_LIGHT_MINIGUN_CLIP - STR_LIGHT_MINIGUN_AA_CLIP accuracyCloseQuarters: 45 accuracyAuto: 16 tuAuto: 36 tuLoad: 25 dropoff: 2 autoRange: 14 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 armor: 30 bulletSpeed: 40 autoShots: 12 sprayWaypoints: 2 kneelBonus: 200 attraction: 8 listOrder: 30750 - type: STR_LIGHT_MINIGUN_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_LIGHT_MINIGUN_BUY size: 0.3 costBuy: 1200 costSell: 850 weight: 8 bigSprite: 108 floorSprite: 90 hitSound: 22 hitAnimation: -1 power: 25 damageAlter: ToArmorPre: 0.05 damageType: 1 clipSize: 150 battleType: 2 armor: 30 invWidth: 2 invHeight: 2 bulletSpeed: 40 explosionSpeed: 5 attraction: 8 listOrder: 30760 - type: STR_LIGHT_MINIGUN_AA_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] size: 0.3 costSell: 24000 weight: 8 bigSprite: 79 floorSprite: 90 hitSound: 22 hitAnimation: -1 power: 33 damageAlter: ToArmorPre: 0.05 damageType: 1 clipSize: 150 battleType: 2 armor: 30 invWidth: 2 invHeight: 2 bulletSpeed: 40 explosionSpeed: 5 attraction: 8 listOrder: 30770 - type: STR_MINIGUN categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_MINIGUN_BUY size: 0.6 costBuy: 33000 costSell: 10000 weight: 28 bigSprite: 105 floorSprite: 86 handSprite: 152 bulletSprite: 2 fireSound: 55 compatibleAmmo: - STR_MINIGUN_CLIP - STR_MINIGUN_AA_CLIP accuracyCloseQuarters: 33 accuracyAuto: 12 tuAuto: 45 tuLoad: 30 dropoff: 2 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 armor: 30 autoRange: 20 autoShots: 15 sprayWaypoints: 2 bulletSpeed: 50 kneelBonus: 200 attraction: 8 listOrder: 30780 - type: STR_MINIGUN_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MINIGUN size: 0.3 costBuy: 3000 costSell: 2400 weight: 18 bigSprite: 106 floorSprite: 88 hitSound: 22 hitAnimation: -1 power: 35 damageAlter: ToArmorPre: 0.05 damageType: 1 clipSize: 250 battleType: 2 armor: 30 invWidth: 2 invHeight: 3 bulletSpeed: 50 explosionSpeed: 5 attraction: 8 listOrder: 30790 - type: STR_MINIGUN_AA_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] size: 0.3 costSell: 93000 weight: 18 bigSprite: 78 floorSprite: 88 hitSound: 22 hitAnimation: -1 power: 48 damageAlter: ToArmorPre: 0.05 damageType: 1 clipSize: 250 battleType: 2 armor: 30 invWidth: 2 invHeight: 3 bulletSpeed: 50 explosionSpeed: 5 attraction: 8 listOrder: 30800 - type: STR_CROSS weight: 4 bigSprite: 1034 floorSprite: 903 handSprite: 1880 bulletSprite: 27 hitAnimation: 206 fireSound: 291 damageType: 12 invWidth: 1 invHeight: 2 power: 0 damageBonus: psiStrength: 0.1 bravery: 0.15 damageAlter: RandomType: 2 IgnoreDirection: true ToHealth: 0.0 ToTile: 0.0 ToTime: 2.0 ToMorale: 2.0 RandomWound: false ToWound: 0 ArmorEffectiveness: 0 accuracySnap: 100 accuracyMultiplier: flatHundred: 1.0 costSnap: time: 33 energy: 10 battleType: 1 clipSize: -1 powerRangeThreshold: 2 powerRangeReduction: 1 bulletSpeed: 9999 experienceTrainingMode: 20 recover: false listOrder: 57242 - type: STR_FLAME_GLOVE categories: [STR_HUMAN_TECH, STR_PSI, STR_PLASMA, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 requires: - STR_FLAME_GLOVE_USE costSell: 65000 weight: 5 bigSprite: 264 floorSprite: 232 fireSound: 64 hitSound: 19 hitAnimation: 46 bulletSprite: 8 damageType: 5 damageBonus: psiStrength: 1.0 damageAlter: IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 accuracyCloseQuarters: 200 accuracyAimed: 70 accuracyMultiplier: firing: 0.0 throwing: 1.0 psiStrength: 0.5 costAimed: time: 36 energy: 25 stun: 15 costThrow: energy: 10 clipSize: -1 battleType: 1 invWidth: 1 invHeight: 2 maxRange: 13 arcingShot: true experienceTrainingMode: 26 attraction: 10 listOrder: 44100 - type: STR_STORM_ROSE categories: [STR_HUMAN_TECH, STR_PSI, STR_ELECTRIC, STR_SPACE, STR_DREAM, STR_LAND] size: 0.1 requires: - STR_STORM_ROSE_USE costSell: 70000 weight: 5 bigSprite: 801 floorSprite: 729 handSprite: 992 hitSound: 54 hitAnimation: 56 bulletSprite: 13 fireSound: 61 damageType: 11 damageBonus: psiStrength: 0.5 damageAlter: IgnoreSelfDestruct: true ToStun: 1.0 accuracyCloseQuarters: 100 accuracyAuto: 45 accuracyMultiplier: firing: 0.5 psiStrength: 0.5 costAuto: time: 31 energy: 30 stun: 11 costThrow: energy: 10 clipSize: -1 battleType: 1 invWidth: 2 invHeight: 2 autoRange: 10 experienceTrainingMode: 26 attraction: 10 listOrder: 44080 - type: STR_DAGON_STAFF categories: [STR_HUMAN_TECH, STR_PSI, STR_CHEMICALS, STR_UNDERWATER, STR_SPACE, STR_DREAM, STR_LAND] requires: - STR_DAGON_STAFF_USE size: 0.3 costSell: 50000 weight: 5 bigSprite: 268 floorSprite: 236 handSprite: 744 fireSound: 71 hitSound: 92 hitAnimation: 96 bulletSprite: 8 damageType: 8 damageBonus: psiStrength: 0.7 damageAlter: IgnoreOverKill: false accuracyCloseQuarters: 145 accuracyAimed: 90 costAimed: time: 50 energy: 20 stun: 10 costThrow: energy: 10 clipSize: -1 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 maxRange: 20 experienceTrainingMode: 26 attraction: 10 listOrder: 44120 - type: STR_STAFF_OF_HEART_GRIP categories: [STR_HUMAN_TECH, STR_PSI, STR_UNDERWATER, STR_SPACE, STR_DREAM, STR_LAND] requires: - STR_STAFF_OF_HEART_GRIP_USE size: 0.3 costSell: 50000 weight: 5 bigSprite: 537 floorSprite: 438 handSprite: 1136 hitSound: 250 hitAnimation: 156 psiAttackName: STR_CRUSH_THE_HEART damageType: 5 damageBonus: psi: 0.02 damageAlter: ResistType: 15 RandomType: 6 ArmorEffectiveness: 0 ToArmor: 0 ToMorale: 3.0 accuracyCloseQuarters: 145 accuracyUse: 15 costUse: time: 40 energy: 20 stun: 7 mana: 7 costMindControl: time: 0 costPanic: time: 0 costThrow: energy: 10 clipSize: -1 battleType: 9 twoHanded: true invWidth: 2 invHeight: 3 maxRange: 15 experienceTrainingMode: 26 attraction: 10 listOrder: 44140 - type: STR_SKULL_STAFF categories: [STR_SHOGG_TECH, STR_PSI, STR_CHEMICALS, STR_UNDERWATER, STR_SPACE, STR_DREAM, STR_LAND] requires: - STR_SKULL_STAFF_USE size: 0.3 costSell: 75000 weight: 5 bigSprite: 859 floorSprite: 236 handSprite: 744 fireSound: 71 explosionHitSound: 280 hitAnimation: 112 bulletSprite: 8 damageType: 9 damageBonus: psiStrength: 1.0 damageAlter: ResistType: 8 RandomType: 6 ToHealth: 1.0 accuracyCloseQuarters: 145 accuracyAimed: 90 costAimed: time: 50 energy: 50 stun: 10 costThrow: energy: 10 clipSize: -1 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 maxRange: 32 aimRange: 16 experienceTrainingMode: 26 attraction: 10 listOrder: 44180 - type: STR_STAFF_OF_SAMAEL categories: [STR_HUMAN_TECH, STR_PSI, STR_UNDERWATER, STR_SPACE, STR_DREAM, STR_LAND] size: 0.3 costSell: 75000 weight: 5 bigSprite: 987 floorSprite: 438 handSprite: 1136 hitSound: 250 hitAnimation: 156 fireSound: 666 explosionHitSound: 667 bulletSprite: 24 damageType: 9 damageAlter: FixRadius: 1 hidePower: true spawnUnit: STR_DOOM_IMP spawnUnitFaction: 1 accuracyAimed: 100 costAimed: time: 30 morale: 50 energy: 60 accuracyMultiplier: firing: 0.0 psiStrength: 1.0 costThrow: energy: 10 battleType: 1 clipSize: -1 twoHanded: true invWidth: 2 invHeight: 3 maxRange: 18 arcingShot: true attraction: 10 listOrder: 44195 - type: STR_DARK_STAFF categories: [STR_HUMAN_TECH, STR_PSI, STR_UNDERWATER, STR_SPACE, STR_DREAM, STR_LAND] size: 0.1 requires: - STR_DARK_STAFF_USE costSell: 100000 weight: 5 bigSprite: 1090 floorSprite: 438 handSprite: 1136 hitSound: 296 hitAnimation: 176 bulletSprite: 37 fireSound: 294 damageType: 12 damageBonus: psiStrength: 1.0 damageAlter: ToStun: 0.33 accuracyCloseQuarters: 70 accuracyAimed: 115 accuracyMultiplier: psiStrength: 1.0 costAimed: time: 38 energy: 45 stun: 25 costThrow: energy: 10 clipSize: -1 battleType: 1 invWidth: 1 invHeight: 3 autoRange: 10 experienceTrainingMode: 26 attraction: 10 listOrder: 44200 - type: STR_ENFIELD_REVOLVER categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_ENFIELD_REVOLVER size: 0.2 costBuy: 300 costSell: 250 weight: 5 bigSprite: 394 floorSprite: 153 handSprite: 680 bulletSprite: 1 fireSound: 75 compatibleAmmo: - STR_ENFIELD_REVOLVER_AMMO accuracyCloseQuarters: 133 accuracySnap: 54 accuracyAimed: 60 tuSnap: 20 tuAimed: 33 tuLoad: 15 aimRange: 20 dropoff: 3 kneelBonus: 105 battleType: 1 invWidth: 1 invHeight: 2 attraction: 6 listOrder: 19620 - type: STR_ENFIELD_REVOLVER_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_ENFIELD_REVOLVER size: 0.1 costBuy: 80 costSell: 40 weight: 2 bigSprite: 395 floorSprite: 154 hitSound: 22 hitAnimation: 26 power: 26 damageType: 1 clipSize: 6 battleType: 2 armor: 30 attraction: 6 listOrder: 19630 - type: STR_PISTOL_LT categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_SPORTS, STR_CONCEALABLE, STR_LAND] size: 0.2 costBuy: 500 costSell: 350 weight: 3 bigSprite: 231 floorSprite: 3 handSprite: 680 bulletSprite: 1 fireSound: 75 compatibleAmmo: - STR_PISTOL_LT_CLIP accuracyCloseQuarters: 165 accuracySnap: 55 accuracyAimed: 65 tuSnap: 15 tuAimed: 30 tuLoad: 15 aimRange: 18 dropoff: 3 kneelBonus: 105 battleType: 1 attraction: 7 listOrder: 19740 - type: STR_PISTOL_LT_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_SPORTS, STR_CONCEALABLE, STR_LAND] size: 0.1 costBuy: 50 costSell: 40 weight: 2 bigSprite: 232 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 20 damageType: 1 clipSize: 10 battleType: 2 attraction: 7 listOrder: 19750 - type: STR_MAGNUM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAGNUM_BUY size: 0.2 costBuy: 1600 costSell: 600 weight: 7 bigSprite: 100 floorSprite: 82 handSprite: 176 bulletSprite: 12 fireSound: 59 compatibleAmmo: - STR_MAGNUM_DRUM - STR_MAGNUM_AA_DRUM accuracyCloseQuarters: 133 accuracySnap: 70 accuracyAimed: 90 tuSnap: 21 tuAimed: 35 tuLoad: 18 aimRange: 16 snapRange: 13 dropoff: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 attraction: 8 listOrder: 20160 - type: STR_BLACKOPS_MAGNUM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_BLACKOPS_MAGNUM_BUY size: 0.2 costBuy: 2500 costSell: 2000 weight: 8 bigSprite: 566 floorSprite: 447 handSprite: 1176 bulletSprite: 12 fireSound: 59 compatibleAmmo: - STR_MAGNUM_DRUM - STR_MAGNUM_AA_DRUM accuracyCloseQuarters: 133 accuracySnap: 75 accuracyAimed: 100 tuSnap: 22 tuAimed: 35 tuLoad: 18 aimRange: 16 snapRange: 13 dropoff: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 attraction: 8 listOrder: 20170 - type: STR_SMART_MAGNUM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] size: 0.2 costSell: 17000 weight: 10 bigSprite: 514 floorSprite: 82 handSprite: 176 bulletSprite: 12 fireSound: 59 compatibleAmmo: - STR_MAGNUM_DRUM - STR_MAGNUM_AA_DRUM accuracyCloseQuarters: 133 accuracySnap: 80 accuracyAimed: 105 tuSnap: 16 tuAimed: 30 tuLoad: 18 aimRange: 16 snapRange: 13 dropoff: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 attraction: 8 listOrder: 20180 - type: STR_MAGNUM_DRUM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAGNUM_BUY size: 0.1 costBuy: 320 costSell: 160 weight: 2 bigSprite: 101 floorSprite: 85 hitSound: 13 hitAnimation: 26 power: 38 damageType: 1 damageAlter: ArmorEffectiveness: 1.2 clipSize: 6 battleType: 2 armor: 30 attraction: 8 listOrder: 20190 - type: STR_MAGNUM_AA_DRUM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 8200 weight: 2 bigSprite: 77 floorSprite: 85 hitSound: 13 hitAnimation: 26 power: 50 damageType: 1 damageAlter: ArmorEffectiveness: 1.2 clipSize: 6 battleType: 2 armor: 30 attraction: 8 listOrder: 20200 - type: STR_S&W_610 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_S&W_610_BUY size: 0.2 costBuy: 1600 costSell: 600 weight: 6 bigSprite: 564 floorSprite: 82 handSprite: 176 bulletSprite: 12 fireSound: 59 compatibleAmmo: - STR_S&W_610_CLIP accuracyCloseQuarters: 133 accuracySnap: 75 accuracyAimed: 80 tuSnap: 20 tuAimed: 30 tuLoad: 18 aimRange: 20 dropoff: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 attraction: 8 listOrder: 20210 - type: STR_S&W_610_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_S&W_610_BUY size: 0.1 costBuy: 260 costSell: 220 weight: 2 bigSprite: 565 floorSprite: 85 hitSound: 13 hitAnimation: 26 power: 33 damageType: 1 clipSize: 6 battleType: 2 armor: 30 attraction: 8 listOrder: 20220 - type: STR_MULTI_LAUNCHER categories: [STR_XCOM_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_SPACE, STR_LAND] size: 0.4 costSell: 9500 weight: 8 bigSprite: 201 floorSprite: 178 handSprite: 416 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_ROCKET_PACK accuracyCloseQuarters: 45 accuracyAuto: 30 accuracySnap: 45 accuracyAimed: 105 tuAuto: 60 tuSnap: 45 tuAimed: 75 aimRange: 20 battleType: 1 twoHanded: true oneHandedPenalty: 60 invWidth: 2 invHeight: 3 autoShots: 4 sprayWaypoints: 2 attraction: 8 listOrder: 34050 - type: STR_ROCKET_PACK categories: [STR_XCOM_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.4 costSell: 4600 weight: 24 bigSprite: 202 floorSprite: 179 hitSound: 0 hitAnimation: 0 power: 64 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 8 battleType: 2 invWidth: 2 invHeight: 2 attraction: 8 listOrder: 34060 - type: STR_ADVANCED_ROCKET_LAUNCHER categories: [STR_XCOM_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_SPACE, STR_LAND] size: 0.4 costSell: 24000 weight: 10 bigSprite: 198 floorSprite: 176 handSprite: 408 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_LARGE_ROCKET - STR_ELERIUM_ROCKET - STR_MIND_GUIDED_MISSILE accuracyCloseQuarters: 33 accuracySnap: 55 accuracyAimed: 125 tuSnap: 45 tuAimed: 70 tuLoad: 20 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 attraction: 8 listOrder: 33975 - type: STR_ELERIUM_ROCKET categories: [STR_XCOM_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.2 costSell: 31200 weight: 8 bigSprite: 199 floorSprite: 17 hitSound: 0 hitAnimation: 112 power: 162 damageAlter: ResistType: 5 IgnoreOverKill: false damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 attraction: 8 listOrder: 34020 - type: STR_MIND_GUIDED_MISSILE categories: [STR_XCOM_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_MIND_GUIDED_MISSILE size: 0.2 costSell: 38000 weight: 8 bigSprite: 110 floorSprite: 117 hitSound: 0 hitAnimation: 0 power: 106 damageType: 3 damageAlter: IgnoreOverKill: false clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 waypoints: 9 attraction: 8 listOrder: 34030 - type: STR_CANISTER_GUN categories: [STR_CHEMICALS, STR_ALIEN_TECH, STR_INCENDIARIES, STR_RIFLES, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.2 requires: - STR_CANISTER_GUN costSell: 47000 weight: 11 bigSprite: 342 floorSprite: 299 handSprite: 872 bulletSprite: 15 fireSound: 125 compatibleAmmo: - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_I accuracyCloseQuarters: 120 accuracySnap: 55 accuracyAimed: 95 tuSnap: 36 tuAimed: 70 costThrow: energy: 20 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 aimRange: 15 snapRange: 16 dropoff: 3 recoveryPoints: 1 attraction: 12 listOrder: 21940 - type: STR_CANISTER_GUN_CLIP_CH categories: [STR_CHEMICALS, STR_ALIEN_TECH, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.05 requires: - STR_CANISTER_GUN_CLIP_CH costSell: 3700 weight: 3 bigSprite: 343 floorSprite: 300 hitSound: 19 hitAnimation: 66 power: 80 damageType: 8 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.75 ToMorale: 5.0 clipSize: 3 costThrow: energy: 6 battleType: 2 armor: 30 recoveryPoints: 1 listOrder: 21950 - type: STR_CANISTER_GUN_CLIP_I categories: [STR_INCENDIARIES, STR_ALIEN_TECH, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.05 requires: - STR_CANISTER_GUN_CLIP_I costSell: 3700 weight: 3 bigSprite: 344 floorSprite: 300 explosionHitSound: 113 power: 40 damageType: 2 damageAlter: ToArmorPre: 0.5 ToTile: 1.0 ToHealth: 1.4 clipSize: 3 costThrow: energy: 6 blastRadius: 3 battleType: 2 armor: 30 recoveryPoints: 1 listOrder: 21960 - type: STR_CHEMOGUN categories: [STR_CHEMICALS, STR_SMOKE, STR_SHOTGUNS, STR_ALIEN_TECH, STR_SPACE, STR_LAND] requires: - STR_CHEMOGUN size: 0.2 costSell: 5300 weight: 9 bigSprite: 469 floorSprite: 391 handSprite: 1056 bulletSprite: 15 fireSound: 71 compatibleAmmo: - STR_CHEMOGUN_CLIP - STR_CHEMOGUN_EXTINGUISHER_CLIP accuracyCloseQuarters: 100 accuracyAuto: 40 tuAuto: 65 tuLoad: 20 costThrow: energy: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 25 arcingShot: true autoRange: 11 autoShots: 8 sprayWaypoints: 2 attraction: 10 listOrder: 22980 - type: STR_CHEMOGUN_CLIP categories: [STR_CHEMICALS, STR_SHOTGUNS, STR_ALIEN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_CHEMOGUN size: 0.1 costSell: 3300 weight: 5 bigSprite: 470 floorSprite: 392 hitSound: 19 hitAnimation: -1 power: 35 damageType: 8 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 SmokeThreshold: 1 clipSize: 24 costThrow: energy: 10 battleType: 2 invWidth: 2 invHeight: 1 armor: 25 listOrder: 22990 - type: STR_CHEMOGUN_EXTINGUISHER_CLIP categories: [STR_SMOKE, STR_SHOTGUNS, STR_ALIEN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_EXTINGUISHER_TANKS size: 0.1 costSell: 2600 weight: 5 bigSprite: 1114 floorSprite: 956 explosionHitSound: 113 hitAnimation: 88 power: 35 damageType: 9 damageAlter: RandomType: 4 FixRadius: 1 ToStun: 0.15 ToTime: 0.2 isFireExtinguisher: true clipSize: 24 costThrow: energy: 10 battleType: 2 invWidth: 2 invHeight: 1 armor: 25 listOrder: 22993 - type: STR_CHEMPISTOL categories: [STR_CHEMICALS, STR_PISTOLS, STR_ALIEN_TECH, STR_SPACE, STR_LAND] requires: - STR_CHEMPISTOL size: 0.1 costSell: 4500 weight: 5 bigSprite: 471 floorSprite: 393 handSprite: 1064 bulletSprite: 15 fireSound: 71 compatibleAmmo: - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_EXTINGUISHER_CLIP accuracyCloseQuarters: 133 accuracySnap: 44 tuSnap: 28 tuLoad: 20 costThrow: energy: 10 battleType: 1 invWidth: 1 invHeight: 2 dropoff: 3 armor: 25 arcingShot: true attraction: 10 listOrder: 20530 - type: STR_CHEMPISTOL_CLIP categories: [STR_CHEMICALS, STR_SMOKE, STR_PISTOLS, STR_ALIEN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_CHEMPISTOL size: 0.1 costSell: 2900 weight: 3 bigSprite: 472 floorSprite: 394 hitSound: 19 hitAnimation: -1 power: 35 damageType: 8 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 SmokeThreshold: 1 clipSize: 14 costThrow: energy: 6 battleType: 2 invWidth: 1 invHeight: 1 armor: 25 listOrder: 20540 - type: STR_CHEMPISTOL_EXTINGUISHER_CLIP categories: [STR_SMOKE, STR_PISTOLS, STR_ALIEN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_EXTINGUISHER_TANKS size: 0.1 costSell: 2000 weight: 3 bigSprite: 1115 floorSprite: 957 explosionHitSound: 113 hitAnimation: 88 power: 35 damageType: 9 damageAlter: RandomType: 4 FixRadius: 1 ToStun: 0.15 ToTime: 0.2 isFireExtinguisher: true clipSize: 14 costThrow: energy: 6 battleType: 2 invWidth: 1 invHeight: 1 armor: 25 listOrder: 20543 - type: STR_TOXIGUN categories: [STR_CHEMICALS, STR_ALIEN_TECH, STR_SHOTGUNS, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_TOXIGUN size: 0.2 costSell: 39000 weight: 3 bigSprite: 123 floorSprite: 109 handSprite: 312 bulletSprite: 15 fireSound: 71 compatibleAmmo: - STR_TOXIGUN_FLASK accuracyCloseQuarters: 100 accuracySnap: 35 tuSnap: 40 snapRange: 8 dropoff: 4 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 1 invHeight: 3 recoveryPoints: 3 armor: 20 attraction: 10 listOrder: 23000 - type: STR_TOXIGUN_FLASK categories: [STR_CHEMICALS, STR_ALIEN_TECH, STR_SHOTGUNS, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_TOXIGUN_FLASK size: 0.1 costSell: 3500 weight: 2 bigSprite: 124 floorSprite: 110 hitSound: 19 hitAnimation: 66 power: 45 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 damageType: 8 clipSize: 10 battleType: 2 invWidth: 2 invHeight: 1 recoveryPoints: 1 attraction: 10 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 5 listOrder: 23010 - type: STR_ACID_BOLT categories: [STR_DIMENSION_X_TECH, STR_CHEMICALS, STR_CONCEALABLE, STR_LAND] requires: - STR_ACID_BOLT size: 0.1 costSell: 2100 weight: 6 bigSprite: 713 floorSprite: 665 handSprite: 1384 bulletSprite: 11 fireSound: 48 explosionHitSound: 19 hitAnimation: 0 power: 90 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.3 ToMorale: 2.0 damageType: 8 costThrow: energy: 12 clipSize: 3 accuracySnap: 40 accuracyAimed: 70 tuSnap: 35 tuAimed: 75 battleType: 1 twoHanded: false invWidth: 1 invHeight: 1 recoveryPoints: 1 armor: 10 arcingShot: true maxRange: 21 blastRadius: 2 experienceTrainingMode: 7 attraction: 7 listOrder: 39200 - type: STR_ACID_PISTOL categories: [STR_DIMENSION_X_TECH, STR_CHEMICALS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requires: - STR_ACID_PISTOL size: 0.1 costSell: 16800 weight: 9 bigSprite: 708 floorSprite: 660 handSprite: 560 bulletSprite: 15 fireSound: 71 compatibleAmmo: - STR_ACID_PISTOL_CLIP accuracyCloseQuarters: 120 accuracyAimed: 70 accuracySnap: 70 accuracyAuto: 50 tuAimed: 45 tuSnap: 30 tuAuto: 40 tuLoad: 18 costThrow: energy: 18 battleType: 1 aimRange: 16 dropoff: 3 kneelBonus: 105 invWidth: 1 invHeight: 2 recoveryPoints: 3 armor: 30 attraction: 10 listOrder: 20480 - type: STR_ACID_PISTOL_CLIP categories: [STR_DIMENSION_X_TECH, STR_CHEMICALS, STR_PISTOLS, STR_CONCEALABLE, STR_CLIPS, STR_LAND] requires: - STR_ACID_PISTOL_CLIP size: 0.1 costSell: 525 weight: 3 bigSprite: 709 floorSprite: 661 hitSound: 19 hitAnimation: 66 power: 64 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.3 ToMorale: 2.0 damageType: 8 costThrow: energy: 6 clipSize: 3 battleType: 2 recoveryPoints: 1 armor: 10 attraction: 10 listOrder: 20490 - type: STR_DART_PISTOL categories: [STR_XCOM_TECH, STR_PISTOLS, STR_INCAPACITATE, STR_BEACH, STR_UNDERWATER, STR_CONCEALABLE, STR_LAND] size: 0.2 costSell: 8000 weight: 4 bigSprite: 389 floorSprite: 337 handSprite: 968 bulletSprite: 3 fireSound: 69 compatibleAmmo: - STR_DART_PISTOL_CLIP_A - STR_DART_PISTOL_CLIP_B - STR_DART_PISTOL_CLIP_C accuracyCloseQuarters: 133 accuracySnap: 75 accuracyAimed: 90 aimRange: 12 snapRange: 9 kneelBonus: 105 dropoff: 5 tuSnap: 18 tuAimed: 30 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 25 attraction: 8 listOrder: 18960 - type: STR_DART_PISTOL_CLIP_A categories: [STR_XCOM_TECH, STR_PISTOLS, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 5700 weight: 2 bigSprite: 390 floorSprite: 105 hitSound: 19 hitAnimation: 26 power: 30 damageType: 15 damageAlter: ToTile: 0.1 ToHealth: 0.1 ToStun: 1.0 ToWound: 0.0 clipSize: 4 battleType: 2 armor: 30 blastRadius: 0 attraction: 8 listOrder: 18970 - type: STR_DART_PISTOL_CLIP_B categories: [STR_XCOM_TECH, STR_PISTOLS, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 6400 weight: 2 bigSprite: 391 floorSprite: 105 hitSound: 19 hitAnimation: 26 power: 38 damageType: 15 damageAlter: ToTile: 0.1 ToHealth: 0.1 ToStun: 1.0 ToWound: 0.0 clipSize: 4 battleType: 2 armor: 30 blastRadius: 0 attraction: 8 listOrder: 18980 - type: STR_DART_PISTOL_CLIP_C categories: [STR_XCOM_TECH, STR_PISTOLS, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 6700 weight: 2 bigSprite: 392 floorSprite: 105 hitSound: 19 hitAnimation: 26 power: 47 damageType: 15 damageAlter: ToTile: 0.1 ToHealth: 0.1 ToStun: 1.0 ToWound: 0.0 clipSize: 4 battleType: 2 armor: 30 blastRadius: 0 attraction: 8 listOrder: 18990 - type: STR_DART_RIFLE categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_BEACH, STR_UNDERWATER, STR_LAND] size: 0.2 costSell: 9500 weight: 10 bigSprite: 86 floorSprite: 104 handSprite: 264 bulletSprite: 3 fireSound: 69 compatibleAmmo: - STR_DART_RIFLE_CLIP_A - STR_DART_RIFLE_CLIP_B - STR_DART_RIFLE_CLIP_C accuracyCloseQuarters: 80 accuracySnap: 75 accuracyAimed: 115 aimRange: 15 dropoff: 4 tuSnap: 30 tuAimed: 65 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 attraction: 8 listOrder: 19020 - type: STR_DART_RIFLE_CLIP_A categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER, STR_LAND] size: 0.1 costSell: 6700 weight: 2 bigSprite: 87 floorSprite: 105 hitSound: 19 hitAnimation: 26 power: 36 damageType: 15 damageAlter: ToTile: 0.1 ToHealth: 0.1 ToStun: 1.0 ToWound: 0.0 clipSize: 6 battleType: 2 armor: 30 blastRadius: 0 attraction: 8 listOrder: 19030 - type: STR_DART_RIFLE_CLIP_B categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER, STR_LAND] size: 0.1 costSell: 8000 weight: 2 bigSprite: 88 floorSprite: 105 hitSound: 19 hitAnimation: 26 power: 46 damageType: 15 damageAlter: ToTile: 0.1 ToHealth: 0.1 ToStun: 1.0 ToWound: 0.0 clipSize: 6 battleType: 2 armor: 30 blastRadius: 0 attraction: 8 listOrder: 19040 - type: STR_DART_RIFLE_CLIP_C categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER, STR_LAND] size: 0.1 costSell: 8300 weight: 2 bigSprite: 89 floorSprite: 105 hitSound: 19 hitAnimation: 26 power: 56 damageType: 15 damageAlter: ToTile: 0.1 ToHealth: 0.1 ToStun: 1.0 ToWound: 0.0 clipSize: 6 battleType: 2 armor: 30 blastRadius: 0 attraction: 8 listOrder: 19050 - type: STR_HARPOON categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_BEACH, STR_UNDERWATER] size: 0.2 requiresBuy: - STR_HARPOON costBuy: 2200 costSell: 1700 weight: 4 bigSprite: 1020 floorSprite: 886 handSprite: 1832 fireSound: 69 accuracySnap: 65 accuracyAimed: 85 accuracyCloseQuarters: 66 maxRange: 25 aimRange: 18 snapRange: 10 dropoff: 3 tuSnap: 35 tuAimed: 70 compatibleAmmo: - STR_HARPOON_CLIP - STR_HARPOON_HE_CLIP - STR_HARPOON_AA_CLIP bulletSprite: 36 bulletSpeed: -3 battleType: 1 twoHanded: true oneHandedPenalty: 30 invWidth: 1 invHeight: 3 recover: true armor: 30 attraction: 7 listOrder: 21010 - type: STR_HARPOON_CLIP categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER] requiresBuy: - STR_HARPOON size: 0.1 costBuy: 100 costSell: 80 weight: 1 bigSprite: 1021 floorSprite: 887 hitSound: 286 hitAnimation: 26 power: 23 damageType: 7 clipSize: 1 tuLoad: 25 tuUnload: 12 battleType: 2 invWidth: 1 invHeight: 2 armor: 10 recover: true attraction: 7 listOrder: 21011 - type: STR_HARPOON_HE_CLIP categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_CLIPS, STR_EXPLOSIVES, STR_BEACH, STR_UNDERWATER] requiresBuy: - STR_HARPOON - STR_EXPLOSIVES_LICENCE size: 0.1 costBuy: 250 costSell: 180 weight: 1 bigSprite: 1022 floorSprite: 889 hitSound: 0 hitAnimation: 168 power: 26 damageType: 3 blastRadius: 3 clipSize: 1 tuLoad: 28 tuUnload: 12 battleType: 2 invWidth: 1 invHeight: 2 recover: true armor: 10 listOrder: 21012 - type: STR_HARPOON_AA_CLIP categories: [STR_XCOM_TECH, STR_RIFLES, STR_INCAPACITATE, STR_CLIPS, STR_BEACH, STR_UNDERWATER] size: 0.1 costSell: 8500 weight: 1 bigSprite: 1023 floorSprite: 887 hitSound: 286 hitAnimation: 26 power: 35 damageType: 7 clipSize: 1 tuLoad: 25 tuUnload: 12 battleType: 2 invWidth: 1 invHeight: 2 armor: 10 recover: true attraction: 7 listOrder: 21013 - type: STR_LASER_PISTOL_MIB categories: [STR_HUMAN_TECH, STR_LASER, STR_PISTOLS, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costSell: 9400 weight: 10 bigSprite: 5 floorSprite: 5 handSprite: 112 bulletSprite: 5 fireSound: 82 compatibleAmmo: - STR_LASER_PISTOL_MIB_CLIP accuracyCloseQuarters: 133 accuracyAuto: 48 accuracySnap: 72 accuracyAimed: 98 tuAuto: 25 tuSnap: 20 tuAimed: 55 tuLoad: 15 aimRange: 30 dropoff: 3 kneelBonus: 105 invWidth: 1 invHeight: 2 battleType: 1 armor: 30 attraction: 9 listOrder: 20500 - type: STR_LASER_PISTOL_MIB_CLIP categories: [STR_HUMAN_TECH, STR_LASER, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_SPACE, STR_LAND] size: 0.1 costSell: 15000 weight: 2 bigSprite: 146 floorSprite: 138 hitSound: 85 hitAnimation: 36 power: 40 damageAlter: IgnoreOverKill: false damageType: 4 clipSize: 24 battleType: 2 armor: 30 attraction: 9 listOrder: 20510 - type: STR_LASER_RIFLE_MIB categories: [STR_HUMAN_TECH, STR_LASER, STR_RIFLES, STR_SPACE, STR_LAND] size: 0.2 costSell: 16500 weight: 12 bigSprite: 150 floorSprite: 139 handSprite: 328 bulletSprite: 6 fireSound: 83 compatibleAmmo: - STR_LASER_RIFLE_MIB_CLIP accuracyCloseQuarters: 100 accuracyAuto: 55 accuracySnap: 90 accuracyAimed: 130 tuAuto: 34 tuSnap: 25 tuAimed: 50 snapRange: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 35 attraction: 9 listOrder: 21800 - type: STR_LASER_RIFLE_MIB_CLIP categories: [STR_HUMAN_TECH, STR_LASER, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.1 costSell: 15100 weight: 3 bigSprite: 147 floorSprite: 138 hitSound: 85 hitAnimation: 36 power: 50 damageAlter: IgnoreOverKill: false damageType: 4 clipSize: 36 battleType: 2 armor: 30 attraction: 9 listOrder: 21810 - type: STR_HEAVY_LASER_MIB categories: [STR_HUMAN_TECH, STR_LASER, STR_HEAVY_WEAPONS, STR_CANNONS, STR_SPACE, STR_LAND] size: 0.3 costSell: 25000 weight: 27 bigSprite: 6 floorSprite: 6 handSprite: 16 bulletSprite: 7 fireSound: 84 compatibleAmmo: - STR_HEAVY_LASER_MIB_CLIP damageType: 4 accuracyCloseQuarters: 60 accuracySnap: 63 accuracyAimed: 105 tuSnap: 33 tuAimed: 75 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 attraction: 9 listOrder: 30080 - type: STR_HEAVY_LASER_MIB_CLIP categories: [STR_HUMAN_TECH, STR_LASER, STR_HEAVY_WEAPONS, STR_CANNONS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.1 costSell: 15400 weight: 4 bigSprite: 148 floorSprite: 138 hitSound: 85 hitAnimation: 36 power: 75 damageAlter: IgnoreOverKill: false damageType: 4 clipSize: 20 battleType: 2 armor: 30 attraction: 9 listOrder: 30090 - type: STR_NUCLEAR_LASER_PISTOL categories: [STR_XCOM_TECH, STR_LASER, STR_PISTOLS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_ADVANCED_LASER_WEAPONS size: 0.1 costSell: 86500 weight: 12 bigSprite: 149 floorSprite: 5 handSprite: 320 bulletSprite: 28 fireSound: 82 hitSound: 85 hitAnimation: 186 power: 46 damageAlter: IgnoreOverKill: false damageType: 4 accuracyCloseQuarters: 133 accuracyAuto: 48 accuracySnap: 72 accuracyAimed: 98 tuAuto: 25 tuSnap: 20 tuAimed: 55 clipSize: -1 battleType: 1 aimRange: 30 dropoff: 3 kneelBonus: 105 invWidth: 1 invHeight: 2 attraction: 9 listOrder: 20520 - type: STR_NUCLEAR_LASER_RIFLE categories: [STR_XCOM_TECH, STR_LASER, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_ADVANCED_LASER_WEAPONS size: 0.2 costSell: 97000 weight: 16 bigSprite: 0 floorSprite: 0 handSprite: 8 bulletSprite: 29 fireSound: 83 hitSound: 85 hitAnimation: 186 power: 60 damageAlter: IgnoreOverKill: false damageType: 4 accuracyCloseQuarters: 100 accuracyAuto: 55 accuracySnap: 90 accuracyAimed: 130 tuAuto: 34 tuSnap: 25 tuAimed: 50 snapRange: 16 clipSize: -1 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 9 listOrder: 21820 - type: STR_NUCLEAR_HEAVY_LASER categories: [STR_XCOM_TECH, STR_LASER, STR_CANNONS, STR_HEAVY_WEAPONS, STR_SPACE, STR_LAND] requires: - STR_ADVANCED_LASER_WEAPONS size: 0.3 costSell: 110000 weight: 34 bigSprite: 151 floorSprite: 140 handSprite: 336 bulletSprite: 30 fireSound: 84 hitSound: 85 hitAnimation: 186 power: 85 damageAlter: IgnoreOverKill: false damageType: 4 accuracyCloseQuarters: 60 accuracySnap: 63 accuracyAimed: 105 tuSnap: 33 tuAimed: 75 clipSize: -1 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 attraction: 9 listOrder: 30100 - type: STR_LASER_SNIPER_RIFLE categories: [STR_XCOM_TECH, STR_LASER, STR_SNIPER_RIFLES, STR_SPACE, STR_LAND] requires: - STR_ADVANCED_LASER_WEAPONS size: 0.2 costSell: 106500 weight: 25 bigSprite: 157 floorSprite: 0 handSprite: 8 bulletSprite: 30 fireSound: 83 hitSound: 85 hitAnimation: 186 power: 50 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 IgnoreOverKill: false damageBonus: firing: 0.25 damageType: 4 accuracyCloseQuarters: 80 accuracySnap: 94 accuracyAimed: 160 accuracyMultiplier: firing: [0.0, 0.01] tuSnap: 33 tuAimed: 60 clipSize: -1 minRange: 15 snapRange: 33 dropoff: 3 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 9 listOrder: 22300 - type: STR_LASER_SHOTGUN categories: [STR_XCOM_TECH, STR_LASER, STR_SHOTGUNS, STR_SPACE, STR_LAND] requires: - STR_ADVANCED_LASER_WEAPONS size: 0.2 costSell: 103000 weight: 20 bigSprite: 178 floorSprite: 162 handSprite: 400 bulletSprite: 29 fireSound: 83 hitSound: 85 hitAnimation: 186 power: 30 damageAlter: IgnoreOverKill: false damageType: 4 accuracyCloseQuarters: 80 accuracySnap: 110 accuracyAimed: 140 tuSnap: 30 tuAimed: 70 aimRange: 14 snapRange: 8 dropoff: 6 clipSize: -1 shotgunChoke: 100 shotgunBehavior: 1 shotgunSpread: 32 shotgunPellets: 6 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 9 listOrder: 22800 - type: STR_LASER_CARBINE categories: [STR_XCOM_TECH, STR_LASER, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_ADVANCED_LASER_WEAPONS size: 0.2 costSell: 94000 weight: 13 bigSprite: 529 floorSprite: 436 handSprite: 2016 bulletSprite: 28 fireSound: 83 hitSound: 85 hitAnimation: 186 power: 60 damageAlter: IgnoreOverKill: false damageType: 4 accuracyAuto: 69 accuracySnap: 93 tuAuto: 27 tuSnap: 22 snapRange: 16 clipSize: -1 battleType: 1 twoHanded: true autoShots: 4 sprayWaypoints: 2 invWidth: 1 invHeight: 3 attraction: 9 listOrder: 21830 - type: STR_SCATTER_LASER categories: [STR_XCOM_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_LASER, STR_SPACE, STR_LAND] requires: - STR_SCATTER_LASER size: 0.3 costSell: 275000 weight: 51 bigSprite: 109 floorSprite: 93 handSprite: 160 bulletSprite: 29 fireSound: 11 hitSound: 19 hitAnimation: 186 power: 50 damageAlter: IgnoreOverKill: false ToArmorPre: 0.05 damageType: 4 accuracyCloseQuarters: 45 accuracyAuto: 22 tuAuto: 42 autoRange: 20 clipSize: -1 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 autoShots: 15 sprayWaypoints: 2 dropoff: 2 bulletSpeed: 50 explosionSpeed: 5 kneelBonus: 200 attraction: 8 listOrder: 30860 - type: STR_PLASMA_PISTOL categories: [STR_ALIEN_TECH, STR_PLASMA, STR_PISTOLS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_PLASMA_PISTOL size: 0.1 costSell: 38500 weight: 3 bigSprite: 32 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 86 compatibleAmmo: - STR_PLASMA_PISTOL_CLIP accuracyCloseQuarters: 133 accuracyAuto: 60 accuracySnap: 82 accuracyAimed: 95 tuAuto: 30 tuSnap: 30 tuAimed: 60 tuLoad: 15 aimRange: 16 dropoff: 3 kneelBonus: 105 battleType: 1 invWidth: 1 invHeight: 2 recoveryPoints: 3 armor: 45 attraction: 10 listOrder: 20600 - type: STR_PLASMA_PISTOL_CLIP categories: [STR_ALIEN_TECH, STR_PLASMA, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_SPACE, STR_LAND] requires: - STR_PLASMA_PISTOL_CLIP size: 0.1 costSell: 64000 weight: 3 bigSprite: 34 floorSprite: 33 handSprite: 632 hitSound: 89 hitAnimation: 46 power: 52 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 26 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: 20610 - type: STR_PLASMA_SUB categories: [STR_ALIEN_TECH, STR_PLASMA, STR_SMGS, STR_SPACE, STR_LAND] requires: - STR_PLASMA_SUB size: 0.2 costSell: 75000 weight: 6 bigSprite: 406 floorSprite: 345 handSprite: 1000 bulletSprite: 8 fireSound: 18 compatibleAmmo: - STR_PLASMA_SUB_CLIP accuracyCloseQuarters: 120 accuracySnap: 80 tuSnap: 22 costThrow: energy: 12 battleType: 1 twoHanded: true oneHandedPenalty: 65 invWidth: 1 invHeight: 3 recoveryPoints: 3 armor: 50 attraction: 10 listOrder: 20990 - type: STR_PLASMA_SUB_CLIP categories: [STR_ALIEN_TECH, STR_PLASMA, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_PLASMA_SUB_CLIP size: 0.05 costSell: 30500 weight: 3 bigSprite: 407 floorSprite: 33 handSprite: 632 hitSound: 19 hitAnimation: 46 power: 64 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 22 costThrow: energy: 6 battleType: 2 recoveryPoints: 1 listOrder: 21000 - type: STR_PLASMA_RIFLE categories: [STR_ALIEN_TECH, STR_PLASMA, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_PLASMA_RIFLE size: 0.2 costSell: 90000 weight: 8 bigSprite: 31 floorSprite: 30 handSprite: 48 bulletSprite: 8 fireSound: 87 compatibleAmmo: - STR_PLASMA_RIFLE_CLIP accuracyCloseQuarters: 100 accuracyAuto: 55 accuracySnap: 96 accuracyAimed: 105 tuAuto: 36 tuSnap: 30 tuAimed: 60 aimRange: 25 snapRange: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 recoveryPoints: 4 armor: 50 attraction: 10 listOrder: 21880 - type: STR_PLASMA_RIFLE_CLIP categories: [STR_ALIEN_TECH, STR_PLASMA, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_PLASMA_RIFLE_CLIP size: 0.1 costSell: 31000 weight: 3 bigSprite: 41 handSprite: 640 floorSprite: 33 hitSound: 89 hitAnimation: 46 power: 80 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 28 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: 21890 - type: STR_HEAVY_PLASMA categories: [STR_ALIEN_TECH, STR_PLASMA, STR_HEAVY_WEAPONS, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_HEAVY_PLASMA size: 0.2 costSell: 115000 weight: 16 bigSprite: 30 floorSprite: 29 handSprite: 40 bulletSprite: 8 fireSound: 88 compatibleAmmo: - STR_HEAVY_PLASMA_CLIP accuracyCloseQuarters: 95 accuracyAuto: 50 accuracySnap: 82 accuracyAimed: 115 tuAuto: 35 tuSnap: 30 tuAimed: 80 aimRange: 25 snapRange: 16 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 50 attraction: 10 listOrder: 21900 - type: STR_HEAVY_PLASMA_CLIP categories: [STR_ALIEN_TECH, STR_PLASMA, STR_HEAVY_WEAPONS, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_HEAVY_PLASMA_CLIP size: 0.3 costSell: 48000 weight: 3 bigSprite: 25 handSprite: 648 floorSprite: 33 hitSound: 89 hitAnimation: 46 power: 115 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 35 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: 21910 - type: STR_PLASMA_CASTER categories: [STR_PISTOLS, STR_SHOTGUNS, STR_PLASMA, STR_ALIEN_TECH, STR_SPACE, STR_LAND] requires: - STR_PLASMA_CASTER size: 0.2 costSell: 79000 weight: 9 bigSprite: 121 floorSprite: 115 handSprite: 304 bulletSprite: 8 fireSound: 18 compatibleAmmo: - STR_PLASMA_CASTER_CLIP accuracyCloseQuarters: 133 accuracySnap: 50 accuracyMultiplier: firing: 0.5 flatHundred: 0.5 tuSnap: 35 tuLoad: 15 snapRange: 20 dropoff: 5 battleType: 1 shotgunChoke: 100 invWidth: 1 invHeight: 2 recoveryPoints: 3 armor: 50 attraction: 10 listOrder: 20615 - type: STR_PLASMA_CASTER_CLIP categories: [STR_PISTOLS, STR_SHOTGUNS, STR_PLASMA, STR_ALIEN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_PLASMA_CASTER_CLIP size: 0.1 costSell: 10000 weight: 3 bigSprite: 122 floorSprite: 116 hitSound: 19 hitAnimation: 46 power: 35 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 8 battleType: 2 recoveryPoints: 1 shotgunBehavior: 1 shotgunSpread: 50 shotgunPellets: 5 attraction: 10 listOrder: 20616 - type: STR_PLASMA_SNIPER_RIFLE categories: [STR_SNIPER_RIFLES, STR_PLASMA, STR_ALIEN_TECH, STR_SPACE, STR_LAND] requires: - STR_PLASMA_SNIPER_RIFLE size: 0.2 costSell: 98000 weight: 18 bigSprite: 117 floorSprite: 111 handSprite: 288 bulletSprite: 8 fireSound: 18 compatibleAmmo: - STR_PLASMA_SNIPER_RIFLE_CLIP accuracyCloseQuarters: 66 accuracySnap: 90 accuracyAimed: 150 tuSnap: 50 tuAimed: 75 accuracyMultiplier: firing: [0.0, 0.01] aimRange: 30 snapRange: 30 minRange: 15 dropoff: 3 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 recoveryPoints: 4 armor: 50 attraction: 10 listOrder: 22330 - type: STR_PLASMA_SNIPER_RIFLE_CLIP categories: [STR_SNIPER_RIFLES, STR_PLASMA, STR_ALIEN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_PLASMA_SNIPER_RIFLE_CLIP size: 0.1 costSell: 16500 weight: 3 bigSprite: 118 floorSprite: 112 hitSound: 19 hitAnimation: 46 power: 80 damageBonus: firing: 0.2 damageType: 5 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 8 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: 22340 - type: STR_PLASMA_DESTROYER categories: [STR_CANNONS, STR_PLASMA, STR_ALIEN_TECH, STR_SPACE, STR_LAND] requires: - STR_PLASMA_DESTROYER size: 0.2 costSell: 140000 weight: 22 bigSprite: 119 floorSprite: 113 handSprite: 296 bulletSprite: 8 fireSound: 18 compatibleAmmo: - STR_PLASMA_DESTROYER_CLIP accuracyCloseQuarters: 66 accuracySnap: 55 accuracyAimed: 95 aimRange: 25 tuSnap: 45 tuAimed: 80 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 50 attraction: 10 listOrder: 30690 - type: STR_PLASMA_DESTROYER_CLIP categories: [STR_CANNONS, STR_PLASMA, STR_ALIEN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_PLASMA_DESTROYER_CLIP size: 0.4 costSell: 61000 weight: 4 bigSprite: 120 floorSprite: 114 hitAnimation: 112 power: 100 damageType: 3 damageAlter: IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 ResistType: 5 clipSize: 12 battleType: 2 recoveryPoints: 1 blastRadius: 3 attraction: 10 listOrder: 30700 - type: STR_PRECISION_PLASMA categories: [STR_ALIEN_TECH, STR_PLASMA, STR_HEAVY_WEAPONS, STR_CANNONS, STR_SPACE, STR_LAND] requires: - STR_PRECISION_PLASMA size: 0.2 costSell: 135000 weight: 31 bigSprite: 345 floorSprite: 301 handSprite: 880 bulletSprite: 8 fireSound: 88 compatibleAmmo: - STR_PRECISION_PLASMA_CLIP accuracyCloseQuarters: 75 accuracySnap: 70 accuracyAimed: 120 tuSnap: 32 tuAimed: 64 aimRange: 20 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 60 attraction: 10 listOrder: 21920 - type: STR_PRECISION_PLASMA_CLIP categories: [STR_ALIEN_TECH, STR_PLASMA, STR_HEAVY_WEAPONS, STR_CANNONS, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_PRECISION_PLASMA_CLIP size: 0.3 costSell: 50000 weight: 3 bigSprite: 346 handSprite: 648 floorSprite: 302 hitSound: 89 hitAnimation: 46 power: 132 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 15 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: 21930 - type: STR_BLASTER_LAUNCHER categories: [STR_ALIEN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_SPACE, STR_LAND] requires: - STR_BLASTER_LAUNCHER size: 0.3 costSell: 60000 weight: 24 bigSprite: 35 floorSprite: 34 handSprite: 56 bulletSprite: 10 fireSound: 53 compatibleAmmo: - STR_BLASTER_BOMB accuracyCloseQuarters: 60 accuracyAimed: 120 tuAimed: 66 tuLoad: 20 battleType: 1 twoHanded: true blockBothHands: true waypoints: 9 invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 40 experienceTrainingMode: 32 attraction: 10 listOrder: 34430 - type: STR_BLASTER_BOMB categories: [STR_ALIEN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_BLASTER_BOMB size: 0.2 costSell: 78000 weight: 6 bigSprite: 36 floorSprite: 35 handSprite: 552 hitSound: 0 hitAnimation: 0 power: 200 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 2 recoveryPoints: 1 blastRadius: 10 attraction: 10 listOrder: 34440 - type: STR_BLASTER_MULTI_LAUNCHER categories: [STR_ALIEN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_SPACE, STR_LAND] requires: - STR_BLASTER_MULTI_LAUNCHER size: 0.3 costSell: 76000 weight: 26 bigSprite: 237 floorSprite: 215 handSprite: 56 bulletSprite: 10 fireSound: 53 compatibleAmmo: - STR_BLASTER_MULTI_BOMB accuracyCloseQuarters: 60 accuracyAimed: 100 tuAimed: 32 battleType: 1 twoHanded: true blockBothHands: true waypoints: 9 invWidth: 2 invHeight: 3 recoveryPoints: 25 armor: 40 experienceTrainingMode: 32 attraction: 10 listOrder: 34450 - type: STR_BLASTER_MULTI_BOMB categories: [STR_ALIEN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_BLASTER_MULTI_BOMB size: 0.2 costSell: 153000 weight: 8 bigSprite: 238 floorSprite: 216 hitSound: 0 hitAnimation: 0 power: 150 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 8 battleType: 2 invWidth: 1 invHeight: 2 recoveryPoints: 5 blastRadius: 8 attraction: 10 listOrder: 34460 - type: STR_XCOM_ASSAULT_PLASMA categories: [STR_HUMAN_TECH, STR_PLASMA, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_XCOM_ASSAULT_PLASMA size: 0.2 costSell: 77000 weight: 19 bigSprite: 1098 floorSprite: 937 handSprite: 1960 bulletSprite: 8 fireSound: 88 ammo: 0: compatibleAmmo: [STR_XCOM_ASSAULT_PLASMA_CLIP] tuLoad: 16 tuUnload: 10 1: compatibleAmmo: [STR_XCOM_ASSAULT_PLASMA_GRENADE] tuLoad: 24 tuUnload: 14 accuracyCloseQuarters: 95 confSnap: shots: 1 name: STR_SNAP_SHOT ammoSlot: 0 confAuto: shots: 4 name: STR_AUTO_SHOT ammoSlot: 0 confAimed: shots: 1 name: STR_LAUNCH_GRENADE ammoSlot: 1 accuracyAuto: 50 accuracySnap: 80 accuracyAimed: 115 tuAuto: 42 tuSnap: 30 tuAimed: 38 aimRange: 18 snapRange: 16 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 armor: 50 attraction: 11 listOrder: 21914 - type: STR_XCOM_ASSAULT_PLASMA_CLIP categories: [STR_HUMAN_TECH, STR_PLASMA, STR_HEAVY_WEAPONS, STR_RIFLES, STR_SPACE, STR_LAND] size: 0.3 costSell: 47000 weight: 3 bigSprite: 1099 floorSprite: 938 fireSound: 88 hitSound: 89 hitAnimation: 46 power: 90 damageBonus: firing: 0.2 reactions: 0.1 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 32 battleType: 2 armor: 40 attraction: 11 listOrder: 21915 - type: STR_XCOM_ASSAULT_PLASMA_GRENADE categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.5 costSell: 33000 weight: 3 bigSprite: 1100 floorSprite: 841 bulletSprite: 9 fireSound: 12 hitSound: 0 hitAnimation: 112 power: 60 damageAlter: ResistType: 5 IgnoreOverKill: false FixRadius: 4 damageType: 3 aimRange: 18 clipSize: 1 battleType: 2 armor: 50 attraction: 11 listOrder: 21917 - type: STR_SHOGG_STINGRIFLE categories: [STR_SHOGG_TECH, STR_RIFLES, STR_LAND] requires: - STR_SHOGG_STINGRIFLE requiresBuy: - STR_SHOGG_STINGRIFLE_BUY size: 0.2 costBuy: 33000 costSell: 9600 weight: 10 bigSprite: 935 floorSprite: 823 handSprite: 1664 bulletSprite: 22 fireSound: 112 compatibleAmmo: - STR_SHOGG_STINGRIFLE_CLIP accuracyCloseQuarters: 100 accuracyAuto: 42 accuracySnap: 65 accuracyAimed: 95 tuAuto: 38 tuSnap: 25 tuAimed: 53 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 aimRange: 22 snapRange: 17 autoRange: 9 attraction: 13 listOrder: 21970 - type: STR_SHOGG_STINGRIFLE_CLIP categories: [STR_SHOGG_TECH, STR_RIFLES, STR_CLIPS, STR_LAND] requires: - STR_SHOGG_STINGRIFLE requiresBuy: - STR_SHOGG_STINGRIFLE_BUY size: 0.1 costBuy: 2300 costSell: 1850 weight: 4 bigSprite: 936 floorSprite: 824 handSprite: 616 hitAnimation: 66 hitSound: 19 power: 33 damageType: 1 damageAlter: IgnoreOverKill: false ResistType: 8 clipSize: 12 battleType: 2 attraction: 13 listOrder: 21971 - type: STR_SPORTING_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_SPORTS, STR_LAND] requiresBuy: - STR_SPORTING_RIFLE size: 0.2 costBuy: 3000 costSell: 2500 weight: 7 bigSprite: 701 floorSprite: 654 handSprite: 1336 bulletSprite: 2 fireSound: 215 compatibleAmmo: - STR_SPORTING_RIFLE_CLIP accuracyCloseQuarters: 60 accuracySnap: 75 accuracyAimed: 130 tuSnap: 25 tuAimed: 75 tuLoad: 25 snapRange: 24 costThrow: energy: 14 battleType: 1 twoHanded: true oneHandedPenalty: 30 invWidth: 1 invHeight: 3 armor: 26 aimRange: 30 attraction: 6 listOrder: 21020 - type: STR_SPORTING_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_SPORTS, STR_CLIPS, STR_LAND] requiresBuy: - STR_SPORTING_RIFLE size: 0.03 costBuy: 75 costSell: 60 weight: 2 bigSprite: 702 floorSprite: 655 hitSound: 77 hitAnimation: 26 power: 18 damageAlter: RandomType: 7 damageType: 1 clipSize: 8 battleType: 2 armor: 30 attraction: 6 listOrder: 21030 - type: STR_HUNTING_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_HUNTING_RIFLE_BUY size: 0.2 costBuy: 4000 costSell: 3000 weight: 11 bigSprite: 169 floorSprite: 155 handSprite: 376 bulletSprite: 2 fireSound: 215 compatibleAmmo: - STR_HUNTING_RIFLE_CLIP accuracyCloseQuarters: 66 accuracySnap: 72 accuracyAimed: 125 tuSnap: 33 tuAimed: 70 tuLoad: 20 snapRange: 25 costThrow: energy: 16 battleType: 1 twoHanded: true oneHandedPenalty: 30 invWidth: 1 invHeight: 3 armor: 30 attraction: 7 listOrder: 21035 - type: STR_HUNTING_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_HUNTING_RIFLE_BUY size: 0.04 costBuy: 100 costSell: 70 weight: 2 bigSprite: 170 floorSprite: 2 hitSound: 77 hitAnimation: 26 power: 33 damageAlter: RandomType: 7 damageType: 1 clipSize: 5 battleType: 2 armor: 30 attraction: 7 listOrder: 21036 - type: STR_MOSIN_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_LAND] requiresBuy: - STR_MOSIN_RIFLE_BUY size: 0.2 costBuy: 3500 costSell: 2700 weight: 13 bigSprite: 725 floorSprite: 477 handSprite: 1192 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_BOLT_ACTION_CLIP accuracyCloseQuarters: 80 accuracySnap: 60 accuracyAimed: 110 accuracyMultiplier: firing: [0.0, 0.01] bravery: 0.5 tuSnap: 45 tuAimed: 80 tuLoad: 20 snapRange: 16 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 33 invWidth: 1 invHeight: 3 armor: 30 attraction: 7 listOrder: 21040 - type: STR_BOLT_ACTION categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_BOLT_ACTION_BUY size: 0.2 costBuy: 2700 costSell: 2200 weight: 13 bigSprite: 635 floorSprite: 497 handSprite: 1248 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_BOLT_ACTION_CLIP accuracyCloseQuarters: 100 accuracySnap: 70 accuracyAimed: 110 tuSnap: 40 tuAimed: 70 tuLoad: 20 snapRange: 18 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 40 invWidth: 1 invHeight: 3 armor: 40 attraction: 10 listOrder: 21050 - type: STR_BOLT_ACTION_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_BOLT_ACTION_CLIP - STR_MILESTONE_1_SUMMARY size: 0.04 costBuy: 130 costSell: 100 weight: 2 bigSprite: 636 floorSprite: 498 hitSound: 77 hitAnimation: 26 power: 30 damageBonus: firing: 0.15 damageType: 1 clipSize: 5 costThrow: energy: 6 battleType: 2 armor: 30 attraction: 10 listOrder: 21060 - type: STR_QBU_88 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_QBU_88_BUY size: 0.2 costBuy: 5000 costSell: 4000 weight: 12 bigSprite: 555 floorSprite: 443 handSprite: 136 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_QBU_88_CLIP accuracyCloseQuarters: 75 accuracySnap: 65 accuracyAimed: 130 tuSnap: 30 tuAimed: 72 snapRange: 30 costThrow: energy: 18 battleType: 1 twoHanded: true oneHandedPenalty: 30 invWidth: 1 invHeight: 3 armor: 30 attraction: 8 listOrder: 21065 - type: STR_QBU_88_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_QBU_88_BUY size: 0.1 costBuy: 150 costSell: 100 weight: 3 bigSprite: 556 floorSprite: 2 hitSound: 77 hitAnimation: 26 power: 29 damageAlter: RandomType: 7 damageType: 1 clipSize: 10 battleType: 2 armor: 30 attraction: 7 listOrder: 21066 - type: STR_SWD categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_SWD_BUY size: 0.2 costBuy: 7000 costSell: 5500 weight: 12 bigSprite: 567 floorSprite: 448 handSprite: 1184 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_SWD_CLIP accuracyCloseQuarters: 66 accuracySnap: 62 accuracyAimed: 140 tuSnap: 32 tuAimed: 75 snapRange: 30 costThrow: energy: 18 battleType: 1 twoHanded: true oneHandedPenalty: 30 invWidth: 1 invHeight: 3 armor: 30 attraction: 9 listOrder: 21165 - type: STR_SWD_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_SWD_BUY size: 0.1 costBuy: 200 costSell: 170 weight: 3 bigSprite: 568 floorSprite: 2 hitSound: 77 hitAnimation: 26 power: 30 damageBonus: firing: 0.2 damageAlter: RandomType: 7 damageType: 1 clipSize: 10 battleType: 2 armor: 30 attraction: 9 listOrder: 21166 - type: STR_VSS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_VSS_BUY size: 0.3 costBuy: 14500 costSell: 11000 weight: 11 bigSprite: 604 floorSprite: 853 handSprite: 1184 bulletSprite: 14 fireSound: 62 compatibleAmmo: - STR_VSS_CLIP accuracyCloseQuarters: 95 accuracyAuto: 30 accuracySnap: 47 accuracyAimed: 100 accuracyMultiplier: firing: [0.0, 0.01] tuAuto: 40 tuSnap: 35 tuAimed: 75 costThrow: energy: 14 battleType: 1 twoHanded: true oneHandedPenalty: 35 invWidth: 1 invHeight: 3 armor: 20 aimRange: 35 snapRange: 28 minRange: 5 dropoff: 3 attraction: 9 listOrder: 22000 - type: STR_VSS_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_VSS_BUY size: 0.1 costBuy: 1000 costSell: 800 weight: 3 bigSprite: 605 floorSprite: 77 hitSound: 22 hitAnimation: 26 power: 20 damageBonus: reactions: 0.3 damageAlter: RandomType: 7 ArmorEffectiveness: 0.75 damageType: 1 clipSize: 20 battleType: 2 armor: 20 attraction: 9 listOrder: 22010 - type: STR_NATASHAS_VSS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CONCEALABLE, STR_LAND] costSell: 21500 size: 0.3 weight: 11 bigSprite: 969 floorSprite: 853 handSprite: 1752 bulletSprite: 14 fireSound: 62 compatibleAmmo: - STR_NATASHAS_VSS_CLIP accuracyCloseQuarters: 95 accuracyAuto: 32 accuracySnap: 49 accuracyAimed: 102 accuracyMultiplier: firing: [0.0, 0.01] tuAuto: 40 tuSnap: 35 tuAimed: 75 costThrow: energy: 14 battleType: 1 twoHanded: true oneHandedPenalty: 35 invWidth: 1 invHeight: 3 armor: 20 aimRange: 38 snapRange: 28 minRange: 5 dropoff: 3 attraction: 9 listOrder: 22011 - type: STR_NATASHAS_VSS_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 500 weight: 3 bigSprite: 970 floorSprite: 77 hitSound: 22 hitAnimation: 26 power: 20 damageBonus: reactions: 0.4 firing: 0.36 flatHundred: -0.20 damageAlter: RandomType: 7 ArmorEffectiveness: 0.68 damageType: 1 clipSize: 15 battleType: 2 armor: 20 attraction: 9 listOrder: 22012 - type: STR_M83_BARETT categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_LAND] requiresBuy: - STR_M83_BARETT_BUY size: 0.3 costBuy: 22000 costSell: 17500 weight: 26 bigSprite: 573 floorSprite: 456 handSprite: 136 bulletSprite: 14 fireSound: 131 compatibleAmmo: - STR_M83_BARETT_CLIP accuracyCloseQuarters: 45 accuracyAimed: 100 accuracySnap: 50 tuAimed: 80 tuSnap: 65 accuracyMultiplier: firing: [0.0, 0.01] kneelBonus: 200 snapRange: 40 minRange: 15 battleType: 1 twoHanded: true oneHandedPenalty: 25 invWidth: 1 invHeight: 3 armor: 20 attraction: 9 listOrder: 22060 - type: STR_M83_BARETT_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SNIPER_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_M83_BARETT_BUY size: 0.1 costBuy: 800 costSell: 550 weight: 5 bigSprite: 574 floorSprite: 175 hitSound: 22 hitAnimation: 26 power: 40 damageBonus: firing: 0.3 damageAlter: RandomType: 7 ArmorEffectiveness: 0.7 damageType: 1 clipSize: 10 battleType: 2 armor: 20 attraction: 9 listOrder: 22070 - type: STR_PUMP_ACTION categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_LAND] size: 0.2 costBuy: 1200 costSell: 900 weight: 8 bigSprite: 167 floorSprite: 81 handSprite: 368 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_PUMP_ACTION_SHELLS accuracyCloseQuarters: 100 accuracySnap: 110 accuracyAimed: 160 tuSnap: 32 tuAimed: 60 aimRange: 12 snapRange: 8 dropoff: 6 shotgunChoke: 70 tuLoad: 30 battleType: 1 twoHanded: true blockBothHands: true invWidth: 1 invHeight: 3 armor: 40 attraction: 7 listOrder: 22440 - type: STR_PUMP_ACTION_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] size: 0.05 costBuy: 50 costSell: 30 weight: 3 bigSprite: 168 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 15 damageType: 1 clipSize: 8 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 5 bulletSpeed: 2 attraction: 7 listOrder: 22450 - type: STR_SMART_SHOTGUN categories: [STR_XCOM_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CONCEALABLE, STR_LAND] size: 0.2 costSell: 16500 weight: 10 bigSprite: 749 floorSprite: 686 handSprite: 1432 bulletSprite: 1 fireSound: 211 compatibleAmmo: - STR_SMART_SHOTGUN_BUCKSHOT - STR_SMART_SHOTGUN_TRITANIUM_BUCKSHOT accuracyCloseQuarters: 100 accuracySnap: 165 accuracyAimed: 200 accuracyAuto: 145 tuSnap: 22 tuAimed: 40 tuAuto: 25 snapRange: 3 aimRange: 3 autoRange: 3 dropoff: 4 autoShots: 2 sprayWaypoints: 2 tuLoad: 10 battleType: 1 twoHanded: true shotgunChoke: 85 invWidth: 1 invHeight: 2 armor: 40 attraction: 7 listOrder: 22690 - type: STR_SMART_SHOTGUN_BUCKSHOT categories: [STR_XCOM_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.01 costSell: 120 weight: 2 bigSprite: 1044 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 15 damageType: 1 clipSize: 2 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 6 bulletSpeed: 2 attraction: 7 listOrder: 22691 - type: STR_SMART_SHOTGUN_TRITANIUM_BUCKSHOT categories: [STR_XCOM_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.01 costSell: 8500 weight: 2 bigSprite: 1045 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 20 damageType: 1 clipSize: 2 battleType: 2 armor: 25 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 6 bulletSpeed: 2 attraction: 7 listOrder: 22695 - type: STR_DOUBLE_BARRELED categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_LAND] requiresBuy: - STR_DOUBLE_BARRELED size: 0.2 costBuy: 800 costSell: 500 weight: 11 bigSprite: 310 floorSprite: 271 handSprite: 792 bulletSprite: 1 fireSound: 211 compatibleAmmo: - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT_AA accuracyCloseQuarters: 100 accuracySnap: 130 accuracyAimed: 200 accuracyAuto: 110 tuSnap: 26 tuAimed: 60 tuAuto: 28 snapRange: 4 aimRange: 4 autoRange: 4 dropoff: 4 autoShots: 2 tuLoad: 10 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 1 invHeight: 3 armor: 40 attraction: 7 listOrder: 22460 - type: STR_DOUBLE_BARRELED_BUCKSHOT categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_DOUBLE_BARRELED_BUCKSHOT size: 0.01 costBuy: 25 costSell: 15 weight: 2 bigSprite: 311 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 15 damageType: 1 clipSize: 2 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 7 bulletSpeed: 2 attraction: 7 listOrder: 22461 - type: STR_DOUBLE_BARRELED_BUCKSHOT_AA categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_PISTOLS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.01 costSell: 8300 weight: 2 bigSprite: 751 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 20 damageType: 1 clipSize: 2 battleType: 2 armor: 25 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 7 bulletSpeed: 2 attraction: 7 listOrder: 22465 - type: STR_SAWED_OFF categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_SAWED_OFF size: 0.1 costBuy: 800 costSell: 500 weight: 7 bigSprite: 1073 floorSprite: 921 handSprite: 1920 bulletSprite: 1 fireSound: 215 compatibleAmmo: - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT_AA accuracyCloseQuarters: 150 accuracyMultiplier: firing: 0.5 flatHundred: 0.5 accuracySnap: 130 accuracyAuto: 105 tuSnap: 23 tuAuto: 28 snapRange: 4 autoRange: 4 dropoff: 11 autoShots: 2 battleType: 1 shotgunChoke: 100 kneelBonus: 110 invWidth: 1 invHeight: 2 armor: 40 attraction: 7 listOrder: 22459 - type: STR_PANCOR_JACKHAMMER categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_LAND] requiresBuy: - STR_PANCOR_JACKHAMMER_BUY size: 0.2 costBuy: 28000 costSell: 19000 weight: 14 bigSprite: 1140 floorSprite: 975 handSprite: 2024 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_PANCOR_JACKHAMMER_CLIP accuracyCloseQuarters: 95 accuracyAuto: 55 accuracySnap: 95 accuracyAimed: 120 tuAuto: 45 tuSnap: 28 tuAimed: 65 aimRange: 15 snapRange: 9 autoRange: 9 dropoff: 6 tuLoad: 20 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 2 invHeight: 3 armor: 40 autoShots: 5 attraction: 8 listOrder: 22681 - type: STR_PANCOR_JACKHAMMER_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AUTO_SHOTGUN_BUY size: 0.1 costBuy: 380 costSell: 300 weight: 4 bigSprite: 1141 floorSprite: 976 handSprite: 2032 hitSound: 13 hitAnimation: 26 power: 40 damageType: 1 clipSize: 10 costThrow: energy: 6 battleType: 2 armor: 30 attraction: 8 listOrder: 22682 - type: STR_OICW categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_EXPLOSIVES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_LAND] requiresBuy: - STR_OICW_BUY size: 0.2 costBuy: 53000 costSell: 42500 transferTime: 48 bigSprite: 1142 floorSprite: 977 handSprite: 2040 bulletSprite: 2 fireSound: 298 accuracyAimed: 115 accuracySnap: 65 accuracyAuto: 35 accuracyCloseQuarters: 100 twoHanded: true oneHandedPenalty: 60 kneelBonus: 120 #adds stability aimRange: 18 snapRange: 16 autoRange: 8 dropoff: 1 ammo: 0: compatibleAmmo: [STR_RIFLE_M16_CLIP] tuLoad: 15 tuUnload: 8 1: compatibleAmmo: [STR_OICW_GRENADE_CLIP] tuLoad: 24 tuUnload: 14 confAimed: shots: 1 name: STR_LAUNCH_GRENADE ammoSlot: 1 arcing: false confSnap: shots: 1 name: STR_SNAP_SHOT ammoSlot: 0 arcing: false confAuto: shots: 3 name: STR_AUTO_SHOT ammoSlot: 0 arcing: false tuSnap: 25 tuAuto: 35 tuAimed: 38 costThrow: energy: 20 experienceTrainingMode: 4 weight: 15 invWidth: 2 invHeight: 3 armor: 30 attraction: 12 landOnly: true battleType: 1 listOrder: 21230 - type: STR_OICW_GRENADE_CLIP requiresBuy: - STR_OICW_BUY size: 0.5 costBuy: 12000 costSell: 10000 transferTime: 48 categories: [STR_HUMAN_TECH, STR_RIFLES, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_HEAVY_WEAPONS, STR_LAND] bigSprite: 1143 floorSprite: 978 handSprite: 2048 bulletSprite: 4 bulletSpeed: 5 fireSound: 300 hitSound: 0 hitAnimation: 0 damageBonus: firing: 0.25 power: 45 damageType: 3 damageAlter: FixRadius: 2 IgnoreDirection: true IgnoreOverKill: false accuracyMultiplier: firing: [0.0, 0.01] flatHundred: 0.45 clipSize: 6 weight: 4 invWidth: 1 invHeight: 1 armor: 50 attraction: 11 landOnly: true battleType: 2 listOrder: 21232 - type: STR_ARASAKA_3000 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_ARASAKA_3000_BUY size: 0.2 costBuy: 22500 costSell: 15000 weight: 16 bigSprite: 349 floorSprite: 305 handSprite: 896 bulletSprite: 2 fireSound: 126 compatibleAmmo: - STR_ARASAKA_3000_CLIP accuracyCloseQuarters: 100 accuracySnap: 97 accuracyAimed: 140 tuSnap: 40 tuAimed: 70 costThrow: energy: 20 snapRange: 24 battleType: 1 twoHanded: true oneHandedPenalty: 30 invWidth: 1 invHeight: 3 armor: 40 attraction: 12 listOrder: 21460 - type: STR_ARASAKA_3000_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_ARASAKA_3000_BUY size: 0.05 costBuy: 500 costSell: 400 weight: 3 bigSprite: 350 floorSprite: 2 hitSound: 127 hitAnimation: 26 power: 30 damageType: 1 damageBonus: reactions: 0.2 clipSize: 15 costThrow: energy: 6 battleType: 2 armor: 40 listOrder: 21470 - type: STR_ASUKA_4000 categories: [STR_XCOM_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] size: 0.3 costSell: 27000 weight: 20 bigSprite: 773 floorSprite: 709 handSprite: 1480 bulletSprite: 2 fireSound: 126 compatibleAmmo: - STR_ASUKA_4000_CLIP accuracyCloseQuarters: 100 accuracySnap: 93 accuracyAimed: 131 accuracyAuto: 40 tuSnap: 40 tuAimed: 82 tuAuto: 65 costThrow: energy: 20 snapRange: 26 autoRange: 15 battleType: 1 twoHanded: true oneHandedPenalty: 25 autoShots: 5 sprayWaypoints: 2 invWidth: 1 invHeight: 3 armor: 50 attraction: 12 listOrder: 21480 - type: STR_ASUKA_4000_CLIP categories: [STR_XCOM_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] size: 0.05 costSell: 24000 weight: 6 bigSprite: 774 floorSprite: 2 hitSound: 127 hitAnimation: 26 power: 45 damageType: 1 damageBonus: reactions: 0.2 clipSize: 32 costThrow: energy: 6 battleType: 2 invWidth: 2 invHeight: 1 armor: 40 listOrder: 21490 - type: STR_ADS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_ADS - STR_AMPHIBIOUS_WEAPONS size: 0.2 costBuy: 4300 costSell: 3900 weight: 9 bigSprite: 1024 floorSprite: 889 handSprite: 1840 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_WP_5_45_CLIP - STR_ADS_DART accuracyCloseQuarters: 120 accuracyAuto: 40 accuracySnap: 72 accuracyAimed: 95 tuAuto: 32 tuSnap: 24 tuAimed: 48 costThrow: energy: 16 battleType: 1 twoHanded: true oneHandedPenalty: 60 invWidth: 1 invHeight: 3 autoRange: 11 aimRange: 25 snapRange: 16 attraction: 8 listOrder: 21134 - type: STR_ADS_DART categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_UNDERWATER] requiresBuy: - STR_ADS - STR_AMPHIBIOUS_WEAPONS size: 0.1 costBuy: 600 costSell: 400 weight: 3 bigSprite: 1025 floorSprite: 2 hitSound: 77 hitAnimation: 26 fireSound: 287 power: 25 damageType: 1 aimRange: 15 dropoff: 4 clipSize: 16 battleType: 2 attraction: 8 listOrder: 21162 - type: STR_GROZA categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_GROZA_BUY size: 0.2 costBuy: 4500 costSell: 2550 weight: 10 bigSprite: 421 floorSprite: 358 handSprite: 1032 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_WP_7_62_CLIP accuracyCloseQuarters: 120 accuracyAuto: 35 accuracySnap: 65 accuracyAimed: 105 tuAuto: 30 tuSnap: 22 tuAimed: 62 tuLoad: 20 costThrow: energy: 14 aimRange: 33 snapRange: 22 battleType: 1 twoHanded: true oneHandedPenalty: 65 invWidth: 1 invHeight: 3 attraction: 8 listOrder: 21127 - type: STR_AKSU74 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_AKSU74_BUY size: 0.2 costBuy: 3200 costSell: 2000 weight: 8 bigSprite: 598 floorSprite: 469 handSprite: 1992 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_WP_5_45_CLIP accuracyCloseQuarters: 120 accuracyAuto: 45 accuracySnap: 72 accuracyAimed: 95 tuAuto: 32 tuSnap: 24 tuAimed: 48 costThrow: energy: 16 battleType: 1 twoHanded: true oneHandedPenalty: 60 invWidth: 1 invHeight: 3 autoRange: 11 aimRange: 25 snapRange: 16 attraction: 8 listOrder: 21130 - type: STR_AK47 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_AK47_BUY size: 0.2 costBuy: 2500 costSell: 1550 weight: 10 bigSprite: 162 floorSprite: 468 handSprite: 352 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_WP_7_62_CLIP accuracyCloseQuarters: 100 accuracyAuto: 30 accuracySnap: 60 accuracyAimed: 100 tuAuto: 35 tuSnap: 25 tuAimed: 70 snapRange: 16 costThrow: energy: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 8 listOrder: 21125 - type: STR_WP_7_62_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_WP_7_62_CLIP - STR_ZSRR_OPERATIONS - STR_CONTACT_CULT_ARMS_DEALERS size: 0.1 costBuy: 200 costSell: 100 weight: 3 bigSprite: 163 floorSprite: 2 hitSound: 77 hitAnimation: 26 power: 30 damageType: 1 clipSize: 30 battleType: 2 attraction: 8 listOrder: 21129 - type: STR_AKM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_AKM_BUY size: 0.2 costBuy: 2500 costSell: 1550 weight: 10 bigSprite: 1051 floorSprite: 913 handSprite: 1984 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_WP_7_62_CLIP accuracyCloseQuarters: 100 accuracyAuto: 35 accuracySnap: 65 accuracyAimed: 105 tuAuto: 35 tuSnap: 25 tuAimed: 70 snapRange: 16 costThrow: energy: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 8 listOrder: 21126 - type: STR_WP_5_45_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_ZSRR_OPERATIONS - STR_CONTACT_CULT_ARMS_DEALERS - STR_WP_5_45_CLIP size: 0.1 costBuy: 200 costSell: 100 weight: 3 bigSprite: 1052 floorSprite: 2 hitSound: 77 hitAnimation: 26 power: 26 damageAlter: ArmorEffectiveness: 0.9 damageType: 1 clipSize: 30 battleType: 2 attraction: 8 listOrder: 21160 - type: STR_SKS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_SKS_BUY size: 0.2 costBuy: 800 costSell: 650 weight: 9 bigSprite: 639 floorSprite: 500 handSprite: 1256 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_SKS_CLIP accuracyCloseQuarters: 80 accuracySnap: 69 accuracyAimed: 110 tuSnap: 25 tuAimed: 60 tuLoad: 25 snapRange: 16 costThrow: energy: 18 battleType: 1 twoHanded: true oneHandedPenalty: 40 invWidth: 1 invHeight: 3 armor: 30 # Bayonet segment meleeHitSound: 107 meleeAnimation: 0 meleeType: 7 meleePower: 25 meleeBonus: strength: 0.3 melee: 0.1 meleeAlter: ToTile: 0.15 accuracyMelee: 110 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 14 energy: 8 flatMelee: time: true # Bayonet segment end attraction: 7 listOrder: 21090 - type: STR_SKS_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_SKS_BUY size: 0.04 costBuy: 70 costSell: 50 weight: 3 bigSprite: 640 floorSprite: 2 hitSound: 77 hitAnimation: 26 power: 30 damageType: 1 clipSize: 10 battleType: 2 armor: 30 attraction: 7 listOrder: 21100 - type: STR_RAK categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_RAK size: 0.3 costBuy: 350 costSell: 250 weight: 5 bigSprite: 486 floorSprite: 406 handSprite: 344 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_RAK_CLIP accuracyCloseQuarters: 125 accuracySnap: 50 accuracyAuto: 35 tuSnap: 28 tuAuto: 33 costThrow: energy: 12 autoRange: 9 snapRange: 12 confSnap: shots: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 autoShots: 5 sprayWaypoints: 2 attraction: 7 listOrder: 20720 - type: STR_RAK_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_RAK size: 0.03 costBuy: 45 costSell: 33 weight: 3 bigSprite: 487 floorSprite: 4 hitSound: 22 hitAnimation: 26 power: 24 damageType: 1 clipSize: 15 costThrow: energy: 6 battleType: 2 armor: 30 listOrder: 20730 - type: STR_UZI categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_UZI_BUY size: 0.3 costBuy: 450 costSell: 300 weight: 6 bigSprite: 160 floorSprite: 150 handSprite: 344 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_UZI_CLIP accuracyCloseQuarters: 133 accuracySnap: 55 accuracyAuto: 40 tuSnap: 30 tuAuto: 40 costThrow: energy: 12 autoRange: 9 snapRange: 12 confSnap: shots: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 2 invHeight: 2 armor: 30 autoShots: 6 sprayWaypoints: 2 attraction: 8 listOrder: 20680 - type: STR_MINEBEA_UZI categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MINEBEA_UZI size: 0.3 costBuy: 600 costSell: 400 weight: 7 bigSprite: 530 floorSprite: 150 handSprite: 344 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_UZI_CLIP accuracyCloseQuarters: 133 accuracySnap: 55 accuracyAuto: 40 accuracyAimed: 60 tuSnap: 30 tuAuto: 40 tuAimed: 45 costThrow: energy: 14 autoRange: 9 snapRange: 12 aimRange: 25 confSnap: shots: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 autoShots: 6 sprayWaypoints: 2 attraction: 8 listOrder: 20670 - type: STR_UZI_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_UZI_CLIP size: 0.1 costBuy: 100 costSell: 50 weight: 3 bigSprite: 161 floorSprite: 151 hitSound: 22 hitAnimation: 26 power: 20 damageType: 1 clipSize: 30 battleType: 2 armor: 30 attraction: 8 listOrder: 20690 - type: STR_SKORPION categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_SKORPION size: 0.3 costBuy: 350 costSell: 250 weight: 6 bigSprite: 404 floorSprite: 150 handSprite: 144 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_SKORPION_CLIP accuracyCloseQuarters: 125 accuracySnap: 55 accuracyAuto: 45 tuSnap: 26 tuAuto: 36 costThrow: energy: 12 autoRange: 9 snapRange: 12 confSnap: shots: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 autoShots: 5 sprayWaypoints: 2 attraction: 7 listOrder: 20700 - type: STR_SKORPION_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_SKORPION size: 0.1 costBuy: 100 costSell: 50 weight: 3 bigSprite: 405 floorSprite: 151 hitSound: 22 hitAnimation: 26 power: 20 damageType: 1 clipSize: 24 battleType: 2 armor: 30 attraction: 7 listOrder: 20710 - type: STR_MP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_LAND] requiresBuy: - STR_MP_BUY size: 0.2 costBuy: 3000 costSell: 2500 weight: 6 bigSprite: 357 floorSprite: 313 handSprite: 920 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_MP_CLIP accuracyCloseQuarters: 120 accuracyAuto: 50 accuracySnap: 70 accuracyAimed: 90 tuAuto: 32 tuSnap: 24 tuAimed: 45 costThrow: energy: 12 battleType: 1 twoHanded: true oneHandedPenalty: 75 invWidth: 1 invHeight: 3 armor: 30 autoRange: 11 snapRange: 18 aimRange: 25 attraction: 12 listOrder: 20740 - type: STR_MP_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MP_BUY size: 0.05 costBuy: 240 costSell: 200 weight: 3 bigSprite: 358 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 25 damageType: 1 clipSize: 24 costThrow: energy: 6 battleType: 2 armor: 30 listOrder: 20750 - type: STR_FN_P90 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_LAND] requiresBuy: - STR_FN_P90_BUY size: 0.2 costBuy: 6000 costSell: 5000 weight: 7 bigSprite: 561 floorSprite: 445 handSprite: 1168 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_FN_P90_CLIP accuracyCloseQuarters: 120 accuracyAuto: 45 accuracySnap: 75 accuracyAimed: 90 tuAuto: 30 tuSnap: 20 tuAimed: 45 costThrow: energy: 12 battleType: 1 twoHanded: true oneHandedPenalty: 85 invWidth: 1 invHeight: 2 armor: 30 autoRange: 11 snapRange: 18 aimRange: 30 attraction: 13 listOrder: 20840 - type: STR_FN_P90_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_LAND] requiresBuy: - STR_FN_P90_BUY size: 0.05 costBuy: 600 costSell: 500 weight: 3 bigSprite: 562 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 25 damageType: 1 damageAlter: ArmorEffectiveness: 0.8 clipSize: 50 costThrow: energy: 6 battleType: 2 armor: 30 attraction: 10 listOrder: 20850 - type: STR_SMG categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_SMG_BUY size: 0.4 costBuy: 7000 costSell: 5000 weight: 6 bigSprite: 102 floorSprite: 84 handSprite: 144 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_SMG_CLIP - STR_SMG_AA_CLIP accuracyCloseQuarters: 125 accuracySnap: 65 accuracyAuto: 50 tuSnap: 30 tuAuto: 40 autoRange: 11 snapRange: 14 confSnap: shots: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 autoShots: 6 sprayWaypoints: 2 attraction: 7 listOrder: 20860 - type: STR_SMG_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_SMG_BUY size: 0.1 costBuy: 250 costSell: 75 weight: 3 bigSprite: 103 floorSprite: 87 hitSound: 22 hitAnimation: 26 power: 25 damageType: 1 clipSize: 30 battleType: 2 armor: 30 attraction: 7 listOrder: 20870 - type: STR_SMG_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] size: 0.1 costSell: 8100 weight: 3 bigSprite: 82 floorSprite: 87 hitSound: 22 hitAnimation: 26 power: 32 damageType: 1 clipSize: 30 battleType: 2 armor: 30 attraction: 7 listOrder: 20880 - type: STR_MACRO_SMG categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_LAND] requiresBuy: - STR_MACRO_SMG_BUY size: 0.8 costBuy: 30000 costSell: 24000 weight: 18 bigSprite: 504 floorSprite: 421 handSprite: 920 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_MACRO_SMG_CLIP - STR_MACRO_SMG_AA_CLIP accuracyCloseQuarters: 120 accuracySnap: 75 accuracyAuto: 55 tuSnap: 20 tuAuto: 46 autoRange: 13 battleType: 1 twoHanded: true oneHandedPenalty: 65 invWidth: 2 invHeight: 3 armor: 40 autoShots: 5 sprayWaypoints: 2 attraction: 8 listOrder: 20890 - type: STR_MACRO_SMG_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MACRO_SMG_BUY size: 0.2 costBuy: 650 costSell: 475 weight: 4 bigSprite: 505 floorSprite: 87 hitSound: 22 hitAnimation: 26 power: 40 damageType: 1 clipSize: 30 battleType: 2 armor: 30 attraction: 8 listOrder: 20900 - type: STR_MACRO_SMG_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_LAND] size: 0.2 costSell: 16500 weight: 4 bigSprite: 506 floorSprite: 87 hitSound: 22 hitAnimation: 26 power: 52 damageType: 1 clipSize: 30 battleType: 2 armor: 30 attraction: 8 listOrder: 20910 - type: STR_UAC_SMG categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_SMG_BUY size: 0.2 costBuy: 25000 costSell: 7500 weight: 9 bigSprite: 680 floorSprite: 533 handSprite: 1296 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_UAC_SMG_CLIP - STR_UAC_SMG_AA_CLIP accuracyCloseQuarters: 120 accuracyAuto: 40 accuracySnap: 65 accuracyAimed: 75 tuAuto: 30 tuSnap: 20 tuAimed: 40 costThrow: energy: 18 battleType: 1 twoHanded: true oneHandedPenalty: 80 invWidth: 1 invHeight: 3 armor: 35 autoRange: 11 aimRange: 25 attraction: 12 listOrder: 20920 - type: STR_UAC_SMG_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_SMG_BUY size: 0.05 costBuy: 400 costSell: 100 weight: 3 bigSprite: 681 floorSprite: 534 hitSound: 22 hitAnimation: 26 power: 28 damageType: 1 clipSize: 24 costThrow: energy: 6 battleType: 2 armor: 30 listOrder: 20930 - type: STR_UAC_SMG_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.05 costSell: 16000 weight: 3 bigSprite: 682 floorSprite: 535 hitSound: 22 hitAnimation: 26 power: 37 damageType: 1 clipSize: 24 costThrow: energy: 6 battleType: 2 armor: 30 listOrder: 20940 - type: STR_SONIC_PISTOL categories: [STR_PISTOLS, STR_ALIEN_TECH, STR_SONIC, STR_CONCEALABLE, STR_UNDERWATER, STR_LAND] requires: - STR_SONIC_PISTOL size: 0.1 costSell: 37000 weight: 6 bigSprite: 336 floorSprite: 295 handSprite: 864 bulletSprite: 25 fireSound: 281 compatibleAmmo: - STR_SONIC_PISTOL_CLIP accuracyCloseQuarters: 145 accuracySnap: 75 accuracyAimed: 95 tuSnap: 30 tuAimed: 50 tuLoad: 15 battleType: 1 invWidth: 1 invHeight: 2 recoveryPoints: 3 armor: 45 aimRange: 14 snapRange: 10 dropoff: 3 kneelBonus: 105 attraction: 8 listOrder: 20560 - type: STR_SONIC_PISTOL_CLIP categories: [STR_PISTOLS, STR_ALIEN_TECH, STR_SONIC, STR_CLIPS, STR_CONCEALABLE, STR_UNDERWATER, STR_LAND] requires: - STR_SONIC_PISTOL_CLIP size: 0.1 costSell: 9300 weight: 3 bigSprite: 337 floorSprite: 296 hitSound: 19 hitAnimation: 106 power: 80 damageAlter: IgnoreOverKill: false damageType: 3 blastRadius: 0 clipSize: 20 battleType: 2 recoveryPoints: 1 armor: 50 attraction: 8 listOrder: 20570 - type: STR_SONIC_BLASTA_RIFLE categories: [STR_RIFLES, STR_ALIEN_TECH, STR_SONIC, STR_UNDERWATER, STR_LAND] requires: - STR_SONIC_BLASTA_RIFLE size: 0.2 costSell: 51000 weight: 10 bigSprite: 370 floorSprite: 328 handSprite: 928 bulletSprite: 25 fireSound: 281 compatibleAmmo: - STR_SONIC_BLASTA_RIFLE_CLIP accuracyCloseQuarters: 125 accuracySnap: 80 accuracyAimed: 115 tuSnap: 40 tuAimed: 60 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 recoveryPoints: 4 armor: 50 aimRange: 18 attraction: 9 listOrder: 21860 - type: STR_SONIC_BLASTA_RIFLE_CLIP categories: [STR_RIFLES, STR_ALIEN_TECH, STR_SONIC, STR_CLIPS, STR_UNDERWATER, STR_LAND] requires: - STR_SONIC_BLASTA_RIFLE_CLIP size: 0.1 costSell: 16500 weight: 3 bigSprite: 371 floorSprite: 296 hitSound: 19 hitAnimation: 106 power: 95 damageAlter: IgnoreOverKill: false damageType: 3 blastRadius: 0 clipSize: 15 battleType: 2 recoveryPoints: 1 armor: 50 attraction: 9 listOrder: 21870 - type: STR_SONIC_CANNON categories: [STR_CANNONS, STR_HEAVY_WEAPONS, STR_ALIEN_TECH, STR_SONIC, STR_UNDERWATER, STR_LAND] requires: - STR_SONIC_CANNON size: 0.2 costSell: 74000 weight: 15 bigSprite: 372 floorSprite: 329 handSprite: 936 bulletSprite: 25 fireSound: 281 compatibleAmmo: - STR_SONIC_CANNON_CLIP accuracyCloseQuarters: 95 accuracySnap: 80 accuracyAimed: 115 tuSnap: 50 tuAimed: 70 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 50 aimRange: 22 snapRange: 18 attraction: 10 listOrder: 30630 - type: STR_SONIC_CANNON_CLIP categories: [STR_CANNONS, STR_HEAVY_WEAPONS, STR_ALIEN_TECH, STR_SONIC, STR_CLIPS, STR_UNDERWATER, STR_LAND] requires: - STR_SONIC_CANNON_CLIP size: 0.3 costSell: 24500 weight: 4 bigSprite: 373 floorSprite: 330 hitSound: 19 hitAnimation: 106 power: 130 damageAlter: IgnoreOverKill: false damageType: 3 blastRadius: 0 clipSize: 10 battleType: 2 recoveryPoints: 1 armor: 50 attraction: 10 listOrder: 30640 - type: STR_CONCUSSION_CANNON categories: [STR_SHOTGUNS, STR_HEAVY_WEAPONS, STR_ALIEN_TECH, STR_SONIC, STR_UNDERWATER, STR_LAND] requires: - STR_CONCUSSION_CANNON size: 0.5 costSell: 95000 weight: 30 bigSprite: 235 floorSprite: 213 handSprite: 688 bulletSprite: 5 fireSound: 100 compatibleAmmo: - STR_CONCUSSION_CANNON_CLIP accuracyCloseQuarters: 66 accuracySnap: 25 accuracyAimed: 50 tuSnap: 30 tuAimed: 40 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 2 invHeight: 3 aimRange: 22 snapRange: 18 dropoff: 4 attraction: 10 listOrder: 30650 - type: STR_CONCUSSION_CANNON_CLIP categories: [STR_SHOTGUNS, STR_HEAVY_WEAPONS, STR_ALIEN_TECH, STR_SONIC, STR_CLIPS, STR_UNDERWATER, STR_LAND] requires: - STR_CONCUSSION_CANNON_CLIP size: 0.4 costSell: 32000 weight: 5 bigSprite: 428 floorSprite: 330 hitSound: 0 hitAnimation: 26 power: 40 damageType: 6 blastRadius: 0 clipSize: 5 costThrow: energy: 10 battleType: 2 shotgunBehavior: 1 shotgunSpread: 15 shotgunPellets: 10 recoveryPoints: 1 armor: 50 invWidth: 1 invHeight: 2 attraction: 10 listOrder: 30660 - type: STR_RPG categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_LAND] requiresBuy: - STR_RPG_BUY size: 0.2 costBuy: 7600 costSell: 6600 weight: 8 bigSprite: 173 floorSprite: 158 handSprite: 384 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_RPG_ROCKET - STR_RPG_AT_ROCKET accuracyCloseQuarters: 66 accuracySnap: 50 accuracyAimed: 100 tuSnap: 55 tuAimed: 75 aimRange: 25 tuLoad: 20 battleType: 1 twoHanded: true blockBothHands: true invWidth: 1 invHeight: 3 attraction: 9 listOrder: 33830 - type: STR_RPG_ROCKET categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_CLIPS, STR_LAND] requiresBuy: - STR_RPG_BUY size: 0.2 costBuy: 1600 costSell: 1200 weight: 6 bigSprite: 174 floorSprite: 159 hitSound: 0 hitAnimation: 0 power: 75 damageAlter: IgnoreOverKill: false ToTile: 0.66 damageType: 3 clipSize: 1 blastRadius: 4 battleType: 2 invWidth: 1 invHeight: 2 attraction: 9 listOrder: 33840 - type: STR_RPG_AT_ROCKET categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_CLIPS, STR_LAND] requiresBuy: - STR_RPG_BUY size: 0.2 costBuy: 6200 costSell: 5000 weight: 6 bigSprite: 625 floorSprite: 159 hitSound: 0 hitAnimation: 0 power: 95 damageAlter: IgnoreOverKill: false ArmorEffectiveness: 0.75 ToArmorPre: 0.3 RadiusReduction: 40 damageType: 3 clipSize: 1 blastRadius: 1 battleType: 2 invWidth: 1 invHeight: 2 attraction: 9 listOrder: 33850 - type: STR_UAC_ROCKET_LAUNCHER categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_ROCKET_LAUNCHER_BUY size: 0.4 costBuy: 80000 costSell: 20000 weight: 12 bigSprite: 678 floorSprite: 531 handSprite: 72 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_UAC_ROCKET_LAUNCHER_CLIP accuracyCloseQuarters: 45 accuracySnap: 50 accuracyAimed: 80 tuSnap: 35 tuAimed: 75 tuLoad: 25 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 listOrder: 33880 - type: STR_UAC_ROCKET_LAUNCHER_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_ROCKET_LAUNCHER_BUY size: 0.35 costBuy: 8400 costSell: 2100 weight: 15 bigSprite: 679 floorSprite: 532 hitSound: 0 hitAnimation: 0 power: 70 damageAlter: IgnoreOverKill: false ToArmorPre: 0.12 ArmorEffectiveness: 0.9 FixRadius: 5 damageType: 3 clipSize: 5 battleType: 2 invWidth: 2 invHeight: 2 attraction: 8 listOrder: 33890 - type: STR_ROCKET_LAUNCHER categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_INCENDIARIES, STR_SPACE, STR_LAND] requiresBuy: - STR_ROCKET_LAUNCHER_BUY size: 0.4 costBuy: 38000 costSell: 27000 weight: 10 bigSprite: 15 floorSprite: 15 handSprite: 72 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_SMALL_ROCKET - STR_LARGE_ROCKET - STR_INCENDIARY_ROCKET - STR_SHRAPNEL_ROCKET - STR_TRITANIUM_SHRAPNEL_ROCKET accuracyCloseQuarters: 33 accuracySnap: 55 accuracyAimed: 115 tuSnap: 45 tuAimed: 75 tuLoad: 20 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 armor: 32 attraction: 12 listOrder: 33970 - type: STR_SMALL_ROCKET categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_ROCKET_LAUNCHER_BUY size: 0.2 costBuy: 2000 costSell: 1800 weight: 6 bigSprite: 16 floorSprite: 16 handSprite: 528 hitSound: 0 hitAnimation: 0 power: 94 damageAlter: IgnoreOverKill: false damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 armor: 28 attraction: 8 listOrder: 33980 - type: STR_LARGE_ROCKET categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_ROCKET_LAUNCHER_BUY size: 0.2 costBuy: 5000 costSell: 3750 weight: 8 bigSprite: 17 floorSprite: 17 handSprite: 536 hitSound: 0 hitAnimation: 0 power: 125 damageAlter: IgnoreOverKill: false ToTile: 0.66 damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 armor: 28 attraction: 8 listOrder: 33990 - type: STR_INCENDIARY_ROCKET categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_INCENDIARIES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_ROCKET_LAUNCHER_BUY size: 0.2 costBuy: 2800 costSell: 2300 weight: 8 bigSprite: 18 floorSprite: 18 handSprite: 544 hitSound: 0 hitAnimation: 0 power: 90 damageAlter: ToHealth: 1.9 ToMorale: 15.0 damageType: 2 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 armor: 28 attraction: 8 listOrder: 34000 - type: STR_SHRAPNEL_ROCKET categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.2 costSell: 3100 weight: 8 bigSprite: 1074 floorSprite: 18 handSprite: 544 hitSound: 0 hitAnimation: 0 power: 100 damageAlter: ResistType: 7 FixRadius: 8 RadiusReduction: 4 FireThreshold: 30 ToMorale: 5.0 ToArmorPre: 0.05 ToStun: 0.7 ToTile: 0.25 damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 armor: 28 attraction: 8 listOrder: 34005 - type: STR_TRITANIUM_SHRAPNEL_ROCKET categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_EXPLOSIVES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.2 costSell: 27100 weight: 8 bigSprite: 1075 floorSprite: 18 handSprite: 544 hitSound: 0 hitAnimation: 0 power: 130 damageAlter: ResistType: 7 FixRadius: 11 RadiusReduction: 5 FireThreshold: 30 ToMorale: 5.0 ToArmorPre: 0.05 ToStun: 0.7 ToTile: 0.25 damageType: 3 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 armor: 28 attraction: 8 listOrder: 34008 - type: STR_AUTO_MORTAR categories: [STR_XCOM_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_LAND] size: 0.6 costSell: 95500 weight: 22 bigSprite: 1041 floorSprite: 906 handSprite: 1896 bulletSprite: 4 fireSound: 2 compatibleAmmo: - STR_MORTAR_SHELL_HE - STR_MORTAR_SHELL_I - STR_MORTAR_SHELL_SMOKE noLOSAccuracyPenalty: 75 accuracyAimed: 70 accuracyCloseQuarters: 66 tuAimed: 82 accuracyMultiplier: firing: 0.5 psiStrength: 0.5 costThrow: energy: 20 time: 30 flatThrow: time: true battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 armor: 45 arcingShot: true minRange: 10 dropoff: 25 kneelBonus: 300 experienceTrainingMode: 4 attraction: 8 listOrder: 34203 - type: STR_MORTAR categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_LAND] requiresBuy: - STR_MORTAR_BUY size: 0.6 costBuy: 20000 costSell: 9000 weight: 18 bigSprite: 1037 floorSprite: 905 handSprite: 1888 bulletSprite: 4 fireSound: 2 compatibleAmmo: - STR_MORTAR_SHELL_HE - STR_MORTAR_SHELL_I - STR_MORTAR_SHELL_SMOKE accuracyAimed: 50 accuracyCloseQuarters: 66 tuAimed: 94 accuracyMultiplier: firing: 0.5 psiStrength: 0.5 costThrow: energy: 20 time: 30 flatThrow: time: true battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 armor: 45 arcingShot: true minRange: 10 dropoff: 25 kneelBonus: 300 experienceTrainingMode: 4 attraction: 8 listOrder: 34200 - type: STR_MORTAR_SHELL_HE categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_EXPLOSIVES, STR_CLIPS, STR_LAND] requiresBuy: - STR_MORTAR_BUY size: 0.1 costBuy: 1200 costSell: 500 weight: 6 bigSprite: 1038 floorSprite: 159 hitAnimation: 0 power: 120 damageType: 3 damageAlter: IgnoreOverKill: false ToStun: 1.0 clipSize: 1 battleType: 2 costThrow: energy: 12 time: 30 flatThrow: time: true invWidth: 1 invHeight: 2 armor: 25 listOrder: 34207 - type: STR_MORTAR_SHELL_I categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_INCENDIARIES, STR_CLIPS, STR_LAND] requiresBuy: - STR_MORTAR_BUY size: 0.1 costBuy: 2200 costSell: 900 weight: 5 bigSprite: 1039 floorSprite: 159 hitAnimation: 0 power: 90 damageType: 2 damageAlter: RandomType: 2 ArmorEffectiveness: 0.2 FireBlastCalc: false IgnoreOverKill: false ToItem: 0.5 ToMorale: 20.0 FixRadius: 5 clipSize: 1 costThrow: energy: 12 time: 30 flatThrow: time: true battleType: 2 invWidth: 1 invHeight: 2 armor: 25 listOrder: 34209 - type: STR_MORTAR_SHELL_SMOKE categories: [STR_HUMAN_TECH, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_SMOKE, STR_CLIPS, STR_LAND] requiresBuy: - STR_MORTAR_BUY size: 0.1 costBuy: 800 costSell: 350 weight: 6 bigSprite: 1040 floorSprite: 159 power: 80 damageType: 9 blastRadius: 7 clipSize: 1 battleType: 2 costThrow: energy: 12 time: 30 flatThrow: time: true invWidth: 1 invHeight: 2 armor: 25 listOrder: 34211 - type: STR_M3_GREASEGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_LAND] requiresBuy: - STR_M3_GREASEGUN_BUY size: 0.2 costBuy: 1000 costSell: 800 weight: 11 bigSprite: 768 floorSprite: 698 handSprite: 1472 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_MAC10_CLIP accuracyCloseQuarters: 115 accuracyAuto: 38 accuracySnap: 56 accuracyAimed: 65 tuAuto: 40 tuSnap: 23 tuAimed: 35 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 75 invWidth: 2 invHeight: 2 armor: 40 bulletSpeed: 8 autoShots: 6 sprayWaypoints: 2 autoRange: 11 aimRange: 20 attraction: 11 listOrder: 20640 - type: STR_MAC10 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAC10_BUY size: 0.3 costBuy: 600 costSell: 450 weight: 9 bigSprite: 557 floorSprite: 150 handSprite: 344 bulletSprite: 17 fireSound: 58 compatibleAmmo: - STR_MAC10_CLIP accuracyCloseQuarters: 125 accuracySnap: 50 accuracyAuto: 33 tuSnap: 32 tuAuto: 44 autoRange: 9 snapRange: 12 confSnap: shots: 3 kneelBonus: 105 battleType: 1 twoHanded: false invWidth: 2 invHeight: 2 armor: 30 autoShots: 8 sprayWaypoints: 2 attraction: 8 listOrder: 20650 - type: STR_MAC10_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAC10_CLIP size: 0.1 costBuy: 500 costSell: 400 weight: 4 bigSprite: 558 floorSprite: 151 hitSound: 22 hitAnimation: 26 power: 32 damageType: 1 damageAlter: ArmorEffectiveness: 1.15 clipSize: 30 battleType: 2 armor: 30 attraction: 8 listOrder: 20660 - type: STR_TOMMYGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_LAND] requiresBuy: - STR_TOMMYGUN size: 0.2 costBuy: 1900 costSell: 1500 weight: 13 bigSprite: 330 floorSprite: 290 handSprite: 832 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_TOMMYGUN_DRUM accuracyCloseQuarters: 100 accuracyAuto: 40 accuracySnap: 57 accuracyAimed: 75 tuAuto: 40 tuSnap: 26 tuAimed: 45 tuLoad: 20 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 65 invWidth: 1 invHeight: 3 armor: 38 bulletSpeed: 8 autoShots: 5 sprayWaypoints: 2 autoRange: 11 aimRange: 20 attraction: 12 listOrder: 20620 - type: STR_TOMMYGUN_DRUM categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_LAND] requiresBuy: - STR_TOMMYGUN size: 0.1 costBuy: 500 costSell: 400 weight: 4 bigSprite: 331 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 32 damageType: 1 damageAlter: ArmorEffectiveness: 1.15 clipSize: 50 costThrow: energy: 8 battleType: 2 armor: 28 listOrder: 20630 - type: STR_STEN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_LAND] requiresBuy: - STR_STEN_BUY size: 0.2 costBuy: 500 costSell: 400 weight: 6 bigSprite: 637 floorSprite: 499 handSprite: 1168 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_MP40_CLIP accuracyCloseQuarters: 120 accuracyAuto: 37 accuracySnap: 58 accuracyAimed: 70 tuAuto: 30 tuSnap: 18 tuAimed: 48 costThrow: energy: 12 autoRange: 10 battleType: 1 twoHanded: true oneHandedPenalty: 80 invWidth: 1 invHeight: 3 armor: 30 aimRange: 22 attraction: 10 listOrder: 20760 - type: STR_G36 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_G36_BUY size: 0.2 costBuy: 3300 costSell: 2750 weight: 7 bigSprite: 1120 floorSprite: 962 handSprite: 2008 bulletSprite: 2 fireSound: 298 compatibleAmmo: - STR_RIFLE_M16_CLIP accuracyCloseQuarters: 100 accuracyAuto: 45 accuracySnap: 75 accuracyAimed: 115 tuAuto: 35 tuSnap: 25 tuAimed: 60 costThrow: energy: 12 battleType: 1 twoHanded: true oneHandedPenalty: 60 invWidth: 1 invHeight: 3 armor: 30 snapRange: 20 autoRange: 11 attraction: 12 listOrder: 21193 - type: STR_COLT_COMMANDO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_COLT_COMMANDO_BUY size: 0.2 costBuy: 3000 costSell: 2500 weight: 7 bigSprite: 787 floorSprite: 719 handSprite: 0 bulletSprite: 1 fireSound: 299 compatibleAmmo: - STR_RIFLE_M16_CLIP accuracyCloseQuarters: 100 accuracyAuto: 50 accuracySnap: 70 accuracyAimed: 90 tuAuto: 33 tuSnap: 24 tuAimed: 46 costThrow: energy: 12 battleType: 1 twoHanded: true oneHandedPenalty: 70 invWidth: 1 invHeight: 3 armor: 30 autoRange: 11 aimRange: 25 attraction: 12 listOrder: 21195 - type: STR_MP40_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MP40_CLIP size: 0.05 costBuy: 600 costSell: 500 weight: 3 bigSprite: 638 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 22 damageType: 1 clipSize: 32 costThrow: energy: 6 battleType: 2 armor: 30 attraction: 10 listOrder: 20780 - type: STR_AUTO_SHOTGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_LAND] requiresBuy: - STR_AUTO_SHOTGUN_BUY size: 0.2 costBuy: 9000 costSell: 8000 weight: 15 bigSprite: 435 floorSprite: 367 handSprite: 1912 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_AUTO_SHOTGUN_SHELLS - STR_AUTO_SHOTGUN_AA_SHELLS accuracyCloseQuarters: 95 accuracyAuto: 70 accuracySnap: 100 accuracyAimed: 125 tuAuto: 40 tuSnap: 28 tuAimed: 65 aimRange: 14 snapRange: 8 autoRange: 8 dropoff: 6 tuLoad: 20 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 1 invHeight: 3 armor: 40 attraction: 8 listOrder: 22600 - type: STR_AUTO_SHOTGUN_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AUTO_SHOTGUN_BUY size: 0.1 costBuy: 200 costSell: 160 weight: 4 bigSprite: 436 floorSprite: 960 hitSound: 13 hitAnimation: 26 power: 15 damageType: 1 clipSize: 16 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 7 bulletSpeed: 2 attraction: 8 listOrder: 22610 - type: STR_AUTO_SHOTGUN_AA_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] size: 0.1 costSell: 8700 weight: 4 bigSprite: 437 floorSprite: 961 hitSound: 13 hitAnimation: 26 power: 20 damageType: 1 clipSize: 16 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 7 bulletSpeed: 2 attraction: 8 listOrder: 22620 - type: STR_SHOTGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_LAND] requiresBuy: - STR_SHOTGUN_BUY size: 0.2 costBuy: 2200 costSell: 1800 weight: 12 bigSprite: 134 floorSprite: 81 handSprite: 208 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_BATON - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS accuracyCloseQuarters: 100 accuracySnap: 135 accuracyAimed: 155 tuSnap: 36 tuAimed: 68 aimRange: 14 snapRange: 8 dropoff: 6 tuLoad: 25 battleType: 1 twoHanded: true blockBothHands: true shotgunChoke: 100 invWidth: 1 invHeight: 3 armor: 40 attraction: 8 listOrder: 22520 - type: STR_BLACKOPS_SHOTGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_LAND] requiresBuy: - STR_BLACKOPS_SHOTGUN_BUY size: 0.2 costBuy: 4500 costSell: 3600 weight: 12 bigSprite: 438 floorSprite: 775 handSprite: 1584 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_BATON - STR_SHOTGUN_AA_SHELLS_AP - STR_SHOTGUN_AA_SHELLS accuracyCloseQuarters: 100 accuracySnap: 110 accuracyAimed: 145 tuSnap: 28 tuAimed: 62 aimRange: 14 snapRange: 8 dropoff: 6 tuLoad: 25 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 1 invHeight: 3 armor: 40 attraction: 8 listOrder: 22530 - type: STR_SHOTGUN_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] requiresBuy: - STR_SHOTGUN_BUY size: 0.1 costBuy: 50 costSell: 40 weight: 3 bigSprite: 135 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 15 damageType: 1 clipSize: 6 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 7 bulletSpeed: 2 attraction: 8 listOrder: 22540 - type: STR_SHOTGUN_SHELLS_BATON categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_INCAPACITATE, STR_CLIPS, STR_LAND] requiresBuy: - STR_SHOTGUN_BUY size: 0.1 costBuy: 200 costSell: 150 weight: 3 bigSprite: 1053 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 25 damageAlter: ToHealth: 0.35 ToTile: 0.2 ArmorEffectiveness: 1.25 damageType: 6 blastRadius: 0 clipSize: 6 battleType: 2 armor: 20 attraction: 8 listOrder: 22555 - type: STR_SHOTGUN_SHELLS_AP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] requiresBuy: - STR_SHOTGUN_BUY size: 0.1 costBuy: 100 costSell: 80 weight: 3 bigSprite: 136 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 40 damageType: 1 clipSize: 6 battleType: 2 armor: 20 attraction: 8 listOrder: 22550 - type: STR_SHOTGUN_AA_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] size: 0.1 costSell: 8200 weight: 3 bigSprite: 241 floorSprite: 422 hitSound: 13 hitAnimation: 26 power: 20 damageType: 1 clipSize: 6 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 7 bulletSpeed: 2 attraction: 8 listOrder: 22560 - type: STR_SHOTGUN_AA_SHELLS_AP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] size: 0.1 costSell: 8200 weight: 3 bigSprite: 81 floorSprite: 422 hitSound: 13 hitAnimation: 26 power: 50 damageType: 1 clipSize: 6 battleType: 2 armor: 20 attraction: 8 listOrder: 22570 - type: STR_UAC_SHOTGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_SHOTGUN_BUY size: 0.25 costBuy: 30000 costSell: 10000 weight: 20 bigSprite: 671 floorSprite: 529 handSprite: 792 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_AA_SHELLS accuracyCloseQuarters: 95 accuracySnap: 125 accuracyAimed: 150 tuSnap: 38 tuAimed: 72 aimRange: 12 snapRange: 7 dropoff: 6 tuLoad: 20 battleType: 1 twoHanded: true blockBothHands: true shotgunChoke: 70 invWidth: 1 invHeight: 3 armor: 45 attraction: 8 listOrder: 22660 - type: STR_UAC_SHOTGUN_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_SHOTGUN_BUY size: 0.1 costBuy: 100 costSell: 80 weight: 4 bigSprite: 672 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 20 damageType: 1 clipSize: 4 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 40 shotgunPellets: 7 attraction: 8 listOrder: 22663 - type: STR_UAC_SHOTGUN_AA_SHELLS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.1 costSell: 8200 weight: 4 bigSprite: 683 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 27 damageType: 1 clipSize: 4 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 40 shotgunPellets: 7 attraction: 8 listOrder: 22666 - type: STR_THRASHER_SHOTGUN categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_LAND] requiresBuy: - STR_THRASHER_SHOTGUN_BUY size: 0.3 costBuy: 12000 costSell: 10000 weight: 30 bigSprite: 445 floorSprite: 371 handSprite: 1536 bulletSprite: 1 fireSound: 212 compatibleAmmo: - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT_ALLOY accuracyCloseQuarters: 75 accuracySnap: 130 accuracyAimed: 200 accuracyAuto: 110 tuSnap: 26 tuAimed: 64 tuAuto: 30 snapRange: 4 aimRange: 4 autoRange: 4 dropoff: 4 autoShots: 2 sprayWaypoints: 2 tuLoad: 10 battleType: 1 twoHanded: true shotgunChoke: 100 invWidth: 1 invHeight: 3 armor: 45 attraction: 7 listOrder: 22669 - type: STR_THRASHER_SHOTGUN_BUCKSHOT categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] requiresBuy: - STR_THRASHER_SHOTGUN_BUY size: 0.01 costBuy: 50 costSell: 30 weight: 4 bigSprite: 446 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 22 damageType: 1 clipSize: 2 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 12 bulletSpeed: 2 attraction: 7 listOrder: 22670 - type: STR_THRASHER_SHOTGUN_BUCKSHOT_ALLOY categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SHOTGUNS, STR_CLIPS, STR_LAND] requiresBuy: - STR_THRASHER_SHOTGUN_BUCKSHOT_ALLOY - STR_THRASHER_SHOTGUN_BUY size: 0.01 costBuy: 1500 costSell: 900 weight: 4 bigSprite: 450 floorSprite: 75 hitSound: 13 hitAnimation: 26 power: 29 damageType: 1 clipSize: 2 battleType: 2 armor: 20 shotgunBehavior: 1 shotgunSpread: 25 shotgunPellets: 12 bulletSpeed: 2 attraction: 7 listOrder: 22680 - type: STR_MESSER categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_SPACE, STR_LAND] size: 0.2 costSell: 3000 weight: 6 bigSprite: 1006 floorSprite: 877 handSprite: 1800 bulletSprite: 1 fireSound: 111 compatibleAmmo: - STR_MESSER_CLIP - STR_MESSER_AA_CLIP accuracyCloseQuarters: 125 accuracyAuto: 45 accuracySnap: 45 accuracyAimed: 75 accuracyMultiplier: firing: 0.65 flatHundred: 0.35 tuAuto: 44 tuSnap: 30 tuAimed: 44 confSnap: name: STR_BURST_SHOT shots: 3 costThrow: energy: 12 sprayWaypoints: 2 battleType: 1 twoHanded: true oneHandedPenalty: 65 invWidth: 1 invHeight: 3 armor: 35 autoRange: 11 aimRange: 20 bulletSpeed: 8 autoShots: 6 attraction: 10 listOrder: 20914 - type: STR_MESSER_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.05 costSell: 600 weight: 3 bigSprite: 1007 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 20 damageBonus: psiStrength: 0.1 damageType: 1 clipSize: 40 costThrow: energy: 6 battleType: 2 armor: 28 attraction: 10 listOrder: 20915 - type: STR_MESSER_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.05 costSell: 8500 weight: 3 bigSprite: 1007 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 27 damageBonus: psiStrength: 0.1 damageType: 1 clipSize: 40 costThrow: energy: 6 battleType: 2 armor: 28 attraction: 10 listOrder: 20916 - type: STR_HYDRA_LASER categories: [STR_HUMAN_TECH, STR_LASER, STR_RIFLES, STR_SPACE, STR_LAND] size: 0.3 costSell: 13000 weight: 20 bigSprite: 1004 floorSprite: 875 handSprite: 1784 bulletSprite: 6 fireSound: 83 compatibleAmmo: - STR_HYDRA_LASER_CLIP accuracyCloseQuarters: 95 accuracyAuto: 55 accuracySnap: 65 accuracyAimed: 100 accuracyMultiplier: firing: 0.65 flatHundred: 0.35 tuAuto: 44 tuSnap: 30 tuAimed: 65 tuLoad: 20 costThrow: energy: 20 autoRange: 20 snapRange: 20 aimRange: 25 autoShots: 4 sprayWaypoints: 2 bulletSpeed: 12 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 attraction: 12 armor: 40 experienceTrainingMode: 5 listOrder: 21780 - type: STR_HYDRA_LASER_CLIP categories: [STR_HUMAN_TECH, STR_LASER, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.075 costSell: 15000 weight: 4 bigSprite: 1005 floorSprite: 876 hitSound: 85 hitAnimation: 36 power: 38 damageAlter: IgnoreOverKill: false damageType: 4 clipSize: 24 battleType: 2 costThrow: energy: 8 armor: 30 attraction: 9 listOrder: 21781 - type: STR_MPG categories: [STR_HUMAN_TECH, STR_PLASMA, STR_SMGS, STR_SPACE, STR_LAND] size: 0.2 costSell: 30000 weight: 16 bigSprite: 1013 floorSprite: 881 handSprite: 1808 bulletSprite: 35 fireSound: 18 compatibleAmmo: - STR_MPG_CLIP accuracyAuto: 32 accuracySnap: 52 accuracyCloseQuarters: 120 accuracyMultiplier: firing: 0.65 flatHundred: 0.35 tuAuto: 36 tuSnap: 24 costThrow: energy: 20 sprayWaypoints: 2 battleType: 1 twoHanded: true oneHandedPenalty: 70 invWidth: 1 invHeight: 3 autoRange: 11 bulletSpeed: 8 autoShots: 4 recoveryPoints: 2 armor: 38 attraction: 12 listOrder: 21875 - type: STR_MPG_CLIP categories: [STR_HUMAN_TECH, STR_PLASMA, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.05 costSell: 16000 weight: 4 bigSprite: 1014 floorSprite: 33 handSprite: 632 hitSound: 19 hitAnimation: 86 power: 55 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 24 costThrow: energy: 8 battleType: 2 recoveryPoints: 1 listOrder: 21876 - type: STR_WARP_RIFLE categories: [STR_HUMAN_TECH, STR_WARP, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_WARP_RIFLE size: 0.2 costSell: 50000 weight: 20 bigSprite: 1015 floorSprite: 882 handSprite: 1816 bulletSprite: 26 fireSound: 83 compatibleAmmo: - STR_WARP_RIFLE_CLIP accuracyCloseQuarters: 95 accuracySnap: 77 accuracyAimed: 105 tuSnap: 28 tuAimed: 64 snapRange: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 13 listOrder: 21935 - type: STR_WARP_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_WARP, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_WARP_RIFLE size: 0.1 costSell: 80000 weight: 4 bigSprite: 1016 floorSprite: 883 hitSound: 85 hitAnimation: 126 power: 34 damageAlter: IgnoreOverKill: false ArmorEffectiveness: 0.35 ToArmor: 0 damageType: 13 clipSize: 22 battleType: 2 armor: 30 attraction: 12 listOrder: 21936 - type: STR_WARP_CANNON categories: [STR_CANNONS, STR_PLASMA, STR_HUMAN_TECH, STR_SPACE, STR_LAND] requires: - STR_WARP_CANNON size: 0.2 costSell: 71000 weight: 45 bigSprite: 1017 floorSprite: 884 handSprite: 1824 bulletSprite: 27 fireSound: 84 compatibleAmmo: - STR_WARP_CANNON_CLIP accuracyCloseQuarters: 55 accuracySnap: 50 accuracyAimed: 88 aimRange: 22 tuSnap: 50 tuAimed: 80 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 56 attraction: 13 listOrder: 30720 - type: STR_WARP_CANNON_CLIP categories: [STR_CANNONS, STR_PLASMA, STR_HUMAN_TECH, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_WARP_CANNON size: 0.4 costSell: 152000 weight: 4 bigSprite: 1018 floorSprite: 885 hitAnimation: 128 power: 66 damageType: 3 damageAlter: IgnoreOverKill: false ArmorEffectiveness: 0.35 ToArmor: 0 ResistType: 13 clipSize: 10 battleType: 2 invWidth: 2 invHeight: 1 recoveryPoints: 1 blastRadius: 1 attraction: 13 listOrder: 30721 - type: STR_RECOILLESS_GUN categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_FIREARMS, STR_SPACE, STR_LAND] size: 0.3 costSell: 15000 weight: 20 bigSprite: 1009 floorSprite: 878 handSprite: 1792 bulletSprite: 0 fireSound: 52 compatibleAmmo: - STR_RECOILLESS_GUN_SHELL - STR_RECOILLESS_GUN_TRITANIUM_SHELL accuracyCloseQuarters: 66 accuracySnap: 70 accuracyAimed: 100 tuSnap: 55 tuAimed: 75 tuLoad: 25 battleType: 1 twoHanded: true blockBothHands: true costThrow: energy: 20 snapRange: 9 aimRange: 30 invWidth: 1 invHeight: 3 armor: 45 attraction: 12 listOrder: 34067 - type: STR_RECOILLESS_GUN_SHELL categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_FIREARMS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.15 costSell: 700 weight: 5 bigSprite: 1010 floorSprite: 879 handSprite: 528 hitSound: 218 hitAnimation: 146 power: 125 damageAlter: IgnoreOverKill: false RandomType: 2 ArmorEffectiveness: 0.6 ToArmorPre: 0.125 ToStun: 0.75 SmokeThreshold: 60 damageType: 1 clipSize: 1 battleType: 2 costThrow: energy: 12 invWidth: 1 invHeight: 2 attraction: 10 armor: 40 listOrder: 34068 - type: STR_RECOILLESS_GUN_TRITANIUM_SHELL categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_LAUNCHERS, STR_FIREARMS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.15 costSell: 8650 weight: 5 bigSprite: 1011 floorSprite: 879 handSprite: 528 hitSound: 218 hitAnimation: 146 power: 160 damageAlter: IgnoreOverKill: false RandomType: 2 ArmorEffectiveness: 0.6 ToArmorPre: 0.125 ToStun: 0.75 SmokeThreshold: 60 damageType: 1 clipSize: 1 battleType: 2 costThrow: energy: 12 invWidth: 1 invHeight: 2 attraction: 10 armor: 60 listOrder: 34069 - type: STR_THROWING_STARS categories: [STR_HUMAN_TECH, STR_THROWING, STR_CONCEALABLE, STR_SPORTS, STR_SPACE, STR_LAND] requiresBuy: - STR_THROWING_STARS size: 0.05 costBuy: 800 costSell: 450 weight: 3 bigSprite: 309 floorSprite: 73 bulletSprite: 22 fireSound: 39 hitSound: 107 hitAnimation: 26 power: 0 damageType: 7 damageBonus: throwing: [0.0, 0.007] damageAlter: ArmorEffectiveness: 1.15 accuracySnap: 100 accuracyMultiplier: firing: 0.0 throwing: [0.0, 0.025] costSnap: time: 16 energy: 6 costThrow: energy: 6 flatRate: true clipSize: 8 battleType: 1 maxRange: 10 experienceTrainingMode: 7 attraction: 6 listOrder: 17590 - type: STR_THROWING_KNIVES categories: [STR_HUMAN_TECH, STR_THROWING, STR_CONCEALABLE, STR_SPORTS, STR_SPACE, STR_LAND] requiresBuy: - STR_THROWING_KNIVES size: 0.1 costBuy: 2000 costSell: 1400 weight: 4 bigSprite: 271 floorSprite: 73 handSprite: 216 bulletSprite: 22 fireSound: 39 hitSound: 108 hitAnimation: 26 power: 0 damageType: 7 damageBonus: throwing: [0.0, 0.01] damageAlter: ArmorEffectiveness: 1.3 accuracySnap: 50 accuracyAimed: 90 accuracyMultiplier: firing: 0.0 throwing: [0.0, 0.025] costAimed: time: 22 energy: 10 costSnap: time: 20 energy: 10 costThrow: energy: 8 flatRate: true clipSize: 5 battleType: 1 invWidth: 1 invHeight: 2 maxRange: 8 bulletSpeed: -2 experienceTrainingMode: 7 attraction: 6 listOrder: 17600 - type: STR_ALLOY_THROWING_KNIVES categories: [STR_XCOM_TECH, STR_THROWING, STR_CONCEALABLE, STR_SPORTS, STR_SPACE, STR_LAND] size: 0.1 costSell: 23000 weight: 4 bigSprite: 767 floorSprite: 73 handSprite: 216 bulletSprite: 22 fireSound: 39 hitSound: 108 hitAnimation: 26 power: 0 damageType: 7 damageBonus: throwing: [0.0, 0.01] accuracySnap: 50 accuracyAimed: 90 accuracyMultiplier: firing: 0.0 throwing: [0.0, 0.025] costAimed: time: 22 energy: 10 costSnap: time: 20 energy: 10 costThrow: energy: 8 flatRate: true clipSize: 5 battleType: 1 invWidth: 1 invHeight: 2 maxRange: 8 bulletSpeed: -2 experienceTrainingMode: 7 attraction: 6 listOrder: 17610 - type: STR_THROWING_AXES categories: [STR_HUMAN_TECH, STR_THROWING, STR_SPACE, STR_LAND] requiresBuy: - STR_THROWING_AXES size: 0.2 costBuy: 600 costSell: 400 weight: 8 bigSprite: 1104 floorSprite: 292 handSprite: 840 bulletSprite: 22 fireSound: 39 hitSound: 108 hitAnimation: 26 power: 30 damageType: 7 damageBonus: throwing: 0.2 strength: 0.4 damageAlter: RandomType: 6 ArmorEffectiveness: 0.85 accuracyAimed: 150 accuracyMultiplier: firing: 0.0 throwing: 1.0 costAimed: time: 25 energy: 25 costThrow: energy: 16 flatRate: true clipSize: 3 battleType: 1 invWidth: 2 invHeight: 2 aimRange: 7 maxRange: 14 bulletSpeed: -2 powerRangeThreshold: 15 powerRangeReduction: 99 dropoff: 5 kneelBonus: 100 experienceTrainingMode: 7 attraction: 10 listOrder: 17612 - type: STR_DEATH_DISC categories: [STR_ALIEN_TECH, STR_THROWING, STR_SPACE, STR_LAND] requires: - STR_DEATH_DISC size: 0.1 costSell: 150000 weight: 12 bigSprite: 997 floorSprite: 870 bulletSprite: 22 fireSound: 39 hitSound: 104 hitAnimation: 26 power: 50 damageType: 7 damageAlter: RandomType: 6 ArmorEffectiveness: 0.65 accuracyAimed: 180 accuracyMultiplier: firing: 0.0 throwing: 1.0 tuAimed: 25 flatRate: true costThrow: energy: 20 clipSize: -1 battleType: 1 invWidth: 2 invHeight: 2 maxRange: 15 waypoints: 3 powerRangeThreshold: 16 powerRangeReduction: 99 bulletSpeed: -2 kneelBonus: 100 experienceTrainingMode: 7 recoveryPoints: 3 attraction: 10 listOrder: 17615 - type: STR_STEYR_AUG categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_STEYR_AUG_BUY size: 0.2 costBuy: 2200 costSell: 1600 weight: 8 bigSprite: 432 floorSprite: 365 handSprite: 0 bulletSprite: 2 fireSound: 299 compatibleAmmo: - STR_RIFLE_M16_CLIP accuracyCloseQuarters: 100 accuracyAuto: 40 accuracySnap: 75 accuracyAimed: 105 tuAuto: 35 tuSnap: 24 tuAimed: 60 costThrow: energy: 12 battleType: 1 twoHanded: true oneHandedPenalty: 60 invWidth: 1 invHeight: 3 armor: 30 snapRange: 20 autoRange: 11 attraction: 12 listOrder: 21180 - type: STR_FAMAS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_FAMAS_BUY size: 0.2 costBuy: 2200 costSell: 1600 weight: 7 bigSprite: 550 floorSprite: 444 handSprite: 0 bulletSprite: 2 fireSound: 299 compatibleAmmo: - STR_RIFLE_M16_CLIP accuracyCloseQuarters: 100 accuracyAuto: 40 accuracySnap: 70 accuracyAimed: 105 snapRange: 16 tuAuto: 35 tuSnap: 20 tuAimed: 55 costThrow: energy: 10 battleType: 1 twoHanded: true oneHandedPenalty: 65 invWidth: 1 invHeight: 3 armor: 30 autoRange: 11 attraction: 10 listOrder: 21190 - type: STR_RIFLE_L85 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_RIFLE_L85_BUY size: 0.2 costBuy: 2000 costSell: 1500 weight: 8 bigSprite: 340 floorSprite: 240 handSprite: 0 bulletSprite: 2 fireSound: 299 compatibleAmmo: - STR_RIFLE_M16_CLIP accuracyCloseQuarters: 100 accuracyAuto: 50 accuracySnap: 75 accuracyAimed: 100 tuAuto: 35 tuSnap: 22 tuAimed: 55 tuLoad: 20 costThrow: energy: 12 battleType: 1 twoHanded: true oneHandedPenalty: 70 invWidth: 1 invHeight: 3 armor: 30 autoRange: 11 snapRange: 16 attraction: 12 listOrder: 21170 - type: STR_RIFLE_M16 categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_RIFLE_M16_BUY size: 0.2 costBuy: 3000 costSell: 2250 weight: 8 bigSprite: 277 floorSprite: 240 handSprite: 0 bulletSprite: 2 fireSound: 299 compatibleAmmo: - STR_RIFLE_M16_CLIP accuracyCloseQuarters: 100 accuracyAuto: 45 accuracySnap: 75 accuracyAimed: 115 tuAuto: 36 tuSnap: 25 tuAimed: 55 costThrow: energy: 12 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 snapRange: 16 autoRange: 11 attraction: 12 listOrder: 21200 - type: STR_RIFLE_M16_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_EXALT_OPERATIONS - STR_CONTACT_CULT_ARMS_DEALERS - STR_RIFLE_M16_CLIP size: 0.05 costBuy: 200 costSell: 150 weight: 3 bigSprite: 278 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 26 damageAlter: ArmorEffectiveness: 0.9 damageType: 1 clipSize: 30 costThrow: energy: 6 battleType: 2 armor: 30 listOrder: 21210 - type: STR_STONER categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_STONER_BUY size: 0.3 costBuy: 23000 costSell: 18000 weight: 16 bigSprite: 894 floorSprite: 240 handSprite: 0 bulletSprite: 11 fireSound: 133 compatibleAmmo: - STR_MINIMI_CLIP accuracyCloseQuarters: 75 accuracySnap: 55 accuracyAuto: 40 tuSnap: 27 tuAuto: 45 tuLoad: 20 snapRange: 18 autoRange: 18 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 autoShots: 7 sprayWaypoints: 2 attraction: 10 listOrder: 30939 - type: STR_MINIMI categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_MINIMI_BUY size: 0.3 costBuy: 11000 costSell: 9000 weight: 13 bigSprite: 631 floorSprite: 493 handSprite: 1232 bulletSprite: 11 fireSound: 133 compatibleAmmo: - STR_MINIMI_CLIP accuracyCloseQuarters: 75 accuracySnap: 52 accuracyAuto: 37 tuSnap: 25 tuAuto: 40 tuLoad: 20 snapRange: 18 autoRange: 18 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 autoShots: 6 sprayWaypoints: 2 attraction: 10 listOrder: 30940 - type: STR_MINIMI_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MINIMI_CLIP - STR_MACHINE_GUNS_LICENCE size: 0.1 costBuy: 600 costSell: 450 weight: 7 bigSprite: 632 floorSprite: 494 hitSound: 22 hitAnimation: 26 power: 26 damageType: 1 damageAlter: ArmorEffectiveness: 0.9 clipSize: 100 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 attraction: 10 listOrder: 30950 - type: STR_MG3 categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_MG3_BUY size: 0.4 costBuy: 15000 costSell: 10000 weight: 23 bigSprite: 943 floorSprite: 831 handSprite: 1696 bulletSprite: 11 bulletSpeed: 32 fireSound: 285 compatibleAmmo: - STR_M60_CLIP accuracyCloseQuarters: 45 accuracySnap: 30 accuracyAuto: 30 tuSnap: 36 tuAuto: 50 tuLoad: 30 snapRange: 32 autoRange: 32 confSnap: shots: 2 battleType: 1 twoHanded: true blockBothHands: true kneelBonus: 160 invWidth: 2 invHeight: 3 armor: 40 autoShots: 6 sprayWaypoints: 2 attraction: 10 listOrder: 30921 - type: STR_M60 categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_M60_BUY size: 0.4 costBuy: 12500 costSell: 10000 weight: 20 bigSprite: 633 floorSprite: 495 handSprite: 1240 bulletSprite: 11 bulletSpeed: 32 fireSound: 2 compatibleAmmo: - STR_M60_CLIP accuracyCloseQuarters: 45 accuracySnap: 32 accuracyAuto: 32 tuSnap: 36 tuAuto: 50 tuLoad: 30 snapRange: 32 autoRange: 32 confSnap: shots: 2 battleType: 1 twoHanded: true blockBothHands: true kneelBonus: 150 invWidth: 2 invHeight: 3 armor: 40 autoShots: 5 sprayWaypoints: 2 attraction: 10 listOrder: 30920 - type: STR_M60_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_M60_CLIP size: 0.1 costBuy: 1500 costSell: 1250 weight: 12 bigSprite: 634 floorSprite: 496 hitSound: 22 hitAnimation: 26 power: 36 damageAlter: ArmorEffectiveness: 0.85 damageType: 1 clipSize: 125 battleType: 2 armor: 34 invWidth: 2 invHeight: 1 attraction: 10 listOrder: 30930 - type: STR_BLACKOPS_SMARTPISTOL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_BLACKOPS_SMARTPISTOL_BUY size: 0.1 costBuy: 11000 costSell: 8000 weight: 4 bigSprite: 380 floorSprite: 3 handSprite: 96 bulletSprite: 1 fireSound: 4 compatibleAmmo: - STR_PISTOL_CLIP - STR_PISTOL_AA_CLIP accuracyCloseQuarters: 133 accuracySnap: 90 accuracyAimed: 95 tuSnap: 14 tuAimed: 26 aimRange: 25 dropoff: 3 kneelBonus: 105 costThrow: energy: 8 battleType: 1 invWidth: 1 invHeight: 2 armor: 40 attraction: 10 listOrder: 20335 - type: STR_BLACKOPS_SMARTRIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_BLACKOPS_SMARTRIFLE_BUY size: 0.2 costBuy: 30000 costSell: 22000 weight: 11 bigSprite: 378 floorSprite: 1 handSprite: 0 bulletSprite: 2 fireSound: 76 compatibleAmmo: - STR_BLACKOPS_SMARTRIFLE_CLIP - STR_BLACKOPS_SMARTRIFLE_AA_CLIP accuracyCloseQuarters: 100 accuracyAuto: 50 accuracySnap: 85 accuracyAimed: 120 tuAuto: 38 tuSnap: 22 tuAimed: 48 costThrow: energy: 20 bulletSpeed: 16 autoShots: 5 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 snapRange: 16 autoRange: 11 attraction: 10 listOrder: 21400 - type: STR_BLACKOPS_SMARTRIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_BLACKOPS_SMARTRIFLE_BUY size: 0.05 costBuy: 3200 costSell: 2350 weight: 5 bigSprite: 379 floorSprite: 2 hitSound: 13 hitAnimation: 26 damageType: 1 power: 30 clipSize: 50 costThrow: energy: 8 battleType: 2 invWidth: 2 invHeight: 1 armor: 30 listOrder: 21410 - type: STR_BLACKOPS_SMARTRIFLE_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] size: 0.05 costSell: 11500 weight: 5 bigSprite: 384 floorSprite: 2 hitSound: 13 hitAnimation: 26 damageType: 1 power: 40 clipSize: 50 costThrow: energy: 8 battleType: 2 invWidth: 2 invHeight: 1 armor: 30 listOrder: 21420 - type: STR_BLACKOPS_SMARTGUN categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_BLACKOPS_SMARTGUN_BUY size: 0.2 costBuy: 82500 costSell: 74000 weight: 17 bigSprite: 383 floorSprite: 332 handSprite: 944 bulletSprite: 2 fireSound: 133 compatibleAmmo: - STR_BLACKOPS_LMG_CLIP - STR_BLACKOPS_LMG_AA_CLIP accuracyCloseQuarters: 75 accuracySnap: 70 accuracyAuto: 60 tuSnap: 34 tuAuto: 40 tuLoad: 20 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 40 invWidth: 1 invHeight: 3 armor: 35 bulletSpeed: 16 autoShots: 5 confSnap: shots: 3 snapRange: 25 autoRange: 25 attraction: 12 listOrder: 31006 - type: STR_UAC_CHAINGUN categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_SPACE, STR_LAND] size: 0.3 requiresBuy: - STR_UAC_CHAINGUN_BUY costBuy: 52000 costSell: 13000 weight: 22 bigSprite: 668 floorSprite: 527 handSprite: 1280 bulletSprite: 1 fireSound: 55 compatibleAmmo: - STR_CHAINGUN_CLIP - STR_CHAINGUN_AA_CLIP accuracyCloseQuarters: 80 accuracyAuto: 35 tuAuto: 32 tuLoad: 20 costThrow: energy: 20 autoRange: 15 battleType: 1 twoHanded: true oneHandedPenalty: 70 invWidth: 1 invHeight: 3 armor: 40 autoShots: 6 sprayWaypoints: 2 attraction: 12 bulletSpeed: 24 listOrder: 31270 - type: STR_CHAINGUN_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.1 requiresBuy: - STR_UAC_CHAINGUN_BUY costBuy: 2500 costSell: 1650 weight: 6 bigSprite: 669 floorSprite: 528 hitSound: 22 hitAnimation: -1 power: 36 damageType: 1 damageAlter: ToArmorPre: 0.05 clipSize: 60 costThrow: energy: 12 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 listOrder: 31280 - type: STR_CHAINGUN_AA_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.1 costSell: 24000 weight: 6 bigSprite: 670 floorSprite: 528 hitSound: 22 hitAnimation: -1 power: 48 damageType: 1 damageAlter: ToArmorPre: 0.05 ToStun: 0.5 clipSize: 60 costThrow: energy: 12 battleType: 2 armor: 30 invWidth: 2 invHeight: 1 listOrder: 31290 - type: STR_ASSAULT_CANNON categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_CANNONS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_ASSAULT_CANNON_BUY size: 0.5 costBuy: 52000 costSell: 37000 weight: 20 bigSprite: 319 floorSprite: 281 handSprite: 816 bulletSprite: 3 fireSound: 72 compatibleAmmo: - STR_ASSAULT_CANNON_CLIP_AP - STR_ASSAULT_CANNON_CLIP_AA accuracyCloseQuarters: 66 accuracyAimed: 90 accuracySnap: 60 accuracyAuto: 40 tuAimed: 80 tuSnap: 40 tuAuto: 45 tuLoad: 20 costThrow: energy: 40 battleType: 1 twoHanded: true oneHandedPenalty: 40 invWidth: 2 invHeight: 3 armor: 35 autoShots: 4 confSnap: shots: 2 sprayWaypoints: 2 aimRange: 30 attraction: 13 listOrder: 23400 - type: STR_ASSAULT_CANNON_CLIP_AP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_CANNONS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_ASSAULT_CANNON_BUY size: 0.05 costBuy: 2800 costSell: 2000 weight: 10 bigSprite: 320 floorSprite: 282 hitSound: 13 hitAnimation: 26 power: 45 damageAlter: ArmorEffectiveness: 0.75 damageType: 1 clipSize: 20 costThrow: energy: 12 battleType: 2 invWidth: 2 invHeight: 1 armor: 40 listOrder: 23410 - type: STR_ASSAULT_CANNON_CLIP_AA categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_CANNONS, STR_FIREARMS, STR_CLIPS, STR_LAND] size: 0.05 costSell: 24000 weight: 10 bigSprite: 321 floorSprite: 282 hitSound: 13 hitAnimation: 26 power: 58 damageAlter: ArmorEffectiveness: 0.75 damageType: 1 clipSize: 20 costThrow: energy: 12 battleType: 2 invWidth: 2 invHeight: 1 armor: 40 listOrder: 23420 - type: STR_CAWS categories: [STR_HUMAN_TECH, STR_SHOTGUNS, STR_FIREARMS, STR_LAND] requiresBuy: - STR_CAWS_BUY size: 0.2 costBuy: 15000 costSell: 10000 weight: 14 bigSprite: 315 floorSprite: 279 handSprite: 808 bulletSprite: 3 fireSound: 63 compatibleAmmo: - STR_CAWS_CLIP_BS - STR_CAWS_CLIP_AP - STR_CAWS_CLIP_AA_BS - STR_CAWS_CLIP_AA accuracyCloseQuarters: 100 accuracySnap: 120 accuracyAimed: 140 tuSnap: 25 tuAimed: 45 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 65 shotgunChoke: 100 invWidth: 1 invHeight: 3 armor: 35 aimRange: 12 snapRange: 6 dropoff: 4 attraction: 12 listOrder: 22654 - type: STR_CAWS_CLIP_AP categories: [STR_HUMAN_TECH, STR_SHOTGUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_CAWS_BUY size: 0.05 costBuy: 280 costSell: 200 weight: 3 bigSprite: 316 floorSprite: 280 hitSound: 13 hitAnimation: 26 power: 40 damageType: 1 clipSize: 10 costThrow: energy: 6 battleType: 2 armor: 35 listOrder: 22655 - type: STR_CAWS_CLIP_BS categories: [STR_HUMAN_TECH, STR_SHOTGUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_CAWS_BUY size: 0.05 costBuy: 220 costSell: 160 weight: 3 bigSprite: 317 floorSprite: 280 hitSound: 13 hitAnimation: 26 power: 18 damageType: 1 clipSize: 10 costThrow: energy: 6 battleType: 2 shotgunBehavior: 1 shotgunSpread: 20 shotgunPellets: 5 armor: 35 listOrder: 22656 - type: STR_CAWS_CLIP_AA categories: [STR_HUMAN_TECH, STR_SHOTGUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] size: 0.05 costSell: 8100 weight: 3 bigSprite: 318 floorSprite: 280 hitSound: 13 hitAnimation: 26 power: 55 damageType: 1 clipSize: 10 costThrow: energy: 6 battleType: 2 armor: 40 listOrder: 22657 - type: STR_CAWS_CLIP_AA_BS categories: [STR_HUMAN_TECH, STR_SHOTGUNS, STR_FIREARMS, STR_CLIPS, STR_LAND] size: 0.05 costSell: 8100 weight: 3 bigSprite: 704 floorSprite: 280 hitSound: 13 hitAnimation: 26 power: 24 damageType: 1 clipSize: 10 costThrow: energy: 6 battleType: 2 shotgunBehavior: 1 shotgunSpread: 20 shotgunPellets: 5 armor: 35 listOrder: 22658 - type: STR_BOW categories: [STR_HUMAN_TECH, STR_BOWS, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_BOW size: 0.2 costBuy: 800 costSell: 500 weight: 4 bigSprite: 732 floorSprite: 646 handSprite: 1304 bulletSprite: 23 fireSound: 124 compatibleAmmo: - STR_BOW_QUIVER accuracyAimed: 110 accuracyCloseQuarters: 95 accuracyMultiplier: firing: 0.0 throwing: 1.0 costAimed: time: 30 energy: 22 costThrow: energy: 8 tuLoad: 5 flatRate: true battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 aimRange: 20 arcingShot: true dropoff: 4 maxRange: 52 bulletSpeed: -2 kneelBonus: 100 experienceTrainingMode: 7 attraction: 10 listOrder: 17620 - type: STR_BOW_QUIVER categories: [STR_HUMAN_TECH, STR_BOWS, STR_CLIPS, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_BOW size: 0.15 costBuy: 80 costSell: 60 weight: 4 bigSprite: 733 floorSprite: 675 hitSound: 114 hitAnimation: 26 power: 10 damageType: 7 damageAlter: RandomType: 6 ArmorEffectiveness: 1.1 RandomHealth: true damageBonus: throwing: 0.4 strength: 0.1 clipSize: 6 costThrow: energy: 8 battleType: 2 invWidth: 1 invHeight: 2 listOrder: 17630 - type: STR_CROSSBOW categories: [STR_HUMAN_TECH, STR_CROSSBOWS, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_CROSSBOW size: 0.2 costBuy: 1000 costSell: 750 weight: 8 bigSprite: 313 floorSprite: 273 handSprite: 800 bulletSprite: 23 fireSound: 124 compatibleAmmo: - STR_CROSSBOW_BOLTS - STR_CROSSBOW_TRITANIUM_BOLTS accuracySnap: 68 accuracyAimed: 110 costSnap: time: 55 energy: 10 costAimed: time: 80 energy: 10 costThrow: energy: 20 tuLoad: 5 battleType: 1 twoHanded: true blockBothHands: true invWidth: 1 invHeight: 3 aimRange: 20 dropoff: 3 attraction: 12 listOrder: 17640 - type: STR_CROSSBOW_BOLTS categories: [STR_HUMAN_TECH, STR_CROSSBOWS, STR_SPORTS, STR_BEACH, STR_CLIPS, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_CROSSBOW size: 0.1 costBuy: 180 costSell: 100 weight: 4 bigSprite: 314 floorSprite: 274 hitSound: 114 hitAnimation: 26 power: 28 damageBonus: firing: 0.1 damageType: 7 clipSize: 8 battleType: 2 invWidth: 1 invHeight: 2 attraction: 10 listOrder: 17650 - type: STR_CROSSBOW_TRITANIUM_BOLTS categories: [STR_XCOM_TECH, STR_CROSSBOWS, STR_SPORTS, STR_BEACH, STR_CLIPS, STR_UNDERWATER, STR_LAND] size: 0.1 costSell: 13500 weight: 4 bigSprite: 1055 floorSprite: 274 hitSound: 114 hitAnimation: 26 power: 32 damageAlter: ArmorEffectiveness: 0.9 damageBonus: firing: 0.1 damageType: 7 clipSize: 8 battleType: 2 invWidth: 1 invHeight: 2 attraction: 10 listOrder: 17651 - type: STR_HEAVY_CROSSBOW categories: [STR_HUMAN_TECH, STR_CROSSBOWS, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_HEAVY_CROSSBOW size: 0.35 costBuy: 8000 costSell: 6500 weight: 14 bigSprite: 736 floorSprite: 678 handSprite: 1416 bulletSprite: 23 fireSound: 124 compatibleAmmo: - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_TRITANIUM_BOLTS accuracySnap: 72 accuracyAimed: 110 costSnap: time: 60 energy: 10 costAimed: time: 80 energy: 10 costThrow: energy: 20 tuLoad: 5 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 2 aimRange: 27 dropoff: 3 attraction: 12 listOrder: 17660 - type: STR_HEAVY_CROSSBOW_BOLTS categories: [STR_HUMAN_TECH, STR_CROSSBOWS, STR_CLIPS, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_HEAVY_CROSSBOW size: 0.1 costBuy: 180 costSell: 100 weight: 6 bigSprite: 737 floorSprite: 274 hitSound: 114 hitAnimation: 26 power: 16 damageBonus: firing: 0.15 strength: 0.33 damageType: 7 clipSize: 12 battleType: 2 invWidth: 1 invHeight: 2 attraction: 10 listOrder: 17670 - type: STR_HEAVY_CROSSBOW_TRITANIUM_BOLTS categories: [STR_XCOM_TECH, STR_CROSSBOWS, STR_CLIPS, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_LAND] size: 0.1 costSell: 22000 weight: 6 bigSprite: 1056 floorSprite: 274 hitSound: 114 hitAnimation: 26 power: 22 damageBonus: firing: 0.15 strength: 0.33 damageAlter: ArmorEffectiveness: 0.9 damageType: 7 clipSize: 12 battleType: 2 invWidth: 1 invHeight: 2 attraction: 10 listOrder: 17671 - type: STR_CROSSBLASTER categories: [STR_ALIEN_TECH, STR_CROSSBOWS, STR_SPACE, STR_LAND] requires: - STR_CROSSBLASTER size: 0.2 costSell: 160000 weight: 16 bigSprite: 696 floorSprite: 649 handSprite: 1320 bulletSprite: 30 fireSound: 84 accuracySnap: 63 accuracyAimed: 90 hitAnimation: 104 explosionHitSound: 54 power: 65 damageType: 3 blastRadius: 1 damageAlter: IgnoreOverKill: false ResistType: 4 FireThreshold: 1 costSnap: time: 40 costAimed: time: 70 costThrow: energy: 16 clipSize: -1 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 2 aimRange: 25 recoveryPoints: 10 attraction: 12 listOrder: 17680 - type: STR_HADRIEX_GUN categories: [STR_HUMAN_TECH, STR_SMOKE, STR_PSI, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_LAND, STR_UNDERWATER] size: 0.3 costSell: 10000 weight: 12 bigSprite: 1048 floorSprite: 910 handSprite: 128 bulletSprite: 3 fireSound: 4 compatibleAmmo: - STR_HADRIEX_GUN_CHARGE accuracyCloseQuarters: 60 accuracySnap: 60 accuracyAimed: 95 accuracyMultiplier: firing: 0.5 psiStrength: 0.5 tuSnap: 37 tuAimed: 62 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 armor: 20 arcingShot: true experienceTrainingMode: 4 attraction: 8 listOrder: 44300 - type: STR_HADRIEX_GUN_CHARGE categories: [STR_HUMAN_TECH, STR_SMOKE, STR_PSI, STR_LAUNCHERS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_LAND, STR_UNDERWATER] size: 0.1 costSell: 2800 weight: 3 bigSprite: 1049 floorSprite: 911 hitSound: 0 hitAnimation: 88 power: 10 damageType: 9 damageBonus: psiStrength: 0.4 damageAlter: ArmorEffectiveness: 0.1 ToHealth: 0.0 ToStun: 1.0 ToEnergy: 2.0 RandomStun: false ToWound: 0 ResistType: 12 clipSize: 1 battleType: 2 armor: 20 attraction: 6 listOrder: 44301 - type: STR_UAC_STAPLER categories: [STR_HUMAN_TECH, STR_PISTOLS, STR_FIREARMS, STR_CONCEALABLE, STR_LABOR, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_STAPLER_BUY size: 0.1 costBuy: 400 costSell: 330 weight: 3 bigSprite: 879 floorSprite: 790 handSprite: 680 bulletSprite: 1 fireSound: 209 compatibleAmmo: - STR_UAC_STAPLER_CLIP accuracyCloseQuarters: 140 accuracySnap: 50 accuracyAimed: 70 tuSnap: 17 tuAimed: 27 tuLoad: 15 battleType: 1 twoHanded: false armor: 20 maxRange: 4 powerRangeThreshold: 5 powerRangeReduction: 99 experienceTrainingMode: 4 attraction: 6 listOrder: 17720 - type: STR_UAC_STAPLER_CLIP categories: [STR_HUMAN_TECH, STR_PISTOLS, STR_FIREARMS, STR_CONCEALABLE, STR_CLIPS, STR_LABOR, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_STAPLER_BUY size: 0.1 costBuy: 50 costSell: 40 weight: 2 bigSprite: 880 floorSprite: 4 hitSound: 108 hitAnimation: 26 power: 10 damageBonus: bravery: 0.1 damageType: 7 clipSize: 20 battleType: 2 armor: 20 attraction: 6 listOrder: 17721 - type: STR_UAC_HEAVY_NAILGUN categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_LABOR, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_HEAVY_NAILGUN_BUY size: 0.3 costBuy: 45200 costSell: 16000 weight: 30 bigSprite: 676 floorSprite: 530 handSprite: 1288 bulletSprite: 11 fireSound: 209 compatibleAmmo: - STR_UAC_HEAVY_NAILGUN_CLIP accuracyCloseQuarters: 100 accuracySnap: 40 accuracyAuto: 30 tuSnap: 25 tuAuto: 44 tuLoad: 20 autoRange: 12 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 armor: 50 autoShots: 4 sprayWaypoints: 2 attraction: 9 listOrder: 46000 - type: STR_UAC_HEAVY_NAILGUN_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_LABOR, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_HEAVY_NAILGUN_BUY size: 0.1 costBuy: 3500 costSell: 1800 weight: 6 bigSprite: 677 floorSprite: 95 hitSound: 108 hitAnimation: 26 power: 45 damageType: 7 clipSize: 20 battleType: 2 armor: 40 invWidth: 1 invHeight: 2 attraction: 9 listOrder: 46010 - type: STR_NITRO_EXPRESS categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_LAND] requiresBuy: - STR_NITRO_EXPRESS_BUY size: 0.2 costBuy: 8500 costSell: 5500 weight: 22 bigSprite: 360 floorSprite: 155 handSprite: 960 bulletSprite: 2 fireSound: 131 compatibleAmmo: - STR_NITRO_EXPRESS_CLIP accuracyCloseQuarters: 100 accuracySnap: 57 accuracyAimed: 110 tuSnap: 38 tuAimed: 70 tuLoad: 20 costThrow: energy: 20 battleType: 1 aimRange: 33 snapRange: 16 twoHanded: true oneHandedPenalty: 65 invWidth: 1 invHeight: 3 armor: 40 attraction: 12 listOrder: 21038 - type: STR_NITRO_EXPRESS_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_LAND] requiresBuy: - STR_NITRO_EXPRESS_BUY size: 0.05 costBuy: 200 costSell: 160 weight: 3 bigSprite: 361 floorSprite: 316 hitSound: 127 hitAnimation: 26 power: 33 damageBonus: firing: 0.4 damageAlter: ArmorEffectiveness: 1.5 damageType: 1 clipSize: 3 costThrow: energy: 6 battleType: 2 armor: 30 attraction: 12 listOrder: 21039 - type: STR_UAC_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_RIFLE_BUY size: 0.2 costBuy: 40000 costSell: 14000 weight: 12 bigSprite: 673 floorSprite: 791 handSprite: 0 bulletSprite: 2 fireSound: 60 compatibleAmmo: - STR_UAC_RIFLE_CLIP - STR_UAC_RIFLE_AA_CLIP accuracyCloseQuarters: 100 accuracySnap: 55 accuracyAimed: 95 tuSnap: 25 tuAimed: 60 costThrow: energy: 20 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 30 aimRange: 30 snapRange: 16 shotgunChoke: 100 attraction: 12 listOrder: 21430 - type: STR_UAC_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_UAC_RIFLE_BUY size: 0.05 costBuy: 600 costSell: 200 weight: 3 bigSprite: 674 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 30 damageType: 1 clipSize: 12 shotgunSpread: 20 shotgunBehavior: 1 costThrow: energy: 6 battleType: 2 shotgunPellets: 3 armor: 30 listOrder: 21440 - type: STR_UAC_RIFLE_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] size: 0.05 costSell: 16000 weight: 3 bigSprite: 675 floorSprite: 2 hitSound: 22 hitAnimation: 26 power: 40 damageType: 1 clipSize: 12 shotgunSpread: 20 shotgunBehavior: 1 costThrow: energy: 6 battleType: 2 shotgunPellets: 3 armor: 30 listOrder: 21450 - type: STR_UAC_PLASMA_RIFLE categories: [STR_HUMAN_TECH, STR_PLASMA, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_UAC_PLASMA_RIFLE size: 0.2 # costBuy: 110000 costSell: 45000 weight: 12 bigSprite: 1147 floorSprite: 982 handSprite: 2064 bulletSprite: 8 fireSound: 87 compatibleAmmo: - STR_UAC_PLASMA_RIFLE_CLIP accuracyCloseQuarters: 85 accuracySnap: 76 accuracyAimed: 110 accuracyMultiplier: firing: 0.5 bravery: 0.5 tuSnap: 30 tuAimed: 50 aimRange: 24 snapRange: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 recoveryPoints: 3 armor: 38 attraction: 10 listOrder: ??? - type: STR_UAC_PLASMA_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_PLASMA, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_UAC_PLASMA_RIFLE_CLIP size: 0.1 # costBuy: 40000 costSell: 20000 weight: 4 bigSprite: 1148 floorSprite: 983 hitSound: 89 hitAnimation: 46 power: 48 damageBonus: bravery: 0.15 psiStrength: 0.1 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 24 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: ??? - type: STR_UAC_LIGHT_PLASMA_GUN categories: [STR_HUMAN_TECH, STR_PLASMA, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_UAC_LIGHT_PLASMA_GUN size: 0.2 # costBuy: 130000 costSell: 50000 weight: 14 bigSprite: 1145 floorSprite: 980 handSprite: 2056 bulletSprite: 8 fireSound: 87 compatibleAmmo: - STR_UAC_LIGHT_PLASMA_GUN_CLIP accuracyCloseQuarters: 80 accuracyAuto: 44 accuracySnap: 70 accuracyAimed: 99 accuracyMultiplier: firing: 0.5 bravery: 0.5 tuAuto: 56 tuSnap: 32 tuAimed: 66 aimRange: 22 snapRange: 15 autoShots: 5 sprayWaypoints: 2 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 recoveryPoints: 3 armor: 40 attraction: 10 listOrder: ??? - type: STR_UAC_LIGHT_PLASMA_GUN_CLIP categories: [STR_HUMAN_TECH, STR_PLASMA, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_UAC_LIGHT_PLASMA_GUN_CLIP size: 0.1 # costBuy: 45000 costSell: 24000 weight: 5 bigSprite: 1146 floorSprite: 981 hitSound: 89 hitAnimation: 46 power: 45 damageBonus: bravery: 0.15 psiStrength: 0.1 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 clipSize: 40 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: ??? - type: STR_FLARE_PISTOL categories: [STR_PISTOLS, STR_HUMAN_TECH, STR_INCENDIARIES, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] requiresBuy: - STR_FLARE_PISTOL_BUY size: 0.1 costBuy: 2000 costSell: 1600 weight: 3 bigSprite: 362 floorSprite: 317 handSprite: 776 bulletSprite: 5 fireSound: 64 compatibleAmmo: - STR_FLARE_PISTOL_CLIP accuracyCloseQuarters: 133 accuracyAimed: 35 tuAimed: 30 tuLoad: 10 battleType: 1 arcingShot: true invWidth: 1 invHeight: 2 armor: 25 aimRange: 15 dropoff: 3 kneelBonus: 105 attraction: 1 listOrder: 34470 - type: STR_FLARE_PISTOL_CLIP categories: [STR_PISTOLS, STR_HUMAN_TECH, STR_INCENDIARIES, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_FLARE_PISTOL_BUY size: 0.1 costBuy: 80 costSell: 65 weight: 2 bigSprite: 363 floorSprite: 316 hitSound: 12 hitAnimation: 0 power: 20 damageType: 2 damageAlter: FireBlastCalc: false FixRadius: 1 ToMorale: 15.0 clipSize: 1 battleType: 2 armor: 50 attraction: 1 listOrder: 34480 - type: STR_ALIEN_LASER_RIFLE categories: [STR_ALIEN_TECH, STR_LASER, STR_RIFLES, STR_SPACE, STR_LAND] requires: - STR_ALIEN_LASER_RIFLE size: 0.2 costSell: 27500 weight: 7 bigSprite: 221 floorSprite: 200 handSprite: 672 bulletSprite: 20 fireSound: 83 compatibleAmmo: - STR_ALIEN_LASER_RIFLE_CLIP accuracyCloseQuarters: 100 accuracyAuto: 50 accuracySnap: 87 accuracyAimed: 120 tuAuto: 34 tuSnap: 25 tuAimed: 60 snapRange: 16 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 10 listOrder: 21789 - type: STR_ALIEN_LASER_RIFLE_CLIP categories: [STR_ALIEN_TECH, STR_LASER, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_ALIEN_LASER_RIFLE_CLIP size: 0.1 costSell: 18250 weight: 3 bigSprite: 222 floorSprite: 201 hitSound: 85 hitAnimation: 86 power: 45 damageAlter: IgnoreOverKill: false damageType: 4 clipSize: 20 battleType: 2 armor: 30 attraction: 10 listOrder: 21790 - type: STR_ALIEN_LASER_CANNON categories: [STR_ALIEN_TECH, STR_LASER, STR_CANNONS, STR_SPACE, STR_LAND] requires: - STR_ALIEN_LASER_CANNON size: 0.4 costSell: 42000 weight: 14 bigSprite: 651 floorSprite: 511 handSprite: 1272 bulletSprite: 21 fireSound: 84 compatibleAmmo: - STR_ALIEN_LASER_CANNON_CLIP accuracyCloseQuarters: 95 accuracyAuto: 55 accuracySnap: 75 accuracyAimed: 105 tuAuto: 42 tuSnap: 30 tuAimed: 64 battleType: 1 twoHanded: true autoShots: 4 sprayWaypoints: 2 invWidth: 1 invHeight: 3 attraction: 10 listOrder: 30060 - type: STR_ALIEN_LASER_CANNON_CLIP categories: [STR_ALIEN_TECH, STR_LASER, STR_CANNONS, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_ALIEN_LASER_CANNON_CLIP size: 0.1 costSell: 37500 weight: 3 bigSprite: 652 floorSprite: 512 hitSound: 85 hitAnimation: 86 power: 60 damageAlter: IgnoreOverKill: false damageType: 4 clipSize: 30 battleType: 2 armor: 30 attraction: 10 listOrder: 30070 - type: STR_SMALL_LAUNCHER categories: [STR_ALIEN_TECH, STR_EXPLOSIVES, STR_INCAPACITATE, STR_LAUNCHERS, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_SMALL_LAUNCHER size: 0.2 costSell: 52000 weight: 10 bigSprite: 37 floorSprite: 36 handSprite: 64 bulletSprite: 9 fireSound: 12 compatibleAmmo: - STR_STUN_BOMB - STR_ELERIUM_BOMB - STR_EMP_BOMB accuracyCloseQuarters: 100 accuracySnap: 65 accuracyAimed: 110 tuSnap: 40 tuAimed: 75 aimRange: 12 snapRange: 8 battleType: 1 twoHanded: true oneHandedPenalty: 75 invWidth: 2 invHeight: 2 recoveryPoints: 4 attraction: 10 listOrder: 34300 - type: STR_STUN_BOMB categories: [STR_ALIEN_TECH, STR_INCAPACITATE, STR_LAUNCHERS, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_STUN_BOMB size: 0.1 costSell: 22000 weight: 3 bigSprite: 38 handSprite: 656 floorSprite: 37 hitSound: 0 hitAnimation: 128 power: 90 damageType: 6 clipSize: 1 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: 34310 - type: STR_ELERIUM_BOMB categories: [STR_ALIEN_TECH, STR_EXPLOSIVES, STR_LAUNCHERS, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_ELERIUM_BOMB size: 0.1 costSell: 34000 weight: 3 bigSprite: 133 floorSprite: 145 handSprite: 440 hitSound: 0 hitAnimation: 112 power: 80 damageAlter: ResistType: 5 IgnoreOverKill: false FixRadius: 4 damageType: 3 clipSize: 1 battleType: 2 attraction: 10 listOrder: 34320 - type: STR_EMP_BOMB categories: [STR_ALIEN_TECH, STR_EMP, STR_LAUNCHERS, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_EMP_BOMB size: 0.1 costSell: 34500 weight: 3 bigSprite: 1137 floorSprite: 968 handSprite: 440 hitSound: 0 hitAnimation: 96 explosionHitSound: 54 power: 80 damageAlter: ResistType: 10 IgnorePainImmunity: true IgnoreSelfDestruct: true RandomWound: false ArmorEffectiveness: 0.25 ToStun: 4.0 ToArmor: 0 ToTile: 0 ToItem: 0 ToWound: 0 FixRadius: 4 damageType: 3 clipSize: 1 battleType: 2 attraction: 10 listOrder: 34325 - type: STR_INCINERATOR categories: [STR_ALIEN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_CANNONS, STR_SPACE, STR_LAND] requires: - STR_INCINERATOR size: 0.2 costSell: 65500 weight: 22 bigSprite: 705 floorSprite: 657 handSprite: 1344 bulletSprite: 5 fireSound: 64 compatibleAmmo: - STR_INCINERATOR_CLIP accuracyCloseQuarters: 80 accuracyAimed: 70 accuracySnap: 35 tuSnap: 30 tuAimed: 70 aimRange: 20 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 recoveryPoints: 5 armor: 40 attraction: 10 listOrder: 34700 - type: STR_INCINERATOR_CLIP categories: [STR_ALIEN_TECH, STR_INCENDIARIES, STR_HEAVY_WEAPONS, STR_CANNONS, STR_SPACE, STR_CLIPS, STR_LAND] requires: - STR_INCINERATOR_CLIP size: 0.3 costSell: 45000 weight: 3 bigSprite: 706 floorSprite: 658 hitSound: 12 hitAnimation: 0 power: 35 damageType: 2 damageAlter: ToHealth: 2.0 ToMorale: 30.0 ToArmorPre: 1.0 RandomType: 2 FixRadius: 15 FireBlastCalc: false clipSize: 13 battleType: 2 recoveryPoints: 1 attraction: 10 listOrder: 34710 - type: STR_FIRE_LAUNCHER categories: [STR_ALIEN_TECH, STR_INCENDIARIES, STR_CANNONS, STR_SPACE, STR_LAND] requires: - STR_FIRE_LAUNCHER size: 0.3 costSell: 700000 weight: 12 bigSprite: 236 floorSprite: 214 handSprite: 16 bulletSprite: 5 fireSound: 64 hitSound: 12 hitAnimation: 0 power: 90 damageType: 2 damageAlter: ToMorale: 30.0 accuracyCloseQuarters: 80 accuracyAuto: 23 accuracySnap: 35 accuracyAimed: 58 tuAuto: 35 tuSnap: 28 tuAimed: 65 clipSize: -1 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 attraction: 10 listOrder: 35000 - type: STR_GAS_CANNON categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.3 costSell: 10000 weight: 17 bigSprite: 399 floorSprite: 341 handSprite: 984 bulletSprite: 3 fireSound: 80 compatibleAmmo: - STR_GC_AP_AMMO - STR_GC_HE_AMMO - STR_GC_I_AMMO accuracyCloseQuarters: 63 accuracySnap: 60 accuracyAimed: 90 tuSnap: 40 tuAimed: 75 aimRange: 20 battleType: 1 twoHanded: true invWidth: 2 invHeight: 3 listOrder: 23460 - type: STR_GC_AP_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costSell: 220 weight: 5 bigSprite: 400 floorSprite: 342 hitSound: 81 hitAnimation: 26 power: 52 damageType: 1 clipSize: 8 battleType: 2 invWidth: 2 invHeight: 1 armor: 50 attraction: 1 listOrder: 23470 - type: STR_GC_HE_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_EXPLOSIVES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costSell: 330 weight: 6 bigSprite: 401 floorSprite: 343 hitSound: 0 hitAnimation: 0 power: 45 damageType: 3 clipSize: 8 battleType: 2 invWidth: 2 invHeight: 1 armor: 50 attraction: 1 listOrder: 23480 - type: STR_GC_I_AMMO categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_INCENDIARIES, STR_CANNONS, STR_HEAVY_WEAPONS, STR_CLIPS, STR_UNDERWATER, STR_LAND] size: 0.1 costSell: 330 weight: 6 bigSprite: 402 floorSprite: 344 hitSound: 0 hitAnimation: 0 power: 45 damageAlter: ToHealth: 1.5 ToMorale: 15.0 damageType: 2 clipSize: 8 battleType: 2 invWidth: 2 invHeight: 1 armor: 50 attraction: 1 listOrder: 23490 - type: STR_IONIZER categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_ION, STR_LAND] requires: - STR_IONIZER size: 0.3 costSell: 27500 weight: 40 bigSprite: 414 floorSprite: 350 handSprite: 1008 bulletSprite: 26 fireSound: 11 compatibleAmmo: - STR_IONIZER_CLIP accuracyCloseQuarters: 40 accuracyAuto: 35 tuAuto: 75 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 autoShots: 4 attraction: 8 listOrder: 31500 - type: STR_IONIZER_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_ION, STR_CLIPS, STR_LAND] requires: - STR_IONIZER_CLIP size: 0.1 costSell: 2500 weight: 6 bigSprite: 417 floorSprite: 353 hitSound: 19 hitAnimation: 126 power: 40 damageAlter: IgnoreOverKill: false damageType: 4 clipSize: 30 battleType: 2 armor: 30 invWidth: 1 invHeight: 2 attraction: 9 listOrder: 31510 - type: STR_LIGHTNING_THROWER categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_CANNONS, STR_ELECTRIC, STR_LAND] requires: - STR_LIGHTNING_THROWER size: 0.3 costSell: 20500 weight: 42 bigSprite: 415 floorSprite: 351 handSprite: 1016 bulletSprite: 26 fireSound: 61 compatibleAmmo: - STR_LIGHTNING_THROWER_CLIP accuracyCloseQuarters: 45 accuracyAimed: 50 tuAimed: 55 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 8 listOrder: 23560 - type: STR_LIGHTNING_THROWER_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_CANNONS, STR_ELECTRIC, STR_CLIPS, STR_LAND] requires: - STR_LIGHTNING_THROWER_CLIP size: 0.1 costSell: 2500 weight: 6 bigSprite: 418 floorSprite: 353 hitSound: 19 hitAnimation: 136 power: 54 damageAlter: IgnoreOverKill: false ToStun: 0.75 IgnoreSelfDestruct: true ArmorEffectiveness: 0.75 powerRangeReduction: 5.0 powerRangeThreshold: 12.0 damageType: 11 clipSize: 15 battleType: 2 armor: 30 invWidth: 1 invHeight: 2 attraction: 9 listOrder: 23570 - type: STR_ION_BLASTER categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_CANNONS, STR_ION, STR_SPACE, STR_LAND] requires: - STR_ION_BLASTER size: 0.3 costSell: 29000 weight: 36 bigSprite: 416 floorSprite: 352 handSprite: 1024 bulletSprite: 26 fireSound: 61 compatibleAmmo: - STR_ION_BLASTER_CLIP accuracyCloseQuarters: 33 accuracySnap: 50 accuracyAuto: 30 tuSnap: 40 tuAuto: 65 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 attraction: 8 listOrder: 23580 - type: STR_ION_BLASTER_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_CANNONS, STR_ION, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_ION_BLASTER_CLIP size: 0.1 costSell: 2500 weight: 6 bigSprite: 419 floorSprite: 353 hitSound: 19 hitAnimation: 136 power: 46 damageAlter: IgnoreOverKill: false ToStun: 0.75 damageType: 5 clipSize: 15 battleType: 2 armor: 30 invWidth: 1 invHeight: 2 attraction: 9 listOrder: 23590 - type: STR_CYBERWEB_BATTERY categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_ION, STR_CLIPS, STR_SPACE, STR_LAND] requires: - STR_CYBERWEB_BATTERY size: 0.1 costSell: 2500 weight: 6 bigSprite: 420 floorSprite: 353 battleType: 10 armor: 30 invWidth: 1 invHeight: 2 attraction: 6 listOrder: 50900 - type: STR_MAGMA_PULSE_PISTOL categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_SPACE, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_PISTOL_BUY size: 0.12 costBuy: 18500 costSell: 15000 weight: 9 bigSprite: 743 floorSprite: 688 handSprite: 1440 bulletSprite: 1 fireSound: 213 compatibleAmmo: - STR_MAGMA_PULSE_PISTOL_CLIP - STR_MAGMA_PULSE_PISTOL_AA_CLIP - STR_MAGMA_PULSE_PISTOL_CHEM_CLIP accuracyCloseQuarters: 133 accuracyAuto: 50 accuracySnap: 70 accuracyAimed: 90 tuAuto: 33 tuSnap: 18 tuAimed: 30 tuLoad: 15 autoRange: 15 aimRange: 24 dropoff: 3 kneelBonus: 105 costThrow: energy: 18 battleType: 1 invWidth: 1 invHeight: 2 shotgunChoke: 100 armor: 40 attraction: 10 listOrder: 20390 - type: STR_MAGMA_PULSE_PISTOL_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_SPACE, STR_CONCEALABLE, STR_CLIPS, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_PISTOL_BUY size: 0.03 costBuy: 2000 costSell: 1750 weight: 2 bigSprite: 744 floorSprite: 484 hitSound: 22 hitAnimation: 26 power: 31 damageBonus: firing: 0.1 damageType: 1 damageAlter: ToHealth: 1.25 clipSize: 9 costThrow: energy: 4 battleType: 2 armor: 40 listOrder: 20400 - type: STR_MAGMA_PULSE_PISTOL_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_PISTOLS, STR_SPACE, STR_CONCEALABLE, STR_CLIPS, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_PISTOL_AA_CLIP size: 0.03 costBuy: 18000 costSell: 15000 weight: 2 bigSprite: 745 floorSprite: 485 hitSound: 22 hitAnimation: 26 power: 41 damageBonus: firing: 0.1 damageType: 1 clipSize: 9 costThrow: energy: 4 battleType: 2 armor: 40 listOrder: 20410 - type: STR_MAGMA_PULSE_PISTOL_CHEM_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CHEMICALS, STR_PISTOLS, STR_SPACE, STR_CONCEALABLE, STR_CLIPS, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_PISTOL_CHEM_CLIP_BUY size: 0.03 costBuy: 3600 costSell: 3000 weight: 2 bigSprite: 1069 floorSprite: 484 hitSound: 19 hitAnimation: 66 shotgunPellets: 5 power: 17 damageBonus: firing: 0.1 damageAlter: RandomType: 6 ArmorEffectiveness: 1.33 ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 ToWound: 0.1 RandomWound: false damageType: 8 clipSize: 9 costThrow: energy: 4 battleType: 2 shotgunSpread: 12 shotgunBehavior: 1 armor: 40 listOrder: 20405 - type: STR_MAGMA_PULSE_SMG categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_SMG_BUY size: 0.2 costBuy: 30000 costSell: 24000 weight: 16 bigSprite: 619 floorSprite: 483 handSprite: 1216 bulletSprite: 1 fireSound: 213 compatibleAmmo: - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_AA_CLIP - STR_MAGMA_PULSE_SMG_CHEM_CLIP accuracyCloseQuarters: 120 accuracyAuto: 45 accuracySnap: 70 accuracyAimed: 80 tuAuto: 29 tuSnap: 21 tuAimed: 43 costThrow: energy: 20 battleType: 1 twoHanded: true oneHandedPenalty: 80 invWidth: 1 invHeight: 3 armor: 40 autoRange: 13 snapRange: 16 aimRange: 30 shotgunChoke: 100 attraction: 10 listOrder: 20950 - type: STR_MAGMA_PULSE_SMG_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_SMG_BUY size: 0.05 costBuy: 3500 costSell: 3000 weight: 4 bigSprite: 620 floorSprite: 484 hitSound: 22 hitAnimation: 26 power: 27 damageBonus: firing: 0.1 damageType: 1 damageAlter: ToHealth: 1.25 clipSize: 40 costThrow: energy: 8 battleType: 2 armor: 40 attraction: 10 listOrder: 20960 - type: STR_MAGMA_PULSE_SMG_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_SMG_AA_CLIP size: 0.05 costBuy: 30000 costSell: 24000 weight: 4 bigSprite: 621 floorSprite: 485 hitSound: 22 hitAnimation: 26 power: 36 damageBonus: firing: 0.1 damageType: 1 clipSize: 40 costThrow: energy: 8 battleType: 2 armor: 30 attraction: 10 listOrder: 20970 - type: STR_MAGMA_PULSE_SMG_CHEM_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CHEMICALS, STR_SMGS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_SMG_CHEM_CLIP_BUY size: 0.05 costBuy: 6500 costSell: 5500 weight: 4 bigSprite: 1070 floorSprite: 919 hitSound: 19 hitAnimation: 66 shotgunPellets: 6 power: 13 damageBonus: firing: 0.1 damageAlter: RandomType: 6 ArmorEffectiveness: 1.33 ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 ToWound: 0.1 RandomWound: false damageType: 8 clipSize: 40 costThrow: energy: 8 battleType: 2 armor: 40 shotgunSpread: 12 shotgunBehavior: 1 attraction: 10 listOrder: 20965 - type: STR_MAGMA_PULSE_RIFLE categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_RIFLE_BUY size: 0.2 costBuy: 75000 costSell: 60000 weight: 20 bigSprite: 613 floorSprite: 479 handSprite: 1200 bulletSprite: 2 fireSound: 213 compatibleAmmo: - STR_MAGMA_PULSE_RIFLE_CLIP - STR_MAGMA_PULSE_RIFLE_AA_CLIP - STR_MAGMA_PULSE_RIFLE_CHEM_CLIP accuracyCloseQuarters: 100 accuracyAuto: 40 accuracySnap: 65 accuracyAimed: 95 tuAuto: 33 tuSnap: 26 tuAimed: 60 costThrow: energy: 20 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 snapRange: 17 autoRange: 11 shotgunChoke: 100 attraction: 10 listOrder: 21500 - type: STR_MAGMA_PULSE_RIFLE_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_RIFLE_BUY size: 0.1 costBuy: 5000 costSell: 4000 weight: 5 bigSprite: 614 floorSprite: 2 handSprite: 616 hitAnimation: 26 hitSound: 22 costThrow: energy: 10 power: 36 damageBonus: firing: 0.1 damageAlter: ToHealth: 1.25 damageType: 1 clipSize: 32 battleType: 2 invWidth: 2 invHeight: 1 attraction: 10 listOrder: 21510 - type: STR_MAGMA_PULSE_RIFLE_AA_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_RIFLE_AA_CLIP size: 0.1 costBuy: 48000 costSell: 36000 weight: 5 bigSprite: 615 floorSprite: 2 handSprite: 616 hitSound: 22 costThrow: energy: 10 hitAnimation: 26 power: 48 damageBonus: firing: 0.1 damageType: 1 clipSize: 32 battleType: 2 invWidth: 2 invHeight: 1 attraction: 10 listOrder: 21520 - type: STR_MAGMA_PULSE_RIFLE_CHEM_CLIP categories: [STR_HUMAN_TECH, STR_FIREARMS, STR_CHEMICALS, STR_RIFLES, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_RIFLE_CHEM_CLIP_BUY size: 0.1 costBuy: 9000 costSell: 7200 weight: 5 bigSprite: 1071 floorSprite: 2 handSprite: 616 hitSound: 19 hitAnimation: 66 shotgunPellets: 5 costThrow: energy: 10 power: 18 damageBonus: firing: 0.1 damageAlter: RandomType: 6 ArmorEffectiveness: 1.33 ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 ToWound: 0.1 RandomWound: false damageType: 8 clipSize: 32 battleType: 2 invWidth: 2 invHeight: 1 shotgunSpread: 12 shotgunBehavior: 1 attraction: 10 listOrder: 21515 - type: STR_MAGMA_PULSE_LMG categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_LMG_BUY size: 0.3 costBuy: 90000 costSell: 70000 weight: 24 bigSprite: 616 floorSprite: 480 handSprite: 1208 bulletSprite: 11 fireSound: 213 compatibleAmmo: - STR_MAGMA_PULSE_LMG_CLIP - STR_MAGMA_PULSE_LMG_AA_CLIP - STR_MAGMA_PULSE_LMG_CHEM_CLIP accuracyCloseQuarters: 95 accuracySnap: 55 accuracyAuto: 45 tuSnap: 28 tuAuto: 50 tuLoad: 20 costThrow: energy: 20 snapRange: 25 autoRange: 25 battleType: 1 twoHanded: true invWidth: 1 invHeight: 3 armor: 50 autoShots: 6 sprayWaypoints: 2 dropoff: 1 shotgunChoke: 100 attraction: 10 listOrder: 31300 - type: STR_MAGMA_PULSE_LMG_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_LMG_BUY size: 0.1 costBuy: 6500 costSell: 5000 weight: 8 bigSprite: 617 floorSprite: 481 hitSound: 22 hitAnimation: 26 costThrow: energy: 16 power: 32 damageBonus: firing: 0.1 damageType: 1 damageAlter: ToHealth: 1.25 clipSize: 60 battleType: 2 armor: 40 invWidth: 2 invHeight: 1 attraction: 10 listOrder: 31310 - type: STR_MAGMA_PULSE_LMG_AA_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_LMG_AA_CLIP size: 0.1 costBuy: 66000 costSell: 55000 weight: 8 bigSprite: 618 floorSprite: 482 hitSound: 22 hitAnimation: 26 costThrow: energy: 16 power: 43 damageBonus: firing: 0.1 damageType: 1 clipSize: 60 battleType: 2 armor: 40 invWidth: 2 invHeight: 1 attraction: 10 listOrder: 31320 - type: STR_MAGMA_PULSE_LMG_CHEM_CLIP categories: [STR_HUMAN_TECH, STR_HEAVY_WEAPONS, STR_MACHINE_GUNS, STR_FIREARMS, STR_CHEMICALS, STR_CLIPS, STR_SPACE, STR_LAND] requiresBuy: - STR_MAGMA_PULSE_LMG_CHEM_CLIP_BUY size: 0.1 costBuy: 11500 costSell: 9000 weight: 8 bigSprite: 1072 floorSprite: 920 hitSound: 19 hitAnimation: 66 shotgunPellets: 6 costThrow: energy: 16 power: 32 damageBonus: firing: 0.1 damageAlter: RandomType: 6 ArmorEffectiveness: 1.33 ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 ToWound: 0.1 RandomWound: false damageType: 8 clipSize: 60 battleType: 2 armor: 40 invWidth: 2 invHeight: 1 attraction: 10 shotgunSpread: 12 shotgunBehavior: 1 listOrder: 31315 # medical equipment - type: STR_FIRST_AID categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] size: 0.4 costBuy: 1000 costSell: 750 weight: 5 bigSprite: 914 floorSprite: 806 battleType: 6 invWidth: 2 invHeight: 1 painKiller: 1 heal: 1 stimulant: 1 woundRecovery: 1 healthRecovery: 1 stunRecovery: 5 energyRecovery: 15 costUse: time: 12 morale: -5 flatRate: false attraction: 5 experienceTrainingMode: 19 listOrder: 48125 - type: STR_MEDI_BAG categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] size: 0.3 costBuy: 2500 costSell: 2000 weight: 8 bigSprite: 385 floorSprite: 333 handSprite: 952 battleType: 6 invWidth: 2 invHeight: 2 painKiller: 2 heal: 2 stimulant: 2 woundRecovery: 1 healthRecovery: 1 stunRecovery: 5 energyRecovery: 20 costUse: time: 15 morale: -5 flatRate: false attraction: 5 experienceTrainingMode: 19 listOrder: 48130 - type: STR_MEDI_PACK categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] size: 0.5 costBuy: 10000 costSell: 5000 weight: 15 bigSprite: 64 floorSprite: 96 handSprite: 224 battleType: 6 invWidth: 2 invHeight: 2 painKiller: 3 heal: 3 stimulant: 3 woundRecovery: 1 healthRecovery: 3 stunRecovery: 5 energyRecovery: 36 costUse: time: 20 morale: -5 flatRate: false attraction: 5 experienceTrainingMode: 19 listOrder: 48150 - type: STR_TRAUMA_PACK categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_LABOR, STR_SPORTS, STR_BEACH, STR_CONCEALABLE, STR_LAND] requiresBuy: - STR_TRAUMA_PACK size: 0.5 costBuy: 30000 costSell: 15000 weight: 20 bigSprite: 548 floorSprite: 440 handSprite: 1144 battleType: 6 invWidth: 2 invHeight: 2 painKiller: 5 heal: 5 stimulant: 5 woundRecovery: 1 healthRecovery: 3 stunRecovery: 8 energyRecovery: 42 costUse: time: 18 morale: -5 flatRate: false attraction: 5 experienceTrainingMode: 19 listOrder: 48160 - type: STR_HEALING_PACK categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costSell: 14000 weight: 4 bigSprite: 312 floorSprite: 272 battleType: 6 invWidth: 2 invHeight: 1 heal: 5 woundRecovery: 1 healthRecovery: 2 isConsumable: true costUse: time: 10 morale: -5 flatRate: true attraction: 6 experienceTrainingMode: 19 listOrder: 48180 - type: STR_MEDI_KIT categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costSell: 30000 weight: 5 bigSprite: 24 floorSprite: 24 handSprite: 432 battleType: 6 invWidth: 1 invHeight: 2 painKiller: 10 heal: 10 stimulant: 10 woundRecovery: 1 healthRecovery: 3 stunRecovery: 15 energyRecovery: 40 costUse: time: 12 morale: -5 flatRate: true attraction: 6 experienceTrainingMode: 19 listOrder: 48200 - type: STR_DRONE_MEDS categories: [STR_BUILT_INS] size: 0.1 weight: 0 bigSprite: 861 hitSound: 116 battleType: 6 heal: 15 woundRecovery: 1 medikitTargetSelf: false isConsumable: false medikitType: 1 costUse: time: 10 invWidth: 1 invHeight: 1 experienceTrainingMode: 19 fixedWeapon: true recover: false - type: STR_BIG_HEALING_SPRAY categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_BIG_HEALING_SPRAY size: 0.1 costBuy: 22500 costSell: 10000 weight: 5 bigSprite: 578 floorSprite: 221 hitSound: 116 battleType: 6 heal: 3 woundRecovery: 1 medikitTargetSelf: true isConsumable: true medikitType: 1 costUse: time: 12 morale: -5 invWidth: 1 invHeight: 2 listOrder: 48110 - type: STR_HEALING_SPRAY categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] requiresBuy: - STR_HEALING_SPRAY size: 0.1 costBuy: 4500 costSell: 2500 weight: 3 bigSprite: 250 floorSprite: 221 hitSound: 116 battleType: 6 heal: 1 woundRecovery: 1 medikitTargetSelf: true isConsumable: true medikitType: 1 costUse: time: 10 morale: -5 invWidth: 1 invHeight: 1 listOrder: 48100 - type: STR_DELICIOUS_CAKE categories: [STR_DREAM, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] size: 0.2 costSell: 50000 weight: 3 bigSprite: 918 floorSprite: 810 hitSound: 420 invWidth: 2 invHeight: 1 listOrder: 59600 - type: STR_PAINKILLER categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costBuy: 500 costSell: 400 weight: 3 bigSprite: 251 floorSprite: 222 hitSound: 116 battleType: 6 medikitType: 3 medikitTargetSelf: true isConsumable: true painKiller: 1 costUse: time: 10 morale: -5 invWidth: 1 invHeight: 1 listOrder: 48050 - type: STR_STIMS categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costBuy: 500 costSell: 400 weight: 3 bigSprite: 252 floorSprite: 223 hitSound: 116 battleType: 6 stimulant: 1 medikitType: 2 medikitTargetSelf: true isConsumable: true stunRecovery: 10 energyRecovery: 42 tuUse: 10 invWidth: 1 invHeight: 1 listOrder: 48000 - type: STR_GOLDEN_DRAGONS categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] requiresBuy: - STR_GOLDEN_DRAGONS - STR_BLACK_LOTUS_OPERATIONS size: 0.02 costBuy: 25 costSell: 10 weight: 2 bigSprite: 1042 floorSprite: 201 battleType: 6 medikitType: 3 medikitTargetSelf: true invWidth: 1 invHeight: 1 painKiller: 20 painKillerRecovery: 0 costUse: time: 15 energy: -6 morale: -15 mana: -3 health: 1 stun: 6 costThrow: energy: 4 time: 30 isConsumable: true flatRate: true attraction: 16 listOrder: 48070 - type: STR_NOBELON categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_MEDICAL, STR_CONCEALABLE, STR_SPORTS, STR_BEACH, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.01 costSell: 550 weight: 2 bigSprite: 1043 floorSprite: 907 battleType: 6 medikitType: 3 painKiller: 3 painKillerRecovery: 0 medikitTargetSelf: true medikitTargetMatrix: 2 isConsumable: true costUse: time: 6 energy: -30 mana: -20 health: 5 costThrow: energy: 4 time: 30 flatRate: true invWidth: 1 invHeight: 1 attraction: 10 listOrder: 48075 # blanks - type: INV_NULL_HAND_L weight: 0 bigSprite: 1150 invWidth: 2 invHeight: 3 fixedWeapon: true defaultInventorySlot: STR_LEFT_HAND recover: false - type: INV_NULL_HAND_R weight: 0 bigSprite: 1150 invWidth: 2 invHeight: 3 fixedWeapon: true defaultInventorySlot: STR_RIGHT_HAND recover: false - type: INV_NULL_2X1_LEFT_LEG categories: [STR_BLANKS] weight: 0 bigSprite: 534 invWidth: 2 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_LEFT_LEG recover: false - type: INV_NULL_2X1_RIGHT_LEG categories: [STR_BLANKS] weight: 0 bigSprite: 534 invWidth: 2 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_RIGHT_LEG recover: false - type: INV_NULL_2X1_LEFT_SHOULDER categories: [STR_BLANKS] weight: 0 bigSprite: 534 invWidth: 2 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_LEFT_SHOULDER recover: false - type: INV_NULL_2X1_RIGHT_SHOULDER categories: [STR_BLANKS] weight: 0 bigSprite: 534 invWidth: 2 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_RIGHT_SHOULDER recover: false - type: INV_NULL_1X1_LEFT_HAND categories: [STR_BLANKS] weight: 0 bigSprite: 721 invWidth: 1 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_LEFT_HAND recover: false - type: INV_NULL_3X3_BACK_PACK categories: [STR_BLANKS] weight: 0 bigSprite: 442 invWidth: 3 invHeight: 3 fixedWeapon: true defaultInventorySlot: STR_BACK_PACK recover: false - type: INV_NULL_4X2_BELT categories: [STR_BLANKS] weight: 0 bigSprite: 719 invWidth: 4 invHeight: 2 fixedWeapon: true defaultInventorySlot: STR_BELT recover: false - type: INV_NULL_1X2_QD_SLOT categories: [STR_BLANKS] weight: 0 bigSprite: 720 invWidth: 1 invHeight: 2 fixedWeapon: true defaultInventorySlot: STR_QD_SLOT recover: false - type: INV_NULL_1X1_QD_SLOT categories: [STR_BLANKS] weight: 0 bigSprite: 721 invWidth: 1 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_QD_SLOT recover: false - type: INV_NULL_1X1_RIGHT_SHOULDER categories: [STR_BLANKS] weight: 0 bigSprite: 721 invWidth: 1 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_RIGHT_SHOULDER recover: false - type: INV_NULL_1X1_LEFT_SHOULDER categories: [STR_BLANKS] weight: 0 bigSprite: 721 invWidth: 1 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_LEFT_SHOULDER recover: false - type: INV_NULL_1X1_RIGHT_LEG categories: [STR_BLANKS] weight: 0 bigSprite: 721 invWidth: 1 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_RIGHT_LEG recover: false - type: INV_NULL_1X1_LEFT_LEG categories: [STR_BLANKS] weight: 0 bigSprite: 721 invWidth: 1 invHeight: 1 fixedWeapon: true defaultInventorySlot: STR_LEFT_LEG recover: false - type: INV_JETPACK_A_3X3 categories: [STR_BLANKS] weight: 0 bigSprite: 443 invWidth: 3 invHeight: 3 fixedWeapon: true defaultInventorySlot: STR_BACK_PACK recover: false - type: INV_JETPACK_B_3X3 categories: [STR_BLANKS] weight: 0 bigSprite: 444 invWidth: 3 invHeight: 3 fixedWeapon: true defaultInventorySlot: STR_BACK_PACK recover: false # field equipment - type: STR_MAG_LITE categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] size: 0.1 costBuy: 2200 costSell: 1600 weight: 7 bigSprite: 425 floorSprite: 360 handSprite: 504 power: 26 costThrow: energy: 14 battleType: 10 armor: 30 #Prime/Unprime segment costPrime: time: 5 costUnprime: time: 5 primeActionName: STR_TURN_ON unprimeActionName: STR_TURN_OFF fuseType: -2 fuseTriggerEvents: defaultBehavior: true throwTrigger: false #Gun Butt segment meleeHitSound: 109 meleeAnimation: 0 meleeType: 6 meleePower: 0 meleeBonus: strength: 0.5 meleeAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.25 ToTile: 0.3 accuracyMelee: 65 meleeMultiplier: melee: 0.5 flatHundred: 0.5 costMelee: time: 10 energy: 4 flatMelee: time: true #segment end invWidth: 1 invHeight: 2 listOrder: 46260 - type: STR_ELECTRO_FLARE categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] size: 0.1 costBuy: 60 costSell: 40 weight: 3 bigSprite: 55 floorSprite: 72 handSprite: 512 power: 15 battleType: 10 costPrime: time: 15 primeActionName: STR_PRIME_FLARE fuseType: -2 fuseTriggerEvents: defaultBehavior: false throwTrigger: true armor: 8 attraction: 6 listOrder: 46280 - type: STR_TRACE_FLARE categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] size: 0.1 costSell: 3000 weight: 3 bigSprite: 1027 floorSprite: 891 handSprite: 1856 power: 18 battleType: 10 costPrime: time: 15 primeActionName: STR_PRIME_FLARE fuseType: -2 fuseTriggerEvents: defaultBehavior: false throwTrigger: true armor: 8 attraction: 6 listOrder: 46283 - type: STR_ELERIUM_FLARE categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_SPACE, STR_LAND] size: 0.1 costSell: 22100 weight: 4 bigSprite: 1028 floorSprite: 892 handSprite: 1864 power: 25 battleType: 10 costPrime: time: 15 primeActionName: STR_PRIME_FLARE fuseType: -2 fuseTriggerEvents: defaultBehavior: false throwTrigger: true armor: 35 attraction: 6 listOrder: 46285 - type: STR_CHEMICAL_FLARE categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_UNDERWATER] requiresBuy: - STR_CHEMICAL_FLARE size: 0.1 costBuy: 350 costSell: 250 weight: 3 bigSprite: 1026 floorSprite: 890 handSprite: 1848 power: 14 battleType: 10 costPrime: time: 12 primeActionName: STR_PRIME_FLARE fuseType: -2 isExplodingInHands: true armor: 8 attraction: 6 recover: false listOrder: 46287 - type: STR_WRENCH categories: [STR_HUMAN_TECH, STR_MELEE, STR_EQUIPMENT, STR_LABOR, STR_SPACE, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_WRENCH size: 0.1 costBuy: 250 costSell: 220 weight: 8 bigSprite: 878 floorSprite: 785 handSprite: 1624 meleeHitSound: 70 meleeAnimation: 0 power: 20 damageType: 3 damageBonus: strength: 0.6 damageAlter: ToArmorPre: 0.15 ToStun: 1.0 FixRadius: 0 ToTile: 0.5 accuracyMelee: 75 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 13 energy: 6 costThrow: energy: 10 time: 30 flatThrow: time: true flatRate: true battleType: 3 clipSize: -1 invWidth: 1 invHeight: 3 armor: 70 experienceTrainingMode: 1 recoveryPoints: 5 attraction: 11 listOrder: 17709 - type: STR_CROWBAR categories: [STR_HUMAN_TECH, STR_MELEE, STR_EQUIPMENT, STR_LABOR, STR_SPACE, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_CROWBAR_BUY size: 0.15 costBuy: 100 costSell: 80 weight: 11 bigSprite: 877 floorSprite: 784 handSprite: 1616 meleeHitSound: 70 meleeAnimation: 0 power: 20 damageType: 6 damageBonus: strength: 0.4 bravery: 0.2 damageAlter: RandomType: 2 ResistType: 3 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 1.0 ToTile: 0.75 accuracyMelee: 80 meleeMultiplier: flatHundred: 0.65 melee: 0.33 costMelee: time: 14 energy: 7 costThrow: energy: 20 flatRate: true battleType: 3 clipSize: -1 twoHanded: true oneHandedPenalty: 67 invWidth: 2 invHeight: 3 armor: 75 attraction: 9 listOrder: 17707 - type: STR_PICKAXE categories: [STR_HUMAN_TECH, STR_MELEE, STR_EQUIPMENT, STR_LABOR, STR_SPACE, STR_UNDERWATER, STR_LAND] requiresBuy: - STR_PICKAXE size: 0.2 costBuy: 200 costSell: 100 weight: 12 bigSprite: 870 floorSprite: 777 handSprite: 1600 bulletSprite: 5 hitSound: 220 hitAnimation: 36 power: 20 damageType: 1 damageBonus: strength: 0.5 damageAlter: ArmorEffectiveness: 0.7 ToTile: 1.0 ToArmorPre: 0.1 RandomHealth: true accuracyAimed: 60 accuracyMultiplier: firing: 0.0 flatHundred: 0.5 melee: 0.5 costAimed: time: 20 energy: 9 confAimed: name: STR_DIG costThrow: energy: 20 flatRate: true clipSize: -1 battleType: 1 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 2 maxRange: 1 powerRangeThreshold: 3 powerRangeReduction: 999 bulletSpeed: 50 kneelBonus: 100 experienceTrainingMode: 1 attraction: 6 accuracyCloseQuarters: 55 closeQuartersMultiplier: reactions: 0.0 melee: 0.5 flatHundred: 0.5 - type: STR_CHAINSAW categories: [STR_HUMAN_TECH, STR_MELEE, STR_EQUIPMENT, STR_LABOR, STR_LAND] requiresBuy: - STR_CHAINSAW size: 0.2 costBuy: 300 costSell: 200 weight: 9 bigSprite: 999 floorSprite: 872 handSprite: 1776 bulletSprite: 5 fireSound: 134 hitSound: 0 hitAnimation: -1 power: 35 damageAlter: RandomType: 6 ToTile: 0.5 damageType: 7 accuracyAuto: 110 accuracyMultiplier: firing: 0.0 flatHundred: 0.65 melee: 0.35 confAuto: name: STR_CHAINSAW shots: 5 costAuto: time: 30 energy: 6 costThrow: energy: 18 time: 30 flatThrow: time: true sprayWaypoints: 3 clipSize: -1 battleType: 1 twoHanded: true oneHandedPenalty: 67 invWidth: 1 invHeight: 3 maxRange: 1 powerRangeThreshold: 3 powerRangeReduction: 99 bulletSpeed: 50 kneelBonus: 100 experienceTrainingMode: 1 attraction: 6 # Melee segment meleeHitSound: 220 meleeAnimation: 0 meleeType: 7 meleePower: 20 meleeBonus: strength: 0.5 accuracyMelee: 80 meleeMultiplier: melee: 0.5 flatHundred: 0.5 meleeAlter: RandomType: 6 ToTile: 0.5 costMelee: time: 14 energy: 6 flatMelee: time: true # Melee segment end listOrder: 17715 - type: STR_LASER_CUTTER categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_LABOR, STR_SPACE, STR_LAND] requires: - STR_LASER_CUTTER size: 0.2 costSell: 52500 weight: 18 bigSprite: 1076 floorSprite: 922 handSprite: 1928 fireSound: 52 compatibleAmmo: - STR_LASER_CUTTER_BATTERY battleType: 1 accuracyCloseQuarters: 30 accuracyAimed: 80 tuAimed: 75 maxRange: 1 invWidth: 2 invHeight: 3 twoHanded: true blockBothHands: true experienceTrainingMode: 1 attraction: 7 listOrder: 46095 - type: STR_LASER_CUTTER_BATTERY categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_CLIPS, STR_LABOR, STR_SPACE, STR_LAND] requires: - STR_LASER_CUTTER power: 130 size: 0.1 costSell: 27000 weight: 14 bigSprite: 1077 floorSprite: 923 damageType: 4 damageAlter: ToArmorPre: 0.15 ToStun: 0.75 RandomWound: false RandomType: 7 clipSize: 5 battleType: 2 invWidth: 2 invHeight: 2 hitSound: 52 hitAnimation: 216 blastRadius: 0 armor: 15 attraction: 7 listOrder: 46096 - type: STR_FUSION_TORCH categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_LABOR, STR_SPACE, STR_LAND] requires: - STR_FUSION_TORCH size: 0.2 costSell: 120000 weight: 15 bigSprite: 138 floorSprite: 107 handSprite: 280 fireSound: 52 compatibleAmmo: - STR_FUSION_TORCH_POWER_CELL battleType: 1 accuracyCloseQuarters: 40 accuracyAimed: 80 tuAimed: 66 maxRange: 1 invWidth: 2 invHeight: 3 twoHanded: true blockBothHands: true experienceTrainingMode: 1 attraction: 7 listOrder: 46100 - type: STR_FUSION_TORCH_POWER_CELL categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_CLIPS, STR_LABOR, STR_SPACE, STR_LAND] requires: - STR_FUSION_TORCH_POWER_CELL power: 200 size: 0.1 costSell: 58000 weight: 5 bigSprite: 139 floorSprite: 108 damageType: 5 damageAlter: ToArmorPre: 0.15 ToStun: 0.75 RandomWound: false FireThreshold: 25.0 RandomType: 7 clipSize: 5 battleType: 2 invWidth: 2 invHeight: 1 hitSound: 52 hitAnimation: 46 blastRadius: 0 armor: 2 attraction: 7 listOrder: 46110 - type: STR_MOTION_SCANNER categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.1 costSell: 21000 weight: 3 bigSprite: 23 floorSprite: 23 handSprite: 504 battleType: 7 tuUse: 25 attraction: 6 listOrder: 46150 - type: STR_MIND_PROBE categories: [STR_ALIEN_TECH, STR_EQUIPMENT, STR_PSI, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_MIND_PROBE size: 0.1 costSell: 61000 weight: 5 bigSprite: 29 floorSprite: 28 handSprite: 520 hitSound: 37 battleType: 8 invWidth: 2 invHeight: 2 tuUse: 50 recoveryPoints: 1 attraction: 7 listOrder: 46200 - type: STR_PEPPER_SPRAY categories: [STR_HUMAN_TECH, STR_SMOKE, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] requiresBuy: - STR_PEPPER_SPRAY size: 0.05 costBuy: 20 costSell: 10 weight: 3 bigSprite: 535 floorSprite: 437 bulletSprite: 1 fireSound: 64 explosionHitSound: 113 hitAnimation: 88 power: 20 accuracyCloseQuarters: 165 accuracyAimed: 150 tuAimed: 25 damageType: 9 damageAlter: RandomType: 4 ToTime: 1.2 ToStun: 0.8 battleType: 1 clipSize: 2 arcingShot: true maxRange: 3 bulletSpeed: 80 kneelBonus: 100 experienceTrainingMode: 21 listOrder: 45650 - type: STR_FIRE_EXTINGUISHER categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] size: 0.2 costBuy: 100 costSell: 50 weight: 9 bigSprite: 853 floorSprite: 763 handSprite: 1560 bulletSprite: 1 fireSound: 64 explosionHitSound: 113 hitAnimation: 88 power: 40 accuracyAimed: 100 accuracyCloseQuarters: 115 tuAimed: 64 damageType: 9 damageAlter: RandomType: 4 FixRadius: 3 ToStun: 0.6 ToTime: 0.4 battleType: 1 costThrow: energy: 18 clipSize: 3 isFireExtinguisher: true arcingShot: true maxRange: 6 invWidth: 2 invHeight: 2 bulletSpeed: 80 kneelBonus: 100 #Gun Butt segment meleeHitSound: 109 meleeAnimation: 0 meleeType: 6 meleePower: 20 meleeBonus: strength: 0.6 meleeAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.5 ToTile: 0.25 accuracyMelee: 65 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 16 energy: 6 flatMelee: time: true experienceTrainingMode: 16 #Gun Butt segment end listOrder: 140950 - type: STR_BOOM_BOX categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LABOR, STR_SPORTS, STR_BEACH, STR_LAND] size: 0.5 costSell: 200 weight: 7 bigSprite: 522 floorSprite: 430 handSprite: 1128 bulletSprite: 1 fireSound: 0 explosionHitSound: [300, 301, 302, 303, 304, 305, 306] hitAnimation: 80 power: 0 damageBonus: bravery: 1.0 damageType: 6 damageAlter: RandomType: 3 RadiusEffectiveness: 0.5 ArmorEffectiveness: 0.0 ToStun: 0 ToMorale: -1.0 ToTime: -0.2 accuracyMultiplier: firing: 0.0 bravery: 1.0 accuracyAimed: 100 costAimed: time: 90 energy: 20 morale: 65 battleType: 1 clipSize: -1 arcingShot: true invWidth: 2 invHeight: 1 maxRange: 3 experienceTrainingMode: 15 bulletSpeed: 80 #Gun Butt segment meleeHitSound: 109 meleeAnimation: 0 meleeType: 6 meleePower: 5 meleeBonus: strength: 0.3 meleeAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.2 ToTile: 0.2 accuracyMelee: 85 meleeMultiplier: flatHundred: 0.5 melee: 0.5 costMelee: time: 12 energy: 6 flatMelee: time: true #segment end attraction: 4 listOrder: 49900 - type: STR_HANDCUFFS categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LAND, STR_SPACE, STR_UNDERWATER] size: 0.1 costBuy: 150 costSell: 120 weight: 3 bigSprite: 1092 floorSprite: 933 hitSound: 297 battleType: 6 invWidth: 1 invHeight: 2 medikitType: 2 # stimulant only medikitTargetSelf: false medikitTargetImmune: true medikitTargetMatrix: 21 medikitActionName: STR_HANDCUFFS_ACTION stimulant: 1 stunRecovery: 0 isConsumable: true costUse: time: 40 energy: 10 costThrow: time: 30 energy: 4 flatRate: true twoHanded: true blockBothHands: true listOrder: 45690 tags: HANDCUFF_POWER: 40 - type: STR_TRITANIUM_HANDCUFFS categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_CONCEALABLE, STR_LAND, STR_SPACE, STR_UNDERWATER] size: 0.1 costSell: 8000 weight: 3 bigSprite: 1105 floorSprite: 933 hitSound: 297 battleType: 6 invWidth: 1 invHeight: 2 medikitType: 2 # stimulant only medikitTargetSelf: false medikitTargetImmune: true medikitTargetMatrix: 21 medikitActionName: STR_HANDCUFFS_ACTION stimulant: 1 stunRecovery: 0 isConsumable: true costUse: time: 40 energy: 10 costThrow: time: 30 energy: 4 flatRate: true twoHanded: true blockBothHands: true listOrder: 45691 tags: HANDCUFF_POWER: 60 # accessories - type: STR_WEBWEAR categories: [STR_ACCESSORIES, STR_XCOM_TECH, STR_CONCEALABLE] size: 0.2 costSell: 1500 weight: 2 bigSprite: 1050 floorSprite: 912 battleType: 10 costThrow: energy: 6 time: 30 invWidth: 2 invHeight: 2 supportedInventorySections: - STR_BACK_PACK listOrder: 16600 # special items - type: STR_DRONE_FIRE_EXTINGUISHER categories: [STR_BUILT_INS] weight: 0 bigSprite: 853 bulletSprite: 1 fireSound: 64 explosionHitSound: 113 hitAnimation: 88 power: 40 accuracyAimed: 100 accuracyCloseQuarters: 115 tuAimed: 64 damageType: 9 damageAlter: RandomType: 4 FixRadius: 3 ToStun: 0.6 ToTime: 0.4 battleType: 1 clipSize: 3 isFireExtinguisher: true arcingShot: true maxRange: 6 invWidth: 2 invHeight: 2 bulletSpeed: 80 kneelBonus: 100 fixedWeapon: true recover: false - type: STR_PSYCHEMICALS categories: [STR_EVIDENCE] size: 1.0 costSell: 25000 specialType: 23 recoveryPoints: 10 listOrder: 57950 - type: STR_ETRACE categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_LAND] requires: - STR_ETRACE size: 0.1 costSell: 2500 weight: 3 bigSprite: 447 floorSprite: 722 costThrow: energy: 6 specialType: 21 invWidth: 2 invHeight: 2 recoveryPoints: 1 listOrder: 50950 - type: STR_HYBRID_CONTROL_CIRCUITRY categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_LAND] requires: - STR_HYBRID_CONTROL_CIRCUITRY size: 1.0 costSell: 16500 weight: 73 specialType: 29 recoveryPoints: 10 listOrder: 57970 - type: STR_HUMAN_REFINING size: 5.0 costSell: 12500 battleType: 4 recoveryPoints: 60 recover: true armor: 5 listOrder: 57960 - type: STR_BLACK_SPHERE categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_LAND] requires: - STR_BLACK_SPHERE size: 3.0 costSell: 90000 weight: 5 specialType: 33 recoveryPoints: 10 listOrder: 59550 - type: STR_SATELLITE_LAUNCH_SUPPLY categories: [STR_HUMAN_TECH, STR_SPACE] requiresBuy: - STR_MOON_SATELLITE size: 0.1 transferTime: 96 costBuy: 3800000 costSell: 520000 battleType: 0 listOrder: 59640 - type: STR_LUNAR_SATELLITE_LAUNCH # something like assembled satellite in eu-US categories: [STR_XCOM_TECH, STR_SPACE] size: 8 costSell: 5400000 battleType: 0 listOrder: 340545 - type: STR_GIFT_FOR_THE_SCORPION_KING categories: [STR_OTHER, STR_LAND] bigSprite: 299 weight: 0 size: 10.0 costSell: 520000 invWidth: 2 invHeight: 3 listOrder: 59460 - type: STR_VIPER_CRATED categories: [STR_OTHER, STR_LAND] bigSprite: 0 weight: 0 size: 50.0 costSell: 700000 invWidth: 0 invHeight: 0 listOrder: 7720 - type: STR_GREMLIN_POD categories: [STR_SHOGG_TECH, STR_EVIDENCE, STR_LAND] requires: - STR_GREMLIN_POD size: 1.0 costSell: 37500 weight: 33 specialType: 28 recoveryPoints: 10 listOrder: 59500 - type: STR_CYBERWEB_PLANS categories: [STR_EVIDENCE, STR_LAND] size: 0.01 costSell: 10000 weight: 1 bigSprite: 424 floorSprite: 359 costThrow: energy: 4 armor: 15 - type: STR_CYBERDREDNAUGHT_PLANS categories: [STR_EVIDENCE, STR_LAND] size: 0.01 costSell: 100000 weight: 1 bigSprite: 754 floorSprite: 689 costThrow: energy: 4 armor: 15 - type: STR_ALIEN_HABITAT categories: [STR_COMPONENTS] size: 0.1 costSell: 280000 specialType: 11 recoveryPoints: 1 listOrder: 62050 - type: STR_ELERIUM_115 categories: [STR_COMPONENTS, STR_CLIPS, STR_LAND] size: 0.1 costSell: 14400 weight: 3 clipSize: 1 bigSprite: 56 handSprite: 664 floorSprite: 198 invWidth: 1 invHeight: 1 recoveryPoints: 5 listOrder: 51000 - type: STR_ZRBITE requiresBuy: - STR_DEEP_SEA_OPERATIONS categories: [STR_COMPONENTS] size: 0.1 costBuy: 35000 costSell: 6400 listOrder: 51000 - type: STR_ZRBITE_TANK categories: [STR_COMPONENTS] size: 0.1 costSell: 120000 weight: 10 bigSprite: 387 floorSprite: 335 invWidth: 2 invHeight: 1 recoveryPoints: 5 attraction: 4 listOrder: 61980 - type: STR_UFO_CONSTRUCTION categories: [STR_COMPONENTS] size: 0.1 costSell: 20000 specialType: 4 recoveryPoints: 2 listOrder: 62110 - type: STR_SNAPPING_TURTLE_CONSTRUCTION size: 1.0 costSell: 150000 transferTime: 48 bigSprite: 915 floorSprite: 807 recover: true invWidth: 0 invHeight: 0 listOrder: 7723 - type: STR_XENO_COMBAT_SHIELD categories: [STR_HUMAN_TECH, STR_SHIELDS, STR_LAND] size: 0 costSell: 5000 weight: 2 bigSprite: 532 handSprite: 1112 meleeHitSound: 70 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.8 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.25 ToTile: 0.0 accuracyMelee: 90 costMelee: time: 14 energy: 12 fixedWeapon: true fixedWeaponShow: true defaultInventorySlot: STR_LEFT_HAND flatRate: true battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 recover: false listOrder: 108450 - type: STR_XENO_ALLOY_SHIELD categories: [STR_HUMAN_TECH, STR_SHIELDS, STR_LAND] size: 0 costSell: 15000 weight: 2 bigSprite: 533 handSprite: 1120 meleeHitSound: 70 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.8 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.25 ToTile: 0.0 accuracyMelee: 90 costMelee: time: 14 energy: 12 fixedWeapon: true fixedWeaponShow: true defaultInventorySlot: STR_LEFT_HAND flatRate: true battleType: 3 clipSize: -1 invWidth: 2 invHeight: 3 recover: false listOrder: 108500 - type: STR_CRIMINAL_RECORDS requires: - STR_TROLLIUM categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LABOR, STR_LAND, STR_SPACE] bigSprite: 1091 floorSprite: 932 handSprite: 1952 weight: 5 size: 0.1 costSell: 10000 battleType: 0 invWidth: 2 invHeight: 2 recoveryPoints: 10 listOrder: 47105 - type: STR_ILLEGAL_REQUISITION_FILES categories: [STR_CONCEALABLE, STR_LABOR, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 500 weight: 3 bigSprite: 1107 floorSprite: 943 battleType: 0 invWidth: 1 invHeight: 1 listOrder: 47108 - type: STR_SECRET_FILES_1 categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LABOR, STR_LAND] bigSprite: 551 floorSprite: 442 handSprite: 1160 weight: 5 size: 0.1 costSell: 20000 battleType: 0 invWidth: 2 invHeight: 2 recoveryPoints: 6 listOrder: 47110 - type: STR_SECRET_FILES_2 categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LABOR, STR_LAND] bigSprite: 552 floorSprite: 442 handSprite: 1160 weight: 5 size: 0.1 costSell: 50000 battleType: 0 invWidth: 2 invHeight: 2 recoveryPoints: 15 listOrder: 47120 - type: STR_SECRET_FILES_3 categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LABOR, STR_LAND] bigSprite: 553 floorSprite: 442 handSprite: 1160 weight: 5 size: 0.1 costSell: 125000 battleType: 0 invWidth: 2 invHeight: 2 recoveryPoints: 35 listOrder: 47130 - type: STR_SECRET_FILES_4 categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LABOR, STR_LAND] bigSprite: 554 floorSprite: 442 handSprite: 1160 weight: 5 size: 0.1 costSell: 400000 battleType: 0 invWidth: 2 invHeight: 2 recoveryPoints: 100 listOrder: 47140 - type: STR_SYNTHMUSCLES categories: [STR_ALIEN_TECH, STR_COMPONENTS] bigSprite: 307 weight: 0 size: 0.2 costSell: 25000 invWidth: 2 invHeight: 3 listOrder: 61110 - type: STR_MICROGRAV categories: [STR_ALIEN_TECH, STR_COMPONENTS] bigSprite: 308 size: 0.3 costSell: 37000 weight: 0 invWidth: 2 invHeight: 3 listOrder: 61040 - type: STR_GRAV_MODULE categories: [STR_ALIEN_TECH, STR_COMPONENTS] bigSprite: 308 size: 0.3 costSell: 87000 weight: 0 invWidth: 2 invHeight: 3 listOrder: 61050 - type: STR_IMPERSONATRON categories: [STR_ALIEN_TECH, STR_OUTFITS, STR_LABOR, STR_LAND] size: 0.1 costSell: 30000 weight: 2 bigSprite: 515 invWidth: 2 invHeight: 2 listOrder: 46190 - type: STR_STORM categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LAND] size: 0.07 costSell: 1500 weight: 2 bigSprite: 722 floorSprite: 670 battleType: 0 invWidth: 1 invHeight: 1 attraction: 5 recoveryPoints: 1 listOrder: 57500 - type: STR_MYSTERIOUS_SKULL categories: [STR_SHOGG_TECH, STR_EQUIPMENT, STR_LAND] size: 0.1 costSell: 13000 weight: 3 bigSprite: 758 floorSprite: 376 costThrow: energy: 6 battleType: 10 armor: 10 invWidth: 1 invHeight: 1 listOrder: 59050 - type: STR_DRAGON_SKULL categories: [STR_SHOGG_TECH, STR_EQUIPMENT, STR_LAND] size: 0.1 costSell: 36000 weight: 5 bigSprite: 759 floorSprite: 692 costThrow: energy: 10 battleType: 10 armor: 10 invWidth: 2 invHeight: 2 listOrder: 59060 - type: STR_DINO_EGG categories: [STR_SHOGG_TECH, STR_EVIDENCE, STR_LAND, STR_UNDERWATER] size: 0.1 costSell: 16000 weight: 10 bigSprite: 1101 floorSprite: 940 costThrow: energy: 20 battleType: 10 armor: 24 invWidth: 2 invHeight: 2 listOrder: 57145 - type: STR_DINO_EGG_SHELL categories: [STR_SHOGG_TECH, STR_EVIDENCE, STR_LAND, STR_UNDERWATER] size: 0.1 costSell: 2000 weight: 3 bigSprite: 1102 floorSprite: 941 costThrow: energy: 6 battleType: 10 armor: 6 invWidth: 2 invHeight: 2 listOrder: 57146 - type: STR_SHOGG_LANTERN categories: [STR_SHOGG_TECH, STR_EQUIPMENT, STR_LAND] requiresBuy: - STR_PURCHASE_SHOGG_WEAPONS size: 0.25 costBuy: 10000 costSell: 4000 weight: 4 bigSprite: 748 floorSprite: 685 power: 18 battleType: 10 costThrow: energy: 8 invWidth: 1 invHeight: 3 attraction: 4 recoveryPoints: 1 listOrder: 46270 - type: STR_BROKEN_LANTERN categories: [STR_SHOGG_TECH, STR_EVIDENCE, STR_LAND] size: 0.25 costSell: 1500 weight: 4 bigSprite: 747 floorSprite: 684 battleType: 0 costThrow: energy: 8 invWidth: 1 invHeight: 3 attraction: 4 recoveryPoints: 1 listOrder: 57140 - type: STR_DULLED_PROMETHEUM categories: [STR_SHOGG_TECH, STR_EVIDENCE, STR_LAND] size: 0.25 costSell: 1500 weight: 7 bigSprite: 756 floorSprite: 690 battleType: 0 costThrow: energy: 14 invWidth: 2 invHeight: 2 attraction: 6 recoveryPoints: 1 listOrder: 59000 - type: STR_STRANGE_ALUMINIUM_TABLET categories: [STR_SHOGG_TECH, STR_EVIDENCE, STR_LAND] size: 0.25 costSell: 125000 weight: 15 bigSprite: 757 floorSprite: 691 battleType: 0 costThrow: energy: 20 invWidth: 2 invHeight: 3 attraction: 5 recoveryPoints: 4 listOrder: 59100 - type: STR_ALIEN_COMMUNICATOR categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_ALIEN_COMMUNICATOR size: 0.1 costSell: 30000 weight: 2 bigSprite: 295 floorSprite: 364 battleType: 0 invWidth: 2 invHeight: 1 attraction: 10 listOrder: 57800 - type: STR_DEEP_ONE_COMM_DEVICE categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_DEEP_ONE_COMM_DEVICE size: 0.2 costSell: 20000 weight: 4 bigSprite: 429 floorSprite: 363 battleType: 0 invWidth: 2 invHeight: 2 attraction: 10 listOrder: 58250 - type: STR_STONE_OF_ATLANTIS categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_UNDERWATER, STR_SPACE, STR_LAND] size: 0.25 costSell: 125000 weight: 30 bigSprite: 772 floorSprite: 708 battleType: 0 costThrow: energy: 20 invWidth: 2 invHeight: 3 attraction: 15 recoveryPoints: 40 listOrder: 58350 - type: STR_TASOTH_DATA_PAD categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_TASOTH_DATA_PAD size: 0.1 costSell: 40000 weight: 1 bigSprite: 398 floorSprite: 23 battleType: 0 invWidth: 1 invHeight: 1 recoveryPoints: 25 attraction: 10 listOrder: 58300 - type: STR_SYNDICATE_TESTAMENT categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 10000 listOrder: 300800 - type: STR_SYNDICATE_TESTAMENT_DECRYPTED categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 50000 listOrder: 47250 - type: STR_ALIEN_EMBRYO categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] requires: - STR_ALIEN_EMBRYO size: 0.1 costSell: 30000 weight: 4 bigSprite: 775 floorSprite: 710 battleType: 0 invWidth: 1 invHeight: 2 recoveryPoints: 10 attraction: 4 listOrder: 59400 - type: STR_ALIEN_ORGAN_SAMPLE categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] requires: - STR_ALIEN_ORGAN_SAMPLE size: 0.1 costSell: 3000 weight: 4 bigSprite: 776 floorSprite: 711 battleType: 0 invWidth: 1 invHeight: 2 recoveryPoints: 10 attraction: 4 listOrder: 59410 - type: STR_ALIEN_MULTITOOL categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EQUIPMENT, STR_LAND] requires: - STR_ALIEN_MULTITOOL size: 0.1 costSell: 35000 weight: 4 bigSprite: 777 floorSprite: 712 battleType: 0 invWidth: 2 invHeight: 2 recoveryPoints: 10 attraction: 4 listOrder: 46310 - type: STR_ALIEN_ALLOY_WELDER categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EQUIPMENT, STR_LAND] requires: - STR_ALIEN_ALLOY_WELDER size: 0.1 costSell: 30000 weight: 4 bigSprite: 778 floorSprite: 713 battleType: 0 invWidth: 1 invHeight: 2 recoveryPoints: 10 attraction: 4 listOrder: 46300 - type: STR_ALIEN_DATA_SLATE categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] requires: - STR_ALIEN_DATA_SLATE size: 0.1 costSell: 40000 weight: 1 bigSprite: 125 floorSprite: 136 battleType: 0 invWidth: 1 invHeight: 1 recoveryPoints: 25 attraction: 10 listOrder: 47300 - type: STR_ALIEN_DATA_SLATE_DECRYPTED categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 50000 weight: 1 bigSprite: 125 floorSprite: 136 battleType: 0 invWidth: 1 invHeight: 1 listOrder: 47310 - type: STR_BEASTMAN_FORMULA categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 100000 weight: 2 bigSprite: 499 battleType: 0 invWidth: 2 invHeight: 2 listOrder: 58900 - type: STR_NINJA_SCROLL categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 40000 weight: 2 bigSprite: 869 battleType: 0 invWidth: 1 invHeight: 2 listOrder: 58890 - type: STR_SAMAEL_LEGACY categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 110000 weight: 2 bigSprite: 988 battleType: 0 invWidth: 2 invHeight: 2 listOrder: 58895 - type: STR_SECRETS_OF_LO_WO categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 80000 weight: 3 bigSprite: 898 floorSprite: 797 battleType: 0 invWidth: 2 invHeight: 2 listOrder: 58894 - type: STR_CYBERWEB_BRAIN_IMPLANT categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 75000 weight: 0 bigSprite: 501 battleType: 0 invWidth: 1 invHeight: 1 - type: STR_ZOMBIE_IMPLANT categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 10000 bigSprite: 503 weight: 0 invWidth: 1 invHeight: 1 - type: STR_TACTICAL_NEURAL_IMPLANT categories: [STR_XCOM_TECH, STR_CONCEALABLE, STR_SPACE, STR_COMPONENTS] size: 0.1 costSell: 30000 weight: 0 bigSprite: 502 battleType: 0 invWidth: 1 invHeight: 1 listOrder: 1400 - type: STR_OPTRONIC_PARTS categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] requires: - STR_OPTRONIC_PARTS size: 0.1 costSell: 4000 weight: 3 bigSprite: 1118 floorSprite: 136 battleType: 0 invWidth: 1 invHeight: 1 recoveryPoints: 5 attraction: 10 listOrder: 61170 - type: STR_ALIEN_ELECTRONICS categories: [STR_ALIEN_TECH, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_COMPONENTS] requires: - STR_ALIEN_ELECTRONICS size: 0.1 costSell: 50000 weight: 2 bigSprite: 184 floorSprite: 167 battleType: 0 invWidth: 2 invHeight: 2 recoveryPoints: 10 listOrder: 61180 - type: STR_MUTANT_BLOOD_PLASMA categories: [STR_COMPONENTS] size: 0.1 weight: 2 costSell: 1000 bigSprite: 427 floorSprite: 362 battleType: 0 invWidth: 1 invHeight: 1 recoveryPoints: 3 listOrder: 51040 - type: STR_HUMAN_SACRIFICE_0 categories: [STR_HUMANS] size: 0.1 costSell: 1000 weight: 40 bigSprite: 476 floorSprite: 398 battleType: 0 recoveryPoints: 10 invWidth: 2 invHeight: 3 attraction: 4 listOrder: 154200 - type: STR_HUMAN_SACRIFICE_1 categories: [STR_HUMANS] name: STR_HUMAN_SACRIFICE_0 size: 0.1 costSell: 1000 weight: 30 bigSprite: 491 floorSprite: 409 battleType: 0 recoveryPoints: 10 invWidth: 2 invHeight: 3 attraction: 4 listOrder: 154210 - type: STR_HUMAN_SACRIFICE_2 categories: [STR_HUMANS] name: STR_HUMAN_SACRIFICE_0 size: 0.1 costSell: 1000 weight: 30 bigSprite: 492 floorSprite: 410 battleType: 0 recoveryPoints: 10 invWidth: 2 invHeight: 3 attraction: 4 listOrder: 154220 - type: STR_EXPEDITION_PLANET_SURVEY categories: [STR_OTHER, STR_LAND] requires: - STR_EXPEDITION_PLANET_SURVEY size: 0.01 costBuy: 50000 costSell: 0 transferTime: 168 weight: 3 bigSprite: 364 floorSprite: 318 battleType: 10 armor: 20 invWidth: 2 invHeight: 2 listOrder: 62162 - type: STR_EXPEDITION_SHOGG categories: [STR_OTHER, STR_LAND] requires: - STR_EXPEDITION_SHOGG size: 0.01 costBuy: 750000 costSell: 0 transferTime: 360 weight: 3 bigSprite: 364 floorSprite: 318 battleType: 10 armor: 20 invWidth: 2 invHeight: 2 listOrder: 62163 - type: STR_EXPEDITION_SEA categories: [STR_OTHER, STR_LAND] requires: - STR_EXPEDITION_SEA size: 0.01 costBuy: 1000000 costSell: 0 transferTime: 720 weight: 3 bigSprite: 364 floorSprite: 318 battleType: 10 armor: 20 invWidth: 2 invHeight: 2 listOrder: 62164 - type: STR_EXPEDITION_DIMENSION_X categories: [STR_OTHER, STR_LAND] requires: - STR_EXPEDITION_DIMENSION_X size: 0.01 weight: 3 transferTime: 720 bigSprite: 364 floorSprite: 318 battleType: 10 armor: 20 invWidth: 2 invHeight: 2 listOrder: 62165 - type: STR_WEAPON_BOX_RAMSHACKLE categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 500 weight: 36 bigSprite: 364 floorSprite: 318 costThrow: energy: 20 battleType: 10 armor: 20 invWidth: 2 invHeight: 2 listOrder: 62130 - type: STR_WEAPON_BOX categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 750 weight: 40 bigSprite: 938 floorSprite: 826 costThrow: energy: 20 battleType: 10 armor: 30 invWidth: 2 invHeight: 2 listOrder: 62132 - type: STR_WEAPON_BOX_REINFORCED categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 2000 weight: 40 bigSprite: 939 floorSprite: 827 costThrow: energy: 20 battleType: 10 armor: 30 invWidth: 2 invHeight: 2 listOrder: 62134 - type: STR_AMMO_BOX categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 200 weight: 40 bigSprite: 938 floorSprite: 826 costThrow: energy: 20 battleType: 10 armor: 30 invWidth: 2 invHeight: 2 listOrder: 62138 - type: STR_MEDICAL_SUPPLIES_CHEAP categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 300 weight: 30 bigSprite: 940 floorSprite: 828 costThrow: energy: 20 battleType: 10 armor: 35 invWidth: 2 invHeight: 2 listOrder: 62148 - type: STR_MEDICAL_SUPPLIES_STANDARD categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 500 weight: 30 bigSprite: 940 floorSprite: 828 costThrow: energy: 20 battleType: 10 armor: 35 invWidth: 2 invHeight: 2 listOrder: 62150 - type: STR_MEDICAL_SUPPLIES_RICH categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 900 weight: 30 bigSprite: 940 floorSprite: 828 costThrow: energy: 20 battleType: 10 armor: 35 invWidth: 2 invHeight: 2 listOrder: 62152 - type: STR_EXPLOSIVES_BOX_SIMPLE categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 200 weight: 35 bigSprite: 941 floorSprite: 829 costThrow: energy: 20 battleType: 10 armor: 35 invWidth: 2 invHeight: 2 listOrder: 62140 - type: STR_EXPLOSIVES_BOX_STANDARD categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 450 weight: 35 bigSprite: 941 floorSprite: 829 costThrow: energy: 20 battleType: 10 armor: 35 invWidth: 2 invHeight: 2 listOrder: 62142 - type: STR_EXPLOSIVES_BOX_ADVANCED categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 1000 weight: 35 bigSprite: 941 floorSprite: 829 costThrow: energy: 20 battleType: 10 armor: 35 invWidth: 2 invHeight: 2 listOrder: 62144 - type: STR_UAC_WEAPON_BOX categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 10000 weight: 50 bigSprite: 1117 floorSprite: 958 costThrow: energy: 20 battleType: 10 armor: 40 invWidth: 2 invHeight: 2 listOrder: 62157 - type: STR_GOOD_OSIRON_CRATE categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 2500 weight: 50 bigSprite: 1002 floorSprite: 874 costThrow: energy: 20 battleType: 10 armor: 40 invWidth: 2 invHeight: 2 listOrder: 62155 - type: STR_SYNDICATE_MYSTERIOUS_PARCEL categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 costSell: 25000 weight: 5 bigSprite: 1002 floorSprite: 874 costThrow: energy: 20 battleType: 10 armor: 40 invWidth: 2 invHeight: 2 listOrder: 58885 - type: STR_GENERIC_CRATE categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] size: 0.5 weight: 75 bigSprite: 364 floorSprite: 318 costThrow: energy: 20 battleType: 10 armor: 20 recover: false invWidth: 2 invHeight: 2 - type: STR_PILE_OF_REMAINS categories: [STR_OTHER, STR_LAND] size: 0.5 weight: 65 bigSprite: 452 floorSprite: 375 costThrow: energy: 20 battleType: 10 armor: 30 recover: false invWidth: 2 invHeight: 2 - type: STR_PILE_OF_GORE categories: [STR_OTHER, STR_LAND] size: 0.5 weight: 55 bigSprite: 460 floorSprite: 383 costThrow: energy: 20 battleType: 10 armor: 30 recover: false invWidth: 2 invHeight: 1 - type: STR_POLICE_ID categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 500 weight: 1 bigSprite: 642 floorSprite: 502 battleType: 0 invWidth: 1 invHeight: 1 attraction: 3 listOrder: 57250 - type: STR_WORK_PERMIT categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 50 weight: 1 bigSprite: 973 floorSprite: 855 battleType: 0 invWidth: 1 invHeight: 1 attraction: 2 listOrder: 57230 - type: STR_ROSARY categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 100 weight: 3 bigSprite: 1035 floorSprite: 508 handSprite: 1264 battleType: 0 invWidth: 1 invHeight: 1 attraction: 2 listOrder: 57242 - type: STR_DRIVING_LICENSE categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 70 weight: 1 bigSprite: 984 floorSprite: 863 battleType: 0 invWidth: 1 invHeight: 1 attraction: 2 listOrder: 57229 - type: STR_HUNTING_LICENSE categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 350 weight: 1 bigSprite: 978 floorSprite: 860 battleType: 0 invWidth: 1 invHeight: 1 attraction: 3 listOrder: 57238 - type: STR_SECURITY_LICENSE categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 450 weight: 1 bigSprite: 983 floorSprite: 865 battleType: 0 invWidth: 1 invHeight: 1 attraction: 3 listOrder: 57248 - type: STR_HOSTESS_ACCESS_CARD categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 100 weight: 1 bigSprite: 979 floorSprite: 861 battleType: 0 invWidth: 1 invHeight: 1 attraction: 2 listOrder: 57240 - type: STR_VIP_ID categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 750 weight: 1 bigSprite: 981 floorSprite: 863 battleType: 0 invWidth: 1 invHeight: 1 attraction: 2 listOrder: 57245 - type: STR_ENGINEER_ACCESS_CARD categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 200 weight: 1 bigSprite: 980 floorSprite: 862 battleType: 0 invWidth: 1 invHeight: 1 attraction: 2 listOrder: 57233 - type: STR_TECHNICAL_ACCESS_CARD categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 1000 weight: 1 bigSprite: 974 floorSprite: 856 battleType: 0 invWidth: 1 invHeight: 1 attraction: 3 listOrder: 57232 - type: STR_MEDICAL_LICENSE categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 400 weight: 2 bigSprite: 975 floorSprite: 857 battleType: 0 invWidth: 2 invHeight: 2 attraction: 3 listOrder: 57243 - type: STR_SPORT_PARAPHERNALIA categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 40 weight: 2 bigSprite: 982 floorSprite: 864 battleType: 0 invWidth: 2 invHeight: 2 attraction: 3 listOrder: 57227 - type: STR_OFFICER_ID categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 1200 weight: 1 bigSprite: 976 floorSprite: 858 battleType: 0 invWidth: 1 invHeight: 1 attraction: 4 listOrder: 57256 - type: STR_SOLDIER_ID categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 250 weight: 1 bigSprite: 985 floorSprite: 858 battleType: 0 invWidth: 1 invHeight: 1 attraction: 3 listOrder: 57254 - type: STR_CRISIS_TROOPER_ID categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 2000 weight: 1 bigSprite: 986 floorSprite: 858 battleType: 0 invWidth: 1 invHeight: 1 attraction: 3 listOrder: 57257 - type: STR_ELITE_SOLDIER_ID categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 1500 weight: 1 bigSprite: 977 floorSprite: 859 battleType: 0 invWidth: 2 invHeight: 1 attraction: 4 listOrder: 57255 - type: STR_LEATHER_CORSET categories: [STR_HUMAN_TECH, STR_CONCEALABLE, STR_JUNK, STR_LABOR, STR_LAND] size: 0.2 costSell: 200 weight: 4 bigSprite: 648 floorSprite: 507 costThrow: energy: 8 invWidth: 2 invHeight: 2 listOrder: 57160 - type: STR_SKULL categories: [STR_CORPSES, STR_JUNK, STR_LAND] size: 0.1 costSell: 100 weight: 3 bigSprite: 453 floorSprite: 376 costThrow: energy: 6 battleType: 10 armor: 10 invWidth: 1 invHeight: 1 listOrder: 57100 - type: STR_MONSTROUS_TOOTH categories: [STR_CORPSES, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 800 weight: 3 bigSprite: 596 floorSprite: 466 costThrow: energy: 6 battleType: 10 armor: 50 invWidth: 1 invHeight: 1 ignoreInCraftEquip: true listOrder: 57150 - type: STR_SPIDERWEB categories: [STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.1 costSell: 100 weight: 2 bigSprite: 455 floorSprite: 378 costThrow: energy: 4 battleType: 10 armor: 10 invWidth: 2 invHeight: 2 listOrder: 57153 - type: STR_SCRAP_METAL categories: [STR_HUMAN_TECH, STR_LABOR, STR_CONCEALABLE, STR_JUNK, STR_LABOR, STR_LAND] size: 0.1 weight: 15 bigSprite: 456 floorSprite: 379 costThrow: energy: 20 invWidth: 2 invHeight: 2 recover: false - type: STR_OLD_JACKET categories: [STR_HUMAN_TECH, STR_JUNK, STR_CONCEALABLE, STR_LABOR, STR_LAND] size: 0.2 weight: 5 bigSprite: 457 floorSprite: 380 costThrow: energy: 10 invWidth: 2 invHeight: 2 recover: false - type: STR_BEER_BOTTLE categories: [STR_HUMAN_TECH, STR_LABOR, STR_CONCEALABLE, STR_JUNK, STR_LAND] size: 0.2 weight: 4 bigSprite: 650 floorSprite: 509 costThrow: energy: 8 invWidth: 1 invHeight: 2 recover: false - type: STR_OLD_MAGAZINE categories: [STR_HUMAN_TECH, STR_JUNK, STR_CONCEALABLE, STR_LABOR, STR_LAND] size: 0.2 weight: 3 bigSprite: 644 floorSprite: 503 costThrow: energy: 6 invWidth: 2 invHeight: 1 recover: false - type: STR_OLD_NEWSPAPER categories: [STR_HUMAN_TECH, STR_JUNK, STR_CONCEALABLE, STR_LABOR, STR_LAND] size: 0.2 weight: 1 bigSprite: 646 floorSprite: 505 costThrow: energy: 2 invWidth: 2 invHeight: 2 recover: false - type: STR_ASSORTED_JUNK categories: [STR_HUMAN_TECH, STR_JUNK, STR_CONCEALABLE, STR_LABOR, STR_LAND] size: 0.2 weight: 9 bigSprite: 647 floorSprite: 506 costThrow: energy: 18 invWidth: 2 invHeight: 3 recover: false - type: STR_CELL_PHONE categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_CONCEALABLE, STR_LABOR, STR_LAND] costSell: 100 size: 0.1 weight: 2 bigSprite: 653 floorSprite: 513 costThrow: energy: 4 battleType: 10 #Gun Butt segment meleeHitSound: 109 meleeAnimation: 0 meleeType: 6 meleePower: 0 meleeBonus: strength: 0.25 meleeAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.25 ToTile: 0.25 accuracyMelee: 60 meleeMultiplier: melee: 0.5 flatHundred: 0.5 costMelee: time: 10 energy: 4 flatMelee: time: true #segment end invWidth: 1 invHeight: 2 listOrder: 57310 - type: STR_CODEX_OF_THE_TRANSFIGURATION categories: [STR_HUMAN_TECH, STR_LABOR, STR_EVIDENCE, STR_LAND] costSell: 1000 size: 0.2 weight: 4 bigSprite: 945 floorSprite: 833 costThrow: energy: 8 invWidth: 1 invHeight: 2 listOrder: 47270 - type: STR_OLD_BOOK categories: [STR_HUMAN_TECH, STR_LABOR, STR_JUNK, STR_LAND] costSell: 1000 size: 0.2 weight: 5 bigSprite: 645 floorSprite: 504 costThrow: energy: 10 invWidth: 2 invHeight: 2 listOrder: 57300 - type: STR_OLD_BOOT categories: [STR_HUMAN_TECH, STR_JUNK, STR_LABOR, STR_LAND] size: 0.2 weight: 4 bigSprite: 468 floorSprite: 390 costThrow: energy: 8 invWidth: 1 invHeight: 2 recover: false - type: STR_OLD_HANDBAG categories: [STR_HUMAN_TECH, STR_JUNK, STR_LABOR, STR_LAND] size: 0.2 weight: 4 bigSprite: 461 floorSprite: 384 costThrow: energy: 8 invWidth: 2 invHeight: 2 recover: false - type: STR_BONE categories: [STR_CORPSES, STR_JUNK, STR_LAND] size: 0.2 costSell: -100 weight: 5 bigSprite: 458 floorSprite: 381 handSprite: 760 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.4 bravery: 0.1 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.35 ToTile: 0.0 accuracyMelee: 40 meleeMultiplier: flatHundred: 0.65 melee: 0.34 costMelee: time: 10 energy: 7 costThrow: energy: 10 flatRate: true battleType: 3 clipSize: -1 armor: 20 experienceTrainingMode: 13 invWidth: 1 invHeight: 3 listOrder: 57080 - type: STR_BIG_BONE categories: [STR_CORPSES, STR_JUNK, STR_LAND] size: 0.3 costSell: 500 weight: 8 bigSprite: 454 floorSprite: 377 handSprite: 760 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.3 bravery: 0.5 damageAlter: RandomType: 2 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.0 ToHealth: 0.35 ToTile: 0.1 accuracyMelee: 40 meleeMultiplier: flatHundred: 0.65 melee: 0.34 costMelee: time: 14 energy: 9 costThrow: energy: 16 flatRate: true battleType: 3 clipSize: -1 armor: 20 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 listOrder: 57090 - type: STR_SCHUTZSTAFFELN_RING categories: [STR_HUMAN_TECH, STR_EQUIPMENT, STR_LABOR, STR_LAND] size: 0.01 costSell: 25000 weight: 1 bigSprite: 641 floorSprite: 501 hitSound: 275 costThrow: energy: 2 costUse: time: 18 energy: 30 morale: -10 battleType: 6 medikitTargetSelf: true medikitType: 3 painKiller: 99 isConsumable: false flatRate: true armor: 60 invWidth: 1 invHeight: 1 listOrder: 45600 - type: STR_RED_DAWN_KEYCARD categories: [STR_CONCEALABLE, STR_LABOR, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 100000 weight: 3 bigSprite: 338 floorSprite: 297 battleType: 0 invWidth: 1 invHeight: 1 listOrder: 58010 - type: STR_BLACK_LOTUS_PSI_GENERATOR categories: [STR_ALIEN_TECH, STR_PSI, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.3 costSell: 60000 weight: 15 bigSprite: 341 battleType: 0 specialType: 25 invWidth: 2 invHeight: 3 armor: 80 listOrder: 58020 - type: STR_GOLDEN_ANKH categories: [STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.2 costSell: 400000 weight: 3 bigSprite: 816 floorSprite: 742 battleType: 0 invWidth: 1 invHeight: 2 armor: 45 listOrder: 59200 - type: STR_SYNDICATE_FLOPPY categories: [STR_CONCEALABLE, STR_LABOR, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 100000 weight: 3 bigSprite: 579 floorSprite: 458 battleType: 0 invWidth: 1 invHeight: 1 listOrder: 58850 - type: STR_FLOPPY_LOG categories: [STR_CONCEALABLE, STR_LABOR, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 15000 weight: 3 bigSprite: 579 floorSprite: 458 battleType: 0 invWidth: 1 invHeight: 1 listOrder: 58860 - type: STR_OLD_XCOM_DATA_REEL categories: [STR_CONCEALABLE, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 250000 weight: 5 bigSprite: 608 floorSprite: 476 battleType: 0 invWidth: 2 invHeight: 2 listOrder: 58880 - type: STR_MILITARY_COMPUTER categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] costSell: 60000 size: 0.6 weight: 85 bigSprite: 957 floorSprite: 843 costThrow: energy: 20 battleType: 10 armor: 20 recover: true invWidth: 2 invHeight: 2 listOrder: 47190 - type: STR_QUANTUM_COMPUTER categories: [STR_HUMAN_TECH, STR_OTHER, STR_LAND] costSell: 240000 size: 0.3 weight: 1 bigSprite: 956 floorSprite: 842 battleType: 10 armor: 1 invWidth: 2 invHeight: 2 listOrder: 47195 - type: STR_HACKED_DATA categories: [STR_CONCEALABLE, STR_LABOR, STR_EVIDENCE, STR_LAND] costSell: 35000 weight: 0 battleType: 0 listOrder: 47160 - type: STR_POSTAL_DIARY categories: [STR_CONCEALABLE, STR_LABOR, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.1 costSell: 200 weight: 2 bigSprite: 666 floorSprite: 525 battleType: 0 invWidth: 1 invHeight: 1 listOrder: 57700 - type: STR_DURATHREAD_MANUFACTURING categories: [STR_ALIEN_TECH, STR_EVIDENCE, STR_LAND] size: 0.3 costSell: 400000 weight: 95 bigSprite: 308 battleType: 0 invWidth: 2 invHeight: 3 armor: 80 listOrder: 60990 - type: STR_DURATHREAD categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.1 costSell: 1650 weight: 4 bigSprite: 365 floorSprite: 319 battleType: 0 invWidth: 2 invHeight: 2 armor: 40 listOrder: 60980 - type: STR_DAGON_STATUE categories: [STR_UNDERWATER, STR_SPACE, STR_EVIDENCE, STR_LAND] size: 0.4 costSell: 60000 weight: 15 bigSprite: 339 floorSprite: 298 battleType: 0 invWidth: 2 invHeight: 3 armor: 80 listOrder: 58000 - type: STR_PSICLONE categories: [STR_ALIEN_TECH, STR_EQUIPMENT, STR_PSI, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_PSICLONE size: 0.1 costSell: 22000 weight: 5 bigSprite: 329 floorSprite: 289 handSprite: 824 meleeHitSound: 36 power: 0 damageBonus: psiStrength: 0.75 meleeAnimation: 4 damageType: 12 damageAlter: ArmorEffectiveness: 0.2 ToHealth: 0.0 ToMorale: 1.0 ToWound: 0 ToArmor: 0.0 ToTile: 0.0 accuracyMelee: 110 meleeMultiplier: melee: 0.75 psiSkill: 0.4 costThrow: energy: 10 flatRate: false tuMelee: 50 battleType: 3 clipSize: -1 twoHanded: false invWidth: 1 invHeight: 2 armor: 30 experienceTrainingMode: 26 attraction: 10 listOrder: 57910 - type: STR_SKULLJACK categories: [STR_XCOM_TECH, STR_EQUIPMENT, STR_PSI, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_SKULLJACK size: 0.1 costSell: 35000 weight: 5 bigSprite: 794 floorSprite: 724 handSprite: 824 hitSound: 36 battleType: 9 accuracyMultiplier: psi: 0.0 psiStrength: 1.0 flatHundred: 0.25 costPanic: energy: 15 stun: 5 morale: 25 time: 33 costMindControl: energy: 10 stun: 10 morale: 40 time: 50 mana: 10 twoHanded: false invWidth: 1 invHeight: 2 flatRate: false armor: 30 psiRequired: false attraction: 1 maxRange: 1 LOSRequired: true listOrder: 57930 - type: STR_PSI_AMP categories: [STR_XCOM_TECH, STR_PSI, STR_EQUIPMENT, STR_CONCEALABLE, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_PSI_AMP size: 0.1 costSell: 85500 weight: 10 bigSprite: 33 floorSprite: 32 handSprite: 1680 hitSound: 36 battleType: 9 twoHanded: false invWidth: 1 invHeight: 3 costPanic: energy: 15 stun: 9 time: 15 mana: 1 costMindControl: energy: 23 stun: 14 morale: 20 time: 25 mana: 7 flatRate: true maxRange: 25 LOSRequired: true listOrder: 44000 - type: STR_PSI_AMP_STEREO categories: [STR_XCOM_TECH, STR_PSI, STR_EQUIPMENT, STR_UNDERWATER, STR_SPACE, STR_LAND] requires: - STR_PSI_AMP size: 0.1 costSell: 120000 weight: 20 bigSprite: 531 floorSprite: 32 handSprite: 88 hitSound: 36 battleType: 9 twoHanded: true blockBothHands: true invWidth: 2 invHeight: 3 costPanic: energy: 22 stun: 15 time: 20 mana: 1 costMindControl: energy: 40 stun: 20 morale: 30 time: 33 mana: 10 accuracyMultiplier: psi: 0.024 flatRate: true dropoff: 2 maxRange: 15 listOrder: 44010 - type: STR_MONEY_5000 categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LABOR, STR_LAND] size: 0.3 costSell: 5000 weight: 2 bigSprite: 750 floorSprite: 687 battleType: 0 invWidth: 2 invHeight: 1 armor: 10 listOrder: 57330 - type: STR_MONEY_BRIEFCASE categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LAND] size: 0.3 costSell: 100000 weight: 6 bigSprite: 354 floorSprite: 307 battleType: 0 invWidth: 2 invHeight: 2 armor: 35 listOrder: 57350 - type: STR_MONEY_BAG categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LAND] size: 0.3 costSell: 500000 weight: 10 bigSprite: 366 floorSprite: 320 battleType: 0 invWidth: 2 invHeight: 2 armor: 40 listOrder: 57400 - type: STR_MONEY_STASH categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LAND] costSell: 5000000 size: 0.3 weight: 1 armor: 1 bigSprite: 947 floorSprite: 844 battleType: 0 invWidth: 2 invHeight: 2 listOrder: 57410 - type: STR_BANK_REWARD categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LAND] costSell: 1000000 size: 0.3 weight: 1 armor: 1 bigSprite: 947 floorSprite: 844 battleType: 0 invWidth: 2 invHeight: 2 listOrder: 57405 - type: STR_MONSTERS_INC categories: [STR_HUMAN_TECH, STR_EVIDENCE, STR_LAND] size: 0.3 costSell: 1000000 weight: 9 bigSprite: 538 floorSprite: 439 battleType: 0 invWidth: 2 invHeight: 2 armor: 40 listOrder: 58830 # UFO items - type: STR_AQUA_PLASTICS requiresBuy: - STR_DEEP_SEA_OPERATIONS categories: [STR_TLETH_TECH, STR_COMPONENTS] size: 0.1 costBuy: 20000 costSell: 5000 weight: 4 bigSprite: 889 floorSprite: 792 specialType: 32 invWidth: 2 invHeight: 2 armor: 40 recoveryPoints: 1 recoveryDividers: STR_USO_AQUATOID: 10 STR_CARCHARODON_USO_HEAVY_CRUISER: 10 STR_UFO: 10 STR_MISSION_SITE: 10 STR_OTHER: 150 listOrder: 61995 - type: STR_TERRAMITE categories: [STR_SHOGG_TECH, STR_COMPONENTS] size: 0.1 costSell: 20000 weight: 8 bigSprite: 797 floorSprite: 726 specialType: 27 invWidth: 2 invHeight: 2 armor: 55 recoveryPoints: 1 recoveryDividers: STR_CROC_RAID_TEMPERATE: 10 STR_CROC_RAID_JUNGLE: 10 STR_UFO: 10 STR_MISSION_SITE: 10 STR_OTHER: 150 listOrder: 62000 - type: STR_ALENIUM_SHARD categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.1 costSell: 250000 weight: 10 bigSprite: 1136 floorSprite: 967 invWidth: 2 invHeight: 2 armor: 45 recoveryPoints: 1 listOrder: 51020 - type: STR_ALIEN_ALLOYS categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.1 costSell: 7400 weight: 5 bigSprite: 793 floorSprite: 723 specialType: 10 invWidth: 2 invHeight: 2 armor: 50 recoveryPoints: 1 recoveryDividers: STR_DOWNED_UFO_VILLAGE: 10 STR_DOWNED_UFO_WILDERNESS: 10 STR_GERTRUDE_ELLISON_AMBUSH: 10 listOrder: 61990 - type: STR_EXAMINATION_ROOM categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 9000 specialType: 9 recoveryPoints: 2 listOrder: 62060 - type: STR_ALIEN_GARDENS categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 5000 specialType: 31 recoveryPoints: 3 recoveryDividers: STR_HYBRID_CONTROL_ASSAULT: 50 listOrder: 168850 - type: STR_ALIEN_REPRODUCTION categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 40000 specialType: 6 recoveryPoints: 2 listOrder: 62070 - type: STR_ALIEN_ENTERTAINMENT categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 20000 specialType: 7 recoveryPoints: 2 listOrder: 62080 - type: STR_ALIEN_SURGERY categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 38000 specialType: 8 recoveryPoints: 2 listOrder: 62090 - type: STR_ALIEN_FOOD categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 5000 specialType: 5 recoveryPoints: 2 listOrder: 62100 - type: STR_UFO_NAVIGATION categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 130000 specialType: 3 recoveryPoints: 5 listOrder: 62020 - type: STR_UFO_POWER_SOURCE categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.7 costSell: 340000 specialType: 2 recoveryPoints: 20 listOrder: 62010 - type: STR_ION_ACCELERATION categories: [STR_ALIEN_TECH, STR_COMPONENTS] size: 0.2 costSell: 150000 specialType: 22 recoveryPoints: 5 listOrder: 62120 - type: STR_REFINED_HUMANS size: 0.5 battleType: 4 recover: true recoveryPoints: 60 armor: 5 costSell: 8750 listOrder: 57961 - type: STR_ALIEN_BRAIN_REMAINS costSell: 1400000 bigSprite: 1106 battleType: 0 invWidth: 2 invHeight: 3 recover: false - type: STR_NO_LOOT_ITEM battleType: 0 recover: false - type: STR_ALIEN_KEY costSell: 80000 bigSprite: 968 battleType: 0 invWidth: 1 invHeight: 1 ignoreInCraftEquip: true recover: true recoveryPoints: 100 listOrder: 57980 - type: STR_ALIEN_KEY_DECRYPTED costSell: 15000 bigSprite: 967 battleType: 4 invWidth: 1 invHeight: 1 recover: true listOrder: 57981 - type: STR_KIDNAPPED_CITIZEN battleType: 4 recover: true recoveryPoints: 60 armor: 5 costSell: 10000 listOrder: 154225 - type: STR_DISGUISE_MACHINE size: 3.0 battleType: 4 recover: true recoveryPoints: 60 armor: 5 costSell: 48000 listOrder: 57963 - type: STR_HUMAN_CLONE_IN_JAR size: 2.2 battleType: 4 recover: true recoveryPoints: 60 armor: 5 costSell: 6000 listOrder: 57965 - type: STR_ADVENT_CLINIC_LOGS battleType: 4 recover: true recoveryPoints: 110 armor: 15 costSell: 33000 listOrder: 47290 # craft items - type: STR_MASS_DRIVER_CANNON_ROUNDS_X60 categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_MASS_DRIVER_CANNON - STR_UAC_OUTSOURCING size: 0.1 costBuy: 6000 costSell: 5000 transferTime: 48 clipSize: 60 listOrder: 9510 - type: STR_MASS_DRIVER_CANNON categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_MASS_DRIVER_CANNON - STR_UAC_OUTSOURCING size: 1.2 costBuy: 180000 costSell: 162000 transferTime: 48 listOrder: 9500 - type: STR_GAUSS_CANNON_ROUNDS_X60 categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_GAUSS_CANNON - STR_UAC_OUTSOURCING size: 0.1 costBuy: 11000 costSell: 9000 transferTime: 48 clipSize: 60 listOrder: 9610 - type: STR_GAUSS_CANNON categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_GAUSS_CANNON - STR_UAC_OUTSOURCING size: 1.2 costBuy: 340000 costSell: 300000 transferTime: 48 listOrder: 9600 - type: STR_STORMLANCE_LAUNCHER categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 1.1 costSell: 25000 transferTime: 48 listOrder: 7900 - type: STR_HEAVY_STORMLANCE_LAUNCHER categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 1.8 costSell: 38000 transferTime: 48 listOrder: 7895 - type: STR_STORMLANCE_MISSILES categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] size: 0.4 costSell: 55000 transferTime: 48 clipSize: 1 listOrder: 7810 - type: STR_PIKE_LAUNCHER categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 1.1 costSell: 33000 transferTime: 48 listOrder: 7885 - type: STR_PIKE_MISSILES categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] size: 0.4 costSell: 90000 transferTime: 48 clipSize: 1 listOrder: 7886 - type: STR_STINGRAY_LAUNCHER categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_STINGRAY_LAUNCHER size: 0.8 costBuy: 32000 costSell: 24000 transferTime: 48 listOrder: 7750 - type: STR_HEAVY_STINGRAY_LAUNCHER categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_STINGRAY_LAUNCHER size: 1.4 costBuy: 40000 costSell: 28000 transferTime: 48 listOrder: 7740 - type: STR_STINGRAY_MISSILES categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_STINGRAY_LAUNCHER size: 0.4 costBuy: 6000 costSell: 4800 transferTime: 48 clipSize: 1 listOrder: 7760 - type: STR_AVALANCHE_LAUNCHER categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_AVALANCHE_LAUNCHER size: 1 costBuy: 17000 costSell: 12750 transferTime: 48 listOrder: 7800 - type: STR_AVALANCHE_MISSILES categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_AVALANCHE_LAUNCHER size: 1.5 costBuy: 9000 costSell: 7200 transferTime: 48 clipSize: 1 listOrder: 7810 - type: STR_CANNON categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_CANNON size: 1.5 costBuy: 30000 costSell: 22500 transferTime: 48 listOrder: 8900 - type: STR_CANNON_ROUNDS_X50 categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_CANNON size: 0.1 costBuy: 1240 costSell: 1012 transferTime: 48 clipSize: 50 listOrder: 8910 - type: STR_ALLOY_CANNON categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_ALLOY_CANNON size: 1.5 costBuy: 130000 costSell: 110000 transferTime: 48 listOrder: 9100 - type: STR_ALLOY_CANNON_ROUNDS_X50 categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] requiresBuy: - STR_ALLOY_CANNON size: 0.1 costBuy: 8000 costSell: 3300 transferTime: 48 clipSize: 50 listOrder: 9110 - type: STR_LASER_CANNON categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] requiresBuy: - STR_LASER_CANNON size: 2.0 costBuy: 260000 costSell: 220000 transferTime: 48 listOrder: 9300 - type: STR_PLASMA_BEAM categories: [STR_ALIEN_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 1.2 costSell: 315000 transferTime: 48 - type: STR_FUSION_BALL_LAUNCHER categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 2.0 costSell: 110000 transferTime: 48 listOrder: 8000 - type: STR_FUSION_BALL categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_CLIPS, STR_LAND] size: 0.6 costSell: 135000 transferTime: 48 clipSize: 1 listOrder: 8010 - type: STR_TARGETER categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 2 costSell: 111000 transferTime: 48 listOrder: 10100 - type: STR_RADAR_EXTENSION categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 5 costSell: 75000 transferTime: 48 listOrder: 10110 - type: STR_RADAR_RES_PROCESSOR categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 5 costSell: 60000 transferTime: 48 listOrder: 10120 - type: STR_THRUSTER categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 5 costSell: 185000 transferTime: 48 listOrder: 10150 - type: STR_AFTERBURNER categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 5 costSell: 155000 transferTime: 48 listOrder: 10180 - type: STR_SHIELD_GEN categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 5 costSell: 245000 transferTime: 48 listOrder: 10210 - type: STR_MOTHBALLED_ARROW categories: [STR_HUMAN_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 30 costSell: 600000 transferTime: 48 listOrder: 10400 - type: STR_MOTHBALLED_KITSUNE categories: [STR_ALIEN_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 30 costSell: 2000000 transferTime: 48 listOrder: 10410 - type: STR_FUEL_TANK categories: [STR_XCOM_TECH, STR_CRAFT_SYSTEMS, STR_LAND] size: 5 costSell: 22500 transferTime: 48 listOrder: 10250 # humans - type: STR_CAVE_GIRL_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 38 bigSprite: 654 floorSprite: 514 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_CAVE_GIRL categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 500 listOrder: 153110 - type: STR_CAVE_GUY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 41 bigSprite: 491 floorSprite: 409 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_CAVE_GUY categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 500 listOrder: 153100 - type: STR_EASY_RIDER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 655 floorSprite: 515 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_EASY_RIDER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 800 listOrder: 153120 - type: STR_FEMALE_STORMY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 656 floorSprite: 516 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_FEMALE_STORMY categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 2000 listOrder: 153150 - type: STR_MALE_STORMY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 658 floorSprite: 518 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_MALE_STORMY categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 2000 listOrder: 153140 - type: STR_LUCHADOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 48 bigSprite: 657 floorSprite: 517 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_LUCHADOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 4000 listOrder: 153160 - type: STR_MOTOR_MAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 659 floorSprite: 519 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_MOTOR_MAN categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 700 listOrder: 153180 - type: STR_PINKY_DEVIL_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 35 bigSprite: 660 floorSprite: 520 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_PINKY_DEVIL categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 600 listOrder: 153210 - type: STR_TECH_WIZARD_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 661 floorSprite: 521 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_TECH_WIZARD categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 6000 listOrder: 153220 - type: STR_WESTMAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 662 floorSprite: 522 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_WESTMAN categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 600 listOrder: 153240 - type: STR_BLACK_SUN_STORMTROOPER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 60 bigSprite: 1012 floorSprite: 880 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 75 recoveryPoints: 5 recover: true recoverCorpse: false - type: STR_BLACK_SUN_STORMTROOPER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 7000 listOrder: 153605 - type: STR_BROTHER_OF_APOCALYPSE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 690 floorSprite: 639 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_BROTHER_OF_APOCALYPSE categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 3000 listOrder: 153400 - type: STR_CLERIC_OF_APOCALYPSE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 691 floorSprite: 640 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_CLERIC_OF_APOCALYPSE categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 10000 listOrder: 153410 - type: STR_PONTIFF_OF_APOCALYPSE categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 25000 listOrder: 153420 - type: STR_SAMAEL_OF_APOCALYPSE categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 75000 listOrder: 153420 - type: STR_SYNDICATE_WORKER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 577 floorSprite: 457 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_SYNDICATE_WORKER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 3000 listOrder: 152990 - type: STR_SYNDICATE_AGENT_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 496 floorSprite: 413 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_SYNDICATE_AGENT categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 9000 listOrder: 153000 - type: STR_SYNDICATE_MERC_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 45 bigSprite: 497 floorSprite: 414 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 50 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_SYNDICATE_MERC categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 12000 listOrder: 153010 - type: STR_SYNDICATE_MERC_CAPTAIN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 45 bigSprite: 580 floorSprite: 414 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 50 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_SYNDICATE_MERC_CAPTAIN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 18000 listOrder: 153015 - type: STR_SYNDICATE_SUPERSOLDIER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 50 bigSprite: 603 floorSprite: 473 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 55 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_SYNDICATE_SUPERSOLDIER categories: [STR_HUMANS] size: 0 liveAlien: true prisonType: 1 recover: true costSell: 26000 listOrder: 153050 - type: STR_SYNDICATE_SCIENTIST_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 35 bigSprite: 498 floorSprite: 415 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_SYNDICATE_SCIENTIST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 20000 listOrder: 153020 - type: STR_SYNDICATE_CEO_TRUEFORM_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100000 size: 0.6 weight: 45 bigSprite: 627 floorSprite: 491 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 37 recoveryPoints: 5 listOrder: 62850 - type: STR_SYNDICATE_CEO_TRUEFORM categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 600000 listOrder: 153070 - type: STR_UAC_MILITARY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 40 bigSprite: 1116 floorSprite: 369 invWidth: 2 invHeight: 3 armor: 30 battleType: 11 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_UAC_MILITARY categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 9000 listOrder: 153470 - type: STR_UAC_ENGINEER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 1130 floorSprite: 486 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 8 recover: true recoverCorpse: false - type: STR_UAC_ENGINEER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 12000 listOrder: 153480 - type: STR_UAC_MANAGER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 31 bigSprite: 1134 floorSprite: 966 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 15 recover: true recoverCorpse: false - type: STR_UAC_MANAGER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 24000 listOrder: 153490 - type: STR_UAC_SPACE_MARINE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 41 bigSprite: 1144 floorSprite: 979 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 35 recoveryPoints: 2 recover: true recoverCorpse: false - type: STR_UAC_SPACE_MARINE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 11000 listOrder: ??? - type: STR_UAC_MASTER_RESEARCHER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 1149 floorSprite: 984 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 24 recover: true recoverCorpse: false - type: STR_UAC_MASTER_RESEARCHER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 50000 listOrder: ??? - type: STR_HUMAN_OSIRON_GOON_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 483 floorSprite: 403 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_HUMAN_OSIRON_GOON categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 3000 listOrder: 152200 - type: STR_HUMAN_OSIRON_ELITE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 922 floorSprite: 818 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 34 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_HUMAN_OSIRON_ELITE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 6000 listOrder: 152230 - type: STR_HUMAN_OSIRON_BOSS_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 484 floorSprite: 404 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_HUMAN_OSIRON_BOSS categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 10000 listOrder: 152240 - type: STR_HUMAN_POSTAL0_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: -10000 size: 0.4 weight: 40 bigSprite: 462 floorSprite: 385 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_HUMAN_POSTAL0 categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 1000 listOrder: 154100 - type: STR_HUMAN_POSTAL1_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: -10000 size: 0.4 weight: 40 bigSprite: 463 floorSprite: 386 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 35 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_HUMAN_POSTAL1 categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 5000 listOrder: 154110 - type: STR_HUMAN_POSTAL2_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: -10000 size: 0.4 weight: 40 bigSprite: 464 floorSprite: 387 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 45 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_HUMAN_POSTAL2 categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 15000 listOrder: 154120 - type: STR_CIVILIAN_CORPSE categories: [STR_CORPSES] costSell: -15000 size: 0.4 weight: 38 battleType: 11 recover: true recoveryPoints: -90 listOrder: 72000 - type: STR_MALE_CIVILIAN_WHISTLEBLOWER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: -15000 size: 0.4 weight: 30 bigSprite: 739 floorSprite: 50 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoveryPoints: -90 - type: STR_FEMALE_CIVILIAN_WHISTLEBLOWER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: -15000 size: 0.4 weight: 28 bigSprite: 45 floorSprite: 51 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 12 recover: true recoveryPoints: -90 - type: STR_HUMAN_FARMER_CORPSE categories: [STR_CORPSES] costSell: -10000 size: 0.4 weight: 40 bigSprite: 451 floorSprite: 373 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoveryPoints: -90 listOrder: 72100 - type: STR_STUNNED_HUMAN_FARMER_CORPSE categories: [STR_CORPSES] size: 0.4 weight: 40 bigSprite: 451 floorSprite: 373 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoveryPoints: 1 - type: STR_MALE_CIVILIAN_WHISTLEBLOWER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 15000 listOrder: 153900 - type: STR_FEMALE_CIVILIAN_WHISTLEBLOWER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 15000 listOrder: 153910 - type: STR_HUMAN_FARMER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 10000 listOrder: 154000 - type: STR_FEMALE_HUMAN_FARMER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 10000 listOrder: 154001 - type: STR_STUNNED_HUMAN_FARMER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 10000 listOrder: 154010 - type: STR_BRAINWASHED_HUMAN_FARMER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 10000 listOrder: 154020 - type: STR_CORPSE_GRAVMODULE_ARMOR categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.4 weight: 34 bigSprite: 130 floorSprite: 131 invWidth: 2 invHeight: 3 battleType: 11 armor: 20 recover: true costSell: 4000 listOrder: 105110 - type: STR_CORPSE_GRAVMODULE_ARMOR_H categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.4 weight: 28 bigSprite: 837 floorSprite: 748 invWidth: 2 invHeight: 3 battleType: 11 armor: 20 recover: true costSell: 4000 - type: STR_CORPSE_GRAVMODULE_ARMOR_GREEN categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.4 weight: 34 bigSprite: 927 floorSprite: 369 invWidth: 2 invHeight: 3 battleType: 11 armor: 20 recover: true costSell: 4000 - type: STR_CORPSE_GRAVMODULE_ARMOR_GREEN_H categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.4 weight: 28 bigSprite: 928 floorSprite: 757 invWidth: 2 invHeight: 3 battleType: 11 armor: 20 recover: true costSell: 4000 - type: STR_CORPSE_GRAVMODULE_ARMOR_BROWN categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.4 weight: 34 bigSprite: 929 floorSprite: 370 invWidth: 2 invHeight: 3 battleType: 11 armor: 20 recover: true costSell: 4000 - type: STR_CORPSE_GRAVMODULE_ARMOR_BROWN_H categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.4 weight: 28 bigSprite: 930 floorSprite: 758 invWidth: 2 invHeight: 3 battleType: 11 armor: 20 recover: true costSell: 4000 - type: STR_CORPSE_POLAR_SUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 36 bigSprite: 703 floorSprite: 656 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_POLAR_SUIT_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 28 bigSprite: 834 floorSprite: 746 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_LABCOAT categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 817 floorSprite: 743 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_LABCOAT_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 835 floorSprite: 747 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_WORKSUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 230 floorSprite: 209 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_WORKSUIT_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 881 floorSprite: 786 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_SWIMWEAR categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 718 floorSprite: 669 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_SWIMWEAR_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 843 floorSprite: 754 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_ASTRAL categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 916 floorSprite: 808 invWidth: 2 invHeight: 3 battleType: 11 armor: 10 recover: false - type: STR_ASTRAL_WEREWOLF_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 44 bigSprite: 1057 floorSprite: 915 invWidth: 2 invHeight: 3 battleType: 11 armor: 10 recover: false - type: STR_CORPSE_NUDE_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 836 floorSprite: 754 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_DIVING_SUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 386 floorSprite: 334 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_AQUA_PLASTIC_SUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 36 bigSprite: 892 floorSprite: 793 invWidth: 2 invHeight: 3 battleType: 11 armor: 35 recover: false - type: STR_AQUA_PLASTIC_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.8 costSell: 83000 listOrder: 16880 - type: STR_JUGGERNAUT_SUIT_CORPSE categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.8 weight: 70 bigSprite: 233 floorSprite: 211 invWidth: 2 invHeight: 3 battleType: 11 armor: 60 recover: true listOrder: 62190 - type: STR_CORPSE_SPACE_SUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 38 bigSprite: 1019 floorSprite: 901 invWidth: 2 invHeight: 3 battleType: 11 armor: 35 recover: false - type: STR_CORPSE_JUMP_ARMOR categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.5 weight: 37 bigSprite: 129 floorSprite: 130 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: true costSell: 8000 listOrder: 106110 - type: STR_CORPSE_JUMP_ARMOR_H categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.5 weight: 32 bigSprite: 848 floorSprite: 759 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: true costSell: 8000 - type: STR_CORPSE_SYNTHSUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 40 bigSprite: 220 floorSprite: 199 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_TOXI_SUIT categories: [STR_CORPSES] name: STR_CORPSE weight: 40 bigSprite: 234 floorSprite: 212 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false listOrder: 62220 - type: STR_CORPSE_BIOEXO categories: [STR_CORPSES] name: STR_CORPSE weight: 40 bigSprite: 359 floorSprite: 314 invWidth: 2 invHeight: 3 battleType: 11 armor: 50 recover: false - type: STR_POWER_ARMOR categories: [STR_XCOM_TECH, STR_OUTFITS] requiresBuy: - STR_POWER_ARMOR size: 0.8 costBuy: 750000 costSell: 500000 listOrder: 17170 - type: STR_CORPSE_POWER_ARMOR categories: [STR_CORPSES] name: STR_CORPSE weight: 80 bigSprite: 893 floorSprite: 794 invWidth: 2 invHeight: 3 battleType: 11 armor: 100 recover: false - type: STR_VEST_BUSINESS_SUIT_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 36 bigSprite: 300 floorSprite: 251 invWidth: 2 invHeight: 3 battleType: 11 armor: 40 recover: false - type: STR_VEST_BUSINESS_SUIT_CORPSE_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 31 bigSprite: 842 floorSprite: 753 invWidth: 2 invHeight: 3 battleType: 11 armor: 40 recover: false - type: STR_CORPSE_BUSINESS_SUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 32 bigSprite: 253 floorSprite: 224 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_BUSINESS_SUIT_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 27 bigSprite: 833 floorSprite: 745 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_LEATHER_COAT categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 35 bigSprite: 254 floorSprite: 225 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_LEATHER_COAT_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 29 bigSprite: 838 floorSprite: 749 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_BULLETPROOF_COAT categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 35 bigSprite: 931 floorSprite: 821 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_BULLETPROOF_COAT_H categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 29 bigSprite: 932 floorSprite: 822 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_CORPSE_HAZMAT_ARMOR categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 35 bigSprite: 132 floorSprite: 137 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recover: false - type: STR_STORMTROOPER_ARMOR_CORPSE categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.5 weight: 62 bigSprite: 192 floorSprite: 173 invWidth: 2 invHeight: 3 battleType: 11 armor: 55 recover: true costSell: 35000 listOrder: 62180 - type: STR_HEAVY_TACTICAL_SUIT_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 48 bigSprite: 989 floorSprite: 866 invWidth: 2 invHeight: 3 battleType: 11 armor: 50 recover: false - type: STR_HEAVY_TRITANIUM_SUIT_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 48 bigSprite: 990 floorSprite: 867 invWidth: 2 invHeight: 3 battleType: 11 armor: 60 recover: false - type: STR_ARMORED_VEST_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 42 bigSprite: 175 floorSprite: 160 invWidth: 2 invHeight: 3 battleType: 11 armor: 40 recover: false - type: STR_ARMORED_VEST_CORPSE_H categories: [STR_CORPSES] name: STR_CORPSE weight: 36 bigSprite: 839 floorSprite: 750 invWidth: 2 invHeight: 3 battleType: 11 armor: 46 recover: false - type: STR_ALLOY_VEST_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 37 bigSprite: 179 floorSprite: 163 invWidth: 2 invHeight: 3 battleType: 11 armor: 40 recover: false - type: STR_ALLOY_VEST_CORPSE_H categories: [STR_CORPSES] name: STR_CORPSE weight: 31 bigSprite: 840 floorSprite: 751 invWidth: 2 invHeight: 3 battleType: 11 armor: 40 recover: false - type: STR_CORPSE_FLYING_SUIT categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 1 weight: 64 bigSprite: 128 floorSprite: 129 invWidth: 2 invHeight: 3 battleType: 11 armor: 60 recover: true costSell: 30000 listOrder: 62200 - type: STR_CYBER_ARMOR_CORPSE categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.65 weight: 40 bigSprite: 500 floorSprite: 416 invWidth: 2 invHeight: 3 recover: true costSell: 12000 battleType: 11 armor: 55 listOrder: 62230 - type: STR_CORPSE_ARMOR categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE recover: true size: 0.5 weight: 37 costSell: 8000 invWidth: 2 invHeight: 3 battleType: 11 armor: 50 listOrder: 62172 - type: STR_CORPSE_ARMOR_H categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 0.5 weight: 37 bigSprite: 844 floorSprite: 755 costSell: 8000 invWidth: 2 invHeight: 3 battleType: 11 armor: 50 recover: true - type: STR_CORPSE_ASSAULT_SUIT categories: [STR_CORPSES] name: STR_CORPSE size: 0.5 weight: 35 bigSprite: 1119 floorSprite: 959 invWidth: 2 invHeight: 3 battleType: 11 armor: 28 recover: false - type: STR_CORPSE_SUIT categories: [STR_OUTFITS, STR_COMPONENTS] name: STR_CORPSE size: 1 weight: 59 recover: true costSell: 20000 battleType: 11 armor: 60 listOrder: 62175 - type: STR_MIB0_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 costSell: 1000 weight: 32 bigSprite: 142 floorSprite: 132 invWidth: 2 invHeight: 3 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false listOrder: 67800 - type: STR_MIB1_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 1000 weight: 37 bigSprite: 143 floorSprite: 133 invWidth: 2 invHeight: 3 recoveryPoints: 1 battleType: 11 armor: 30 recover: true listOrder: 67810 - type: STR_MIB2_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 1000 weight: 37 bigSprite: 144 floorSprite: 134 invWidth: 2 invHeight: 3 recoveryPoints: 1 battleType: 11 armor: 30 recover: true listOrder: 67820 - type: STR_MIB3_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 1000 weight: 37 bigSprite: 145 floorSprite: 135 invWidth: 2 invHeight: 3 recoveryPoints: 1 battleType: 11 armor: 30 recover: true listOrder: 67830 - type: STR_MIB_PSI_OPS_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 1000 weight: 32 bigSprite: 511 floorSprite: 423 invWidth: 2 invHeight: 3 recoveryPoints: 1 battleType: 11 armor: 30 recover: true listOrder: 67860 - type: STR_MIB_PSI_OPS categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 60000 listOrder: 146060 - type: STR_MIB_AGENT categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 10000 listOrder: 146000 - type: STR_MIB_ENFORCER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 15000 listOrder: 146030 - type: STR_MIB_SCIENTIST categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 30000 listOrder: 146020 - type: STR_MIB_EXECUTOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 30000 listOrder: 146010 - type: STR_MIB_COORDINATOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 50000 listOrder: 146040 - type: STR_MIB_COMMANDER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 90000 listOrder: 146050 - type: STR_MIB_HEAVY_TROOPER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 30000 listOrder: 146064 - type: STR_MIB4_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 59 bigSprite: 209 floorSprite: 186 invWidth: 2 invHeight: 3 recoveryPoints: 1 battleType: 11 armor: 30 recover: true listOrder: 67840 - type: STR_MIB_STORMTROOPER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 46000 listOrder: 146066 - type: STR_MIB5_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 35000 weight: 62 bigSprite: 210 floorSprite: 187 invWidth: 2 invHeight: 3 recoveryPoints: 1 battleType: 11 armor: 30 recover: true listOrder: 67850 - type: STR_CYBERWEB_TECHNOMAD_CORPSE categories: [STR_CORPSES] costSell: 1000 size: 0.4 weight: 34 bigSprite: 408 floorSprite: 346 invWidth: 2 invHeight: 3 costThrow: energy: 17 battleType: 11 armor: 30 recoveryPoints: 1 recover: true listOrder: 62950 - type: STR_CYBERWEB_TECHNOMAD categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 90000 listOrder: 151000 - type: STR_CYBERWEB_SPACE_TECHNOMAD categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 110000 listOrder: 151005 - type: STR_CYBERWEB_MYSTEK_CORPSE categories: [STR_CORPSES] costSell: 1000 size: 0.4 weight: 34 bigSprite: 409 floorSprite: 347 invWidth: 2 invHeight: 3 costThrow: energy: 17 battleType: 11 armor: 30 recoveryPoints: 1 recover: true - type: STR_CYBERWEB_MYSTEK categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 100000 listOrder: 151010 - type: STR_EXALT_MASTER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 34 bigSprite: 347 floorSprite: 303 invWidth: 2 invHeight: 3 costThrow: energy: 17 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_EXALT_MASTER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 150000 listOrder: 150340 - type: STR_EXALT_INFILTRATOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 324 floorSprite: 284 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 recover: true recoverCorpse: false recoveryPoints: 1 armor: 30 - type: STR_EXALT_INFILTRATOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 4000 listOrder: 150300 - type: STR_EXALT_GOON_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 325 floorSprite: 285 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 recover: true recoverCorpse: false recoveryPoints: 1 armor: 30 - type: STR_EXALT_GOON categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 10000 listOrder: 150310 - type: STR_EXALT_ENFORCER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 326 floorSprite: 286 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_EXALT_ENFORCER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 34000 listOrder: 150320 - type: STR_EXALT_LIQUIDATOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 327 floorSprite: 287 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_EXALT_LIQUIDATOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 26000 listOrder: 150325 - type: STR_EXALT_BRAINER_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 10000 weight: 26 bigSprite: 328 floorSprite: 288 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 62900 - type: STR_EXALT_BRAINER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 200000 listOrder: 150140 - type: STR_HYBRID_BRAINER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 200000 listOrder: 150870 - type: STR_JARHEAD_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 11000 weight: 16 bigSprite: 624 floorSprite: 487 invWidth: 2 invHeight: 2 costThrow: energy: 20 recoveryPoints: 5 battleType: 11 armor: 22 listOrder: 62280 - type: STR_JARHEAD_MASHINOBI_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 28 bigSprite: 266 floorSprite: 234 invWidth: 2 invHeight: 3 costThrow: energy: 20 recoveryPoints: 2 battleType: 11 armor: 30 - type: STR_JARHEAD_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 35000 listOrder: 117000 - type: STR_JARHEAD_MASHINOBI categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 40000 listOrder: 117010 - type: STR_ZSRR_GANGER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 287 floorSprite: 245 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_ZSRR_GANGER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 4000 listOrder: 150200 - type: STR_ZSRR_MOLOLEC_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 281 floorSprite: 241 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_ZSRR_MOLOLEC categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 10000 listOrder: 150210 - type: STR_ZSRR_MATROS_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 286 floorSprite: 244 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_ZSRR_MATROS categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 21000 listOrder: 150220 - type: STR_ZSRR_RED_OPS_MALE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 285 floorSprite: 243 invWidth: 2 invHeight: 3 recoveryPoints: 1 costThrow: energy: 20 battleType: 11 armor: 30 - type: STR_ZSRR_RED_OPS_MALE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 14000 listOrder: 150230 - type: STR_ZSRR_RED_OPS_FEMALE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 282 floorSprite: 242 invWidth: 2 invHeight: 3 recoveryPoints: 1 costThrow: energy: 20 battleType: 11 armor: 30 - type: STR_ZSRR_RED_OPS_FEMALE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 14000 listOrder: 150240 - type: STR_NATASHA_MOROZOVA_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 972 floorSprite: 854 invWidth: 2 invHeight: 3 recoveryPoints: 1 costThrow: energy: 20 battleType: 11 armor: 30 - type: STR_NATASHA_MOROZOVA categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 14000 listOrder: 150243 - type: STR_ZSRR_PIONEER_FEMALE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 282 floorSprite: 242 invWidth: 2 invHeight: 3 recoveryPoints: 1 costThrow: energy: 20 battleType: 11 armor: 30 - type: STR_ZSRR_PIONEER_FEMALE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 12000 listOrder: 150217 - type: STR_ZSRR_PIONEER_MALE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 482 floorSprite: 243 invWidth: 2 invHeight: 3 recoveryPoints: 1 costThrow: energy: 20 battleType: 11 armor: 30 - type: STR_ZSRR_PIONEER_MALE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 12000 listOrder: 150215 - type: STR_ZSRR_UBEK_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 292 floorSprite: 250 invWidth: 2 invHeight: 3 recoveryPoints: 5 costThrow: energy: 20 battleType: 11 armor: 35 - type: STR_ZSRR_UBEK categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 35000 listOrder: 150270 - type: STR_LO_WO_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 32 bigSprite: 897 floorSprite: 796 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_LO_WO categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: false costSell: 80000 listOrder: 150124 - type: STR_BLACK_LOTUS_FOLLOWER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 265 floorSprite: 233 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_BLACK_LOTUS_FOLLOWER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 8000 listOrder: 150100 - type: STR_BLACK_LOTUS_FOOTMAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 563 floorSprite: 446 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_BLACK_LOTUS_FOOTMAN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 10000 listOrder: 150105 - type: STR_BLACK_LOTUS_WARRIOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 266 floorSprite: 234 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_BLACK_LOTUS_WARRIOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 11000 listOrder: 150110 - type: STR_BLACK_LOTUS_ASSASSIN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 266 floorSprite: 234 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_BLACK_LOTUS_ASSASSIN categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 15000 listOrder: 150120 - type: STR_BLACK_LOTUS_MANDARIN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 32 bigSprite: 597 floorSprite: 467 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_BLACK_LOTUS_MANDARIN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 35000 listOrder: 150135 - type: STR_BLACK_LOTUS_WITCH_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 30 bigSprite: 267 floorSprite: 235 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_BLACK_LOTUS_WITCH categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 30000 listOrder: 150130 - type: STR_BLACK_LOTUS_AVATAR_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 304 floorSprite: 31 handSprite: 104 bulletSprite: 6 fireSound: 73 hitSound: 19 hitAnimation: 36 power: 44 damageAlter: IgnoreOverKill: false damageType: 4 accuracySnap: 80 accuracyAimed: 135 tuSnap: 35 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 2 clipSize: -1 recover: false - type: BRAINER_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 304 floorSprite: 31 handSprite: 104 bulletSprite: 6 fireSound: 73 hitSound: 19 hitAnimation: 36 power: 44 damageType: 4 accuracySnap: 80 accuracyAimed: 135 tuSnap: 35 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 2 clipSize: -1 recover: false - type: STR_BLACK_LOTUS_AVATAR_GRAPPLE categories: [STR_BUILT_INS] weight: 3 bigSprite: 270 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 99 meleeAnimation: 0 clipSize: -1 power: 35 damageType: 0 damageAlter: RandomType: 4 ToStun: 3.0 ToMorale: 20.0 ToTile: 0.0 accuracyMelee: 100 tuMelee: 30 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_BLACK_LOTUS_AVATAR_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 2000 weight: 26 bigSprite: 269 floorSprite: 237 invWidth: 2 invHeight: 1 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 62290 - type: STR_BLACK_LOTUS_AVATAR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 40000 listOrder: 150140 - type: STR_SUPPORTER_OF_DAGON_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 36 bigSprite: 571 floorSprite: 455 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_SUPPORTER_OF_DAGON categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 2000 listOrder: 149970 - type: STR_DISCIPLE_OF_DAGON_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 263 floorSprite: 230 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_DISCIPLE_OF_DAGON categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 8000 listOrder: 149980 - type: STR_PRIEST_OF_DAGON_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 260 floorSprite: 229 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_PRIEST_OF_DAGON categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 14000 listOrder: 150000 - type: STR_CHOSEN_OF_DAGON_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 30 bigSprite: 261 floorSprite: 374 invWidth: 2 invHeight: 3 costThrow: energy: 15 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_CHOSEN_OF_DAGON categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 18000 listOrder: 150010 - type: STR_SORCERER_OF_DAGON_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 30 bigSprite: 262 floorSprite: 231 invWidth: 2 invHeight: 3 recoveryPoints: 5 costThrow: energy: 15 battleType: 11 armor: 30 listOrder: 62800 - type: STR_SORCERER_OF_DAGON categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 40000 listOrder: 150020 - type: STR_HUMAN_GHOST_CULTIST_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 40 bigSprite: 1047 floorSprite: 909 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_HUMAN_GHOST_CULTIST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 1000 listOrder: 152100 - type: STR_DR_HADRIEX_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 1046 floorSprite: 908 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: 20 - type: STR_DR_HADRIEX categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 20000 listOrder: 152140 - type: STR_MERIDIAN_HUNTER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 100 size: 0.4 weight: 50 bigSprite: 692 floorSprite: 645 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 45 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_MERIDIAN_HUNTER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 1000000 listOrder: 144400 - type: STR_MALE_VIP_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 58000 weight: 30 bigSprite: 474 floorSprite: 396 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_MALE_VIP categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 10000 listOrder: 154309 - type: STR_MALE_BODYGUARD_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 582 floorSprite: 465 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_MALE_BODYGUARD categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 5000 - type: STR_MALE_HOOLIGAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 599 floorSprite: 470 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_HOOLIGAN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1000 - type: STR_MALE_CIVILIAN_BLACK_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 602 floorSprite: 472 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: 1 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_BLACK categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1000 - type: STR_MALE_BLACK_AFRICAN_FIGHTER1 categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1000 - type: STR_MALE_BLACK_AFRICAN_FIGHTER2 categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1000 - type: STR_FEMALE_CIVILIAN_FARMER_CORPSE categories: [STR_CORPSES] size: 0.4 weight: 30 bigSprite: 876 floorSprite: 783 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false listOrder: 72101 - type: STR_MALE_CIVILIAN_FARMER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 40 bigSprite: 451 floorSprite: 373 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_FARMER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1500 - type: MALE_CIVILIAN_BEDUIN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 42 bigSprite: 524 floorSprite: 432 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_BEDUIN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 3000 - type: MALE_CIVILIAN_BEDUIN_WARRIOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 42 bigSprite: 525 floorSprite: 433 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_BEDUIN_WARRIOR categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 6000 - type: MALE_CIVILIAN_ARAB_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 42 bigSprite: 526 floorSprite: 434 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_ARAB categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1200 - type: FEMALE_CIVILIAN_ARAB_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 38 bigSprite: 527 floorSprite: 434 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_FEMALE_CIVILIAN_ARAB categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 800 - type: MALE_CIVILIAN_CITY_BOY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 37 bigSprite: 521 floorSprite: 429 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_CITY_BOY categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1200 - type: MALE_CIVILIAN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: FEMALE_CIVILIAN_CITY_GIRL_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 37 bigSprite: 523 floorSprite: 431 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_FEMALE_CIVILIAN_CITY_GIRL categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 1200 - type: FEMALE_CIVILIAN_HUNTER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 38 bigSprite: 528 floorSprite: 435 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_FEMALE_CIVILIAN_HUNTER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: MALE_CIVILIAN_HUNTER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 42 bigSprite: 518 floorSprite: 426 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_HUNTER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_MALE_CIVILIAN_POLARNIK_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 42 bigSprite: 519 floorSprite: 427 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_FEMALE_CIVILIAN_POLARNIK_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 42 bigSprite: 520 floorSprite: 428 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_GANGER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 223 floorSprite: 202 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_GANGER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_MALE_GREASER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 224 floorSprite: 203 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_GREASER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_MALE_ENGINEER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 225 floorSprite: 204 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_SAILOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 226 floorSprite: 205 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_FORESTER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 227 floorSprite: 206 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_FORESTER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_MALE_CIVILIAN_WORKER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 230 floorSprite: 209 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_WORKER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_MALE_FAT_TOURIST_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 40 bigSprite: 476 floorSprite: 398 invWidth: 2 invHeight: 3 armor: 16 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_FAT_TOURIST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_FEMALE_GLAMOUR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 228 floorSprite: 207 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_FEMALE_GLAMOUR categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_HOSTESS_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 229 floorSprite: 208 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_HOSTESS categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_BIKINI_BABE_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 24 bigSprite: 475 floorSprite: 397 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_BIKINI_BABE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_PRIEST_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 27 bigSprite: 663 floorSprite: 523 invWidth: 2 invHeight: 3 armor: 15 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_PRIEST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_MALE_DOCTOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 664 floorSprite: 524 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: -30 - type: STR_MALE_DOCTOR categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_FEMALE_DOCTOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 29 bigSprite: 665 floorSprite: 524 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: -30 - type: STR_FEMALE_DOCTOR categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_POLICEMAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 516 floorSprite: 424 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: -30 - type: STR_POLICEMAN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_POLICEWOMAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 29 bigSprite: 517 floorSprite: 425 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: -30 - type: STR_POLICEWOMAN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_MALE_CIVILIAN_TECHNICIAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 622 floorSprite: 486 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_CIVILIAN_TECHNICIAN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_FEMALE_CIVILIAN_TECHNICIAN_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 30 bigSprite: 623 floorSprite: 486 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_FEMALE_CIVILIAN_TECHNICIAN categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_DAVID_VINCENT categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 0 listOrder: 159000 - type: STR_MALE_MAGMA_HEAVY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 50 bigSprite: 611 floorSprite: 478 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 60 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MALE_MAGMA_SECURITY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 50 bigSprite: 611 floorSprite: 478 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 60 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_FEMALE_MAGMA_SECURITY_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 46 bigSprite: 612 floorSprite: 478 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 60 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_MAGMA_POWER_ARMOR_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.6 weight: 80 bigSprite: 1129 floorSprite: 965 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 100 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_ASTRONAUT_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 33 bigSprite: 132 floorSprite: 900 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 30 recover: true recoverCorpse: false recoveryPoints: -30 - type: STR_MAGMA_COSMONAUT categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 40000 listOrder: 152410 - type: STR_SLEEPER_CORPSE categories: [STR_CORPSES] size: 0.4 weight: 12 bigSprite: 1087 floorSprite: 930 invWidth: 2 invHeight: 3 costThrow: energy: 5 battleType: 11 armor: 5 - type: STR_SLEEPER_MALE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 3 costSell: 5000 - type: STR_SLEEPER_FEMALE categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 3 costSell: 5000 - type: STR_CORPSE categories: [STR_CORPSES] weight: 32 bigSprite: 439 floorSprite: 368 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: -10 - type: STR_CORPSE_H categories: [STR_CORPSES] weight: 27 bigSprite: 845 floorSprite: 756 invWidth: 2 invHeight: 3 battleType: 11 recover: false recoveryPoints: -10 - type: STR_CORPSE_GREEN categories: [STR_CORPSES] name: STR_CORPSE weight: 32 bigSprite: 440 floorSprite: 369 invWidth: 2 invHeight: 3 battleType: 11 recover: false - type: STR_CORPSE_GREEN_H categories: [STR_CORPSES] name: STR_CORPSE weight: 27 bigSprite: 846 floorSprite: 757 invWidth: 2 invHeight: 3 battleType: 11 recover: false - type: STR_CORPSE_BROWN categories: [STR_CORPSES] name: STR_CORPSE weight: 32 bigSprite: 441 floorSprite: 370 invWidth: 2 invHeight: 3 battleType: 11 recover: false - type: STR_CORPSE_BROWN_H categories: [STR_CORPSES] name: STR_CORPSE weight: 27 bigSprite: 847 floorSprite: 758 invWidth: 2 invHeight: 3 battleType: 11 recover: false - type: CIVM_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 739 floorSprite: 50 invWidth: 2 invHeight: 3 armor: 12 recover: true battleType: 11 recoverCorpse: false recoveryPoints: -10 listOrder: 62200 - type: STR_FEMALE_CASUAL_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 28 bigSprite: 45 floorSprite: 51 invWidth: 2 invHeight: 3 battleType: 11 armor: 12 recover: true recoverCorpse: false recoveryPoints: -10 listOrder: 62210 - type: STR_FEMALE_CASUAL categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 0 - type: STR_COUNCIL_SALVAGER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 35 bigSprite: 667 floorSprite: 526 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -5 recover: true recoverCorpse: false - type: STR_COUNCIL_SALVAGER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 2500 - type: STR_COUNCIL_MEMBER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 30 bigSprite: 607 floorSprite: 475 invWidth: 2 invHeight: 3 armor: 12 battleType: 11 recoveryPoints: -60 recover: true recoverCorpse: false - type: STR_COUNCIL_MEMBER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 750000 listOrder: 158100 - type: STR_MALE_SOLDIER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 38 bigSprite: 440 floorSprite: 369 invWidth: 2 invHeight: 3 armor: 30 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_ELITE_SOLDIER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 38 bigSprite: 606 floorSprite: 474 invWidth: 2 invHeight: 3 armor: 32 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false - type: STR_CRISIS_TROOPER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 44 bigSprite: 700 floorSprite: 653 invWidth: 2 invHeight: 3 armor: 40 battleType: 11 recoveryPoints: -10 recover: true recoverCorpse: false # creatures - type: STR_ZOMBIE_PARASITE categories: [STR_ALIEN_SPECIMENS, STR_ALIEN_TECH] size: 0.05 costSell: 8000 weight: 3 bigSprite: 473 floorSprite: 395 costThrow: energy: 6 battleType: 0 armor: 5 invWidth: 1 invHeight: 1 listOrder: 164080 - type: STR_DAMAGED_ZOMBIE_PARASITE categories: [STR_ALIEN_SPECIMENS, STR_ALIEN_TECH] size: 0.05 costSell: 2500 weight: 3 bigSprite: 473 floorSprite: 395 costThrow: energy: 6 battleType: 0 armor: 5 invWidth: 1 invHeight: 1 listOrder: 164081 - type: STR_GHOUL_SOLDIER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 30000 listOrder: 115480 - type: STR_GHOUL_WARRIOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 30000 listOrder: 115490 - type: STR_ZOMBIE_STERILE_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 20000 listOrder: 115400 - type: STR_ZOMBIE_BOOMER_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 50000 listOrder: 115415 - type: STR_ZOMBIE_GRUBAS_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 30000 listOrder: 115410 - type: STR_ZOMBIE_INFECTOR_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 40000 listOrder: 115420 - type: STR_TOMB_GUARD_FEMALE_TERRORIST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 50000 listOrder: 115440 - type: STR_TOMB_GUARD_MALE_TERRORIST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 50000 listOrder: 115441 - type: STR_VAMPIRE_KNIGHT_LEADER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 90000 listOrder: 115500 - type: STR_STRIX_TERRORIST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 70000 listOrder: 115430 - type: STR_VAMPIRE_QUEEN_COMMANDER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 200000 listOrder: 115510 - type: STR_MUMMY_MATRIARCH categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 400000 listOrder: 115520 - type: STR_ANCIENT_GHOUL_WARRIOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 36000 listOrder: 115490 - type: STR_ANCIENT_TOMB_GUARD_FEMALE_TERRORIST categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 60000 listOrder: 115440 - type: STR_ANCIENT_MUMMY_MATRIARCH categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 600000 listOrder: 115530 - type: STR_ZOMBIE_TROOPER_1_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 25000 listOrder: 115450 - type: STR_ZOMBIE_TROOPER_2_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 25000 listOrder: 115460 - type: STR_MEGAZOMBIE_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 60000 listOrder: 115470 - type: STR_MONGORN_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 30000 listOrder: 115550 - type: STR_MONGORN_KING categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 50000 listOrder: 115555 - type: STR_WEREWOLF_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 35000 listOrder: 115810 - type: STR_WEREWOLF_WHITE_LEADER categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 45000 listOrder: 115820 - type: STR_WERECAT_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 35000 listOrder: 115850 - type: STR_WERECAT_BLACK_LEADER categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 45000 listOrder: 115860 - type: STR_OWLMAN_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 35000 listOrder: 115870 - type: STR_CHUPACABRA_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 30000 listOrder: 115710 - type: STR_BULLFROG_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 30000 listOrder: 115750 - type: STR_GIANT_RAT_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 10000 listOrder: 115760 - type: STR_SHADOWBAT_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 25000 listOrder: 115560 - type: STR_HALLUCINOID_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 85000 listOrder: 144190 - type: STR_ABOMINATION_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true costSell: 130000 listOrder: 115900 - type: STR_OOZE_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true costSell: 50000 listOrder: 115950 - type: STR_MUCKSTAR_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 30000 listOrder: 115580 - type: STR_MEGASCORPION_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 20000 listOrder: 115540 - type: STR_GIANT_BEETLE_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 12000 listOrder: 115720 - type: STR_GIANT_BEETLE_BOMBARDIER_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 18000 listOrder: 115730 - type: STR_GIANT_SPIDER_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 25000 listOrder: 115600 - type: STR_GIANT_SPIDER_ALLOY_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 35000 listOrder: 115610 - type: STR_GIANT_SPIDER_PURPLE_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 35000 listOrder: 115640 - type: STR_GIANT_SPIDER_GREEN_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 32000 listOrder: 115630 - type: STR_GIANT_SPIDER_RED_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 30000 listOrder: 115620 - type: STR_GIANT_SPIDER_QUEEN_LEADER categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 50000 listOrder: 115650 - type: STR_GIANT_SPIDER_KING_COMMANDER categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 70000 listOrder: 115660 - type: STR_GILLDOG_TERRORIST categories: [STR_BEASTS] size: 0.0 liveAlien: true prisonType: 2 recover: true costSell: 42000 listOrder: 115680 - type: STR_BLOODHOUND_TERRORIST categories: [STR_BEASTS] size: 0.0 liveAlien: true prisonType: 2 recover: true costSell: 27000 listOrder: 116400 - type: STR_MINOTAUR_TERRORIST categories: [STR_BEASTS] size: 0.0 prisonType: 2 liveAlien: true recover: true costSell: 42000 listOrder: 115800 - type: STR_SPIKEBOAR_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 40000 listOrder: 115590 - type: STR_SHAMBLER_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 35000 listOrder: 115570 - type: STR_MEGAWORM_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 60000 listOrder: 115740 - type: STR_HORROR_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 250000 listOrder: 115750 - type: STR_FENRIR_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 32000 listOrder: 115670 - type: STR_SWARMIDS_SMALL_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 25000 listOrder: 115690 - type: STR_SWARMIDS_LARGE_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 115700 - type: STR_CHICKEN categories: [STR_BEASTS] size: 0.0 recover: false liveAlien: true prisonType: 2 costSell: 10 - type: STR_CHICKEN_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 10 weight: 7 bigSprite: 1112 floorSprite: 946 recoveryPoints: -1 recover: true recoverCorpse: false invWidth: 2 invHeight: 2 battleType: 11 armor: 25 - type: STR_PIG categories: [STR_BEASTS] size: 0.0 recover: false liveAlien: true prisonType: 2 costSell: 500 - type: STR_PIG_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 100 weight: 40 bigSprite: 1109 floorSprite: 944 recoveryPoints: -3 recover: true recoverCorpse: false invWidth: 2 invHeight: 3 battleType: 11 armor: 25 - type: STR_SHEEP categories: [STR_BEASTS] size: 0.0 recover: false liveAlien: true prisonType: 2 costSell: 600 - type: STR_SHEEP_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 120 weight: 30 bigSprite: 1111 floorSprite: 945 recoveryPoints: -3 recover: true recoverCorpse: false invWidth: 2 invHeight: 3 battleType: 11 armor: 25 - type: STR_COW categories: [STR_BEASTS] size: 0.0 recover: false liveAlien: true prisonType: 2 costSell: 1000 - type: STR_COW_CORPSE categories: [STR_CORPSES] size: 1 costSell: 200 battleType: 11 recoveryPoints: -3 recover: true recoverCorpse: false - type: COW_CORPSE_1 name: STR_COW_CORPSE floorSprite: 951 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 - type: COW_CORPSE_2 floorSprite: 952 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: COW_CORPSE_3 floorSprite: 953 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: COW_CORPSE_4 floorSprite: 954 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_GHOUL_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 12000 weight: 18 bigSprite: 738 floorSprite: 679 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62330 - type: STR_GHOUL_WARRIOR_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 12000 weight: 22 bigSprite: 738 floorSprite: 680 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 30 - type: STR_ZOMBIE_BOOMER_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 6000 weight: 30 bigSprite: 867 floorSprite: 770 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 power: 80 blastRadius: 10 armor: 20 listOrder: 62315 - type: STR_ZOMBIE_STERILE_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 6000 weight: 30 bigSprite: 301 floorSprite: 252 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62300 - type: STR_ZOMBIE_GRUBAS_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 10000 weight: 45 bigSprite: 367 floorSprite: 325 invWidth: 2 invHeight: 3 recoveryPoints: 10 battleType: 11 armor: 20 listOrder: 62310 - type: STR_ZOMBIE_INFECTOR_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 20000 weight: 32 bigSprite: 369 floorSprite: 327 invWidth: 2 invHeight: 3 recoveryPoints: 15 battleType: 11 armor: 30 listOrder: 62320 - type: STR_TOMB_GUARD_FEMALE_CORPSE categories: [STR_CORPSES] size: 0.5 weight: 60 bigSprite: 478 floorSprite: 400 invWidth: 2 invHeight: 3 recoveryPoints: 30 costThrow: energy: 20 battleType: 11 armor: 70 - type: STR_TOMB_GUARD_MALE_CORPSE categories: [STR_CORPSES] size: 0.5 weight: 60 bigSprite: 886 floorSprite: 400 invWidth: 2 invHeight: 3 recoveryPoints: 30 costThrow: energy: 20 battleType: 11 armor: 70 - type: STR_TOMB_GUARD_CORPSE categories: [STR_CORPSES] size: 1 costSell: 35000 battleType: 11 listOrder: 62340 - type: STR_VAMPIRE_KNIGHT_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 40000 weight: 65 bigSprite: 685 floorSprite: 637 invWidth: 2 invHeight: 3 recoveryPoints: 30 costThrow: energy: 20 battleType: 11 armor: 80 listOrder: 62380 - type: STR_STRIX_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 35000 weight: 35 bigSprite: 729 floorSprite: 673 invWidth: 2 invHeight: 3 recoveryPoints: 30 costThrow: energy: 20 battleType: 11 armor: 55 listOrder: 62370 - type: STR_VAMPIRE_QUEEN_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 40000 weight: 65 bigSprite: 726 floorSprite: 672 invWidth: 2 invHeight: 3 recoveryPoints: 30 costThrow: energy: 20 battleType: 11 armor: 70 listOrder: 62390 - type: STR_MUMMY_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 60000 weight: 34 bigSprite: 815 floorSprite: 741 invWidth: 2 invHeight: 3 recoveryPoints: 40 costThrow: energy: 20 battleType: 11 armor: 70 listOrder: 62410 - type: STR_ZOMBIE_TROOPER_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 20000 weight: 40 bigSprite: 485 floorSprite: 405 invWidth: 2 invHeight: 3 recoveryPoints: 10 costThrow: energy: 20 battleType: 11 armor: 40 listOrder: 62350 - type: STR_ECTOPLASM categories: [STR_CORPSES, STR_EVIDENCE, STR_LAND] costSell: 1500 size: 0.1 weight: 2 specialType: 30 bigSprite: 818 floorSprite: 744 costThrow: energy: 4 battleType: 11 armor: 6 invWidth: 2 invHeight: 3 recoveryPoints: 1 listOrder: 56600 - type: STR_MONGORN_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 9000 weight: 46 bigSprite: 302 floorSprite: 253 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 40 listOrder: 62520 - type: STR_WEREWOLF_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 15000 weight: 44 bigSprite: 466 floorSprite: 389 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 40 listOrder: 62610 - type: STR_WEREWOLF_WHITE_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 15000 weight: 44 bigSprite: 583 floorSprite: 460 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 40 - type: STR_WERECAT_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 15000 weight: 38 bigSprite: 477 floorSprite: 399 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 40 listOrder: 62620 - type: STR_WERECAT_BLACK_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 15000 weight: 41 bigSprite: 584 floorSprite: 459 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 40 - type: STR_OWLMAN_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 15000 weight: 38 bigSprite: 1029 floorSprite: 897 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 40 listOrder: 62624 - type: STR_CHUPACABRA_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 10000 weight: 14 bigSprite: 255 floorSprite: 226 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62500 - type: STR_GIANT_RAT_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 2500 weight: 12 bigSprite: 854 floorSprite: 764 invWidth: 2 invHeight: 1 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62430 - type: STR_SHADOWBAT_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 8000 weight: 6 bigSprite: 368 floorSprite: 326 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 5 listOrder: 62530 - type: STR_ABOMINATION_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 42000 weight: 14 bigSprite: 600 floorSprite: 471 invWidth: 2 invHeight: 3 recoveryPoints: 10 battleType: 11 armor: 8 listOrder: 62650 - type: STR_OOZE_CORPSE categories: [STR_CORPSES] size: 0.7 costSell: 20000 weight: 9 bigSprite: 723 floorSprite: 671 invWidth: 2 invHeight: 3 recoveryPoints: 7 battleType: 11 armor: 8 listOrder: 62700 - type: STR_MUCKSTAR_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 9000 weight: 9 bigSprite: 715 floorSprite: 667 invWidth: 2 invHeight: 2 recoveryPoints: 7 battleType: 11 armor: 8 listOrder: 62480 - type: STR_MEGASCORPION_CORPSE categories: [STR_CORPSES] size: 0.2 costSell: 7000 weight: 10 bigSprite: 259 floorSprite: 228 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62510 - type: STR_GIANT_BEETLE_CORPSE categories: [STR_CORPSES] size: 0.2 costSell: 4000 weight: 10 bigSprite: 488 floorSprite: 407 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62630 - type: STR_GIANT_SPIDER_CORPSE categories: [STR_CORPSES] size: 0.2 costSell: 8000 weight: 10 bigSprite: 303 floorSprite: 254 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 power: 50 blastRadius: 3 armor: 20 listOrder: 62540 - type: STR_GIANT_SPIDER_RED_CORPSE categories: [STR_CORPSES] size: 0.2 costSell: 8000 weight: 10 bigSprite: 303 floorSprite: 254 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 power: 50 blastRadius: 3 armor: 20 - type: STR_GIANT_SPIDER_QUEEN_CORPSE categories: [STR_CORPSES] size: 1 costSell: 16000 battleType: 11 listOrder: 62550 - type: GIANT_SPIDER_QUEEN_CORPSE_1 name: STR_GIANT_SPIDER_QUEEN_CORPSE floorSprite: 321 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 12 - type: GIANT_SPIDER_QUEEN_CORPSE_2 floorSprite: 322 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: GIANT_SPIDER_QUEEN_CORPSE_3 floorSprite: 323 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: GIANT_SPIDER_QUEEN_CORPSE_4 floorSprite: 324 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_GIANT_SPIDER_KING_CORPSE categories: [STR_CORPSES] size: 0.3 costSell: 32000 weight: 40 bigSprite: 760 floorSprite: 693 invWidth: 2 invHeight: 3 recoveryPoints: 20 battleType: 11 armor: 20 listOrder: 62560 - type: STR_SWARMIDS_SMALL_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 10000 weight: 20 bigSprite: 355 floorSprite: 308 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 listOrder: 62590 - type: STR_SWARMIDS_LARGE_CORPSE categories: [STR_CORPSES] size: 1 costSell: 40000 battleType: 11 listOrder: 62600 - type: SWARMIDS_LARGE_CORPSE_1 floorSprite: 308 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 4 - type: SWARMIDS_LARGE_CORPSE_2 floorSprite: 309 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 4 - type: SWARMIDS_LARGE_CORPSE_3 floorSprite: 310 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 4 - type: SWARMIDS_LARGE_CORPSE_4 floorSprite: 311 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 4 - type: STR_SPIKEBOAR_CORPSE categories: [STR_CORPSES] size: 1 costSell: 13000 battleType: 11 listOrder: 62490 - type: SPIKEBOAR_CORPSE_1 name: STR_SPIKEBOAR_CORPSE floorSprite: 259 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 - type: SPIKEBOAR_CORPSE_2 floorSprite: 260 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SPIKEBOAR_CORPSE_3 floorSprite: 261 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SPIKEBOAR_CORPSE_4 floorSprite: 262 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_SHAMBLER_CORPSE categories: [STR_CORPSES] size: 1 costSell: 15000 battleType: 11 listOrder: 62460 - type: SHAMBLER_CORPSE_1 name: STR_SHAMBLER_CORPSE floorSprite: 263 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 - type: SHAMBLER_CORPSE_2 floorSprite: 264 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SHAMBLER_CORPSE_3 floorSprite: 265 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SHAMBLER_CORPSE_4 floorSprite: 266 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_FENRIR_CORPSE categories: [STR_CORPSES] size: 1 costSell: 24000 battleType: 11 listOrder: 62570 - type: FENRIR_CORPSE_1 name: STR_FENRIR_CORPSE floorSprite: 267 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 - type: FENRIR_CORPSE_2 floorSprite: 268 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: FENRIR_CORPSE_3 floorSprite: 269 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: FENRIR_CORPSE_4 floorSprite: 270 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_MEGAWORM_CORPSE categories: [STR_CORPSES] size: 1 costSell: 20000 battleType: 11 listOrder: 62640 - type: MEGAWORM_CORPSE_1 name: STR_MEGAWORM_CORPSE floorSprite: 461 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 7 - type: MEGAWORM_CORPSE_2 floorSprite: 462 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MEGAWORM_CORPSE_3 floorSprite: 463 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MEGAWORM_CORPSE_4 floorSprite: 464 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_HORROR_CORPSE categories: [STR_CORPSES] size: 1 costSell: 90000 battleType: 11 listOrder: 62660 - type: HORROR_CORPSE_1 name: STR_HORROR_CORPSE floorSprite: 731 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 7 - type: HORROR_CORPSE_2 floorSprite: 732 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: HORROR_CORPSE_3 floorSprite: 733 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: HORROR_CORPSE_4 floorSprite: 734 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_MEGAZOMBIE_CORPSE categories: [STR_CORPSES] size: 1 costSell: 15000 battleType: 11 listOrder: 62360 - type: MEGAZOMBIE_CORPSE_1 name: STR_MEGAZOMBIE_CORPSE floorSprite: 417 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 25 - type: MEGAZOMBIE_CORPSE_2 floorSprite: 418 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MEGAZOMBIE_CORPSE_3 floorSprite: 419 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: MEGAZOMBIE_CORPSE_4 floorSprite: 420 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_GILLDOG_CORPSE categories: [STR_CORPSES] size: 1 costSell: 14000 weight: 10 bigSprite: 323 floorSprite: 283 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62580 - type: STR_BLOODHOUND_CORPSE categories: [STR_CORPSES] size: 1 costSell: 14000 weight: 10 bigSprite: 740 floorSprite: 681 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 20 listOrder: 62470 - type: STR_MINOTAUR_CORPSE categories: [STR_CORPSES] size: 1 costSell: 20000 weight: 100 bigSprite: 849 floorSprite: 760 invWidth: 2 invHeight: 3 recoveryPoints: 10 battleType: 11 armor: 36 listOrder: 62440 - type: STR_DREAMSPRITE_ESSENCE categories: [STR_MEDICAL] weight: 3 bigSprite: 919 floorSprite: 815 medikitTargetSelf: true isConsumable: true medikitType: 3 painKiller: 1 costUse: time: 30 energy: -30 morale: -20 health: -10 costThrow: energy: 6 battleType: 6 armor: 5 invWidth: 2 invHeight: 2 recover: false - type: STR_DREAMSPRITE_CORPSE bigSprite: 0 battleType: 11 invWidth: 0 invHeight: 0 recover: false - type: STR_SKELETON categories: [STR_GHOSTS] size: 0.0 recover: false liveAlien: true prisonType: 3 costSell: 5000 listOrder: 119000 - type: STR_SKELETON_CORPSE categories: [STR_CORPSES] size: 0.4 weight: 12 bigSprite: 1084 floorSprite: 929 invWidth: 2 invHeight: 1 costThrow: energy: 6 battleType: 11 armor: 5 recover: false - type: STR_LICH_CORPSE categories: [STR_CORPSES] size: 0.4 weight: 14 bigSprite: 1088 floorSprite: 931 invWidth: 2 invHeight: 1 costThrow: energy: 7 battleType: 11 armor: 5 recover: false - type: STR_LICH categories: [STR_GHOSTS] size: 0.0 recover: false liveAlien: true prisonType: 3 costSell: 15000 listOrder: 119010 # aliens - type: STR_THE_THING_POLARNIK categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 180000 - type: STR_THE_THING_POLARNIK_CORPSE name: STR_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 90000 weight: 42 bigSprite: 519 floorSprite: 427 invWidth: 2 invHeight: 3 costThrow: energy: 20 recoveryPoints: 20 battleType: 11 armor: 30 recover: false - type: STR_THE_THING_POLARNIK_TRANSFORMED categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 180000 - type: STR_THE_THING_POLARNIK_TRANSFORMED_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 90000 weight: 42 bigSprite: 519 floorSprite: 427 invWidth: 2 invHeight: 3 costThrow: energy: 20 recoveryPoints: 20 battleType: 11 armor: 30 recover: false - type: STR_THE_THING_HEAD categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 180000 - type: STR_THE_THING_HEAD_CORPSE categories: [STR_CORPSES] size: 0.15 costSell: 90000 weight: 8 bigSprite: 920 floorSprite: 816 invWidth: 2 invHeight: 2 recoveryPoints: 20 battleType: 11 armor: 18 recover: false - type: STR_THE_THING_DOG categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 180000 - type: STR_THE_THING_DOG_CORPSE categories: [STR_CORPSES] size: 0.15 costSell: 90000 weight: 8 bigSprite: 920 floorSprite: 816 invWidth: 2 invHeight: 2 recoveryPoints: 20 battleType: 11 armor: 18 recover: false - type: STR_ZOMBIE_DOGE_CORPSE categories: [STR_CORPSES] size: 0.15 costSell: 10000 weight: 8 bigSprite: 1036 floorSprite: 904 invWidth: 2 invHeight: 2 recoveryPoints: 20 battleType: 11 armor: 18 recover: false - type: STR_THE_THING_SHAPELESS_MASS categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 180000 - type: STR_THE_THING_SHAPELESS_MASS_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 90000 weight: 36 bigSprite: 921 floorSprite: 817 invWidth: 2 invHeight: 3 costThrow: energy: 20 recoveryPoints: 20 battleType: 11 armor: 20 recover: false - type: STR_BADASS_CHRYSSALID_CORPSE categories: [STR_CORPSES] size: 1 costSell: 150000 battleType: 11 listOrder: 70010 - type: BADASS_CHRYSSALID_CORPSE_1 name: STR_BADASS_CHRYSSALID_CORPSE floorSprite: 641 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 - type: BADASS_CHRYSSALID_CORPSE_2 floorSprite: 642 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: BADASS_CHRYSSALID_CORPSE_3 floorSprite: 643 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: BADASS_CHRYSSALID_CORPSE_4 floorSprite: 644 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_SNAKEMAN_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 50000 weight: 40 bigSprite: 50 floorSprite: 46 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 64000 - type: STR_SNAKEMAN_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 134000 - type: STR_SNAKEMAN_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 133000 - type: STR_SNAKEMAN_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 131000 - type: STR_SNAKEMAN_BEASTMASTER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 134010 - type: STR_SNAKEMAN_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 132000 - type: STR_SNAKEMAN_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 130000 - type: STR_SECTOID_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 119960 - type: STR_SECTOID_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 119990 - type: STR_SECTOID_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 119980 - type: STR_SECTOID_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 119970 - type: STR_SECTOID_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 120000 - type: STR_SECTOID_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 120010 - type: STR_CELATID_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 143000 - type: STR_SILACOID_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 100000 listOrder: 142000 - type: STR_CHRYSSALID_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 160000 listOrder: 135000 - type: STR_BADASS_CHRYSSALID_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 135010 - type: STR_REAPER_TERRORIST categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 90000 listOrder: 129000 - type: STR_REAPER_CORPSE categories: [STR_CORPSES] size: 1 costSell: 30000 battleType: 11 listOrder: 71000 - type: REAPER_CORPSE_1 name: STR_REAPER_CORPSE weight: 90 floorSprite: 52 invWidth: 0 invHeight: 0 battleType: 11 recoveryPoints: 3 - type: REAPER_CORPSE_2 weight: 90 floorSprite: 55 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: REAPER_CORPSE_3 weight: 90 floorSprite: 54 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: REAPER_CORPSE_4 weight: 90 floorSprite: 53 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_SECTOPOD_TERRORIST categories: [STR_ROBOTS] size: 0.0 recover: true liveAlien: true costSell: 400000 listOrder: 145400 - type: STR_EXALT_ARMORED_CAR categories: [STR_ROBOTS] size: 0.0 recover: true liveAlien: true costSell: 48000 listOrder: 150350 - type: STR_ZSRR_ARMORED_CAR categories: [STR_ROBOTS] size: 0.0 recover: true liveAlien: true costSell: 48000 listOrder: 150280 - type: STR_WASPITE_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 144010 - type: STR_WASPITE_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 144020 - type: STR_WASPITE_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 144030 - type: STR_WASPITE_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 144040 - type: STR_WASPITE_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 144050 - type: STR_WASPITE_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 144060 - type: STR_SECTOID_GUARDIAN categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 120500 - type: STR_SECTOID_GUARD_CAPTAIN categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 180000 listOrder: 120510 - type: STR_GAZER_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 50000 weight: 42 bigSprite: 116 floorSprite: 119 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 64500 - type: STR_GAZER_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 135500 - type: STR_GAZER_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 135510 - type: STR_GAZER_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 135520 - type: STR_GAZER_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 135530 - type: STR_GAZER_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 135540 - type: STR_GAZER_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 135550 - type: STR_HOLODRONE_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 135600 - type: STR_WASPITE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 50000 weight: 26 bigSprite: 95 floorSprite: 121 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 67100 - type: STR_WASPITE_PURPLE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 26 bigSprite: 206 floorSprite: 183 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_WASPITE_RED_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 26 bigSprite: 204 floorSprite: 181 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_WASPITE_BROWN_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 26 bigSprite: 205 floorSprite: 182 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_WASPITE_WHITE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 26 bigSprite: 207 floorSprite: 184 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_CROC_CADET categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 143600 - type: STR_MALE_VIP_REPTOID categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 - type: STR_REPTOID_AGENT categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 143500 - type: STR_REPTOID_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 143510 - type: STR_REPTOID_COMMANDO categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 143530 - type: STR_REPTOID_SHADOW categories: [STR_ALIEN_SPECIMENS] size: 0.0 liveAlien: true recover: true costSell: 200000 listOrder: 143520 - type: STR_REPTOID_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 170000 listOrder: 143540 - type: STR_REPTOID_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 240000 listOrder: 143550 - type: STR_SALAMANDRON_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 144070 - type: STR_FLOATER_LEGIONNAIRE categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 110000 listOrder: 128010 - type: STR_FLOATER_CENTURION categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 190000 listOrder: 128020 - type: STR_FLOATER_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 123000 - type: STR_FLOATER_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 128000 - type: STR_FLOATER_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 127000 - type: STR_FLOATER_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 126000 - type: STR_FLOATER_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 125000 - type: STR_FLOATER_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 124000 - type: STR_FLOATER_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 20 bigSprite: 52 floorSprite: 48 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 67000 - type: STR_FLOATER_LEGIONNAIRE_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 35000 weight: 30 bigSprite: 871 floorSprite: 778 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 40 listOrder: 67010 - type: STR_CELATID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 60000 weight: 35 bigSprite: 47 floorSprite: 43 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 listOrder: 68000 - type: STR_SILACOID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 60000 weight: 40 bigSprite: 51 floorSprite: 47 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 listOrder: 69000 - type: STR_CHRYSSALID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 60000 weight: 40 bigSprite: 53 floorSprite: 49 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 44 listOrder: 70000 - type: STR_MUTON_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 50000 weight: 40 bigSprite: 48 floorSprite: 44 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 66000 - type: STR_CHASER_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 18 bigSprite: 998 floorSprite: 871 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 67020 - type: STR_CHASER_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 128040 - type: STR_CHASER_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 128041 - type: STR_CHASER_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 128042 - type: STR_CHASER_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 128043 - type: STR_CHASER_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 128046 - type: STR_CHASER_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 128048 - type: STR_HOLODRONE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 60000 weight: 10 bigSprite: 94 floorSprite: 120 invWidth: 1 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 70100 - type: STR_TENTACULAT_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 30000 listOrder: 144390 - type: STR_CEREBREAL_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 40000 listOrder: 144010 - type: STR_CEREBREAL_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 144020 - type: STR_CEREBREAL_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 144030 - type: STR_CEREBREAL_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 144040 - type: STR_CEREBREAL_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 144050 - type: STR_CEREBREAL_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 60000 listOrder: 144060 - type: STR_CEREBREAL_LARVA_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 40000 listOrder: 144070 - type: STR_CHTONITE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 40000 weight: 36 bigSprite: 98 floorSprite: 124 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 66500 - type: STR_CHTONITE_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 75000 listOrder: 143400 - type: STR_CHTONITE_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 90000 listOrder: 143430 - type: STR_CHTONITE_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 90000 listOrder: 143420 - type: STR_CHTONITE_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 90000 listOrder: 143410 - type: STR_CHTONITE_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 150000 listOrder: 143440 - type: STR_CHTONITE_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 143450 - type: STR_CROC_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 40000 weight: 50 bigSprite: 796 floorSprite: 725 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 32 listOrder: 67180 - type: STR_REPTOID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 40000 weight: 40 bigSprite: 97 floorSprite: 123 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 67140 - type: STR_REPTOID_COMMANDO_CORPSE categories: [STR_CORPSES] size: 0.5 costSell: 50000 weight: 48 bigSprite: 770 floorSprite: 706 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 67160 - type: STR_REPTOID_SHADOW_CORPSE categories: [STR_CORPSES] costSell: 40000 size: 0.6 weight: 40 bigSprite: 858 floorSprite: 767 invWidth: 2 invHeight: 3 costThrow: energy: 20 battleType: 11 armor: 26 recoveryPoints: 5 - type: STR_REPTOID_DRAKE_CORPSE categories: [STR_CORPSES] size: 0.6 costSell: 85000 weight: 60 bigSprite: 426 floorSprite: 361 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 56 listOrder: 67170 - type: STR_SALAMANDRON_CORPSE categories: [STR_CORPSES] size: 1 costSell: 30000 battleType: 11 listOrder: 70250 - type: SALAMANDRON_CORPSE_1 name: STR_SALAMANDRON_CORPSE floorSprite: 255 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 listOrder: 70250 - type: SALAMANDRON_CORPSE_2 floorSprite: 256 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SALAMANDRON_CORPSE_3 floorSprite: 257 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: SALAMANDRON_CORPSE_4 floorSprite: 258 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_BULLFROG_CORPSE categories: [STR_CORPSES] size: 1 costSell: 10000 battleType: 11 listOrder: 62450 - type: BULLFROG_CORPSE_1 name: STR_BULLFROG_CORPSE floorSprite: 771 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 listOrder: 62450 - type: BULLFROG_CORPSE_2 floorSprite: 772 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: BULLFROG_CORPSE_3 floorSprite: 773 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: BULLFROG_CORPSE_4 floorSprite: 774 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_HALLUCINOID_CORPSE categories: [STR_CORPSES] size: 1 costSell: 20000 battleType: 11 listOrder: 67205 - type: STR_HALLUCINOID_CORPSE_1 name: STR_BULLFROG_CORPSE floorSprite: 811 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 - type: STR_HALLUCINOID_CORPSE_2 floorSprite: 812 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_HALLUCINOID_CORPSE_3 floorSprite: 813 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_HALLUCINOID_CORPSE_4 floorSprite: 814 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_MUTONCOM_CORPSE categories: [STR_CORPSES] name: STR_MUTON_CORPSE size: 0.4 costSell: 20000 weight: 48 bigSprite: 104 floorSprite: 128 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 66040 - type: STR_MUTON_SHADER_CORPSE categories: [STR_CORPSES] name: STR_MUTON_CORPSE size: 0.4 weight: 48 bigSprite: 996 floorSprite: 869 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_MUTLEADER_CORPSE categories: [STR_CORPSES] name: STR_MUTON_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 190 floorSprite: 171 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 66030 - type: STR_MUTMED_CORPSE categories: [STR_CORPSES] name: STR_MUTON_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 191 floorSprite: 172 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 66010 - type: STR_MUTENG_CORPSE categories: [STR_CORPSES] name: STR_MUTON_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 189 floorSprite: 170 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 66020 - type: STR_SECTARM_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 20 bigSprite: 188 floorSprite: 169 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 63010 - type: STR_FLOATMED_CORPSE categories: [STR_CORPSES] name: STR_FLOATER_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 244 floorSprite: 48 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_FLOATLEA_CORPSE categories: [STR_CORPSES] name: STR_FLOATER_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 243 floorSprite: 48 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_FLOATNAV_CORPSE categories: [STR_CORPSES] name: STR_FLOATER_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 245 floorSprite: 48 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_FLOATCOM_CORPSE categories: [STR_CORPSES] name: STR_FLOATER_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 183 floorSprite: 48 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_FLOATENG_CORPSE categories: [STR_CORPSES] name: STR_FLOATER_CORPSE size: 0.4 costSell: 20000 weight: 20 bigSprite: 242 floorSprite: 48 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_MUTON_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 136000 - type: STR_MUTON_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 137000 - type: STR_MUTON_MEDIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 138050 - type: STR_MUTON_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 138000 - type: STR_MUTON_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 138100 - type: STR_MUTON_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 138110 - type: STR_MUTON_SHADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 110000 listOrder: 138055 - type: STR_TENTACULAT_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 15000 weight: 22 bigSprite: 771 floorSprite: 707 invWidth: 2 invHeight: 3 recoveryPoints: 10 battleType: 11 armor: 23 listOrder: 67250 - type: STR_CEREBREAL_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 20 bigSprite: 126 floorSprite: 126 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 63500 - type: STR_CEREBREAL_LARVA_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 24 bigSprite: 127 floorSprite: 127 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 63600 - type: STR_ANTHROPOD_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 30000 weight: 40 bigSprite: 158 floorSprite: 146 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 63100 - type: STR_SPITTER_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 40 bigSprite: 159 floorSprite: 147 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 listOrder: 63200 - type: STR_SPITTER_RETRACT_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 40 bigSprite: 159 floorSprite: 148 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 listOrder: 63210 - type: STR_SPITTER_RETRES_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 40 bigSprite: 159 floorSprite: 148 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 listOrder: 63220 - type: STR_SPITTER_NAKED_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 40 bigSprite: 159 floorSprite: 149 invWidth: 2 invHeight: 3 recoveryPoints: 3 battleType: 11 armor: 26 listOrder: 63230 - type: STR_ANTHROPOD_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 70000 listOrder: 122100 - type: STR_ANTHROPOD_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 122120 - type: STR_ANTHROPOD_ENGINEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 90000 listOrder: 122110 - type: STR_SPITTER_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 55000 listOrder: 122200 - type: STR_SPITTER_RETRACT_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 55000 listOrder: 122210 - type: STR_SPITTER_RETRES_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 55000 listOrder: 122220 - type: STR_SPITTER_NAKED_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 55000 listOrder: 122230 - type: STR_SCORPOID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 32000 weight: 36 bigSprite: 699 floorSprite: 652 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 34 listOrder: 66700 - type: STR_SCORPOID_HUNTER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 60000 listOrder: 143800 - type: STR_SCORPOID_CHIEF categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 60000 listOrder: 143860 - type: STR_ANTMAN_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 32000 weight: 36 bigSprite: 765 floorSprite: 699 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 34 listOrder: 66600 - type: STR_ANTMAN_WORKER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 52000 listOrder: 143700 - type: STR_ANTMAN_WARRIOR_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 32000 weight: 36 bigSprite: 766 floorSprite: 700 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 34 - type: STR_ANTMAN_WARRIOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 52000 listOrder: 143710 - type: STR_ANTMAN_QUEEN_COMMANDER categories: [STR_BEASTS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 70000 listOrder: 143770 - type: STR_ANTMAN_QUEEN_CORPSE categories: [STR_CORPSES] size: 1 costSell: 22000 battleType: 11 listOrder: 66670 - type: ANTMAN_QUEEN_CORPSE_1 name: STR_ANTMAN_QUEEN_CORPSE floorSprite: 701 invWidth: 0 invHeight: 0 battleType: 11 recover: true recoveryPoints: 3 - type: ANTMAN_QUEEN_CORPSE_2 floorSprite: 702 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: ANTMAN_QUEEN_CORPSE_3 floorSprite: 703 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: ANTMAN_QUEEN_CORPSE_4 floorSprite: 704 invWidth: 0 invHeight: 0 battleType: 11 recover: false - type: STR_GERTRUDE_ELLISON_CORPSE categories: [STR_CORPSES] name: STR_CORPSE size: 0.4 weight: 28 bigSprite: 913 floorSprite: 805 invWidth: 2 invHeight: 3 battleType: 11 armor: 26 recover: true recoverCorpse: false recoveryPoints: 1 - type: STR_GERTRUDE_ELLISON categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 recover: true costSell: 35000 listOrder: 150815 - type: STR_SUPERLASKA_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 6000 weight: 27 bigSprite: 465 floorSprite: 388 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 30 listOrder: 62780 - type: STR_SUPERLASKA_SOLDIER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 20000 listOrder: 150880 - type: STR_ADVENT_AGENT_CORPSE categories: [STR_CORPSES] name: STR_CORPSE costSell: 1000 weight: 39 bigSprite: 962 floorSprite: 848 invWidth: 2 invHeight: 3 armor: 32 battleType: 11 recoveryPoints: 3 - type: STR_ADVENT_AGENT categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 20000 listOrder: 150882 - type: STR_ADVENT_SOLDIER_CORPSE categories: [STR_CORPSES] name: STR_CORPSE weight: 39 bigSprite: 963 floorSprite: 849 invWidth: 2 invHeight: 3 armor: 32 battleType: 11 recoveryPoints: 3 - type: STR_ADVENT_SOLDIER categories: [STR_HUMANS] size: 0.0 liveAlien: true prisonType: 1 costSell: 30000 listOrder: 150883 - type: STR_HYBRID_SOLDIER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 40000 listOrder: 150800 - type: STR_HYBRID_ENGINEER categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 60000 listOrder: 150810 - type: STR_HYBRID_MEDIC categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 60000 listOrder: 150820 - type: STR_HYBRID_NAVIGATOR categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 60000 listOrder: 150830 - type: STR_HYBRID_SCIENTIST categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 80000 listOrder: 150840 - type: STR_HYBRID_DIPLOMAT categories: [STR_HUMANS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 100000 listOrder: 150850 - type: STR_HYBRID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 10000 weight: 27 bigSprite: 171 floorSprite: 156 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 62790 - type: STR_HYBRID_SCIENTIST_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 10000 weight: 27 bigSprite: 965 floorSprite: 851 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_HYBRID_DIPLOMAT_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 10000 weight: 27 bigSprite: 965 floorSprite: 851 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_DISGUISED_HYBRID_CORPSE categories: [STR_CORPSES] size: 0.4 name: STR_CORPSE battleType: 11 costSell: 10000 recover: true listOrder: 62785 - type: STR_ALIEN_BRAIN_CORPSE categories: [STR_CORPSES] size: 0.4 floorSprite: 852 power: 30 blastRadius: 20 hitSound: 53 #TODO? hitAnimation: 128 damageAlter: ResistType: 12 FireThreshold: 300 ToMorale: 1.2 ToStun: 1.0 ToEnergy: 1.0 ToTile: 0.01 battleType: 11 recover: false - type: STR_ETHEREAL_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 50000 weight: 25 bigSprite: 49 floorSprite: 45 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 65000 - type: STR_ETHEREAL_WHITE_CORPSE categories: [STR_CORPSES] name: STR_ETHEREAL_CORPSE size: 0.4 costSell: 20000 weight: 25 bigSprite: 246 floorSprite: 166 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_ETHEREAL_GRAND_MASTER_CORPSE categories: [STR_CORPSES] name: STR_ETHEREAL_CORPSE size: 0.4 costSell: 20000 weight: 25 bigSprite: 1128 floorSprite: 964 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_ETHEREAL_GREEN_CORPSE categories: [STR_CORPSES] name: STR_ETHEREAL_CORPSE size: 0.4 costSell: 20000 weight: 25 bigSprite: 1067 floorSprite: 917 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_ETHEREAL_LEGATE_CORPSE categories: [STR_CORPSES] name: STR_ETHEREAL_CORPSE size: 0.4 costSell: 20000 weight: 25 bigSprite: 1066 floorSprite: 916 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_ETHEREAL_RED_CORPSE categories: [STR_CORPSES] name: STR_ETHEREAL_CORPSE size: 0.4 costSell: 20000 weight: 25 bigSprite: 1031 floorSprite: 898 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_ETHEREAL_BLACK_CORPSE categories: [STR_CORPSES] name: STR_ETHEREAL_CORPSE size: 0.4 costSell: 20000 weight: 25 bigSprite: 1033 floorSprite: 902 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_ETHEREAL_KEEPER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 70000 listOrder: 141040 - type: STR_ETHEREAL_SERVITOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 90000 listOrder: 141035 - type: STR_ETHEREAL_ELIMINATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 180000 listOrder: 141038 - type: STR_ETHEREAL_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 139000 - type: STR_ETHEREAL_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 250000 listOrder: 140000 - type: STR_ETHEREAL_COMMANDER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 400000 listOrder: 141000 - type: STR_ETHEREAL_SPEAKER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 141100 - type: STR_ETHEREAL_LEGATE categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 300000 listOrder: 141045 - type: STR_ETHEREAL_GUARDIAN categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 70000 listOrder: 141050 - type: STR_ETHEREAL_KNIGHT categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 125000 listOrder: 141130 - type: STR_ETHEREAL_GRAND_MASTER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 250000 listOrder: 141150 - type: STR_SECTOID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 40000 weight: 30 bigSprite: 46 floorSprite: 42 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 listOrder: 63000 - type: STR_SECTOID_COMMANDER_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 20000 weight: 30 bigSprite: 403 floorSprite: 42 invWidth: 2 invHeight: 3 recoveryPoints: 5 battleType: 11 armor: 26 - type: STR_CALCINITE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 40000 weight: 42 bigSprite: 906 floorSprite: 799 invWidth: 2 invHeight: 3 recoveryPoints: 5 costThrow: energy: 20 battleType: 11 armor: 26 listOrder: 67207 - type: STR_CALCINITE_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 144192 - type: STR_AQUATOID_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 50000 weight: 30 bigSprite: 388 floorSprite: 336 invWidth: 2 invHeight: 3 recoveryPoints: 5 costThrow: energy: 20 battleType: 11 armor: 26 listOrder: 67200 - type: STR_AQUATOID_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 144160 - type: STR_AQUATOID_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 144170 - type: STR_AQUATOID_SQUAD_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 130000 listOrder: 144180 - type: STR_JANISSARY_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 30000 weight: 45 bigSprite: 393 floorSprite: 338 invWidth: 2 invHeight: 3 recoveryPoints: 5 costThrow: energy: 20 battleType: 11 armor: 35 listOrder: 67210 - type: STR_JANISSARY_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 90000 listOrder: 144420 - type: STR_GILLMAN_HERO_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 30000 weight: 59 bigSprite: 1081 floorSprite: 927 invWidth: 2 invHeight: 3 recoveryPoints: 1 battleType: 11 armor: 30 recover: true listOrder: 67212 - type: STR_GILLMAN_HERO categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true prisonType: 1 costSell: 90000 listOrder: 144422 - type: STR_DEEP_ONE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 35000 weight: 45 bigSprite: 332 floorSprite: 291 invWidth: 2 invHeight: 3 recoveryPoints: 5 costThrow: energy: 20 battleType: 11 armor: 30 listOrder: 67190 - type: STR_DEEP_ONE_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 70000 listOrder: 144110 - type: STR_DEEP_ONE_CHIEFTAIN categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 90000 listOrder: 144130 - type: STR_TASOTH_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 70000 weight: 50 bigSprite: 397 floorSprite: 340 invWidth: 2 invHeight: 3 recoveryPoints: 5 costThrow: energy: 20 battleType: 11 armor: 30 listOrder: 67240 - type: STR_TASOTH_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 144300 - type: STR_LOBSTERMAN_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 35000 weight: 50 bigSprite: 814 floorSprite: 740 invWidth: 2 invHeight: 3 recoveryPoints: 8 battleType: 11 armor: 48 listOrder: 67230 - type: STR_LOBSTERMAN_FERAL_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 35000 weight: 50 bigSprite: 811 floorSprite: 730 invWidth: 2 invHeight: 3 recoveryPoints: 8 battleType: 11 armor: 48 listOrder: 67220 - type: STR_LOBSTERMAN_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 144230 - type: STR_LOBSTERMAN_BIOLOGIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 110000 listOrder: 144250 - type: STR_LOBSTERMAN_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 144240 - type: STR_LOBSTERMAN_TECHNICIAN categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 130000 listOrder: 144260 - type: STR_LOBSTERMAN_OVERSEER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 150000 listOrder: 144270 - type: STR_LOBSTERMAN_OVERLORD categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 144280 - type: STR_LOBSTERMAN_FERAL categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 163580 - type: STR_CARCHARODON_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 30000 weight: 42 bigSprite: 812 floorSprite: 739 invWidth: 2 invHeight: 3 recoveryPoints: 8 battleType: 11 armor: 48 listOrder: 67270 - type: STR_CARCHARODON_FERAL_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 30000 weight: 42 bigSprite: 812 floorSprite: 739 invWidth: 2 invHeight: 3 recoveryPoints: 8 battleType: 11 armor: 48 listOrder: 67260 - type: STR_CARCHARODON_FERAL categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 80000 listOrder: 163520 - type: STR_CARCHARODON_SOLDIER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 144500 - type: STR_CARCHARODON_VIVISECTOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 110000 listOrder: 144520 - type: STR_CARCHARODON_NAVIGATOR categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 120000 listOrder: 144510 - type: STR_CARCHARODON_MECHANIC categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 130000 listOrder: 144530 - type: STR_CARCHARODON_PACK_LEADER categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 150000 listOrder: 144540 - type: STR_CARCHARODON_WARLORD categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 200000 listOrder: 144550 - type: STR_BIODRONE_CORPSE categories: [STR_CORPSES] size: 0.4 costSell: 25000 weight: 20 bigSprite: 1000 floorSprite: 873 invWidth: 2 invHeight: 2 recoveryPoints: 5 battleType: 11 armor: 26 power: 120 blastRadius: 6 listOrder: 67209 - type: STR_BIODRONE_TERRORIST categories: [STR_ALIEN_SPECIMENS] size: 0.0 recover: true liveAlien: true costSell: 100000 listOrder: 144194 # demons - type: STR_DOOM_IMP categories: [STR_DEMONS] size: 0.0 recover: true liveAlien: true prisonType: 2 costSell: 35000 listOrder: 118300 - type: STR_DOOM_IMP_CORPSE categories: [STR_CORPSES] size: 0.6 costSell: 20000 weight: 40 bigSprite: 958 floorSprite: 845 invWidth: 2 invHeight: 3 battleType: 11 recoveryPoints: 4 armor: 26 listOrder: 62750 # ghosts - type: STR_BUG_EYE_GHOST categories: [STR_GHOSTS] size: 0.0 recover: true liveAlien: true prisonType: 3 costSell: 10000 listOrder: 118010 - type: STR_SKULL_WRAITH categories: [STR_GHOSTS] size: 0.0 recover: true liveAlien: true prisonType: 3 costSell: 30000 listOrder: 118110 - type: STR_ANCIENT_SEA_GHOST categories: [STR_GHOSTS] size: 0.0 recover: true liveAlien: true prisonType: 3 costSell: 20000 listOrder: 118120 # armours - type: STR_PERSONAL_ARMOR categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.5 costSell: 80000 listOrder: 17050 - type: STR_CYBER_ARMOR categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.5 costSell: 125000 listOrder: 17130 - type: STR_ASSAULT_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.75 costSell: 200000 listOrder: 17180 - type: STR_POWER_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 1 costSell: 315000 listOrder: 17200 - type: STR_FLYING_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 1 costSell: 505000 listOrder: 17250 - type: STR_HAZMAT_ARMOR categories: [STR_HUMAN_TECH, STR_OUTFITS] requiresBuy: - STR_HAZMAT_ARMOR size: 0.8 costBuy: 10000 costSell: 7000 listOrder: 16840 - type: STR_LEATHER_COAT categories: [STR_HUMAN_TECH, STR_OUTFITS] requiresBuy: - STR_LEATHER_COAT size: 0.4 weight: 5 costBuy: 2000 costSell: 1900 bigSprite: 643 floorSprite: 380 costThrow: energy: 10 armor: 30 invWidth: 2 invHeight: 3 listOrder: 16790 - type: STR_BULLETPROOF_COAT categories: [STR_XCOM_TECH, STR_OUTFITS] costSell: 25500 size: 0.4 weight: 5 bigSprite: 1095 floorSprite: 935 invWidth: 2 invHeight: 2 listOrder: 16795 - type: STR_BIOEXO categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.8 costSell: 60000 listOrder: 16850 - type: STR_TOXI_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.8 costSell: 43000 listOrder: 16870 - type: STR_SYNTHSUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.8 costSell: 81500 listOrder: 17150 - type: STR_LABCOAT categories: [STR_HUMAN_TECH, STR_OUTFITS] size: 0.9 - type: STR_DIVING_SUIT categories: [STR_HUMAN_TECH, STR_OUTFITS] size: 0.9 - type: STR_POLAR_SUIT categories: [STR_HUMAN_TECH, STR_OUTFITS] size: 0.9 - type: STR_JUGGERNAUT_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 1.3 costSell: 370000 listOrder: 17400 - type: STR_JUMP_ARMOR categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.8 costSell: 156000 listOrder: 17100 - type: STR_GRAVMODULE_ARMOR categories: [STR_XCOM_TECH, STR_OUTFITS] costSell: 117000 bigSprite: 1094 floorSprite: 934 size: 0.4 invWidth: 2 invHeight: 2 listOrder: 16830 - type: STR_JUMPSUIT categories: [STR_XCOM_TECH, STR_OUTFITS] costSell: 6500 size: 0.4 weight: 5 bigSprite: 1093 floorSprite: 934 armor: 30 invWidth: 2 invHeight: 2 listOrder: 16810 - type: STR_STORMTROOPER_ARMOR categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.8 costSell: 495000 listOrder: 17300 - type: STR_VEST_BUSINESS_SUIT categories: [STR_HUMAN_TECH, STR_OUTFITS] requiresBuy: - STR_VEST_BUSINESS_SUIT size: 0.5 costBuy: 5000 costSell: 4000 listOrder: 16800 - type: STR_ARMORED_VEST categories: [STR_HUMAN_TECH, STR_OUTFITS] requiresBuy: - STR_ARMORED_VEST size: 0.8 costBuy: 12000 costSell: 10000 listOrder: 16900 - type: STR_ALLOY_VEST categories: [STR_XCOM_TECH, STR_OUTFITS] size: 0.8 costSell: 50000 listOrder: 16990 - type: STR_HEAVY_TACTICAL_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 1.0 costSell: 47000 listOrder: 17010 - type: STR_HEAVY_TRITANIUM_SUIT categories: [STR_XCOM_TECH, STR_OUTFITS] size: 1.0 costSell: 95000 listOrder: 17020 # built-in weapons - type: STR_HYBRID_PSI_WEAPON categories: [STR_BUILT_INS] weight: 0 hitSound: 36 battleType: 9 accuracyMultiplier: psi: 0.014 twoHanded: false invWidth: 2 invHeight: 2 tuUse: 60 costPanic: energy: 15 stun: 8 time: 40 mana: 4 costMindControl: energy: 23 stun: 12 morale: 20 time: 60 mana: 10 recover: false flatRate: true fixedWeapon: true LOSRequired: true psiRequired: true specialIconSprite: 1 defaultInventorySlot: STR_LEFT_HAND - type: STR_UNARMED_SUIT categories: [STR_BUILT_INS] weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 8 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_SUIT_VEST weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 90 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_LEATHER_COAT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 bravery: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_JUMPSUIT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 7 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_JUMPSUIT_GRAV weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 bravery: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 7 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_HAZMAT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.25 accuracyMelee: 70 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 11 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_TOXI_SUIT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.1 reactions: 0.05 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 80 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 10 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_ARMORED_VEST weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.1 stamina: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 80 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 11 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_ARMORED_VEST_SHIELD weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.1 melee: 0.1 stamina: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 70 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 11 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_ALLOY_VEST weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.1 stamina: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 80 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 11 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_ALLOY_VEST_SHIELD weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.1 melee: 0.1 stamina: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 70 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 11 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_PERSONAL_ARMOR weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_JUMP_ARMOR weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 bravery: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_CYBER_ARMOR weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 8 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.3 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.3 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 10 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_POWER_SUIT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 20 damageType: 6 damageBonus: melee: 0.5 reactions: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.25 ToTile: 0.6 accuracyMelee: 90 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 12 energy: 1 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_FLYING_SUIT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 20 damageType: 6 damageBonus: melee: 0.5 reactions: 0.1 bravery: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.25 ToTile: 0.6 accuracyMelee: 90 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 12 energy: 1 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_STORMTROOPER_ARMOR weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 15 damageType: 6 damageBonus: melee: 0.2 reactions: 0.4 bravery: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.3 ToTile: 0.6 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 10 energy: 1 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_JUGGERNAUT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 35 damageType: 6 damageBonus: melee: 0.2 reactions: 0.1 bravery: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.5 ToTile: 0.8 accuracyMelee: 65 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 13 energy: 1 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_SYNTHSUIT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 4 damageType: 6 damageBonus: melee: 0.2 strength: 0.2 reactions: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 6 energy: 1 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_BIOEXO weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 5 damageType: 6 damageBonus: melee: 0.1 strength: 0.2 stamina: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.2 ToTile: 0.25 accuracyMelee: 75 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 11 energy: 4 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_SWIMWEAR weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 bravery: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 7 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_POLAR_SUIT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.1 stamina: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 85 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_DIVING_SUIT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 3 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 stamina: 0.2 bravery: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.3 accuracyMelee: 80 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 14 energy: 4 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_LABCOAT weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 95 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_KARATE weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.3 reactions: 0.3 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.5 accuracyMelee: 115 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_KICK costMelee: time: 6 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_THUG weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.3 melee: 0.2 reactions: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.2 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_COMMANDO weight: 0 bigSprite: 822 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.3 melee: 0.2 reactions: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.4 ToTile: 0.5 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 4 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_PSI_BLADE weight: 0 bigSprite: 860 meleeHitSound: 106 meleeAnimation: 0 power: 20 damageType: 12 damageBonus: psiStrength: 0.25 melee: 0.2 reactions: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 0.2 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 8 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_FLOATER weight: 0 bigSprite: 827 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.2 melee: 0.2 reactions: 0.1 bravery: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 7 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_MUTON weight: 0 bigSprite: 823 meleeHitSound: 109 meleeAnimation: 0 power: 10 damageType: 6 damageBonus: strength: 0.3 melee: 0.2 reactions: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.4 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 8 energy: 4 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_CHTONITE weight: 0 bigSprite: 829 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.3 melee: 0.2 stamina: 0.1 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.2 ToTile: 0.5 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 8 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_GAZER weight: 0 bigSprite: 827 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.5 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.15 ToTile: 0.4 accuracyMelee: 70 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 14 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_WASPITE weight: 0 bigSprite: 824 meleeHitSound: 109 meleeAnimation: 4 power: 40 damageType: 11 damageBonus: melee: 0.2 damageAlter: ArmorEffectiveness: 0.7 IgnoreSelfDestruct: true ToTile: 0.5 accuracyMelee: 110 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 10 energy: 4 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 1 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_CROC weight: 0 bigSprite: 823 meleeHitSound: 109 meleeAnimation: 0 power: 10 damageType: 6 damageBonus: strength: 0.4 melee: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.4 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 9 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_ANTHROPOD weight: 0 bigSprite: 826 meleeHitSound: 109 meleeAnimation: 0 power: 5 damageType: 6 damageBonus: strength: 0.3 melee: 0.1 stamina: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.2 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 8 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_DEEP_ONE weight: 0 bigSprite: 824 meleeHitSound: 109 meleeAnimation: 0 power: 0 damageType: 6 damageBonus: strength: 0.3 melee: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.2 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 8 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_UNARMED_TASOTH weight: 0 bigSprite: 825 meleeHitSound: 109 meleeAnimation: 0 power: 5 damageType: 6 damageBonus: reactions: 0.2 strength: 0.2 melee: 0.2 damageAlter: RandomType: 1 FixRadius: 0 IgnoreDirection: false ArmorEffectiveness: 1.5 ToHealth: 0.2 ToTile: 0.5 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_PUNCH costMelee: time: 7 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_SNAKE_BITE weight: 0 bigSprite: 828 meleeSound: 48 meleeHitSound: 108 meleeAnimation: 0 power: 60 damageType: 8 damageBonus: reactions: 0.2 melee: 0.2 damageAlter: ToTile: 0.4 accuracyMelee: 80 meleeMultiplier: melee: 0.5 reactions: 0.5 costMelee: time: 22 energy: 4 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_SHARK_BITE weight: 0 bigSprite: 813 meleeSound: 48 meleeHitSound: 249 meleeAnimation: 0 strengthApplied: true power: 0 damageType: 7 damageBonus: reactions: 0.2 strength: 0.2 melee: 0.2 damageAlter: ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 costMelee: time: 15 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_LOBSTERMAN_WEAPON weight: 0 bigSprite: 831 meleeSound: 48 meleeHitSound: 107 meleeAnimation: 0 power: 25 damageType: 7 damageBonus: reactions: 0.2 strength: 0.7 melee: 0.2 damageAlter: ArmorEffectiveness: 0.5 ToTile: 0.55 accuracyMelee: 80 meleeMultiplier: melee: 0.5 reactions: 0.5 costMelee: time: 9 energy: 3 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_ANTMAN_WEAPON weight: 0 bigSprite: 832 meleeSound: 48 meleeAnimation: 0 meleeHitSound: 107 power: 25 damageType: 7 damageBonus: reactions: 0.1 strength: 0.5 melee: 0.3 damageAlter: ArmorEffectiveness: 0.75 ToTile: 0.65 accuracyMelee: 90 meleeMultiplier: melee: 0.5 reactions: 0.5 costMelee: time: 9 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_SCORPOID_WEAPON weight: 0 bigSprite: 539 meleeSound: 48 meleeAnimation: 0 meleeHitSound: 107 power: 10 damageType: 7 damageBonus: reactions: 0.3 strength: 0.6 melee: 0.3 damageAlter: ArmorEffectiveness: 0.7 ToTile: 0.55 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 costMelee: time: 8 energy: 2 flatRate: true battleType: 3 clipSize: -1 experienceTrainingMode: 13 invWidth: 2 invHeight: 3 fixedWeapon: true recover: false specialUseEmptyHand: true - type: STR_GHOST_LIGHT weight: 1 bigSprite: 820 power: 15 battleType: 10 invWidth: 2 invHeight: 2 fixedWeapon: true defaultInventorySlot: STR_RIGHT_HAND recover: false - type: STR_MAGMA_CHAINSAWBOT_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 991 size: 0.2 bulletSprite: 5 fireSound: 184 hitSound: 0 hitAnimation: -1 power: 45 damageType: 7 accuracyMelee: 40 meleeMultiplier: flatHundred: 0.75 melee: 0.25 damageAlter: ToTile: 0.5 tuMelee: 30 clipSize: -1 battleType: 1 twoHanded: false invWidth: 2 invHeight: 3 fixedWeapon: true recover: false - type: STR_MAGMA_MINITANK_CANNON categories: [STR_BUILT_INS] weight: 75 bigSprite: 43 floorSprite: 0 handSprite: 0 bulletSprite: 4 fireSound: 80 hitSound: 220 hitAnimation: 146 clipSize: -1 power: 90 damageType: 1 damageAlter: RandomType: 2 IgnoreOverKill: false ArmorEffectiveness: 0.6 ToArmorPre: 0.1 accuracySnap: 75 tuSnap: 33 snapRange: 30 battleType: 1 fixedWeapon: true dropoff: 1 bulletSpeed: 16 invWidth: 2 invHeight: 3 recover: false - type: STR_REPTOID_DRAGONFIRE_TURRET_WEAPON categories: [STR_BUILT_INS] weight: 5 bigSprite: 43 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 64 hitSound: 12 hitAnimation: 0 clipSize: -1 power: 60 damageType: 2 damageAlter: RandomType: 2 ToMorale: 15.0 IgnoreOverKill: false accuracyAuto: 40 tuAuto: 30 autoRange: 200 battleType: 1 fixedWeapon: true bulletSpeed: 16 autoShots: 6 invWidth: 2 invHeight: 3 recover: false - type: STR_CELATID_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 51 hitSound: 19 hitAnimation: 46 power: 140 damageType: 8 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 SmokeThreshold: 1 accuracyCloseQuarters: 165 accuracySnap: 75 accuracyAimed: 110 tuSnap: 40 tuAimed: 70 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true listOrder: 163422 - type: STR_HORROR_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 710 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 91 hitSound: 92 hitAnimation: 46 power: 125 damageType: 8 accuracyCloseQuarters: 95 accuracyAimed: 70 tuAimed: 40 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false listOrder: 108930 - type: STR_MEGAWORM_ACID_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 91 hitSound: 92 hitAnimation: 46 power: 50 damageType: 8 accuracyCloseQuarters: 133 accuracyAuto: 30 accuracySnap: 50 accuracyAimed: 75 tuAuto: 10 tuSnap: 20 tuAimed: 45 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true autoShots: 1 - type: STR_MEGAWORM_MELEE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 724 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 109 clipSize: -1 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_ARMORED_CAR_WEAPON categories: [STR_BUILT_INS] weight: 1 bigSprite: 581 bulletSprite: 2 fireSound: 210 hitSound: 22 hitAnimation: 26 power: 36 damageType: 1 damageAlter: ArmorEffectiveness: 0.85 ToStun: 0.5 accuracyAuto: 40 tuAuto: 26 clipSize: -1 battleType: 1 fixedWeapon: true recover: false invWidth: 2 invHeight: 3 autoShots: 8 sprayWaypoints: 2 autoRange: 25 bulletSpeed: 32 dropoff: 1 - type: STR_SYNDICATE_WALKER_CANNON categories: [STR_BUILT_INS] weight: 3 bigSprite: 572 floorSprite: 31 bulletSprite: 2 fireSound: 55 hitSound: 22 hitAnimation: -1 clipSize: -1 power: 35 damageAlter: ToArmorPre: 0.1 damageType: 1 accuracyAuto: 50 tuAuto: 33 autoShots: 5 sprayWaypoints: 2 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: ROBOSPHERE_LASER_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 413 floorSprite: 31 bulletSprite: 5 fireSound: 82 hitSound: 85 hitAnimation: 36 clipSize: -1 power: 30 damageType: 4 damageAlter: IgnoreOverKill: false accuracyCloseQuarters: 165 accuracySnap: 40 tuSnap: 20 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_SEEKER_DRONE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 413 floorSprite: 31 bulletSprite: 28 fireSound: 82 hitSound: 85 hitAnimation: 186 clipSize: -1 power: 30 damageType: 5 damageAlter: IgnoreOverKill: false RandomWound: false ToWound: 0.12 FireThreshold: 25.0 accuracyCloseQuarters: 165 accuracyAuto: 20 tuAuto: 20 bulletSpeed: 30 autoShots: 8 sprayWaypoints: 2 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_ROBOTURRET_MINIGUN_WEAPON categories: [STR_BUILT_INS] size: 6 weight: 3 bigSprite: 910 floorSprite: 0 handSprite: 0 bulletSprite: 2 fireSound: 55 compatibleAmmo: - STR_ROBOTURRET_MINIGUN_WEAPON_CLIP accuracySnap: 50 tuSnap: 12 confSnap: shots: 4 sprayWaypoints: 2 bulletSpeed: 50 battleType: 1 fixedWeapon: true dropoff: 1 invWidth: 2 invHeight: 3 recover: false - type: STR_ROBOTURRET_MINIGUN_WEAPON_CLIP categories: [STR_BUILT_INS] size: 3 weight: 3 bigSprite: 911 floorSprite: 0 hitSound: 0 hitAnimation: -1 power: 35 damageAlter: ToArmorPre: 0.05 damageType: 1 clipSize: 256 battleType: 2 invWidth: 1 invHeight: 2 bulletSpeed: 32 recover: false - type: STR_ROBOTURRET_LASER_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 411 floorSprite: 31 bulletSprite: 7 fireSound: 84 hitSound: 19 hitAnimation: 36 clipSize: -1 power: 60 damageType: 4 damageAlter: IgnoreOverKill: false accuracyCloseQuarters: 133 accuracyAuto: 60 tuAuto: 30 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false autoShots: 1 - type: STR_ROBOTURRET_LASER_CANNON categories: [STR_BUILT_INS] weight: 3 bigSprite: 912 floorSprite: 31 bulletSprite: 7 fireSound: 84 hitSound: 19 hitAnimation: 36 clipSize: -1 power: 60 damageType: 4 damageAlter: IgnoreOverKill: false accuracyCloseQuarters: 133 accuracySnap: 75 accuracyAuto: 60 tuSnap: 25 tuAuto: 34 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false autoShots: 3 - type: CYBERWEB_CENTURION_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 411 floorSprite: 31 bulletSprite: 7 fireSound: 84 hitSound: 19 hitAnimation: 36 clipSize: -1 power: 50 damageType: 4 damageAlter: IgnoreOverKill: false accuracyCloseQuarters: 165 accuracySnap: 75 accuracyAuto: 50 tuSnap: 30 tuAuto: 40 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false autoShots: 4 sprayWaypoints: 2 - type: CYBERWEB_CENTURION_MELEE categories: [STR_BUILT_INS] weight: 3 bigSprite: 991 floorSprite: 31 handSprite: 104 meleeHitSound: 108 clipSize: -1 power: 60 damageAlter: ToTile: 0.6 damageType: 7 accuracyMelee: 80 tuMelee: 25 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_CYBERDISC_WEAPON categories: [STR_BUILT_INS] weight: 3 size: 6 bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 88 hitSound: 89 hitAnimation: 46 power: 130 damageType: 5 damageAlter: RandomType: 6 IgnoreOverKill: false ToArmorPre: 0.05 ToStun: 0.75 RandomWound: false ToWound: 0.12 FireThreshold: 25.0 accuracySnap: 75 accuracyAimed: 110 tuSnap: 30 tuAimed: 60 clipSize: -1 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false listOrder: 166062 - type: STR_SECTOPOD_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 993 floorSprite: 31 handSprite: 104 fireSound: 84 hitSound: 85 hitAnimation: 86 power: 200 damageType: 4 accuracyAuto: 69 accuracySnap: 94 accuracyAimed: 138 tuAuto: 35 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 bulletSprite: 21 recover: false listOrder: 166082 - type: STR_ALIEN_SMALL_PLASMA_TURRET_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 1139 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 88 hitSound: 89 hitAnimation: 46 power: 150 damageType: 5 accuracyAuto: 50 accuracySnap: 75 tuAuto: 30 tuSnap: 25 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false listOrder: 166112 - type: HOLODRONE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 211 floorSprite: 31 handSprite: 104 bulletSprite: 6 fireSound: 18 hitSound: 19 hitAnimation: 36 clipSize: -1 power: 60 damageType: 4 damageAlter: IgnoreOverKill: false accuracyCloseQuarters: 145 accuracyAuto: 25 tuAuto: 33 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false autoShots: 6 sprayWaypoints: 2 - type: CYBERMITE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 994 floorSprite: 31 handSprite: 104 meleeHitSound: 54 clipSize: -1 power: 70 damageType: 7 damageAlter: ArmorEffectiveness: 0.5 ToTile: 0.55 accuracyMelee: 80 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false - type: STR_OBLITERATOR_WEAPON categories: [STR_BUILT_INS] weight: 1 bigSprite: 18 floorSprite: 0 handSprite: 0 bulletSprite: 10 fireSound: 53 hitSound: 0 hitAnimation: 0 power: 120 damageType: 3 accuracySnap: 40 accuracyAimed: 80 tuSnap: 40 tuAimed: 75 battleType: 1 fixedWeapon: true clipSize: 14 invWidth: 1 invHeight: 3 recover: false - type: STR_OBLITERATOR_ZAPPER categories: [STR_BUILT_INS] weight: 0 bigSprite: 905 meleeSound: 61 meleeHitSound: 54 meleeAnimation: 4 power: 130 damageType: 11 damageAlter: ToStun: 0.5 ToWound: 0 IgnoreOverKill: false IgnoreSelfDestruct: true ToTile: 0.0 accuracyMelee: 100 meleeMultiplier: melee: 1.0 costMelee: time: 16 energy: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false - type: STR_CALCINITE_ZAPPER categories: [STR_BUILT_INS] weight: 0 bigSprite: 905 meleeSound: 61 meleeHitSound: 54 meleeAnimation: 4 power: 90 damageType: 11 damageAlter: ToStun: 1.0 ToWound: 0 RandomType: 6 IgnoreSelfDestruct: true ToTile: 0.0 accuracyMelee: 200 costMelee: time: 16 energy: 8 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false - type: STR_ALIEN_BRAIN_PSI_WEAPON categories: [STR_BUILT_INS] weight: 1 bigSprite: 966 floorSprite: 31 hitSound: 36 battleType: 9 tuUse: 25 fixedWeapon: true flatRate: true LOSRequired: true invWidth: 2 invHeight: 2 recover: false - type: STR_HALLUCINOID_PSI_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 908 floorSprite: 31 hitSound: 36 battleType: 9 fixedWeapon: true twoHanded: false invWidth: 2 invHeight: 2 tuUse: 25 costUse: energy: 16 costMindControl: time: 0 recover: false - type: STR_HALLUCINOID_FREEZE categories: [STR_BUILT_INS] weight: 0 bigSprite: 907 meleeSound: 61 meleeHitSound: 54 meleeAnimation: 4 power: 50 damageType: 6 damageAlter: ToHealth: 1.0 ArmorEffectiveness: 0.75 ToTile: 0.0 accuracyMelee: 100 meleeMultiplier: melee: 1.0 costMelee: time: 10 energy: 10 battleType: 3 clipSize: -1 invWidth: 2 invHeight: 2 fixedWeapon: true recover: false - type: STR_SALAMANDRON_MISSILES categories: [STR_BUILT_INS] bigSprite: 888 floorSprite: 0 bulletSprite: 8 fireSound: 52 hitSound: 0 hitAnimation: 0 clipSize: 8 power: 90 damageType: 2 accuracySnap: 55 tuSnap: 45 battleType: 1 fixedWeapon: true invWidth: 1 invHeight: 3 recover: false - type: STR_JARHEAD_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 992 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 73 hitSound: 19 hitAnimation: 76 power: 55 damageType: 5 accuracyCloseQuarters: 145 accuracySnap: 40 accuracyAimed: 80 tuSnap: 35 tuAimed: 65 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false - type: CEREBREAL_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 992 floorSprite: 31 handSprite: 104 bulletSprite: 16 fireSound: 73 hitSound: 19 hitAnimation: 76 power: 110 damageType: 5 accuracyCloseQuarters: 120 accuracySnap: 50 accuracyAimed: 90 tuSnap: 55 tuAimed: 80 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false - type: CEREBREAL_LARVA_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 992 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 18 hitSound: 19 hitAnimation: 46 power: 90 damageAlter: IgnoreOverKill: false damageType: 5 accuracyCloseQuarters: 100 accuracySnap: 60 accuracyAimed: 100 accuracyAuto: 40 tuSnap: 55 tuAimed: 80 tuAuto: 65 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false - type: MIBTANK_WEAPON categories: [STR_BUILT_INS] weight: 1 bigSprite: 54 floorSprite: 0 handSprite: 0 bulletSprite: 5 fireSound: 11 hitSound: 19 hitAnimation: 36 power: 100 damageAlter: IgnoreOverKill: false damageType: 4 accuracySnap: 50 accuracyAimed: 100 tuSnap: 33 tuAimed: 75 battleType: 1 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 turretType: 2 recover: false - type: STR_SPITTER_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 91 hitSound: 92 hitAnimation: 46 power: 80 damageAlter: IgnoreOverKill: false damageType: 8 accuracyCloseQuarters: 200 accuracyAuto: 30 accuracySnap: 60 accuracyAimed: 90 tuAuto: 40 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true autoShots: 3 - type: SPITTER_RETRACT_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 91 hitSound: 92 hitAnimation: 46 power: 80 damageAlter: IgnoreOverKill: false damageType: 8 accuracyCloseQuarters: 200 accuracySnap: 60 accuracyAimed: 90 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true - type: SPITTER_RETRES_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 91 hitSound: 92 hitAnimation: 46 power: 80 damageAlter: IgnoreOverKill: false damageType: 8 accuracyCloseQuarters: 200 accuracySnap: 60 accuracyAimed: 90 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true - type: SPITTER_NAKED_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 91 hitSound: 92 hitAnimation: 46 power: 80 damageAlter: IgnoreOverKill: false damageType: 8 accuracyCloseQuarters: 200 accuracyAuto: 30 accuracySnap: 60 accuracyAimed: 90 tuAuto: 40 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true autoShots: 3 - type: STR_REAPER_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 545 floorSprite: 31 handSprite: 104 meleeAnimation: 12 meleeSound: 48 meleeHitSound: 70 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: ToStun: 1.0 ToWound: 0.1 RandomWound: false accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true listOrder: 163342 - type: STR_TENTACULAT_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 546 floorSprite: 31 handSprite: 104 meleeSound: 49 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.0 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false zombieUnit: STR_ZOMBIE_AQUATIC flatRate: true - type: STR_CHRYSSALID_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 546 floorSprite: 31 handSprite: 104 meleeSound: 49 meleeHitSound: 107 damageAlter: ToTile: 0.55 clipSize: -1 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false zombieUnit: STR_ZOMBIE zombieUnitByType: {STR_DOG: STR_ZOMBIE_DOGE, STR_DOGE: STR_ZOMBIE_DOGE} # exceptions flatRate: true listOrder: 163382 - type: STR_BADASS_CHRYSSALID_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 546 floorSprite: 31 handSprite: 104 meleeSound: 49 meleeHitSound: 107 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.55 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_ABOMINATION_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 601 floorSprite: 31 handSprite: 104 meleeSound: 49 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.3 accuracyMelee: 80 tuMelee: 25 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false zombieUnit: STR_ABOMINATION_TERRORIST flatRate: true - type: STR_THE_THING_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 601 floorSprite: 31 handSprite: 104 meleeSound: 49 power: 50 damageAlter: ToTile: 0.4 clipSize: -1 strengthApplied: false damageType: 7 accuracyMelee: 80 tuMelee: 33 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false zombieUnit: STR_THE_THING_SHAPELESS_MASS - type: STR_BOOMER_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 547 hitAnimation: 0 hitSound: 0 power: 22 strengthApplied: false damageType: 3 damageAlter: IgnoreOverKill: false RandomType: 3 RadiusReduction: 0.0 ToTile: 0.33 tuSnap: 15 accuracySnap: 100 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 maxRange: 2 blastRadius: 10 recover: false flatRate: true - type: STR_ZOMBIE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 547 meleeSound: 48 meleeHitSound: 109 strengthApplied: true damageType: 7 damageAlter: ArmorEffectiveness: 1.3 ToTile: 0.33 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false flatRate: true - type: STR_ZOMBIE_INFECTOR_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 547 meleeSound: 48 meleeHitSound: 109 strengthApplied: true damageType: 7 damageAlter: ArmorEffectiveness: 1.3 ToTile: 0.33 zombieUnit: STR_ZOMBIE_STERILE_TERRORIST accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false flatRate: true - type: STR_STRIX_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 542 bulletSprite: 9 fireSound: 91 hitAnimation: 112 explosionHitSound: 278 power: 32 damageType: 9 damageAlter: RandomType: 2 ResistType: 8 RadiusReduction: 4.0 ArmorEffectiveness: 0.33 ToHealth: 1.0 ToStun: 0.9 ToEnergy: 3.0 FixRadius: 4 accuracySnap: 60 accuracyMultiplier: firing: 0.0 throwing: 1.0 costSnap: time: 50 energy: 50 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true - type: STR_VAMPIRE_BITE weight: 0 bigSprite: 595 meleeSound: 999 meleeHitSound: 108 clipSize: -1 power: 0 damageBonus: strength: 0.3 melee: 0.2 reactions: 0.1 damageType: 15 damageAlter: IgnoreDirection: false RandomType: 2 ArmorEffectiveness: 0.5 ToEnergy: 3.0 ToStun: 2.0 ToWound: 0 ToHealth: 0.2 ToTile: 0.4 accuracyMelee: 100 meleeMultiplier: melee: 0.5 reactions: 0.5 confMelee: name: STR_BITE tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true defaultInventorySlot: STR_LEFT_HAND specialIconSprite: 109 specialUseEmptyHand: true - type: STR_VAMPIRIC_FIST categories: [STR_BUILT_INS] weight: 0 bigSprite: 728 hitSound: 277 hitMissSound: 276 LOSRequired: true battleType: 9 costUse: time: 25 #Psi Attack Segment psiAttackName: STR_VAMPIRIC_RAY hitAnimation: 186 accuracyUse: 6 damageType: 12 damageBonus: psi: 0.01 damageAlter: RandomType: 6 ArmorEffectiveness: 0 ToEnergy: 0.7 ToArmor: 0 ToWound: 0 ToTile: 0.4 # segment end invWidth: 2 invHeight: 2 fixedWeapon: true recover: false flatRate: true - type: STR_SHADOW_SWORD categories: [STR_BUILT_INS] weight: 0 bigSprite: 727 handSprite: 392 meleeHitSound: 107 meleeAnimation: 24 power: 0 damageType: 7 damageBonus: psi: 0.03 damageAlter: RandomType: 6 ToEnergy: 0.7 ToArmor: 0 ToWound: 0 ToTile: 0.4 accuracyMelee: 90 meleeMultiplier: melee: 1.0 costMelee: time: 13 flatRate: true battleType: 3 clipSize: -1 invWidth: 2 invHeight: 2 armor: 225 fixedWeapon: true recover: false - type: STR_CERO size: 0.1 weight: 0 bigSprite: 540 bulletSprite: 32 hitAnimation: 112 fireSound: 64 explosionHitSound: 54 accuracyAimed: 120 power: 0 damageType: 3 damageBonus: psi: 0.05 damageAlter: IgnoreOverKill: false RandomType: 2 ResistType: 5 RadiusReduction: 30 ToStun: 0.5 ToArmorPre: 0.1 costAimed: time: 60 energy: 88 health: 8 battleType: 1 clipSize: -1 invWidth: 2 invHeight: 2 aimRange: 20 flatRate: true fixedWeapon: true twoHanded: false recover: false dropoff: 4 kneelBonus: 100 experienceTrainingMode: 26 - type: STR_ALIEN_DRONE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 872 floorSprite: 31 handSprite: 104 bulletSprite: 20 fireSound: 83 hitSound: 85 hitAnimation: 86 power: 37 damageType: 4 accuracyCloseQuarters: 145 accuracySnap: 75 accuracyAuto: 30 tuSnap: 30 tuAuto: 70 battleType: 1 fixedWeapon: true invWidth: 1 invHeight: 1 clipSize: -1 autoShots: 8 sprayWaypoints: 2 recover: false - type: STR_LARGE_ALIEN_DRONE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 873 floorSprite: 31 handSprite: 104 bulletSprite: 20 fireSound: 83 hitSound: 85 hitAnimation: 86 power: 50 damageType: 4 accuracyCloseQuarters: 120 accuracySnap: 88 accuracyAuto: 38 tuSnap: 25 tuAuto: 55 battleType: 1 fixedWeapon: true invWidth: 1 invHeight: 2 clipSize: -1 autoShots: 4 sprayWaypoints: 2 recover: false - type: STR_HWP_SMOKE weight: 0 bigSprite: 20 compatibleAmmo: - STR_HWP_SMOKE_CLIP accuracyAimed: 100 tuAimed: 45 confAimed: name: STR_HWP_POP_SMOKE battleType: 1 maxRange: 2 arcingShot: true fixedWeapon: true recover: false - type: STR_HWP_SMOKE_CLIP weight: 0 bigSprite: 20 power: 60 damageType: 9 clipSize: 3 battleType: 2 hitSound: 0 hitAnimation: 88 recover: false - type: STR_HWP_RANGEFINDER weight: 0 bigSprite: 810 accuracyAimed: 0 tuAimed: 999 confAimed: name: STR_MEASURE_RANGE dropoff: -1 battleType: 1 damageType: 4 power: 0 clipSize: -1 aimRange: 0 flatRate: true defaultInventorySlot: STR_LEFT_HAND fixedWeapon: true recover: false noLOSAccuracyPenalty: 100 - type: STR_COW_ATTACK categories: [STR_BUILT_INS] weight: 3 bigSprite: 1108 floorSprite: 31 handSprite: 104 meleeAnimation: 12 meleeSound: 48 meleeHitSound: 70 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: ToStun: 1.0 ToWound: 0.1 RandomWound: false accuracyMelee: 70 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true listOrder: 160802 - type: STR_PIG_BITE categories: [STR_BUILT_INS] weight: 0 bigSprite: 1110 floorSprite: 0 handSprite: 0 power: 40 costMelee: energy: 7 time: 10 damageType: 7 damageAlter: ToTile: 0.25 meleeSound: 246 meleeHitSound: 249 accuracyMelee: 100 battleType: 3 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 2 experienceTrainingMode: 13 recover: false listOrder: 160812 - type: STR_DOGE_BARK weight: 0 bigSprite: 874 bulletSprite: 27 hitAnimation: 206 floorSprite: 0 handSprite: 0 fireSound: 248 damageType: 0 fixedWeapon: true invWidth: 2 invHeight: 3 power: 20 damageAlter: RandomType: 2 IgnoreDirection: true ToHealth: 0.0 ToStun: 0.0 ToTile: 0 ToTime: 2.0 ToMorale: 2.0 RandomWound: false ToWound: 0 ArmorEffectiveness: 0.1 accuracySnap: 70 accuracyMultiplier: reactions: 1.3 costSnap: time: 9 energy: 4 battleType: 1 clipSize: -1 flatRate: true maxRange: 3 powerRangeThreshold: 4 powerRangeReduction: 999 bulletSpeed: 9999 experienceTrainingMode: 23 defaultInventorySlot: STR_LEFT_HAND recover: false listOrder: 17513 - type: STR_DOGE_TRACK categories: [STR_BUILT_INS] weight: 0 bigSprite: 481 floorSprite: 0 handSprite: 0 specialIconSprite: 108 battleType: 7 tuUse: 15 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false defaultInventorySlot: STR_LEFT_HAND costUse: time: 15 morale: 20 - type: STR_DOGE_BITE categories: [STR_BUILT_INS] weight: 0 bigSprite: 181 floorSprite: 0 handSprite: 0 power: 40 costMelee: energy: 7 time: 10 damageType: 7 damageAlter: ToTile: 0.3 meleeSound: [93, 685, 686] meleeHitSound: 249 accuracyMelee: 100 battleType: 3 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 experienceTrainingMode: 13 recover: false listOrder: 17580 - type: STR_DOGE_BITE_CYBER categories: [STR_BUILT_INS] weight: 0 bigSprite: 181 floorSprite: 0 handSprite: 0 power: 55 costMelee: energy: 7 time: 10 damageType: 7 damageAlter: ToTile: 0.3 meleeSound: [93, 685, 686] meleeHitSound: 249 accuracyMelee: 100 battleType: 3 fixedWeapon: true clipSize: -1 invWidth: 2 invHeight: 3 experienceTrainingMode: 13 recover: false listOrder: 17581 - type: ALIEN_PSI_WEAPON categories: [STR_BUILT_INS] hitSound: 36 battleType: 9 tuUse: 25 flatRate: true recover: false - type: STR_SPIRIT_FLAMES bigSprite: 944 hitSound: 64 explosionHitSound: 113 battleType: 9 LOSRequired: true costPanic: time: 0 costMindControl: time: 0 costUse: time: 25 energy: 20 morale: 20 #Psi Attack Segment psiAttackName: STR_SPIRIT_FLAMES hitAnimation: 0 accuracyUse: 40 damageType: 2 power: 0 damageBonus: psi: 0 psiStrength: 0.24 psiSkill: 0.16 damageAlter: RandomType: 2 IgnoreOverKill: false IgnoreSelfDestruct: false ToTime: 2.0 ToMorale: 15.0 #Psi Attack Segment end flatRate: true recover: false dropoff: 4 - type: STR_MONGORN_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 592 floorSprite: 31 meleeSound: 48 meleeHitSound: 109 clipSize: -1 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 damageAlter: ToTile: 0.3 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_SYNDICATE_CEO_TRUEFORM_MELEE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 585 floorSprite: 31 meleeSound: 48 meleeHitSound: 109 clipSize: -1 power: 20 damageAlter: ToTile: 0.4 strengthApplied: true damageType: 7 accuracyMelee: 75 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_SYNDICATE_CEO_TRUEFORM_PSI_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 628 floorSprite: 31 handSprite: 104 fireSound: 73 hitSound: 19 hitAnimation: 76 power: 70 damageType: 5 damageAlter: ArmorEffectiveness: 0.6 ToTile: 0.4 accuracyCloseQuarters: 165 accuracySnap: 70 tuSnap: 35 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 2 clipSize: -1 recover: false - type: STR_ASTRAL_WEREWOLF_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 1058 floorSprite: 31 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 35 damageAlter: ToTile: 0.33 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true experienceTrainingMode: 13 - type: STR_WEREWOLF_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 585 floorSprite: 31 damageAlter: ToTile: 0.33 meleeSound: 48 meleeHitSound: 108 clipSize: -1 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_WEREWOLF_PSI_PANIC_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 586 floorSprite: 31 hitSound: 36 battleType: 9 fixedWeapon: true twoHanded: false invWidth: 2 invHeight: 3 tuUse: 25 costUse: energy: 20 stun: 4 costMindControl: time: 0 recover: false flatRate: true LOSRequired: true - type: STR_WERECAT_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 585 floorSprite: 31 meleeSound: 48 meleeHitSound: 108 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.33 accuracyMelee: 100 tuMelee: 10 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_WERECAT_MIND_CONTROL_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 587 floorSprite: 31 hitSound: 36 battleType: 9 fixedWeapon: true twoHanded: false invWidth: 2 invHeight: 2 tuUse: 25 costUse: energy: 20 stun: 4 costPanic: time: 0 recover: false flatRate: true LOSRequired: true - type: STR_OWLMAN_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 1030 floorSprite: 31 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 55 strengthApplied: false damageAlter: ToTile: 0.33 damageType: 7 accuracyMelee: 120 tuMelee: 8 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_WRAITH_PSI_PANIC_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 819 floorSprite: 31 hitSound: 36 battleType: 9 fixedWeapon: true twoHanded: false invWidth: 2 invHeight: 2 tuUse: 33 costUse: energy: 10 stun: 2 costMindControl: time: 0 recover: false flatRate: true LOSRequired: true - type: STR_GHOST_TOUCH_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 821 floorSprite: 31 meleeSound: 48 meleeHitSound: 250 clipSize: -1 power: 15 strengthApplied: false damageType: 12 damageAlter: ArmorEffectiveness: 0.1 ToHealth: 0.0 ToStun: 1.0 ToEnergy: 2.0 RandomStun: false ToWound: 0 ToTile: 0.0 accuracyMelee: 100 tuMelee: 40 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true listOrder: 118012 - type: STR_GHOST_BLADE_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 549 floorSprite: 441 handSprite: 1152 meleeHitSound: 250 clipSize: -1 power: 25 strengthApplied: false damageType: 12 damageAlter: ArmorEffectiveness: 0.1 ToHealth: 0.2 ToStun: 0.8 ToEnergy: 2.0 RandomStun: false ToWound: 0 ToTile: 0.0 accuracyMelee: 100 tuMelee: 40 battleType: 3 fixedWeapon: true invWidth: 1 invHeight: 3 recover: false flatRate: true listOrder: 118122 - type: STR_CHUPACABRA_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 591 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 25 damageAlter: ArmorEffectiveness: 1.25 ToTile: 0.33 strengthApplied: true damageType: 7 accuracyMelee: 100 tuMelee: 7 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_GIANT_RAT_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 855 meleeSound: 206 meleeHitSound: 108 clipSize: -1 power: 15 damageAlter: ArmorEffectiveness: 0.5 ToArmorPre: 0.15 ToTile: 0.5 strengthApplied: false damageType: 7 accuracyMelee: 100 tuMelee: 6 battleType: 3 fixedWeapon: true invWidth: 1 invHeight: 1 recover: false flatRate: true - type: STR_SHADOWBAT_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 595 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 15 strengthApplied: false damageType: 7 damageAlter: ArmorEffectiveness: 0.5 ToTile: 0.33 accuracyMelee: 120 tuMelee: 20 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_SHAMBLER_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 592 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 109 clipSize: -1 power: 0 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.33 accuracyMelee: 80 tuMelee: 14 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_FENRIR_WEAPON categories: [STR_BUILT_INS] weight: 0 bigSprite: 590 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 0 damageAlter: IgnoreOverKill: false ToTile: 0.33 strengthApplied: true damageType: 7 accuracyMelee: 80 tuMelee: 12 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_BULLFROG_TONGUE categories: [STR_BUILT_INS] weight: 0 bigSprite: 934 bulletSprite: 5 fireSound: 193 hitSound: 1 hitAnimation: 106 power: 50 damageType: 6 damageAlter: RandomType: 6 FixRadius: 0 IgnoreDirection: false ToHealth: 0.25 ToTime: 2.0 ToMorale: 2.0 ToEnergy: 2.0 ToArmorPre: 0.1 ToTile: 0.1 accuracySnap: 125 accuracyMultiplier: firing: 0.0 throwing: 0.5 reactions: 0.5 costSnap: time: 30 energy: 5 clipSize: -1 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 maxRange: 12 powerRangeThreshold: 13 powerRangeReduction: 999 bulletSpeed: 50 recover: false - type: STR_BULLFROG_BITE categories: [STR_BUILT_INS] weight: 0 bigSprite: 742 meleeSound: 48 meleeHitSound: 70 clipSize: -1 power: 0 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.33 accuracyMelee: 70 tuMelee: 18 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_GILLDOG_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 742 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 0 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.33 accuracyMelee: 80 tuMelee: 12 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_BLOODHOUND_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 741 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 0 strengthApplied: true damageType: 7 damageAlter: ToStun: 1.0 ToWound: 0.1 RandomWound: false ToTile: 0.33 accuracyMelee: 80 tuMelee: 12 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_MINOTAUR_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 887 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 70 clipSize: -1 power: 0 strengthApplied: true damageType: 7 damageAlter: ToStun: 1.0 ToWound: 0.1 RandomWound: false ToTile: 0.45 accuracyMelee: 80 tuMelee: 22 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_MEGASCORPION_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 539 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 10 strengthApplied: true damageType: 8 damageAlter: ArmorEffectiveness: 0.5 ToTile: 0.33 accuracyMelee: 80 tuMelee: 5 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false flatRate: true - type: STR_GIANT_BEETLE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 589 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 30 strengthApplied: false damageType: 8 damageAlter: ToTile: 0.33 accuracyMelee: 80 tuMelee: 10 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_GIANT_BEETLE_BOMBARDIER_SPIT categories: [STR_BUILT_INS] bigSprite: 795 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 50 hitSound: 19 hitAnimation: 196 power: 25 damageType: 8 damageAlter: ToMorale: 30.0 ResistType: 2 accuracyCloseQuarters: 140 accuracySnap: 50 tuSnap: 35 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 2 maxRange: 12 clipSize: -1 recover: false arcingShot: true - type: STR_GIANT_SPIDER_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 588 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 16 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.33 accuracyMelee: 90 tuMelee: 12 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_GIANT_SPIDER_QUEEN_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 588 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 clipSize: -1 power: 40 strengthApplied: true damageType: 7 damageAlter: ToTile: 0.33 accuracyMelee: 80 tuMelee: 18 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true - type: STR_SPIKEBOAR_SPIKES categories: [STR_BUILT_INS] weight: 3 bigSprite: 594 floorSprite: 0 handSprite: 0 bulletSprite: 22 fireSound: 124 hitSound: 114 hitAnimation: 26 clipSize: -1 power: 36 damageType: 7 damageAlter: ToTile: 0.33 accuracySnap: 70 tuSnap: 45 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 arcingShot: true recover: false - type: STR_ANTMAN_WEAPON_SPIT categories: [STR_BUILT_INS] bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 51 hitSound: 19 hitAnimation: 46 power: 30 damageType: 8 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 SmokeThreshold: 1 accuracyCloseQuarters: 160 accuracyAimed: 80 tuAimed: 42 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 maxRange: 12 clipSize: -1 recover: false arcingShot: true - type: STR_OOZE_WEAPON_SPIT categories: [STR_BUILT_INS] bigSprite: 540 floorSprite: 31 handSprite: 104 bulletSprite: 8 fireSound: 51 hitSound: 19 hitAnimation: 46 power: 50 damageType: 8 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 SmokeThreshold: 1 accuracyCloseQuarters: 165 accuracyAimed: 70 tuAimed: 25 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 maxRange: 9 clipSize: -1 recover: false arcingShot: true - type: STR_OOZE_BITE categories: [STR_BUILT_INS] bigSprite: 724 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 278 meleeAnimation: 12 clipSize: -1 strengthApplied: false damageType: 8 damageAlter: IgnoreOverKill: false ToArmorPre: 0.1 ToStun: 0.5 ToMorale: 5.0 SmokeThreshold: 1 ToTile: 0.5 accuracyMelee: 80 power: 75 tuMelee: 35 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_SILACOID_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 544 floorSprite: 31 handSprite: 104 bulletSprite: 24 fireSound: 50 hitSound: 0 hitAnimation: 0 explosionHitSound: 113 power: 60 blastRadius: 1 damageType: 2 damageAlter: ToMorale: 30.0 accuracyCloseQuarters: 66 accuracyAimed: 80 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true listOrder: 163662 - type: STR_GIANT_SPIDER_FLAME_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 544 floorSprite: 31 handSprite: 104 bulletSprite: 24 fireSound: 50 hitSound: 0 hitAnimation: 0 explosionHitSound: 113 power: 40 blastRadius: 1 damageType: 2 damageAlter: ToMorale: 30.0 accuracyCloseQuarters: 100 accuracyAimed: 80 tuAimed: 50 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false arcingShot: true - type: STR_SWARMIDS_LARGE_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 593 handSprite: 104 meleeSound: 129 clipSize: -1 power: 20 strengthApplied: false damageType: 7 damageAlter: IgnoreDirection: true ArmorEffectiveness: 0.3 ToTile: 0.0 accuracyMelee: 100 tuMelee: 7 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false - type: STR_SWARMIDS_SMALL_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 593 handSprite: 104 meleeSound: 129 clipSize: -1 power: 20 strengthApplied: false damageType: 7 damageAlter: IgnoreDirection: true ArmorEffectiveness: 0.5 ToTile: 0.0 accuracyMelee: 100 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false - type: STR_SILACOID_BITE categories: [STR_BUILT_INS] weight: 3 bigSprite: 203 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 250 meleeAnimation: 12 clipSize: -1 strengthApplied: false damageType: 7 damageAlter: IgnoreOverKill: false ToTile: 0.7 accuracyMelee: 60 power: 70 tuMelee: 20 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false listOrder: 163663 - type: STR_SALAMANDRON_BITE categories: [STR_BUILT_INS] weight: 3 bigSprite: 203 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 250 meleeAnimation: 12 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: IgnoreOverKill: false ToTile: 0.33 accuracyMelee: 80 tuMelee: 20 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_HORROR_BITE categories: [STR_BUILT_INS] weight: 3 bigSprite: 203 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 250 meleeAnimation: 12 clipSize: -1 strengthApplied: true damageType: 7 damageAlter: IgnoreOverKill: false ToTile: 0.33 accuracyMelee: 80 tuMelee: 20 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_SPIKEBOAR_BITE categories: [STR_BUILT_INS] weight: 3 bigSprite: 594 floorSprite: 31 handSprite: 104 meleeSound: 48 meleeHitSound: 108 meleeAnimation: 12 clipSize: -1 strengthApplied: false damageType: 7 accuracyMelee: 70 power: 50 damageAlter: ToTile: 0.33 tuMelee: 25 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 3 recover: false - type: STR_MUCKSTAR_WEAPON categories: [STR_BUILT_INS] bigSprite: 905 bulletSprite: 26 fireSound: 61 hitSound: 54 hitAnimation: 56 power: 25 damageType: 11 damageAlter: IgnoreSelfDestruct: true ToWound: 0 ToTile: 0.0 accuracyCloseQuarters: 175 accuracySnap: 70 accuracyAimed: 130 tuSnap: 40 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false - type: STR_JANISSARY_WEAPON categories: [STR_BUILT_INS] bigSprite: 905 specialIconSprite: 110 bulletSprite: 26 fireSound: 61 hitSound: 54 hitAnimation: 126 power: 100 damageType: 11 damageAlter: IgnoreSelfDestruct: true ToTile: 0.0 accuracyCloseQuarters: 120 accuracyAuto: 35 accuracySnap: 65 accuracyAimed: 90 tuAuto: 35 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true arcingShot: true invWidth: 2 invHeight: 2 clipSize: -1 recover: false - type: STR_TRIBIO_SONIC_WEAPON categories: [STR_BUILT_INS] weight: 3 bigSprite: 1001 bulletSprite: 25 fireSound: 281 hitSound: 19 hitAnimation: 106 power: 110 damageAlter: IgnoreOverKill: false damageType: 3 blastRadius: 0 accuracyCloseQuarters: 125 accuracySnap: 86 accuracyAimed: 100 tuSnap: 30 tuAimed: 60 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 3 clipSize: -1 recover: false - type: STR_BIODRONE_MELEE_ATTACK bigSprite: 1003 meleeSound: 26 strengthApplied: true damageType: 7 accuracyMelee: 100 damageAlter: ToTile: 0.0 tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 clipSize: -1 recover: false - type: STR_DOOM_IMP_WEAPON weight: 1 bigSprite: 304 bulletSprite: 24 fireSound: 666 hitSound: 0 hitAnimation: 0 power: 60 damageType: 2 damageAlter: IgnoreSelfDestruct: false ToMorale: 30.0 ToTime: 1.0 ToItem: 2.0 accuracySnap: 75 tuSnap: 28 clipSize: -1 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 2 twoHanded: false recover: false - type: STR_DOOM_IMP_CLAWS bigSprite: 959 meleeSound: 48 meleeHitSound: 108 meleeAnimation: 12 strengthApplied: true damageType: 7 damageAlter: ArmorEffectiveness: 1.33 accuracyMelee: 80 tuMelee: 7 flatRate: true battleType: 3 fixedWeapon: true recover: false specialUseEmptyHand: true clipSize: -1 - type: STR_DREAMSPRITE_WEAPON categories: [STR_BUILT_INS] bigSprite: 543 bulletSprite: 34 fireSound: 282 hitSound: 283 hitAnimation: 0 power: 20 damageType: 12 accuracyCloseQuarters: 160 accuracyAuto: 70 tuAuto: 40 battleType: 1 fixedWeapon: true invWidth: 2 invHeight: 2 clipSize: -1 recover: false - type: STR_SKELETAL_HAND weight: 0 bigSprite: 1089 meleeSound: 293 clipSize: -1 power: 30 damageAlter: ArmorEffectiveness: 0 ToTile: 0.0 damageType: 12 accuracyMelee: 100 meleeMultiplier: psiStrength: 1.0 confMelee: name: STR_SKELETAL_TOUCH tuMelee: 15 battleType: 3 fixedWeapon: true invWidth: 2 invHeight: 2 recover: false flatRate: true defaultInventorySlot: STR_LEFT_HAND specialIconSprite: 111 specialUseEmptyHand: true zombieUnit: STR_SKELETON # research - type: STR_QUARTERMASTER_INTRODUCTION bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHIEF_MEDICAL_OFFICER_INTRODUCTION bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHIEF_ACCOUNTANT_INTRODUCTION bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_INTELLIGENCE_OFFICER_INTRODUCTION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MILITARY_ENVOY_CONTACT bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_XENOLOGIST_CONTACT bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHIEF_RESEARCHER_CONTACT bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHIEF_ENGINEER_CONTACT bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_UAC_OUTSOURCING bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_NONSTANDARD_WEAPONS bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PERSONAL_PROTECTION bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PURCHASE_SHOGG_WEAPONS bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MEDICINE bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_LOGISTICS bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_FOUND_ITEMS bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HIGH_ACCESS_LEVEL bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HUMAN_SONIC_CONCEPT bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_REFINED_HUMANS_REPORT bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HUMAN_REFINING_REPORT bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_KIDNAPPED_CITIZEN_REPORT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BRAIN_STORY_1 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BRAIN_STORY_2 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BRAIN_STORY_3 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DISGUISE_MACHINE_REPORT bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HUMAN_CLONE_IN_JAR_REPORT bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ADVENT_CLINIC_LOGS_REPORT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CLONING_INF_PLOT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MC_INF_PLOT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_INF_PLOT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ADVENT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_INFILTRATION_DETAILS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_EMBASSY bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_KEY_DECRYPTION bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HEAVY_STUN_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYPER_WAVE_DECODER_MINIATURISATION bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_LOST_ALIEN_SHIP_DATA bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_LOST_ALIEN_SHIP_DATA_ANALYSIS bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_GOALS_OF_APOCALYPSE bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_TOWER_OF_APOCALYPSE bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PROJECT_SAMAEL bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HIDDEN_CAVES bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_INTO_THE_DARK bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_SUBTERRANEAN_ACTIVITY bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_SUBTERRANEAN_INVASION bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_GOING_DEEPER bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MASTERS_OF_SHOGG bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_LIZARD_TRAP bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_REPTOID_SHIP_ANALYSIS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_REPTOID_SHIP_BLUEPRINTS bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SCORPION_KINGS_OFFER bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_REPTOID_FORGE_ACCESS bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CYBERWEB_PORTAL_SYSTEM bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_LOST_USO bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ANCIENT_SHIP_COMPUTER bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_WRAP_UP_DIMENSION_X_EXPLORATION bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CITY_X_SURVEY bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CYBERWEB_FORTRESS bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CYBERWEB_HQ bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PHASE_DRIVE bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MYSTERIES_OF_APOCALYPSE bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SYNDICATE_CHRYSSALID_RESEARCH bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_TRANSPORT_ALTERNATIVE bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_IMPROVED_UNDERCOVER_OPERATIONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_JARHEAD_INVESTIGATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_FARM bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_CLONING_FARM bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_GROUND_CONVOY bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_MIB_MEETING bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_SECTOID_MEETING bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_BASE bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_STORAGE bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DURATHREAD_FACTORY_LOCATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DURATHREAD_ORIGINS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ELDRITCH_LANGUAGE_INVESTIGATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_LANGUAGE_INVESTIGATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CONTACT_CULT_ARMS_DEALERS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BUY_BLACK_LOTUS_WEAPONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZOMBIE_IMPLANT_ORIGINS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZOMBIE_IMPLANT_INVESTIGATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZOMBIE_IMPLANT_VIRUS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MIB_ACTIVITY bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZSRR_NETWORK bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_EXALT_NETWORK bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYBRID_NETWORK bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BLACK_LOTUS_NETWORK bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHURCH_OF_DAGON_NETWORK bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZSRR_OPERATIONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_EXALT_OPERATIONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZSRR_HQ bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_EXALT_HQ bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BLACK_LOTUS_HQ bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHURCH_OF_DAGON_HQ bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BLACK_LOTUS_OPERATIONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHURCH_OF_DAGON_OPERATIONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DESTROY_EXALT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DESTROY_ZSRR bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DESTROY_BLACK_LOTUS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DESTROY_CHURCH_OF_DAGON bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ASSASSIN_CLANS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SYNDICATE_HQ bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SYNDICATE_HQ_ACCESS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SYNDICATE_OPERATIONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SYNDICATE_NETWORK bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SHADOW_OVER_UAC bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_WHAT_DO_NOW_MILESTONE_0 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_WHAT_DO_NOW_MILESTONE_1 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_WHAT_DO_NOW_MILESTONE_2 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BASIC_OPERATIONS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZSRR_STORM_TRADE bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MONSTROUS_BREED bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ATLANTIS_TEMPLE bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ATLANTIS_TEMPLE_RUMORS bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_UAC_CONSPIRACY bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SECRET_LIFE_OF_UAC bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DR_HADRIEX_INTERROGATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_GERTRUDE_ELLISON_INTERROGATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DAVID_VINCENT_INTERROGATION bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_THE_HOLLOW_MAN_PROJECT bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DESTROY_TASOTH bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DAGON bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STRANGE_CREATURE_BREEDING bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_RAT_BREEDING bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MUTANT_BLOOD_PLASMA_SYNTHESIS bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MONSTERS_FINAL_SOLUTION bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CHUPACABRA_EMBRYO categories: [STR_EVIDENCE, STR_LAND] bigSprite: 297 weight: 0 size: 1.0 invWidth: 2 invHeight: 3 costSell: 25000 specialType: 24 recoveryPoints: 10 listOrder: 58800 - type: STR_ZSRR_BIO_ENHANCEMENT bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZOMBIE_EVOLUTION_HYPOTHESIS bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZOMBIE_ARE_BREEDING bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_FOLLOW_THE_ZOMBIES bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZOMBIE_OVERLORDS bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ANCIENT_ZOMBIES bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SENTIENT_ZOMBIE bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BOOMER_ORGAN_GROWING bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MUTANT_PHYSIOLOGY bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MUTANT_METABOLISM bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SYNDICATE_TESTAMENT_ENCRYPTED bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MACHINE_GUNS_LICENCE bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_EXPLOSIVES_LICENCE bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_FIGHTER_PROCUREMENT bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_BASIC_FLIGHT_TRAINING bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ADVANCED_FLIGHT_TRAINING bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_REVIVED_WEAPONS bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SHARE_ALLOY_AMMO_TECH bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SHARE_TERRAMITE_TECH bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SHARE_POWER_SOURCE_MINIATURIZATION_TECH bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SHARE_ELERIUM_EXPLOSIVES_TECH bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SHARE_ALIEN_GARDENS_TECH bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_THE_PHANTOM_MENACE bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_AMPHIBIOUS_WEAPONS bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_VOCABULARY bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_NARRATIVE bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_BASE bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ELDRITCH_LANGUAGE bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PARAPSYCHOLOGY bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_METAPSYCHOLOGY bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_TERROR bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_DOMINATION bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SECTOID_GUARD bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ETHEREAL_ORDER bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ORDER_OF_ELIMINATION bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_CALL_OF_TLETH bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DEEP_ONE_OUTPOST bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_TERROR_FROM_THE_DEEP bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DEEP_ONE_COMMUNITIES bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MESSENGERS_OF_DAGON bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_INTO_THE_DEPTHS bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DEEP_SEA_OPERATIONS bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SEA_GUARD bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DEEP_SEA_ANALYSIS bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_ORIGINS bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_LIFEFORMS bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_THE_MARTIAN_SOLUTION bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MONGORN_CULTURE bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_KEEP_HUMAN_SONIC_PROTOTYPE bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_RETURN_HUMAN_SONIC_PROTOTYPE bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_GRAV_MODULE_CONSTRUCTION bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_RECORD_MICROWAVE bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_XCOM_SONIC_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HUMAN_SONIC_FOCUSED_FIRE bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_ENGINEERING bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALLOYS_ENGINEERING bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALLOYS_MANUFACTURING bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_TERRAMITE_MANUFACTURING bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_UFO_SIGNATURE bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_POWER_SYSTEMS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_POWER_SOURCE_MINIATURIZATION bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALLOY_BLADES bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PRECISE_ALLOY_SHAPING bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ADVANCED_AI bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ZRBITE_DRIVE bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ADVANCED_FIREARMS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_LASER_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_LASER_HAND_WEAPONS_MANUFACTURING bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PULSE_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ADVANCED_LASER_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_MASS_DRIVER_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_GAUSS_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_WARP_WEAPONS bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_CODES bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_OPTRONICS bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ADVANCED_PLASMA_PHYSICS bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_PARTICLE_MICROACCELERATION bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DELTA_RADIATION bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ELERIUM_ENERGY_CONVERSION bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_HYPERWAVES bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_UFO_PROPULSION bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_ALIEN_BIOCHEMISTRY bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_SORCERER_OF_DAGON_AUTOPSY bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_DESTROYED_SILO specialType: 26 recoveryPoints: -500 recover: false - type: STR_COUNCIL_POWER_CHAIN bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_001 bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_002 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_003 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_004 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_005 bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_006 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_007 bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_008 bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_009 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_010 bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_011 bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_012 bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_013 bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_014 bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_015 bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_016 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_017 bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_018 bigSprite: 308 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_019 bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_020 bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_021 bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_022 bigSprite: 297 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_023 bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_024 bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_025 bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_026 bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_027 bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_028 bigSprite: 305 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_029 bigSprite: 307 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_030 bigSprite: 299 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_031 bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_032 bigSprite: 296 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_033 bigSprite: 306 weight: 0 invWidth: 2 invHeight: 3 - type: STR_STAFF_034 bigSprite: 298 weight: 0 invWidth: 2 invHeight: 3 extended: tags: RuleItem: #bondage HANDCUFF_POWER: int #the handcuff strength in ruleset for items FILE: user/mods/XComFiles/Ruleset/manufacture_XCOMFILES.rul manufacture: - delete: STR_LASER_CANNON - delete: STR_HEAVY_LASER - delete: STR_LASER_PISTOL - delete: STR_LASER_RIFLE - delete: STR_STUN_ROD - name: STR_WEBWEAR category: STR_EQUIPMENT requires: - STR_WEBWEAR requiresBaseFunc: [WORKS] space: 4 time: 50 cost: 2000 requiredItems: STR_SPIDERWEB: 2 listOrder: 16600 - name: STR_TACTICAL_NEURAL_IMPLANT category: STR_BASIC_COMPONENTS time: 1000 cost: 40000 requires: - STR_TACTICAL_NEURAL_IMPLANT requiresBaseFunc: [WORKS] listOrder: 1400 - name: STR_LUNAR_SATELLITE_ASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_HYPER_WAVE_DECODER_MINIATURISATION space: 15 time: 8000 cost: 1500000 requiredItems: STR_ALIEN_ALLOYS: 25 STR_ALIEN_ELECTRONICS: 2 STR_UFO_POWER_SOURCE: 1 STR_ELERIUM_115: 35 STR_SATELLITE_LAUNCH_SUPPLY: 1 producedItems: STR_LUNAR_SATELLITE_LAUNCH: 1 requiresBaseFunc: [WORKS] # listOrder: 59650 # - name: STR_ALIEN_KEY_DECRYPTION # category: STR_HACKING # requires: # - STR_ALIEN_KEY_DECRYPTION # space: 5 # time: 90 # cost: 15000 # requiresBaseFunc: [WORKS] # requiredItems: # STR_ALIEN_KEY: 1 # producedItems: # STR_ALIEN_KEY_DECRYPTED: 1 # listOrder: 235010 - name: STR_RAT_TRAINING category: STR_HUSBANDRY space: 0 time: 50 cost: 0 requires: - STR_RAT_RECRUITMENT requiredItems: STR_GIANT_RAT_TERRORIST: 1 spawnedPersonType: STR_RAT producedItems: STR_MONSTROUS_TOOTH: 1 refund: true listOrder: 215700 - name: STR_BOOMER_ORGAN_GROWING category: STR_BIOEXTRACTION requires: - STR_BOOMER_ORGAN_GROWING space: 10 time: 280 cost: 1000 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_PARASITE: 1 randomProducedItems: - [25, {}] # empty - [25, {STR_BOOMER_ORGAN: 1}] - [25, {STR_BOOMER_ORGAN: 2}] - [25, {STR_BOOMER_ORGAN: 3}] - [25, {STR_BOOMER_ORGAN: 4}] - [25, {STR_BOOMER_ORGAN: 5}] - [25, {STR_BOOMER_ORGAN: 6}] - [25, {STR_BOOMER_ORGAN: 7}] producedItems: STR_BOOMER_ORGAN: 1 listOrder: 209700 - name: STR_RAT_BREEDING category: STR_BREEDING requires: - STR_RAT_BREEDING space: 0 time: 240 cost: 22600 requiresBaseFunc: [RATFARM] requiredItems: STR_MUTANT_BLOOD_PLASMA: 5 randomProducedItems: - [50, {}] # empty - [25, {STR_GIANT_RAT_TERRORIST: 2}] - [12, {STR_GIANT_RAT_TERRORIST: 4}] - [7, {STR_GIANT_RAT_TERRORIST: 7}] - [4, {STR_GIANT_RAT_TERRORIST: 12}] producedItems: {} listOrder: 204310 - name: STR_MUGGLE_AI_CONSTRUCTION category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_MUGGLE_AI space: 0 time: 250 cost: 16000 requiresBaseFunc: [WORKS] requiredItems: STR_ALENIUM_SHARD: 1 spawnedPersonType: STR_MUGGLE_AI producedItems: STR_HWP_SMOKE_CLIP: 1 STR_SCOUT_DRONE_AMMO: 1 refund: true listOrder: 1450 - name: STR_GIFT_FOR_THE_SCORPION_KING category: STR_BASIC_COMPONENTS requires: - STR_SCORPION_KINGS_OFFER space: 1 time: 3 cost: 1 requiredItems: STR_TOXIGUN: 10 STR_TOXIGUN_FLASK: 40 listOrder: 59460 - name: STR_UAC_RIFLE_AA_CLIP category: STR_AMMUNITION requires: - STR_UAC_RIFLE_AA_CLIP_MANUFACTURING requiresBaseFunc: [WORKS] space: 2 time: 40 cost: 850 requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 21450 - name: STR_ALIEN_DATA_SLATE_DECRYPTION category: STR_HACKING requires: - STR_ALIEN_ENCRYPTION space: 5 time: 70 cost: 180 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_DATA_SLATE: 1 producedItems: STR_ALIEN_DATA_SLATE_DECRYPTED: 1 listOrder: 235000 - name: STR_SYNDICATE_TESTAMENT_DECRYPTION category: STR_HACKING requires: - STR_SYNDICATE_TESTAMENT_ENCRYPTED space: 0 time: 1 cost: 1 requiresBaseFunc: [WORKS] requiredItems: STR_SYNDICATE_TESTAMENT: 1 STR_SCHUTZSTAFFELN_RING: 1 producedItems: STR_SYNDICATE_TESTAMENT_DECRYPTED: 1 STR_SCHUTZSTAFFELN_RING: 1 listOrder: 236000 - name: STR_HEALING_PACK category: STR_EQUIPMENT requires: - STR_HEALING_PACK space: 5 time: 220 cost: 18000 requiresBaseFunc: [WORKS] requiredItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 48180 - name: STR_MEDI_KIT category: STR_EQUIPMENT requires: - STR_MEDI_KIT space: 4 time: 420 cost: 28000 requiresBaseFunc: [WORKS] requiredItems: STR_MUTANT_BLOOD_PLASMA: 3 listOrder: 48200 - name: STR_NOBELON category: STR_EQUIPMENT requires: - STR_NOBELON space: 6 time: 30 cost: 350 requiresBaseFunc: [WORKS] listOrder: 48075 - name: STR_PLASMA_BLADE category: STR_WEAPON requires: - STR_PLASMA_BLADE space: 3 time: 600 cost: 42000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 STR_ELERIUM_115: 5 listOrder: 18380 - name: STR_PLASMA_SWORD category: STR_WEAPON requires: - STR_PLASMA_SWORD space: 3 time: 750 cost: 48000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 3 STR_ELERIUM_115: 8 listOrder: 18670 - name: STR_SMALL_LAUNCHER category: STR_WEAPON requires: - STR_SMALL_LAUNCHER - STR_STUN_BOMB space: 3 time: 900 cost: 78000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 34300 - name: STR_STUN_BOMB category: STR_MISSILES requires: - STR_STUN_BOMB space: 2 time: 200 cost: 7000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 1 listOrder: 34310 - name: STR_ELERIUM_BOMB category: STR_MISSILES requires: - STR_ELERIUM_BOMB space: 2 time: 180 cost: 6000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 2 listOrder: 34320 - name: STR_EMP_BOMB category: STR_MISSILES requires: - STR_EMP_BOMB space: 2 time: 220 cost: 6500 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 2 listOrder: 34325 - name: STR_BLASTER_LAUNCHER category: STR_WEAPON requires: - STR_FUSION_WEAPONS - STR_BLASTER_LAUNCHER space: 5 time: 1200 cost: 90000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 34430 - name: STR_BLASTER_MULTI_LAUNCHER category: STR_WEAPON requires: - STR_FUSION_WEAPONS - STR_BLASTER_MULTI_LAUNCHER space: 6 time: 1500 cost: 100000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 34450 - name: STR_XCOM_ASSAULT_PLASMA category: STR_WEAPON requires: - STR_XCOM_ASSAULT_PLASMA space: 4 time: 1200 cost: 131000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 21914 - name: STR_XCOM_ASSAULT_PLASMA_CLIP category: STR_BATTERIES requires: - STR_XCOM_ASSAULT_PLASMA space: 4 time: 80 cost: 6000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 3 listOrder: 21915 - name: STR_XCOM_ASSAULT_PLASMA_GRENADE category: STR_MISSILES requires: - STR_XCOM_ASSAULT_PLASMA space: 2 time: 160 cost: 5000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 2 listOrder: 21917 - name: STR_SMART_SHOTGUN category: STR_WEAPON requires: - STR_SMART_SHOTGUN space: 4 time: 900 cost: 9000 requiresBaseFunc: [WORKS] listOrder: 22690 - name: STR_SMART_SHOTGUN_BUCKSHOT category: STR_AMMUNITION requires: - STR_SMART_SHOTGUN space: 4 time: 6 cost: 80 requiresBaseFunc: [WORKS] listOrder: 22461 - name: STR_SMART_SHOTGUN_TRITANIUM_BUCKSHOT category: STR_AMMUNITION requires: - STR_SMART_SHOTGUN_TRITANIUM_BUCKSHOT_MANUFACTURING space: 4 time: 40 cost: 300 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 22465 - name: STR_SMART_MAGNUM category: STR_WEAPON requires: - STR_SMART_MAGNUM space: 3 time: 800 cost: 15000 requiresBaseFunc: [WORKS] listOrder: 20180 - name: STR_MAGNUM_AA_DRUM category: STR_AMMUNITION requires: - STR_MAGNUM_AA_DRUM_MANUFACTURING space: 2 time: 30 cost: 340 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 20200 - name: STR_SONIC_PISTOL category: STR_WEAPON requires: - STR_SONIC_WEAPONS space: 3 time: 1000 cost: 45000 requiresBaseFunc: [WORKS] requiredItems: STR_AQUA_PLASTICS: 1 listOrder: 20560 - name: STR_SONIC_PISTOL_CLIP category: STR_BATTERIES requires: - STR_SONIC_WEAPONS space: 4 time: 150 cost: 2000 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 1 listOrder: 20570 - name: STR_SONIC_BLASTA_RIFLE category: STR_WEAPON requires: - STR_SONIC_WEAPONS space: 5 time: 740 cost: 76000 requiresBaseFunc: [WORKS] requiredItems: STR_AQUA_PLASTICS: 2 listOrder: 21860 - name: STR_SONIC_BLASTA_RIFLE_CLIP category: STR_BATTERIES requires: - STR_SONIC_WEAPONS space: 5 time: 180 cost: 3000 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 2 listOrder: 21870 - name: STR_SONIC_CANNON category: STR_WEAPON requires: - STR_SONIC_WEAPONS space: 8 time: 700 cost: 110000 requiresBaseFunc: [WORKS] requiredItems: STR_AQUA_PLASTICS: 4 listOrder: 30630 - name: STR_SONIC_CANNON_CLIP category: STR_BATTERIES requires: - STR_SONIC_WEAPONS space: 6 time: 240 cost: 5000 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 3 listOrder: 30640 - name: STR_CONCUSSION_CANNON category: STR_WEAPON requires: - STR_SONIC_WEAPONS - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP space: 12 time: 800 cost: 160000 requiresBaseFunc: [WORKS] requiredItems: STR_AQUA_PLASTICS: 4 listOrder: 30650 - name: STR_CONCUSSION_CANNON_CLIP category: STR_BATTERIES requires: - STR_SONIC_WEAPONS - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP space: 6 time: 300 cost: 7000 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 4 listOrder: 30660 - name: STR_HUMAN_SONIC_SHOTGUN category: STR_WEAPON space: 5 time: 650 cost: 64000 requires: - STR_HUMAN_SONIC_SHOTGUN requiresBaseFunc: [WORKS] requiredItems: STR_AQUA_PLASTICS: 3 listOrder: 23020 - name: STR_HUMAN_SONIC_SHOTGUN_PELLET_CLIP category: STR_BATTERIES requires: - STR_HUMAN_SONIC_SHOTGUN space: 4 time: 150 cost: 2000 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 2 listOrder: 23021 - name: STR_HUMAN_SONIC_SHOTGUN_FOCUSED_CLIP category: STR_BATTERIES requires: - STR_HUMAN_SONIC_SHOTGUN - STR_HUMAN_SONIC_FOCUSED_FIRE space: 4 time: 150 cost: 2000 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 2 listOrder: 23022 - name: STR_HUMAN_SONIC_HEAVY_CANNON category: STR_WEAPON space: 8 time: 730 cost: 105000 requires: - STR_HUMAN_SONIC_HEAVY_CANNON requiresBaseFunc: [WORKS] requiredItems: STR_AQUA_PLASTICS: 3 listOrder: 30645 - name: STR_HUMAN_SONIC_HEAVY_CANNON_CLIP category: STR_BATTERIES requires: - STR_HUMAN_SONIC_HEAVY_CANNON space: 6 time: 220 cost: 5200 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 2 listOrder: 30646 - name: STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP category: STR_BATTERIES requires: - STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP space: 5 time: 165 cost: 1600 requiresBaseFunc: [WORKS] requiredItems: STR_ZRBITE: 4 listOrder: 30647 - name: STR_MPG category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_MPG space: 4 time: 400 cost: 42000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 21875 - name: STR_MPG_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_MPG space: 6 time: 50 cost: 1600 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 1 listOrder: 21876 - name: STR_MILKOR_MGL_CLIP_ELERIUM category: STR_MISSILES requires: - STR_MILKOR_MGL_CLIP_ELERIUM space: 4 time: 400 cost: 30000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 12 listOrder: 34088 - name: STR_AQUA_PLASTIC_SUIT category: STR_PERSONAL_ARMOR requires: - STR_AQUA_PLASTIC_SUIT space: 12 time: 2800 cost: 60000 requiresBaseFunc: [WORKS] requiredItems: STR_AQUA_PLASTICS: 4 listOrder: 16880 - name: STR_BIOEXO category: STR_PERSONAL_ARMOR requires: - STR_BIOEXO space: 12 time: 2000 cost: 80000 requiresBaseFunc: [WORKS] listOrder: 16850 - name: STR_TOXI_SUIT category: STR_PERSONAL_ARMOR requires: - STR_TOXI_SUIT space: 12 time: 800 cost: 22000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 3 listOrder: 16870 - name: STR_JUMPSUIT category: STR_PERSONAL_ARMOR requires: - STR_JUMPSUIT space: 8 time: 150 cost: 2200 requiresBaseFunc: [WORKS] requiredItems: STR_DURATHREAD: 2 listOrder: 16810 - name: STR_BULLETPROOF_COAT category: STR_PERSONAL_ARMOR requires: - STR_BULLETPROOF_COAT_DESIGN space: 11 time: 300 cost: 40000 requiresBaseFunc: [WORKS] requiredItems: STR_DURATHREAD: 3 listOrder: 16795 - name: STR_MUTANT_BLOOD_PLASMA_x5 category: STR_EQUIPMENT requires: - STR_MUTANT_BLOOD_PLASMA_SYNTHESIS space: 10 time: 600 cost: 30000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 5 listOrder: 203100 - name: STR_ELERIUM_EXTRACTION_ETRACE category: STR_COMPONENTS requires: - STR_ETRACE - STR_ELERIUM_115 space: 5 time: 100 cost: 500 requiresBaseFunc: [WORKS] requiredItems: STR_ETRACE: 20 producedItems: STR_ELERIUM_115: 1 listOrder: 209300 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_BOOMER category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_BOOMER_CORPSE space: 3 time: 50 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_BOOMER_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 STR_DAMAGED_ZOMBIE_PARASITE: 1 STR_BOOMER_ORGAN: 1 listOrder: 208915 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_BOOMER_LIVING category: STR_BIOEXTRACTION requiresBaseFunc: [BIOLAB] requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_BOOMER space: 3 time: 50 cost: 100 requiredItems: STR_ZOMBIE_BOOMER_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 STR_ZOMBIE_PARASITE: 1 STR_BOOMER_ORGAN: 4 listOrder: 207915 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_STERILE category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_STERILE_CORPSE space: 3 time: 50 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_STERILE_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 STR_DAMAGED_ZOMBIE_PARASITE: 1 listOrder: 208900 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_STERILE_LIVING category: STR_BIOEXTRACTION requiresBaseFunc: [BIOLAB] requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_STERILE space: 3 time: 50 cost: 100 requiredItems: STR_ZOMBIE_STERILE_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 STR_ZOMBIE_PARASITE: 1 listOrder: 207900 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_GRUBAS category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_GRUBAS_CORPSE space: 3 time: 110 cost: 120 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_GRUBAS_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 STR_DAMAGED_ZOMBIE_PARASITE: 1 listOrder: 208910 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_GRUBAS_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_GRUBAS space: 3 time: 110 cost: 120 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_GRUBAS_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 3 STR_ZOMBIE_PARASITE: 1 listOrder: 207910 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_INFECTOR category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_INFECTOR_CORPSE space: 3 time: 110 cost: 120 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_INFECTOR_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 STR_DAMAGED_ZOMBIE_PARASITE: 1 listOrder: 208920 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_INFECTOR_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_INFECTOR space: 3 time: 110 cost: 120 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_INFECTOR_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 4 STR_ZOMBIE_PARASITE: 1 listOrder: 207920 - name: STR_BLOOD_PLASMA_EXTRACTION_STRIX category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_STRIX_CORPSE space: 3 time: 70 cost: 130 requiresBaseFunc: [BIOLAB] requiredItems: STR_STRIX_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 4 STR_DAMAGED_ZOMBIE_PARASITE: 1 listOrder: 208960 - name: STR_BLOOD_PLASMA_EXTRACTION_STRIX_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_STRIX space: 3 time: 30 cost: 40 requiresBaseFunc: [BIOLAB] requiredItems: STR_STRIX_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 7 STR_ZOMBIE_PARASITE: 1 listOrder: 207960 - name: STR_BLOOD_PLASMA_EXTRACTION_TOMB_GUARD category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_TOMB_GUARD_CORPSE requiresBaseFunc: [BIOLAB] space: 3 time: 50 cost: 40 requiredItems: STR_TOMB_GUARD_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 3 STR_DAMAGED_ZOMBIE_PARASITE: 1 listOrder: 208930 - name: STR_BLOOD_PLASMA_EXTRACTION_TOMB_GUARD_FEMALE_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_TOMB_GUARD_FEMALE_TERRORIST requiresBaseFunc: [BIOLAB] space: 3 time: 110 cost: 120 requiredItems: STR_TOMB_GUARD_FEMALE_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 6 STR_ZOMBIE_PARASITE: 1 listOrder: 207930 - name: STR_BLOOD_PLASMA_EXTRACTION_TOMB_GUARD_MALE_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_TOMB_GUARD_MALE_TERRORIST requiresBaseFunc: [BIOLAB] space: 3 time: 110 cost: 120 requiredItems: STR_TOMB_GUARD_MALE_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 6 STR_ZOMBIE_PARASITE: 1 listOrder: 207931 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_TROOPER category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_TROOPER_CORPSE space: 3 time: 50 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_TROOPER_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 STR_DAMAGED_ZOMBIE_PARASITE: 1 listOrder: 208940 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_TROOPER_1_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_TROOPER space: 3 time: 110 cost: 120 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_TROOPER_1_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 3 STR_ZOMBIE_PARASITE: 1 listOrder: 207940 - name: STR_BLOOD_PLASMA_EXTRACTION_ZOMBIE_TROOPER_2_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_ZOMBIE_TROOPER space: 3 time: 110 cost: 120 requiresBaseFunc: [BIOLAB] requiredItems: STR_ZOMBIE_TROOPER_2_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 3 STR_ZOMBIE_PARASITE: 1 listOrder: 207941 - name: STR_BLOOD_PLASMA_EXTRACTION_MEGAZOMBIE category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_MEGAZOMBIE_CORPSE space: 3 time: 50 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_MEGAZOMBIE_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 5 STR_DAMAGED_ZOMBIE_PARASITE: 1 listOrder: 208950 - name: STR_BLOOD_PLASMA_EXTRACTION_MEGAZOMBIE_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_MEGAZOMBIE space: 3 time: 50 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_MEGAZOMBIE_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 9 STR_ZOMBIE_PARASITE: 1 listOrder: 207950 - name: STR_BLOOD_PLASMA_EXTRACTION_REAPER category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_REAPER_CORPSE space: 3 time: 80 cost: 200 requiresBaseFunc: [BIOLAB] requiredItems: STR_REAPER_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 3 listOrder: 209090 - name: STR_BLOOD_PLASMA_EXTRACTION_REAPER_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_REAPER space: 3 time: 80 cost: 200 requiresBaseFunc: [BIOLAB] requiredItems: STR_REAPER_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 6 listOrder: 208090 - name: STR_BLOOD_PLASMA_EXTRACTION_CHRYSSALID category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_CHRYSSALID_CORPSE space: 3 time: 80 cost: 200 requiresBaseFunc: [BIOLAB] requiredItems: STR_CHRYSSALID_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 10 listOrder: 209100 - name: STR_BLOOD_PLASMA_EXTRACTION_CHRYSSALID_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_CHRYSSALID space: 3 time: 80 cost: 200 requiresBaseFunc: [BIOLAB] requiredItems: STR_CHRYSSALID_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 16 listOrder: 208100 - name: STR_BLOOD_PLASMA_EXTRACTION_MONGORN category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_MONGORN_CORPSE space: 3 time: 60 cost: 150 requiresBaseFunc: [BIOLAB] requiredItems: STR_MONGORN_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209040 - name: STR_BLOOD_PLASMA_EXTRACTION_MONGORN_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_MONGORN space: 3 time: 60 cost: 150 requiresBaseFunc: [BIOLAB] requiredItems: STR_MONGORN_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 208040 - name: STR_BLOOD_PLASMA_EXTRACTION_SPIKEBOAR category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_SPIKEBOAR_CORPSE space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_SPIKEBOAR_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 209030 - name: STR_BLOOD_PLASMA_EXTRACTION_SPIKEBOAR_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_SPIKEBOAR space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_SPIKEBOAR_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 4 listOrder: 208030 - name: STR_BLOOD_PLASMA_EXTRACTION_WEREWOLF category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_WEREWOLF_CORPSE space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_WEREWOLF_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209240 - name: STR_BLOOD_PLASMA_EXTRACTION_WEREWOLF_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_WEREWOLF space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_WEREWOLF_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 208240 - name: STR_BLOOD_PLASMA_EXTRACTION_WHITE_WEREWOLF_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_WEREWOLF space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_WEREWOLF_WHITE_LEADER: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 208310 - name: STR_BLOOD_PLASMA_EXTRACTION_WERECAT category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_WERECAT_CORPSE space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_WERECAT_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209340 - name: STR_BLOOD_PLASMA_EXTRACTION_WERECAT_LIVING category: STR_BIOEXTRACTION requiresBaseFunc: [BIOLAB] requires: - STR_MUTANT_BLOOD_PLASMA - STR_WERECAT space: 3 time: 70 cost: 180 requiredItems: STR_WERECAT_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 208340 - name: STR_BLOOD_PLASMA_EXTRACTION_BLACK_WERECAT_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_WERECAT space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_WERECAT_BLACK_LEADER: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 208350 - name: STR_BLOOD_PLASMA_EXTRACTION_OWLMAN category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_OWLMAN_CORPSE space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_OWLMAN_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 208355 - name: STR_BLOOD_PLASMA_EXTRACTION_OWLMAN_LIVING category: STR_BIOEXTRACTION requiresBaseFunc: [BIOLAB] requires: - STR_MUTANT_BLOOD_PLASMA - STR_OWLMAN space: 3 time: 70 cost: 180 requiredItems: STR_OWLMAN_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 208360 - name: STR_BLOOD_PLASMA_EXTRACTION_SHAMBLER category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_SHAMBLER_CORPSE space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_SHAMBLER_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 209010 - name: STR_BLOOD_PLASMA_EXTRACTION_SHAMBLER_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_SHAMBLER space: 3 time: 70 cost: 180 requiresBaseFunc: [BIOLAB] requiredItems: STR_SHAMBLER_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 4 listOrder: 208010 - name: STR_BLOOD_PLASMA_EXTRACTION_FENRIR category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_FENRIR_CORPSE space: 3 time: 60 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_FENRIR_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 209020 - name: STR_BLOOD_PLASMA_EXTRACTION_FENRIR_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_FENRIR space: 3 time: 60 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_FENRIR_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 3 listOrder: 208020 - name: STR_BLOOD_PLASMA_EXTRACTION_BULLFROG category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_BULLFROG_CORPSE space: 4 time: 60 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_BULLFROG_CORPSE: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 209190 - name: STR_BLOOD_PLASMA_EXTRACTION_BULLFROG_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_BULLFROG space: 4 time: 60 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_BULLFROG_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 3 listOrder: 208190 - name: STR_BLOOD_PLASMA_EXTRACTION_MEGASCORPION category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_MEGASCORPION_CORPSE space: 3 time: 100 cost: 500 requiresBaseFunc: [BIOLAB] requiredItems: STR_MEGASCORPION_CORPSE: 3 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209210 - name: STR_BLOOD_PLASMA_EXTRACTION_MEGASCORPION_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_MEGASCORPION space: 3 time: 30 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_MEGASCORPION_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 208210 - name: STR_BLOOD_PLASMA_EXTRACTION_GIANT_BEETLE category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_GIANT_BEETLE_CORPSE space: 3 time: 100 cost: 120 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_BEETLE_CORPSE: 5 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209200 - name: STR_BLOOD_PLASMA_EXTRACTION_GIANT_BEETLE_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_GIANT_BEETLE space: 3 time: 30 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_BEETLE_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 208200 - name: STR_BLOOD_PLASMA_EXTRACTION_GIANT_BEETLE_BOMBARDIER_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_GIANT_BEETLE_BOMBARDIER space: 3 time: 30 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_BEETLE_BOMBARDIER_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 2 listOrder: 208201 - name: STR_BLOOD_PLASMA_EXTRACTION_GIANT_RAT category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_GIANT_RAT_CORPSE space: 3 time: 100 cost: 300 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_RAT_CORPSE: 8 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 208180 - name: STR_BLOOD_PLASMA_EXTRACTION_GIANT_RAT_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_GIANT_RAT space: 5 time: 35 cost: 140 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_RAT_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209180 - name: STR_BLOOD_PLASMA_EXTRACTION_CHUPACABRA category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_CHUPACABRA_CORPSE space: 3 time: 100 cost: 500 requiresBaseFunc: [BIOLAB] requiredItems: STR_CHUPACABRA_CORPSE: 3 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209220 - name: STR_BLOOD_PLASMA_EXTRACTION_CHUPACABRA_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_CHUPACABRA space: 3 time: 30 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_CHUPACABRA_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 208220 - name: STR_BLOOD_PLASMA_EXTRACTION_SHADOWBAT category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_SHADOWBAT_CORPSE space: 3 time: 130 cost: 500 requiresBaseFunc: [BIOLAB] requiredItems: STR_SHADOWBAT_CORPSE: 6 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 209230 - name: STR_BLOOD_PLASMA_EXTRACTION_SHADOWBAT_LIVING category: STR_BIOEXTRACTION requires: - STR_MUTANT_BLOOD_PLASMA - STR_SHADOWBAT space: 3 time: 40 cost: 160 requiresBaseFunc: [BIOLAB] requiredItems: STR_SHADOWBAT_TERRORIST: 1 producedItems: STR_MUTANT_BLOOD_PLASMA: 1 listOrder: 208230 - name: STR_SPIDERWEB_EXTRACTION_GIANT_SPIDER_LIVING category: STR_BIOEXTRACTION requires: - STR_GIANT_SPIDER space: 6 time: 120 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_SPIDER_TERRORIST: 1 producedItems: STR_SPIDERWEB: 2 listOrder: 209500 - name: STR_SPIDERWEB_EXTRACTION_GIANT_SPIDER_ALLOY_LIVING category: STR_BIOEXTRACTION requires: - STR_GIANT_SPIDER_ALLOY space: 6 time: 120 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_SPIDER_ALLOY_TERRORIST: 1 producedItems: STR_SPIDERWEB: 2 listOrder: 209510 - name: STR_SPIDERWEB_EXTRACTION_GIANT_SPIDER_RED_LIVING category: STR_BIOEXTRACTION requires: - STR_GIANT_SPIDER_RED space: 6 time: 120 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_SPIDER_RED_TERRORIST: 1 producedItems: STR_SPIDERWEB: 2 listOrder: 209520 - name: STR_SPIDERWEB_EXTRACTION_GIANT_SPIDER_GREEN_LIVING category: STR_BIOEXTRACTION requires: - STR_GIANT_SPIDER_GREEN space: 6 time: 120 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_SPIDER_GREEN_TERRORIST: 1 producedItems: STR_SPIDERWEB: 2 listOrder: 209530 - name: STR_SPIDERWEB_EXTRACTION_GIANT_SPIDER_PURPLE_LIVING category: STR_BIOEXTRACTION requires: - STR_GIANT_SPIDER_PURPLE space: 6 time: 120 cost: 100 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_SPIDER_PURPLE_TERRORIST: 1 producedItems: STR_SPIDERWEB: 2 listOrder: 209540 - name: STR_SPIDERWEB_EXTRACTION_GIANT_SPIDER_QUEEN_LIVING category: STR_BIOEXTRACTION requires: - STR_GIANT_SPIDER_QUEEN space: 6 time: 200 cost: 150 requiresBaseFunc: [BIOLAB] requiredItems: STR_GIANT_SPIDER_QUEEN_LEADER: 1 producedItems: STR_SPIDERWEB: 12 listOrder: 209550 - name: STR_SYNTHMUSCLE_EXTRACTION category: STR_BIOEXTRACTION requires: - STR_SYNTHMUSCLES space: 3 time: 320 cost: 800 requiresBaseFunc: [BIOLAB] requiredItems: STR_MUTON_CORPSE: 1 producedItems: STR_SYNTHMUSCLES: 1 listOrder: 209450 - name: STR_BREAKDOWN_STR_PLASMA_PISTOL_CLIP category: STR_BASIC_COMPONENTS requires: - STR_PLASMA_PISTOL_CLIP - STR_ELERIUM_115 space: 2 time: 260 cost: 1200 requiresBaseFunc: [WORKS] requiredItems: STR_PLASMA_PISTOL_CLIP: 1 producedItems: STR_ELERIUM_115: 1 listOrder: 200020 - name: STR_BREAKDOWN_STR_PLASMA_SUB_CLIP category: STR_BASIC_COMPONENTS requires: - STR_PLASMA_SUB_CLIP - STR_ELERIUM_115 space: 2 time: 320 cost: 1300 requiresBaseFunc: [WORKS] requiredItems: STR_PLASMA_SUB_CLIP: 1 producedItems: STR_ELERIUM_115: 2 listOrder: 200040 - name: STR_BREAKDOWN_STR_PLASMA_RIFLE_CLIP category: STR_BASIC_COMPONENTS requires: - STR_PLASMA_RIFLE_CLIP - STR_ELERIUM_115 space: 2 time: 320 cost: 1300 requiresBaseFunc: [WORKS] requiredItems: STR_PLASMA_RIFLE_CLIP: 1 producedItems: STR_ELERIUM_115: 2 listOrder: 200050 - name: STR_BREAKDOWN_STR_PLASMA_CASTER_CLIP category: STR_BASIC_COMPONENTS requires: - STR_PLASMA_CASTER_CLIP - STR_ELERIUM_115 space: 2 time: 320 cost: 1300 requiresBaseFunc: [WORKS] requiredItems: STR_PLASMA_CASTER_CLIP: 1 producedItems: STR_ELERIUM_115: 2 listOrder: 200030 - name: STR_BREAKDOWN_STR_HEAVY_PLASMA_CLIP category: STR_BASIC_COMPONENTS requires: - STR_HEAVY_PLASMA_CLIP - STR_ELERIUM_115 space: 2 time: 400 cost: 1600 requiresBaseFunc: [WORKS] requiredItems: STR_HEAVY_PLASMA_CLIP: 1 producedItems: STR_ELERIUM_115: 3 listOrder: 200070 - name: STR_BREAKDOWN_STR_INCINERATOR_CLIP category: STR_BASIC_COMPONENTS requires: - STR_INCINERATOR_CLIP - STR_ELERIUM_115 space: 2 time: 600 cost: 1900 requiresBaseFunc: [WORKS] requiredItems: STR_INCINERATOR_CLIP: 1 producedItems: STR_ELERIUM_115: 3 listOrder: 200200 - name: STR_BREAKDOWN_STR_PRECISION_PLASMA_CLIP category: STR_BASIC_COMPONENTS requires: - STR_PRECISION_PLASMA_CLIP - STR_ELERIUM_115 space: 2 time: 400 cost: 1600 requiresBaseFunc: [WORKS] requiredItems: STR_PRECISION_PLASMA_CLIP: 1 producedItems: STR_ELERIUM_115: 3 listOrder: 200080 - name: STR_BREAKDOWN_STR_PLASMA_DESTROYER_CLIP category: STR_BASIC_COMPONENTS requires: - STR_PLASMA_DESTROYER_CLIP - STR_ELERIUM_115 space: 2 time: 410 cost: 1900 requiresBaseFunc: [WORKS] requiredItems: STR_PLASMA_DESTROYER_CLIP: 1 producedItems: STR_ELERIUM_115: 4 listOrder: 200090 - name: STR_BREAKDOWN_STR_PLASMA_SNIPER_RIFLE_CLIP category: STR_BASIC_COMPONENTS requires: - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_ELERIUM_115 space: 2 time: 320 cost: 1300 requiresBaseFunc: [WORKS] requiredItems: STR_PLASMA_SNIPER_RIFLE_CLIP: 1 producedItems: STR_ELERIUM_115: 1 listOrder: 200060 - name: STR_BREAKDOWN_STR_LAUNCHER_ELERIUM category: STR_BASIC_COMPONENTS requires: - STR_LAUNCHER_ELERIUM space: 2 time: 20 cost: 100 requiresBaseFunc: [WORKS] requiredItems: STR_LAUNCHER_ELERIUM: 1 producedItems: STR_ELERIUM_115: 2 listOrder: 200010 - name: STR_BREAKDOWN_STR_MILKOR_MGL_CLIP_ELERIUM category: STR_BASIC_COMPONENTS requires: - STR_MILKOR_MGL_CLIP_ELERIUM space: 4 time: 100 cost: 500 requiresBaseFunc: [WORKS] requiredItems: STR_MILKOR_MGL_CLIP_ELERIUM: 1 producedItems: STR_ELERIUM_115: 12 listOrder: 200015 - name: STR_BREAKDOWN_STR_ALIEN_GRENADE category: STR_BASIC_COMPONENTS requires: - STR_ALIEN_GRENADE space: 2 time: 400 cost: 600 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_GRENADE: 1 producedItems: STR_ELERIUM_115: 2 listOrder: 200100 - name: STR_BREAKDOWN_STR_INCINERATOR_GRENADE category: STR_BASIC_COMPONENTS requires: - STR_INCINERATOR_GRENADE space: 2 time: 400 cost: 600 requiresBaseFunc: [WORKS] requiredItems: STR_INCINERATOR_GRENADE: 1 producedItems: STR_ELERIUM_115: 3 listOrder: 200105 - name: STR_BREAKDOWN_STR_BLASTER_BOMB category: STR_BASIC_COMPONENTS requires: - STR_BLASTER_BOMB - STR_ELERIUM_115 space: 2 time: 600 cost: 1100 requiresBaseFunc: [WORKS] requiredItems: STR_BLASTER_BOMB: 1 producedItems: STR_ELERIUM_115: 5 listOrder: 200120 - name: STR_BREAKDOWN_STR_STUN_BOMB category: STR_BASIC_COMPONENTS requires: - STR_STUN_BOMB - STR_ELERIUM_115 space: 2 time: 200 cost: 700 requiresBaseFunc: [WORKS] requiredItems: STR_STUN_BOMB: 1 producedItems: STR_ELERIUM_115: 1 listOrder: 200160 - name: STR_BREAKDOWN_STR_ELERIUM_BOMB category: STR_BASIC_COMPONENTS requires: - STR_ELERIUM_BOMB - STR_ELERIUM_115 space: 2 time: 200 cost: 700 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_BOMB: 1 producedItems: STR_ELERIUM_115: 2 listOrder: 200110 - name: STR_BREAKDOWN_STR_EMP_BOMB category: STR_BASIC_COMPONENTS requires: - STR_EMP_BOMB - STR_ELERIUM_115 space: 2 time: 200 cost: 700 requiresBaseFunc: [WORKS] requiredItems: STR_EMP_BOMB: 1 producedItems: STR_ELERIUM_115: 2 listOrder: 200115 - name: STR_BLASTER_BOMB category: STR_MISSILES requires: - STR_FUSION_WEAPONS - STR_BLASTER_BOMB space: 3 time: 220 cost: 8000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 5 listOrder: 34440 - name: STR_BLASTER_MULTI_BOMB category: STR_MISSILES requires: - STR_FUSION_WEAPONS - STR_BLASTER_MULTI_BOMB space: 5 time: 300 cost: 12000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 10 listOrder: 34460 - name: STR_EXALT_ENFORCER_ARMOR_ADAPTATION category: STR_MAINTENANCE requires: - STR_EXALT_ENFORCER space: 2 time: 10 cost: 10 requiredItems: STR_EXALT_ENFORCER: 1 producedItems: STR_VEST_BUSINESS_SUIT: 1 listOrder: 219800 - name: STR_SYNDICATE_AGENT_ARMOR_ADAPTATION category: STR_MAINTENANCE requires: - STR_SYNDICATE_AGENT space: 2 time: 10 cost: 10 requiredItems: STR_SYNDICATE_AGENT: 1 producedItems: STR_VEST_BUSINESS_SUIT: 1 listOrder: 219810 - name: STR_POSTAL0_ARMOR_ADAPTATION category: STR_MAINTENANCE requires: - STR_HUMAN_POSTAL0 space: 2 time: 10 cost: 10 requiredItems: STR_HUMAN_POSTAL0: 1 producedItems: STR_VEST_BUSINESS_SUIT: 1 listOrder: 219820 - name: STR_POSTAL1_ARMOR_ADAPTATION category: STR_MAINTENANCE requires: - STR_HUMAN_POSTAL1 space: 2 time: 10 cost: 10 requiredItems: STR_HUMAN_POSTAL1: 1 producedItems: STR_VEST_BUSINESS_SUIT: 1 listOrder: 219830 - name: STR_POSTAL2_ARMOR_ADAPTATION category: STR_MAINTENANCE requires: - STR_HUMAN_POSTAL2 space: 2 time: 10 cost: 10 requiredItems: STR_HUMAN_POSTAL2: 1 producedItems: STR_VEST_BUSINESS_SUIT: 1 listOrder: 219840 - name: STR_MIB_PERSONAL_ARMOR_ADAPTATION category: STR_MAINTENANCE requires: - STR_MIB_ACTIVITY space: 2 time: 20 cost: 50 requiredItems: STR_MIB3_CORPSE: 1 producedItems: STR_PERSONAL_ARMOR: 1 listOrder: 220000 - name: STR_MIB_POWER_SUIT_ADAPTATION category: STR_MAINTENANCE requires: - STR_MIB_ACTIVITY space: 2 time: 20 cost: 50 requiredItems: STR_MIB4_CORPSE: 1 producedItems: STR_POWER_SUIT: 1 listOrder: 220030 - name: STR_MIB_STORMTROOPER_ARMOR_ADAPTATION category: STR_MAINTENANCE requires: - STR_MIB_ACTIVITY space: 2 time: 20 cost: 50 requiredItems: STR_MIB5_CORPSE: 1 producedItems: STR_STORMTROOPER_ARMOR: 1 listOrder: 220060 - name: STR_MIB_STORMTROOPER_ARMOR_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_MIB_ACTIVITY - STR_ALIEN_ELECTRONICS space: 2 time: 50 cost: 100 requiresBaseFunc: [WORKS] requiredItems: STR_MIB5_CORPSE: 1 producedItems: STR_ALIEN_ELECTRONICS: 1 listOrder: 199800 - name: STR_MIB_PSI_OPS_SYNTHMUSCLES_EXTRACTION category: STR_BASIC_COMPONENTS requires: - STR_MIB_ACTIVITY - STR_SYNTHMUSCLES space: 2 time: 40 cost: 100 requiresBaseFunc: [WORKS] requiredItems: STR_MIB_PSI_OPS_CORPSE: 1 producedItems: STR_SYNTHMUSCLES: 1 listOrder: 209460 - name: STR_CYBERWEB_SPACE_TECHNOMAD_PROCESSING category: STR_MAINTENANCE requires: - STR_CYBERWEB_TECHNOMAD space: 2 time: 5 cost: 5 requiredItems: STR_CYBERWEB_SPACE_TECHNOMAD: 1 producedItems: STR_CYBERWEB_TECHNOMAD: 1 STR_MONEY_5000: 4 listOrder: 219890 - name: STR_MULTI_LAUNCHER category: STR_WEAPON requires: - STR_MULTI_LAUNCHER space: 5 time: 600 cost: 2800 requiresBaseFunc: [WORKS] listOrder: 34050 - name: STR_ROCKET_PACK category: STR_MISSILES requires: - STR_MULTI_LAUNCHER space: 2 time: 300 cost: 1000 requiresBaseFunc: [WORKS] listOrder: 34060 - name: STR_ADVANCED_ROCKET_LAUNCHER category: STR_WEAPON requires: - STR_ADVANCED_ROCKET_LAUNCHER space: 5 time: 1000 cost: 15000 requiresBaseFunc: [WORKS] requiredItems: STR_OPTRONIC_PARTS: 1 listOrder: 33975 - name: STR_MIND_GUIDED_MISSILE category: STR_MISSILES requires: - STR_MIND_GUIDED_MISSILE space: 3 time: 400 cost: 45000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 1 listOrder: 34030 - name: STR_ELERIUM_ROCKET category: STR_MISSILES requires: - STR_ELERIUM_ROCKET space: 3 time: 150 cost: 800 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 2 listOrder: 34020 - name: STR_SHRAPNEL_ROCKET category: STR_MISSILES requires: - STR_SHRAPNEL_ROCKET space: 3 time: 150 cost: 2500 requiresBaseFunc: [WORKS] listOrder: 34005 - name: STR_TRITANIUM_SHRAPNEL_ROCKET category: STR_MISSILES requires: - STR_TRITANIUM_SHRAPNEL_ROCKET space: 3 time: 225 cost: 2800 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 3 listOrder: 34008 - name: STR_NAPALM_GRENADE category: STR_WEAPON requires: - STR_NAPALM_GRENADE space: 3 time: 90 cost: 1000 requiresBaseFunc: [WORKS] listOrder: 38410 - name: STR_PROXIMITY_GRENADE category: STR_WEAPON requires: - STR_PROXIMITY_GRENADE space: 2 time: 160 cost: 2000 requiresBaseFunc: [WORKS] listOrder: 38950 - name: STR_PLASMA_PROXIMITY_GRENADE category: STR_WEAPON requires: - STR_PLASMA_PROXIMITY_GRENADE space: 2 time: 190 cost: 2250 requiredItems: STR_ELERIUM_115: 2 requiresBaseFunc: [WORKS] listOrder: 38953 - name: STR_ALLOY_SHRAPNEL_CHARGE category: STR_WEAPON requires: - STR_ALLOY_SHRAPNEL_CHARGE space: 2 time: 100 cost: 200 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 3 listOrder: 38330 - name: STR_TRITANIUM_GRENADE category: STR_WEAPON requires: - STR_TRITANIUM_GRENADE space: 2 time: 50 cost: 100 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 38050 - name: STR_EMP_GRENADE category: STR_WEAPON requires: - STR_EMP_GRENADE space: 2 time: 240 cost: 4000 requiresBaseFunc: [WORKS] listOrder: 38550 - name: STR_NATASHAS_VSS_CLIP category: STR_AMMUNITION requires: - STR_NATASHAS_VSS space: 1 time: 15 cost: 700 listOrder: 22012 - name: STR_TASER_CANNON category: STR_WEAPON requires: - STR_TASER_CANNON space: 4 time: 220 cost: 18000 requiresBaseFunc: [WORKS] listOrder: 18916 - name: STR_TASER_CANNON_CLIP category: STR_AMMUNITION requires: - STR_TASER_CANNON space: 2 time: 35 cost: 900 requiresBaseFunc: [WORKS] listOrder: 18917 - name: STR_AUTO_MORTAR category: STR_WEAPON requires: - STR_AUTO_MORTAR space: 12 time: 4000 cost: 20000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 4 listOrder: 34203 - name: STR_HADRIEX_GUN category: STR_WEAPON requires: - STR_HADRIEX_GUN space: 5 time: 300 cost: 11000 requiresBaseFunc: [WORKS] requiredItems: STR_ECTOPLASM: 2 listOrder: 44300 - name: STR_HADRIEX_GUN_CHARGE category: STR_AMMUNITION requires: - STR_HADRIEX_GUN space: 4 time: 120 cost: 1300 requiresBaseFunc: [WORKS] requiredItems: STR_ECTOPLASM: 1 listOrder: 44301 - name: STR_ASUKA_4000 category: STR_WEAPON requires: - STR_ASUKA_4000 space: 5 time: 750 cost: 3000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 21480 - name: STR_ASUKA_4000_CLIP category: STR_AMMUNITION requires: - STR_ASUKA_4000_CLIP space: 4 time: 80 cost: 700 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 3 listOrder: 21490 - name: STR_MACRO_FLAMER category: STR_WEAPON requires: - STR_MACRO_FLAMER space: 5 time: 800 cost: 9000 requiresBaseFunc: [WORKS] listOrder: 34560 - name: STR_LARGE_FLAMER_CLIP category: STR_AMMUNITION requires: - STR_LARGE_FLAMER_CLIP space: 2 time: 5 cost: 3000 requiresBaseFunc: [WORKS] listOrder: 34570 - name: STR_HEAVY_SNIPER_RIFLE category: STR_WEAPON requires: - STR_HEAVY_SNIPER_RIFLE_MANUFACTURING space: 5 time: 1500 cost: 24000 requiresBaseFunc: [WORKS] listOrder: 22150 - name: STR_HEAVY_SNIPER_RIFLE_CLIP category: STR_AMMUNITION requires: - STR_HEAVY_SNIPER_RIFLE_MANUFACTURING space: 2 time: 35 cost: 300 requiresBaseFunc: [WORKS] listOrder: 22160 - name: STR_HEAVY_SNIPER_RIFLE_HE_CLIP category: STR_AMMUNITION requires: - STR_HEAVY_SNIPER_RIFLE_HE_CLIP space: 2 time: 45 cost: 450 requiresBaseFunc: [WORKS] listOrder: 22170 - name: STR_AUTO_SHOTGUN_AA_SHELLS category: STR_AMMUNITION requires: - STR_AUTO_SHOTGUN_AA_SHELLS_MANUFACTURING space: 4 time: 60 cost: 600 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 22620 - name: STR_ASSAULT_CANNON_CLIP_AA category: STR_AMMUNITION requires: - STR_ASSAULT_CANNON_CLIP_AA_MANUFACTURING space: 4 time: 60 cost: 1200 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 3 listOrder: 23420 - name: STR_MACRO_SMG_AA_CLIP category: STR_AMMUNITION requires: - STR_MACRO_SMG_AA_CLIP_MANUFACTURING space: 3 time: 60 cost: 800 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 20900 - name: STR_UAC_SMG_AA_CLIP category: STR_AMMUNITION requires: - STR_UAC_SMG_AA_CLIP_MANUFACTURING space: 3 time: 50 cost: 700 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 20940 - name: STR_MESSER_CLIP category: STR_AMMUNITION requires: - STR_MESSER space: 3 time: 30 cost: 400 listOrder: 20915 - name: STR_MESSER_AA_CLIP category: STR_AMMUNITION requires: - STR_MESSER_AA_CLIP_MANUFACTURING space: 3 time: 50 cost: 500 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 20916 - name: STR_RECOILLESS_GUN_SHELL category: STR_AMMUNITION requires: - STR_RECOILLESS_GUN space: 3 time: 30 cost: 700 listOrder: 34068 - name: STR_RECOILLESS_GUN_TRITANIUM_SHELL category: STR_AMMUNITION requires: - STR_RECOILLESS_GUN_TRITANIUM_SHELL_MANUFACTURING space: 3 time: 45 cost: 1000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 34069 - name: STR_HEAVY_SNIPER_RIFLE_AA_CLIP category: STR_AMMUNITION requires: - STR_HEAVY_SNIPER_RIFLE_AA_CLIP space: 2 time: 55 cost: 500 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 22180 - name: STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP category: STR_AMMUNITION requires: - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP_MANUFACTURING space: 2 time: 35 cost: 370 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 22210 - name: STR_CAWS_CLIP_AA category: STR_AMMUNITION requires: - STR_CAWS_CLIP_AA_MANUFACTURING space: 2 time: 30 cost: 300 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 22400 - name: STR_CAWS_CLIP_AA_BS category: STR_AMMUNITION requires: - STR_CAWS_CLIP_AA_BS_MANUFACTURING space: 2 time: 30 cost: 280 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 22410 - name: STR_GAS_CANNON category: STR_WEAPON requires: - STR_GAS_CANNON space: 3 time: 600 cost: 4000 requiresBaseFunc: [WORKS] listOrder: 23460 - name: STR_GC_AP_AMMO category: STR_AMMUNITION requires: - STR_GAS_CANNON space: 2 time: 10 cost: 200 requiresBaseFunc: [WORKS] listOrder: 23470 - name: STR_GC_HE_AMMO category: STR_AMMUNITION requires: - STR_GC_HE_AMMO space: 2 time: 14 cost: 350 requiresBaseFunc: [WORKS] listOrder: 23480 - name: STR_GC_I_AMMO category: STR_AMMUNITION requires: - STR_GC_I_AMMO space: 2 time: 14 cost: 350 requiresBaseFunc: [WORKS] listOrder: 23490 - name: STR_SNAPPING_TURTLE_CONSTRUCTION_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_SNAPPING_TURTLE_CONSTRUCTION space: 25 time: 1000 cost: 160000 requiredItems: STR_SNAPPING_TURTLE_CONSTRUCTION: 1 producedItems: STR_TERRAMITE: 30 requiresBaseFunc: [WORKS] listOrder: 7723 - name: STR_ZRBITE_TANK_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_ZRBITE_TANK space: 4 time: 100 cost: 40 requiredItems: STR_ZRBITE_TANK: 1 producedItems: STR_ZRBITE: 30 requiresBaseFunc: [WORKS] listOrder: 195500 - name: STR_UFO_NAVIGATION_DISASSEMBLY category: STR_COMPONENTS requires: - STR_UFO_NAVIGATION - STR_OPTRONICS space: 20 time: 2000 cost: 60000 requiredItems: STR_UFO_NAVIGATION: 1 producedItems: STR_ALIEN_ALLOYS: 3 STR_OPTRONIC_PARTS: 7 requiresBaseFunc: [WORKS] listOrder: 195600 - name: STR_ALIEN_DRONE_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_ALIEN_DRONE_AUTOPSY space: 5 time: 50 cost: 20 requiredItems: STR_ALIEN_DRONE_CORPSE: 1 producedItems: STR_MICROGRAV: 1 STR_ETRACE: 6 listOrder: 195800 - name: STR_LARGE_ALIEN_DRONE_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_LARGE_ALIEN_DRONE_AUTOPSY space: 5 time: 50 cost: 20 requiredItems: STR_LARGE_ALIEN_DRONE_CORPSE: 1 producedItems: STR_GRAV_MODULE: 2 STR_ELERIUM_115: 10 listOrder: 195801 - name: STR_SECTOPOD_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_SECTOPOD_AUTOPSY space: 5 time: 250 cost: 100 requiredItems: STR_SECTOPOD_CORPSE: 1 producedItems: STR_ALIEN_ELECTRONICS: 3 STR_ALIEN_ALLOYS: 8 requiresBaseFunc: [WORKS] listOrder: 196300 - name: STR_OBLITERATOR_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_OBLITERATOR_AUTOPSY space: 5 time: 250 cost: 100 requiredItems: STR_OBLITERATOR_CORPSE: 1 producedItems: STR_ALIEN_ELECTRONICS: 3 STR_ALIEN_ALLOYS: 6 requiresBaseFunc: [WORKS] listOrder: 196200 - name: STR_CYBERMITE_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_CYBERMITE_AUTOPSY space: 5 time: 250 cost: 100 requiredItems: STR_CYBERMITE_CORPSE: 1 producedItems: STR_ALIEN_ELECTRONICS: 1 STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 196000 - name: STR_CYBERDISC_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_CYBERDISC_AUTOPSY space: 5 time: 250 cost: 100 requiredItems: STR_CYBERDISC_CORPSE: 1 producedItems: STR_ALIEN_ELECTRONICS: 2 STR_ALIEN_ALLOYS: 1 STR_GRAV_MODULE: 2 requiresBaseFunc: [WORKS] listOrder: 196100 - name: STR_ALIEN_LASER_TURRET_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_ALIEN_LASER_TURRET_CORPSE space: 5 time: 180 cost: 60 requiredItems: STR_ALIEN_LASER_TURRET_CORPSE: 1 producedItems: STR_ALIEN_ELECTRONICS: 2 STR_ALIEN_ALLOYS: 5 requiresBaseFunc: [WORKS] listOrder: 196305 - name: STR_ALIEN_SMALL_PLASMA_TURRET_DISASSEMBLY category: STR_BASIC_COMPONENTS requires: - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE space: 4 time: 120 cost: 50 requiredItems: STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE: 1 producedItems: STR_OPTRONIC_PARTS: 2 STR_ALIEN_ALLOYS: 3 requiresBaseFunc: [WORKS] listOrder: 196303 - name: STR_ALLOY_KNIFE category: STR_WEAPON requires: - STR_ALLOY_KNIFE space: 5 time: 200 cost: 4000 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 18010 - name: STR_ALLOY_THROWING_KNIVES category: STR_WEAPON requires: - STR_ALLOY_THROWING_KNIVES space: 5 time: 400 cost: 6000 requiredItems: STR_ALIEN_ALLOYS: 2 requiresBaseFunc: [WORKS] listOrder: 17610 - name: STR_ALLOY_SWORD category: STR_WEAPON requires: - STR_ALLOY_SWORD space: 5 time: 500 cost: 12000 requiredItems: STR_ALIEN_ALLOYS: 3 requiresBaseFunc: [WORKS] listOrder: 18550 - name: STR_ELECTRIC_PROD category: STR_WEAPON requires: - STR_ELECTRIC_PROD space: 5 time: 400 cost: 1000 requiresBaseFunc: [WORKS] listOrder: 18795 - name: STR_STUN_ROD_2 category: STR_WEAPON requires: - STR_STUN_ROD_2 space: 5 time: 600 cost: 2000 requiresBaseFunc: [WORKS] listOrder: 18800 - name: STR_STORMLANCE_LAUNCHER category: STR_CRAFT_WEAPON requires: - STR_STORMLANCE space: 6 time: 400 cost: 30000 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 7900 - name: STR_HEAVY_STORMLANCE_LAUNCHER category: STR_CRAFT_WEAPON requires: - STR_HEAVY_STORMLANCE_LAUNCHER space: 10 time: 600 cost: 36000 requiredItems: STR_ALIEN_ALLOYS: 2 requiresBaseFunc: [WORKS] listOrder: 7895 - name: STR_STORMLANCE_MISSILES category: STR_CRAFT_AMMUNITION requires: - STR_STORMLANCE space: 6 time: 400 cost: 16000 requiredItems: STR_ELERIUM_115: 3 requiresBaseFunc: [WORKS] listOrder: 7910 - name: STR_PIKE_LAUNCHER category: STR_CRAFT_WEAPON requires: - STR_PIKE_LAUNCHER space: 6 time: 400 cost: 30000 requiredItems: STR_ALIEN_ALLOYS: 2 requiresBaseFunc: [WORKS] listOrder: 7885 - name: STR_PIKE_MISSILES category: STR_CRAFT_AMMUNITION requires: - STR_PIKE_LAUNCHER space: 6 time: 500 cost: 18000 requiredItems: STR_ALIEN_ALLOYS: 10 requiresBaseFunc: [WORKS] listOrder: 7886 - name: STR_IONIZER category: STR_WEAPON requires: - STR_IONIZER space: 4 time: 620 cost: 47000 requiresBaseFunc: [WORKS] listOrder: 31500 - name: STR_LIGHTNING_THROWER category: STR_WEAPON requires: - STR_LIGHTNING_THROWER space: 4 time: 580 cost: 31000 requiresBaseFunc: [WORKS] listOrder: 23560 - name: STR_ION_BLASTER category: STR_WEAPON requires: - STR_ION_BLASTER space: 4 time: 600 cost: 51000 requiresBaseFunc: [WORKS] listOrder: 23580 - name: STR_ALIEN_LASER_RIFLE category: STR_WEAPON requires: - STR_LASER_WEAPONS - STR_ALIEN_LASER_RIFLE space: 3 time: 700 cost: 25000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 21789 - name: STR_ALIEN_LASER_RIFLE_CLIP category: STR_BATTERIES requires: - STR_ALIEN_LASER_RIFLE_CLIP - STR_POWER_SOURCE_MINIATURIZATION space: 4 time: 20 cost: 9000 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 21790 - name: STR_ALIEN_LASER_CANNON category: STR_WEAPON requires: - STR_LASER_WEAPONS - STR_ALIEN_LASER_CANNON space: 3 time: 1000 cost: 32000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 30060 - name: STR_ALIEN_LASER_CANNON_CLIP category: STR_BATTERIES requires: - STR_ALIEN_LASER_CANNON_CLIP - STR_POWER_SOURCE_MINIATURIZATION space: 7 time: 30 cost: 21000 requiredItems: STR_ELERIUM_115: 2 requiresBaseFunc: [WORKS] listOrder: 30070 - name: STR_LASER_PISTOL_MIB category: STR_WEAPON requires: - STR_LASER_PISTOL_MIB_MANUFACTURING space: 2 time: 500 cost: 6000 requiresBaseFunc: [WORKS] listOrder: 20500 - name: STR_LASER_PISTOL_MIB_CLIP category: STR_BATTERIES requires: - STR_LASER_PISTOL_MIB_MANUFACTURING space: 4 time: 20 cost: 600 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 20510 - name: STR_LASER_RIFLE_MIB category: STR_WEAPON requires: - STR_LASER_RIFLE_MIB_MANUFACTURING space: 3 time: 750 cost: 15000 requiresBaseFunc: [WORKS] listOrder: 21800 - name: STR_LASER_RIFLE_MIB_CLIP category: STR_BATTERIES requires: - STR_LASER_RIFLE_MIB_MANUFACTURING space: 4 time: 25 cost: 1000 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 21810 - name: STR_HEAVY_LASER_MIB category: STR_WEAPON requires: - STR_HEAVY_LASER_MIB_MANUFACTURING space: 4 time: 1100 cost: 24000 requiresBaseFunc: [WORKS] listOrder: 30080 - name: STR_HEAVY_LASER_MIB_CLIP category: STR_BATTERIES requires: - STR_HEAVY_LASER_MIB_MANUFACTURING space: 4 time: 35 cost: 1200 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 30090 - name: STR_NUCLEAR_LASER_PISTOL category: STR_WEAPON requires: - STR_NUCLEAR_LASER_PISTOL space: 2 time: 800 cost: 8000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 20520 - name: STR_NUCLEAR_LASER_RIFLE category: STR_WEAPON requires: - STR_NUCLEAR_LASER_RIFLE space: 3 time: 1200 cost: 20000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 21820 - name: STR_LASER_SNIPER_RIFLE category: STR_WEAPON requires: - STR_LASER_SNIPER_RIFLE space: 3 time: 1750 cost: 25000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 22300 - name: STR_LASER_CARBINE category: STR_WEAPON requires: - STR_ADVANCED_LASER_WEAPONS - STR_LASER_CARBINE space: 3 time: 1050 cost: 18000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 21830 - name: STR_LASER_SHOTGUN category: STR_WEAPON requires: - STR_ADVANCED_LASER_WEAPONS - STR_LASER_SHOTGUN space: 3 time: 1800 cost: 15000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 22800 - name: STR_NUCLEAR_HEAVY_LASER category: STR_WEAPON requires: - STR_NUCLEAR_HEAVY_LASER space: 4 time: 1600 cost: 32000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 30100 - name: STR_SCATTER_LASER category: STR_WEAPON requires: - STR_SCATTER_LASER space: 4 time: 3000 cost: 38000 requiredItems: STR_ELERIUM_115: 15 requiresBaseFunc: [WORKS] listOrder: 30860 - name: STR_HYDRA_LASER category: STR_WEAPON requires: - STR_HYDRA_LASER space: 3 time: 600 cost: 11000 requiresBaseFunc: [WORKS] listOrder: 21780 - name: STR_HYDRA_LASER_CLIP category: STR_BATTERIES requires: - STR_HYDRA_LASER - STR_POWER_SOURCE_MINIATURIZATION space: 4 time: 24 cost: 750 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 21781 - name: STR_WARP_RIFLE category: STR_WEAPON requires: - STR_WARP_RIFLE - STR_WARP_WEAPONS space: 3 time: 2450 cost: 40000 requiresBaseFunc: [WORKS] listOrder: 21935 - name: STR_WARP_RIFLE_CLIP category: STR_BATTERIES requires: - STR_WARP_RIFLE - STR_POWER_SOURCE_MINIATURIZATION - STR_WARP_WEAPONS space: 4 time: 50 cost: 14600 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 21936 - name: STR_WARP_CANNON category: STR_WEAPON requires: - STR_WARP_CANNON - STR_WARP_WEAPONS space: 10 time: 3600 cost: 52000 requiresBaseFunc: [WORKS] listOrder: 30720 - name: STR_WARP_CANNON_CLIP category: STR_BATTERIES requires: - STR_WARP_CANNON - STR_POWER_SOURCE_MINIATURIZATION - STR_WARP_WEAPONS space: 6 time: 75 cost: 18300 requiredItems: STR_ELERIUM_115: 10 requiresBaseFunc: [WORKS] listOrder: 30721 - name: STR_XCOM_CYBERDISC_LASER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_XCOM_CYBERDISC - STR_LASER_CANNON space: 10 time: 400 cost: 15000 requiredItems: STR_CYBERDISC_CORPSE: 1 STR_UFO_NAVIGATION: 1 STR_GRAV_MODULE: 2 requiresBaseFunc: [WORKS] listOrder: 11560 - name: STR_XCOM_CYBERDISC_PLASMA category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_XCOM_CYBERDISC - STR_PLASMA_WEAPONS_CALIBRATION space: 10 time: 400 cost: 15000 requiredItems: STR_CYBERDISC_CORPSE: 1 STR_UFO_NAVIGATION: 1 STR_GRAV_MODULE: 2 requiresBaseFunc: [WORKS] listOrder: 11660 - name: STR_GRAVMODULE_ARMOR category: STR_PERSONAL_ARMOR requires: - STR_GRAVMODULE_ARMOR space: 5 time: 200 cost: 2000 requiredItems: STR_GRAV_MODULE: 1 STR_DURATHREAD: 2 requiresBaseFunc: [WORKS] listOrder: 16830 - name: STR_JUMP_ARMOR category: STR_PERSONAL_ARMOR requires: - STR_JUMP_ARMOR space: 12 time: 2400 cost: 28000 requiredItems: STR_ALIEN_ALLOYS: 3 STR_GRAV_MODULE: 1 requiresBaseFunc: [WORKS] listOrder: 17100 - name: STR_ALLOY_VEST category: STR_PERSONAL_ARMOR requires: - STR_ALLOY_VEST space: 8 time: 800 cost: 20000 requiredItems: STR_ALIEN_ALLOYS: 4 requiresBaseFunc: [WORKS] listOrder: 16990 - name: STR_HEAVY_TACTICAL_SUIT category: STR_PERSONAL_ARMOR requires: - STR_HEAVY_TACTICAL_SUIT space: 8 time: 1300 cost: 50000 requiredItems: STR_DURATHREAD: 5 requiresBaseFunc: [WORKS] listOrder: 17010 - name: STR_HEAVY_TRITANIUM_SUIT category: STR_PERSONAL_ARMOR requires: - STR_HEAVY_TRITANIUM_SUIT space: 8 time: 1600 cost: 45000 requiredItems: STR_DURATHREAD: 5 STR_ALIEN_ALLOYS: 6 requiresBaseFunc: [WORKS] listOrder: 17020 - name: STR_PERSONAL_ARMOR category: STR_PERSONAL_ARMOR requires: - STR_PERSONAL_ARMOR space: 12 time: 2500 cost: 38000 requiredItems: STR_ALIEN_ALLOYS: 4 requiresBaseFunc: [WORKS] listOrder: 17050 - name: STR_CYBER_ARMOR category: STR_PERSONAL_ARMOR requires: - STR_CYBER_ARMOR space: 12 time: 3000 cost: 92000 requiredItems: STR_ALIEN_ALLOYS: 6 requiresBaseFunc: [WORKS] listOrder: 17130 - name: STR_POWER_SUIT category: STR_PERSONAL_ARMOR requires: - STR_POWER_SUIT space: 16 time: 5000 cost: 280000 requiredItems: STR_ALIEN_ALLOYS: 8 STR_ELERIUM_115: 4 STR_OPTRONIC_PARTS: 4 requiresBaseFunc: [WORKS] listOrder: 17200 - name: STR_JUGGERNAUT_SUIT category: STR_PERSONAL_ARMOR requires: - STR_JUGGERNAUT_SUIT space: 22 time: 4000 cost: 200000 requiredItems: STR_AQUA_PLASTICS: 10 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 6 STR_ALIEN_ELECTRONICS: 1 requiresBaseFunc: [WORKS] listOrder: 17400 - name: STR_STORMTROOPER_ARMOR category: STR_PERSONAL_ARMOR requires: - STR_STORMTROOPER_ARMOR space: 16 time: 5600 cost: 250000 requiredItems: STR_ALIEN_ALLOYS: 8 STR_ELERIUM_115: 4 STR_GRAV_MODULE: 2 STR_ALIEN_ELECTRONICS: 1 requiresBaseFunc: [WORKS] listOrder: 28100 - name: STR_SYNTHSUIT category: STR_PERSONAL_ARMOR requires: - STR_SYNTHSUIT space: 20 time: 2700 cost: 84000 requiredItems: STR_SYNTHMUSCLES: 1 requiresBaseFunc: [WORKS] listOrder: 17150 - name: STR_ASSAULT_SUIT category: STR_PERSONAL_ARMOR requires: - STR_ASSAULT_SUIT space: 14 time: 3700 cost: 175000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 2 STR_SYNTHMUSCLES: 1 requiresBaseFunc: [WORKS] listOrder: 17180 - name: STR_FLYING_SUIT category: STR_PERSONAL_ARMOR requires: - STR_FLYING_SUIT space: 16 time: 1200 cost: 32000 requiredItems: STR_ALIEN_ALLOYS: 8 STR_ELERIUM_115: 5 STR_GRAV_MODULE: 2 requiresBaseFunc: [WORKS] listOrder: 17250 - name: STR_REPAIR_PERSONAL_ARMOR category: STR_MAINTENANCE requires: - STR_PERSONAL_ARMOR space: 12 time: 200 cost: 5000 requiredItems: STR_CORPSE_ARMOR: 1 STR_ALIEN_ALLOYS: 1 producedItems: STR_PERSONAL_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 27010 - name: STR_REPAIR_CYBER_ARMOR category: STR_MAINTENANCE requires: - STR_CYBER_ARMOR space: 16 time: 300 cost: 15000 requiredItems: STR_CYBER_ARMOR_CORPSE: 1 STR_ALIEN_ALLOYS: 2 producedItems: STR_CYBER_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 206010 - name: STR_REPAIR_GRAVMODULE_ARMOR category: STR_MAINTENANCE requires: - STR_GRAVMODULE_ARMOR space: 8 time: 100 cost: 2500 requiredItems: STR_CORPSE_GRAVMODULE_ARMOR: 1 producedItems: STR_GRAVMODULE_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 26100 - name: STR_REPAIR_JUMP_ARMOR category: STR_MAINTENANCE requires: - STR_JUMP_ARMOR space: 12 time: 200 cost: 7000 requiredItems: STR_CORPSE_JUMP_ARMOR: 1 STR_ALIEN_ALLOYS: 1 producedItems: STR_JUMP_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 206000 - name: STR_REPAIR_STORMTROOPER_ARMOR category: STR_MAINTENANCE requires: - STR_STORMTROOPER_ARMOR space: 16 time: 700 cost: 12000 requiredItems: STR_STORMTROOPER_ARMOR_CORPSE: 1 STR_ALIEN_ALLOYS: 2 STR_ELERIUM_115: 1 producedItems: STR_STORMTROOPER_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 206150 - name: STR_REPAIR_JUGGERNAUT_SUIT category: STR_MAINTENANCE requires: - STR_JUGGERNAUT_SUIT space: 22 time: 650 cost: 18000 requiredItems: STR_JUGGERNAUT_SUIT_CORPSE: 1 STR_ALIEN_ALLOYS: 4 STR_ALIEN_ELECTRONICS: 1 producedItems: STR_JUGGERNAUT_SUIT: 1 requiresBaseFunc: [WORKS] listOrder: 206200 - name: STR_REPAIR_POWER_SUIT category: STR_MAINTENANCE requires: - STR_POWER_SUIT space: 16 time: 500 cost: 10000 requiredItems: STR_CORPSE_SUIT: 1 STR_ALIEN_ALLOYS: 2 STR_OPTRONIC_PARTS: 2 producedItems: STR_POWER_SUIT: 1 requiresBaseFunc: [WORKS] listOrder: 206100 - name: STR_REPAIR_FLYING_SUIT category: STR_MAINTENANCE requires: - STR_FLYING_SUIT space: 16 time: 700 cost: 12000 requiredItems: STR_CORPSE_FLYING_SUIT: 1 STR_ALIEN_ALLOYS: 2 STR_ELERIUM_115: 1 producedItems: STR_FLYING_SUIT: 1 requiresBaseFunc: [WORKS] listOrder: 206120 - name: STR_MICROGRAV category: STR_BASIC_COMPONENTS requires: - STR_GRAV_MODULE_CONSTRUCTION space: 3 time: 500 cost: 3200 requiredItems: STR_ELERIUM_115: 2 requiresBaseFunc: [WORKS] listOrder: 61040 - name: STR_GRAV_MODULE category: STR_BASIC_COMPONENTS requires: - STR_GRAV_MODULE_CONSTRUCTION space: 4 time: 800 cost: 10000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 61050 - name: STR_GRAV_MODULE_EXTRACTION category: STR_BIOEXTRACTION requires: - STR_FLOATER_AUTOPSY space: 4 time: 200 cost: 100 requiredItems: STR_FLOATER_CORPSE: 1 producedItems: STR_GRAV_MODULE: 1 requiresBaseFunc: [BIOLAB] listOrder: 209400 - name: STR_GRAV_MODULE_EXTRACTION_LEGIONNAIRE category: STR_BIOEXTRACTION requires: - STR_FLOATER_LEGIONNAIRE_AUTOPSY space: 4 time: 250 cost: 100 requiredItems: STR_FLOATER_LEGIONNAIRE_CORPSE: 1 producedItems: STR_GRAV_MODULE: 1 requiresBaseFunc: [BIOLAB] listOrder: 209403 - name: STR_TANK_MASS_DRIVER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_MASS_DRIVER space: 25 time: 6000 cost: 500000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 24 listOrder: 11300 - name: STR_MEDICAL_DRONE_ARMOR category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_MEDICAL_DRONE space: 25 time: 800 cost: 50000 requiresBaseFunc: [WORKS] producedItems: STR_MEDICAL_DRONE: 1 listOrder: 10970 - name: STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_SMALL_TANK_ROCKET_LAUNCHER space: 25 time: 750 cost: 50000 requiresBaseFunc: [WORKS] producedItems: STR_SMALL_TANK_ROCKET_LAUNCHER: 1 listOrder: 10921 - name: STR_SCOUT_DRONE_ROCKETS category: STR_HWP_CANNON_SHELLS requires: - STR_SMALL_TANK_ROCKET_LAUNCHER space: 3 time: 110 cost: 5500 requiresBaseFunc: [WORKS] listOrder: 10923 - name: STR_ALIEN_DRONE_ADAPTATION category: STR_MAINTENANCE requires: - STR_XCOM_FLYING_DRONE space: 10 time: 30 cost: 7500 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_DRONE_CORPSE: 1 STR_MICROGRAV: 1 producedItems: STR_XCOM_FLYING_DRONE: 1 listOrder: 220080 - name: STR_ALIEN_DRONE_PROCESSING category: STR_BASIC_COMPONENTS requires: - STR_ALIEN_DRONE_AUTOPSY space: 1 time: 10 cost: 5 requiredItems: STR_ALIEN_DRONE_TERRORIST: 1 producedItems: STR_XCOM_FLYING_DRONE: 1 listOrder: 220081 - name: STR_XCOM_FLYING_DRONE category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_XCOM_FLYING_DRONE space: 25 time: 2500 cost: 28000 requiresBaseFunc: [WORKS] requiredItems: STR_MICROGRAV: 2 listOrder: 10925 - name: STR_LARGE_ALIEN_DRONE_ADAPTATION category: STR_MAINTENANCE requires: - STR_XCOM_LARGE_FLYING_DRONE space: 25 time: 100 cost: 15000 requiresBaseFunc: [WORKS] requiredItems: STR_LARGE_ALIEN_DRONE_CORPSE: 1 STR_GRAV_MODULE: 2 producedItems: STR_XCOM_LARGE_FLYING_DRONE: 1 listOrder: 220090 - name: STR_LARGE_ALIEN_DRONE_PROCESSING category: STR_BASIC_COMPONENTS requires: - STR_LARGE_ALIEN_DRONE_AUTOPSY space: 5 time: 30 cost: 55 requiredItems: STR_LARGE_ALIEN_DRONE_TERRORIST: 1 producedItems: STR_XCOM_LARGE_FLYING_DRONE: 1 listOrder: 220091 - name: STR_XCOM_LARGE_FLYING_DRONE category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_XCOM_LARGE_FLYING_DRONE space: 25 time: 5500 cost: 300000 requiresBaseFunc: [WORKS] requiredItems: STR_GRAV_MODULE: 4 listOrder: 10926 - name: STR_HOVERTANK_MASS_DRIVER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_MASS_DRIVER space: 30 time: 9000 cost: 950000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 20 STR_GRAV_MODULE: 6 listOrder: 11370 - name: STR_TANK_GAUSS category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_GAUSS space: 25 time: 7000 cost: 750000 requiredItems: STR_ALIEN_ALLOYS: 24 STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 11400 - name: STR_HOVERTANK_GAUSS category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_GAUSS space: 30 time: 10000 cost: 1000000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 25 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11470 - name: STR_HWP_GAUSS_AMMO category: STR_HWP_CANNON_SHELLS requires: - STR_TANK_GAUSS space: 3 time: 900 cost: 288000 requiresBaseFunc: [WORKS] listOrder: 11480 - name: STR_TANK_GAUSS_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_GAUSS space: 25 time: 1000 cost: 375000 requiredItems: STR_TANK_GAUSS_RECOVER: 1 STR_ALIEN_ALLOYS: 12 producedItems: STR_TANK_GAUSS: 1 listOrder: 207000 - name: STR_HOVERTANK_FLAMER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_FLAMER space: 30 time: 8000 cost: 790000 requiredItems: STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 15 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11294 - name: STR_HOVERTANK_LASER_CANNON_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_LASER_CANNON space: 30 time: 600 requiredItems: STR_HOVERTANK_LASER_CANNON_RECOVER: 1 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 7 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_LASER_CANNON: 1 cost: 400000 listOrder: 207050 - name: STR_HOVERTANK_PLASMA_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_PLASMA space: 30 time: 600 requiredItems: STR_HOVERTANK_PLASMA_RECOVER: 1 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 15 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_PLASMA: 1 cost: 425000 listOrder: 207080 - name: STR_HOVERTANK_ROCKET_LAUNCHER_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_ROCKET_LAUNCHER space: 30 time: 600 cost: 400000 requiredItems: STR_HOVERTANK_ROCKET_LAUNCHER_RECOVER: 1 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 7 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_ROCKET_LAUNCHER: 1 listOrder: 207020 - name: STR_TANK_FLAMER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_FLAMER space: 25 time: 5000 cost: 395000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 24 listOrder: 11290 - name: STR_TANK_FLAMER_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_FLAMER space: 25 time: 450 cost: 200000 requiredItems: STR_TANK_FLAMER_RECOVER: 1 STR_ALIEN_ALLOYS: 12 producedItems: STR_TANK_FLAMER: 1 listOrder: 206880 - name: STR_TANK_MINIROCKET category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_MINIROCKET space: 25 time: 5000 cost: 395000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 24 listOrder: 11195 - name: STR_TANK_MINIROCKET_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_MINIROCKET space: 25 time: 450 cost: 200000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_MINIROCKET_RECOVER: 1 producedItems: STR_TANK_MINIROCKET: 1 listOrder: 206890 - name: STR_HWP_MINIROCKETS_HE category: STR_HWP_CANNON_SHELLS requires: - STR_TANK_MINIROCKET space: 3 time: 250 cost: 14500 requiresBaseFunc: [WORKS] listOrder: 11199 - name: STR_HWP_MINIROCKETS_I category: STR_HWP_CANNON_SHELLS requires: - STR_TANK_MINIROCKET space: 3 time: 250 cost: 14500 requiresBaseFunc: [WORKS] listOrder: 11200 - name: STR_HOVERTANK_FLAMER_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_FLAMER space: 30 time: 600 cost: 400000 requiredItems: STR_HOVERTANK_FLAMER_RECOVER: 1 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 7 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_FLAMER: 1 listOrder: 207020 - name: STR_HOVERTANK_MINIROCKET category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_MINIROCKET space: 30 time: 8000 cost: 790000 requiredItems: STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 15 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11197 - name: STR_HOVERTANK_MINIROCKET_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_MINIROCKET space: 30 time: 600 cost: 400000 requiredItems: STR_HOVERTANK_MINIROCKET_RECOVER: 1 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 7 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_MINIROCKET: 1 listOrder: 207018 - name: STR_HOVERTANK_LAUNCHER_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_LAUNCHER space: 30 time: 600 cost: 450000 requiredItems: STR_HOVERTANK_LAUNCHER_RECOVER: 1 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 10 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_LAUNCHER: 1 listOrder: 207100 - name: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER space: 30 time: 600 cost: 400000 requiredItems: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER: 1 STR_ALIEN_ALLOYS: 10 STR_ELERIUM_115: 7 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER: 1 listOrder: 207023 - name: STR_HOVERTANK_MASS_DRIVER_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_MASS_DRIVER space: 30 time: 600 cost: 475000 requiredItems: STR_HOVERTANK_MASS_DRIVER_RECOVER: 1 STR_ALIEN_ALLOYS: 2 STR_ELERIUM_115: 10 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_MASS_DRIVER: 1 listOrder: 207060 - name: STR_HOVERTANK_GAUSS_REPAIR category: STR_MAINTENANCE requires: - STR_HOVERTANK_GAUSS space: 30 time: 600 cost: 500000 requiredItems: STR_HOVERTANK_GAUSS_RECOVER: 1 STR_ALIEN_ALLOYS: 2 STR_ELERIUM_115: 12 STR_GRAV_MODULE: 1 producedItems: STR_HOVERTANK_GAUSS: 1 listOrder: 207070 - name: STR_COELACANTH_ARMOR category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_COELACANTH_ARMOR space: 30 time: 3000 cost: 300000 requiredItems: STR_AQUA_PLASTICS: 10 producedItems: STR_COELACANTH_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 10980 - name: STR_COELACANTH_GAS_CANNON_AP_AMMO category: STR_HWP_CANNON_SHELLS requires: - STR_COELACANTH_ARMOR space: 5 time: 14 cost: 2200 requiresBaseFunc: [WORKS] listOrder: 10981 - name: STR_COELACANTH_ARMOR_REPAIR category: STR_MAINTENANCE requires: - STR_COELACANTH_ARMOR space: 30 time: 600 cost: 50000 requiredItems: STR_RECOVER_COELACANTH_ARMOR: 1 STR_AQUA_PLASTICS: 5 producedItems: STR_COELACANTH_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 206760 - name: STR_GUNSHIP_ARMOR category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_GUNSHIP_ARMOR space: 30 time: 4500 cost: 840000 requiredItems: STR_GRAV_MODULE: 4 STR_ALIEN_ALLOYS: 14 producedItems: STR_GUNSHIP_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 16350 - name: STR_GUNSHIP_AC_AA_AMMO category: STR_HWP_CANNON_SHELLS requires: - STR_GUNSHIP_ARMOR space: 5 time: 100 cost: 1000 requiredItems: STR_ALIEN_ALLOYS: 2 producedItems: STR_GUNSHIP_AC_AA_AMMO: 1 requiresBaseFunc: [WORKS] listOrder: 10940 - name: STR_GUNSHIP_ARMOR_REPAIR category: STR_MAINTENANCE requires: - STR_GUNSHIP_ARMOR space: 30 time: 500 cost: 420000 requiredItems: STR_RECOVER_GUNSHIP_ARMOR: 1 STR_GRAV_MODULE: 1 STR_ALIEN_ALLOYS: 2 producedItems: STR_GUNSHIP_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 206700 - name: STR_HWP_MASS_DRIVER_AMMO category: STR_HWP_CANNON_SHELLS requires: - STR_TANK_MASS_DRIVER space: 3 time: 900 cost: 108000 requiresBaseFunc: [WORKS] listOrder: 11380 - name: STR_TANK_MASS_DRIVER_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_MASS_DRIVER space: 25 time: 600 cost: 250000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_MASS_DRIVER_RECOVER: 1 producedItems: STR_TANK_MASS_DRIVER: 1 listOrder: 206990 - name: STR_TANK_LASER_CANNON category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_LASER_CANNON - STR_HWP space: 25 cost: 500000 time: 6000 requiredItems: STR_ELERIUM_115: 5 STR_ALIEN_ALLOYS: 24 requiresBaseFunc: [WORKS] listOrder: 11500 - name: STR_TANK_PLASMA category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_PLASMA space: 25 time: 6000 cost: 700000 requiredItems: STR_ALIEN_ALLOYS: 24 STR_ELERIUM_115: 15 requiresBaseFunc: [WORKS] listOrder: 11600 - name: STR_TANK_PLASMA_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_PLASMA space: 25 time: 600 cost: 275000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_PLASMA_RECOVER: 1 STR_ELERIUM_115: 7 producedItems: STR_TANK_PLASMA: 1 listOrder: 207010 - name: STR_HOVERTANK_PLASMA category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_PLASMA space: 30 time: 9000 cost: 950000 requiredItems: STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 30 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11700 - name: STR_TANK_ROCKET_LAUNCHER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_ROCKET_LAUNCHER space: 25 time: 5000 cost: 400000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 24 listOrder: 11100 - name: STR_TANK_TRITANIUM_ROCKET_LAUNCHER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_TRITANIUM_ROCKET_LAUNCHER space: 25 time: 5000 cost: 400000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 24 listOrder: 11185 - name: STR_HOVERTANK_ROCKET_LAUNCHER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_ROCKET_LAUNCHER space: 30 time: 8000 cost: 800000 requiredItems: STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 15 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11170 - name: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER space: 30 time: 8000 cost: 800000 requiredItems: STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 15 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11190 - name: STR_HWP_TRITANIUM_ROCKETS category: STR_HWP_CANNON_SHELLS requires: - STR_HWP_TRITANIUM_ROCKETS space: 3 time: 160 cost: 4800 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 11192 - name: STR_HOVERTANK_LASER_CANNON category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_LASER_CANNON space: 30 time: 8000 cost: 800000 requiredItems: STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 15 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11570 - name: STR_HOVERTANK_LAUNCHER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_HOVERTANK_LAUNCHER space: 30 time: 8000 cost: 900000 requiredItems: STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 20 STR_GRAV_MODULE: 6 requiresBaseFunc: [WORKS] listOrder: 11770 - name: STR_HWP_FUSION_BOMB category: STR_HWP_CANNON_SHELLS requires: - STR_HOVERTANK_LAUNCHER space: 25 time: 210 cost: 8000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 11780 - name: STR_SECTOPOD_LASER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_LASER_CANNON - STR_SECTOPOD_CONSTRUCTION space: 30 time: 3000 cost: 400000 requiredItems: STR_SECTOPOD_CORPSE: 1 STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 20 STR_ALIEN_ELECTRONICS: 3 requiresBaseFunc: [WORKS] listOrder: 16409 - name: STR_SECTOPOD_PLASMA category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_PLASMA_CANNON - STR_SECTOPOD_CONSTRUCTION space: 30 time: 3000 cost: 400000 requiredItems: STR_SECTOPOD_CORPSE: 1 STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 20 STR_ALIEN_ELECTRONICS: 3 requiresBaseFunc: [WORKS] listOrder: 16410 - name: STR_SECTOPOD_MINIGUN category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_LASER_CANNON - STR_SECTOPOD_CONSTRUCTION space: 30 time: 3000 cost: 400000 requiredItems: STR_SECTOPOD_CORPSE: 1 STR_ALIEN_ALLOYS: 20 STR_ELERIUM_115: 20 STR_ALIEN_ELECTRONICS: 3 requiresBaseFunc: [WORKS] listOrder: 16401 - name: STR_TANK_CANNON category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_CANNON space: 25 time: 5000 cost: 400000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 24 listOrder: 11000 - name: STR_HWP_CANNON_SHELLS category: STR_HWP_CANNON_SHELLS requires: - STR_HWP_CANNON_SHELLS space: 3 time: 300 cost: 1500 requiresBaseFunc: [WORKS] listOrder: 11080 - name: STR_TANK_CANNON_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_CANNON space: 25 time: 450 cost: 200000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_CANNON_RECOVER: 1 producedItems: STR_TANK_CANNON: 1 listOrder: 206820 - name: STR_HWP_ROCKETS category: STR_HWP_CANNON_SHELLS requires: - STR_HWP_ROCKETS space: 3 time: 160 cost: 4800 requiresBaseFunc: [WORKS] listOrder: 11180 - name: STR_TANK_ROCKET_LAUNCHER_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_ROCKET_LAUNCHER space: 25 time: 450 cost: 200000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_ROCKET_LAUNCHER_RECOVER: 1 producedItems: STR_TANK_ROCKET_LAUNCHER: 1 listOrder: 206840 - name: STR_TANK_TRITANIUM_ROCKET_LAUNCHER_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_TRITANIUM_ROCKET_LAUNCHER space: 25 time: 450 cost: 200000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_TRITANIUM_ROCKET_LAUNCHER_RECOVER: 1 producedItems: STR_TANK_TRITANIUM_ROCKET_LAUNCHER: 1 listOrder: 206845 - name: STR_TANK_MINIGUN category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_TANK_MINIGUN space: 25 time: 5000 cost: 400000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 24 listOrder: 11209 - name: STR_HWP_MINIGUN_CLIP category: STR_HWP_CANNON_SHELLS requires: - STR_HWP_MINIGUN_CLIP space: 3 time: 45 cost: 10800 requiresBaseFunc: [WORKS] listOrder: 11280 - name: STR_TANK_MINIGUN_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_MINIGUN space: 25 time: 450 cost: 200000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_MINIGUN_RECOVER: 1 producedItems: STR_TANK_MINIGUN: 1 listOrder: 206900 - name: STR_TANK_LASER_CANNON_REPAIR category: STR_MAINTENANCE requires: - STR_TANK_LASER_CANNON - STR_HWP space: 25 time: 600 requiredItems: STR_ALIEN_ALLOYS: 12 STR_TANK_LASER_CANNON_RECOVER: 1 STR_ELERIUM_115: 2 producedItems: STR_TANK_LASER_CANNON: 1 cost: 250000 listOrder: 206950 - name: STR_ENFORCER_ARMOR category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_ENFORCER_ARMOR space: 25 time: 6500 cost: 800000 requiredItems: STR_ALIEN_ALLOYS: 12 STR_ELERIUM_115: 12 producedItems: STR_ENFORCER_ARMOR: 1 requiresBaseFunc: [WORKS] listOrder: 16500 - name: STR_ENFORCER_ARMOR_REPAIR category: STR_MAINTENANCE requires: - STR_ENFORCER_ARMOR space: 25 time: 750 requiredItems: STR_ENFORCER_CORPSE: 1 STR_ELERIUM_115: 4 producedItems: STR_ENFORCER_ARMOR: 1 cost: 400000 listOrder: 207200 - name: STR_INCINERATOR category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_INCINERATOR - STR_INCINERATOR_CLIP space: 4 time: 900 cost: 94000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 34700 - name: STR_INCINERATOR_CLIP category: STR_CLIPS requires: - STR_PLASMA_WEAPONS - STR_INCINERATOR_CLIP space: 4 time: 80 cost: 3500 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 3 listOrder: 34710 - name: STR_PLASMA_PISTOL category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP space: 3 time: 2400 cost: 56000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 20600 - name: STR_PLASMA_PISTOL_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_PLASMA_PISTOL_CLIP space: 4 time: 60 cost: 2000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 1 listOrder: 20610 - name: STR_PLASMA_SUB category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP space: 4 time: 2800 cost: 70000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 20990 - name: STR_PLASMA_SUB_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_PLASMA_SUB_CLIP space: 4 time: 70 cost: 2100 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 2 listOrder: 21000 - name: STR_PLASMA_RIFLE category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP space: 4 time: 3300 cost: 88000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 21880 - name: STR_PLASMA_RIFLE_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_PLASMA_RIFLE_CLIP space: 4 time: 80 cost: 3000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 2 listOrder: 21890 - name: STR_HEAVY_PLASMA category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP space: 4 time: 4000 cost: 122000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 21900 - name: STR_HEAVY_PLASMA_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_HEAVY_PLASMA_CLIP space: 4 time: 80 cost: 6000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 3 listOrder: 21910 - name: STR_PRECISION_PLASMA category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP space: 4 time: 4500 cost: 142000 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 2 listOrder: 21920 - name: STR_PRECISION_PLASMA_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_PRECISION_PLASMA_CLIP space: 4 time: 100 cost: 7500 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 3 listOrder: 21930 - name: STR_LAUNCHER_ELERIUM category: STR_MISSILES requires: - STR_LAUNCHER_ELERIUM space: 2 time: 200 cost: 6700 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 2 listOrder: 34140 - name: STR_PLASMA_SNIPER_RIFLE category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP space: 4 time: 3500 cost: 102000 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 22330 - name: STR_PLASMA_SNIPER_RIFLE_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_PLASMA_SNIPER_RIFLE_CLIP space: 4 time: 70 cost: 2600 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 22340 - name: STR_PLASMA_DESTROYER category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP space: 6 time: 4500 cost: 152000 requiredItems: STR_ALIEN_ALLOYS: 2 requiresBaseFunc: [WORKS] listOrder: 30690 - name: STR_PLASMA_DESTROYER_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_PLASMA_DESTROYER_CLIP space: 4 time: 80 cost: 6500 requiredItems: STR_ELERIUM_115: 4 requiresBaseFunc: [WORKS] listOrder: 30700 - name: STR_PLASMA_CASTER category: STR_WEAPON requires: - STR_PLASMA_WEAPONS - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP space: 6 time: 1180 cost: 700 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 20615 - name: STR_PLASMA_CASTER_CLIP category: STR_BATTERIES requires: - STR_PLASMA_WEAPONS - STR_PLASMA_CASTER_CLIP space: 4 time: 80 cost: 1500 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 20616 - name: STR_CHEMOGUN category: STR_WEAPON requires: - STR_CHEMOGUN space: 5 time: 150 cost: 8000 requiresBaseFunc: [WORKS] listOrder: 22980 - name: STR_CHEMOGUN_CLIP category: STR_AMMUNITION requires: - STR_CHEMOGUN space: 7 time: 120 cost: 4000 requiresBaseFunc: [WORKS] listOrder: 22990 - name: STR_CHEMOGUN_EXTINGUISHER_CLIP category: STR_AMMUNITION requires: - STR_EXTINGUISHER_TANKS space: 7 time: 100 cost: 3000 requiresBaseFunc: [WORKS] listOrder: 22993 - name: STR_CHEMPISTOL category: STR_WEAPON requires: - STR_CHEMPISTOL space: 5 time: 120 cost: 7000 requiresBaseFunc: [WORKS] listOrder: 20530 - name: STR_CHEMPISTOL_CLIP category: STR_AMMUNITION requires: - STR_CHEMPISTOL space: 7 time: 120 cost: 3000 requiresBaseFunc: [WORKS] listOrder: 20540 - name: STR_CHEMPISTOL_EXTINGUISHER_CLIP category: STR_AMMUNITION requires: - STR_EXTINGUISHER_TANKS space: 7 time: 100 cost: 1500 requiresBaseFunc: [WORKS] listOrder: 20543 - name: STR_CANISTER_GUN category: STR_WEAPON requires: - STR_CANISTER_GUN - STR_CANISTER_GUN_AMMO space: 5 time: 800 cost: 70000 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 21940 - name: STR_CANISTER_GUN_CLIP_CH category: STR_AMMUNITION requires: - STR_ALIEN_GARDENS - STR_CANISTER_GUN_CLIP_CH space: 7 time: 120 cost: 5000 requiresBaseFunc: [WORKS] listOrder: 21950 - name: STR_CANISTER_GUN_CLIP_I category: STR_AMMUNITION requires: - STR_ALIEN_GARDENS - STR_CANISTER_GUN_CLIP_I space: 7 time: 120 cost: 5000 requiresBaseFunc: [WORKS] listOrder: 21960 - name: STR_TOXIGUN category: STR_WEAPON requires: - STR_TOXIGUN - STR_TOXIGUN_FLASK space: 5 time: 700 cost: 54000 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 23000 - name: STR_TOXIGUN_FLASK category: STR_AMMUNITION requires: - STR_ALIEN_GARDENS - STR_TOXIGUN_FLASK space: 7 time: 120 cost: 4500 requiresBaseFunc: [WORKS] listOrder: 23010 - name: STR_LASER_CUTTER category: STR_WEAPON requires: - STR_LASER_CUTTER space: 4 time: 600 cost: 110000 requiresBaseFunc: [WORKS] listOrder: 46095 - name: STR_LASER_CUTTER_BATTERY category: STR_BATTERIES requires: - STR_LASER_CUTTER space: 1 time: 75 cost: 28000 requiredItems: STR_ELERIUM_115: 1 requiresBaseFunc: [WORKS] listOrder: 46096 - name: STR_FUSION_TORCH category: STR_WEAPON requires: - STR_FUSION_TORCH space: 4 time: 800 cost: 250000 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 46100 - name: STR_FUSION_TORCH_POWER_CELL category: STR_BATTERIES requires: - STR_FUSION_TORCH_POWER_CELL space: 1 time: 100 cost: 50000 requiredItems: STR_ALIEN_ALLOYS: 1 STR_ELERIUM_115: 2 requiresBaseFunc: [WORKS] listOrder: 46110 - name: STR_MOTION_SCANNER category: STR_EQUIPMENT requires: - STR_MOTION_SCANNER space: 4 time: 520 cost: 34000 requiresBaseFunc: [WORKS] listOrder: 46150 - name: STR_TRITANIUM_HANDCUFFS category: STR_WEAPON requires: - STR_TRITANIUM_HANDCUFFS space: 2 time: 25 cost: 50 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 45691 - name: STR_CROSSBOW_TRITANIUM_BOLTS category: STR_AMMUNITION requires: - STR_CROSSBOW_TRITANIUM_BOLTS space: 5 time: 300 cost: 4300 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 17651 - name: STR_HEAVY_CROSSBOW_TRITANIUM_BOLTS category: STR_AMMUNITION requires: - STR_HEAVY_CROSSBOW_TRITANIUM_BOLTS space: 5 time: 350 cost: 4700 requiredItems: STR_ALIEN_ALLOYS: 2 requiresBaseFunc: [WORKS] listOrder: 17671 - name: STR_DART_PISTOL category: STR_WEAPON requires: - STR_DART_PISTOL space: 2 time: 500 cost: 2600 requiresBaseFunc: [WORKS] listOrder: 18960 - name: STR_DART_PISTOL_CLIP_A category: STR_AMMUNITION requires: - STR_DART_PISTOL space: 1 time: 360 cost: 1600 requiresBaseFunc: [WORKS] listOrder: 18970 - name: STR_DART_PISTOL_CLIP_B category: STR_AMMUNITION requires: - STR_DART_PISTOL_CLIP_B space: 1 time: 400 cost: 2000 requiresBaseFunc: [WORKS] listOrder: 18980 - name: STR_DART_PISTOL_CLIP_C category: STR_AMMUNITION requires: - STR_DART_PISTOL_CLIP_C space: 1 time: 400 cost: 2700 requiresBaseFunc: [WORKS] listOrder: 18990 - name: STR_DART_RIFLE category: STR_WEAPON requires: - STR_DART_RIFLE space: 2 time: 600 cost: 3000 requiresBaseFunc: [WORKS] listOrder: 19100 - name: STR_DART_RIFLE_CLIP_A category: STR_AMMUNITION requires: - STR_DART_RIFLE space: 1 time: 420 cost: 2000 requiresBaseFunc: [WORKS] listOrder: 19110 - name: STR_DART_RIFLE_CLIP_B category: STR_AMMUNITION requires: - STR_DART_RIFLE_CLIP_B space: 1 time: 500 cost: 2600 requiresBaseFunc: [WORKS] listOrder: 19120 - name: STR_DART_RIFLE_CLIP_C category: STR_AMMUNITION requires: - STR_DART_RIFLE_CLIP_C space: 1 time: 500 cost: 3200 requiresBaseFunc: [WORKS] listOrder: 19130 - name: STR_HARPOON_AA_CLIP category: STR_AMMUNITION requires: - STR_HARPOON_AA_CLIP_MANUFACTURING space: 2 time: 50 cost: 450 requiresBaseFunc: [WORKS] requiredItems: STR_ALIEN_ALLOYS: 1 listOrder: 21013 - name: STR_MEDGAS_GRENADE category: STR_WEAPON requires: - STR_MEDGAS_GRENADE space: 2 time: 140 cost: 250 requiresBaseFunc: [WORKS] listOrder: 19300 - name: STR_STUN_GRENADE category: STR_WEAPON requires: - STR_STUN_GRENADE space: 2 time: 200 cost: 5100 requiredItems: STR_STUN_BOMB: 1 requiresBaseFunc: [WORKS] listOrder: 38600 - name: STR_ELERIUM_MACE category: STR_WEAPON requires: - STR_ELERIUM_MACE space: 3 time: 600 cost: 56000 requiredItems: STR_ALIEN_ALLOYS: 2 STR_ELERIUM_115: 3 requiresBaseFunc: [WORKS] listOrder: 18820 - name: STR_DOUBLE_BARRELED_BUCKSHOT_AA category: STR_AMMUNITION requires: - STR_DOUBLE_BARRELED_BUCKSHOT_AA_MANUFACTURING space: 2 time: 15 cost: 50 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 22465 - name: STR_BLACKOPS_LMG_AA_CLIP category: STR_AMMUNITION requires: - STR_BLACKOPS_LMG_AA_CLIP_MANUFACTURING space: 2 time: 30 cost: 300 requiredItems: STR_ALIEN_ALLOYS: 2 requiresBaseFunc: [WORKS] listOrder: 31020 - name: STR_HMG_AA_CLIP category: STR_AMMUNITION requires: - STR_HMG_AA_CLIP_MANUFACTURING space: 2 time: 30 cost: 400 requiredItems: STR_ALIEN_ALLOYS: 3 requiresBaseFunc: [WORKS] listOrder: 31220 - name: STR_CHAINGUN_AA_CLIP category: STR_AMMUNITION requires: - STR_CHAINGUN_AA_CLIP_MANUFACTURING space: 5 time: 45 cost: 2000 requiredItems: STR_ALIEN_ALLOYS: 3 requiresBaseFunc: [WORKS] listOrder: 31290 - name: STR_LIGHT_MINIGUN_AA_CLIP category: STR_AMMUNITION requires: - STR_LIGHT_MINIGUN_AA_CLIP_MANUFACTURING space: 2 time: 40 cost: 1200 requiredItems: STR_ALIEN_ALLOYS: 3 requiresBaseFunc: [WORKS] listOrder: 30770 - name: STR_MINIGUN_AA_CLIP category: STR_AMMUNITION requires: - STR_MINIGUN_AA_CLIP_MANUFACTURING space: 2 time: 50 cost: 3000 requiredItems: STR_ALIEN_ALLOYS: 12 requiresBaseFunc: [WORKS] listOrder: 30800 - name: STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP category: STR_AMMUNITION requires: - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP_MANUFACTURING space: 2 time: 60 cost: 400 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 22120 - name: STR_SMG_AA_CLIP category: STR_AMMUNITION requires: - STR_SMG_AA_CLIP_MANUFACTURING space: 2 time: 30 cost: 340 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 20870 - name: STR_UAC_SHOTGUN_AA_SHELLS category: STR_AMMUNITION requires: - STR_UAC_SHOTGUN_AA_SHELLS_MANUFACTURING space: 2 time: 30 cost: 400 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 22666 - name: STR_SHOTGUN_AA_SHELLS category: STR_AMMUNITION requires: - STR_SHOTGUN_AA_SHELLS_MANUFACTURING space: 2 time: 35 cost: 300 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 22560 - name: STR_SHOTGUN_AA_SHELLS_AP category: STR_AMMUNITION requires: - STR_SHOTGUN_AA_SHELLS_AP_MANUFACTURING space: 2 time: 35 cost: 300 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 22570 - name: STR_BLACKOPS_SPYPISTOL_AA_CLIP category: STR_AMMUNITION requires: - STR_BLACKOPS_SPYPISTOL_AA_CLIP_MANUFACTURING space: 2 time: 20 cost: 60 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 20380 - name: STR_PISTOL_AA_CLIP category: STR_AMMUNITION requires: - STR_PISTOL_AA_CLIP_MANUFACTURING space: 2 time: 25 cost: 100 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 20350 - name: STR_UAC_PISTOL_AA_CLIP category: STR_AMMUNITION requires: - STR_UAC_PISTOL_AA_CLIP_MANUFACTURING space: 2 time: 24 cost: 120 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 20386 - name: STR_RIFLE_AA_CLIP category: STR_AMMUNITION requires: - STR_RIFLE_AA_CLIP_MANUFACTURING space: 2 time: 40 cost: 450 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 21320 - name: STR_BLACKOPS_SMARTRIFLE_AA_CLIP category: STR_AMMUNITION requires: - STR_BLACKOPS_SMARTRIFLE_AA_CLIP_MANUFACTURING space: 3 time: 240 cost: 1400 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 21420 - name: STR_MASS_DRIVER_PISTOL category: STR_WEAPON requires: - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_WEAPONS space: 2 time: 250 cost: 7000 requiresBaseFunc: [WORKS] listOrder: 20420 - name: STR_MASS_DRIVER_PISTOL_CLIP category: STR_AMMUNITION requires: - STR_MASS_DRIVER_PISTOL_CLIP - STR_MASS_DRIVER_WEAPONS space: 3 time: 65 cost: 1550 requiresBaseFunc: [WORKS] listOrder: 20430 - name: STR_MASS_DRIVER_RIFLE category: STR_WEAPON requires: - STR_MASS_DRIVER_RIFLE - STR_MASS_DRIVER_WEAPONS space: 4 time: 350 cost: 17000 requiresBaseFunc: [WORKS] listOrder: 21700 - name: STR_MASS_DRIVER_RIFLE_CLIP category: STR_AMMUNITION requires: - STR_MASS_DRIVER_RIFLE_CLIP - STR_MASS_DRIVER_WEAPONS space: 4 time: 85 cost: 3000 requiresBaseFunc: [WORKS] listOrder: 21710 - name: STR_MASS_DRIVER_SNIPER_RIFLE category: STR_WEAPON requires: - STR_MASS_DRIVER_SNIPER_RIFLE - STR_MASS_DRIVER_WEAPONS space: 4 time: 400 cost: 21000 requiresBaseFunc: [WORKS] listOrder: 22240 - name: STR_MASS_DRIVER_SNIPER_RIFLE_CLIP category: STR_AMMUNITION requires: - STR_MASS_DRIVER_SNIPER_RIFLE_CLIP - STR_MASS_DRIVER_WEAPONS space: 4 time: 125 cost: 3500 requiresBaseFunc: [WORKS] listOrder: 22250 - name: STR_HEAVY_MASS_DRIVER category: STR_WEAPON requires: - STR_HEAVY_MASS_DRIVER - STR_MASS_DRIVER_WEAPONS space: 5 time: 650 cost: 30000 requiresBaseFunc: [WORKS] listOrder: 23600 - name: STR_HEAVY_MASS_DRIVER_CLIP category: STR_AMMUNITION requires: - STR_HEAVY_MASS_DRIVER_CLIP - STR_MASS_DRIVER_WEAPONS space: 6 time: 140 cost: 4800 requiresBaseFunc: [WORKS] listOrder: 23610 - name: STR_GAUSS_PISTOL category: STR_WEAPON requires: - STR_GAUSS_PISTOL - STR_GAUSS_WEAPONS space: 2 time: 350 cost: 11000 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 20460 - name: STR_GAUSS_PISTOL_CLIP category: STR_AMMUNITION requires: - STR_GAUSS_PISTOL_CLIP - STR_GAUSS_WEAPONS space: 3 time: 65 cost: 2200 requiresBaseFunc: [WORKS] listOrder: 20470 - name: STR_GAUSS_RIFLE category: STR_WEAPON requires: - STR_GAUSS_RIFLE - STR_GAUSS_WEAPONS space: 4 time: 700 cost: 24000 requiredItems: STR_ELERIUM_115: 8 requiresBaseFunc: [WORKS] listOrder: 21740 - name: STR_GAUSS_RIFLE_CLIP category: STR_AMMUNITION requires: - STR_GAUSS_RIFLE_CLIP - STR_GAUSS_WEAPONS space: 4 time: 85 cost: 4500 requiresBaseFunc: [WORKS] listOrder: 21750 - name: STR_GAUSS_SNIPER_RIFLE category: STR_WEAPON requires: - STR_GAUSS_SNIPER_RIFLE - STR_GAUSS_WEAPONS space: 4 time: 700 cost: 32000 requiredItems: STR_ELERIUM_115: 8 requiresBaseFunc: [WORKS] listOrder: 22280 - name: STR_GAUSS_SNIPER_RIFLE_CLIP category: STR_AMMUNITION requires: - STR_GAUSS_SNIPER_RIFLE_CLIP - STR_GAUSS_WEAPONS space: 4 time: 90 cost: 4000 requiresBaseFunc: [WORKS] listOrder: 22290 - name: STR_HEAVY_GAUSS category: STR_WEAPON requires: - STR_HEAVY_GAUSS - STR_GAUSS_WEAPONS space: 5 time: 1000 cost: 45000 requiresBaseFunc: [WORKS] listOrder: 23620 requiredItems: STR_ELERIUM_115: 12 - name: STR_HEAVY_GAUSS_CLIP category: STR_AMMUNITION requires: - STR_HEAVY_GAUSS_CLIP - STR_GAUSS_WEAPONS space: 6 time: 200 cost: 8500 requiresBaseFunc: [WORKS] listOrder: 23630 - name: STR_ALIEN_ALLOYS category: STR_COMPONENTS requires: - STR_ALLOYS_MANUFACTURING space: 10 time: 100 cost: 15000 requiresBaseFunc: [WORKS] listOrder: 61990 - name: STR_TERRAMITE category: STR_COMPONENTS requires: - STR_TERRAMITE_MANUFACTURING space: 10 time: 90 cost: 45000 requiresBaseFunc: [WORKS] listOrder: 62000 - name: STR_UFO_NAVIGATION category: STR_COMPONENTS requires: - STR_UFO_NAVIGATION - STR_OPTRONICS space: 18 time: 1600 cost: 150000 requiredItems: STR_ALIEN_ALLOYS: 3 STR_OPTRONIC_PARTS: 7 requiresBaseFunc: [WORKS] listOrder: 62020 - name: STR_UFO_POWER_SOURCE category: STR_COMPONENTS requires: - STR_UFO_POWER_SOURCE space: 22 time: 1400 cost: 130000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 16 requiresBaseFunc: [WORKS] listOrder: 62010 - name: STR_DURATHREAD category: STR_COMPONENTS requires: - STR_DURATHREAD_MANUFACTURING space: 10 time: 60 cost: 2000 requiresBaseFunc: [WORKS] listOrder: 60980 - name: STR_PSI_AMP category: STR_EQUIPMENT requires: - STR_PSI_AMP requiresBaseFunc: [PSILAB, WORKS] space: 6 time: 500 cost: 160000 requiredItems: STR_ELERIUM_115: 1 listOrder: 44000 - name: STR_PSI_AMP_STEREO category: STR_EQUIPMENT requires: - STR_PSI_AMP requiresBaseFunc: [PSILAB, WORKS] space: 6 time: 800 cost: 200000 requiredItems: STR_ELERIUM_115: 2 listOrder: 44010 - name: STR_MIND_PROBE category: STR_EQUIPMENT requires: - STR_MIND_PROBE_MANUFACTURING requiresBaseFunc: [PSILAB, WORKS] space: 4 time: 400 cost: 102000 requiredItems: STR_ELERIUM_115: 1 listOrder: 46200 - name: STR_PSICLONE category: STR_EQUIPMENT requires: - STR_PSICLONE - STR_METAPSYCHOLOGY - STR_DESTROY_EXALT requiresBaseFunc: [WORKS] space: 3 time: 350 cost: 42000 listOrder: 57900 - name: STR_SKULLJACK category: STR_EQUIPMENT requires: - STR_SKULLJACK space: 2 time: 900 cost: 160 requiredItems: STR_PSICLONE: 1 requiresBaseFunc: [WORKS] listOrder: 57930 - name: STR_TRACE_FLARE_X5 category: STR_EQUIPMENT requires: - STR_TRACE_FLARE space: 2 time: 10 cost: 100 requiredItems: STR_ETRACE: 10 producedItems: STR_TRACE_FLARE: 5 listOrder: 46283 - name: STR_ELERIUM_FLARE_X5 category: STR_EQUIPMENT requires: - STR_ELERIUM_FLARE space: 2 time: 25 cost: 500 requiredItems: STR_ELERIUM_115: 5 STR_ALIEN_ALLOYS: 5 producedItems: STR_ELERIUM_FLARE: 5 requiresBaseFunc: [WORKS] listOrder: 46285 - name: STR_ALIEN_GRENADE category: STR_WEAPON requires: - STR_ALIEN_GRENADE space: 2 time: 200 cost: 6700 requiredItems: STR_ELERIUM_115: 2 requiresBaseFunc: [WORKS] listOrder: 38300 - name: STR_INCINERATOR_GRENADE category: STR_WEAPON requires: - STR_INCINERATOR_GRENADE space: 2 time: 250 cost: 8000 requiresBaseFunc: [WORKS] requiredItems: STR_ELERIUM_115: 3 listOrder: 38420 - name: STR_ELERIUM_EXPLOSIVE category: STR_WEAPON requires: - STR_ELERIUM_EXPLOSIVE space: 2 time: 300 cost: 12700 requiredItems: STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 38220 - name: STR_ELERIUM_LANDMINE category: STR_WEAPON requires: - STR_ELERIUM_LANDMINE space: 2 time: 250 cost: 9000 requiredItems: STR_ELERIUM_115: 4 requiresBaseFunc: [WORKS] listOrder: 38902 - name: STR_FUSION_BALL_LAUNCHER category: STR_CRAFT_WEAPON requires: - STR_FUSION_BALL space: 6 time: 400 cost: 242000 requiredItems: STR_ALIEN_ALLOYS: 1 requiresBaseFunc: [WORKS] listOrder: 8000 - name: STR_FUSION_BALL category: STR_CRAFT_AMMUNITION requires: - STR_FUSION_BALL space: 6 time: 600 cost: 28000 requiredItems: STR_ELERIUM_115: 8 requiresBaseFunc: [WORKS] listOrder: 8010 - name: STR_PLASMA_BEAM category: STR_CRAFT_WEAPON requires: - STR_PLASMA_CANNON space: 8 time: 500 cost: 226000 requiredItems: STR_ELERIUM_115: 15 requiresBaseFunc: [WORKS] listOrder: 10000 - name: STR_CYBERWEB_BATTERY_TO_IONIZER_CLIP category: STR_BASIC_COMPONENTS requires: - STR_CYBERWEB_BATTERY - STR_IONIZER_CLIP space: 2 time: 110 cost: 900 requiredItems: STR_CYBERWEB_BATTERY: 1 producedItems: STR_IONIZER_CLIP: 1 listOrder: 230000 - name: STR_CYBERWEB_BATTERY_TO_LIGHTNING_THROWER_CLIP category: STR_BASIC_COMPONENTS requires: - STR_CYBERWEB_BATTERY - STR_LIGHTNING_THROWER_CLIP space: 2 time: 110 cost: 900 requiredItems: STR_CYBERWEB_BATTERY: 1 producedItems: STR_LIGHTNING_THROWER_CLIP: 1 listOrder: 230010 - name: STR_CYBERWEB_BATTERY_TO_ION_BLASTER_CLIP category: STR_BASIC_COMPONENTS requires: - STR_CYBERWEB_BATTERY - STR_ION_BLASTER_CLIP space: 2 time: 110 cost: 900 requiredItems: STR_CYBERWEB_BATTERY: 1 producedItems: STR_ION_BLASTER_CLIP: 1 listOrder: 230020 - name: STR_IONIZER_CLIP_TO_CYBERWEB_BATTERY category: STR_BASIC_COMPONENTS requires: - STR_CYBERWEB_BATTERY - STR_IONIZER_CLIP space: 2 time: 110 cost: 900 requiredItems: STR_IONIZER_CLIP: 1 producedItems: STR_CYBERWEB_BATTERY: 1 listOrder: 230100 - name: STR_LIGHTNING_THROWER_CLIP_TO_CYBERWEB_BATTERY category: STR_BASIC_COMPONENTS requires: - STR_CYBERWEB_BATTERY - STR_LIGHTNING_THROWER_CLIP space: 2 time: 110 cost: 900 requiredItems: STR_LIGHTNING_THROWER_CLIP: 1 producedItems: STR_CYBERWEB_BATTERY: 1 listOrder: 230110 - name: STR_ION_BLASTER_CLIP_TO_CYBERWEB_BATTERY category: STR_BASIC_COMPONENTS requires: - STR_CYBERWEB_BATTERY - STR_ION_BLASTER_CLIP space: 2 time: 110 cost: 900 requiredItems: STR_ION_BLASTER_CLIP: 1 producedItems: STR_CYBERWEB_BATTERY: 1 listOrder: 230120 - name: STR_DOGE_DURATHREAD_VEST category: STR_PERSONAL_ARMOR requires: - STR_DOG_RECRUITMENT - STR_JUMPSUIT space: 4 time: 100 cost: 1800 requiredItems: STR_DURATHREAD: 1 requiresBaseFunc: [WORKS] listOrder: 17540 - name: STR_DOGE_AA_VEST category: STR_PERSONAL_ARMOR requires: - STR_DOG_RECRUITMENT - STR_PERSONAL_ARMOR space: 5 time: 90 cost: 5000 requiredItems: STR_ALIEN_ALLOYS: 3 requiresBaseFunc: [WORKS] listOrder: 17550 - name: STR_DOGE_CYBERSUIT category: STR_PERSONAL_ARMOR requires: - STR_DOG_RECRUITMENT - STR_DOGE_CYBERSUIT space: 5 time: 800 cost: 56000 requiredItems: STR_ALIEN_ALLOYS: 4 requiresBaseFunc: [WORKS] listOrder: 17577 - name: STR_DOGE_SYNTHGEAR category: STR_PERSONAL_ARMOR requires: - STR_DOG_RECRUITMENT - STR_DOGE_SYNTHGEAR space: 15 time: 1100 cost: 20000 requiredItems: STR_SYNTHMUSCLES: 1 requiresBaseFunc: [WORKS] listOrder: 17578 - name: STR_MRRSHAN_RIFLE category: STR_WEAPON requires: - STR_MRRSHAN_RIFLE space: 4 time: 590 cost: 60000 requiresBaseFunc: [WORKS] listOrder: 21600 - name: STR_MRRSHAN_RIFLE_CLIP category: STR_AMMUNITION requires: - STR_MRRSHAN_RIFLE space: 3 time: 40 cost: 10000 requiresBaseFunc: [WORKS] listOrder: 21610 - name: STR_SHIELD_GEN category: STR_CRAFT_SYSTEM requires: - STR_SHIELD_GEN space: 9 time: 1000 cost: 240000 requiredItems: STR_ALIEN_ALLOYS: 8 STR_ELERIUM_115: 5 requiresBaseFunc: [WORKS] listOrder: 10210 - name: STR_FUEL_TANK category: STR_CRAFT_SYSTEM requires: - STR_FUEL_TANK space: 25 time: 300 cost: 46000 requiresBaseFunc: [WORKS] listOrder: 10250 - name: STR_THRUSTER category: STR_CRAFT_SYSTEM requires: - STR_THRUSTER space: 14 time: 750 cost: 150000 requiredItems: STR_ALIEN_ALLOYS: 15 requiresBaseFunc: [WORKS] listOrder: 10150 - name: STR_AFTERBURNER category: STR_CRAFT_SYSTEM requires: - STR_AFTERBURNER space: 14 time: 600 cost: 180000 requiredItems: STR_ALIEN_ALLOYS: 10 requiresBaseFunc: [WORKS] listOrder: 10180 - name: STR_TARGETER category: STR_CRAFT_SYSTEM requires: - STR_TARGETER space: 10 time: 500 cost: 250000 requiredItems: STR_OPTRONIC_PARTS: 1 requiresBaseFunc: [WORKS] listOrder: 10100 - name: STR_RADAR_EXTENSION category: STR_CRAFT_SYSTEM requires: - STR_RADAR_EXTENSION space: 10 time: 550 cost: 150000 requiredItems: STR_OPTRONIC_PARTS: 1 requiresBaseFunc: [WORKS] listOrder: 10110 - name: STR_RADAR_RES_PROCESSOR category: STR_CRAFT_SYSTEM requires: - STR_RADAR_RES_PROCESSOR space: 5 time: 700 cost: 125000 requiresBaseFunc: [WORKS] listOrder: 10120 - name: STR_ALLOY_SKYRANGER category: STR_CRAFT requires: - STR_IMPROVED_SKYRANGER space: 50 time: 9000 cost: 600000 requiredItems: STR_ALIEN_ALLOYS: 45 requiresBaseFunc: [WORKS] listOrder: 7430 - name: STR_RAVEN category: STR_CRAFT requires: - STR_IMPROVED_INTERCEPTOR space: 32 time: 8000 cost: 1000000 requiredItems: STR_ALIEN_ALLOYS: 50 requiresBaseFunc: [WORKS] listOrder: 7490 - name: STR_ARROW category: STR_CRAFT requires: - STR_ARROW_INVESTIGATION space: 20 time: 2000 cost: 60000 requiredItems: STR_MOTHBALLED_ARROW: 1 requiresBaseFunc: [WORKS] listOrder: 7480 - name: STR_KITSUNE category: STR_CRAFT requires: - STR_LOST_ALIEN_SHIP_DATA_ANALYSIS space: 35 time: 6000 cost: 200000 requiredItems: STR_MOTHBALLED_KITSUNE: 1 requiresBaseFunc: [WORKS] listOrder: 7395 - name: STR_DROPSHIP category: STR_CRAFT requires: - STR_HEAVY_TRANSPORTER space: 45 time: 7000 cost: 1200000 requiredItems: STR_ALIEN_ALLOYS: 120 STR_ION_ACCELERATION: 2 requiresBaseFunc: [WORKS] listOrder: 7610 - name: STR_HAWKEYE category: STR_CRAFT requires: - STR_IMPROVED_RADAR_CRAFT space: 20 time: 8000 cost: 900000 requiredItems: STR_ALIEN_ALLOYS: 35 STR_UFO_NAVIGATION: 1 STR_ELERIUM_115: 20 requiresBaseFunc: [WORKS] listOrder: 7340 - name: STR_DARKSTAR category: STR_CRAFT requires: - STR_ULTIMATE_RADAR_CRAFT space: 20 time: 9000 cost: 1250000 requiredItems: STR_ALIEN_ALLOYS: 45 STR_OPTRONIC_PARTS: 2 STR_UFO_NAVIGATION: 1 STR_ELERIUM_115: 30 requiresBaseFunc: [WORKS] listOrder: 7360 - name: STR_LIGHTNING category: STR_CRAFT requires: - STR_NEW_FIGHTER_TRANSPORTER space: 34 time: 18000 cost: 1500000 requiredItems: STR_ALIEN_ALLOYS: 85 STR_UFO_POWER_SOURCE: 1 STR_UFO_NAVIGATION: 1 requiresBaseFunc: [WORKS] listOrder: 7650 - name: STR_AVENGER category: STR_CRAFT requires: - STR_ULTIMATE_CRAFT space: 45 time: 34000 cost: 4500000 requiredItems: STR_ALIEN_ALLOYS: 120 STR_UFO_POWER_SOURCE: 2 STR_UFO_NAVIGATION: 1 STR_ALIEN_ELECTRONICS: 1 requiresBaseFunc: [WORKS] listOrder: 7700 - name: STR_SNAPPING_TURTLE_XCOM category: STR_CRAFT requires: - STR_SNAPPING_TURTLE_CONSTRUCTION space: 25 time: 10000 cost: 1900000 requiredItems: STR_TERRAMITE: 60 # STR_PHASE_DRIVE: 1 requiresBaseFunc: [WORKS] listOrder: 7723 - name: STR_VIPER_XCOM category: STR_CRAFT requires: - STR_VIPER_XCOM space: 32 time: 12000 cost: 2100000 requiredItems: STR_TERRAMITE: 60 # STR_PHASE_DRIVE: 1 requiresBaseFunc: [WORKS] listOrder: 7719 - name: STR_VIPER_XCOM_ASSEMBLE category: STR_CRAFT requires: - STR_REPTOID_SHIP_ANALYSIS space: 20 time: 504 cost: 60000 requiredItems: STR_VIPER_CRATED: 1 producedItems: STR_VIPER_XCOM: 1 listOrder: 7720 - name: STR_FIRESTORM category: STR_CRAFT requires: - STR_NEW_FIGHTER_CRAFT space: 30 time: 14000 cost: 1200000 requiredItems: STR_ALIEN_ALLOYS: 65 STR_UFO_POWER_SOURCE: 1 STR_UFO_NAVIGATION: 1 STR_OPTRONIC_PARTS: 3 requiresBaseFunc: [WORKS] listOrder: 7680 - name: STR_SKYRANGER category: STR_CRAFT requires: - STR_SKYRANGER space: 40 time: 6000 cost: 500000 requiresBaseFunc: [WORKS] listOrder: 7410 - name: STR_SKYRAIDER category: STR_CRAFT requires: - STR_SKYRAIDER space: 35 time: 5000 cost: 400000 requiresBaseFunc: [WORKS] listOrder: 7400 - name: STR_INTERCEPTOR category: STR_CRAFT requires: - STR_INTERCEPTOR space: 30 time: 6000 cost: 500000 requiresBaseFunc: [WORKS] listOrder: 7460 - name: STR_SENTINEL category: STR_CRAFT requires: - STR_SENTINEL_INTERCEPTOR space: 45 time: 12000 cost: 1400000 requiredItems: STR_ALIEN_ALLOYS: 35 STR_UFO_NAVIGATION: 1 requiresBaseFunc: [WORKS] listOrder: 7560 - name: STR_THUNDERSTORM category: STR_CRAFT requires: - STR_THUNDERSTORM_INTERCEPTOR space: 33 time: 12000 cost: 1700000 requiredItems: STR_ALIEN_ALLOYS: 50 STR_UFO_NAVIGATION: 1 requiresBaseFunc: [WORKS] listOrder: 7530 - name: STR_TORMENTOR category: STR_CRAFT requires: - STR_ULTIMATE_HUNTER_CRAFT space: 40 time: 28000 cost: 2500000 requiredItems: STR_ALIEN_ALLOYS: 80 STR_UFO_POWER_SOURCE: 3 STR_UFO_NAVIGATION: 1 STR_ALIEN_ELECTRONICS: 1 requiresBaseFunc: [WORKS] listOrder: 7590 - name: STR_IMPROVED_MUDRANGER category: STR_CRAFT requires: - STR_IMPROVED_MUDRANGER space: 20 time: 1000 cost: 100000 requiredItems: STR_MUDRANGER: 1 requiresBaseFunc: [WORKS] listOrder: 7320 - name: STR_EXPEDITION_PLANET_SURVEY_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_EXPEDITION_PLANET_SURVEY requiredItems: STR_EXPEDITION_PLANET_SURVEY: 1 producedItems: {} # empty randomProducedItems: - [100, {}] # empty - [40, {STR_EXPLOSIVES_BOX_SIMPLE: 4}] - [40, {STR_EXPLOSIVES_BOX_STANDARD: 2}] - [40, {STR_EXPLOSIVES_BOX_ADVANCED: 1}] - [40, {STR_MEDICAL_SUPPLIES_CHEAP: 4}] - [40, {STR_MEDICAL_SUPPLIES_STANDARD: 2}] - [40, {STR_MEDICAL_SUPPLIES_RICH: 1}] - [40, {STR_WEAPON_BOX_RAMSHACKLE: 4}] - [40, {STR_WEAPON_BOX: 2}] - [40, {STR_WEAPON_BOX_REINFORCED: 1}] - [40, {STR_AMMO_BOX: 3}] - [40, {STR_GOOD_OSIRON_CRATE: 3}] - [40, {STR_ILLEGAL_REQUISITION_FILES: 3}] - [40, {STR_ETRACE: 1}] - [40, {STR_ETRACE: 3}] - [40, {STR_ETRACE: 10}] - [40, {STR_MUTANT_BLOOD_PLASMA: 1}] - [40, {STR_MUTANT_BLOOD_PLASMA: 3}] - [40, {STR_MUTANT_BLOOD_PLASMA: 6}] - [40, {STR_MUTANT_BLOOD_PLASMA: 10}] - [10, {STR_MUTANT_BLOOD_PLASMA: 30}] - [20, {STR_ECTOPLASM: 1}] - [20, {STR_ECTOPLASM: 3}] - [40, {STR_CORPSE: 1}] - [10, {STR_CORPSE: 4}] - [10, {STR_SPIDERWEB: 5}] - [30, {STR_JARHEAD_CORPSE: 1}] - [10, {STR_BLACK_LOTUS_AVATAR_CORPSE: 1}] - [40, {STR_ZOMBIE_STERILE_CORPSE: 1}] - [40, {STR_ZOMBIE_STERILE_CORPSE: 2}] - [40, {STR_ZOMBIE_STERILE_CORPSE: 5}] - [30, {STR_ZOMBIE_GRUBAS_CORPSE: 1}] - [30, {STR_ZOMBIE_GRUBAS_CORPSE: 2}] - [30, {STR_ZOMBIE_GRUBAS_CORPSE: 4}] - [50, {STR_ZOMBIE_BOOMER_CORPSE: 1}] - [40, {STR_ZOMBIE_INFECTOR_CORPSE: 1}] - [30, {STR_ZOMBIE_INFECTOR_CORPSE: 2}] - [30, {STR_VAMPIRE_KNIGHT_CORPSE: 1}] - [40, {STR_GIANT_RAT_CORPSE: 1}] - [40, {STR_GIANT_RAT_CORPSE: 3}] - [40, {STR_GIANT_RAT_CORPSE: 8}] - [40, {STR_BULLFROG_CORPSE: 1}] - [40, {STR_BULLFROG_CORPSE: 2}] - [40, {STR_SHAMBLER_CORPSE: 1}] - [40, {STR_SHAMBLER_CORPSE: 2}] - [10, {STR_SHAMBLER_CORPSE: 3}] - [40, {STR_MONGORN_CORPSE: 1}] - [40, {STR_MONGORN_CORPSE: 3}] - [40, {STR_MONGORN_CORPSE: 5}] - [10, {STR_BLOODHOUND_CORPSE: 1}] - [40, {STR_MUCKSTAR_CORPSE: 1}] - [40, {STR_MUCKSTAR_CORPSE: 3}] - [30, {STR_MUCKSTAR_CORPSE: 6}] - [40, {STR_SPIKEBOAR_CORPSE: 1}] - [40, {STR_SPIKEBOAR_CORPSE: 2}] - [40, {STR_SPIKEBOAR_CORPSE: 4}] - [40, {STR_CHUPACABRA_CORPSE: 1}] - [40, {STR_CHUPACABRA_CORPSE: 3}] - [40, {STR_CHUPACABRA_CORPSE: 6}] - [30, {STR_CHUPACABRA_CORPSE: 10}] - [20, {STR_SHADOWBAT_CORPSE: 1}] - [40, {STR_SHADOWBAT_CORPSE: 3}] - [40, {STR_SHADOWBAT_CORPSE: 6}] - [40, {STR_SHADOWBAT_CORPSE: 9}] - [40, {STR_MEGASCORPION_CORPSE: 1}] - [40, {STR_MEGASCORPION_CORPSE: 3}] - [40, {STR_MEGASCORPION_CORPSE: 7}] - [30, {STR_MEGASCORPION_CORPSE: 12}] - [40, {STR_GIANT_BEETLE_CORPSE: 1}] - [40, {STR_GIANT_BEETLE_CORPSE: 4}] - [40, {STR_GIANT_BEETLE_CORPSE: 10}] - [30, {STR_GIANT_BEETLE_CORPSE: 16}] - [40, {STR_GIANT_SPIDER_CORPSE: 1}] - [40, {STR_GIANT_SPIDER_CORPSE: 3}] - [40, {STR_GIANT_SPIDER_CORPSE: 7}] - [30, {STR_GIANT_SPIDER_CORPSE: 12}] - [40, {STR_GIANT_SPIDER_QUEEN_CORPSE: 1}] - [50, {STR_FENRIR_CORPSE: 1}] - [30, {STR_FENRIR_CORPSE: 2}] - [20, {STR_GILLDOG_CORPSE: 1}] - [40, {STR_WEREWOLF_CORPSE: 1}] - [40, {STR_WEREWOLF_CORPSE: 2}] - [40, {STR_WERECAT_CORPSE: 1}] - [40, {STR_WERECAT_CORPSE: 2}] - [20, {STR_BOOMER_ORGAN: 1}] - [20, {STR_BOOMER_ORGAN: 3}] - [10, {STR_OOZE_CORPSE: 1}] - [20, {STR_DAMAGED_ZOMBIE_PARASITE: 1}] - [20, {STR_DAMAGED_ZOMBIE_PARASITE: 3}] - [20, {STR_DAMAGED_ZOMBIE_PARASITE: 9}] - [5, {STR_SCHUTZSTAFFELN_RING: 1}] - [5, {STR_GOLDEN_DRAGONS: 1}] - [80, {STR_ZOMBIE_BOOMER_CORPSE: 1, STR_BOOMER_ORGAN: 3}] - [50, {STR_VAMPIRE_KNIGHT_CORPSE: 1, STR_BARDICHE: 1}] - [50, {STR_VAMPIRE_KNIGHT_CORPSE: 1, STR_GREATSWORD: 1}] - [50, {STR_VAMPIRE_KNIGHT_CORPSE: 1, STR_BARDICHE: 1}] listOrder: 62162 - name: STR_EXPEDITION_SEA_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_EXPEDITION_SEA requiredItems: STR_EXPEDITION_SEA: 1 producedItems: {} # empty randomProducedItems: - [100, {}] # empty - [100, {STR_AQUA_PLASTICS: 5}] - [200, {STR_AQUA_PLASTICS: 25}] - [100, {STR_AQUA_PLASTICS: 50}] - [200, {STR_ZRBITE_TANK: 1}] - [200, {STR_ZRBITE_TANK: 5}] - [200, {STR_ZRBITE_TANK: 10}] - [20, {STR_AQUATOID_CORPSE: 1}] - [20, {STR_AQUATOID_CORPSE: 3}] - [20, {STR_AQUATOID_CORPSE: 5}] - [10, {STR_DEEP_ONE_CORPSE: 2}] - [10, {STR_DEEP_ONE_CORPSE: 5}] - [10, {STR_DEEP_ONE_CORPSE: 10}] - [20, {STR_JANISSARY_CORPSE: 1}] - [20, {STR_JANISSARY_CORPSE: 3}] - [20, {STR_TASOTH_CORPSE: 1}] - [15, {STR_TASOTH_CORPSE: 4}] - [15, {STR_TASOTH_CORPSE: 10}] - [20, {STR_LOBSTERMAN_CORPSE: 1}] - [20, {STR_LOBSTERMAN_CORPSE: 2}] - [10, {STR_LOBSTERMAN_CORPSE: 5}] - [20, {STR_LOBSTERMAN_FERAL_CORPSE: 1}] - [20, {STR_CARCHARODON_CORPSE: 1}] - [20, {STR_CARCHARODON_CORPSE: 2}] - [10, {STR_CARCHARODON_CORPSE: 5}] - [20, {STR_CARCHARODON_FERAL_CORPSE: 1}] - [30, {STR_HALLUCINOID_CORPSE: 1}] - [25, {STR_CALCINITE_CORPSE: 1}] - [25, {STR_TENTACULAT_CORPSE: 1}] - [20, {STR_VIBRO_BLADE: 1}] - [40, {STR_SONIC_PULSER: 1}] - [120, {STR_SONIC_PULSER: 5}] - [40, {STR_SONIC_PISTOL: 1, STR_SONIC_PISTOL_CLIP: 3}] - [40, {STR_SONIC_BLASTA_RIFLE: 1, STR_SONIC_BLASTA_RIFLE_CLIP: 3}] - [40, {STR_SONIC_CANNON: 1, STR_SONIC_CANNON_CLIP: 2}] - [30, {STR_CONCUSSION_CANNON: 1, STR_CONCUSSION_CANNON_CLIP: 2}] - [120, {STR_DEEP_ONE_CORPSE: 1, STR_TLETH_HATCHET: 1}] - [120, {STR_DEEP_ONE_CORPSE: 1, STR_TLETH_SPEAR: 1}] - [225, {STR_DEEP_ONE_CORPSE: 3, STR_SONIC_PISTOL: 2, STR_SONIC_PISTOL_CLIP: 4, STR_SONIC_PULSER: 2, STR_ZRBITE_TANK: 1, STR_AQUA_PLASTICS: 12}] - [60, {STR_DEEP_ONE_CORPSE: 6, STR_TLETH_HATCHET: 2, STR_TLETH_SPEAR: 2, STR_SONIC_PISTOL: 1, STR_SONIC_PISTOL_CLIP: 3, STR_SONIC_PULSER: 2}] - [60, {STR_DEEP_ONE_CORPSE: 6, STR_TLETH_HATCHET: 2, STR_TLETH_SPEAR: 2, STR_SONIC_PISTOL: 1, STR_SONIC_PISTOL_CLIP: 3, STR_VIBRO_BLADE: 1}] - [60, {STR_AQUATOID_CORPSE: 5, STR_SONIC_PISTOL: 2, STR_SONIC_PISTOL_CLIP: 5, STR_VIBRO_BLADE: 1, STR_SONIC_BLASTA_RIFLE: 2, STR_SONIC_BLASTA_RIFLE_CLIP: 4}] - [185, {STR_AQUATOID_CORPSE: 5, STR_SONIC_PISTOL: 2, STR_SONIC_PISTOL_CLIP: 5, STR_VIBRO_BLADE: 1, STR_SONIC_BLASTA_RIFLE: 2, STR_SONIC_BLASTA_RIFLE_CLIP: 4, STR_ION_ACCELERATION: 1, STR_ZRBITE_TANK: 3, STR_AQUA_PLASTICS: 25}] - [45, {STR_LOBSTERMAN_CORPSE: 3, STR_SONIC_BLASTA_RIFLE: 1, STR_SONIC_BLASTA_RIFLE_CLIP: 2, STR_SONIC_CANNON: 1, STR_SONIC_CANNON_CLIP: 2, STR_VIBRO_BLADE: 1}] - [30, {STR_TASOTH_CORPSE: 2, STR_SONIC_CANNON: 2, STR_SONIC_CANNON_CLIP: 4}] listOrder: 62164 - name: STR_MILITARY_COMPUTER_HACKING category: STR_UNPACKING space: 2 time: 50 cost: 2 requires: - STR_MILITARY_COMPUTER requiredItems: STR_MILITARY_COMPUTER: 1 requiresBaseFunc: [STDLAB] producedItems: {STR_HACKED_DATA: 1} # randomProducedItems: # - [20, {}] # - [80, {STR_HACKED_DATA: 1}] listOrder: 234960 - name: STR_WEAPON_BOX_RAMSHACKLE_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_WEAPON_BOX_RAMSHACKLE requiredItems: STR_WEAPON_BOX_RAMSHACKLE: 1 producedItems: {} # empty randomProducedItems: - [10, {}] # empty - [10, {STR_HUNTING_RIFLE: 1, STR_HUNTING_RIFLE_CLIP: 2}] - [10, {STR_SKS: 1, STR_SKS_CLIP: 2}] - [10, {STR_MAUSER: 1, STR_MAUSER_CLIP: 3}] - [10, {STR_BOW: 1, STR_BOW_QUIVER: 3}] - [20, {STR_USP_MATCH: 1, STR_USP_9_MM_CLIP: 3}] - [20, {STR_TASER: 1, STR_TASER_CLIP: 3}] - [20, {STR_TASER: 1, STR_TASER_CLIP: 2}] - [20, {STR_DESERT_EAGLE: 1, STR_DESERT_EAGLE_CLIP: 3}] - [20, {STR_MOSIN_RIFLE: 1, STR_BOLT_ACTION_CLIP: 2}] - [20, {STR_BOLT_ACTION: 1, STR_BOLT_ACTION_CLIP: 2}] - [20, {STR_UZI: 1, STR_UZI_CLIP: 2}] - [20, {STR_SMALL_SHOTGUN: 1, STR_SMALL_SHOTGUN_SHELLS: 3}] - [30, {STR_SHOTGUN: 1, STR_SHOTGUN_SHELLS: 3}] - [30, {STR_PPSH: 1, STR_PPSH_CLIP: 3}] - [30, {STR_MAC10: 1, STR_MAC10_CLIP: 2}] - [30, {STR_STEN: 1, STR_MP40_CLIP: 3}] - [30, {STR_M3_GREASEGUN: 1, STR_MAC10_CLIP: 3}] - [30, {STR_LUGER: 1, STR_LUGER_CLIP: 3}] - [30, {STR_CROSSBOW: 1, STR_CROSSBOW_BOLTS: 2}] - [40, {STR_SAWED_OFF: 1, STR_DOUBLE_BARRELED_BUCKSHOT: 5}] - [40, {STR_SKORPION: 1, STR_SKORPION_CLIP: 3}] - [40, {STR_COLT45: 1, STR_COLT45_CLIP: 3}] - [40, {STR_GLOCK_18: 1, STR_GLOCK_18_CLIP: 3}] - [40, {STR_SNUBNOSE_PISTOL: 1, STR_SNUBNOSE_PISTOL_CLIP: 3}] - [50, {STR_BERETTA_92FS: 1, STR_BERETTA_92FS_CLIP: 3}] - [50, {STR_ENFIELD_REVOLVER: 1, STR_ENFIELD_REVOLVER_AMMO: 3}] - [50, {STR_RAK: 1, STR_RAK_CLIP: 3}] - [60, {STR_DOUBLE_BARRELED: 1, STR_DOUBLE_BARRELED_BUCKSHOT: 5}] - [60, {STR_PUMP_ACTION: 1, STR_PUMP_ACTION_SHELLS: 3}] - [70, {STR_TOKAREV: 1, STR_TOKAREV_CLIP: 3}] - [70, {STR_PISTOL_LT: 1, STR_PISTOL_LT_CLIP: 3}] - [70, {STR_MAKAROV: 1, STR_MAKAROV_CLIP: 3}] listOrder: 62130 - name: STR_WEAPON_BOX_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_WEAPON_BOX requiredItems: STR_WEAPON_BOX: 1 producedItems: {} # empty randomProducedItems: - [5, {}] # empty - [5, {STR_MESSER: 1, STR_MESSER_CLIP: 6}] - [5, {STR_JUDGE: 1, STR_JUDGE_AP_CLIP: 4}] - [5, {STR_JUDGE: 1, STR_JUDGE_BS_CLIP: 4}] - [5, {STR_GLOCK_18: 1, STR_GLOCK_18_LARGE_CLIP: 3}] - [10, {STR_MAUSER: 1, STR_MAUSER_CLIP: 5}] - [10, {STR_HK_MK23_SOCOM: 1, STR_HK_MK23_SOCOM_CLIP: 5}] - [10, {STR_WILDEY: 1, STR_WILDEY_CLIP: 5}] - [10, {STR_GROZA: 1, STR_WP_7_62_CLIP: 3}] - [10, {STR_FN_P90: 1, STR_FN_P90_CLIP: 3}] - [10, {STR_PUMP_ACTION: 1, STR_PUMP_ACTION_SHELLS: 3}] - [10, {STR_SHOTGUN: 1, STR_SHOTGUN_SHELLS_AP: 5}] - [10, {STR_QBU_88: 1, STR_QBU_88_CLIP: 3}] - [10, {STR_NITRO_EXPRESS: 1, STR_NITRO_EXPRESS_CLIP: 5}] - [20, {STR_GALIL: 1, STR_FN_FAL_CLIP: 3}] - [20, {STR_PISTOL_LT: 1, STR_PISTOL_LT_CLIP: 5}] - [20, {STR_MAGNUM: 1, STR_MAGNUM_DRUM: 5}] - [20, {STR_COLT_COMMANDO: 1, STR_MP40_CLIP: 3}] - [30, {STR_LUGER: 1, STR_LUGER_CLIP: 5}] - [20, {STR_M14: 1, STR_FN_FAL_CLIP: 3}] - [20, {STR_SMALL_SHOTGUN: 1, STR_SMALL_SHOTGUN_SHELLS: 5}] - [20, {STR_M3_GREASEGUN: 1, STR_MAC10_CLIP: 3}] - [20, {STR_CALICO: 1, STR_CALICO_CLIP: 5}] - [20, {STR_TOMMYGUN: 1, STR_TOMMYGUN_DRUM: 3}] - [25, {STR_USP_MATCH: 1, STR_USP_9_MM_CLIP: 3}] - [30, {STR_SNUBNOSE_PISTOL: 1, STR_SNUBNOSE_PISTOL_CLIP: 5}] - [30, {STR_DESERT_EAGLE: 1, STR_DESERT_EAGLE_CLIP: 5}] - [30, {STR_MAC10: 1, STR_MAC10_CLIP: 3}] - [30, {STR_RAK: 1, STR_RAK_CLIP: 3}] - [30, {STR_S&W_610: 1, STR_S&W_610_CLIP: 5}] - [30, {STR_DOUBLE_BARRELED: 1, STR_DOUBLE_BARRELED_BUCKSHOT: 8}] - [30, {STR_SKS: 1, STR_SKS_CLIP: 3}] - [30, {STR_MOSIN_RIFLE: 1, STR_BOLT_ACTION_CLIP: 3}] - [30, {STR_AKSU74: 1, STR_WP_5_45_CLIP: 3}] - [30, {STR_FAMAS: 1, STR_RIFLE_M16_CLIP: 3}] - [30, {STR_RIFLE_M16: 1, STR_RIFLE_M16_CLIP: 3}] - [30, {STR_RIFLE_L85: 1, STR_RIFLE_M16_CLIP: 3}] - [30, {STR_STEYR_AUG: 1, STR_RIFLE_M16_CLIP: 3}] - [30, {STR_FN_FAL: 1, STR_FN_FAL_CLIP: 3}] - [35, {STR_GLOCK_18: 1, STR_GLOCK_18_CLIP: 5}] - [40, {STR_TASER: 1, STR_TASER_CLIP: 5}] - [40, {STR_MAKAROV: 1, STR_MAKAROV_CLIP: 5}] - [40, {STR_COLT45: 1, STR_COLT45_CLIP: 5}] - [40, {STR_SAWED_OFF: 1, STR_DOUBLE_BARRELED_BUCKSHOT: 5}] - [40, {STR_SKORPION: 1, STR_SKORPION_CLIP: 3}] - [40, {STR_BOLT_ACTION: 1, STR_BOLT_ACTION_CLIP: 3}] - [40, {STR_STEN: 1, STR_MP40_CLIP: 3}] - [50, {STR_BERETTA_92FS: 1, STR_BERETTA_92FS_CLIP: 5}] - [50, {STR_TOKAREV: 1, STR_TOKAREV_CLIP: 5}] - [50, {STR_MP: 1, STR_MP_CLIP: 3}] - [50, {STR_HUNTING_RIFLE: 1, STR_HUNTING_RIFLE_CLIP: 3}] - [60, {STR_SHOTGUN: 1, STR_SHOTGUN_SHELLS: 5}] - [60, {STR_UZI: 1, STR_UZI_CLIP: 3}] - [60, {STR_AKM: 1, STR_WP_7_62_CLIP: 3}] - [60, {STR_AK47: 1, STR_WP_7_62_CLIP: 3}] listOrder: 62132 - name: STR_WEAPON_BOX_REINFORCED_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_WEAPON_BOX_REINFORCED requiredItems: STR_WEAPON_BOX_REINFORCED: 1 producedItems: {} # empty randomProducedItems: - [1, {}] # empty - [3, {STR_SHOTGUN: 1, STR_SHOTGUN_SHELLS_AP: 5}] - [3, {STR_MORTAR: 1, STR_MORTAR_SHELL_HE: 3, STR_MORTAR_SHELL_SMOKE: 1}] - [3, {STR_MORTAR: 1, STR_MORTAR_SHELL_HE: 4}] - [4, {STR_MORTAR: 1, STR_MORTAR_SHELL_HE: 2, STR_MORTAR_SHELL_I: 2}] - [3, {STR_ROCKET_LAUNCHER: 1, STR_LARGE_ROCKET: 3}] - [3, {STR_ROCKET_LAUNCHER: 1, STR_INCENDIARY_ROCKET: 3}] - [4, {STR_ROCKET_LAUNCHER: 1, STR_SMALL_ROCKET: 3}] - [3, {STR_LIGHT_CANNON: 1, STR_LC_HE_AMMO: 3}] - [3, {STR_LIGHT_CANNON: 1, STR_LC_I_AMMO: 3}] - [7, {STR_LIGHT_CANNON: 1, STR_LC_AP_AMMO: 3}] - [7, {STR_LIGHT_CANNON: 1, STR_LC_BS_AMMO: 3}] - [7, {STR_SHOTGUN: 1, STR_SHOTGUN_SHELLS: 5}] - [8, {STR_BLACKOPS_SHOTGUN: 1, STR_SHOTGUN_SHELLS_AP: 5}] - [10, {STR_THRASHER_SHOTGUN: 1, STR_THRASHER_SHOTGUN_BUCKSHOT: 6}] - [10, {STR_MESSER: 1, STR_MESSER_CLIP: 6}] - [10, {STR_RPG: 1, STR_RPG_AT_ROCKET: 1}] - [10, {STR_JUDGE: 1, STR_JUDGE_AP_CLIP: 4}] - [10, {STR_JUDGE: 1, STR_JUDGE_BS_CLIP: 4}] - [10, {STR_PSG1: 1, STR_PSG1_CLIP: 3}] - [10, {STR_VSS: 1, STR_VSS_CLIP: 3}] - [10, {STR_FLAMETHROWER: 1, STR_FLAMETHROWER_CLIP: 2}] - [10, {STR_QBU_88: 1, STR_QBU_88_CLIP: 3}] - [10, {STR_M83_BARETT: 1, STR_M83_BARETT_CLIP: 3}] - [10, {STR_AUTO_SHOTGUN: 1, STR_AUTO_SHOTGUN_SHELLS: 5}] - [10, {STR_THRASHER_SHOTGUN: 1, STR_THRASHER_SHOTGUN_BUCKSHOT: 10}] - [10, {STR_CAWS: 1, STR_CAWS_CLIP_BS: 4}] - [10, {STR_CAWS: 1, STR_CAWS_CLIP_AP: 4}] - [10, {STR_ASSAULT_RIFLE: 1, STR_RIFLE_CLIP: 3}] - [10, {STR_RIFLE: 1, STR_RIFLE_CLIP: 3}] - [10, {STR_BLACKOPS_LMG: 1, STR_BLACKOPS_LMG_CLIP: 3}] - [10, {STR_LIGHT_MINIGUN: 1, STR_LIGHT_MINIGUN_CLIP: 2}] - [10, {STR_MINIGUN: 1, STR_MINIGUN_CLIP: 2}] - [10, {STR_BLACKOPS_MAGNUM: 1, STR_MAGNUM_DRUM: 5}] - [10, {STR_BLACKOPS_SPYPISTOL: 1, STR_BLACKOPS_SPYPISTOL_CLIP: 5}] - [10, {STR_BLACKOPS_SNIPER_RIFLE: 1, STR_BLACKOPS_SNIPER_RIFLE_CLIP: 3}] - [10, {STR_BLACKOPS_AUTO_SNIPER_RIFLE: 1, STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP: 3}] - [10, {STR_MACRO_SMG: 1, STR_MACRO_SMG_CLIP: 3}] - [10, {STR_M60: 1, STR_M60_CLIP: 3}] - [10, {STR_MG3: 1, STR_M60_CLIP: 3}] - [10, {STR_HMG: 1, STR_HMG_CLIP: 2}] - [10, {STR_TACTICAL_GRENADE_LAUNCHER: 1, STR_TACTICAL_GRENADE_LAUNCHER_FRAG: 3}] - [10, {STR_ARASAKA_3000: 1, STR_ARASAKA_3000_CLIP: 3}] - [10, {STR_WILDEY: 1, STR_WILDEY_CLIP: 5}] - [12, {STR_BLACKOPS_SHOTGUN: 1, STR_SHOTGUN_SHELLS: 5}] - [20, {STR_GRENADE_LAUNCHER: 1, STR_LAUNCHER_FRAG: 4, STR_LAUNCHER_SMOKE: 2, STR_LAUNCHER_INC: 2, STR_LAUNCHER_BEAN: 1, STR_LAUNCHER_FLASHBANG: 1}] - [20, {STR_RPG: 1, STR_RPG_ROCKET: 2}] - [20, {STR_MINIMI: 1, STR_MINIMI_CLIP: 3}] - [20, {STR_FAMAS: 1, STR_RIFLE_M16_CLIP: 3}] - [20, {STR_RIFLE_L85: 1, STR_RIFLE_M16_CLIP: 3}] - [20, {STR_STEYR_AUG: 1, STR_RIFLE_M16_CLIP: 3}] - [20, {STR_RIFLE_M16: 1, STR_RIFLE_M16_CLIP: 3}] - [20, {STR_GALIL: 1, STR_FN_FAL_CLIP: 3}] - [20, {STR_FN_FAL: 1, STR_FN_FAL_CLIP: 3}] - [20, {STR_M14: 1, STR_FN_FAL_CLIP: 3}] - [20, {STR_G11: 1, STR_G11_CLIP: 3}] - [20, {STR_USP_MATCH: 1, STR_USP_9_MM_CLIP: 3}] - [20, {STR_DESERT_EAGLE: 1, STR_DESERT_EAGLE_CLIP: 5}] - [20, {STR_S&W_610: 1, STR_S&W_610_CLIP: 5}] - [20, {STR_MAGNUM: 1, STR_MAGNUM_DRUM: 5}] - [20, {STR_AKM: 1, STR_WP_7_62_CLIP: 3}] - [20, {STR_AK47: 1, STR_WP_7_62_CLIP: 3}] - [20, {STR_CALICO: 1, STR_CALICO_CLIP: 5}] - [30, {STR_NITRO_EXPRESS: 1, STR_NITRO_EXPRESS_CLIP: 8}] - [30, {STR_SMG: 1, STR_SMG_CLIP: 3}] - [30, {STR_MILKOR_MGL: 1, STR_MILKOR_MGL_CLIP: 5}] - [30, {STR_FN_P90: 1, STR_FN_P90_CLIP: 3}] - [30, {STR_SNIPER_RIFLE: 1, STR_SNIPER_RIFLE_CLIP: 3}] - [30, {STR_PKM: 1, STR_PKM_CLIP: 3}] - [30, {STR_SWD: 1, STR_SWD_CLIP: 2}] - [40, {STR_AKSU74: 1, STR_WP_5_45_CLIP: 3}] - [40, {STR_HK_MK23_SOCOM: 1, STR_HK_MK23_SOCOM_CLIP: 5}] - [40, {STR_PISTOL: 1, STR_PISTOL_CLIP: 3}] - [40, {STR_GROZA: 1, STR_WP_7_62_CLIP: 3}] listOrder: 62134 - name: STR_AMMO_BOX_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_AMMO_BOX requiredItems: STR_AMMO_BOX: 1 producedItems: {} # empty randomProducedItems: - [5, {}] # empty # Pistols - [100, {STR_BERETTA_92FS_CLIP: 6}] - [100, {STR_GLOCK_18_CLIP: 6}] - [80, {STR_MAKAROV_CLIP: 6}] - [80, {STR_COLT45_CLIP: 6}] - [70, {STR_TOKAREV_CLIP: 6}] - [60, {STR_SNUBNOSE_PISTOL_CLIP: 6}] - [60, {STR_USP_9_MM_CLIP: 6}] - [60, {STR_DESERT_EAGLE_CLIP: 6}] - [40, {STR_CALICO_CLIP: 6}] - [10, {STR_CALICO_LARGE_CLIP: 3}] - [50, {STR_PISTOL_LT_CLIP: 6}] - [50, {STR_MAGNUM_DRUM: 7}] - [40, {STR_LUGER_CLIP: 6}] - [40, {STR_HK_MK23_SOCOM_CLIP: 5}] - [40, {STR_FN_P90_CLIP: 6}] - [30, {STR_MAUSER_CLIP: 6}] - [20, {STR_S&W_610_CLIP: 5}] - [20, {STR_WILDEY_CLIP: 5}] - [20, {STR_ENFIELD_REVOLVER_AMMO: 6}] - [15, {STR_PISTOL_CLIP: 6}] - [10, {STR_BLACKOPS_SPYPISTOL_CLIP: 5}] - [5, {STR_JUDGE_AP_CLIP: 6}] - [5, {STR_JUDGE_BS_CLIP: 6}] # SMGs - [90, {STR_UZI_CLIP: 6}] - [70, {STR_PPSH_CLIP: 6}] - [60, {STR_MP40_CLIP: 6}] - [50, {STR_SKORPION_CLIP: 6}] - [40, {STR_MAC10_CLIP: 6}] - [30, {STR_RAK_CLIP: 6}] - [25, {STR_TOMMYGUN_DRUM: 6}] - [15, {STR_SMG_CLIP: 6}] - [10, {STR_MESSER_CLIP: 6}] - [5, {STR_MACRO_SMG_CLIP: 6}] # Shotguns - [150, {STR_SHOTGUN_SHELLS: 12}] - [100, {STR_DOUBLE_BARRELED_BUCKSHOT: 15}] - [100, {STR_PUMP_ACTION_SHELLS: 12}] - [50, {STR_SMALL_SHOTGUN_SHELLS: 12}] - [40, {STR_SHOTGUN_SHELLS_AP: 12}] - [25, {STR_CAWS_CLIP_BS: 10}] - [25, {STR_CAWS_CLIP_AP: 10}] - [15, {STR_THRASHER_SHOTGUN_BUCKSHOT: 15}] - [10, {STR_AUTO_SHOTGUN_SHELLS: 5}] # Rifles - [85, {STR_RIFLE_M16_CLIP: 5}] - [80, {STR_HUNTING_RIFLE_CLIP: 5}] - [80, {STR_BOLT_ACTION_CLIP: 5}] - [80, {STR_WP_7_62_CLIP: 5}] - [80, {STR_WP_5_45_CLIP: 5}] - [70, {STR_SKS_CLIP: 5}] - [60, {STR_NITRO_EXPRESS_CLIP: 12}] - [60, {STR_FN_FAL_CLIP: 5}] - [45, {STR_QBU_88_CLIP: 5}] - [30, {STR_G11_CLIP: 5}] - [25, {STR_ARASAKA_3000_CLIP: 5}] - [15, {STR_RIFLE_CLIP: 5}] # MGs - [40, {STR_PKM_CLIP: 4}] - [30, {STR_M60_CLIP: 4}] - [30, {STR_M60_CLIP: 4}] - [40, {STR_MINIMI_CLIP: 4}] - [30, {STR_HMG_CLIP: 2}] - [15, {STR_BLACKOPS_LMG_CLIP: 3}] - [15, {STR_LIGHT_MINIGUN_CLIP: 2}] - [15, {STR_MINIGUN_CLIP: 2}] # Cannons - [10, {STR_LC_AP_AMMO: 10}] - [10, {STR_LC_BS_AMMO: 10}] - [6, {STR_LC_HE_AMMO: 10}] - [6, {STR_LC_I_AMMO: 10}] # Sniper Rifles - [75, {STR_SNIPER_RIFLE_CLIP: 5}] - [65, {STR_SWD_CLIP: 5}] - [50, {STR_PSG1_CLIP: 5}] - [40, {STR_VSS_CLIP: 5}] - [40, {STR_M83_BARETT_CLIP: 8}] - [15, {STR_BLACKOPS_SNIPER_RIFLE_CLIP: 5}] - [10, {STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP: 5}] # GL Grenades - [40, {STR_MILKOR_MGL_CLIP: 4}] - [50, {STR_LAUNCHER_FRAG: 10}] - [40, {STR_LAUNCHER_SMOKE: 10}] - [40, {STR_LAUNCHER_FLASHBANG: 10}] - [40, {STR_LAUNCHER_BEAN: 10}] - [30, {STR_LAUNCHER_INC: 10}] - [5, {STR_TACTICAL_GRENADE_LAUNCHER_FRAG: 3}] - [5, {STR_MORTAR_SHELL_HE: 3}] - [5, {STR_MORTAR_SHELL_I: 3}] - [5, {STR_MORTAR_SHELL_SMOKE: 3}] # Rockets - [20, {STR_RPG_ROCKET: 3}] - [8, {STR_RPG_AT_ROCKET: 3}] - [10, {STR_SMALL_ROCKET: 3}] - [6, {STR_LARGE_ROCKET: 3}] - [8, {STR_INCENDIARY_ROCKET: 3}] # Grenades - [40, {STR_GRENADE: 12}] - [40, {STR_SMOKE_GRENADE: 12}] - [40, {STR_FLASHBANG_GRENADE: 12}] - [30, {STR_INCENDIARY_GRENADE: 12}] - [25, {STR_DYNAMITE: 8}] - [20, {STR_LANDMINE: 6}] - [20, {STR_HIGH_EXPLOSIVE: 6}] - [20, {STR_NAPALM_GRENADE: 12}] # Throwing weapons - [25, {STR_THROWING_KNIVES: 5}] - [25, {STR_THROWING_STARS: 5}] # Other - [90, {STR_TASER_CLIP: 8}] - [50, {STR_CROSSBOW_BOLTS: 6}] - [50, {STR_FLAMETHROWER_CLIP: 3}] - [80, {STR_ELECTRO_FLARE: 10}] listOrder: 62138 - name: STR_MEDICAL_SUPPLIES_CHEAP_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_MEDICAL_SUPPLIES_CHEAP requiredItems: STR_MEDICAL_SUPPLIES_CHEAP: 1 producedItems: {} # empty randomProducedItems: - [1, {}] # empty - [8, {STR_STIMS: 2}] - [8, {STR_PAINKILLER: 3}] - [10, {STR_MEDI_PACK: 1}] - [5, {STR_HEALING_SPRAY: 2}] - [15, {STR_MEDI_BAG: 1}] listOrder: 62148 - name: STR_MEDICAL_SUPPLIES_STANDARD_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_MEDICAL_SUPPLIES_STANDARD requiredItems: STR_MEDICAL_SUPPLIES_STANDARD: 1 producedItems: {} # empty randomProducedItems: - [10, {}] # empty - [7, {STR_MEDI_PACK: 1, STR_MEDI_BAG: 2}] - [10, {STR_HEALING_SPRAY: 6}] - [20, {STR_STIMS: 2, STR_PAINKILLER: 3}] - [50, {STR_STIMS: 2}] - [50, {STR_PAINKILLER: 3}] - [50, {STR_HEALING_SPRAY: 2}] - [50, {STR_MEDI_BAG: 1}] - [30, {STR_MEDI_PACK: 1}] - [6, {STR_TRAUMA_PACK: 1}] - [4, {STR_TRAUMA_PACK: 3}] - [5, {STR_STORM: 1}] - [5, {STR_STORM: 3}] - [10, {STR_GOLDEN_DRAGONS: 1}] - [3, {STR_GOLDEN_DRAGONS: 10}] listOrder: 62150 - name: STR_MEDICAL_SUPPLIES_RICH_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_MEDICAL_SUPPLIES_RICH requiredItems: STR_MEDICAL_SUPPLIES_RICH: 1 producedItems: {} # empty randomProducedItems: - [10, {}] # empty - [7, {STR_MEDI_PACK: 2, STR_MEDI_BAG: 4}] - [10, {STR_HEALING_SPRAY: 12}] - [20, {STR_STIMS: 5, STR_PAINKILLER: 8}] - [50, {STR_STIMS: 5}] - [50, {STR_PAINKILLER: 8}] - [50, {STR_HEALING_SPRAY: 5}] - [40, {STR_BIG_HEALING_SPRAY: 3}] - [50, {STR_MEDI_BAG: 5}] - [30, {STR_MEDI_PACK: 5}] - [6, {STR_TRAUMA_PACK: 2}] - [4, {STR_TRAUMA_PACK: 5}] - [5, {STR_STORM: 5}] - [5, {STR_STORM: 10}] - [20, {STR_GOLDEN_DRAGONS: 10}] listOrder: 62152 - name: STR_EXPLOSIVES_BOX_SIMPLE_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_EXPLOSIVES_BOX_SIMPLE requiredItems: STR_EXPLOSIVES_BOX_SIMPLE: 1 producedItems: {} # empty randomProducedItems: - [4, {}] # empty - [2, {STR_DYNAMITE: 1}] - [2, {STR_DYNAMITE: 2}] - [1, {STR_DYNAMITE: 3}] - [10, {STR_GRENADE: 5}] - [2, {STR_INCENDIARY_GRENADE: 3}] - [5, {STR_INCENDIARY_GRENADE: 5}] - [3, {STR_INCENDIARY_GRENADE: 8}] - [4, {STR_INCENDIARY_GRENADE: 12}] - [1, {STR_SMOKE_GRENADE: 3}] - [1, {STR_SMOKE_GRENADE: 5}] - [1, {STR_SMOKE_GRENADE: 8}] - [1, {STR_SMOKE_GRENADE: 12}] - [1, {STR_LANDMINE: 1}] - [1, {STR_LANDMINE: 2}] listOrder: 62140 - name: STR_EXPLOSIVES_BOX_STANDARD_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_EXPLOSIVES_BOX_STANDARD requiredItems: STR_EXPLOSIVES_BOX_STANDARD: 1 producedItems: {} # empty randomProducedItems: - [3, {}] # empty - [1, {STR_DYNAMITE: 1}] - [4, {STR_DYNAMITE: 2}] - [2, {STR_DYNAMITE: 3}] - [5, {STR_GRENADE: 5}] - [5, {STR_GRENADE: 8}] - [4, {STR_GRENADE: 12}] - [5, {STR_INCENDIARY_GRENADE: 5}] - [5, {STR_INCENDIARY_GRENADE: 8}] - [4, {STR_INCENDIARY_GRENADE: 12}] - [3, {STR_NAPALM_GRENADE: 3}] - [3, {STR_NAPALM_GRENADE: 6}] - [2, {STR_SMOKE_GRENADE: 5}] - [2, {STR_SMOKE_GRENADE: 8}] - [1, {STR_SMOKE_GRENADE: 12}] - [1, {STR_LANDMINE: 1}] - [1, {STR_LANDMINE: 2}] - [1, {STR_LANDMINE: 3}] - [1, {STR_LANDMINE: 4}] - [1, {STR_HIGH_EXPLOSIVE: 1}] - [2, {STR_HIGH_EXPLOSIVE: 2}] - [1, {STR_HIGH_EXPLOSIVE: 3}] listOrder: 62142 - name: STR_EXPLOSIVES_BOX_ADVANCED_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_EXPLOSIVES_BOX_ADVANCED requiredItems: STR_EXPLOSIVES_BOX_ADVANCED: 1 producedItems: {} # empty randomProducedItems: - [2, {}] # empty - [4, {STR_DYNAMITE: 3}] - [3, {STR_GRENADE: 5}] - [4, {STR_GRENADE: 8}] - [3, {STR_GRENADE: 12}] - [2, {STR_INCENDIARY_GRENADE: 8}] - [2, {STR_INCENDIARY_GRENADE: 12}] - [3, {STR_NAPALM_GRENADE: 6}] - [3, {STR_NAPALM_GRENADE: 12}] - [2, {STR_SMOKE_GRENADE: 8}] - [1, {STR_SMOKE_GRENADE: 12}] - [3, {STR_LANDMINE: 3}] - [3, {STR_LANDMINE: 4}] - [5, {STR_HIGH_EXPLOSIVE: 3}] - [3, {STR_HIGH_EXPLOSIVE: 5}] listOrder: 62144 - name: STR_GOOD_OSIRON_CRATE_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_GOOD_OSIRON_CRATE requiredItems: STR_GOOD_OSIRON_CRATE: 1 producedItems: {} # empty randomProducedItems: - [5, {STR_ALENIUM_SHARD: 1}] - [5, {STR_INCINERATOR_GRENADE: 5}] - [5, {STR_GOLDEN_DRAGONS: 10}] - [5, {STR_ALIEN_GRENADE: 5}] - [5, {STR_SONIC_PULSER: 5}] - [5, {STR_ACID_BOLT: 5}] - [15, {STR_SECRET_FILES_1: 3}] - [10, {STR_SECRET_FILES_2: 2}] - [5, {STR_CYBERWEB_BATTERY: 6}] - [5, {STR_ETRACE: 25}] - [5, {STR_BONE: 1}] - [5, {STR_BIG_BONE: 1}] - [5, {STR_PLASMA_BLADE: 1}] - [5, {STR_TLETH_SPEAR: 1}] - [5, {STR_PLASMA_SWORD: 1}] - [5, {STR_FLAME_GLOVE: 1}] - [5, {STR_STORM_ROSE: 1}] - [5, {STR_DAGON_STAFF: 1}] - [5, {STR_STAFF_OF_HEART_GRIP: 1}] - [5, {STR_VIBRO_BLADE: 1}] - [5, {STR_ALIEN_DATA_SLATE: 1}] - [5, {STR_ALIEN_ELECTRONICS: 1}] - [5, {STR_OPTRONIC_PARTS: 1}] - [5, {STR_ALIEN_COMMUNICATOR: 1}] - [5, {STR_MIND_PROBE: 1}] - [5, {STR_ALIEN_EMBRYO: 1}] - [5, {STR_ALIEN_ORGAN_SAMPLE: 1}] - [5, {STR_ALIEN_ALLOY_WELDER: 1}] - [5, {STR_ALIEN_MULTITOOL: 1}] - [5, {STR_PSICLONE: 6}] - [5, {STR_MONEY_BAG: 2}] - [5, {STR_MONEY_BRIEFCASE: 1}] - [5, {STR_ZRBITE_TANK: 1}] - [5, {STR_DURATHREAD: 10}] - [5, {STR_AQUA_PLASTICS: 10}] - [5, {STR_SPIDERWEB: 15}] - [5, {STR_ZOMBIE_PARASITE: 5}] - [5, {STR_HEAVY_CANNON: 1, STR_HC_AP_AMMO: 3}] - [5, {STR_HEAVY_CANNON: 1, STR_HC_HE_AMMO: 3}] - [5, {STR_AUTO_CANNON: 1, STR_AC_AP_AMMO: 2}] - [5, {STR_AUTO_CANNON: 1, STR_AC_BS_AMMO: 2}] - [5, {STR_THRASHER_SHOTGUN: 1, STR_THRASHER_SHOTGUN_BUCKSHOT: 8}] - [5, {STR_LASER_PISTOL_MIB: 1, STR_LASER_PISTOL_MIB_CLIP: 3}] - [5, {STR_CHEMPISTOL: 1, STR_CHEMPISTOL_CLIP: 5}] - [5, {STR_HYDRA_LASER: 1, STR_HYDRA_LASER_CLIP: 5}] - [5, {STR_MPG: 1, STR_MPG_CLIP: 5}] - [5, {STR_SONIC_PISTOL: 1, STR_SONIC_PISTOL_CLIP: 3}] - [3, {STR_SONIC_BLASTA_RIFLE: 1, STR_SONIC_BLASTA_RIFLE_CLIP: 2}] - [1, {STR_SONIC_CANNON: 1, STR_SONIC_CANNON_CLIP: 2}] - [5, {STR_PLASMA_CASTER: 1, STR_PLASMA_CASTER_CLIP: 3}] - [5, {STR_PLASMA_PISTOL: 1, STR_PLASMA_PISTOL_CLIP: 3}] - [5, {STR_ALIEN_LASER_RIFLE: 1, STR_ALIEN_LASER_RIFLE_CLIP: 4}] - [5, {STR_CHEMOGUN: 1, STR_CHEMOGUN_CLIP: 3}] - [5, {STR_TOXIGUN: 1, STR_TOXIGUN_FLASK: 3}] - [5, {STR_INCINERATOR: 1, STR_INCINERATOR_CLIP: 3}] - [2, {STR_CANISTER_GUN: 1, STR_CANISTER_GUN_CLIP_CH: 3}] - [3, {STR_CANISTER_GUN: 1, STR_CANISTER_GUN_CLIP_I: 3}] - [3, {STR_CANISTER_GUN: 1, STR_CANISTER_GUN_CLIP_CH: 2, STR_CANISTER_GUN_CLIP_I: 2}] - [2, {STR_SMALL_LAUNCHER: 1, STR_STUN_BOMB: 3}] - [3, {STR_SMALL_LAUNCHER: 1, STR_ELERIUM_BOMB: 3}] - [3, {STR_SMALL_LAUNCHER: 1, STR_STUN_BOMB: 2, STR_ELERIUM_BOMB: 2}] - [3, {STR_GAUSS_PISTOL: 1, STR_GAUSS_PISTOL_CLIP: 3}] - [3, {STR_GAUSS_RIFLE: 1, STR_GAUSS_RIFLE_CLIP: 2}] - [3, {STR_HEAVY_GAUSS: 1, STR_HEAVY_GAUSS_CLIP: 2}] - [3, {STR_UAC_PLASMA_RIFLE: 1, STR_UAC_PLASMA_RIFLE_CLIP: 2}] - [3, {STR_UAC_LIGHT_PLASMA_GUN: 1, STR_UAC_LIGHT_PLASMA_GUN_CLIP: 2}] - [3, {STR_MONSTROUS_TOOTH: 5, STR_BIG_BONE: 1, STR_BONE: 2}] listOrder: 62155 - name: STR_UAC_WEAPON_BOX_OPENING category: STR_UNPACKING time: 5 cost: 2 requires: - STR_UAC_WEAPON_BOX requiredItems: STR_UAC_WEAPON_BOX: 1 producedItems: {} # empty randomProducedItems: - [10, {STR_UAC_STAPLER: 10, STR_UAC_STAPLER_CLIP: 75}] - [5, {STR_UAC_HEAVY_NAILGUN: 1, STR_UAC_HEAVY_NAILGUN_CLIP: 15}] - [30, {STR_UAC_PISTOL: 5, STR_UAC_PISTOL_CLIP: 30}] - [25, {STR_UAC_SMG: 3, STR_UAC_SMG_CLIP: 20}] - [25, {STR_UAC_SHOTGUN: 2, STR_UAC_SHOTGUN_SHELLS: 40}] - [25, {STR_UAC_RIFLE: 2, STR_UAC_RIFLE_CLIP: 12}] - [15, {STR_UAC_CHAINGUN: 1, STR_CHAINGUN_CLIP: 10}] - [10, {STR_UAC_ROCKET_LAUNCHER: 1, STR_UAC_ROCKET_LAUNCHER_CLIP: 5}] listOrder: 62157 FILE: user/mods/XComFiles/Ruleset/mapScripts_XCOMFILES.rul mapScripts: - type: DEFAULT # mountain commands: - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 5 - type: fillArea - type: JUNGLE commands: - type: addUFO - type: addCraft - type: fillArea - type: POLAR commands: - type: addUFO - type: addCraft - type: addBlock size: 3 - type: fillArea - type: FOREST commands: - type: addUFO - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 12 - type: addLine label: 2 conditionals: -1 executionChances: 10 direction: horizontal - type: addLine conditionals: [-1, -2] executionChances: 15 direction: both - type: addBlock size: 2 executions: 4 - type: fillArea - type: FARM commands: - type: addUFO - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 10 - type: addLine label: 2 conditionals: -1 executionChances: 8 direction: horizontal - type: addLine conditionals: [-1, -2] executionChances: 25 direction: both - type: addBlock size: 2 executions: 2 groups: 0 - type: fillArea - type: COMRCURBAN commands: - type: addCraft - type: addUFO - type: addLine label: 1 direction: vertical executionChances: 30 rects: - [1, 1, 4, 1] - type: addLine label: 2 conditionals: -1 executionChances: 45 direction: horizontal rects: - [1, 1, 1, 4] - type: addLine conditionals: [-1, -2] direction: both rects: - [1, 1, 4, 4] - type: addBlock size: 2 executions: 3 - type: fillArea - type: CHEMTOWN commands: - type: addCraft - type: addUFO - type: addLine direction: both - type: addBlock size: 2 executions: 3 - type: fillArea - type: FARM_SILO commands: - type: addUFO UFOName: STR_FARM_SILO executions: 4 - type: addCraft - type: addBlock size: 2 executions: 1 groups: 0 - type: fillArea - type: INDUSTRIALSLUM commands: - type: addCraft - type: addUFO - type: addLine label: 1 direction: vertical executionChances: 25 rects: - [1, 1, 4, 1] - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal rects: - [1, 1, 1, 4] - type: addLine label: 3 conditionals: [-1, -2] executionChances: 50 direction: both rects: - [1, 1, 4, 4] - type: addLine label: 4 conditionals: [-1, -2, -3] direction: vertical executionChances: 50 verticalGroup: 7 rects: - [1, 1, 4, 1] - type: addLine label: 5 conditionals: [-1, -2, -3, -4] executionChances: 50 direction: both verticalGroup: 7 crossingGroup: 8 rects: - [1, 1, 4, 4] - type: addBlock size: 2 executions: 3 - type: addBlock conditionals: [-3, -5] size: 2 - type: fillArea - type: RICE_FARM commands: - type: addUFO - type: addCraft - type: addBlock # executionChances: 50 size: 2 executions: 1 - type: addBlock # executionChances: 50 size: [2, 1] executions: 2 - type: addBlock # executionChances: 50 size: [1, 2] executions: 2 - type: fillArea - type: RURAL commands: - type: addCraft - type: addUFO - type: addLine label: 1 direction: horizontal executionChances: 33 - type: addLine label: 2 direction: vertical conditionals: -1 executionChances: 50 - type: addLine conditionals: [-1, -2] direction: both - type: addBlock size: 2 executions: 6 - type: fillArea - type: URBAN commands: - type: addUFO - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 33 rects: - [1, 1, 4, 1] - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal rects: - [1, 1, 1, 4] - type: addLine conditionals: [-1, -2] direction: both rects: - [1, 1, 4, 4] - type: addBlock size: 4 executionChances: 50 - type: addBlock size: 2 executions: 3 - type: fillArea - type: URBAN_LOW commands: - type: addUFO - type: addCraft - type: addLine terrain: URBAN_ROADS label: 1 direction: vertical executionChances: 10 rects: - [1, 1, 4, 1] - type: addLine #single railroad terrain: URBAN_ROADS label: 2 conditionals: -1 verticalGroup: 13 direction: vertical executionChances: 10 rects: - [1, 1, 4, 1] - type: addLine terrain: URBAN_ROADS label: 3 conditionals: [-1, -2] executionChances: 45 direction: horizontal rects: - [1, 1, 1, 4] - type: addLine terrain: URBAN_ROADS label: 4 conditionals: [-1, -2, -3] executionChances: 90 direction: both rects: - [1, 1, 4, 4] - type: addLine #railroad crossing terrain: URBAN_ROADS label: 5 conditionals: [-1, -2, -3, -4] direction: both crossingGroup: 14 verticalGroup: 13 rects: - [1, 1, 4, 4] - type: addBlock terrain: URBAN_SPORTS executionChances: 15 size: 2 - type: addBlock terrain: URBAN_SPORTS executionChances: 20 - type: addBlock terrain: URBAN_MEDICAL executionChances: 20 size: 2 - type: addBlock size: 2 terrain: URBAN_MARKET_BAR # executionChances: 20 - type: addBlock size: 2 terrain: URBAN_MARKET executionChances: 20 - type: addBlock size: 2 terrain: URBAN_MARKET executionChances: 25 - type: addBlock terrain: URBAN_MARKET executionChances: 20 - type: addBlock size: 2 terrain: URBAN_MARKET executionChances: 15 - type: addBlock terrain: URBAN_MARKET_CLOTHING executionChances: 15 - type: addBlock size: 2 terrain: URBAN_MARKET_CLOTHING executionChances: 15 - type: addBlock size: 2 terrain: URBAN_MARKET_CLOTHING executionChances: 15 - type: addBlock terrain: URBAN_MARKET_CLOTHING executionChances: 15 - type: addBlock terrain: URBAN_MARKET executionChances: 15 - type: addBlock terrain: URBAN_MARKET_BAR executionChances: 20 - type: addBlock terrain: URBAN_MARKET_BAR executionChances: 20 - type: addBlock terrain: URBAN_MARKET_CLOTHING executionChances: 15 - type: addBlock size: 2 terrain: URBAN executionChances: 7 - type: addBlock terrain: URBAN executionChances: 10 - type: addBlock size: 2 executionChances: 80 - type: addBlock size: 2 executionChances: 80 - type: addBlock size: 2 executionChances: 80 - type: addBlock size: 2 executionChances: 80 - type: fillArea - type: SUPERLASKA commands: - type: addCraft craftName: STR_XCOM_CAFE - type: addLine label: 1 direction: vertical executionChances: 33 rects: - [1, 1, 4, 1] - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal rects: - [1, 1, 1, 4] - type: addLine conditionals: [-1, -2] direction: both rects: - [1, 1, 4, 4] - type: addBlock size: 2 executions: 3 - type: fillArea - type: NATIVEURBAN commands: - type: addCraft - type: addBlock size: 2 executions: 4 - type: fillArea - type: URBANJUNK commands: - type: addUFO - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 20 - type: addLine label: 2 conditionals: -1 executionChances: 33 direction: horizontal - type: addLine conditionals: [-1, -2] direction: both - type: addBlock size: 2 executions: 4 - type: fillArea - type: PORTTFTD commands: - type: addLine direction: vertical verticalGroup: 5 rects: - [5, 0, 1, 6] - type: addCraft - type: addUFO - type: addLine direction: vertical - type: addBlock size: 2 executions: 4 - type: fillArea - type: PORTTFTD_PIER commands: - type: addLine direction: vertical verticalGroup: 5 rects: - [5, 0, 1, 6] - type: addCraft - type: addUFO - type: addLine direction: vertical - type: addBlock size: 2 executions: 4 - type: fillArea - type: RAILYARDURBAN commands: - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 33 - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal - type: addLine conditionals: [-1, -2] direction: both - type: addBlock size: 2 executions: 4 - type: fillArea blocks: [0, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27] freqs: [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2] - type: RAILYARDURBANUFO commands: - type: addUFO - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 33 - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal - type: addLine conditionals: [-1, -2] direction: both - type: addBlock size: 2 executions: 4 - type: fillArea blocks: [0, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27] freqs: [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2] - type: COMPLEXURBAN commands: - type: addCraft - type: addBlock size: 3 executions: 1 - type: addBlock rects: - [1, 2, 3, 1] blocks: 9 - type: addBlock executions: 3 blocks: [10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 31, 32] freqs: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] - type: fillArea blocks: [0, 1, 2, 3, 4, 5, 6, 7, 8, 20, 21, 22, 23, 24, 25] freqs: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] - type: DESERT commands: - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 3 - type: fillArea - type: MARS commands: - type: addCraft - type: addBlock groups: 2 - type: fillArea - type: ALIENBASE commands: - type: addBlock groups: 2 executions: 2 - type: addBlock size: 2 groups: 3 - type: addBlock size: 2 groups: 10 executionChances: 50 - type: addBlock size: 2 executionChances: 30 - type: addBlock size: 2 executionChances: 30 - type: addBlock size: 2 - type: fillArea groups: [0, 1] freqs: [3, 2] - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: BOSSBATTLE commands: - type: addBlock #enter room groups: 8 - type: addBlock #big brain room groups: 4 size: [2, 2, 4] - type: addBlock #connectors executions: 2 groups: 13 size: [2, 2, 4] - type: addBlock #bonus connector executionChances: 40 groups: 13 size: [2, 2, 4] - type: addBlock #add first regular large block size: [2, 2, 4] verticalLevels: - type: ground groups: 0 size: [2, 2, 2] - type: middle groups: [0, 1] size: [2, 2, 2] - type: addBlock #add second regular large block size: [2, 2, 4] verticalLevels: - type: ground groups: [0, 1] size: [2, 2, 2] - type: middle groups: [0, 1] size: [2, 2, 2] - type: fillArea groups: [0, 1] freqs: [3, 2] size: [1, 1, 4] verticalLevels: - type: ground size: [1, 1, 2] groups: [0, 1] - type: middle size: [1, 1, 2] groups: [0, 1] - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: digTunnel #for second level direction: both tunnelData: level: 2 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: XBASE commands: - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 1 entry: 13 - type: northWall set: 1 entry: 14 - type: fillArea blocks: 20 - type: POLAR_SKI_RESORT commands: - type: addCraft craftName: STR_SKI_LODGING_XCOM - type: addBlock size: 2 - type: fillArea - type: DAVID_VINCENT_HOUSE commands: - type: addCraft craftName: STR_SCIENTIST_HOUSE - type: addBlock size: 2 executions: 2 - type: fillArea - type: GERTRUDE_AMBUSH commands: - type: addBlock terrain: FOREST_HIGHWAY size: [1, 6, 4] - type: addUFO UFOName: STR_ABDUCTOR - type: addCraft - type: addBlock size: 2 executions: 2 - type: fillArea - type: MOUNTAIN commands: - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 5 - type: fillArea - type: CULTBASE commands: - type: addUFO UFOName: STR_MANSION - type: addCraft - type: addBlock size: 2 executions: 4 - type: fillArea - type: MANSION_DEFENSE commands: - type: addCraft craftName: STR_MANSION_DEFENSE - type: addBlock size: 2 executions: 4 - type: fillArea - type: MANSION_DEFENSE_SYNDICATE commands: - type: addCraft craftName: STR_MANSION_DEFENSE_SYNDICATE - type: addBlock size: 2 executions: 4 - type: fillArea - type: SIBERIA commands: - type: addCraft - type: addLine direction: both - type: addBlock executions: 9 rects: - [1, 1, 3, 3] blocks: [33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44] maxUses: [1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1] - type: addBlock executions: 1 rects: - [1, 1, 3, 3] blocks: [27, 28, 39, 30, 31, 32] maxUses: [1, 1, 1, 1, 1, 1] - type: fillArea blocks: [33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44] maxUses: [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2] - type: fillArea blocks: [33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44] maxUses: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] - type: WHITEBASE commands: - type: addBlock groups: 2 executions: 2 - type: addBlock groups: 9 executions: 1 - type: fillArea - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 4 - type: northWall set: 2 entry: 23 - type: corner set: 1 entry: 3 - type: floor set: 1 entry: 52 - type: EMANSION commands: - type: addBlock groups: 1 size: 2 executions: 1 - type: addBlock groups: 0 size: 2 executions: 3 - type: fillArea groups: 0 - type: EMANSION_SMALL commands: - type: addBlock groups: 1 size: 2 executions: 1 - type: addBlock groups: 0 size: 2 executions: 1 - type: fillArea groups: 0 - type: SEABED commands: - type: addUFO - type: addBlock groups: 2 - type: addBlock size: 2 executions: 3 - type: fillArea - type: SEABED_SUBMARINE commands: - type: addUFO - type: addCraft craftName: STR_SUBMARINE - type: addBlock size: 2 executions: 3 - type: fillArea - type: SEABED_EMBASSY_OF_TLETH commands: - type: addUFO UFOName: STR_TLETH_EMBASSY - type: addCraft craftName: STR_SUBMARINE - type: addUFO UFOName: STR_USOLANDINGPAD executions: 2 - type: addBlock size: 2 executions: 3 - type: fillArea - type: SEALAB commands: - type: addCraft craftName: STR_BIG_SUBMARINE - type: addBlock size: 2 executions: 3 - type: fillArea - type: SEABED_FLEETCRUISER commands: - type: addUFO UFOName: STR_USO_FLEET_CRUISER - type: addCraft craftName: STR_BIG_SUBMARINE - type: addBlock size: 2 executions: 3 - type: fillArea - type: SEABED_HEAVYCRUISER commands: - type: addUFO UFOName: STR_USO_HEAVY_CRUISER - type: addCraft craftName: STR_BIG_SUBMARINE - type: addBlock size: 2 executions: 3 - type: fillArea - type: SEABED_USOLANDINGPAD commands: - type: addUFO UFOName: STR_USOLANDINGPAD - type: addCraft craftName: STR_SUBMARINE - type: addBlock size: 2 executions: 3 - type: fillArea - type: SEABED_USOAQUATOIDS commands: - type: addUFO UFOName: STR_USO_CRUISER - type: addCraft craftName: STR_SUBMARINE - type: addBlock size: 2 executions: 3 - type: fillArea - type: UCITY commands: - type: addUFO UFOName: STR_AQUATOID_OFFICE - type: addCraft craftName: STR_BIG_SUBMARINE - type: addBlock size: 2 executions: 2 - type: fillArea - type: GRUNGE commands: - type: addBlock groups: 6 - type: addBlock size: 2 groups: 2 - type: addBlock size: 2 executions: 2 - type: fillArea groups: [0, 1] freqs: [3, 2] - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 1 entry: 0 - type: northWall set: 1 entry: 2 - type: corner set: 1 entry: 8 - type: floor set: 1 entry: 16 - type: SEWERS commands: - type: addLine direction: both rects: - [1, 1, 4, 4] - type: addBlock size: 2 executions: 2 - type: addBlock groups: 6 - type: fillArea - type: CYBERWEBLAIR commands: - type: addLine direction: both rects: - [1, 1, 4, 4] - type: addBlock size: 2 executions: 2 - type: addBlock groups: 9 - type: addBlock groups: 6 - type: fillArea - type: CYBERWEB_WAREHOUSE commands: - type: addBlock groups: 2 executions: 2 - type: addBlock size: 2 executions: 4 blocks: [0, 1, 2, 5, 6, 7, 8, 9, 10] maxUses: [1, 1, 1, 1, 1, 1, 1, 1, 1] - type: fillArea groups: 0 - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: corner set: 1 entry: 69 - type: westWall set: 1 entry: 66 - type: northWall set: 1 entry: 65 - type: floor set: 1 entry: 74 - type: digTunnel direction: both tunnelData: level: 2 MCDReplacements: - type: corner set: 1 entry: 69 - type: westWall set: 1 entry: 66 - type: northWall set: 1 entry: 65 - type: floor set: 1 entry: 74 - type: CYBERWEB_PORTAL commands: - type: addBlock groups: 2 executions: 2 - type: addUFO UFOName: STR_CYBERPORTAL - type: addUFO UFOName: STR_CYBERCOMPUTER - type: addBlock size: 2 executions: 4 blocks: [0, 1, 2, 5, 6, 7, 8, 9, 10] maxUses: [1, 1, 1, 1, 1, 1, 1, 1, 1] - type: fillArea groups: 0 - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: corner set: 1 entry: 69 - type: westWall set: 1 entry: 66 - type: northWall set: 1 entry: 65 - type: floor set: 1 entry: 74 - type: digTunnel direction: both tunnelData: level: 2 MCDReplacements: - type: corner set: 1 entry: 69 - type: westWall set: 1 entry: 66 - type: northWall set: 1 entry: 65 - type: floor set: 1 entry: 74 - type: CAVE_A commands: - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 rects: - [4, 4, 2, 2] - type: CAVE_B commands: - type: addBlock size: 2 groups: 6 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 rects: - [4, 4, 2, 2] - type: CAVE_C commands: - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 rects: - [4, 4, 2, 2] - type: CAVE_D commands: - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [4, 4, 2, 2] - type: PINKCAVE commands: - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 groups: 7 rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 rects: - [4, 4, 2, 2] - type: FARMCROPCIRCLES commands: - type: addUFO UFOName: STR_CROP_CIRCLE rects: - [0, 0, 2, 2] - [1, 0, 2, 2] - [2, 0, 2, 2] - [2, 1, 2, 2] - [2, 2, 2, 2] - [1, 2, 2, 2] - [0, 2, 2, 2] - [0, 1, 2, 2] - type: addCraft - type: addBlock size: 2 executions: 1 groups: 0 - type: fillArea - type: FARM_SILO commands: - type: addUFO UFOName: STR_FARM_SILO executions: 4 - type: addCraft - type: addBlock size: 2 executions: 1 groups: 0 - type: fillArea - type: FARM_CHEMTRAILS commands: - type: addUFO UFOName: STR_CHEMTRAILS_SITE - type: addUFO UFOName: STR_CROP_CIRCLE - type: addCraft - type: addBlock size: 2 executions: 2 groups: 0 - type: fillArea - type: HYBRIDCONTROL commands: - type: addBlock groups: 2 executions: 2 - type: addBlock terrain: HYBRIDCONTROL size: 2 - type: addBlock size: 2 groups: 3 - type: addBlock size: 2 executions: 3 - type: fillArea groups: [0, 1] freqs: [3, 2] - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: ISLANDURBAN commands: - type: addBlock size: 2 groups: 2 rects: - [0,4,6,2] - type: addBlock size: 2 groups: 3 rects: - [0,4,6,2] - type: addBlock executions: 2 groups: 4 rects: - [0,5,6,1] - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 4 - type: fillArea - type: ISLANDURBAN_BEACH commands: - type: addBlock terrain: BEACH_SAVANNA rects: - [0,5,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [1,5,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [2,5,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [3,5,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [4,5,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [5,5,1,1] - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 3 - type: fillArea - type: ISLANDURBAN_SURFTIME commands: - type: addBlock terrain: BEACH_SAVANNA rects: - [0,4,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [1,4,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [2,4,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [3,4,1,1] - type: addBlock terrain: BEACH_SAVANNA rects: - [4,4,1,1] - type: addBlock groups: 9 - type: addUFO UFOName: STR_PICKUP_OSIRON - type: addBlock size: 2 executions: 3 - type: fillArea - type: MAGMALAB commands: - type: addUFO - type: addCraft - type: addBlock size: 2 executions: 4 - type: fillArea - type: UNDERGROUNDLAB commands: - type: addUFO UFOName: STR_SYNDICATE_UNDERGROUND_LAB rects: - [2, 2, 4, 4] - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 0, 2, 2] - type: STORMMOUNTAIN commands: - type: addBlock executions: 2 rects: - [1, 1, 3, 3] blocks: [01, 02, 03] maxUses: [1, 1, 1] - type: addBlock blocks: 10 size: 2 - type: addBlock blocks: 7 size: 2 - type: addBlock executions: 2 size: 2 blocks: [6, 8, 9, 11, 15] maxUses: [1, 1, 1, 1, 1] - type: addBlock blocks: 12 - type: addBlock blocks: 14 - type: fillArea blocks: [00, 03, 04, 05, 13, 16] - type: STORMMOUNTAIN_CHRYSSALID_CAPSULES commands: - type: addBlock executions: 2 rects: - [1, 1, 3, 3] blocks: [01, 02, 03] maxUses: [1, 1, 1] - type: addBlock blocks: 10 size: 2 - type: addBlock blocks: 7 size: 2 - type: addBlock groups: 5 - type: addBlock executions: 2 size: 2 blocks: [6, 8, 9, 11, 15] maxUses: [1, 1, 1, 1, 1] - type: addBlock blocks: 12 - type: addBlock blocks: 14 - type: fillArea blocks: [00, 03, 04, 05, 13, 16] - type: CORPPHASE1 commands: - type: addCraft - type: addBlock size: [2, 2, 14] terrain: CORP_PHASE_1 verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: fillArea - type: CORPPHASE2 commands: - type: addCraft - type: addBlock size: [2, 2, 20] terrain: CORP_PHASE_2 verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: fillArea - type: DOWNTOWN commands: - type: addCraft - type: addBlock size: [2, 2, 20] terrain: CORP_PHASE_2 verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: addBlock size: [2, 2, 20] terrain: CORP_PHASE_2 verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: addBlock size: [2, 2, 20] terrain: CORP_PHASE_2 verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: addBlock size: [2, 2, 20] terrain: CORP_PHASE_2 verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: fillArea - type: DOWNTOWN_SMALL commands: - type: addCraft rects: - [0, 0, 2, 2] - [1, 0, 2, 2] - [2, 0, 2, 2] - [2, 1, 2, 2] - [2, 2, 2, 2] - [1, 2, 2, 2] - [0, 2, 2, 2] - [0, 1, 2, 2] - type: addBlock size: [2, 2, 8] terrain: CORP_STANDARD verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: fillArea - type: DOWNTOWN_SMALL_UAC commands: - type: addCraft rects: - [0, 0, 2, 2] - [1, 0, 2, 2] - [2, 0, 2, 2] - [2, 1, 2, 2] - [2, 2, 2, 2] - [1, 2, 2, 2] - [0, 2, 2, 2] - [0, 1, 2, 2] - type: addBlock size: [2, 2, 10] terrain: CORP_UAC verticalLevels: - type: ground groups: 6 size: [2, 2, 3] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 3] - type: fillArea - type: COLDISLE commands: - type: addBlock blocks: [33, 34] rects: - [0, 3, 5, 2] - type: addBlock executions: 3 rects: - [0, 4, 5, 1] blocks: [14, 15, 16] maxUses: [2, 2, 2] - type: addCraft - type: addBlock blocks: [13, 27] executions: 2 maxUses: [1, 1] - type: addBlock blocks: 12 label: 1 executionChances: 50 - type: addBlock executions: 2 conditionals: -1 blocks: [28, 29, 31, 32] maxUses: [1, 1, 1, 1] - type: addBlock executions: 10 blocks: [17, 18, 19, 20, 21, 22, 23, 24, 25, 26] maxUses: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1] - type: fillArea blocks: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11] maxUses: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] - type: DESERT_PINK commands: - type: addBlock terrain: PINKDESERT_EXIT - type: addBlock size: 2 executions: 3 - type: fillArea - type: CYBERWEB_FORTRESS commands: - type: addUFO UFOName: STR_CYBERWEB_FORTRESS - type: addCraft craftName: STR_MUDRANGER - type: addBlock size: 2 executions: 3 - type: fillArea - type: CYBERDREDNAUGHT commands: - type: addUFO UFOName: STR_CYBERDREDNAUGHT - type: addCraft craftName: STR_MUDRANGER - type: addBlock size: 2 executions: 4 - type: fillArea - type: DIMENSION_X_WRECK commands: - type: addUFO UFOName: STR_USO_IN_DIMENSION_X - type: addBlock terrain: PINKDESERT_SPAWN - type: addBlock size: 2 executions: 4 - type: fillArea - type: CATACOMBS commands: - type: addBlock groups: 6 - type: addBlock size: 2 executions: 3 - type: fillArea - type: DREAMSCAPE_NECROMANCERS_DUNGEON commands: - type: addBlock groups: 1 - type: addBlock size: 2 executions: 3 terrain: CATACOMBS - type: fillArea terrain: CATACOMBS - type: STRIX_HIVE_A commands: - type: addUFO UFOName: STR_STRIX_HIVE rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 rects: - [4, 4, 2, 2] - type: STRIX_HIVE_B commands: - type: addUFO UFOName: STR_STRIX_HIVE rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 rects: - [4, 4, 2, 2] - type: STRIX_HIVE_D commands: - type: addUFO UFOName: STR_STRIX_HIVE rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [4, 4, 2, 2] - type: STRIX_HIVE_C commands: - type: addUFO UFOName: STR_STRIX_HIVE rects: - [2, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [0, 4, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [4, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 4, 2, 2] - type: addBlock size: 2 rects: - [4, 2, 2, 2] - type: addBlock size: 2 rects: - [4, 4, 2, 2] - type: VAMPCASTLE commands: - type: addBlock groups: 6 size: 2 rects: - [0,0,2,2] executions: 1 - type: addBlock groups: 6 size: 2 rects: - [2,0,2,2] executions: 1 - type: addBlock groups: 6 size: 2 rects: - [4,0,2,2] executions: 1 - type: addBlock groups: 4 size: 3 rects: - [0,2,3,3] executions: 1 - type: addBlock groups: 5 size: 3 rects: - [3,2,3,3] executions: 1 - type: addBlock groups: 0 size: 1 rects: - [3,5,1,1] executions: 1 - type: fillArea groups: 1 - type: SHOGG_VILLAGE_CAVES commands: - type: addBlock # Base control center executionChances: 44 size: [2, 2, 4] rects: - [0, 3, 3, 3] verticalLevels: - type: ground groups: 3 size: [2, 2, 2] - type: middle groups: 7 size: [2, 2, 2] - type: fillArea # Add squares around control center size: [1, 1, 4] rects: - [0, 3, 3, 3] verticalLevels: - type: ground groups: [0, 1] size: [1, 1, 2] - type: middle groups: 6 size: [1, 1, 2] - type: addBlock # Transition terrains terrain: CAVESBROWN_SHOGG_VILLAGE_TRANSITION size: [1, 2] rects: - [3, 3, 1, 3] groups: 3 - type: addBlock terrain: CAVESBROWN_SHOGG_VILLAGE_TRANSITION size: [2, 1] rects: - [0, 2, 3, 1] groups: 2 - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: addBlock # XCOM LZ terrain: BROWNCAVE_A size: 2 groups: 6 rects: - [4, 0, 2, 2] - type: fillArea terrain: CAVESBROWN_SHOGG_VILLAGE_TRANSITION rects: - [0, 2, 4, 1] - [3, 3, 1, 3] groups: 4 - type: addBlock # Cave terrains terrain: BROWNCAVE_A size: 2 rects: - [4, 2, 2, 2] - type: addBlock terrain: BROWNCAVE_A size: 2 rects: - [4, 4, 2, 2] - type: addBlock terrain: BROWNCAVE_A size: 2 rects: - [0, 0, 2, 2] - type: addBlock terrain: BROWNCAVE_A size: 2 rects: - [2, 0, 2, 2] - type: ALIENBASE_CAVES commands: - type: addBlock # Base control center executionChances: 44 size: [2, 2, 4] rects: - [0, 3, 3, 3] verticalLevels: - type: ground groups: 3 size: [2, 2, 2] - type: middle groups: 7 size: [2, 2, 2] - type: fillArea # Add squares around control center size: [1, 1, 4] rects: - [0, 3, 3, 3] verticalLevels: - type: ground groups: [0, 1] size: [1, 1, 2] - type: middle groups: 6 size: [1, 1, 2] - type: addBlock # Transition terrains terrain: CAVESBLACK_GREENBASE_TRANSITION size: [1, 2] rects: - [3, 3, 1, 3] groups: 3 - type: addBlock terrain: CAVESBLACK_GREENBASE_TRANSITION size: [2, 1] rects: - [0, 2, 3, 1] groups: 2 - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: addBlock # XCOM LZ terrain: BLACKCAVE_A size: 2 groups: 6 rects: - [4, 0, 2, 2] - type: fillArea terrain: CAVESBLACK_GREENBASE_TRANSITION rects: - [0, 2, 4, 1] - [3, 3, 1, 3] groups: 4 - type: addBlock # Cave terrains terrain: BLACKCAVE_A size: 2 rects: - [4, 2, 2, 2] - type: addBlock terrain: BLACKCAVE_A size: 2 rects: - [4, 4, 2, 2] - type: addBlock terrain: BLACKCAVE_A size: 2 rects: - [0, 0, 2, 2] - type: addBlock terrain: BLACKCAVE_A size: 2 rects: - [2, 0, 2, 2] - type: ATLANTIS_TEMPLE commands: - type: addBlock blocks: 0 rects: - [0,0,2,2] - type: addBlock blocks: 1 rects: - [2,0,2,2] - type: addBlock blocks: 2 rects: - [4,0,2,2] - type: addBlock blocks: 3 rects: - [0,2,2,2] - type: addBlock blocks: 4 rects: - [2,2,2,2] - type: addBlock blocks: 5 rects: - [4,2,2,2] - type: addBlock blocks: 6 rects: - [0,4,2,2] - type: addBlock blocks: 7 rects: - [2,4,2,2] - type: addBlock blocks: 8 rects: - [4,4,2,2] - type: CRUISE_LINER commands: - type: addBlock size: [3,2] rects: - [0,5,3,2] - type: addBlock size: [3,5] - type: TOWER_OF_APOCALYPSE commands: - type: addCraft - type: addBlock size: [2, 2, 20] terrain: DARK_TOWER verticalLevels: - type: ground groups: 4 size: [2, 2, 4] - type: middle groups: 5 size: [2, 2, 1] - type: middle groups: 6 size: [2, 2, 1] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: middle groups: 5 size: [2, 2, 1] - type: middle groups: 6 size: [2, 2, 1] - type: middle groups: 7 size: [2, 2, 1] - type: middle groups: 8 size: [2, 2, 1] - type: ceiling groups: 9 size: [2, 2, 4] - type: addBlock size: 2 executions: 3 - type: fillArea - type: CAVE_DOOM_PORTAL commands: - type: addUFO UFOName: STR_DOOM_PORTAL rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [2, 2, 2, 2] - type: CATACOMBS_TRANSFIGURATION commands: - type: addBlock groups: 6 - type: addUFO UFOName: STR_TRANSFIGURATION_POOL - type: addBlock size: 2 executions: 2 - type: fillArea - type: CATACOMBS_SAMAEL commands: - type: addBlock groups: 6 - type: addUFO UFOName: STR_TRANSFIGURATION_POOL_SAMAEL - type: addBlock size: 2 executions: 2 - type: fillArea - type: DIMENSION_X_BASE commands: - type: addCraft craftName: DIMENSION_X_LANDING_PAD - type: addUFO UFOName: STR_LOC_HT_20X30_BUILDING # executionChances: 35 - type: addUFO UFOName: STR_LOC_HT_30X30_BUILDING executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_LOC_HT_20X20_NOT_HABITAT - type: addUFO UFOName: STR_LOC_HT_20X20_HABITAT executions: 2 canBeSkipped: true - type: addUFO UFOName: STR_LOC_HT_20X20_HABITAT executionChances: 50 canBeSkipped: true - type: addUFO UFOName: STR_LOC_HT_20X20_NOT_HABITAT executionChances: 50 canBeSkipped: true - type: addUFO UFOName: STR_LOC_HT_20X20_HABITAT canBeSkipped: true - type: addUFO UFOName: STR_LOC_HT_20X20_NOT_HABITAT executionChances: 50 canBeSkipped: true - type: addUFO UFOName: STR_LOC_HT_10X10_BUILDING executions: 3 canBeSkipped: true - type: fillArea - type: SHOGG_CAVE_SETTLEMENT commands: - type: addBlock rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] size: 2 groups: 1 terrain: SHOGG_VILLAGE_CAVE_SETTLEMENT_LANDING - type: fillArea # fill out the caves next to the village, might need to be changed to addBlocks rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] size: 2 terrain: SHOGG_VILLAGE_CAVE_SETTLEMENT_LANDING - type: addBlock # 20x20 blocks in center of village rects: - [1, 1, 4, 4] executionChances: 50 executions: 2 size: 2 groups: 0 - type: addBlock # 20x20 blocks in center of village rects: - [1, 1, 4, 4] executionChances: 50 size: 2 groups: 0 - type: fillArea # fill in center of village rects: - [1, 1, 4, 4] groups: 0 #terrain: CULTA - type: addBlock # north center rects: - [2, 0 , 2, 1] size: [2, 1, 4] groups: 1 - type: fillArea # north center rects: - [1, 0, 4, 1] groups: 1 - type: addBlock # east center rects: - [5, 2 , 1, 2] size: [1, 2, 4] groups: 2 - type: fillArea # east center rects: - [5, 1, 1, 4] groups: 2 - type: addBlock # south center rects: - [2, 5 , 2, 1] size: [2, 1, 4] groups: 3 - type: fillArea # south center rects: - [1, 5, 4, 1] groups: 3 - type: addBlock # west center rects: - [0, 2 , 1, 2] size: [1, 2, 4] groups: 4 - type: fillArea # west center rects: - [0, 1, 1, 4] groups: 4 - type: fillArea # north west rects: - [0, 0, 1, 1] groups: 5 - type: fillArea # north east rects: - [5, 0, 1, 1] groups: 6 - type: fillArea # south east rects: - [5, 5, 1, 1] groups: 7 - type: fillArea # south west rects: - [0, 5, 1, 1] groups: 8 - type: fillArea # only necessary for non-20x20 craft maps terrain: DESERT - type: MUMMY_ABODE_SETTLEMENT commands: - type: addBlock rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] size: 2 groups: 1 terrain: MUMMY_VILLAGE_CAVE_SETTLEMENT_LANDING - type: fillArea # fill out the caves next to the village, might need to be changed to addBlocks rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] size: 2 terrain: MUMMY_VILLAGE_CAVE_SETTLEMENT_LANDING - type: addBlock # 20x20 blocks in center of village rects: - [1, 1, 4, 4] executionChances: 50 executions: 2 size: 2 groups: 0 - type: fillArea # fill in center of village rects: - [1, 1, 4, 4] groups: 0 #terrain: CULTA - type: addBlock # north center rects: - [2, 0 , 2, 1] size: [2, 1, 4] groups: 1 - type: fillArea # north center rects: - [1, 0, 4, 1] groups: 1 - type: addBlock # east center rects: - [5, 2 , 1, 2] size: [1, 2, 4] groups: 2 - type: fillArea # east center rects: - [5, 1, 1, 4] groups: 2 - type: addBlock # south center rects: - [2, 5 , 2, 1] size: [2, 1, 4] groups: 3 - type: fillArea # south center rects: - [1, 5, 4, 1] groups: 3 - type: addBlock # west center rects: - [0, 2 , 1, 2] size: [1, 2, 4] groups: 4 - type: fillArea # west center rects: - [0, 1, 1, 4] groups: 4 - type: fillArea # north west rects: - [0, 0, 1, 1] groups: 5 - type: fillArea # north east rects: - [5, 0, 1, 1] groups: 6 - type: fillArea # south east rects: - [5, 5, 1, 1] groups: 7 - type: fillArea # south west rects: - [0, 5, 1, 1] groups: 8 - type: fillArea # only necessary for non-20x20 craft maps terrain: DESERT - type: MUMMY_ABODE_SETTLEMENT_ALTAR commands: - type: addBlock rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] size: 2 groups: 1 terrain: MUMMY_VILLAGE_CAVE_SETTLEMENT_LANDING - type: fillArea # fill out the caves next to the village, might need to be changed to addBlocks rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] size: 2 terrain: MUMMY_VILLAGE_CAVE_SETTLEMENT_LANDING - type: addBlock # altar terrain: MUMMY_VILLAGE_SETTLEMENT_ALTAR - type: addBlock # 20x20 blocks in center of village rects: - [1, 1, 4, 4] executionChances: 50 executions: 2 size: 2 groups: 0 - type: fillArea # fill in center of village rects: - [1, 1, 4, 4] groups: 0 #terrain: CULTA - type: addBlock # north center rects: - [2, 0 , 2, 1] size: [2, 1, 4] groups: 1 - type: fillArea # north center rects: - [1, 0, 4, 1] groups: 1 - type: addBlock # east center rects: - [5, 2 , 1, 2] size: [1, 2, 4] groups: 2 - type: fillArea # east center rects: - [5, 1, 1, 4] groups: 2 - type: addBlock # south center rects: - [2, 5 , 2, 1] size: [2, 1, 4] groups: 3 - type: fillArea # south center rects: - [1, 5, 4, 1] groups: 3 - type: addBlock # west center rects: - [0, 2 , 1, 2] size: [1, 2, 4] groups: 4 - type: fillArea # west center rects: - [0, 1, 1, 4] groups: 4 - type: fillArea # north west rects: - [0, 0, 1, 1] groups: 5 - type: fillArea # north east rects: - [5, 0, 1, 1] groups: 6 - type: fillArea # south east rects: - [5, 5, 1, 1] groups: 7 - type: fillArea # south west rects: - [0, 5, 1, 1] groups: 8 - type: fillArea # only necessary for non-20x20 craft maps terrain: DESERT - type: REPTOID_CAVE_SETTLEMENT commands: - type: addCraft rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] groups: 1 terrain: REPTOID_CAVE_SETTLEMENT_LANDING - type: fillArea # fill out the caves next to the village, might need to be changed to addBlocks rects: - [0, 6, 2, 2] - [2, 6, 2, 2] - [4, 6, 2, 2] size: 2 terrain: REPTOID_CAVE_SETTLEMENT_LANDING groups: [0, 1] - type: addBlock # Dragonfire turret rects: - [3, 3, 1, 1] terrain: REPTOID_BUNKER - type: addBlock # 20x20 blocks in center of village rects: - [1, 1, 4, 4] executionChances: 50 executions: 2 size: 2 groups: 0 - type: fillArea # fill in center of village rects: - [1, 1, 4, 4] groups: 0 #terrain: CULTA - type: addBlock # north center rects: - [2, 0 , 2, 1] size: [2, 1, 4] groups: 1 - type: fillArea # north center rects: - [1, 0, 4, 1] groups: 1 - type: addBlock # east center rects: - [5, 2 , 1, 2] size: [1, 2, 4] groups: 2 - type: fillArea # east center rects: - [5, 1, 1, 4] groups: 2 - type: addBlock # south center rects: - [2, 5 , 2, 1] size: [2, 1, 4] groups: 3 - type: fillArea # south center rects: - [1, 5, 4, 1] groups: 3 - type: addBlock # west center rects: - [0, 2 , 1, 2] size: [1, 2, 4] groups: 4 - type: fillArea # west center rects: - [0, 1, 1, 4] groups: 4 - type: fillArea # north west rects: - [0, 0, 1, 1] groups: 5 - type: fillArea # north east rects: - [5, 0, 1, 1] groups: 6 - type: fillArea # south east rects: - [5, 5, 1, 1] groups: 7 - type: fillArea # south west rects: - [0, 5, 1, 1] groups: 8 - type: fillArea # only necessary for non-20x20 craft maps terrain: DESERT - type: ASYLUM commands: - type: addBlock # north east rects: - [5, 0, 1, 1] groups: 7 terrain: ASYLUM_FENCE - type: addBlock # north west rects: - [0, 0, 1, 1] groups: 8 terrain: ASYLUM_FENCE - type: addBlock # south east rects: - [5, 5, 1, 1] groups: 5 terrain: ASYLUM_FENCE - type: addBlock # south west rects: - [0, 5, 1, 1] groups: 6 terrain: ASYLUM_FENCE - type: addBlock # north rects: - [1, 0, 4, 1] groups: 3 executions: 4 terrain: ASYLUM_FENCE - type: addBlock # west rects: - [0, 1, 1, 4] groups: 1 executions: 4 terrain: ASYLUM_FENCE - type: addBlock # east rects: - [5, 1, 1, 4] groups: 2 executions: 4 terrain: ASYLUM_FENCE - type: addBlock # south gate rects: - [2, 5, 1, 1] groups: 9 terrain: ASYLUM_FENCE - type: addBlock # south 1 rects: - [1, 5, 1, 1] groups: 4 terrain: ASYLUM_FENCE - type: addBlock # south 2 rects: - [3, 5, 2, 1] groups: 4 executions: 2 terrain: ASYLUM_FENCE - type: addUFO UFOName: STR_ASYLUM - type: addBlock size: 2 groups: 6 - type: addBlock size: 2 groups: 7 - type: addBlock size: 2 executions: 2 - type: fillArea - type: MARINEBASE commands: - type: addBlock groups: 2 - type: addBlock groups: 1 - type: addBlock size: 2 executions: 2 - type: fillArea - type: digTunnel direction: both tunnelData: level: 1 - type: REPTOID_SURFACE_BASE commands: - type: addCraft - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_20X20 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: addUFO UFOName: STR_REPTOID_SURFACE_BUILDING_10X10 executionChances: 35 canBeSkipped: true - type: fillArea - type: DREAMSCAPE_VILLA commands: - type: addUFO UFOName: STR_DREAM_VILLA - type: addCraft craftName: STR_PENTAGRAM_UPLANET_ACID - type: fillArea - type: ADVENT_BIG_CLINIC commands: - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 33 rects: - [2, 2, 1, 1] - type: addUFO conditionals: 1 UFOName: STR_ADVENT_BIG_CLINIC rects: - [3, 0, 2, 6] - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal rects: - [2, 2, 1, 1] - type: addUFO conditionals: 2 UFOName: STR_ADVENT_BIG_CLINIC rects: - [0, 0, 6, 2] - type: addLine direction: both label: 3 conditionals: [-1, -2] rects: - [1, 1, 3, 3] - type: addUFO conditionals: 3 UFOName: STR_ADVENT_BIG_CLINIC - type: addBlock terrain: FOREST label: 4 executionChances: 40 size: 2 conditionals: -3 - type: addBlock size: 2 - type: addBlock size: 2 conditionals: [-3, -4] - type: fillArea - type: ADVENT_CLINIC commands: - type: addCraft - type: addLine label: 1 direction: vertical executionChances: 33 rects: - [2, 2, 1, 1] - type: addUFO conditionals: 1 UFOName: STR_ADVENT_CLINIC - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal rects: - [2, 2, 1, 1] - type: addUFO conditionals: 2 UFOName: STR_ADVENT_CLINIC rects: - [0, 0, 5, 2] - type: addLine direction: both label: 3 conditionals: [-1, -2] rects: - [1, 1, 3, 3] - type: addUFO conditionals: 3 UFOName: STR_ADVENT_CLINIC - type: addBlock terrain: FOREST label: 4 executionChances: 40 size: 2 #i like both 1x1 and 2x2 blocks here conditionals: -3 - type: addBlock size: 2 - type: addBlock size: 2 conditionals: [-3, -4] - type: fillArea - type: MEDIUM_ADVENT_CONVOY commands: - type: addUFO UFOName: STR_MEDIUM_ADVENT_CONVOY rects: - [0, 2, 5, 2] - type: addCraft - type: addBlock size: 2 executions: 3 - type: fillArea - type: ADVENT_HIDEOUT commands: - type: addCraft - type: addUFO UFOName: STR_ADVENT_HIDEOUT - type: addBlock size: 2 executions: 2 - type: fillArea - type: ALIEN_EMBASSY commands: - type: addUFO UFOName: STR_ALIEN_EMBASSY - type: addLine label: 1 direction: vertical executionChances: 33 rects: - [1, 1, 3, 3] - type: addLine label: 2 conditionals: -1 executionChances: 50 direction: horizontal rects: - [1, 1, 3, 3] - type: addLine direction: both label: 3 conditionals: [-1, -2] rects: - [1, 1, 3, 3] - type: addCraft - type: addBlock size: 2 executions: 2 - type: addBlock size: 2 conditionals: -3 - type: fillArea - type: ALIENBIGBASE commands: - type: addBlock #enter room groups: 8 - type: addBlock #control room groups: 9 size: [2, 2, 4] - type: addBlock #add first regular large block size: [2, 2, 4] verticalLevels: - type: ground groups: 0 size: [2, 2, 2] - type: middle groups: 7 size: [2, 2, 2] - type: addBlock #30% to add regular large block size: [2, 2, 4] label: 1 executionChances: 30 verticalLevels: - type: ground groups: [0, 1] size: [2, 2, 2] - type: middle groups: 7 size: [2, 2, 2] - type: addBlock #addhangar of secon large block fails size: [2, 2, 4] label: 2 conditionals: -1 verticalLevels: - type: ground groups: 10 size: [2, 2, 2] - type: middle groups: 11 size: [2, 2, 2] - type: fillArea groups: [0, 1] freqs: [3, 2] size: [1, 1, 4] verticalLevels: - type: ground size: [1, 1, 2] groups: [0, 1] - type: middle size: [1, 1, 2] groups: 6 - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: ALIENBIGBASEGROWN commands: - type: addBlock #enter room groups: 8 - type: addBlock #control room groups: [9, 12] size: [2, 2, 4] - type: addBlock #connectors executions: 2 groups: 13 size: [2, 2, 4] - type: addBlock #bonus connector executionChances: 40 groups: 13 size: [2, 2, 4] - type: addBlock #add first regular large block size: [2, 2, 4] verticalLevels: - type: ground groups: 0 size: [2, 2, 2] - type: middle groups: [0, 1] size: [2, 2, 2] - type: addBlock #30% to add regular large block size: [2, 2, 4] label: 1 executionChances: 30 verticalLevels: - type: ground groups: [0, 1] size: [2, 2, 2] - type: middle groups: [0, 1] size: [2, 2, 2] - type: addBlock #addhangar of second large block fails size: [2, 2, 4] label: 2 conditionals: -1 verticalLevels: - type: ground groups: 10 size: [2, 2, 2] - type: middle groups: 11 size: [2, 2, 2] - type: fillArea groups: [0, 1] freqs: [3, 2] size: [1, 1, 4] verticalLevels: - type: ground size: [1, 1, 2] groups: [0, 1] - type: middle size: [1, 1, 2] groups: [0, 1] - type: digTunnel direction: both tunnelData: level: 0 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: digTunnel #for second level direction: both tunnelData: level: 2 MCDReplacements: - type: westWall set: 2 entry: 18 - type: northWall set: 2 entry: 17 - type: corner set: 2 entry: 19 - type: floor set: 1 entry: 63 - type: DOWNED_UFO_VILLAGE commands: - type: addCraft - type: addUFO UFOName: STR_MEDIUM_SCOUT rects: - [0, 0, 3, 5] - type: addBlock terrain: FOREST size: 2 rects: - [0, 0, 2, 5] - type: addBlock terrain: FOREST size: 2 executionChances: 80 rects: - [0, 0, 2, 5] - type: addBlock terrain: FOREST size: 2 executionChances: 40 rects: - [0, 0, 2, 5] - type: fillArea terrain: FOREST rects: - [0, 0, 2, 5] - type: addBlock terrain: FOREST executions: 2 blocks: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19] rects: - [2, 0, 1, 5] - type: addBlock size: 2 - type: addBlock size: 2 executionChances: 50 - type: addBlock size: 2 executionChances: 20 - type: fillArea - type: MOON_UNDERGROUND_CONDUITS commands: - type: addBlock # north east (end) rects: - [0, 0, 2, 2] groups: 7 size: 2 - type: addBlock # middle rects: - [0, 2, 2, 2] size: 2 - type: addBlock # middle rects: - [0, 4, 2, 2] size: 2 - type: addBlock # middle rects: - [0, 6, 2, 2] size: 2 - type: addBlock # south east (start) rects: - [0, 8, 2, 2] groups: 1 size: 2 - type: addBlock # (pre-start) rects: - [0, 10, 2, 2] size: 2 - type: TAVERN commands: - type: addUFO UFOName: STR_WESTMEN_TAVERN rects: - [0, 0, 3, 2] - type: addCraft - type: fillArea - type: TAVERN_EXTRACTION commands: - type: addUFO UFOName: STR_WESTMEN_TAVERN_EXTRACTION rects: - [0, 0, 3, 2] - type: addCraft - type: fillArea - type: MAGAZYNMAFII commands: - type: addBlock groups: 1 size: 2 executions: 1 - type: CAVE_RITUAL_A commands: - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] terrain: RITUAL_CAVE - type: addBlock size: 2 rects: - [2, 2, 2, 2] - type: CAVE_RITUAL_B commands: - type: addBlock size: 2 groups: 6 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 2, 2, 2] terrain: RITUAL_CAVE - type: CAVE_RITUAL_C commands: - type: addBlock size: 2 rects: - [0, 0, 2, 2] - type: addBlock size: 2 rects: - [2, 0, 2, 2] terrain: RITUAL_CAVE - type: addBlock size: 2 groups: 6 rects: - [0, 2, 2, 2] - type: addBlock size: 2 rects: - [2, 2, 2, 2] - type: CAVE_RITUAL_D commands: - type: addBlock size: 2 rects: - [0, 0, 2, 2] terrain: RITUAL_CAVE - type: addBlock size: 2 rects: - [2, 0, 2, 2] - type: addBlock size: 2 rects: - [0, 2, 2, 2] - type: addBlock size: 2 groups: 6 rects: - [2, 2, 2, 2] FILE: user/mods/XComFiles/Ruleset/MCDPatches_XCOMFILES.rul MCDPatches: - type: U_BASE data: - MCDIndex: 34 specialType: 31 - MCDIndex: 35 specialType: 31 - MCDIndex: 36 specialType: 31 - MCDIndex: 37 specialType: 31 - MCDIndex: 38 specialType: 31 - MCDIndex: 39 specialType: 31 - MCDIndex: 40 specialType: 31 - MCDIndex: 41 specialType: 31 - MCDIndex: 42 specialType: 31 - MCDIndex: 43 specialType: 31 - MCDIndex: 44 specialType: 31 - MCDIndex: 45 specialType: 31 - MCDIndex: 46 specialType: 31 - MCDIndex: 47 specialType: 31 - MCDIndex: 48 specialType: 31 - MCDIndex: 49 specialType: 31 - MCDIndex: 50 specialType: 31 - MCDIndex: 51 specialType: 31 - type: U_BASEGOLD data: - MCDIndex: 34 specialType: 31 - MCDIndex: 35 specialType: 31 - MCDIndex: 36 specialType: 31 - MCDIndex: 37 specialType: 31 - MCDIndex: 38 specialType: 31 - MCDIndex: 39 specialType: 31 - MCDIndex: 40 specialType: 31 - MCDIndex: 41 specialType: 31 - MCDIndex: 42 specialType: 31 - MCDIndex: 43 specialType: 31 - MCDIndex: 44 specialType: 31 - MCDIndex: 45 specialType: 31 - MCDIndex: 46 specialType: 31 - MCDIndex: 47 specialType: 31 - MCDIndex: 48 specialType: 31 - MCDIndex: 49 specialType: 31 - MCDIndex: 50 specialType: 31 - MCDIndex: 51 specialType: 31 - type: CHTONITE_BASE data: - MCDIndex: 34 specialType: 31 - MCDIndex: 35 specialType: 31 - MCDIndex: 36 specialType: 31 - MCDIndex: 37 specialType: 31 - MCDIndex: 38 specialType: 31 - MCDIndex: 39 specialType: 31 - MCDIndex: 40 specialType: 31 - MCDIndex: 41 specialType: 31 - MCDIndex: 42 specialType: 31 - MCDIndex: 43 specialType: 31 - MCDIndex: 44 specialType: 31 - MCDIndex: 45 specialType: 31 - MCDIndex: 46 specialType: 31 - MCDIndex: 47 specialType: 31 - MCDIndex: 48 specialType: 31 - MCDIndex: 49 specialType: 31 - MCDIndex: 50 specialType: 31 - MCDIndex: 51 specialType: 31 - type: A_BASE data: - MCDIndex: 34 specialType: 31 - MCDIndex: 35 specialType: 31 - MCDIndex: 36 specialType: 31 - MCDIndex: 37 specialType: 31 - MCDIndex: 38 specialType: 31 - MCDIndex: 39 specialType: 31 - MCDIndex: 40 specialType: 31 - MCDIndex: 41 specialType: 31 - MCDIndex: 42 specialType: 31 - 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MCDIndex: 39 specialType: 32 - MCDIndex: 40 specialType: 32 - MCDIndex: 41 specialType: 32 - MCDIndex: 43 specialType: 32 - MCDIndex: 45 specialType: 32 - MCDIndex: 46 specialType: 32 - MCDIndex: 47 specialType: 32 - MCDIndex: 48 specialType: 32 - MCDIndex: 49 specialType: 32 - MCDIndex: 50 specialType: 32 - MCDIndex: 51 specialType: 32 - MCDIndex: 52 specialType: 32 - MCDIndex: 53 specialType: 32 - MCDIndex: 54 specialType: 32 - MCDIndex: 55 specialType: 32 - MCDIndex: 56 specialType: 32 - MCDIndex: 57 specialType: 32 - MCDIndex: 58 specialType: 32 - MCDIndex: 59 specialType: 32 - MCDIndex: 60 specialType: 32 - MCDIndex: 61 specialType: 32 - MCDIndex: 62 specialType: 32 - MCDIndex: 63 specialType: 32 - MCDIndex: 64 specialType: 32 - MCDIndex: 65 specialType: 32 - MCDIndex: 66 specialType: 32 - MCDIndex: 67 specialType: 32 - MCDIndex: 68 specialType: 32 - MCDIndex: 69 specialType: 32 - MCDIndex: 70 specialType: 32 - MCDIndex: 71 specialType: 32 - MCDIndex: 72 specialType: 32 - MCDIndex: 73 specialType: 32 - MCDIndex: 75 specialType: 32 - MCDIndex: 76 specialType: 32 - MCDIndex: 77 specialType: 32 - MCDIndex: 79 specialType: 32 - MCDIndex: 80 specialType: 32 - MCDIndex: 81 specialType: 32 - MCDIndex: 82 specialType: 32 - MCDIndex: 83 specialType: 32 - MCDIndex: 84 specialType: 32 - MCDIndex: 86 specialType: 32 - MCDIndex: 87 specialType: 32 - MCDIndex: 89 specialType: 32 - MCDIndex: 90 specialType: 32 - MCDIndex: 92 specialType: 32 - MCDIndex: 93 specialType: 32 - type: SEAORGANIC2 data: - MCDIndex: 0 specialType: 32 - MCDIndex: 1 specialType: 32 - MCDIndex: 2 specialType: 32 - MCDIndex: 5 specialType: 32 - MCDIndex: 6 specialType: 32 - MCDIndex: 7 specialType: 32 - type: SEAORGANIC3 data: - MCDIndex: 2 specialType: 32 - MCDIndex: 3 specialType: 32 - type: XBASEN_BITS data: - MCDIndex: 29 specialType: 0 # pathFinding Hacks. # bigWall 1 = regular bigwall, no movement allowed. # bigWall 2 = can walk by north-east/south-west # bigWall 3 = can walk by north-west/south-east # bigWall 4 = acts as west wall # bigWall 5 = acts as north wall # bigWall 6 = acts as east wall # bigWall 7 = acts as south wall # bigWall 8 = acts as east and south wall FILE: user/mods/XComFiles/Ruleset/missionScripts_XCOMFILES.rul # - type: example # the type/name is used for overwriting or deleting purposes. # firstMonth: 0 # months this command runs on, 0 runs on startup of a new game (default 0) # lastMonth: 0 # don't run after this month. in this context we mean "run once". -1 denotes no limit (default -1) # label: 1 # label, used for conditionals (default 0) # conditionals: [1, -2] # conditional list, just like mapscripts (default none) # missionWeights: # the type of mission to spawn (omit to pick one from the mission table) (default none) # 0: # these are split into monthly chunks, and can contain multiple entries, # STR_ALIEN_RESEARCH: 20 # including weighted odds, but there is a caveat here: # STR_ALIEN_ABDUCTION: 30 # you cannot mix and match missions with mission site objectives (ie: terror) with regular missions, # STR_CROP_CIRCLES: 30 # they are generated too differently. using executionOdds and conditionals instead can achieve # STR_CATTLE_MUTILATION: 20 # exactly the same thing. similarly, terror missions should not appear in regional mission weights (regions.rul) # executionOdds: 100 # % chances of this command executing (default 100) # targetBaseOdds: 75 # % chances of this mission targeting a region containing an xcom base instead of random (default 0) # startDelay: 120 # number of minutes to delay the start of the mission (rounded down to the nearest 30, 0 to use the wave timer from the mission itself) (default 0) # raceWeights: # can override established monthly race weights here if desired (default empty) # 0: # STR_SECTOID: 100 # in this case we want a sectoid mission, so they get 100% # regionWeights: # again, this can override the defined mission region weights (default empty) # 0: # this won't come into play here unless the mission doesn't target an xcom base, as described above. # STR_SAMPLE_REGION1: 20 # IF OMITTED: # STR_SAMPLE_REGION2: 30 # for a terror type mission, all regions that meet the criteria will be weighed equally. # STR_SAMPLE_REGION3: 50 # for regular missions the normal regional distribution weights will be applied. # minDifficulty: 0 # this command only applies to difficulty levels of this or above (default 0) # researchTriggers: # a list of research topics that can influence the execution of this mission (default empty) # STR_THE_MARTIAN_SOLUTION: true # in this case, the mission would only run if the player has the martian solution # STR_CYDONIA_OR_BUST: false # and does NOT have Cydonia or bust # maxRuns: 12 # this mission type can only execute this number of times, -1 for infinite (default -1) # avoidRepeats: 12 # this means "store an array of the 12 previous coordinates, and don't use them again" (default 0) # varName: researching # this is an internal variable name, used for tracking maxruns and avoidRepeats (default none) # useTable: false # check this mission type appears in the mission tables, and remove it if it does? (default true) missionScripts: - delete: gameStart - delete: recon - delete: invasion - delete: researchRetaliation - delete: beginnerRetaliation - delete: experiencedRetaliation - delete: veteranRetaliation - delete: geniusRetaliation - delete: superhumanRetaliation - delete: recurringTerror - type: startResearch missionWeights: 0: STR_ALIEN_RESEARCH: 100 lastMonth: 0 targetBaseOdds: 100 raceWeights: 0: STR_SECTOID: 100 startDelay: 20 randomDelay: 43500 - type: earlyResearch missionWeights: 0: STR_ALIEN_RESEARCH_EARLY: 100 firstMonth: 1 lastMonth: 24 executionOdds: 29 label: 2 conditionals: [-3] raceWeights: 0: STR_SECTOID: 100 startDelay: 20 randomDelay: 43500 - type: afterYearResearch missionWeights: 0: STR_ALIEN_RESEARCH_EARLY: 100 firstMonth: 13 lastMonth: 24 executionOdds: 75 maxRuns: 1 conditionals: [-2] label: 3 varName: flyby raceWeights: 0: STR_SECTOID: 100 startDelay: 20 randomDelay: 43500 - type: alienInvasionStart missionWeights: 0: STR_ALIEN_RESEARCH: 100 firstMonth: 25 executionOdds: 33 raceWeights: 0: STR_SECTOID: 100 startDelay: 20 randomDelay: 43500 - type: alienResearch missionWeights: 0: STR_ALIEN_RESEARCH: 100 executionOdds: 15 firstMonth: 24 - type: alienHarvest missionWeights: 0: STR_ALIEN_HARVEST: 100 executionOdds: 20 firstMonth: 24 - type: alienInfiltration missionWeights: 0: STR_ALIEN_INFILTRATION: 100 executionOdds: 11 firstMonth: 24 - type: alienAbduction missionWeights: 0: STR_ALIEN_ABDUCTION: 100 executionOdds: 20 firstMonth: 24 - type: alienDomination missionWeights: 0: STR_ALIEN_DOMINATION: 100 firstMonth: 30 executionOdds: 10 startDelay: 20 randomDelay: 43500 - type: alienDiplomacy missionWeights: 0: STR_ALIEN_DIPLOMACY: 100 firstMonth: 22 executionOdds: 1 startDelay: 20 randomDelay: 43500 - type: alienFlyby missionWeights: 0: STR_ALIEN_FLYBY: 100 firstMonth: 25 executionOdds: 8 startDelay: 20 randomDelay: 43500 - type: alienBase missionWeights: 0: STR_ALIEN_BASE: 100 firstMonth: 25 executionOdds: 8 startDelay: 24 randomDelay: 43500 - type: alienRandomInvasionMissionEarly missionWeights: 0: STR_ALIEN_RESEARCH: 100 STR_ALIEN_HARVEST: 100 STR_ALIEN_INFILTRATION: 100 STR_ALIEN_DOMINATION: 100 STR_ALIEN_BASE: 100 STR_ALIEN_FLYBY: 100 STR_ALIEN_DIPLOMACY: 10 firstMonth: 25 executionOdds: 25 startDelay: 24 randomDelay: 43500 - type: alienRandomInvasionMissionMedium missionWeights: 0: STR_ALIEN_RESEARCH: 100 STR_ALIEN_HARVEST: 100 STR_ALIEN_INFILTRATION: 100 STR_ALIEN_DOMINATION: 100 STR_ALIEN_BASE: 100 STR_ALIEN_FLYBY: 100 STR_ALIEN_DIPLOMACY: 10 firstMonth: 35 executionOdds: 33 startDelay: 24 randomDelay: 43500 - type: alienRandomInvasionMissionLate missionWeights: 0: STR_ALIEN_RESEARCH: 100 STR_ALIEN_HARVEST: 100 STR_ALIEN_INFILTRATION: 100 STR_ALIEN_DOMINATION: 100 STR_ALIEN_BASE: 100 STR_ALIEN_FLYBY: 100 STR_ALIEN_DIPLOMACY: 10 firstMonth: 45 executionOdds: 33 startDelay: 24 randomDelay: 43500 - type: researchRetaliation executionOdds: 15 missionWeights: 0: STR_ALIEN_RETALIATION: 100 researchTriggers: STR_COMMANDER_PLUS: true startDelay: 20 randomDelay: 43500 targetBaseOdds: 100 useTable: false label: 1 - type: recurringRetaliation executionOdds: 20 missionWeights: 0: STR_ALIEN_RETALIATION: 100 firstMonth: 35 targetBaseOdds: 100 useTable: false label: 4 startDelay: 20 randomDelay: 43500 - type: recurringTerrorEarly firstMonth: 26 executionOdds: 40 missionWeights: 0: STR_ALIEN_TERROR: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: recurringTerror firstMonth: 32 executionOdds: 30 missionWeights: 0: STR_ALIEN_TERROR: 50 STR_ALIEN_TERROR_2: 50 regionWeights: 0: REGION_ALIEN_TERROR_CITIES: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus1 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon1 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT1 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR1 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus2 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon2 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT2 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR2 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus3 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon3 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT3 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR3 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus4 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon4 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT4 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR4 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus5 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon5 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT5 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR5 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus6 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon6 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT6 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR6 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionLotus7 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_BLACK_LOTUS: 100 regionWeights: 0: BLACK_LOTUS_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionDagon7 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_CHURCH_OF_DAGON: 100 regionWeights: 0: DAGON_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionEXALT7 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_EXALT: 100 regionWeights: 0: EXALT_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultApprehensionZSRR7 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CULT_APPREHENSION_ZSRR: 100 regionWeights: 0: ZSRR_APPREHENSION_REGION: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: false startDelay: 20 randomDelay: 43500 - type: CultActivityEXALT firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultHQBlackLotus firstMonth: 0 missionWeights: 0: STR_CULT_HQ_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HQ: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_HQ: true STR_DESTROY_BLACK_LOTUS: false startDelay: 1000 randomDelay: 1300 - type: CultHQZSRR firstMonth: 0 missionWeights: 0: STR_CULT_HQ_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HQ: 100 useTable: false researchTriggers: STR_ZSRR_HQ: true STR_DESTROY_ZSRR: false startDelay: 900 randomDelay: 1100 - type: CultHQEXALT firstMonth: 0 missionWeights: 0: STR_CULT_HQ_EXALT: 100 regionWeights: 0: REGION_EXALT_HQ: 100 useTable: false researchTriggers: STR_EXALT_HQ: true STR_DESTROY_EXALT: false startDelay: 300 randomDelay: 800 - type: CultHQDagon firstMonth: 0 missionWeights: 0: STR_CULT_HQ_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HQ: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_HQ: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 500 - type: MonsterHuntSingleTemperate firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewTemperate firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralTemperate firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackTemperate firstMonth: 2 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsTemperate firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleJungle firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewJungle firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralJungle firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackJungle firstMonth: 2 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsJungle firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleCold firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewCold firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralCold firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackCold firstMonth: 2 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_PACK_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsCold firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleDesert firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewDesert firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralDesert firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackDesert firstMonth: 2 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_PACK_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsDesert firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 #second activity - type: CultActivityEXALT1 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR1 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus1 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon1 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT1 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR1 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus1 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon1 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT1 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR1 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus1 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon1 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleTemperate1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewTemperate1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralTemperate1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackTemperate1 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsTemperate1 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleJungle1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewJungle1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralJungle1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackJungle1 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsJungle1 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleCold1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunFewCold11 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunSeveraCold1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackCold1 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsCold1 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleDesert1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewDesert1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralDesert1 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackDesert1 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsDesert1 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 #third activity - type: CultActivityEXALT2 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR2 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus2 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon2 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT2 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR2 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus2 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon2 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT2 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR2 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus2 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon2 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleTemperate2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewTemperate2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralTemperate2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackTemperate2 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsTemperate2 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleJungle2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewJungle2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralJungle2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackJungle2 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsJungle2 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleCold2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunFewCold2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunSeveraCold2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackCold2 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsCold2 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleDesert2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewDesert2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralDesert2 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackDesert2 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsDesert2 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 # fourth activity - type: CultActivityEXALT3 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR3 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus3 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon3 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT3 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR3 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus3 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon3 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT3 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR3 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus3 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon3 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleTemperate3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewTemperate3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralTemperate3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackTemperate3 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsTemperate3 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleJungle3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewJungle3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralJungle3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackJungle3 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsJungle3 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleCold3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunFewCold31 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunSeveraCold3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackCold3 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsCold3 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleDesert3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewDesert3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralDesert3 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackDesert3 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsDesert3 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 # fifth activity - type: CultActivityEXALT4 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR4 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus4 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon4 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT4 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR4 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus4 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon4 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT4 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR4 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus4 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon4 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleTemperate4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewTemperate4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralTemperate4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackTemperate4 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsTemperate4 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleJungle4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewJungle4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralJungle4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackJungle4 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsJungle4 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleCold4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunFewCold4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunSeveraCold4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackCold4 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsCold4 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleDesert4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewDesert4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralDesert4 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackDesert4 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsDesert4 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 # sixth activity - type: CultActivityEXALT5 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR5 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus5 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon5 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT5 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR5 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus5 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon5 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT5 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR5 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus5 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon5 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleTemperate5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewTemperate5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralTemperate5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackTemperate5 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsTemperate5 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleJungle5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewJungle5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralJungle5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackJungle5 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsJungle5 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleCold5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunFewCold51 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunSeveraCold5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackCold5 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsCold5 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleDesert5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewDesert5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralDesert5 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackDesert5 firstMonth: 2 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsDesert5 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 # seventh activity - type: CultActivityEXALT6 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR6 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus6 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon6 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT6 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR6 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus6 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon6 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT6 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR6 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus6 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon6 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleTemperate6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewTemperate6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralTemperate6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackTemperate6 firstMonth: 0 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsTemperate6 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_TEMPERATE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleJungle6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewJungle6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralJungle6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackJungle6 firstMonth: 0 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsJungle6 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_JUNGLE: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleCold6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunFewCold61 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHunSeveraCold6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackCold6 firstMonth: 0 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsCold6 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_COLD: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_COLD: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSingleDesert6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SINGLE_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SINGLE_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntFewDesert6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_FEW_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_FEW_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntSeveralDesert6 firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONSTERS_HUNT_SEVERAL_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_SEVERAL_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntPackDesert6 firstMonth: 0 executionOdds: 2 missionWeights: 0: STR_MONSTERS_HUNT_PACK_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_PACK_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: MonsterHuntLotsDesert6 firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_MONSTERS_HUNT_LOTS_DESERT: 100 regionWeights: 0: REGION_MONSTERS_HUNT_LOTS_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 # eighth activity - type: CultActivityEXALT7 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_EXALT: 100 regionWeights: 0: REGION_EXALT: 100 useTable: false researchTriggers: STR_EXALT: true STR_EXALT_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityZSRR7 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_ZSRR: 100 regionWeights: 0: REGION_ZSRR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_ZSRR_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityBlackLotus7 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS: 100 useTable: false researchTriggers: STR_BLACK_LOTUS: true STR_BLACK_LOTUS_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultActivityDagon7 firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_CULT_INVESTIGATION_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON: true STR_CHURCH_OF_DAGON_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutEXALT7 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_EXALT: 100 regionWeights: 0: REGION_EXALT_HIDEOUT: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultHideoutZSRR7 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_ZSRR: 100 regionWeights: 0: REGION_ZSRR_HIDEOUT: 100 useTable: false researchTriggers: STR_ZSRR_NETWORK: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultHideoutBlackLotus7 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_HIDEOUT: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultHideoutDagon7 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CULT_HIDEOUT_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_HIDEOUT: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: CultBaseEXALT7 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_EXALT: 100 regionWeights: 0: REGION_EXALT_BASE: 100 useTable: false researchTriggers: STR_EXALT_OPERATIONS: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: CultBaseZSRR7 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_ZSRR: 100 regionWeights: 0: REGION_ZSRR_BASE: 100 useTable: false researchTriggers: STR_ZSRR_OPERATIONS: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: CultBaseBlackLotus7 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_BLACK_LOTUS: 100 regionWeights: 0: REGION_BLACK_LOTUS_BASE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: CultBaseDagon7 firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CULT_BASE_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_BASE: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 # eighth activity end - type: monsterTerror firstMonth: 11 missionWeights: 0: STR_MONSTER_TERROR: 100 regionWeights: 0: STR_MONSTER_TERROR_REGION: 100 useTable: false executionOdds: 33 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: jarheadTerror firstMonth: 20 executionOdds: 7 missionWeights: 0: STR_JARHEAD_TERROR: 100 regionWeights: 0: STR_JARHEAD_TERROR_REGION: 100 useTable: false startDelay: 50 randomDelay: 48000 - type: jarheadFactory firstMonth: 20 executionOdds: 10 missionWeights: 0: STR_JARHEAD_FACTORY: 100 regionWeights: 0: REGION_JARHEAD_FACTORY: 100 useTable: false researchTriggers: STR_JARHEAD_INVESTIGATION: true startDelay: 50 randomDelay: 48000 - type: mansionDefenseEXALT firstMonth: 11 executionOdds: 9 missionWeights: 0: STR_CULT_MANSION_DEFENSE_EXALT: 100 regionWeights: 0: REGION_EXALT_MANSION_DEFENSE: 100 useTable: false researchTriggers: STR_EXALT_NETWORK: true STR_DESTROY_EXALT: false startDelay: 20 randomDelay: 43500 - type: DurathreadFactory firstMonth: 0 missionWeights: 0: STR_DURATHREAD_FACTORY: 100 regionWeights: 0: REGION_ZSRR_DURATHREAD_FACTORY: 100 useTable: false researchTriggers: STR_DURATHREAD_FACTORY_LOCATION: true STR_DURATHREAD_MANUFACTURING: false startDelay: 20 randomDelay: 43500 - type: NatashaMorozovaHideout firstMonth: 10 #subscriber asked for initial delay executionOdds: 30 missionWeights: 0: STR_NATASHA_MOROZOVA_HIDEOUT: 100 regionWeights: 0: REGION_NATASHA_MOROZOVA_HIDEOUT: 100 researchTriggers: STR_DOSSIER_NATASHA_MOROZOVA: true STR_DESTROY_ZSRR: false useTable: false maxRuns: 1 varName: NatashaMorozovaHideout startDelay: 20 randomDelay: 43500 - type: NatashaMorozovaHideoutEndGame firstMonth: 0 executionOdds: 5 maxRuns: 1 varName: NatashaMorozovaHideout missionWeights: 0: STR_NATASHA_MOROZOVA_HIDEOUT: 100 regionWeights: 0: REGION_NATASHA_MOROZOVA_HIDEOUT: 100 researchTriggers: STR_DOSSIER_NATASHA_MOROZOVA: true STR_DESTROY_ZSRR: true useTable: false startDelay: 20 randomDelay: 43500 - type: SoulHarvestDagon firstMonth: 5 executionOdds: 8 missionWeights: 0: STR_SOUL_HARVEST_CHURCH_OF_DAGON: 100 regionWeights: 0: REGION_DAGON_SOUL_HARVEST: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_NETWORK: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: TheyCameFromTheSea firstMonth: 10 executionOdds: 4 missionWeights: 0: STR_THEY_CAME_FROM_THE_SEA: 100 regionWeights: 0: REGION_THEY_CAME_FROM_THE_SEA: 100 useTable: false researchTriggers: STR_CHURCH_OF_DAGON_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: Depthpocalypse firstMonth: 30 executionOdds: 2 missionWeights: 0: STR_DEPTHPOCALYPSE: 100 regionWeights: 0: REGION_DEPTHPOCALYPSE: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: SyndicateFieldTest firstMonth: 20 executionOdds: 5 missionWeights: 0: STR_SYNDICATE_FIELD_TEST: 100 regionWeights: 0: REGION_SYNDICATE_FIELD_TEST: 100 useTable: false researchTriggers: STR_SYNDICATE_SCIENTIST: true STR_SYNDICATE_HQ_DEFEATED: false startDelay: 20 randomDelay: 43500 - type: zsrrGangWar firstMonth: 4 executionOdds: 7 missionWeights: 0: STR_ZSRR_GANG_WAR: 100 regionWeights: 0: REGION_ZSRR_GANG_WAR: 100 useTable: false researchTriggers: STR_ZSRR: true STR_DESTROY_ZSRR: false startDelay: 20 randomDelay: 43500 - type: blackLotusParty firstMonth: 5 executionOdds: 7 missionWeights: 0: STR_BLACK_LOTUS_PARTY: 100 regionWeights: 0: REGION_BLACK_LOTUS_PARTY: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_NETWORK: true STR_DESTROY_BLACK_LOTUS: false startDelay: 20 randomDelay: 43500 - type: loWoRefuge firstMonth: 0 missionWeights: 0: STR_LO_WO_REFUGE: 100 regionWeights: 0: REGION_LO_WO_REFUGE: 100 useTable: false maxRuns: 1 varName: LO_WO researchTriggers: STR_BLACK_LOTUS: true STR_DOSSIER_LO_WO: true startDelay: 20 randomDelay: 43500 - type: blackLotusShrine firstMonth: 0 executionOdds: 35 missionWeights: 0: STR_BLACK_LOTUS_SHRINE: 100 regionWeights: 0: REGION_BLACK_LOTUS_SHRINE: 100 useTable: false researchTriggers: STR_BLACK_LOTUS_OPERATIONS: true STR_BLACK_LOTUS_SHRINE_EXPLORED: false startDelay: 20 randomDelay: 43500 - type: assassinClansBankRobbery firstMonth: 0 executionOdds: 7 missionWeights: 0: STR_ASSASSIN_CLANS_BANK_ROBBERY: 100 regionWeights: 0: REGION_ASSASSIN_CLANS_BANK_ROBBERY: 100 useTable: false researchTriggers: STR_DESTROY_BLACK_LOTUS: true startDelay: 20 randomDelay: 43500 # zombie activities - type: ZombieInfestationBasicTemperate firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_TEMPERATE: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_TEMPERATE: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationBasicJungle firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_JUNGLE: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_JUNGLE: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationBasicCold firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_COLD: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_COLD: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationBasicDesert firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_DESERT: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_DESERT: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationBasicTemperate1 firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_TEMPERATE: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_TEMPERATE: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationBasicJungle1 firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_JUNGLE: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_JUNGLE: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationBasicCold1 firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_COLD: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_COLD: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationBasicDesert1 firstMonth: 3 executionOdds: 5 missionWeights: 0: STR_ZOMBIE_INFESTATION_BASIC_DESERT: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_BASIC_DESERT: 100 useTable: false researchTriggers: STR_ZOMBIE_ARE_BREEDING: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationMediumTemperate firstMonth: 6 executionOdds: 3 missionWeights: 0: STR_ZOMBIE_INFESTATION_MEDIUM_TEMPERATE: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_MEDIUM_TEMPERATE: 100 researchTriggers: STR_SENTIENT_ZOMBIE: false useTable: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationMediumJungle firstMonth: 6 executionOdds: 3 missionWeights: 0: STR_ZOMBIE_INFESTATION_MEDIUM_JUNGLE: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_MEDIUM_JUNGLE: 100 researchTriggers: STR_SENTIENT_ZOMBIE: false useTable: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationMediumCold firstMonth: 6 executionOdds: 3 missionWeights: 0: STR_ZOMBIE_INFESTATION_MEDIUM_COLD: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_MEDIUM_COLD: 100 researchTriggers: STR_SENTIENT_ZOMBIE: false useTable: false startDelay: 20 randomDelay: 43500 - type: ZombieInfestationMediumDesert firstMonth: 6 executionOdds: 3 missionWeights: 0: STR_ZOMBIE_INFESTATION_MEDIUM_DESERT: 100 regionWeights: 0: REGION_ZOMBIE_INFESTATION_MEDIUM_DESERT: 100 researchTriggers: STR_SENTIENT_ZOMBIE: false useTable: false startDelay: 20 randomDelay: 43500 - type: ZombieCatacombs firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_ZOMBIE_CATACOMBS: 100 regionWeights: 0: REGION_ZOMBIE_CATACOMBS: 100 researchTriggers: STR_ZOMBIE_ARE_BREEDING: true STR_PHARAOH_HAS_FALLEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: zombieHive firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_ZOMBIE_HIVE: 100 regionWeights: 0: REGION_ZOMBIE_HIVE: 100 researchTriggers: STR_ZOMBIE_ARE_BREEDING: true STR_PHARAOH_HAS_FALLEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: vampireCastle firstMonth: 0 executionOdds: 12 missionWeights: 0: STR_VAMPIRE_CASTLE: 100 regionWeights: 0: REGION_VAMPIRE_CASTLE: 100 researchTriggers: STR_FOLLOW_THE_ZOMBIES: true STR_PHARAOH_HAS_FALLEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: mummyAbode firstMonth: 0 executionOdds: 12 missionWeights: 0: STR_MUMMY_ABODE: 100 regionWeights: 0: REGION_MUMMY_ABODE: 100 researchTriggers: STR_ZOMBIE_OVERLORDS: true STR_PHARAOH_HAS_FALLEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: ancientMummyAbodeEarly firstMonth: 0 executionOdds: 65 missionWeights: 0: STR_ANCIENT_MUMMY_ABODE: 100 regionWeights: 0: REGION_ANCIENT_MUMMY_ABODE: 100 researchTriggers: STR_ANCIENT_ZOMBIES: true STR_ANEXIS_OFFER: false useTable: false startDelay: 20 randomDelay: 43500 - type: ancientMummyAbodeLate firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_ANCIENT_MUMMY_ABODE: 100 regionWeights: 0: REGION_ANCIENT_MUMMY_ABODE: 100 researchTriggers: STR_ANEXIS_OFFER: true STR_PHARAOH_HAS_FALLEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: MummyAbodeAltarEarly firstMonth: 0 executionOdds: 80 missionWeights: 0: STR_MUMMY_ABODE_ALTAR: 100 regionWeights: 0: REGION_MUMMY_ABODE_ALTAR: 100 researchTriggers: STR_HOLY_TRIAL: true STR_GOLDEN_ANKH: false useTable: false startDelay: 20 randomDelay: 43500 - type: MummyAbodeAltarLate firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MUMMY_ABODE_ALTAR: 100 regionWeights: 0: REGION_MUMMY_ABODE_ALTAR: 100 researchTriggers: STR_GOLDEN_ANKH: true STR_HOLY_TRIAL: true STR_PHARAOH_HAS_FALLEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: pharaohTomb firstMonth: 0 executionOdds: 70 missionWeights: 0: STR_PHARAOH_TOMB: 100 regionWeights: 0: REGION_PHARAOH_TOMB: 100 researchTriggers: STR_MEET_THE_COVEN: true STR_PHARAOH_HAS_FALLEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: tlethMessengers missionWeights: 0: STR_TLETH_MESSENGERS: 100 useTable: false firstMonth: 0 executionOdds: 10 raceWeights: 0: STR_DEEP_ONE: 100 researchTriggers: STR_MESSENGERS_OF_DAGON: true STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: tlethSurvey missionWeights: 0: STR_TLETH_SURVEY: 100 useTable: false firstMonth: 0 executionOdds: 15 raceWeights: 0: STR_DEEP_ONE: 30 STR_AQUATOID: 70 researchTriggers: STR_DAGON: true startDelay: 20 randomDelay: 43500 - type: tlethSurvey1 missionWeights: 0: STR_TLETH_SURVEY: 100 useTable: false firstMonth: 0 executionOdds: 15 raceWeights: 0: STR_DEEP_ONE: 30 STR_AQUATOID: 70 researchTriggers: STR_DAGON: true startDelay: 20 randomDelay: 43500 - type: tlethRecon missionWeights: 0: STR_TLETH_RECON: 100 useTable: false firstMonth: 0 executionOdds: 15 raceWeights: 0: STR_DEEP_ONE: 50 STR_AQUATOID: 50 researchTriggers: STR_AQUATOID: true startDelay: 20 randomDelay: 43500 - type: nightOfTheLobsters firstMonth: 15 executionOdds: 4 missionWeights: 0: STR_NIGHT_OF_THE_LOBSTERS: 100 regionWeights: 0: REGION_NIGHT_OF_THE_LOBSTERS: 100 researchTriggers: STR_SEA_GUARD: false useTable: false startDelay: 20 randomDelay: 43500 - type: lobstermanHunt firstMonth: 0 executionOdds: 5 missionWeights: 0: STR_LOBSTERMAN_HUNT: 100 regionWeights: 0: REGION_LOBSTERMAN_HUNT: 100 researchTriggers: STR_UNDERWATER_OPERATIONS: true STR_SEA_GUARD: false useTable: false startDelay: 20 randomDelay: 43500 - type: hallucinoidHunt firstMonth: 0 executionOdds: 5 missionWeights: 0: STR_HALLUCINOID_HUNT: 100 regionWeights: 0: REGION_HALLUCINOID_HUNT: 100 researchTriggers: STR_UNDERWATER_OPERATIONS: true STR_SEA_GUARD: false useTable: false startDelay: 20 randomDelay: 43500 - type: carcharodonHunt firstMonth: 0 executionOdds: 5 missionWeights: 0: STR_CARCHARODON_HUNT: 100 regionWeights: 0: REGION_CARCHARODON_HUNT: 100 researchTriggers: STR_UNDERWATER_OPERATIONS: true STR_SEA_GUARD: false useTable: false startDelay: 20 randomDelay: 43500 - type: cruiseLinerRaid firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_CRUISE_LINER_RAID: 100 regionWeights: 0: REGION_CRUISE_LINER_RAID: 100 researchTriggers: STR_UNDERWATER_OPERATIONS: true STR_SEA_GUARD: false useTable: false startDelay: 20 randomDelay: 43500 - type: DeepOneVillageEarly0 firstMonth: 0 executionOdds: 70 missionWeights: 0: STR_DEEP_ONE_VILLAGE_RAID: 100 regionWeights: 0: REGION_SHELF_DEEP_ONE: 100 researchTriggers: STR_DEEP_ONE_OUTPOST: true STR_DEEP_SEA_OPERATIONS: false STR_DEEP_ONE_VILLAGE_RAID_COMPLETED: false useTable: false startDelay: 20 randomDelay: 43500 - type: DeepOneVillageEarly1 firstMonth: 0 executionOdds: 50 missionWeights: 0: STR_DEEP_ONE_VILLAGE_RAID: 100 regionWeights: 0: REGION_SHELF_DEEP_ONE: 100 researchTriggers: STR_DEEP_ONE_OUTPOST: true STR_DEEP_SEA_OPERATIONS: false STR_DEEP_ONE_VILLAGE_RAID_COMPLETED: false useTable: false startDelay: 20 randomDelay: 43500 - type: DeepOneVillageLate firstMonth: 0 executionOdds: 33 missionWeights: 0: STR_DEEP_ONE_VILLAGE_RAID: 100 regionWeights: 0: REGION_SHELF_DEEP_ONE: 100 researchTriggers: STR_DEEP_ONE_OUTPOST: true STR_DEEP_SEA_OPERATIONS: false STR_DEEP_ONE_VILLAGE_RAID_COMPLETED: true useTable: false startDelay: 20 randomDelay: 43500 - type: embassyOfTlethEarly0 firstMonth: 0 executionOdds: 18 missionWeights: 0: STR_EMBASSY_OF_TLETH: 100 regionWeights: 0: REGION_SHELF_TLETH_EMBASSY: 100 researchTriggers: STR_MESSENGERS_OF_DAGON: true STR_UNDERWATER_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false useTable: false startDelay: 20 randomDelay: 43500 - type: embassyOfTlethEarly1 firstMonth: 0 executionOdds: 18 missionWeights: 0: STR_EMBASSY_OF_TLETH: 100 regionWeights: 0: REGION_SHELF_TLETH_EMBASSY: 100 researchTriggers: STR_MESSENGERS_OF_DAGON: true STR_UNDERWATER_OPERATIONS: true STR_DESTROY_CHURCH_OF_DAGON: false useTable: false startDelay: 20 randomDelay: 43500 - type: embassyOfTlethLate firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_EMBASSY_OF_TLETH: 100 regionWeights: 0: REGION_SHELF_TLETH_EMBASSY: 100 researchTriggers: STR_DESTROY_CHURCH_OF_DAGON: true STR_DESTROY_TASOTH: false useTable: false startDelay: 20 randomDelay: 43500 - type: AquatoidTrap firstMonth: 0 executionOdds: 70 missionWeights: 0: STR_AQUATOID_TRAP: 100 regionWeights: 0: REGION_AQUATOID_TRAP: 100 researchTriggers: STR_CALL_OF_TLETH: true STR_UCITY: false useTable: false startDelay: 20 randomDelay: 43500 - type: UnderseaCity firstMonth: 0 executionOdds: 50 missionWeights: 0: STR_UCITY: 100 regionWeights: 0: REGION_UCITY: 100 researchTriggers: STR_UCITY: true STR_DESTROY_TASOTH: false useTable: false startDelay: 20 randomDelay: 43500 - type: TasothFactory firstMonth: 0 missionWeights: 0: STR_TASOTH_FACTORY: 100 regionWeights: 0: REGION_TASOTH_FACTORY: 100 researchTriggers: STR_TERROR_FROM_THE_DEEP: true STR_DESTROY_TASOTH: false useTable: false startDelay: 20 randomDelay: 43500 # - type: AtlantisTemple # firstMonth: 0 # missionWeights: # 0: # STR_ATLANTIS_TEMPLE: 100 # regionWeights: # 0: # REGION_ATLANTIS_TEMPLE: 100 # researchTriggers: # STR_DESTROY_TASOTH: true # STR_STONE_OF_ATLANTIS: false # useTable: false # startDelay: 20 # randomDelay: 43500 - type: CyberwebLair firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_CYBERWEB_LAIR: 100 regionWeights: 0: STR_CYBERWEB_REGION: 100 researchTriggers: STR_DURATHREAD_ORIGINS: true useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebLair1 firstMonth: 0 executionOdds: 33 missionWeights: 0: STR_CYBERWEB_LAIR: 100 regionWeights: 0: STR_CYBERWEB_REGION: 100 researchTriggers: STR_DURATHREAD_ORIGINS: true STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebLair2 firstMonth: 0 executionOdds: 33 missionWeights: 0: STR_CYBERWEB_LAIR: 100 regionWeights: 0: STR_CYBERWEB_REGION: 100 researchTriggers: STR_DURATHREAD_ORIGINS: true STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebManufacturing firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_CYBERWEB_MANUFACTURING_PLANT: 100 regionWeights: 0: CYBERWEB_MANUFACTURING_REGION: 100 researchTriggers: STR_CYBERWEB_MANUFACTURING_PLANT: true STR_CYBERWEB_PLANS: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebDimensionalPortal firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_CYBERWEB_DIMENSIONAL_PORTAL: 100 regionWeights: 0: CYBERWEB_DIMENSIONAL_PORTAL_REGION: 100 researchTriggers: STR_CYBERWEB_PLANS: true STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebHeistInitial firstMonth: 0 executionOdds: 60 missionWeights: 0: STR_CYBERWEB_HEIST: 100 regionWeights: 0: REGION_CYBERWEB_HEIST: 100 researchTriggers: STR_CYBERWEB: true STR_CYBERWEB_TECHNOMAD: true STR_CYBERDREDNAUGHT_SECURED: false STR_CYBERWEB_HEIST_WON: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebHeistInitialArcClosed firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_CYBERWEB_HEIST: 100 regionWeights: 0: REGION_CYBERWEB_HEIST: 100 researchTriggers: STR_CYBERWEB: true STR_CYBERWEB_TECHNOMAD: true STR_CYBERWEB_HEIST_WON: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebHeistNormal firstMonth: 0 executionOdds: 5 missionWeights: 0: STR_CYBERWEB_HEIST: 100 regionWeights: 0: REGION_CYBERWEB_HEIST: 100 researchTriggers: STR_CYBERWEB: true STR_CYBERWEB_TECHNOMAD: true STR_CYBERDREDNAUGHT_SECURED: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebHeistLate firstMonth: 0 executionOdds: 2 missionWeights: 0: STR_CYBERWEB_HEIST: 100 regionWeights: 0: REGION_CYBERWEB_HEIST: 100 researchTriggers: STR_CYBERWEB: true STR_CYBERWEB_TECHNOMAD: true useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebCenturionRampage firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_CYBERWEB_CENTURION_RAMPAGE: 100 regionWeights: 0: STR_CYBERWEB_CENTURION_RAMPAGE_REGION: 100 researchTriggers: STR_CYBERWEB: true STR_CYBERDREDNAUGHT_SECURED: false useTable: false startDelay: 20 randomDelay: 43500 - type: dimensionXBaseDefenseFauna firstMonth: 0 executionOdds: 18 missionWeights: 0: STR_DIMENSION_X_BASE_DEFENSE_FAUNA: 100 regionWeights: 0: DIMENSION_X_BASE_DEFENSE_FAUNA_REGION: 100 researchTriggers: STR_DIMENSION_X_DESERT_SECURED: true STR_CYBERDREDNAUGHT_SECURED: false useTable: false startDelay: 20 randomDelay: 43500 - type: dimensionXBaseDefenseArmy firstMonth: 0 executionOdds: 24 missionWeights: 0: STR_DIMENSION_X_BASE_DEFENSE_ARMY: 100 regionWeights: 0: DIMENSION_X_BASE_DEFENSE_ARMY_REGION: 100 researchTriggers: STR_DIMENSION_X_DESERT_SECURED: true STR_CYBERDREDNAUGHT_SECURED: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebFortressAssault firstMonth: 0 executionOdds: 70 missionWeights: 0: STR_CYBERWEB_FORTRESS_ASSAULT: 100 regionWeights: 0: CYBERWEB_FORTRESS_REGION: 100 researchTriggers: STR_CYBERWEB_FORTRESS: true STR_CYBERWEB_FORTRESS_SECURED: false useTable: false startDelay: 20 randomDelay: 43500 - type: CyberwebDrednaughtAssault firstMonth: 0 executionOdds: 70 missionWeights: 0: STR_CYBERDREDNAUGHT_ASSAULT: 100 regionWeights: 0: CYBERDREDNAUGHT_REGION: 100 researchTriggers: STR_CYBERWEB_HQ: true STR_CYBERDREDNAUGHT_SECURED: false useTable: false startDelay: 10 - type: hiddenCavesFew firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HIDDEN_CAVES_FEW: 100 regionWeights: 0: REGION_HIDDEN_CAVES_FEW: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: hiddenCavesFew1 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HIDDEN_CAVES_FEW: 100 regionWeights: 0: REGION_HIDDEN_CAVES_FEW: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: hiddenCavesFew2 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HIDDEN_CAVES_FEW: 100 regionWeights: 0: REGION_HIDDEN_CAVES_FEW: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: hiddenCavesFew3 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HIDDEN_CAVES_FEW: 100 regionWeights: 0: REGION_HIDDEN_CAVES_FEW: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: hiddenCavesSeveral firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_HIDDEN_CAVES_SEVERAL: 100 regionWeights: 0: REGION_HIDDEN_CAVES_SEVERAL: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: hiddenCavesSeveral1 firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_HIDDEN_CAVES_SEVERAL: 100 regionWeights: 0: REGION_HIDDEN_CAVES_SEVERAL: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: hiddenCavesSeveral2 firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_HIDDEN_CAVES_SEVERAL: 100 regionWeights: 0: REGION_HIDDEN_CAVES_SEVERAL: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: hiddenCavesSeveral3 firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_HIDDEN_CAVES_SEVERAL: 100 regionWeights: 0: REGION_HIDDEN_CAVES_SEVERAL: 100 researchTriggers: STR_HIDDEN_CAVES: true STR_INTO_THE_DARK: false useTable: false startDelay: 20 randomDelay: 43500 - type: chtoniteMinibase firstMonth: 0 executionOdds: 25 missionWeights: 0: STR_CHTONITE_MINIBASE_ASSAULT: 100 regionWeights: 0: REGION_CHTONITE_MINIBASE: 100 researchTriggers: STR_ALIEN_SUBTERRANEAN_ACTIVITY: true useTable: false startDelay: 20 randomDelay: 43500 - type: crazedAntmenVillage firstMonth: 0 executionOdds: 80 missionWeights: 0: STR_CRAZED_ANTMEN_VILLAGE: 100 regionWeights: 0: REGION_CRAZED_ANTMEN_VILLAGE: 100 researchTriggers: STR_SCORPION_KINGS_OFFER: true STR_CRAZED_ANTMEN_VILLAGE_COMPLETE: false useTable: false startDelay: 20 randomDelay: 43500 - type: shoggVillage firstMonth: 0 executionOdds: 25 missionWeights: 0: STR_SHOGG_VILLAGE: 100 regionWeights: 0: REGION_SHOGG_VILLAGE: 100 researchTriggers: STR_GOING_DEEPER: true useTable: false startDelay: 20 randomDelay: 43500 - type: shoggVillage1 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_SHOGG_VILLAGE: 100 regionWeights: 0: REGION_SHOGG_VILLAGE: 100 researchTriggers: STR_GOING_DEEPER: true useTable: false startDelay: 20 randomDelay: 43500 - type: scorpoidPalaceTakeover firstMonth: 0 missionWeights: 0: STR_SCORPOID_PALACE_TAKEOVER: 100 regionWeights: 0: REGION_SCORPOID_PALACE_TAKEOVER: 100 researchTriggers: STR_LIZARD_TRAP: true STR_SCORPOID_PALACE_TAKEOVER_COMPLETE: false useTable: false startDelay: 20 randomDelay: 43500 - type: reptoidCaveSettlementEarly firstMonth: 0 missionWeights: 0: STR_REPTOID_CAVE_SETTLEMENT: 100 regionWeights: 0: REGION_REPTOID_CAVE_SETTLEMENT: 100 researchTriggers: STR_REPTOID_SHIP_ANALYSIS: true STR_REPTOID_CAVE_SETTLEMENT_COMPLETE: false useTable: false startDelay: 20 randomDelay: 43500 - type: reptoidCaveSettlementLate firstMonth: 0 executionOdds: 24 missionWeights: 0: STR_REPTOID_CAVE_SETTLEMENT: 100 regionWeights: 0: REGION_REPTOID_CAVE_SETTLEMENT: 100 researchTriggers: STR_REPTOID_CAVE_SETTLEMENT_COMPLETE: true useTable: false startDelay: 20 randomDelay: 43500 - type: reptoidAssassinationSquad firstMonth: 0 executionOdds: 28 missionWeights: 0: STR_REPTOID_ASSASSINATION_SQUAD: 100 regionWeights: 0: REGION_REPTOID_ASSASSINATION_SQUAD: 100 researchTriggers: STR_REPTOID_CAVE_SETTLEMENT_COMPLETE: true useTable: false startDelay: 20 randomDelay: 43500 - type: reptiformerTowerEarly firstMonth: 24 executionOdds: 18 missionWeights: 0: STR_REPTIFORMER_TOWER: 100 regionWeights: 0: REGION_REPTIFORMER_TOWER: 100 researchTriggers: STR_REPTOID_CAVE_SETTLEMENT_COMPLETE: true useTable: false startDelay: 20 randomDelay: 43500 - type: CrocRaidTemperate firstMonth: 0 executionOdds: 30 missionWeights: 0: STR_CROC_RAID_TEMPERATE: 100 regionWeights: 0: REGION_CROC_RAID_TEMPERATE: 100 researchTriggers: STR_REPTOID_CAVE_SETTLEMENT_COMPLETE: true useTable: false startDelay: 20 randomDelay: 43500 - type: CrocRaidJungle firstMonth: 0 executionOdds: 30 missionWeights: 0: STR_CROC_RAID_JUNGLE: 100 regionWeights: 0: REGION_CROC_RAID_JUNGLE: 100 researchTriggers: STR_REPTOID_CAVE_SETTLEMENT_COMPLETE: true useTable: false startDelay: 20 randomDelay: 43500 - type: pinkCaves firstMonth: 0 executionOdds: 70 missionWeights: 0: STR_PINK_CAVES: 100 regionWeights: 0: PINK_CAVES_REGION: 100 researchTriggers: STR_CYBERWEB_PORTAL_SYSTEM: true STR_DIMENSION_X_DESERT_SECURED: false useTable: false startDelay: 20 randomDelay: 43500 - type: deadCattle firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_DEAD_CATTLE: 100 regionWeights: 0: REGION_DEAD_CATTLE: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: deadCattle1 firstMonth: 0 lastMonth: 14 executionOdds: 20 missionWeights: 0: STR_DEAD_CATTLE: 100 regionWeights: 0: REGION_DEAD_CATTLE: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: deadCattle2 firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_DEAD_CATTLE: 100 regionWeights: 0: REGION_DEAD_CATTLE: 100 researchTriggers: STR_ALIEN_ORIGINS: false useTable: false startDelay: 20 randomDelay: 43500 - type: cropCirclesMiB firstMonth: 6 executionOdds: 10 missionWeights: 0: STR_CROP_CIRCLES_MIB: 100 regionWeights: 0: REGION_CROP_CIRCLES_MIB: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: cropCirclesMiB1 firstMonth: 6 executionOdds: 10 missionWeights: 0: STR_CROP_CIRCLES_MIB: 100 regionWeights: 0: REGION_CROP_CIRCLES_MIB: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: cropCirclesMiB2 firstMonth: 6 executionOdds: 10 missionWeights: 0: STR_CROP_CIRCLES_MIB: 100 regionWeights: 0: REGION_CROP_CIRCLES_MIB: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: cropCirclesZombie firstMonth: 0 executionOdds: 5 missionWeights: 0: STR_CROP_CIRCLES_ZOMBIE: 100 regionWeights: 0: REGION_CROP_CIRCLES_ZOMBIE: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: cropCirclesZombie1 firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_CROP_CIRCLES_ZOMBIE: 100 regionWeights: 0: REGION_CROP_CIRCLES_ZOMBIE: 100 researchTriggers: STR_ZOMBIE_ARE_BREEDING: false useTable: false startDelay: 20 randomDelay: 43500 - type: cropCircles firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_CROP_CIRCLES: 100 regionWeights: 0: REGION_CROP_CIRCLES: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: cropCircles1 firstMonth: 0 lastMonth: 14 executionOdds: 30 missionWeights: 0: STR_CROP_CIRCLES: 100 regionWeights: 0: REGION_CROP_CIRCLES: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: cropCircles2 firstMonth: 0 executionOdds: 25 missionWeights: 0: STR_CROP_CIRCLES: 100 regionWeights: 0: REGION_CROP_CIRCLES: 100 researchTriggers: STR_ALIEN_ORIGINS: false useTable: false startDelay: 20 randomDelay: 43500 - type: madmanRampageEarly firstMonth: 0 lastMonth: 12 executionOdds: 12 missionWeights: 0: STR_MADMAN_RAMPAGE: 100 useTable: false regionWeights: 0: REGION_MADMAN: 100 startDelay: 20 randomDelay: 43500 - type: madmanRampageLate firstMonth: 13 executionOdds: 4 missionWeights: 0: STR_MADMAN_RAMPAGE: 100 useTable: false regionWeights: 0: REGION_MADMAN: 100 startDelay: 20 randomDelay: 43500 - type: soldierRampageEarly firstMonth: 4 lastMonth: 18 executionOdds: 12 missionWeights: 0: STR_SOLDIER_RAMPAGE: 100 useTable: false regionWeights: 0: REGION_MAD_SOLDIER: 100 startDelay: 20 randomDelay: 43500 - type: soldierRampageLate firstMonth: 19 executionOdds: 4 missionWeights: 0: STR_SOLDIER_RAMPAGE: 100 useTable: false regionWeights: 0: REGION_MAD_SOLDIER: 100 startDelay: 20 randomDelay: 43500 - type: postalRampageEarly firstMonth: 7 lastMonth: 20 executionOdds: 12 missionWeights: 0: STR_POSTAL_RAMPAGE: 100 useTable: false regionWeights: 0: REGION_POSTAL: 100 startDelay: 20 randomDelay: 43500 - type: postalRampageLate firstMonth: 21 executionOdds: 4 missionWeights: 0: STR_POSTAL_RAMPAGE: 100 useTable: false regionWeights: 0: REGION_POSTAL: 100 startDelay: 20 randomDelay: 43500 - type: cultOfApocalypsePrisonBreak firstMonth: 21 executionOdds: 6 missionWeights: 0: STR_CULT_OF_APOCALYPSE_PRISON_BREAK: 100 useTable: false regionWeights: 0: REGION_CULT_OF_APOCALYPSE_PRISON_BREAK: 100 startDelay: 20 randomDelay: 43500 - type: cultOfApocalypseCityRiot firstMonth: 21 executionOdds: 6 missionWeights: 0: STR_CULT_OF_APOCALYPSE_CITY_RIOT: 100 useTable: false regionWeights: 0: REGION_CULT_OF_APOCALYPSE_CITY_RIOT: 100 startDelay: 20 randomDelay: 43500 - type: cultOfApocalypseTownCleanup firstMonth: 21 executionOdds: 6 missionWeights: 0: STR_CULT_OF_APOCALYPSE_TOWN_CLEANUP: 100 useTable: false regionWeights: 0: REGION_CULT_OF_APOCALYPSE_TOWN_CLEANUP: 100 startDelay: 20 randomDelay: 43500 - type: cultOfApocalypseTownCleanupLate firstMonth: 27 executionOdds: 6 missionWeights: 0: STR_CULT_OF_APOCALYPSE_TOWN_CLEANUP: 100 useTable: false regionWeights: 0: REGION_CULT_OF_APOCALYPSE_TOWN_CLEANUP: 100 startDelay: 20 randomDelay: 43500 - type: communionOfApocalypseEarly executionOdds: 40 missionWeights: 0: STR_COMMUNION_OF_APOCALYPSE: 100 useTable: false regionWeights: 0: REGION_COMMUNION_OF_APOCALYPSE: 100 researchTriggers: STR_COMMUNION_OF_APOCALYPSE: true STR_OUTPOST_OF_APOCALYPSE: false startDelay: 20 randomDelay: 43500 - type: communionOfApocalypseLate executionOdds: 7 missionWeights: 0: STR_COMMUNION_OF_APOCALYPSE: 100 useTable: false regionWeights: 0: REGION_COMMUNION_OF_APOCALYPSE: 100 researchTriggers: STR_MYSTERIES_OF_APOCALYPSE: true startDelay: 20 randomDelay: 43500 - type: outpostOfApocalypseTemperateEarly executionOdds: 20 missionWeights: 0: STR_OUTPOST_OF_APOCALYPSE_TEMPERATE: 100 useTable: false regionWeights: 0: REGION_OUTPOST_OF_APOCALYPSE_TEMPERATE: 100 researchTriggers: STR_OUTPOST_OF_APOCALYPSE: true STR_CLERIC_OF_APOCALYPSE: false startDelay: 20 randomDelay: 43500 - type: outpostOfApocalypseTemperateLate executionOdds: 2 missionWeights: 0: STR_OUTPOST_OF_APOCALYPSE_TEMPERATE: 100 useTable: false regionWeights: 0: REGION_OUTPOST_OF_APOCALYPSE_TEMPERATE: 100 researchTriggers: STR_CLERIC_OF_APOCALYPSE: true startDelay: 20 randomDelay: 43500 - type: outpostOfApocalypseDesertEarly executionOdds: 20 missionWeights: 0: STR_OUTPOST_OF_APOCALYPSE_DESERT: 100 useTable: false regionWeights: 0: REGION_OUTPOST_OF_APOCALYPSE_DESERT: 100 researchTriggers: STR_OUTPOST_OF_APOCALYPSE: true STR_CLERIC_OF_APOCALYPSE: false startDelay: 20 randomDelay: 43500 - type: outpostOfApocalypseDesertLate executionOdds: 2 missionWeights: 0: STR_OUTPOST_OF_APOCALYPSE_DESERT: 100 useTable: false regionWeights: 0: REGION_OUTPOST_OF_APOCALYPSE_DESERT: 100 researchTriggers: STR_CLERIC_OF_APOCALYPSE: true startDelay: 20 randomDelay: 43500 - type: towerOfApocalypseEarly executionOdds: 20 missionWeights: 0: STR_TOWER_OF_APOCALYPSE: 100 useTable: false regionWeights: 0: REGION_TOWER_OF_APOCALYPSE: 100 researchTriggers: STR_TOWER_OF_APOCALYPSE: true STR_PONTIFF_OF_APOCALYPSE: false startDelay: 20 randomDelay: 43500 - type: towerOfApocalypseLate executionOdds: 3 missionWeights: 0: STR_TOWER_OF_APOCALYPSE: 100 useTable: false regionWeights: 0: REGION_TOWER_OF_APOCALYPSE: 100 researchTriggers: STR_PONTIFF_OF_APOCALYPSE: true startDelay: 20 randomDelay: 43500 - type: lairOfApocalypseEarly executionOdds: 50 missionWeights: 0: STR_LAIR_OF_APOCALYPSE: 100 useTable: false regionWeights: 0: REGION_LAIR_OF_APOCALYPSE: 100 researchTriggers: STR_CODEX_OF_THE_TRANSFIGURATION: true STR_DOOM_PORTAL_EXPLORED: false startDelay: 20 randomDelay: 43500 - type: lairOfApocalypseLate executionOdds: 5 missionWeights: 0: STR_LAIR_OF_APOCALYPSE: 100 useTable: false regionWeights: 0: REGION_LAIR_OF_APOCALYPSE: 100 researchTriggers: STR_DOOM_PORTAL_EXPLORED: true startDelay: 20 randomDelay: 43500 - type: projectSamael executionOdds: 40 missionWeights: 0: STR_PROJECT_SAMAEL: 100 useTable: false regionWeights: 0: REGION_PROJECT_SAMAEL: 100 researchTriggers: STR_PROJECT_SAMAEL: true STR_PROJECT_SAMAEL_PREVENTED: false maxRuns: 1 varName: projectSamael startDelay: 20 randomDelay: 43500 - type: hybridPurge firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_PURGE: 100 useTable: false regionWeights: 0: REGION_HYBRID_PURGE: 100 researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridFarm firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_FARM: 100 useTable: false regionWeights: 0: REGION_HYBRID_FARM: 100 researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridFarm1 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_FARM: 100 useTable: false regionWeights: 0: REGION_HYBRID_FARM: 100 researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridFarm2 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_FARM: 100 useTable: false regionWeights: 0: REGION_HYBRID_FARM: 100 researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridFarm3 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_FARM: 100 useTable: false regionWeights: 0: REGION_HYBRID_FARM: 100 researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridFarm4 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_FARM: 100 useTable: false regionWeights: 0: REGION_HYBRID_FARM: 100 researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: chemTrails firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_CHEMTRAILS: 100 useTable: false regionWeights: 0: REGION_CHEMTRAILS: 100 researchTriggers: STR_CHEMTRAILS: true startDelay: 20 randomDelay: 43500 - type: chemTrails1 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_CHEMTRAILS: 100 useTable: false regionWeights: 0: REGION_CHEMTRAILS: 100 researchTriggers: STR_CHEMTRAILS: true startDelay: 20 randomDelay: 43500 - type: hybridCloningFarm firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_HYBRID_CLONING_FARM: 100 useTable: false regionWeights: 0: REGION_HYBRID_CLONING_FARM: 100 researchTriggers: STR_HYBRID_CLONING_FARM: true startDelay: 20 randomDelay: 43500 - type: hybridCloningFarmLate firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_HYBRID_CLONING_FARM: 100 useTable: false regionWeights: 0: REGION_HYBRID_CLONING_FARM: 100 researchTriggers: STR_HYBRID_CLONING_FARM: true startDelay: 20 randomDelay: 43500 - type: hybridStorage firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_HYBRID_STORAGE: 100 useTable: false regionWeights: 0: REGION_HYBRID_STORAGE: 100 researchTriggers: STR_HYBRID_STORAGE: true startDelay: 20 randomDelay: 43500 - type: hybridStorageLate firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_HYBRID_STORAGE: 100 useTable: false regionWeights: 0: REGION_HYBRID_STORAGE: 100 researchTriggers: STR_HYBRID_STORAGE: true startDelay: 20 randomDelay: 43500 - type: superlaskaApprehension firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_SUPERLASKA_APPREHENSION: 100 useTable: false regionWeights: 0: SUPERLASKA_APPREHENSION_REGION: 100 researchTriggers: STR_HYBRID_OPERATIONS: true startDelay: 20 randomDelay: 43500 - type: hybridTerrorIsland firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_HOLIDAY_RESORT_TERROR: 100 useTable: false regionWeights: 0: REGION_HOLIDAY_RESORT_TERROR: 100 researchTriggers: STR_HYBRID_OPERATIONS: true startDelay: 20 randomDelay: 43500 - type: hybridSmallConvoy firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_SMALL_GROUND_CONVOY: 100 regionWeights: 0: REGION_HYBRID_SMALL_CONVOY: 100 useTable: false researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridSmallConvoy1 firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_HYBRID_SMALL_GROUND_CONVOY: 100 regionWeights: 0: REGION_HYBRID_SMALL_CONVOY: 100 useTable: false researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridMediumConvoy firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_HYBRID_MEDIUM_GROUND_CONVOY: 100 regionWeights: 0: REGION_HYBRID_MEDIUM_CONVOY: 100 useTable: false researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridMediumConvoy1 firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_HYBRID_MEDIUM_GROUND_CONVOY: 100 regionWeights: 0: REGION_HYBRID_MEDIUM_CONVOY: 100 useTable: false researchTriggers: STR_HYBRID_NETWORK: true startDelay: 20 randomDelay: 43500 - type: hybridBase firstMonth: 0 executionOdds: 5 missionWeights: 0: STR_HYBRID_BASE: 100 useTable: false researchTriggers: STR_HYBRID_OPERATIONS: true startDelay: 20 randomDelay: 43500 - type: hybridMeeting firstMonth: 0 executionOdds: 8 missionWeights: 0: STR_HYBRID_SECTOID_MEETING: 20 STR_HYBRID_MIB_MEETING: 10 useTable: false researchTriggers: STR_HYBRID_OPERATIONS: true startDelay: 20 randomDelay: 43500 - type: hybridControlEarly firstMonth: 0 executionOdds: 60 missionWeights: 0: STR_HYBRID_CONTROL_ASSAULT: 100 regionWeights: 0: REGION_HYBRID_CONTROL: 100 useTable: false researchTriggers: STR_HYBRID_CONTROLLERS: true STR_HYBRID_CONTROL_TAKEN: false startDelay: 20 randomDelay: 43500 - type: hybridControl firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_HYBRID_CONTROL_ASSAULT: 100 regionWeights: 0: REGION_HYBRID_CONTROL: 100 useTable: false researchTriggers: STR_HYBRID_CONTROLLERS: true startDelay: 20 randomDelay: 43500 - type: arachnoquake firstMonth: 5 executionOdds: 4 missionWeights: 0: STR_ARACHNOQUAKE: 100 useTable: false regionWeights: 0: REGION_ARACHNOQUAKE: 100 startDelay: 20 randomDelay: 43500 - type: bloodMoon firstMonth: 6 executionOdds: 5 missionWeights: 0: STR_BLOOD_MOON: 100 useTable: false regionWeights: 0: REGION_BLOOD_MOON: 100 researchTriggers: STR_WEREWOLF: true STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: blackMoon firstMonth: 6 executionOdds: 5 missionWeights: 0: STR_BLACK_MOON: 100 useTable: false regionWeights: 0: REGION_BLACK_MOON: 100 researchTriggers: STR_WERECAT: true STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: chryssalidVillage firstMonth: 26 executionOdds: 4 missionWeights: 0: STR_CHRYSSALID_VILLAGE: 100 useTable: false regionWeights: 0: REGION_CHRYSSALID_VILLAGE_JUNGLE: 100 startDelay: 20 randomDelay: 43500 - type: deepOnesRituals firstMonth: 11 executionOdds: 20 missionWeights: 0: STR_DEEP_ONES_RITUALS: 100 useTable: false regionWeights: 0: REGION_DEEP_ONES_RITUALS: 100 researchTriggers: STR_MESSENGERS_OF_DAGON: true STR_DESTROY_TASOTH: false startDelay: 20 randomDelay: 43500 - type: deepOnesRitualsLate firstMonth: 11 executionOdds: 3 missionWeights: 0: STR_DEEP_ONES_RITUALS: 100 useTable: false regionWeights: 0: REGION_DEEP_ONES_RITUALS: 100 researchTriggers: STR_DESTROY_TASOTH: true startDelay: 20 randomDelay: 43500 - type: mibCoverup firstMonth: 22 executionOdds: 5 missionWeights: 0: STR_MIB_COVERUP: 100 useTable: false regionWeights: 0: STR_NORTH_AMERICA: 25 STR_SOUTH_AMERICA: 15 STR_EUROPE: 18 STR_NORTH_AFRICA: 15 STR_SOUTHERN_AFRICA: 15 STR_CENTRAL_ASIA: 16 STR_SOUTH_EAST_ASIA: 20 STR_SIBERIA: 2 STR_AUSTRALASIA: 11 STR_ARCTIC: 8 STR_PACIFIC: 6 researchTriggers: STR_MIB_ACTIVITY: true startDelay: 20 randomDelay: 43500 - type: mibCoverup1 firstMonth: 22 executionOdds: 5 missionWeights: 0: STR_MIB_COVERUP: 100 useTable: false regionWeights: 0: STR_NORTH_AMERICA: 25 STR_SOUTH_AMERICA: 15 STR_EUROPE: 18 STR_NORTH_AFRICA: 15 STR_SOUTHERN_AFRICA: 15 STR_CENTRAL_ASIA: 16 STR_SOUTH_EAST_ASIA: 20 STR_SIBERIA: 2 STR_AUSTRALASIA: 11 STR_ARCTIC: 8 STR_PACIFIC: 6 researchTriggers: STR_MIB_ACTIVITY: true startDelay: 20 randomDelay: 43500 - type: mibBase firstMonth: 28 executionOdds: 3 missionWeights: 0: STR_MIB_BASE: 100 useTable: false regionWeights: 0: STR_NORTH_AMERICA: 6 STR_SOUTH_AMERICA: 7 STR_EUROPE: 4 STR_NORTH_AFRICA: 6 STR_SOUTHERN_AFRICA: 3 STR_CENTRAL_ASIA: 4 STR_SOUTH_EAST_ASIA: 7 STR_SIBERIA: 8 STR_AUSTRALASIA: 5 STR_ARCTIC: 2 STR_PACIFIC: 1 researchTriggers: STR_MIB_ACTIVITY: true startDelay: 50 randomDelay: 48000 - type: zombieLab firstMonth: 0 executionOdds: 50 missionWeights: 0: STR_MAGMA_LAB: 100 useTable: false regionWeights: 0: REGION_MAGMA_LAB: 100 researchTriggers: STR_MAGMA_MISSION_MAGMA_LAB: true STR_ZOMBIE_IMPLANT: false startDelay: 20 randomDelay: 43500 - type: tankFactory firstMonth: 0 executionOdds: 25 missionWeights: 0: STR_MAGMA_TANK_FACTORY: 100 useTable: false regionWeights: 0: REGION_MAGMA_TANK_FACTORY: 100 researchTriggers: STR_MESSAGE_FROM_MAGMA_02: true STR_MAGMA_TANK_FACTORY_SAVED: false startDelay: 20 randomDelay: 43500 - type: tankFactoryLater firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_MAGMA_TANK_FACTORY: 100 useTable: false regionWeights: 0: REGION_MAGMA_TANK_FACTORY: 100 researchTriggers: STR_MAGMA_TANK_FACTORY_SAVED: true startDelay: 20 randomDelay: 43500 - type: chainsawbotsReactor firstMonth: 0 executionOdds: 33 missionWeights: 0: STR_MAGMA_REACTOR_CHAINSAWBOTS: 100 useTable: false regionWeights: 0: REGION_MAGMA_REACTOR_CHAINSAWBOTS: 100 researchTriggers: STR_MESSAGE_FROM_MAGMA_03: true STR_MAGMA_REACTOR_CHAINSAWBOTS_SAVED: false startDelay: 20 randomDelay: 43500 - type: chainsawbotsReactorLater firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_MAGMA_REACTOR_CHAINSAWBOTS: 100 useTable: false regionWeights: 0: REGION_MAGMA_REACTOR_CHAINSAWBOTS: 100 researchTriggers: STR_MAGMA_REACTOR_CHAINSAWBOTS_SAVED: true startDelay: 20 randomDelay: 43500 - type: osironStakeoutStandard firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_OSIRON_STAKEOUT: 100 useTable: false regionWeights: 0: REGION_OSIRON_STAKEOUT: 100 researchTriggers: STR_OSIRON: true startDelay: 20 randomDelay: 43500 - type: osironStakeoutSearch firstMonth: 0 executionOdds: 40 missionWeights: 0: STR_OSIRON_STAKEOUT: 100 useTable: false regionWeights: 0: REGION_OSIRON_STAKEOUT: 100 researchTriggers: STR_ZOMBIE_IMPLANT_ORIGINS: true STR_HUMAN_OSIRON_BOSS: false startDelay: 20 randomDelay: 43500 - type: osironNest firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_OSIRON_NEST: 100 useTable: false regionWeights: 0: REGION_OSIRON_WAREHOUSE: 100 researchTriggers: STR_OSIRON: true startDelay: 20 randomDelay: 43500 - type: osironCruise firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_OSIRON_CRUISE: 100 useTable: false regionWeights: 0: REGION_OSIRON_CRUISE: 100 researchTriggers: STR_OSIRON: true startDelay: 20 randomDelay: 43500 - type: osironAATrade firstMonth: 0 executionOdds: 25 missionWeights: 0: STR_OSIRON_AA_AMMO_TRADE: 100 useTable: false regionWeights: 0: REGION_OSIRON_AA_WAREHOUSE: 100 researchTriggers: STR_OSIRON_AA_AMMO_TRADE: true startDelay: 20 randomDelay: 43500 - type: syndicateChupacabrasLab firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_SYNDICATE_CHUPACABRAS_LAB: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_CHUPACABRAS_LAB: 100 researchTriggers: STR_MESSAGE_FROM_MAGMA_02: true STR_SYNDICATE: true STR_SYNDICATE_HQ_DEFEATED: false startDelay: 20 randomDelay: 43500 - type: syndicateWarehouse firstMonth: 0 executionOdds: 30 missionWeights: 0: STR_SYNDICATE_WAREHOUSE: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_WAREHOUSE: 100 researchTriggers: STR_SYNDICATE: true STR_SYNDICATE_HQ_DEFEATED: false startDelay: 20 randomDelay: 43500 - type: syndicateLabStandard firstMonth: 0 executionOdds: 25 missionWeights: 0: STR_SYNDICATE_LAB: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_LAB: 100 researchTriggers: STR_SYNDICATE: true STR_SYNDICATE_HQ_DEFEATED: false startDelay: 20 randomDelay: 43500 - type: syndicateLabSearch firstMonth: 0 executionOdds: 60 missionWeights: 0: STR_SYNDICATE_LAB: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_LAB: 100 researchTriggers: STR_ZOMBIE_IMPLANT_INVESTIGATION: true STR_ZOMBIE_IMPLANT_VIRUS: false startDelay: 20 randomDelay: 43500 - type: syndicateMonsterLabEarly firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_SYNDICATE_MONSTER_LAB: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_MONSTER_LAB: 100 researchTriggers: STR_SYNDICATE_EXPERIMENTS: true STR_MONSTERS_INC: false startDelay: 20 randomDelay: 43500 - type: syndicateMonsterLabRegular firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_SYNDICATE_MONSTER_LAB: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_MONSTER_LAB: 100 researchTriggers: STR_MONSTERS_INC: true STR_SYNDICATE_HQ_DEFEATED: false startDelay: 20 randomDelay: 43500 - type: spiderSiberia firstMonth: 0 executionOdds: 80 missionWeights: 0: STR_SPIDER_SIBERIA: 100 useTable: false regionWeights: 0: REGION_SPIDER_SIBERIA: 100 researchTriggers: STR_SYNDICATE_CHRYSSALID_RESEARCH: true STR_SPIDER_SIBERIA_COMPLETE: false startDelay: 20 randomDelay: 43500 - type: syndicateMansionDefense firstMonth: 0 executionOdds: 100 missionWeights: 0: STR_MANSION_DEFENSE_SYNDICATE: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_MANSION_DEFENSE: 100 researchTriggers: STR_SYNDICATE_PISSED: true STR_COUNCIL_MEMBER: false startDelay: 5000 randomDelay: 25000 - type: syndicateOldArchivesDefense firstMonth: 0 executionOdds: 100 missionWeights: 0: STR_OLD_ARCHIVES_DEFENSE_SYNDICATE: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_OLD_ARCHIVES_DEFENSE: 100 researchTriggers: STR_SYNDICATE_PISSED: true STR_OLD_XCOM_DATA_REEL: false startDelay: 5000 randomDelay: 25000 - type: syndicateReactorDefense firstMonth: 0 executionOdds: 100 missionWeights: 0: STR_REACTOR_DEFENSE_SYNDICATE: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_REACTOR_DEFENSE: 100 researchTriggers: STR_SYNDICATE_PISSED: true STR_REACTOR_SAVED_FROM_SYNDICATE: false startDelay: 5000 randomDelay: 25000 - type: syndicateRetaliation executionOdds: 100 missionWeights: 0: STR_SYNDICATE_RETALIATION: 100 researchTriggers: STR_SYNDICATE_PISSED: true STR_SYNDICATE_REPULSED: false startDelay: 150 targetBaseOdds: 100 useTable: false - type: MiBRetaliation firstMonth: 35 executionOdds: 7 missionWeights: 0: STR_MIB_RETALIATION: 100 startDelay: 150 targetBaseOdds: 100 useTable: false - type: syndicatePhase1 firstMonth: 0 executionOdds: 70 missionWeights: 0: STR_SYNDICATE_PHASE_1: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_PHASE_1: 100 researchTriggers: STR_SYNDICATE_NETWORK: true STR_SYNDICATE_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: syndicatePhase2 firstMonth: 0 executionOdds: 85 missionWeights: 0: STR_SYNDICATE_PHASE_2: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_PHASE_2: 100 researchTriggers: STR_SYNDICATE_SUMMARY: true STR_SYNDICATE_HQ: false startDelay: 20 randomDelay: 43500 - type: syndicateHQ firstMonth: 0 executionOdds: 90 missionWeights: 0: STR_SYNDICATE_HQ: 100 useTable: false regionWeights: 0: REGION_SYNDICATE_HQ: 100 researchTriggers: STR_SYNDICATE_HQ_ACCESS: true STR_SYNDICATE_HQ_DEFEATED: false startDelay: 20 randomDelay: 43500 - type: MonstersVsMobJungle firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_MOB_JUNGLE: 100 regionWeights: 0: REGION_MONSTER_VS_MOB_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: MonstersVsMobJungle1 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_MOB_JUNGLE: 100 regionWeights: 0: REGION_MONSTER_VS_MOB_JUNGLE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: MonstersVsMobDesert firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_MOB_DESERT: 100 regionWeights: 0: REGION_MONSTER_VS_MOB_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: MonstersVsMobDesert1 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_MOB_DESERT: 100 regionWeights: 0: REGION_MONSTER_VS_MOB_DESERT: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: MonstersVsPolice firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_POLICE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTER_VS_POLICE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: MonstersVsPolice1 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_POLICE_TEMPERATE: 100 regionWeights: 0: REGION_MONSTER_VS_POLICE_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: MonstersVsMilitary firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_MILITARY_TEMPERATE: 100 regionWeights: 0: REGION_MONSTER_VS_MILITARY_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: MonstersVsMilitary1 firstMonth: 3 executionOdds: 2 missionWeights: 0: STR_MONSTER_VS_MILITARY_TEMPERATE: 100 regionWeights: 0: REGION_MONSTER_VS_MILITARY_TEMPERATE: 100 researchTriggers: STR_MONSTERS_FINAL_SOLUTION: false startDelay: 20 randomDelay: 43500 - type: siloAttack firstMonth: 32 executionOdds: 10 missionWeights: 0: STR_SILO_ATTACK: 100 regionWeights: 0: REGION_SILO_ATTACK: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: alienDowntownAttack firstMonth: 32 executionOdds: 10 missionWeights: 0: STR_DOWNTOWN_ATTACK: 100 regionWeights: 0: REGION_ALIEN_DOWNTOWN_ATRACK: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: alienPurge firstMonth: 32 executionOdds: 10 missionWeights: 0: STR_ALIEN_PURGE: 100 regionWeights: 0: REGION_ALIEN_PURGE: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: cybermines firstMonth: 27 executionOdds: 5 missionWeights: 0: STR_CYBERMINES: 100 regionWeights: 0: REGION_CYBERMINES: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: meridianHunting firstMonth: 0 executionOdds: 7 missionWeights: 0: STR_MERIDIAN_HUNTING: 100 regionWeights: 0: REGION_MERIDIAN_HUNTING: 100 researchTriggers: STR_DOSSIER_MERIDIAN_HUNTER: true STR_MERIDIAN_HUNTED: false useTable: false startDelay: 20 randomDelay: 43500 - type: industrialInvestigation firstMonth: 0 executionOdds: 22 missionWeights: 0: STR_INDUSTRIAL_INVESTIGATION: 100 regionWeights: 0: REGION_INDUSTRIAL_INVESTIGATION: 100 researchTriggers: STR_COVER_WORKERS: true STR_CULT_CONTAINED: false useTable: false startDelay: 20 randomDelay: 43500 - type: industrialInvestigationLate firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_INDUSTRIAL_INVESTIGATION: 100 regionWeights: 0: REGION_INDUSTRIAL_INVESTIGATION: 100 researchTriggers: STR_COVER_WORKERS: true STR_MILESTONE_3: true useTable: false startDelay: 20 randomDelay: 43500 - type: skiResort firstMonth: 0 executionOdds: 22 missionWeights: 0: STR_SKI_RESORT: 100 regionWeights: 0: REGION_SKI_RESORT: 100 researchTriggers: STR_COVER_SPORTSMEN: true STR_CULT_CONTAINED: false useTable: false startDelay: 20 randomDelay: 43500 - type: skiResortLate firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_SKI_RESORT: 100 regionWeights: 0: REGION_SKI_RESORT: 100 researchTriggers: STR_COVER_SPORTSMEN: true STR_MILESTONE_3: true STR_BLACK_LOTUS_PSI_GENERATOR: false STR_RED_DAWN_KEYCARD: false STR_DAGON_STATUE: false STR_BRAINER_CRACKED: false useTable: false startDelay: 20 randomDelay: 43500 - type: surftime firstMonth: 0 executionOdds: 22 missionWeights: 0: STR_SURFTIME: 100 regionWeights: 0: REGION_SURFTIME: 100 researchTriggers: STR_COVER_SURFERS: true STR_MILESTONE_3: false useTable: false startDelay: 20 randomDelay: 43500 - type: surftimeLate firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_SURFTIME: 100 regionWeights: 0: REGION_SURFTIME: 100 researchTriggers: STR_COVER_SURFERS: true STR_MILESTONE_3: true useTable: false startDelay: 20 randomDelay: 43500 - type: stormSeizure firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_STORM_SEIZURE: 100 regionWeights: 0: STORM_SEIZURE_REGION: 100 researchTriggers: STR_ZSRR_STORM_TRADE: true useTable: false startDelay: 20 randomDelay: 43500 - type: barnOfGore firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_BARN_OF_GORE: 100 regionWeights: 0: REGION_BARN_OF_GORE: 100 researchTriggers: STR_ZOMBIE_PARASITE: true useTable: false startDelay: 20 randomDelay: 43500 - type: tradingWithTheWizkids firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_TRADING_WITH_THE_WIZKIDS: 100 regionWeights: 0: TRADING_WITH_THE_WIZKIDS_REGION: 100 researchTriggers: STR_OSIRON: true useTable: false startDelay: 20 randomDelay: 43500 - type: cavemenCamping firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_CAVEMEN_CAMPING: 100 regionWeights: 0: REGION_CAVEMEN_CAMPING: 100 researchTriggers: STR_HIDDEN_CAVES: true useTable: false startDelay: 20 randomDelay: 43500 - type: shadyTavernRaid firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_WESTMEN_TAVERN_RAID: 100 regionWeights: 0: REGION_SHADY_TAVERN_RAID: 100 researchTriggers: STR_BASIC_OPERATIONS: true STR_POSTAL_INTERROGATED: true useTable: false conditionals: [-12, -13, -14, -15] label: 11 startDelay: 20 randomDelay: 43500 - type: shadyTavernInvestigation firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_WESTMEN_TAVERN_INVESTIGATION: 100 regionWeights: 0: REGION_SHADY_TAVERN_INVESTIGATION: 100 researchTriggers: STR_BASIC_OPERATIONS: true STR_POSTAL_INTERROGATED: true useTable: false conditionals: [-11, -13, -14, -15] label: 12 startDelay: 20 randomDelay: 43500 - type: shadyTavernExtraction firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_WESTMEN_TAVERN_EXTRACTION: 100 regionWeights: 0: REGION_SHADY_TAVERN_EXTRACTION: 100 researchTriggers: STR_BASIC_OPERATIONS: true STR_POSTAL_INTERROGATED: true useTable: false conditionals: [-11, -12, -14, -15] label: 13 startDelay: 20 randomDelay: 43500 - type: shadyTavernPickup firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_WESTMEN_TAVERN_PICKUP: 100 regionWeights: 0: REGION_SHADY_TAVERN_PICKUP: 100 researchTriggers: STR_BASIC_OPERATIONS: true STR_POSTAL_INTERROGATED: true useTable: false conditionals: [-11, -12, -13, -15] label: 14 startDelay: 20 randomDelay: 43500 - type: shadyTavernMiBTrap firstMonth: 0 executionOdds: 6 missionWeights: 0: STR_WESTMEN_TAVERN_MIB_TRAP: 100 regionWeights: 0: REGION_SHADY_TAVERN_MIB_TRAP: 100 researchTriggers: STR_BASIC_OPERATIONS: true STR_POSTAL_INTERROGATED: true useTable: false conditionals: [-11, -12, -13, -14] label: 15 startDelay: 20 randomDelay: 43500 - type: oozeNest firstMonth: 0 executionOdds: 5 missionWeights: 0: STR_OOZE_NEST: 100 regionWeights: 0: REGION_OOZE_NEST: 100 researchTriggers: STR_HAZMAT_ARMOR: true STR_EXPLOSIVES_LICENCE: true useTable: false startDelay: 20 randomDelay: 43500 - type: alienInfiltrationHurryUpRedDawn firstMonth: 24 missionWeights: 0: STR_ALIEN_INFILTRATION: 100 researchTriggers: STR_DESTROY_ZSRR: false maxRuns: 1 varName: alienInfiltrationHurryUpRedDawn - type: alienInfiltrationHurryUpBlackLotus firstMonth: 24 missionWeights: 0: STR_ALIEN_INFILTRATION: 100 researchTriggers: STR_DESTROY_BLACK_LOTUS: false maxRuns: 1 varName: alienInfiltrationHurryUpBlackLotus - type: alienInfiltrationHurryUpEXALT missionWeights: 0: STR_ALIEN_INFILTRATION: 100 firstMonth: 24 researchTriggers: STR_DESTROY_EXALT: false maxRuns: 1 varName: alienInfiltrationHurryUpEXALT - type: TheyCameFromTheSeaHurryUp firstMonth: 24 executionOdds: 50 missionWeights: 0: STR_THEY_CAME_FROM_THE_SEA: 100 regionWeights: 0: REGION_THEY_CAME_FROM_THE_SEA: 100 useTable: false researchTriggers: STR_DESTROY_CHURCH_OF_DAGON: false startDelay: 20 randomDelay: 43500 - type: DepthpocalypseHurryUp firstMonth: 32 executionOdds: 15 missionWeights: 0: STR_DEPTHPOCALYPSE: 100 regionWeights: 0: REGION_DEPTHPOCALYPSE: 100 useTable: false researchTriggers: STR_DEEP_SEA_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: DepthpocalypseHurryUp2 firstMonth: 40 executionOdds: 35 missionWeights: 0: STR_DEPTHPOCALYPSE: 100 regionWeights: 0: REGION_DEPTHPOCALYPSE: 100 useTable: false researchTriggers: STR_DEEP_SEA_OPERATIONS: false startDelay: 20 randomDelay: 43500 - type: SyndicateFieldTestHurryUp firstMonth: 30 executionOdds: 25 missionWeights: 0: STR_SYNDICATE_FIELD_TEST: 100 regionWeights: 0: REGION_SYNDICATE_FIELD_TEST: 100 useTable: false researchTriggers: STR_SYNDICATE_SCIENTIST: true STR_SYNDICATE_HQ_DEFEATED: false startDelay: 20 randomDelay: 43500 - type: UAC_WeaponDeliveryEarly firstMonth: 1 executionOdds: 50 missionWeights: 0: STR_UAC_WEAPON_DELIVERY: 100 regionWeights: 0: REGION_UAC_WEAPON_DELIVERY: 100 useTable: false researchTriggers: STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION: true STR_UAC_MILITARY: false startDelay: 20 randomDelay: 43500 - type: UAC_WeaponDeliveryLate firstMonth: 1 executionOdds: 5 missionWeights: 0: STR_UAC_WEAPON_DELIVERY: 100 regionWeights: 0: REGION_UAC_WEAPON_DELIVERY: 100 useTable: false researchTriggers: STR_UAC_MILITARY: true startDelay: 20 randomDelay: 43500 - type: UAC_WeaponLabEarly firstMonth: 1 executionOdds: 50 missionWeights: 0: STR_UAC_WEAPON_LAB: 100 regionWeights: 0: REGION_UAC_WEAPON_LAB: 100 useTable: false researchTriggers: STR_UAC_MILITARY: true STR_UAC_CONSPIRACY: false startDelay: 20 randomDelay: 43500 - type: UAC_WeaponLabLate firstMonth: 1 executionOdds: 5 missionWeights: 0: STR_UAC_WEAPON_LAB: 100 regionWeights: 0: REGION_UAC_WEAPON_LAB: 100 useTable: false researchTriggers: STR_UAC_CONSPIRACY: true startDelay: 20 randomDelay: 43500 - type: UAC_OfficeEarly firstMonth: 1 executionOdds: 50 missionWeights: 0: STR_UAC_OFFICE: 100 regionWeights: 0: REGION_UAC_OFFICE: 100 useTable: false researchTriggers: STR_UAC_CONSPIRACY: true STR_UAC_MANAGER: false startDelay: 20 randomDelay: 43500 - type: UAC_OfficeLate firstMonth: 1 executionOdds: 5 missionWeights: 0: STR_UAC_OFFICE: 100 regionWeights: 0: REGION_UAC_OFFICE: 100 useTable: false researchTriggers: STR_UAC_MANAGER: true startDelay: 20 randomDelay: 43500 - type: xComSlanderShareAA firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_XCOM_SLANDER_SHARE_ALLOY_AMMO_TECH: 100 regionWeights: 0: REGION_XCOM_SLANDER_SHARE_ALLOY_AMMO_TECH: 100 researchTriggers: STR_SHARE_ALLOY_AMMO_TECH: true useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderShareTerramite firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_XCOM_SLANDER_SHARE_TERRAMITE_TECH: 100 regionWeights: 0: REGION_XCOM_SLANDER_SHARE_TERRAMITE_TECH: 100 researchTriggers: STR_SHARE_TERRAMITE_TECH: true useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderSharePowerSourceMiniaturization firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_XCOM_SLANDER_SHARE_POWER_SOURCE_MINIATURIZATION_TECH: 100 regionWeights: 0: REGION_XCOM_SLANDER_SHARE_POWER_SOURCE_MINIATURIZATION_TECH: 100 researchTriggers: STR_SHARE_POWER_SOURCE_MINIATURIZATION_TECH: true useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderShareEleriumExplosives firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_XCOM_SLANDER_SHARE_ELERIUM_EXPLOSIVES_TECH: 100 regionWeights: 0: REGION_XCOM_SLANDER_SHARE_ELERIUM_EXPLOSIVES_TECH: 100 researchTriggers: STR_SHARE_ELERIUM_EXPLOSIVES_TECH: true useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderShareAlienGardens firstMonth: 0 executionOdds: 4 missionWeights: 0: STR_XCOM_SLANDER_SHARE_ALIEN_GARDENS_TECH: 100 regionWeights: 0: REGION_XCOM_SLANDER_SHARE_ALIEN_GARDENS_TECH: 100 researchTriggers: STR_SHARE_ALIEN_GARDENS_TECH: true useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderBlackLotusUnfinished firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED: 100 regionWeights: 0: REGION_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED: 100 researchTriggers: STR_BLACK_LOTUS_PSI_GENERATOR: true STR_DESTROY_BLACK_LOTUS: false useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderChurchOfDagonUnfinished firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_XCOM_SLANDER_CHURCH_OF_DAGON_UNFINISHED: 100 regionWeights: 0: REGION_XCOM_SLANDER_CHURCH_OF_DAGON_UNFINISHED: 100 researchTriggers: STR_DAGON_STATUE: true STR_DESTROY_CHURCH_OF_DAGON: false useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderZSRRUnfinished firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_XCOM_SLANDER_ZSRR_UNFINISHED: 100 regionWeights: 0: REGION_XCOM_SLANDER_ZSRR_UNFINISHED: 100 researchTriggers: STR_RED_DAWN_KEYCARD: true STR_DESTROY_ZSRR: false useTable: false startDelay: 20 randomDelay: 43500 - type: xComSlanderEXALTUnfinished firstMonth: 0 executionOdds: 20 missionWeights: 0: STR_XCOM_SLANDER_EXALT_UNFINISHED: 100 regionWeights: 0: REGION_XCOM_SLANDER_EXALT_UNFINISHED: 100 researchTriggers: STR_BRAINER_CRACKED: true STR_PSICLONE: true STR_DESTROY_EXALT: false useTable: false startDelay: 20 randomDelay: 43500 - type: leagueApprehensionEarly firstMonth: 3 lastMonth: 10 executionOdds: 15 missionWeights: 0: STR_LEAGUE_APPREHENSION: 100 regionWeights: 0: REGION_LEAGUE_APPREHENSION: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: leagueApprehensionLate firstMonth: 11 executionOdds: 5 missionWeights: 0: STR_LEAGUE_APPREHENSION: 100 regionWeights: 0: REGION_LEAGUE_APPREHENSION: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: leagueNode firstMonth: 13 executionOdds: 3 missionWeights: 0: STR_LEAGUE_NODE: 100 regionWeights: 0: REGION_LEAGUE_NODE: 100 researchTriggers: STR_LEAGUE_APPREHENDED: true useTable: false startDelay: 20 randomDelay: 43500 - type: cyberdrednaught firstMonth: 0 missionWeights: 0: STR_CYBERWEB_DOMINATION: 100 regionWeights: 0: REGION_HELLO_WORLD: 100 researchTriggers: STR_CYBERWEB_HQ: true STR_CYBERDREDNAUGHT_SECURED: false useTable: false startDelay: 20 randomDelay: 17500 - type: DimensionXIncursionFewTemperate firstMonth: 0 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_FEW_TEMPERATE: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_FEW_TEMPERATE: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXIncursionSeveralTemperate firstMonth: 8 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_SEVERAL_TEMPERATE: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_SEVERAL_TEMPERATE: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXIncursionFewJungle firstMonth: 0 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_FEW_JUNGLE: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_FEW_JUNGLE: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXIncursionSeveralJungle firstMonth: 8 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_SEVERAL_JUNGLE: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_SEVERAL_JUNGLE: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXIncursionFewCold firstMonth: 0 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_FEW_COLD: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_FEW_COLD: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXIncursionSeveralCold firstMonth: 8 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_SEVERAL_COLD: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_SEVERAL_COLD: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXIncursionFewDesert firstMonth: 0 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_FEW_DESERT: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_FEW_DESERT: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXIncursionSeveralDesert firstMonth: 8 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_INCURSION_SEVERAL_DESERT: 100 regionWeights: 0: REGION_DIMENSION_X_INCURSION_SEVERAL_DESERT: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXPartyTemperate firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_PARTY_TEMPERATE: 100 regionWeights: 0: REGION_DIMENSION_X_PARTY_TEMPERATE: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXPartyJungle firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_PARTY_JUNGLE: 100 regionWeights: 0: REGION_DIMENSION_X_PARTY_JUNGLE: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXPartyCold firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_PARTY_COLD: 100 regionWeights: 0: REGION_DIMENSION_X_PARTY_COLD: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: DimensionXPartyDesert firstMonth: 3 executionOdds: 1 missionWeights: 0: STR_DIMENSION_X_PARTY_DESERT: 100 regionWeights: 0: REGION_DIMENSION_X_PARTY_DESERT: 100 researchTriggers: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN: false useTable: false startDelay: 20 randomDelay: 43500 - type: LobstermanUSOFleetCruiser firstMonth: 0 executionOdds: 25 missionWeights: 0: STR_LOBSTERMAN_USO_FLEET_CRUISER: 100 regionWeights: 0: REGION_LOBSTERMAN_USO_FLEET_CRUISER: 100 researchTriggers: STR_DEEP_SEA_OPERATIONS: true useTable: false startDelay: 20 randomDelay: 43500 - type: CarcharodonUSOFleetCruiser firstMonth: 0 executionOdds: 45 missionWeights: 0: STR_CARCHARODON_USO_HEAVY_CRUISER: 100 regionWeights: 0: REGION_CARCHARODON_USO_HEAVY_CRUISER: 100 researchTriggers: STR_DEEP_SEA_OPERATIONS: true useTable: false startDelay: 20 randomDelay: 43500 - type: marineBaseDefense firstMonth: 0 executionOdds: 15 missionWeights: 0: STR_MARINE_BASE_DEFENSE: 100 regionWeights: 0: REGION_MARINE_BASE_DEFENSE: 100 researchTriggers: STR_DEEP_SEA_OPERATIONS: true useTable: false startDelay: 20 randomDelay: 43500 - type: frontierPsychiatrist firstMonth: 0 executionOdds: 33 missionWeights: 0: STR_ASYLUM_APPARITIONS: 100 regionWeights: 0: REGION_ASYLUM_APPARITIONS: 100 researchTriggers: STR_PARAPSYCHOLOGY: true STR_COVER_SCIENTISTS: true STR_ASYLUM_APPARITIONS_COMPLETED: false useTable: false startDelay: 20 randomDelay: 43500 - type: dreamscapeVilla firstMonth: 0 executionOdds: 10 missionWeights: 0: STR_DREAMSCAPE_VILLA: 100 regionWeights: 0: REGION_DREAMSCAPE_VILLA: 100 researchTriggers: STR_DREAMING: true useTable: false startDelay: 20 randomDelay: 43500 - type: dreamscapeNecromancerDungeon firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_DREAMSCAPE_NECROMANCERS_DUNGEON: 100 regionWeights: 0: REGION_NECROMANCERS_DUNGEON: 100 researchTriggers: STR_DREAMING: true STR_DREAMSCAPE_EXPLORED: true useTable: false startDelay: 20 randomDelay: 43500 - type: davidVincentHouse firstMonth: 0 executionOdds: 40 missionWeights: 0: STR_DAVID_VINCENT_HOUSE: 100 regionWeights: 0: REGION_DAVID_VINCENT_HOUSE: 100 useTable: false maxRuns: 1 varName: SCIENTIST_HOUSE researchTriggers: STR_DOSSIER_DAVID_VINCENT: true STR_MIB_AGENT: true startDelay: 20 randomDelay: 43500 - type: gertrudeEllisonAmbush firstMonth: 0 executionOdds: 40 missionWeights: 0: STR_GERTRUDE_ELLISON_AMBUSH: 100 regionWeights: 0: REGION_GERTRUDE_ELLISON_AMBUSH: 100 useTable: false maxRuns: 1 varName: GERTRUDE_ELLISON_AMBUSH researchTriggers: STR_DOSSIER_GERTRUDE_ELLISON: true startDelay: 20 randomDelay: 43500 - type: drHadriexCruise firstMonth: 0 executionOdds: 40 missionWeights: 0: STR_DR_HADRIEX_CRUISE: 100 regionWeights: 0: REGION_DR_HADRIEX_CRUISE: 100 useTable: false maxRuns: 1 varName: DR_HADRIEX_CRUISE researchTriggers: STR_DOSSIER_DR_HADRIEX: true STR_MILESTONE_2_SUMMARY: true STR_ASYLUM_APPARITIONS_COMPLETED: true startDelay: 20 randomDelay: 43500 - type: horrorsOfAntarctica firstMonth: 16 executionOdds: 10 missionWeights: 0: STR_POLAR_BASE_THE_THING: 100 regionWeights: 0: REGION_THE_THING: 100 useTable: false maxRuns: 1 varName: POLAR_BASE_THE_THING startDelay: 20 randomDelay: 43500 - type: MongornKingCave firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MONGORN_KING_CAVE: 100 regionWeights: 0: REGION_MONGORN_KING_CAVE: 100 researchTriggers: STR_MONGORN_CORPSE: true STR_MONSTERS_FINAL_SOLUTION: false useTable: false startDelay: 20 randomDelay: 43500 - type: CosmonautsRescue firstMonth: 0 executionOdds: 40 missionWeights: 0: STR_MAGMA_COSMONAUTS_RESCUE: 100 regionWeights: 0: REGION_MOON_COSMONAUT_RESCUE: 100 researchTriggers: STR_SPACE_FLIGHT: true STR_MAGMA_CONTACT: true STR_MAGMA_COSMONAUTS_SAVED: false useTable: false startDelay: 20 randomDelay: 43500 - type: CosmonautsRescueRepeat firstMonth: 0 executionOdds: 3 missionWeights: 0: STR_MAGMA_COSMONAUTS_RESCUE: 100 regionWeights: 0: REGION_MOON_COSMONAUT_RESCUE: 100 researchTriggers: STR_MAGMA_COSMONAUTS_SAVED: true useTable: false startDelay: 20 randomDelay: 43500 - type: moonHyperwaveRelay firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_MOON_HYPERWAVE_RELAY: 100 regionWeights: 0: REGION_MOON_HYPERWAVE_RELAY: 100 researchTriggers: STR_LUNAR_SATELLITE_OBSERVATION: true STR_MOON_HYPERWAVE_RELAY_EXPLORED: false useTable: false startDelay: 20 randomDelay: 43500 - type: moonUndergroundConduits firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_MOON_UNDERGROUND_CONDUITS: 100 regionWeights: 0: REGION_MOON_UNDERGROUND_CONDUITS: 100 researchTriggers: STR_MOON_HYPERWAVE_RELAY_ANALYSIS: true STR_MOON_UNDERGROUND_CONDUITS_EXPLORED: false useTable: false startDelay: 20 randomDelay: 43500 - type: moonAlienColonySuburbs firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_MOON_ALIEN_COLONY_SUBURBS: 100 regionWeights: 0: REGION_MOON_ALIEN_COLONY_SUBURBS: 100 researchTriggers: STR_ALIEN_LUNAR_COLONY: true STR_MOON_ALIEN_COLONY_SUBURBS_INVADED: false useTable: false startDelay: 20 randomDelay: 43500 - type: moonAlienColonyMain firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_MOON_ALIEN_COLONY_MAIN: 100 regionWeights: 0: REGION_MOON_ALIEN_COLONY_MAIN: 100 researchTriggers: STR_ALIEN_LUNAR_COLONY_DATA: true STR_ALIEN_LUNAR_COLONY_SECRETS: false useTable: false startDelay: 20 randomDelay: 43500 - type: moonAlienColonyCore firstMonth: 0 executionOdds: 75 missionWeights: 0: STR_MOON_ALIEN_COLONY_CORE: 100 regionWeights: 0: REGION_MOON_ALIEN_COLONY_CORE: 100 researchTriggers: STR_ALIEN_LUNAR_COLONY_SECRETS: true STR_CYDONIA_OR_BUST: false useTable: false startDelay: 20 randomDelay: 43500 - type: DownedUFOearly firstMonth: 1 lastMonth: 6 executionOdds: 5 missionWeights: 0: STR_DOWNED_UFO: 100 regionWeights: 0: REGION_DOWNED_UFO: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: DownedUFO firstMonth: 7 lastMonth: 12 executionOdds: 3 missionWeights: 0: STR_DOWNED_UFO: 100 regionWeights: 0: REGION_DOWNED_UFO: 100 useTable: false startDelay: 20 randomDelay: 43500 - type: DownedUFOlate firstMonth: 13 lastMonth: 25 executionOdds: 1 missionWeights: 0: STR_DOWNED_UFO: 100 regionWeights: 0: REGION_DOWNED_UFO: 100 useTable: false startDelay: 20 randomDelay: 43500 # - type: adventRecon # missionWeights: # 0: # STR_ADVENT_RECON: 100 # useTable: false # firstMonth: 0 # executionOdds: 99 # raceWeights: # 0: # STR_ADVENT: 50 # startDelay: 20 # randomDelay: 43500 - type: alienEmbassyEnvoy missionWeights: 0: STR_ALIEN_EMBASSY_ENVOY: 100 useTable: false firstMonth: 0 executionOdds: 95 researchTriggers: STR_ALIEN_KEY: false STR_ALIEN_INFILTRATION_DETAILS_PREQ: true raceWeights: 0: STR_MUTON: 100 startDelay: 20 randomDelay: 43500 #### TRASH #### # - type: dimensionX_Wreck # firstMonth: 0 # missionWeights: # 0: # STR_DIMENSION_X_WRECK: 100 # regionWeights: # 0: # DIMENSION_X_WRECK_REGION: 100 # researchTriggers: # STR_LOST_USO: true # STR_DIMENSION_X_WRECK_SECURED: false # useTable: false # startDelay: 20 # randomDelay: 43500 # FILE: user/mods/XComFiles/Ruleset/music_XCOMFILES.rul musics: - type: GMDEFEND catPos: 3 normalization: 0.76 - type: GMENBASE catPos: 6 normalization: 0.83 - type: GMGEO1 catPos: 0 normalization: 1.19 - type: GMGEO2 catPos: 18 normalization: 1.0 - type: GMGEO3 - type: GMGEO4 - type: GMGEO5 - type: GMGEO6 - type: GMGEO7 - type: GMGEO8 - type: GMGEO9 - type: GMGEO10 - type: GMINTER catPos: 2 normalization: 0.74 - type: GMINTRO1 catPos: 19 normalization: 0.8 - type: GMINTRO2 catPos: 20 normalization: 0.8 - type: GMINTRO3 catPos: 21 normalization: 0.8 - type: GMLOSE catPos: 10 normalization: 1.0 - type: GMMARS catPos: 9 normalization: 0.92 - type: GMNEWMAR catPos: 8 normalization: 0.81 - type: GMSTORY catPos: 12 normalization: 1.0 - type: GMTACTIC catPos: 17 normalization: 1.14 - type: GMTACTIC1 - type: GMTACTIC2 - type: GMTACTIC3 - type: GMTACTIC4 - type: GMTACTIC5 - type: GMTACTIC6 - type: GMTACTIC7 - type: GMTACTIC8 - type: GMTACTIC9 - type: GMTACTIC10 - type: GMWIN catPos: 11 normalization: 0.84 - type: THING normalization: 2.44 - type: TENKA_RAZOR normalization: 1.0 - type: AS_2_INTRO normalization: 1.0 - type: AS_2_THEME normalization: 1.0 - type: AS_2_AMBIENT_02 normalization: 1.0 - type: AS_2_AMBIENT_03 normalization: 1.0 - type: TFTD_AQUA normalization: 1.0 - type: ZIZZ_STUDIO_SPOOKY_SCAPE normalization: 1.0 - type: HL1_VAGUE_VOICES normalization: 1.0 - type: AS_2_AMBIENT_01 normalization: 1.0 - type: FAL_03_KHANS normalization: 1.0 - type: FAL_15_CONTRASTS normalization: 1.0 - type: FAL_16_ALLCLEAR normalization: 1.0 - type: HL1_4_SPACEOCEAN normalization: 1.0 - type: HL1_10_VALVE normalization: 1.0 - type: RP_04_CHILD normalization: 1.0 - type: SW_MONSTER normalization: 1.0 - type: SOF2_AIRPORT normalization: 1.0 - type: SR2_SPACE normalization: 1.0 - type: TENKA_DARKSC normalization: 1.0 - type: UNREAL2_04_APPR normalization: 1.0 - type: W3_CALM normalization: 1.0 - type: FRO_PSY normalization: 1.0 - type: ORDMAP normalization: 1.0 - type: ATRMAP normalization: 1.0 - type: CYBORG_WARRIORS normalization: 1.0 - type: PREDATOR normalization: 1.0 - type: DW_SHOCK normalization: 1.0 - type: TENKA_TENKOID normalization: 1.0 - type: UNR2_INTRO normalization: 1.0 - type: EIGHT normalization: 1.0 - type: WAR1 normalization: 1.0 - type: HELLGATE normalization: 1.0 - type: SYNDWAR1 normalization: 1.0 - type: DARKMIST normalization: 1.0 - type: DOOMHUNT normalization: 1.0 - type: DOOMGATE normalization: 1.0 - type: SS_HYD normalization: 1.0 - type: WOLFMOON normalization: 1.0 FILE: user/mods/XComFiles/Ruleset/ratings_XCOMFILES.rul missionRatings: 2000: STR_MS_RATING_2000 1500: STR_MS_RATING_1500 1000: STR_MS_RATING_1000 750: STR_MS_RATING_750 500: STR_MS_RATING_500 350: STR_MS_RATING_350 150: STR_MS_RATING_150 75: STR_MS_RATING_75 0: STR_MS_RATING_0 -200: STR_MS_RATING_BAD -350: STR_MS_RATING_WORSE -500: STR_MS_RATING_TERRIBLE -1000: STR_MS_RATING_DISASTER -51000: STR_MS_RATING_EPIC_FAIL monthlyRatings: 10000: STR_MT_RATING_10K 5000: STR_MT_RATING_5K 2000: STR_MT_RATING_2K 1000: STR_MT_RATING_1K 500: STR_MT_RATING_500 250: STR_MT_RATING_250 0: STR_MT_RATING_0 -350: STR_MT_RATING_BAD -9999: STR_MT_RATING_JOKE FILE: user/mods/XComFiles/Ruleset/regions_XCOMFILES.rul regions: - delete: STR_NORTH_ATLANTIC - delete: STR_SOUTH_ATLANTIC - delete: STR_INDIAN_OCEAN - delete: STR_SOUTHERN_AFRICA # START OF DREAMSCAPE VILLA - type: REGION_DREAMSCAPE_VILLA missionZones: - #ARCTIC - [19.56, 19.56, -50.03, -50.03, -3000] # Cracow - [77.25, 77.25, -28.625, -28.625, -3000] # Delhi - [12.5, 12.5, -41.875, -41.875, -3000] # Rome - [39.91, 39.91, -20.73, -20.73, -3000] # Mecca - [36.5, 36.5, -33, -33, -3000] # Jerusalem - [17.24, 17.24, -49.07, -49.07, -3000] # Velehrad - [22.30, 22.30, -38.29, -38.29, -3000] # Delphi # END OF DREAMSCAPE VILLA # START OF DREAMSCAPE NECROMANCER'S DUNGEON - type: REGION_NECROMANCERS_DUNGEON missionZones: - #ARCTIC - [19.56, 19.56, -50.03, -50.03, -3001] # Cracow - [77.25, 77.25, -28.625, -28.625, -3001] # Delhi - [12.5, 12.5, -41.875, -41.875, -3001] # Rome - [39.91, 39.91, -20.73, -20.73, -3001] # Mecca - [36.5, 36.5, -33, -33, -3001] # Jerusalem - [17.24, 17.24, -49.07, -49.07, -3001] # Velehrad - [22.30, 22.30, -38.29, -38.29, -3001] # Delphi # END OF DREAMSCAPE NECROMANCER'S DUNGEON - type: REGION_DOWNED_UFO missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -605] - [112, 112, -23, -23, -605] - [127.8, 127.8, -36.1, -36.1, -605] - [130.54, 130.54, -32.77, -32.77, -605] - [140.9, 140.9, -39.36, -39.36, -605] - [111, 111, -30, -30, -605] - [126.4, 126.4, -38.4, -38.4, -605] - [134.8, 134.8, -34.7, -34.7, -605] - [140.4, 140.4, -40.4, -40.4, -605] #AUSTRALASIA - [148, 148, 22, 22, -605] - [147, 147, 30, 30, -605] - [138, 138, 17, 17, -605] #EUROPE - [34.5, 34.5, -45.5, -45.5, -605] - [53.5, 53.5, -55.5, -55.5, -605] - [23.5, 23.5, -51.5, -51.5, -605] - [24.3, 24.3, -45, -45, -605] - [13.5, 13.5, -42.5, -42.5, -605] - [5, 5, -50.1, -50.1, -605] - [358, 358, -40.7, -40.7, -605] - [350.5, 350.5, -53.86, -53.86, -605] - [0, 0, -41, -41, -605] - [5, 5, -43.7, -43.7, -605] - [358.1, 358.1, -52, -52, -605] - [351, 351, -53.8, -53.8, -605] - [4, 4, -50.5, -50.5, -605] - [11.5, 11.5, -45, -45, -605] - [21.3, 21.3, -38, -38, -605] - [24.9, 24.9, -53.1, -53.1, -605] #NORTH AFRICA - [356, 356, -23, -23, -605] - [353.337, 353.337, -34.26, -34.26, -605] - [9.71, 9.71, -34.35, -34.35, -605] #SOUTHERN AFRICA - [26, 26, 33, 33, -605] - [7.1, 7.1, -7, -7, -605] - [5.4, 5.4, -12.4, -12.4, -605] #NORTH AMERICA - [280, 280, -38.43, -38.43, -605] - [237, 237, -42.33, -42.33, -605] - [248, 248, -48.27, -48.27, -605] - [262, 262, -35.33, -35.33, -605] - [261.2, 261.2, -20, -20, -605] - [257.9, 257.9, -30.1, -30.1, -605] - [261, 261, -33.7, -33.7, -605] - [281.9, 281.9, -35.3, -35.3, -605] - [241.2, 241.2, -34.5, -34.5, -605] - [240.4, 240.4, -44, -44, -605] - [276.8, 276.8, -46.4, -46.4, -605] - [251, 251, -49.5, -49.5, -605] #SOUTH AMERICA - [308, 308, 18, 18, -605] - [318, 318, 18, 18, -605] - [319, 319, 10, 10, -605] - [288.6, 288.6, 30.2, 30.2, -605] - [304, 304, 32.4, 32.4, -605] - [286.7, 286.7, -5.2, -5.2, -605] - [292.4, 292.4, -10, -10, -605] - [284.2, 284.2, -8.5, -8.5, -605] - [281.8, 281.8, -20.5, -20.5, -605] #SIBERIA - [111, 111, -64, -64, -605] - [87, 87, -59, -59, -605] - [109, 109, -53, -53, -605] - [105, 105, -54, -54, -605] - [58.8, 58.8, -57.6, -57.6, -605] - [67, 67, -59, -59, -605] - [81, 81, -56, -56, -605] - [46.5, 46.5, -53, -53, -605] - [39.8, 39.8, -53.9, -53.9, -605] - [88, 88, -51, -51, -605] - [137, 137, -49, -49, -605] - [158, 158, -54, -54, -605] - [121.5, 121.5, -54.2, -54.2, -605] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -605] - [67, 67, -25, -25, -605] - [83.4, 83.4, -49, -49, -605] - [47.7, 47.7, -45.6, -45.6, -605] - [92.5, 92.5, -44.5, -44.5, -605] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -605] - [74.4, 74.4, -29.6, -29.6, -605] - [80.5, 80.5, -8.8, -8.8, -605] # START OF MOON COSMONAUT RESCUE - type: REGION_MOON_COSMONAUT_RESCUE missionZones: - - [10, 10, 0, 0, -4000] - [40, 40, 0, 0, -4000] - [70, 70, 0, 0, -4000] - [100, 100, 0, 0, -4000] - [130, 130, 0, 0, -4000] - [160, 160, 0, 0, -4000] - [190, 190, 0, 0, -4000] - [220, 220, 0, 0, -4000] - [250, 250, 0, 0, -4000] - [280, 280, 0, 0, -4000] - [310, 310, 0, 0, -4000] - [340, 340, 0, 0, -4000] # END OF MOON COSMONAUT RESCUE # START OF MOON HYPERWAVE RELAY - type: REGION_MOON_HYPERWAVE_RELAY missionZones: - - [10, 10, 0, 0, -4010] - [40, 40, 0, 0, -4010] - [70, 70, 0, 0, -4010] - [100, 100, 0, 0, -4010] - [130, 130, 0, 0, -4010] - [160, 160, 0, 0, -4010] - [190, 190, 0, 0, -4010] - [220, 220, 0, 0, -4010] - [250, 250, 0, 0, -4010] - [280, 280, 0, 0, -4010] - [310, 310, 0, 0, -4010] - [340, 340, 0, 0, -4010] # END OF MOON HYPERWAVE RELAY # START OF MOON UNDERGROUND CONDUITS - type: REGION_MOON_UNDERGROUND_CONDUITS missionZones: - - [10, 10, 0, 0, -4011] - [40, 40, 0, 0, -4011] - [70, 70, 0, 0, -4011] - [100, 100, 0, 0, -4011] - [130, 130, 0, 0, -4011] - [160, 160, 0, 0, -4011] - [190, 190, 0, 0, -4011] - [220, 220, 0, 0, -4011] - [250, 250, 0, 0, -4011] - [280, 280, 0, 0, -4011] - [310, 310, 0, 0, -4011] - [340, 340, 0, 0, -4011] # END OF MOON UNDERGROUND CONDUITS # START OF MOON ALIEN COLONY SUBURBS - type: REGION_MOON_ALIEN_COLONY_SUBURBS missionZones: - - [10, 10, 0, 0, -4012] - [40, 40, 0, 0, -4012] - [70, 70, 0, 0, -4012] - [100, 100, 0, 0, -4012] - [130, 130, 0, 0, -4012] - [160, 160, 0, 0, -4012] - [190, 190, 0, 0, -4012] - [220, 220, 0, 0, -4012] - [250, 250, 0, 0, -4012] - [280, 280, 0, 0, -4012] - [310, 310, 0, 0, -4012] - [340, 340, 0, 0, -4012] # START OF MOON ALIEN COLONY SUBURBS # START OF MOON ALIEN COLONY MAIN - type: REGION_MOON_ALIEN_COLONY_MAIN missionZones: - - [10, 10, 0, 0, -4013] - [40, 40, 0, 0, -4013] - [70, 70, 0, 0, -4013] - [100, 100, 0, 0, -4013] - [130, 130, 0, 0, -4013] - [160, 160, 0, 0, -4013] - [190, 190, 0, 0, -4013] - [220, 220, 0, 0, -4013] - [250, 250, 0, 0, -4013] - [280, 280, 0, 0, -4013] - [310, 310, 0, 0, -4013] - [340, 340, 0, 0, -4013] # START OF MOON ALIEN COLONY MAIN # START OF MOON ALIEN COLONY CORE - type: REGION_MOON_ALIEN_COLONY_CORE missionZones: - - [10, 10, 0, 0, -4014] - [40, 40, 0, 0, -4014] - [70, 70, 0, 0, -4014] - [100, 100, 0, 0, -4014] - [130, 130, 0, 0, -4014] - [160, 160, 0, 0, -4014] - [190, 190, 0, 0, -4014] - [220, 220, 0, 0, -4014] - [250, 250, 0, 0, -4014] - [280, 280, 0, 0, -4014] - [310, 310, 0, 0, -4014] - [340, 340, 0, 0, -4014] # START OF MOON ALIEN COLONY CORE # START OF ASYLUM APPARITIONS - type: REGION_ASYLUM_APPARITIONS missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -2200, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -2200, STR_TIKSI] #EUROPE - [-4.43, -4.43, -36.72, -36.72, -2200, STR_MALAGA] - [36.25, 36.25, -50, -50, -2200, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -2200, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -2200, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -2200, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -2200, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -2200, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -2200, STR_PALERMO] - [19.93, 19.93, -50.07, -50.07, -2200, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -2200, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -2200, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -2200, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -2200, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -2200, STR_ZURICH] - [10, 10, -53.58, -53.58, -2200, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -2200, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -2200, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -2200, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -2200, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -2200, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -2200, STR_LYON] - [28.95, 28.95, -41, -41, -2200, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -2200, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -2200, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -2200, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -2200, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -2200, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -2200, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -2200, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -2200, STR_PRAGUE] - [25, 25, -35.36, -35.36, -2200, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -2200, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -2200, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -2200, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -2200, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -2200, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -2200, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -2200, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -2200, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -2200, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -2200, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -2200, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -2200, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -2200, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -2200, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -2200, STR_LAGOS] - [31.25, 31.25, -30, -30, -2200, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -2200, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -2200, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -2200, STR_TRIPOLI] - [339, 339, -26, -26, -2200, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -2200, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -2200, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -2200, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -2200, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -2200, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -2200, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -2200, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -2200, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -2200, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -2200, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -2200, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -2200, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -2200, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -2200, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -2200, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -2200, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -2200, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -2200, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -2200, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -2200, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -2200, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -2200, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -2200, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -2200, STR_DUBAI] - [47, 47, -23.95, -23.95, -2200, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -2200, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -2200, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -2200, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -2200, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -2200, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -2200, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -2200, STR_MECCA] - [44.14, 44.14, -15, -15, -2200, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -2200, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -2200, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -2200, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -2200, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -2200, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -2200, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -2200, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -2200, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -2200, STR_IRKUTSK] # END OF ASYLUM APPARITIONS # START OF LEAGUE APPREHENSION - type: REGION_LEAGUE_APPREHENSION missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1500, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1500, STR_TIKSI] #EUROPE - [30.69, 30.69, -46.49, -46.49, -1500, STR_ODESSA] - [36.25, 36.25, -50, -50, -1500, STR_KHARKIV] - [-2.27, -2.27, -53.5, -53.5, -1500, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1500, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1500, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1500, STR_PALERMO] - [-1.55, -1.55, -47.2, -47.2, -1500, STR_NANTES] - [-4.43, -4.43, -36.72, -36.72, -1500, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1500, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1500, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1500, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1500, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1500, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1500, STR_ZURICH] - [10, 10, -53.58, -53.58, -1500, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1500, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1500, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1500, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1500, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1500, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1500, STR_LYON] - [28.95, 28.95, -41, -41, -1500, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1500, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1500, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1500, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1500, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1500, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1500, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1500, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1500, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1500, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1500, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1500, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1500, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1500, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1500, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1500, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1500, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1500, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1500, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1500, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1500, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1500, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1500, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1500, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1500, STR_LAGOS] - [31.25, 31.25, -30, -30, -1500, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1500, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1500, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1500, STR_TRIPOLI] - [339, 339, -26, -26, -1500, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1500, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1500, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1500, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1500, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1500, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1500, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1500, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1500, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1500, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1500, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1500, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1500, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1500, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1500, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1500, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1500, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1500, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1500, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1500, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1500, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1500, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1500, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1500, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1500, STR_DUBAI] - [47, 47, -23.95, -23.95, -1500, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1500, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1500, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1500, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1500, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1500, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1500, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1500, STR_MECCA] - [44.14, 44.14, -15, -15, -1500, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1500, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1500, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1500, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1500, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1500, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1500, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1500, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1500, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1500, STR_IRKUTSK] # END OF LEAGUE APPREHENSION # START OF LEAGUE NODE - type: REGION_LEAGUE_NODE missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1505, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1505, STR_TIKSI] #EUROPE - [30.69, 30.69, -46.49, -46.49, -1505, STR_ODESSA] - [36.25, 36.25, -50, -50, -1505, STR_KHARKIV] - [-2.27, -2.27, -53.5, -53.5, -1505, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1505, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1505, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1505, STR_PALERMO] - [-1.55, -1.55, -47.2, -47.2, -1505, STR_NANTES] - [-4.43, -4.43, -36.72, -36.72, -1505, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1505, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1505, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1505, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1505, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1505, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1505, STR_ZURICH] - [10, 10, -53.58, -53.58, -1505, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1505, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1505, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1505, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1505, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1505, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1505, STR_LYON] - [28.95, 28.95, -41, -41, -1505, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1505, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1505, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1505, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1505, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1505, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1505, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1505, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1505, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1505, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1505, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1505, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1505, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1505, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1505, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1505, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1505, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1505, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1505, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1505, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1505, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1505, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1505, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1505, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1505, STR_LAGOS] - [31.25, 31.25, -30, -30, -1505, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1505, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1505, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1505, STR_TRIPOLI] - [339, 339, -26, -26, -1505, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1505, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1505, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1505, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1505, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1505, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1505, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1505, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1505, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1505, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1505, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1505, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1505, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1505, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1505, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1505, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1505, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1505, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1505, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1505, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1505, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1505, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1505, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1505, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1505, STR_DUBAI] - [47, 47, -23.95, -23.95, -1505, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1505, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1505, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1505, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1505, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1505, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1505, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1505, STR_MECCA] - [44.14, 44.14, -15, -15, -1505, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1505, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1505, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1505, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1505, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1505, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1505, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1505, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1505, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1505, STR_IRKUTSK] # END OF LEAGUE NODE # START OF X-COM SLANDER - type: REGION_XCOM_SLANDER_SHARE_ALLOY_AMMO_TECH missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1800, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1800, STR_TIKSI] #EUROPE - [30.69, 30.69, -46.49, -46.49, -1800, STR_ODESSA] - [36.25, 36.25, -50, -50, -1800, STR_KHARKIV] - [-2.27, -2.27, -53.5, -53.5, -1800, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1800, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1800, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1800, STR_PALERMO] - [-1.55, -1.55, -47.2, -47.2, -1800, STR_NANTES] - [-4.43, -4.43, -36.72, -36.72, -1800, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1800, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1800, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1800, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1800, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1800, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1800, STR_ZURICH] - [10, 10, -53.58, -53.58, -1800, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1800, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1800, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1800, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1800, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1800, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1800, STR_LYON] - [28.95, 28.95, -41, -41, -1800, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1800, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1800, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1800, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1800, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1800, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1800, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1800, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1800, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1800, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1800, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1800, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1800, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1800, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1800, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1800, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1800, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1800, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1800, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1800, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1800, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1800, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1800, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1800, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1800, STR_LAGOS] - [31.25, 31.25, -30, -30, -1800, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1800, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1800, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1800, STR_TRIPOLI] - [339, 339, -26, -26, -1800, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1800, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1800, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1800, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1800, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1800, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1800, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1800, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1800, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1800, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1800, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1800, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1800, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1800, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1800, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1800, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1800, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1800, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1800, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1800, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1800, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1800, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1800, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1800, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1800, STR_DUBAI] - [47, 47, -23.95, -23.95, -1800, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1800, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1800, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1800, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1800, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1800, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1800, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1800, STR_MECCA] - [44.14, 44.14, -15, -15, -1800, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1800, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1800, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1800, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1800, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1800, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1800, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1800, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1800, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1800, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_SHARE_TERRAMITE_TECH missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1799, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1799, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1799, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1799, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1799, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1799, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1799, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1799, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1799, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1799, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1799, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1799, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1799, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1799, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1799, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1799, STR_ZURICH] - [10, 10, -53.58, -53.58, -1799, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1799, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1799, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1799, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1799, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1799, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1799, STR_LYON] - [28.95, 28.95, -41, -41, -1799, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1799, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1799, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1799, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1799, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1799, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1799, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1799, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1799, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1799, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1799, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1799, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1799, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1799, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1799, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1799, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1799, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1799, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1799, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1799, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1799, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1799, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1799, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1799, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1799, STR_LAGOS] - [31.25, 31.25, -30, -30, -1799, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1799, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1799, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1799, STR_TRIPOLI] - [339, 339, -26, -26, -1799, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1799, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1799, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1799, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1799, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1799, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1799, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1799, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1799, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1799, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1799, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1799, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1799, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1799, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1799, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1799, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1799, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1799, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1799, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1799, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1799, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1799, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1799, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1799, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1799, STR_DUBAI] - [47, 47, -23.95, -23.95, -1799, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1799, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1799, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1799, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1799, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1799, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1799, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1799, STR_MECCA] - [44.14, 44.14, -15, -15, -1799, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1799, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1799, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1799, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1799, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1799, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1799, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1799, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1799, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1799, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_SHARE_ELERIUM_EXPLOSIVES_TECH missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1796, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1796, STR_TIKSI] #EUROPE - [30.69, 30.69, -46.49, -46.49, -1796, STR_ODESSA] - [36.25, 36.25, -50, -50, -1796, STR_KHARKIV] - [-2.27, -2.27, -53.5, -53.5, -1796, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1796, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1796, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1796, STR_PALERMO] - [-1.55, -1.55, -47.2, -47.2, -1796, STR_NANTES] - [-4.43, -4.43, -36.72, -36.72, -1796, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1796, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1796, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1796, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1796, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1796, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1796, STR_ZURICH] - [10, 10, -53.58, -53.58, -1796, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1796, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1796, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1796, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1796, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1796, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1796, STR_LYON] - [28.95, 28.95, -41, -41, -1796, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1796, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1796, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1796, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1796, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1796, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1796, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1796, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1796, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1796, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1796, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1796, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1796, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1796, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1796, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1796, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1796, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1796, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1796, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1796, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1796, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1796, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1796, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1796, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1796, STR_LAGOS] - [31.25, 31.25, -30, -30, -1796, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1796, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1796, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1796, STR_TRIPOLI] - [339, 339, -26, -26, -1796, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1796, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1796, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1796, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1796, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1796, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1796, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1796, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1796, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1796, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1796, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1796, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1796, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1796, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1796, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1796, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1796, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1796, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1796, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1796, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1796, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1796, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1796, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1796, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1796, STR_DUBAI] - [47, 47, -23.95, -23.95, -1796, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1796, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1796, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1796, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1796, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1796, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1796, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1796, STR_MECCA] - [44.14, 44.14, -15, -15, -1796, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1796, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1796, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1796, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1796, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1796, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1796, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1796, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1796, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1796, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_SHARE_POWER_SOURCE_MINIATURIZATION_TECH missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1798, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1798, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1798, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1798, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1798, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1798, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1798, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1798, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1798, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1798, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1798, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1798, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1798, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1798, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1798, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1798, STR_ZURICH] - [10, 10, -53.58, -53.58, -1798, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1798, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1798, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1798, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1798, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1798, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1798, STR_LYON] - [28.95, 28.95, -41, -41, -1798, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1798, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1798, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1798, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1798, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1798, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1798, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1798, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1798, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1798, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1798, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1798, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1798, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1798, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1798, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1798, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1798, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1798, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1798, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1798, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1798, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1798, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1798, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1798, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1798, STR_LAGOS] - [31.25, 31.25, -30, -30, -1798, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1798, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1798, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1798, STR_TRIPOLI] - [339, 339, -26, -26, -1798, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1798, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1798, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1798, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1798, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1798, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1798, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1798, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1798, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1798, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1798, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1798, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1798, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1798, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1798, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1798, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1798, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1798, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1798, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1798, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1798, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1798, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1798, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1798, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1798, STR_DUBAI] - [47, 47, -23.95, -23.95, -1798, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1798, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1798, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1798, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1798, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1798, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1798, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1798, STR_MECCA] - [44.14, 44.14, -15, -15, -1798, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1798, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1798, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1798, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1798, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1798, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1798, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1798, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1798, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1798, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_SHARE_ALIEN_GARDENS_TECH missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1797, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1797, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1797, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1797, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1797, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1797, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1797, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1797, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1797, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1797, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1797, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1797, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1797, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1797, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1797, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1797, STR_ZURICH] - [10, 10, -53.58, -53.58, -1797, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1797, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1797, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1797, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1797, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1797, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1797, STR_LYON] - [28.95, 28.95, -41, -41, -1797, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1797, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1797, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1797, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1797, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1797, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1797, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1797, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1797, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1797, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1797, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1797, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1797, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1797, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1797, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1797, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1797, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1797, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1797, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1797, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1797, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1797, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1797, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1797, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1797, STR_LAGOS] - [31.25, 31.25, -30, -30, -1797, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1797, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1797, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1797, STR_TRIPOLI] - [339, 339, -26, -26, -1797, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1797, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1797, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1797, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1797, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1797, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1797, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1797, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1797, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1797, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1797, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1797, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1797, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1797, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1797, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1797, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1797, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1797, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1797, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1797, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1797, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1797, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1797, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1797, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1797, STR_DUBAI] - [47, 47, -23.95, -23.95, -1797, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1797, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1797, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1797, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1797, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1797, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1797, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1797, STR_MECCA] - [44.14, 44.14, -15, -15, -1797, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1797, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1797, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1797, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1797, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1797, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1797, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1797, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1797, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1797, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_BLACK_LOTUS_UNFINISHED missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1805, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1805, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1805, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1805, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1805, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1805, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1805, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1805, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1805, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1805, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1805, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1805, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1805, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1805, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1805, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1805, STR_ZURICH] - [10, 10, -53.58, -53.58, -1805, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1805, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1805, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1805, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1805, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1805, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1805, STR_LYON] - [28.95, 28.95, -41, -41, -1805, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1805, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1805, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1805, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1805, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1805, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1805, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1805, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1805, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1805, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1805, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1805, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1805, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1805, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1805, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1805, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1805, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1805, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1805, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1805, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1805, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1805, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1805, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1805, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1805, STR_LAGOS] - [31.25, 31.25, -30, -30, -1805, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1805, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1805, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1805, STR_TRIPOLI] - [339, 339, -26, -26, -1805, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1805, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1805, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1805, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1805, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1805, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1805, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1805, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1805, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1805, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1805, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1805, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1805, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1805, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1805, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1805, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1805, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1805, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1805, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1805, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1805, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1805, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1805, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1805, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1805, STR_DUBAI] - [47, 47, -23.95, -23.95, -1805, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1805, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1805, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1805, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1805, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1805, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1805, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1805, STR_MECCA] - [44.14, 44.14, -15, -15, -1805, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1805, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1805, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1805, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1805, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1805, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1805, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1805, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1805, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1805, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_CHURCH_OF_DAGON_UNFINISHED missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1806, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1806, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1806, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1806, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1806, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1806, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1806, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1806, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1806, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1806, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1806, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1806, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1806, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1806, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1806, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1806, STR_ZURICH] - [10, 10, -53.58, -53.58, -1806, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1806, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1806, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1806, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1806, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1806, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1806, STR_LYON] - [28.95, 28.95, -41, -41, -1806, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1806, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1806, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1806, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1806, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1806, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1806, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1806, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1806, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1806, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1806, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1806, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1806, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1806, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1806, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1806, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1806, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1806, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1806, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1806, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1806, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1806, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1806, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1806, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1806, STR_LAGOS] - [31.25, 31.25, -30, -30, -1806, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1806, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1806, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1806, STR_TRIPOLI] - [339, 339, -26, -26, -1806, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1806, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1806, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1806, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1806, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1806, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1806, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1806, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1806, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1806, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1806, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1806, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1806, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1806, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1806, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1806, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1806, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1806, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1806, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1806, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1806, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1806, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1806, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1806, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1806, STR_DUBAI] - [47, 47, -23.95, -23.95, -1806, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1806, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1806, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1806, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1806, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1806, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1806, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1806, STR_MECCA] - [44.14, 44.14, -15, -15, -1806, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1806, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1806, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1806, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1806, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1806, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1806, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1806, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1806, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1806, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_ZSRR_UNFINISHED missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1807, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1807, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1807, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1807, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1807, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1807, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1807, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1807, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1807, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1807, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1807, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1807, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1807, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1807, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1807, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1807, STR_ZURICH] - [10, 10, -53.58, -53.58, -1807, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1807, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1807, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1807, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1807, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1807, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1807, STR_LYON] - [28.95, 28.95, -41, -41, -1807, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1807, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1807, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1807, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1807, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1807, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1807, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1807, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1807, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1807, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1807, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1807, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1807, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1807, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1807, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1807, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1807, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1807, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1807, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1807, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1807, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1807, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1807, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1807, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1807, STR_LAGOS] - [31.25, 31.25, -30, -30, -1807, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1807, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1807, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1807, STR_TRIPOLI] - [339, 339, -26, -26, -1807, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1807, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1807, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1807, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1807, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1807, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1807, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1807, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1807, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1807, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1807, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1807, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1807, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1807, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1807, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1807, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1807, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1807, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1807, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1807, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1807, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1807, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1807, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1807, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1807, STR_DUBAI] - [47, 47, -23.95, -23.95, -1807, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1807, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1807, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1807, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1807, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1807, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1807, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1807, STR_MECCA] - [44.14, 44.14, -15, -15, -1807, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1807, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1807, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1807, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1807, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1807, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1807, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1807, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1807, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1807, STR_IRKUTSK] - type: REGION_XCOM_SLANDER_EXALT_UNFINISHED missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1808, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1808, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1808, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1808, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1808, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1808, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1808, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1808, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1808, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1808, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1808, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1808, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1808, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1808, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1808, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1808, STR_ZURICH] - [10, 10, -53.58, -53.58, -1808, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1808, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1808, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1808, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1808, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1808, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1808, STR_LYON] - [28.95, 28.95, -41, -41, -1808, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1808, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1808, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1808, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1808, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1808, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1808, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1808, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1808, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1808, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1808, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1808, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1808, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1808, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1808, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1808, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1808, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1808, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1808, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1808, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1808, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1808, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1808, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1808, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1808, STR_LAGOS] - [31.25, 31.25, -30, -30, -1808, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1808, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1808, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1808, STR_TRIPOLI] - [339, 339, -26, -26, -1808, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1808, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1808, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1808, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1808, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1808, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1808, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1808, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1808, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1808, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1808, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1808, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1808, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1808, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1808, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1808, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1808, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1808, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1808, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1808, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1808, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1808, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1808, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1808, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1808, STR_DUBAI] - [47, 47, -23.95, -23.95, -1808, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1808, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1808, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1808, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1808, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1808, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1808, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1808, STR_MECCA] - [44.14, 44.14, -15, -15, -1808, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1808, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1808, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1808, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1808, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1808, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1808, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1808, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1808, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1808, STR_IRKUTSK] # END OF X-COM SLANDER # START OF OOZE NEST - type: REGION_OOZE_NEST missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1400, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1400, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1400, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1400, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1400, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1400, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1400, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1400, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1400, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1400, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1400, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1400, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1400, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1400, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1400, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1400, STR_ZURICH] - [10, 10, -53.58, -53.58, -1400, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1400, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1400, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1400, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1400, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1400, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1400, STR_LYON] - [28.95, 28.95, -41, -41, -1400, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1400, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1400, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1400, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1400, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1400, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1400, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1400, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1400, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1400, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1400, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1400, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1400, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1400, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1400, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1400, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1400, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1400, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1400, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1400, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1400, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1400, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1400, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1400, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1400, STR_LAGOS] - [31.25, 31.25, -30, -30, -1400, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1400, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1400, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1400, STR_TRIPOLI] - [339, 339, -26, -26, -1400, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1400, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1400, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1400, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1400, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1400, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1400, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1400, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1400, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1400, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1400, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1400, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1400, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1400, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1400, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1400, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1400, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1400, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1400, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1400, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1400, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1400, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1400, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1400, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1400, STR_DUBAI] - [47, 47, -23.95, -23.95, -1400, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1400, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1400, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1400, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1400, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1400, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1400, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1400, STR_MECCA] - [44.14, 44.14, -15, -15, -1400, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1400, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1400, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1400, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1400, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1400, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1400, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1400, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1400, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1400, STR_IRKUTSK] # END OF OOZE NEST # START OF BARN OF GORE - type: REGION_BARN_OF_GORE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1310] - [112, 112, -23, -23, -1310] - [127.8, 127.8, -36.1, -36.1, -1310] - [130.54, 130.54, -32.77, -32.77, -1310] - [140.9, 140.9, -39.36, -39.36, -1310] - [111, 111, -30, -30, -1310] - [126.4, 126.4, -38.4, -38.4, -1310] - [134.8, 134.8, -34.7, -34.7, -1310] - [140.4, 140.4, -40.4, -40.4, -1310] #AUSTRALASIA - [148, 148, 22, 22, -1310] - [147, 147, 30, 30, -1310] - [138, 138, 17, 17, -1310] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1310] - [53.5, 53.5, -55.5, -55.5, -1310] - [23.5, 23.5, -51.5, -51.5, -1310] - [24.3, 24.3, -45, -45, -1310] - [13.5, 13.5, -42.5, -42.5, -1310] - [5, 5, -50.1, -50.1, -1310] - [358, 358, -40.7, -40.7, -1310] - [350.5, 350.5, -53.86, -53.86, -1310] - [0, 0, -41, -41, -1310] - [5, 5, -43.7, -43.7, -1310] - [358.1, 358.1, -52, -52, -1310] - [351, 351, -53.8, -53.8, -1310] - [4, 4, -50.5, -50.5, -1310] - [11.5, 11.5, -45, -45, -1310] - [21.3, 21.3, -38, -38, -1310] - [24.9, 24.9, -53.1, -53.1, -1310] #NORTH AFRICA - [356, 356, -23, -23, -1310] - [353.337, 353.337, -34.26, -34.26, -1310] - [9.71, 9.71, -34.35, -34.35, -1310] #SOUTHERN AFRICA - [26, 26, 33, 33, -1310] - [7.1, 7.1, -7, -7, -1310] - [5.4, 5.4, -12.4, -12.4, -1310] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1310] - [237, 237, -42.33, -42.33, -1310] - [248, 248, -48.27, -48.27, -1310] - [262, 262, -35.33, -35.33, -1310] - [261.2, 261.2, -20, -20, -1310] - [257.9, 257.9, -30.1, -30.1, -1310] - [261, 261, -33.7, -33.7, -1310] - [281.9, 281.9, -35.3, -35.3, -1310] - [241.2, 241.2, -34.5, -34.5, -1310] - [240.4, 240.4, -44, -44, -1310] - [276.8, 276.8, -46.4, -46.4, -1310] - [251, 251, -49.5, -49.5, -1310] #SOUTH AMERICA - [308, 308, 18, 18, -1310] - [318, 318, 18, 18, -1310] - [319, 319, 10, 10, -1310] - [288.6, 288.6, 30.2, 30.2, -1310] - [304, 304, 32.4, 32.4, -1310] - [286.7, 286.7, -5.2, -5.2, -1310] - [292.4, 292.4, -10, -10, -1310] - [284.2, 284.2, -8.5, -8.5, -1310] - [281.8, 281.8, -20.5, -20.5, -1310] #SIBERIA - [111, 111, -64, -64, -1310] - [87, 87, -59, -59, -1310] - [109, 109, -53, -53, -1310] - [105, 105, -54, -54, -1310] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1310] - [67, 67, -25, -25, -1310] - [83.4, 83.4, -49, -49, -1310] - [47.7, 47.7, -45.6, -45.6, -1310] - [92.5, 92.5, -44.5, -44.5, -1310] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1310] - [74.4, 74.4, -29.6, -29.6, -1310] - [80.5, 80.5, -8.8, -8.8, -1310] # END OF BARN OF GORE # START OF SHADY TAVERN RAID - type: REGION_SHADY_TAVERN_RAID missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1330] - [112, 112, -23, -23, -1330] - [127.8, 127.8, -36.1, -36.1, -1330] - [130.54, 130.54, -32.77, -32.77, -1330] - [140.9, 140.9, -39.36, -39.36, -1330] - [111, 111, -30, -30, -1330] - [126.4, 126.4, -38.4, -38.4, -1330] - [134.8, 134.8, -34.7, -34.7, -1330] - [140.4, 140.4, -40.4, -40.4, -1330] #AUSTRALASIA - [148, 148, 22, 22, -1330] - [147, 147, 30, 30, -1330] - [138, 138, 17, 17, -1330] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1330] - [53.5, 53.5, -55.5, -55.5, -1330] - [23.5, 23.5, -51.5, -51.5, -1330] - [24.3, 24.3, -45, -45, -1330] - [13.5, 13.5, -42.5, -42.5, -1330] - [5, 5, -50.1, -50.1, -1330] - [358, 358, -40.7, -40.7, -1330] - [350.5, 350.5, -53.86, -53.86, -1330] - [0, 0, -41, -41, -1330] - [5, 5, -43.7, -43.7, -1330] - [358.1, 358.1, -52, -52, -1330] - [351, 351, -53.8, -53.8, -1330] - [4, 4, -50.5, -50.5, -1330] - [11.5, 11.5, -45, -45, -1330] - [21.3, 21.3, -38, -38, -1330] - [24.9, 24.9, -53.1, -53.1, -1330] #NORTH AFRICA - [356, 356, -23, -23, -1330] - [353.337, 353.337, -34.26, -34.26, -1330] - [9.71, 9.71, -34.35, -34.35, -1330] #SOUTHERN AFRICA - [26, 26, 33, 33, -1330] - [7.1, 7.1, -7, -7, -1330] - [5.4, 5.4, -12.4, -12.4, -1330] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1330] - [237, 237, -42.33, -42.33, -1330] - [248, 248, -48.27, -48.27, -1330] - [262, 262, -35.33, -35.33, -1330] - [261.2, 261.2, -20, -20, -1330] - [257.9, 257.9, -30.1, -30.1, -1330] - [261, 261, -33.7, -33.7, -1330] - [281.9, 281.9, -35.3, -35.3, -1330] - [241.2, 241.2, -34.5, -34.5, -1330] - [240.4, 240.4, -44, -44, -1330] - [276.8, 276.8, -46.4, -46.4, -1330] - [251, 251, -49.5, -49.5, -1330] #SOUTH AMERICA - [308, 308, 18, 18, -1330] - [318, 318, 18, 18, -1330] - [319, 319, 10, 10, -1330] - [288.6, 288.6, 30.2, 30.2, -1330] - [304, 304, 32.4, 32.4, -1330] - [286.7, 286.7, -5.2, -5.2, -1330] - [292.4, 292.4, -10, -10, -1330] - [284.2, 284.2, -8.5, -8.5, -1330] - [281.8, 281.8, -20.5, -20.5, -1330] #SIBERIA - [111, 111, -64, -64, -1330] - [87, 87, -59, -59, -1330] - [109, 109, -53, -53, -1330] - [105, 105, -54, -54, -1330] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1330] - [67, 67, -25, -25, -1330] - [83.4, 83.4, -49, -49, -1330] - [47.7, 47.7, -45.6, -45.6, -1330] - [92.5, 92.5, -44.5, -44.5, -1330] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1330] - [74.4, 74.4, -29.6, -29.6, -1330] - [80.5, 80.5, -8.8, -8.8, -1330] # END OF SHADY TAVERN RAID # START OF SHADY TAVERN INVESTIGATION - type: REGION_SHADY_TAVERN_INVESTIGATION missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1331] - [112, 112, -23, -23, -1331] - [127.8, 127.8, -36.1, -36.1, -1331] - [130.54, 130.54, -32.77, -32.77, -1331] - [140.9, 140.9, -39.36, -39.36, -1331] - [111, 111, -30, -30, -1331] - [126.4, 126.4, -38.4, -38.4, -1331] - [134.8, 134.8, -34.7, -34.7, -1331] - [140.4, 140.4, -40.4, -40.4, -1331] #AUSTRALASIA - [148, 148, 22, 22, -1331] - [147, 147, 30, 30, -1331] - [138, 138, 17, 17, -1331] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1331] - [53.5, 53.5, -55.5, -55.5, -1331] - [23.5, 23.5, -51.5, -51.5, -1331] - [24.3, 24.3, -45, -45, -1331] - [13.5, 13.5, -42.5, -42.5, -1331] - [5, 5, -50.1, -50.1, -1331] - [358, 358, -40.7, -40.7, -1331] - [350.5, 350.5, -53.86, -53.86, -1331] - [0, 0, -41, -41, -1331] - [5, 5, -43.7, -43.7, -1331] - [358.1, 358.1, -52, -52, -1331] - [351, 351, -53.8, -53.8, -1331] - [4, 4, -50.5, -50.5, -1331] - [11.5, 11.5, -45, -45, -1331] - [21.3, 21.3, -38, -38, -1331] - [24.9, 24.9, -53.1, -53.1, -1331] #NORTH AFRICA - [356, 356, -23, -23, -1331] - [353.337, 353.337, -34.26, -34.26, -1331] - [9.71, 9.71, -34.35, -34.35, -1331] #SOUTHERN AFRICA - [26, 26, 33, 33, -1331] - [7.1, 7.1, -7, -7, -1331] - [5.4, 5.4, -12.4, -12.4, -1331] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1331] - [237, 237, -42.33, -42.33, -1331] - [248, 248, -48.27, -48.27, -1331] - [262, 262, -35.33, -35.33, -1331] - [261.2, 261.2, -20, -20, -1331] - [257.9, 257.9, -30.1, -30.1, -1331] - [261, 261, -33.7, -33.7, -1331] - [281.9, 281.9, -35.3, -35.3, -1331] - [241.2, 241.2, -34.5, -34.5, -1331] - [240.4, 240.4, -44, -44, -1331] - [276.8, 276.8, -46.4, -46.4, -1331] - [251, 251, -49.5, -49.5, -1331] #SOUTH AMERICA - [308, 308, 18, 18, -1331] - [318, 318, 18, 18, -1331] - [319, 319, 10, 10, -1331] - [288.6, 288.6, 30.2, 30.2, -1331] - [304, 304, 32.4, 32.4, -1331] - [286.7, 286.7, -5.2, -5.2, -1331] - [292.4, 292.4, -10, -10, -1331] - [284.2, 284.2, -8.5, -8.5, -1331] - [281.8, 281.8, -20.5, -20.5, -1331] #SIBERIA - [111, 111, -64, -64, -1331] - [87, 87, -59, -59, -1331] - [109, 109, -53, -53, -1331] - [105, 105, -54, -54, -1331] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1331] - [67, 67, -25, -25, -1331] - [83.4, 83.4, -49, -49, -1331] - [47.7, 47.7, -45.6, -45.6, -1331] - [92.5, 92.5, -44.5, -44.5, -1331] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1331] - [74.4, 74.4, -29.6, -29.6, -1331] - [80.5, 80.5, -8.8, -8.8, -1331] # END OF SHADY TAVERN INVESTIGATION # START OF SHADY TAVERN EXTRACTION - type: REGION_SHADY_TAVERN_EXTRACTION missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1332] - [112, 112, -23, -23, -1332] - [127.8, 127.8, -36.1, -36.1, -1332] - [130.54, 130.54, -32.77, -32.77, -1332] - [140.9, 140.9, -39.36, -39.36, -1332] - [111, 111, -30, -30, -1332] - [126.4, 126.4, -38.4, -38.4, -1332] - [134.8, 134.8, -34.7, -34.7, -1332] - [140.4, 140.4, -40.4, -40.4, -1332] #AUSTRALASIA - [148, 148, 22, 22, -1332] - [147, 147, 30, 30, -1332] - [138, 138, 17, 17, -1332] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1332] - [53.5, 53.5, -55.5, -55.5, -1332] - [23.5, 23.5, -51.5, -51.5, -1332] - [24.3, 24.3, -45, -45, -1332] - [13.5, 13.5, -42.5, -42.5, -1332] - [5, 5, -50.1, -50.1, -1332] - [358, 358, -40.7, -40.7, -1332] - [350.5, 350.5, -53.86, -53.86, -1332] - [0, 0, -41, -41, -1332] - [5, 5, -43.7, -43.7, -1332] - [358.1, 358.1, -52, -52, -1332] - [351, 351, -53.8, -53.8, -1332] - [4, 4, -50.5, -50.5, -1332] - [11.5, 11.5, -45, -45, -1332] - [21.3, 21.3, -38, -38, -1332] - [24.9, 24.9, -53.1, -53.1, -1332] #NORTH AFRICA - [356, 356, -23, -23, -1332] - [353.337, 353.337, -34.26, -34.26, -1332] - [9.71, 9.71, -34.35, -34.35, -1332] #SOUTHERN AFRICA - [26, 26, 33, 33, -1332] - [7.1, 7.1, -7, -7, -1332] - [5.4, 5.4, -12.4, -12.4, -1332] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1332] - [237, 237, -42.33, -42.33, -1332] - [248, 248, -48.27, -48.27, -1332] - [262, 262, -35.33, -35.33, -1332] - [261.2, 261.2, -20, -20, -1332] - [257.9, 257.9, -30.1, -30.1, -1332] - [261, 261, -33.7, -33.7, -1332] - [281.9, 281.9, -35.3, -35.3, -1332] - [241.2, 241.2, -34.5, -34.5, -1332] - [240.4, 240.4, -44, -44, -1332] - [276.8, 276.8, -46.4, -46.4, -1332] - [251, 251, -49.5, -49.5, -1332] #SOUTH AMERICA - [308, 308, 18, 18, -1332] - [318, 318, 18, 18, -1332] - [319, 319, 10, 10, -1332] - [288.6, 288.6, 30.2, 30.2, -1332] - [304, 304, 32.4, 32.4, -1332] - [286.7, 286.7, -5.2, -5.2, -1332] - [292.4, 292.4, -10, -10, -1332] - [284.2, 284.2, -8.5, -8.5, -1332] - [281.8, 281.8, -20.5, -20.5, -1332] #SIBERIA - [111, 111, -64, -64, -1332] - [87, 87, -59, -59, -1332] - [109, 109, -53, -53, -1332] - [105, 105, -54, -54, -1332] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1332] - [67, 67, -25, -25, -1332] - [83.4, 83.4, -49, -49, -1332] - [47.7, 47.7, -45.6, -45.6, -1332] - [92.5, 92.5, -44.5, -44.5, -1332] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1332] - [74.4, 74.4, -29.6, -29.6, -1332] - [80.5, 80.5, -8.8, -8.8, -1332] # END OF SHADY TAVERN EXTRACTION # START OF SHADY TAVERN PICKUP - type: REGION_SHADY_TAVERN_PICKUP missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1333] - [112, 112, -23, -23, -1333] - [127.8, 127.8, -36.1, -36.1, -1333] - [130.54, 130.54, -32.77, -32.77, -1333] - [140.9, 140.9, -39.36, -39.36, -1333] - [111, 111, -30, -30, -1333] - [126.4, 126.4, -38.4, -38.4, -1333] - [134.8, 134.8, -34.7, -34.7, -1333] - [140.4, 140.4, -40.4, -40.4, -1333] #AUSTRALASIA - [148, 148, 22, 22, -1333] - [147, 147, 30, 30, -1333] - [138, 138, 17, 17, -1333] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1333] - [53.5, 53.5, -55.5, -55.5, -1333] - [23.5, 23.5, -51.5, -51.5, -1333] - [24.3, 24.3, -45, -45, -1333] - [13.5, 13.5, -42.5, -42.5, -1333] - [5, 5, -50.1, -50.1, -1333] - [358, 358, -40.7, -40.7, -1333] - [350.5, 350.5, -53.86, -53.86, -1333] - [0, 0, -41, -41, -1333] - [5, 5, -43.7, -43.7, -1333] - [358.1, 358.1, -52, -52, -1333] - [351, 351, -53.8, -53.8, -1333] - [4, 4, -50.5, -50.5, -1333] - [11.5, 11.5, -45, -45, -1333] - [21.3, 21.3, -38, -38, -1333] - [24.9, 24.9, -53.1, -53.1, -1333] #NORTH AFRICA - [356, 356, -23, -23, -1333] - [353.337, 353.337, -34.26, -34.26, -1333] - [9.71, 9.71, -34.35, -34.35, -1333] #SOUTHERN AFRICA - [26, 26, 33, 33, -1333] - [7.1, 7.1, -7, -7, -1333] - [5.4, 5.4, -12.4, -12.4, -1333] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1333] - [237, 237, -42.33, -42.33, -1333] - [248, 248, -48.27, -48.27, -1333] - [262, 262, -35.33, -35.33, -1333] - [261.2, 261.2, -20, -20, -1333] - [257.9, 257.9, -30.1, -30.1, -1333] - [261, 261, -33.7, -33.7, -1333] - [281.9, 281.9, -35.3, -35.3, -1333] - [241.2, 241.2, -34.5, -34.5, -1333] - [240.4, 240.4, -44, -44, -1333] - [276.8, 276.8, -46.4, -46.4, -1333] - [251, 251, -49.5, -49.5, -1333] #SOUTH AMERICA - [308, 308, 18, 18, -1333] - [318, 318, 18, 18, -1333] - [319, 319, 10, 10, -1333] - [288.6, 288.6, 30.2, 30.2, -1333] - [304, 304, 32.4, 32.4, -1333] - [286.7, 286.7, -5.2, -5.2, -1333] - [292.4, 292.4, -10, -10, -1333] - [284.2, 284.2, -8.5, -8.5, -1333] - [281.8, 281.8, -20.5, -20.5, -1333] #SIBERIA - [111, 111, -64, -64, -1333] - [87, 87, -59, -59, -1333] - [109, 109, -53, -53, -1333] - [105, 105, -54, -54, -1333] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1333] - [67, 67, -25, -25, -1333] - [83.4, 83.4, -49, -49, -1333] - [47.7, 47.7, -45.6, -45.6, -1333] - [92.5, 92.5, -44.5, -44.5, -1333] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1333] - [74.4, 74.4, -29.6, -29.6, -1333] - [80.5, 80.5, -8.8, -8.8, -1333] # END OF SHADY TAVERN PICKUP # START OF SHADY TAVERN MIB TRAP - type: REGION_SHADY_TAVERN_MIB_TRAP missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1336] - [112, 112, -23, -23, -1336] - [127.8, 127.8, -36.1, -36.1, -1336] - [130.54, 130.54, -32.77, -32.77, -1336] - [140.9, 140.9, -39.36, -39.36, -1336] - [111, 111, -30, -30, -1336] - [126.4, 126.4, -38.4, -38.4, -1336] - [134.8, 134.8, -34.7, -34.7, -1336] - [140.4, 140.4, -40.4, -40.4, -1336] #AUSTRALASIA - [148, 148, 22, 22, -1336] - [147, 147, 30, 30, -1336] - [138, 138, 17, 17, -1336] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1336] - [53.5, 53.5, -55.5, -55.5, -1336] - [23.5, 23.5, -51.5, -51.5, -1336] - [24.3, 24.3, -45, -45, -1336] - [13.5, 13.5, -42.5, -42.5, -1336] - [5, 5, -50.1, -50.1, -1336] - [358, 358, -40.7, -40.7, -1336] - [350.5, 350.5, -53.86, -53.86, -1336] - [0, 0, -41, -41, -1336] - [5, 5, -43.7, -43.7, -1336] - [358.1, 358.1, -52, -52, -1336] - [351, 351, -53.8, -53.8, -1336] - [4, 4, -50.5, -50.5, -1336] - [11.5, 11.5, -45, -45, -1336] - [21.3, 21.3, -38, -38, -1336] - [24.9, 24.9, -53.1, -53.1, -1336] #NORTH AFRICA - [356, 356, -23, -23, -1336] - [353.337, 353.337, -34.26, -34.26, -1336] - [9.71, 9.71, -34.35, -34.35, -1336] #SOUTHERN AFRICA - [26, 26, 33, 33, -1336] - [7.1, 7.1, -7, -7, -1336] - [5.4, 5.4, -12.4, -12.4, -1336] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1336] - [237, 237, -42.33, -42.33, -1336] - [248, 248, -48.27, -48.27, -1336] - [262, 262, -35.33, -35.33, -1336] - [261.2, 261.2, -20, -20, -1336] - [257.9, 257.9, -30.1, -30.1, -1336] - [261, 261, -33.7, -33.7, -1336] - [281.9, 281.9, -35.3, -35.3, -1336] - [241.2, 241.2, -34.5, -34.5, -1336] - [240.4, 240.4, -44, -44, -1336] - [276.8, 276.8, -46.4, -46.4, -1336] - [251, 251, -49.5, -49.5, -1336] #SOUTH AMERICA - [308, 308, 18, 18, -1336] - [318, 318, 18, 18, -1336] - [319, 319, 10, 10, -1336] - [288.6, 288.6, 30.2, 30.2, -1336] - [304, 304, 32.4, 32.4, -1336] - [286.7, 286.7, -5.2, -5.2, -1336] - [292.4, 292.4, -10, -10, -1336] - [284.2, 284.2, -8.5, -8.5, -1336] - [281.8, 281.8, -20.5, -20.5, -1336] #SIBERIA - [111, 111, -64, -64, -1336] - [87, 87, -59, -59, -1336] - [109, 109, -53, -53, -1336] - [105, 105, -54, -54, -1336] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1336] - [67, 67, -25, -25, -1336] - [83.4, 83.4, -49, -49, -1336] - [47.7, 47.7, -45.6, -45.6, -1336] - [92.5, 92.5, -44.5, -44.5, -1336] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1336] - [74.4, 74.4, -29.6, -29.6, -1336] - [80.5, 80.5, -8.8, -8.8, -1336] # END OF SHADY TAVERN MIB TRAP # START OF CAVEMEN CAMPING - type: REGION_CAVEMEN_CAMPING missionZones: - #ARCTIC - [275, 275, -77, -77, -1325] - [316, 316, -80, -80, -1325] - [142, 142, -73.5, -73.5, -1325] - [93, 93, -84.5, -84.5, -1325] - [213, 213, -80, -80, -1325] #SOUTH EAST ASIA - [106, 106, -33, -33, -1325] - [112, 112, -23, -23, -1325] - [127.8, 127.8, -36.1, -36.1, -1325] - [130.54, 130.54, -32.77, -32.77, -1325] - [140.9, 140.9, -39.36, -39.36, -1325] - [111, 111, -30, -30, -1325] - [126.4, 126.4, -38.4, -38.4, -1325] - [134.8, 134.8, -34.7, -34.7, -1325] - [140.4, 140.4, -40.4, -40.4, -1325] #AUSTRALASIA - [148, 148, 22, 22, -1325] - [147, 147, 30, 30, -1325] - [138, 138, 17, 17, -1325] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1325] - [53.5, 53.5, -55.5, -55.5, -1325] - [23.5, 23.5, -51.5, -51.5, -1325] - [24.3, 24.3, -45, -45, -1325] - [13.5, 13.5, -42.5, -42.5, -1325] - [5, 5, -50.1, -50.1, -1325] - [358, 358, -40.7, -40.7, -1325] - [350.5, 350.5, -53.86, -53.86, -1325] - [0, 0, -41, -41, -1325] - [5, 5, -43.7, -43.7, -1325] - [358.1, 358.1, -52, -52, -1325] - [351, 351, -53.8, -53.8, -1325] - [4, 4, -50.5, -50.5, -1325] - [11.5, 11.5, -45, -45, -1325] - [21.3, 21.3, -38, -38, -1325] - [24.9, 24.9, -53.1, -53.1, -1325] #NORTH AFRICA - [356, 356, -23, -23, -1325] - [6.13, 6.13, -30.6, -30.6, -1325] - [13.71, 13.71, -26.76, -26.76, -1325] - [27, 27, -21, -21, -1325] - [40.24, 40.24, -25, -25, -1325] - [356, 356, -23, -23, -1325] - [353.337, 353.337, -34.26, -34.26, -1325] - [9.71, 9.71, -34.35, -34.35, -1325] #SOUTHERN AFRICA - [26, 26, 33, 33, -1325] - [7.1, 7.1, -7, -7, -1325] - [5.4, 5.4, -12.4, -12.4, -1325] - [20, 20, 24, 24, -1325] - [20.84, 20.84, 27.42, 27.42, -1325] - [48.5, 48.5, -9.2, -9.2, -1325] - [14.9, 14.9, 3.1, 3.1, -1325] - [38.88, 38.88, 9.77, 9.77, -1325] - [47.57, 47.57, 15.73, 15.73, -1325] - [35.35, 35.35, 14.28, 14.28, -1325] - [5.4, 5.4, -5.7, -5.7, -1325] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -1325] - [237, 237, -42.33, -42.33, -1325] - [248, 248, -48.27, -48.27, -1325] - [262, 262, -35.33, -35.33, -1325] - [261.2, 261.2, -20, -20, -1325] - [257.9, 257.9, -30.1, -30.1, -1325] - [261, 261, -33.7, -33.7, -1325] - [281.9, 281.9, -35.3, -35.3, -1325] - [241.2, 241.2, -34.5, -34.5, -1325] - [240.4, 240.4, -44, -44, -1325] - [276.8, 276.8, -46.4, -46.4, -1325] - [251, 251, -49.5, -49.5, -1325] - [255, 255, -32, -32, -1325] - [249, 249, -32.5, -32.5, -1325] - [244, 244, -40, -40, -1325] - [267.5, 267.5, -76, -76, -1325] - [268.5, 268.5, -29.63, -29.63, -1325] - [248.6, 248.6, -48, -48, -1325] #SOUTH AMERICA - [308, 308, 18, 18, -1325] - [318, 318, 18, 18, -1325] - [319, 319, 10, 10, -1325] - [288.6, 288.6, 30.2, 30.2, -1325] - [304, 304, 32.4, 32.4, -1325] - [286.7, 286.7, -5.2, -5.2, -1325] - [292.4, 292.4, -10, -10, -1325] - [284.2, 284.2, -8.5, -8.5, -1325] - [281.8, 281.8, -20.5, -20.5, -1325] - [292, 292, 41, 41, -1325] - [296, 296, 6.5, 6.5, -1325] - [298, 298, 21, 21, -1325] - [287.5, 287.5, 13, 13, -1325] - [293, 293, 24, 24, -1325] #SIBERIA - [111, 111, -64, -64, -1325] - [87, 87, -59, -59, -1325] - [109, 109, -53, -53, -1325] - [105, 105, -54, -54, -1325] - [85, 85, -67, -67, -1325] - [134, 134, -70, -70, -1325] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1325] - [67, 67, -25, -25, -1325] - [83.4, 83.4, -49, -49, -1325] - [47.7, 47.7, -45.6, -45.6, -1325] - [92.5, 92.5, -44.5, -44.5, -1325] - [72, 72, -25, -25, -1325] - [63, 63, -33, -33, -1325] - [35, 35, -28.55, -28.55, -1325] - [49.269, 49.269, -26.88, -26.88, -1325] - [77, 77, -24, -24, -1325] - [80, 80, -18, -18, -1325] - [80.8, 80.8, -7.9, -7.9, -1325] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1325] - [74.4, 74.4, -29.6, -29.6, -1325] - [80.5, 80.5, -8.8, -8.8, -1325] # END OF CAVEMEN CAMPING # START OF TRADING WITH THE WIZKIDS - type: TRADING_WITH_THE_WIZKIDS_REGION missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1315, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1315, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1315, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1315, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1315, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1315, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1315, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1315, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1315, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1315, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1315, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1315, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1315, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1315, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1315, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1315, STR_ZURICH] - [10, 10, -53.58, -53.58, -1315, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1315, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1315, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1315, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1315, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1315, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1315, STR_LYON] - [28.95, 28.95, -41, -41, -1315, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1315, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1315, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1315, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1315, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1315, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1315, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1315, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1315, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1315, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1315, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1315, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1315, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1315, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1315, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1315, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1315, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1315, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1315, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1315, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1315, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1315, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1315, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1315, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1315, STR_LAGOS] - [31.25, 31.25, -30, -30, -1315, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1315, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1315, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1315, STR_TRIPOLI] - [339, 339, -26, -26, -1315, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1315, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1315, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1315, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1315, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1315, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1315, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1315, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1315, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1315, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1315, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1315, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1315, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1315, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1315, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1315, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1315, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1315, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1315, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1315, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1315, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1315, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1315, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1315, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1315, STR_DUBAI] - [47, 47, -23.95, -23.95, -1315, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1315, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1315, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1315, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1315, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1315, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1315, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1315, STR_MECCA] - [44.14, 44.14, -15, -15, -1315, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1315, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1315, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1315, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1315, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1315, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1315, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1315, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1315, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1315, STR_IRKUTSK] # END OF TRADING WITH THE WIZKIDS # START OF STORM SEIZURE - type: STORM_SEIZURE_REGION missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1320, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1320, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -1320, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1320, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1320, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1320, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1320, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1320, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1320, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1320, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1320, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1320, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1320, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1320, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1320, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1320, STR_ZURICH] - [10, 10, -53.58, -53.58, -1320, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1320, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1320, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1320, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1320, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1320, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1320, STR_LYON] - [28.95, 28.95, -41, -41, -1320, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1320, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1320, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1320, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1320, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -1320, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -1320, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -1320, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -1320, STR_PRAGUE] - [25, 25, -35.36, -35.36, -1320, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -1320, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1320, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -1320, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1320, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1320, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1320, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1320, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -1320, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1320, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -1320, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1320, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -1320, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -1320, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -1320, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1320, STR_LAGOS] - [31.25, 31.25, -30, -30, -1320, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1320, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1320, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1320, STR_TRIPOLI] - [339, 339, -26, -26, -1320, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1320, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1320, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1320, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1320, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1320, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1320, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1320, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1320, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1320, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1320, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1320, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1320, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1320, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1320, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1320, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1320, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1320, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1320, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1320, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1320, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1320, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1320, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1320, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1320, STR_DUBAI] - [47, 47, -23.95, -23.95, -1320, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1320, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1320, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1320, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1320, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1320, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1320, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1320, STR_MECCA] - [44.14, 44.14, -15, -15, -1320, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -1320, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -1320, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -1320, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -1320, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1320, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1320, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1320, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1320, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1320, STR_IRKUTSK] # END OF STORM SEIZURE # START OF SURFTIME - type: REGION_SURFTIME missionZones: - #SOUTH EAST ASIA - [103.88, 103.88, -3.2, -3.2, -491] #AUSTRALASIA - [145.08, 145.08, 15.21, 15.21, -491] - [177.95, 177.95, 17.54, 17.54, -491] #EUROPE - [6.5, 6.5, -43.26, -43.26, -491] - [3.29, 3.29, -39.75, -39.75, -491] #NORTH AFRICA - [30.61, 30.61, -31.46, -31.46, -491] #SOUTHERN AFRICA - [44.14, 44.14, 18.24, 18.24, -491] #NORTH AMERICA - [279.87, 279.87, -25.8, -25.8, -491] #SOUTH AMERICA - [280.91, 280.91, -9.49, -9.49, -491] #MIDDLE EAST - [55.51, 55.51, -25.53, -25.53, -491] #PACIFIC - [203.66, 203.66, -20.77, -20.77, -491] # END OF SURFTIME # START OF SKI RESORT - type: REGION_SKI_RESORT missionZones: - #EUROPE - [10, 10, -47, -47, -490] - [7.9, 7.9, -46, -46, -490] - [6.2, 6.2, -45, -45, -490] - [13, 13, -47.5, -47.5, -490] - [6.2, 6.2, -63, -63, -490] - [41.5, 41.5, -43, -43, -490] #SOUTH EAST ASIA - [142, 142, -44, -44, -490] #NORTH AMERICA - [241.5, 241.5, -45, -45, -490] # END OF SKI RESORT # START OF INDUSTRIAL INVESTIGATION - type: REGION_INDUSTRIAL_INVESTIGATION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -489, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -489, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -489, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -489, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -489, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -489, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -489, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -489, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -489, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -489, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -489, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -489, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -489, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -489, STR_JAMAICA] - [272.56, 272.56, -56, -56, -489, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -489, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -489, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -489, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -489, STR_MIAMI] - [236.948, 236.948, -47, -47, -489, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -489, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -489, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -489, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -489, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -489, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -489, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -489, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -489, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -489, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -489, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -489, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -489, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -489, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -489, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -489, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -489, STR_SASKATOON] - [299, 299, -45.63, -45.63, -489, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -489, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -489, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -489, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -489, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -489, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -489, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -489, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -489, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -489, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -489, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -489, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -489, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -489, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -489, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -489, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -489, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -489, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -489, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -489, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -489, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -489, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -489, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -489, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -489, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -489, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -489, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -489, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -489, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -489, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -489, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -489, STR_CAYENNE] - [310.56, 310.56, 0, 0, -489, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -489, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -489, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -489, STR_BELOHORIZONTE] #EUROPE - [36.25, 36.25, -50, -50, -489, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -489, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -489, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -489, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -489, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -489, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -489, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -489, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -489, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -489, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -489, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -489, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -489, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -489, STR_ZURICH] - [10, 10, -53.58, -53.58, -489, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -489, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -489, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -489, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -489, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -489, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -489, STR_LYON] - [28.95, 28.95, -41, -41, -489, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -489, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -489, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -489, STR_MALTA] - [359.875, 359.875, -51.5, -51.5, -489, STR_LONDON] - [357, 357, -56, -56, -489, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -489, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -489, STR_BERLIN] - [21.1, 21.1, -52.14, -52.14, -489, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -489, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -489, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -489, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -489, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -489, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -489, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -489, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -489, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -489, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -489, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -489, STR_ABERDEEN] - [353, 353, -62, -62, -489, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -489, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -489, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -489, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -489, STR_MINSK] - [9.125, 9.125, -45, -45, -489, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -489, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -489, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -489, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -489, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -489, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -489, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -489, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -489, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -489, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -489, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -489, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -489, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -489, STR_LAGOS] - [31.25, 31.25, -30, -30, -489, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -489, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -489, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -489, STR_TRIPOLI] - [339, 339, -26, -26, -489, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -489, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -489, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -489, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -489, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -489, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -489, STR_NAIROBI] - [18.5, 18.5, 34, 34, -489, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -489, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -489, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -489, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -489, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -489, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -489, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -489, STR_BAMAKO] - [31, 31, 29.875, 29.875, -489, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -489, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -489, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -489, STR_LUANDA] - [31, 31, 17.875, 17.875, -489, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -489, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -489, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -489, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -489, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -489, STR_BENGUI] - [15.5, 15.5, -12, -12, -489, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -489, STR_FREETOWN] - [45, 45, -2, -2, -489, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -489, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -489, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -489, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -489, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -489, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -489, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -489, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -489, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -489, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -489, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -489, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -489, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -489, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -489, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -489, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -489, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -489, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -489, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -489, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -489, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -489, STR_DUBAI] - [47, 47, -23.95, -23.95, -489, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -489, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -489, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -489, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -489, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -489, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -489, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -489, STR_MECCA] - [44.14, 44.14, -15, -15, -489, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -489, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -489, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -489, STR_BANGKOK] - [121, 121, -14.625, -14.625, -489, STR_MANILA] - [127, 127, -37.5, -37.5, -489, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -489, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -489, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -489, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -489, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -489, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -489, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -489, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -489, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -489, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -489, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -489, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -489, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -489, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -489, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -489, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -489, STR_SAPPORO] - [105.81, 105.81, -47, -47, -489, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -489, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -489, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -489, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -489, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -489, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -489, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -489, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -489, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -489, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -489, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -489, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -489, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -489, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -489, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -489, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -489, STR_PERTH] - [131, 131, 12.27, 12.27, -489, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -489, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -489, STR_TASMANIA] - [161.25, 161.25, 9, 9, -489, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -489, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -489, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -489, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -489, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -489, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -489, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -489, STR_TONGA] - [241, 241, 26.5, 26.5, -489, STR_EASTER_ISLAND] - [269, 269, 1, 1, -489, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -489, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -489, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -489, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -489, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -489, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -489, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -489, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -489, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -489, STR_MAURITIUS] # END OF INDUSTRIAL INVESTIGATION # START OF THE THING - type: REGION_THE_THING missionZones: - #ANTARCTICA - [71, 71, 80, 80, -1450] # END OF THE THING # START OF CHRYSSALID VILLAGE - type: REGION_CHRYSSALID_VILLAGE_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -8] - [38.88, 38.88, 9.77, 9.77, -8] - [47.57, 47.57, 15.73, 15.73, -8] - [35.35, 35.35, 14.28, 14.28, -8] - [5.4, 5.4, -5.7, -5.7, -8] #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -8] - [267.8, 267.8, -17.1, -17.1, -8] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -8] - [298, 298, 21, 21, -8] #CENTRAL ASIA - [77, 77, -24, -24, -8] - [80, 80, -18, -18, -8] - [80.8, 80.8, -7.9, -7.9, -8] # END OF CHRYSSALID VILLAGE # START OF SPIDER SIBERIA - type: REGION_SPIDER_SIBERIA missionZones: - #ARCTIC - [275, 275, -77, -77, -130] - [316, 316, -80, -80, -130] - [142, 142, -73.5, -73.5, -130] - [93, 93, -84.5, -84.5, -130] - [213, 213, -80, -80, -130] #SIBERIA - [85, 85, -67, -67, -130] - [134, 134, -70, -70, -130] # END OF SPIDER SIBERIA # START OF MONGORN KING CAVE - type: REGION_MONGORN_KING_CAVE missionZones: - - [62, 62, -65, -65, -135] - [60.66, 60.66, -63.8, -63.8, -135] - [18, 18, -68, -68, -135] # END OF MONGORN KING CAVE # START OF SYNDICATE FIELD TEST - type: REGION_SYNDICATE_FIELD_TEST missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -1225] - [38.88, 38.88, 9.77, 9.77, -1225] - [47.57, 47.57, 15.73, 15.73, -1225] - [35.35, 35.35, 14.28, 14.28, -1225] - [5.4, 5.4, -5.7, -5.7, -1225] #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -1225] - [267.8, 267.8, -17.1, -17.1, -1225] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -1225] - [298, 298, 21, 21, -1225] #CENTRAL ASIA - [77, 77, -24, -24, -1225] - [80, 80, -18, -18, -1225] - [80.8, 80.8, -7.9, -7.9, -1225] # END OF SYNDICATE FIELD TEST # START OF SYNDICATE OLD ARCHIVES DEFENSE - type: REGION_SYNDICATE_OLD_ARCHIVES_DEFENSE missionZones: - #ARCTIC - [275, 275, -77, -77, -1250] - [316, 316, -80, -80, -1250] - [142, 142, -73.5, -73.5, -1250] - [93, 93, -84.5, -84.5, -1250] - [213, 213, -80, -80, -1250] #SIBERIA - [85, 85, -67, -67, -1250] - [134, 134, -70, -70, -1250] #NORTH AMERICA - [267.5, 267.5, -76, -76, -1250] - [248.6, 248.6, -48, -48, -1250] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -1250] - [293, 293, 24, 24, -1250] #ANTARCTICA - [353, 353, 73, 73, -1250] - [156, 156, 72, 72, -1250] # END OF SYNDICATE OLD ARCHIVES DEFENSE # START OF SYNDICATE REACTOR DEFENSE - type: REGION_SYNDICATE_REACTOR_DEFENSE missionZones: - #EUROPE - [50, 50, -49, -49, -1260] #SIBERIA - [108.6, 108.6, -68, -68, -1260] #NORTH AMERICA - [246, 246, -62, -62, -1260] # END OF SYNDICATE REACTOR DEFENSE # START OF SYNDICATE MANSION DEFENSE - type: REGION_SYNDICATE_MANSION_DEFENSE missionZones: - #NORTH AMERICA - [280, 280, -38.43, -38.43, -1240] - [237, 237, -42.33, -42.33, -1240] - [248, 248, -48.27, -48.27, -1240] - [262, 262, -35.33, -35.33, -1240] - [261.2, 261.2, -20, -20, -1240] - [257.9, 257.9, -30.1, -30.1, -1240] - [261, 261, -33.7, -33.7, -1240] - [281.9, 281.9, -35.3, -35.3, -1240] - [241.2, 241.2, -34.5, -34.5, -1240] - [240.4, 240.4, -44, -44, -1240] - [276.8, 276.8, -46.4, -46.4, -1240] - [251, 251, -49.5, -49.5, -1240] #SOUTH AMERICA - [308, 308, 18, 18, -1240] - [318, 318, 18, 18, -1240] - [319, 319, 10, 10, -1240] - [288.6, 288.6, 30.2, 30.2, -1240] - [304, 304, 32.4, 32.4, -1240] - [286.7, 286.7, -5.2, -5.2, -1240] - [292.4, 292.4, -10, -10, -1240] - [284.2, 284.2, -8.5, -8.5, -1240] - [281.8, 281.8, -20.5, -20.5, -1240] #SIBERIA - [111, 111, -64, -64, -1240] - [87, 87, -59, -59, -1240] - [109, 109, -53, -53, -1240] - [105, 105, -54, -54, -1240] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1240] - [67, 67, -25, -25, -1240] - [83.4, 83.4, -49, -49, -1240] - [47.7, 47.7, -45.6, -45.6, -1240] - [92.5, 92.5, -44.5, -44.5, -1240] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1240] - [74.4, 74.4, -29.6, -29.6, -1240] - [80.5, 80.5, -8.8, -8.8, -1240] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1240] - [53.5, 53.5, -55.5, -55.5, -1240] - [23.5, 23.5, -51.5, -51.5, -1240] - [24.3, 24.3, -45, -45, -1240] - [13.5, 13.5, -42.5, -42.5, -1240] - [5, 5, -50.1, -50.1, -1240] - [358, 358, -40.7, -40.7, -1240] - [350.5, 350.5, -53.86, -53.86, -1240] - [0, 0, -41, -41, -1240] - [5, 5, -43.7, -43.7, -1240] - [358.1, 358.1, -52, -52, -1240] - [351, 351, -53.8, -53.8, -1240] - [4, 4, -50.5, -50.5, -1240] - [11.5, 11.5, -45, -45, -1240] - [21.3, 21.3, -38, -38, -1240] - [24.9, 24.9, -53.1, -53.1, -1240] #NORTH AFRICA - [356, 356, -23, -23, -1240] - [353.337, 353.337, -34.26, -34.26, -1240] - [9.71, 9.71, -34.35, -34.35, -1240] #SOUTHERN AFRICA - [26, 26, 33, 33, -1240] - [7.1, 7.1, -7, -7, -1240] - [5.4, 5.4, -12.4, -12.4, -1240] # END OF SYNDICATE MANSION DEFENSE # START OF SYNDICATE MONSTER LAB - type: REGION_SYNDICATE_MONSTER_LAB missionZones: - #NORTH AMERICA - [280, 280, -38.43, -38.43, -1220] - [237, 237, -42.33, -42.33, -1220] - [248, 248, -48.27, -48.27, -1220] - [262, 262, -35.33, -35.33, -1220] - [261.2, 261.2, -20, -20, -1220] - [257.9, 257.9, -30.1, -30.1, -1220] - [261, 261, -33.7, -33.7, -1220] - [281.9, 281.9, -35.3, -35.3, -1220] - [241.2, 241.2, -34.5, -34.5, -1220] - [240.4, 240.4, -44, -44, -1220] - [276.8, 276.8, -46.4, -46.4, -1220] - [251, 251, -49.5, -49.5, -1220] - [268.5, 268.5, -29.63, -29.63, -1220] - [267.5, 267.5, -76, -76, -1220] - [255, 255, -32, -32, -1220] - [249, 249, -32.5, -32.5, -1220] - [244, 244, -40, -40, -1220] #SOUTH AMERICA - [308, 308, 18, 18, -1220] - [318, 318, 18, 18, -1220] - [319, 319, 10, 10, -1220] - [288.6, 288.6, 30.2, 30.2, -1220] - [304, 304, 32.4, 32.4, -1220] - [286.7, 286.7, -5.2, -5.2, -1220] - [292.4, 292.4, -10, -10, -1220] - [284.2, 284.2, -8.5, -8.5, -1220] - [281.8, 281.8, -20.5, -20.5, -1220] - [296, 296, 6.5, 6.5, -1220] - [298, 298, 21, 21, -1220] - [292, 292, 41, 41, -1220] # END OF SYNDICATE MONSTER LAB # START OF SYNDICATE LAB - type: REGION_SYNDICATE_LAB missionZones: - - [258, 258, -42, -42, -1210] - [-0.7, -0.7, -40, -40, -1210] - [293, 293, -7.7, -7.7, -1210] - [7.3, 7.3, -36, -36, -1210] # END OF SYNDICATE LAB # START OF SYNDICATE CHUPACABRAS LAB - type: REGION_SYNDICATE_CHUPACABRAS_LAB missionZones: - - [258, 258, -42, -42, -1212] - [-0.7, -0.7, -40, -40, -1212] - [293, 293, -7.7, -7.7, -1212] - [7.3, 7.3, -36, -36, -1212] # END OF SYNDICATE CHUPACABRAS LAB # START OF SYNDICATE WAREHOUSE - type: REGION_SYNDICATE_WAREHOUSE missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1215, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1215, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1215, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1215, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1215, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1215, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1215, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1215, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1215, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1215, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1215, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1215, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1215, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1215, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1215, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1215, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1215, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1215, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1215, STR_MIAMI] - [236.948, 236.948, -47, -47, -1215, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1215, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1215, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1215, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1215, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1215, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1215, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1215, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1215, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1215, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1215, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1215, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1215, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1215, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1215, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1215, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1215, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1215, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1215, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1215, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1215, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1215, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1215, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1215, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1215, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1215, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1215, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1215, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1215, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1215, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1215, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1215, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1215, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1215, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1215, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1215, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1215, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1215, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1215, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1215, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1215, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1215, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1215, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1215, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1215, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1215, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1215, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1215, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1215, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1215, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1215, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1215, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1215, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1215, STR_LONDON] - [357, 357, -56, -56, -1215, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1215, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1215, STR_BERLIN] - [36.25, 36.25, -50, -50, -1215, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1215, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1215, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1215, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1215, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1215, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1215, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1215, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1215, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1215, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1215, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1215, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1215, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1215, STR_ZURICH] - [10, 10, -53.58, -53.58, -1215, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1215, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1215, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1215, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1215, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1215, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1215, STR_LYON] - [28.95, 28.95, -41, -41, -1215, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1215, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1215, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1215, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1215, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1215, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1215, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1215, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1215, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1215, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1215, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1215, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1215, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1215, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1215, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1215, STR_ABERDEEN] - [353, 353, -62, -62, -1215, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1215, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1215, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1215, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1215, STR_MINSK] - [9.125, 9.125, -45, -45, -1215, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1215, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1215, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1215, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1215, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1215, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1215, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1215, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1215, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1215, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1215, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1215, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1215, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1215, STR_LAGOS] - [31.25, 31.25, -30, -30, -1215, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1215, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1215, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1215, STR_TRIPOLI] - [339, 339, -26, -26, -1215, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1215, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1215, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1215, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1215, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1215, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1215, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1215, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1215, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1215, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1215, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1215, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1215, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1215, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1215, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1215, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1215, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1215, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1215, STR_LUANDA] - [31, 31, 17.875, 17.875, -1215, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1215, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1215, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1215, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1215, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1215, STR_BENGUI] - [15.5, 15.5, -12, -12, -1215, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1215, STR_FREETOWN] - [45, 45, -2, -2, -1215, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1215, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1215, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1215, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1215, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1215, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1215, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1215, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1215, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1215, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1215, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1215, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1215, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1215, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1215, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1215, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1215, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1215, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1215, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1215, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1215, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1215, STR_DUBAI] - [47, 47, -23.95, -23.95, -1215, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1215, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1215, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1215, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1215, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1215, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1215, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1215, STR_MECCA] - [44.14, 44.14, -15, -15, -1215, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1215, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1215, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1215, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1215, STR_MANILA] - [127, 127, -37.5, -37.5, -1215, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1215, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1215, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1215, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1215, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1215, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1215, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1215, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1215, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1215, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1215, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1215, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1215, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1215, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1215, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1215, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1215, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1215, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1215, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1215, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1215, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1215, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1215, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1215, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1215, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1215, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1215, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1215, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1215, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1215, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1215, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1215, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1215, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1215, STR_PERTH] - [131, 131, 12.27, 12.27, -1215, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1215, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1215, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1215, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1215, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1215, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1215, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1215, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1215, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1215, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1215, STR_TONGA] - [241, 241, 26.5, 26.5, -1215, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1215, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1215, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1215, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1215, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1215, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1215, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1215, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1215, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1215, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1215, STR_MAURITIUS] # END OF SYNDICATE WAREHOUSE # START OF SYNDICATE PHASE 1 - type: REGION_SYNDICATE_PHASE_1 missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1230, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1230, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1230, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1230, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1230, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1230, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1230, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1230, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1230, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1230, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1230, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1230, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1230, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1230, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1230, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1230, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1230, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1230, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1230, STR_MIAMI] - [236.948, 236.948, -47, -47, -1230, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1230, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1230, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1230, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1230, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1230, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1230, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1230, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1230, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1230, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1230, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1230, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1230, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1230, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1230, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1230, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1230, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1230, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1230, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1230, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1230, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1230, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1230, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1230, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1230, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1230, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1230, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1230, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1230, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1230, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1230, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1230, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1230, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1230, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1230, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1230, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1230, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1230, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1230, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1230, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1230, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1230, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1230, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1230, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1230, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1230, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1230, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1230, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1230, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1230, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1230, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1230, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1230, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1230, STR_LONDON] - [357, 357, -56, -56, -1230, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1230, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1230, STR_BERLIN] - [36.25, 36.25, -50, -50, -1230, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1230, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1230, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1230, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1230, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1230, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1230, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1230, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1230, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1230, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1230, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1230, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1230, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1230, STR_ZURICH] - [10, 10, -53.58, -53.58, -1230, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1230, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1230, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1230, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1230, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1230, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1230, STR_LYON] - [28.95, 28.95, -41, -41, -1230, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1230, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1230, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1230, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1230, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1230, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1230, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1230, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1230, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1230, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1230, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1230, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1230, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1230, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1230, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1230, STR_ABERDEEN] - [353, 353, -62, -62, -1230, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1230, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1230, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1230, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1230, STR_MINSK] - [9.125, 9.125, -45, -45, -1230, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1230, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1230, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1230, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1230, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1230, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1230, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1230, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1230, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1230, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1230, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1230, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1230, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1230, STR_LAGOS] - [31.25, 31.25, -30, -30, -1230, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1230, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1230, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1230, STR_TRIPOLI] - [339, 339, -26, -26, -1230, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1230, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1230, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1230, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1230, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1230, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1230, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1230, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1230, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1230, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1230, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1230, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1230, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1230, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1230, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1230, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1230, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1230, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1230, STR_LUANDA] - [31, 31, 17.875, 17.875, -1230, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1230, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1230, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1230, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1230, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1230, STR_BENGUI] - [15.5, 15.5, -12, -12, -1230, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1230, STR_FREETOWN] - [45, 45, -2, -2, -1230, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1230, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1230, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1230, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1230, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1230, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1230, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1230, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1230, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1230, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1230, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1230, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1230, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1230, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1230, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1230, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1230, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1230, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1230, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1230, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1230, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1230, STR_DUBAI] - [47, 47, -23.95, -23.95, -1230, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1230, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1230, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1230, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1230, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1230, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1230, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1230, STR_MECCA] - [44.14, 44.14, -15, -15, -1230, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1230, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1230, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1230, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1230, STR_MANILA] - [127, 127, -37.5, -37.5, -1230, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1230, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1230, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1230, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1230, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1230, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1230, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1230, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1230, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1230, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1230, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1230, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1230, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1230, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1230, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1230, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1230, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1230, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1230, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1230, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1230, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1230, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1230, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1230, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1230, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1230, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1230, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1230, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1230, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1230, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1230, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1230, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1230, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1230, STR_PERTH] - [131, 131, 12.27, 12.27, -1230, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1230, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1230, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1230, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1230, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1230, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1230, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1230, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1230, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1230, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1230, STR_TONGA] - [241, 241, 26.5, 26.5, -1230, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1230, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1230, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1230, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1230, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1230, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1230, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1230, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1230, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1230, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1230, STR_MAURITIUS] # END OF SYNDICATE PHASE 1 # START OF SYNDICATE PHASE 2 - type: REGION_SYNDICATE_PHASE_2 missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1231, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1231, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1231, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1231, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1231, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1231, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1231, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1231, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1231, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1231, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1231, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1231, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1231, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1231, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1231, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1231, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1231, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1231, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1231, STR_MIAMI] - [236.948, 236.948, -47, -47, -1231, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1231, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1231, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1231, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1231, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1231, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1231, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1231, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1231, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1231, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1231, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1231, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1231, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1231, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1231, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1231, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1231, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1231, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1231, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1231, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1231, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1231, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1231, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1231, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1231, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1231, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1231, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1231, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1231, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1231, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1231, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1231, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1231, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1231, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1231, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1231, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1231, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1231, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1231, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1231, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1231, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1231, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1231, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1231, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1231, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1231, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1231, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1231, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1231, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1231, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1231, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1231, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1231, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1231, STR_LONDON] - [357, 357, -56, -56, -1231, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1231, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1231, STR_BERLIN] - [36.25, 36.25, -50, -50, -1231, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1231, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1231, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1231, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1231, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1231, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1231, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1231, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1231, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1231, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1231, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1231, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1231, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1231, STR_ZURICH] - [10, 10, -53.58, -53.58, -1231, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1231, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1231, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1231, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1231, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1231, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1231, STR_LYON] - [28.95, 28.95, -41, -41, -1231, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1231, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1231, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1231, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1231, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1231, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1231, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1231, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1231, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1231, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1231, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1231, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1231, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1231, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1231, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1231, STR_ABERDEEN] - [353, 353, -62, -62, -1231, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1231, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1231, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1231, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1231, STR_MINSK] - [9.125, 9.125, -45, -45, -1231, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1231, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1231, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1231, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1231, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1231, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1231, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1231, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1231, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1231, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1231, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1231, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1231, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1231, STR_LAGOS] - [31.25, 31.25, -30, -30, -1231, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1231, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1231, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1231, STR_TRIPOLI] - [339, 339, -26, -26, -1231, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1231, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1231, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1231, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1231, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1231, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1231, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1231, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1231, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1231, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1231, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1231, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1231, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1231, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1231, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1231, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1231, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1231, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1231, STR_LUANDA] - [31, 31, 17.875, 17.875, -1231, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1231, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1231, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1231, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1231, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1231, STR_BENGUI] - [15.5, 15.5, -12, -12, -1231, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1231, STR_FREETOWN] - [45, 45, -2, -2, -1231, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1231, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1231, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1231, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1231, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1231, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1231, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1231, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1231, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1231, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1231, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1231, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1231, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1231, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1231, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1231, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1231, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1231, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1231, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1231, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1231, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1231, STR_DUBAI] - [47, 47, -23.95, -23.95, -1231, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1231, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1231, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1231, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1231, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1231, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1231, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1231, STR_MECCA] - [44.14, 44.14, -15, -15, -1231, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1231, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1231, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1231, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1231, STR_MANILA] - [127, 127, -37.5, -37.5, -1231, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1231, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1231, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1231, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1231, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1231, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1231, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1231, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1231, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1231, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1231, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1231, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1231, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1231, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1231, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1231, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1231, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1231, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1231, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1231, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1231, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1231, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1231, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1231, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1231, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1231, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1231, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1231, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1231, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1231, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1231, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1231, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1231, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1231, STR_PERTH] - [131, 131, 12.27, 12.27, -1231, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1231, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1231, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1231, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1231, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1231, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1231, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1231, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1231, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1231, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1231, STR_TONGA] - [241, 241, 26.5, 26.5, -1231, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1231, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1231, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1231, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1231, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1231, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1231, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1231, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1231, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1231, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1231, STR_MAURITIUS] # END OF SYNDICATE PHASE 2 # START OF SYNDICATE HQ - type: REGION_SYNDICATE_HQ missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1270, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1270, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1270, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1270, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1270, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1270, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1270, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1270, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1270, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1270, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1270, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1270, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1270, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1270, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1270, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1270, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1270, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1270, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1270, STR_MIAMI] - [236.948, 236.948, -47, -47, -1270, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1270, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1270, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1270, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1270, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1270, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1270, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1270, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1270, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1270, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1270, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1270, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1270, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1270, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1270, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1270, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1270, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1270, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1270, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1270, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1270, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1270, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1270, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1270, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1270, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1270, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1270, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1270, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1270, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1270, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1270, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1270, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1270, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1270, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1270, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1270, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1270, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1270, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1270, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1270, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1270, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1270, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1270, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1270, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1270, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1270, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1270, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1270, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1270, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1270, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1270, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1270, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1270, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1270, STR_LONDON] - [357, 357, -56, -56, -1270, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1270, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1270, STR_BERLIN] - [36.25, 36.25, -50, -50, -1270, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1270, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1270, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1270, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1270, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1270, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1270, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1270, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1270, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1270, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1270, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1270, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1270, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1270, STR_ZURICH] - [10, 10, -53.58, -53.58, -1270, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1270, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1270, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1270, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1270, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1270, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1270, STR_LYON] - [28.95, 28.95, -41, -41, -1270, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1270, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1270, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1270, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1270, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1270, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1270, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1270, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1270, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1270, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1270, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1270, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1270, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1270, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1270, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1270, STR_ABERDEEN] - [353, 353, -62, -62, -1270, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1270, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1270, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1270, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1270, STR_MINSK] - [9.125, 9.125, -45, -45, -1270, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1270, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1270, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1270, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1270, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1270, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1270, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1270, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1270, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1270, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1270, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1270, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1270, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1270, STR_LAGOS] - [31.25, 31.25, -30, -30, -1270, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1270, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1270, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1270, STR_TRIPOLI] - [339, 339, -26, -26, -1270, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1270, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1270, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1270, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1270, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1270, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1270, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1270, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1270, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1270, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1270, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1270, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1270, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1270, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1270, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1270, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1270, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1270, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1270, STR_LUANDA] - [31, 31, 17.875, 17.875, -1270, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1270, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1270, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1270, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1270, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1270, STR_BENGUI] - [15.5, 15.5, -12, -12, -1270, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1270, STR_FREETOWN] - [45, 45, -2, -2, -1270, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1270, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1270, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1270, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1270, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1270, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1270, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1270, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1270, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1270, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1270, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1270, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1270, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1270, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1270, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1270, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1270, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1270, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1270, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1270, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1270, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1270, STR_DUBAI] - [47, 47, -23.95, -23.95, -1270, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1270, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1270, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1270, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1270, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1270, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1270, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1270, STR_MECCA] - [44.14, 44.14, -15, -15, -1270, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1270, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1270, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1270, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1270, STR_MANILA] - [127, 127, -37.5, -37.5, -1270, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1270, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1270, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1270, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1270, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1270, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1270, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1270, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1270, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1270, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1270, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1270, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1270, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1270, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1270, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1270, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1270, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1270, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1270, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1270, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1270, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1270, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1270, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1270, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1270, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1270, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1270, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1270, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1270, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1270, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1270, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1270, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1270, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1270, STR_PERTH] - [131, 131, 12.27, 12.27, -1270, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1270, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1270, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1270, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1270, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1270, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1270, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1270, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1270, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1270, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1270, STR_TONGA] - [241, 241, 26.5, 26.5, -1270, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1270, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1270, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1270, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1270, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1270, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1270, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1270, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1270, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1270, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1270, STR_MAURITIUS] # END OF SYNDICATE HQ # START OF UAC WEAPON DELIVERY - type: REGION_UAC_WEAPON_DELIVERY missionZones: - - [286.125, 286.125, -40.75, -40.75, -1900, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1900, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1900, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1900, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1900, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1900, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1900, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1900, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1900, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1900, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1900, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1900, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1900, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1900, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1900, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1900, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1900, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1900, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1900, STR_MIAMI] - [236.948, 236.948, -47, -47, -1900, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1900, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1900, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1900, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1900, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1900, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1900, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1900, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1900, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1900, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1900, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1900, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1900, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1900, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1900, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1900, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1900, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1900, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1900, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1900, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1900, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1900, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1900, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1900, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1900, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1900, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1900, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1900, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1900, STR_TIJUANA] - [23.75, 23.75, -70.625, -70.625, -1900, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1900, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1900, STR_BARROW] - [312.125, 312.125, 15.75, 15.75, -1900, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1900, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1900, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1900, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1900, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1900, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1900, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1900, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1900, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1900, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1900, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1900, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1900, STR_FORTALEZA] - [289.875, 289.875, 10.625, 10.625, -1900, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1900, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1900, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1900, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1900, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1900, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1900, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1900, STR_BELOHORIZONTE] - [359.875, 359.875, -51.5, -51.5, -1900, STR_LONDON] - [357, 357, -56, -56, -1900, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1900, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1900, STR_BERLIN] - [36.25, 36.25, -50, -50, -1900, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1900, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1900, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1900, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1900, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1900, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1900, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1900, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1900, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1900, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1900, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1900, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1900, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1900, STR_ZURICH] - [10, 10, -53.58, -53.58, -1900, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1900, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1900, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1900, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1900, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1900, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1900, STR_LYON] - [28.95, 28.95, -41, -41, -1900, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1900, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1900, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1900, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1900, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1900, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1900, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1900, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1900, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1900, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1900, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1900, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1900, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1900, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1900, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1900, STR_ABERDEEN] - [353, 353, -62, -62, -1900, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1900, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1900, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1900, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1900, STR_MINSK] - [9.125, 9.125, -45, -45, -1900, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1900, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1900, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1900, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1900, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1900, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1900, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1900, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1900, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1900, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1900, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1900, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1900, STR_MURMANSK] - [3.10, 3.10, -6.36, -6.36, -1900, STR_LAGOS] - [31.25, 31.25, -30, -30, -1900, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1900, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1900, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1900, STR_TRIPOLI] - [339, 339, -26, -26, -1900, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1900, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1900, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1900, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1900, STR_TUNIS] - [28.125, 28.125, 26.25, 26.25, -1900, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1900, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1900, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1900, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1900, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1900, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1900, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1900, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1900, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1900, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1900, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1900, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1900, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1900, STR_LUANDA] - [31, 31, 17.875, 17.875, -1900, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1900, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1900, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1900, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1900, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1900, STR_BENGUI] - [15.5, 15.5, -12, -12, -1900, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1900, STR_FREETOWN] - [45, 45, -2, -2, -1900, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1900, STR_KAMPALA] - [35.5, 35.5, -33.9, -33.9, -1900, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1900, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1900, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1900, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1900, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1900, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1900, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1900, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1900, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1900, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1900, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1900, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1900, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1900, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1900, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1900, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1900, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1900, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1900, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1900, STR_DUBAI] - [47, 47, -23.95, -23.95, -1900, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1900, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1900, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1900, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1900, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1900, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1900, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1900, STR_MECCA] - [44.14, 44.14, -15, -15, -1900, STR_SANAA] - [139.75, 139.75, -35.625, -35.625, -1900, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1900, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1900, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1900, STR_MANILA] - [127, 127, -37.5, -37.5, -1900, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1900, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1900, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1900, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1900, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1900, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1900, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1900, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1900, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1900, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1900, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1900, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1900, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1900, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1900, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1900, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1900, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1900, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1900, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1900, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1900, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1900, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1900, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1900, STR_KHABAROVSK] - [82.75, 82.75, -55, -55, -1900, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1900, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1900, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1900, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1900, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1900, STR_IRKUTSK] - [149.125, 149.125, 35.375, 35.375, -1900, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1900, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1900, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1900, STR_PERTH] - [131, 131, 12.27, 12.27, -1900, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1900, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1900, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1900, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1900, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1900, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1900, STR_NOUMEA] - [204.39, 204.39, -19.62, -19.62, -1900, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1900, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1900, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1900, STR_TONGA] - [241, 241, 26.5, 26.5, -1900, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1900, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1900, STR_ANADYR] - [334.16, 334.16, -37, -37, -1900, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1900, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1900, STR_STJOHN] - [345, 345, 8, 8, -1900, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1900, STR_TRINDADE_ISLAND] - [56, 56, 4.5, 4.5, -1900, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1900, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1900, STR_MAURITIUS] # END OF UAC WEAPON DELIVERY # START OF UAC WEAPON LAB - type: REGION_UAC_WEAPON_LAB missionZones: - - [286.125, 286.125, -40.75, -40.75, -1901, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1901, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1901, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1901, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1901, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1901, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1901, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1901, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1901, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1901, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1901, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1901, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1901, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1901, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1901, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1901, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1901, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1901, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1901, STR_MIAMI] - [236.948, 236.948, -47, -47, -1901, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1901, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1901, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1901, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1901, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1901, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1901, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1901, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1901, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1901, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1901, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1901, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1901, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1901, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1901, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1901, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1901, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1901, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1901, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1901, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1901, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1901, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1901, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1901, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1901, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1901, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1901, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1901, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1901, STR_TIJUANA] - [23.75, 23.75, -70.625, -70.625, -1901, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1901, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1901, STR_BARROW] - [312.125, 312.125, 15.75, 15.75, -1901, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1901, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1901, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1901, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1901, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1901, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1901, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1901, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1901, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1901, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1901, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1901, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1901, STR_FORTALEZA] - [289.875, 289.875, 10.625, 10.625, -1901, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1901, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1901, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1901, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1901, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1901, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1901, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1901, STR_BELOHORIZONTE] - [359.875, 359.875, -51.5, -51.5, -1901, STR_LONDON] - [357, 357, -56, -56, -1901, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1901, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1901, STR_BERLIN] - [36.25, 36.25, -50, -50, -1901, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1901, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1901, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1901, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1901, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1901, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1901, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1901, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1901, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1901, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1901, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1901, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1901, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1901, STR_ZURICH] - [10, 10, -53.58, -53.58, -1901, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1901, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1901, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1901, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1901, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1901, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1901, STR_LYON] - [28.95, 28.95, -41, -41, -1901, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1901, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1901, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1901, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1901, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1901, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1901, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1901, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1901, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1901, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1901, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1901, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1901, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1901, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1901, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1901, STR_ABERDEEN] - [353, 353, -62, -62, -1901, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1901, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1901, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1901, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1901, STR_MINSK] - [9.125, 9.125, -45, -45, -1901, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1901, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1901, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1901, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1901, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1901, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1901, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1901, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1901, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1901, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1901, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1901, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1901, STR_MURMANSK] - [3.10, 3.10, -6.36, -6.36, -1901, STR_LAGOS] - [31.25, 31.25, -30, -30, -1901, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1901, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1901, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1901, STR_TRIPOLI] - [339, 339, -26, -26, -1901, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1901, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1901, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1901, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1901, STR_TUNIS] - [28.125, 28.125, 26.25, 26.25, -1901, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1901, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1901, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1901, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1901, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1901, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1901, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1901, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1901, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1901, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1901, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1901, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1901, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1901, STR_LUANDA] - [31, 31, 17.875, 17.875, -1901, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1901, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1901, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1901, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1901, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1901, STR_BENGUI] - [15.5, 15.5, -12, -12, -1901, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1901, STR_FREETOWN] - [45, 45, -2, -2, -1901, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1901, STR_KAMPALA] - [35.5, 35.5, -33.9, -33.9, -1901, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1901, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1901, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1901, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1901, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1901, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1901, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1901, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1901, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1901, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1901, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1901, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1901, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1901, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1901, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1901, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1901, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1901, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1901, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1901, STR_DUBAI] - [47, 47, -23.95, -23.95, -1901, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1901, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1901, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1901, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1901, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1901, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1901, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1901, STR_MECCA] - [44.14, 44.14, -15, -15, -1901, STR_SANAA] - [139.75, 139.75, -35.625, -35.625, -1901, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1901, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1901, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1901, STR_MANILA] - [127, 127, -37.5, -37.5, -1901, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1901, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1901, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1901, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1901, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1901, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1901, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1901, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1901, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1901, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1901, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1901, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1901, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1901, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1901, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1901, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1901, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1901, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1901, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1901, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1901, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1901, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1901, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1901, STR_KHABAROVSK] - [82.75, 82.75, -55, -55, -1901, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1901, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1901, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1901, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1901, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1901, STR_IRKUTSK] - [149.125, 149.125, 35.375, 35.375, -1901, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1901, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1901, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1901, STR_PERTH] - [131, 131, 12.27, 12.27, -1901, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1901, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1901, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1901, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1901, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1901, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1901, STR_NOUMEA] - [204.39, 204.39, -19.62, -19.62, -1901, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1901, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1901, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1901, STR_TONGA] - [241, 241, 26.5, 26.5, -1901, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1901, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1901, STR_ANADYR] - [334.16, 334.16, -37, -37, -1901, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1901, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1901, STR_STJOHN] - [345, 345, 8, 8, -1901, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1901, STR_TRINDADE_ISLAND] - [56, 56, 4.5, 4.5, -1901, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1901, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1901, STR_MAURITIUS] # END OF UAC WEAPON LAB # START OF UAC OFFICE - type: REGION_UAC_OFFICE missionZones: - - [286.125, 286.125, -40.75, -40.75, -1902, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1902, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1902, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1902, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1902, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1902, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1902, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1902, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1902, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1902, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1902, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1902, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1902, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1902, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1902, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1902, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1902, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1902, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1902, STR_MIAMI] - [236.948, 236.948, -47, -47, -1902, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1902, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1902, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1902, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1902, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1902, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1902, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1902, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1902, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1902, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1902, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1902, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1902, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1902, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1902, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1902, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1902, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1902, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1902, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1902, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1902, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1902, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1902, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1902, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1902, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1902, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1902, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1902, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1902, STR_TIJUANA] - [23.75, 23.75, -70.625, -70.625, -1902, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1902, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1902, STR_BARROW] - [312.125, 312.125, 15.75, 15.75, -1902, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1902, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1902, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1902, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1902, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1902, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1902, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1902, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1902, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1902, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1902, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1902, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1902, STR_FORTALEZA] - [289.875, 289.875, 10.625, 10.625, -1902, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1902, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1902, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1902, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1902, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1902, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1902, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1902, STR_BELOHORIZONTE] - [359.875, 359.875, -51.5, -51.5, -1902, STR_LONDON] - [357, 357, -56, -56, -1902, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1902, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1902, STR_BERLIN] - [36.25, 36.25, -50, -50, -1902, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1902, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1902, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1902, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1902, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1902, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1902, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1902, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1902, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1902, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1902, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1902, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1902, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1902, STR_ZURICH] - [10, 10, -53.58, -53.58, -1902, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1902, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1902, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1902, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1902, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1902, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1902, STR_LYON] - [28.95, 28.95, -41, -41, -1902, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1902, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1902, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1902, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1902, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1902, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1902, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1902, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1902, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1902, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1902, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1902, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1902, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1902, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1902, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1902, STR_ABERDEEN] - [353, 353, -62, -62, -1902, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1902, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1902, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1902, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1902, STR_MINSK] - [9.125, 9.125, -45, -45, -1902, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1902, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1902, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1902, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1902, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1902, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1902, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1902, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1902, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1902, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1902, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1902, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1902, STR_MURMANSK] - [3.10, 3.10, -6.36, -6.36, -1902, STR_LAGOS] - [31.25, 31.25, -30, -30, -1902, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1902, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1902, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1902, STR_TRIPOLI] - [339, 339, -26, -26, -1902, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1902, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1902, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1902, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1902, STR_TUNIS] - [28.125, 28.125, 26.25, 26.25, -1902, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1902, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1902, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1902, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1902, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1902, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1902, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1902, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1902, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1902, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1902, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1902, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1902, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1902, STR_LUANDA] - [31, 31, 17.875, 17.875, -1902, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1902, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1902, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1902, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1902, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1902, STR_BENGUI] - [15.5, 15.5, -12, -12, -1902, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1902, STR_FREETOWN] - [45, 45, -2, -2, -1902, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1902, STR_KAMPALA] - [35.5, 35.5, -33.9, -33.9, -1902, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1902, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1902, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1902, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1902, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1902, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1902, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1902, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1902, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1902, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1902, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1902, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1902, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1902, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1902, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1902, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1902, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1902, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1902, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1902, STR_DUBAI] - [47, 47, -23.95, -23.95, -1902, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1902, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1902, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1902, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1902, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1902, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1902, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1902, STR_MECCA] - [44.14, 44.14, -15, -15, -1902, STR_SANAA] - [139.75, 139.75, -35.625, -35.625, -1902, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1902, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1902, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1902, STR_MANILA] - [127, 127, -37.5, -37.5, -1902, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1902, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1902, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1902, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1902, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1902, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1902, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1902, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1902, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1902, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1902, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1902, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1902, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1902, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1902, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1902, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1902, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1902, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1902, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1902, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1902, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1902, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1902, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1902, STR_KHABAROVSK] - [82.75, 82.75, -55, -55, -1902, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1902, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1902, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1902, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1902, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1902, STR_IRKUTSK] - [149.125, 149.125, 35.375, 35.375, -1902, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1902, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1902, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1902, STR_PERTH] - [131, 131, 12.27, 12.27, -1902, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1902, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1902, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1902, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1902, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1902, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1902, STR_NOUMEA] - [204.39, 204.39, -19.62, -19.62, -1902, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1902, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1902, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1902, STR_TONGA] - [241, 241, 26.5, 26.5, -1902, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1902, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1902, STR_ANADYR] - [334.16, 334.16, -37, -37, -1902, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1902, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1902, STR_STJOHN] - [345, 345, 8, 8, -1902, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1902, STR_TRINDADE_ISLAND] - [56, 56, 4.5, 4.5, -1902, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1902, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1902, STR_MAURITIUS] # END OF UAC OFFICE # START OF DEEP ONES RITUAL RAID - type: REGION_DEEP_ONES_RITUALS missionZones: - #HAWAII - [203.3, 203.3, -20.63, -20.63, -940] #ANTILLES - [293.98, 293.98, -17.93, -17.93, -940] #NORTH AFRICA - [8.95, 8.95, -37.1, -37.1, -940] # END OF DEEP ONES RITUAL RAID # START OF NIGHT OF THE LOBSTERS - type: REGION_NIGHT_OF_THE_LOBSTERS missionZones: - #HAWAII - [203.3, 203.3, -20.63, -20.63, -955] #ANTILLES - [293.98, 293.98, -17.93, -17.93, -955] #NORTH AFRICA - [8.95, 8.95, -37.1, -37.1, -955] # END OF NIGHT OF THE LOBSTERS # START OF LOBSTERMAN HUNT - type: REGION_LOBSTERMAN_HUNT missionZones: - #HAWAII - [203.3, 203.3, -20.63, -20.63, -950] #ANTILLES - [293.98, 293.98, -17.93, -17.93, -950] #NORTH AFRICA - [8.95, 8.95, -37.1, -37.1, -950] # END OF LOBSTERMAN HUNT # START OF CARCHARODON HUNT - type: REGION_CARCHARODON_HUNT missionZones: - #HAWAII - [203.3, 203.3, -20.63, -20.63, -951] #ANTILLES - [293.98, 293.98, -17.93, -17.93, -951] #NORTH AFRICA - [8.95, 8.95, -37.1, -37.1, -951] # END OF CARCHARODON HUNT # START OF HALLUCINOID HUNT - type: REGION_HALLUCINOID_HUNT missionZones: - #HAWAII - [203.3, 203.3, -20.63, -20.63, -952] #ANTILLES - [293.98, 293.98, -17.93, -17.93, -952] #NORTH AFRICA - [8.95, 8.95, -37.1, -37.1, -952] # END OF HALLUCINOID HUNT # START OF CRUISE LINER RAID - type: REGION_CRUISE_LINER_RAID missionZones: - - [104.5, 104.5, -0.5, -0.5, -960] - [103, 103, 7.5, 7.5, -960] - [109, 109, 24, 24, -960] - [113, 113, -18, -18, -960] - [122, 122, -20.6, -20.6, -960] - [88.5, 88.5, -14.5, -14.5, -960] - [122.8, 122.8, -4.2, -4.2, -960] - [200, 200, -22, -22, -960] - [56, 56, -1.5, -1.5, -960] - [119, 119, -13, -13, -960] # END OF CRUISE LINER RAID # START OF CHURCH OF DAGON SOUL HARVEST - type: REGION_DAGON_SOUL_HARVEST missionZones: - #NORTH ATLANTIC - [8.95, 8.95, -37.1, -37.1, -325] - [294.76, 294.76, -32.509, -32.509, -325] - [308.8, 308.8, -64.07, -64.07, -325] - [306.71, 306.71, -47.45, -47.45, -325] - [353.17, 353.17, -61.80, -61.80, -325] - [334.16, 334.16, -37, -37, -325] #SOUTH ATLANTIC - [345, 345, 8, 8, -325] - [-5.716, -5.716, 15.95, 15.95, -325] - [330, 330, 20.4, 20.4, -325] - [347.41, 347.41, 36.96, 36.96, -325] #INDIAN OCEAN - [96.8, 96.8, 12, 12, -325] - [55.87, 55.87, 4.41, 4.41, -325] - [55.532, 55.532, 21.114, 21.114, -325] - [72.53, 72.53, 7.25, 7.25, -325] - [62, 62, 19, 19, -325] #NORTH PACIFIC - [151.5, 151.5, -46.5, -46.5, -325] # END OF CHURCH OF DAGON SOUL HARVEST # START OF THEY CAME FROM THE SEA - type: REGION_THEY_CAME_FROM_THE_SEA missionZones: - #NORTH ATLANTIC - [8.95, 8.95, -37.1, -37.1, -326] - [294.76, 294.76, -32.509, -32.509, -326] - [308.8, 308.8, -64.07, -64.07, -326] - [306.71, 306.71, -47.45, -47.45, -326] - [353.17, 353.17, -61.80, -61.80, -326] - [334.16, 334.16, -37, -37, -326] #SOUTH ATLANTIC - [345, 345, 8, 8, -326] - [-5.716, -5.716, 15.95, 15.95, -326] - [330, 330, 20.4, 20.4, -326] - [347.41, 347.41, 36.96, 36.96, -326] #INDIAN OCEAN - [96.8, 96.8, 12, 12, -326] - [55.87, 55.87, 4.41, 4.41, -326] - [55.532, 55.532, 21.114, 21.114, -326] - [72.53, 72.53, 7.25, 7.25, -326] - [62, 62, 19, 19, -326] #NORTH PACIFIC - [151.5, 151.5, -46.5, -46.5, -326] # END OF THEY CAME FROM THE SEA # START OF DEPTHPOCALYPSE - type: REGION_DEPTHPOCALYPSE missionZones: - #NORTH ATLANTIC - [8.95, 8.95, -37.1, -37.1, -956] - [294.76, 294.76, -32.509, -32.509, -956] - [308.8, 308.8, -64.07, -64.07, -956] - [306.71, 306.71, -47.45, -47.45, -956] - [353.17, 353.17, -61.80, -61.80, -956] - [334.16, 334.16, -37, -37, -956] #SOUTH ATLANTIC - [345, 345, 8, 8, -956] - [-5.716, -5.716, 15.95, 15.95, -956] - [330, 330, 20.4, 20.4, -956] - [347.41, 347.41, 36.96, 36.96, -956] #INDIAN OCEAN - [96.8, 96.8, 12, 12, -956] - [55.87, 55.87, 4.41, 4.41, -956] - [55.532, 55.532, 21.114, 21.114, -956] - [72.53, 72.53, 7.25, 7.25, -956] - [62, 62, 19, 19, -956] #NORTH PACIFIC - [151.5, 151.5, -46.5, -46.5, -956] # END OF DEPTHPOCALYPSE # START OF ZSRR GANG WAR - type: REGION_ZSRR_GANG_WAR missionZones: - #SIBERIA - [111, 111, -64, -64, -460] - [87, 87, -59, -59, -460] - [109, 109, -53, -53, -460] - [105, 105, -54, -54, -460] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -460] - [67, 67, -25, -25, -460] - [83.4, 83.4, -49, -49, -460] - [47.7, 47.7, -45.6, -45.6, -460] - [92.5, 92.5, -44.5, -44.5, -460] - [77, 77, -24, -24, -460] - [80, 80, -18, -18, -460] - [80.8, 80.8, -7.9, -7.9, -460] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -460] - [74.4, 74.4, -29.6, -29.6, -460] - [80.5, 80.5, -8.8, -8.8, -460] # END OF ZSRR GANG WAR # START OF NATASHA MOROZOVA'S HIDEOUT - type: REGION_NATASHA_MOROZOVA_HIDEOUT missionZones: #I European and American mountains, and Ural - - [142, 142, -73.5, -73.5, -317] - [93, 93, -84.5, -84.5, -317] - [213, 213, -80, -80, -317] - [118, 118, -72, -72, -317] - [44, 44, -68, -68, -317] - [163, 163, -66, -66, -317] - [82, 82, -63, -63, -317] - [61, 61, -67, -67, -317] - [129, 129, -67, -67, -317] - [160, 160, -63, -63, -317] - [36.34, 36.34, -68.47, -68.47, -317] - [44.81, 44.81, -67.02, -67.02, -317] - - [158, 158, -55, -55, -316] - [138, 138, -62.8, -68.8, -316] - [105.7, 105.7, -53.87, -53.87, -316] - [89, 89, -58, -58, -316] - [57, 57, -62, -62, -316] - [51, 51, -64, -64, -316] - [35, 35, -62, -62, -316] - [46.91, 46.91, -60.85, -60.85, -316] - [137.64, 137.64, -51.39, -51.39, -316] # END OF NATASHA MOROZOVA'S HIDEOUT # START OF OSIRON CRUISE - type: REGION_OSIRON_CRUISE missionZones: - - [104.5, 104.5, -0.5, -0.5, -1205] - [103, 103, 7.5, 7.5, -1205] - [109, 109, 24, 24, -1205] - [113, 113, -18, -18, -1205] - [122, 122, -20.6, -20.6, -1205] - [88.5, 88.5, -14.5, -14.5, -1205] - [122.8, 122.8, -4.2, -4.2, -1205] - [200, 200, -22, -22, -1205] - [56, 56, -1.5, -1.5, -1205] - [119, 119, -13, -13, -1205] # END OF OSIRON CRUISE # START OF DR HADRIEX CRUISE - type: REGION_DR_HADRIEX_CRUISE missionZones: - - [104.5, 104.5, -0.5, -0.5, -2210] - [103, 103, 7.5, 7.5, -2210] - [109, 109, 24, 24, -2210] - [113, 113, -18, -18, -2210] - [122, 122, -20.6, -20.6, -2210] - [88.5, 88.5, -14.5, -14.5, -2210] - [122.8, 122.8, -4.2, -4.2, -2210] - [200, 200, -22, -22, -2210] - [56, 56, -1.5, -1.5, -2210] - [119, 119, -13, -13, -2210] # END OF DR HADRIEX CRUISE # START OF OSIRON WAREHOUSE - type: REGION_OSIRON_WAREHOUSE missionZones: - - [286.125, 286.125, -40.75, -40.75, -1204, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1204, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1204, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1204, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1204, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1204, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1204, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1204, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1204, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1204, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1204, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1204, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1204, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1204, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1204, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1204, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1204, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1204, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1204, STR_MIAMI] - [236.948, 236.948, -47, -47, -1204, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1204, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1204, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1204, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1204, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1204, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1204, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1204, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1204, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1204, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1204, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1204, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1204, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1204, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1204, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1204, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1204, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1204, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1204, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1204, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1204, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1204, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1204, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1204, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1204, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1204, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1204, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1204, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1204, STR_TIJUANA] - [23.75, 23.75, -70.625, -70.625, -1204, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1204, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1204, STR_BARROW] - [312.125, 312.125, 15.75, 15.75, -1204, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1204, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1204, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1204, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1204, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1204, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1204, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1204, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1204, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1204, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1204, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1204, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1204, STR_FORTALEZA] - [289.875, 289.875, 10.625, 10.625, -1204, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1204, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1204, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1204, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1204, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1204, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1204, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1204, STR_BELOHORIZONTE] - [359.875, 359.875, -51.5, -51.5, -1204, STR_LONDON] - [357, 357, -56, -56, -1204, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1204, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1204, STR_BERLIN] - [36.25, 36.25, -50, -50, -1204, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1204, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1204, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1204, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1204, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1204, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1204, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1204, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1204, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1204, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1204, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1204, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1204, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1204, STR_ZURICH] - [10, 10, -53.58, -53.58, -1204, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1204, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1204, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1204, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1204, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1204, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1204, STR_LYON] - [28.95, 28.95, -41, -41, -1204, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1204, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1204, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1204, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1204, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1204, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1204, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1204, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1204, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1204, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1204, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1204, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1204, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1204, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1204, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1204, STR_ABERDEEN] - [353, 353, -62, -62, -1204, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1204, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1204, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1204, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1204, STR_MINSK] - [9.125, 9.125, -45, -45, -1204, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1204, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1204, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1204, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1204, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1204, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1204, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1204, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1204, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1204, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1204, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1204, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1204, STR_MURMANSK] - [3.10, 3.10, -6.36, -6.36, -1204, STR_LAGOS] - [31.25, 31.25, -30, -30, -1204, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1204, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1204, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1204, STR_TRIPOLI] - [339, 339, -26, -26, -1204, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1204, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1204, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1204, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1204, STR_TUNIS] - [28.125, 28.125, 26.25, 26.25, -1204, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1204, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1204, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1204, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1204, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1204, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1204, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1204, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1204, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1204, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1204, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1204, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1204, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1204, STR_LUANDA] - [31, 31, 17.875, 17.875, -1204, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1204, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1204, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1204, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1204, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1204, STR_BENGUI] - [15.5, 15.5, -12, -12, -1204, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1204, STR_FREETOWN] - [45, 45, -2, -2, -1204, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1204, STR_KAMPALA] - [35.5, 35.5, -33.9, -33.9, -1204, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1204, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1204, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1204, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1204, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1204, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1204, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1204, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1204, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1204, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1204, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1204, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1204, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1204, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1204, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1204, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1204, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1204, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1204, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1204, STR_DUBAI] - [47, 47, -23.95, -23.95, -1204, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1204, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1204, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1204, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1204, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1204, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1204, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1204, STR_MECCA] - [44.14, 44.14, -15, -15, -1204, STR_SANAA] - [139.75, 139.75, -35.625, -35.625, -1204, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1204, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1204, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1204, STR_MANILA] - [127, 127, -37.5, -37.5, -1204, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1204, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1204, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1204, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1204, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1204, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1204, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1204, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1204, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1204, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1204, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1204, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1204, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1204, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1204, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1204, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1204, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1204, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1204, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1204, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1204, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1204, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1204, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1204, STR_KHABAROVSK] - [82.75, 82.75, -55, -55, -1204, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1204, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1204, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1204, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1204, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1204, STR_IRKUTSK] - [149.125, 149.125, 35.375, 35.375, -1204, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1204, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1204, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1204, STR_PERTH] - [131, 131, 12.27, 12.27, -1204, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1204, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1204, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1204, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1204, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1204, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1204, STR_NOUMEA] - [204.39, 204.39, -19.62, -19.62, -1204, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1204, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1204, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1204, STR_TONGA] - [241, 241, 26.5, 26.5, -1204, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1204, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1204, STR_ANADYR] - [334.16, 334.16, -37, -37, -1204, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1204, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1204, STR_STJOHN] - [345, 345, 8, 8, -1204, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1204, STR_TRINDADE_ISLAND] - [56, 56, 4.5, 4.5, -1204, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1204, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1204, STR_MAURITIUS] # END OF OSIRON WAREHOUSE # START OF OSIRON AA WAREHOUSE - type: REGION_OSIRON_AA_WAREHOUSE missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1201, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1201, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1201, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1201, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1201, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1201, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1201, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1201, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1201, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1201, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1201, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1201, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1201, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1201, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1201, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1201, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1201, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1201, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1201, STR_MIAMI] - [236.948, 236.948, -47, -47, -1201, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1201, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1201, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1201, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1201, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1201, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1201, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1201, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1201, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1201, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1201, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1201, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1201, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1201, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1201, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1201, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1201, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1201, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1201, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1201, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1201, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1201, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1201, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1201, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1201, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1201, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1201, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1201, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1201, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1201, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1201, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1201, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1201, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1201, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1201, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1201, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1201, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1201, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1201, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1201, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1201, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1201, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1201, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1201, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1201, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1201, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1201, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1201, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1201, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1201, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1201, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1201, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1201, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1201, STR_LONDON] - [357, 357, -56, -56, -1201, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1201, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1201, STR_BERLIN] - [36.25, 36.25, -50, -50, -1201, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1201, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1201, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1201, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1201, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1201, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1201, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1201, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1201, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1201, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1201, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1201, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1201, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1201, STR_ZURICH] - [10, 10, -53.58, -53.58, -1201, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1201, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1201, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1201, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1201, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1201, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1201, STR_LYON] - [28.95, 28.95, -41, -41, -1201, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1201, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1201, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1201, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1201, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1201, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1201, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1201, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1201, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1201, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1201, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1201, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1201, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1201, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1201, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1201, STR_ABERDEEN] - [353, 353, -62, -62, -1201, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1201, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1201, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1201, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1201, STR_MINSK] - [9.125, 9.125, -45, -45, -1201, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1201, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1201, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1201, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1201, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1201, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1201, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1201, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1201, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1201, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1201, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1201, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1201, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1201, STR_LAGOS] - [31.25, 31.25, -30, -30, -1201, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1201, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1201, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1201, STR_TRIPOLI] - [339, 339, -26, -26, -1201, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1201, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1201, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1201, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1201, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1201, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1201, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1201, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1201, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1201, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1201, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1201, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1201, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1201, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1201, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1201, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1201, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1201, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1201, STR_LUANDA] - [31, 31, 17.875, 17.875, -1201, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1201, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1201, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1201, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1201, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1201, STR_BENGUI] - [15.5, 15.5, -12, -12, -1201, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1201, STR_FREETOWN] - [45, 45, -2, -2, -1201, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1201, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1201, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1201, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1201, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1201, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1201, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1201, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1201, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1201, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1201, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1201, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1201, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1201, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1201, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1201, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1201, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1201, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1201, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1201, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1201, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1201, STR_DUBAI] - [47, 47, -23.95, -23.95, -1201, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1201, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1201, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1201, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1201, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1201, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1201, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1201, STR_MECCA] - [44.14, 44.14, -15, -15, -1201, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1201, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1201, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1201, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1201, STR_MANILA] - [127, 127, -37.5, -37.5, -1201, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1201, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1201, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1201, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1201, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1201, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1201, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1201, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1201, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1201, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1201, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1201, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1201, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1201, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1201, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1201, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1201, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1201, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1201, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1201, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1201, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1201, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1201, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1201, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1201, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1201, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1201, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1201, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1201, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1201, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1201, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1201, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1201, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1201, STR_PERTH] - [131, 131, 12.27, 12.27, -1201, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1201, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1201, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1201, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1201, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1201, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1201, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1201, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1201, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1201, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1201, STR_TONGA] - [241, 241, 26.5, 26.5, -1201, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1201, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1201, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1201, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1201, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1201, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1201, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1201, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1201, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1201, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1201, STR_MAURITIUS] # END OF OSIRON AA WAREHOUSE # START OF OSIRON STAKEOUT - type: REGION_OSIRON_STAKEOUT missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1200, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1200, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1200, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1200, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1200, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1200, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1200, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1200, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1200, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1200, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1200, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1200, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1200, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1200, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1200, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1200, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1200, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1200, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1200, STR_MIAMI] - [236.948, 236.948, -47, -47, -1200, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1200, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1200, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1200, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1200, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1200, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1200, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1200, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1200, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1200, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1200, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1200, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1200, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1200, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1200, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1200, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1200, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1200, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1200, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1200, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1200, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1200, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1200, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1200, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1200, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1200, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1200, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1200, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1200, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1200, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1200, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1200, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1200, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1200, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1200, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1200, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1200, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1200, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1200, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1200, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1200, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1200, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1200, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1200, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1200, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1200, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1200, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1200, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1200, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1200, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1200, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1200, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1200, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1200, STR_LONDON] - [357, 357, -56, -56, -1200, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1200, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1200, STR_BERLIN] - [36.25, 36.25, -50, -50, -1200, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1200, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1200, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1200, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1200, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1200, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1200, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1200, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1200, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1200, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1200, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1200, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1200, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1200, STR_ZURICH] - [10, 10, -53.58, -53.58, -1200, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1200, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1200, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1200, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1200, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1200, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1200, STR_LYON] - [28.95, 28.95, -41, -41, -1200, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1200, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1200, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1200, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1200, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1200, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1200, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1200, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1200, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1200, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1200, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1200, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1200, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1200, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1200, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1200, STR_ABERDEEN] - [353, 353, -62, -62, -1200, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1200, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1200, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1200, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1200, STR_MINSK] - [9.125, 9.125, -45, -45, -1200, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1200, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1200, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1200, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1200, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1200, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1200, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1200, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1200, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1200, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1200, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1200, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1200, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1200, STR_LAGOS] - [31.25, 31.25, -30, -30, -1200, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1200, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1200, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1200, STR_TRIPOLI] - [339, 339, -26, -26, -1200, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1200, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1200, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1200, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1200, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1200, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1200, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1200, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1200, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1200, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1200, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1200, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1200, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1200, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1200, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1200, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1200, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1200, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1200, STR_LUANDA] - [31, 31, 17.875, 17.875, -1200, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1200, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1200, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1200, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1200, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1200, STR_BENGUI] - [15.5, 15.5, -12, -12, -1200, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1200, STR_FREETOWN] - [45, 45, -2, -2, -1200, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1200, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1200, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1200, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1200, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1200, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1200, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1200, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1200, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1200, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1200, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1200, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1200, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1200, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1200, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1200, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1200, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1200, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1200, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1200, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1200, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1200, STR_DUBAI] - [47, 47, -23.95, -23.95, -1200, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1200, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1200, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1200, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1200, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1200, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1200, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1200, STR_MECCA] - [44.14, 44.14, -15, -15, -1200, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1200, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1200, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1200, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1200, STR_MANILA] - [127, 127, -37.5, -37.5, -1200, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1200, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1200, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1200, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1200, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1200, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1200, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1200, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1200, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1200, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1200, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1200, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1200, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1200, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1200, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1200, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1200, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1200, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1200, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1200, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1200, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1200, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1200, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1200, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1200, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1200, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1200, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1200, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1200, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1200, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1200, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1200, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1200, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1200, STR_PERTH] - [131, 131, 12.27, 12.27, -1200, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1200, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1200, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1200, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1200, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1200, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1200, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1200, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1200, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1200, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1200, STR_TONGA] - [241, 241, 26.5, 26.5, -1200, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1200, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1200, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1200, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1200, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1200, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1200, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1200, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1200, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1200, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1200, STR_MAURITIUS] # END OF OSIRON STAKEOUT # START OF MAGMA REACTOR CHAINSAWBOTS - type: REGION_MAGMA_REACTOR_CHAINSAWBOTS missionZones: - #EUROPE - [50, 50, -49, -49, -1120] #SIBERIA - [108.6, 108.6, -68, -68, -1120] #NORTH AMERICA - [246, 246, -62, -62, -1120] # END OF MAGMA REACTOR CHAINSAWBOTS # START OF MAGMA TANK FACTORY - type: REGION_MAGMA_TANK_FACTORY missionZones: - #SIBERIA - [81, 81, -57, -57, -1110] - [76, 76, -58, -58, -1110] - [98, 98, -71, -71, -1110] - [103, 103, -61, -61, -1110] # END OF MAGMA TANK FACTORY # START OF MAGMA LAB - type: REGION_MAGMA_LAB missionZones: - #SIBERIA - [81, 81, -57, -57, -1100] - [76, 76, -58, -58, -1100] - [98, 98, -71, -71, -1100] - [103, 103, -61, -61, -1100] # END OF MAGMA TANK FACTORY # START OF HYBRID SMALL CONVOY - type: REGION_HYBRID_SMALL_CONVOY missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -550] - [112, 112, -23, -23, -550] - [127.8, 127.8, -36.1, -36.1, -550] - [130.54, 130.54, -32.77, -32.77, -550] - [140.9, 140.9, -39.36, -39.36, -550] - [111, 111, -30, -30, -550] - [126.4, 126.4, -38.4, -38.4, -550] - [134.8, 134.8, -34.7, -34.7, -550] - [140.4, 140.4, -40.4, -40.4, -550] #AUSTRALASIA - [148, 148, 22, 22, -550] - [147, 147, 30, 30, -550] - [138, 138, 17, 17, -550] #EUROPE - [34.5, 34.5, -45.5, -45.5, -550] - [53.5, 53.5, -55.5, -55.5, -550] - [23.5, 23.5, -51.5, -51.5, -550] - [24.3, 24.3, -45, -45, -550] - [13.5, 13.5, -42.5, -42.5, -550] - [5, 5, -50.1, -50.1, -550] - [358, 358, -40.7, -40.7, -550] - [350.5, 350.5, -53.86, -53.86, -550] - [0, 0, -41, -41, -550] - [5, 5, -43.7, -43.7, -550] - [358.1, 358.1, -52, -52, -550] - [351, 351, -53.8, -53.8, -550] - [4, 4, -50.5, -50.5, -550] - [11.5, 11.5, -45, -45, -550] - [21.3, 21.3, -38, -38, -550] - [24.9, 24.9, -53.1, -53.1, -550] #NORTH AFRICA - [356, 356, -23, -23, -550] - [353.337, 353.337, -34.26, -34.26, -550] - [9.71, 9.71, -34.35, -34.35, -550] - [356, 356, -23, -23, -553] - [6.13, 6.13, -30.6, -30.6, -553] - [13.71, 13.71, -26.76, -26.76, -553] - [27, 27, -21, -21, -553] - [40.24, 40.24, -25, -25, -553] - [356, 356, -23, -23, -553] #SOUTHERN AFRICA - [26, 26, 33, 33, -550] - [7.1, 7.1, -7, -7, -550] - [5.4, 5.4, -12.4, -12.4, -550] - [14.9, 14.9, 3.1, 3.1, -551] - [38.88, 38.88, 9.77, 9.77, -551] - [47.57, 47.57, 15.73, 15.73, -551] - [35.35, 35.35, 14.28, 14.28, -551] - [20, 20, 24, 24, -553] - [20.84, 20.84, 27.42, 27.42, -553] - [48.5, 48.5, -9.2, -9.2, -553] #NORTH AMERICA - [280, 280, -38.43, -38.43, -550] - [237, 237, -42.33, -42.33, -550] - [248, 248, -48.27, -48.27, -550] - [262, 262, -35.33, -35.33, -550] - [261.2, 261.2, -20, -20, -550] - [257.9, 257.9, -30.1, -30.1, -550] - [261, 261, -33.7, -33.7, -550] - [281.9, 281.9, -35.3, -35.3, -550] - [241.2, 241.2, -34.5, -34.5, -550] - [240.4, 240.4, -44, -44, -550] - [276.8, 276.8, -46.4, -46.4, -550] - [251, 251, -49.5, -49.5, -550] - [268.5, 268.5, -29.63, -29.63, -551] - [267.5, 267.5, -76, -76, -552] - [248.6, 248.6, -48, -48, -552] - [255, 255, -32, -32, -553] - [249, 249, -32.5, -32.5, -553] - [244, 244, -40, -40, -553] #SOUTH AMERICA - [308, 308, 18, 18, -550] - [318, 318, 18, 18, -550] - [319, 319, 10, 10, -550] - [288.6, 288.6, 30.2, 30.2, -550] - [304, 304, 32.4, 32.4, -550] - [286.7, 286.7, -5.2, -5.2, -550] - [292.4, 292.4, -10, -10, -550] - [284.2, 284.2, -8.5, -8.5, -550] - [281.8, 281.8, -20.5, -20.5, -550] - [296, 296, 6.5, 6.5, -551] - [298, 298, 21, 21, -551] - [292, 292, 41, 41, -553] - [287.5, 287.5, 13, 13, -552] - [293, 293, 24, 24, -552] #ARCTIC - [275, 275, -77, -77, -552] - [316, 316, -80, -80, -552] - [142, 142, -73.5, -73.5, -552] - [93, 93, -84.5, -84.5, -552] - [213, 213, -80, -80, -552] #SIBERIA - [111, 111, -64, -64, -550] - [87, 87, -59, -59, -550] - [109, 109, -53, -53, -550] - [105, 105, -54, -54, -550] - [85, 85, -67, -67, -552] - [134, 134, -70, -70, -552] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -550] - [67, 67, -25, -25, -550] - [83.4, 83.4, -49, -49, -550] - [47.7, 47.7, -45.6, -45.6, -550] - [92.5, 92.5, -44.5, -44.5, -550] - [77, 77, -24, -24, -551] - [80, 80, -18, -18, -551] - [80.8, 80.8, -7.9, -7.9, -551] - [72, 72, -25, -25, -553] - [63, 63, -33, -33, -553] - [35, 35, -28.55, -28.55, -553] - [49.269, 49.269, -26.88, -26.88, -553] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -550] - [74.4, 74.4, -29.6, -29.6, -550] - [80.5, 80.5, -8.8, -8.8, -550] # END OF HYBRID SMALL CONVOY # START OF HYBRID MEDIUM CONVOY - type: REGION_HYBRID_MEDIUM_CONVOY missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -560] - [112, 112, -23, -23, -560] - [127.8, 127.8, -36.1, -36.1, -560] - [130.54, 130.54, -32.77, -32.77, -560] - [140.9, 140.9, -39.36, -39.36, -560] - [111, 111, -30, -30, -560] - [126.4, 126.4, -38.4, -38.4, -560] - [134.8, 134.8, -34.7, -34.7, -560] - [140.4, 140.4, -40.4, -40.4, -560] #AUSTRALASIA - [148, 148, 22, 22, -560] - [147, 147, 30, 30, -560] - [138, 138, 17, 17, -560] #EUROPE - [34.5, 34.5, -45.5, -45.5, -560] - [53.5, 53.5, -55.5, -55.5, -560] - [23.5, 23.5, -51.5, -51.5, -560] - [24.3, 24.3, -45, -45, -560] - [13.5, 13.5, -42.5, -42.5, -560] - [5, 5, -50.1, -50.1, -560] - [358, 358, -40.7, -40.7, -560] - [350.5, 350.5, -53.86, -53.86, -560] - [0, 0, -41, -41, -560] - [5, 5, -43.7, -43.7, -560] - [358.1, 358.1, -52, -52, -560] - [351, 351, -53.8, -53.8, -560] - [4, 4, -50.5, -50.5, -560] - [11.5, 11.5, -45, -45, -560] - [21.3, 21.3, -38, -38, -560] - [24.9, 24.9, -53.1, -53.1, -560] #NORTH AFRICA - [356, 356, -23, -23, -560] - [353.337, 353.337, -34.26, -34.26, -560] - [9.71, 9.71, -34.35, -34.35, -560] - [356, 356, -23, -23, -563] - [6.13, 6.13, -30.6, -30.6, -563] - [13.71, 13.71, -26.76, -26.76, -563] - [27, 27, -21, -21, -563] - [40.24, 40.24, -25, -25, -563] - [356, 356, -23, -23, -563] #SOUTHERN AFRICA - [26, 26, 33, 33, -560] - [7.1, 7.1, -7, -7, -560] - [5.4, 5.4, -12.4, -12.4, -560] - [14.9, 14.9, 3.1, 3.1, -561] - [38.88, 38.88, 9.77, 9.77, -561] - [47.57, 47.57, 15.73, 15.73, -561] - [35.35, 35.35, 14.28, 14.28, -561] - [20, 20, 24, 24, -563] - [20.84, 20.84, 27.42, 27.42, -563] - [48.5, 48.5, -9.2, -9.2, -563] #NORTH AMERICA - [280, 280, -38.43, -38.43, -560] - [237, 237, -42.33, -42.33, -560] - [248, 248, -48.27, -48.27, -560] - [262, 262, -35.33, -35.33, -560] - [261.2, 261.2, -20, -20, -560] - [257.9, 257.9, -30.1, -30.1, -560] - [261, 261, -33.7, -33.7, -560] - [281.9, 281.9, -35.3, -35.3, -560] - [241.2, 241.2, -34.5, -34.5, -560] - [240.4, 240.4, -44, -44, -560] - [276.8, 276.8, -46.4, -46.4, -560] - [251, 251, -49.5, -49.5, -560] - [268.5, 268.5, -29.63, -29.63, -561] - [267.5, 267.5, -76, -76, -562] - [248.6, 248.6, -48, -48, -562] - [255, 255, -32, -32, -563] - [249, 249, -32.5, -32.5, -563] - [244, 244, -40, -40, -563] #SOUTH AMERICA - [308, 308, 18, 18, -560] - [318, 318, 18, 18, -560] - [319, 319, 10, 10, -560] - [288.6, 288.6, 30.2, 30.2, -560] - [304, 304, 32.4, 32.4, -560] - [286.7, 286.7, -5.2, -5.2, -560] - [292.4, 292.4, -10, -10, -560] - [284.2, 284.2, -8.5, -8.5, -560] - [281.8, 281.8, -20.5, -20.5, -560] - [296, 296, 6.5, 6.5, -561] - [298, 298, 21, 21, -561] - [292, 292, 41, 41, -563] - [287.5, 287.5, 13, 13, -562] - [293, 293, 24, 24, -562] #ARCTIC - [275, 275, -77, -77, -562] - [316, 316, -80, -80, -562] - [142, 142, -73.5, -73.5, -562] - [93, 93, -84.5, -84.5, -562] - [213, 213, -80, -80, -562] #SIBERIA - [111, 111, -64, -64, -560] - [87, 87, -59, -59, -560] - [109, 109, -53, -53, -560] - [105, 105, -54, -54, -560] - [85, 85, -67, -67, -562] - [134, 134, -70, -70, -562] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -560] - [67, 67, -25, -25, -560] - [83.4, 83.4, -49, -49, -560] - [47.7, 47.7, -45.6, -45.6, -560] - [92.5, 92.5, -44.5, -44.5, -560] - [77, 77, -24, -24, -561] - [80, 80, -18, -18, -561] - [80.8, 80.8, -7.9, -7.9, -561] - [72, 72, -25, -25, -563] - [63, 63, -33, -33, -563] - [35, 35, -28.55, -28.55, -563] - [49.269, 49.269, -26.88, -26.88, -563] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -560] - [74.4, 74.4, -29.6, -29.6, -560] - [80.5, 80.5, -8.8, -8.8, -560] # END OF HYBRID MEDIUM CONVOY # START OF HYBRID AGENT APPREHENSION - type: SUPERLASKA_APPREHENSION_REGION missionZones: - #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -530, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -530, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -530, STR_BANGKOK] - [121, 121, -14.625, -14.625, -530, STR_MANILA] - [127, 127, -37.5, -37.5, -530, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -530, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -530, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -530, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -530, STR_HONG_KONG] - [121.71, 121.71, -24.99, -24.99, -530, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -530, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -530, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -530, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -530, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -530, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -530, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -530, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -530, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -530, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -530, STR_SAPPORO] - [89.93, 89.93, -29, -29, -530, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -530, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -530, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -530, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -530, STR_RANGOON] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -530, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -530, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -530, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -530, STR_PERTH] - [131, 131, 12.27, 12.27, -530, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -530, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -530, STR_TASMANIA] - [161.25, 161.25, 9, 9, -530, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -530, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -530, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -530, STR_NOUMEA] # END OF HYBRID AGENT APPREHENSION # START OF HOLIDAY RESORT TERROR - type: REGION_HOLIDAY_RESORT_TERROR missionZones: - #SOUTH EAST ASIA - [103.88, 103.88, -3.2, -3.2, -520] #AUSTRALASIA - [145.08, 145.08, 15.21, 15.21, -520] - [177.95, 177.95, 17.54, 17.54, -520] #EUROPE - [6.5, 6.5, -43.26, -43.26, -520] - [3.29, 3.29, -39.75, -39.75, -520] #NORTH AFRICA - [30.61, 30.61, -31.46, -31.46, -520] #SOUTHERN AFRICA - [44.14, 44.14, 18.24, 18.24, -520] #NORTH AMERICA - [279.87, 279.87, -25.8, -25.8, -520] #SOUTH AMERICA - [280.91, 280.91, -9.49, -9.49, -520] #MIDDLE EAST - [55.51, 55.51, -25.53, -25.53, -520] #PACIFIC - [203.66, 203.66, -20.77, -20.77, -520] # END OF HOLIDAY RESORT TERROR # START OF HYBRID STORAGE - type: REGION_HYBRID_STORAGE missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -510, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -510, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -510, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -510, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -510, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -510, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -510, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -510, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -510, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -510, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -510, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -510, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -510, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -510, STR_JAMAICA] - [272.56, 272.56, -56, -56, -510, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -510, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -510, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -510, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -510, STR_MIAMI] - [236.948, 236.948, -47, -47, -510, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -510, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -510, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -510, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -510, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -510, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -510, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -510, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -510, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -510, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -510, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -510, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -510, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -510, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -510, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -510, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -510, STR_SASKATOON] - [299, 299, -45.63, -45.63, -510, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -510, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -510, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -510, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -510, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -510, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -510, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -510, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -510, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -510, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -510, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -510, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -510, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -510, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -510, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -510, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -510, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -510, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -510, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -510, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -510, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -510, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -510, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -510, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -510, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -510, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -510, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -510, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -510, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -510, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -510, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -510, STR_CAYENNE] - [310.56, 310.56, 0, 0, -510, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -510, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -510, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -510, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -510, STR_LONDON] - [357, 357, -56, -56, -510, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -510, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -510, STR_BERLIN] - [36.25, 36.25, -50, -50, -510, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -510, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -510, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -510, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -510, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -510, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -510, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -510, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -510, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -510, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -510, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -510, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -510, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -510, STR_ZURICH] - [10, 10, -53.58, -53.58, -510, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -510, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -510, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -510, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -510, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -510, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -510, STR_LYON] - [28.95, 28.95, -41, -41, -510, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -510, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -510, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -510, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -510, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -510, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -510, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -510, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -510, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -510, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -510, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -510, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -510, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -510, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -510, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -510, STR_ABERDEEN] - [353, 353, -62, -62, -510, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -510, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -510, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -510, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -510, STR_MINSK] - [9.125, 9.125, -45, -45, -510, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -510, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -510, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -510, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -510, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -510, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -510, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -510, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -510, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -510, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -510, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -510, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -510, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -510, STR_LAGOS] - [31.25, 31.25, -30, -30, -510, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -510, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -510, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -510, STR_TRIPOLI] - [339, 339, -26, -26, -510, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -510, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -510, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -510, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -510, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -510, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -510, STR_NAIROBI] - [18.5, 18.5, 34, 34, -510, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -510, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -510, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -510, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -510, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -510, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -510, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -510, STR_BAMAKO] - [31, 31, 29.875, 29.875, -510, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -510, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -510, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -510, STR_LUANDA] - [31, 31, 17.875, 17.875, -510, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -510, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -510, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -510, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -510, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -510, STR_BENGUI] - [15.5, 15.5, -12, -12, -510, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -510, STR_FREETOWN] - [45, 45, -2, -2, -510, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -510, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -510, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -510, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -510, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -510, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -510, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -510, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -510, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -510, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -510, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -510, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -510, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -510, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -510, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -510, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -510, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -510, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -510, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -510, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -510, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -510, STR_DUBAI] - [47, 47, -23.95, -23.95, -510, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -510, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -510, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -510, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -510, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -510, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -510, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -510, STR_MECCA] - [44.14, 44.14, -15, -15, -510, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -510, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -510, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -510, STR_BANGKOK] - [121, 121, -14.625, -14.625, -510, STR_MANILA] - [127, 127, -37.5, -37.5, -510, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -510, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -510, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -510, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -510, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -510, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -510, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -510, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -510, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -510, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -510, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -510, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -510, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -510, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -510, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -510, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -510, STR_SAPPORO] - [105.81, 105.81, -47, -47, -510, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -510, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -510, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -510, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -510, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -510, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -510, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -510, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -510, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -510, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -510, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -510, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -510, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -510, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -510, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -510, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -510, STR_PERTH] - [131, 131, 12.27, 12.27, -510, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -510, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -510, STR_TASMANIA] - [161.25, 161.25, 9, 9, -510, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -510, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -510, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -510, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -510, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -510, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -510, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -510, STR_TONGA] - [241, 241, 26.5, 26.5, -510, STR_EASTER_ISLAND] - [269, 269, 1, 1, -510, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -510, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -510, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -510, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -510, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -510, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -510, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -510, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -510, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -510, STR_MAURITIUS] # END OF HYBRID STORAGE # START OF MADMAN RAMPAGE CITIES - type: REGION_MADMAN missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1000, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1000, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1000, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1000, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1000, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1000, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1000, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1000, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1000, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1000, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1000, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1000, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1000, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1000, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1000, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1000, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1000, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1000, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1000, STR_MIAMI] - [236.948, 236.948, -47, -47, -1000, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1000, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1000, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1000, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1000, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1000, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1000, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1000, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1000, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1000, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1000, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1000, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1000, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1000, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1000, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1000, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1000, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1000, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1000, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1000, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1000, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1000, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1000, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1000, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1000, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1000, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1000, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1000, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1000, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1000, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1000, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1000, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1000, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1000, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1000, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1000, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1000, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1000, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1000, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1000, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1000, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1000, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1000, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1000, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1000, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1000, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1000, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1000, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1000, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1000, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1000, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1000, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1000, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1000, STR_LONDON] - [357, 357, -56, -56, -1000, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1000, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1000, STR_BERLIN] - [36.25, 36.25, -50, -50, -1000, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1000, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1000, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1000, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1000, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1000, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1000, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1000, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1000, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1000, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1000, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1000, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1000, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1000, STR_ZURICH] - [10, 10, -53.58, -53.58, -1000, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1000, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1000, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1000, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1000, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1000, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1000, STR_LYON] - [28.95, 28.95, -41, -41, -1000, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1000, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1000, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1000, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1000, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1000, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1000, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1000, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1000, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1000, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1000, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1000, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1000, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1000, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1000, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1000, STR_ABERDEEN] - [353, 353, -62, -62, -1000, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1000, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1000, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1000, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1000, STR_MINSK] - [9.125, 9.125, -45, -45, -1000, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1000, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1000, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1000, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1000, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1000, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1000, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1000, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1000, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1000, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1000, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1000, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1000, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1000, STR_LAGOS] - [31.25, 31.25, -30, -30, -1000, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1000, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1000, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1000, STR_TRIPOLI] - [339, 339, -26, -26, -1000, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1000, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1000, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1000, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1000, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1000, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1000, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1000, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1000, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1000, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1000, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1000, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1000, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1000, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1000, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1000, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1000, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1000, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1000, STR_LUANDA] - [31, 31, 17.875, 17.875, -1000, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1000, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1000, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1000, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1000, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1000, STR_BENGUI] - [15.5, 15.5, -12, -12, -1000, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1000, STR_FREETOWN] - [45, 45, -2, -2, -1000, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1000, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1000, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1000, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1000, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1000, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1000, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1000, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1000, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1000, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1000, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1000, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1000, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1000, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1000, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1000, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1000, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1000, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1000, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1000, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1000, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1000, STR_DUBAI] - [47, 47, -23.95, -23.95, -1000, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1000, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1000, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1000, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1000, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1000, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1000, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1000, STR_MECCA] - [44.14, 44.14, -15, -15, -1000, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1000, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1000, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1000, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1000, STR_MANILA] - [127, 127, -37.5, -37.5, -1000, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1000, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1000, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1000, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1000, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1000, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1000, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1000, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1000, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1000, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1000, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1000, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1000, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1000, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1000, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1000, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1000, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1000, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1000, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1000, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1000, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1000, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1000, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1000, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1000, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1000, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1000, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1000, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1000, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1000, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1000, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1000, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1000, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1000, STR_PERTH] - [131, 131, 12.27, 12.27, -1000, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1000, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1000, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1000, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1000, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1000, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1000, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1000, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1000, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1000, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1000, STR_TONGA] - [241, 241, 26.5, 26.5, -1000, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1000, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1000, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1000, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1000, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1000, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1000, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1000, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1000, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1000, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1000, STR_MAURITIUS] # END OF MADMAN RAMPAGE CITIES # START OF SOLDIER RAMPAGE CITIES - type: REGION_MAD_SOLDIER missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1001, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1001, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1001, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1001, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1001, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1001, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1001, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1001, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1001, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1001, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1001, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1001, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1001, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1001, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1001, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1001, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1001, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1001, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1001, STR_MIAMI] - [236.948, 236.948, -47, -47, -1001, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1001, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1001, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1001, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1001, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1001, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1001, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1001, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1001, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1001, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1001, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1001, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1001, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1001, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1001, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1001, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1001, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1001, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1001, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1001, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1001, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1001, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1001, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1001, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1001, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1001, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1001, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1001, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1001, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1001, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1001, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1001, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1001, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1001, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1001, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1001, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1001, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1001, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1001, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1001, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1001, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1001, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1001, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1001, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1001, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1001, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1001, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1001, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1001, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1001, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1001, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1001, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1001, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1001, STR_LONDON] - [357, 357, -56, -56, -1001, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1001, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1001, STR_BERLIN] - [36.25, 36.25, -50, -50, -1001, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1001, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1001, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1001, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1001, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1001, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1001, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1001, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1001, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1001, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1001, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1001, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1001, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1001, STR_ZURICH] - [10, 10, -53.58, -53.58, -1001, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1001, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1001, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1001, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1001, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1001, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1001, STR_LYON] - [28.95, 28.95, -41, -41, -1001, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1001, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1001, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1001, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1001, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1001, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1001, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1001, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1001, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1001, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1001, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1001, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1001, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1001, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1001, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1001, STR_ABERDEEN] - [353, 353, -62, -62, -1001, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1001, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1001, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1001, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1001, STR_MINSK] - [9.125, 9.125, -45, -45, -1001, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1001, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1001, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1001, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1001, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1001, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1001, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1001, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1001, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1001, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1001, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1001, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1001, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1001, STR_LAGOS] - [31.25, 31.25, -30, -30, -1001, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1001, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1001, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1001, STR_TRIPOLI] - [339, 339, -26, -26, -1001, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1001, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1001, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1001, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1001, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1001, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1001, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1001, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1001, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1001, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1001, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1001, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1001, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1001, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1001, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1001, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1001, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1001, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1001, STR_LUANDA] - [31, 31, 17.875, 17.875, -1001, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1001, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1001, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1001, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1001, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1001, STR_BENGUI] - [15.5, 15.5, -12, -12, -1001, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1001, STR_FREETOWN] - [45, 45, -2, -2, -1001, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1001, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1001, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1001, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1001, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1001, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1001, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1001, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1001, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1001, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1001, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1001, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1001, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1001, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1001, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1001, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1001, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1001, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1001, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1001, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1001, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1001, STR_DUBAI] - [47, 47, -23.95, -23.95, -1001, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1001, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1001, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1001, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1001, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1001, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1001, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1001, STR_MECCA] - [44.14, 44.14, -15, -15, -1001, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1001, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1001, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1001, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1001, STR_MANILA] - [127, 127, -37.5, -37.5, -1001, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1001, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1001, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1001, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1001, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1001, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1001, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1001, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1001, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1001, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1001, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1001, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1001, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1001, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1001, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1001, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1001, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1001, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1001, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1001, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1001, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1001, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1001, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1001, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1001, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1001, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1001, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1001, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1001, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1001, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1001, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1001, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1001, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1001, STR_PERTH] - [131, 131, 12.27, 12.27, -1001, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1001, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1001, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1001, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1001, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1001, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1001, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1001, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1001, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1001, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1001, STR_TONGA] - [241, 241, 26.5, 26.5, -1001, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1001, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1001, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1001, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1001, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1001, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1001, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1001, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1001, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1001, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1001, STR_MAURITIUS] # END OF SOLDIER RAMPAGE CITIES # START OF POSTAL RAMPAGE CITIES - type: REGION_POSTAL missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1002, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1002, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1002, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1002, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1002, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1002, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1002, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1002, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1002, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1002, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1002, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1002, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1002, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1002, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1002, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1002, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1002, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1002, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1002, STR_MIAMI] - [236.948, 236.948, -47, -47, -1002, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1002, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1002, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1002, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1002, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1002, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1002, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1002, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1002, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1002, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1002, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1002, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1002, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1002, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1002, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1002, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1002, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1002, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1002, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1002, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1002, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1002, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1002, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1002, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1002, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1002, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1002, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1002, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1002, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1002, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1002, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1002, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1002, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1002, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1002, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1002, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1002, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1002, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1002, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1002, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1002, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1002, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1002, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1002, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1002, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1002, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1002, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1002, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1002, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1002, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1002, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1002, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1002, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1002, STR_LONDON] - [357, 357, -56, -56, -1002, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1002, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1002, STR_BERLIN] - [36.25, 36.25, -50, -50, -1002, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1002, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1002, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1002, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1002, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1002, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1002, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1002, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1002, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1002, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1002, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1002, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1002, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1002, STR_ZURICH] - [10, 10, -53.58, -53.58, -1002, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1002, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1002, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1002, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1002, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1002, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1002, STR_LYON] - [28.95, 28.95, -41, -41, -1002, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1002, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1002, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1002, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1002, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1002, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1002, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1002, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1002, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1002, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1002, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1002, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1002, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1002, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1002, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1002, STR_ABERDEEN] - [353, 353, -62, -62, -1002, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1002, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1002, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1002, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1002, STR_MINSK] - [9.125, 9.125, -45, -45, -1002, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1002, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1002, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1002, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1002, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1002, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1002, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1002, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1002, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1002, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1002, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1002, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1002, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1002, STR_LAGOS] - [31.25, 31.25, -30, -30, -1002, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1002, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1002, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1002, STR_TRIPOLI] - [339, 339, -26, -26, -1002, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1002, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1002, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1002, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1002, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1002, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1002, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1002, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1002, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1002, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1002, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1002, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1002, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1002, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1002, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1002, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1002, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1002, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1002, STR_LUANDA] - [31, 31, 17.875, 17.875, -1002, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1002, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1002, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1002, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1002, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1002, STR_BENGUI] - [15.5, 15.5, -12, -12, -1002, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1002, STR_FREETOWN] - [45, 45, -2, -2, -1002, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1002, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1002, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1002, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1002, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1002, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1002, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1002, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1002, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1002, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1002, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1002, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1002, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1002, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1002, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1002, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1002, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1002, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1002, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1002, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1002, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1002, STR_DUBAI] - [47, 47, -23.95, -23.95, -1002, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1002, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1002, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1002, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1002, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1002, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1002, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1002, STR_MECCA] - [44.14, 44.14, -15, -15, -1002, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1002, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1002, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1002, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1002, STR_MANILA] - [127, 127, -37.5, -37.5, -1002, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1002, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1002, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1002, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1002, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1002, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1002, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1002, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1002, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1002, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1002, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1002, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1002, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1002, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1002, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1002, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1002, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1002, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1002, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1002, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1002, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1002, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1002, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1002, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1002, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1002, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1002, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1002, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1002, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1002, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1002, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1002, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1002, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1002, STR_PERTH] - [131, 131, 12.27, 12.27, -1002, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1002, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1002, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1002, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1002, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1002, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1002, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1002, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1002, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1002, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1002, STR_TONGA] - [241, 241, 26.5, 26.5, -1002, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1002, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1002, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1002, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1002, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1002, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1002, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1002, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1002, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1002, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1002, STR_MAURITIUS] # END OF POSTAL RAMPAGE CITIES # START OF CULT OF APOCALYPSE TOWN CLEANUP - type: REGION_CULT_OF_APOCALYPSE_TOWN_CLEANUP missionZones: - #ARCTIC - [275, 275, -77, -77, -1010] - [316, 316, -80, -80, -1010] - [142, 142, -73.5, -73.5, -1010] - [93, 93, -84.5, -84.5, -1010] - [213, 213, -80, -80, -1010] #SOUTH EAST ASIA - [106, 106, -33, -33, -1010] - [112, 112, -23, -23, -1010] - [127.8, 127.8, -36.1, -36.1, -1010] - [130.54, 130.54, -32.77, -32.77, -1010] - [140.9, 140.9, -39.36, -39.36, -1010] - [111, 111, -30, -30, -1010] - [126.4, 126.4, -38.4, -38.4, -1010] - [134.8, 134.8, -34.7, -34.7, -1010] - [140.4, 140.4, -40.4, -40.4, -1010] #AUSTRALASIA - [148, 148, 22, 22, -1010] - [147, 147, 30, 30, -1010] - [138, 138, 17, 17, -1010] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1010] - [53.5, 53.5, -55.5, -55.5, -1010] - [23.5, 23.5, -51.5, -51.5, -1010] - [24.3, 24.3, -45, -45, -1010] - [13.5, 13.5, -42.5, -42.5, -1010] - [5, 5, -50.1, -50.1, -1010] - [358, 358, -40.7, -40.7, -1010] - [350.5, 350.5, -53.86, -53.86, -1010] - [0, 0, -41, -41, -1010] - [5, 5, -43.7, -43.7, -1010] - [358.1, 358.1, -52, -52, -1010] - [351, 351, -53.8, -53.8, -1010] - [4, 4, -50.5, -50.5, -1010] - [11.5, 11.5, -45, -45, -1010] - [21.3, 21.3, -38, -38, -1010] - [24.9, 24.9, -53.1, -53.1, -1010] #NORTH AFRICA - [356, 356, -23, -23, -1010] - [6.13, 6.13, -30.6, -30.6, -1010] - [13.71, 13.71, -26.76, -26.76, -1010] - [27, 27, -21, -21, -1010] - [40.24, 40.24, -25, -25, -1010] - [356, 356, -23, -23, -1010] - [353.337, 353.337, -34.26, -34.26, -1010] - [9.71, 9.71, -34.35, -34.35, -1010] #SOUTHERN AFRICA - [26, 26, 33, 33, -1010] - [7.1, 7.1, -7, -7, -1010] - [5.4, 5.4, -12.4, -12.4, -1010] - [20, 20, 24, 24, -1010] - [20.84, 20.84, 27.42, 27.42, -1010] - [48.5, 48.5, -9.2, -9.2, -1010] - [14.9, 14.9, 3.1, 3.1, -1010] - [38.88, 38.88, 9.77, 9.77, -1010] - [47.57, 47.57, 15.73, 15.73, -1010] - [35.35, 35.35, 14.28, 14.28, -1010] - [5.4, 5.4, -5.7, -5.7, -1010] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -1010] - [237, 237, -42.33, -42.33, -1010] - [248, 248, -48.27, -48.27, -1010] - [262, 262, -35.33, -35.33, -1010] - [261.2, 261.2, -20, -20, -1010] - [257.9, 257.9, -30.1, -30.1, -1010] - [261, 261, -33.7, -33.7, -1010] - [281.9, 281.9, -35.3, -35.3, -1010] - [241.2, 241.2, -34.5, -34.5, -1010] - [240.4, 240.4, -44, -44, -1010] - [276.8, 276.8, -46.4, -46.4, -1010] - [251, 251, -49.5, -49.5, -1010] - [255, 255, -32, -32, -1010] - [249, 249, -32.5, -32.5, -1010] - [244, 244, -40, -40, -1010] - [267.5, 267.5, -76, -76, -1010] - [268.5, 268.5, -29.63, -29.63, -1010] - [248.6, 248.6, -48, -48, -1010] #SOUTH AMERICA - [308, 308, 18, 18, -1010] - [318, 318, 18, 18, -1010] - [319, 319, 10, 10, -1010] - [288.6, 288.6, 30.2, 30.2, -1010] - [304, 304, 32.4, 32.4, -1010] - [286.7, 286.7, -5.2, -5.2, -1010] - [292.4, 292.4, -10, -10, -1010] - [284.2, 284.2, -8.5, -8.5, -1010] - [281.8, 281.8, -20.5, -20.5, -1010] - [292, 292, 41, 41, -1010] - [296, 296, 6.5, 6.5, -1010] - [298, 298, 21, 21, -1010] - [287.5, 287.5, 13, 13, -1010] - [293, 293, 24, 24, -1010] #SIBERIA - [111, 111, -64, -64, -1010] - [87, 87, -59, -59, -1010] - [109, 109, -53, -53, -1010] - [105, 105, -54, -54, -1010] - [85, 85, -67, -67, -1010] - [134, 134, -70, -70, -1010] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1010] - [67, 67, -25, -25, -1010] - [83.4, 83.4, -49, -49, -1010] - [47.7, 47.7, -45.6, -45.6, -1010] - [92.5, 92.5, -44.5, -44.5, -1010] - [72, 72, -25, -25, -1010] - [63, 63, -33, -33, -1010] - [35, 35, -28.55, -28.55, -1010] - [49.269, 49.269, -26.88, -26.88, -1010] - [77, 77, -24, -24, -1010] - [80, 80, -18, -18, -1010] - [80.8, 80.8, -7.9, -7.9, -1010] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1010] - [74.4, 74.4, -29.6, -29.6, -1010] - [80.5, 80.5, -8.8, -8.8, -1010] # END OF CULT OF APOCALYPSE TOWN CLEANUP # START OF CULT OF APOCALYPSE PRISON BREAK - type: REGION_CULT_OF_APOCALYPSE_PRISON_BREAK missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1015, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1015, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1015, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1015, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1015, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1015, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1015, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1015, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1015, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1015, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1015, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1015, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1015, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1015, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1015, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1015, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1015, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1015, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1015, STR_MIAMI] - [236.948, 236.948, -47, -47, -1015, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1015, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1015, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1015, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1015, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1015, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1015, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1015, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1015, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1015, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1015, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1015, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1015, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1015, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1015, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1015, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1015, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1015, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1015, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1015, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1015, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1015, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1015, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1015, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1015, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1015, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1015, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1015, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1015, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1015, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1015, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1015, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1015, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1015, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1015, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1015, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1015, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1015, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1015, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1015, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1015, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1015, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1015, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1015, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1015, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1015, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1015, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1015, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1015, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1015, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1015, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1015, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1015, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1015, STR_LONDON] - [357, 357, -56, -56, -1015, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1015, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1015, STR_BERLIN] - [36.25, 36.25, -50, -50, -1015, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1015, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1015, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1015, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1015, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1015, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1015, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1015, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1015, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1015, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1015, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1015, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1015, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1015, STR_ZURICH] - [10, 10, -53.58, -53.58, -1015, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1015, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1015, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1015, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1015, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1015, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1015, STR_LYON] - [28.95, 28.95, -41, -41, -1015, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1015, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1015, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1015, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1015, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1015, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1015, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1015, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1015, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1015, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1015, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1015, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1015, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1015, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1015, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1015, STR_ABERDEEN] - [353, 353, -62, -62, -1015, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1015, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1015, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1015, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1015, STR_MINSK] - [9.125, 9.125, -45, -45, -1015, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1015, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1015, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1015, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1015, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1015, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1015, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1015, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1015, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1015, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1015, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1015, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1015, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1015, STR_LAGOS] - [31.25, 31.25, -30, -30, -1015, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1015, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1015, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1015, STR_TRIPOLI] - [339, 339, -26, -26, -1015, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1015, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1015, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1015, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1015, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1015, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1015, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1015, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1015, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1015, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1015, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1015, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1015, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1015, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1015, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1015, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1015, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1015, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1015, STR_LUANDA] - [31, 31, 17.875, 17.875, -1015, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1015, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1015, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1015, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1015, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1015, STR_BENGUI] - [15.5, 15.5, -12, -12, -1015, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1015, STR_FREETOWN] - [45, 45, -2, -2, -1015, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1015, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1015, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1015, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1015, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1015, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1015, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1015, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1015, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1015, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1015, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1015, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1015, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1015, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1015, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1015, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1015, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1015, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1015, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1015, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1015, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1015, STR_DUBAI] - [47, 47, -23.95, -23.95, -1015, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1015, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1015, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1015, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1015, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1015, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1015, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1015, STR_MECCA] - [44.14, 44.14, -15, -15, -1015, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1015, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1015, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1015, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1015, STR_MANILA] - [127, 127, -37.5, -37.5, -1015, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1015, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1015, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1015, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1015, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1015, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1015, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1015, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1015, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1015, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1015, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1015, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1015, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1015, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1015, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1015, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1015, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1015, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1015, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1015, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1015, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1015, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1015, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1015, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1015, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1015, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1015, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1015, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1015, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1015, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1015, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1015, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1015, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1015, STR_PERTH] - [131, 131, 12.27, 12.27, -1015, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1015, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1015, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1015, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1015, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1015, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1015, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1015, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1015, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1015, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1015, STR_TONGA] - [241, 241, 26.5, 26.5, -1015, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1015, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1015, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1015, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1015, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1015, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1015, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1015, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1015, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1015, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1015, STR_MAURITIUS] # END OF CULT OF APOCALYPSE PRISON BREAK # START OF CULT OF APOCALYPSE CITY RIOT - type: REGION_CULT_OF_APOCALYPSE_CITY_RIOT missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1016, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1016, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1016, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1016, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1016, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1016, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1016, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1016, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1016, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1016, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1016, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1016, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1016, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1016, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1016, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1016, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1016, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1016, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1016, STR_MIAMI] - [236.948, 236.948, -47, -47, -1016, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1016, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1016, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1016, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1016, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1016, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1016, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1016, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1016, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1016, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1016, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1016, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1016, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1016, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1016, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1016, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1016, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1016, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1016, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1016, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1016, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1016, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1016, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1016, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1016, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1016, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1016, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1016, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1016, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1016, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1016, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1016, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1016, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1016, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1016, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1016, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1016, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1016, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1016, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1016, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1016, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1016, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1016, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1016, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1016, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1016, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1016, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1016, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1016, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1016, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1016, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1016, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1016, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1016, STR_LONDON] - [357, 357, -56, -56, -1016, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1016, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1016, STR_BERLIN] - [36.25, 36.25, -50, -50, -1016, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1016, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1016, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1016, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1016, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1016, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1016, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1016, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1016, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1016, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1016, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1016, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1016, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1016, STR_ZURICH] - [10, 10, -53.58, -53.58, -1016, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1016, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1016, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1016, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1016, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1016, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1016, STR_LYON] - [28.95, 28.95, -41, -41, -1016, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1016, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1016, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1016, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1016, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1016, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1016, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1016, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1016, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1016, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1016, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1016, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1016, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1016, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1016, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1016, STR_ABERDEEN] - [353, 353, -62, -62, -1016, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1016, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1016, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1016, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1016, STR_MINSK] - [9.125, 9.125, -45, -45, -1016, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1016, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1016, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1016, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1016, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1016, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1016, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1016, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1016, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1016, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1016, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1016, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1016, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1016, STR_LAGOS] - [31.25, 31.25, -30, -30, -1016, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1016, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1016, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1016, STR_TRIPOLI] - [339, 339, -26, -26, -1016, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1016, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1016, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1016, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1016, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1016, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1016, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1016, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1016, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1016, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1016, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1016, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1016, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1016, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1016, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1016, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1016, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1016, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1016, STR_LUANDA] - [31, 31, 17.875, 17.875, -1016, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1016, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1016, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1016, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1016, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1016, STR_BENGUI] - [15.5, 15.5, -12, -12, -1016, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1016, STR_FREETOWN] - [45, 45, -2, -2, -1016, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1016, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1016, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1016, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1016, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1016, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1016, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1016, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1016, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1016, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1016, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1016, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1016, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1016, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1016, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1016, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1016, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1016, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1016, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1016, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1016, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1016, STR_DUBAI] - [47, 47, -23.95, -23.95, -1016, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1016, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1016, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1016, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1016, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1016, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1016, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1016, STR_MECCA] - [44.14, 44.14, -15, -15, -1016, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1016, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1016, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1016, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1016, STR_MANILA] - [127, 127, -37.5, -37.5, -1016, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1016, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1016, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1016, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1016, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1016, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1016, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1016, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1016, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1016, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1016, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1016, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1016, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1016, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1016, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1016, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1016, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1016, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1016, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1016, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1016, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1016, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1016, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1016, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1016, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1016, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1016, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1016, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1016, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1016, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1016, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1016, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1016, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1016, STR_PERTH] - [131, 131, 12.27, 12.27, -1016, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1016, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1016, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1016, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1016, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1016, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1016, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1016, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1016, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1016, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1016, STR_TONGA] - [241, 241, 26.5, 26.5, -1016, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1016, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1016, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1016, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1016, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1016, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1016, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1016, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1016, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1016, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1016, STR_MAURITIUS] # END OF CULT OF APOCALYPSE CITY RIOT # START OF COMMUNION OF APOCALYPSE - type: REGION_COMMUNION_OF_APOCALYPSE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1020] - [112, 112, -23, -23, -1020] - [127.8, 127.8, -36.1, -36.1, -1020] - [130.54, 130.54, -32.77, -32.77, -1020] - [140.9, 140.9, -39.36, -39.36, -1020] - [111, 111, -30, -30, -1020] - [126.4, 126.4, -38.4, -38.4, -1020] - [134.8, 134.8, -34.7, -34.7, -1020] - [140.4, 140.4, -40.4, -40.4, -1020] #AUSTRALASIA - [148, 148, 22, 22, -1020] - [147, 147, 30, 30, -1020] - [138, 138, 17, 17, -1020] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1020] - [53.5, 53.5, -55.5, -55.5, -1020] - [23.5, 23.5, -51.5, -51.5, -1020] - [24.3, 24.3, -45, -45, -1020] - [13.5, 13.5, -42.5, -42.5, -1020] - [5, 5, -50.1, -50.1, -1020] - [358, 358, -40.7, -40.7, -1020] - [350.5, 350.5, -53.86, -53.86, -1020] - [0, 0, -41, -41, -1020] - [5, 5, -43.7, -43.7, -1020] - [358.1, 358.1, -52, -52, -1020] - [351, 351, -53.8, -53.8, -1020] - [4, 4, -50.5, -50.5, -1020] - [11.5, 11.5, -45, -45, -1020] - [21.3, 21.3, -38, -38, -1020] - [24.9, 24.9, -53.1, -53.1, -1020] #NORTH AFRICA - [356, 356, -23, -23, -1020] - [353.337, 353.337, -34.26, -34.26, -1020] - [9.71, 9.71, -34.35, -34.35, -1020] #SOUTHERN AFRICA - [26, 26, 33, 33, -1020] - [7.1, 7.1, -7, -7, -1020] - [5.4, 5.4, -12.4, -12.4, -1020] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1020] - [237, 237, -42.33, -42.33, -1020] - [248, 248, -48.27, -48.27, -1020] - [262, 262, -35.33, -35.33, -1020] - [261.2, 261.2, -20, -20, -1020] - [257.9, 257.9, -30.1, -30.1, -1020] - [261, 261, -33.7, -33.7, -1020] - [281.9, 281.9, -35.3, -35.3, -1020] - [241.2, 241.2, -34.5, -34.5, -1020] - [240.4, 240.4, -44, -44, -1020] - [276.8, 276.8, -46.4, -46.4, -1020] - [251, 251, -49.5, -49.5, -1020] #SOUTH AMERICA - [308, 308, 18, 18, -1020] - [318, 318, 18, 18, -1020] - [319, 319, 10, 10, -1020] - [288.6, 288.6, 30.2, 30.2, -1020] - [304, 304, 32.4, 32.4, -1020] - [286.7, 286.7, -5.2, -5.2, -1020] - [292.4, 292.4, -10, -10, -1020] - [284.2, 284.2, -8.5, -8.5, -1020] - [281.8, 281.8, -20.5, -20.5, -1020] #SIBERIA - [111, 111, -64, -64, -1020] - [87, 87, -59, -59, -1020] - [109, 109, -53, -53, -1020] - [105, 105, -54, -54, -1020] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1020] - [67, 67, -25, -25, -1020] - [83.4, 83.4, -49, -49, -1020] - [47.7, 47.7, -45.6, -45.6, -1020] - [92.5, 92.5, -44.5, -44.5, -1020] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1020] - [74.4, 74.4, -29.6, -29.6, -1020] - [80.5, 80.5, -8.8, -8.8, -1020] # END OF COMMUNION OF APOCALYPSE # START OF OUTPOST OF APOCALYPSE - type: REGION_OUTPOST_OF_APOCALYPSE_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1030] - [112, 112, -23, -23, -1030] - [127.8, 127.8, -36.1, -36.1, -1030] - [130.54, 130.54, -32.77, -32.77, -1030] - [140.9, 140.9, -39.36, -39.36, -1030] - [111, 111, -30, -30, -1030] - [126.4, 126.4, -38.4, -38.4, -1030] - [134.8, 134.8, -34.7, -34.7, -1030] - [140.4, 140.4, -40.4, -40.4, -1030] #AUSTRALASIA - [148, 148, 22, 22, -1030] - [147, 147, 30, 30, -1030] - [138, 138, 17, 17, -1030] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1030] - [53.5, 53.5, -55.5, -55.5, -1030] - [23.5, 23.5, -51.5, -51.5, -1030] - [24.3, 24.3, -45, -45, -1030] - [13.5, 13.5, -42.5, -42.5, -1030] - [5, 5, -50.1, -50.1, -1030] - [358, 358, -40.7, -40.7, -1030] - [350.5, 350.5, -53.86, -53.86, -1030] - [0, 0, -41, -41, -1030] - [5, 5, -43.7, -43.7, -1030] - [358.1, 358.1, -52, -52, -1030] - [351, 351, -53.8, -53.8, -1030] - [4, 4, -50.5, -50.5, -1030] - [11.5, 11.5, -45, -45, -1030] - [21.3, 21.3, -38, -38, -1030] - [24.9, 24.9, -53.1, -53.1, -1030] #NORTH AFRICA - [356, 356, -23, -23, -1030] - [353.337, 353.337, -34.26, -34.26, -1030] - [9.71, 9.71, -34.35, -34.35, -1030] #SOUTHERN AFRICA - [26, 26, 33, 33, -1030] - [7.1, 7.1, -7, -7, -1030] - [5.4, 5.4, -12.4, -12.4, -1030] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1030] - [237, 237, -42.33, -42.33, -1030] - [248, 248, -48.27, -48.27, -1030] - [262, 262, -35.33, -35.33, -1030] - [261.2, 261.2, -20, -20, -1030] - [257.9, 257.9, -30.1, -30.1, -1030] - [261, 261, -33.7, -33.7, -1030] - [281.9, 281.9, -35.3, -35.3, -1030] - [241.2, 241.2, -34.5, -34.5, -1030] - [240.4, 240.4, -44, -44, -1030] - [276.8, 276.8, -46.4, -46.4, -1030] - [251, 251, -49.5, -49.5, -1030] #SOUTH AMERICA - [308, 308, 18, 18, -1030] - [318, 318, 18, 18, -1030] - [319, 319, 10, 10, -1030] - [288.6, 288.6, 30.2, 30.2, -1030] - [304, 304, 32.4, 32.4, -1030] - [286.7, 286.7, -5.2, -5.2, -1030] - [292.4, 292.4, -10, -10, -1030] - [284.2, 284.2, -8.5, -8.5, -1030] - [281.8, 281.8, -20.5, -20.5, -1030] #SIBERIA - [111, 111, -64, -64, -1030] - [87, 87, -59, -59, -1030] - [109, 109, -53, -53, -1030] - [105, 105, -54, -54, -1030] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1030] - [67, 67, -25, -25, -1030] - [83.4, 83.4, -49, -49, -1030] - [47.7, 47.7, -45.6, -45.6, -1030] - [92.5, 92.5, -44.5, -44.5, -1030] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1030] - [74.4, 74.4, -29.6, -29.6, -1030] - [80.5, 80.5, -8.8, -8.8, -1030] - type: REGION_OUTPOST_OF_APOCALYPSE_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -1033] - [6.13, 6.13, -30.6, -30.6, -1033] - [13.71, 13.71, -26.76, -26.76, -1033] - [27, 27, -21, -21, -1033] - [40.24, 40.24, -25, -25, -1033] #SOUTHERN AFRICA - [20, 20, 24, 24, -1033] - [20.84, 20.84, 27.42, 27.42, -1033] - [48.5, 48.5, -9.2, -9.2, -1033] #NORTH AMERICA - [255, 255, -32, -32, -1033] - [249, 249, -32.5, -32.5, -1033] - [244, 244, -40, -40, -1033] #SOUTH AMERICA - [292, 292, 41, 41, -1033] #CENTRAL ASIA - [72, 72, -25, -25, -1033] - [63, 63, -33, -33, -1033] - [35, 35, -28.55, -28.55, -1033] - [49.269, 49.269, -26.88, -26.88, -1033] # END OF OUTPOST OF APOCALYPSE # START OF TOWER OF APOCALYPSE - type: REGION_TOWER_OF_APOCALYPSE missionZones: - - [87, 87, -33, -33, -1040] - [7, 7, -61, -61, -1040] - [6.66, 6.66, -44.8, -44.8, -1040] - [356, 356, -57.4, -57.4, -1040] - [247, 247, -45, -45, -1040] - [42.5, 42.5, -42, -42, -1040] - [291, 291, 27, 27, -1040] # END OF TOWER OF APOCALYPSE # START OF LAIR OF APOCALYPSE - type: REGION_LAIR_OF_APOCALYPSE missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -1050] - [248.6, 248.6, -48, -48, -1050] - [255, 255, -32, -32, -1050] - [249, 249, -32.5, -32.5, -1050] - [244, 244, -40, -40, -1050] - [268.5, 268.5, -29.63, -29.63, -1050] - [267.8, 267.8, -17.1, -17.1, -1050] # Gwatemala - [280, 280, -38.43, -38.43, -1050] - [237, 237, -42.33, -42.33, -1050] - [248, 248, -48.27, -48.27, -1050] - [262, 262, -35.33, -35.33, -1050] - [261.2, 261.2, -20, -20, -1050] - [257.9, 257.9, -30.1, -30.1, -1050] - [261, 261, -33.7, -33.7, -1050] - [281.9, 281.9, -35.3, -35.3, -1050] - [241.2, 241.2, -34.5, -34.5, -1050] - [240.4, 240.4, -44, -44, -1050] - [276.8, 276.8, -46.4, -46.4, -1050] - [251, 251, -49.5, -49.5, -1050] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -1050] - [293, 293, 24, 24, -1050] - [292, 292, 41, 41, -1050] - [296, 296, 6.5, 6.5, -1050] - [298, 298, 21, 21, -1050] - [308, 308, 18, 18, -1050] - [318, 318, 18, 18, -1050] - [319, 319, 10, 10, -1050] - [288.6, 288.6, 30.2, 30.2, -1050] - [304, 304, 32.4, 32.4, -1050] - [286.7, 286.7, -5.2, -5.2, -1050] - [292.4, 292.4, -10, -10, -1050] - [284.2, 284.2, -8.5, -8.5, -1050] - [281.8, 281.8, -20.5, -20.5, -1050] #ARCTIC - [275, 275, -77, -77, -1050] - [316, 316, -80, -80, -1050] - [142, 142, -73.5, -73.5, -1050] - [93, 93, -84.5, -84.5, -1050] - [213, 213, -80, -80, -1050] #SIBERIA - [85, 85, -67, -67, -1050] - [134, 134, -70, -70, -1050] - [111, 111, -64, -64, -1050] - [87, 87, -59, -59, -1050] - [109, 109, -53, -53, -1050] - [105, 105, -54, -54, -1050] #NORTH AFRICA - [356, 356, -23, -23, -1050] - [6.13, 6.13, -30.6, -30.6, -1050] - [13.71, 13.71, -26.76, -26.76, -1050] - [27, 27, -21, -21, -1050] - [40.24, 40.24, -25, -25, -1050] - [356, 356, -23, -23, -1050] - [353.337, 353.337, -34.26, -34.26, -1050] - [9.71, 9.71, -34.35, -34.35, -1050] #SOUTHERN AFRICA - [20, 20, 24, 24, -1050] - [20.84, 20.84, 27.42, 27.42, -1050] - [48.5, 48.5, -9.2, -9.2, -1050] - [14.9, 14.9, 3.1, 3.1, -1050] - [38.88, 38.88, 9.77, 9.77, -1050] - [47.57, 47.57, 15.73, 15.73, -1050] - [35.35, 35.35, 14.28, 14.28, -1050] - [5.4, 5.4, -5.7, -5.7, -1050] # Kurast w Nigerii - [26, 26, 33, 33, -1050] - [7.1, 7.1, -7, -7, -1050] - [5.4, 5.4, -12.4, -12.4, -1050] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1050] - [74.4, 74.4, -29.6, -29.6, -1050] - [80.5, 80.5, -8.8, -8.8, -1050] #CENTRAL ASIA - [72, 72, -25, -25, -1050] - [63, 63, -33, -33, -1050] - [35, 35, -28.55, -28.55, -1050] - [49.269, 49.269, -26.88, -26.88, -1050] - [77, 77, -24, -24, -1050] - [80, 80, -18, -18, -1050] - [80.8, 80.8, -7.9, -7.9, -1050] - [53.8, 53.8, -57, -57, -1050] - [67, 67, -25, -25, -1050] - [83.4, 83.4, -49, -49, -1050] - [47.7, 47.7, -45.6, -45.6, -1050] - [92.5, 92.5, -44.5, -44.5, -1050] #SOUTH EAST ASIA - [106, 106, -33, -33, -1050] - [112, 112, -23, -23, -1050] - [127.8, 127.8, -36.1, -36.1, -1050] - [130.54, 130.54, -32.77, -32.77, -1050] - [140.9, 140.9, -39.36, -39.36, -1050] - [111, 111, -30, -30, -1050] - [126.4, 126.4, -38.4, -38.4, -1050] - [134.8, 134.8, -34.7, -34.7, -1050] - [140.4, 140.4, -40.4, -40.4, -1050] #AUSTRALASIA - [148, 148, 22, 22, -1050] - [147, 147, 30, 30, -1050] - [138, 138, 17, 17, -1050] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1050] - [53.5, 53.5, -55.5, -55.5, -1050] - [23.5, 23.5, -51.5, -51.5, -1050] - [24.3, 24.3, -45, -45, -1050] - [13.5, 13.5, -42.5, -42.5, -1050] - [5, 5, -50.1, -50.1, -1050] - [358, 358, -40.7, -40.7, -1050] - [350.5, 350.5, -53.86, -53.86, -1050] - [0, 0, -41, -41, -1050] - [5, 5, -43.7, -43.7, -1050] - [358.1, 358.1, -52, -52, -1050] - [351, 351, -53.8, -53.8, -1050] - [4, 4, -50.5, -50.5, -1050] - [11.5, 11.5, -45, -45, -1050] - [21.3, 21.3, -38, -38, -1050] - [24.9, 24.9, -53.1, -53.1, -1050] # END OF LAIR OF APOCALYPSE # START OF PROJECT SAMAEL - type: REGION_PROJECT_SAMAEL missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -1055] - [248.6, 248.6, -48, -48, -1055] - [255, 255, -32, -32, -1055] - [249, 249, -32.5, -32.5, -1055] - [244, 244, -40, -40, -1055] - [268.5, 268.5, -29.63, -29.63, -1055] - [267.8, 267.8, -17.1, -17.1, -1055] # Gwatemala - [280, 280, -38.43, -38.43, -1055] - [237, 237, -42.33, -42.33, -1055] - [248, 248, -48.27, -48.27, -1055] - [262, 262, -35.33, -35.33, -1055] - [261.2, 261.2, -20, -20, -1055] - [257.9, 257.9, -30.1, -30.1, -1055] - [261, 261, -33.7, -33.7, -1055] - [281.9, 281.9, -35.3, -35.3, -1055] - [241.2, 241.2, -34.5, -34.5, -1055] - [240.4, 240.4, -44, -44, -1055] - [276.8, 276.8, -46.4, -46.4, -1055] - [251, 251, -49.5, -49.5, -1055] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -1055] - [293, 293, 24, 24, -1055] - [292, 292, 41, 41, -1055] - [296, 296, 6.5, 6.5, -1055] - [298, 298, 21, 21, -1055] - [308, 308, 18, 18, -1055] - [318, 318, 18, 18, -1055] - [319, 319, 10, 10, -1055] - [288.6, 288.6, 30.2, 30.2, -1055] - [304, 304, 32.4, 32.4, -1055] - [286.7, 286.7, -5.2, -5.2, -1055] - [292.4, 292.4, -10, -10, -1055] - [284.2, 284.2, -8.5, -8.5, -1055] - [281.8, 281.8, -20.5, -20.5, -1055] #ARCTIC - [275, 275, -77, -77, -1055] - [316, 316, -80, -80, -1055] - [142, 142, -73.5, -73.5, -1055] - [93, 93, -84.5, -84.5, -1055] - [213, 213, -80, -80, -1055] #SIBERIA - [85, 85, -67, -67, -1055] - [134, 134, -70, -70, -1055] - [111, 111, -64, -64, -1055] - [87, 87, -59, -59, -1055] - [109, 109, -53, -53, -1055] - [105, 105, -54, -54, -1055] #NORTH AFRICA - [356, 356, -23, -23, -1055] - [6.13, 6.13, -30.6, -30.6, -1055] - [13.71, 13.71, -26.76, -26.76, -1055] - [27, 27, -21, -21, -1055] - [40.24, 40.24, -25, -25, -1055] - [356, 356, -23, -23, -1055] - [353.337, 353.337, -34.26, -34.26, -1055] - [9.71, 9.71, -34.35, -34.35, -1055] #SOUTHERN AFRICA - [20, 20, 24, 24, -1055] - [20.84, 20.84, 27.42, 27.42, -1055] - [48.5, 48.5, -9.2, -9.2, -1055] - [14.9, 14.9, 3.1, 3.1, -1055] - [38.88, 38.88, 9.77, 9.77, -1055] - [47.57, 47.57, 15.73, 15.73, -1055] - [35.35, 35.35, 14.28, 14.28, -1055] - [5.4, 5.4, -5.7, -5.7, -1055] # Kurast w Nigerii - [26, 26, 33, 33, -1055] - [7.1, 7.1, -7, -7, -1055] - [5.4, 5.4, -12.4, -12.4, -1055] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1055] - [74.4, 74.4, -29.6, -29.6, -1055] - [80.5, 80.5, -8.8, -8.8, -1055] #CENTRAL ASIA - [72, 72, -25, -25, -1055] - [63, 63, -33, -33, -1055] - [35, 35, -28.55, -28.55, -1055] - [49.269, 49.269, -26.88, -26.88, -1055] - [77, 77, -24, -24, -1055] - [80, 80, -18, -18, -1055] - [80.8, 80.8, -7.9, -7.9, -1055] - [53.8, 53.8, -57, -57, -1055] - [67, 67, -25, -25, -1055] - [83.4, 83.4, -49, -49, -1055] - [47.7, 47.7, -45.6, -45.6, -1055] - [92.5, 92.5, -44.5, -44.5, -1055] #SOUTH EAST ASIA - [106, 106, -33, -33, -1055] - [112, 112, -23, -23, -1055] - [127.8, 127.8, -36.1, -36.1, -1055] - [130.54, 130.54, -32.77, -32.77, -1055] - [140.9, 140.9, -39.36, -39.36, -1055] - [111, 111, -30, -30, -1055] - [126.4, 126.4, -38.4, -38.4, -1055] - [134.8, 134.8, -34.7, -34.7, -1055] - [140.4, 140.4, -40.4, -40.4, -1055] #AUSTRALASIA - [148, 148, 22, 22, -1055] - [147, 147, 30, 30, -1055] - [138, 138, 17, 17, -1055] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1055] - [53.5, 53.5, -55.5, -55.5, -1055] - [23.5, 23.5, -51.5, -51.5, -1055] - [24.3, 24.3, -45, -45, -1055] - [13.5, 13.5, -42.5, -42.5, -1055] - [5, 5, -50.1, -50.1, -1055] - [358, 358, -40.7, -40.7, -1055] - [350.5, 350.5, -53.86, -53.86, -1055] - [0, 0, -41, -41, -1055] - [5, 5, -43.7, -43.7, -1055] - [358.1, 358.1, -52, -52, -1055] - [351, 351, -53.8, -53.8, -1055] - [4, 4, -50.5, -50.5, -1055] - [11.5, 11.5, -45, -45, -1055] - [21.3, 21.3, -38, -38, -1055] - [24.9, 24.9, -53.1, -53.1, -1055] # END OF PROJECT SAMAEL # START OF CHEMTRAILS - type: REGION_CHEMTRAILS missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -512] - [112, 112, -23, -23, -512] - [127.8, 127.8, -36.1, -36.1, -512] - [130.54, 130.54, -32.77, -32.77, -512] - [140.9, 140.9, -39.36, -39.36, -512] - [111, 111, -30, -30, -512] - [126.4, 126.4, -38.4, -38.4, -512] - [134.8, 134.8, -34.7, -34.7, -512] - [140.4, 140.4, -40.4, -40.4, -512] #AUSTRALASIA - [148, 148, 22, 22, -512] - [147, 147, 30, 30, -512] - [138, 138, 17, 17, -512] #EUROPE - [34.5, 34.5, -45.5, -45.5, -512] - [53.5, 53.5, -55.5, -55.5, -512] - [23.5, 23.5, -51.5, -51.5, -512] - [24.3, 24.3, -45, -45, -512] - [13.5, 13.5, -42.5, -42.5, -512] - [5, 5, -50.1, -50.1, -512] - [358, 358, -40.7, -40.7, -512] - [350.5, 350.5, -53.86, -53.86, -512] - [0, 0, -41, -41, -512] - [5, 5, -43.7, -43.7, -512] - [358.1, 358.1, -52, -52, -512] - [351, 351, -53.8, -53.8, -512] - [4, 4, -50.5, -50.5, -512] - [11.5, 11.5, -45, -45, -512] - [21.3, 21.3, -38, -38, -512] - [24.9, 24.9, -53.1, -53.1, -512] #NORTH AFRICA - [356, 356, -23, -23, -512] - [353.337, 353.337, -34.26, -34.26, -512] - [9.71, 9.71, -34.35, -34.35, -512] #SOUTHERN AFRICA - [26, 26, 33, 33, -512] - [7.1, 7.1, -7, -7, -512] - [5.4, 5.4, -12.4, -12.4, -512] #NORTH AMERICA - [280, 280, -38.43, -38.43, -512] - [237, 237, -42.33, -42.33, -512] - [248, 248, -48.27, -48.27, -512] - [262, 262, -35.33, -35.33, -512] - [261.2, 261.2, -20, -20, -512] - [257.9, 257.9, -30.1, -30.1, -512] - [261, 261, -33.7, -33.7, -512] - [281.9, 281.9, -35.3, -35.3, -512] - [241.2, 241.2, -34.5, -34.5, -512] - [240.4, 240.4, -44, -44, -512] - [276.8, 276.8, -46.4, -46.4, -512] - [251, 251, -49.5, -49.5, -512] #SOUTH AMERICA - [308, 308, 18, 18, -512] - [318, 318, 18, 18, -512] - [319, 319, 10, 10, -512] - [288.6, 288.6, 30.2, 30.2, -512] - [304, 304, 32.4, 32.4, -512] - [286.7, 286.7, -5.2, -5.2, -512] - [292.4, 292.4, -10, -10, -512] - [284.2, 284.2, -8.5, -8.5, -512] - [281.8, 281.8, -20.5, -20.5, -512] #SIBERIA - [111, 111, -64, -64, -512] - [87, 87, -59, -59, -512] - [109, 109, -53, -53, -512] - [105, 105, -54, -54, -512] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -512] - [67, 67, -25, -25, -512] - [83.4, 83.4, -49, -49, -512] - [47.7, 47.7, -45.6, -45.6, -512] - [92.5, 92.5, -44.5, -44.5, -512] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -512] - [74.4, 74.4, -29.6, -29.6, -512] - [80.5, 80.5, -8.8, -8.8, -512] # END OF CHEMTRAILS # START OF HYBRID FARM - type: REGION_HYBRID_FARM missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -500] - [112, 112, -23, -23, -500] - [127.8, 127.8, -36.1, -36.1, -500] - [130.54, 130.54, -32.77, -32.77, -500] - [140.9, 140.9, -39.36, -39.36, -500] - [111, 111, -30, -30, -500] - [126.4, 126.4, -38.4, -38.4, -500] - [134.8, 134.8, -34.7, -34.7, -500] - [140.4, 140.4, -40.4, -40.4, -500] #AUSTRALASIA - [148, 148, 22, 22, -500] - [147, 147, 30, 30, -500] - [138, 138, 17, 17, -500] #EUROPE - [34.5, 34.5, -45.5, -45.5, -500] - [53.5, 53.5, -55.5, -55.5, -500] - [23.5, 23.5, -51.5, -51.5, -500] - [24.3, 24.3, -45, -45, -500] - [13.5, 13.5, -42.5, -42.5, -500] - [5, 5, -50.1, -50.1, -500] - [358, 358, -40.7, -40.7, -500] - [350.5, 350.5, -53.86, -53.86, -500] - [0, 0, -41, -41, -500] - [5, 5, -43.7, -43.7, -500] - [358.1, 358.1, -52, -52, -500] - [351, 351, -53.8, -53.8, -500] - [4, 4, -50.5, -50.5, -500] - [11.5, 11.5, -45, -45, -500] - [21.3, 21.3, -38, -38, -500] - [24.9, 24.9, -53.1, -53.1, -500] #NORTH AFRICA - [356, 356, -23, -23, -500] - [353.337, 353.337, -34.26, -34.26, -500] - [9.71, 9.71, -34.35, -34.35, -500] #SOUTHERN AFRICA - [26, 26, 33, 33, -500] - [7.1, 7.1, -7, -7, -500] - [5.4, 5.4, -12.4, -12.4, -500] #NORTH AMERICA - [280, 280, -38.43, -38.43, -500] - [237, 237, -42.33, -42.33, -500] - [248, 248, -48.27, -48.27, -500] - [262, 262, -35.33, -35.33, -500] - [261.2, 261.2, -20, -20, -500] - [257.9, 257.9, -30.1, -30.1, -500] - [261, 261, -33.7, -33.7, -500] - [281.9, 281.9, -35.3, -35.3, -500] - [241.2, 241.2, -34.5, -34.5, -500] - [240.4, 240.4, -44, -44, -500] - [276.8, 276.8, -46.4, -46.4, -500] - [251, 251, -49.5, -49.5, -500] #SOUTH AMERICA - [308, 308, 18, 18, -500] - [318, 318, 18, 18, -500] - [319, 319, 10, 10, -500] - [288.6, 288.6, 30.2, 30.2, -500] - [304, 304, 32.4, 32.4, -500] - [286.7, 286.7, -5.2, -5.2, -500] - [292.4, 292.4, -10, -10, -500] - [284.2, 284.2, -8.5, -8.5, -500] - [281.8, 281.8, -20.5, -20.5, -500] #SIBERIA - [111, 111, -64, -64, -500] - [87, 87, -59, -59, -500] - [109, 109, -53, -53, -500] - [105, 105, -54, -54, -500] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -500] - [67, 67, -25, -25, -500] - [83.4, 83.4, -49, -49, -500] - [47.7, 47.7, -45.6, -45.6, -500] - [92.5, 92.5, -44.5, -44.5, -500] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -500] - [74.4, 74.4, -29.6, -29.6, -500] - [80.5, 80.5, -8.8, -8.8, -500] # END OF HYBRID FARM # START OF HYBRID PURGE - type: REGION_HYBRID_PURGE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -515] - [112, 112, -23, -23, -515] - [127.8, 127.8, -36.1, -36.1, -515] - [130.54, 130.54, -32.77, -32.77, -515] - [140.9, 140.9, -39.36, -39.36, -515] - [111, 111, -30, -30, -515] - [126.4, 126.4, -38.4, -38.4, -515] - [134.8, 134.8, -34.7, -34.7, -515] - [140.4, 140.4, -40.4, -40.4, -515] #AUSTRALASIA - [148, 148, 22, 22, -515] - [147, 147, 30, 30, -515] - [138, 138, 17, 17, -515] #EUROPE - [34.5, 34.5, -45.5, -45.5, -515] - [53.5, 53.5, -55.5, -55.5, -515] - [23.5, 23.5, -51.5, -51.5, -515] - [24.3, 24.3, -45, -45, -515] - [13.5, 13.5, -42.5, -42.5, -515] - [5, 5, -50.1, -50.1, -515] - [358, 358, -40.7, -40.7, -515] - [350.5, 350.5, -53.86, -53.86, -515] - [0, 0, -41, -41, -515] - [5, 5, -43.7, -43.7, -515] - [358.1, 358.1, -52, -52, -515] - [351, 351, -53.8, -53.8, -515] - [4, 4, -50.5, -50.5, -515] - [11.5, 11.5, -45, -45, -515] - [21.3, 21.3, -38, -38, -515] - [24.9, 24.9, -53.1, -53.1, -515] #NORTH AFRICA - [356, 356, -23, -23, -515] - [353.337, 353.337, -34.26, -34.26, -515] - [9.71, 9.71, -34.35, -34.35, -515] #SOUTHERN AFRICA - [26, 26, 33, 33, -515] - [7.1, 7.1, -7, -7, -515] - [5.4, 5.4, -12.4, -12.4, -515] #NORTH AMERICA - [280, 280, -38.43, -38.43, -515] - [237, 237, -42.33, -42.33, -515] - [248, 248, -48.27, -48.27, -515] - [262, 262, -35.33, -35.33, -515] - [261.2, 261.2, -20, -20, -515] - [257.9, 257.9, -30.1, -30.1, -515] - [261, 261, -33.7, -33.7, -515] - [281.9, 281.9, -35.3, -35.3, -515] - [241.2, 241.2, -34.5, -34.5, -515] - [240.4, 240.4, -44, -44, -515] - [276.8, 276.8, -46.4, -46.4, -515] - [251, 251, -49.5, -49.5, -515] #SOUTH AMERICA - [308, 308, 18, 18, -515] - [318, 318, 18, 18, -515] - [319, 319, 10, 10, -515] - [288.6, 288.6, 30.2, 30.2, -515] - [304, 304, 32.4, 32.4, -515] - [286.7, 286.7, -5.2, -5.2, -515] - [292.4, 292.4, -10, -10, -515] - [284.2, 284.2, -8.5, -8.5, -515] - [281.8, 281.8, -20.5, -20.5, -515] #SIBERIA - [111, 111, -64, -64, -515] - [87, 87, -59, -59, -515] - [109, 109, -53, -53, -515] - [105, 105, -54, -54, -515] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -515] - [67, 67, -25, -25, -515] - [83.4, 83.4, -49, -49, -515] - [47.7, 47.7, -45.6, -45.6, -515] - [92.5, 92.5, -44.5, -44.5, -515] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -515] - [74.4, 74.4, -29.6, -29.6, -515] - [80.5, 80.5, -8.8, -8.8, -515] # END OF HYBRID PURGE # START OF HYBRID CLONING FARM - type: REGION_HYBRID_CLONING_FARM missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -505] - [112, 112, -23, -23, -505] - [127.8, 127.8, -36.1, -36.1, -505] - [130.54, 130.54, -32.77, -32.77, -505] - [140.9, 140.9, -39.36, -39.36, -505] - [111, 111, -30, -30, -505] - [126.4, 126.4, -38.4, -38.4, -505] - [134.8, 134.8, -34.7, -34.7, -505] - [140.4, 140.4, -40.4, -40.4, -505] #AUSTRALASIA - [148, 148, 22, 22, -505] - [147, 147, 30, 30, -505] - [138, 138, 17, 17, -505] #EUROPE - [34.5, 34.5, -45.5, -45.5, -505] - [53.5, 53.5, -55.5, -55.5, -505] - [23.5, 23.5, -51.5, -51.5, -505] - [24.3, 24.3, -45, -45, -505] - [13.5, 13.5, -42.5, -42.5, -505] - [5, 5, -50.1, -50.1, -505] - [358, 358, -40.7, -40.7, -505] - [350.5, 350.5, -53.86, -53.86, -505] - [0, 0, -41, -41, -505] - [5, 5, -43.7, -43.7, -505] - [358.1, 358.1, -52, -52, -505] - [351, 351, -53.8, -53.8, -505] - [4, 4, -50.5, -50.5, -505] - [11.5, 11.5, -45, -45, -505] - [21.3, 21.3, -38, -38, -505] - [24.9, 24.9, -53.1, -53.1, -505] #NORTH AFRICA - [356, 356, -23, -23, -505] - [353.337, 353.337, -34.26, -34.26, -505] - [9.71, 9.71, -34.35, -34.35, -505] #SOUTHERN AFRICA - [26, 26, 33, 33, -505] - [7.1, 7.1, -7, -7, -505] - [5.4, 5.4, -12.4, -12.4, -505] #NORTH AMERICA - [280, 280, -38.43, -38.43, -505] - [237, 237, -42.33, -42.33, -505] - [248, 248, -48.27, -48.27, -505] - [262, 262, -35.33, -35.33, -505] - [261.2, 261.2, -20, -20, -505] - [257.9, 257.9, -30.1, -30.1, -505] - [261, 261, -33.7, -33.7, -505] - [281.9, 281.9, -35.3, -35.3, -505] - [241.2, 241.2, -34.5, -34.5, -505] - [240.4, 240.4, -44, -44, -505] - [276.8, 276.8, -46.4, -46.4, -505] - [251, 251, -49.5, -49.5, -505] #SOUTH AMERICA - [308, 308, 18, 18, -505] - [318, 318, 18, 18, -505] - [319, 319, 10, 10, -505] - [288.6, 288.6, 30.2, 30.2, -505] - [304, 304, 32.4, 32.4, -505] - [286.7, 286.7, -5.2, -5.2, -505] - [292.4, 292.4, -10, -10, -505] - [284.2, 284.2, -8.5, -8.5, -505] - [281.8, 281.8, -20.5, -20.5, -505] #SIBERIA - [111, 111, -64, -64, -505] - [87, 87, -59, -59, -505] - [109, 109, -53, -53, -505] - [105, 105, -54, -54, -505] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -505] - [67, 67, -25, -25, -505] - [83.4, 83.4, -49, -49, -505] - [47.7, 47.7, -45.6, -45.6, -505] - [92.5, 92.5, -44.5, -44.5, -505] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -505] - [74.4, 74.4, -29.6, -29.6, -505] - [80.5, 80.5, -8.8, -8.8, -505] # END OF HYBRID CLONING FARM # START OF HYBRID CONTROL - type: REGION_HYBRID_CONTROL missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -570] - [112, 112, -23, -23, -570] - [127.8, 127.8, -36.1, -36.1, -570] - [130.54, 130.54, -32.77, -32.77, -570] - [140.9, 140.9, -39.36, -39.36, -570] - [111, 111, -30, -30, -570] - [126.4, 126.4, -38.4, -38.4, -570] - [134.8, 134.8, -34.7, -34.7, -570] - [140.4, 140.4, -40.4, -40.4, -570] #AUSTRALASIA - [148, 148, 22, 22, -570] - [147, 147, 30, 30, -570] - [138, 138, 17, 17, -570] #EUROPE - [34.5, 34.5, -45.5, -45.5, -570] - [53.5, 53.5, -55.5, -55.5, -570] - [23.5, 23.5, -51.5, -51.5, -570] - [24.3, 24.3, -45, -45, -570] - [13.5, 13.5, -42.5, -42.5, -570] - [5, 5, -50.1, -50.1, -570] - [358, 358, -40.7, -40.7, -570] - [350.5, 350.5, -53.86, -53.86, -570] - [0, 0, -41, -41, -570] - [5, 5, -43.7, -43.7, -570] - [358.1, 358.1, -52, -52, -570] - [351, 351, -53.8, -53.8, -570] - [4, 4, -50.5, -50.5, -570] - [11.5, 11.5, -45, -45, -570] - [21.3, 21.3, -38, -38, -570] - [24.9, 24.9, -53.1, -53.1, -570] #NORTH AFRICA - [356, 356, -23, -23, -570] - [353.337, 353.337, -34.26, -34.26, -570] - [9.71, 9.71, -34.35, -34.35, -570] #SOUTHERN AFRICA - [26, 26, 33, 33, -570] - [7.1, 7.1, -7, -7, -570] - [5.4, 5.4, -12.4, -12.4, -570] #NORTH AMERICA - [280, 280, -38.43, -38.43, -570] - [237, 237, -42.33, -42.33, -570] - [248, 248, -48.27, -48.27, -570] - [262, 262, -35.33, -35.33, -570] - [261.2, 261.2, -20, -20, -570] - [257.9, 257.9, -30.1, -30.1, -570] - [261, 261, -33.7, -33.7, -570] - [281.9, 281.9, -35.3, -35.3, -570] - [241.2, 241.2, -34.5, -34.5, -570] - [240.4, 240.4, -44, -44, -570] - [276.8, 276.8, -46.4, -46.4, -570] - [251, 251, -49.5, -49.5, -570] #SOUTH AMERICA - [308, 308, 18, 18, -570] - [318, 318, 18, 18, -570] - [319, 319, 10, 10, -570] - [288.6, 288.6, 30.2, 30.2, -570] - [304, 304, 32.4, 32.4, -570] - [286.7, 286.7, -5.2, -5.2, -570] - [292.4, 292.4, -10, -10, -570] - [284.2, 284.2, -8.5, -8.5, -570] - [281.8, 281.8, -20.5, -20.5, -570] #SIBERIA - [111, 111, -64, -64, -570] - [87, 87, -59, -59, -570] - [109, 109, -53, -53, -570] - [105, 105, -54, -54, -570] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -570] - [67, 67, -25, -25, -570] - [83.4, 83.4, -49, -49, -570] - [47.7, 47.7, -45.6, -45.6, -570] - [92.5, 92.5, -44.5, -44.5, -570] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -570] - [74.4, 74.4, -29.6, -29.6, -570] - [80.5, 80.5, -8.8, -8.8, -570] # END OF HYBRID CONTROL # START OF DEAD CATTLE - type: REGION_DEAD_CATTLE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -610] - [112, 112, -23, -23, -610] - [127.8, 127.8, -36.1, -36.1, -610] - [130.54, 130.54, -32.77, -32.77, -610] - [140.9, 140.9, -39.36, -39.36, -610] - [111, 111, -30, -30, -610] - [126.4, 126.4, -38.4, -38.4, -610] - [134.8, 134.8, -34.7, -34.7, -610] - [140.4, 140.4, -40.4, -40.4, -610] #AUSTRALASIA - [148, 148, 22, 22, -610] - [147, 147, 30, 30, -610] - [138, 138, 17, 17, -610] #EUROPE - [34.5, 34.5, -45.5, -45.5, -610] - [53.5, 53.5, -55.5, -55.5, -610] - [23.5, 23.5, -51.5, -51.5, -610] - [24.3, 24.3, -45, -45, -610] - [13.5, 13.5, -42.5, -42.5, -610] - [5, 5, -50.1, -50.1, -610] - [358, 358, -40.7, -40.7, -610] - [350.5, 350.5, -53.86, -53.86, -610] - [0, 0, -41, -41, -610] - [5, 5, -43.7, -43.7, -610] - [358.1, 358.1, -52, -52, -610] - [351, 351, -53.8, -53.8, -610] - [4, 4, -50.5, -50.5, -610] - [11.5, 11.5, -45, -45, -610] - [21.3, 21.3, -38, -38, -610] - [24.9, 24.9, -53.1, -53.1, -610] #NORTH AFRICA - [356, 356, -23, -23, -610] - [353.337, 353.337, -34.26, -34.26, -610] - [9.71, 9.71, -34.35, -34.35, -610] #SOUTHERN AFRICA - [26, 26, 33, 33, -610] - [7.1, 7.1, -7, -7, -610] - [5.4, 5.4, -12.4, -12.4, -610] #NORTH AMERICA - [280, 280, -38.43, -38.43, -610] - [237, 237, -42.33, -42.33, -610] - [248, 248, -48.27, -48.27, -610] - [262, 262, -35.33, -35.33, -610] - [261.2, 261.2, -20, -20, -610] - [257.9, 257.9, -30.1, -30.1, -610] - [261, 261, -33.7, -33.7, -610] - [281.9, 281.9, -35.3, -35.3, -610] - [241.2, 241.2, -34.5, -34.5, -610] - [240.4, 240.4, -44, -44, -610] - [276.8, 276.8, -46.4, -46.4, -610] - [251, 251, -49.5, -49.5, -610] #SOUTH AMERICA - [308, 308, 18, 18, -610] - [318, 318, 18, 18, -610] - [319, 319, 10, 10, -610] - [288.6, 288.6, 30.2, 30.2, -610] - [304, 304, 32.4, 32.4, -610] - [286.7, 286.7, -5.2, -5.2, -610] - [292.4, 292.4, -10, -10, -610] - [284.2, 284.2, -8.5, -8.5, -610] - [281.8, 281.8, -20.5, -20.5, -610] #SIBERIA - [111, 111, -64, -64, -610] - [87, 87, -59, -59, -610] - [109, 109, -53, -53, -610] - [105, 105, -54, -54, -610] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -610] - [67, 67, -25, -25, -610] - [83.4, 83.4, -49, -49, -610] - [47.7, 47.7, -45.6, -45.6, -610] - [92.5, 92.5, -44.5, -44.5, -610] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -610] - [74.4, 74.4, -29.6, -29.6, -610] - [80.5, 80.5, -8.8, -8.8, -610] # END OF DEAD CATTLE # START OF CROP CIRCLES - type: REGION_CROP_CIRCLES missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -600] - [112, 112, -23, -23, -600] - [127.8, 127.8, -36.1, -36.1, -600] - [130.54, 130.54, -32.77, -32.77, -600] - [140.9, 140.9, -39.36, -39.36, -600] - [111, 111, -30, -30, -600] - [126.4, 126.4, -38.4, -38.4, -600] - [134.8, 134.8, -34.7, -34.7, -600] - [140.4, 140.4, -40.4, -40.4, -600] #AUSTRALASIA - [148, 148, 22, 22, -600] - [147, 147, 30, 30, -600] - [138, 138, 17, 17, -600] #EUROPE - [34.5, 34.5, -45.5, -45.5, -600] - [53.5, 53.5, -55.5, -55.5, -600] - [23.5, 23.5, -51.5, -51.5, -600] - [24.3, 24.3, -45, -45, -600] - [13.5, 13.5, -42.5, -42.5, -600] - [5, 5, -50.1, -50.1, -600] - [358, 358, -40.7, -40.7, -600] - [350.5, 350.5, -53.86, -53.86, -600] - [0, 0, -41, -41, -600] - [5, 5, -43.7, -43.7, -600] - [358.1, 358.1, -52, -52, -600] - [351, 351, -53.8, -53.8, -600] - [4, 4, -50.5, -50.5, -600] - [11.5, 11.5, -45, -45, -600] - [21.3, 21.3, -38, -38, -600] - [24.9, 24.9, -53.1, -53.1, -600] #NORTH AFRICA - [356, 356, -23, -23, -600] - [353.337, 353.337, -34.26, -34.26, -600] - [9.71, 9.71, -34.35, -34.35, -600] #SOUTHERN AFRICA - [26, 26, 33, 33, -600] - [7.1, 7.1, -7, -7, -600] - [5.4, 5.4, -12.4, -12.4, -600] #NORTH AMERICA - [280, 280, -38.43, -38.43, -600] - [237, 237, -42.33, -42.33, -600] - [248, 248, -48.27, -48.27, -600] - [262, 262, -35.33, -35.33, -600] - [261.2, 261.2, -20, -20, -600] - [257.9, 257.9, -30.1, -30.1, -600] - [261, 261, -33.7, -33.7, -600] - [281.9, 281.9, -35.3, -35.3, -600] - [241.2, 241.2, -34.5, -34.5, -600] - [240.4, 240.4, -44, -44, -600] - [276.8, 276.8, -46.4, -46.4, -600] - [251, 251, -49.5, -49.5, -600] #SOUTH AMERICA - [308, 308, 18, 18, -600] - [318, 318, 18, 18, -600] - [319, 319, 10, 10, -600] - [288.6, 288.6, 30.2, 30.2, -600] - [304, 304, 32.4, 32.4, -600] - [286.7, 286.7, -5.2, -5.2, -600] - [292.4, 292.4, -10, -10, -600] - [284.2, 284.2, -8.5, -8.5, -600] - [281.8, 281.8, -20.5, -20.5, -600] #SIBERIA - [111, 111, -64, -64, -600] - [87, 87, -59, -59, -600] - [109, 109, -53, -53, -600] - [105, 105, -54, -54, -600] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -600] - [67, 67, -25, -25, -600] - [83.4, 83.4, -49, -49, -600] - [47.7, 47.7, -45.6, -45.6, -600] - [92.5, 92.5, -44.5, -44.5, -600] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -600] - [74.4, 74.4, -29.6, -29.6, -600] - [80.5, 80.5, -8.8, -8.8, -600] # END OF CROP CIRCLES # START OF CROP CIRCLES MiB - type: REGION_CROP_CIRCLES_MIB missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -601] - [112, 112, -23, -23, -601] - [127.8, 127.8, -36.1, -36.1, -601] - [130.54, 130.54, -32.77, -32.77, -601] - [140.9, 140.9, -39.36, -39.36, -601] - [111, 111, -30, -30, -601] - [126.4, 126.4, -38.4, -38.4, -601] - [134.8, 134.8, -34.7, -34.7, -601] - [140.4, 140.4, -40.4, -40.4, -601] #AUSTRALASIA - [148, 148, 22, 22, -601] - [147, 147, 30, 30, -601] - [138, 138, 17, 17, -601] #EUROPE - [34.5, 34.5, -45.5, -45.5, -601] - [53.5, 53.5, -55.5, -55.5, -601] - [23.5, 23.5, -51.5, -51.5, -601] - [24.3, 24.3, -45, -45, -601] - [13.5, 13.5, -42.5, -42.5, -601] - [5, 5, -50.1, -50.1, -601] - [358, 358, -40.7, -40.7, -601] - [350.5, 350.5, -53.86, -53.86, -601] - [0, 0, -41, -41, -601] - [5, 5, -43.7, -43.7, -601] - [358.1, 358.1, -52, -52, -601] - [351, 351, -53.8, -53.8, -601] - [4, 4, -50.5, -50.5, -601] - [11.5, 11.5, -45, -45, -601] - [21.3, 21.3, -38, -38, -601] - [24.9, 24.9, -53.1, -53.1, -601] #NORTH AFRICA - [356, 356, -23, -23, -601] - [353.337, 353.337, -34.26, -34.26, -601] - [9.71, 9.71, -34.35, -34.35, -601] #SOUTHERN AFRICA - [26, 26, 33, 33, -601] - [7.1, 7.1, -7, -7, -601] - [5.4, 5.4, -12.4, -12.4, -601] #NORTH AMERICA - [280, 280, -38.43, -38.43, -601] - [237, 237, -42.33, -42.33, -601] - [248, 248, -48.27, -48.27, -601] - [262, 262, -35.33, -35.33, -601] - [261.2, 261.2, -20, -20, -601] - [257.9, 257.9, -30.1, -30.1, -601] - [261, 261, -33.7, -33.7, -601] - [281.9, 281.9, -35.3, -35.3, -601] - [241.2, 241.2, -34.5, -34.5, -601] - [240.4, 240.4, -44, -44, -601] - [276.8, 276.8, -46.4, -46.4, -601] - [251, 251, -49.5, -49.5, -601] #SOUTH AMERICA - [308, 308, 18, 18, -601] - [318, 318, 18, 18, -601] - [319, 319, 10, 10, -601] - [288.6, 288.6, 30.2, 30.2, -601] - [304, 304, 32.4, 32.4, -601] - [286.7, 286.7, -5.2, -5.2, -601] - [292.4, 292.4, -10, -10, -601] - [284.2, 284.2, -8.5, -8.5, -601] - [281.8, 281.8, -20.5, -20.5, -601] #SIBERIA - [111, 111, -64, -64, -601] - [87, 87, -59, -59, -601] - [109, 109, -53, -53, -601] - [105, 105, -54, -54, -601] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -601] - [67, 67, -25, -25, -601] - [83.4, 83.4, -49, -49, -601] - [47.7, 47.7, -45.6, -45.6, -601] - [92.5, 92.5, -44.5, -44.5, -601] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -601] - [74.4, 74.4, -29.6, -29.6, -601] - [80.5, 80.5, -8.8, -8.8, -601] # END OF CROP CIRCLES MiB # START OF CROP CIRCLES ZOMBIE - type: REGION_CROP_CIRCLES_ZOMBIE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -602] - [112, 112, -23, -23, -602] - [127.8, 127.8, -36.1, -36.1, -602] - [130.54, 130.54, -32.77, -32.77, -602] - [140.9, 140.9, -39.36, -39.36, -602] - [111, 111, -30, -30, -602] - [126.4, 126.4, -38.4, -38.4, -602] - [134.8, 134.8, -34.7, -34.7, -602] - [140.4, 140.4, -40.4, -40.4, -602] #AUSTRALASIA - [148, 148, 22, 22, -602] - [147, 147, 30, 30, -602] - [138, 138, 17, 17, -602] #EUROPE - [34.5, 34.5, -45.5, -45.5, -602] - [53.5, 53.5, -55.5, -55.5, -602] - [23.5, 23.5, -51.5, -51.5, -602] - [24.3, 24.3, -45, -45, -602] - [13.5, 13.5, -42.5, -42.5, -602] - [5, 5, -50.1, -50.1, -602] - [358, 358, -40.7, -40.7, -602] - [350.5, 350.5, -53.86, -53.86, -602] - [0, 0, -41, -41, -602] - [5, 5, -43.7, -43.7, -602] - [358.1, 358.1, -52, -52, -602] - [351, 351, -53.8, -53.8, -602] - [4, 4, -50.5, -50.5, -602] - [11.5, 11.5, -45, -45, -602] - [21.3, 21.3, -38, -38, -602] - [24.9, 24.9, -53.1, -53.1, -602] #NORTH AFRICA - [356, 356, -23, -23, -602] - [353.337, 353.337, -34.26, -34.26, -602] - [9.71, 9.71, -34.35, -34.35, -602] #SOUTHERN AFRICA - [26, 26, 33, 33, -602] - [7.1, 7.1, -7, -7, -602] - [5.4, 5.4, -12.4, -12.4, -602] #NORTH AMERICA - [280, 280, -38.43, -38.43, -602] - [237, 237, -42.33, -42.33, -602] - [248, 248, -48.27, -48.27, -602] - [262, 262, -35.33, -35.33, -602] - [261.2, 261.2, -20, -20, -602] - [257.9, 257.9, -30.1, -30.1, -602] - [261, 261, -33.7, -33.7, -602] - [281.9, 281.9, -35.3, -35.3, -602] - [241.2, 241.2, -34.5, -34.5, -602] - [240.4, 240.4, -44, -44, -602] - [276.8, 276.8, -46.4, -46.4, -602] - [251, 251, -49.5, -49.5, -602] #SOUTH AMERICA - [308, 308, 18, 18, -602] - [318, 318, 18, 18, -602] - [319, 319, 10, 10, -602] - [288.6, 288.6, 30.2, 30.2, -602] - [304, 304, 32.4, 32.4, -602] - [286.7, 286.7, -5.2, -5.2, -602] - [292.4, 292.4, -10, -10, -602] - [284.2, 284.2, -8.5, -8.5, -602] - [281.8, 281.8, -20.5, -20.5, -602] #SIBERIA - [111, 111, -64, -64, -602] - [87, 87, -59, -59, -602] - [109, 109, -53, -53, -602] - [105, 105, -54, -54, -602] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -602] - [67, 67, -25, -25, -602] - [83.4, 83.4, -49, -49, -602] - [47.7, 47.7, -45.6, -45.6, -602] - [92.5, 92.5, -44.5, -44.5, -602] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -602] - [74.4, 74.4, -29.6, -29.6, -602] - [80.5, 80.5, -8.8, -8.8, -602] # END OF CROP CIRCLES ZOMBIE # START OF SILO ATTACK - type: REGION_SILO_ATTACK missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -620] - [112, 112, -23, -23, -620] - [127.8, 127.8, -36.1, -36.1, -620] - [130.54, 130.54, -32.77, -32.77, -620] - [140.9, 140.9, -39.36, -39.36, -620] - [111, 111, -30, -30, -620] - [126.4, 126.4, -38.4, -38.4, -620] - [134.8, 134.8, -34.7, -34.7, -620] - [140.4, 140.4, -40.4, -40.4, -620] #AUSTRALASIA - [148, 148, 22, 22, -620] - [147, 147, 30, 30, -620] - [138, 138, 17, 17, -620] #EUROPE - [34.5, 34.5, -45.5, -45.5, -620] - [53.5, 53.5, -55.5, -55.5, -620] - [23.5, 23.5, -51.5, -51.5, -620] - [24.3, 24.3, -45, -45, -620] - [13.5, 13.5, -42.5, -42.5, -620] - [5, 5, -50.1, -50.1, -620] - [358, 358, -40.7, -40.7, -620] - [350.5, 350.5, -53.86, -53.86, -620] - [0, 0, -41, -41, -620] - [5, 5, -43.7, -43.7, -620] - [358.1, 358.1, -52, -52, -620] - [351, 351, -53.8, -53.8, -620] - [4, 4, -50.5, -50.5, -620] - [11.5, 11.5, -45, -45, -620] - [21.3, 21.3, -38, -38, -620] - [24.9, 24.9, -53.1, -53.1, -620] #NORTH AFRICA - [356, 356, -23, -23, -620] - [353.337, 353.337, -34.26, -34.26, -620] - [9.71, 9.71, -34.35, -34.35, -620] #SOUTHERN AFRICA - [26, 26, 33, 33, -620] - [7.1, 7.1, -7, -7, -620] - [5.4, 5.4, -12.4, -12.4, -620] #NORTH AMERICA - [280, 280, -38.43, -38.43, -620] - [237, 237, -42.33, -42.33, -620] - [248, 248, -48.27, -48.27, -620] - [262, 262, -35.33, -35.33, -620] - [261.2, 261.2, -20, -20, -620] - [257.9, 257.9, -30.1, -30.1, -620] - [261, 261, -33.7, -33.7, -620] - [281.9, 281.9, -35.3, -35.3, -620] - [241.2, 241.2, -34.5, -34.5, -620] - [240.4, 240.4, -44, -44, -620] - [276.8, 276.8, -46.4, -46.4, -620] - [251, 251, -49.5, -49.5, -620] #SOUTH AMERICA - [308, 308, 18, 18, -620] - [318, 318, 18, 18, -620] - [319, 319, 10, 10, -620] - [288.6, 288.6, 30.2, 30.2, -620] - [304, 304, 32.4, 32.4, -620] - [286.7, 286.7, -5.2, -5.2, -620] - [292.4, 292.4, -10, -10, -620] - [284.2, 284.2, -8.5, -8.5, -620] - [281.8, 281.8, -20.5, -20.5, -620] #SIBERIA - [111, 111, -64, -64, -620] - [87, 87, -59, -59, -620] - [109, 109, -53, -53, -620] - [105, 105, -54, -54, -620] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -620] - [67, 67, -25, -25, -620] - [83.4, 83.4, -49, -49, -620] - [47.7, 47.7, -45.6, -45.6, -620] - [92.5, 92.5, -44.5, -44.5, -620] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -620] - [74.4, 74.4, -29.6, -29.6, -620] - [80.5, 80.5, -8.8, -8.8, -620] # END OF SILO ATTACK # START OF DAVID VINCENT HOUSE - type: REGION_DAVID_VINCENT_HOUSE missionZones: - - [239, 239, -48, -48, -5000] - [237, 237, -45, -45, -5000] - [271.7, 271.7, -45.88, -45.88, -5000] - [266.52, 266.52, -48.3, -48.3, -5000] # END OF DAVID VINCENT HOUSE # START OF GERTRUDE ELLISON AMBUSH - type: REGION_GERTRUDE_ELLISON_AMBUSH missionZones: - - [13.39, 13.39, -53.26, -53.26, -5010] - [11.83, 11.83, -52.76, -52.76, -5010] - [11.4, 11.4, -50.38, -50.38, -5010] # END OF GERTRUDE ELLISON AMBUSH # START OF HIDDEN CAVES - type: REGION_HIDDEN_CAVES_FEW missionZones: - #ARCTIC - [275, 275, -77, -77, -700] - [316, 316, -80, -80, -700] - [142, 142, -73.5, -73.5, -700] - [93, 93, -84.5, -84.5, -700] - [213, 213, -80, -80, -700] #SOUTH EAST ASIA - [106, 106, -33, -33, -700] - [112, 112, -23, -23, -700] - [127.8, 127.8, -36.1, -36.1, -700] - [130.54, 130.54, -32.77, -32.77, -700] - [140.9, 140.9, -39.36, -39.36, -700] - [111, 111, -30, -30, -700] - [126.4, 126.4, -38.4, -38.4, -700] - [134.8, 134.8, -34.7, -34.7, -700] - [140.4, 140.4, -40.4, -40.4, -700] #AUSTRALASIA - [148, 148, 22, 22, -700] - [147, 147, 30, 30, -700] - [138, 138, 17, 17, -700] #EUROPE - [34.5, 34.5, -45.5, -45.5, -700] - [53.5, 53.5, -55.5, -55.5, -700] - [23.5, 23.5, -51.5, -51.5, -700] - [24.3, 24.3, -45, -45, -700] - [13.5, 13.5, -42.5, -42.5, -700] - [5, 5, -50.1, -50.1, -700] - [358, 358, -40.7, -40.7, -700] - [350.5, 350.5, -53.86, -53.86, -700] - [0, 0, -41, -41, -700] - [5, 5, -43.7, -43.7, -700] - [358.1, 358.1, -52, -52, -700] - [351, 351, -53.8, -53.8, -700] - [4, 4, -50.5, -50.5, -700] - [11.5, 11.5, -45, -45, -700] - [21.3, 21.3, -38, -38, -700] - [24.9, 24.9, -53.1, -53.1, -700] #NORTH AFRICA - [356, 356, -23, -23, -700] - [6.13, 6.13, -30.6, -30.6, -700] - [13.71, 13.71, -26.76, -26.76, -700] - [27, 27, -21, -21, -700] - [40.24, 40.24, -25, -25, -700] - [356, 356, -23, -23, -700] - [353.337, 353.337, -34.26, -34.26, -700] - [9.71, 9.71, -34.35, -34.35, -700] #SOUTHERN AFRICA - [26, 26, 33, 33, -700] - [7.1, 7.1, -7, -7, -700] - [5.4, 5.4, -12.4, -12.4, -700] - [20, 20, 24, 24, -700] - [20.84, 20.84, 27.42, 27.42, -700] - [48.5, 48.5, -9.2, -9.2, -700] - [14.9, 14.9, 3.1, 3.1, -700] - [38.88, 38.88, 9.77, 9.77, -700] - [47.57, 47.57, 15.73, 15.73, -700] - [35.35, 35.35, 14.28, 14.28, -700] - [5.4, 5.4, -5.7, -5.7, -700] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -700] - [237, 237, -42.33, -42.33, -700] - [248, 248, -48.27, -48.27, -700] - [262, 262, -35.33, -35.33, -700] - [261.2, 261.2, -20, -20, -700] - [257.9, 257.9, -30.1, -30.1, -700] - [261, 261, -33.7, -33.7, -700] - [281.9, 281.9, -35.3, -35.3, -700] - [241.2, 241.2, -34.5, -34.5, -700] - [240.4, 240.4, -44, -44, -700] - [276.8, 276.8, -46.4, -46.4, -700] - [251, 251, -49.5, -49.5, -700] - [255, 255, -32, -32, -700] - [249, 249, -32.5, -32.5, -700] - [244, 244, -40, -40, -700] - [267.5, 267.5, -76, -76, -700] - [268.5, 268.5, -29.63, -29.63, -700] - [248.6, 248.6, -48, -48, -700] #SOUTH AMERICA - [308, 308, 18, 18, -700] - [318, 318, 18, 18, -700] - [319, 319, 10, 10, -700] - [288.6, 288.6, 30.2, 30.2, -700] - [304, 304, 32.4, 32.4, -700] - [286.7, 286.7, -5.2, -5.2, -700] - [292.4, 292.4, -10, -10, -700] - [284.2, 284.2, -8.5, -8.5, -700] - [281.8, 281.8, -20.5, -20.5, -700] - [292, 292, 41, 41, -700] - [296, 296, 6.5, 6.5, -700] - [298, 298, 21, 21, -700] - [287.5, 287.5, 13, 13, -700] - [293, 293, 24, 24, -700] #SIBERIA - [111, 111, -64, -64, -700] - [87, 87, -59, -59, -700] - [109, 109, -53, -53, -700] - [105, 105, -54, -54, -700] - [85, 85, -67, -67, -700] - [134, 134, -70, -70, -700] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -700] - [67, 67, -25, -25, -700] - [83.4, 83.4, -49, -49, -700] - [47.7, 47.7, -45.6, -45.6, -700] - [92.5, 92.5, -44.5, -44.5, -700] - [72, 72, -25, -25, -700] - [63, 63, -33, -33, -700] - [35, 35, -28.55, -28.55, -700] - [49.269, 49.269, -26.88, -26.88, -700] - [77, 77, -24, -24, -700] - [80, 80, -18, -18, -700] - [80.8, 80.8, -7.9, -7.9, -700] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -700] - [74.4, 74.4, -29.6, -29.6, -700] - [80.5, 80.5, -8.8, -8.8, -700] - type: REGION_HIDDEN_CAVES_SEVERAL missionZones: - #ARCTIC - [275, 275, -77, -77, -701] - [316, 316, -80, -80, -701] - [142, 142, -73.5, -73.5, -701] - [93, 93, -84.5, -84.5, -701] - [213, 213, -80, -80, -701] #SOUTH EAST ASIA - [106, 106, -33, -33, -701] - [112, 112, -23, -23, -701] - [127.8, 127.8, -36.1, -36.1, -701] - [130.54, 130.54, -32.77, -32.77, -701] - [140.9, 140.9, -39.36, -39.36, -701] - [111, 111, -30, -30, -701] - [126.4, 126.4, -38.4, -38.4, -701] - [134.8, 134.8, -34.7, -34.7, -701] - [140.4, 140.4, -40.4, -40.4, -701] #AUSTRALASIA - [148, 148, 22, 22, -701] - [147, 147, 30, 30, -701] - [138, 138, 17, 17, -701] #EUROPE - [34.5, 34.5, -45.5, -45.5, -701] - [53.5, 53.5, -55.5, -55.5, -701] - [23.5, 23.5, -51.5, -51.5, -701] - [24.3, 24.3, -45, -45, -701] - [13.5, 13.5, -42.5, -42.5, -701] - [5, 5, -50.1, -50.1, -701] - [358, 358, -40.7, -40.7, -701] - [350.5, 350.5, -53.86, -53.86, -701] - [0, 0, -41, -41, -701] - [5, 5, -43.7, -43.7, -701] - [358.1, 358.1, -52, -52, -701] - [351, 351, -53.8, -53.8, -701] - [4, 4, -50.5, -50.5, -701] - [11.5, 11.5, -45, -45, -701] - [21.3, 21.3, -38, -38, -701] - [24.9, 24.9, -53.1, -53.1, -701] #NORTH AFRICA - [356, 356, -23, -23, -701] - [6.13, 6.13, -30.6, -30.6, -701] - [13.71, 13.71, -26.76, -26.76, -701] - [27, 27, -21, -21, -701] - [40.24, 40.24, -25, -25, -701] - [356, 356, -23, -23, -701] - [353.337, 353.337, -34.26, -34.26, -701] - [9.71, 9.71, -34.35, -34.35, -701] #SOUTHERN AFRICA - [26, 26, 33, 33, -701] - [7.1, 7.1, -7, -7, -701] - [5.4, 5.4, -12.4, -12.4, -701] - [20, 20, 24, 24, -701] - [20.84, 20.84, 27.42, 27.42, -701] - [48.5, 48.5, -9.2, -9.2, -701] - [14.9, 14.9, 3.1, 3.1, -701] - [38.88, 38.88, 9.77, 9.77, -701] - [47.57, 47.57, 15.73, 15.73, -701] - [35.35, 35.35, 14.28, 14.28, -701] - [5.4, 5.4, -5.7, -5.7, -701] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -701] - [237, 237, -42.33, -42.33, -701] - [248, 248, -48.27, -48.27, -701] - [262, 262, -35.33, -35.33, -701] - [261.2, 261.2, -20, -20, -701] - [257.9, 257.9, -30.1, -30.1, -701] - [261, 261, -33.7, -33.7, -701] - [281.9, 281.9, -35.3, -35.3, -701] - [241.2, 241.2, -34.5, -34.5, -701] - [240.4, 240.4, -44, -44, -701] - [276.8, 276.8, -46.4, -46.4, -701] - [251, 251, -49.5, -49.5, -701] - [255, 255, -32, -32, -701] - [249, 249, -32.5, -32.5, -701] - [244, 244, -40, -40, -701] - [267.5, 267.5, -76, -76, -701] - [268.5, 268.5, -29.63, -29.63, -701] - [248.6, 248.6, -48, -48, -701] #SOUTH AMERICA - [308, 308, 18, 18, -701] - [318, 318, 18, 18, -701] - [319, 319, 10, 10, -701] - [288.6, 288.6, 30.2, 30.2, -701] - [304, 304, 32.4, 32.4, -701] - [286.7, 286.7, -5.2, -5.2, -701] - [292.4, 292.4, -10, -10, -701] - [284.2, 284.2, -8.5, -8.5, -701] - [281.8, 281.8, -20.5, -20.5, -701] - [292, 292, 41, 41, -701] - [296, 296, 6.5, 6.5, -701] - [298, 298, 21, 21, -701] - [287.5, 287.5, 13, 13, -701] - [293, 293, 24, 24, -701] #SIBERIA - [111, 111, -64, -64, -701] - [87, 87, -59, -59, -701] - [109, 109, -53, -53, -701] - [105, 105, -54, -54, -701] - [85, 85, -67, -67, -701] - [134, 134, -70, -70, -701] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -701] - [67, 67, -25, -25, -701] - [83.4, 83.4, -49, -49, -701] - [47.7, 47.7, -45.6, -45.6, -701] - [92.5, 92.5, -44.5, -44.5, -701] - [72, 72, -25, -25, -701] - [63, 63, -33, -33, -701] - [35, 35, -28.55, -28.55, -701] - [49.269, 49.269, -26.88, -26.88, -701] - [77, 77, -24, -24, -701] - [80, 80, -18, -18, -701] - [80.8, 80.8, -7.9, -7.9, -701] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -701] - [74.4, 74.4, -29.6, -29.6, -701] - [80.5, 80.5, -8.8, -8.8, -701] # END OF HIDDEN CAVES # START OF CHTONITE MINIBASES - type: REGION_CHTONITE_MINIBASE missionZones: - #ARCTIC - [275, 275, -77, -77, -710] - [316, 316, -80, -80, -710] - [142, 142, -73.5, -73.5, -710] - [93, 93, -84.5, -84.5, -710] - [213, 213, -80, -80, -710] #SOUTH EAST ASIA - [106, 106, -33, -33, -710] - [112, 112, -23, -23, -710] - [127.8, 127.8, -36.1, -36.1, -710] - [130.54, 130.54, -32.77, -32.77, -710] - [140.9, 140.9, -39.36, -39.36, -710] - [111, 111, -30, -30, -710] - [126.4, 126.4, -38.4, -38.4, -710] - [134.8, 134.8, -34.7, -34.7, -710] - [140.4, 140.4, -40.4, -40.4, -710] #AUSTRALASIA - [148, 148, 22, 22, -710] - [147, 147, 30, 30, -710] - [138, 138, 17, 17, -710] #EUROPE - [34.5, 34.5, -45.5, -45.5, -710] - [53.5, 53.5, -55.5, -55.5, -710] - [23.5, 23.5, -51.5, -51.5, -710] - [24.3, 24.3, -45, -45, -710] - [13.5, 13.5, -42.5, -42.5, -710] - [5, 5, -50.1, -50.1, -710] - [358, 358, -40.7, -40.7, -710] - [350.5, 350.5, -53.86, -53.86, -710] - [0, 0, -41, -41, -710] - [5, 5, -43.7, -43.7, -710] - [358.1, 358.1, -52, -52, -710] - [351, 351, -53.8, -53.8, -710] - [4, 4, -50.5, -50.5, -710] - [11.5, 11.5, -45, -45, -710] - [21.3, 21.3, -38, -38, -710] - [24.9, 24.9, -53.1, -53.1, -710] #NORTH AFRICA - [356, 356, -23, -23, -710] - [6.13, 6.13, -30.6, -30.6, -710] - [13.71, 13.71, -26.76, -26.76, -710] - [27, 27, -21, -21, -710] - [40.24, 40.24, -25, -25, -710] - [356, 356, -23, -23, -710] - [353.337, 353.337, -34.26, -34.26, -710] - [9.71, 9.71, -34.35, -34.35, -710] #SOUTHERN AFRICA - [26, 26, 33, 33, -710] - [7.1, 7.1, -7, -7, -710] - [5.4, 5.4, -12.4, -12.4, -710] - [20, 20, 24, 24, -710] - [20.84, 20.84, 27.42, 27.42, -710] - [48.5, 48.5, -9.2, -9.2, -710] - [14.9, 14.9, 3.1, 3.1, -710] - [38.88, 38.88, 9.77, 9.77, -710] - [47.57, 47.57, 15.73, 15.73, -710] - [35.35, 35.35, 14.28, 14.28, -710] - [5.4, 5.4, -5.7, -5.7, -710] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -710] - [237, 237, -42.33, -42.33, -710] - [248, 248, -48.27, -48.27, -710] - [262, 262, -35.33, -35.33, -710] - [261.2, 261.2, -20, -20, -710] - [257.9, 257.9, -30.1, -30.1, -710] - [261, 261, -33.7, -33.7, -710] - [281.9, 281.9, -35.3, -35.3, -710] - [241.2, 241.2, -34.5, -34.5, -710] - [240.4, 240.4, -44, -44, -710] - [276.8, 276.8, -46.4, -46.4, -710] - [251, 251, -49.5, -49.5, -710] - [255, 255, -32, -32, -710] - [249, 249, -32.5, -32.5, -710] - [244, 244, -40, -40, -710] - [267.5, 267.5, -76, -76, -710] - [268.5, 268.5, -29.63, -29.63, -710] - [248.6, 248.6, -48, -48, -710] #SOUTH AMERICA - [308, 308, 18, 18, -710] - [318, 318, 18, 18, -710] - [319, 319, 10, 10, -710] - [288.6, 288.6, 30.2, 30.2, -710] - [304, 304, 32.4, 32.4, -710] - [286.7, 286.7, -5.2, -5.2, -710] - [292.4, 292.4, -10, -10, -710] - [284.2, 284.2, -8.5, -8.5, -710] - [281.8, 281.8, -20.5, -20.5, -710] - [292, 292, 41, 41, -710] - [296, 296, 6.5, 6.5, -710] - [298, 298, 21, 21, -710] - [287.5, 287.5, 13, 13, -710] - [293, 293, 24, 24, -710] #SIBERIA - [111, 111, -64, -64, -710] - [87, 87, -59, -59, -710] - [109, 109, -53, -53, -710] - [105, 105, -54, -54, -710] - [85, 85, -67, -67, -710] - [134, 134, -70, -70, -710] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -710] - [67, 67, -25, -25, -710] - [83.4, 83.4, -49, -49, -710] - [47.7, 47.7, -45.6, -45.6, -710] - [92.5, 92.5, -44.5, -44.5, -710] - [72, 72, -25, -25, -710] - [63, 63, -33, -33, -710] - [35, 35, -28.55, -28.55, -710] - [49.269, 49.269, -26.88, -26.88, -710] - [77, 77, -24, -24, -710] - [80, 80, -18, -18, -710] - [80.8, 80.8, -7.9, -7.9, -710] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -710] - [74.4, 74.4, -29.6, -29.6, -710] - [80.5, 80.5, -8.8, -8.8, -710] # END OF CHTONITE MINIBASE # START OF SHOGG VILLAGE - type: REGION_SHOGG_VILLAGE missionZones: - #ARCTIC - [275, 275, -77, -77, -720] - [316, 316, -80, -80, -720] - [142, 142, -73.5, -73.5, -720] - [93, 93, -84.5, -84.5, -720] - [213, 213, -80, -80, -720] #SOUTH EAST ASIA - [106, 106, -33, -33, -720] - [112, 112, -23, -23, -720] - [127.8, 127.8, -36.1, -36.1, -720] - [130.54, 130.54, -32.77, -32.77, -720] - [140.9, 140.9, -39.36, -39.36, -720] - [111, 111, -30, -30, -720] - [126.4, 126.4, -38.4, -38.4, -720] - [134.8, 134.8, -34.7, -34.7, -720] - [140.4, 140.4, -40.4, -40.4, -720] #AUSTRALASIA - [148, 148, 22, 22, -720] - [147, 147, 30, 30, -720] - [138, 138, 17, 17, -720] #EUROPE - [34.5, 34.5, -45.5, -45.5, -720] - [53.5, 53.5, -55.5, -55.5, -720] - [23.5, 23.5, -51.5, -51.5, -720] - [24.3, 24.3, -45, -45, -720] - [13.5, 13.5, -42.5, -42.5, -720] - [5, 5, -50.1, -50.1, -720] - [358, 358, -40.7, -40.7, -720] - [350.5, 350.5, -53.86, -53.86, -720] - [0, 0, -41, -41, -720] - [5, 5, -43.7, -43.7, -720] - [358.1, 358.1, -52, -52, -720] - [351, 351, -53.8, -53.8, -720] - [4, 4, -50.5, -50.5, -720] - [11.5, 11.5, -45, -45, -720] - [21.3, 21.3, -38, -38, -720] - [24.9, 24.9, -53.1, -53.1, -720] #NORTH AFRICA - [356, 356, -23, -23, -720] - [6.13, 6.13, -30.6, -30.6, -720] - [13.71, 13.71, -26.76, -26.76, -720] - [27, 27, -21, -21, -720] - [40.24, 40.24, -25, -25, -720] - [356, 356, -23, -23, -720] - [353.337, 353.337, -34.26, -34.26, -720] - [9.71, 9.71, -34.35, -34.35, -720] #SOUTHERN AFRICA - [26, 26, 33, 33, -720] - [7.1, 7.1, -7, -7, -720] - [5.4, 5.4, -12.4, -12.4, -720] - [20, 20, 24, 24, -720] - [20.84, 20.84, 27.42, 27.42, -720] - [48.5, 48.5, -9.2, -9.2, -720] - [14.9, 14.9, 3.1, 3.1, -720] - [38.88, 38.88, 9.77, 9.77, -720] - [47.57, 47.57, 15.73, 15.73, -720] - [35.35, 35.35, 14.28, 14.28, -720] - [5.4, 5.4, -5.7, -5.7, -720] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -720] - [237, 237, -42.33, -42.33, -720] - [248, 248, -48.27, -48.27, -720] - [262, 262, -35.33, -35.33, -720] - [261.2, 261.2, -20, -20, -720] - [257.9, 257.9, -30.1, -30.1, -720] - [261, 261, -33.7, -33.7, -720] - [281.9, 281.9, -35.3, -35.3, -720] - [241.2, 241.2, -34.5, -34.5, -720] - [240.4, 240.4, -44, -44, -720] - [276.8, 276.8, -46.4, -46.4, -720] - [251, 251, -49.5, -49.5, -720] - [255, 255, -32, -32, -720] - [249, 249, -32.5, -32.5, -720] - [244, 244, -40, -40, -720] - [267.5, 267.5, -76, -76, -720] - [268.5, 268.5, -29.63, -29.63, -720] - [248.6, 248.6, -48, -48, -720] #SOUTH AMERICA - [308, 308, 18, 18, -720] - [318, 318, 18, 18, -720] - [319, 319, 10, 10, -720] - [288.6, 288.6, 30.2, 30.2, -720] - [304, 304, 32.4, 32.4, -720] - [286.7, 286.7, -5.2, -5.2, -720] - [292.4, 292.4, -10, -10, -720] - [284.2, 284.2, -8.5, -8.5, -720] - [281.8, 281.8, -20.5, -20.5, -720] - [292, 292, 41, 41, -720] - [296, 296, 6.5, 6.5, -720] - [298, 298, 21, 21, -720] - [287.5, 287.5, 13, 13, -720] - [293, 293, 24, 24, -720] #SIBERIA - [111, 111, -64, -64, -720] - [87, 87, -59, -59, -720] - [109, 109, -53, -53, -720] - [105, 105, -54, -54, -720] - [85, 85, -67, -67, -720] - [134, 134, -70, -70, -720] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -720] - [67, 67, -25, -25, -720] - [83.4, 83.4, -49, -49, -720] - [47.7, 47.7, -45.6, -45.6, -720] - [92.5, 92.5, -44.5, -44.5, -720] - [72, 72, -25, -25, -720] - [63, 63, -33, -33, -720] - [35, 35, -28.55, -28.55, -720] - [49.269, 49.269, -26.88, -26.88, -720] - [77, 77, -24, -24, -720] - [80, 80, -18, -18, -720] - [80.8, 80.8, -7.9, -7.9, -720] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -720] - [74.4, 74.4, -29.6, -29.6, -720] - [80.5, 80.5, -8.8, -8.8, -720] # END OF SHOGG VILLAGE # START OF CRAZED ANTMEN VILLAGE - type: REGION_CRAZED_ANTMEN_VILLAGE missionZones: - #ARCTIC - [275, 275, -77, -77, -721] - [316, 316, -80, -80, -721] - [142, 142, -73.5, -73.5, -721] - [93, 93, -84.5, -84.5, -721] - [213, 213, -80, -80, -721] #SOUTH EAST ASIA - [106, 106, -33, -33, -721] - [112, 112, -23, -23, -721] - [127.8, 127.8, -36.1, -36.1, -721] - [130.54, 130.54, -32.77, -32.77, -721] - [140.9, 140.9, -39.36, -39.36, -721] - [111, 111, -30, -30, -721] - [126.4, 126.4, -38.4, -38.4, -721] - [134.8, 134.8, -34.7, -34.7, -721] - [140.4, 140.4, -40.4, -40.4, -721] #AUSTRALASIA - [148, 148, 22, 22, -721] - [147, 147, 30, 30, -721] - [138, 138, 17, 17, -721] #EUROPE - [34.5, 34.5, -45.5, -45.5, -721] - [53.5, 53.5, -55.5, -55.5, -721] - [23.5, 23.5, -51.5, -51.5, -721] - [24.3, 24.3, -45, -45, -721] - [13.5, 13.5, -42.5, -42.5, -721] - [5, 5, -50.1, -50.1, -721] - [358, 358, -40.7, -40.7, -721] - [350.5, 350.5, -53.86, -53.86, -721] - [0, 0, -41, -41, -721] - [5, 5, -43.7, -43.7, -721] - [358.1, 358.1, -52, -52, -721] - [351, 351, -53.8, -53.8, -721] - [4, 4, -50.5, -50.5, -721] - [11.5, 11.5, -45, -45, -721] - [21.3, 21.3, -38, -38, -721] - [24.9, 24.9, -53.1, -53.1, -721] #NORTH AFRICA - [356, 356, -23, -23, -721] - [6.13, 6.13, -30.6, -30.6, -721] - [13.71, 13.71, -26.76, -26.76, -721] - [27, 27, -21, -21, -721] - [40.24, 40.24, -25, -25, -721] - [356, 356, -23, -23, -721] - [353.337, 353.337, -34.26, -34.26, -721] - [9.71, 9.71, -34.35, -34.35, -721] #SOUTHERN AFRICA - [26, 26, 33, 33, -721] - [7.1, 7.1, -7, -7, -721] - [5.4, 5.4, -12.4, -12.4, -721] - [20, 20, 24, 24, -721] - [20.84, 20.84, 27.42, 27.42, -721] - [48.5, 48.5, -9.2, -9.2, -721] - [14.9, 14.9, 3.1, 3.1, -721] - [38.88, 38.88, 9.77, 9.77, -721] - [47.57, 47.57, 15.73, 15.73, -721] - [35.35, 35.35, 14.28, 14.28, -721] - [5.4, 5.4, -5.7, -5.7, -721] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -721] - [237, 237, -42.33, -42.33, -721] - [248, 248, -48.27, -48.27, -721] - [262, 262, -35.33, -35.33, -721] - [261.2, 261.2, -20, -20, -721] - [257.9, 257.9, -30.1, -30.1, -721] - [261, 261, -33.7, -33.7, -721] - [281.9, 281.9, -35.3, -35.3, -721] - [241.2, 241.2, -34.5, -34.5, -721] - [240.4, 240.4, -44, -44, -721] - [276.8, 276.8, -46.4, -46.4, -721] - [251, 251, -49.5, -49.5, -721] - [255, 255, -32, -32, -721] - [249, 249, -32.5, -32.5, -721] - [244, 244, -40, -40, -721] - [267.5, 267.5, -76, -76, -721] - [268.5, 268.5, -29.63, -29.63, -721] - [248.6, 248.6, -48, -48, -721] #SOUTH AMERICA - [308, 308, 18, 18, -721] - [318, 318, 18, 18, -721] - [319, 319, 10, 10, -721] - [288.6, 288.6, 30.2, 30.2, -721] - [304, 304, 32.4, 32.4, -721] - [286.7, 286.7, -5.2, -5.2, -721] - [292.4, 292.4, -10, -10, -721] - [284.2, 284.2, -8.5, -8.5, -721] - [281.8, 281.8, -20.5, -20.5, -721] - [292, 292, 41, 41, -721] - [296, 296, 6.5, 6.5, -721] - [298, 298, 21, 21, -721] - [287.5, 287.5, 13, 13, -721] - [293, 293, 24, 24, -721] #SIBERIA - [111, 111, -64, -64, -721] - [87, 87, -59, -59, -721] - [109, 109, -53, -53, -721] - [105, 105, -54, -54, -721] - [85, 85, -67, -67, -721] - [134, 134, -70, -70, -721] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -721] - [67, 67, -25, -25, -721] - [83.4, 83.4, -49, -49, -721] - [47.7, 47.7, -45.6, -45.6, -721] - [92.5, 92.5, -44.5, -44.5, -721] - [72, 72, -25, -25, -721] - [63, 63, -33, -33, -721] - [35, 35, -28.55, -28.55, -721] - [49.269, 49.269, -26.88, -26.88, -721] - [77, 77, -24, -24, -721] - [80, 80, -18, -18, -721] - [80.8, 80.8, -7.9, -7.9, -721] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -721] - [74.4, 74.4, -29.6, -29.6, -721] - [80.5, 80.5, -8.8, -8.8, -721] # END OF CRAZED ANTMEN VILLAGE # START OF SCORPOID PALACE TAKEOVER - type: REGION_SCORPOID_PALACE_TAKEOVER missionZones: - #ARCTIC - [275, 275, -77, -77, -725] - [316, 316, -80, -80, -725] - [142, 142, -73.5, -73.5, -725] - [93, 93, -84.5, -84.5, -725] - [213, 213, -80, -80, -725] #SOUTH EAST ASIA - [106, 106, -33, -33, -725] - [112, 112, -23, -23, -725] - [127.8, 127.8, -36.1, -36.1, -725] - [130.54, 130.54, -32.77, -32.77, -725] - [140.9, 140.9, -39.36, -39.36, -725] - [111, 111, -30, -30, -725] - [126.4, 126.4, -38.4, -38.4, -725] - [134.8, 134.8, -34.7, -34.7, -725] - [140.4, 140.4, -40.4, -40.4, -725] #AUSTRALASIA - [148, 148, 22, 22, -725] - [147, 147, 30, 30, -725] - [138, 138, 17, 17, -725] #EUROPE - [34.5, 34.5, -45.5, -45.5, -725] - [53.5, 53.5, -55.5, -55.5, -725] - [23.5, 23.5, -51.5, -51.5, -725] - [24.3, 24.3, -45, -45, -725] - [13.5, 13.5, -42.5, -42.5, -725] - [5, 5, -50.1, -50.1, -725] - [358, 358, -40.7, -40.7, -725] - [350.5, 350.5, -53.86, -53.86, -725] - [0, 0, -41, -41, -725] - [5, 5, -43.7, -43.7, -725] - [358.1, 358.1, -52, -52, -725] - [351, 351, -53.8, -53.8, -725] - [4, 4, -50.5, -50.5, -725] - [11.5, 11.5, -45, -45, -725] - [21.3, 21.3, -38, -38, -725] - [24.9, 24.9, -53.1, -53.1, -725] #NORTH AFRICA - [356, 356, -23, -23, -725] - [6.13, 6.13, -30.6, -30.6, -725] - [13.71, 13.71, -26.76, -26.76, -725] - [27, 27, -21, -21, -725] - [40.24, 40.24, -25, -25, -725] - [356, 356, -23, -23, -725] - [353.337, 353.337, -34.26, -34.26, -725] - [9.71, 9.71, -34.35, -34.35, -725] #SOUTHERN AFRICA - [26, 26, 33, 33, -725] - [7.1, 7.1, -7, -7, -725] - [5.4, 5.4, -12.4, -12.4, -725] - [20, 20, 24, 24, -725] - [20.84, 20.84, 27.42, 27.42, -725] - [48.5, 48.5, -9.2, -9.2, -725] - [14.9, 14.9, 3.1, 3.1, -725] - [38.88, 38.88, 9.77, 9.77, -725] - [47.57, 47.57, 15.73, 15.73, -725] - [35.35, 35.35, 14.28, 14.28, -725] - [5.4, 5.4, -5.7, -5.7, -725] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -725] - [237, 237, -42.33, -42.33, -725] - [248, 248, -48.27, -48.27, -725] - [262, 262, -35.33, -35.33, -725] - [261.2, 261.2, -20, -20, -725] - [257.9, 257.9, -30.1, -30.1, -725] - [261, 261, -33.7, -33.7, -725] - [281.9, 281.9, -35.3, -35.3, -725] - [241.2, 241.2, -34.5, -34.5, -725] - [240.4, 240.4, -44, -44, -725] - [276.8, 276.8, -46.4, -46.4, -725] - [251, 251, -49.5, -49.5, -725] - [255, 255, -32, -32, -725] - [249, 249, -32.5, -32.5, -725] - [244, 244, -40, -40, -725] - [267.5, 267.5, -76, -76, -725] - [268.5, 268.5, -29.63, -29.63, -725] - [248.6, 248.6, -48, -48, -725] #SOUTH AMERICA - [308, 308, 18, 18, -725] - [318, 318, 18, 18, -725] - [319, 319, 10, 10, -725] - [288.6, 288.6, 30.2, 30.2, -725] - [304, 304, 32.4, 32.4, -725] - [286.7, 286.7, -5.2, -5.2, -725] - [292.4, 292.4, -10, -10, -725] - [284.2, 284.2, -8.5, -8.5, -725] - [281.8, 281.8, -20.5, -20.5, -725] - [292, 292, 41, 41, -725] - [296, 296, 6.5, 6.5, -725] - [298, 298, 21, 21, -725] - [287.5, 287.5, 13, 13, -725] - [293, 293, 24, 24, -725] #SIBERIA - [111, 111, -64, -64, -725] - [87, 87, -59, -59, -725] - [109, 109, -53, -53, -725] - [105, 105, -54, -54, -725] - [85, 85, -67, -67, -725] - [134, 134, -70, -70, -725] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -725] - [67, 67, -25, -25, -725] - [83.4, 83.4, -49, -49, -725] - [47.7, 47.7, -45.6, -45.6, -725] - [92.5, 92.5, -44.5, -44.5, -725] - [72, 72, -25, -25, -725] - [63, 63, -33, -33, -725] - [35, 35, -28.55, -28.55, -725] - [49.269, 49.269, -26.88, -26.88, -725] - [77, 77, -24, -24, -725] - [80, 80, -18, -18, -725] - [80.8, 80.8, -7.9, -7.9, -725] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -725] - [74.4, 74.4, -29.6, -29.6, -725] - [80.5, 80.5, -8.8, -8.8, -725] # END OF SCORPOID PALACE TAKEOVER # START OF REPTOID CAVE SETTLEMENT - type: REGION_REPTOID_CAVE_SETTLEMENT missionZones: - #ARCTIC - [275, 275, -77, -77, -740] - [316, 316, -80, -80, -740] - [142, 142, -73.5, -73.5, -740] - [93, 93, -84.5, -84.5, -740] - [213, 213, -80, -80, -740] #SOUTH EAST ASIA - [106, 106, -33, -33, -740] - [112, 112, -23, -23, -740] - [127.8, 127.8, -36.1, -36.1, -740] - [130.54, 130.54, -32.77, -32.77, -740] - [140.9, 140.9, -39.36, -39.36, -740] - [111, 111, -30, -30, -740] - [126.4, 126.4, -38.4, -38.4, -740] - [134.8, 134.8, -34.7, -34.7, -740] - [140.4, 140.4, -40.4, -40.4, -740] #AUSTRALASIA - [148, 148, 22, 22, -740] - [147, 147, 30, 30, -740] - [138, 138, 17, 17, -740] #EUROPE - [34.5, 34.5, -45.5, -45.5, -740] - [53.5, 53.5, -55.5, -55.5, -740] - [23.5, 23.5, -51.5, -51.5, -740] - [24.3, 24.3, -45, -45, -740] - [13.5, 13.5, -42.5, -42.5, -740] - [5, 5, -50.1, -50.1, -740] - [358, 358, -40.7, -40.7, -740] - [350.5, 350.5, -53.86, -53.86, -740] - [0, 0, -41, -41, -740] - [5, 5, -43.7, -43.7, -740] - [358.1, 358.1, -52, -52, -740] - [351, 351, -53.8, -53.8, -740] - [4, 4, -50.5, -50.5, -740] - [11.5, 11.5, -45, -45, -740] - [21.3, 21.3, -38, -38, -740] - [24.9, 24.9, -53.1, -53.1, -740] #NORTH AFRICA - [356, 356, -23, -23, -740] - [6.13, 6.13, -30.6, -30.6, -740] - [13.71, 13.71, -26.76, -26.76, -740] - [27, 27, -21, -21, -740] - [40.24, 40.24, -25, -25, -740] - [356, 356, -23, -23, -740] - [353.337, 353.337, -34.26, -34.26, -740] - [9.71, 9.71, -34.35, -34.35, -740] #SOUTHERN AFRICA - [26, 26, 33, 33, -740] - [7.1, 7.1, -7, -7, -740] - [5.4, 5.4, -12.4, -12.4, -740] - [20, 20, 24, 24, -740] - [20.84, 20.84, 27.42, 27.42, -740] - [48.5, 48.5, -9.2, -9.2, -740] - [14.9, 14.9, 3.1, 3.1, -740] - [38.88, 38.88, 9.77, 9.77, -740] - [47.57, 47.57, 15.73, 15.73, -740] - [35.35, 35.35, 14.28, 14.28, -740] - [5.4, 5.4, -5.7, -5.7, -740] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -740] - [237, 237, -42.33, -42.33, -740] - [248, 248, -48.27, -48.27, -740] - [262, 262, -35.33, -35.33, -740] - [261.2, 261.2, -20, -20, -740] - [257.9, 257.9, -30.1, -30.1, -740] - [261, 261, -33.7, -33.7, -740] - [281.9, 281.9, -35.3, -35.3, -740] - [241.2, 241.2, -34.5, -34.5, -740] - [240.4, 240.4, -44, -44, -740] - [276.8, 276.8, -46.4, -46.4, -740] - [251, 251, -49.5, -49.5, -740] - [255, 255, -32, -32, -740] - [249, 249, -32.5, -32.5, -740] - [244, 244, -40, -40, -740] - [267.5, 267.5, -76, -76, -740] - [268.5, 268.5, -29.63, -29.63, -740] - [248.6, 248.6, -48, -48, -740] #SOUTH AMERICA - [308, 308, 18, 18, -740] - [318, 318, 18, 18, -740] - [319, 319, 10, 10, -740] - [288.6, 288.6, 30.2, 30.2, -740] - [304, 304, 32.4, 32.4, -740] - [286.7, 286.7, -5.2, -5.2, -740] - [292.4, 292.4, -10, -10, -740] - [284.2, 284.2, -8.5, -8.5, -740] - [281.8, 281.8, -20.5, -20.5, -740] - [292, 292, 41, 41, -740] - [296, 296, 6.5, 6.5, -740] - [298, 298, 21, 21, -740] - [287.5, 287.5, 13, 13, -740] - [293, 293, 24, 24, -740] #SIBERIA - [111, 111, -64, -64, -740] - [87, 87, -59, -59, -740] - [109, 109, -53, -53, -740] - [105, 105, -54, -54, -740] - [85, 85, -67, -67, -740] - [134, 134, -70, -70, -740] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -740] - [67, 67, -25, -25, -740] - [83.4, 83.4, -49, -49, -740] - [47.7, 47.7, -45.6, -45.6, -740] - [92.5, 92.5, -44.5, -44.5, -740] - [72, 72, -25, -25, -740] - [63, 63, -33, -33, -740] - [35, 35, -28.55, -28.55, -740] - [49.269, 49.269, -26.88, -26.88, -740] - [77, 77, -24, -24, -740] - [80, 80, -18, -18, -740] - [80.8, 80.8, -7.9, -7.9, -740] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -740] - [74.4, 74.4, -29.6, -29.6, -740] - [80.5, 80.5, -8.8, -8.8, -740] # END OF REPTOID CAVE SETTLEMENT # START OF DEEP ONE VILLAGE - type: REGION_SHELF_DEEP_ONE missionZones: - - [41.8, 41.8, -15.2, -15.2, -900] # Red Sea - [69.15, 69.15, -22.85, -22.85, -900] # West India - [9, 9, -57.6, -57.6, -900] # Denmark - [351, 351, -55, -55, -900] # Ireland - [11, 11, -34, -34, -900] # Middleterranean - [190, 190, -64.7, -64.7, -900] # Bering - [8.8, 8.8, -2, -2, -900] # Kongo - [47, 47, -3, -3, -900] # Somalia - [136, 136, -37.6, -37.6, -900] # Sea of Japan - [136, 136, 0.8, 0.8, -900] # New Guinea - [114.5, 114.5, -20, -20, -900] # South China - [207, 207, -20, -20, -900] # Hawaii - [292.4, 292.4, -42.4, -42.4, -900] # Newfoundland - [282, 282, -26, -26, -900] # Bermuda Triangle - [250.4, 250.4, -22.4, -22.4, -900] # California - [311.2, 311.2, -0.8, -0.8, -900] # Amazon - [314, 314, 25, 25, -900] # Rio de Janeiro - [107.6, 107.6, 2, 2, -900] # Borneo - [160, 160, 21.7, 21.7, -900] # Australia - [342, 342, -30, -30, -900] # Canary Islands # END OF DEEP ONE VILLAGE # START OF CYBERMINES - type: REGION_CYBERMINES missionZones: - #ARCTIC - [275, 275, -77, -77, -680] - [316, 316, -80, -80, -680] - [142, 142, -73.5, -73.5, -680] - [93, 93, -84.5, -84.5, -680] - [213, 213, -80, -80, -680] #SOUTH EAST ASIA - [106, 106, -33, -33, -680] - [112, 112, -23, -23, -680] - [127.8, 127.8, -36.1, -36.1, -680] - [130.54, 130.54, -32.77, -32.77, -680] - [140.9, 140.9, -39.36, -39.36, -680] - [111, 111, -30, -30, -680] - [126.4, 126.4, -38.4, -38.4, -680] - [134.8, 134.8, -34.7, -34.7, -680] - [140.4, 140.4, -40.4, -40.4, -680] #AUSTRALASIA - [148, 148, 22, 22, -680] - [147, 147, 30, 30, -680] - [138, 138, 17, 17, -680] #EUROPE - [34.5, 34.5, -45.5, -45.5, -680] - [53.5, 53.5, -55.5, -55.5, -680] - [23.5, 23.5, -51.5, -51.5, -680] - [24.3, 24.3, -45, -45, -680] - [13.5, 13.5, -42.5, -42.5, -680] - [5, 5, -50.1, -50.1, -680] - [358, 358, -40.7, -40.7, -680] - [350.5, 350.5, -53.86, -53.86, -680] - [0, 0, -41, -41, -680] - [5, 5, -43.7, -43.7, -680] - [358.1, 358.1, -52, -52, -680] - [351, 351, -53.8, -53.8, -680] - [4, 4, -50.5, -50.5, -680] - [11.5, 11.5, -45, -45, -680] - [21.3, 21.3, -38, -38, -680] - [24.9, 24.9, -53.1, -53.1, -680] #NORTH AFRICA - [356, 356, -23, -23, -680] - [6.13, 6.13, -30.6, -30.6, -680] - [13.71, 13.71, -26.76, -26.76, -680] - [27, 27, -21, -21, -680] - [40.24, 40.24, -25, -25, -680] - [356, 356, -23, -23, -680] - [353.337, 353.337, -34.26, -34.26, -680] - [9.71, 9.71, -34.35, -34.35, -680] #SOUTHERN AFRICA - [26, 26, 33, 33, -680] - [7.1, 7.1, -7, -7, -680] - [5.4, 5.4, -12.4, -12.4, -680] - [20, 20, 24, 24, -680] - [20.84, 20.84, 27.42, 27.42, -680] - [48.5, 48.5, -9.2, -9.2, -680] - [14.9, 14.9, 3.1, 3.1, -680] - [38.88, 38.88, 9.77, 9.77, -680] - [47.57, 47.57, 15.73, 15.73, -680] - [35.35, 35.35, 14.28, 14.28, -680] - [5.4, 5.4, -5.7, -5.7, -680] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -680] - [237, 237, -42.33, -42.33, -680] - [248, 248, -48.27, -48.27, -680] - [262, 262, -35.33, -35.33, -680] - [261.2, 261.2, -20, -20, -680] - [257.9, 257.9, -30.1, -30.1, -680] - [261, 261, -33.7, -33.7, -680] - [281.9, 281.9, -35.3, -35.3, -680] - [241.2, 241.2, -34.5, -34.5, -680] - [240.4, 240.4, -44, -44, -680] - [276.8, 276.8, -46.4, -46.4, -680] - [251, 251, -49.5, -49.5, -680] - [255, 255, -32, -32, -680] - [249, 249, -32.5, -32.5, -680] - [244, 244, -40, -40, -680] - [267.5, 267.5, -76, -76, -680] - [268.5, 268.5, -29.63, -29.63, -680] - [248.6, 248.6, -48, -48, -680] #SOUTH AMERICA - [308, 308, 18, 18, -680] - [318, 318, 18, 18, -680] - [319, 319, 10, 10, -680] - [288.6, 288.6, 30.2, 30.2, -680] - [304, 304, 32.4, 32.4, -680] - [286.7, 286.7, -5.2, -5.2, -680] - [292.4, 292.4, -10, -10, -680] - [284.2, 284.2, -8.5, -8.5, -680] - [281.8, 281.8, -20.5, -20.5, -680] - [292, 292, 41, 41, -680] - [296, 296, 6.5, 6.5, -680] - [298, 298, 21, 21, -680] - [287.5, 287.5, 13, 13, -680] - [293, 293, 24, 24, -680] #SIBERIA - [111, 111, -64, -64, -680] - [87, 87, -59, -59, -680] - [109, 109, -53, -53, -680] - [105, 105, -54, -54, -680] - [85, 85, -67, -67, -680] - [134, 134, -70, -70, -680] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -680] - [67, 67, -25, -25, -680] - [83.4, 83.4, -49, -49, -680] - [47.7, 47.7, -45.6, -45.6, -680] - [92.5, 92.5, -44.5, -44.5, -680] - [72, 72, -25, -25, -680] - [63, 63, -33, -33, -680] - [35, 35, -28.55, -28.55, -680] - [49.269, 49.269, -26.88, -26.88, -680] - [77, 77, -24, -24, -680] - [80, 80, -18, -18, -680] - [80.8, 80.8, -7.9, -7.9, -680] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -680] - [74.4, 74.4, -29.6, -29.6, -680] - [80.5, 80.5, -8.8, -8.8, -680] # END OF CYBERMINES # START OF TLETH EMBASSY - type: REGION_SHELF_TLETH_EMBASSY missionZones: - - [41.8, 41.8, -15.2, -15.2, -925] # Red Sea - [69.15, 69.15, -22.85, -22.85, -925] # West India - [9, 9, -57.6, -57.6, -925] # Denmark - [351, 351, -55, -55, -925] # Ireland - [11, 11, -34, -34, -925] # Middleterranean - [190, 190, -64.7, -64.7, -925] # Bering - [8.8, 8.8, -2, -2, -925] # Kongo - [47, 47, -3, -3, -925] # Somalia - [136, 136, -37.6, -37.6, -925] # Sea of Japan - [136, 136, 0.8, 0.8, -925] # New Guinea - [114.5, 114.5, -20, -20, -925] # South China - [207, 207, -20, -20, -925] # Hawaii - [292.4, 292.4, -42.4, -42.4, -925] # Newfoundland - [282, 282, -26, -26, -925] # Bermuda Triangle - [250.4, 250.4, -22.4, -22.4, -925] # California - [311.2, 311.2, -0.8, -0.8, -925] # Amazon - [314, 314, 25, 25, -925] # Rio de Janeiro - [107.6, 107.6, 2, 2, -925] # Borneo - [160, 160, 21.7, 21.7, -925] # Australia - [342, 342, -30, -30, -925] # Canary Islands # END OF TLETH EMBASSY # START OF AQUATOID TRAP - type: REGION_AQUATOID_TRAP missionZones: - - [41.8, 41.8, -15.2, -15.2, -910] # Red Sea - [69.15, 69.15, -22.85, -22.85, -910] # West India - [9, 9, -57.6, -57.6, -910] # Denmark - [351, 351, -55, -55, -910] # Ireland - [11, 11, -34, -34, -910] # Middleterranean - [190, 190, -64.7, -64.7, -910] # Bering - [8.8, 8.8, -2, -2, -910] # Kongo - [47, 47, -3, -3, -910] # Somalia - [136, 136, -37.6, -37.6, -910] # Sea of Japan - [136, 136, 0.8, 0.8, -910] # New Guinea - [114.5, 114.5, -20, -20, -910] # South China - [207, 207, -20, -20, -910] # Hawaii - [292.4, 292.4, -42.4, -42.4, -910] # Newfoundland - [282, 282, -26, -26, -910] # Bermuda Triangle - [250.4, 250.4, -22.4, -22.4, -910] # California - [311.2, 311.2, -0.8, -0.8, -910] # Amazon - [314, 314, 25, 25, -910] # Rio de Janeiro - [107.6, 107.6, 2, 2, -910] # Borneo - [160, 160, 21.7, 21.7, -910] # Australia - [342, 342, -30, -30, -910] # Canary Islands # END OF AQUATOID TRAP # START OF LOBSTERMAN FLEET CRUISER - type: REGION_LOBSTERMAN_USO_FLEET_CRUISER missionZones: - - [41.8, 41.8, -15.2, -15.2, -911] # Red Sea - [69.15, 69.15, -22.85, -22.85, -911] # West India - [9, 9, -57.6, -57.6, -911] # Denmark - [351, 351, -55, -55, -911] # Ireland - [11, 11, -34, -34, -911] # Middleterranean - [190, 190, -64.7, -64.7, -911] # Bering - [8.8, 8.8, -2, -2, -911] # Kongo - [47, 47, -3, -3, -911] # Somalia - [136, 136, -37.6, -37.6, -911] # Sea of Japan - [136, 136, 0.8, 0.8, -911] # New Guinea - [114.5, 114.5, -20, -20, -911] # South China - [207, 207, -20, -20, -911] # Hawaii - [292.4, 292.4, -42.4, -42.4, -911] # Newfoundland - [282, 282, -26, -26, -911] # Bermuda Triangle - [250.4, 250.4, -22.4, -22.4, -911] # California - [311.2, 311.2, -0.8, -0.8, -911] # Amazon - [314, 314, 25, 25, -911] # Rio de Janeiro - [107.6, 107.6, 2, 2, -911] # Borneo - [160, 160, 21.7, 21.7, -911] # Australia - [342, 342, -30, -30, -911] # Canary Islands # END OF LOBSTERMAN FLEET CRUISER # START OF CARCHARODON HEAVY CRUISER - type: REGION_CARCHARODON_USO_HEAVY_CRUISER missionZones: - - [41.8, 41.8, -15.2, -15.2, -912] # Red Sea - [69.15, 69.15, -22.85, -22.85, -912] # West India - [9, 9, -57.6, -57.6, -912] # Denmark - [351, 351, -55, -55, -912] # Ireland - [11, 11, -34, -34, -912] # Middleterranean - [190, 190, -64.7, -64.7, -912] # Bering - [8.8, 8.8, -2, -2, -912] # Kongo - [47, 47, -3, -3, -912] # Somalia - [136, 136, -37.6, -37.6, -912] # Sea of Japan - [136, 136, 0.8, 0.8, -912] # New Guinea - [114.5, 114.5, -20, -20, -912] # South China - [207, 207, -20, -20, -912] # Hawaii - [292.4, 292.4, -42.4, -42.4, -912] # Newfoundland - [282, 282, -26, -26, -912] # Bermuda Triangle - [250.4, 250.4, -22.4, -22.4, -912] # California - [311.2, 311.2, -0.8, -0.8, -912] # Amazon - [314, 314, 25, 25, -912] # Rio de Janeiro - [107.6, 107.6, 2, 2, -912] # Borneo - [160, 160, 21.7, 21.7, -912] # Australia - [342, 342, -30, -30, -912] # Canary Islands # END OF CARCHARODON HEAVY CRUISER # START OF MARINE BASE DEFENSE - type: REGION_MARINE_BASE_DEFENSE missionZones: - - [41.8, 41.8, -15.2, -15.2, -915] # Red Sea - [69.15, 69.15, -22.85, -22.85, -915] # West India - [9, 9, -57.6, -57.6, -915] # Denmark - [351, 351, -55, -55, -915] # Ireland - [11, 11, -34, -34, -915] # Middleterranean - [190, 190, -64.7, -64.7, -915] # Bering - [8.8, 8.8, -2, -2, -915] # Kongo - [47, 47, -3, -3, -915] # Somalia - [136, 136, -37.6, -37.6, -915] # Sea of Japan - [136, 136, 0.8, 0.8, -915] # New Guinea - [114.5, 114.5, -20, -20, -915] # South China - [207, 207, -20, -20, -915] # Hawaii - [292.4, 292.4, -42.4, -42.4, -915] # Newfoundland - [282, 282, -26, -26, -915] # Bermuda Triangle - [250.4, 250.4, -22.4, -22.4, -915] # California - [311.2, 311.2, -0.8, -0.8, -915] # Amazon - [314, 314, 25, 25, -915] # Rio de Janeiro - [107.6, 107.6, 2, 2, -915] # Borneo - [160, 160, 21.7, 21.7, -915] # Australia - [342, 342, -30, -30, -915] # Canary Islands # END OF MARINE BASE DEFENSE # START OF UNDERSEA CITY - type: REGION_UCITY missionZones: - - [161, 161, -2, -2, -920] # NW Pacific - [178, 178, -43, -43, -920] # N Pacific - [229, 229, -22, -22, -920] # NE Pacific - [260, 260, 31, 31, -920] # SE Pacific - [179, 179, 24, 24, -920] # SW Pacific - [49, 49, 7, 7, -920] # N of Madagascar - [342, 342, -55, -55, -920] # W of Ireland - [294, 294, -42, -42, -920] # E of New England - [299, 299, 55, 55, -920] # S of Falklands # END OF UNDERSEA CITY # START OF TASOTH FACTORY - type: REGION_TASOTH_FACTORY missionZones: - # - [161, 161, -2, -2, -930] # NW Pacific # - [178, 178, -43, -43, -930] # N Pacific # - [229, 229, -22, -22, -930] # NE Pacific # - [260, 260, 31, 31, -930] # SE Pacific # - [179, 179, 24, 24, -930] # SW Pacific # - [49, 49, 7, 7, -930] # N of Madagascar # - [342, 342, -55, -55, -930] # W of Ireland - [294, 294, -42, -42, -930] # E of New England # - [299, 299, 55, 55, -930] # S of Falklands # END OF TASOTH FACTORY # START OF ATLANTIS TEMPLE - type: REGION_ATLANTIS_TEMPLE missionZones: - # - [161, 161, -2, -2, -935] # NW Pacific # - [178, 178, -43, -43, -935] # N Pacific # - [229, 229, -22, -22, -935] # NE Pacific # - [260, 260, 31, 31, -935] # SE Pacific # - [179, 179, 24, 24, -935] # SW Pacific # - [49, 49, 7, 7, -935] # N of Madagascar # - [342, 342, -55, -55, -935] # W of Ireland - [294, 294, -42, -42, -935] # E of New England # - [299, 299, 55, 55, -935] # S of Falklands # END OF TASOTH FACTORY # START OF ZOMBIE INFESTATION - type: REGION_ZOMBIE_INFESTATION_BASIC_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -140] - [112, 112, -23, -23, -140] - [127.8, 127.8, -36.1, -36.1, -140] - [130.54, 130.54, -32.77, -32.77, -140] - [140.9, 140.9, -39.36, -39.36, -140] - [111, 111, -30, -30, -140] - [126.4, 126.4, -38.4, -38.4, -140] - [134.8, 134.8, -34.7, -34.7, -140] - [140.4, 140.4, -40.4, -40.4, -140] #AUSTRALASIA - [148, 148, 22, 22, -140] - [147, 147, 30, 30, -140] - [138, 138, 17, 17, -140] #EUROPE - [34.5, 34.5, -45.5, -45.5, -140] - [53.5, 53.5, -55.5, -55.5, -140] - [23.5, 23.5, -51.5, -51.5, -140] - [24.3, 24.3, -45, -45, -140] - [13.5, 13.5, -42.5, -42.5, -140] - [5, 5, -50.1, -50.1, -140] - [358, 358, -40.7, -40.7, -140] - [350.5, 350.5, -53.86, -53.86, -140] - [0, 0, -41, -41, -140] - [5, 5, -43.7, -43.7, -140] - [358.1, 358.1, -52, -52, -140] - [351, 351, -53.8, -53.8, -140] - [4, 4, -50.5, -50.5, -140] - [11.5, 11.5, -45, -45, -140] - [21.3, 21.3, -38, -38, -140] - [24.9, 24.9, -53.1, -53.1, -140] #NORTH AFRICA - [356, 356, -23, -23, -140] - [353.337, 353.337, -34.26, -34.26, -140] - [9.71, 9.71, -34.35, -34.35, -140] #SOUTHERN AFRICA - [26, 26, 33, 33, -140] - [7.1, 7.1, -7, -7, -140] - [5.4, 5.4, -12.4, -12.4, -140] #NORTH AMERICA - [280, 280, -38.43, -38.43, -140] - [237, 237, -42.33, -42.33, -140] - [248, 248, -48.27, -48.27, -140] - [262, 262, -35.33, -35.33, -140] - [261.2, 261.2, -20, -20, -140] - [257.9, 257.9, -30.1, -30.1, -140] - [261, 261, -33.7, -33.7, -140] - [281.9, 281.9, -35.3, -35.3, -140] - [241.2, 241.2, -34.5, -34.5, -140] - [240.4, 240.4, -44, -44, -140] - [276.8, 276.8, -46.4, -46.4, -140] - [251, 251, -49.5, -49.5, -140] #SOUTH AMERICA - [308, 308, 18, 18, -140] - [318, 318, 18, 18, -140] - [319, 319, 10, 10, -140] - [288.6, 288.6, 30.2, 30.2, -140] - [304, 304, 32.4, 32.4, -140] - [286.7, 286.7, -5.2, -5.2, -140] - [292.4, 292.4, -10, -10, -140] - [284.2, 284.2, -8.5, -8.5, -140] - [281.8, 281.8, -20.5, -20.5, -140] #SIBERIA - [111, 111, -64, -64, -140] - [87, 87, -59, -59, -140] - [109, 109, -53, -53, -140] - [105, 105, -54, -54, -140] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -140] - [67, 67, -25, -25, -140] - [83.4, 83.4, -49, -49, -140] - [47.7, 47.7, -45.6, -45.6, -140] - [92.5, 92.5, -44.5, -44.5, -140] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -140] - [74.4, 74.4, -29.6, -29.6, -140] - [80.5, 80.5, -8.8, -8.8, -140] - type: REGION_ZOMBIE_INFESTATION_BASIC_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -141] - [38.88, 38.88, 9.77, 9.77, -141] - [47.57, 47.57, 15.73, 15.73, -141] - [35.35, 35.35, 14.28, 14.28, -141] - [5.4, 5.4, -5.7, -5.7, -141] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -141] - [267.8, 267.8, -17.1, -17.1, -141] # Gwatemala #SOUTH AMERICA - [296, 296, 6.5, 6.5, -141] - [298, 298, 21, 21, -141] #CENTRAL ASIA - [77, 77, -24, -24, -141] - [80, 80, -18, -18, -141] - [80.8, 80.8, -7.9, -7.9, -141] - type: REGION_ZOMBIE_INFESTATION_BASIC_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -142] - [248.6, 248.6, -48, -48, -142] #ARCTIC - [275, 275, -77, -77, -142] - [316, 316, -80, -80, -142] - [142, 142, -73.5, -73.5, -142] - [93, 93, -84.5, -84.5, -142] - [213, 213, -80, -80, -142] #SIBERIA - [85, 85, -67, -67, -142] - [134, 134, -70, -70, -142] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -142] - [293, 293, 24, 24, -142] - type: REGION_ZOMBIE_INFESTATION_BASIC_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -143] - [6.13, 6.13, -30.6, -30.6, -143] - [13.71, 13.71, -26.76, -26.76, -143] - [27, 27, -21, -21, -143] - [40.24, 40.24, -25, -25, -143] #SOUTHERN AFRICA - [20, 20, 24, 24, -143] - [20.84, 20.84, 27.42, 27.42, -143] - [48.5, 48.5, -9.2, -9.2, -143] #NORTH AMERICA - [255, 255, -32, -32, -143] - [249, 249, -32.5, -32.5, -143] - [244, 244, -40, -40, -143] #SOUTH AMERICA - [292, 292, 41, 41, -143] #CENTRAL ASIA - [72, 72, -25, -25, -143] - [63, 63, -33, -33, -143] - [35, 35, -28.55, -28.55, -143] - [49.269, 49.269, -26.88, -26.88, -143] - type: REGION_ZOMBIE_INFESTATION_MEDIUM_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -150] - [112, 112, -23, -23, -150] - [127.8, 127.8, -36.1, -36.1, -150] - [130.54, 130.54, -32.77, -32.77, -150] - [140.9, 140.9, -39.36, -39.36, -150] - [111, 111, -30, -30, -150] - [126.4, 126.4, -38.4, -38.4, -150] - [134.8, 134.8, -34.7, -34.7, -150] - [140.4, 140.4, -40.4, -40.4, -150] #AUSTRALASIA - [148, 148, 22, 22, -150] - [147, 147, 30, 30, -150] - [138, 138, 17, 17, -150] #EUROPE - [34.5, 34.5, -45.5, -45.5, -150] - [53.5, 53.5, -55.5, -55.5, -150] - [23.5, 23.5, -51.5, -51.5, -150] - [24.3, 24.3, -45, -45, -150] - [13.5, 13.5, -42.5, -42.5, -150] - [5, 5, -50.1, -50.1, -150] - [358, 358, -40.7, -40.7, -150] - [350.5, 350.5, -53.86, -53.86, -150] - [0, 0, -41, -41, -150] - [5, 5, -43.7, -43.7, -150] - [358.1, 358.1, -52, -52, -150] - [351, 351, -53.8, -53.8, -150] - [4, 4, -50.5, -50.5, -150] - [11.5, 11.5, -45, -45, -150] - [21.3, 21.3, -38, -38, -150] - [24.9, 24.9, -53.1, -53.1, -150] #NORTH AFRICA - [356, 356, -23, -23, -150] - [353.337, 353.337, -34.26, -34.26, -150] - [9.71, 9.71, -34.35, -34.35, -150] #SOUTHERN AFRICA - [26, 26, 33, 33, -150] - [7.1, 7.1, -7, -7, -150] - [5.4, 5.4, -12.4, -12.4, -150] #NORTH AMERICA - [280, 280, -38.43, -38.43, -150] - [237, 237, -42.33, -42.33, -150] - [248, 248, -48.27, -48.27, -150] - [262, 262, -35.33, -35.33, -150] - [261.2, 261.2, -20, -20, -150] - [257.9, 257.9, -30.1, -30.1, -150] - [261, 261, -33.7, -33.7, -150] - [281.9, 281.9, -35.3, -35.3, -150] - [241.2, 241.2, -34.5, -34.5, -150] - [240.4, 240.4, -44, -44, -150] - [276.8, 276.8, -46.4, -46.4, -150] - [251, 251, -49.5, -49.5, -150] #SOUTH AMERICA - [308, 308, 18, 18, -150] - [318, 318, 18, 18, -150] - [319, 319, 10, 10, -150] - [288.6, 288.6, 30.2, 30.2, -150] - [304, 304, 32.4, 32.4, -150] - [286.7, 286.7, -5.2, -5.2, -150] - [292.4, 292.4, -10, -10, -150] - [284.2, 284.2, -8.5, -8.5, -150] - [281.8, 281.8, -20.5, -20.5, -150] #SIBERIA - [111, 111, -64, -64, -150] - [87, 87, -59, -59, -150] - [109, 109, -53, -53, -150] - [105, 105, -54, -54, -150] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -150] - [67, 67, -25, -25, -150] - [83.4, 83.4, -49, -49, -150] - [47.7, 47.7, -45.6, -45.6, -150] - [92.5, 92.5, -44.5, -44.5, -150] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -150] - [74.4, 74.4, -29.6, -29.6, -150] - [80.5, 80.5, -8.8, -8.8, -150] - type: REGION_ZOMBIE_INFESTATION_MEDIUM_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -151] - [38.88, 38.88, 9.77, 9.77, -151] - [47.57, 47.57, 15.73, 15.73, -151] - [35.35, 35.35, 14.28, 14.28, -151] - [5.4, 5.4, -5.7, -5.7, -151] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -151] - [267.8, 267.8, -17.1, -17.1, -151] # Gwatemala #SOUTH AMERICA - [296, 296, 6.5, 6.5, -151] - [298, 298, 21, 21, -151] #CENTRAL ASIA - [77, 77, -24, -24, -151] - [80, 80, -18, -18, -151] - [80.8, 80.8, -7.9, -7.9, -151] - type: REGION_ZOMBIE_INFESTATION_MEDIUM_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -152] - [248.6, 248.6, -48, -48, -152] #ARCTIC - [275, 275, -77, -77, -152] - [316, 316, -80, -80, -152] - [142, 142, -73.5, -73.5, -152] - [93, 93, -84.5, -84.5, -152] - [213, 213, -80, -80, -152] #SIBERIA - [85, 85, -67, -67, -152] - [134, 134, -70, -70, -152] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -152] - [293, 293, 24, 24, -152] - type: REGION_ZOMBIE_INFESTATION_MEDIUM_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -153] - [6.13, 6.13, -30.6, -30.6, -153] - [13.71, 13.71, -26.76, -26.76, -153] - [27, 27, -21, -21, -153] - [40.24, 40.24, -25, -25, -153] #SOUTHERN AFRICA - [20, 20, 24, 24, -153] - [20.84, 20.84, 27.42, 27.42, -153] - [48.5, 48.5, -9.2, -9.2, -153] #NORTH AMERICA - [255, 255, -32, -32, -153] - [249, 249, -32.5, -32.5, -153] - [244, 244, -40, -40, -153] #SOUTH AMERICA - [292, 292, 41, 41, -153] #CENTRAL ASIA - [72, 72, -25, -25, -153] - [63, 63, -33, -33, -153] - [35, 35, -28.55, -28.55, -153] - [49.269, 49.269, -26.88, -26.88, -153] # END OF ZOMBIE INFESTATION # START OF ZOMBIE CATACOMBS - type: REGION_ZOMBIE_CATACOMBS missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -181] - [248.6, 248.6, -48, -48, -181] - [255, 255, -32, -32, -181] - [249, 249, -32.5, -32.5, -181] - [244, 244, -40, -40, -181] - [268.5, 268.5, -29.63, -29.63, -181] - [267.8, 267.8, -17.1, -17.1, -181] # Gwatemala - [280, 280, -38.43, -38.43, -181] - [237, 237, -42.33, -42.33, -181] - [248, 248, -48.27, -48.27, -181] - [262, 262, -35.33, -35.33, -181] - [261.2, 261.2, -20, -20, -181] - [257.9, 257.9, -30.1, -30.1, -181] - [261, 261, -33.7, -33.7, -181] - [281.9, 281.9, -35.3, -35.3, -181] - [241.2, 241.2, -34.5, -34.5, -181] - [240.4, 240.4, -44, -44, -181] - [276.8, 276.8, -46.4, -46.4, -181] - [251, 251, -49.5, -49.5, -181] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -181] - [293, 293, 24, 24, -181] - [292, 292, 41, 41, -181] - [296, 296, 6.5, 6.5, -181] - [298, 298, 21, 21, -181] - [308, 308, 18, 18, -181] - [318, 318, 18, 18, -181] - [319, 319, 10, 10, -181] - [288.6, 288.6, 30.2, 30.2, -181] - [304, 304, 32.4, 32.4, -181] - [286.7, 286.7, -5.2, -5.2, -181] - [292.4, 292.4, -10, -10, -181] - [284.2, 284.2, -8.5, -8.5, -181] - [281.8, 281.8, -20.5, -20.5, -181] #ARCTIC - [275, 275, -77, -77, -181] - [316, 316, -80, -80, -181] - [142, 142, -73.5, -73.5, -181] - [93, 93, -84.5, -84.5, -181] - [213, 213, -80, -80, -181] #SIBERIA - [85, 85, -67, -67, -181] - [134, 134, -70, -70, -181] - [111, 111, -64, -64, -181] - [87, 87, -59, -59, -181] - [109, 109, -53, -53, -181] - [105, 105, -54, -54, -181] #NORTH AFRICA - [356, 356, -23, -23, -181] - [6.13, 6.13, -30.6, -30.6, -181] - [13.71, 13.71, -26.76, -26.76, -181] - [27, 27, -21, -21, -181] - [40.24, 40.24, -25, -25, -181] - [356, 356, -23, -23, -181] - [353.337, 353.337, -34.26, -34.26, -181] - [9.71, 9.71, -34.35, -34.35, -181] #SOUTHERN AFRICA - [20, 20, 24, 24, -181] - [20.84, 20.84, 27.42, 27.42, -181] - [48.5, 48.5, -9.2, -9.2, -181] - [14.9, 14.9, 3.1, 3.1, -181] - [38.88, 38.88, 9.77, 9.77, -181] - [47.57, 47.57, 15.73, 15.73, -181] - [35.35, 35.35, 14.28, 14.28, -181] - [5.4, 5.4, -5.7, -5.7, -181] # Kurast w Nigerii - [26, 26, 33, 33, -181] - [7.1, 7.1, -7, -7, -181] - [5.4, 5.4, -12.4, -12.4, -181] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -181] - [74.4, 74.4, -29.6, -29.6, -181] - [80.5, 80.5, -8.8, -8.8, -181] #CENTRAL ASIA - [72, 72, -25, -25, -181] - [63, 63, -33, -33, -181] - [35, 35, -28.55, -28.55, -181] - [49.269, 49.269, -26.88, -26.88, -181] - [77, 77, -24, -24, -181] - [80, 80, -18, -18, -181] - [80.8, 80.8, -7.9, -7.9, -181] - [53.8, 53.8, -57, -57, -181] - [67, 67, -25, -25, -181] - [83.4, 83.4, -49, -49, -181] - [47.7, 47.7, -45.6, -45.6, -181] - [92.5, 92.5, -44.5, -44.5, -181] #SOUTH EAST ASIA - [106, 106, -33, -33, -181] - [112, 112, -23, -23, -181] - [127.8, 127.8, -36.1, -36.1, -181] - [130.54, 130.54, -32.77, -32.77, -181] - [140.9, 140.9, -39.36, -39.36, -181] - [111, 111, -30, -30, -181] - [126.4, 126.4, -38.4, -38.4, -181] - [134.8, 134.8, -34.7, -34.7, -181] - [140.4, 140.4, -40.4, -40.4, -181] #AUSTRALASIA - [148, 148, 22, 22, -181] - [147, 147, 30, 30, -181] - [138, 138, 17, 17, -181] #EUROPE - [34.5, 34.5, -45.5, -45.5, -181] - [53.5, 53.5, -55.5, -55.5, -181] - [23.5, 23.5, -51.5, -51.5, -181] - [24.3, 24.3, -45, -45, -181] - [13.5, 13.5, -42.5, -42.5, -181] - [5, 5, -50.1, -50.1, -181] - [358, 358, -40.7, -40.7, -181] - [350.5, 350.5, -53.86, -53.86, -181] - [0, 0, -41, -41, -181] - [5, 5, -43.7, -43.7, -181] - [358.1, 358.1, -52, -52, -181] - [351, 351, -53.8, -53.8, -181] - [4, 4, -50.5, -50.5, -181] - [11.5, 11.5, -45, -45, -181] - [21.3, 21.3, -38, -38, -181] - [24.9, 24.9, -53.1, -53.1, -181] # END OF ZOMBIE CATACOMBS # START OF ZOMBIE HIVE - type: REGION_ZOMBIE_HIVE missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -182] - [248.6, 248.6, -48, -48, -182] - [255, 255, -32, -32, -182] - [249, 249, -32.5, -32.5, -182] - [244, 244, -40, -40, -182] - [268.5, 268.5, -29.63, -29.63, -182] - [267.8, 267.8, -17.1, -17.1, -182] # Gwatemala - [280, 280, -38.43, -38.43, -182] - [237, 237, -42.33, -42.33, -182] - [248, 248, -48.27, -48.27, -182] - [262, 262, -35.33, -35.33, -182] - [261.2, 261.2, -20, -20, -182] - [257.9, 257.9, -30.1, -30.1, -182] - [261, 261, -33.7, -33.7, -182] - [281.9, 281.9, -35.3, -35.3, -182] - [241.2, 241.2, -34.5, -34.5, -182] - [240.4, 240.4, -44, -44, -182] - [276.8, 276.8, -46.4, -46.4, -182] - [251, 251, -49.5, -49.5, -182] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -182] - [293, 293, 24, 24, -182] - [292, 292, 41, 41, -182] - [296, 296, 6.5, 6.5, -182] - [298, 298, 21, 21, -182] - [308, 308, 18, 18, -182] - [318, 318, 18, 18, -182] - [319, 319, 10, 10, -182] - [288.6, 288.6, 30.2, 30.2, -182] - [304, 304, 32.4, 32.4, -182] - [286.7, 286.7, -5.2, -5.2, -182] - [292.4, 292.4, -10, -10, -182] - [284.2, 284.2, -8.5, -8.5, -182] - [281.8, 281.8, -20.5, -20.5, -182] #ARCTIC - [275, 275, -77, -77, -182] - [316, 316, -80, -80, -182] - [142, 142, -73.5, -73.5, -182] - [93, 93, -84.5, -84.5, -182] - [213, 213, -80, -80, -182] #SIBERIA - [85, 85, -67, -67, -182] - [134, 134, -70, -70, -182] - [111, 111, -64, -64, -182] - [87, 87, -59, -59, -182] - [109, 109, -53, -53, -182] - [105, 105, -54, -54, -182] #NORTH AFRICA - [356, 356, -23, -23, -182] - [6.13, 6.13, -30.6, -30.6, -182] - [13.71, 13.71, -26.76, -26.76, -182] - [27, 27, -21, -21, -182] - [40.24, 40.24, -25, -25, -182] - [356, 356, -23, -23, -182] - [353.337, 353.337, -34.26, -34.26, -182] - [9.71, 9.71, -34.35, -34.35, -182] #SOUTHERN AFRICA - [20, 20, 24, 24, -182] - [20.84, 20.84, 27.42, 27.42, -182] - [48.5, 48.5, -9.2, -9.2, -182] - [14.9, 14.9, 3.1, 3.1, -182] - [38.88, 38.88, 9.77, 9.77, -182] - [47.57, 47.57, 15.73, 15.73, -182] - [35.35, 35.35, 14.28, 14.28, -182] - [5.4, 5.4, -5.7, -5.7, -182] # Kurast w Nigerii - [26, 26, 33, 33, -182] - [7.1, 7.1, -7, -7, -182] - [5.4, 5.4, -12.4, -12.4, -182] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -182] - [74.4, 74.4, -29.6, -29.6, -182] - [80.5, 80.5, -8.8, -8.8, -182] #CENTRAL ASIA - [72, 72, -25, -25, -182] - [63, 63, -33, -33, -182] - [35, 35, -28.55, -28.55, -182] - [49.269, 49.269, -26.88, -26.88, -182] - [77, 77, -24, -24, -182] - [80, 80, -18, -18, -182] - [80.8, 80.8, -7.9, -7.9, -182] - [53.8, 53.8, -57, -57, -182] - [67, 67, -25, -25, -182] - [83.4, 83.4, -49, -49, -182] - [47.7, 47.7, -45.6, -45.6, -182] - [92.5, 92.5, -44.5, -44.5, -182] #SOUTH EAST ASIA - [106, 106, -33, -33, -182] - [112, 112, -23, -23, -182] - [127.8, 127.8, -36.1, -36.1, -182] - [130.54, 130.54, -32.77, -32.77, -182] - [140.9, 140.9, -39.36, -39.36, -182] - [111, 111, -30, -30, -182] - [126.4, 126.4, -38.4, -38.4, -182] - [134.8, 134.8, -34.7, -34.7, -182] - [140.4, 140.4, -40.4, -40.4, -182] #AUSTRALASIA - [148, 148, 22, 22, -182] - [147, 147, 30, 30, -182] - [138, 138, 17, 17, -182] #EUROPE - [34.5, 34.5, -45.5, -45.5, -182] - [53.5, 53.5, -55.5, -55.5, -182] - [23.5, 23.5, -51.5, -51.5, -182] - [24.3, 24.3, -45, -45, -182] - [13.5, 13.5, -42.5, -42.5, -182] - [5, 5, -50.1, -50.1, -182] - [358, 358, -40.7, -40.7, -182] - [350.5, 350.5, -53.86, -53.86, -182] - [0, 0, -41, -41, -182] - [5, 5, -43.7, -43.7, -182] - [358.1, 358.1, -52, -52, -182] - [351, 351, -53.8, -53.8, -182] - [4, 4, -50.5, -50.5, -182] - [11.5, 11.5, -45, -45, -182] - [21.3, 21.3, -38, -38, -182] - [24.9, 24.9, -53.1, -53.1, -182] # END OF ZOMBIE HIVE # START OF VAMPIRE CASTLE - type: REGION_VAMPIRE_CASTLE missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -185] - [248.6, 248.6, -48, -48, -185] - [255, 255, -32, -32, -185] - [249, 249, -32.5, -32.5, -185] - [244, 244, -40, -40, -185] - [268.5, 268.5, -29.63, -29.63, -185] - [267.8, 267.8, -17.1, -17.1, -185] # Gwatemala - [280, 280, -38.43, -38.43, -185] - [237, 237, -42.33, -42.33, -185] - [248, 248, -48.27, -48.27, -185] - [262, 262, -35.33, -35.33, -185] - [261.2, 261.2, -20, -20, -185] - [257.9, 257.9, -30.1, -30.1, -185] - [261, 261, -33.7, -33.7, -185] - [281.9, 281.9, -35.3, -35.3, -185] - [241.2, 241.2, -34.5, -34.5, -185] - [240.4, 240.4, -44, -44, -185] - [276.8, 276.8, -46.4, -46.4, -185] - [251, 251, -49.5, -49.5, -185] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -185] - [293, 293, 24, 24, -185] - [292, 292, 41, 41, -185] - [296, 296, 6.5, 6.5, -185] - [298, 298, 21, 21, -185] - [308, 308, 18, 18, -185] - [318, 318, 18, 18, -185] - [319, 319, 10, 10, -185] - [288.6, 288.6, 30.2, 30.2, -185] - [304, 304, 32.4, 32.4, -185] - [286.7, 286.7, -5.2, -5.2, -185] - [292.4, 292.4, -10, -10, -185] - [284.2, 284.2, -8.5, -8.5, -185] - [281.8, 281.8, -20.5, -20.5, -185] #ARCTIC - [275, 275, -77, -77, -185] - [316, 316, -80, -80, -185] - [142, 142, -73.5, -73.5, -185] - [93, 93, -84.5, -84.5, -185] - [213, 213, -80, -80, -185] #SIBERIA - [85, 85, -67, -67, -185] - [134, 134, -70, -70, -185] - [111, 111, -64, -64, -185] - [87, 87, -59, -59, -185] - [109, 109, -53, -53, -185] - [105, 105, -54, -54, -185] #NORTH AFRICA - [356, 356, -23, -23, -185] - [6.13, 6.13, -30.6, -30.6, -185] - [13.71, 13.71, -26.76, -26.76, -185] - [27, 27, -21, -21, -185] - [40.24, 40.24, -25, -25, -185] - [356, 356, -23, -23, -185] - [353.337, 353.337, -34.26, -34.26, -185] - [9.71, 9.71, -34.35, -34.35, -185] #SOUTHERN AFRICA - [20, 20, 24, 24, -185] - [20.84, 20.84, 27.42, 27.42, -185] - [48.5, 48.5, -9.2, -9.2, -185] - [14.9, 14.9, 3.1, 3.1, -185] - [38.88, 38.88, 9.77, 9.77, -185] - [47.57, 47.57, 15.73, 15.73, -185] - [35.35, 35.35, 14.28, 14.28, -185] - [5.4, 5.4, -5.7, -5.7, -185] # Kurast w Nigerii - [26, 26, 33, 33, -185] - [7.1, 7.1, -7, -7, -185] - [5.4, 5.4, -12.4, -12.4, -185] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -185] - [74.4, 74.4, -29.6, -29.6, -185] - [80.5, 80.5, -8.8, -8.8, -185] #CENTRAL ASIA - [72, 72, -25, -25, -185] - [63, 63, -33, -33, -185] - [35, 35, -28.55, -28.55, -185] - [49.269, 49.269, -26.88, -26.88, -185] - [77, 77, -24, -24, -185] - [80, 80, -18, -18, -185] - [80.8, 80.8, -7.9, -7.9, -185] - [53.8, 53.8, -57, -57, -185] - [67, 67, -25, -25, -185] - [83.4, 83.4, -49, -49, -185] - [47.7, 47.7, -45.6, -45.6, -185] - [92.5, 92.5, -44.5, -44.5, -185] #SOUTH EAST ASIA - [106, 106, -33, -33, -185] - [112, 112, -23, -23, -185] - [127.8, 127.8, -36.1, -36.1, -185] - [130.54, 130.54, -32.77, -32.77, -185] - [140.9, 140.9, -39.36, -39.36, -185] - [111, 111, -30, -30, -185] - [126.4, 126.4, -38.4, -38.4, -185] - [134.8, 134.8, -34.7, -34.7, -185] - [140.4, 140.4, -40.4, -40.4, -185] #AUSTRALASIA - [148, 148, 22, 22, -185] - [147, 147, 30, 30, -185] - [138, 138, 17, 17, -185] #EUROPE - [34.5, 34.5, -45.5, -45.5, -185] - [53.5, 53.5, -55.5, -55.5, -185] - [23.5, 23.5, -51.5, -51.5, -185] - [24.3, 24.3, -45, -45, -185] - [13.5, 13.5, -42.5, -42.5, -185] - [5, 5, -50.1, -50.1, -185] - [358, 358, -40.7, -40.7, -185] - [350.5, 350.5, -53.86, -53.86, -185] - [0, 0, -41, -41, -185] - [5, 5, -43.7, -43.7, -185] - [358.1, 358.1, -52, -52, -185] - [351, 351, -53.8, -53.8, -185] - [4, 4, -50.5, -50.5, -185] - [11.5, 11.5, -45, -45, -185] - [21.3, 21.3, -38, -38, -185] - [24.9, 24.9, -53.1, -53.1, -185] # END OF VAMPIRE CASTLE # START OF MUMMY ABODE - type: REGION_MUMMY_ABODE missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -187] - [248.6, 248.6, -48, -48, -187] - [255, 255, -32, -32, -187] - [249, 249, -32.5, -32.5, -187] - [244, 244, -40, -40, -187] - [268.5, 268.5, -29.63, -29.63, -187] - [267.8, 267.8, -17.1, -17.1, -187] # Gwatemala - [280, 280, -38.43, -38.43, -187] - [237, 237, -42.33, -42.33, -187] - [248, 248, -48.27, -48.27, -187] - [262, 262, -35.33, -35.33, -187] - [261.2, 261.2, -20, -20, -187] - [257.9, 257.9, -30.1, -30.1, -187] - [261, 261, -33.7, -33.7, -187] - [281.9, 281.9, -35.3, -35.3, -187] - [241.2, 241.2, -34.5, -34.5, -187] - [240.4, 240.4, -44, -44, -187] - [276.8, 276.8, -46.4, -46.4, -187] - [251, 251, -49.5, -49.5, -187] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -187] - [293, 293, 24, 24, -187] - [292, 292, 41, 41, -187] - [296, 296, 6.5, 6.5, -187] - [298, 298, 21, 21, -187] - [308, 308, 18, 18, -187] - [318, 318, 18, 18, -187] - [319, 319, 10, 10, -187] - [288.6, 288.6, 30.2, 30.2, -187] - [304, 304, 32.4, 32.4, -187] - [286.7, 286.7, -5.2, -5.2, -187] - [292.4, 292.4, -10, -10, -187] - [284.2, 284.2, -8.5, -8.5, -187] - [281.8, 281.8, -20.5, -20.5, -187] #ARCTIC - [275, 275, -77, -77, -187] - [316, 316, -80, -80, -187] - [142, 142, -73.5, -73.5, -187] - [93, 93, -84.5, -84.5, -187] - [213, 213, -80, -80, -187] #SIBERIA - [85, 85, -67, -67, -187] - [134, 134, -70, -70, -187] - [111, 111, -64, -64, -187] - [87, 87, -59, -59, -187] - [109, 109, -53, -53, -187] - [105, 105, -54, -54, -187] #NORTH AFRICA - [356, 356, -23, -23, -187] - [6.13, 6.13, -30.6, -30.6, -187] - [13.71, 13.71, -26.76, -26.76, -187] - [27, 27, -21, -21, -187] - [40.24, 40.24, -25, -25, -187] - [356, 356, -23, -23, -187] - [353.337, 353.337, -34.26, -34.26, -187] - [9.71, 9.71, -34.35, -34.35, -187] #SOUTHERN AFRICA - [20, 20, 24, 24, -187] - [20.84, 20.84, 27.42, 27.42, -187] - [48.5, 48.5, -9.2, -9.2, -187] - [14.9, 14.9, 3.1, 3.1, -187] - [38.88, 38.88, 9.77, 9.77, -187] - [47.57, 47.57, 15.73, 15.73, -187] - [35.35, 35.35, 14.28, 14.28, -187] - [5.4, 5.4, -5.7, -5.7, -187] # Kurast w Nigerii - [26, 26, 33, 33, -187] - [7.1, 7.1, -7, -7, -187] - [5.4, 5.4, -12.4, -12.4, -187] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -187] - [74.4, 74.4, -29.6, -29.6, -187] - [80.5, 80.5, -8.8, -8.8, -187] #CENTRAL ASIA - [72, 72, -25, -25, -187] - [63, 63, -33, -33, -187] - [35, 35, -28.55, -28.55, -187] - [49.269, 49.269, -26.88, -26.88, -187] - [77, 77, -24, -24, -187] - [80, 80, -18, -18, -187] - [80.8, 80.8, -7.9, -7.9, -187] - [53.8, 53.8, -57, -57, -187] - [67, 67, -25, -25, -187] - [83.4, 83.4, -49, -49, -187] - [47.7, 47.7, -45.6, -45.6, -187] - [92.5, 92.5, -44.5, -44.5, -187] #SOUTH EAST ASIA - [106, 106, -33, -33, -187] - [112, 112, -23, -23, -187] - [127.8, 127.8, -36.1, -36.1, -187] - [130.54, 130.54, -32.77, -32.77, -187] - [140.9, 140.9, -39.36, -39.36, -187] - [111, 111, -30, -30, -187] - [126.4, 126.4, -38.4, -38.4, -187] - [134.8, 134.8, -34.7, -34.7, -187] - [140.4, 140.4, -40.4, -40.4, -187] #AUSTRALASIA - [148, 148, 22, 22, -187] - [147, 147, 30, 30, -187] - [138, 138, 17, 17, -187] #EUROPE - [34.5, 34.5, -45.5, -45.5, -187] - [53.5, 53.5, -55.5, -55.5, -187] - [23.5, 23.5, -51.5, -51.5, -187] - [24.3, 24.3, -45, -45, -187] - [13.5, 13.5, -42.5, -42.5, -187] - [5, 5, -50.1, -50.1, -187] - [358, 358, -40.7, -40.7, -187] - [350.5, 350.5, -53.86, -53.86, -187] - [0, 0, -41, -41, -187] - [5, 5, -43.7, -43.7, -187] - [358.1, 358.1, -52, -52, -187] - [351, 351, -53.8, -53.8, -187] - [4, 4, -50.5, -50.5, -187] - [11.5, 11.5, -45, -45, -187] - [21.3, 21.3, -38, -38, -187] - [24.9, 24.9, -53.1, -53.1, -187] # END OF MUMMY ABODE # START OF ANCIENT MUMMY ABODE - type: REGION_ANCIENT_MUMMY_ABODE missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -188] - [248.6, 248.6, -48, -48, -188] - [255, 255, -32, -32, -188] - [249, 249, -32.5, -32.5, -188] - [244, 244, -40, -40, -188] - [268.5, 268.5, -29.63, -29.63, -188] - [267.8, 267.8, -17.1, -17.1, -188] # Gwatemala - [280, 280, -38.43, -38.43, -188] - [237, 237, -42.33, -42.33, -188] - [248, 248, -48.27, -48.27, -188] - [262, 262, -35.33, -35.33, -188] - [261.2, 261.2, -20, -20, -188] - [257.9, 257.9, -30.1, -30.1, -188] - [261, 261, -33.7, -33.7, -188] - [281.9, 281.9, -35.3, -35.3, -188] - [241.2, 241.2, -34.5, -34.5, -188] - [240.4, 240.4, -44, -44, -188] - [276.8, 276.8, -46.4, -46.4, -188] - [251, 251, -49.5, -49.5, -188] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -188] - [293, 293, 24, 24, -188] - [292, 292, 41, 41, -188] - [296, 296, 6.5, 6.5, -188] - [298, 298, 21, 21, -188] - [308, 308, 18, 18, -188] - [318, 318, 18, 18, -188] - [319, 319, 10, 10, -188] - [288.6, 288.6, 30.2, 30.2, -188] - [304, 304, 32.4, 32.4, -188] - [286.7, 286.7, -5.2, -5.2, -188] - [292.4, 292.4, -10, -10, -188] - [284.2, 284.2, -8.5, -8.5, -188] - [281.8, 281.8, -20.5, -20.5, -188] #ARCTIC - [275, 275, -77, -77, -188] - [316, 316, -80, -80, -188] - [142, 142, -73.5, -73.5, -188] - [93, 93, -84.5, -84.5, -188] - [213, 213, -80, -80, -188] #SIBERIA - [85, 85, -67, -67, -188] - [134, 134, -70, -70, -188] - [111, 111, -64, -64, -188] - [87, 87, -59, -59, -188] - [109, 109, -53, -53, -188] - [105, 105, -54, -54, -188] #NORTH AFRICA - [356, 356, -23, -23, -188] - [6.13, 6.13, -30.6, -30.6, -188] - [13.71, 13.71, -26.76, -26.76, -188] - [27, 27, -21, -21, -188] - [40.24, 40.24, -25, -25, -188] - [356, 356, -23, -23, -188] - [353.337, 353.337, -34.26, -34.26, -188] - [9.71, 9.71, -34.35, -34.35, -188] #SOUTHERN AFRICA - [20, 20, 24, 24, -188] - [20.84, 20.84, 27.42, 27.42, -188] - [48.5, 48.5, -9.2, -9.2, -188] - [14.9, 14.9, 3.1, 3.1, -188] - [38.88, 38.88, 9.77, 9.77, -188] - [47.57, 47.57, 15.73, 15.73, -188] - [35.35, 35.35, 14.28, 14.28, -188] - [5.4, 5.4, -5.7, -5.7, -188] # Kurast w Nigerii - [26, 26, 33, 33, -188] - [7.1, 7.1, -7, -7, -188] - [5.4, 5.4, -12.4, -12.4, -188] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -188] - [74.4, 74.4, -29.6, -29.6, -188] - [80.5, 80.5, -8.8, -8.8, -188] #CENTRAL ASIA - [72, 72, -25, -25, -188] - [63, 63, -33, -33, -188] - [35, 35, -28.55, -28.55, -188] - [49.269, 49.269, -26.88, -26.88, -188] - [77, 77, -24, -24, -188] - [80, 80, -18, -18, -188] - [80.8, 80.8, -7.9, -7.9, -188] - [53.8, 53.8, -57, -57, -188] - [67, 67, -25, -25, -188] - [83.4, 83.4, -49, -49, -188] - [47.7, 47.7, -45.6, -45.6, -188] - [92.5, 92.5, -44.5, -44.5, -188] #SOUTH EAST ASIA - [106, 106, -33, -33, -188] - [112, 112, -23, -23, -188] - [127.8, 127.8, -36.1, -36.1, -188] - [130.54, 130.54, -32.77, -32.77, -188] - [140.9, 140.9, -39.36, -39.36, -188] - [111, 111, -30, -30, -188] - [126.4, 126.4, -38.4, -38.4, -188] - [134.8, 134.8, -34.7, -34.7, -188] - [140.4, 140.4, -40.4, -40.4, -188] #AUSTRALASIA - [148, 148, 22, 22, -188] - [147, 147, 30, 30, -188] - [138, 138, 17, 17, -188] #EUROPE - [34.5, 34.5, -45.5, -45.5, -188] - [53.5, 53.5, -55.5, -55.5, -188] - [23.5, 23.5, -51.5, -51.5, -188] - [24.3, 24.3, -45, -45, -188] - [13.5, 13.5, -42.5, -42.5, -188] - [5, 5, -50.1, -50.1, -188] - [358, 358, -40.7, -40.7, -188] - [350.5, 350.5, -53.86, -53.86, -188] - [0, 0, -41, -41, -188] - [5, 5, -43.7, -43.7, -188] - [358.1, 358.1, -52, -52, -188] - [351, 351, -53.8, -53.8, -188] - [4, 4, -50.5, -50.5, -188] - [11.5, 11.5, -45, -45, -188] - [21.3, 21.3, -38, -38, -188] - [24.9, 24.9, -53.1, -53.1, -188] # END OF ANCIENT MUMMY ABODE # START OF MUMMY ABODE ALTAR - type: REGION_MUMMY_ABODE_ALTAR missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -189] - [248.6, 248.6, -48, -48, -189] - [255, 255, -32, -32, -189] - [249, 249, -32.5, -32.5, -189] - [244, 244, -40, -40, -189] - [268.5, 268.5, -29.63, -29.63, -189] - [267.8, 267.8, -17.1, -17.1, -189] # Gwatemala - [280, 280, -38.43, -38.43, -189] - [237, 237, -42.33, -42.33, -189] - [248, 248, -48.27, -48.27, -189] - [262, 262, -35.33, -35.33, -189] - [261.2, 261.2, -20, -20, -189] - [257.9, 257.9, -30.1, -30.1, -189] - [261, 261, -33.7, -33.7, -189] - [281.9, 281.9, -35.3, -35.3, -189] - [241.2, 241.2, -34.5, -34.5, -189] - [240.4, 240.4, -44, -44, -189] - [276.8, 276.8, -46.4, -46.4, -189] - [251, 251, -49.5, -49.5, -189] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -189] - [293, 293, 24, 24, -189] - [292, 292, 41, 41, -189] - [296, 296, 6.5, 6.5, -189] - [298, 298, 21, 21, -189] - [308, 308, 18, 18, -189] - [318, 318, 18, 18, -189] - [319, 319, 10, 10, -189] - [288.6, 288.6, 30.2, 30.2, -189] - [304, 304, 32.4, 32.4, -189] - [286.7, 286.7, -5.2, -5.2, -189] - [292.4, 292.4, -10, -10, -189] - [284.2, 284.2, -8.5, -8.5, -189] - [281.8, 281.8, -20.5, -20.5, -189] #ARCTIC - [275, 275, -77, -77, -189] - [316, 316, -80, -80, -189] - [142, 142, -73.5, -73.5, -189] - [93, 93, -84.5, -84.5, -189] - [213, 213, -80, -80, -189] #SIBERIA - [85, 85, -67, -67, -189] - [134, 134, -70, -70, -189] - [111, 111, -64, -64, -189] - [87, 87, -59, -59, -189] - [109, 109, -53, -53, -189] - [105, 105, -54, -54, -189] #NORTH AFRICA - [356, 356, -23, -23, -189] - [6.13, 6.13, -30.6, -30.6, -189] - [13.71, 13.71, -26.76, -26.76, -189] - [27, 27, -21, -21, -189] - [40.24, 40.24, -25, -25, -189] - [356, 356, -23, -23, -189] - [353.337, 353.337, -34.26, -34.26, -189] - [9.71, 9.71, -34.35, -34.35, -189] #SOUTHERN AFRICA - [20, 20, 24, 24, -189] - [20.84, 20.84, 27.42, 27.42, -189] - [48.5, 48.5, -9.2, -9.2, -189] - [14.9, 14.9, 3.1, 3.1, -189] - [38.88, 38.88, 9.77, 9.77, -189] - [47.57, 47.57, 15.73, 15.73, -189] - [35.35, 35.35, 14.28, 14.28, -189] - [5.4, 5.4, -5.7, -5.7, -189] # Kurast w Nigerii - [26, 26, 33, 33, -189] - [7.1, 7.1, -7, -7, -189] - [5.4, 5.4, -12.4, -12.4, -189] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -189] - [74.4, 74.4, -29.6, -29.6, -189] - [80.5, 80.5, -8.8, -8.8, -189] #CENTRAL ASIA - [72, 72, -25, -25, -189] - [63, 63, -33, -33, -189] - [35, 35, -28.55, -28.55, -189] - [49.269, 49.269, -26.88, -26.88, -189] - [77, 77, -24, -24, -189] - [80, 80, -18, -18, -189] - [80.8, 80.8, -7.9, -7.9, -189] - [53.8, 53.8, -57, -57, -189] - [67, 67, -25, -25, -189] - [83.4, 83.4, -49, -49, -189] - [47.7, 47.7, -45.6, -45.6, -189] - [92.5, 92.5, -44.5, -44.5, -189] #SOUTH EAST ASIA - [106, 106, -33, -33, -189] - [112, 112, -23, -23, -189] - [127.8, 127.8, -36.1, -36.1, -189] - [130.54, 130.54, -32.77, -32.77, -189] - [140.9, 140.9, -39.36, -39.36, -189] - [111, 111, -30, -30, -189] - [126.4, 126.4, -38.4, -38.4, -189] - [134.8, 134.8, -34.7, -34.7, -189] - [140.4, 140.4, -40.4, -40.4, -189] #AUSTRALASIA - [148, 148, 22, 22, -189] - [147, 147, 30, 30, -189] - [138, 138, 17, 17, -189] #EUROPE - [34.5, 34.5, -45.5, -45.5, -189] - [53.5, 53.5, -55.5, -55.5, -189] - [23.5, 23.5, -51.5, -51.5, -189] - [24.3, 24.3, -45, -45, -189] - [13.5, 13.5, -42.5, -42.5, -189] - [5, 5, -50.1, -50.1, -189] - [358, 358, -40.7, -40.7, -189] - [350.5, 350.5, -53.86, -53.86, -189] - [0, 0, -41, -41, -189] - [5, 5, -43.7, -43.7, -189] - [358.1, 358.1, -52, -52, -189] - [351, 351, -53.8, -53.8, -189] - [4, 4, -50.5, -50.5, -189] - [11.5, 11.5, -45, -45, -189] - [21.3, 21.3, -38, -38, -189] - [24.9, 24.9, -53.1, -53.1, -189] # END OF MUMMY ABODE ALTAR # START OF PHARAOH TOMB - type: REGION_PHARAOH_TOMB missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -186] - [248.6, 248.6, -48, -48, -186] - [255, 255, -32, -32, -186] - [249, 249, -32.5, -32.5, -186] - [244, 244, -40, -40, -186] - [268.5, 268.5, -29.63, -29.63, -186] - [267.8, 267.8, -17.1, -17.1, -186] # Gwatemala - [280, 280, -38.43, -38.43, -186] - [237, 237, -42.33, -42.33, -186] - [248, 248, -48.27, -48.27, -186] - [262, 262, -35.33, -35.33, -186] - [261.2, 261.2, -20, -20, -186] - [257.9, 257.9, -30.1, -30.1, -186] - [261, 261, -33.7, -33.7, -186] - [281.9, 281.9, -35.3, -35.3, -186] - [241.2, 241.2, -34.5, -34.5, -186] - [240.4, 240.4, -44, -44, -186] - [276.8, 276.8, -46.4, -46.4, -186] - [251, 251, -49.5, -49.5, -186] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -186] - [293, 293, 24, 24, -186] - [292, 292, 41, 41, -186] - [296, 296, 6.5, 6.5, -186] - [298, 298, 21, 21, -186] - [308, 308, 18, 18, -186] - [318, 318, 18, 18, -186] - [319, 319, 10, 10, -186] - [288.6, 288.6, 30.2, 30.2, -186] - [304, 304, 32.4, 32.4, -186] - [286.7, 286.7, -5.2, -5.2, -186] - [292.4, 292.4, -10, -10, -186] - [284.2, 284.2, -8.5, -8.5, -186] - [281.8, 281.8, -20.5, -20.5, -186] #ARCTIC - [275, 275, -77, -77, -186] - [316, 316, -80, -80, -186] - [142, 142, -73.5, -73.5, -186] - [93, 93, -84.5, -84.5, -186] - [213, 213, -80, -80, -186] #SIBERIA - [85, 85, -67, -67, -186] - [134, 134, -70, -70, -186] - [111, 111, -64, -64, -186] - [87, 87, -59, -59, -186] - [109, 109, -53, -53, -186] - [105, 105, -54, -54, -186] #NORTH AFRICA - [356, 356, -23, -23, -186] - [6.13, 6.13, -30.6, -30.6, -186] - [13.71, 13.71, -26.76, -26.76, -186] - [27, 27, -21, -21, -186] - [40.24, 40.24, -25, -25, -186] - [356, 356, -23, -23, -186] - [353.337, 353.337, -34.26, -34.26, -186] - [9.71, 9.71, -34.35, -34.35, -186] #SOUTHERN AFRICA - [20, 20, 24, 24, -186] - [20.84, 20.84, 27.42, 27.42, -186] - [48.5, 48.5, -9.2, -9.2, -186] - [14.9, 14.9, 3.1, 3.1, -186] - [38.88, 38.88, 9.77, 9.77, -186] - [47.57, 47.57, 15.73, 15.73, -186] - [35.35, 35.35, 14.28, 14.28, -186] - [5.4, 5.4, -5.7, -5.7, -186] # Kurast w Nigerii - [26, 26, 33, 33, -186] - [7.1, 7.1, -7, -7, -186] - [5.4, 5.4, -12.4, -12.4, -186] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -186] - [74.4, 74.4, -29.6, -29.6, -186] - [80.5, 80.5, -8.8, -8.8, -186] #CENTRAL ASIA - [72, 72, -25, -25, -186] - [63, 63, -33, -33, -186] - [35, 35, -28.55, -28.55, -186] - [49.269, 49.269, -26.88, -26.88, -186] - [77, 77, -24, -24, -186] - [80, 80, -18, -18, -186] - [80.8, 80.8, -7.9, -7.9, -186] - [53.8, 53.8, -57, -57, -186] - [67, 67, -25, -25, -186] - [83.4, 83.4, -49, -49, -186] - [47.7, 47.7, -45.6, -45.6, -186] - [92.5, 92.5, -44.5, -44.5, -186] #SOUTH EAST ASIA - [106, 106, -33, -33, -186] - [112, 112, -23, -23, -186] - [127.8, 127.8, -36.1, -36.1, -186] - [130.54, 130.54, -32.77, -32.77, -186] - [140.9, 140.9, -39.36, -39.36, -186] - [111, 111, -30, -30, -186] - [126.4, 126.4, -38.4, -38.4, -186] - [134.8, 134.8, -34.7, -34.7, -186] - [140.4, 140.4, -40.4, -40.4, -186] #AUSTRALASIA - [148, 148, 22, 22, -186] - [147, 147, 30, 30, -186] - [138, 138, 17, 17, -186] #EUROPE - [34.5, 34.5, -45.5, -45.5, -186] - [53.5, 53.5, -55.5, -55.5, -186] - [23.5, 23.5, -51.5, -51.5, -186] - [24.3, 24.3, -45, -45, -186] - [13.5, 13.5, -42.5, -42.5, -186] - [5, 5, -50.1, -50.1, -186] - [358, 358, -40.7, -40.7, -186] - [350.5, 350.5, -53.86, -53.86, -186] - [0, 0, -41, -41, -186] - [5, 5, -43.7, -43.7, -186] - [358.1, 358.1, -52, -52, -186] - [351, 351, -53.8, -53.8, -186] - [4, 4, -50.5, -50.5, -186] - [11.5, 11.5, -45, -45, -186] - [21.3, 21.3, -38, -38, -186] - [24.9, 24.9, -53.1, -53.1, -186] # END OF PHARAOH TOMB # START OF MONSTER REGIONS - type: REGION_MONSTERS_HUNT_SINGLE_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -100] - [112, 112, -23, -23, -100] - [127.8, 127.8, -36.1, -36.1, -100] - [130.54, 130.54, -32.77, -32.77, -100] - [140.9, 140.9, -39.36, -39.36, -100] - [111, 111, -30, -30, -100] - [126.4, 126.4, -38.4, -38.4, -100] - [134.8, 134.8, -34.7, -34.7, -100] - [140.4, 140.4, -40.4, -40.4, -100] #AUSTRALASIA - [148, 148, 22, 22, -100] - [147, 147, 30, 30, -100] - [138, 138, 17, 17, -100] #EUROPE - [34.5, 34.5, -45.5, -45.5, -100] - [53.5, 53.5, -55.5, -55.5, -100] - [23.5, 23.5, -51.5, -51.5, -100] - [24.3, 24.3, -45, -45, -100] - [13.5, 13.5, -42.5, -42.5, -100] - [5, 5, -50.1, -50.1, -100] - [358, 358, -40.7, -40.7, -100] - [350.5, 350.5, -53.86, -53.86, -100] - [0, 0, -41, -41, -100] - [5, 5, -43.7, -43.7, -100] - [358.1, 358.1, -52, -52, -100] - [351, 351, -53.8, -53.8, -100] - [4, 4, -50.5, -50.5, -100] - [11.5, 11.5, -45, -45, -100] - [21.3, 21.3, -38, -38, -100] - [24.9, 24.9, -53.1, -53.1, -100] #NORTH AFRICA - [356, 356, -23, -23, -100] - [353.337, 353.337, -34.26, -34.26, -100] - [9.71, 9.71, -34.35, -34.35, -100] #SOUTHERN AFRICA - [26, 26, 33, 33, -100] - [7.1, 7.1, -7, -7, -100] - [5.4, 5.4, -12.4, -12.4, -100] #NORTH AMERICA - [280, 280, -38.43, -38.43, -100] - [237, 237, -42.33, -42.33, -100] - [248, 248, -48.27, -48.27, -100] - [262, 262, -35.33, -35.33, -100] - [261.2, 261.2, -20, -20, -100] - [257.9, 257.9, -30.1, -30.1, -100] - [261, 261, -33.7, -33.7, -100] - [281.9, 281.9, -35.3, -35.3, -100] - [241.2, 241.2, -34.5, -34.5, -100] - [240.4, 240.4, -44, -44, -100] - [276.8, 276.8, -46.4, -46.4, -100] - [251, 251, -49.5, -49.5, -100] #SOUTH AMERICA - [308, 308, 18, 18, -100] - [318, 318, 18, 18, -100] - [319, 319, 10, 10, -100] - [288.6, 288.6, 30.2, 30.2, -100] - [304, 304, 32.4, 32.4, -100] - [286.7, 286.7, -5.2, -5.2, -100] - [292.4, 292.4, -10, -10, -100] - [284.2, 284.2, -8.5, -8.5, -100] - [281.8, 281.8, -20.5, -20.5, -100] #SIBERIA - [111, 111, -64, -64, -100] - [87, 87, -59, -59, -100] - [109, 109, -53, -53, -100] - [105, 105, -54, -54, -100] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -100] - [67, 67, -25, -25, -100] - [83.4, 83.4, -49, -49, -100] - [47.7, 47.7, -45.6, -45.6, -100] - [92.5, 92.5, -44.5, -44.5, -100] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -100] - [74.4, 74.4, -29.6, -29.6, -100] - [80.5, 80.5, -8.8, -8.8, -100] - type: REGION_MONSTERS_HUNT_FEW_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -105] - [112, 112, -23, -23, -105] - [127.8, 127.8, -36.1, -36.1, -105] - [130.54, 130.54, -32.77, -32.77, -105] - [140.9, 140.9, -39.36, -39.36, -105] - [111, 111, -30, -30, -105] - [126.4, 126.4, -38.4, -38.4, -105] - [134.8, 134.8, -34.7, -34.7, -105] - [140.4, 140.4, -40.4, -40.4, -105] #AUSTRALASIA - [148, 148, 22, 22, -105] - [147, 147, 30, 30, -105] - [138, 138, 17, 17, -105] #EUROPE - [34.5, 34.5, -45.5, -45.5, -105] - [53.5, 53.5, -55.5, -55.5, -105] - [23.5, 23.5, -51.5, -51.5, -105] - [24.3, 24.3, -45, -45, -105] - [13.5, 13.5, -42.5, -42.5, -105] - [5, 5, -50.1, -50.1, -105] - [358, 358, -40.7, -40.7, -105] - [350.5, 350.5, -53.86, -53.86, -105] - [0, 0, -41, -41, -105] - [5, 5, -43.7, -43.7, -105] - [358.1, 358.1, -52, -52, -105] - [351, 351, -53.8, -53.8, -105] - [4, 4, -50.5, -50.5, -105] - [11.5, 11.5, -45, -45, -105] - [21.3, 21.3, -38, -38, -105] - [24.9, 24.9, -53.1, -53.1, -105] #NORTH AFRICA - [356, 356, -23, -23, -105] - [353.337, 353.337, -34.26, -34.26, -105] - [9.71, 9.71, -34.35, -34.35, -105] #SOUTHERN AFRICA - [26, 26, 33, 33, -105] - [7.1, 7.1, -7, -7, -105] - [5.4, 5.4, -12.4, -12.4, -105] #NORTH AMERICA - [280, 280, -38.43, -38.43, -105] - [237, 237, -42.33, -42.33, -105] - [248, 248, -48.27, -48.27, -105] - [262, 262, -35.33, -35.33, -105] - [261.2, 261.2, -20, -20, -105] - [257.9, 257.9, -30.1, -30.1, -105] - [261, 261, -33.7, -33.7, -105] - [281.9, 281.9, -35.3, -35.3, -105] - [241.2, 241.2, -34.5, -34.5, -105] - [240.4, 240.4, -44, -44, -105] - [276.8, 276.8, -46.4, -46.4, -105] - [251, 251, -49.5, -49.5, -105] #SOUTH AMERICA - [308, 308, 18, 18, -105] - [318, 318, 18, 18, -105] - [319, 319, 10, 10, -105] - [288.6, 288.6, 30.2, 30.2, -105] - [304, 304, 32.4, 32.4, -105] - [286.7, 286.7, -5.2, -5.2, -105] - [292.4, 292.4, -10, -10, -105] - [284.2, 284.2, -8.5, -8.5, -105] - [281.8, 281.8, -20.5, -20.5, -105] #SIBERIA - [111, 111, -64, -64, -105] - [87, 87, -59, -59, -105] - [109, 109, -53, -53, -105] - [105, 105, -54, -54, -105] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -105] - [67, 67, -25, -25, -105] - [83.4, 83.4, -49, -49, -105] - [47.7, 47.7, -45.6, -45.6, -105] - [92.5, 92.5, -44.5, -44.5, -105] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -105] - [74.4, 74.4, -29.6, -29.6, -105] - [80.5, 80.5, -8.8, -8.8, -105] - type: REGION_MONSTERS_HUNT_SEVERAL_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -110] - [112, 112, -23, -23, -110] - [127.8, 127.8, -36.1, -36.1, -110] - [130.54, 130.54, -32.77, -32.77, -110] - [140.9, 140.9, -39.36, -39.36, -110] - [111, 111, -30, -30, -110] - [126.4, 126.4, -38.4, -38.4, -110] - [134.8, 134.8, -34.7, -34.7, -110] - [140.4, 140.4, -40.4, -40.4, -110] #AUSTRALASIA - [148, 148, 22, 22, -110] - [147, 147, 30, 30, -110] - [138, 138, 17, 17, -110] #EUROPE - [34.5, 34.5, -45.5, -45.5, -110] - [53.5, 53.5, -55.5, -55.5, -110] - [23.5, 23.5, -51.5, -51.5, -110] - [24.3, 24.3, -45, -45, -110] - [13.5, 13.5, -42.5, -42.5, -110] - [5, 5, -50.1, -50.1, -110] - [358, 358, -40.7, -40.7, -110] - [350.5, 350.5, -53.86, -53.86, -110] - [0, 0, -41, -41, -110] - [5, 5, -43.7, -43.7, -110] - [358.1, 358.1, -52, -52, -110] - [351, 351, -53.8, -53.8, -110] - [4, 4, -50.5, -50.5, -110] - [11.5, 11.5, -45, -45, -110] - [21.3, 21.3, -38, -38, -110] - [24.9, 24.9, -53.1, -53.1, -110] #NORTH AFRICA - [356, 356, -23, -23, -110] - [353.337, 353.337, -34.26, -34.26, -110] - [9.71, 9.71, -34.35, -34.35, -110] #SOUTHERN AFRICA - [26, 26, 33, 33, -110] - [7.1, 7.1, -7, -7, -110] - [5.4, 5.4, -12.4, -12.4, -110] #NORTH AMERICA - [280, 280, -38.43, -38.43, -110] - [237, 237, -42.33, -42.33, -110] - [248, 248, -48.27, -48.27, -110] - [262, 262, -35.33, -35.33, -110] - [261.2, 261.2, -20, -20, -110] - [257.9, 257.9, -30.1, -30.1, -110] - [261, 261, -33.7, -33.7, -110] - [281.9, 281.9, -35.3, -35.3, -110] - [241.2, 241.2, -34.5, -34.5, -110] - [240.4, 240.4, -44, -44, -110] - [276.8, 276.8, -46.4, -46.4, -110] - [251, 251, -49.5, -49.5, -110] #SOUTH AMERICA - [308, 308, 18, 18, -110] - [318, 318, 18, 18, -110] - [319, 319, 10, 10, -110] - [288.6, 288.6, 30.2, 30.2, -110] - [304, 304, 32.4, 32.4, -110] - [286.7, 286.7, -5.2, -5.2, -110] - [292.4, 292.4, -10, -10, -110] - [284.2, 284.2, -8.5, -8.5, -110] - [281.8, 281.8, -20.5, -20.5, -110] #SIBERIA - [111, 111, -64, -64, -110] - [87, 87, -59, -59, -110] - [109, 109, -53, -53, -110] - [105, 105, -54, -54, -110] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -110] - [67, 67, -25, -25, -110] - [83.4, 83.4, -49, -49, -110] - [47.7, 47.7, -45.6, -45.6, -110] - [92.5, 92.5, -44.5, -44.5, -110] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -110] - [74.4, 74.4, -29.6, -29.6, -110] - [80.5, 80.5, -8.8, -8.8, -110] - type: REGION_MONSTERS_HUNT_PACK_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -115] - [112, 112, -23, -23, -115] - [127.8, 127.8, -36.1, -36.1, -115] - [130.54, 130.54, -32.77, -32.77, -115] - [140.9, 140.9, -39.36, -39.36, -115] - [111, 111, -30, -30, -115] - [126.4, 126.4, -38.4, -38.4, -115] - [134.8, 134.8, -34.7, -34.7, -115] - [140.4, 140.4, -40.4, -40.4, -115] #AUSTRALASIA - [148, 148, 22, 22, -115] - [147, 147, 30, 30, -115] - [138, 138, 17, 17, -115] #EUROPE - [34.5, 34.5, -45.5, -45.5, -115] - [53.5, 53.5, -55.5, -55.5, -115] - [23.5, 23.5, -51.5, -51.5, -115] - [24.3, 24.3, -45, -45, -115] - [13.5, 13.5, -42.5, -42.5, -115] - [5, 5, -50.1, -50.1, -115] - [358, 358, -40.7, -40.7, -115] - [350.5, 350.5, -53.86, -53.86, -115] - [0, 0, -41, -41, -115] - [5, 5, -43.7, -43.7, -115] - [358.1, 358.1, -52, -52, -115] - [351, 351, -53.8, -53.8, -115] - [4, 4, -50.5, -50.5, -115] - [11.5, 11.5, -45, -45, -115] - [21.3, 21.3, -38, -38, -115] - [24.9, 24.9, -53.1, -53.1, -115] #NORTH AFRICA - [356, 356, -23, -23, -115] - [353.337, 353.337, -34.26, -34.26, -115] - [9.71, 9.71, -34.35, -34.35, -115] #SOUTHERN AFRICA - [26, 26, 33, 33, -115] - [7.1, 7.1, -7, -7, -115] - [5.4, 5.4, -12.4, -12.4, -115] #NORTH AMERICA - [280, 280, -38.43, -38.43, -115] - [237, 237, -42.33, -42.33, -115] - [248, 248, -48.27, -48.27, -115] - [262, 262, -35.33, -35.33, -115] - [261.2, 261.2, -20, -20, -115] - [257.9, 257.9, -30.1, -30.1, -115] - [261, 261, -33.7, -33.7, -115] - [281.9, 281.9, -35.3, -35.3, -115] - [241.2, 241.2, -34.5, -34.5, -115] - [240.4, 240.4, -44, -44, -115] - [276.8, 276.8, -46.4, -46.4, -115] - [251, 251, -49.5, -49.5, -115] #SOUTH AMERICA - [308, 308, 18, 18, -115] - [318, 318, 18, 18, -115] - [319, 319, 10, 10, -115] - [288.6, 288.6, 30.2, 30.2, -115] - [304, 304, 32.4, 32.4, -115] - [286.7, 286.7, -5.2, -5.2, -115] - [292.4, 292.4, -10, -10, -115] - [284.2, 284.2, -8.5, -8.5, -115] - [281.8, 281.8, -20.5, -20.5, -115] #SIBERIA - [111, 111, -64, -64, -115] - [87, 87, -59, -59, -115] - [109, 109, -53, -53, -115] - [105, 105, -54, -54, -115] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -115] - [67, 67, -25, -25, -115] - [83.4, 83.4, -49, -49, -115] - [47.7, 47.7, -45.6, -45.6, -115] - [92.5, 92.5, -44.5, -44.5, -115] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -115] - [74.4, 74.4, -29.6, -29.6, -115] - [80.5, 80.5, -8.8, -8.8, -115] - type: REGION_MONSTERS_HUNT_LOTS_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -120] - [112, 112, -23, -23, -120] - [127.8, 127.8, -36.1, -36.1, -120] - [130.54, 130.54, -32.77, -32.77, -120] - [140.9, 140.9, -39.36, -39.36, -120] - [111, 111, -30, -30, -120] - [126.4, 126.4, -38.4, -38.4, -120] - [134.8, 134.8, -34.7, -34.7, -120] - [140.4, 140.4, -40.4, -40.4, -120] #AUSTRALASIA - [148, 148, 22, 22, -120] - [147, 147, 30, 30, -120] - [138, 138, 17, 17, -120] #EUROPE - [34.5, 34.5, -45.5, -45.5, -120] - [53.5, 53.5, -55.5, -55.5, -120] - [23.5, 23.5, -51.5, -51.5, -120] - [24.3, 24.3, -45, -45, -120] - [13.5, 13.5, -42.5, -42.5, -120] - [5, 5, -50.1, -50.1, -120] - [358, 358, -40.7, -40.7, -120] - [350.5, 350.5, -53.86, -53.86, -120] - [0, 0, -41, -41, -120] - [5, 5, -43.7, -43.7, -120] - [358.1, 358.1, -52, -52, -120] - [351, 351, -53.8, -53.8, -120] - [4, 4, -50.5, -50.5, -120] - [11.5, 11.5, -45, -45, -120] - [21.3, 21.3, -38, -38, -120] - [24.9, 24.9, -53.1, -53.1, -120] #NORTH AFRICA - [356, 356, -23, -23, -120] - [353.337, 353.337, -34.26, -34.26, -120] - [9.71, 9.71, -34.35, -34.35, -120] #SOUTHERN AFRICA - [26, 26, 33, 33, -120] - [7.1, 7.1, -7, -7, -120] - [5.4, 5.4, -12.4, -12.4, -120] #NORTH AMERICA - [280, 280, -38.43, -38.43, -120] - [237, 237, -42.33, -42.33, -120] - [248, 248, -48.27, -48.27, -120] - [262, 262, -35.33, -35.33, -120] - [261.2, 261.2, -20, -20, -120] - [257.9, 257.9, -30.1, -30.1, -120] - [261, 261, -33.7, -33.7, -120] - [281.9, 281.9, -35.3, -35.3, -120] - [241.2, 241.2, -34.5, -34.5, -120] - [240.4, 240.4, -44, -44, -120] - [276.8, 276.8, -46.4, -46.4, -120] - [251, 251, -49.5, -49.5, -120] #SOUTH AMERICA - [308, 308, 18, 18, -120] - [318, 318, 18, 18, -120] - [319, 319, 10, 10, -120] - [288.6, 288.6, 30.2, 30.2, -120] - [304, 304, 32.4, 32.4, -120] - [286.7, 286.7, -5.2, -5.2, -120] - [292.4, 292.4, -10, -10, -120] - [284.2, 284.2, -8.5, -8.5, -120] - [281.8, 281.8, -20.5, -20.5, -120] #SIBERIA - [111, 111, -64, -64, -120] - [87, 87, -59, -59, -120] - [109, 109, -53, -53, -120] - [105, 105, -54, -54, -120] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -120] - [67, 67, -25, -25, -120] - [83.4, 83.4, -49, -49, -120] - [47.7, 47.7, -45.6, -45.6, -120] - [92.5, 92.5, -44.5, -44.5, -120] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -120] - [74.4, 74.4, -29.6, -29.6, -120] - [80.5, 80.5, -8.8, -8.8, -120] - type: REGION_MONSTERS_HUNT_SINGLE_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -101] - [38.88, 38.88, 9.77, 9.77, -101] - [47.57, 47.57, 15.73, 15.73, -101] - [35.35, 35.35, 14.28, 14.28, -101] - [5.4, 5.4, -5.7, -5.7, -101] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -101] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -101] - [298, 298, 21, 21, -101] #CENTRAL ASIA - [77, 77, -24, -24, -101] - [80, 80, -18, -18, -101] - [80.8, 80.8, -7.9, -7.9, -101] - type: REGION_MONSTERS_HUNT_FEW_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -106] - [38.88, 38.88, 9.77, 9.77, -106] - [47.57, 47.57, 15.73, 15.73, -106] - [35.35, 35.35, 14.28, 14.28, -106] - [5.4, 5.4, -5.7, -5.7, -106] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -106] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -106] - [298, 298, 21, 21, -106] #CENTRAL ASIA - [77, 77, -24, -24, -106] - [80, 80, -18, -18, -106] - [80.8, 80.8, -7.9, -7.9, -106] - type: REGION_MONSTERS_HUNT_SEVERAL_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -111] - [38.88, 38.88, 9.77, 9.77, -111] - [47.57, 47.57, 15.73, 15.73, -111] - [35.35, 35.35, 14.28, 14.28, -111] - [5.4, 5.4, -5.7, -5.7, -111] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -111] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -111] - [298, 298, 21, 21, -111] #CENTRAL ASIA - [77, 77, -24, -24, -111] - [80, 80, -18, -18, -111] - [80.8, 80.8, -7.9, -7.9, -111] - type: REGION_MONSTERS_HUNT_PACK_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -116] - [38.88, 38.88, 9.77, 9.77, -116] - [47.57, 47.57, 15.73, 15.73, -116] - [35.35, 35.35, 14.28, 14.28, -116] - [5.4, 5.4, -5.7, -5.7, -116] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -116] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -116] - [298, 298, 21, 21, -116] #CENTRAL ASIA - [77, 77, -24, -24, -116] - [80, 80, -18, -18, -116] - [80.8, 80.8, -7.9, -7.9, -116] - type: REGION_MONSTERS_HUNT_LOTS_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -121] - [38.88, 38.88, 9.77, 9.77, -121] - [47.57, 47.57, 15.73, 15.73, -121] - [35.35, 35.35, 14.28, 14.28, -121] - [5.4, 5.4, -5.7, -5.7, -120] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -121] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -121] - [298, 298, 21, 21, -121] #CENTRAL ASIA - [77, 77, -24, -24, -121] - [80, 80, -18, -18, -121] - [80.8, 80.8, -7.9, -7.9, -121] - type: REGION_MONSTERS_HUNT_SINGLE_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -102] - [248.6, 248.6, -48, -48, -102] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -102] - [293, 293, 24, 24, -102] #ARCTIC - [275, 275, -77, -77, -102] - [316, 316, -80, -80, -102] - [142, 142, -73.5, -73.5, -102] - [93, 93, -84.5, -84.5, -102] - [213, 213, -80, -80, -102] #SIBERIA - [85, 85, -67, -67, -102] - [134, 134, -70, -70, -102] - type: REGION_MONSTERS_HUNT_FEW_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -107] - [248.6, 248.6, -48, -48, -107] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -107] - [293, 293, 24, 24, -107] #ARCTIC - [275, 275, -77, -77, -107] - [316, 316, -80, -80, -107] - [142, 142, -73.5, -73.5, -107] - [93, 93, -84.5, -84.5, -107] - [213, 213, -80, -80, -107] #SIBERIA - [85, 85, -67, -67, -107] - [134, 134, -70, -70, -107] - type: REGION_MONSTERS_HUNT_SEVERAL_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -112] - [248.6, 248.6, -48, -48, -112] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -112] - [293, 293, 24, 24, -112] #ARCTIC - [275, 275, -77, -77, -112] - [316, 316, -80, -80, -112] - [142, 142, -73.5, -73.5, -112] - [93, 93, -84.5, -84.5, -112] - [213, 213, -80, -80, -112] #SIBERIA - [85, 85, -67, -67, -112] - [134, 134, -70, -70, -112] - type: REGION_MONSTERS_HUNT_PACK_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -117] - [248.6, 248.6, -48, -48, -117] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -117] - [293, 293, 24, 24, -117] #ARCTIC - [275, 275, -77, -77, -117] - [316, 316, -80, -80, -117] - [142, 142, -73.5, -73.5, -117] - [93, 93, -84.5, -84.5, -117] - [213, 213, -80, -80, -117] #SIBERIA - [85, 85, -67, -67, -117] - [134, 134, -70, -70, -117] - type: REGION_MONSTERS_HUNT_LOTS_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -122] - [248.6, 248.6, -48, -48, -122] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -122] - [293, 293, 24, 24, -122] #ARCTIC - [275, 275, -77, -77, -122] - [316, 316, -80, -80, -122] - [142, 142, -73.5, -73.5, -122] - [93, 93, -84.5, -84.5, -122] - [213, 213, -80, -80, -122] #SIBERIA - [85, 85, -67, -67, -122] - [134, 134, -70, -70, -122] - type: REGION_MONSTERS_HUNT_SINGLE_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -103] - [6.13, 6.13, -30.6, -30.6, -103] - [13.71, 13.71, -26.76, -26.76, -103] - [27, 27, -21, -21, -103] - [40.24, 40.24, -25, -25, -103] #SOUTHERN AFRICA - [20, 20, 24, 24, -103] - [20.84, 20.84, 27.42, 27.42, -103] - [48.5, 48.5, -9.2, -9.2, -103] #NORTH AMERICA - [255, 255, -32, -32, -103] - [249, 249, -32.5, -32.5, -103] - [244, 244, -40, -40, -103] #SOUTH AMERICA - [292, 292, 41, 41, -103] #CENTRAL ASIA - [72, 72, -25, -25, -103] - [63, 63, -33, -33, -103] - [35, 35, -28.55, -28.55, -103] - [49.269, 49.269, -26.88, -26.88, -103] - type: REGION_MONSTERS_HUNT_FEW_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -108] - [6.13, 6.13, -30.6, -30.6, -108] - [13.71, 13.71, -26.76, -26.76, -108] - [27, 27, -21, -21, -108] - [40.24, 40.24, -25, -25, -108] #SOUTHERN AFRICA - [20, 20, 24, 24, -108] - [20.84, 20.84, 27.42, 27.42, -108] - [48.5, 48.5, -9.2, -9.2, -108] #NORTH AMERICA - [255, 255, -32, -32, -108] - [249, 249, -32.5, -32.5, -108] - [244, 244, -40, -40, -108] #SOUTH AMERICA - [292, 292, 41, 41, -108] #CENTRAL ASIA - [72, 72, -25, -25, -108] - [63, 63, -33, -33, -108] - [35, 35, -28.55, -28.55, -108] - [49.269, 49.269, -26.88, -26.88, -108] - type: REGION_MONSTERS_HUNT_SEVERAL_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -113] - [6.13, 6.13, -30.6, -30.6, -113] - [13.71, 13.71, -26.76, -26.76, -113] - [27, 27, -21, -21, -113] - [40.24, 40.24, -25, -25, -113] #SOUTHERN AFRICA - [20, 20, 24, 24, -113] - [20.84, 20.84, 27.42, 27.42, -113] - [48.5, 48.5, -9.2, -9.2, -113] #NORTH AMERICA - [255, 255, -32, -32, -113] - [249, 249, -32.5, -32.5, -113] - [244, 244, -40, -40, -113] #SOUTH AMERICA - [292, 292, 41, 41, -113] #CENTRAL ASIA - [72, 72, -25, -25, -113] - [63, 63, -33, -33, -113] - [35, 35, -28.55, -28.55, -113] - [49.269, 49.269, -26.88, -26.88, -113] - type: REGION_MONSTERS_HUNT_PACK_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -118] - [6.13, 6.13, -30.6, -30.6, -118] - [13.71, 13.71, -26.76, -26.76, -118] - [27, 27, -21, -21, -118] - [40.24, 40.24, -25, -25, -118] #SOUTHERN AFRICA - [20, 20, 24, 24, -118] - [20.84, 20.84, 27.42, 27.42, -118] - [48.5, 48.5, -9.2, -9.2, -118] #NORTH AMERICA - [255, 255, -32, -32, -118] - [249, 249, -32.5, -32.5, -118] - [244, 244, -40, -40, -118] #SOUTH AMERICA - [292, 292, 41, 41, -118] #CENTRAL ASIA - [72, 72, -25, -25, -118] - [63, 63, -33, -33, -118] - [35, 35, -28.55, -28.55, -118] - [49.269, 49.269, -26.88, -26.88, -118] - type: REGION_MONSTERS_HUNT_LOTS_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -123] - [6.13, 6.13, -30.6, -30.6, -123] - [13.71, 13.71, -26.76, -26.76, -123] - [27, 27, -21, -21, -123] - [40.24, 40.24, -25, -25, -123] #SOUTHERN AFRICA - [20, 20, 24, 24, -123] - [20.84, 20.84, 27.42, 27.42, -123] - [48.5, 48.5, -9.2, -9.2, -123] #NORTH AMERICA - [255, 255, -32, -32, -123] - [249, 249, -32.5, -32.5, -123] - [244, 244, -40, -40, -123] #SOUTH AMERICA - [292, 292, 41, 41, -123] #CENTRAL ASIA - [72, 72, -25, -25, -123] - [63, 63, -33, -33, -123] - [35, 35, -28.55, -28.55, -123] - [49.269, 49.269, -26.88, -26.88, -123] # END OF MONSTER REGIONS # START OF MONSTER VS. CIVILIANS - type: REGION_MONSTER_VS_MOB_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -89] - [38.88, 38.88, 9.77, 9.77, -89] - [47.57, 47.57, 15.73, 15.73, -89] - [35.35, 35.35, 14.28, 14.28, -89] - [5.4, 5.4, -5.7, -5.7, -89] # Kurast w Nigerii - type: REGION_MONSTER_VS_MOB_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -90] - [6.13, 6.13, -30.6, -30.6, -90] - [13.71, 13.71, -26.76, -26.76, -90] - [27, 27, -21, -21, -90] - [40.24, 40.24, -25, -25, -90] #CENTRAL ASIA - [72, 72, -25, -25, -90] - [63, 63, -33, -33, -90] - [35, 35, -28.55, -28.55, -90] - [49.269, 49.269, -26.88, -26.88, -90] - type: REGION_MONSTER_VS_POLICE_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -91] - [112, 112, -23, -23, -91] - [127.8, 127.8, -36.1, -36.1, -91] - [130.54, 130.54, -32.77, -32.77, -91] - [140.9, 140.9, -39.36, -39.36, -91] - [111, 111, -30, -30, -91] - [126.4, 126.4, -38.4, -38.4, -91] - [134.8, 134.8, -34.7, -34.7, -91] - [140.4, 140.4, -40.4, -40.4, -91] #AUSTRALASIA - [148, 148, 22, 22, -91] - [147, 147, 30, 30, -91] - [138, 138, 17, 17, -91] #EUROPE - [34.5, 34.5, -45.5, -45.5, -91] - [53.5, 53.5, -55.5, -55.5, -91] - [23.5, 23.5, -51.5, -51.5, -91] - [24.3, 24.3, -45, -45, -91] - [13.5, 13.5, -42.5, -42.5, -91] - [5, 5, -50.1, -50.1, -91] - [358, 358, -40.7, -40.7, -91] - [350.5, 350.5, -53.86, -53.86, -91] - [0, 0, -41, -41, -91] - [5, 5, -43.7, -43.7, -91] - [358.1, 358.1, -52, -52, -91] - [351, 351, -53.8, -53.8, -91] - [4, 4, -50.5, -50.5, -91] - [11.5, 11.5, -45, -45, -91] - [21.3, 21.3, -38, -38, -91] - [24.9, 24.9, -53.1, -53.1, -91] #NORTH AFRICA - [356, 356, -23, -23, -91] - [353.337, 353.337, -34.26, -34.26, -91] - [9.71, 9.71, -34.35, -34.35, -91] #SOUTHERN AFRICA - [26, 26, 33, 33, -91] - [7.1, 7.1, -7, -7, -91] - [5.4, 5.4, -12.4, -12.4, -91] #NORTH AMERICA - [280, 280, -38.43, -38.43, -91] - [237, 237, -42.33, -42.33, -91] - [248, 248, -48.27, -48.27, -91] - [262, 262, -35.33, -35.33, -91] - [261.2, 261.2, -20, -20, -91] - [257.9, 257.9, -30.1, -30.1, -91] - [261, 261, -33.7, -33.7, -91] - [281.9, 281.9, -35.3, -35.3, -91] - [241.2, 241.2, -34.5, -34.5, -91] - [240.4, 240.4, -44, -44, -91] - [276.8, 276.8, -46.4, -46.4, -91] - [251, 251, -49.5, -49.5, -91] #SOUTH AMERICA - [308, 308, 18, 18, -91] - [318, 318, 18, 18, -91] - [319, 319, 10, 10, -91] - [288.6, 288.6, 30.2, 30.2, -91] - [304, 304, 32.4, 32.4, -91] - [286.7, 286.7, -5.2, -5.2, -91] - [292.4, 292.4, -10, -10, -91] - [284.2, 284.2, -8.5, -8.5, -91] - [281.8, 281.8, -20.5, -20.5, -91] #SIBERIA - [111, 111, -64, -64, -91] - [87, 87, -59, -59, -91] - [109, 109, -53, -53, -91] - [105, 105, -54, -54, -91] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -91] - [67, 67, -25, -25, -91] - [83.4, 83.4, -49, -49, -91] - [47.7, 47.7, -45.6, -45.6, -91] - [92.5, 92.5, -44.5, -44.5, -91] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -91] - [74.4, 74.4, -29.6, -29.6, -91] - [80.5, 80.5, -8.8, -8.8, -91] - type: REGION_MONSTER_VS_MILITARY_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -94] - [112, 112, -23, -23, -94] - [127.8, 127.8, -36.1, -36.1, -94] - [130.54, 130.54, -32.77, -32.77, -94] - [140.9, 140.9, -39.36, -39.36, -94] - [111, 111, -30, -30, -94] - [126.4, 126.4, -38.4, -38.4, -94] - [134.8, 134.8, -34.7, -34.7, -94] - [140.4, 140.4, -40.4, -40.4, -94] #AUSTRALASIA - [148, 148, 22, 22, -94] - [147, 147, 30, 30, -94] - [138, 138, 17, 17, -94] #EUROPE - [34.5, 34.5, -45.5, -45.5, -94] - [53.5, 53.5, -55.5, -55.5, -94] - [23.5, 23.5, -51.5, -51.5, -94] - [24.3, 24.3, -45, -45, -94] - [13.5, 13.5, -42.5, -42.5, -94] - [5, 5, -50.1, -50.1, -94] - [358, 358, -40.7, -40.7, -94] - [350.5, 350.5, -53.86, -53.86, -94] - [0, 0, -41, -41, -94] - [5, 5, -43.7, -43.7, -94] - [358.1, 358.1, -52, -52, -94] - [351, 351, -53.8, -53.8, -94] - [4, 4, -50.5, -50.5, -94] - [11.5, 11.5, -45, -45, -94] - [21.3, 21.3, -38, -38, -94] - [24.9, 24.9, -53.1, -53.1, -94] #NORTH AFRICA - [356, 356, -23, -23, -94] - [353.337, 353.337, -34.26, -34.26, -94] - [9.71, 9.71, -34.35, -34.35, -94] #SOUTHERN AFRICA - [26, 26, 33, 33, -94] - [7.1, 7.1, -7, -7, -94] - [5.4, 5.4, -12.4, -12.4, -94] #NORTH AMERICA - [280, 280, -38.43, -38.43, -94] - [237, 237, -42.33, -42.33, -94] - [248, 248, -48.27, -48.27, -94] - [262, 262, -35.33, -35.33, -94] - [261.2, 261.2, -20, -20, -94] - [257.9, 257.9, -30.1, -30.1, -94] - [261, 261, -33.7, -33.7, -94] - [281.9, 281.9, -35.3, -35.3, -94] - [241.2, 241.2, -34.5, -34.5, -94] - [240.4, 240.4, -44, -44, -94] - [276.8, 276.8, -46.4, -46.4, -94] - [251, 251, -49.5, -49.5, -94] #SOUTH AMERICA - [308, 308, 18, 18, -94] - [318, 318, 18, 18, -94] - [319, 319, 10, 10, -94] - [288.6, 288.6, 30.2, 30.2, -94] - [304, 304, 32.4, 32.4, -94] - [286.7, 286.7, -5.2, -5.2, -94] - [292.4, 292.4, -10, -10, -94] - [284.2, 284.2, -8.5, -8.5, -94] - [281.8, 281.8, -20.5, -20.5, -94] #SIBERIA - [111, 111, -64, -64, -94] - [87, 87, -59, -59, -94] - [109, 109, -53, -53, -94] - [105, 105, -54, -54, -94] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -94] - [67, 67, -25, -25, -94] - [83.4, 83.4, -49, -49, -94] - [47.7, 47.7, -45.6, -45.6, -94] - [92.5, 92.5, -44.5, -44.5, -94] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -94] - [74.4, 74.4, -29.6, -29.6, -94] - [80.5, 80.5, -8.8, -8.8, -94] # END OF MONSTER VS. CIVILIANS # START OF REPTOID ASSASSINATION SQUAD - type: REGION_REPTOID_ASSASSINATION_SQUAD missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -2010, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -2010, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -2010, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -2010, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -2010, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -2010, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -2010, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -2010, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -2010, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -2010, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -2010, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -2010, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -2010, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -2010, STR_JAMAICA] - [272.56, 272.56, -56, -56, -2010, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -2010, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -2010, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -2010, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -2010, STR_MIAMI] - [236.948, 236.948, -47, -47, -2010, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -2010, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -2010, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -2010, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -2010, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -2010, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -2010, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -2010, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -2010, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -2010, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -2010, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -2010, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -2010, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -2010, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -2010, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -2010, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -2010, STR_SASKATOON] - [299, 299, -45.63, -45.63, -2010, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -2010, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -2010, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -2010, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -2010, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -2010, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -2010, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -2010, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -2010, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -2010, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -2010, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -2010, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -2010, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -2010, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -2010, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -2010, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -2010, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -2010, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -2010, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -2010, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -2010, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -2010, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -2010, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -2010, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -2010, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -2010, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -2010, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -2010, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -2010, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -2010, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -2010, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -2010, STR_CAYENNE] - [310.56, 310.56, 0, 0, -2010, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -2010, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -2010, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -2010, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -2010, STR_LONDON] - [357, 357, -56, -56, -2010, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -2010, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -2010, STR_BERLIN] - [36.25, 36.25, -50, -50, -2010, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -2010, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -2010, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -2010, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -2010, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -2010, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -2010, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -2010, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -2010, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -2010, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -2010, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -2010, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -2010, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -2010, STR_ZURICH] - [10, 10, -53.58, -53.58, -2010, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -2010, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -2010, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -2010, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -2010, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -2010, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -2010, STR_LYON] - [28.95, 28.95, -41, -41, -2010, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -2010, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -2010, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -2010, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -2010, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -2010, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -2010, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -2010, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -2010, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -2010, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -2010, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -2010, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -2010, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -2010, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -2010, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -2010, STR_ABERDEEN] - [353, 353, -62, -62, -2010, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -2010, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -2010, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -2010, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -2010, STR_MINSK] - [9.125, 9.125, -45, -45, -2010, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -2010, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -2010, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -2010, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -2010, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -2010, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -2010, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -2010, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -2010, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -2010, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -2010, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -2010, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -2010, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -2010, STR_LAGOS] - [31.25, 31.25, -30, -30, -2010, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -2010, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -2010, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -2010, STR_TRIPOLI] - [339, 339, -26, -26, -2010, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -2010, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -2010, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -2010, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -2010, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -2010, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -2010, STR_NAIROBI] - [18.5, 18.5, 34, 34, -2010, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -2010, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -2010, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -2010, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -2010, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -2010, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -2010, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -2010, STR_BAMAKO] - [31, 31, 29.875, 29.875, -2010, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -2010, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -2010, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -2010, STR_LUANDA] - [31, 31, 17.875, 17.875, -2010, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -2010, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -2010, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -2010, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -2010, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -2010, STR_BENGUI] - [15.5, 15.5, -12, -12, -2010, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -2010, STR_FREETOWN] - [45, 45, -2, -2, -2010, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -2010, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -2010, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -2010, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -2010, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -2010, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -2010, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -2010, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -2010, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -2010, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -2010, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -2010, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -2010, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -2010, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -2010, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -2010, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -2010, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -2010, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -2010, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -2010, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -2010, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -2010, STR_DUBAI] - [47, 47, -23.95, -23.95, -2010, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -2010, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -2010, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -2010, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -2010, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -2010, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -2010, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -2010, STR_MECCA] - [44.14, 44.14, -15, -15, -2010, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -2010, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -2010, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -2010, STR_BANGKOK] - [121, 121, -14.625, -14.625, -2010, STR_MANILA] - [127, 127, -37.5, -37.5, -2010, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -2010, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -2010, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -2010, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -2010, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -2010, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -2010, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -2010, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -2010, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -2010, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -2010, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -2010, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -2010, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -2010, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -2010, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -2010, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -2010, STR_SAPPORO] - [105.81, 105.81, -47, -47, -2010, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -2010, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -2010, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -2010, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -2010, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -2010, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -2010, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -2010, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -2010, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -2010, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -2010, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -2010, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -2010, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -2010, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -2010, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -2010, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -2010, STR_PERTH] - [131, 131, 12.27, 12.27, -2010, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -2010, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -2010, STR_TASMANIA] - [161.25, 161.25, 9, 9, -2010, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -2010, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -2010, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -2010, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -2010, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -2010, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -2010, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -2010, STR_TONGA] - [241, 241, 26.5, 26.5, -2010, STR_EASTER_ISLAND] - [269, 269, 1, 1, -2010, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -2010, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -2010, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -2010, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -2010, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -2010, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -2010, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -2010, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -2010, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -2010, STR_MAURITIUS] # END OF REPTOID ASSASSINATION SQUAD # START OF REPTIFORMER TOWER - type: REGION_REPTIFORMER_TOWER missionZones: - #ARCTIC - [275, 275, -77, -77, -2020] - [316, 316, -80, -80, -2020] - [142, 142, -73.5, -73.5, -2020] - [93, 93, -84.5, -84.5, -2020] - [213, 213, -80, -80, -2020] #SOUTH EAST ASIA - [106, 106, -33, -33, -2020] - [112, 112, -23, -23, -2020] - [127.8, 127.8, -36.1, -36.1, -2020] - [130.54, 130.54, -32.77, -32.77, -2020] - [140.9, 140.9, -39.36, -39.36, -2020] - [111, 111, -30, -30, -2020] - [126.4, 126.4, -38.4, -38.4, -2020] - [134.8, 134.8, -34.7, -34.7, -2020] - [140.4, 140.4, -40.4, -40.4, -2020] #AUSTRALASIA - [148, 148, 22, 22, -2020] - [147, 147, 30, 30, -2020] - [138, 138, 17, 17, -2020] #EUROPE - [34.5, 34.5, -45.5, -45.5, -2020] - [53.5, 53.5, -55.5, -55.5, -2020] - [23.5, 23.5, -51.5, -51.5, -2020] - [24.3, 24.3, -45, -45, -2020] - [13.5, 13.5, -42.5, -42.5, -2020] - [5, 5, -50.1, -50.1, -2020] - [358, 358, -40.7, -40.7, -2020] - [350.5, 350.5, -53.86, -53.86, -2020] - [0, 0, -41, -41, -2020] - [5, 5, -43.7, -43.7, -2020] - [358.1, 358.1, -52, -52, -2020] - [351, 351, -53.8, -53.8, -2020] - [4, 4, -50.5, -50.5, -2020] - [11.5, 11.5, -45, -45, -2020] - [21.3, 21.3, -38, -38, -2020] - [24.9, 24.9, -53.1, -53.1, -2020] #NORTH AFRICA - [356, 356, -23, -23, -2020] - [6.13, 6.13, -30.6, -30.6, -2020] - [13.71, 13.71, -26.76, -26.76, -2020] - [27, 27, -21, -21, -2020] - [40.24, 40.24, -25, -25, -2020] - [356, 356, -23, -23, -2020] - [353.337, 353.337, -34.26, -34.26, -2020] - [9.71, 9.71, -34.35, -34.35, -2020] #SOUTHERN AFRICA - [26, 26, 33, 33, -2020] - [7.1, 7.1, -7, -7, -2020] - [5.4, 5.4, -12.4, -12.4, -2020] - [20, 20, 24, 24, -2020] - [20.84, 20.84, 27.42, 27.42, -2020] - [48.5, 48.5, -9.2, -9.2, -2020] - [14.9, 14.9, 3.1, 3.1, -2020] - [38.88, 38.88, 9.77, 9.77, -2020] - [47.57, 47.57, 15.73, 15.73, -2020] - [35.35, 35.35, 14.28, 14.28, -2020] - [5.4, 5.4, -5.7, -5.7, -2020] # Kurast w Nigerii #NORTH AMERICA - [280, 280, -38.43, -38.43, -2020] - [237, 237, -42.33, -42.33, -2020] - [248, 248, -48.27, -48.27, -2020] - [262, 262, -35.33, -35.33, -2020] - [261.2, 261.2, -20, -20, -2020] - [257.9, 257.9, -30.1, -30.1, -2020] - [261, 261, -33.7, -33.7, -2020] - [281.9, 281.9, -35.3, -35.3, -2020] - [241.2, 241.2, -34.5, -34.5, -2020] - [240.4, 240.4, -44, -44, -2020] - [276.8, 276.8, -46.4, -46.4, -2020] - [251, 251, -49.5, -49.5, -2020] - [255, 255, -32, -32, -2020] - [249, 249, -32.5, -32.5, -2020] - [244, 244, -40, -40, -2020] - [267.5, 267.5, -76, -76, -2020] - [268.5, 268.5, -29.63, -29.63, -2020] - [248.6, 248.6, -48, -48, -2020] #SOUTH AMERICA - [308, 308, 18, 18, -2020] - [318, 318, 18, 18, -2020] - [319, 319, 10, 10, -2020] - [288.6, 288.6, 30.2, 30.2, -2020] - [304, 304, 32.4, 32.4, -2020] - [286.7, 286.7, -5.2, -5.2, -2020] - [292.4, 292.4, -10, -10, -2020] - [284.2, 284.2, -8.5, -8.5, -2020] - [281.8, 281.8, -20.5, -20.5, -2020] - [292, 292, 41, 41, -2020] - [296, 296, 6.5, 6.5, -2020] - [298, 298, 21, 21, -2020] - [287.5, 287.5, 13, 13, -2020] - [293, 293, 24, 24, -2020] #SIBERIA - [111, 111, -64, -64, -2020] - [87, 87, -59, -59, -2020] - [109, 109, -53, -53, -2020] - [105, 105, -54, -54, -2020] - [85, 85, -67, -67, -2020] - [134, 134, -70, -70, -2020] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -2020] - [67, 67, -25, -25, -2020] - [83.4, 83.4, -49, -49, -2020] - [47.7, 47.7, -45.6, -45.6, -2020] - [92.5, 92.5, -44.5, -44.5, -2020] - [72, 72, -25, -25, -2020] - [63, 63, -33, -33, -2020] - [35, 35, -28.55, -28.55, -2020] - [49.269, 49.269, -26.88, -26.88, -2020] - [77, 77, -24, -24, -2020] - [80, 80, -18, -18, -2020] - [80.8, 80.8, -7.9, -7.9, -2020] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -2020] - [74.4, 74.4, -29.6, -29.6, -2020] - [80.5, 80.5, -8.8, -8.8, -2020] # END OF REPTIFORMER TOWER # START OF CROC RAID - type: REGION_CROC_RAID_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -2000] - [112, 112, -23, -23, -2000] - [127.8, 127.8, -36.1, -36.1, -2000] - [130.54, 130.54, -32.77, -32.77, -2000] - [140.9, 140.9, -39.36, -39.36, -2000] - [111, 111, -30, -30, -2000] - [126.4, 126.4, -38.4, -38.4, -2000] - [134.8, 134.8, -34.7, -34.7, -2000] - [140.4, 140.4, -40.4, -40.4, -2000] #AUSTRALASIA - [148, 148, 22, 22, -2000] - [147, 147, 30, 30, -2000] - [138, 138, 17, 17, -2000] #EUROPE - [34.5, 34.5, -45.5, -45.5, -2000] - [53.5, 53.5, -55.5, -55.5, -2000] - [23.5, 23.5, -51.5, -51.5, -2000] - [24.3, 24.3, -45, -45, -2000] - [13.5, 13.5, -42.5, -42.5, -2000] - [5, 5, -50.1, -50.1, -2000] - [358, 358, -40.7, -40.7, -2000] - [350.5, 350.5, -53.86, -53.86, -2000] - [0, 0, -41, -41, -2000] - [5, 5, -43.7, -43.7, -2000] - [358.1, 358.1, -52, -52, -2000] - [351, 351, -53.8, -53.8, -2000] - [4, 4, -50.5, -50.5, -2000] - [11.5, 11.5, -45, -45, -2000] - [21.3, 21.3, -38, -38, -2000] - [24.9, 24.9, -53.1, -53.1, -2000] #NORTH AFRICA - [356, 356, -23, -23, -2000] - [353.337, 353.337, -34.26, -34.26, -2000] - [9.71, 9.71, -34.35, -34.35, -2000] #SOUTHERN AFRICA - [26, 26, 33, 33, -2000] - [7.1, 7.1, -7, -7, -2000] - [5.4, 5.4, -12.4, -12.4, -2000] #NORTH AMERICA - [280, 280, -38.43, -38.43, -2000] - [237, 237, -42.33, -42.33, -2000] - [248, 248, -48.27, -48.27, -2000] - [262, 262, -35.33, -35.33, -2000] - [261.2, 261.2, -20, -20, -2000] - [257.9, 257.9, -30.1, -30.1, -2000] - [261, 261, -33.7, -33.7, -2000] - [281.9, 281.9, -35.3, -35.3, -2000] - [241.2, 241.2, -34.5, -34.5, -2000] - [240.4, 240.4, -44, -44, -2000] - [276.8, 276.8, -46.4, -46.4, -2000] - [251, 251, -49.5, -49.5, -2000] #SOUTH AMERICA - [308, 308, 18, 18, -2000] - [318, 318, 18, 18, -2000] - [319, 319, 10, 10, -2000] - [288.6, 288.6, 30.2, 30.2, -2000] - [304, 304, 32.4, 32.4, -2000] - [286.7, 286.7, -5.2, -5.2, -2000] - [292.4, 292.4, -10, -10, -2000] - [284.2, 284.2, -8.5, -8.5, -2000] - [281.8, 281.8, -20.5, -20.5, -2000] #SIBERIA - [111, 111, -64, -64, -2000] - [87, 87, -59, -59, -2000] - [109, 109, -53, -53, -2000] - [105, 105, -54, -54, -2000] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -2000] - [67, 67, -25, -25, -2000] - [83.4, 83.4, -49, -49, -2000] - [47.7, 47.7, -45.6, -45.6, -2000] - [92.5, 92.5, -44.5, -44.5, -2000] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -2000] - [74.4, 74.4, -29.6, -29.6, -2000] - [80.5, 80.5, -8.8, -8.8, -2000] - type: REGION_CROC_RAID_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -2001] - [38.88, 38.88, 9.77, 9.77, -2001] - [47.57, 47.57, 15.73, 15.73, -2001] - [35.35, 35.35, 14.28, 14.28, -2001] - [5.4, 5.4, -5.7, -5.7, -2001] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -2001] - [267.8, 267.8, -17.1, -17.1, -2001] # Gwatemala #SOUTH AMERICA - [296, 296, 6.5, 6.5, -2001] - [298, 298, 21, 21, -2001] #CENTRAL ASIA - [77, 77, -24, -24, -2001] - [80, 80, -18, -18, -2001] - [80.8, 80.8, -7.9, -7.9, -2001] # END OF CROC RAID # START OF DIMENSION X PARTY - type: REGION_DIMENSION_X_PARTY_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1700] - [112, 112, -23, -23, -1700] - [127.8, 127.8, -36.1, -36.1, -1700] - [130.54, 130.54, -32.77, -32.77, -1700] - [140.9, 140.9, -39.36, -39.36, -1700] - [111, 111, -30, -30, -1700] - [126.4, 126.4, -38.4, -38.4, -1700] - [134.8, 134.8, -34.7, -34.7, -1700] - [140.4, 140.4, -40.4, -40.4, -1700] #AUSTRALASIA - [148, 148, 22, 22, -1700] - [147, 147, 30, 30, -1700] - [138, 138, 17, 17, -1700] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1700] - [53.5, 53.5, -55.5, -55.5, -1700] - [23.5, 23.5, -51.5, -51.5, -1700] - [24.3, 24.3, -45, -45, -1700] - [13.5, 13.5, -42.5, -42.5, -1700] - [5, 5, -50.1, -50.1, -1700] - [358, 358, -40.7, -40.7, -1700] - [350.5, 350.5, -53.86, -53.86, -1700] - [0, 0, -41, -41, -1700] - [5, 5, -43.7, -43.7, -1700] - [358.1, 358.1, -52, -52, -1700] - [351, 351, -53.8, -53.8, -1700] - [4, 4, -50.5, -50.5, -1700] - [11.5, 11.5, -45, -45, -1700] - [21.3, 21.3, -38, -38, -1700] - [24.9, 24.9, -53.1, -53.1, -1700] #NORTH AFRICA - [356, 356, -23, -23, -1700] - [353.337, 353.337, -34.26, -34.26, -1700] - [9.71, 9.71, -34.35, -34.35, -1700] #SOUTHERN AFRICA - [26, 26, 33, 33, -1700] - [7.1, 7.1, -7, -7, -1700] - [5.4, 5.4, -12.4, -12.4, -1700] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1700] - [237, 237, -42.33, -42.33, -1700] - [248, 248, -48.27, -48.27, -1700] - [262, 262, -35.33, -35.33, -1700] - [261.2, 261.2, -20, -20, -1700] - [257.9, 257.9, -30.1, -30.1, -1700] - [261, 261, -33.7, -33.7, -1700] - [281.9, 281.9, -35.3, -35.3, -1700] - [241.2, 241.2, -34.5, -34.5, -1700] - [240.4, 240.4, -44, -44, -1700] - [276.8, 276.8, -46.4, -46.4, -1700] - [251, 251, -49.5, -49.5, -1700] #SOUTH AMERICA - [308, 308, 18, 18, -1700] - [318, 318, 18, 18, -1700] - [319, 319, 10, 10, -1700] - [288.6, 288.6, 30.2, 30.2, -1700] - [304, 304, 32.4, 32.4, -1700] - [286.7, 286.7, -5.2, -5.2, -1700] - [292.4, 292.4, -10, -10, -1700] - [284.2, 284.2, -8.5, -8.5, -1700] - [281.8, 281.8, -20.5, -20.5, -1700] #SIBERIA - [111, 111, -64, -64, -1700] - [87, 87, -59, -59, -1700] - [109, 109, -53, -53, -1700] - [105, 105, -54, -54, -1700] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1700] - [67, 67, -25, -25, -1700] - [83.4, 83.4, -49, -49, -1700] - [47.7, 47.7, -45.6, -45.6, -1700] - [92.5, 92.5, -44.5, -44.5, -1700] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1700] - [74.4, 74.4, -29.6, -29.6, -1700] - [80.5, 80.5, -8.8, -8.8, -1700] - type: REGION_DIMENSION_X_PARTY_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -1701] - [38.88, 38.88, 9.77, 9.77, -1701] - [47.57, 47.57, 15.73, 15.73, -1701] - [35.35, 35.35, 14.28, 14.28, -1701] - [5.4, 5.4, -5.7, -5.7, -1701] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -1701] - [267.8, 267.8, -17.1, -17.1, -1701] # Gwatemala #SOUTH AMERICA - [296, 296, 6.5, 6.5, -1701] - [298, 298, 21, 21, -1701] #CENTRAL ASIA - [77, 77, -24, -24, -1701] - [80, 80, -18, -18, -1701] - [80.8, 80.8, -7.9, -7.9, -1701] - type: REGION_DIMENSION_X_PARTY_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -1702] - [248.6, 248.6, -48, -48, -1702] #ARCTIC - [275, 275, -77, -77, -1702] - [316, 316, -80, -80, -1702] - [142, 142, -73.5, -73.5, -1702] - [93, 93, -84.5, -84.5, -1702] - [213, 213, -80, -80, -1702] #SIBERIA - [85, 85, -67, -67, -1702] - [134, 134, -70, -70, -1702] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -1702] - [293, 293, 24, 24, -1702] - type: REGION_DIMENSION_X_PARTY_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -1703] - [6.13, 6.13, -30.6, -30.6, -1703] - [13.71, 13.71, -26.76, -26.76, -1703] - [27, 27, -21, -21, -1703] - [40.24, 40.24, -25, -25, -1703] #SOUTHERN AFRICA - [20, 20, 24, 24, -1703] - [20.84, 20.84, 27.42, 27.42, -1703] - [48.5, 48.5, -9.2, -9.2, -1703] #NORTH AMERICA - [255, 255, -32, -32, -1703] - [249, 249, -32.5, -32.5, -1703] - [244, 244, -40, -40, -1703] #SOUTH AMERICA - [292, 292, 41, 41, -1703] #CENTRAL ASIA - [72, 72, -25, -25, -1703] - [63, 63, -33, -33, -1703] - [35, 35, -28.55, -28.55, -1703] - [49.269, 49.269, -26.88, -26.88, -1703] # END OF DIMENSION X PARTY # START OF DIMENSION X INCURSIONS - type: REGION_DIMENSION_X_INCURSION_FEW_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1600] - [112, 112, -23, -23, -1600] - [127.8, 127.8, -36.1, -36.1, -1600] - [130.54, 130.54, -32.77, -32.77, -1600] - [140.9, 140.9, -39.36, -39.36, -1600] - [111, 111, -30, -30, -1600] - [126.4, 126.4, -38.4, -38.4, -1600] - [134.8, 134.8, -34.7, -34.7, -1600] - [140.4, 140.4, -40.4, -40.4, -1600] #AUSTRALASIA - [148, 148, 22, 22, -1600] - [147, 147, 30, 30, -1600] - [138, 138, 17, 17, -1600] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1600] - [53.5, 53.5, -55.5, -55.5, -1600] - [23.5, 23.5, -51.5, -51.5, -1600] - [24.3, 24.3, -45, -45, -1600] - [13.5, 13.5, -42.5, -42.5, -1600] - [5, 5, -50.1, -50.1, -1600] - [358, 358, -40.7, -40.7, -1600] - [350.5, 350.5, -53.86, -53.86, -1600] - [0, 0, -41, -41, -1600] - [5, 5, -43.7, -43.7, -1600] - [358.1, 358.1, -52, -52, -1600] - [351, 351, -53.8, -53.8, -1600] - [4, 4, -50.5, -50.5, -1600] - [11.5, 11.5, -45, -45, -1600] - [21.3, 21.3, -38, -38, -1600] - [24.9, 24.9, -53.1, -53.1, -1600] #NORTH AFRICA - [356, 356, -23, -23, -1600] - [353.337, 353.337, -34.26, -34.26, -1600] - [9.71, 9.71, -34.35, -34.35, -1600] #SOUTHERN AFRICA - [26, 26, 33, 33, -1600] - [7.1, 7.1, -7, -7, -1600] - [5.4, 5.4, -12.4, -12.4, -1600] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1600] - [237, 237, -42.33, -42.33, -1600] - [248, 248, -48.27, -48.27, -1600] - [262, 262, -35.33, -35.33, -1600] - [261.2, 261.2, -20, -20, -1600] - [257.9, 257.9, -30.1, -30.1, -1600] - [261, 261, -33.7, -33.7, -1600] - [281.9, 281.9, -35.3, -35.3, -1600] - [241.2, 241.2, -34.5, -34.5, -1600] - [240.4, 240.4, -44, -44, -1600] - [276.8, 276.8, -46.4, -46.4, -1600] - [251, 251, -49.5, -49.5, -1600] #SOUTH AMERICA - [308, 308, 18, 18, -1600] - [318, 318, 18, 18, -1600] - [319, 319, 10, 10, -1600] - [288.6, 288.6, 30.2, 30.2, -1600] - [304, 304, 32.4, 32.4, -1600] - [286.7, 286.7, -5.2, -5.2, -1600] - [292.4, 292.4, -10, -10, -1600] - [284.2, 284.2, -8.5, -8.5, -1600] - [281.8, 281.8, -20.5, -20.5, -1600] #SIBERIA - [111, 111, -64, -64, -1600] - [87, 87, -59, -59, -1600] - [109, 109, -53, -53, -1600] - [105, 105, -54, -54, -1600] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1600] - [67, 67, -25, -25, -1600] - [83.4, 83.4, -49, -49, -1600] - [47.7, 47.7, -45.6, -45.6, -1600] - [92.5, 92.5, -44.5, -44.5, -1600] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1600] - [74.4, 74.4, -29.6, -29.6, -1600] - [80.5, 80.5, -8.8, -8.8, -1600] - type: REGION_DIMENSION_X_INCURSION_FEW_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -1601] - [38.88, 38.88, 9.77, 9.77, -1601] - [47.57, 47.57, 15.73, 15.73, -1601] - [35.35, 35.35, 14.28, 14.28, -1601] - [5.4, 5.4, -5.7, -5.7, -1601] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -1601] - [267.8, 267.8, -17.1, -17.1, -1601] # Gwatemala #SOUTH AMERICA - [296, 296, 6.5, 6.5, -1601] - [298, 298, 21, 21, -1601] #CENTRAL ASIA - [77, 77, -24, -24, -1601] - [80, 80, -18, -18, -1601] - [80.8, 80.8, -7.9, -7.9, -1601] - type: REGION_DIMENSION_X_INCURSION_FEW_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -1602] - [248.6, 248.6, -48, -48, -1602] #ARCTIC - [275, 275, -77, -77, -1602] - [316, 316, -80, -80, -1602] - [142, 142, -73.5, -73.5, -1602] - [93, 93, -84.5, -84.5, -1602] - [213, 213, -80, -80, -1602] #SIBERIA - [85, 85, -67, -67, -1602] - [134, 134, -70, -70, -1602] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -1602] - [293, 293, 24, 24, -1602] - type: REGION_DIMENSION_X_INCURSION_FEW_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -1603] - [6.13, 6.13, -30.6, -30.6, -1603] - [13.71, 13.71, -26.76, -26.76, -1603] - [27, 27, -21, -21, -1603] - [40.24, 40.24, -25, -25, -1603] #SOUTHERN AFRICA - [20, 20, 24, 24, -1603] - [20.84, 20.84, 27.42, 27.42, -1603] - [48.5, 48.5, -9.2, -9.2, -1603] #NORTH AMERICA - [255, 255, -32, -32, -1603] - [249, 249, -32.5, -32.5, -1603] - [244, 244, -40, -40, -1603] #SOUTH AMERICA - [292, 292, 41, 41, -1603] #CENTRAL ASIA - [72, 72, -25, -25, -1603] - [63, 63, -33, -33, -1603] - [35, 35, -28.55, -28.55, -1603] - [49.269, 49.269, -26.88, -26.88, -1603] - type: REGION_DIMENSION_X_INCURSION_SEVERAL_TEMPERATE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -1610] - [112, 112, -23, -23, -1610] - [127.8, 127.8, -36.1, -36.1, -1610] - [130.54, 130.54, -32.77, -32.77, -1610] - [140.9, 140.9, -39.36, -39.36, -1610] - [111, 111, -30, -30, -1610] - [126.4, 126.4, -38.4, -38.4, -1610] - [134.8, 134.8, -34.7, -34.7, -1610] - [140.4, 140.4, -40.4, -40.4, -1610] #AUSTRALASIA - [148, 148, 22, 22, -1610] - [147, 147, 30, 30, -1610] - [138, 138, 17, 17, -1610] #EUROPE - [34.5, 34.5, -45.5, -45.5, -1610] - [53.5, 53.5, -55.5, -55.5, -1610] - [23.5, 23.5, -51.5, -51.5, -1610] - [24.3, 24.3, -45, -45, -1610] - [13.5, 13.5, -42.5, -42.5, -1610] - [5, 5, -50.1, -50.1, -1610] - [358, 358, -40.7, -40.7, -1610] - [350.5, 350.5, -53.86, -53.86, -1610] - [0, 0, -41, -41, -1610] - [5, 5, -43.7, -43.7, -1610] - [358.1, 358.1, -52, -52, -1610] - [351, 351, -53.8, -53.8, -1610] - [4, 4, -50.5, -50.5, -1610] - [11.5, 11.5, -45, -45, -1610] - [21.3, 21.3, -38, -38, -1610] - [24.9, 24.9, -53.1, -53.1, -1610] #NORTH AFRICA - [356, 356, -23, -23, -1610] - [353.337, 353.337, -34.26, -34.26, -1610] - [9.71, 9.71, -34.35, -34.35, -1610] #SOUTHERN AFRICA - [26, 26, 33, 33, -1610] - [7.1, 7.1, -7, -7, -1610] - [5.4, 5.4, -12.4, -12.4, -1610] #NORTH AMERICA - [280, 280, -38.43, -38.43, -1610] - [237, 237, -42.33, -42.33, -1610] - [248, 248, -48.27, -48.27, -1610] - [262, 262, -35.33, -35.33, -1610] - [261.2, 261.2, -20, -20, -1610] - [257.9, 257.9, -30.1, -30.1, -1610] - [261, 261, -33.7, -33.7, -1610] - [281.9, 281.9, -35.3, -35.3, -1610] - [241.2, 241.2, -34.5, -34.5, -1610] - [240.4, 240.4, -44, -44, -1610] - [276.8, 276.8, -46.4, -46.4, -1610] - [251, 251, -49.5, -49.5, -1610] #SOUTH AMERICA - [308, 308, 18, 18, -1610] - [318, 318, 18, 18, -1610] - [319, 319, 10, 10, -1610] - [288.6, 288.6, 30.2, 30.2, -1610] - [304, 304, 32.4, 32.4, -1610] - [286.7, 286.7, -5.2, -5.2, -1610] - [292.4, 292.4, -10, -10, -1610] - [284.2, 284.2, -8.5, -8.5, -1610] - [281.8, 281.8, -20.5, -20.5, -1610] #SIBERIA - [111, 111, -64, -64, -1610] - [87, 87, -59, -59, -1610] - [109, 109, -53, -53, -1610] - [105, 105, -54, -54, -1610] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -1610] - [67, 67, -25, -25, -1610] - [83.4, 83.4, -49, -49, -1610] - [47.7, 47.7, -45.6, -45.6, -1610] - [92.5, 92.5, -44.5, -44.5, -1610] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -1610] - [74.4, 74.4, -29.6, -29.6, -1610] - [80.5, 80.5, -8.8, -8.8, -1610] - type: REGION_DIMENSION_X_INCURSION_SEVERAL_JUNGLE missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -1611] - [38.88, 38.88, 9.77, 9.77, -1611] - [47.57, 47.57, 15.73, 15.73, -1611] - [35.35, 35.35, 14.28, 14.28, -1611] - [5.4, 5.4, -5.7, -5.7, -1611] # Kurast w Nigerii #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -1611] - [267.8, 267.8, -17.1, -17.1, -1611] # Gwatemala #SOUTH AMERICA - [296, 296, 6.5, 6.5, -1611] - [298, 298, 21, 21, -1611] #CENTRAL ASIA - [77, 77, -24, -24, -1611] - [80, 80, -18, -18, -1611] - [80.8, 80.8, -7.9, -7.9, -1611] - type: REGION_DIMENSION_X_INCURSION_SEVERAL_COLD missionZones: - #NORTH AMERICA - [267.5, 267.5, -76, -76, -1612] - [248.6, 248.6, -48, -48, -1612] #ARCTIC - [275, 275, -77, -77, -1612] - [316, 316, -80, -80, -1612] - [142, 142, -73.5, -73.5, -1612] - [93, 93, -84.5, -84.5, -1612] - [213, 213, -80, -80, -1612] #SIBERIA - [85, 85, -67, -67, -1612] - [134, 134, -70, -70, -1612] #SOUTH AMERICA - [287.5, 287.5, 13, 13, -1612] - [293, 293, 24, 24, -1612] - type: REGION_DIMENSION_X_INCURSION_SEVERAL_DESERT missionZones: - #NORTH AFRICA - [356, 356, -23, -23, -1613] - [6.13, 6.13, -30.6, -30.6, -1613] - [13.71, 13.71, -26.76, -26.76, -1613] - [27, 27, -21, -21, -1613] - [40.24, 40.24, -25, -25, -1613] #SOUTHERN AFRICA - [20, 20, 24, 24, -1613] - [20.84, 20.84, 27.42, 27.42, -1613] - [48.5, 48.5, -9.2, -9.2, -1613] #NORTH AMERICA - [255, 255, -32, -32, -1613] - [249, 249, -32.5, -32.5, -1613] - [244, 244, -40, -40, -1613] #SOUTH AMERICA - [292, 292, 41, 41, -1613] #CENTRAL ASIA - [72, 72, -25, -25, -1613] - [63, 63, -33, -33, -1613] - [35, 35, -28.55, -28.55, -1613] - [49.269, 49.269, -26.88, -26.88, -1613] # END OF DIMENSION X INCURSIONS # START OF CULT REGIONS - type: BLACK_LOTUS_APPREHENSION_REGION missionZones: - #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -190, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -190, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -190, STR_BANGKOK] - [121, 121, -14.625, -14.625, -190, STR_MANILA] - [127, 127, -37.5, -37.5, -190, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -190, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -190, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -190, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -190, STR_HONG_KONG] - [121.71, 121.71, -24.99, -24.99, -190, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -190, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -190, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -190, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -190, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -190, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -190, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -190, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -190, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -190, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -190, STR_SAPPORO] - [89.93, 89.93, -29, -29, -190, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -190, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -190, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -190, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -190, STR_RANGOON] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -190, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -190, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -190, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -190, STR_PERTH] - [131, 131, 12.27, 12.27, -190, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -190, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -190, STR_TASMANIA] - [161.25, 161.25, 9, 9, -190, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -190, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -190, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -190, STR_NOUMEA] - type: DAGON_APPREHENSION_REGION missionZones: - #EUROPE - [-1.55, -1.55, -47.2, -47.2, -191, STR_NANTES] - [-2.27, -2.27, -53.5, -53.5, -191, STR_MANCHESTER] - [13.36, 13.36, -38.11, -38.11, -191, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -191, STR_MALAGA] - [8.52, 8.52, -47.38, -47.38, -191, STR_ZURICH] - [4.9, 4.9, -52.36, -52.36, -191, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -191, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -191, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -191, STR_STOCKHOLM] - [4.82, 4.82, -45.76, -45.76, -191, STR_LYON] - [12.24, 12.24, -45.49, -45.49, -191, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -191, STR_MALTA] - [13.375, 13.375, -52.5, -52.5, -191, STR_BERLIN] - [357, 357, -56, -56, -191, STR_EDINBURGH] - [359.875, 359.875, -51.5, -51.5, -191, STR_LONDON] - [2.375, 2.375, -48.75, -48.75, -191, STR_PARIS] - [12.5, 12.5, -41.875, -41.875, -191, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -191, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -191, STR_VIENNA] - [350.776, 350.776, -38.67, -38.67, -191, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -191, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -191, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -191, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -191, STR_ABERDEEN] - [353, 353, -62, -62, -191, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -191, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -191, STR_DUBLIN] - [9.125, 9.125, -45, -45, -191, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -191, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -191, STR_ATHENS] - [2.02, 2.02, -41.5, -41.5, -191, STR_BARCELONA] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -191, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -191, STR_NAIROBI] - [18.5, 18.5, 34, 34, -191, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -191, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -191, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -191, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -191, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -191, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -191, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -191, STR_BAMAKO] - [31, 31, 29.875, 29.875, -191, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -191, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -191, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -191, STR_LUANDA] - [31, 31, 17.875, 17.875, -191, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -191, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -191, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -191, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -191, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -191, STR_BENGUI] - [15.5, 15.5, -12, -12, -191, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -191, STR_FREETOWN] - [45, 45, -2, -2, -191, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -191, STR_KAMPALA] #CENTRAL ASIA - [35.22, 35.22, -31.76, -31.76, -191, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -191, STR_TEL_AVIV] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -191, STR_AZORES] #SOUTH ATLANTIC - [345, 345, 8, 8, -191, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -191, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -191, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -191, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -191, STR_MAURITIUS] - type: EXALT_APPREHENSION_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -192, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -192, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -192, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -192, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -192, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -192, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -192, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -192, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -192, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -192, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -192, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -192, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -192, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -192, STR_JAMAICA] - [272.56, 272.56, -56, -56, -192, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -192, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -192, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -192, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -192, STR_MIAMI] - [236.948, 236.948, -47, -47, -192, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -192, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -192, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -192, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -192, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -192, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -192, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -192, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -192, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -192, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -192, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -192, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -192, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -192, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -192, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -192, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -192, STR_SASKATOON] - [299, 299, -45.63, -45.63, -192, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -192, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -192, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -192, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -192, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -192, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -192, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -192, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -192, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -192, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -192, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -192, STR_TIJUANA] #ARCTIC - [200.45, 200.45, -70.65, -70.65, -192, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -192, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -192, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -192, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -192, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -192, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -192, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -192, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -192, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -192, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -192, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -192, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -192, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -192, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -192, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -192, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -192, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -192, STR_CAYENNE] - [310.56, 310.56, 0, 0, -192, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -192, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -192, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -192, STR_BELOHORIZONTE] # EUROPE - [357, 357, -56, -56, -192, STR_EDINBURGH] - [359.875, 359.875, -51.5, -51.5, -192, STR_LONDON] - [13.375, 13.375, -52.5, -52.5, -192, STR_BERLIN] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -192, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -192, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -192, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -192, STR_TONGA] - [241, 241, 26.5, 26.5, -192, STR_EASTER_ISLAND] - [269, 269, 1, 1, -192, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -192, STR_ANADYR] #NORTH ATLANTIC - [308.8, 308.8, -64.07, -64.07, -192, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -192, STR_STJOHN] - type: ZSRR_APPREHENSION_REGION missionZones: - #ARCTIC - [23.75, 23.75, -70.625, -70.625, -193, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -193, STR_TIKSI] #EUROPE - [36.25, 36.25, -50, -50, -193, STR_KHARKIV] - [30.69, 30.69, -46.49, -46.49, -193, STR_ODESSA] - [24.94, 24.94, -60.17, -60.17, -193, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -193, STR_ZAGREB] - [19.93, 19.93, -50.07, -50.07, -193, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -193, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -193, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -193, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -193, STR_BELGRAD] - [10, 10, -53.58, -53.58, -193, STR_HAMBURG] - [8.68, 8.68, -50.13, -50.13, -193, STR_FRANKFURT] - [28.95, 28.95, -41, -41, -193, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -193, STR_RIGA] - [21.1, 21.1, -52.14, -52.14, -193, STR_WARSAW] - [13.375, 13.375, -52.5, -52.5, -193, STR_BERLIN] - [2.375, 2.375, -48.75, -48.75, -193, STR_PARIS] - [37.625, 37.625, -55.75, -55.75, -193, STR_MOSCOW] - [14.25, 14.25, -50.5, -50.5, -193, STR_PRAGUE] - [25, 25, -35.36, -35.36, -193, STR_CRETE] - [49.875, 49.875, -40.38, -40.38, -193, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -193, STR_MINSK] - [33.67, 33.67, -44.72, -44.72, -193, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -193, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -193, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -193, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -193, STR_STALINGRAD] - [24.70, 24.70, -42.91, -42.91, -193, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -193, STR_SARATOV] - [49.133, 49.133, -55.8, -55.8, -193, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -193, STR_MURMANSK] - [11.414, 11.414, -48.661, -48.661, -193, STR_MUNICH] - [23.58, 23.58, -38.09, -38.09, -193, STR_ATHENS] - [19.125, 19.125, -47.5, -47.5, -193, STR_BUDAPEST] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -193, STR_LAGOS] - [31.25, 31.25, -30, -30, -193, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -193, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -193, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -193, STR_TRIPOLI] - [339, 339, -26, -26, -193, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -193, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -193, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -193, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -193, STR_TUNIS] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -193, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -193, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -193, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -193, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -193, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -193, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -193, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -193, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -193, STR_AHMADABAD] - [32.75, 32.75, -39.875, -39.875, -193, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -193, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -193, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -193, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -193, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -193, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -193, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -193, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -193, STR_DUBAI] - [47, 47, -23.95, -23.95, -193, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -193, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -193, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -193, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -193, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -193, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -193, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -193, STR_MECCA] - [44.14, 44.14, -15, -15, -193, STR_SANAA] #SOUTH EAST ASIA - [134.59, 134.59, -48.28, -48.28, -193, STR_KHABAROVSK] - [105.81, 105.81, -47, -47, -193, STR_ULANBATOR] - [133.01, 133.01, -42.86, -42.86, -193, STR_VLADIVOSTOK] #SIBERIA - [82.75, 82.75, -55, -55, -193, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -193, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -193, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -193, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -193, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -193, STR_IRKUTSK] - type: REGION_BLACK_LOTUS missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -10] - [112, 112, -23, -23, -10] - [127.8, 127.8, -36.1, -36.1, -10] - [130.54, 130.54, -32.77, -32.77, -10] - [140.9, 140.9, -39.36, -39.36, -10] #AUSTRALASIA - [148, 148, 22, 22, -10] - [147, 147, 30, 30, -10] - [138, 138, 17, 17, -10] - type: REGION_BLACK_LOTUS_HIDEOUT missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -210] - [112, 112, -23, -23, -210] - [127.8, 127.8, -36.1, -36.1, -210] - [130.54, 130.54, -32.77, -32.77, -210] - [140.9, 140.9, -39.36, -39.36, -210] - [111, 111, -30, -30, -210] - [126.4, 126.4, -38.4, -38.4, -210] - [134.8, 134.8, -34.7, -34.7, -210] - [140.4, 140.4, -40.4, -40.4, -210] #AUSTRALASIA - [148, 148, 22, 22, -210] - [147, 147, 30, 30, -210] - [138, 138, 17, 17, -210] - type: REGION_BLACK_LOTUS_BASE missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -310] - [112, 112, -23, -23, -310] - [127.8, 127.8, -36.1, -36.1, -310] - [130.54, 130.54, -32.77, -32.77, -310] - [140.9, 140.9, -39.36, -39.36, -310] - [111, 111, -30, -30, -310] - [126.4, 126.4, -38.4, -38.4, -310] - [134.8, 134.8, -34.7, -34.7, -310] - [140.4, 140.4, -40.4, -40.4, -310] #AUSTRALASIA - [148, 148, 22, 22, -310] - [147, 147, 30, 30, -310] - [138, 138, 17, 17, -310] - type: REGION_DAGON missionZones: - #EUROPE - [34.5, 34.5, -45.5, -45.5, -20] - [53.5, 53.5, -55.5, -55.5, -20] - [23.5, 23.5, -51.5, -51.5, -20] - [24.3, 24.3, -45, -45, -20] - [13.5, 13.5, -42.5, -42.5, -20] - [5, 5, -50.1, -50.1, -20] - [358, 358, -40.7, -40.7, -20] - [350.5, 350.5, -53.86, -53.86, -20] - [0, 0, -41, -41, -20] - [5, 5, -43.7, -43.7, -20] - [358.1, 358.1, -52, -52, -20] - [351, 351, -53.8, -53.8, -20] - [4, 4, -50.5, -50.5, -20] - [11.5, 11.5, -45, -45, -20] - [21.3, 21.3, -38, -38, -20] - [24.9, 24.9, -53.1, -53.1, -20] #NORTH AFRICA - [356, 356, -23, -23, -20] - [353.337, 353.337, -34.26, -34.26, -20] - [9.71, 9.71, -34.35, -34.35, -20] - [356, 356, -23, -23, -23] - [6.13, 6.13, -30.6, -30.6, -23] - [13.71, 13.71, -26.76, -26.76, -23] - [27, 27, -21, -21, -23] - [40.24, 40.24, -25, -25, -23] #SOUTHERN AFRICA - [26, 26, 33, 33, -20] - [7.1, 7.1, -7, -7, -20] - [5.4, 5.4, -12.4, -12.4, -20] - [14.9, 14.9, 3.1, 3.1, -21] - [38.88, 38.88, 9.77, 9.77, -21] - [47.57, 47.57, 15.73, 15.73, -21] - [35.35, 35.35, 14.28, 14.28, -21] - [20, 20, 24, 24, -23] - [20.84, 20.84, 27.42, 27.42, -23] - [48.5, 48.5, -9.2, -9.2, -23] - type: REGION_DAGON_HIDEOUT missionZones: - #EUROPE - [34.5, 34.5, -45.5, -45.5, -220] - [53.5, 53.5, -55.5, -55.5, -220] - [23.5, 23.5, -51.5, -51.5, -220] - [24.3, 24.3, -45, -45, -220] - [13.5, 13.5, -42.5, -42.5, -220] - [5, 5, -50.1, -50.1, -220] - [358, 358, -40.7, -40.7, -220] - [350.5, 350.5, -53.86, -53.86, -220] - [0, 0, -41, -41, -220] - [5, 5, -43.7, -43.7, -220] - [358.1, 358.1, -52, -52, -220] - [351, 351, -53.8, -53.8, -220] - [4, 4, -50.5, -50.5, -220] - [11.5, 11.5, -45, -45, -220] - [21.3, 21.3, -38, -38, -220] - [24.9, 24.9, -53.1, -53.1, -220] #NORTH AFRICA - [356, 356, -23, -23, -220] - [353.337, 353.337, -34.26, -34.26, -220] - [9.71, 9.71, -34.35, -34.35, -220] - [356, 356, -23, -23, -223] - [6.13, 6.13, -30.6, -30.6, -223] - [13.71, 13.71, -26.76, -26.76, -223] - [27, 27, -21, -21, -223] - [40.24, 40.24, -25, -25, -223] - [356, 356, -23, -23, -223] #SOUTHERN AFRICA - [26, 26, 33, 33, -220] - [7.1, 7.1, -7, -7, -220] - [5.4, 5.4, -12.4, -12.4, -220] - [14.9, 14.9, 3.1, 3.1, -221] - [38.88, 38.88, 9.77, 9.77, -221] - [47.57, 47.57, 15.73, 15.73, -221] - [35.35, 35.35, 14.28, 14.28, -221] - [20, 20, 24, 24, -223] - [20.84, 20.84, 27.42, 27.42, -223] - [48.5, 48.5, -9.2, -9.2, -223] - type: REGION_DAGON_BASE missionZones: - #EUROPE - [34.5, 34.5, -45.5, -45.5, -320] - [53.5, 53.5, -55.5, -55.5, -320] - [23.5, 23.5, -51.5, -51.5, -320] - [24.3, 24.3, -45, -45, -320] - [13.5, 13.5, -42.5, -42.5, -320] - [5, 5, -50.1, -50.1, -320] - [358, 358, -40.7, -40.7, -320] - [350.5, 350.5, -53.86, -53.86, -320] - [0, 0, -41, -41, -320] - [5, 5, -43.7, -43.7, -320] - [358.1, 358.1, -52, -52, -320] - [351, 351, -53.8, -53.8, -320] - [4, 4, -50.5, -50.5, -320] - [11.5, 11.5, -45, -45, -320] - [21.3, 21.3, -38, -38, -320] - [24.9, 24.9, -53.1, -53.1, -320] #NORTH AFRICA - [356, 356, -23, -23, -320] - [353.337, 353.337, -34.26, -34.26, -320] - [9.71, 9.71, -34.35, -34.35, -320] - [356, 356, -23, -23, -323] - [6.13, 6.13, -30.6, -30.6, -323] - [13.71, 13.71, -26.76, -26.76, -323] - [27, 27, -21, -21, -323] - [40.24, 40.24, -25, -25, -323] #SOUTHERN AFRICA - [26, 26, 33, 33, -320] - [7.1, 7.1, -7, -7, -320] - [5.4, 5.4, -12.4, -12.4, -320] - [14.9, 14.9, 3.1, 3.1, -321] - [38.88, 38.88, 9.77, 9.77, -321] - [47.57, 47.57, 15.73, 15.73, -321] - [35.35, 35.35, 14.28, 14.28, -321] - [20, 20, 24, 24, -323] - [20.84, 20.84, 27.42, 27.42, -323] - [48.5, 48.5, -9.2, -9.2, -323] - type: REGION_EXALT missionZones: - #NORTH AMERICA - [280, 280, -38.43, -38.43, -40] - [237, 237, -42.33, -42.33, -40] - [248, 248, -48.27, -48.27, -40] - [262, 262, -35.33, -35.33, -40] - [261.2, 261.2, -20, -20, -40] - [257.9, 257.9, -30.1, -30.1, -40] - [261, 261, -33.7, -33.7, -40] - [281.9, 281.9, -35.3, -35.3, -40] - [241.2, 241.2, -34.5, -34.5, -40] - [240.4, 240.4, -44, -44, -40] - [276.8, 276.8, -46.4, -46.4, -40] - [251, 251, -49.5, -49.5, -40] - [268.5, 268.5, -29.63, -29.63, -41] - [267.5, 267.5, -76, -76, -42] - [248.6, 248.6, -48, -48, -42] - [255, 255, -32, -32, -43] - [249, 249, -32.5, -32.5, -43] - [244, 244, -40, -40, -43] #SOUTH AMERICA - [308, 308, 18, 18, -40] - [318, 318, 18, 18, -40] - [319, 319, 10, 10, -40] - [288.6, 288.6, 30.2, 30.2, -40] - [304, 304, 32.4, 32.4, -40] - [286.7, 286.7, -5.2, -5.2, -40] - [292.4, 292.4, -10, -10, -40] - [284.2, 284.2, -8.5, -8.5, -40] - [281.8, 281.8, -20.5, -20.5, -40] - [296, 296, 6.5, 6.5, -41] - [298, 298, 21, 21, -41] - [292, 292, 41, 41, -43] - [287.5, 287.5, 13, 13, -42] - [293, 293, 24, 24, -42] - type: REGION_EXALT_HIDEOUT missionZones: - #NORTH AMERICA - [280, 280, -38.43, -38.43, -240] - [237, 237, -42.33, -42.33, -240] - [248, 248, -48.27, -48.27, -240] - [262, 262, -35.33, -35.33, -240] - [261.2, 261.2, -20, -20, -240] - [257.9, 257.9, -30.1, -30.1, -240] - [261, 261, -33.7, -33.7, -240] - [281.9, 281.9, -35.3, -35.3, -240] - [241.2, 241.2, -34.5, -34.5, -240] - [240.4, 240.4, -44, -44, -240] - [276.8, 276.8, -46.4, -46.4, -240] - [251, 251, -49.5, -49.5, -240] - [268.5, 268.5, -29.63, -29.63, -241] - [267.5, 267.5, -76, -76, -242] - [248.6, 248.6, -48, -48, -242] - [255, 255, -32, -32, -243] - [249, 249, -32.5, -32.5, -243] - [244, 244, -40, -40, -243] #SOUTH AMERICA - [308, 308, 18, 18, -240] - [318, 318, 18, 18, -240] - [319, 319, 10, 10, -240] - [288.6, 288.6, 30.2, 30.2, -240] - [304, 304, 32.4, 32.4, -240] - [286.7, 286.7, -5.2, -5.2, -240] - [292.4, 292.4, -10, -10, -240] - [284.2, 284.2, -8.5, -8.5, -240] - [281.8, 281.8, -20.5, -20.5, -240] - [296, 296, 6.5, 6.5, -241] - [298, 298, 21, 21, -241] - [292, 292, 41, 41, -243] - [287.5, 287.5, 13, 13, -242] - [293, 293, 24, 24, -242] - type: REGION_EXALT_BASE missionZones: - #NORTH AMERICA - [280, 280, -38.43, -38.43, -340] - [237, 237, -42.33, -42.33, -340] - [248, 248, -48.27, -48.27, -340] - [262, 262, -35.33, -35.33, -340] - [261.2, 261.2, -20, -20, -340] - [257.9, 257.9, -30.1, -30.1, -340] - [261, 261, -33.7, -33.7, -340] - [281.9, 281.9, -35.3, -35.3, -340] - [241.2, 241.2, -34.5, -34.5, -340] - [240.4, 240.4, -44, -44, -340] - [276.8, 276.8, -46.4, -46.4, -340] - [251, 251, -49.5, -49.5, -340] - [268.5, 268.5, -29.63, -29.63, -341] - [267.5, 267.5, -76, -76, -342] - [248.6, 248.6, -48, -48, -342] - [255, 255, -32, -32, -343] - [249, 249, -32.5, -32.5, -343] - [244, 244, -40, -40, -343] #SOUTH AMERICA - [308, 308, 18, 18, -340] - [318, 318, 18, 18, -340] - [319, 319, 10, 10, -340] - [288.6, 288.6, 30.2, 30.2, -340] - [304, 304, 32.4, 32.4, -340] - [286.7, 286.7, -5.2, -5.2, -340] - [292.4, 292.4, -10, -10, -340] - [284.2, 284.2, -8.5, -8.5, -340] - [281.8, 281.8, -20.5, -20.5, -340] - [296, 296, 6.5, 6.5, -341] - [298, 298, 21, 21, -341] - [292, 292, 41, 41, -343] - [287.5, 287.5, 13, 13, -242] - [293, 293, 24, 24, -242] - type: REGION_EXALT_MANSION_DEFENSE missionZones: - #NORTH AMERICA - [280, 280, -38.43, -38.43, -440] - [237, 237, -42.33, -42.33, -440] - [248, 248, -48.27, -48.27, -440] - [262, 262, -35.33, -35.33, -440] - [261.2, 261.2, -20, -20, -440] - [257.9, 257.9, -30.1, -30.1, -440] - [261, 261, -33.7, -33.7, -440] - [281.9, 281.9, -35.3, -35.3, -440] - [241.2, 241.2, -34.5, -34.5, -440] - [240.4, 240.4, -44, -44, -440] - [276.8, 276.8, -46.4, -46.4, -440] - [251, 251, -49.5, -49.5, -440] #SOUTH AMERICA - [308, 308, 18, 18, -440] - [318, 318, 18, 18, -440] - [319, 319, 10, 10, -440] - [288.6, 288.6, 30.2, 30.2, -440] - [304, 304, 32.4, 32.4, -440] - [286.7, 286.7, -5.2, -5.2, -440] - [292.4, 292.4, -10, -10, -440] - [284.2, 284.2, -8.5, -8.5, -440] - [281.8, 281.8, -20.5, -20.5, -440] - [287.5, 287.5, 13, 13, -440] - [293, 293, 24, 24, -440] - type: REGION_ZSRR missionZones: - #ARCTIC - [275, 275, -77, -77, -32] - [316, 316, -80, -80, -32] - [142, 142, -73.5, -73.5, -32] - [93, 93, -84.5, -84.5, -32] - [213, 213, -80, -80, -32] #SIBERIA - [111, 111, -64, -64, -30] - [87, 87, -59, -59, -30] - [109, 109, -53, -53, -30] - [105, 105, -54, -54, -30] - [85, 85, -67, -67, -32] - [134, 134, -70, -70, -32] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -30] - [67, 67, -25, -25, -30] - [83.4, 83.4, -49, -49, -30] - [47.7, 47.7, -45.6, -45.6, -30] - [92.5, 92.5, -44.5, -44.5, -30] - [77, 77, -24, -24, -31] - [80, 80, -18, -18, -31] - [80.8, 80.8, -7.9, -7.9, -31] - [72, 72, -25, -25, -33] - [63, 63, -33, -33, -33] - [35, 35, -28.55, -28.55, -33] - [49.269, 49.269, -26.88, -26.88, -33] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -30] - [74.4, 74.4, -29.6, -29.6, -30] - [80.5, 80.5, -8.8, -8.8, -30] - type: REGION_ZSRR_HIDEOUT missionZones: - #ARCTIC - [275, 275, -77, -77, -232] - [316, 316, -80, -80, -232] - [142, 142, -73.5, -73.5, -232] - [93, 93, -84.5, -84.5, -232] - [213, 213, -80, -80, -232] #SIBERIA - [111, 111, -64, -64, -230] - [87, 87, -59, -59, -230] - [109, 109, -53, -53, -230] - [105, 105, -54, -54, -230] - [85, 85, -67, -67, -232] - [134, 134, -70, -70, -232] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -230] - [67, 67, -25, -25, -230] - [83.4, 83.4, -49, -49, -230] - [47.7, 47.7, -45.6, -45.6, -230] - [92.5, 92.5, -44.5, -44.5, -230] - [77, 77, -24, -24, -231] - [80, 80, -18, -18, -231] - [80.8, 80.8, -7.9, -7.9, -231] - [72, 72, -25, -25, -233] - [63, 63, -33, -33, -233] - [35, 35, -28.55, -28.55, -233] - [49.269, 49.269, -26.88, -26.88, -233] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -230] - [74.4, 74.4, -29.6, -29.6, -230] - [80.5, 80.5, -8.8, -8.8, -230] - type: REGION_ZSRR_BASE missionZones: - #ARCTIC - [275, 275, -77, -77, -332] - [316, 316, -80, -80, -332] - [142, 142, -73.5, -73.5, -332] - [93, 93, -84.5, -84.5, -332] - [213, 213, -80, -80, -332] #SIBERIA - [111, 111, -64, -64, -330] - [87, 87, -59, -59, -330] - [109, 109, -53, -53, -330] - [105, 105, -54, -54, -330] - [85, 85, -67, -67, -332] - [134, 134, -70, -70, -332] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -330] - [67, 67, -25, -25, -330] - [83.4, 83.4, -49, -49, -330] - [47.7, 47.7, -45.6, -45.6, -330] - [92.5, 92.5, -44.5, -44.5, -330] - [77, 77, -24, -24, -331] - [80, 80, -18, -18, -331] - [80.8, 80.8, -7.9, -7.9, -331] - [72, 72, -25, -25, -333] - [63, 63, -33, -33, -333] - [35, 35, -28.55, -28.55, -333] - [49.269, 49.269, -26.88, -26.88, -333] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -330] - [74.4, 74.4, -29.6, -29.6, -330] - [80.5, 80.5, -8.8, -8.8, -330] - type: REGION_ZSRR_DURATHREAD_FACTORY missionZones: - #ARCTIC - [275, 275, -77, -77, -319] - [316, 316, -80, -80, -319] - [142, 142, -73.5, -73.5, -319] - [93, 93, -84.5, -84.5, -319] - [213, 213, -80, -80, -319] #SIBERIA - [85, 85, -67, -67, -319] - [134, 134, -70, -70, -319] - type: REGION_ZSRR_HQ missionZones: - #ARCTIC - [275, 275, -77, -77, -432] - [316, 316, -80, -80, -432] - [142, 142, -73.5, -73.5, -432] - [93, 93, -84.5, -84.5, -432] - [213, 213, -80, -80, -432] #SIBERIA - [85, 85, -67, -67, -432] - [134, 134, -70, -70, -432] - type: REGION_DAGON_HQ missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -431] - type: REGION_BLACK_LOTUS_HQ missionZones: - #SOUTH EAST ASIA - [140.9, 140.9, -39.36, -39.36, -433] - type: REGION_EXALT_HQ missionZones: - #NORTH AMERICA - [280, 280, -38.43, -38.43, -434] #END OF CULT REGIONS # START OF BLACK LOTUS PARTY - type: REGION_BLACK_LOTUS_PARTY missionZones: - #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -450, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -450, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -450, STR_BANGKOK] - [121, 121, -14.625, -14.625, -450, STR_MANILA] - [127, 127, -37.5, -37.5, -450, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -450, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -450, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -450, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -450, STR_HONG_KONG] - [121.71, 121.71, -24.99, -24.99, -450, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -450, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -450, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -450, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -450, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -450, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -450, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -450, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -450, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -450, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -450, STR_SAPPORO] - [89.93, 89.93, -29, -29, -450, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -450, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -450, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -450, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -450, STR_RANGOON] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -450, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -450, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -450, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -450, STR_PERTH] - [131, 131, 12.27, 12.27, -450, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -450, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -450, STR_TASMANIA] - [161.25, 161.25, 9, 9, -450, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -450, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -450, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -450, STR_NOUMEA] # END OF BLACK LOTUS PARTY # START OF BLACK LOTUS SHRINE - type: REGION_BLACK_LOTUS_SHRINE missionZones: - #SOUTH EAST ASIA - [108, 108, -13.5, -13.5, -452] # END OF BLACK LOTUS SHRINE # START OF LO WO REFUGE - type: REGION_LO_WO_REFUGE missionZones: - #SOUTH EAST ASIA - [108, 108, -13.5, -13.5, -458] # END OF LO WO REFUGE # START OF BLACK MOON - type: REGION_BLACK_MOON missionZones: - #SOUTHERN AFRICA - [14.9, 14.9, 3.1, 3.1, -4] - [38.88, 38.88, 9.77, 9.77, -4] - [47.57, 47.57, 15.73, 15.73, -4] - [35.35, 35.35, 14.28, 14.28, -4] - [5.4, 5.4, -5.7, -5.7, -4] #NORTH AMERICA - [268.5, 268.5, -29.63, -29.63, -4] - [267.8, 267.8, -17.1, -17.1, -4] #SOUTH AMERICA - [296, 296, 6.5, 6.5, -4] - [298, 298, 21, 21, -4] #CENTRAL ASIA - [77, 77, -24, -24, -4] - [80, 80, -18, -18, -4] - [80.8, 80.8, -7.9, -7.9, -4] # END OF BLACK MOON # START OF BLOOD MOON - type: REGION_BLOOD_MOON missionZones: - #SOUTH EAST ASIA - [106, 106, -33, -33, -5] - [112, 112, -23, -23, -5] - [127.8, 127.8, -36.1, -36.1, -5] - [130.54, 130.54, -32.77, -32.77, -5] - [140.9, 140.9, -39.36, -39.36, -5] - [111, 111, -30, -30, -5] - [126.4, 126.4, -38.4, -38.4, -5] - [134.8, 134.8, -34.7, -34.7, -5] - [140.4, 140.4, -40.4, -40.4, -5] #AUSTRALASIA - [148, 148, 22, 22, -5] - [147, 147, 30, 30, -5] - [138, 138, 17, 17, -5] #EUROPE - [34.5, 34.5, -45.5, -45.5, -5] - [53.5, 53.5, -55.5, -55.5, -5] - [23.5, 23.5, -51.5, -51.5, -5] - [24.3, 24.3, -45, -45, -5] - [13.5, 13.5, -42.5, -42.5, -5] - [5, 5, -50.1, -50.1, -5] - [358, 358, -40.7, -40.7, -5] - [350.5, 350.5, -53.86, -53.86, -5] - [0, 0, -41, -41, -5] - [5, 5, -43.7, -43.7, -5] - [358.1, 358.1, -52, -52, -5] - [351, 351, -53.8, -53.8, -5] - [4, 4, -50.5, -50.5, -5] - [11.5, 11.5, -45, -45, -5] - [21.3, 21.3, -38, -38, -5] - [24.9, 24.9, -53.1, -53.1, -5] #NORTH AFRICA - [356, 356, -23, -23, -5] - [353.337, 353.337, -34.26, -34.26, -5] - [9.71, 9.71, -34.35, -34.35, -5] #SOUTHERN AFRICA - [26, 26, 33, 33, -5] - [7.1, 7.1, -7, -7, -5] - [5.4, 5.4, -12.4, -12.4, -5] #NORTH AMERICA - [280, 280, -38.43, -38.43, -5] - [237, 237, -42.33, -42.33, -5] - [248, 248, -48.27, -48.27, -5] - [262, 262, -35.33, -35.33, -5] - [261.2, 261.2, -20, -20, -5] - [257.9, 257.9, -30.1, -30.1, -5] - [261, 261, -33.7, -33.7, -5] - [281.9, 281.9, -35.3, -35.3, -5] - [241.2, 241.2, -34.5, -34.5, -5] - [240.4, 240.4, -44, -44, -5] - [276.8, 276.8, -46.4, -46.4, -5] - [251, 251, -49.5, -49.5, -5] #SOUTH AMERICA - [308, 308, 18, 18, -5] - [318, 318, 18, 18, -5] - [319, 319, 10, 10, -5] - [288.6, 288.6, 30.2, 30.2, -5] - [304, 304, 32.4, 32.4, -5] - [286.7, 286.7, -5.2, -5.2, -5] - [292.4, 292.4, -10, -10, -5] - [284.2, 284.2, -8.5, -8.5, -5] - [281.8, 281.8, -20.5, -20.5, -5] #SIBERIA - [111, 111, -64, -64, -5] - [87, 87, -59, -59, -5] - [109, 109, -53, -53, -5] - [105, 105, -54, -54, -5] #CENTRAL ASIA - [53.8, 53.8, -57, -57, -5] - [67, 67, -25, -25, -5] - [83.4, 83.4, -49, -49, -5] - [47.7, 47.7, -45.6, -45.6, -5] - [92.5, 92.5, -44.5, -44.5, -5] #MIDDLE EAST - [35.8, 35.8, -33.8, -33.8, -5] - [74.4, 74.4, -29.6, -29.6, -5] - [80.5, 80.5, -8.8, -8.8, -5] # END OF BLOOD MOON # START OF ARACHNOQUAKE - type: REGION_ARACHNOQUAKE missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -7, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -7, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -7, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -7, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -7, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -7, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -7, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -7, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -7, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -7, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -7, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -7, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -7, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -7, STR_JAMAICA] - [272.56, 272.56, -56, -56, -7, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -7, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -7, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -7, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -7, STR_MIAMI] - [236.948, 236.948, -47, -47, -7, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -7, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -7, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -7, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -7, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -7, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -7, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -7, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -7, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -7, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -7, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -7, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -7, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -7, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -7, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -7, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -7, STR_SASKATOON] - [299, 299, -45.63, -45.63, -7, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -7, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -7, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -7, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -7, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -7, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -7, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -7, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -7, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -7, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -7, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -7, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -7, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -7, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -7, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -7, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -7, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -7, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -7, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -7, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -7, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -7, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -7, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -7, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -7, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -7, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -7, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -7, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -7, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -7, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -7, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -7, STR_CAYENNE] - [310.56, 310.56, 0, 0, -7, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -7, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -7, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -7, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -7, STR_LONDON] - [357, 357, -56, -56, -7, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -7, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -7, STR_BERLIN] - [36.25, 36.25, -50, -50, -7, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -7, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -7, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -7, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -7, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -7, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -7, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -7, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -7, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -7, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -7, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -7, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -7, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -7, STR_ZURICH] - [10, 10, -53.58, -53.58, -7, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -7, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -7, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -7, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -7, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -7, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -7, STR_LYON] - [28.95, 28.95, -41, -41, -7, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -7, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -7, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -7, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -7, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -7, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -7, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -7, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -7, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -7, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -7, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -7, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -7, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -7, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -7, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -7, STR_ABERDEEN] - [353, 353, -62, -62, -7, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -7, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -7, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -7, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -7, STR_MINSK] - [9.125, 9.125, -45, -45, -7, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -7, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -7, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -7, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -7, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -7, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -7, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -7, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -7, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -7, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -7, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -7, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -7, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -7, STR_LAGOS] - [31.25, 31.25, -30, -30, -7, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -7, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -7, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -7, STR_TRIPOLI] - [339, 339, -26, -26, -7, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -7, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -7, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -7, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -7, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -7, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -7, STR_NAIROBI] - [18.5, 18.5, 34, 34, -7, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -7, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -7, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -7, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -7, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -7, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -7, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -7, STR_BAMAKO] - [31, 31, 29.875, 29.875, -7, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -7, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -7, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -7, STR_LUANDA] - [31, 31, 17.875, 17.875, -7, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -7, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -7, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -7, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -7, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -7, STR_BENGUI] - [15.5, 15.5, -12, -12, -7, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -7, STR_FREETOWN] - [45, 45, -2, -2, -7, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -7, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -7, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -7, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -7, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -7, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -7, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -7, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -7, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -7, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -7, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -7, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -7, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -7, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -7, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -7, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -7, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -7, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -7, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -7, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -7, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -7, STR_DUBAI] - [47, 47, -23.95, -23.95, -7, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -7, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -7, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -7, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -7, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -7, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -7, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -7, STR_MECCA] - [44.14, 44.14, -15, -15, -7, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -7, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -7, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -7, STR_BANGKOK] - [121, 121, -14.625, -14.625, -7, STR_MANILA] - [127, 127, -37.5, -37.5, -7, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -7, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -7, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -7, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -7, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -7, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -7, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -7, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -7, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -7, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -7, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -7, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -7, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -7, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -7, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -7, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -7, STR_SAPPORO] - [105.81, 105.81, -47, -47, -7, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -7, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -7, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -7, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -7, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -7, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -7, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -7, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -7, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -7, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -7, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -7, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -7, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -7, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -7, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -7, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -7, STR_PERTH] - [131, 131, 12.27, 12.27, -7, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -7, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -7, STR_TASMANIA] - [161.25, 161.25, 9, 9, -7, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -7, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -7, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -7, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -7, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -7, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -7, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -7, STR_TONGA] - [241, 241, 26.5, 26.5, -7, STR_EASTER_ISLAND] - [269, 269, 1, 1, -7, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -7, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -7, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -7, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -7, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -7, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -7, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -7, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -7, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -7, STR_MAURITIUS] # END OF ARACHNOQUAKE # START OF MONSTER TERROR CITIES - type: STR_MONSTER_TERROR_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -6, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -6, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -6, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -6, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -6, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -6, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -6, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -6, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -6, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -6, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -6, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -6, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -6, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -6, STR_JAMAICA] - [272.56, 272.56, -56, -56, -6, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -6, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -6, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -6, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -6, STR_MIAMI] - [236.948, 236.948, -47, -47, -6, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -6, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -6, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -6, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -6, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -6, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -6, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -6, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -6, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -6, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -6, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -6, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -6, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -6, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -6, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -6, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -6, STR_SASKATOON] - [299, 299, -45.63, -45.63, -6, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -6, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -6, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -6, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -6, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -6, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -6, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -6, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -6, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -6, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -6, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -6, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -6, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -6, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -6, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -6, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -6, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -6, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -6, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -6, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -6, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -6, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -6, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -6, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -6, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -6, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -6, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -6, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -6, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -6, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -6, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -6, STR_CAYENNE] - [310.56, 310.56, 0, 0, -6, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -6, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -6, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -6, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -6, STR_LONDON] - [357, 357, -56, -56, -6, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -6, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -6, STR_BERLIN] - [36.25, 36.25, -50, -50, -6, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -6, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -6, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -6, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -6, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -6, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -6, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -6, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -6, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -6, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -6, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -6, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -6, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -6, STR_ZURICH] - [10, 10, -53.58, -53.58, -6, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -6, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -6, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -6, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -6, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -6, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -6, STR_LYON] - [28.95, 28.95, -41, -41, -6, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -6, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -6, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -6, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -6, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -6, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -6, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -6, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -6, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -6, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -6, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -6, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -6, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -6, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -6, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -6, STR_ABERDEEN] - [353, 353, -62, -62, -6, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -6, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -6, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -6, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -6, STR_MINSK] - [9.125, 9.125, -45, -45, -6, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -6, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -6, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -6, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -6, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -6, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -6, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -6, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -6, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -6, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -6, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -6, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -6, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -6, STR_LAGOS] - [31.25, 31.25, -30, -30, -6, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -6, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -6, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -6, STR_TRIPOLI] - [339, 339, -26, -26, -6, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -6, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -6, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -6, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -6, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -6, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -6, STR_NAIROBI] - [18.5, 18.5, 34, 34, -6, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -6, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -6, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -6, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -6, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -6, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -6, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -6, STR_BAMAKO] - [31, 31, 29.875, 29.875, -6, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -6, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -6, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -6, STR_LUANDA] - [31, 31, 17.875, 17.875, -6, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -6, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -6, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -6, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -6, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -6, STR_BENGUI] - [15.5, 15.5, -12, -12, -6, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -6, STR_FREETOWN] - [45, 45, -2, -2, -6, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -6, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -6, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -6, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -6, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -6, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -6, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -6, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -6, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -6, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -6, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -6, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -6, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -6, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -6, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -6, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -6, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -6, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -6, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -6, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -6, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -6, STR_DUBAI] - [47, 47, -23.95, -23.95, -6, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -6, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -6, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -6, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -6, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -6, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -6, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -6, STR_MECCA] - [44.14, 44.14, -15, -15, -6, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -6, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -6, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -6, STR_BANGKOK] - [121, 121, -14.625, -14.625, -6, STR_MANILA] - [127, 127, -37.5, -37.5, -6, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -6, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -6, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -6, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -6, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -6, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -6, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -6, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -6, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -6, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -6, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -6, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -6, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -6, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -6, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -6, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -6, STR_SAPPORO] - [105.81, 105.81, -47, -47, -6, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -6, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -6, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -6, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -6, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -6, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -6, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -6, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -6, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -6, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -6, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -6, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -6, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -6, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -6, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -6, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -6, STR_PERTH] - [131, 131, 12.27, 12.27, -6, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -6, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -6, STR_TASMANIA] - [161.25, 161.25, 9, 9, -6, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -6, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -6, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -6, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -6, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -6, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -6, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -6, STR_TONGA] - [241, 241, 26.5, 26.5, -6, STR_EASTER_ISLAND] - [269, 269, 1, 1, -6, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -6, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -6, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -6, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -6, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -6, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -6, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -6, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -6, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -6, STR_MAURITIUS] # END OF MONSTER TERROR CITIES # START OF JARHEAD TERROR CITIES - type: STR_JARHEAD_TERROR_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -9, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -9, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -9, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -9, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -9, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -9, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -9, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -9, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -9, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -9, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -9, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -9, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -9, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -9, STR_JAMAICA] - [272.56, 272.56, -56, -56, -9, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -9, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -9, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -9, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -9, STR_MIAMI] - [236.948, 236.948, -47, -47, -9, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -9, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -9, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -9, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -9, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -9, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -9, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -9, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -9, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -9, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -9, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -9, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -9, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -9, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -9, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -9, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -9, STR_SASKATOON] - [299, 299, -45.63, -45.63, -9, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -9, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -9, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -9, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -9, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -9, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -9, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -9, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -9, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -9, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -9, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -9, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -9, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -9, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -9, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -9, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -9, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -9, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -9, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -9, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -9, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -9, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -9, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -9, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -9, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -9, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -9, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -9, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -9, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -9, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -9, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -9, STR_CAYENNE] - [310.56, 310.56, 0, 0, -9, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -9, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -9, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -9, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -9, STR_LONDON] - [357, 357, -56, -56, -9, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -9, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -9, STR_BERLIN] - [36.25, 36.25, -50, -50, -9, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -9, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -9, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -9, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -9, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -9, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -9, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -9, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -9, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -9, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -9, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -9, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -9, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -9, STR_ZURICH] - [10, 10, -53.58, -53.58, -9, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -9, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -9, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -9, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -9, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -9, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -9, STR_LYON] - [28.95, 28.95, -41, -41, -9, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -9, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -9, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -9, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -9, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -9, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -9, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -9, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -9, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -9, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -9, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -9, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -9, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -9, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -9, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -9, STR_ABERDEEN] - [353, 353, -62, -62, -9, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -9, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -9, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -9, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -9, STR_MINSK] - [9.125, 9.125, -45, -45, -9, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -9, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -9, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -9, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -9, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -9, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -9, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -9, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -9, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -9, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -9, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -9, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -9, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -9, STR_LAGOS] - [31.25, 31.25, -30, -30, -9, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -9, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -9, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -9, STR_TRIPOLI] - [339, 339, -26, -26, -9, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -9, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -9, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -9, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -9, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -9, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -9, STR_NAIROBI] - [18.5, 18.5, 34, 34, -9, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -9, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -9, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -9, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -9, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -9, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -9, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -9, STR_BAMAKO] - [31, 31, 29.875, 29.875, -9, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -9, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -9, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -9, STR_LUANDA] - [31, 31, 17.875, 17.875, -9, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -9, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -9, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -9, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -9, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -9, STR_BENGUI] - [15.5, 15.5, -12, -12, -9, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -9, STR_FREETOWN] - [45, 45, -2, -2, -9, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -9, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -9, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -9, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -9, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -9, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -9, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -9, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -9, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -9, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -9, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -9, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -9, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -9, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -9, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -9, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -9, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -9, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -9, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -9, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -9, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -9, STR_DUBAI] - [47, 47, -23.95, -23.95, -9, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -9, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -9, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -9, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -9, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -9, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -9, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -9, STR_MECCA] - [44.14, 44.14, -15, -15, -9, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -9, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -9, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -9, STR_BANGKOK] - [121, 121, -14.625, -14.625, -9, STR_MANILA] - [127, 127, -37.5, -37.5, -9, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -9, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -9, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -9, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -9, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -9, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -9, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -9, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -9, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -9, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -9, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -9, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -9, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -9, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -9, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -9, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -9, STR_SAPPORO] - [105.81, 105.81, -47, -47, -9, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -9, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -9, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -9, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -9, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -9, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -9, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -9, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -9, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -9, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -9, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -9, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -9, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -9, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -9, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -9, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -9, STR_PERTH] - [131, 131, 12.27, 12.27, -9, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -9, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -9, STR_TASMANIA] - [161.25, 161.25, 9, 9, -9, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -9, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -9, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -9, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -9, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -9, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -9, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -9, STR_TONGA] - [241, 241, 26.5, 26.5, -9, STR_EASTER_ISLAND] - [269, 269, 1, 1, -9, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -9, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -9, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -9, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -9, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -9, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -9, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -9, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -9, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -9, STR_MAURITIUS] # END OF JARHEAD TERROR CITIES # START OF JARHEAD FACTORY - type: REGION_JARHEAD_FACTORY missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -535, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -535, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -535, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -535, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -535, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -535, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -535, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -535, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -535, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -535, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -535, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -535, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -535, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -535, STR_JAMAICA] - [272.56, 272.56, -56, -56, -535, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -535, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -535, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -535, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -535, STR_MIAMI] - [236.948, 236.948, -47, -47, -535, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -535, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -535, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -535, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -535, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -535, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -535, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -535, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -535, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -535, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -535, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -535, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -535, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -535, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -535, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -535, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -535, STR_SASKATOON] - [299, 299, -45.63, -45.63, -535, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -535, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -535, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -535, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -535, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -535, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -535, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -535, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -535, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -535, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -535, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -535, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -535, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -535, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -535, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -535, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -535, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -535, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -535, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -535, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -535, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -535, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -535, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -535, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -535, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -535, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -535, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -535, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -535, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -535, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -535, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -535, STR_CAYENNE] - [310.56, 310.56, 0, 0, -535, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -535, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -535, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -535, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -535, STR_LONDON] - [357, 357, -56, -56, -535, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -535, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -535, STR_BERLIN] - [36.25, 36.25, -50, -50, -535, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -535, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -535, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -535, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -535, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -535, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -535, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -535, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -535, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -535, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -535, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -535, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -535, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -535, STR_ZURICH] - [10, 10, -53.58, -53.58, -535, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -535, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -535, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -535, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -535, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -535, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -535, STR_LYON] - [28.95, 28.95, -41, -41, -535, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -535, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -535, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -535, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -535, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -535, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -535, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -535, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -535, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -535, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -535, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -535, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -535, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -535, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -535, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -535, STR_ABERDEEN] - [353, 353, -62, -62, -535, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -535, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -535, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -535, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -535, STR_MINSK] - [9.125, 9.125, -45, -45, -535, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -535, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -535, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -535, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -535, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -535, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -535, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -535, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -535, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -535, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -535, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -535, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -535, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -535, STR_LAGOS] - [31.25, 31.25, -30, -30, -535, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -535, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -535, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -535, STR_TRIPOLI] - [339, 339, -26, -26, -535, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -535, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -535, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -535, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -535, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -535, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -535, STR_NAIROBI] - [18.5, 18.5, 34, 34, -535, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -535, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -535, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -535, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -535, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -535, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -535, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -535, STR_BAMAKO] - [31, 31, 29.875, 29.875, -535, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -535, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -535, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -535, STR_LUANDA] - [31, 31, 17.875, 17.875, -535, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -535, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -535, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -535, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -535, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -535, STR_BENGUI] - [15.5, 15.5, -12, -12, -535, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -535, STR_FREETOWN] - [45, 45, -2, -2, -535, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -535, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -535, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -535, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -535, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -535, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -535, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -535, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -535, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -535, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -535, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -535, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -535, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -535, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -535, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -535, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -535, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -535, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -535, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -535, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -535, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -535, STR_DUBAI] - [47, 47, -23.95, -23.95, -535, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -535, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -535, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -535, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -535, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -535, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -535, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -535, STR_MECCA] - [44.14, 44.14, -15, -15, -535, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -535, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -535, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -535, STR_BANGKOK] - [121, 121, -14.625, -14.625, -535, STR_MANILA] - [127, 127, -37.5, -37.5, -535, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -535, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -535, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -535, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -535, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -535, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -535, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -535, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -535, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -535, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -535, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -535, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -535, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -535, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -535, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -535, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -535, STR_SAPPORO] - [105.81, 105.81, -47, -47, -535, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -535, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -535, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -535, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -535, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -535, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -535, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -535, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -535, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -535, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -535, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -535, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -535, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -535, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -535, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -535, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -535, STR_PERTH] - [131, 131, 12.27, 12.27, -535, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -535, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -535, STR_TASMANIA] - [161.25, 161.25, 9, 9, -535, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -535, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -535, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -535, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -535, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -535, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -535, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -535, STR_TONGA] - [241, 241, 26.5, 26.5, -535, STR_EASTER_ISLAND] - [269, 269, 1, 1, -535, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -535, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -535, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -535, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -535, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -535, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -535, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -535, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -535, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -535, STR_MAURITIUS] # END OF JARHEAD FACTORY # START OF CYBERWEB LAIR LOCATIONS IN CITIES - type: STR_CYBERWEB_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -800, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -800, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -800, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -800, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -800, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -800, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -800, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -800, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -800, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -800, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -800, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -800, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -800, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -800, STR_JAMAICA] - [272.56, 272.56, -56, -56, -800, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -800, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -800, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -800, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -800, STR_MIAMI] - [236.948, 236.948, -47, -47, -800, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -800, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -800, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -800, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -800, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -800, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -800, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -800, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -800, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -800, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -800, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -800, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -800, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -800, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -800, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -800, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -800, STR_SASKATOON] - [299, 299, -45.63, -45.63, -800, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -800, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -800, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -800, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -800, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -800, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -800, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -800, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -800, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -800, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -800, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -800, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -800, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -800, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -800, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -800, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -800, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -800, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -800, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -800, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -800, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -800, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -800, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -800, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -800, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -800, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -800, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -800, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -800, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -800, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -800, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -800, STR_CAYENNE] - [310.56, 310.56, 0, 0, -800, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -800, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -800, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -800, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -800, STR_LONDON] - [357, 357, -56, -56, -800, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -800, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -800, STR_BERLIN] - [36.25, 36.25, -50, -50, -800, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -800, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -800, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -800, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -800, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -800, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -800, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -800, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -800, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -800, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -800, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -800, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -800, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -800, STR_ZURICH] - [10, 10, -53.58, -53.58, -800, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -800, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -800, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -800, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -800, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -800, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -800, STR_LYON] - [28.95, 28.95, -41, -41, -800, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -800, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -800, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -800, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -800, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -800, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -800, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -800, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -800, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -800, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -800, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -800, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -800, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -800, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -800, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -800, STR_ABERDEEN] - [353, 353, -62, -62, -800, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -800, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -800, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -800, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -800, STR_MINSK] - [9.125, 9.125, -45, -45, -800, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -800, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -800, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -800, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -800, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -800, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -800, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -800, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -800, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -800, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -800, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -800, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -800, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -800, STR_LAGOS] - [31.25, 31.25, -30, -30, -800, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -800, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -800, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -800, STR_TRIPOLI] - [339, 339, -26, -26, -800, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -800, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -800, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -800, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -800, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -800, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -800, STR_NAIROBI] - [18.5, 18.5, 34, 34, -800, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -800, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -800, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -800, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -800, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -800, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -800, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -800, STR_BAMAKO] - [31, 31, 29.875, 29.875, -800, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -800, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -800, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -800, STR_LUANDA] - [31, 31, 17.875, 17.875, -800, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -800, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -800, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -800, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -800, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -800, STR_BENGUI] - [15.5, 15.5, -12, -12, -800, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -800, STR_FREETOWN] - [45, 45, -2, -2, -800, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -800, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -800, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -800, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -800, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -800, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -800, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -800, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -800, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -800, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -800, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -800, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -800, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -800, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -800, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -800, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -800, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -800, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -800, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -800, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -800, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -800, STR_DUBAI] - [47, 47, -23.95, -23.95, -800, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -800, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -800, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -800, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -800, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -800, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -800, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -800, STR_MECCA] - [44.14, 44.14, -15, -15, -800, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -800, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -800, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -800, STR_BANGKOK] - [121, 121, -14.625, -14.625, -800, STR_MANILA] - [127, 127, -37.5, -37.5, -800, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -800, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -800, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -800, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -800, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -800, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -800, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -800, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -800, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -800, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -800, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -800, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -800, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -800, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -800, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -800, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -800, STR_SAPPORO] - [105.81, 105.81, -47, -47, -800, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -800, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -800, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -800, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -800, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -800, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -800, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -800, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -800, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -800, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -800, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -800, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -800, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -800, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -800, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -800, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -800, STR_PERTH] - [131, 131, 12.27, 12.27, -800, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -800, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -800, STR_TASMANIA] - [161.25, 161.25, 9, 9, -800, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -800, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -800, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -800, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -800, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -800, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -800, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -800, STR_TONGA] - [241, 241, 26.5, 26.5, -800, STR_EASTER_ISLAND] - [269, 269, 1, 1, -800, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -800, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -800, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -800, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -800, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -800, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -800, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -800, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -800, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -800, STR_MAURITIUS] # END OF CYBERWEB LAIR LOCATIONS IN CITIES # START OF CYBERWEB MANUFACTURING LOCATIONS IN CITIES - type: CYBERWEB_MANUFACTURING_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -801, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -801, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -801, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -801, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -801, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -801, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -801, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -801, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -801, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -801, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -801, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -801, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -801, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -801, STR_JAMAICA] - [272.56, 272.56, -56, -56, -801, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -801, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -801, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -801, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -801, STR_MIAMI] - [236.948, 236.948, -47, -47, -801, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -801, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -801, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -801, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -801, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -801, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -801, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -801, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -801, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -801, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -801, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -801, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -801, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -801, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -801, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -801, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -801, STR_SASKATOON] - [299, 299, -45.63, -45.63, -801, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -801, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -801, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -801, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -801, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -801, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -801, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -801, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -801, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -801, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -801, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -801, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -801, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -801, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -801, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -801, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -801, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -801, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -801, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -801, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -801, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -801, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -801, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -801, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -801, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -801, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -801, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -801, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -801, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -801, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -801, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -801, STR_CAYENNE] - [310.56, 310.56, 0, 0, -801, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -801, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -801, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -801, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -801, STR_LONDON] - [357, 357, -56, -56, -801, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -801, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -801, STR_BERLIN] - [36.25, 36.25, -50, -50, -801, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -801, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -801, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -801, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -801, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -801, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -801, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -801, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -801, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -801, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -801, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -801, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -801, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -801, STR_ZURICH] - [10, 10, -53.58, -53.58, -801, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -801, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -801, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -801, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -801, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -801, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -801, STR_LYON] - [28.95, 28.95, -41, -41, -801, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -801, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -801, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -801, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -801, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -801, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -801, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -801, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -801, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -801, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -801, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -801, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -801, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -801, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -801, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -801, STR_ABERDEEN] - [353, 353, -62, -62, -801, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -801, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -801, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -801, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -801, STR_MINSK] - [9.125, 9.125, -45, -45, -801, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -801, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -801, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -801, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -801, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -801, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -801, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -801, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -801, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -801, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -801, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -801, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -801, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -801, STR_LAGOS] - [31.25, 31.25, -30, -30, -801, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -801, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -801, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -801, STR_TRIPOLI] - [339, 339, -26, -26, -801, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -801, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -801, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -801, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -801, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -801, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -801, STR_NAIROBI] - [18.5, 18.5, 34, 34, -801, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -801, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -801, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -801, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -801, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -801, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -801, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -801, STR_BAMAKO] - [31, 31, 29.875, 29.875, -801, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -801, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -801, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -801, STR_LUANDA] - [31, 31, 17.875, 17.875, -801, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -801, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -801, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -801, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -801, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -801, STR_BENGUI] - [15.5, 15.5, -12, -12, -801, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -801, STR_FREETOWN] - [45, 45, -2, -2, -801, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -801, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -801, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -801, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -801, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -801, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -801, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -801, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -801, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -801, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -801, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -801, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -801, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -801, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -801, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -801, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -801, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -801, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -801, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -801, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -801, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -801, STR_DUBAI] - [47, 47, -23.95, -23.95, -801, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -801, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -801, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -801, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -801, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -801, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -801, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -801, STR_MECCA] - [44.14, 44.14, -15, -15, -801, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -801, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -801, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -801, STR_BANGKOK] - [121, 121, -14.625, -14.625, -801, STR_MANILA] - [127, 127, -37.5, -37.5, -801, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -801, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -801, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -801, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -801, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -801, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -801, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -801, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -801, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -801, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -801, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -801, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -801, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -801, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -801, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -801, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -801, STR_SAPPORO] - [105.81, 105.81, -47, -47, -801, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -801, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -801, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -801, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -801, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -801, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -801, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -801, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -801, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -801, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -801, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -801, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -801, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -801, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -801, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -801, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -801, STR_PERTH] - [131, 131, 12.27, 12.27, -801, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -801, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -801, STR_TASMANIA] - [161.25, 161.25, 9, 9, -801, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -801, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -801, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -801, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -801, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -801, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -801, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -801, STR_TONGA] - [241, 241, 26.5, 26.5, -801, STR_EASTER_ISLAND] - [269, 269, 1, 1, -801, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -801, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -801, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -801, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -801, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -801, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -801, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -801, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -801, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -801, STR_MAURITIUS] # END OF CYBERWEB MANUFACTURING LOCATIONS IN CITIES # START OF CYBERWEB DIMENSIONAL PORTAL LOCATIONS IN CITIES - type: CYBERWEB_DIMENSIONAL_PORTAL_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -802, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -802, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -802, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -802, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -802, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -802, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -802, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -802, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -802, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -802, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -802, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -802, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -802, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -802, STR_JAMAICA] - [272.56, 272.56, -56, -56, -802, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -802, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -802, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -802, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -802, STR_MIAMI] - [236.948, 236.948, -47, -47, -802, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -802, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -802, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -802, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -802, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -802, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -802, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -802, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -802, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -802, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -802, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -802, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -802, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -802, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -802, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -802, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -802, STR_SASKATOON] - [299, 299, -45.63, -45.63, -802, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -802, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -802, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -802, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -802, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -802, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -802, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -802, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -802, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -802, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -802, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -802, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -802, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -802, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -802, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -802, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -802, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -802, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -802, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -802, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -802, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -802, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -802, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -802, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -802, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -802, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -802, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -802, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -802, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -802, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -802, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -802, STR_CAYENNE] - [310.56, 310.56, 0, 0, -802, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -802, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -802, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -802, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -802, STR_LONDON] - [357, 357, -56, -56, -802, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -802, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -802, STR_BERLIN] - [36.25, 36.25, -50, -50, -802, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -802, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -802, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -802, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -802, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -802, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -802, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -802, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -802, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -802, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -802, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -802, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -802, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -802, STR_ZURICH] - [10, 10, -53.58, -53.58, -802, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -802, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -802, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -802, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -802, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -802, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -802, STR_LYON] - [28.95, 28.95, -41, -41, -802, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -802, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -802, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -802, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -802, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -802, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -802, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -802, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -802, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -802, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -802, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -802, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -802, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -802, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -802, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -802, STR_ABERDEEN] - [353, 353, -62, -62, -802, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -802, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -802, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -802, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -802, STR_MINSK] - [9.125, 9.125, -45, -45, -802, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -802, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -802, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -802, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -802, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -802, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -802, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -802, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -802, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -802, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -802, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -802, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -802, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -802, STR_LAGOS] - [31.25, 31.25, -30, -30, -802, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -802, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -802, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -802, STR_TRIPOLI] - [339, 339, -26, -26, -802, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -802, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -802, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -802, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -802, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -802, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -802, STR_NAIROBI] - [18.5, 18.5, 34, 34, -802, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -802, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -802, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -802, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -802, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -802, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -802, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -802, STR_BAMAKO] - [31, 31, 29.875, 29.875, -802, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -802, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -802, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -802, STR_LUANDA] - [31, 31, 17.875, 17.875, -802, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -802, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -802, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -802, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -802, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -802, STR_BENGUI] - [15.5, 15.5, -12, -12, -802, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -802, STR_FREETOWN] - [45, 45, -2, -2, -802, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -802, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -802, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -802, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -802, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -802, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -802, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -802, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -802, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -802, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -802, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -802, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -802, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -802, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -802, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -802, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -802, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -802, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -802, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -802, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -802, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -802, STR_DUBAI] - [47, 47, -23.95, -23.95, -802, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -802, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -802, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -802, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -802, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -802, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -802, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -802, STR_MECCA] - [44.14, 44.14, -15, -15, -802, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -802, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -802, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -802, STR_BANGKOK] - [121, 121, -14.625, -14.625, -802, STR_MANILA] - [127, 127, -37.5, -37.5, -802, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -802, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -802, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -802, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -802, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -802, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -802, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -802, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -802, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -802, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -802, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -802, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -802, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -802, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -802, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -802, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -802, STR_SAPPORO] - [105.81, 105.81, -47, -47, -802, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -802, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -802, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -802, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -802, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -802, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -802, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -802, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -802, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -802, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -802, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -802, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -802, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -802, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -802, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -802, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -802, STR_PERTH] - [131, 131, 12.27, 12.27, -802, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -802, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -802, STR_TASMANIA] - [161.25, 161.25, 9, 9, -802, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -802, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -802, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -802, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -802, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -802, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -802, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -802, STR_TONGA] - [241, 241, 26.5, 26.5, -802, STR_EASTER_ISLAND] - [269, 269, 1, 1, -802, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -802, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -802, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -802, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -802, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -802, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -802, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -802, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -802, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -802, STR_MAURITIUS] # END OF CYBERWEB DIMENSIONAL PORTAL LOCATIONS IN CITIES # START OF CYBERWEB HEIST - type: REGION_CYBERWEB_HEIST missionZones: - - [244, 244, -45, -45, -798] - [10, 10, -47, -47, -798] - [1, 1, -42, -42, -798] - [20, 20, -47, -47, -798] - [56, 56, -59, -59, -798] # END OF CYBERWEB HEIST # START OF CYBERWEB CENTURION RAMPAGE - type: STR_CYBERWEB_CENTURION_RAMPAGE_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -799, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -799, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -799, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -799, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -799, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -799, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -799, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -799, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -799, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -799, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -799, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -799, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -799, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -799, STR_JAMAICA] - [272.56, 272.56, -56, -56, -799, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -799, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -799, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -799, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -799, STR_MIAMI] - [236.948, 236.948, -47, -47, -799, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -799, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -799, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -799, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -799, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -799, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -799, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -799, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -799, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -799, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -799, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -799, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -799, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -799, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -799, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -799, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -799, STR_SASKATOON] - [299, 299, -45.63, -45.63, -799, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -799, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -799, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -799, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -799, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -799, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -799, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -799, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -799, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -799, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -799, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -799, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -799, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -799, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -799, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -799, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -799, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -799, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -799, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -799, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -799, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -799, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -799, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -799, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -799, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -799, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -799, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -799, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -799, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -799, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -799, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -799, STR_CAYENNE] - [310.56, 310.56, 0, 0, -799, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -799, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -799, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -799, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -799, STR_LONDON] - [357, 357, -56, -56, -799, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -799, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -799, STR_BERLIN] - [36.25, 36.25, -50, -50, -799, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -799, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -799, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -799, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -799, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -799, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -799, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -799, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -799, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -799, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -799, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -799, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -799, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -799, STR_ZURICH] - [10, 10, -53.58, -53.58, -799, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -799, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -799, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -799, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -799, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -799, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -799, STR_LYON] - [28.95, 28.95, -41, -41, -799, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -799, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -799, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -799, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -799, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -799, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -799, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -799, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -799, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -799, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -799, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -799, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -799, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -799, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -799, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -799, STR_ABERDEEN] - [353, 353, -62, -62, -799, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -799, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -799, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -799, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -799, STR_MINSK] - [9.125, 9.125, -45, -45, -799, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -799, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -799, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -799, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -799, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -799, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -799, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -799, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -799, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -799, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -799, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -799, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -799, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -799, STR_LAGOS] - [31.25, 31.25, -30, -30, -799, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -799, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -799, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -799, STR_TRIPOLI] - [339, 339, -26, -26, -799, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -799, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -799, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -799, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -799, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -799, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -799, STR_NAIROBI] - [18.5, 18.5, 34, 34, -799, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -799, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -799, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -799, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -799, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -799, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -799, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -799, STR_BAMAKO] - [31, 31, 29.875, 29.875, -799, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -799, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -799, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -799, STR_LUANDA] - [31, 31, 17.875, 17.875, -799, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -799, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -799, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -799, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -799, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -799, STR_BENGUI] - [15.5, 15.5, -12, -12, -799, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -799, STR_FREETOWN] - [45, 45, -2, -2, -799, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -799, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -799, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -799, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -799, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -799, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -799, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -799, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -799, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -799, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -799, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -799, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -799, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -799, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -799, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -799, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -799, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -799, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -799, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -799, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -799, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -799, STR_DUBAI] - [47, 47, -23.95, -23.95, -799, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -799, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -799, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -799, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -799, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -799, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -799, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -799, STR_MECCA] - [44.14, 44.14, -15, -15, -799, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -799, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -799, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -799, STR_BANGKOK] - [121, 121, -14.625, -14.625, -799, STR_MANILA] - [127, 127, -37.5, -37.5, -799, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -799, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -799, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -799, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -799, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -799, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -799, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -799, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -799, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -799, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -799, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -799, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -799, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -799, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -799, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -799, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -799, STR_SAPPORO] - [105.81, 105.81, -47, -47, -799, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -799, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -799, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -799, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -799, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -799, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -799, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -799, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -799, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -799, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -799, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -799, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -799, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -799, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -799, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -799, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -799, STR_PERTH] - [131, 131, 12.27, 12.27, -799, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -799, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -799, STR_TASMANIA] - [161.25, 161.25, 9, 9, -799, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -799, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -799, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -799, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -799, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -799, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -799, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -799, STR_TONGA] - [241, 241, 26.5, 26.5, -799, STR_EASTER_ISLAND] - [269, 269, 1, 1, -799, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -799, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -799, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -799, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -799, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -799, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -799, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -799, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -799, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -799, STR_MAURITIUS] # END OF CYBERWEB CENTURION RAMPAGE # START OF PINK CAVES LOCATIONS IN CITIES - type: PINK_CAVES_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -803, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -803, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -803, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -803, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -803, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -803, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -803, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -803, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -803, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -803, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -803, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -803, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -803, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -803, STR_JAMAICA] - [272.56, 272.56, -56, -56, -803, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -803, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -803, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -803, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -803, STR_MIAMI] - [236.948, 236.948, -47, -47, -803, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -803, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -803, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -803, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -803, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -803, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -803, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -803, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -803, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -803, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -803, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -803, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -803, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -803, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -803, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -803, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -803, STR_SASKATOON] - [299, 299, -45.63, -45.63, -803, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -803, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -803, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -803, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -803, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -803, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -803, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -803, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -803, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -803, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -803, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -803, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -803, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -803, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -803, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -803, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -803, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -803, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -803, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -803, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -803, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -803, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -803, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -803, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -803, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -803, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -803, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -803, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -803, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -803, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -803, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -803, STR_CAYENNE] - [310.56, 310.56, 0, 0, -803, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -803, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -803, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -803, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -803, STR_LONDON] - [357, 357, -56, -56, -803, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -803, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -803, STR_BERLIN] - [19.93, 19.93, -50.07, -50.07, -803, STR_CRACOW] - [36.25, 36.25, -50, -50, -803, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -803, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -803, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -803, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -803, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -803, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -803, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -803, STR_MALAGA] - [18.62, 18.62, -54.36, -54.36, -803, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -803, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -803, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -803, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -803, STR_ZURICH] - [10, 10, -53.58, -53.58, -803, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -803, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -803, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -803, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -803, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -803, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -803, STR_LYON] - [28.95, 28.95, -41, -41, -803, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -803, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -803, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -803, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -803, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -803, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -803, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -803, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -803, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -803, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -803, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -803, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -803, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -803, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -803, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -803, STR_ABERDEEN] - [353, 353, -62, -62, -803, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -803, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -803, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -803, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -803, STR_MINSK] - [9.125, 9.125, -45, -45, -803, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -803, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -803, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -803, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -803, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -803, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -803, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -803, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -803, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -803, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -803, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -803, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -803, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -803, STR_LAGOS] - [31.25, 31.25, -30, -30, -803, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -803, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -803, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -803, STR_TRIPOLI] - [339, 339, -26, -26, -803, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -803, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -803, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -803, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -803, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -803, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -803, STR_NAIROBI] - [18.5, 18.5, 34, 34, -803, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -803, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -803, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -803, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -803, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -803, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -803, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -803, STR_BAMAKO] - [31, 31, 29.875, 29.875, -803, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -803, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -803, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -803, STR_LUANDA] - [31, 31, 17.875, 17.875, -803, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -803, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -803, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -803, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -803, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -803, STR_BENGUI] - [15.5, 15.5, -12, -12, -803, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -803, STR_FREETOWN] - [45, 45, -2, -2, -803, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -803, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -803, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -803, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -803, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -803, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -803, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -803, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -803, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -803, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -803, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -803, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -803, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -803, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -803, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -803, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -803, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -803, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -803, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -803, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -803, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -803, STR_DUBAI] - [47, 47, -23.95, -23.95, -803, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -803, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -803, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -803, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -803, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -803, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -803, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -803, STR_MECCA] - [44.14, 44.14, -15, -15, -803, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -803, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -803, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -803, STR_BANGKOK] - [121, 121, -14.625, -14.625, -803, STR_MANILA] - [127, 127, -37.5, -37.5, -803, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -803, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -803, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -803, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -803, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -803, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -803, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -803, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -803, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -803, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -803, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -803, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -803, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -803, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -803, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -803, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -803, STR_SAPPORO] - [105.81, 105.81, -47, -47, -803, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -803, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -803, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -803, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -803, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -803, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -803, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -803, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -803, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -803, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -803, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -803, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -803, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -803, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -803, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -803, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -803, STR_PERTH] - [131, 131, 12.27, 12.27, -803, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -803, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -803, STR_TASMANIA] - [161.25, 161.25, 9, 9, -803, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -803, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -803, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -803, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -803, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -803, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -803, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -803, STR_TONGA] - [241, 241, 26.5, 26.5, -803, STR_EASTER_ISLAND] - [269, 269, 1, 1, -803, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -803, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -803, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -803, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -803, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -803, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -803, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -803, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -803, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -803, STR_MAURITIUS] # END OF PINK CAVES LOCATIONS IN CITIES # START OF DIMENSION X BASE DEFENSE FAUNA IN CITIES (DIMENSION X) - type: DIMENSION_X_BASE_DEFENSE_FAUNA_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -810, STR_DIMENSION_X] - [282.875, 282.875, -38.75, -38.75, -810, STR_DIMENSION_X] - [241.75, 241.75, -34.125, -34.125, -810, STR_DIMENSION_X] - [284.25, 284.25, -45.5, -45.5, -810, STR_DIMENSION_X] - [277.625, 277.625, -22.5, -22.5, -810, STR_DIMENSION_X] - [260.875, 260.875, -19.375, -19.375, -810, STR_DIMENSION_X] - [272.375, 272.375, -41.875, -41.875, -810, STR_DIMENSION_X] - [236.75, 236.75, -49.375, -49.375, -810, STR_DIMENSION_X] - [263.375, 263.375, -32.75, -32.75, -810, STR_DIMENSION_X] - [289.222, 289.222, -42.925, -42.925, -810, STR_DIMENSION_X] - [236.705, 236.705, -38.72, -38.72, -810, STR_DIMENSION_X] - [209.25, 209.25, -60.72, -60.72, -810, STR_DIMENSION_X] - [295.125, 295.125, -32.5, -32.5, -810, STR_DIMENSION_X] - [283.43, 283.43, -17.14, -17.14, -810, STR_DIMENSION_X] - [272.56, 272.56, -56, -56, -810, STR_DIMENSION_X] - [275.625, 275.625, -33.75, -33.75, -810, STR_DIMENSION_X] - [264.625, 264.625, -29.75, -29.75, -810, STR_DIMENSION_X] - [279.454, 279.454, -43.14, -43.14, -810, STR_DIMENSION_X] - [279.733, 279.733, -26.08, -26.08, -810, STR_DIMENSION_X] - [236.948, 236.948, -47, -47, -810, STR_DIMENSION_X] - [256.625, 256.625, -21.25, -21.25, -810, STR_DIMENSION_X] - [269.5, 269.5, -14.625, -14.625, -810, STR_DIMENSION_X] - [290, 290, -18.5, -18.5, -810, STR_DIMENSION_X] - [262.37, 262.37, -50.44, -50.44, -810, STR_DIMENSION_X] - [252.85, 252.85, -40, -40, -810, STR_DIMENSION_X] - [235.21, 235.21, -43.11, -43.11, -810, STR_DIMENSION_X] - [268.69, 268.69, -36.22, -36.22, -810, STR_DIMENSION_X] - [243.11, 243.11, -37.05, -37.05, -810, STR_DIMENSION_X] - [262.49, 262.49, -25.72, -25.72, -810, STR_DIMENSION_X] - [255.23, 255.23, -29.04, -29.04, -810, STR_DIMENSION_X] - [253.54, 253.54, -31.89, -31.89, -810, STR_DIMENSION_X] - [265.90, 265.90, -44.43, -44.43, -810, STR_DIMENSION_X] - [244.36, 244.36, -42, -42, -810, STR_DIMENSION_X] - [261.89, 261.89, -38.22, -38.22, -810, STR_DIMENSION_X] - [245.67, 245.67, -55.76, -55.76, -810, STR_DIMENSION_X] - [253.46, 253.46, -55.76, -55.76, -810, STR_DIMENSION_X] - [299, 299, -45.63, -45.63, -810, STR_DIMENSION_X] - [278.38, 278.38, -28.98, -28.98, -810, STR_DIMENSION_X] - [290.45, 290.45, -48.11, -48.11, -810, STR_DIMENSION_X] - [298.46, 298.46, -55.34, -55.34, -810, STR_DIMENSION_X] - [242.19, 242.19, -65.52, -65.52, -810, STR_DIMENSION_X] - [224.18, 224.18, -68.74, -68.74, -810, STR_DIMENSION_X] - [269.6, 269.6, -29.57, -29.57, -810, STR_DIMENSION_X] - [276.87, 276.87, -42.33, -42.33, -810, STR_DIMENSION_X] - [284.16, 284.16, -39.95, -39.95, -810, STR_DIMENSION_X] - [248.93, 248.93, -33.27, -33.27, -810, STR_DIMENSION_X] - [242.83, 242.83, -32.74, -32.74, -810, STR_DIMENSION_X] - [246.967, 246.967, -32.33, -32.33, -810, STR_DIMENSION_X] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -810, STR_DIMENSION_X] - [128.75, 128.75, -71.75, -71.75, -810, STR_DIMENSION_X] - [200.45, 200.45, -70.65, -70.65, -810, STR_DIMENSION_X] - [273.78, 273.78, -70.37, -70.37, -810, STR_DIMENSION_X] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -810, STR_DIMENSION_X] - [285.875, 285.875, -4.5, -4.5, -810, STR_DIMENSION_X] - [302.5, 302.5, 34.5, 34.5, -810, STR_DIMENSION_X] - [289.375, 289.375, 33.375, 33.375, -810, STR_DIMENSION_X] - [316.875, 316.875, 22.875, 22.875, -810, STR_DIMENSION_X] - [283, 283, 12, 12, -810, STR_DIMENSION_X] - [293.125, 293.125, -10.5, -10.5, -810, STR_DIMENSION_X] - [324.87, 324.87, 8.0, 8.0, -810, STR_DIMENSION_X] - [280.62, 280.62, -9.43, -9.43, -810, STR_DIMENSION_X] - [301.79, 301.79, 51.77, 51.77, -810, STR_DIMENSION_X] - [313.325, 313.325, 23.5, 23.5, -810, STR_DIMENSION_X] - [321.25, 321.25, 13, 13, -810, STR_DIMENSION_X] - [321.5, 321.5, 3.75, 3.75, -810, STR_DIMENSION_X] - [288, 288, -10.65, -10.65, -810, STR_DIMENSION_X] - [301.19, 301.19, 3.2, 3.2, -810, STR_DIMENSION_X] - [292.28, 292.28, 16.93, 16.93, -810, STR_DIMENSION_X] - [306.30, 306.30, -5.66, -5.66, -810, STR_DIMENSION_X] - [310.56, 310.56, 0, 0, -810, STR_DIMENSION_X] - [302.71, 302.71, 26.41, 26.41, -810, STR_DIMENSION_X] - [308.75, 308.75, 30.03, 30.03, -810, STR_DIMENSION_X] - [316.07, 316.07, 19.92, 19.92, -810, STR_DIMENSION_X] #EUROPE - [359.875, 359.875, -51.5, -51.5, -810, STR_DIMENSION_X] - [357, 357, -56, -56, -810, STR_DIMENSION_X] - [2.375, 2.375, -48.75, -48.75, -810, STR_DIMENSION_X] - [13.375, 13.375, -52.5, -52.5, -810, STR_DIMENSION_X] - [21.1, 21.1, -52.14, -52.14, -810, STR_DIMENSION_X] - [37.625, 37.625, -55.75, -55.75, -810, STR_DIMENSION_X] - [12.5, 12.5, -41.875, -41.875, -810, STR_DIMENSION_X] - [356.25, 356.25, -40.375, -40.375, -810, STR_DIMENSION_X] - [16.22, 16.22, -48.12, -48.12, -810, STR_DIMENSION_X] - [19.125, 19.125, -47.5, -47.5, -810, STR_DIMENSION_X] - [14.25, 14.25, -50.5, -50.5, -810, STR_DIMENSION_X] - [350.776, 350.776, -38.67, -38.67, -810, STR_DIMENSION_X] - [10.17, 10.17, -59.5, -59.5, -810, STR_DIMENSION_X] - [337.99, 337.99, -64.47, -64.47, -810, STR_DIMENSION_X] - [25, 25, -35.36, -35.36, -810, STR_DIMENSION_X] - [357.58, 357.58, -57.18, -57.18, -810, STR_DIMENSION_X] - [353, 353, -62, -62, -810, STR_DIMENSION_X] - [5.3, 5.3, -43.3, -43.3, -810, STR_DIMENSION_X] - [353.589, 353.589, -53.29, -53.29, -810, STR_DIMENSION_X] - [49.875, 49.875, -40.38, -40.38, -810, STR_DIMENSION_X] - [27.5, 27.5, -53.875, -53.875, -810, STR_DIMENSION_X] - [9.125, 9.125, -45, -45, -810, STR_DIMENSION_X] - [11.414, 11.414, -48.661, -48.661, -810, STR_DIMENSION_X] - [33.67, 33.67, -44.72, -44.72, -810, STR_DIMENSION_X] - [30.06, 30.06, -49.834, -49.834, -810, STR_DIMENSION_X] - [29.80, 29.80, -60.23, -60.23, -810, STR_DIMENSION_X] - [40.87, 40.87, -64.44, -64.44, -810, STR_DIMENSION_X] - [44.83, 44.83, -47.81, -47.81, -810, STR_DIMENSION_X] - [23.58, 23.58, -38.09, -38.09, -810, STR_DIMENSION_X] - [24.70, 24.70, -42.91, -42.91, -810, STR_DIMENSION_X] - [46.65, 46.65, -52.23, -52.23, -810, STR_DIMENSION_X] - [2.02, 2.02, -41.5, -41.5, -810, STR_DIMENSION_X] - [49.133, 49.133, -55.8, -55.8, -810, STR_DIMENSION_X] - [33.08, 33.08, -68.97, -68.97, -810, STR_DIMENSION_X] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -810, STR_DIMENSION_X] - [31.25, 31.25, -30, -30, -810, STR_DIMENSION_X] - [352.375, 352.375, -33.5, -33.5, -810, STR_DIMENSION_X] - [33, 33, -31.29, -31.29, -810, STR_DIMENSION_X] - [11.91, 11.91, -32.98, -32.98, -810, STR_DIMENSION_X] - [339, 339, -26, -26, -810, STR_DIMENSION_X] - [3.10, 3.10, -36.72, -36.72, -810, STR_DIMENSION_X] - [32.5, 32.5, -15.625, -15.625, -810, STR_DIMENSION_X] - [344.41, 344.41, -17.69, -17.69, -810, STR_DIMENSION_X] - [10.21, 10.21, -36.65, -36.65, -810, STR_DIMENSION_X] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -810, STR_DIMENSION_X] - [36.75, 36.75, 1.25, 1.25, -810, STR_DIMENSION_X] - [18.5, 18.5, 34, 34, -810, STR_DIMENSION_X] - [15.375, 15.375, 4.375, 4.375, -810, STR_DIMENSION_X] - [348.68, 348.68, -15.01, -15.01, -810, STR_DIMENSION_X] - [359.75, 359.75, -5.75, -5.75, -810, STR_DIMENSION_X] - [11.13, 11.13, -4.46, -4.46, -810, STR_DIMENSION_X] - [9.35, 9.35, -0.23, -0.23, -810, STR_DIMENSION_X] - [1.99, 1.99, -14.89, -14.89, -810, STR_DIMENSION_X] - [-8, -8, -12.625, -12.625, -810, STR_DIMENSION_X] - [31, 31, 29.875, 29.875, -810, STR_DIMENSION_X] - [39.25, 39.25, 6.75, 6.75, -810, STR_DIMENSION_X] - [38.75, 38.75, -9.0, -9.0, -810, STR_DIMENSION_X] - [13.25, 13.25, 8.875, 8.875, -810, STR_DIMENSION_X] - [31, 31, 17.875, 17.875, -810, STR_DIMENSION_X] - [47.5, 47.5, 18.875, 18.875, -810, STR_DIMENSION_X] - [28.25, 28.25, 15.375, 15.375, -810, STR_DIMENSION_X] - [16.74, 16.74, 22.23, 22.23, -810, STR_DIMENSION_X] - [28.38, 28.38, 2.42, 2.42, -810, STR_DIMENSION_X] - [19.06, 19.06, -5.24, -5.24, -810, STR_DIMENSION_X] - [15.5, 15.5, -12, -12, -810, STR_DIMENSION_X] - [346.31, 346.31, -9.23, -9.23, -810, STR_DIMENSION_X] - [45, 45, -2, -2, -810, STR_DIMENSION_X] - [32.58, 32.58, -0.31, -0.31, -810, STR_DIMENSION_X] #CENTRAL ASIA - [32.75, 32.75, -39.875, -39.875, -810, STR_DIMENSION_X] - [77.25, 77.25, -28.625, -28.625, -810, STR_DIMENSION_X] - [67.39, 67.39, -24.9, -24.9, -810, STR_DIMENSION_X] - [44.5, 44.5, -33.25, -33.25, -810, STR_DIMENSION_X] - [51.5, 51.5, -35.625, -35.625, -810, STR_DIMENSION_X] - [73.125, 73.125, -18.875, -18.875, -810, STR_DIMENSION_X] - [88.375, 88.375, -22.625, -22.625, -810, STR_DIMENSION_X] - [79.88, 79.88, -7.37, -7.37, -810, STR_DIMENSION_X] - [55.36, 55.36, -25.16, -25.16, -810, STR_DIMENSION_X] - [47, 47, -23.95, -23.95, -810, STR_DIMENSION_X] - [72.35, 72.35, -32.58, -32.58, -810, STR_DIMENSION_X] - [77.5, 77.5, -13, -13, -810, STR_DIMENSION_X] - [71.61, 71.61, -50.78, -50.78, -810, STR_DIMENSION_X] - [67.66, 67.66, -40.40, -40.40, -810, STR_DIMENSION_X] - [69.10, 69.10, -34.32, -34.32, -810, STR_DIMENSION_X] - [47.58, 47.58, -29.22, -29.22, -810, STR_DIMENSION_X] - [39.91, 39.91, -20.73, -20.73, -810, STR_DIMENSION_X] - [44.14, 44.14, -15, -15, -810, STR_DIMENSION_X] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -810, STR_DIMENSION_X] - [116.375, 116.375, -39.875, -39.875, -810, STR_DIMENSION_X] - [100.625, 100.625, -13.625, -13.625, -810, STR_DIMENSION_X] - [121, 121, -14.625, -14.625, -810, STR_DIMENSION_X] - [127, 127, -37.5, -37.5, -810, STR_DIMENSION_X] - [103.875, 103.875, -1.375, -1.375, -810, STR_DIMENSION_X] - [106.75, 106.75, 6.25, 6.25, -810, STR_DIMENSION_X] - [121.5, 121.5, -31.25, -31.25, -810, STR_DIMENSION_X] - [114.125, 114.125, -22.25, -22.25, -810, STR_DIMENSION_X] - [133.01, 133.01, -42.86, -42.86, -810, STR_DIMENSION_X] - [121.71, 121.71, -24.99, -24.99, -810, STR_DIMENSION_X] - [131.87, 131.87, -33.88, -33.88, -810, STR_DIMENSION_X] - [105.74, 105.74, -20.87, -20.87, -810, STR_DIMENSION_X] - [108.1, 108.1, -11.17, -11.17, -810, STR_DIMENSION_X] - [125.712, 125.712, -6.71, -6.71, -810, STR_DIMENSION_X] - [112.95, 112.95, -30.95, -30.95, -810, STR_DIMENSION_X] - [102.67, 102.67, -32.74, -32.74, -810, STR_DIMENSION_X] - [135.5, 135.5, -34.5, -34.5, -810, STR_DIMENSION_X] - [119.20, 119.20, -33.89, -33.89, -810, STR_DIMENSION_X] - [126.49, 126.49, -45.47, -45.47, -810, STR_DIMENSION_X] - [141.46, 141.46, -43.69, -43.69, -810, STR_DIMENSION_X] - [105.81, 105.81, -47, -47, -810, STR_DIMENSION_X] - [89.93, 89.93, -29, -29, -810, STR_DIMENSION_X] - [117.77, 117.77, 1.34, 1.34, -810, STR_DIMENSION_X] - [109, 109, -34.63, -34.63, -810, STR_DIMENSION_X] - [86.1, 86.1, -44.14, -44.14, -810, STR_DIMENSION_X] - [96.33, 96.33, -16.56, -16.56, -810, STR_DIMENSION_X] - [134.59, 134.59, -48.28, -48.28, -810, STR_DIMENSION_X] #SIBERIA - [82.75, 82.75, -55, -55, -810, STR_DIMENSION_X] - [61.84, 61.84, -57.48, -57.48, -810, STR_DIMENSION_X] - [63.653, 63.653, -60.54, -60.54, -810, STR_DIMENSION_X] - [158.625, 158.625, -53, -53, -810, STR_DIMENSION_X] - [125.75, 125.75, -64.92, -64.92, -810, STR_DIMENSION_X] - [105.11, 105.11, -52.40, -52.40, -810, STR_DIMENSION_X] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -810, STR_DIMENSION_X] - [175.125, 175.125, 41.25, 41.25, -810, STR_DIMENSION_X] - [145, 145, 37.875, 37.875, -810, STR_DIMENSION_X] - [115.75, 115.75, 32, 32, -810, STR_DIMENSION_X] - [131, 131, 12.27, 12.27, -810, STR_DIMENSION_X] - [178.5, 178.5, 18.13, 18.13, -810, STR_DIMENSION_X] - [147.36, 147.36, 42.78, 42.78, -810, STR_DIMENSION_X] - [161.25, 161.25, 9, 9, -810, STR_DIMENSION_X] - [152.99, 152.99, 26.85, 26.85, -810, STR_DIMENSION_X] - [147.25, 147.25, 9.5, 9.5, -810, STR_DIMENSION_X] - [166.5, 166.5, 22.25, 22.25, -810, STR_DIMENSION_X] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -810, STR_DIMENSION_X] - [193.45, 193.45, -60.17, -60.17, -810, STR_DIMENSION_X] - [182, 182, -28, -28, -810, STR_DIMENSION_X] - [189, 189, 19, 19, -810, STR_DIMENSION_X] - [241, 241, 26.5, 26.5, -810, STR_DIMENSION_X] - [269, 269, 1, 1, -810, STR_DIMENSION_X] - [179.31, 179.31, -63.91, -63.91, -810, STR_DIMENSION_X] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -810, STR_DIMENSION_X] - [308.8, 308.8, -64.07, -64.07, -810, STR_DIMENSION_X] - [306.71, 306.71, -47.45, -47.45, -810, STR_DIMENSION_X] #SOUTH ATLANTIC - [345, 345, 8, 8, -810, STR_DIMENSION_X] - [330, 330, 20.5, 20.5, -810, STR_DIMENSION_X] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -810, STR_DIMENSION_X] - [73, 73, -4, -4, -810, STR_DIMENSION_X] - [62, 62, 19, 19, -810, STR_DIMENSION_X] # END OF DIMENSION X BASE DEFENSE FAUNA IN CITIES (DIMENSION X) # START OF DIMENSION X BASE DEFENSE ARMY IN CITIES (DIMENSION X) - type: DIMENSION_X_BASE_DEFENSE_ARMY_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -811, STR_DIMENSION_X] - [282.875, 282.875, -38.75, -38.75, -811, STR_DIMENSION_X] - [241.75, 241.75, -34.125, -34.125, -811, STR_DIMENSION_X] - [284.25, 284.25, -45.5, -45.5, -811, STR_DIMENSION_X] - [277.625, 277.625, -22.5, -22.5, -811, STR_DIMENSION_X] - [260.875, 260.875, -19.375, -19.375, -811, STR_DIMENSION_X] - [272.375, 272.375, -41.875, -41.875, -811, STR_DIMENSION_X] - [236.75, 236.75, -49.375, -49.375, -811, STR_DIMENSION_X] - [263.375, 263.375, -32.75, -32.75, -811, STR_DIMENSION_X] - [289.222, 289.222, -42.925, -42.925, -811, STR_DIMENSION_X] - [236.705, 236.705, -38.72, -38.72, -811, STR_DIMENSION_X] - [209.25, 209.25, -60.72, -60.72, -811, STR_DIMENSION_X] - [295.125, 295.125, -32.5, -32.5, -811, STR_DIMENSION_X] - [283.43, 283.43, -17.14, -17.14, -811, STR_DIMENSION_X] - [272.56, 272.56, -56, -56, -811, STR_DIMENSION_X] - [275.625, 275.625, -33.75, -33.75, -811, STR_DIMENSION_X] - [264.625, 264.625, -29.75, -29.75, -811, STR_DIMENSION_X] - [279.454, 279.454, -43.14, -43.14, -811, STR_DIMENSION_X] - [279.733, 279.733, -26.08, -26.08, -811, STR_DIMENSION_X] - [236.948, 236.948, -47, -47, -811, STR_DIMENSION_X] - [256.625, 256.625, -21.25, -21.25, -811, STR_DIMENSION_X] - [269.5, 269.5, -14.625, -14.625, -811, STR_DIMENSION_X] - [290, 290, -18.5, -18.5, -811, STR_DIMENSION_X] - [262.37, 262.37, -50.44, -50.44, -811, STR_DIMENSION_X] - [252.85, 252.85, -40, -40, -811, STR_DIMENSION_X] - [235.21, 235.21, -43.11, -43.11, -811, STR_DIMENSION_X] - [268.69, 268.69, -36.22, -36.22, -811, STR_DIMENSION_X] - [243.11, 243.11, -37.05, -37.05, -811, STR_DIMENSION_X] - [262.49, 262.49, -25.72, -25.72, -811, STR_DIMENSION_X] - [255.23, 255.23, -29.04, -29.04, -811, STR_DIMENSION_X] - [253.54, 253.54, -31.89, -31.89, -811, STR_DIMENSION_X] - [265.90, 265.90, -44.43, -44.43, -811, STR_DIMENSION_X] - [244.36, 244.36, -42, -42, -811, STR_DIMENSION_X] - [261.89, 261.89, -38.22, -38.22, -811, STR_DIMENSION_X] - [245.67, 245.67, -55.76, -55.76, -811, STR_DIMENSION_X] - [253.46, 253.46, -55.76, -55.76, -811, STR_DIMENSION_X] - [299, 299, -45.63, -45.63, -811, STR_DIMENSION_X] - [278.38, 278.38, -28.98, -28.98, -811, STR_DIMENSION_X] - [290.45, 290.45, -48.11, -48.11, -811, STR_DIMENSION_X] - [298.46, 298.46, -55.34, -55.34, -811, STR_DIMENSION_X] - [242.19, 242.19, -65.52, -65.52, -811, STR_DIMENSION_X] - [224.18, 224.18, -68.74, -68.74, -811, STR_DIMENSION_X] - [269.6, 269.6, -29.57, -29.57, -811, STR_DIMENSION_X] - [276.87, 276.87, -42.33, -42.33, -811, STR_DIMENSION_X] - [284.16, 284.16, -39.95, -39.95, -811, STR_DIMENSION_X] - [248.93, 248.93, -33.27, -33.27, -811, STR_DIMENSION_X] - [242.83, 242.83, -32.74, -32.74, -811, STR_DIMENSION_X] - [246.967, 246.967, -32.33, -32.33, -811, STR_DIMENSION_X] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -811, STR_DIMENSION_X] - [128.75, 128.75, -71.75, -71.75, -811, STR_DIMENSION_X] - [200.45, 200.45, -70.65, -70.65, -811, STR_DIMENSION_X] - [273.78, 273.78, -70.37, -70.37, -811, STR_DIMENSION_X] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -811, STR_DIMENSION_X] - [285.875, 285.875, -4.5, -4.5, -811, STR_DIMENSION_X] - [302.5, 302.5, 34.5, 34.5, -811, STR_DIMENSION_X] - [289.375, 289.375, 33.375, 33.375, -811, STR_DIMENSION_X] - [316.875, 316.875, 22.875, 22.875, -811, STR_DIMENSION_X] - [283, 283, 12, 12, -811, STR_DIMENSION_X] - [293.125, 293.125, -10.5, -10.5, -811, STR_DIMENSION_X] - [324.87, 324.87, 8.0, 8.0, -811, STR_DIMENSION_X] - [280.62, 280.62, -9.43, -9.43, -811, STR_DIMENSION_X] - [301.79, 301.79, 51.77, 51.77, -811, STR_DIMENSION_X] - [313.325, 313.325, 23.5, 23.5, -811, STR_DIMENSION_X] - [321.25, 321.25, 13, 13, -811, STR_DIMENSION_X] - [321.5, 321.5, 3.75, 3.75, -811, STR_DIMENSION_X] - [288, 288, -10.65, -10.65, -811, STR_DIMENSION_X] - [301.19, 301.19, 3.2, 3.2, -811, STR_DIMENSION_X] - [292.28, 292.28, 16.93, 16.93, -811, STR_DIMENSION_X] - [306.30, 306.30, -5.66, -5.66, -811, STR_DIMENSION_X] - [310.56, 310.56, 0, 0, -811, STR_DIMENSION_X] - [302.71, 302.71, 26.41, 26.41, -811, STR_DIMENSION_X] - [308.75, 308.75, 30.03, 30.03, -811, STR_DIMENSION_X] - [316.07, 316.07, 19.92, 19.92, -811, STR_DIMENSION_X] #EUROPE - [359.875, 359.875, -51.5, -51.5, -811, STR_DIMENSION_X] - [357, 357, -56, -56, -811, STR_DIMENSION_X] - [2.375, 2.375, -48.75, -48.75, -811, STR_DIMENSION_X] - [13.375, 13.375, -52.5, -52.5, -811, STR_DIMENSION_X] - [21.1, 21.1, -52.14, -52.14, -811, STR_DIMENSION_X] - [37.625, 37.625, -55.75, -55.75, -811, STR_DIMENSION_X] - [12.5, 12.5, -41.875, -41.875, -811, STR_DIMENSION_X] - [356.25, 356.25, -40.375, -40.375, -811, STR_DIMENSION_X] - [16.22, 16.22, -48.12, -48.12, -811, STR_DIMENSION_X] - [19.125, 19.125, -47.5, -47.5, -811, STR_DIMENSION_X] - [14.25, 14.25, -50.5, -50.5, -811, STR_DIMENSION_X] - [350.776, 350.776, -38.67, -38.67, -811, STR_DIMENSION_X] - [10.17, 10.17, -59.5, -59.5, -811, STR_DIMENSION_X] - [337.99, 337.99, -64.47, -64.47, -811, STR_DIMENSION_X] - [25, 25, -35.36, -35.36, -811, STR_DIMENSION_X] - [357.58, 357.58, -57.18, -57.18, -811, STR_DIMENSION_X] - [353, 353, -62, -62, -811, STR_DIMENSION_X] - [5.3, 5.3, -43.3, -43.3, -811, STR_DIMENSION_X] - [353.589, 353.589, -53.29, -53.29, -811, STR_DIMENSION_X] - [49.875, 49.875, -40.38, -40.38, -811, STR_DIMENSION_X] - [27.5, 27.5, -53.875, -53.875, -811, STR_DIMENSION_X] - [9.125, 9.125, -45, -45, -811, STR_DIMENSION_X] - [11.414, 11.414, -48.661, -48.661, -811, STR_DIMENSION_X] - [33.67, 33.67, -44.72, -44.72, -811, STR_DIMENSION_X] - [30.06, 30.06, -49.834, -49.834, -811, STR_DIMENSION_X] - [29.80, 29.80, -60.23, -60.23, -811, STR_DIMENSION_X] - [40.87, 40.87, -64.44, -64.44, -811, STR_DIMENSION_X] - [44.83, 44.83, -47.81, -47.81, -811, STR_DIMENSION_X] - [23.58, 23.58, -38.09, -38.09, -811, STR_DIMENSION_X] - [24.70, 24.70, -42.91, -42.91, -811, STR_DIMENSION_X] - [46.65, 46.65, -52.23, -52.23, -811, STR_DIMENSION_X] - [2.02, 2.02, -41.5, -41.5, -811, STR_DIMENSION_X] - [49.133, 49.133, -55.8, -55.8, -811, STR_DIMENSION_X] - [33.08, 33.08, -68.97, -68.97, -811, STR_DIMENSION_X] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -811, STR_DIMENSION_X] - [31.25, 31.25, -30, -30, -811, STR_DIMENSION_X] - [352.375, 352.375, -33.5, -33.5, -811, STR_DIMENSION_X] - [33, 33, -31.29, -31.29, -811, STR_DIMENSION_X] - [11.91, 11.91, -32.98, -32.98, -811, STR_DIMENSION_X] - [339, 339, -26, -26, -811, STR_DIMENSION_X] - [3.10, 3.10, -36.72, -36.72, -811, STR_DIMENSION_X] - [32.5, 32.5, -15.625, -15.625, -811, STR_DIMENSION_X] - [344.41, 344.41, -17.69, -17.69, -811, STR_DIMENSION_X] - [10.21, 10.21, -36.65, -36.65, -811, STR_DIMENSION_X] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -811, STR_DIMENSION_X] - [36.75, 36.75, 1.25, 1.25, -811, STR_DIMENSION_X] - [18.5, 18.5, 34, 34, -811, STR_DIMENSION_X] - [15.375, 15.375, 4.375, 4.375, -811, STR_DIMENSION_X] - [348.68, 348.68, -15.01, -15.01, -811, STR_DIMENSION_X] - [359.75, 359.75, -5.75, -5.75, -811, STR_DIMENSION_X] - [11.13, 11.13, -4.46, -4.46, -811, STR_DIMENSION_X] - [9.35, 9.35, -0.23, -0.23, -811, STR_DIMENSION_X] - [1.99, 1.99, -14.89, -14.89, -811, STR_DIMENSION_X] - [-8, -8, -12.625, -12.625, -811, STR_DIMENSION_X] - [31, 31, 29.875, 29.875, -811, STR_DIMENSION_X] - [39.25, 39.25, 6.75, 6.75, -811, STR_DIMENSION_X] - [38.75, 38.75, -9.0, -9.0, -811, STR_DIMENSION_X] - [13.25, 13.25, 8.875, 8.875, -811, STR_DIMENSION_X] - [31, 31, 17.875, 17.875, -811, STR_DIMENSION_X] - [47.5, 47.5, 18.875, 18.875, -811, STR_DIMENSION_X] - [28.25, 28.25, 15.375, 15.375, -811, STR_DIMENSION_X] - [16.74, 16.74, 22.23, 22.23, -811, STR_DIMENSION_X] - [28.38, 28.38, 2.42, 2.42, -811, STR_DIMENSION_X] - [19.06, 19.06, -5.24, -5.24, -811, STR_DIMENSION_X] - [15.5, 15.5, -12, -12, -811, STR_DIMENSION_X] - [346.31, 346.31, -9.23, -9.23, -811, STR_DIMENSION_X] - [45, 45, -2, -2, -811, STR_DIMENSION_X] - [32.58, 32.58, -0.31, -0.31, -811, STR_DIMENSION_X] #CENTRAL ASIA - [32.75, 32.75, -39.875, -39.875, -811, STR_DIMENSION_X] - [77.25, 77.25, -28.625, -28.625, -811, STR_DIMENSION_X] - [67.39, 67.39, -24.9, -24.9, -811, STR_DIMENSION_X] - [44.5, 44.5, -33.25, -33.25, -811, STR_DIMENSION_X] - [51.5, 51.5, -35.625, -35.625, -811, STR_DIMENSION_X] - [73.125, 73.125, -18.875, -18.875, -811, STR_DIMENSION_X] - [88.375, 88.375, -22.625, -22.625, -811, STR_DIMENSION_X] - [79.88, 79.88, -7.37, -7.37, -811, STR_DIMENSION_X] - [55.36, 55.36, -25.16, -25.16, -811, STR_DIMENSION_X] - [47, 47, -23.95, -23.95, -811, STR_DIMENSION_X] - [72.35, 72.35, -32.58, -32.58, -811, STR_DIMENSION_X] - [77.5, 77.5, -13, -13, -811, STR_DIMENSION_X] - [71.61, 71.61, -50.78, -50.78, -811, STR_DIMENSION_X] - [67.66, 67.66, -40.40, -40.40, -811, STR_DIMENSION_X] - [69.10, 69.10, -34.32, -34.32, -811, STR_DIMENSION_X] - [47.58, 47.58, -29.22, -29.22, -811, STR_DIMENSION_X] - [39.91, 39.91, -20.73, -20.73, -811, STR_DIMENSION_X] - [44.14, 44.14, -15, -15, -811, STR_DIMENSION_X] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -811, STR_DIMENSION_X] - [116.375, 116.375, -39.875, -39.875, -811, STR_DIMENSION_X] - [100.625, 100.625, -13.625, -13.625, -811, STR_DIMENSION_X] - [121, 121, -14.625, -14.625, -811, STR_DIMENSION_X] - [127, 127, -37.5, -37.5, -811, STR_DIMENSION_X] - [103.875, 103.875, -1.375, -1.375, -811, STR_DIMENSION_X] - [106.75, 106.75, 6.25, 6.25, -811, STR_DIMENSION_X] - [121.5, 121.5, -31.25, -31.25, -811, STR_DIMENSION_X] - [114.125, 114.125, -22.25, -22.25, -811, STR_DIMENSION_X] - [133.01, 133.01, -42.86, -42.86, -811, STR_DIMENSION_X] - [121.71, 121.71, -24.99, -24.99, -811, STR_DIMENSION_X] - [131.87, 131.87, -33.88, -33.88, -811, STR_DIMENSION_X] - [105.74, 105.74, -20.87, -20.87, -811, STR_DIMENSION_X] - [108.1, 108.1, -11.17, -11.17, -811, STR_DIMENSION_X] - [125.712, 125.712, -6.71, -6.71, -811, STR_DIMENSION_X] - [112.95, 112.95, -30.95, -30.95, -811, STR_DIMENSION_X] - [102.67, 102.67, -32.74, -32.74, -811, STR_DIMENSION_X] - [135.5, 135.5, -34.5, -34.5, -811, STR_DIMENSION_X] - [119.20, 119.20, -33.89, -33.89, -811, STR_DIMENSION_X] - [126.49, 126.49, -45.47, -45.47, -811, STR_DIMENSION_X] - [141.46, 141.46, -43.69, -43.69, -811, STR_DIMENSION_X] - [105.81, 105.81, -47, -47, -811, STR_DIMENSION_X] - [89.93, 89.93, -29, -29, -811, STR_DIMENSION_X] - [117.77, 117.77, 1.34, 1.34, -811, STR_DIMENSION_X] - [109, 109, -34.63, -34.63, -811, STR_DIMENSION_X] - [86.1, 86.1, -44.14, -44.14, -811, STR_DIMENSION_X] - [96.33, 96.33, -16.56, -16.56, -811, STR_DIMENSION_X] - [134.59, 134.59, -48.28, -48.28, -811, STR_DIMENSION_X] #SIBERIA - [82.75, 82.75, -55, -55, -811, STR_DIMENSION_X] - [61.84, 61.84, -57.48, -57.48, -811, STR_DIMENSION_X] - [63.653, 63.653, -60.54, -60.54, -811, STR_DIMENSION_X] - [158.625, 158.625, -53, -53, -811, STR_DIMENSION_X] - [125.75, 125.75, -64.92, -64.92, -811, STR_DIMENSION_X] - [105.11, 105.11, -52.40, -52.40, -811, STR_DIMENSION_X] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -811, STR_DIMENSION_X] - [175.125, 175.125, 41.25, 41.25, -811, STR_DIMENSION_X] - [145, 145, 37.875, 37.875, -811, STR_DIMENSION_X] - [115.75, 115.75, 32, 32, -811, STR_DIMENSION_X] - [131, 131, 12.27, 12.27, -811, STR_DIMENSION_X] - [178.5, 178.5, 18.13, 18.13, -811, STR_DIMENSION_X] - [147.36, 147.36, 42.78, 42.78, -811, STR_DIMENSION_X] - [161.25, 161.25, 9, 9, -811, STR_DIMENSION_X] - [152.99, 152.99, 26.85, 26.85, -811, STR_DIMENSION_X] - [147.25, 147.25, 9.5, 9.5, -811, STR_DIMENSION_X] - [166.5, 166.5, 22.25, 22.25, -811, STR_DIMENSION_X] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -811, STR_DIMENSION_X] - [193.45, 193.45, -60.17, -60.17, -811, STR_DIMENSION_X] - [182, 182, -28, -28, -811, STR_DIMENSION_X] - [189, 189, 19, 19, -811, STR_DIMENSION_X] - [241, 241, 26.5, 26.5, -811, STR_DIMENSION_X] - [269, 269, 1, 1, -811, STR_DIMENSION_X] - [179.31, 179.31, -63.91, -63.91, -811, STR_DIMENSION_X] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -811, STR_DIMENSION_X] - [308.8, 308.8, -64.07, -64.07, -811, STR_DIMENSION_X] - [306.71, 306.71, -47.45, -47.45, -811, STR_DIMENSION_X] #SOUTH ATLANTIC - [345, 345, 8, 8, -811, STR_DIMENSION_X] - [330, 330, 20.5, 20.5, -811, STR_DIMENSION_X] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -811, STR_DIMENSION_X] - [73, 73, -4, -4, -811, STR_DIMENSION_X] - [62, 62, 19, 19, -811, STR_DIMENSION_X] # END OF DIMENSION X BASE DEFENSE ARMY IN CITIES (DIMENSION X) # START OF CYBERWEB FORTRESS ASSAULT LOCATIONS IN CITIES (DIMENSION X) - type: CYBERWEB_FORTRESS_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -804, STR_DIMENSION_X] - [282.875, 282.875, -38.75, -38.75, -804, STR_DIMENSION_X] - [241.75, 241.75, -34.125, -34.125, -804, STR_DIMENSION_X] - [284.25, 284.25, -45.5, -45.5, -804, STR_DIMENSION_X] - [277.625, 277.625, -22.5, -22.5, -804, STR_DIMENSION_X] - [260.875, 260.875, -19.375, -19.375, -804, STR_DIMENSION_X] - [272.375, 272.375, -41.875, -41.875, -804, STR_DIMENSION_X] - [236.75, 236.75, -49.375, -49.375, -804, STR_DIMENSION_X] - [263.375, 263.375, -32.75, -32.75, -804, STR_DIMENSION_X] - [289.222, 289.222, -42.925, -42.925, -804, STR_DIMENSION_X] - [236.705, 236.705, -38.72, -38.72, -804, STR_DIMENSION_X] - [209.25, 209.25, -60.72, -60.72, -804, STR_DIMENSION_X] - [295.125, 295.125, -32.5, -32.5, -804, STR_DIMENSION_X] - [283.43, 283.43, -17.14, -17.14, -804, STR_DIMENSION_X] - [272.56, 272.56, -56, -56, -804, STR_DIMENSION_X] - [275.625, 275.625, -33.75, -33.75, -804, STR_DIMENSION_X] - [264.625, 264.625, -29.75, -29.75, -804, STR_DIMENSION_X] - [279.454, 279.454, -43.14, -43.14, -804, STR_DIMENSION_X] - [279.733, 279.733, -26.08, -26.08, -804, STR_DIMENSION_X] - [236.948, 236.948, -47, -47, -804, STR_DIMENSION_X] - [256.625, 256.625, -21.25, -21.25, -804, STR_DIMENSION_X] - [269.5, 269.5, -14.625, -14.625, -804, STR_DIMENSION_X] - [290, 290, -18.5, -18.5, -804, STR_DIMENSION_X] - [262.37, 262.37, -50.44, -50.44, -804, STR_DIMENSION_X] - [252.85, 252.85, -40, -40, -804, STR_DIMENSION_X] - [235.21, 235.21, -43.11, -43.11, -804, STR_DIMENSION_X] - [268.69, 268.69, -36.22, -36.22, -804, STR_DIMENSION_X] - [243.11, 243.11, -37.05, -37.05, -804, STR_DIMENSION_X] - [262.49, 262.49, -25.72, -25.72, -804, STR_DIMENSION_X] - [255.23, 255.23, -29.04, -29.04, -804, STR_DIMENSION_X] - [253.54, 253.54, -31.89, -31.89, -804, STR_DIMENSION_X] - [265.90, 265.90, -44.43, -44.43, -804, STR_DIMENSION_X] - [244.36, 244.36, -42, -42, -804, STR_DIMENSION_X] - [261.89, 261.89, -38.22, -38.22, -804, STR_DIMENSION_X] - [245.67, 245.67, -55.76, -55.76, -804, STR_DIMENSION_X] - [253.46, 253.46, -55.76, -55.76, -804, STR_DIMENSION_X] - [299, 299, -45.63, -45.63, -804, STR_DIMENSION_X] - [278.38, 278.38, -28.98, -28.98, -804, STR_DIMENSION_X] - [290.45, 290.45, -48.11, -48.11, -804, STR_DIMENSION_X] - [298.46, 298.46, -55.34, -55.34, -804, STR_DIMENSION_X] - [242.19, 242.19, -65.52, -65.52, -804, STR_DIMENSION_X] - [224.18, 224.18, -68.74, -68.74, -804, STR_DIMENSION_X] - [269.6, 269.6, -29.57, -29.57, -804, STR_DIMENSION_X] - [276.87, 276.87, -42.33, -42.33, -804, STR_DIMENSION_X] - [284.16, 284.16, -39.95, -39.95, -804, STR_DIMENSION_X] - [248.93, 248.93, -33.27, -33.27, -804, STR_DIMENSION_X] - [242.83, 242.83, -32.74, -32.74, -804, STR_DIMENSION_X] - [246.967, 246.967, -32.33, -32.33, -804, STR_DIMENSION_X] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -804, STR_DIMENSION_X] - [128.75, 128.75, -71.75, -71.75, -804, STR_DIMENSION_X] - [200.45, 200.45, -70.65, -70.65, -804, STR_DIMENSION_X] - [273.78, 273.78, -70.37, -70.37, -804, STR_DIMENSION_X] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -804, STR_DIMENSION_X] - [285.875, 285.875, -4.5, -4.5, -804, STR_DIMENSION_X] - [302.5, 302.5, 34.5, 34.5, -804, STR_DIMENSION_X] - [289.375, 289.375, 33.375, 33.375, -804, STR_DIMENSION_X] - [316.875, 316.875, 22.875, 22.875, -804, STR_DIMENSION_X] - [283, 283, 12, 12, -804, STR_DIMENSION_X] - [293.125, 293.125, -10.5, -10.5, -804, STR_DIMENSION_X] - [324.87, 324.87, 8.0, 8.0, -804, STR_DIMENSION_X] - [280.62, 280.62, -9.43, -9.43, -804, STR_DIMENSION_X] - [301.79, 301.79, 51.77, 51.77, -804, STR_DIMENSION_X] - [313.325, 313.325, 23.5, 23.5, -804, STR_DIMENSION_X] - [321.25, 321.25, 13, 13, -804, STR_DIMENSION_X] - [321.5, 321.5, 3.75, 3.75, -804, STR_DIMENSION_X] - [288, 288, -10.65, -10.65, -804, STR_DIMENSION_X] - [301.19, 301.19, 3.2, 3.2, -804, STR_DIMENSION_X] - [292.28, 292.28, 16.93, 16.93, -804, STR_DIMENSION_X] - [306.30, 306.30, -5.66, -5.66, -804, STR_DIMENSION_X] - [310.56, 310.56, 0, 0, -804, STR_DIMENSION_X] - [302.71, 302.71, 26.41, 26.41, -804, STR_DIMENSION_X] - [308.75, 308.75, 30.03, 30.03, -804, STR_DIMENSION_X] - [316.07, 316.07, 19.92, 19.92, -804, STR_DIMENSION_X] #EUROPE - [359.875, 359.875, -51.5, -51.5, -804, STR_DIMENSION_X] - [357, 357, -56, -56, -804, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -804, STR_DIMENSION_X] - [13.375, 13.375, -52.5, -52.5, -804, STR_DIMENSION_X] - [21.1, 21.1, -52.14, -52.14, -804, STR_DIMENSION_X] - [37.625, 37.625, -55.75, -55.75, -804, STR_DIMENSION_X] - [12.5, 12.5, -41.875, -41.875, -804, STR_DIMENSION_X] - [356.25, 356.25, -40.375, -40.375, -804, STR_DIMENSION_X] - [16.22, 16.22, -48.12, -48.12, -804, STR_DIMENSION_X] - [19.125, 19.125, -47.5, -47.5, -804, STR_DIMENSION_X] - [14.25, 14.25, -50.5, -50.5, -804, STR_DIMENSION_X] - [350.776, 350.776, -38.67, -38.67, -804, STR_DIMENSION_X] - [10.17, 10.17, -59.5, -59.5, -804, STR_DIMENSION_X] - [337.99, 337.99, -64.47, -64.47, -804, STR_DIMENSION_X] - [25, 25, -35.36, -35.36, -804, STR_DIMENSION_X] - [357.58, 357.58, -57.18, -57.18, -804, STR_DIMENSION_X] - [353, 353, -62, -62, -804, STR_DIMENSION_X] - [5.3, 5.3, -43.3, -43.3, -804, STR_DIMENSION_X] - [353.589, 353.589, -53.29, -53.29, -804, STR_DIMENSION_X] - [49.875, 49.875, -40.38, -40.38, -804, STR_DIMENSION_X] - [27.5, 27.5, -53.875, -53.875, -804, STR_DIMENSION_X] - [9.125, 9.125, -45, -45, -804, STR_DIMENSION_X] - [11.414, 11.414, -48.661, -48.661, -804, STR_DIMENSION_X] - [33.67, 33.67, -44.72, -44.72, -804, STR_DIMENSION_X] - [30.06, 30.06, -49.834, -49.834, -804, STR_DIMENSION_X] - [29.80, 29.80, -60.23, -60.23, -804, STR_DIMENSION_X] - [40.87, 40.87, -64.44, -64.44, -804, STR_DIMENSION_X] - [44.83, 44.83, -47.81, -47.81, -804, STR_DIMENSION_X] - [23.58, 23.58, -38.09, -38.09, -804, STR_DIMENSION_X] - [24.70, 24.70, -42.91, -42.91, -804, STR_DIMENSION_X] - [46.65, 46.65, -52.23, -52.23, -804, STR_DIMENSION_X] - [2.02, 2.02, -41.5, -41.5, -804, STR_DIMENSION_X] - [49.133, 49.133, -55.8, -55.8, -804, STR_DIMENSION_X] - [33.08, 33.08, -68.97, -68.97, -804, STR_DIMENSION_X] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -804, STR_DIMENSION_X] - [31.25, 31.25, -30, -30, -804, STR_DIMENSION_X] - [352.375, 352.375, -33.5, -33.5, -804, STR_DIMENSION_X] - [33, 33, -31.29, -31.29, -804, STR_DIMENSION_X] - [11.91, 11.91, -32.98, -32.98, -804, STR_DIMENSION_X] - [339, 339, -26, -26, -804, STR_DIMENSION_X] - [3.10, 3.10, -36.72, -36.72, -804, STR_DIMENSION_X] - [32.5, 32.5, -15.625, -15.625, -804, STR_DIMENSION_X] - [344.41, 344.41, -17.69, -17.69, -804, STR_DIMENSION_X] - [10.21, 10.21, -36.65, -36.65, -804, STR_DIMENSION_X] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -804, STR_DIMENSION_X] - [36.75, 36.75, 1.25, 1.25, -804, STR_DIMENSION_X] - [18.5, 18.5, 34, 34, -804, STR_DIMENSION_X] - [15.375, 15.375, 4.375, 4.375, -804, STR_DIMENSION_X] - [348.68, 348.68, -15.01, -15.01, -804, STR_DIMENSION_X] - [359.75, 359.75, -5.75, -5.75, -804, STR_DIMENSION_X] - [11.13, 11.13, -4.46, -4.46, -804, STR_DIMENSION_X] - [9.35, 9.35, -0.23, -0.23, -804, STR_DIMENSION_X] - [1.99, 1.99, -14.89, -14.89, -804, STR_DIMENSION_X] - [-8, -8, -12.625, -12.625, -804, STR_DIMENSION_X] - [31, 31, 29.875, 29.875, -804, STR_DIMENSION_X] - [39.25, 39.25, 6.75, 6.75, -804, STR_DIMENSION_X] - [38.75, 38.75, -9.0, -9.0, -804, STR_DIMENSION_X] - [13.25, 13.25, 8.875, 8.875, -804, STR_DIMENSION_X] - [31, 31, 17.875, 17.875, -804, STR_DIMENSION_X] - [47.5, 47.5, 18.875, 18.875, -804, STR_DIMENSION_X] - [28.25, 28.25, 15.375, 15.375, -804, STR_DIMENSION_X] - [16.74, 16.74, 22.23, 22.23, -804, STR_DIMENSION_X] - [28.38, 28.38, 2.42, 2.42, -804, STR_DIMENSION_X] - [19.06, 19.06, -5.24, -5.24, -804, STR_DIMENSION_X] - [15.5, 15.5, -12, -12, -804, STR_DIMENSION_X] - [346.31, 346.31, -9.23, -9.23, -804, STR_DIMENSION_X] - [45, 45, -2, -2, -804, STR_DIMENSION_X] - [32.58, 32.58, -0.31, -0.31, -804, STR_DIMENSION_X] #CENTRAL ASIA - [32.75, 32.75, -39.875, -39.875, -804, STR_DIMENSION_X] - [77.25, 77.25, -28.625, -28.625, -804, STR_DIMENSION_X] - [67.39, 67.39, -24.9, -24.9, -804, STR_DIMENSION_X] - [44.5, 44.5, -33.25, -33.25, -804, STR_DIMENSION_X] - [51.5, 51.5, -35.625, -35.625, -804, STR_DIMENSION_X] - [73.125, 73.125, -18.875, -18.875, -804, STR_DIMENSION_X] - [88.375, 88.375, -22.625, -22.625, -804, STR_DIMENSION_X] - [79.88, 79.88, -7.37, -7.37, -804, STR_DIMENSION_X] - [55.36, 55.36, -25.16, -25.16, -804, STR_DIMENSION_X] - [47, 47, -23.95, -23.95, -804, STR_DIMENSION_X] - [72.35, 72.35, -32.58, -32.58, -804, STR_DIMENSION_X] - [77.5, 77.5, -13, -13, -804, STR_DIMENSION_X] - [71.61, 71.61, -50.78, -50.78, -804, STR_DIMENSION_X] - [67.66, 67.66, -40.40, -40.40, -804, STR_DIMENSION_X] - [69.10, 69.10, -34.32, -34.32, -804, STR_DIMENSION_X] - [47.58, 47.58, -29.22, -29.22, -804, STR_DIMENSION_X] - [39.91, 39.91, -20.73, -20.73, -804, STR_DIMENSION_X] - [44.14, 44.14, -15, -15, -804, STR_DIMENSION_X] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -804, STR_DIMENSION_X] - [116.375, 116.375, -39.875, -39.875, -804, STR_DIMENSION_X] - [100.625, 100.625, -13.625, -13.625, -804, STR_DIMENSION_X] - [121, 121, -14.625, -14.625, -804, STR_DIMENSION_X] - [127, 127, -37.5, -37.5, -804, STR_DIMENSION_X] - [103.875, 103.875, -1.375, -1.375, -804, STR_DIMENSION_X] - [106.75, 106.75, 6.25, 6.25, -804, STR_DIMENSION_X] - [121.5, 121.5, -31.25, -31.25, -804, STR_DIMENSION_X] - [114.125, 114.125, -22.25, -22.25, -804, STR_DIMENSION_X] - [133.01, 133.01, -42.86, -42.86, -804, STR_DIMENSION_X] - [121.71, 121.71, -24.99, -24.99, -804, STR_DIMENSION_X] - [131.87, 131.87, -33.88, -33.88, -804, STR_DIMENSION_X] - [105.74, 105.74, -20.87, -20.87, -804, STR_DIMENSION_X] - [108.1, 108.1, -11.17, -11.17, -804, STR_DIMENSION_X] - [125.712, 125.712, -6.71, -6.71, -804, STR_DIMENSION_X] - [112.95, 112.95, -30.95, -30.95, -804, STR_DIMENSION_X] - [102.67, 102.67, -32.74, -32.74, -804, STR_DIMENSION_X] - [135.5, 135.5, -34.5, -34.5, -804, STR_DIMENSION_X] - [119.20, 119.20, -33.89, -33.89, -804, STR_DIMENSION_X] - [126.49, 126.49, -45.47, -45.47, -804, STR_DIMENSION_X] - [141.46, 141.46, -43.69, -43.69, -804, STR_DIMENSION_X] - [105.81, 105.81, -47, -47, -804, STR_DIMENSION_X] - [89.93, 89.93, -29, -29, -804, STR_DIMENSION_X] - [117.77, 117.77, 1.34, 1.34, -804, STR_DIMENSION_X] - [109, 109, -34.63, -34.63, -804, STR_DIMENSION_X] - [86.1, 86.1, -44.14, -44.14, -804, STR_DIMENSION_X] - [96.33, 96.33, -16.56, -16.56, -804, STR_DIMENSION_X] - [134.59, 134.59, -48.28, -48.28, -804, STR_DIMENSION_X] #SIBERIA - [82.75, 82.75, -55, -55, -804, STR_DIMENSION_X] - [61.84, 61.84, -57.48, -57.48, -804, STR_DIMENSION_X] - [63.653, 63.653, -60.54, -60.54, -804, STR_DIMENSION_X] - [158.625, 158.625, -53, -53, -804, STR_DIMENSION_X] - [125.75, 125.75, -64.92, -64.92, -804, STR_DIMENSION_X] - [105.11, 105.11, -52.40, -52.40, -804, STR_DIMENSION_X] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -804, STR_DIMENSION_X] - [175.125, 175.125, 41.25, 41.25, -804, STR_DIMENSION_X] - [145, 145, 37.875, 37.875, -804, STR_DIMENSION_X] - [115.75, 115.75, 32, 32, -804, STR_DIMENSION_X] - [131, 131, 12.27, 12.27, -804, STR_DIMENSION_X] - [178.5, 178.5, 18.13, 18.13, -804, STR_DIMENSION_X] - [147.36, 147.36, 42.78, 42.78, -804, STR_DIMENSION_X] - [161.25, 161.25, 9, 9, -804, STR_DIMENSION_X] - [152.99, 152.99, 26.85, 26.85, -804, STR_DIMENSION_X] - [147.25, 147.25, 9.5, 9.5, -804, STR_DIMENSION_X] - [166.5, 166.5, 22.25, 22.25, -804, STR_DIMENSION_X] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -804, STR_DIMENSION_X] - [193.45, 193.45, -60.17, -60.17, -804, STR_DIMENSION_X] - [182, 182, -28, -28, -804, STR_DIMENSION_X] - [189, 189, 19, 19, -804, STR_DIMENSION_X] - [241, 241, 26.5, 26.5, -804, STR_DIMENSION_X] - [269, 269, 1, 1, -804, STR_DIMENSION_X] - [179.31, 179.31, -63.91, -63.91, -804, STR_DIMENSION_X] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -804, STR_DIMENSION_X] - [308.8, 308.8, -64.07, -64.07, -804, STR_DIMENSION_X] - [306.71, 306.71, -47.45, -47.45, -804, STR_DIMENSION_X] #SOUTH ATLANTIC - [345, 345, 8, 8, -804, STR_DIMENSION_X] - [330, 330, 20.5, 20.5, -804, STR_DIMENSION_X] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -804, STR_DIMENSION_X] - [73, 73, -4, -4, -804, STR_DIMENSION_X] - [62, 62, 19, 19, -804, STR_DIMENSION_X] # END OF CYBERWEB FORTRESS ASSAULT LOCATIONS IN CITIES (DIMENSION X) # START OF CYBERWEB BATTLESHIP ASSAULT LOCATIONS IN CITIES (DIMENSION X) - type: CYBERDREDNAUGHT_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -805, STR_DIMENSION_X] - [282.875, 282.875, -38.75, -38.75, -805, STR_DIMENSION_X] - [241.75, 241.75, -34.125, -34.125, -805, STR_DIMENSION_X] - [284.25, 284.25, -45.5, -45.5, -805, STR_DIMENSION_X] - [277.625, 277.625, -22.5, -22.5, -805, STR_DIMENSION_X] - [260.875, 260.875, -19.375, -19.375, -805, STR_DIMENSION_X] - [272.375, 272.375, -41.875, -41.875, -805, STR_DIMENSION_X] - [236.75, 236.75, -49.375, -49.375, -805, STR_DIMENSION_X] - [263.375, 263.375, -32.75, -32.75, -805, STR_DIMENSION_X] - [289.222, 289.222, -42.925, -42.925, -805, STR_DIMENSION_X] - [236.705, 236.705, -38.72, -38.72, -805, STR_DIMENSION_X] - [209.25, 209.25, -60.72, -60.72, -805, STR_DIMENSION_X] - [295.125, 295.125, -32.5, -32.5, -805, STR_DIMENSION_X] - [283.43, 283.43, -17.14, -17.14, -805, STR_DIMENSION_X] - [272.56, 272.56, -56, -56, -805, STR_DIMENSION_X] - [275.625, 275.625, -33.75, -33.75, -805, STR_DIMENSION_X] - [264.625, 264.625, -29.75, -29.75, -805, STR_DIMENSION_X] - [279.454, 279.454, -43.14, -43.14, -805, STR_DIMENSION_X] - [279.733, 279.733, -26.08, -26.08, -805, STR_DIMENSION_X] - [236.948, 236.948, -47, -47, -805, STR_DIMENSION_X] - [256.625, 256.625, -21.25, -21.25, -805, STR_DIMENSION_X] - [269.5, 269.5, -14.625, -14.625, -805, STR_DIMENSION_X] - [290, 290, -18.5, -18.5, -805, STR_DIMENSION_X] - [262.37, 262.37, -50.44, -50.44, -805, STR_DIMENSION_X] - [252.85, 252.85, -40, -40, -805, STR_DIMENSION_X] - [235.21, 235.21, -43.11, -43.11, -805, STR_DIMENSION_X] - [268.69, 268.69, -36.22, -36.22, -805, STR_DIMENSION_X] - [243.11, 243.11, -37.05, -37.05, -805, STR_DIMENSION_X] - [262.49, 262.49, -25.72, -25.72, -805, STR_DIMENSION_X] - [255.23, 255.23, -29.04, -29.04, -805, STR_DIMENSION_X] - [253.54, 253.54, -31.89, -31.89, -805, STR_DIMENSION_X] - [265.90, 265.90, -44.43, -44.43, -805, STR_DIMENSION_X] - [244.36, 244.36, -42, -42, -805, STR_DIMENSION_X] - [261.89, 261.89, -38.22, -38.22, -805, STR_DIMENSION_X] - [245.67, 245.67, -55.76, -55.76, -805, STR_DIMENSION_X] - [253.46, 253.46, -55.76, -55.76, -805, STR_DIMENSION_X] - [299, 299, -45.63, -45.63, -805, STR_DIMENSION_X] - [278.38, 278.38, -28.98, -28.98, -805, STR_DIMENSION_X] - [290.45, 290.45, -48.11, -48.11, -805, STR_DIMENSION_X] - [298.46, 298.46, -55.34, -55.34, -805, STR_DIMENSION_X] - [242.19, 242.19, -65.52, -65.52, -805, STR_DIMENSION_X] - [224.18, 224.18, -68.74, -68.74, -805, STR_DIMENSION_X] - [269.6, 269.6, -29.57, -29.57, -805, STR_DIMENSION_X] - [276.87, 276.87, -42.33, -42.33, -805, STR_DIMENSION_X] - [284.16, 284.16, -39.95, -39.95, -805, STR_DIMENSION_X] - [248.93, 248.93, -33.27, -33.27, -805, STR_DIMENSION_X] - [242.83, 242.83, -32.74, -32.74, -805, STR_DIMENSION_X] - [246.967, 246.967, -32.33, -32.33, -805, STR_DIMENSION_X] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -805, STR_DIMENSION_X] - [128.75, 128.75, -71.75, -71.75, -805, STR_DIMENSION_X] - [200.45, 200.45, -70.65, -70.65, -805, STR_DIMENSION_X] - [273.78, 273.78, -70.37, -70.37, -805, STR_DIMENSION_X] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -805, STR_DIMENSION_X] - [285.875, 285.875, -4.5, -4.5, -805, STR_DIMENSION_X] - [302.5, 302.5, 34.5, 34.5, -805, STR_DIMENSION_X] - [289.375, 289.375, 33.375, 33.375, -805, STR_DIMENSION_X] - [316.875, 316.875, 22.875, 22.875, -805, STR_DIMENSION_X] - [283, 283, 12, 12, -805, STR_DIMENSION_X] - [293.125, 293.125, -10.5, -10.5, -805, STR_DIMENSION_X] - [324.87, 324.87, 8.0, 8.0, -805, STR_DIMENSION_X] - [280.62, 280.62, -9.43, -9.43, -805, STR_DIMENSION_X] - [301.79, 301.79, 51.77, 51.77, -805, STR_DIMENSION_X] - [313.325, 313.325, 23.5, 23.5, -805, STR_DIMENSION_X] - [321.25, 321.25, 13, 13, -805, STR_DIMENSION_X] - [321.5, 321.5, 3.75, 3.75, -805, STR_DIMENSION_X] - [288, 288, -10.65, -10.65, -805, STR_DIMENSION_X] - [301.19, 301.19, 3.2, 3.2, -805, STR_DIMENSION_X] - [292.28, 292.28, 16.93, 16.93, -805, STR_DIMENSION_X] - [306.30, 306.30, -5.66, -5.66, -805, STR_DIMENSION_X] - [310.56, 310.56, 0, 0, -805, STR_DIMENSION_X] - [302.71, 302.71, 26.41, 26.41, -805, STR_DIMENSION_X] - [308.75, 308.75, 30.03, 30.03, -805, STR_DIMENSION_X] - [316.07, 316.07, 19.92, 19.92, -805, STR_DIMENSION_X] #EUROPE - [359.875, 359.875, -51.5, -51.5, -805, STR_DIMENSION_X] - [357, 357, -56, -56, -805, STR_DIMENSION_X] - [2.375, 2.375, -48.75, -48.75, -805, STR_DIMENSION_X] - [13.375, 13.375, -52.5, -52.5, -805, STR_DIMENSION_X] - [21.1, 21.1, -52.14, -52.14, -805, STR_DIMENSION_X] - [37.625, 37.625, -55.75, -55.75, -805, STR_DIMENSION_X] - [12.5, 12.5, -41.875, -41.875, -805, STR_DIMENSION_X] - [356.25, 356.25, -40.375, -40.375, -805, STR_DIMENSION_X] - [16.22, 16.22, -48.12, -48.12, -805, STR_DIMENSION_X] - [19.125, 19.125, -47.5, -47.5, -805, STR_DIMENSION_X] - [14.25, 14.25, -50.5, -50.5, -805, STR_DIMENSION_X] - [350.776, 350.776, -38.67, -38.67, -805, STR_DIMENSION_X] - [10.17, 10.17, -59.5, -59.5, -805, STR_DIMENSION_X] - [337.99, 337.99, -64.47, -64.47, -805, STR_DIMENSION_X] - [25, 25, -35.36, -35.36, -805, STR_DIMENSION_X] - [357.58, 357.58, -57.18, -57.18, -805, STR_DIMENSION_X] - [353, 353, -62, -62, -805, STR_DIMENSION_X] - [5.3, 5.3, -43.3, -43.3, -805, STR_DIMENSION_X] - [353.589, 353.589, -53.29, -53.29, -805, STR_DIMENSION_X] - [49.875, 49.875, -40.38, -40.38, -805, STR_DIMENSION_X] - [27.5, 27.5, -53.875, -53.875, -805, STR_DIMENSION_X] - [9.125, 9.125, -45, -45, -805, STR_DIMENSION_X] - [11.414, 11.414, -48.661, -48.661, -805, STR_DIMENSION_X] - [33.67, 33.67, -44.72, -44.72, -805, STR_DIMENSION_X] - [30.06, 30.06, -49.834, -49.834, -805, STR_DIMENSION_X] - [29.80, 29.80, -60.23, -60.23, -805, STR_DIMENSION_X] - [40.87, 40.87, -64.44, -64.44, -805, STR_DIMENSION_X] - [44.83, 44.83, -47.81, -47.81, -805, STR_DIMENSION_X] - [23.58, 23.58, -38.09, -38.09, -805, STR_DIMENSION_X] - [24.70, 24.70, -42.91, -42.91, -805, STR_DIMENSION_X] - [46.65, 46.65, -52.23, -52.23, -805, STR_DIMENSION_X] - [2.02, 2.02, -41.5, -41.5, -805, STR_DIMENSION_X] - [49.133, 49.133, -55.8, -55.8, -805, STR_DIMENSION_X] - [33.08, 33.08, -68.97, -68.97, -805, STR_DIMENSION_X] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -805, STR_DIMENSION_X] - [31.25, 31.25, -30, -30, -805, STR_DIMENSION_X] - [352.375, 352.375, -33.5, -33.5, -805, STR_DIMENSION_X] - [33, 33, -31.29, -31.29, -805, STR_DIMENSION_X] - [11.91, 11.91, -32.98, -32.98, -805, STR_DIMENSION_X] - [339, 339, -26, -26, -805, STR_DIMENSION_X] - [3.10, 3.10, -36.72, -36.72, -805, STR_DIMENSION_X] - [32.5, 32.5, -15.625, -15.625, -805, STR_DIMENSION_X] - [344.41, 344.41, -17.69, -17.69, -805, STR_DIMENSION_X] - [10.21, 10.21, -36.65, -36.65, -805, STR_DIMENSION_X] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -805, STR_DIMENSION_X] - [36.75, 36.75, 1.25, 1.25, -805, STR_DIMENSION_X] - [18.5, 18.5, 34, 34, -805, STR_DIMENSION_X] - [15.375, 15.375, 4.375, 4.375, -805, STR_DIMENSION_X] - [348.68, 348.68, -15.01, -15.01, -805, STR_DIMENSION_X] - [359.75, 359.75, -5.75, -5.75, -805, STR_DIMENSION_X] - [11.13, 11.13, -4.46, -4.46, -805, STR_DIMENSION_X] - [9.35, 9.35, -0.23, -0.23, -805, STR_DIMENSION_X] - [1.99, 1.99, -14.89, -14.89, -805, STR_DIMENSION_X] - [-8, -8, -12.625, -12.625, -805, STR_DIMENSION_X] - [31, 31, 29.875, 29.875, -805, STR_DIMENSION_X] - [39.25, 39.25, 6.75, 6.75, -805, STR_DIMENSION_X] - [38.75, 38.75, -9.0, -9.0, -805, STR_DIMENSION_X] - [13.25, 13.25, 8.875, 8.875, -805, STR_DIMENSION_X] - [31, 31, 17.875, 17.875, -805, STR_DIMENSION_X] - [47.5, 47.5, 18.875, 18.875, -805, STR_DIMENSION_X] - [28.25, 28.25, 15.375, 15.375, -805, STR_DIMENSION_X] - [16.74, 16.74, 22.23, 22.23, -805, STR_DIMENSION_X] - [28.38, 28.38, 2.42, 2.42, -805, STR_DIMENSION_X] - [19.06, 19.06, -5.24, -5.24, -805, STR_DIMENSION_X] - [15.5, 15.5, -12, -12, -805, STR_DIMENSION_X] - [346.31, 346.31, -9.23, -9.23, -805, STR_DIMENSION_X] - [45, 45, -2, -2, -805, STR_DIMENSION_X] - [32.58, 32.58, -0.31, -0.31, -805, STR_DIMENSION_X] #CENTRAL ASIA - [32.75, 32.75, -39.875, -39.875, -805, STR_DIMENSION_X] - [77.25, 77.25, -28.625, -28.625, -805, STR_DIMENSION_X] - [67.39, 67.39, -24.9, -24.9, -805, STR_DIMENSION_X] - [44.5, 44.5, -33.25, -33.25, -805, STR_DIMENSION_X] - [51.5, 51.5, -35.625, -35.625, -805, STR_DIMENSION_X] - [73.125, 73.125, -18.875, -18.875, -805, STR_DIMENSION_X] - [88.375, 88.375, -22.625, -22.625, -805, STR_DIMENSION_X] - [79.88, 79.88, -7.37, -7.37, -805, STR_DIMENSION_X] - [55.36, 55.36, -25.16, -25.16, -805, STR_DIMENSION_X] - [47, 47, -23.95, -23.95, -805, STR_DIMENSION_X] - [72.35, 72.35, -32.58, -32.58, -805, STR_DIMENSION_X] - [77.5, 77.5, -13, -13, -805, STR_DIMENSION_X] - [71.61, 71.61, -50.78, -50.78, -805, STR_DIMENSION_X] - [67.66, 67.66, -40.40, -40.40, -805, STR_DIMENSION_X] - [69.10, 69.10, -34.32, -34.32, -805, STR_DIMENSION_X] - [47.58, 47.58, -29.22, -29.22, -805, STR_DIMENSION_X] - [39.91, 39.91, -20.73, -20.73, -805, STR_DIMENSION_X] - [44.14, 44.14, -15, -15, -805, STR_DIMENSION_X] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -805, STR_DIMENSION_X] - [116.375, 116.375, -39.875, -39.875, -805, STR_DIMENSION_X] - [100.625, 100.625, -13.625, -13.625, -805, STR_DIMENSION_X] - [121, 121, -14.625, -14.625, -805, STR_DIMENSION_X] - [127, 127, -37.5, -37.5, -805, STR_DIMENSION_X] - [103.875, 103.875, -1.375, -1.375, -805, STR_DIMENSION_X] - [106.75, 106.75, 6.25, 6.25, -805, STR_DIMENSION_X] - [121.5, 121.5, -31.25, -31.25, -805, STR_DIMENSION_X] - [114.125, 114.125, -22.25, -22.25, -805, STR_DIMENSION_X] - [133.01, 133.01, -42.86, -42.86, -805, STR_DIMENSION_X] - [121.71, 121.71, -24.99, -24.99, -805, STR_DIMENSION_X] - [131.87, 131.87, -33.88, -33.88, -805, STR_DIMENSION_X] - [105.74, 105.74, -20.87, -20.87, -805, STR_DIMENSION_X] - [108.1, 108.1, -11.17, -11.17, -805, STR_DIMENSION_X] - [125.712, 125.712, -6.71, -6.71, -805, STR_DIMENSION_X] - [112.95, 112.95, -30.95, -30.95, -805, STR_DIMENSION_X] - [102.67, 102.67, -32.74, -32.74, -805, STR_DIMENSION_X] - [135.5, 135.5, -34.5, -34.5, -805, STR_DIMENSION_X] - [119.20, 119.20, -33.89, -33.89, -805, STR_DIMENSION_X] - [126.49, 126.49, -45.47, -45.47, -805, STR_DIMENSION_X] - [141.46, 141.46, -43.69, -43.69, -805, STR_DIMENSION_X] - [105.81, 105.81, -47, -47, -805, STR_DIMENSION_X] - [89.93, 89.93, -29, -29, -805, STR_DIMENSION_X] - [117.77, 117.77, 1.34, 1.34, -805, STR_DIMENSION_X] - [109, 109, -34.63, -34.63, -805, STR_DIMENSION_X] - [86.1, 86.1, -44.14, -44.14, -805, STR_DIMENSION_X] - [96.33, 96.33, -16.56, -16.56, -805, STR_DIMENSION_X] - [134.59, 134.59, -48.28, -48.28, -805, STR_DIMENSION_X] #SIBERIA - [82.75, 82.75, -55, -55, -805, STR_DIMENSION_X] - [61.84, 61.84, -57.48, -57.48, -805, STR_DIMENSION_X] - [63.653, 63.653, -60.54, -60.54, -805, STR_DIMENSION_X] - [158.625, 158.625, -53, -53, -805, STR_DIMENSION_X] - [125.75, 125.75, -64.92, -64.92, -805, STR_DIMENSION_X] - [105.11, 105.11, -52.40, -52.40, -805, STR_DIMENSION_X] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -805, STR_DIMENSION_X] - [175.125, 175.125, 41.25, 41.25, -805, STR_DIMENSION_X] - [145, 145, 37.875, 37.875, -805, STR_DIMENSION_X] - [115.75, 115.75, 32, 32, -805, STR_DIMENSION_X] - [131, 131, 12.27, 12.27, -805, STR_DIMENSION_X] - [178.5, 178.5, 18.13, 18.13, -805, STR_DIMENSION_X] - [147.36, 147.36, 42.78, 42.78, -805, STR_DIMENSION_X] - [161.25, 161.25, 9, 9, -805, STR_DIMENSION_X] - [152.99, 152.99, 26.85, 26.85, -805, STR_DIMENSION_X] - [147.25, 147.25, 9.5, 9.5, -805, STR_DIMENSION_X] - [166.5, 166.5, 22.25, 22.25, -805, STR_DIMENSION_X] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -805, STR_DIMENSION_X] - [193.45, 193.45, -60.17, -60.17, -805, STR_DIMENSION_X] - [182, 182, -28, -28, -805, STR_DIMENSION_X] - [189, 189, 19, 19, -805, STR_DIMENSION_X] - [241, 241, 26.5, 26.5, -805, STR_DIMENSION_X] - [269, 269, 1, 1, -805, STR_DIMENSION_X] - [179.31, 179.31, -63.91, -63.91, -805, STR_DIMENSION_X] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -805, STR_DIMENSION_X] - [308.8, 308.8, -64.07, -64.07, -805, STR_DIMENSION_X] - [306.71, 306.71, -47.45, -47.45, -805, STR_DIMENSION_X] #SOUTH ATLANTIC - [345, 345, 8, 8, -805, STR_DIMENSION_X] - [330, 330, 20.5, 20.5, -805, STR_DIMENSION_X] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -805, STR_DIMENSION_X] - [73, 73, -4, -4, -805, STR_DIMENSION_X] - [62, 62, 19, 19, -805, STR_DIMENSION_X] # END OF CYBERWEB BATTLESHIP ASSAULT LOCATIONS IN CITIES (DIMENSION X) # START OF DIMENSION X WRECK LOCATIONS IN CITIES (DIMENSION X) - type: DIMENSION_X_WRECK_REGION missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -820, STR_DIMENSION_X] - [282.875, 282.875, -38.75, -38.75, -820, STR_DIMENSION_X] - [241.75, 241.75, -34.125, -34.125, -820, STR_DIMENSION_X] - [284.25, 284.25, -45.5, -45.5, -820, STR_DIMENSION_X] - [277.625, 277.625, -22.5, -22.5, -820, STR_DIMENSION_X] - [260.875, 260.875, -19.375, -19.375, -820, STR_DIMENSION_X] - [272.375, 272.375, -41.875, -41.875, -820, STR_DIMENSION_X] - [236.75, 236.75, -49.375, -49.375, -820, STR_DIMENSION_X] - [263.375, 263.375, -32.75, -32.75, -820, STR_DIMENSION_X] - [289.222, 289.222, -42.925, -42.925, -820, STR_DIMENSION_X] - [236.705, 236.705, -38.72, -38.72, -820, STR_DIMENSION_X] - [209.25, 209.25, -60.72, -60.72, -820, STR_DIMENSION_X] - [295.125, 295.125, -32.5, -32.5, -820, STR_DIMENSION_X] - [283.43, 283.43, -17.14, -17.14, -820, STR_DIMENSION_X] - [272.56, 272.56, -56, -56, -820, STR_DIMENSION_X] - [275.625, 275.625, -33.75, -33.75, -820, STR_DIMENSION_X] - [264.625, 264.625, -29.75, -29.75, -820, STR_DIMENSION_X] - [279.454, 279.454, -43.14, -43.14, -820, STR_DIMENSION_X] - [279.733, 279.733, -26.08, -26.08, -820, STR_DIMENSION_X] - [236.948, 236.948, -47, -47, -820, STR_DIMENSION_X] - [256.625, 256.625, -21.25, -21.25, -820, STR_DIMENSION_X] - [269.5, 269.5, -14.625, -14.625, -820, STR_DIMENSION_X] - [290, 290, -18.5, -18.5, -820, STR_DIMENSION_X] - [262.37, 262.37, -50.44, -50.44, -820, STR_DIMENSION_X] - [252.85, 252.85, -40, -40, -820, STR_DIMENSION_X] - [235.21, 235.21, -43.11, -43.11, -820, STR_DIMENSION_X] - [268.69, 268.69, -36.22, -36.22, -820, STR_DIMENSION_X] - [243.11, 243.11, -37.05, -37.05, -820, STR_DIMENSION_X] - [262.49, 262.49, -25.72, -25.72, -820, STR_DIMENSION_X] - [255.23, 255.23, -29.04, -29.04, -820, STR_DIMENSION_X] - [253.54, 253.54, -31.89, -31.89, -820, STR_DIMENSION_X] - [265.90, 265.90, -44.43, -44.43, -820, STR_DIMENSION_X] - [244.36, 244.36, -42, -42, -820, STR_DIMENSION_X] - [261.89, 261.89, -38.22, -38.22, -820, STR_DIMENSION_X] - [245.67, 245.67, -55.76, -55.76, -820, STR_DIMENSION_X] - [253.46, 253.46, -55.76, -55.76, -820, STR_DIMENSION_X] - [299, 299, -45.63, -45.63, -820, STR_DIMENSION_X] - [278.38, 278.38, -28.98, -28.98, -820, STR_DIMENSION_X] - [290.45, 290.45, -48.11, -48.11, -820, STR_DIMENSION_X] - [298.46, 298.46, -55.34, -55.34, -820, STR_DIMENSION_X] - [242.19, 242.19, -65.52, -65.52, -820, STR_DIMENSION_X] - [224.18, 224.18, -68.74, -68.74, -820, STR_DIMENSION_X] - [269.6, 269.6, -29.57, -29.57, -820, STR_DIMENSION_X] - [276.87, 276.87, -42.33, -42.33, -820, STR_DIMENSION_X] - [284.16, 284.16, -39.95, -39.95, -820, STR_DIMENSION_X] - [248.93, 248.93, -33.27, -33.27, -820, STR_DIMENSION_X] - [242.83, 242.83, -32.74, -32.74, -820, STR_DIMENSION_X] - [246.967, 246.967, -32.33, -32.33, -820, STR_DIMENSION_X] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -820, STR_DIMENSION_X] - [128.75, 128.75, -71.75, -71.75, -820, STR_DIMENSION_X] - [200.45, 200.45, -70.65, -70.65, -820, STR_DIMENSION_X] - [273.78, 273.78, -70.37, -70.37, -820, STR_DIMENSION_X] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -820, STR_DIMENSION_X] - [285.875, 285.875, -4.5, -4.5, -820, STR_DIMENSION_X] - [302.5, 302.5, 34.5, 34.5, -820, STR_DIMENSION_X] - [289.375, 289.375, 33.375, 33.375, -820, STR_DIMENSION_X] - [316.875, 316.875, 22.875, 22.875, -820, STR_DIMENSION_X] - [283, 283, 12, 12, -820, STR_DIMENSION_X] - [293.125, 293.125, -10.5, -10.5, -820, STR_DIMENSION_X] - [324.87, 324.87, 8.0, 8.0, -820, STR_DIMENSION_X] - [280.62, 280.62, -9.43, -9.43, -820, STR_DIMENSION_X] - [301.79, 301.79, 51.77, 51.77, -820, STR_DIMENSION_X] - [313.325, 313.325, 23.5, 23.5, -820, STR_DIMENSION_X] - [321.25, 321.25, 13, 13, -820, STR_DIMENSION_X] - [321.5, 321.5, 3.75, 3.75, -820, STR_DIMENSION_X] - [288, 288, -10.65, -10.65, -820, STR_DIMENSION_X] - [301.19, 301.19, 3.2, 3.2, -820, STR_DIMENSION_X] - [292.28, 292.28, 16.93, 16.93, -820, STR_DIMENSION_X] - [306.30, 306.30, -5.66, -5.66, -820, STR_DIMENSION_X] - [310.56, 310.56, 0, 0, -820, STR_DIMENSION_X] - [302.71, 302.71, 26.41, 26.41, -820, STR_DIMENSION_X] - [308.75, 308.75, 30.03, 30.03, -820, STR_DIMENSION_X] - [316.07, 316.07, 19.92, 19.92, -820, STR_DIMENSION_X] #EUROPE - [359.875, 359.875, -51.5, -51.5, -820, STR_DIMENSION_X] - [357, 357, -56, -56, -820, STR_DIMENSION_X] - [2.375, 2.375, -48.75, -48.75, -820, STR_DIMENSION_X] - [13.375, 13.375, -52.5, -52.5, -820, STR_DIMENSION_X] - [21.1, 21.1, -52.14, -52.14, -820, STR_DIMENSION_X] - [37.625, 37.625, -55.75, -55.75, -820, STR_DIMENSION_X] - [12.5, 12.5, -41.875, -41.875, -820, STR_DIMENSION_X] - [356.25, 356.25, -40.375, -40.375, -820, STR_DIMENSION_X] - [16.22, 16.22, -48.12, -48.12, -820, STR_DIMENSION_X] - [19.125, 19.125, -47.5, -47.5, -820, STR_DIMENSION_X] - [14.25, 14.25, -50.5, -50.5, -820, STR_DIMENSION_X] - [350.776, 350.776, -38.67, -38.67, -820, STR_DIMENSION_X] - [10.17, 10.17, -59.5, -59.5, -820, STR_DIMENSION_X] - [337.99, 337.99, -64.47, -64.47, -820, STR_DIMENSION_X] - [25, 25, -35.36, -35.36, -820, STR_DIMENSION_X] - [357.58, 357.58, -57.18, -57.18, -820, STR_DIMENSION_X] - [353, 353, -62, -62, -820, STR_DIMENSION_X] - [5.3, 5.3, -43.3, -43.3, -820, STR_DIMENSION_X] - [353.589, 353.589, -53.29, -53.29, -820, STR_DIMENSION_X] - [49.875, 49.875, -40.38, -40.38, -820, STR_DIMENSION_X] - [27.5, 27.5, -53.875, -53.875, -820, STR_DIMENSION_X] - [9.125, 9.125, -45, -45, -820, STR_DIMENSION_X] - [11.414, 11.414, -48.661, -48.661, -820, STR_DIMENSION_X] - [33.67, 33.67, -44.72, -44.72, -820, STR_DIMENSION_X] - [30.06, 30.06, -49.834, -49.834, -820, STR_DIMENSION_X] - [29.80, 29.80, -60.23, -60.23, -820, STR_DIMENSION_X] - [40.87, 40.87, -64.44, -64.44, -820, STR_DIMENSION_X] - [44.83, 44.83, -47.81, -47.81, -820, STR_DIMENSION_X] - [23.58, 23.58, -38.09, -38.09, -820, STR_DIMENSION_X] - [24.70, 24.70, -42.91, -42.91, -820, STR_DIMENSION_X] - [46.65, 46.65, -52.23, -52.23, -820, STR_DIMENSION_X] - [2.02, 2.02, -41.5, -41.5, -820, STR_DIMENSION_X] - [49.133, 49.133, -55.8, -55.8, -820, STR_DIMENSION_X] - [33.08, 33.08, -68.97, -68.97, -820, STR_DIMENSION_X] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -820, STR_DIMENSION_X] - [31.25, 31.25, -30, -30, -820, STR_DIMENSION_X] - [352.375, 352.375, -33.5, -33.5, -820, STR_DIMENSION_X] - [33, 33, -31.29, -31.29, -820, STR_DIMENSION_X] - [11.91, 11.91, -32.98, -32.98, -820, STR_DIMENSION_X] - [339, 339, -26, -26, -820, STR_DIMENSION_X] - [3.10, 3.10, -36.72, -36.72, -820, STR_DIMENSION_X] - [32.5, 32.5, -15.625, -15.625, -820, STR_DIMENSION_X] - [344.41, 344.41, -17.69, -17.69, -820, STR_DIMENSION_X] - [10.21, 10.21, -36.65, -36.65, -820, STR_DIMENSION_X] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -820, STR_DIMENSION_X] - [36.75, 36.75, 1.25, 1.25, -820, STR_DIMENSION_X] - [18.5, 18.5, 34, 34, -820, STR_DIMENSION_X] - [15.375, 15.375, 4.375, 4.375, -820, STR_DIMENSION_X] - [348.68, 348.68, -15.01, -15.01, -820, STR_DIMENSION_X] - [359.75, 359.75, -5.75, -5.75, -820, STR_DIMENSION_X] - [11.13, 11.13, -4.46, -4.46, -820, STR_DIMENSION_X] - [9.35, 9.35, -0.23, -0.23, -820, STR_DIMENSION_X] - [1.99, 1.99, -14.89, -14.89, -820, STR_DIMENSION_X] - [-8, -8, -12.625, -12.625, -820, STR_DIMENSION_X] - [31, 31, 29.875, 29.875, -820, STR_DIMENSION_X] - [39.25, 39.25, 6.75, 6.75, -820, STR_DIMENSION_X] - [38.75, 38.75, -9.0, -9.0, -820, STR_DIMENSION_X] - [13.25, 13.25, 8.875, 8.875, -820, STR_DIMENSION_X] - [31, 31, 17.875, 17.875, -820, STR_DIMENSION_X] - [47.5, 47.5, 18.875, 18.875, -820, STR_DIMENSION_X] - [28.25, 28.25, 15.375, 15.375, -820, STR_DIMENSION_X] - [16.74, 16.74, 22.23, 22.23, -820, STR_DIMENSION_X] - [28.38, 28.38, 2.42, 2.42, -820, STR_DIMENSION_X] - [19.06, 19.06, -5.24, -5.24, -820, STR_DIMENSION_X] - [15.5, 15.5, -12, -12, -820, STR_DIMENSION_X] - [346.31, 346.31, -9.23, -9.23, -820, STR_DIMENSION_X] - [45, 45, -2, -2, -820, STR_DIMENSION_X] - [32.58, 32.58, -0.31, -0.31, -820, STR_DIMENSION_X] #CENTRAL ASIA - [32.75, 32.75, -39.875, -39.875, -820, STR_DIMENSION_X] - [77.25, 77.25, -28.625, -28.625, -820, STR_DIMENSION_X] - [67.39, 67.39, -24.9, -24.9, -820, STR_DIMENSION_X] - [44.5, 44.5, -33.25, -33.25, -820, STR_DIMENSION_X] - [51.5, 51.5, -35.625, -35.625, -820, STR_DIMENSION_X] - [73.125, 73.125, -18.875, -18.875, -820, STR_DIMENSION_X] - [88.375, 88.375, -22.625, -22.625, -820, STR_DIMENSION_X] - [79.88, 79.88, -7.37, -7.37, -820, STR_DIMENSION_X] - [55.36, 55.36, -25.16, -25.16, -820, STR_DIMENSION_X] - [47, 47, -23.95, -23.95, -820, STR_DIMENSION_X] - [72.35, 72.35, -32.58, -32.58, -820, STR_DIMENSION_X] - [77.5, 77.5, -13, -13, -820, STR_DIMENSION_X] - [71.61, 71.61, -50.78, -50.78, -820, STR_DIMENSION_X] - [67.66, 67.66, -40.40, -40.40, -820, STR_DIMENSION_X] - [69.10, 69.10, -34.32, -34.32, -820, STR_DIMENSION_X] - [47.58, 47.58, -29.22, -29.22, -820, STR_DIMENSION_X] - [39.91, 39.91, -20.73, -20.73, -820, STR_DIMENSION_X] - [44.14, 44.14, -15, -15, -820, STR_DIMENSION_X] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -820, STR_DIMENSION_X] - [116.375, 116.375, -39.875, -39.875, -820, STR_DIMENSION_X] - [100.625, 100.625, -13.625, -13.625, -820, STR_DIMENSION_X] - [121, 121, -14.625, -14.625, -820, STR_DIMENSION_X] - [127, 127, -37.5, -37.5, -820, STR_DIMENSION_X] - [103.875, 103.875, -1.375, -1.375, -820, STR_DIMENSION_X] - [106.75, 106.75, 6.25, 6.25, -820, STR_DIMENSION_X] - [121.5, 121.5, -31.25, -31.25, -820, STR_DIMENSION_X] - [114.125, 114.125, -22.25, -22.25, -820, STR_DIMENSION_X] - [133.01, 133.01, -42.86, -42.86, -820, STR_DIMENSION_X] - [121.71, 121.71, -24.99, -24.99, -820, STR_DIMENSION_X] - [131.87, 131.87, -33.88, -33.88, -820, STR_DIMENSION_X] - [105.74, 105.74, -20.87, -20.87, -820, STR_DIMENSION_X] - [108.1, 108.1, -11.17, -11.17, -820, STR_DIMENSION_X] - [125.712, 125.712, -6.71, -6.71, -820, STR_DIMENSION_X] - [112.95, 112.95, -30.95, -30.95, -820, STR_DIMENSION_X] - [102.67, 102.67, -32.74, -32.74, -820, STR_DIMENSION_X] - [135.5, 135.5, -34.5, -34.5, -820, STR_DIMENSION_X] - [119.20, 119.20, -33.89, -33.89, -820, STR_DIMENSION_X] - [126.49, 126.49, -45.47, -45.47, -820, STR_DIMENSION_X] - [141.46, 141.46, -43.69, -43.69, -820, STR_DIMENSION_X] - [105.81, 105.81, -47, -47, -820, STR_DIMENSION_X] - [89.93, 89.93, -29, -29, -820, STR_DIMENSION_X] - [117.77, 117.77, 1.34, 1.34, -820, STR_DIMENSION_X] - [109, 109, -34.63, -34.63, -820, STR_DIMENSION_X] - [86.1, 86.1, -44.14, -44.14, -820, STR_DIMENSION_X] - [96.33, 96.33, -16.56, -16.56, -820, STR_DIMENSION_X] - [134.59, 134.59, -48.28, -48.28, -820, STR_DIMENSION_X] #SIBERIA - [82.75, 82.75, -55, -55, -820, STR_DIMENSION_X] - [61.84, 61.84, -57.48, -57.48, -820, STR_DIMENSION_X] - [63.653, 63.653, -60.54, -60.54, -820, STR_DIMENSION_X] - [158.625, 158.625, -53, -53, -820, STR_DIMENSION_X] - [125.75, 125.75, -64.92, -64.92, -820, STR_DIMENSION_X] - [105.11, 105.11, -52.40, -52.40, -820, STR_DIMENSION_X] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -820, STR_DIMENSION_X] - [175.125, 175.125, 41.25, 41.25, -820, STR_DIMENSION_X] - [145, 145, 37.875, 37.875, -820, STR_DIMENSION_X] - [115.75, 115.75, 32, 32, -820, STR_DIMENSION_X] - [131, 131, 12.27, 12.27, -820, STR_DIMENSION_X] - [178.5, 178.5, 18.13, 18.13, -820, STR_DIMENSION_X] - [147.36, 147.36, 42.78, 42.78, -820, STR_DIMENSION_X] - [161.25, 161.25, 9, 9, -820, STR_DIMENSION_X] - [152.99, 152.99, 26.85, 26.85, -820, STR_DIMENSION_X] - [147.25, 147.25, 9.5, 9.5, -820, STR_DIMENSION_X] - [166.5, 166.5, 22.25, 22.25, -820, STR_DIMENSION_X] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -820, STR_DIMENSION_X] - [193.45, 193.45, -60.17, -60.17, -820, STR_DIMENSION_X] - [182, 182, -28, -28, -820, STR_DIMENSION_X] - [189, 189, 19, 19, -820, STR_DIMENSION_X] - [241, 241, 26.5, 26.5, -820, STR_DIMENSION_X] - [269, 269, 1, 1, -820, STR_DIMENSION_X] - [179.31, 179.31, -63.91, -63.91, -820, STR_DIMENSION_X] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -820, STR_DIMENSION_X] - [308.8, 308.8, -64.07, -64.07, -820, STR_DIMENSION_X] - [306.71, 306.71, -47.45, -47.45, -820, STR_DIMENSION_X] #SOUTH ATLANTIC - [345, 345, 8, 8, -820, STR_DIMENSION_X] - [330, 330, 20.5, 20.5, -820, STR_DIMENSION_X] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -820, STR_DIMENSION_X] - [73, 73, -4, -4, -820, STR_DIMENSION_X] - [62, 62, 19, 19, -820, STR_DIMENSION_X] # END OF DIMENSION X WRECK LOCATIONS IN CITIES (DIMENSION X) # START OF ALIEN TERROR CITIES - type: STR_NORTH_AMERICA missionZones: - - [200, 220, -65, -60] - [230, 260, -65, -55] - [280, 290, -50, -40] - [230, 250, -50, -40] - [260, 280, -50, -40] - [230, 250, -40, -30] - [250, 272, -40, -28] - [270, 290, -42, -25] - [275, 295, -35, -10] - [240, 280, -30, -10] - - [200, 225, -63.75, -60.75] - [245, 260, -54, -50] - [250, 260, -50, -40] - [270, 280, -37, -34] - [255, 260, -40, -30] - [255, 260, -25, -20] - [258.75, 263.75, -19, -17.5] - [286.5, 289.5, -19.375, -18.625] - [240, 242, -45, -44] - [260, 270, -44, -34] - - [236, 240, -50, -45] - [260, 262, -50, -45] - [265, 270, -18, -17] - [273.125, 275.75, -13.25, -12.25] - [241.875, 245.875, -36.5, -34.625] - [286.375, 291, -46.625, -45] - [252.75, 263.125, -42.25, -39] - [286.875, 289, -19, -18.5] - [274.5, 276.25, -44.375, -43.375] - [200.625, 216.75, -64.75, -62.25] - - [286.125, 286.125, -40.75, -40.75, -1, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1, STR_MIAMI] - [236.948, 236.948, -47, -47, -1, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1, STR_TIJUANA] - - [250, 270, -66, -64] - [280, 292.5, -51, -46] - [267.5, 269.5, -30, -29.5] - [240, 246, -45, -38] - [277.5, 278.5, -31, -28] - [286.875, 288.75, -19.5, -18.75] - [273.25, 275.75, -13.125, -11.875] - [247, 247.5, -27.25, -26.75] - [222.875, 239.25, -63.625, -59.875] - [258.125, 267.125, -40.75, -36.875] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [305, 325, -60, -30] - [280, 300, 16.125, 36.125] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - type: STR_ARCTIC missionZones: - - [305.25, 333.125, -79.25, -75.25] - [273.25, 282.125, -73.375, -71.625] - [159.375, 205.75, -78.625, -75] - [8.5, 72.75, -80.375, -74.125] - [74.875, 165.875, -79.75, -74] - [0, 359.875, -90, -85] - - [302.25, 323.625, -80.75, -78.625] - [62, 66, -76.125, -75.25] - [13.625, 20.875, -79.25, -78.5] - [168.5, 184.625, -83.375, -82.25] - [268.625, 280.75, -78.875, -76.75] - [0, 359.875, -90, -88.125] - - [302.25, 323.625, -80.75, -78.625] - [62, 66, -76.125, -75.25] - [13.625, 20.875, -79.25, -78.5] - [168.5, 184.625, -83.375, -82.25] - [268.625, 280.75, -78.875, -76.75] - [0, 359.875, -90, -88.125] - - [23.75, 23.75, -70.625, -70.625, -1, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1, STR_BARROW] - - [302.25, 323.625, -80.75, -78.625] - [62, 66, -76.125, -75.25] - [13.625, 20.875, -79.25, -78.5] - [168.5, 184.625, -83.375, -82.25] - [268.625, 280.75, -78.875, -76.75] - [0, 359.875, -90, -88.125] - [275, 275, -77, -77, -12] - [316, 316, -80, -80, -12] - [142, 142, -73.5, -73.5, -12] - [93, 93, -84.5, -84.5, -12] - [213, 213, -80, -80, -12] - - [121.625, 176.125, -46.25, -21.75] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [305, 325, -60, -30] - [280, 300, 16.125, 36.125] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - type: STR_SOUTH_AMERICA missionZones: - - [280.375, 297.625, -11.875, -4.125] - [279.125, 301.375, -1, 7.75] - [305.5, 323.75, 0.875, 11] - [281.625, 292.25, 10.75, 26.625] - [302, 314.375, 22.75, 31.875] - [289.125, 297.75, 38.5, 49.5] - [281.375, 303.75, 48, 56.125] - - [312.875, 320.25, 6.25, 11.5] - [290.75, 293.75, -8.625, -6.125] - [290.5, 294.375, 28.875, 31.5] - [303, 312.75, 21.75, 24.5] - - [284.25, 289.75, -8.375, -6.5] - [305.375, 312, 13.25, 16.125] - [289.875, 294.625, 34.625, 37.625] - [287.875, 292.25, 47.25, 49.25] - [299.5, 301.125, 51.375, 51.875] - - [312.125, 312.125, 15.75, 15.75, -1, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1, STR_BELOHORIZONTE] - - [290.125, 305.5, 1.5, 7.625] - [285.875, 289.5, 13.625, 15.625] - [290, 294.125, 41.25, 44.875] - [289.375, 294.125, 22.875, 27.125] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [21.5, 51.75, -31.875, -15.875] - [238.625, 258.625, -53.375, -33.375] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - type: STR_EUROPE missionZones: - - [334, 396.125, -66.125, -58.125] - [348, 361.875, -59.375, -49.375] - [9.125, 27.75, -43.875, -37.875] - [17.125, 50.25, -53.75, -48] - [346.875, 363.5, -45.125, -38.5] - - [356.5, 360.25, -53, -51.875] - [352.75, 357.5, -41.625, -39.125] - [3.625, 12.5, -49.625, -48.25] - [19.125, 24.75, -47.875, -45.5] - - [338.5, 341.5, -65.25, -64] - [354.25, 355.75, -57.5, -56.625] - [8.625, 10.375, -57, -56] - [17.125, 27.875, -45.75, -43.125] - [352.625, 358.875, -39.375, -37.75] - - [359.875, 359.875, -51.5, -51.5, -1, STR_LONDON] - [357, 357, -56, -56, -1, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1, STR_BERLIN] - [36.25, 36.25, -50, -50, -1, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1, STR_ZURICH] - [10, 10, -53.58, -53.58, -1, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1, STR_LYON] - [28.95, 28.95, -41, -41, -1, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1, STR_ABERDEEN] - [353, 353, -62, -62, -1, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1, STR_MINSK] - [9.125, 9.125, -45, -45, -1, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1, STR_MURMANSK] - - [355.875, 357.25, -57.625, -57] - [17.5, 29, -69.375, -67.625] - [351.625, 353.25, -40.125, -38] - [45.625, 51.5, -49.5, -47] - [13.625, 26.625, -52.375, -47.625] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [9.375, 45.375, -1, 35.75] - [21.5, 51.75, -31.875, -15.875] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - type: STR_NORTH_AFRICA missionZones: - - [348.5, 384.5, -34.5, -25] - [339.625, 365.75, -18.375, -4.75] - [13, 48.5, -14.625, -7.25] - [29.625, 50.125, -30.75, -17.25] - - [354.25, 365.125, -34.5, -32.875] - [345.625, 360.25, -13.875, -11.25] - [29.5, 41.25, -13.25, -5.25] - [20.625, 24.625, -32.125, -31.125] - - [348.625, 358.75, -27.125, -20.125] - [23.375, 40.125, -13.75, -3.875] - [348, 357.125, -10.75, -7.5] - [2.25, 8.5, -35.875, -34.625] - - [3.10, 3.10, -6.36, -6.36, -1, STR_LAGOS] - [31.25, 31.25, -30, -30, -1, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1, STR_TRIPOLI] - [339, 339, -26, -26, -1, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1, STR_TUNIS] - - [5.625, 9, -6.125, -5] - [15.75, 31.75, -26.125, -18.75] - [350.375, 355.625, -8.375, -6.125] - [348.125, 357.375, -26, -19] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - type: STR_SOUTHERN_AFRICA cost: 550000 areas: - [5, 55, 0, 40] regionWeight: 8 missionZones: - - [7.125, 27, -0.375, 7.625] - [40.875, 56.625, 12, 30.625] - [11.25, 37, 21.75, 35.875] - [27, 45.375, -3.875, 11] - - [19.875, 24.25, 28.5, 31.25] - [44.75, 48.75, 16.875, 21.375] - [14.125, 20.625, 6.125, 10.875] - [13.375, 21.375, 16.625, 20.5] - - [12.375, 23.25, -1.5, 4.625] - [30.5, 38.375, 11.625, 16.75] - [17.75, 29.75, 26.25, 29.875] - [45, 48.75, 16.25, 18.75] - - [28.125, 28.125, 26.25, 26.25, -1, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1, STR_LUANDA] - [31, 31, 17.875, 17.875, -1, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1, STR_BENGUI] - [15.5, 15.5, -12, -12, -1, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1, STR_FREETOWN] - [45, 45, -2, -2, -1, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1, STR_KAMPALA] - - [17.125, 23.25, 22.75, 27.125] - [12, 26.875, -2.625, 4] - [48.5, 49.875, 15.25, 17] - [31.25, 36.75, 12.25, 15.625] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - type: STR_CENTRAL_ASIA missionZones: - - [39.5, 53.125, -27.625, -16.125] - [46.75, 65.25, -36.75, -29.75] - [69.75, 86.625, -24.125, -5.25] - [27.875, 49.25, -40.375, -35.625] - [67.25, 86, -45.875, -31.5] - - [38.25, 47, -38.625, -35] - [74.25, 79.75, -20.125, -15.375] - [65.5, 70.25, -36.375, -31.875] - [62.25, 80.625, -49.25, -46] - - [33.625, 47, -39.5, -37.875] - [79.875, 81.125, -8.25, -6.875] - [66.75, 81.5, -46.125, -43.5] - [77.875, 89.375, -27, -23.375] - - [35.5, 35.5, -33.9, -33.9, -1, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1, STR_DUBAI] - [47, 47, -23.95, -23.95, -1, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1, STR_MECCA] - [44.14, 44.14, -15, -15, -1, STR_SANAA] - - [42.375, 52.125, -23.5, -18.375] - [77.75, 84.875, -36, -32.75] - [80.75, 84.875, -22.875, -20.625] - [80.125, 81.625, -7.375, -6.75] - [57.7, 57.7, -26.6, -26.6, -10] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [137.125, 169.5, -54, -40.75] - [115, 132.5, 21, 25.5] - type: STR_SOUTH_EAST_ASIA missionZones: - - [90.125, 108.25, -36.625, -22.625] - [93.125, 124.75, -16.375, 6.75] - [113.75, 143, -40, -20.75] - [115.125, 148, -54.5, -39.625] - - [92.875, 102.5, -36.5, -31.125] - [100.625, 106.375, -16.75, -13.625] - [113.75, 129.375, -46.625, -41.375] - [91.625, 104.75, -49.5, -46.875] - - [111.125, 117.5, -1, -0.375] - [141, 143.75, -44.125, -42.625] - [127, 137, -48.5, -45] - [101.25, 111.875, -43.875, -37.875] - - [139.75, 139.75, -35.625, -35.625, -1, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1, STR_MANILA] - [127, 127, -37.5, -37.5, -1, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1, STR_KHABAROVSK] - - [100.625, 103.125, -0.375, 0.75] - [96.125, 104.75, -42.625, -39] - [142.125, 143.875, -51.25, -49.125] - [122.875, 123.625, -8.375, -7.875] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [50.5, 82.875, -64.5, -51.25] - [115, 132.5, 21, 25.5] - type: STR_SIBERIA missionZones: - - [49.875, 80.125, -66.75, -46.5] - [67.25, 188.75, -72.5, -57.75] - [86.25, 164.25, -61.75, -52.875] - [65, 85.125, -52.25, -49.25] - - [63.125, 78.375, -66.5, -62] - [157.75, 162.5, -57.25, -55.625] - [166.125, 181.25, -68.625, -66] - [99.625, 139.125, -66.125, -58.125] - - [53.25, 66.625, -64.875, -61] - [86, 97.75, -73.25, -68.875] - [125.875, 141.5, -64.25, -59.5] - [91.375, 108.875, -61.375, -57.375] - - [82.75, 82.75, -55, -55, -1, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1, STR_IRKUTSK] - - [63.125, 78.375, -66.5, -62] - [157.75, 162.5, -57.25, -55.625] - [166.125, 181.25, -68.625, -66] - [99.625, 139.125, -66.125, -58.125] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [115, 132.5, 21, 25.5] - type: STR_AUSTRALASIA missionZones: - - [129.625, 155.375, -1.875, 9.75] - [165.75, 179.5, 33.125, 47.125] - [136.125, 153.25, 11.5, 46] - [109, 134.75, 13.375, 35.125] - - [115.75, 123.125, 30.375, 33.125] - [129.875, 134.25, 14, 16.5] - [141.125, 147, 29.875, 32.75] - [175, 177, 37.875, 39.375] - [144.73, 147.1, 6.31, 7.49] - - [138.122, 144.125, 3.55, 5] - [145.625, 147.625, 41, 41.75] - [168.5, 170.375, 44.25, 45.25] - [141.375, 150.125, 32.875, 36.375] - [148.139, 151.26, 24.12, 28.91] - - [149.125, 149.125, 35.375, 35.375, -1, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1, STR_PERTH] - [131, 131, 12.27, 12.27, -1, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1, STR_NOUMEA] - - [122.25, 135.375, 21, 27.5] - [149.632, 151.07, 5.43, 5.91] - [140.875, 143.625, 8.125, 8.875] - [145.75, 147.625, 41, 41.625] - [167.97, 168.31, 16.06, 16.38] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [62.125, 101.375, -66.625, -57.125] - type: STR_PACIFIC missionZones: - - [194.5, 225.625, -29.25, -15.25] - [172.5, 186.875, 10.875, 26.375] - [158.375, 171.375, 12.25, 27.75] - [202.625, 245.625, -2.25, 18.375] - - [203.9, 204.7, -19.92, -19.24] - [203.29, 203.69, -20.97, -20.66] - [177.75, 178.25, 17.5, 17.875] - [164.625, 164.75, 20.5, 20.75] - - [203.9, 204.7, -19.92, -19.24] - [203.29, 203.69, -20.97, -20.66] - [177.75, 178.25, 17.5, 17.875] - [164.625, 164.75, 20.5, 20.75] - - [204.39, 204.39, -19.62, -19.62, -1, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1, STR_TONGA] - [241, 241, 26.5, 26.5, -1, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1, STR_ANADYR] - - [203.9, 204.7, -19.92, -19.24] - [203.29, 203.69, -20.97, -20.66] - [177.75, 178.25, 17.5, 17.875] - [164.625, 164.75, 20.5, 20.75] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [119.625, 139.625, 19.25, 29.25] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [62.125, 101.375, -66.625, -57.125] - type: STR_NORTH_ATLANTIC cost: 500000 areas: - [305, 335, -70, -30] - [300, 335, -30, -10] regionWeight: 45 missionZones: - - [300, 301, -58, -57] - [306, 307, -53, -52] - [320, 321, -58, -57] - [347, 347.5, -40, -39] - [347, 348, -59, -58] - [318, 318.5, -45, -43.25] - [347, 349.75, -30, -28.875] - [305, 306.25, -32, -31.125] - [325, 326.75, -25, -23.625] - [340, 340.875, -55, -53.75] - - [265.75, 266.25, -62, -61.5] - [306.2, 308, -72.42, -71.67] - [292, 293.5, -64.8, -63.05] - [304.6, 305.17, -48.9, -47.7] - [351.34, 352.8, -43, -40.5] - [339.8, 341.34, -65.56,-63.7] - [310.5, 312, -66.9, -64.42] - [351.9, 353.5, -31.7, -29.8] - [297., 298.7, -54.11, -51.11] - [351.4, 352.7, -54, -52.6] - - [293.4, 296.5, -57.7, -54.264] - [282.47, 282.7, -20.67, -20.05] - [346.25, 347.25, -24.52, -22.64] - [311.19, 316.44, -69.09, -62.09] - [351.09, 353.84, -43.28, -40.65] - [341.36, 343.95, -66.64, -64.09] - [280.89, 283.64, -72.49, -70.86] - [351.34, 352.84, -53.53, -52.78] - - [334.16, 334.16, -37, -37, -1, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1, STR_STJOHN] - - [278.18, 279.05, -28.81, -26.94] - [287.38, 290.61, -69.21, -63.81] - [282, 283.5, -63, -61.25] - [357.8, 359.3, -48.51, -47.38] - [334.23, 335.86, -72.68, -70.18] - [287.13, 288.63, -43.21, -41.33] - [287.242, 288.99, -19.75, -18.37] - [356.57, 359.32, -42.98, -41.85] - - [303, 304, -66, -65] - [347, 348, 53.5, 54.5] - [354, 355.5, -64, -59.625] - [79.5, 81.5, -16, -13.625] - [330, 333.5, 33, 35.25] - [350, 352.375, -70, -68.5] - [70, 71.125, -70, -68.125] - [4, 5.5, -38, -35.5] - [273, 274.5, -23, -21.25] - type: STR_SOUTH_ATLANTIC cost: 500000 areas: - [330, 5, 0, 15] - [325, 5, 15, 60] - [5, 55, 40, 60] - [315, 335, -10, 0] regionWeight: 5 missionZones: - - [303, 305.75, 51, 55] - [325, 330, 6, 13.125] - [328, 330.75, -22, -17.625] - [351, 352.5, 28, 34.25] - [9, 10.5, 35, 40.75] - [325, 326.75, 11, 11.625] - [5, 5.625, 11, 12.125] - [343, 344.875, 35, 37.625] - [330, 331.375, 0, 1] - [318, 319.25, 30, 30.625] - - [299.98, 300.85, 51.32, 52.2] - [301.7, 305.7, 31.45, 33.58] - [10.96, 11.58, 1.44, 2.19] - [291.6, 293.1, 53.75, 55] - [323.76, 324.92, 59.03, 60.16] - [319, 320.25, 16.22, 18.72] - [359.82, 360, 60.21, 61.71] - [0, 0.95, 60.21, 61.71] - [325.74, 328.18, -71.26, -69.39] - [15.76, 17.51, 25.02, 27.9] - [321.59, 324.09, 5.7, 8.2] - - [15.17, 16.04, 20.91, 23.04] - [315.75, 317.63, 4.15, 7.27] - [293.11, 294.11, 43.45, 44.2] - [310.99, 311.99, 22.6, 24.6] - [10.18, 11.43, -0.56, 1.93] - [99.77, 301.71, 36.15, 36.57] - [2.46, 4.5, -8.51, -6.99] - [345.16, 346.41, -12.39, -11.14] - [305.53, 308.03, -3.62, -1.12] - - [345, 345, 8, 8, -1, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1, STR_TRINDADE_ISLAND] - - [344.52, 346.64, -13.87, -11.74] - [18.54, 22.54, 27.84, 33.71] - [15.19, 15.81, 13.03, 14.16] - [308.33, 310.21, 25.11, 27.74] - [10.93, 12.31, -5.02, -4.01] - [299.49, 300.74, 37.21, 37.83] - [295.32, 297.19, -9.01, -5.89] - [290.74, 292, 47.56, 49.02] - - [79.5, 81.5, -16, -13.625] - [330, 333.5, 33, 35.25] - [273, 274.5, -23, -21.25] - [350, 352.375, -70, -68.5] - [303.125, 304.125, -66, -65] - [347, 348, 53.5, 54.5] - [70, 71.125, -70, -68.125] - [70, 73.125, 60, 61.75] - [0, 6.875, 60, 65.25] - type: STR_INDIAN_OCEAN cost: 500000 areas: - [55, 70, -15, 10] - [70, 90, -5, 10] - [55, 105, 10, 60] regionWeight: 5 missionZones: - - [56, 57.25, -16, -14.25] - [72, 74.5, 21, 23.375] - [64, 65.625, 1, 2.625] - [93, 94.5, 23, 26.875] - [80, 81.125, 0, 1.5] - [89, 90.75, -11, -9] - - [43.98, 47.1, 22.11, 24.86] - [114.34, 117.09, 23.06, 26.31] - [46.11, 47.74, -9.5, -6.38] - [52.6, 54.6, -19.68, -17.68] - [80.14, 81.26, -8.35, -6.23] - [103.91, 105.29, 1.96, 4.83] - [76.69, 78.19, -12.91, -11.03] - - [34.32, 38.19, 3.52, 6.02] - [44.67, 46.39, 21.98, 23.39] - [113.92, 117.17, 23.29, 26.92] - [102.9, 105.4, 1.71, 4.21] - [71.05, 71.43, -23.82, -22.07] - - [56, 56, 4.5, 4.5, -1, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1, STR_MAURITIUS] - - [43.76, 46.13, -16.95, -13.82] - [116.44, 118.82, 31.71, 33.73] - [30.96, 34.84, 17.56, 20.06] - [95.21, 96.21, -17.83, -16.33] - - [72, 74.5, 50, 52.875] - [100, 101.625, 40, 41.75] - [70, 73.125, 60, 61.75] - [0, 6.875, 60, 65.25] - [132, 134.625, 5, 7.375] - [124.25, 125.875, -24, -21.625] - [79.5, 81.5, -16, -13.625] - [330, 336, 33, 35.25] # END OF ALIEN TERROR CITIES # START OF CITIES - type: REGION_ALIEN_TERROR_CITIES missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -1300, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1300, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1300, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1300, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1300, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1300, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1300, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1300, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1300, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -1300, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -1300, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -1300, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -1300, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -1300, STR_JAMAICA] - [272.56, 272.56, -56, -56, -1300, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -1300, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -1300, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -1300, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -1300, STR_MIAMI] - [236.948, 236.948, -47, -47, -1300, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -1300, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -1300, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -1300, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -1300, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -1300, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -1300, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -1300, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -1300, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -1300, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -1300, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -1300, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -1300, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -1300, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -1300, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -1300, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -1300, STR_SASKATOON] - [299, 299, -45.63, -45.63, -1300, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -1300, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -1300, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -1300, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -1300, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -1300, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -1300, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -1300, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -1300, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -1300, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -1300, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -1300, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -1300, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -1300, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -1300, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -1300, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1300, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1300, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1300, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1300, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1300, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1300, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -1300, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -1300, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -1300, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -1300, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -1300, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -1300, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -1300, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -1300, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -1300, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -1300, STR_CAYENNE] - [310.56, 310.56, 0, 0, -1300, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -1300, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -1300, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -1300, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -1300, STR_LONDON] - [357, 357, -56, -56, -1300, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1300, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1300, STR_BERLIN] - [36.25, 36.25, -50, -50, -1300, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -1300, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -1300, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -1300, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -1300, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -1300, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -1300, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -1300, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -1300, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -1300, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -1300, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -1300, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -1300, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -1300, STR_ZURICH] - [10, 10, -53.58, -53.58, -1300, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -1300, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -1300, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -1300, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -1300, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -1300, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -1300, STR_LYON] - [28.95, 28.95, -41, -41, -1300, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -1300, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -1300, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -1300, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -1300, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -1300, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1300, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1300, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -1300, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -1300, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -1300, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -1300, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -1300, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -1300, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -1300, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -1300, STR_ABERDEEN] - [353, 353, -62, -62, -1300, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -1300, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -1300, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -1300, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -1300, STR_MINSK] - [9.125, 9.125, -45, -45, -1300, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -1300, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -1300, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -1300, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -1300, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -1300, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -1300, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -1300, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -1300, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -1300, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -1300, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -1300, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -1300, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -1300, STR_LAGOS] - [31.25, 31.25, -30, -30, -1300, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1300, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -1300, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -1300, STR_TRIPOLI] - [339, 339, -26, -26, -1300, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -1300, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -1300, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -1300, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -1300, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -1300, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1300, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1300, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1300, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -1300, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -1300, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -1300, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -1300, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -1300, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -1300, STR_BAMAKO] - [31, 31, 29.875, 29.875, -1300, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -1300, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -1300, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -1300, STR_LUANDA] - [31, 31, 17.875, 17.875, -1300, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -1300, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -1300, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -1300, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -1300, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -1300, STR_BENGUI] - [15.5, 15.5, -12, -12, -1300, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -1300, STR_FREETOWN] - [45, 45, -2, -2, -1300, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -1300, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -1300, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1300, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1300, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1300, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1300, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1300, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1300, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1300, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1300, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1300, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1300, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1300, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1300, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -1300, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1300, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1300, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1300, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1300, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -1300, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -1300, STR_DUBAI] - [47, 47, -23.95, -23.95, -1300, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -1300, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -1300, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -1300, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -1300, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -1300, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -1300, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -1300, STR_MECCA] - [44.14, 44.14, -15, -15, -1300, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -1300, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1300, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1300, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1300, STR_MANILA] - [127, 127, -37.5, -37.5, -1300, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1300, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1300, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1300, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1300, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -1300, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -1300, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -1300, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -1300, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -1300, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -1300, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -1300, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -1300, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -1300, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -1300, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -1300, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -1300, STR_SAPPORO] - [105.81, 105.81, -47, -47, -1300, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -1300, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -1300, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -1300, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -1300, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -1300, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -1300, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -1300, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -1300, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -1300, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -1300, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -1300, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -1300, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -1300, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1300, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1300, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1300, STR_PERTH] - [131, 131, 12.27, 12.27, -1300, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -1300, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -1300, STR_TASMANIA] - [161.25, 161.25, 9, 9, -1300, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -1300, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -1300, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -1300, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -1300, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -1300, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -1300, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -1300, STR_TONGA] - [241, 241, 26.5, 26.5, -1300, STR_EASTER_ISLAND] - [269, 269, 1, 1, -1300, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -1300, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -1300, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -1300, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -1300, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -1300, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -1300, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -1300, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -1300, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -1300, STR_MAURITIUS] # END OF CITIES # START OF MERIDIAN HUNTING - type: REGION_MERIDIAN_HUNTING missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -5100, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -5100, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -5100, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -5100, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -5100, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -5100, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -5100, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -5100, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -5100, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -5100, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -5100, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -5100, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -5100, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -5100, STR_JAMAICA] - [272.56, 272.56, -56, -56, -5100, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -5100, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -5100, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -5100, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -5100, STR_MIAMI] - [236.948, 236.948, -47, -47, -5100, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -5100, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -5100, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -5100, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -5100, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -5100, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -5100, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -5100, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -5100, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -5100, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -5100, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -5100, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -5100, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -5100, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -5100, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -5100, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -5100, STR_SASKATOON] - [299, 299, -45.63, -45.63, -5100, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -5100, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -5100, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -5100, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -5100, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -5100, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -5100, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -5100, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -5100, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -5100, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -5100, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -5100, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -5100, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -5100, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -5100, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -5100, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -5100, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -5100, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -5100, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -5100, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -5100, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -5100, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -5100, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -5100, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -5100, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -5100, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -5100, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -5100, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -5100, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -5100, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -5100, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -5100, STR_CAYENNE] - [310.56, 310.56, 0, 0, -5100, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -5100, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -5100, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -5100, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -5100, STR_LONDON] - [357, 357, -56, -56, -5100, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -5100, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -5100, STR_BERLIN] - [36.25, 36.25, -50, -50, -5100, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -5100, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -5100, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -5100, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -5100, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -5100, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -5100, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -5100, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -5100, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -5100, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -5100, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -5100, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -5100, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -5100, STR_ZURICH] - [10, 10, -53.58, -53.58, -5100, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -5100, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -5100, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -5100, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -5100, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -5100, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -5100, STR_LYON] - [28.95, 28.95, -41, -41, -5100, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -5100, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -5100, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -5100, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -5100, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -5100, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -5100, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -5100, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -5100, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -5100, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -5100, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -5100, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -5100, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -5100, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -5100, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -5100, STR_ABERDEEN] - [353, 353, -62, -62, -5100, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -5100, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -5100, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -5100, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -5100, STR_MINSK] - [9.125, 9.125, -45, -45, -5100, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -5100, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -5100, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -5100, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -5100, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -5100, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -5100, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -5100, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -5100, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -5100, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -5100, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -5100, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -5100, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -5100, STR_LAGOS] - [31.25, 31.25, -30, -30, -5100, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -5100, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -5100, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -5100, STR_TRIPOLI] - [339, 339, -26, -26, -5100, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -5100, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -5100, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -5100, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -5100, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -5100, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -5100, STR_NAIROBI] - [18.5, 18.5, 34, 34, -5100, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -5100, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -5100, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -5100, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -5100, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -5100, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -5100, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -5100, STR_BAMAKO] - [31, 31, 29.875, 29.875, -5100, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -5100, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -5100, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -5100, STR_LUANDA] - [31, 31, 17.875, 17.875, -5100, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -5100, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -5100, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -5100, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -5100, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -5100, STR_BENGUI] - [15.5, 15.5, -12, -12, -5100, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -5100, STR_FREETOWN] - [45, 45, -2, -2, -5100, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -5100, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -5100, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -5100, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -5100, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -5100, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -5100, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -5100, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -5100, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -5100, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -5100, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -5100, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -5100, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -5100, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -5100, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -5100, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -5100, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -5100, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -5100, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -5100, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -5100, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -5100, STR_DUBAI] - [47, 47, -23.95, -23.95, -5100, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -5100, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -5100, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -5100, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -5100, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -5100, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -5100, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -5100, STR_MECCA] - [44.14, 44.14, -15, -15, -5100, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -5100, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -5100, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -5100, STR_BANGKOK] - [121, 121, -14.625, -14.625, -5100, STR_MANILA] - [127, 127, -37.5, -37.5, -5100, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -5100, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -5100, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -5100, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -5100, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -5100, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -5100, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -5100, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -5100, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -5100, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -5100, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -5100, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -5100, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -5100, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -5100, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -5100, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -5100, STR_SAPPORO] - [105.81, 105.81, -47, -47, -5100, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -5100, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -5100, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -5100, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -5100, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -5100, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -5100, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -5100, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -5100, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -5100, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -5100, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -5100, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -5100, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -5100, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -5100, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -5100, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -5100, STR_PERTH] - [131, 131, 12.27, 12.27, -5100, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -5100, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -5100, STR_TASMANIA] - [161.25, 161.25, 9, 9, -5100, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -5100, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -5100, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -5100, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -5100, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -5100, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -5100, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -5100, STR_TONGA] - [241, 241, 26.5, 26.5, -5100, STR_EASTER_ISLAND] - [269, 269, 1, 1, -5100, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -5100, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -5100, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -5100, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -5100, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -5100, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -5100, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -5100, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -5100, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -5100, STR_MAURITIUS] # END OF MERIDIAN HUNTING # START OF ALIEN DOWNTOWN ATRACK - type: REGION_ALIEN_DOWNTOWN_ATRACK missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -624, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -624, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -624, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -624, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -624, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -624, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -624, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -624, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -624, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -624, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -624, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -624, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -624, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -624, STR_JAMAICA] - [272.56, 272.56, -56, -56, -624, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -624, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -624, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -624, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -624, STR_MIAMI] - [236.948, 236.948, -47, -47, -624, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -624, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -624, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -624, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -624, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -624, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -624, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -624, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -624, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -624, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -624, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -624, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -624, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -624, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -624, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -624, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -624, STR_SASKATOON] - [299, 299, -45.63, -45.63, -624, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -624, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -624, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -624, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -624, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -624, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -624, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -624, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -624, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -624, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -624, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -624, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -624, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -624, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -624, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -624, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -624, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -624, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -624, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -624, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -624, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -624, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -624, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -624, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -624, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -624, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -624, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -624, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -624, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -624, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -624, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -624, STR_CAYENNE] - [310.56, 310.56, 0, 0, -624, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -624, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -624, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -624, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -624, STR_LONDON] - [357, 357, -56, -56, -624, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -624, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -624, STR_BERLIN] - [36.25, 36.25, -50, -50, -624, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -624, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -624, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -624, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -624, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -624, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -624, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -624, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -624, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -624, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -624, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -624, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -624, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -624, STR_ZURICH] - [10, 10, -53.58, -53.58, -624, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -624, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -624, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -624, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -624, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -624, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -624, STR_LYON] - [28.95, 28.95, -41, -41, -624, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -624, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -624, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -624, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -624, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -624, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -624, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -624, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -624, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -624, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -624, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -624, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -624, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -624, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -624, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -624, STR_ABERDEEN] - [353, 353, -62, -62, -624, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -624, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -624, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -624, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -624, STR_MINSK] - [9.125, 9.125, -45, -45, -624, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -624, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -624, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -624, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -624, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -624, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -624, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -624, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -624, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -624, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -624, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -624, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -624, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -624, STR_LAGOS] - [31.25, 31.25, -30, -30, -624, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -624, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -624, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -624, STR_TRIPOLI] - [339, 339, -26, -26, -624, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -624, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -624, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -624, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -624, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -624, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -624, STR_NAIROBI] - [18.5, 18.5, 34, 34, -624, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -624, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -624, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -624, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -624, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -624, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -624, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -624, STR_BAMAKO] - [31, 31, 29.875, 29.875, -624, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -624, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -624, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -624, STR_LUANDA] - [31, 31, 17.875, 17.875, -624, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -624, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -624, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -624, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -624, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -624, STR_BENGUI] - [15.5, 15.5, -12, -12, -624, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -624, STR_FREETOWN] - [45, 45, -2, -2, -624, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -624, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -624, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -624, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -624, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -624, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -624, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -624, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -624, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -624, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -624, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -624, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -624, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -624, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -624, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -624, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -624, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -624, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -624, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -624, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -624, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -624, STR_DUBAI] - [47, 47, -23.95, -23.95, -624, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -624, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -624, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -624, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -624, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -624, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -624, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -624, STR_MECCA] - [44.14, 44.14, -15, -15, -624, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -624, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -624, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -624, STR_BANGKOK] - [121, 121, -14.625, -14.625, -624, STR_MANILA] - [127, 127, -37.5, -37.5, -624, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -624, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -624, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -624, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -624, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -624, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -624, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -624, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -624, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -624, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -624, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -624, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -624, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -624, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -624, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -624, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -624, STR_SAPPORO] - [105.81, 105.81, -47, -47, -624, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -624, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -624, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -624, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -624, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -624, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -624, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -624, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -624, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -624, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -624, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -624, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -624, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -624, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -624, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -624, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -624, STR_PERTH] - [131, 131, 12.27, 12.27, -624, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -624, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -624, STR_TASMANIA] - [161.25, 161.25, 9, 9, -624, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -624, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -624, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -624, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -624, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -624, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -624, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -624, STR_TONGA] - [241, 241, 26.5, 26.5, -624, STR_EASTER_ISLAND] - [269, 269, 1, 1, -624, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -624, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -624, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -624, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -624, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -624, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -624, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -624, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -624, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -624, STR_MAURITIUS] # END OF ALIEN DOWNTOWN ATRACK # START OF ALIEN PURGE - type: REGION_ALIEN_PURGE missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -630, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -630, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -630, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -630, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -630, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -630, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -630, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -630, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -630, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -630, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -630, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -630, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -630, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -630, STR_JAMAICA] - [272.56, 272.56, -56, -56, -630, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -630, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -630, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -630, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -630, STR_MIAMI] - [236.948, 236.948, -47, -47, -630, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -630, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -630, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -630, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -630, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -630, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -630, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -630, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -630, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -630, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -630, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -630, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -630, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -630, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -630, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -630, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -630, STR_SASKATOON] - [299, 299, -45.63, -45.63, -630, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -630, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -630, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -630, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -630, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -630, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -630, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -630, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -630, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -630, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -630, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -630, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -630, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -630, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -630, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -630, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -630, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -630, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -630, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -630, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -630, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -630, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -630, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -630, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -630, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -630, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -630, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -630, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -630, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -630, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -630, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -630, STR_CAYENNE] - [310.56, 310.56, 0, 0, -630, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -630, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -630, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -630, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -630, STR_LONDON] - [357, 357, -56, -56, -630, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -630, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -630, STR_BERLIN] - [36.25, 36.25, -50, -50, -630, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -630, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -630, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -630, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -630, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -630, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -630, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -630, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -630, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -630, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -630, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -630, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -630, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -630, STR_ZURICH] - [10, 10, -53.58, -53.58, -630, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -630, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -630, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -630, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -630, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -630, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -630, STR_LYON] - [28.95, 28.95, -41, -41, -630, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -630, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -630, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -630, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -630, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -630, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -630, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -630, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -630, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -630, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -630, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -630, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -630, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -630, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -630, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -630, STR_ABERDEEN] - [353, 353, -62, -62, -630, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -630, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -630, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -630, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -630, STR_MINSK] - [9.125, 9.125, -45, -45, -630, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -630, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -630, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -630, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -630, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -630, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -630, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -630, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -630, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -630, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -630, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -630, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -630, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -630, STR_LAGOS] - [31.25, 31.25, -30, -30, -630, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -630, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -630, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -630, STR_TRIPOLI] - [339, 339, -26, -26, -630, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -630, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -630, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -630, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -630, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -630, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -630, STR_NAIROBI] - [18.5, 18.5, 34, 34, -630, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -630, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -630, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -630, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -630, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -630, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -630, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -630, STR_BAMAKO] - [31, 31, 29.875, 29.875, -630, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -630, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -630, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -630, STR_LUANDA] - [31, 31, 17.875, 17.875, -630, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -630, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -630, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -630, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -630, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -630, STR_BENGUI] - [15.5, 15.5, -12, -12, -630, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -630, STR_FREETOWN] - [45, 45, -2, -2, -630, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -630, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -630, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -630, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -630, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -630, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -630, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -630, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -630, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -630, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -630, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -630, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -630, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -630, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -630, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -630, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -630, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -630, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -630, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -630, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -630, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -630, STR_DUBAI] - [47, 47, -23.95, -23.95, -630, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -630, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -630, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -630, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -630, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -630, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -630, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -630, STR_MECCA] - [44.14, 44.14, -15, -15, -630, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -630, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -630, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -630, STR_BANGKOK] - [121, 121, -14.625, -14.625, -630, STR_MANILA] - [127, 127, -37.5, -37.5, -630, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -630, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -630, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -630, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -630, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -630, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -630, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -630, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -630, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -630, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -630, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -630, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -630, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -630, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -630, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -630, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -630, STR_SAPPORO] - [105.81, 105.81, -47, -47, -630, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -630, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -630, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -630, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -630, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -630, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -630, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -630, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -630, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -630, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -630, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -630, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -630, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -630, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -630, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -630, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -630, STR_PERTH] - [131, 131, 12.27, 12.27, -630, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -630, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -630, STR_TASMANIA] - [161.25, 161.25, 9, 9, -630, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -630, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -630, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -630, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -630, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -630, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -630, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -630, STR_TONGA] - [241, 241, 26.5, 26.5, -630, STR_EASTER_ISLAND] - [269, 269, 1, 1, -630, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -630, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -630, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -630, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -630, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -630, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -630, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -630, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -630, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -630, STR_MAURITIUS] # END OF ALIEN PURGE # START OF ASSASSIN CLANS BANK ROBBERY - type: REGION_ASSASSIN_CLANS_BANK_ROBBERY missionZones: - #NORTH AMERICA - [286.125, 286.125, -40.75, -40.75, -455, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -455, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -455, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -455, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -455, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -455, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -455, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -455, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -455, STR_DALLAS] - [289.222, 289.222, -42.925, -42.925, -455, STR_BOSTON] - [236.705, 236.705, -38.72, -38.72, -455, STR_SANFRANCISCO] - [209.25, 209.25, -60.72, -60.72, -455, STR_ANCHORAGE] - [295.125, 295.125, -32.5, -32.5, -455, STR_BERMUDA] - [283.43, 283.43, -17.14, -17.14, -455, STR_JAMAICA] - [272.56, 272.56, -56, -56, -455, STR_FORTSEVERN] - [275.625, 275.625, -33.75, -33.75, -455, STR_ATLANTA] - [264.625, 264.625, -29.75, -29.75, -455, STR_HOUSTON] - [279.454, 279.454, -43.14, -43.14, -455, STR_TORONTO] - [279.733, 279.733, -26.08, -26.08, -455, STR_MIAMI] - [236.948, 236.948, -47, -47, -455, STR_SEATTLE] - [256.625, 256.625, -21.25, -21.25, -455, STR_GUADALAJARA] - [269.5, 269.5, -14.625, -14.625, -455, STR_GUATEMALA] - [290, 290, -18.5, -18.5, -455, STR_SANTODOMINGO] - [262.37, 262.37, -50.44, -50.44, -455, STR_WINNIPEG] - [252.85, 252.85, -40, -40, -455, STR_DENVER] - [235.21, 235.21, -43.11, -43.11, -455, STR_PORTLAND] - [268.69, 268.69, -36.22, -36.22, -455, STR_MEMPHIS] - [243.11, 243.11, -37.05, -37.05, -455, STR_LASVEGAS] - [262.49, 262.49, -25.72, -25.72, -455, STR_MONTERREY] - [255.23, 255.23, -29.04, -29.04, -455, STR_CHIHUAHUA] - [253.54, 253.54, -31.89, -31.89, -455, STR_ELPASO] - [265.90, 265.90, -44.43, -44.43, -455, STR_MINNEAPOLIS] - [244.36, 244.36, -42, -42, -455, STR_SALTLAKECITY] - [261.89, 261.89, -38.22, -38.22, -455, STR_KANSASCITY] - [245.67, 245.67, -55.76, -55.76, -455, STR_EDMONTON] - [253.46, 253.46, -55.76, -55.76, -455, STR_SASKATOON] - [299, 299, -45.63, -45.63, -455, STR_HALIFAX] - [278.38, 278.38, -28.98, -28.98, -455, STR_ORLANDO] - [290.45, 290.45, -48.11, -48.11, -455, STR_QUEBECCITY] - [298.46, 298.46, -55.34, -55.34, -455, STR_GOOSEBAY] - [242.19, 242.19, -65.52, -65.52, -455, STR_YELLOWKNIFE] - [224.18, 224.18, -68.74, -68.74, -455, STR_INUVIK] - [269.6, 269.6, -29.57, -29.57, -455, STR_NEWORLEANS] - [276.87, 276.87, -42.33, -42.33, -455, STR_DETROIT] - [284.16, 284.16, -39.95, -39.95, -455, STR_PHILADELPHIA] - [248.93, 248.93, -33.27, -33.27, -455, STR_PHOENIX] - [242.83, 242.83, -32.74, -32.74, -455, STR_SANDIEGO] - [246.967, 246.967, -32.33, -32.33, -455, STR_TIJUANA] #ARCTIC - [23.75, 23.75, -70.625, -70.625, -455, STR_HAMMERFEST] - [128.75, 128.75, -71.75, -71.75, -455, STR_TIKSI] - [200.45, 200.45, -70.65, -70.65, -455, STR_BARROW] #SOUTH AMERICA - [312.125, 312.125, 15.75, 15.75, -455, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -455, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -455, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -455, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -455, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -455, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -455, STR_CARACAS] - [324.87, 324.87, 8.0, 8.0, -455, STR_RECIFE] - [280.62, 280.62, -9.43, -9.43, -455, STR_PANAMA] - [301.79, 301.79, 51.77, 51.77, -455, STR_FALKLAND_ISLAND] - [313.325, 313.325, 23.5, 23.5, -455, STR_SAOPAULO] - [321.25, 321.25, 13, 13, -455, STR_SALVADOR] - [321.5, 321.5, 3.75, 3.75, -455, STR_FORTALEZA] - [288, 288, -10.65, -10.65, -455, STR_MARACAIBO] - [301.19, 301.19, 3.2, 3.2, -455, STR_MANAUS] - [292.28, 292.28, 16.93, 16.93, -455, STR_LAPAZ] - [306.30, 306.30, -5.66, -5.66, -455, STR_CAYENNE] - [310.56, 310.56, 0, 0, -455, STR_BELEM] - [302.71, 302.71, 26.41, 26.41, -455, STR_ASUNCION] - [308.75, 308.75, 30.03, 30.03, -455, STR_PORTOALEGRE] - [316.07, 316.07, 19.92, 19.92, -455, STR_BELOHORIZONTE] #EUROPE - [359.875, 359.875, -51.5, -51.5, -455, STR_LONDON] - [357, 357, -56, -56, -455, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -455, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -455, STR_BERLIN] - [36.25, 36.25, -50, -50, -455, STR_KHARKIV] - [-1.55, -1.55, -47.2, -47.2, -455, STR_NANTES] - [30.69, 30.69, -46.49, -46.49, -455, STR_ODESSA] - [-2.27, -2.27, -53.5, -53.5, -455, STR_MANCHESTER] - [24.94, 24.94, -60.17, -60.17, -455, STR_HELSINKI] - [15.92, 15.92, -45.78, -45.78, -455, STR_ZAGREB] - [13.36, 13.36, -38.11, -38.11, -455, STR_PALERMO] - [-4.43, -4.43, -36.72, -36.72, -455, STR_MALAGA] - [19.93, 19.93, -50.07, -50.07, -455, STR_CRACOW] - [18.62, 18.62, -54.36, -54.36, -455, STR_GDANSK] - [24.02, 24.02, -49.83, -49.83, -455, STR_LVIV] - [26.10, 26.10, -44.43, -44.43, -455, STR_BUCURESTI] - [20.46, 20.46, -44.8, -44.8, -455, STR_BELGRAD] - [8.52, 8.52, -47.38, -47.38, -455, STR_ZURICH] - [10, 10, -53.58, -53.58, -455, STR_HAMBURG] - [4.9, 4.9, -52.36, -52.36, -455, STR_AMSTERDAM] - [4.35, 4.35, -50.87, -50.87, -455, STR_BRUSSELS] - [12.57, 12.57, -55.68, -55.68, -455, STR_KOPENHAGEN] - [18.07, 18.07, -59.33, -59.33, -455, STR_STOCKHOLM] - [8.68, 8.68, -50.13, -50.13, -455, STR_FRANKFURT] - [4.82, 4.82, -45.76, -45.76, -455, STR_LYON] - [28.95, 28.95, -41, -41, -455, STR_ISTANBUL] - [24.07, 24.07, -56.96, -56.96, -455, STR_RIGA] - [12.24, 12.24, -45.49, -45.49, -455, STR_VENICE] - [14.46, 14.46, -35.92, -35.92, -455, STR_MALTA] - [21.1, 21.1, -52.14, -52.14, -455, STR_WARSAW] - [37.625, 37.625, -55.75, -55.75, -455, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -455, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -455, STR_MADRID] - [16.22, 16.22, -48.12, -48.12, -455, STR_VIENNA] - [19.125, 19.125, -47.5, -47.5, -455, STR_BUDAPEST] - [14.25, 14.25, -50.5, -50.5, -455, STR_PRAGUE] - [350.776, 350.776, -38.67, -38.67, -455, STR_LISBON] - [10.17, 10.17, -59.5, -59.5, -455, STR_OSLO] - [337.99, 337.99, -64.47, -64.47, -455, STR_REYKJAVIK] - [25, 25, -35.36, -35.36, -455, STR_CRETE] - [357.58, 357.58, -57.18, -57.18, -455, STR_ABERDEEN] - [353, 353, -62, -62, -455, STR_FAROE_ISLAND] - [5.3, 5.3, -43.3, -43.3, -455, STR_MARSEILLE] - [353.589, 353.589, -53.29, -53.29, -455, STR_DUBLIN] - [49.875, 49.875, -40.38, -40.38, -455, STR_BAKU] - [27.5, 27.5, -53.875, -53.875, -455, STR_MINSK] - [9.125, 9.125, -45, -45, -455, STR_MILAN] - [11.414, 11.414, -48.661, -48.661, -455, STR_MUNICH] - [33.67, 33.67, -44.72, -44.72, -455, STR_SEVASTOPOL] - [30.06, 30.06, -49.834, -49.834, -455, STR_KIEV] - [29.80, 29.80, -60.23, -60.23, -455, STR_LENINGRAD] - [40.87, 40.87, -64.44, -64.44, -455, STR_ARCHANGEL] - [44.83, 44.83, -47.81, -47.81, -455, STR_STALINGRAD] - [23.58, 23.58, -38.09, -38.09, -455, STR_ATHENS] - [24.70, 24.70, -42.91, -42.91, -455, STR_SOFIA] - [46.65, 46.65, -52.23, -52.23, -455, STR_SARATOV] - [2.02, 2.02, -41.5, -41.5, -455, STR_BARCELONA] - [49.133, 49.133, -55.8, -55.8, -455, STR_KAZAN] - [33.08, 33.08, -68.97, -68.97, -455, STR_MURMANSK] #NORTH AFRICA - [3.10, 3.10, -6.36, -6.36, -455, STR_LAGOS] - [31.25, 31.25, -30, -30, -455, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -455, STR_CASABLANCA] - [33, 33, -31.29, -31.29, -455, STR_PORT_SAID] - [11.91, 11.91, -32.98, -32.98, -455, STR_TRIPOLI] - [339, 339, -26, -26, -455, STR_CANARY_ISLANDS] - [3.10, 3.10, -36.72, -36.72, -455, STR_ALGIERS] - [32.5, 32.5, -15.625, -15.625, -455, STR_KHARTOUM] - [344.41, 344.41, -17.69, -17.69, -455, STR_NOUAKCHOTT] - [10.21, 10.21, -36.65, -36.65, -455, STR_TUNIS] #SOUTHERN AFRICA - [28.125, 28.125, 26.25, 26.25, -455, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -455, STR_NAIROBI] - [18.5, 18.5, 34, 34, -455, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -455, STR_KINSHASA] - [348.68, 348.68, -15.01, -15.01, -455, STR_DAKAR] - [359.75, 359.75, -5.75, -5.75, -455, STR_ACCRA] - [11.13, 11.13, -4.46, -4.46, -455, STR_YAOUNDE] - [9.35, 9.35, -0.23, -0.23, -455, STR_LIBREVILLE] - [1.99, 1.99, -14.89, -14.89, -455, STR_NIAMEY] - [-8, -8, -12.625, -12.625, -455, STR_BAMAKO] - [31, 31, 29.875, 29.875, -455, STR_DURBAN] - [39.25, 39.25, 6.75, 6.75, -455, STR_DARESSALAAM] - [38.75, 38.75, -9.0, -9.0, -455, STR_ADDISABABA] - [13.25, 13.25, 8.875, 8.875, -455, STR_LUANDA] - [31, 31, 17.875, 17.875, -455, STR_HARARE] - [47.5, 47.5, 18.875, 18.875, -455, STR_ANTANANARIVO] - [28.25, 28.25, 15.375, 15.375, -455, STR_LUSAKA] - [16.74, 16.74, 22.23, 22.23, -455, STR_WINDHOEK] - [28.38, 28.38, 2.42, 2.42, -455, STR_KIGALI] - [19.06, 19.06, -5.24, -5.24, -455, STR_BENGUI] - [15.5, 15.5, -12, -12, -455, STR_NDJAMENA] - [346.31, 346.31, -9.23, -9.23, -455, STR_FREETOWN] - [45, 45, -2, -2, -455, STR_MOGADISHU] - [32.58, 32.58, -0.31, -0.31, -455, STR_KAMPALA] #CENTRAL ASIA - [35.5, 35.5, -33.9, -33.9, -455, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -455, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -455, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -455, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -455, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -455, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -455, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -455, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -455, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -455, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -455, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -455, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -455, STR_DELHI] - [67.39, 67.39, -24.9, -24.9, -455, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -455, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -455, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -455, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -455, STR_CALCUTTA] - [79.88, 79.88, -7.37, -7.37, -455, STR_SRI_LANKA] - [55.36, 55.36, -25.16, -25.16, -455, STR_DUBAI] - [47, 47, -23.95, -23.95, -455, STR_RIYADH] - [72.35, 72.35, -32.58, -32.58, -455, STR_ISLAMABAD] - [77.5, 77.5, -13, -13, -455, STR_BANGALORE] - [71.61, 71.61, -50.78, -50.78, -455, STR_ASTANA] - [67.66, 67.66, -40.40, -40.40, -455, STR_TASHKENT] - [69.10, 69.10, -34.32, -34.32, -455, STR_KABUL] - [47.58, 47.58, -29.22, -29.22, -455, STR_KUWAITCITY] - [39.91, 39.91, -20.73, -20.73, -455, STR_MECCA] - [44.14, 44.14, -15, -15, -455, STR_SANAA] #SOUTH EAST ASIA - [139.75, 139.75, -35.625, -35.625, -455, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -455, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -455, STR_BANGKOK] - [121, 121, -14.625, -14.625, -455, STR_MANILA] - [127, 127, -37.5, -37.5, -455, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -455, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -455, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -455, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -455, STR_HONG_KONG] - [133.01, 133.01, -42.86, -42.86, -455, STR_VLADIVOSTOK] - [121.71, 121.71, -24.99, -24.99, -455, STR_TAIPEI] - [131.87, 131.87, -33.88, -33.88, -455, STR_HIROSHIMA] - [105.74, 105.74, -20.87, -20.87, -455, STR_HANOI] - [108.1, 108.1, -11.17, -11.17, -455, STR_SAIGON] - [125.712, 125.712, -6.71, -6.71, -455, STR_DAVAO] - [112.95, 112.95, -30.95, -30.95, -455, STR_WUHAN] - [102.67, 102.67, -32.74, -32.74, -455, STR_CHENGDU] - [135.5, 135.5, -34.5, -34.5, -455, STR_OSAKA] - [119.20, 119.20, -33.89, -33.89, -455, STR_TIANJIN] - [126.49, 126.49, -45.47, -45.47, -455, STR_HARBIN] - [141.46, 141.46, -43.69, -43.69, -455, STR_SAPPORO] - [105.81, 105.81, -47, -47, -455, STR_ULANBATOR] - [89.93, 89.93, -29, -29, -455, STR_LASSA] - [117.77, 117.77, 1.34, 1.34, -455, STR_SAMARINDA] - [109, 109, -34.63, -34.63, -455, STR_XIAN] - [86.1, 86.1, -44.14, -44.14, -455, STR_URUMQI] - [96.33, 96.33, -16.56, -16.56, -455, STR_RANGOON] - [134.59, 134.59, -48.28, -48.28, -455, STR_KHABAROVSK] #SIBERIA - [82.75, 82.75, -55, -55, -455, STR_NOVOSIBIRSK] - [61.84, 61.84, -57.48, -57.48, -455, STR_CHEYLABINSK] - [63.653, 63.653, -60.54, -60.54, -455, STR_YEKATERINBURG] - [158.625, 158.625, -53, -53, -455, STR_PETROPAVLOVSK] - [125.75, 125.75, -64.92, -64.92, -455, STR_YAKUTSK] - [105.11, 105.11, -52.40, -52.40, -455, STR_IRKUTSK] #AUSTRALASIA - [149.125, 149.125, 35.375, 35.375, -455, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -455, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -455, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -455, STR_PERTH] - [131, 131, 12.27, 12.27, -455, STR_DARWIN] - [178.5, 178.5, 18.13, 18.13, -455, STR_FIJI] - [147.36, 147.36, 42.78, 42.78, -455, STR_TASMANIA] - [161.25, 161.25, 9, 9, -455, STR_SOLOMON_ISLAND] - [152.99, 152.99, 26.85, 26.85, -455, STR_BRISBANE] - [147.25, 147.25, 9.5, 9.5, -455, STR_PORTMORESBY] - [166.5, 166.5, 22.25, 22.25, -455, STR_NOUMEA] #PACIFIC - [204.39, 204.39, -19.62, -19.62, -455, STR_HAWAII] - [193.45, 193.45, -60.17, -60.17, -455, STR_STLAWRENCE_ISLAND] - [182, 182, -28, -28, -455, STR_MIDWAY_ISLAND] - [189, 189, 19, 19, -455, STR_TONGA] - [241, 241, 26.5, 26.5, -455, STR_EASTER_ISLAND] - [269, 269, 1, 1, -455, STR_GALAPAGOS_ISLAND] - [179.31, 179.31, -63.91, -63.91, -455, STR_ANADYR] #NORTH ATLANTIC - [334.16, 334.16, -37, -37, -455, STR_AZORES] - [308.8, 308.8, -64.07, -64.07, -455, STR_NUUK] - [306.71, 306.71, -47.45, -47.45, -455, STR_STJOHN] #SOUTH ATLANTIC - [345, 345, 8, 8, -455, STR_ASCENSION_ISLAND] - [330, 330, 20.5, 20.5, -455, STR_TRINDADE_ISLAND] #INDIAN OCEAN - [56, 56, 4.5, 4.5, -455, STR_SEYCHELLES_ISLAND] - [73, 73, -4, -4, -455, STR_MALDIVE_ISLAND] - [62, 62, 19, 19, -455, STR_MAURITIUS] # END OF ASSASSIN CLANS BANK ROBBERY # START OF HELLO WORLD - type: REGION_HELLO_WORLD missionZones: - - [200, 220, -65, -60] - [230, 260, -65, -55] - [280, 290, -50, -40] - [230, 250, -50, -40] - [260, 280, -50, -40] - [230, 250, -40, -30] - [250, 272, -40, -28] - [270, 290, -42, -25] - [275, 295, -35, -10] - [240, 280, -30, -10] - [280.375, 297.625, -11.875, -4.125] - [279.125, 301.375, -1, 7.75] - [305.5, 323.75, 0.875, 11] - [281.625, 292.25, 10.75, 26.625] - [302, 314.375, 22.75, 31.875] - [289.125, 297.75, 38.5, 49.5] - [281.375, 303.75, 48, 56.125] - [334, 396.125, -66.125, -58.125] - [348, 361.875, -59.375, -49.375] - [9.125, 27.75, -43.875, -37.875] - [17.125, 50.25, -53.75, -48] - [346.875, 363.5, -45.125, -38.5] - [348.5, 384.5, -34.5, -25] - [339.625, 365.75, -18.375, -4.75] - [13, 48.5, -14.625, -7.25] - [29.625, 50.125, -30.75, -17.25] - [7.125, 27, -0.375, 7.625] - [40.875, 56.625, 12, 30.625] - [11.25, 37, 21.75, 35.875] - [27, 45.375, -3.875, 11] - [39.5, 53.125, -27.625, -16.125] - [46.75, 65.25, -36.75, -29.75] - [69.75, 86.625, -24.125, -5.25] - [27.875, 49.25, -40.375, -35.625] - [67.25, 86, -45.875, -31.5] - [90.125, 108.25, -36.625, -22.625] - [93.125, 124.75, -16.375, 6.75] - [113.75, 143, -40, -20.75] - [115.125, 148, -54.5, -39.625] - [49.875, 80.125, -66.75, -46.5] - [67.25, 188.75, -72.5, -57.75] - [86.25, 164.25, -61.75, -52.875] - [65, 85.125, -52.25, -49.25] - [129.625, 155.375, -1.875, 9.75] - [165.75, 179.5, 33.125, 47.125] - [136.125, 153.25, 11.5, 46] - [109, 134.75, 13.375, 35.125] - - [200, 225, -63.75, -60.75] - [245, 260, -54, -50] - [250, 260, -50, -40] - [270, 280, -37, -34] - [255, 260, -40, -30] - [255, 260, -25, -20] - [258.75, 263.75, -19, -17.5] - [286.5, 289.5, -19.375, -18.625] - [240, 242, -45, -44] - [260, 270, -44, -34] - [312.875, 320.25, 6.25, 11.5] - [290.75, 293.75, -8.625, -6.125] - [290.5, 294.375, 28.875, 31.5] - [303, 312.75, 21.75, 24.5] - [356.5, 360.25, -53, -51.875] - [352.75, 357.5, -41.625, -39.125] - [3.625, 12.5, -49.625, -48.25] - [19.125, 24.75, -47.875, -45.5] - [354.25, 365.125, -34.5, -32.875] - [345.625, 360.25, -13.875, -11.25] - [29.5, 41.25, -13.25, -5.25] - [20.625, 24.625, -32.125, -31.125] - [19.875, 24.25, 28.5, 31.25] - [44.75, 48.75, 16.875, 21.375] - [14.125, 20.625, 6.125, 10.875] - [13.375, 21.375, 16.625, 20.5] - [38.25, 47, -38.625, -35] - [74.25, 79.75, -20.125, -15.375] - [65.5, 70.25, -36.375, -31.875] - [62.25, 80.625, -49.25, -46] - [92.875, 102.5, -36.5, -31.125] - [100.625, 106.375, -16.75, -13.625] - [113.75, 129.375, -46.625, -41.375] - [91.625, 104.75, -49.5, -46.875] - [63.125, 78.375, -66.5, -62] - [157.75, 162.5, -57.25, -55.625] - [166.125, 181.25, -68.625, -66] - [99.625, 139.125, -66.125, -58.125] - [115.75, 123.125, 30.375, 33.125] - [129.875, 134.25, 14, 16.5] - [141.125, 147, 29.875, 32.75] - [175, 177, 37.875, 39.375] - - [236, 240, -50, -45] - [260, 262, -50, -45] - [265, 270, -18, -17] - [273.125, 275.75, -13.25, -12.25] - [241.875, 245.875, -36.5, -34.625] - [286.375, 291, -46.625, -45] - [252.75, 263.125, -42.25, -39] - [286.875, 289, -19, -18.5] - [274.5, 276.25, -44.375, -43.375] - [200.625, 216.75, -64.75, -62.25] - [284.25, 289.75, -8.375, -6.5] - [305.375, 312, 13.25, 16.125] - [289.875, 294.625, 34.625, 37.625] - [287.875, 292.25, 47.25, 49.25] - [299.5, 301.125, 51.375, 51.875] - [338.5, 341.5, -65.25, -64] - [354.25, 355.75, -57.5, -56.625] - [8.625, 10.375, -57, -56] - [17.125, 27.875, -45.75, -43.125] - [352.625, 358.875, -39.375, -37.75] - [348.625, 358.75, -27.125, -20.125] - [23.375, 40.125, -13.75, -3.875] - [348, 357.125, -10.75, -7.5] - [2.25, 8.5, -35.875, -34.625] - [12.375, 23.25, -1.5, 4.625] - [30.5, 38.375, 11.625, 16.75] - [17.75, 29.75, 26.25, 29.875] - [45, 48.75, 16.25, 18.75] - [33.625, 47, -39.5, -37.875] - [79.875, 81.125, -8.25, -6.875] - [66.75, 81.5, -46.125, -43.5] - [77.875, 89.375, -27, -23.375] - [111.125, 117.5, -1, -0.375] - [141, 143.75, -44.125, -42.625] - [127, 137, -48.5, -45] - [101.25, 111.875, -43.875, -37.875] - [53.25, 66.625, -64.875, -61] - [86, 97.75, -73.25, -68.875] - [125.875, 141.5, -64.25, -59.5] - [91.375, 108.875, -61.375, -57.375] - [138.125, 144.125, 2.5, 5] - [145.625, 147.625, 41, 41.75] - [168.5, 170.375, 44.25, 45.25] - [141.375, 150.125, 32.875, 36.375] - - [286.125, 286.125, -40.75, -40.75, -1, STR_NEW_YORK] - [282.875, 282.875, -38.75, -38.75, -1, STR_WASHINGTON] - [241.75, 241.75, -34.125, -34.125, -1, STR_LOS_ANGELES] - [284.25, 284.25, -45.5, -45.5, -1, STR_MONTREAL] - [277.625, 277.625, -22.5, -22.5, -1, STR_HAVANA] - [260.875, 260.875, -19.375, -19.375, -1, STR_MEXICO_CITY] - [272.375, 272.375, -41.875, -41.875, -1, STR_CHICAGO] - [236.75, 236.75, -49.375, -49.375, -1, STR_VANCOUVER] - [263.375, 263.375, -32.75, -32.75, -1, STR_DALLAS] - [312.125, 312.125, 15.75, 15.75, -1, STR_BRASILIA] - [285.875, 285.875, -4.5, -4.5, -1, STR_BOGOTA] - [302.5, 302.5, 34.5, 34.5, -1, STR_BUENOS_AIRES] - [289.375, 289.375, 33.375, 33.375, -1, STR_SANTIAGO] - [316.875, 316.875, 22.875, 22.875, -1, STR_RIO_DE_JANEIRO] - [283, 283, 12, 12, -1, STR_LIMA] - [293.125, 293.125, -10.5, -10.5, -1, STR_CARACAS] - [359.875, 359.875, -51.5, -51.5, -1, STR_LONDON] - [357, 357, -56, -56, -1, STR_EDINBURGH] - [2.375, 2.375, -48.75, -48.75, -1, STR_PARIS] - [13.375, 13.375, -52.5, -52.5, -1, STR_BERLIN] - [37.625, 37.625, -55.75, -55.75, -1, STR_MOSCOW] - [12.5, 12.5, -41.875, -41.875, -1, STR_ROME] - [356.25, 356.25, -40.375, -40.375, -1, STR_MADRID] - [19.125, 19.125, -47.5, -47.5, -1, STR_BUDAPEST] - [21.890, 21.890, -61.065, -61.065, -1, STR_HELSINKI] - [28.51, 28.51, -41.185, -41.185, -1, STR_ISTANBUL] - [3.125, 3.125, -6.5, -6.5, -1, STR_LAGOS] - [31.25, 31.25, -30, -30, -1, STR_CAIRO] - [352.375, 352.375, -33.5, -33.5, -1, STR_CASABLANCA] - [28.125, 28.125, 26.25, 26.25, -1, STR_PRETORIA] - [36.75, 36.75, 1.25, 1.25, -1, STR_NAIROBI] - [18.5, 18.5, 34, 34, -1, STR_CAPE_TOWN] - [15.375, 15.375, 4.375, 4.375, -1, STR_KINSHASA] - [35.5, 35.5, -33.9, -33.9, -1, STR_BEIRUT] - [39.72, 39.72, -43.6, -43.6, -1, STR_SOCHI] - [36.29, 36.29, -33.5, -33.5, -1, STR_DAMASCUS] - [44.52, 44.52, -40.18, -40.18, -1, STR_YEREVAN] - [85.33, 85.33, -27.7, -27.7, -1, STR_KATMANDU] - [58.22, 58.22, -23.265, -23.265, -1, STR_MUSKAT] - [51.67, 51.67, -32.65, -32.65, -1, STR_ISFAHAN] - [58.38, 58.38, -37.92, -37.92, -1, STR_ASHGABAT] - [72.56, 72.56, -23.01, -23.01, -1, STR_AHMADABAD] - [35.22, 35.22, -31.76, -31.76, -1, STR_JERUSALEM] - [34.77, 34.77, -32.07, -32.07, -1, STR_TEL_AVIV] - [32.75, 32.75, -39.875, -39.875, -1, STR_ANKARA] - [77.25, 77.25, -28.625, -28.625, -1, STR_DELHI] - [67, 67, -24.875, -24.875, -1, STR_KARACHI] - [44.5, 44.5, -33.25, -33.25, -1, STR_BAGHDAD] - [51.5, 51.5, -35.625, -35.625, -1, STR_TEHRAN] - [73.125, 73.125, -18.875, -18.875, -1, STR_BOMBAY] - [88.375, 88.375, -22.625, -22.625, -1, STR_CALCUTTA] - [36.5, 36.5, -33, -33, -1, STR_JERUSALEM] - [139.75, 139.75, -35.625, -35.625, -1, STR_TOKYO] - [116.375, 116.375, -39.875, -39.875, -1, STR_BEIJING] - [100.625, 100.625, -13.625, -13.625, -1, STR_BANGKOK] - [121, 121, -14.625, -14.625, -1, STR_MANILA] - [127, 127, -37.5, -37.5, -1, STR_SEOUL] - [103.875, 103.875, -1.375, -1.375, -1, STR_SINGAPORE] - [106.75, 106.75, 6.25, 6.25, -1, STR_JAKARTA] - [121.5, 121.5, -31.25, -31.25, -1, STR_SHANGHAI] - [114.125, 114.125, -22.25, -22.25, -1, STR_HONG_KONG] - [104.685, 104.685, -44.425, -44.425, -1, STR_KARAKORUM] - [82.75, 82.75, -55, -55, -1, STR_NOVOSIBIRSK] - [135.44, 135.44, -55.75, -55.75, -1, STR_VLADIVOSTOK] - [149.125, 149.125, 35.375, 35.375, -1, STR_CANBERRA] - [175.125, 175.125, 41.25, 41.25, -1, STR_WELLINGTON] - [145, 145, 37.875, 37.875, -1, STR_MELBOURNE] - [115.75, 115.75, 32, 32, -1, STR_PERTH] - - [250, 270, -66, -64] - [280, 292.5, -51, -46] - [267.5, 269.5, -30, -29.5] - [240, 246, -45, -38] - [277.5, 278.5, -31, -28] - [286.875, 288.75, -19.5, -18.75] - [273.25, 275.75, -13.125, -11.875] - [247, 247.5, -27.25, -26.75] - [222.875, 239.25, -63.625, -59.875] - [258.125, 267.125, -40.75, -36.875] - [290.125, 305.5, 1.5, 7.625] - [285.875, 289.5, 13.625, 15.625] - [290, 294.125, 41.25, 44.875] - [289.375, 294.125, 22.875, 27.125] - [355.875, 357.25, -57.625, -57] - [17.5, 29, -69.375, -67.625] - [351.625, 353.25, -40.125, -38] - [45.625, 51.5, -49.5, -47] - [13.625, 26.625, -52.375, -47.625] - [5.625, 9, -6.125, -5] - [15.75, 31.75, -26.125, -18.75] - [350.375, 355.625, -8.375, -6.125] - [348.125, 357.375, -26, -19] - [17.125, 23.25, 22.75, 27.125] - [12, 26.875, -2.625, 4] - [48.5, 49.875, 15.25, 17] - [31.25, 36.75, 12.25, 15.625] - [42.375, 52.125, -23.5, -18.375] - [77.75, 84.875, -36, -32.75] - [80.75, 84.875, -22.875, -20.625] - [80.125, 81.625, -7.375, -6.75] - [100.625, 103.125, -0.375, 0.75] - [96.125, 104.75, -42.625, -39] - [142.125, 143.875, -51.25, -49.125] - [122.875, 123.625, -8.375, -7.875] - [63.125, 78.375, -66.5, -62] - [157.75, 162.5, -57.25, -55.625] - [166.125, 181.25, -68.625, -66] - [99.625, 139.125, -66.125, -58.125] - [122.25, 135.375, 21, 27.5] - [149.875, 151.25, 4.75, 5.5] - [140.875, 143.625, 8.125, 8.875] - [145.75, 147.625, 41, 41.625] - - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [305, 325, -60, -30] - [280, 300, 16.125, 36.125] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [355, 365, -5, 5] - [170, 190, -60, -40] - [21.5, 51.75, -31.875, -15.875] - [238.625, 258.625, -53.375, -33.375] - [4.75, 27.625, -52, -44.375] - [75, 89, -39, -34.375] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [9.375, 45.375, -1, 35.75] - [21.5, 51.75, -31.875, -15.875] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [64.5, 125.5, -55.5, -44] - [72.875, 105.25, -25, -11.75] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [66, 102, 2.625, 39.375] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [137.125, 169.5, -54, -40.75] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [50.5, 82.875, -64.5, -51.25] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [115, 132.5, 21, 25.5] - [0, 359.875, -90, -80] - [0, 359.875, 80, 90] - [180, 200, 0, 10] - [282.25, 322.875, 9.375, 38.375] - [53.125, 89.125, 4.5, 41.25] - [354.5, 393.375, -56.625, -46.375] - [238.625, 258.625, -53.375, -33.375] - [7.5, 38.625, 4.125, 18.625] - [91.875, 124.25, -30.75, -17.5] - [62.125, 101.375, -66.625, -57.125] # END OF HELLO WORLD FILE: user/mods/XComFiles/Ruleset/research_XCOMFILES.rul research: - delete: STR_LASER_PISTOL - delete: STR_LASER_RIFLE - delete: STR_HEAVY_LASER - delete: STR_LASER_DEFENSE - delete: STR_FUSION_MISSILE - delete: STR_PLASMA_DEFENSE - delete: STR_PLASMA_CANNON_DEP1 - delete: STR_PLASMA_CANNON_DEP2 - delete: STR_PLASMA_CANNON - delete: STR_PSI_LAB - delete: STR_ALIEN_ORIGINS - delete: STR_REAPER - delete: STR_REAPER_TERRORIST - delete: STR_HYPER_WAVE_DECODER - delete: STR_STUN_ROD - delete: STR_COMMANDER_PLUS - name: STR_STRANGE_CREATURE_BREEDING_PREQ cost: 0 points: 5 dependencies: - STR_GIANT_RAT - name: STR_STRANGE_CREATURE_BREEDING cost: 5 points: 5 dependencies: - STR_BASIC_OPERATIONS - STR_STRANGE_CREATURE_BREEDING_PREQ listOrder: 204300 - name: STR_RAT_BREEDING cost: 15 points: 30 dependencies: - STR_STRANGE_CREATURE_BREEDING - STR_MUTANT_PHYSIOLOGY listOrder: 204310 - name: STR_RAT_FARM cost: 0 points: 0 dependencies: - STR_RAT_BREEDING - name: STR_WEBWEAR cost: 25 points: 25 dependencies: - STR_GIANT_SPIDER_ALLOY - STR_GIANT_SPIDER_PURPLE - STR_GIANT_SPIDER_GREEN - STR_GIANT_SPIDER_RED listOrder: 16600 - name: STR_ALIEN_LUNAR_COLONY_SECRETS cost: 300 points: 300 dependencies: - STR_MOON_ALIEN_COLONY_MAIN_INVADED - STR_ETHEREAL_KNIGHT listOrder: 340570 - name: STR_ALIEN_LUNAR_COLONY_DATA cost: 200 points: 200 dependencies: - STR_MOON_ALIEN_COLONY_SUBURBS_INVADED - STR_ETHEREAL_SPEAKER listOrder: 340565 - name: STR_ALIEN_LUNAR_COLONY cost: 100 points: 100 dependencies: - STR_MOON_UNDERGROUND_CONDUITS_EXPLORED listOrder: 340560 - name: STR_MOON_HYPERWAVE_RELAY_ANALYSIS cost: 100 points: 100 dependencies: - STR_MOON_HYPERWAVE_RELAY_EXPLORED listOrder: 340555 - name: STR_LUNAR_SATELLITE_OBSERVATION # triggers missions cost: 80 # I'd choose it to be based on an event, actually points: 10 requiresBaseFunc: [SATLAB] dependencies: - STR_LUNAR_SATELLITE_LAUNCH listOrder: 340550 - name: STR_LUNAR_SATELLITE_LAUNCH points: 100 requiresBaseFunc: [SATLAB] needItem: true dependencies: - STR_HYPER_WAVE_DECODER_MINIATURISATION - STR_LUNAR_CONTROL listOrder: 340545 - name: STR_LUNAR_CONTROL requiresBaseFunc: [IMPLAB] cost: 50 points: 50 dependencies: - STR_THE_LUNAR_TRAIL - STR_SPACE_FLIGHT - STR_THE_MARTIAN_SOLUTION - STR_ETHEREAL_COMMANDER listOrder: 7065 - name: STR_MOON_SATELLITE requiresBaseFunc: [IMPLAB] cost: 20 points: 20 dependencies: - STR_THE_LUNAR_TRAIL - STR_SPACE_FLIGHT listOrder: 340540 - name: STR_HYPER_WAVE_DECODER_MINIATURISATION requiresBaseFunc: [ADVLAB] cost: 200 points: 200 dependencies: - STR_MOON_SATELLITE - STR_HYPER_WAVE_DECODER listOrder: 2330 - name: STR_THE_LUNAR_TRAIL requiresBaseFunc: [IMPLAB] cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_SPACE_FLIGHT requiresBaseFunc: [IMPLAB] cost: 200 points: 200 dependencies: - STR_NEW_FIGHTER_TRANSPORTER listOrder: 300510 - name: STR_MAGMA_COSMONAUTS_SAVED points: 0 dependencies: - STR_TROLLIUM - name: STR_THE_HOLLOW_MAN_PROJECT points: 50 dependencies: - STR_TROLLIUM - name: STR_ALIEN_EMBASSY points: 80 dependencies: - STR_TROLLIUM listOrder: 180800 - name: STR_ADVENT requiresBaseFunc: [INTLAB] cost: 70 points: 100 dependencies: - STR_HYBRID_DIPLOMAT - STR_ADVENT_AGENT - STR_ADVENT_SOLDIER getOneFree: - STR_ALIEN_INFILTRATION listOrder: 180815 - name: STR_CLONING_INF_PREREQ cost: 0 points: 0 dependencies: - STR_ADVENT_CLINIC_LOGS - STR_HUMAN_CLONE_IN_JAR - STR_KIDNAPPED_CITIZEN - name: STR_MC_INF_PREREQ cost: 0 points: 0 dependencies: - STR_ADVENT - STR_PSIONICS - STR_ALIEN_EMBASSY - name: STR_HYBRID_INF_PREREQ cost: 0 points: 0 dependencies: - STR_REFINED_HUMANS - STR_HUMAN_REFINING - STR_KIDNAPPED_CITIZEN - STR_DISGUISE_MACHINE - STR_DISGUISED_HYBRID_AUTOPSY - STR_HYBRID_AUTOPSY - STR_ALIEN_INFILTRATION - name: STR_REFINED_HUMANS_REPORT cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_KIDNAPPED_CITIZEN_REPORT cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_DISGUISE_MACHINE_REPORT cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_HUMAN_CLONE_IN_JAR_REPORT cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_ADVENT_CLINIC_LOGS_REPORT cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_KIDNAPPED_CITIZEN requiresBaseFunc: [INTLAB] cost: 20 points: 20 needItem: true lookup: STR_KIDNAPPED_CITIZEN_REPORT dependencies: - STR_ALL_STAFF_CONTACTED listOrder: 154225 - name: STR_DISGUISE_MACHINE requiresBaseFunc: [IMPLAB] cost: 150 points: 25 needItem: true destroyItem: true lookup: STR_DISGUISE_MACHINE_REPORT dependencies: - STR_ALL_STAFF_CONTACTED listOrder: 57963 - name: STR_HUMAN_REFINING requiresBaseFunc: [BIOLAB] cost: 80 points: 55 needItem: true destroyItem: true dependencies: - STR_ALL_STAFF_CONTACTED lookup: STR_HUMAN_REFINING_REPORT listOrder: 57960 - name: STR_HUMAN_REFINING_REPORT cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_REFINED_HUMANS requiresBaseFunc: [BIOLAB] cost: 65 points: 45 needItem: true destroyItem: true dependencies: - STR_ALL_STAFF_CONTACTED lookup: STR_REFINED_HUMANS_REPORT listOrder: 57961 - name: STR_HUMAN_CLONE_IN_JAR requiresBaseFunc: [BIOLAB] cost: 70 points: 20 needItem: true destroyItem: true lookup: STR_HUMAN_CLONE_IN_JAR_REPORT dependencies: - STR_ALL_STAFF_CONTACTED listOrder: 57965 - name: STR_ADVENT_CLINIC_LOGS requiresBaseFunc: [INTLAB] cost: 45 points: 35 needItem: true lookup: STR_ADVENT_CLINIC_LOGS_REPORT dependencies: - STR_ALL_STAFF_CONTACTED listOrder: 47290 - name: STR_DISGUISED_HYBRID_CORPSE requiresBaseFunc: [BIOLAB] #im not sure here cost: 180 points: 50 lookup: STR_DISGUISED_HYBRID_AUTOPSY needItem: true listOrder: 62785 - name: STR_CLONING_INF_PLOT cost: 0 points: 40 dependencies: - STR_TROLLIUM - name: STR_MC_INF_PLOT cost: 0 points: 80 dependencies: - STR_TROLLIUM - name: STR_HYBRID_INF_PLOT cost: 0 points: 60 dependencies: - STR_TROLLIUM - name: STR_ALIEN_INFILTRATION_DETAILS_PREQ cost: 0 points: 50 dependencies: - STR_CLONING_INF_PLOT - STR_MC_INF_PLOT - STR_HYBRID_INF_PLOT - name: STR_ALIEN_INFILTRATION_DETAILS cost: 45 points: 50 dependencies: - STR_ALIEN_INFILTRATION_DETAILS_PREQ listOrder: 180810 - name: STR_ALIEN_KEY needItem: true cost: 50 points: 100 dependencies: - STR_ALIEN_VOCABULARY listOrder: 57980 - name: STR_ALIEN_KEY_DECRYPTION requiresBaseFunc: [INTLAB] dependencies: - STR_ALIEN_INFILTRATION_DETAILS - STR_ALIEN_KEY cost: 190 points: 100 spawnedItem: STR_ALIEN_KEY_DECRYPTED listOrder: 235010 - name: STR_EXPEDITION_PLANET_SURVEY cost: 10 points: 50 dependencies: - STR_BASIC_OPERATIONS - STR_LOGISTICS - STR_MILESTONE_2_SUMMARY listOrder: 62162 - name: STR_EXPEDITION_SHOGG cost: 20 points: 50 dependencies: - STR_TROLLIUM listOrder: 62163 - name: STR_EXPEDITION_SEA cost: 30 points: 50 dependencies: - STR_DEEP_SEA_OPERATIONS listOrder: 62164 - name: STR_SEA_GUARD cost: 50 points: 200 dependencies: - STR_DEEP_SEA_OPERATIONS listOrder: 300483 - name: STR_EXPEDITION_DIMENSION_X cost: 60 points: 50 dependencies: - STR_TROLLIUM listOrder: 62165 - name: STR_BLACK_SPHERE cost: 80 points: 40 needItem: true destroyItem: true listOrder: 59550 - name: STR_MONEY_5000 cost: 2 points: 2 needItem: true destroyItem: false listOrder: 57330 - name: STR_MONEY_BRIEFCASE cost: 2 points: 2 needItem: true destroyItem: false listOrder: 57350 - name: STR_MONEY_BAG cost: 3 points: 3 needItem: true destroyItem: false listOrder: 57400 - name: STR_MONEY_STASH cost: 5 points: 5 needItem: true destroyItem: false listOrder: 57410 - name: STR_CYBERWEB_HEIST_WON cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MILITARY_COMPUTER cost: 120 points: 1 needItem: true listOrder: 47190 - name: STR_QUANTUM_COMPUTER cost: 60 points: 1 needItem: true listOrder: 47195 - name: STR_HACKED_DATA cost: 5 points: 10 needItem: true destroyItem: true dependencies: - STR_ALL_STAFF_CONTACTED getOneFree: - STR_HUMAN_SONIC_CONCEPT - STR_RECORD_MICROWAVE - STR_RECORD_WOW_SIGNAL - STR_CORRUPTED_DATA listOrder: 47160 - name: STR_RECORD_MICROWAVE cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_RECORD_WOW_SIGNAL cost: 0 points: 15 dependencies: - STR_TROLLIUM - name: STR_CORRUPTED_DATA cost: 0 points: 15 dependencies: - STR_TROLLIUM - name: STR_HUMAN_SONIC_CONCEPT cost: 0 points: 1 dependencies: - STR_TROLLIUM - name: STR_RETURN_HUMAN_SONIC_PROTOTYPE cost: 10 points: 250 spawnedItem: STR_MONEY_STASH dependencies: - STR_HUMAN_SONIC_CONCEPT disables: - STR_KEEP_HUMAN_SONIC_PROTOTYPE listOrder: 211300 - name: STR_KEEP_HUMAN_SONIC_PROTOTYPE cost: 10 points: -350 dependencies: - STR_HUMAN_SONIC_CONCEPT disables: - STR_RETURN_HUMAN_SONIC_PROTOTYPE listOrder: 211301 - name: STR_XCOM_SONIC_WEAPONS cost: 500 points: 10 requiresBaseFunc: [STDLAB] dependencies: - STR_KEEP_HUMAN_SONIC_PROTOTYPE - STR_SONIC_WEAPONS_CALIBRATION listOrder: 3894 - name: STR_HUMAN_SONIC_SHOTGUN cost: 350 points: 5 requiresBaseFunc: [STDLAB] dependencies: - STR_XCOM_SONIC_WEAPONS listOrder: 23020 - name: STR_HUMAN_SONIC_HEAVY_CANNON cost: 450 points: 10 requiresBaseFunc: [STDLAB] dependencies: - STR_HUMAN_SONIC_SHOTGUN listOrder: 30645 - name: STR_HUMAN_SONIC_FOCUSED_FIRE cost: 700 points: 10 requiresBaseFunc: [STDLAB] dependencies: - STR_XCOM_SONIC_WEAPONS - STR_HUMAN_SONIC_SHOTGUN - STR_HUMAN_SONIC_HEAVY_CANNON # - STR_SONIC_WEAPONS listOrder: 3895 - name: STR_HUMAN_SONIC_SHOTGUN_FOCUSED_CLIP cost: 140 points: 5 requiresBaseFunc: [STDLAB] dependencies: - STR_HUMAN_SONIC_FOCUSED_FIRE - STR_HUMAN_SONIC_SHOTGUN listOrder: 23022 - name: STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP cost: 200 points: 5 requiresBaseFunc: [STDLAB] dependencies: - STR_HUMAN_SONIC_FOCUSED_FIRE - STR_HUMAN_SONIC_HEAVY_CANNON listOrder: 30647 - name: STR_CODEX_OF_THE_TRANSFIGURATION cost: 15 points: 30 needItem: true listOrder: 47270 - name: STR_WEAPON_BOX cost: 2 points: 2 needItem: true listOrder: 62132 - name: STR_WEAPON_BOX_RAMSHACKLE cost: 2 points: 2 needItem: true listOrder: 62130 - name: STR_WEAPON_BOX_REINFORCED cost: 2 points: 2 needItem: true listOrder: 62134 - name: STR_AMMO_BOX cost: 1 points: 1 needItem: true listOrder: 62138 - name: STR_MEDICAL_SUPPLIES_CHEAP cost: 2 points: 2 needItem: true listOrder: 62148 - name: STR_MEDICAL_SUPPLIES_STANDARD cost: 2 points: 2 needItem: true listOrder: 62150 - name: STR_MEDICAL_SUPPLIES_RICH cost: 2 points: 2 needItem: true listOrder: 62152 - name: STR_EXPLOSIVES_BOX_SIMPLE cost: 2 points: 2 needItem: true listOrder: 62140 - name: STR_EXPLOSIVES_BOX_STANDARD cost: 2 points: 2 needItem: true listOrder: 62142 - name: STR_EXPLOSIVES_BOX_ADVANCED cost: 2 points: 2 needItem: true listOrder: 62144 - name: STR_GOOD_OSIRON_CRATE cost: 5 points: 1 needItem: true listOrder: 62155 - name: STR_UAC_WEAPON_BOX cost: 5 points: 1 needItem: true listOrder: 62157 - name: STR_METAMORPHS cost: 5 points: 2000 dependencies: - STR_POLAR_BASE_THE_THING_SOLVED listOrder: 175000 - name: STR_DELICIOUS_CAKE cost: 5 points: 100 needItem: true listOrder: 59600 - name: STR_DREAM_BLADE cost: 0 points: 0 dependencies: - STR_DREAMING - name: STR_ASTRAL_ARMOR cost: 0 points: 0 dependencies: - STR_DREAMING - name: STR_ASTRAL_WEREWOLF_ARMOR cost: 0 points: 0 dependencies: - STR_DREAMING - STR_DOG_RECRUITMENT - name: STR_DREAMING cost: 30 points: 50 dependencies: - STR_DREAMERS - STR_PSIONIC_LABORATORY listOrder: 1890 - name: STR_SNAPPING_TURTLE_CONSTRUCTION cost: 50 points: 50 needItem: true dependencies: - STR_PHASE_DRIVE - STR_TERRAMITE_MANUFACTURING listOrder: 7723 - name: STR_VIPER_XCOM cost: 50 points: 100 dependencies: - STR_PHASE_DRIVE - STR_TERRAMITE_MANUFACTURING listOrder: 7719 - name: STR_GIFT_FOR_THE_SCORPION_KING cost: 10 points: 50 needItem: true destroyItem: true listOrder: 59460 - name: STR_GERTRUDE_ELLISON_INTERROGATION cost: 0 points: 0 dependencies: - STR_GERTRUDE_ELLISON - name: STR_DAVID_VINCENT cost: 3 points: 20 needItem: true destroyItem: true getOneFree: - STR_UFO_SUBTYPES - STR_SMALL_SCOUT - STR_LAB_SHIP - STR_ALIEN_ELECTRONICS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_ETRACE listOrder: 159000 - name: STR_MASS_DRIVER_WEAPONS requiresBaseFunc: [STDLAB] cost: 300 points: 200 dependencies: - STR_UFO_POWER_SOURCE - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 6100 - name: STR_MASS_DRIVER_WEAPONS_PREREQUISITE cost: 0 points: 0 dependencies: - STR_UFO_POWER_SOURCE - STR_MASS_DRIVER_PISTOL - STR_MASS_DRIVER_RIFLE - STR_HEAVY_MASS_DRIVER - STR_MASS_DRIVER_SNIPER_RIFLE - STR_GAUSS_PISTOL - STR_GAUSS_RIFLE - STR_HEAVY_GAUSS - STR_GAUSS_SNIPER_RIFLE listOrder: 3400 - name: STR_MASS_DRIVER_CANNON requiresBaseFunc: [STDLAB] cost: 420 points: 15 dependencies: - STR_MASS_DRIVER_WEAPONS unlocks: - STR_UAC_OUTSOURCING_PREQ listOrder: 9500 - name: STR_MASS_DRIVER_DEFENSES requiresBaseFunc: [STDLAB] cost: 510 points: 15 dependencies: - STR_MASS_DRIVER_CANNON listOrder: 7100 - name: STR_MASS_DRIVER_PISTOL requiresBaseFunc: [STDLAB] cost: 100 points: 10 needItem: true dependencies: - STR_MASS_DRIVER_WEAPONS - STR_POWER_SOURCE_MINIATURIZATION unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 20420 - name: STR_MASS_DRIVER_PISTOL_CLIP cost: 0 dependencies: - STR_MASS_DRIVER_PISTOL - name: STR_MASS_DRIVER_RIFLE requiresBaseFunc: [STDLAB] cost: 300 points: 10 needItem: true dependencies: - STR_MASS_DRIVER_WEAPONS - STR_POWER_SOURCE_MINIATURIZATION unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 21700 - name: STR_MASS_DRIVER_RIFLE_CLIP cost: 0 dependencies: - STR_MASS_DRIVER_RIFLE - name: STR_HEAVY_MASS_DRIVER requiresBaseFunc: [STDLAB] cost: 510 points: 15 needItem: true dependencies: - STR_MASS_DRIVER_WEAPONS - STR_POWER_SOURCE_MINIATURIZATION unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 23600 - name: STR_HEAVY_MASS_DRIVER_CLIP cost: 0 dependencies: - STR_HEAVY_MASS_DRIVER - name: STR_MASS_DRIVER_SNIPER_RIFLE requiresBaseFunc: [STDLAB] cost: 400 points: 10 needItem: true dependencies: - STR_MASS_DRIVER_WEAPONS - STR_POWER_SOURCE_MINIATURIZATION unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 22240 - name: STR_MASS_DRIVER_SNIPER_RIFLE_CLIP cost: 0 dependencies: - STR_MASS_DRIVER_SNIPER_RIFLE - name: STR_GAUSS_WEAPONS requiresBaseFunc: [STDLAB] cost: 140 points: 100 dependencies: - STR_LASER_WEAPONS - STR_MASS_DRIVER_WEAPONS - STR_ANTIMATTER_CONTAINMENT listOrder: 3500 - name: STR_GAUSS_CANNON requiresBaseFunc: [STDLAB] cost: 500 points: 200 dependencies: - STR_GAUSS_WEAPONS - STR_MASS_DRIVER_CANNON listOrder: 9600 - name: STR_GAUSS_PISTOL requiresBaseFunc: [STDLAB] cost: 100 points: 50 needItem: true unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 20460 - name: STR_GAUSS_PISTOL_CLIP requiresBaseFunc: [STDLAB] cost: 20 points: 10 needItem: true dependencies: - STR_GAUSS_PISTOL listOrder: 20470 - name: STR_GAUSS_RIFLE requiresBaseFunc: [STDLAB] cost: 300 points: 75 needItem: true unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 21740 - name: STR_GAUSS_RIFLE_CLIP requiresBaseFunc: [STDLAB] cost: 50 points: 25 needItem: true dependencies: - STR_GAUSS_RIFLE listOrder: 21750 - name: STR_HEAVY_GAUSS requiresBaseFunc: [STDLAB] cost: 500 points: 100 needItem: true unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 23620 - name: STR_HEAVY_GAUSS_CLIP requiresBaseFunc: [STDLAB] cost: 30 points: 15 dependencies: - STR_HEAVY_GAUSS listOrder: 23630 - name: STR_GAUSS_SNIPER_RIFLE requiresBaseFunc: [STDLAB] cost: 200 points: 60 needItem: true unlocks: - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 22280 - name: STR_GAUSS_SNIPER_RIFLE_CLIP requiresBaseFunc: [STDLAB] cost: 50 points: 25 needItem: true dependencies: - STR_GAUSS_SNIPER_RIFLE listOrder: 22290 - name: STR_LASER_PISTOL_MIB_MANUFACTURING requiresBaseFunc: [STDLAB] cost: 30 points: 10 lookup: STR_LASER_PISTOL_MIB dependencies: - STR_LASER_HAND_WEAPONS_MANUFACTURING listOrder: 520500 - name: STR_LASER_RIFLE_MIB_MANUFACTURING requiresBaseFunc: [STDLAB] cost: 60 points: 10 lookup: STR_LASER_RIFLE_MIB dependencies: - STR_LASER_HAND_WEAPONS_MANUFACTURING listOrder: 521800 - name: STR_HEAVY_LASER_MIB_MANUFACTURING requiresBaseFunc: [STDLAB] cost: 75 points: 10 lookup: STR_HEAVY_LASER_MIB dependencies: - STR_LASER_HAND_WEAPONS_MANUFACTURING listOrder: 530080 - name: STR_LASER_HAND_WEAPONS_MANUFACTURING cost: 200 points: 100 dependencies: - STR_LASER_CANNON - STR_POWER_SOURCE_MINIATURIZATION listOrder: 3605 - name: STR_COUNCIL_POWER_CHAIN cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_GOLD_SHIELD cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_AVATAR - STR_ETHEREAL - STR_CEREBREAL - name: STR_GREEN_SHIELD cost: 0 points: 0 dependencies: - STR_MUMMY_MATRIARCH - STR_ANCIENT_MUMMY_MATRIARCH - STR_MIB_PSI_OPS - name: STR_PURPLE_SHIELD cost: 0 points: 0 dependencies: - STR_SECTOID - STR_AQUATOID - name: STR_RED_SHIELD cost: 0 points: 0 dependencies: - STR_PONTIFF_OF_APOCALYPSE - STR_SAMAEL_OF_APOCALYPSE - name: STR_SEEKER_DRONE_ARMOR cost: 0 points: 0 dependencies: - STR_SEEKER_DRONE - name: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_ARMOR cost: 0 points: 0 dependencies: - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER - name: STR_FEMALE_CASUAL_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_FEMALE_GLAMOUR_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MALE_GREASER_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_PRIEST_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MALE_CIVILIAN_WORKER_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MALE_CIVILIAN_HOOLIGAN_ARMOR cost: 0 points: 0 dependencies: - STR_SPORT_PARAPHERNALIA - name: STR_MALE_OFFICER_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_OFFICER_ID - name: STR_MALE_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_SOLDIER_ID - name: STR_MALE_ELITE_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_ELITE_SOLDIER_ID - name: STR_CRISIS_TROOPER_ARMOR cost: 0 points: 0 dependencies: - STR_CRISIS_TROOPER_ID - name: STR_MALE_CIVILIAN_BODYGUARD_ARMOR cost: 0 points: 0 dependencies: - STR_SECURITY_LICENSE - name: STR_BIKINI_BABE_ARMOR cost: 0 points: 0 dependencies: - STR_COVER_SURFERS - name: STR_MALE_FAT_TOURIST_ARMOR cost: 0 points: 0 dependencies: - STR_COVER_SURFERS - name: STR_HOSTESS_ARMOR cost: 0 points: 0 dependencies: - STR_HOSTESS_ACCESS_CARD - name: STR_MALE_VIP_ARMOR cost: 0 points: 0 dependencies: - STR_VIP_ID - name: STR_MALE_ENGINEER_ARMOR cost: 0 points: 0 dependencies: - STR_ENGINEER_ACCESS_CARD - name: STR_MALE_CIVILIAN_TECHNICIAN_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_FEMALE_CIVILIAN_TECHNICIAN_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MALE_CIVILIAN_HUNTER_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_FEMALE_CIVILIAN_HUNTER_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MALE_DOCTOR_ARMOR cost: 0 points: 0 dependencies: - STR_COVER_SCIENTISTS - name: STR_FEMALE_DOCTOR_ARMOR cost: 0 points: 0 dependencies: - STR_COVER_SCIENTISTS - name: STR_POLICEMAN_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_POLICEWOMAN_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MAGMA_CHAINSAWBOT_ARMOR cost: 0 points: 0 dependencies: - STR_MESSAGE_FROM_MAGMA_03 - name: STR_MAGMA_ROBOTANK_ARMOR cost: 0 points: 0 dependencies: - STR_MESSAGE_FROM_MAGMA_03 - name: STR_MAGMA_MINITANK_ARMOR cost: 0 points: 0 dependencies: - STR_MESSAGE_FROM_MAGMA_02 - name: STR_FEMALE_MAGMA_SECURITY_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_PISSED - name: STR_MALE_MAGMA_HEAVY_ARMOR cost: 0 points: 0 dependencies: - STR_MESSAGE_FROM_MAGMA_02 - name: STR_SUPPORTER_OF_DAGON_ARMOR cost: 0 points: 0 dependencies: - STR_SUPPORTER_OF_DAGON - name: STR_DISCIPLE_OF_DAGON_ARMOR cost: 0 points: 0 dependencies: - STR_DISCIPLE_OF_DAGON - name: STR_BLACK_LOTUS_FOLLOWER_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_FOLLOWER - name: STR_PRIEST_OF_DAGON_ARMOR cost: 0 points: 0 dependencies: - STR_PRIEST_OF_DAGON - name: STR_CHOSEN_OF_DAGON_ARMOR cost: 0 points: 0 dependencies: - STR_CHOSEN_OF_DAGON - name: STR_SORCERER_OF_DAGON_ARMOR cost: 0 points: 0 dependencies: - STR_SORCERER_OF_DAGON - name: STR_BLACK_LOTUS_FOOTMAN_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_FOOTMAN - name: STR_BLACK_LOTUS_WARRIOR_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_WARRIOR - name: STR_BLACK_LOTUS_MANDARIN_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_MANDARIN - name: STR_BLACK_LOTUS_WITCH_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_WITCH - name: STR_BLACK_LOTUS_AVATAR_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_AVATAR - name: STR_LO_WO_ARMOR cost: 0 points: 0 dependencies: - STR_LO_WO - name: STR_ZSRR_GANGER_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_GANGER - name: STR_ZSRR_MOLOLEC_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_MOLOLEC - name: STR_ZSRR_MATROS_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_MATROS - name: STR_ZSRR_UBEK_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_UBEK - name: STR_ZSRR_PIONEER_MALE_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_PIONEER_MALE - name: STR_ZSRR_PIONEER_FEMALE_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_PIONEER_FEMALE - name: STR_ZSRR_RED_OPS_MALE_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_RED_OPS_MALE - name: STR_ZSRR_RED_OPS_FEMALE_ARMOR cost: 0 points: 0 dependencies: - STR_ZSRR_RED_OPS_FEMALE - name: STR_EXALT_INFILTRATOR_ARMOR cost: 0 points: 0 dependencies: - STR_EXALT_INFILTRATOR - name: STR_EXALT_GOON_ARMOR cost: 0 points: 0 dependencies: - STR_EXALT_GOON - name: STR_EXALT_ENFORCER_ARMOR cost: 0 points: 0 dependencies: - STR_EXALT_ENFORCER - name: STR_EXALT_LIQUIDATOR_ARMOR cost: 0 points: 0 dependencies: - STR_EXALT_LIQUIDATOR - name: STR_EXALT_MASTER_ARMOR cost: 0 points: 0 dependencies: - STR_EXALT_MASTER - name: STR_BRAINER_ARMOR cost: 0 points: 0 dependencies: - STR_EXALT_BRAINER - STR_HYBRID_BRAINER - name: STR_CYBERWEB_TECHNOMAD_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERWEB_TECHNOMAD - name: STR_CYBERWEB_SPACE_TECHNOMAD_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERWEB_TECHNOMAD - name: STR_CYBERWEB_MYSTEK_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERWEB_MYSTEK - name: STR_CYBERWEB_ROBOSPHERE_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERWEB_ROBOSPHERE - name: STR_CYBERWEB_ROBOTURRET_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERWEB_ROBOTURRET - name: STR_CYBERWEB_CENTURION_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERWEB_CENTURION - name: STR_REPTOID_DRAGONFIRE_TURRET_ARMOR cost: 0 points: 0 dependencies: - STR_REPTOID_DRAGONFIRE_TURRET_DEFENDER - name: STR_HUMAN_POSTAL0_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_POSTAL0 - name: STR_HUMAN_POSTAL1_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_POSTAL1 - name: STR_HUMAN_POSTAL2_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_POSTAL2 - name: STR_HUMAN_OSIRON_GOON_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_OSIRON_GOON - name: STR_HUMAN_OSIRON_ELITE_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_OSIRON_ELITE - name: STR_HUMAN_OSIRON_BOSS_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_OSIRON_BOSS - name: STR_SYNDICATE_WALKER_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_WALKER - name: STR_SYNDICATE_WORKER_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_WORKER - name: STR_SYNDICATE_AGENT_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_AGENT - name: STR_SYNDICATE_MERC_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_MERC - name: STR_SYNDICATE_MERC_CAPTAIN_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_MERC_CAPTAIN - name: STR_SYNDICATE_SUPERSOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_SUPERSOLDIER - name: STR_SYNDICATE_SCIENTIST_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_SCIENTIST - name: STR_SYNDICATE_CEO_FALSEFORM_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_CEO_TRUEFORM - name: STR_SYNDICATE_CEO_TRUEFORM_ARMOR cost: 0 points: 0 dependencies: - STR_SYNDICATE_CEO_TRUEFORM - name: STR_UAC_MILITARY_ARMOR cost: 0 points: 0 dependencies: - STR_UAC_MILITARY - name: STR_UAC_SPACE_MARINE_ARMOR cost: 0 points: 0 dependencies: - STR_UAC_SPACE_MARINE - name: STR_UAC_ENGINEER_ARMOR cost: 0 points: 0 dependencies: - STR_UAC_ENGINEER - name: STR_UAC_MANAGER_ARMOR cost: 0 points: 0 dependencies: - STR_UAC_MANAGER - name: STR_UAC_MASTER_RESEARCHER_ARMOR cost: 0 points: 0 dependencies: - STR_UAC_MASTER_RESEARCHER - name: STR_CAVE_GUY_ARMOR cost: 0 points: 0 dependencies: - STR_CAVE_GUY - name: STR_CAVE_GIRL_ARMOR cost: 0 points: 0 dependencies: - STR_CAVE_GIRL - name: STR_EASY_RIDER_ARMOR cost: 0 points: 0 dependencies: - STR_EASY_RIDER - name: STR_WESTMAN_ARMOR cost: 0 points: 0 dependencies: - STR_WESTMAN - name: STR_MALE_STORMY_ARMOR cost: 0 points: 0 dependencies: - STR_MALE_STORMY - name: STR_FEMALE_STORMY_ARMOR cost: 0 points: 0 dependencies: - STR_FEMALE_STORMY - name: STR_LUCHADOR_ARMOR cost: 0 points: 0 dependencies: - STR_LUCHADOR - name: STR_MOTOR_MAN_ARMOR cost: 0 points: 0 dependencies: - STR_MOTOR_MAN - name: STR_PINKY_DEVIL_ARMOR cost: 0 points: 0 dependencies: - STR_PINKY_DEVIL - name: STR_TECH_WIZARD_ARMOR cost: 0 points: 0 dependencies: - STR_TECH_WIZARD - name: STR_BROTHER_OF_APOCALYPSE_ARMOR cost: 0 points: 0 dependencies: - STR_BROTHER_OF_APOCALYPSE - name: STR_CLERIC_OF_APOCALYPSE_ARMOR cost: 0 points: 0 dependencies: - STR_CLERIC_OF_APOCALYPSE - name: STR_PONTIFF_OF_APOCALYPSE_ARMOR cost: 0 points: 0 dependencies: - STR_PONTIFF_OF_APOCALYPSE - name: STR_SAMAEL_OF_APOCALYPSE_ARMOR cost: 0 points: 0 dependencies: - STR_SAMAEL_OF_APOCALYPSE - name: STR_HUMAN_GHOST_CULTIST_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_GHOST_CULTIST - name: STR_MIB_AGENT_ARMOR cost: 0 points: 0 dependencies: - STR_MIB_AGENT - name: STR_MIB_ENFORCER_ARMOR cost: 0 points: 0 dependencies: - STR_MIB_ENFORCER - name: STR_MIB_COMBAT_ARMOR cost: 0 points: 0 dependencies: - STR_MIB_SCIENTIST - STR_MIB_EXECUTOR - name: STR_MIB_ALLOY_ARMOR cost: 0 points: 0 dependencies: - STR_MIB_COORDINATOR - STR_MIB_COMMANDER - name: STR_MIB_POWER_SUIT cost: 0 points: 0 dependencies: - STR_MIB_HEAVY_TROOPER - name: STR_MIB_STORMTROOPER_ARMOR cost: 0 points: 0 dependencies: - STR_MIB_STORMTROOPER - name: STR_GHOUL_ARMOR cost: 0 points: 0 dependencies: - STR_GHOUL - name: STR_GHOUL_WARRIOR_ARMOR cost: 0 points: 0 dependencies: - STR_GHOUL_WARRIOR - name: STR_ZOMBIE_STERILE_ARMOR cost: 0 points: 0 dependencies: - STR_ZOMBIE_STERILE - name: STR_ZOMBIE_GRUBAS_ARMOR cost: 0 points: 0 dependencies: - STR_ZOMBIE_GRUBAS - name: STR_ZOMBIE_BOOMER_ARMOR cost: 0 points: 0 dependencies: - STR_ZOMBIE_BOOMER - name: STR_ZOMBIE_INFECTOR_ARMOR cost: 0 points: 0 dependencies: - STR_ZOMBIE_INFECTOR - name: STR_STRIX_ARMOR cost: 0 points: 0 dependencies: - STR_STRIX - name: STR_TOMB_GUARD_FEMALE_ARMOR cost: 0 points: 0 dependencies: - STR_TOMB_GUARD - name: STR_TOMB_GUARD_MALE_ARMOR cost: 0 points: 0 dependencies: - STR_TOMB_GUARD - name: STR_VAMPIRE_KNIGHT_ARMOR cost: 0 points: 0 dependencies: - STR_VAMPIRE_KNIGHT - name: STR_VAMPIRE_QUEEN_ARMOR cost: 0 points: 0 dependencies: - STR_VAMPIRE_QUEEN - name: STR_MUMMY_ARMOR cost: 0 points: 0 dependencies: - STR_MUMMY - name: STR_MEGAZOMBIE_ARMOR cost: 0 points: 0 dependencies: - STR_MEGAZOMBIE - name: STR_ZOMBIE_TROOPER_1_ARMOR cost: 0 points: 0 dependencies: - STR_ZOMBIE_TROOPER - name: STR_SECTOID_STANDARD_ARMOR cost: 0 points: 0 dependencies: - STR_SECTOID - name: STR_SECTOID_GUARDIAN_ARMOR cost: 0 points: 0 dependencies: - STR_SECTOID_GUARDIAN - name: STR_FLOATER_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_FLOATER - name: STR_FLOATER_LEGIONNAIRE_ARMOR cost: 0 points: 0 dependencies: - STR_FLOATER_LEGIONNAIRE - name: STR_MUTON_SHADER_ARMOR cost: 0 points: 0 dependencies: - STR_MUTON_SHADER - name: STR_SNAKEMAN_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_SNAKEMAN - name: STR_MUTON_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_MUTON - name: STR_ETHEREAL_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_ETHEREAL - name: STR_CEREBREAL_STANDARD_ARMOR cost: 0 points: 0 dependencies: - STR_CEREBREAL - name: STR_CEREBREAL_LARVA_ARMOR cost: 0 points: 0 dependencies: - STR_CEREBREAL_LARVA - name: STR_CHTONITE_STANDARD_ARMOR cost: 0 points: 0 dependencies: - STR_CHTONITE - name: STR_GAZER_STANDARD_ARMOR cost: 0 points: 0 dependencies: - STR_GAZER - name: STR_CHASER_STANDARD_ARMOR cost: 0 points: 0 dependencies: - STR_CHASER - name: STR_WASPITE_STANDARD_ARMOR cost: 0 points: 0 dependencies: - STR_WASPITE - name: STR_CYBERDISC_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERDISC - name: STR_ALIEN_SMALL_PLASMA_TURRET_ARMOR cost: 0 points: 0 dependencies: - STR_ALIEN_SMALL_PLASMA_TURRET - name: STR_ALIEN_LASER_TURRET_ARMOR cost: 0 points: 0 dependencies: - STR_ALIEN_LASER_TURRET - name: STR_SECTOPOD_ARMOR cost: 0 points: 0 dependencies: - STR_SECTOPOD - name: STR_OBLITERATOR_ARMOR cost: 0 points: 0 dependencies: - STR_OBLITERATOR - name: STR_CYBERMITE_ARMOR cost: 0 points: 0 dependencies: - STR_CYBERMITE - name: STR_SILACOID_ARMOR cost: 0 points: 0 dependencies: - STR_SILACOID - name: STR_CELATID_ARMOR cost: 0 points: 0 dependencies: - STR_CELATID - name: STR_HOLODRONE_ARMOR cost: 0 points: 0 dependencies: - STR_HOLODRONE - name: STR_REAPER_ARMOR cost: 0 points: 0 dependencies: - STR_REAPER - name: STR_CHRYSSALID_ARMOR cost: 0 points: 0 dependencies: - STR_CHRYSSALID - name: STR_BADASS_CHRYSSALID_ARMOR cost: 0 points: 0 dependencies: - STR_BADASS_CHRYSSALID - name: STR_GIANT_SPIDER_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_SPIDER - name: STR_GIANT_SPIDER_ALLOY_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_SPIDER_ALLOY - name: STR_GIANT_SPIDER_PURPLE_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_SPIDER_PURPLE - name: STR_GIANT_SPIDER_GREEN_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_SPIDER_GREEN - name: STR_GIANT_SPIDER_RED_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_SPIDER_RED - name: STR_GIANT_SPIDER_QUEEN_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_SPIDER_QUEEN - name: STR_GIANT_SPIDER_KING_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_SPIDER_KING - name: STR_SCORPOID_ARMOR cost: 0 points: 0 dependencies: - STR_SCORPOID - name: STR_ANTMAN_WORKER_ARMOR cost: 0 points: 0 dependencies: - STR_ANTMAN_WORKER - name: STR_ANTMAN_WARRIOR_ARMOR cost: 0 points: 0 dependencies: - STR_ANTMAN_WARRIOR - name: STR_ANTMAN_QUEEN_ARMOR cost: 0 points: 0 dependencies: - STR_ANTMAN_QUEEN - name: STR_REPTOID_STANDARD_ARMOR cost: 0 points: 0 dependencies: - STR_REPTOID - name: STR_REPTOID_COMMANDO_ARMOR cost: 0 points: 0 dependencies: - STR_REPTOID_COMMANDO - name: STR_REPTOID_SHADOW_ARMOR cost: 0 points: 0 dependencies: - STR_REPTOID_SHADOW - name: STR_REPTOID_DRAKE_ARMOR cost: 0 points: 0 dependencies: - STR_REPTOID_DRAKE - name: STR_CROC_ARMOR cost: 0 points: 0 dependencies: - STR_CROC - name: STR_TASOTH_ARMOR cost: 0 points: 0 dependencies: - STR_TASOTH - name: STR_DEEP_ONE_ARMOR cost: 0 points: 0 dependencies: - STR_DEEP_ONE - name: STR_AQUATOID_ARMOR cost: 0 points: 0 dependencies: - STR_AQUATOID - name: STR_HALLUCINOID_ARMOR cost: 0 points: 0 dependencies: - STR_HALLUCINOID - name: STR_CALCINITE_ARMOR cost: 0 points: 0 dependencies: - STR_CALCINITE - name: STR_LOBSTERMAN_ARMOR cost: 0 points: 0 dependencies: - STR_LOBSTERMAN - STR_LOBSTERMAN_FERAL - name: STR_CARCHARODON_ARMOR cost: 0 points: 0 dependencies: - STR_CARCHARODON - name: STR_CARCHARODON_FERAL_ARMOR cost: 0 points: 0 dependencies: - STR_CARCHARODON_FERAL - name: STR_TENTACULAT_ARMOR cost: 0 points: 0 dependencies: - STR_TENTACULAT - name: STR_ANTHROPOD_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_ANTHROPOD - name: STR_SPITTER_ARMOR cost: 0 points: 0 dependencies: - STR_SPITTER - name: STR_MEGAWORM_ARMOR cost: 0 points: 0 dependencies: - STR_MEGAWORM - name: STR_SWARMIDS_SMALL_ARMOR cost: 0 points: 0 dependencies: - STR_SWARMIDS - name: STR_SWARMIDS_LARGE_ARMOR cost: 0 points: 0 dependencies: - STR_SWARMIDS - name: STR_JARHEAD_PRETENDER_ARMOR cost: 0 points: 0 dependencies: - STR_JARHEAD - name: STR_JARHEAD_ARMOR cost: 0 points: 0 dependencies: - STR_JARHEAD - name: STR_JARHEAD_MASHINOBI_ARMOR cost: 0 points: 0 dependencies: - STR_JARHEAD_MASHINOBI - name: STR_ALIEN_DRONE_ARMOR cost: 0 points: 0 dependencies: - STR_ALIEN_DRONE - name: STR_LARGE_ALIEN_DRONE_ARMOR cost: 0 points: 0 dependencies: - STR_LARGE_ALIEN_DRONE - name: STR_ARMORED_CAR_ARMOR cost: 0 points: 0 dependencies: - STR_ARMORED_CAR - name: STR_MIB_PSI_OPS_ARMOR cost: 0 points: 0 dependencies: - STR_MIB_PSI_OPS - name: STR_HYBRID_ARMOR cost: 0 points: 0 dependencies: - STR_HYBRID - name: STR_HYBRID_SCIENTIST_ARMOR cost: 0 points: 0 dependencies: - STR_HYBRID_SCIENTIST - name: STR_HYBRID_DIPLOMAT_ARMOR cost: 0 points: 0 dependencies: - STR_HYBRID_DIPLOMAT - name: STR_ADVENT_AGENT_ARMOR cost: 0 points: 0 dependencies: - STR_ADVENT_AGENT - name: STR_ADVENT_SOLDIER_ARMOR cost: 0 points: 0 dependencies: - STR_ADVENT_SOLDIER - name: STR_SUPERLASKA_ARMOR cost: 0 points: 0 dependencies: - STR_SUPERLASKA - name: STR_GERTRUDE_ELLISON_ARMOR cost: 0 points: 0 dependencies: - STR_GERTRUDE_ELLISON - name: STR_DR_HADRIEX_ARMOR cost: 0 points: 0 dependencies: - STR_DR_HADRIEX - name: STR_MONGORN_ARMOR cost: 0 points: 0 dependencies: - STR_MONGORN - name: STR_MONGORN_KING_ARMOR cost: 0 points: 0 dependencies: - STR_MONGORN_KING - name: STR_SHAMBLER_ARMOR cost: 0 points: 0 dependencies: - STR_SHAMBLER - name: STR_SPIKEBOAR_ARMOR cost: 0 points: 0 dependencies: - STR_SPIKEBOAR - name: STR_BULLFROG_ARMOR cost: 0 points: 0 dependencies: - STR_BULLFROG - name: STR_FENRIR_ARMOR cost: 0 points: 0 dependencies: - STR_FENRIR - name: STR_SHADOWBAT_ARMOR cost: 0 points: 0 dependencies: - STR_SHADOWBAT - name: STR_GIANT_RAT_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_RAT - name: STR_MUCKSTAR_ARMOR cost: 0 points: 0 dependencies: - STR_MUCKSTAR - name: STR_CHUPACABRA_ARMOR cost: 0 points: 0 dependencies: - STR_CHUPACABRA - name: STR_DOOM_IMP_ARMOR cost: 0 points: 0 dependencies: - STR_DOOM_IMP - name: STR_MEGASCORPION_ARMOR cost: 0 points: 0 dependencies: - STR_MEGASCORPION - name: STR_GIANT_BEETLE_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_BEETLE - name: STR_GIANT_BEETLE_BOMBARDIER_ARMOR cost: 0 points: 0 dependencies: - STR_GIANT_BEETLE_BOMBARDIER - name: STR_MINOTAUR_ARMOR cost: 0 points: 0 dependencies: - STR_MINOTAUR - name: STR_WERECAT_ARMOR cost: 0 points: 0 dependencies: - STR_WERECAT - name: STR_WERECAT_BLACK_ARMOR cost: 0 points: 0 dependencies: - STR_WERECAT_BLACK - name: STR_WEREWOLF_ARMOR cost: 0 points: 0 dependencies: - STR_WEREWOLF - name: STR_WEREWOLF_WHITE_ARMOR cost: 0 points: 0 dependencies: - STR_WEREWOLF_WHITE - name: STR_OWLMAN_ARMOR cost: 0 points: 0 dependencies: - STR_OWLMAN - name: STR_BLOODHOUND_ARMOR cost: 0 points: 0 dependencies: - STR_BLOODHOUND - name: STR_GILLDOG_ARMOR cost: 0 points: 0 dependencies: - STR_GILLDOG - name: STR_JANISSARY_ARMOR cost: 0 points: 0 dependencies: - STR_JANISSARY - name: STR_BIODRONE_ARMOR cost: 0 points: 0 dependencies: - STR_BIODRONE - name: STR_HORROR_ARMOR cost: 0 points: 0 dependencies: - STR_HORROR - name: STR_COUNCIL_MEMBER_ARMOR cost: 0 points: 0 dependencies: - STR_COUNCIL_MEMBER - name: STR_HUMAN_FARMER_ARMOR cost: 0 points: 0 dependencies: - STR_HUMAN_FARMER - name: STR_HUMAN_FEMALE_FARMER_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_COW_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_PIG_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_SHEEP_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_CHICKEN_ARMOR cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_BUG_EYE_GHOST cost: 30 points: 30 needItem: true destroyItem: true listOrder: 118010 - name: STR_BUG_EYE_GHOST_ARMOR cost: 0 points: 0 dependencies: - STR_BUG_EYE_GHOST - name: STR_SKULL_WRAITH cost: 60 points: 50 needItem: true destroyItem: true listOrder: 118110 - name: STR_SKULL_WRAITH_ARMOR cost: 0 points: 0 dependencies: - STR_SKULL_WRAITH - name: STR_ANCIENT_SEA_GHOST cost: 40 points: 40 needItem: true destroyItem: true listOrder: 118120 - name: STR_ANCIENT_SEA_GHOST_ARMOR cost: 0 points: 0 dependencies: - STR_ANCIENT_SEA_GHOST - name: STR_MILESTONE_3_PREQ cost: 0 points: 0 dependencies: - STR_ALIEN_ORIGINS - STR_DEEP_ONE_COMMUNITIES - STR_INTO_THE_DARK - STR_CYBERWEB_PORTAL_SYSTEM - name: STR_ARROW_RUMORS cost: 0 points: 50 needItem: true dependencies: - STR_TROLLIUM - name: STR_ARROW_INVESTIGATION cost: 30 points: 50 spawnedItem: STR_MOTHBALLED_ARROW dependencies: - STR_ARROW_RUMORS - STR_BASIC_FLIGHT_TRAINING listOrder: 176200 - name: STR_LOST_ALIEN_SHIP_DATA cost: 0 points: 5 dependencies: - STR_TROLLIUM listOrder: 176210 - name: STR_LOST_ALIEN_SHIP_DATA_ANALYSIS cost: 30 points: 30 spawnedItem: STR_MOTHBALLED_KITSUNE dependencies: - STR_LOST_ALIEN_SHIP_DATA listOrder: 176211 - name: STR_ENFORCER_ARMOR cost: 250 points: 100 dependencies: - STR_ADVANCED_AI - STR_PRECISE_ALLOY_SHAPING - STR_DOSSIER_ABLE_STANDARD - STR_POWER_SUIT listOrder: 16500 - name: STR_GUNSHIP_ARMOR cost: 110 points: 10 dependencies: - STR_ADVANCED_AI - STR_PRECISE_ALLOY_SHAPING - STR_DRAGONFLY - STR_GRAV_MODULE listOrder: 16350 - name: STR_COELACANTH_ARMOR cost: 100 points: 10 dependencies: - STR_ADVANCED_AI - STR_GAS_CANNON - STR_AQUA_PLASTICS listOrder: 10980 - name: STR_MUGGLE_AI cost: 0 points: 0 dependencies: - STR_TROLLIUM - STR_SENTIENT_ALGORYTHMS - STR_ADVANCED_AI - name: STR_NAPALM_GRENADE cost: 20 points: 20 dependencies: - STR_MILESTONE_3_SUMMARY - STR_INCENDIARY_GRENADE - STR_EXPLOSIVES_LICENCE - STR_WORKSHOP listOrder: 38410 - name: STR_WARP_WEAPONS requiresBaseFunc: [ADVLAB] cost: 400 points: 400 dependencies: - STR_WARP_RIFLE - STR_WARP_CANNON listOrder: 3650 - name: STR_ALIEN_PURGE points: 50 needItem: true - name: STR_ALIEN_FLYBY points: 50 needItem: true - name: STR_ALIEN_DOMINATION points: 50 needItem: true - name: STR_ALIEN_RESEARCH points: 50 needItem: true - name: STR_ALIEN_HARVEST points: 50 needItem: true - name: STR_ALIEN_ABDUCTION points: 50 needItem: true - name: STR_ALIEN_INFILTRATION points: 50 needItem: true - name: STR_ALIEN_BASE points: 50 needItem: true - name: STR_ALIEN_ENVOY points: 50 needItem: true dependencies: - STR_ETHEREAL_KEEPER - STR_ETHEREAL_LEGATE - name: STR_ALIEN_GOVERNANCE points: 50 dependencies: - STR_ETHEREAL_LEGATE - name: STR_ALIEN_TERROR points: 50 needItem: true - name: STR_ALIEN_RETALIATION points: 50 needItem: true - name: STR_ALIEN_SUPPLY points: 50 needItem: true - name: STR_CROC_RAID points: 50 needItem: true - name: STR_MRRSHAN_RIFLE cost: 80 points: 80 needItem: true listOrder: 21600 - name: STR_CROSSBLASTER cost: 100 points: 100 needItem: true dependencies: - STR_ADVANCED_LASER_WEAPONS listOrder: 17680 - name: STR_GANG_CAVEMEN cost: 0 points: 20 dependencies: - STR_CAVE_GIRL - STR_CAVE_GUY - name: STR_GANG_STORMIES cost: 0 points: 20 dependencies: - STR_FEMALE_STORMY - STR_MALE_STORMY - name: STR_GANG_LUCHADORES cost: 0 points: 20 dependencies: - STR_LUCHADOR - name: STR_GANG_EASY_RIDERS cost: 0 points: 20 dependencies: - STR_EASY_RIDER - name: STR_GANG_MOTOR_MEN cost: 0 points: 20 dependencies: - STR_MOTOR_MAN - name: STR_GANG_WESTMEN cost: 0 points: 20 dependencies: - STR_WESTMAN - name: STR_GANG_TECH_WIZARDS cost: 0 points: 20 dependencies: - STR_TECH_WIZARD - name: STR_GANG_PINKY_DEVILS cost: 0 points: 20 dependencies: - STR_PINKY_DEVIL - name: STR_CULT_OF_APOCALYPSE cost: 50 points: 50 dependencies: - STR_CULT_OF_APOCALYPSE_PREQ_CAVEMEN - STR_CULT_OF_APOCALYPSE_PREQ_WESTMEN - STR_CULT_OF_APOCALYPSE_PREQ_LUCHADORES - STR_CULT_OF_APOCALYPSE_PREQ_TECH_WIZARDS listOrder: 184000 - name: STR_CULT_OF_APOCALYPSE_PREQ_CAVEMEN cost: 0 points: 20 dependencies: - STR_ANCIENT_TABLET - STR_DARK_MAP - STR_FIRST_DEICIDE unlocks: - STR_CULT_OF_APOCALYPSE - name: STR_CULT_OF_APOCALYPSE_PREQ_WESTMEN cost: 0 points: 20 dependencies: - STR_EXORCISM_IN_BLOOD - STR_HE_ARRIVED_AT_DUSK unlocks: - STR_CULT_OF_APOCALYPSE - name: STR_CULT_OF_APOCALYPSE_PREQ_TECH_WIZARDS cost: 0 points: 20 dependencies: - STR_PORTABLE_PLAYER_FROM_HELL unlocks: - STR_CULT_OF_APOCALYPSE - name: STR_CULT_OF_APOCALYPSE_PREQ_LUCHADORES cost: 0 points: 20 dependencies: - STR_THEY_CALL_HIM_SMILEY unlocks: - STR_CULT_OF_APOCALYPSE - name: STR_COMMUNION_OF_APOCALYPSE cost: 50 points: 50 dependencies: - STR_CULT_OF_APOCALYPSE listOrder: 184010 - name: STR_OUTPOST_OF_APOCALYPSE cost: 100 points: 100 dependencies: - STR_BROTHER_OF_APOCALYPSE listOrder: 184020 - name: STR_MYSTERIES_OF_APOCALYPSE cost: 200 points: 30 dependencies: - STR_CLERIC_OF_APOCALYPSE listOrder: 184030 - name: STR_GOALS_OF_APOCALYPSE cost: 50 points: 50 dependencies: - STR_MYSTERIES_OF_APOCALYPSE - STR_XENOLOGIST_CONTACT listOrder: 184040 - name: STR_TOWER_OF_APOCALYPSE cost: 75 points: 20 dependencies: - STR_GOALS_OF_APOCALYPSE listOrder: 184023 - name: STR_PROJECT_SAMAEL cost: 40 points: 40 dependencies: - STR_DOOM_PORTAL_EXPLORED listOrder: 184070 - name: STR_SAMAEL_LEGACY cost: 10 points: 100 dependencies: - STR_PROJECT_SAMAEL_PREVENTED listOrder: 58895 - name: STR_CULT_OF_SPIRITS_PREREQUISITE cost: 0 points: 0 dependencies: - STR_HUMAN_GHOST_CULTIST - STR_DR_HADRIEX - name: STR_CULT_OF_SPIRITS cost: 10 points: 50 dependencies: - STR_CULT_OF_SPIRITS_PREREQUISITE - STR_PARAPSYCHOLOGY listOrder: 184200 - name: STR_BLACK_SUN cost: 0 points: 100 dependencies: - STR_BLACK_SUN_STORMTROOPER listOrder: 184500 - name: STR_HIDDEN_CITIES_OF_ANTARCTICA cost: 0 points: 100 dependencies: - STR_HIDDEN_CITIES_OF_ANTARCTICA listOrder: 184580 - name: STR_UAC_ROCKET_LAUNCHER cost: 5 points: 5 needItem: true listOrder: 33880 - name: STR_UAC_ROCKET_LAUNCHER_BUY cost: 30 points: 30 lookup: STR_UAC_ROCKET_LAUNCHER dependencies: - STR_MILESTONE_3_SUMMARY - STR_UAC_CONTACT - STR_UAC_ROCKET_LAUNCHER - STR_EXPLOSIVES_LICENCE - STR_NONSTANDARD_WEAPONS listOrder: 433880 - name: STR_UAC_SHOTGUN cost: 2 points: 2 needItem: true listOrder: 22660 - name: STR_UAC_SHOTGUN_BUY cost: 10 points: 10 lookup: STR_UAC_SHOTGUN dependencies: - STR_MILESTONE_1_SUMMARY - STR_UAC_CONTACT - STR_UAC_SHOTGUN - STR_NONSTANDARD_WEAPONS listOrder: 422660 - name: STR_UAC_SHOTGUN_AA_SHELLS cost: 0 points: 0 needItem: true dependencies: - STR_UAC_SHOTGUN listOrder: 22666 - name: STR_UAC_SHOTGUN_AA_SHELLS_MANUFACTURING cost: 10 points: 10 lookup: STR_UAC_SHOTGUN_AA_SHELLS dependencies: - STR_ALLOY_AMMO - STR_UAC_SHOTGUN_BUY listOrder: 522666 - name: STR_UAC_SMG cost: 5 points: 5 needItem: true listOrder: 20920 - name: STR_UAC_SMG_BUY cost: 10 points: 10 lookup: STR_UAC_SMG dependencies: - STR_MILESTONE_1_SUMMARY - STR_UAC_CONTACT - STR_UAC_SMG - STR_NONSTANDARD_WEAPONS listOrder: 420920 - name: STR_UAC_SMG_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_UAC_SMG listOrder: 522650 - name: STR_UAC_SMG_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_UAC_SMG_AA_CLIP dependencies: - STR_ALLOY_AMMO - STR_UAC_SMG_BUY listOrder: 520940 - name: STR_UAC_RIFLE cost: 5 points: 5 needItem: true listOrder: 21430 - name: STR_UAC_RIFLE_BUY cost: 20 points: 20 lookup: STR_UAC_RIFLE dependencies: - STR_MILESTONE_1_SUMMARY - STR_UAC_CONTACT - STR_UAC_RIFLE - STR_NONSTANDARD_WEAPONS listOrder: 421430 - name: STR_UAC_RIFLE_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_UAC_RIFLE listOrder: 21450 - name: STR_UAC_RIFLE_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_UAC_RIFLE_AA_CLIP dependencies: - STR_ALLOY_AMMO - STR_UAC_RIFLE_BUY listOrder: 521450 - name: STR_UAC_CHAINGUN cost: 5 points: 5 needItem: true listOrder: 31270 - name: STR_UAC_CHAINGUN_BUY cost: 40 points: 40 lookup: STR_UAC_CHAINGUN dependencies: - STR_MILESTONE_2_SUMMARY - STR_UAC_CONTACT - STR_UAC_CHAINGUN - STR_NONSTANDARD_WEAPONS listOrder: 431270 - name: STR_CHAINGUN_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_UAC_CHAINGUN listOrder: 31290 - name: STR_CHAINGUN_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_CHAINGUN_AA_CLIP dependencies: - STR_ALLOY_AMMO - STR_UAC_CHAINGUN_BUY listOrder: 531290 - name: STR_UAC_HEAVY_NAILGUN cost: 20 points: 20 needItem: true listOrder: 46000 - name: STR_UAC_HEAVY_NAILGUN_BUY cost: 20 points: 20 lookup: STR_UAC_HEAVY_NAILGUN dependencies: - STR_MILESTONE_2_SUMMARY - STR_UAC_CONTACT - STR_UAC_HEAVY_NAILGUN listOrder: 446000 - name: STR_UAC_STAPLER cost: 6 points: 6 needItem: true listOrder: 17720 - name: STR_UAC_STAPLER_BUY cost: 1 points: 1 lookup: STR_UAC_STAPLER dependencies: - STR_UAC_CONTACT - STR_UAC_STAPLER listOrder: 417720 - name: STR_UAC_PISTOL cost: 15 points: 15 needItem: true listOrder: 20384 - name: STR_UAC_PISTOL_BUY cost: 20 points: 20 lookup: STR_UAC_PISTOL dependencies: - STR_UAC_CONTACT - STR_UAC_PISTOL - STR_NONSTANDARD_WEAPONS listOrder: 420384 - name: STR_UAC_PISTOL_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_UAC_PISTOL listOrder: 20386 - name: STR_UAC_PISTOL_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_UAC_PISTOL_AA_CLIP dependencies: - STR_ALLOY_AMMO - STR_UAC_PISTOL_BUY listOrder: 520386 - name: STR_MESSER_AA_CLIP_MANUFACTURING cost: 10 points: 10 dependencies: - STR_ALLOY_AMMO - STR_MESSER listOrder: 520916 - name: STR_RECOILLESS_GUN_TRITANIUM_SHELL_MANUFACTURING cost: 5 points: 10 dependencies: - STR_ALLOY_AMMO - STR_RECOILLESS_GUN listOrder: 534069 - name: STR_SYNDICATE_HQ_ACCESS cost: 30 points: 30 dependencies: - STR_SYNDICATE_HQ - STR_IMPERSONATRON listOrder: 183060 - name: STR_SYNDICATE_TESTAMENT_ENCRYPTED cost: 5 points: 5 spawnedItem: STR_SYNDICATE_TESTAMENT dependencies: - STR_SYNDICATE_HQ_DEFEATED - STR_SCHUTZSTAFFELN_RING listOrder: 47240 - name: STR_SYNDICATE_TESTAMENT_DECRYPTED cost: 5 points: 300 needItem: true destroyItem: true listOrder: 47250 - name: STR_SYNDICATE_MYSTERIOUS_PARCEL cost: 3 points: 3 needItem: true destroyItem: true spawnedItem: STR_ALIEN_KEY_DECRYPTED dependencies: - STR_SYNDICATE_TESTAMENT_DECRYPTED - STR_ALIEN_INFILTRATION_DETAILS listOrder: 58885 - name: STR_SYNDICATE_HQ cost: 200 points: 200 dependencies: - STR_SYNDICATE_CEO_TRUEFORM listOrder: 183050 - name: STR_SYNDICATE_SUMMARY cost: 100 points: 100 dependencies: - STR_COUNCIL_MEMBER - STR_OLD_XCOM_DATA_REEL - STR_REACTOR_SAVED_FROM_SYNDICATE listOrder: 183030 - name: STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION cost: 20 points: 20 dependencies: - STR_HUMAN_OSIRON_BOSS - STR_SYNDICATE - STR_UAC_CONTACT - STR_MILITARY_ENVOY_CONTACT - STR_CULT_OF_APOCALYPSE listOrder: 183100 - name: STR_SHADOW_OVER_UAC cost: 90 points: 20 dependencies: - STR_UAC_MILITARY listOrder: 183103 - name: STR_UAC_CONSPIRACY cost: 0 points: 40 dependencies: - STR_UAC_CONSPIRACY listOrder: 183105 - name: STR_SECRET_LIFE_OF_UAC cost: 0 points: 40 dependencies: - STR_UAC_MANAGER listOrder: 183107 - name: STR_POLAR_BASE_THE_THING_SOLVED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_BLACK_LOTUS_SHRINE_EXPLORED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MOON_HYPERWAVE_RELAY_EXPLORED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MOON_UNDERGROUND_CONDUITS_EXPLORED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MOON_ALIEN_COLONY_SUBURBS_INVADED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MOON_ALIEN_COLONY_MAIN_INVADED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MOON_ALIEN_COLONY_CORE_INVADED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_DREAMSCAPE_EXPLORED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_DOOM_PORTAL_EXPLORED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_PROJECT_SAMAEL_PREVENTED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_LEAGUE_APPREHENDED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_SPIDER_SIBERIA_COMPLETE cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_SYNDICATE_CHRYSSALID_RESEARCH cost: 60 points: 30 dependencies: - STR_SYNDICATE_SCIENTIST - STR_DESTROY_ZSRR listOrder: 300750 - name: STR_MONSTERS_FINAL_SOLUTION cost: 200 points: 400 dependencies: - STR_MONSTROUS_BREED listOrder: 300760 - name: STR_MONSTROUS_BREED cost: 75 points: 200 dependencies: - STR_SPIDER_SIBERIA_COMPLETE listOrder: 300755 - name: STR_JARHEAD_INVESTIGATION cost: 15 points: 40 unlocks: - STR_HYBRID_NETWORK dependencies: - STR_JARHEAD_AUTOPSY listOrder: 300700 - name: STR_POSTAL_DIARY cost: 1 points: 10 needItem: true destroyItem: true listOrder: 57700 - name: STR_SCHUTZSTAFFELN_RING cost: 5 points: 20 needItem: true unlocks: - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 45600 - name: STR_ANCIENT_TABLET cost: 5 points: 20 needItem: true - name: STR_DARK_MAP cost: 5 points: 20 needItem: true - name: STR_FIRST_DEICIDE cost: 5 points: 20 needItem: true - name: STR_HE_ARRIVED_AT_DUSK cost: 5 points: 20 needItem: true - name: STR_EXORCISM_IN_BLOOD cost: 5 points: 20 needItem: true - name: STR_THEY_CALL_HIM_SMILEY cost: 5 points: 20 needItem: true - name: STR_PORTABLE_PLAYER_FROM_HELL cost: 5 points: 20 needItem: true - name: STR_OLD_XCOM_DATA_REEL cost: 5 points: 0 needItem: true destroyItem: true listOrder: 58880 - name: STR_OLD_XCOM_DATA_REEL_DECRYPTION cost: 5 points: 0 lookup: STR_XCOM_BUREAU dependencies: - STR_XCOM_HISTORY_UNIT - STR_OLD_XCOM_DATA_REEL listOrder: 47200 - name: STR_SYNDICATE_PISSED cost: 0 points: 0 dependencies: - STR_SYNDICATE_OPERATIONS - name: STR_WRAP_UP_DIMENSION_X_EXPLORATION cost: 10 points: 500 dependencies: - STR_DIMENSION_X_WRECK_SECURED - STR_CYBERDREDNAUGHT_SECURED listOrder: 181500 - name: STR_DIMENSION_X_WRECK_SECURED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_CYBERDREDNAUGHT_SECURED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_CYBERWEB_FORTRESS_SECURED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_DIMENSION_X_DESERT_SECURED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_HYBRID_CONTROL_TAKEN cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_UAC_SPACE_LAB_UNDERGROUND_TAKEN cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_DEEP_ONE_VILLAGE_RAID_COMPLETED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_ASYLUM_APPARITIONS_COMPLETED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_SCORPOID_PALACE_TAKEOVER_COMPLETE cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_REPTOID_CAVE_SETTLEMENT_COMPLETE cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_CRAZED_ANTMEN_VILLAGE_COMPLETE cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_SYNDICATE_HQ_DEFEATED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_SYNDICATE_MYSTERIOUS_PARCEL_RECEIVED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_XCOM_BUREAU cost: 0 points: 300 dependencies: - STR_TROLLIUM - name: STR_XCOM_HYBRIDS cost: 0 points: 300 dependencies: - STR_TROLLIUM - name: STR_MAGMA_REACTOR_CHAINSAWBOTS_SAVED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MAGMA_TANK_FACTORY_SAVED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_REACTOR_SAVED_FROM_SYNDICATE cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_PHARAOH_HAS_FALLEN cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MERIDIAN_HUNTED cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MEGAWORM_CORPSE cost: 180 points: 50 lookup: STR_MEGAWORM_AUTOPSY needItem: true listOrder: 62640 - name: STR_MEGAWORM_TERRORIST cost: 170 points: 50 lookup: STR_MEGAWORM needItem: true listOrder: 115740 - name: STR_HORROR_CORPSE cost: 180 points: 50 lookup: STR_HORROR_AUTOPSY needItem: true listOrder: 62660 - name: STR_HORROR_TERRORIST cost: 170 points: 50 lookup: STR_HORROR needItem: true listOrder: 115750 - name: STR_SYNDICATE_REPULSED cost: 0 points: 0 dependencies: - STR_REACTOR_SAVED_FROM_SYNDICATE - STR_OLD_XCOM_DATA_REEL - STR_COUNCIL_MEMBER - name: STR_ANIMAL_PSIONICS cost: 0 points: 0 unlocks: - STR_PSIONICS_PREREQUISITE1 dependencies: - STR_WEREWOLF_WHITE - STR_WERECAT_BLACK - name: STR_ARMORED_CAR_WEAPON cost: 0 points: 0 dependencies: - STR_ARMORED_CAR - name: STR_ARMORED_CAR_CORPSE cost: 3 points: 10 needItem: true lookup: STR_ARMORED_CAR listOrder: 75000 - name: STR_ARMORED_CAR cost: 0 points: 5 needItem: true listOrder: 144590 - name: STR_EXALT_ARMORED_CAR cost: 3 points: 5 needItem: true lookup: STR_ARMORED_CAR listOrder: 150350 - name: STR_ZSRR_ARMORED_CAR cost: 3 points: 5 needItem: true lookup: STR_ARMORED_CAR listOrder: 150280 - name: STR_FLOPPY_LOG cost: 40 points: 50 needItem: true destroyItem: true getOneFree: - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS - STR_HYPERWAVES - STR_ALIEN_NEUROPSYCHOLOGY listOrder: 58860 - name: STR_SYNDICATE_FLOPPY cost: 10 points: 0 lookup: STR_SYNDICATE_OPERATIONS needItem: true destroyItem: true listOrder: 58850 - name: STR_SYNDICATE_OPERATIONS cost: 0 points: 100 needItem: true dependencies: - STR_SYNDICATE_FLOPPY - name: STR_BIO_LABORATORY requiresBaseFunc: [BIOLAB] cost: 50 points: 10 dependencies: - STR_ADVANCED_MEDICINE listOrder: 7060 - name: STR_INTEL_LABORATORY requiresBaseFunc: [INTLAB] cost: 50 points: 10 dependencies: - STR_BASIC_OPERATIONS - STR_CHURCH_OF_DAGON - STR_BLACK_LOTUS - STR_ZSRR - STR_EXALT listOrder: 7050 - name: STR_ADVANCED_INTEL_LABORATORY requiresBaseFunc: [INTLAB] cost: 20 points: 10 dependencies: - STR_INTEL_LABORATORY - STR_HIGH_ACCESS_LEVEL listOrder: 7051 - name: STR_HIGH_ACCESS_LEVEL requiresBaseFunc: [INTLAB] cost: 10 points: 10 dependencies: - STR_INTEL_LABORATORY - STR_MILESTONE_3_SUMMARY listOrder: 890 - name: STR_ADVANCED_MEDICINE cost: 50 points: 10 dependencies: - STR_MEDICINE lookup: STR_HEALING_SPRAY listOrder: 200310 - name: STR_DOGE_BITE cost: 0 points: 0 dependencies: - STR_DOG_RECRUITMENT listOrder: 17580 - name: STR_DOGE_BITE_CYBER cost: 0 points: 0 dependencies: - STR_DOGE_CYBERSUIT # listOrder: 17581 - name: STR_DOGE_TRACK cost: 0 points: 0 dependencies: - STR_DOG_RECRUITMENT listOrder: 17512 - name: STR_DOG_RECRUITMENT cost: 35 points: 10 dependencies: - STR_BASIC_OPERATIONS listOrder: 300010 - name: STR_RAT_RECRUITMENT cost: 55 points: 20 dependencies: - STR_BASIC_OPERATIONS - STR_GIANT_RAT listOrder: 300013 - name: STR_MUTANT_BLOOD_PLASMA_SYNTHESIS requiresBaseFunc: [BIOLAB] cost: 100 points: 100 dependencies: - STR_ELERIUM_115 - STR_HEALING_PACK - STR_ALIEN_MEDIC_INTERROGATED listOrder: 203100 - name: STR_BASIC_FLIGHT_TRAINING cost: 100 points: 50 dependencies: - STR_MILESTONE_1_SUMMARY - STR_MILITARY_ENVOY_CONTACT listOrder: 300490 - name: STR_SYNDICATE_EXPERIMENTS requiresBaseFunc: [INTLAB] cost: 40 points: 100 dependencies: - STR_SYNDICATE_SCIENTIST listOrder: 58840 - name: STR_SYNDICATE_NETWORK requiresBaseFunc: [INTLAB] cost: 50 points: 150 dependencies: - STR_SYNDICATE_SCIENTIST listOrder: 183010 - name: STR_ADVANCED_FLIGHT_TRAINING cost: 150 points: 100 dependencies: - STR_MILESTONE_3_SUMMARY - STR_BASIC_FLIGHT_TRAINING listOrder: 300500 - name: STR_ETRACE cost: 50 points: 100 needItem: true listOrder: 50950 - name: STR_ECTOPLASM cost: 40 points: 75 needItem: true dependencies: - STR_PARAPSYCHOLOGY listOrder: 56600 - name: STR_PEPPER_SPRAY cost: 1 points: 1 needItem: true listOrder: 45650 - name: STR_BOOM_BOX cost: 5 points: 5 needItem: true listOrder: 45500 - name: STR_CROSS cost: 0 points: 10 dependencies: - STR_PRIEST_ARMOR listOrder: 57242 - name: STR_EXPLOSIVES_LICENCE cost: 100 points: 50 dependencies: - STR_MILESTONE_2_SUMMARY listOrder: 300360 - name: STR_MACHINE_GUNS_LICENCE cost: 150 points: 75 dependencies: - STR_MILESTONE_2_SUMMARY listOrder: 300350 - name: STR_TACTICAL_NEURAL_IMPLANT requiresBaseFunc: [BIOLAB] cost: 100 points: 50 dependencies: - STR_CYBERWEB_BRAIN_IMPLANT - STR_ZOMBIE_IMPLANT - STR_ADVANCED_AI listOrder: 1400 - name: STR_CYBERWEB_BRAIN_IMPLANT requiresBaseFunc: [BIOLAB] cost: 10 points: 20 dependencies: - STR_CYBERWEB_BRAIN_IMPLANT_PREQ - STR_PSICLONE listOrder: 1360 - name: STR_CYBERWEB_BRAIN_IMPLANT_PREQ cost: 0 points: 0 dependencies: - STR_CYBERWEB_MYSTEK - STR_CYBERWEB_TECHNOMAD - name: STR_SECRETS_OF_LO_WO cost: 20 points: 60 needItem: true dependencies: - STR_NINJA_SCROLL unlocks: - STR_METAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_DREAMERS listOrder: 58894 - name: STR_NINJA_SCROLL cost: 50 points: 50 needItem: true listOrder: 58890 - name: STR_NINJA_ARTS cost: 100 points: 100 dependencies: - STR_NINJA_SCROLL - STR_BLACK_LOTUS_ASSASSIN - STR_PARAPSYCHOLOGY listOrder: 1885 - name: STR_BEASTMAN_FORMULA cost: 6 points: 10 dependencies: - STR_MAGMA_CONTACT - STR_BEASTMAN listOrder: 58900 - name: STR_ANCIENT_ALIENS cost: 60 points: 250 dependencies: - STR_BEASTMAN_FORMULA # - STR_MUMMIES listOrder: 58990 - name: STR_ZOMBIE_PLOT cost: 20 points: 60 dependencies: - STR_BRAINWASHED_HUMAN_FARMER - STR_ZOMBIE_PARASITE listOrder: 200450 - name: STR_BOOMER_ORGAN_GROWING cost: 50 points: 50 dependencies: - STR_BOOMER_ORGAN - STR_ZOMBIE_PARASITE - STR_ZOMBIE_EVOLUTION_HYPOTHESIS listOrder: 209700 - name: STR_HYBRID_GROUND_CONVOY points: 50 needItem: true - name: STR_HYBRID_STORAGE points: 50 needItem: true - name: STR_HYBRID_FARM points: 50 needItem: true - name: STR_HYBRID_CLONING_FARM points: 50 needItem: true - name: STR_CHEMTRAILS points: 50 needItem: true - name: STR_HYBRID_MIB_MEETING points: 50 needItem: true - name: STR_HYBRID_SECTOID_MEETING points: 50 needItem: true - name: STR_HYBRID_BASE points: 50 needItem: true - name: STR_PIKE_LAUNCHER requiresBaseFunc: [STDLAB] cost: 220 points: 25 dependencies: - STR_PRECISE_ALLOY_SHAPING - STR_STINGRAY_LAUNCHER listOrder: 7885 - name: STR_STORMLANCE requiresBaseFunc: [IMPLAB] cost: 580 points: 25 dependencies: - STR_FUSION_EXPLOSIVES - STR_ELERIUM_115 - STR_DELTA_RADIATION listOrder: 7900 - name: STR_HEAVY_STORMLANCE_LAUNCHER cost: 00 points: 0 dependencies: - STR_STORMLANCE - name: STR_HYBRID_CORPSE requiresBaseFunc: [BIOLAB] cost: 110 points: 50 lookup: STR_HYBRID_AUTOPSY needItem: true destroyItem: true listOrder: 62790 - name: STR_SUPERLASKA_CORPSE requiresBaseFunc: [BIOLAB] cost: 110 points: 50 lookup: STR_SUPERLASKA_AUTOPSY needItem: true destroyItem: true listOrder: 62780 - name: STR_IMPERSONATRON requiresBaseFunc: [STDLAB] cost: 100 points: 100 dependencies: - STR_IMPERSONATRON_PREQ1 - STR_ALIEN_ENGINEERING listOrder: 46190 - name: STR_IMPERSONATRON_PREQ1 cost: 0 points: 0 dependencies: - STR_HYBRID_NAVIGATOR - STR_HYBRID_MEDIC - STR_HYBRID_ENGINEER - STR_HYBRID_SCIENTIST - STR_HYBRID_DIPLOMAT - STR_ADVENT_AGENT - STR_ADVENT_SOLDIER - name: STR_UAC_OUTSOURCING_PREQ cost: 0 points: 0 dependencies: - STR_LASER_CANNON - STR_MASS_DRIVER_CANNON - name: STR_TARGETER requiresBaseFunc: [IMPLAB] cost: 400 points: 100 dependencies: - STR_RADAR_RES_PROCESSOR - STR_RADAR_EXTENSION listOrder: 10100 - name: STR_RADAR_EXTENSION requiresBaseFunc: [STDLAB] cost: 200 points: 50 dependencies: - STR_ADVANCED_FLIGHT_TRAINING - STR_ALIEN_ELECTRONICS - STR_ELECTRONICS_MOD_PREQ listOrder: 10110 - name: STR_RADAR_RES_PROCESSOR requiresBaseFunc: [STDLAB] cost: 100 points: 50 dependencies: - STR_ADVANCED_FLIGHT_TRAINING - STR_ALIEN_PROGRAMMING - STR_ELECTRONICS_MOD_PREQ listOrder: 10120 - name: STR_FUEL_TANK requiresBaseFunc: [STDLAB] cost: 20 points: 20 dependencies: - STR_IMPROVED_INTERCEPTOR listOrder: 10250 - name: STR_ELECTRONICS_MOD_PREQ cost: 0 points: 0 dependencies: - STR_ULTIMATE_RADAR_CRAFT - STR_HEAVY_TRANSPORTER - STR_NEW_FIGHTER_CRAFT - STR_ULTIMATE_HUNTER_CRAFT - STR_SENTINEL_INTERCEPTOR - STR_THUNDERSTORM_INTERCEPTOR - name: STR_ENGINE_MOD_PREQ cost: 0 points: 0 dependencies: - STR_HEAVY_TRANSPORTER - STR_IMPROVED_INTERCEPTOR - STR_ULTIMATE_HUNTER_CRAFT - name: STR_SHIELD_GEN_PREQ cost: 0 points: 0 dependencies: - STR_NEW_FIGHTER_CRAFT - STR_NEW_FIGHTER_TRANSPORTER - STR_SENTINEL_INTERCEPTOR - name: STR_ALIEN_ASTROMETRICS cost: 150 points: 150 dependencies: - STR_ETHEREAL_GRAND_MASTER - STR_ETHEREAL_SPEAKER - STR_ETHEREAL_GUARDIAN - STR_ETHEREAL_KEEPER - STR_ETHEREAL_ELIMINATOR - STR_ETHEREAL_LEGATE listOrder: 1910 - name: STR_REAPER_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_REAPER needItem: true destroyItem: true listOrder: 129000 - name: STR_SECTOID points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_PURPLE_SHIELD - name: STR_SNAKEMAN points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_ETHEREAL points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - STR_GOLD_SHIELD - name: STR_MUTON points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_FLOATER points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_CELATID cost: 170 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_CHRYSSALID points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_BADASS_CHRYSSALID points: 170 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_SILACOID points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_REAPER points: 50 needItem: true unlocks: - STR_ALIEN_LIFEFORMS - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_ELERIUM_BOMB requiresBaseFunc: [IMPLAB] cost: 180 points: 10 needItem: true destroyItem: true dependencies: - STR_FUSION_EXPLOSIVES - STR_ELERIUM_115 - STR_DELTA_RADIATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34320 - name: STR_EMP_BOMB requiresBaseFunc: [IMPLAB] cost: 180 points: 10 needItem: true destroyItem: true dependencies: - STR_ELERIUM_115 - STR_ELERIUM_ENERGY_CONVERSION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34325 - name: STR_NEON_BOW cost: 200 points: 10 needItem: true destroyItem: false dependencies: - STR_ALIEN_ENGINEERING unlocks: - STR_COOL_ALIEN_GADGET listOrder: 17700 - name: STR_MESSER cost: 6 points: 10 needItem: true listOrder: 20914 - name: STR_RECOILLESS_GUN cost: 6 points: 10 needItem: true listOrder: 34067 - name: STR_ADVANCED_LASER_WEAPONS requiresBaseFunc: [IMPLAB] cost: 200 points: 60 dependencies: - STR_LASER_CANNON - STR_POWER_SOURCE_MINIATURIZATION - STR_ANTIMATTER_CONTAINMENT listOrder: 3640 - name: STR_XCOM_CYBERDISC cost: 20 points: 20 dependencies: - STR_CYBERDISC_AUTOPSY - STR_ALIEN_ELECTRONICS - STR_UFO_NAVIGATION - STR_OPTRONICS listOrder: 4250 - name: STR_MONSTERS_INC requiresBaseFunc: [INTLAB] cost: 20 points: 50 needItem: true destroyItem: true listOrder: 58830 - name: STR_BLACK_LOTUS_PSI_GENERATOR cost: 30 points: 20 needItem: true destroyItem: true unlocks: - STR_CULT_CONTAINED - STR_COOL_ALIEN_GADGET listOrder: 58020 - name: STR_RED_DAWN_KEYCARD cost: 30 points: 20 needItem: true destroyItem: true unlocks: - STR_CULT_CONTAINED listOrder: 58010 - name: STR_DESTROY_BLACK_LOTUS requiresBaseFunc: [INTLAB] cost: 60 points: 100 dependencies: - STR_BLACK_LOTUS_PSI_GENERATOR listOrder: 180130 - name: STR_DESTROY_ZSRR requiresBaseFunc: [INTLAB] cost: 60 points: 100 dependencies: - STR_RED_DAWN_KEYCARD getOneFree: - STR_DURATHREAD_MANUFACTURING listOrder: 180230 - name: STR_CULT_CONTAINED cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_PSI_GENERATOR - STR_RED_DAWN_KEYCARD - STR_DAGON_STATUE - STR_BRAINER_CRACKED - name: STR_DAGON_STATUE cost: 30 points: 20 needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE unlocks: - STR_CULT_CONTAINED listOrder: 58000 - name: STR_DESTROY_EXALT requiresBaseFunc: [INTLAB] cost: 60 points: 100 dependencies: - STR_BRAINER_CRACKED - STR_PSICLONE unlocks: - STR_HYBRID_NETWORK listOrder: 180330 - name: STR_DESTROY_CHURCH_OF_DAGON requiresBaseFunc: [INTLAB] cost: 60 points: 100 dependencies: - STR_DAGON_STATUE listOrder: 180030 - name: STR_ALIEN_ENCRYPTION cost: 0 points: 0 dependencies: - STR_ALIEN_VOCABULARY - STR_ALIEN_CODES - STR_ALIEN_ELECTRONICS - STR_ALIEN_DATA_SLATE - STR_LABORATORY - STR_WORKSHOP - name: STR_DESTROY_TASOTH cost: 400 points: 250 dependencies: - STR_TASOTH_DATA_PAD listOrder: 169800 - name: STR_STONE_OF_ATLANTIS cost: 200 points: 500 needItem: true listOrder: 58350 - name: STR_TASOTH_DATA_PAD cost: 350 points: 100 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 58300 - name: STR_ALIEN_DATA_SLATE cost: 50 points: 20 needItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS - STR_ALIEN_LANGUAGE unlocks: - STR_COOL_ALIEN_GADGET listOrder: 47300 - name: STR_ALIEN_DATA_SLATE_DECRYPTED cost: 50 points: 20 needItem: true destroyItem: true getOneFree: - STR_UFO_SUBTYPES - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_HYPERWAVES - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_SECTOID - STR_CEREBREAL - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_GAZER - STR_CHASER - STR_CHTONITE - STR_WASPITE - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_GREEN_GOO - STR_THE_NEPHILIM listOrder: 47310 - name: STR_ILLEGAL_REQUISITION_FILES cost: 1 points: 5 needItem: true destroyItem: true getOneFree: - STR_THROWING_STARS - STR_THROWING_KNIVES - STR_CROSSBOW - STR_CROWBAR - STR_WRENCH - STR_PICKAXE - STR_CHAINSAW - STR_UAC_STAPLER - STR_TONFA - STR_AXE - STR_KNIFE - STR_MACHETE - STR_KUKRI - STR_BILLHOOK - STR_SABRE - STR_WAKIZASHI - STR_KATANA - STR_ENFIELD_REVOLVER - STR_HK_MK23_SOCOM - STR_MAKAROV - STR_TOKAREV - STR_LUGER - STR_MAUSER - STR_USP_MATCH - STR_DESERT_EAGLE - STR_S&W_610 - STR_MAGNUM - STR_WILDEY - STR_JUDGE - STR_TOMMYGUN - STR_M3_GREASEGUN - STR_MAC10 - STR_UZI - STR_SKORPION - STR_RAK - STR_MP - STR_STEN - STR_COLT_COMMANDO - STR_PPSH - STR_CALICO - STR_FN_P90 - STR_NITRO_EXPRESS - STR_BOLT_ACTION - STR_MOSIN_RIFLE - STR_QBU_88 - STR_SKS - STR_AK47 - STR_AKM - STR_GROZA - STR_AKSU74 - STR_SWD - STR_RIFLE_L85 - STR_STEYR_AUG - STR_FAMAS - STR_RIFLE_M16 - STR_FN_FAL - STR_GALIL - STR_M14 - STR_G11 - STR_VSS - STR_M83_BARETT - STR_SNIPER_RIFLE - STR_PSG1 - STR_SAWED_OFF - STR_DOUBLE_BARRELED - STR_SHOTGUN - STR_M60 - STR_MINIMI - STR_PKM - STR_RPG - STR_MILKOR_MGL - STR_GRENADE_LAUNCHER - STR_FLARE_PISTOL - STR_AGRICULTURAL_FLAMER - STR_GRENADE - STR_DYNAMITE - STR_LANDMINE - STR_HIGH_EXPLOSIVE - STR_INCENDIARY_GRENADE - STR_GOLDEN_DRAGONS listOrder: 47108 - name: STR_SECRET_FILES_1 cost: 3 points: 10 needItem: true destroyItem: true getOneFree: &SecretFiles1GetOneFrees - STR_OSIRON - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_PARVATI_ANAND_FOSTER - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_ANTONIO_BIANCHI - STR_DOSSIER_LYDIA_LUX - STR_DOSSIER_IOANA_IANCU - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_HARRIE_LENSSEN - STR_DOSSIER_RICHTER_TWINS - STR_DOSSIER_MILLER_AND_SMITH - STR_DOSSIER_JIN_CHUN_MAE - STR_DOSSIER_SAKAMORI_MOTOKO - STR_DOSSIER_TAN_YING - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_ABEBA_TEWOLDE - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_DRAKO_ALDRAMIER - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_ARASTOO_NAMDAR - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_CHAD - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_THOMAS_ERICKSON - STR_DOSSIER_KAO_TONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_GRISHKA_BULLET_YASHIN listOrder: 47110 - name: STR_SECRET_FILES_2 cost: 3 points: 10 needItem: true destroyItem: true getOneFree: - STR_OSIRON - STR_DOSSIER_MERIDIAN_HUNTER - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_LEONARD_PAXTON - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_LO_WO - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_DR_HADRIEX - STR_SYNDICATE - STR_ARROW_RUMORS - STR_COUNCIL_POWER_CHAIN - STR_ETRACE listOrder: 47120 - name: STR_SECRET_FILES_3 cost: 3 points: 10 needItem: true destroyItem: true getOneFree: - STR_DOSSIER_AGENT_TRAUMA - STR_THE_NEPHILIM - STR_DREAMERS # - STR_ATLANTIS_TEMPLE_RUMORS listOrder: 47130 - name: STR_SECRET_FILES_4 cost: 30 points: 20 needItem: true destroyItem: true getOneFree: - STR_MIB_ACTIVITY - STR_ALIEN_ENVOY listOrder: 47140 - name: STR_MIB_ACTIVITY requiresBaseFunc: [INTLAB] cost: 100 points: 100 dependencies: - STR_MIB_ENFORCER - STR_MIB_SCIENTIST - STR_MIB_EXECUTOR - STR_MIB_COORDINATOR - STR_MIB_COMMANDER - STR_MIB_HEAVY_TROOPER - STR_MIB_STORMTROOPER - STR_MIB_PSI_OPS listOrder: 179600 - name: STR_MIB_IDENTITY requiresBaseFunc: [INTLAB] cost: 300 points: 300 dependencies: - STR_MIB_COORDINATOR - STR_MIB_COMMANDER - STR_MIB_PSI_OPS listOrder: 179610 - name: STR_HYBRID cost: 0 points: 50 needItem: true - name: STR_SUPERLASKA cost: 0 points: 50 needItem: true - name: STR_CEREBREAL cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - STR_GOLD_SHIELD - name: STR_CHTONITE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_SCORPOID cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_ANTMAN cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_ANTMAN_QUEEN cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_CROC cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_REPTOID cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_REPTOID_DRAKE cost: 0 points: 50 needItem: true unlocks: - STR_REPTOID - name: STR_WASPITE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_GAZER cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_CHASER cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_ANTHROPOD cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_SPITTER cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_DEEP_ONE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_SALAMANDRON cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_CEREBREAL_LARVA cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_HOLODRONE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_CYBERMITE cost: 0 points: 50 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - name: STR_OBLITERATOR cost: 0 points: 50 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - name: STR_REPTOID_DRAGONFIRE_TURRET cost: 0 points: 50 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - name: STR_JANISSARY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_JANISSARY_TERRORIST requiresBaseFunc: [BIOLAB] cost: 110 points: 50 lookup: STR_JANISSARY needItem: true destroyItem: true listOrder: 144420 - name: STR_GILLMAN_HERO requiresBaseFunc: [INTLAB, BIOLAB] cost: 150 points: 50 needItem: true destroyItem: true spawnedItem: STR_POWER_SUIT dependencies: - STR_JANISSARY listOrder: 144422 - name: STR_GILLMAN_HERO_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_GILLMAN_HERO_AUTOPSY needItem: true destroyItem: true spawnedItem: STR_CORPSE_SUIT listOrder: 67212 - name: STR_GILLMAN_HERO_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_BIODRONE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_BIODRONE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 110 points: 50 lookup: STR_BIODRONE needItem: true destroyItem: true listOrder: 144194 - name: STR_CARCHARODON cost: 0 points: 50 needItem: true unlocks: - STR_CARCHARODON_ARMOR - STR_STRANGE_CREATURE - name: STR_CARCHARODON_FERAL requiresBaseFunc: [BIOLAB] cost: 110 points: 50 needItem: true destroyItem: true unlocks: - STR_CARCHARODON_ARMOR listOrder: 163520 - name: STR_CARCHARODON_SOLDIER requiresBaseFunc: [BIOLAB] cost: 100 points: 20 lookup: STR_CARCHARODON needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144500 - name: STR_CARCHARODON_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 100 points: 20 lookup: STR_CARCHARODON needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144510 - name: STR_CARCHARODON_VIVISECTOR requiresBaseFunc: [BIOLAB] cost: 100 points: 20 lookup: STR_CARCHARODON needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144520 - name: STR_CARCHARODON_MECHANIC requiresBaseFunc: [BIOLAB] cost: 100 points: 20 lookup: STR_CARCHARODON needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144530 - name: STR_CARCHARODON_PACK_LEADER requiresBaseFunc: [BIOLAB] cost: 100 points: 20 lookup: STR_CARCHARODON needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144540 - name: STR_CARCHARODON_WARLORD requiresBaseFunc: [BIOLAB] cost: 100 points: 20 lookup: STR_CARCHARODON needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144550 - name: STR_LOBSTERMAN cost: 0 points: 50 needItem: true unlocks: - STR_LOBSTERMAN_ARMOR - STR_STRANGE_CREATURE - name: STR_LOBSTERMAN_FERAL requiresBaseFunc: [BIOLAB] cost: 100 points: 50 needItem: true destroyItem: true unlocks: - STR_LOBSTERMAN_ARMOR listOrder: 163580 - name: STR_LOBSTERMAN_SOLDIER requiresBaseFunc: [BIOLAB] cost: 110 points: 20 lookup: STR_LOBSTERMAN needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_BIODRONE - STR_BIODRONE_CORPSE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144230 - name: STR_LOBSTERMAN_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 110 points: 20 lookup: STR_LOBSTERMAN needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_BIODRONE - STR_BIODRONE_CORPSE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144240 - name: STR_LOBSTERMAN_BIOLOGIST requiresBaseFunc: [BIOLAB] cost: 110 points: 20 lookup: STR_LOBSTERMAN needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_BIODRONE - STR_BIODRONE_CORPSE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144250 - name: STR_LOBSTERMAN_TECHNICIAN requiresBaseFunc: [BIOLAB] cost: 110 points: 20 lookup: STR_LOBSTERMAN needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_BIODRONE - STR_BIODRONE_CORPSE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144260 - name: STR_LOBSTERMAN_OVERSEER requiresBaseFunc: [BIOLAB] cost: 110 points: 20 lookup: STR_LOBSTERMAN needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_BIODRONE - STR_BIODRONE_CORPSE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144270 - name: STR_LOBSTERMAN_OVERLORD requiresBaseFunc: [BIOLAB] cost: 110 points: 20 lookup: STR_LOBSTERMAN needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_BIODRONE - STR_BIODRONE_CORPSE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144280 - name: STR_SALAMANDRON_TERRORIST requiresBaseFunc: [BIOLAB] cost: 110 points: 50 lookup: STR_SALAMANDRON needItem: true destroyItem: true listOrder: 143650 - name: STR_MONGORN_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_MONGORN needItem: true destroyItem: true listOrder: 115550 - name: STR_MONGORN_KING requiresBaseFunc: [BIOLAB] cost: 50 points: 75 lookup: STR_MONGORN_CULTURE dependencies: - STR_XENOLOGIST_CONTACT - STR_MONGORN needItem: true destroyItem: true listOrder: 115555 - name: STR_OWLMAN_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_OWLMAN needItem: true destroyItem: true listOrder: 115870 - name: STR_WEREWOLF_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_WEREWOLF needItem: true destroyItem: true listOrder: 115810 - name: STR_WEREWOLF_WHITE_LEADER requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_WEREWOLF_WHITE needItem: true destroyItem: true listOrder: 115820 - name: STR_WERECAT_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_WERECAT needItem: true destroyItem: true listOrder: 115850 - name: STR_WERECAT_BLACK_LEADER requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_WERECAT_BLACK needItem: true destroyItem: true listOrder: 115860 - name: STR_ABOMINATION_TERRORIST requiresBaseFunc: [BIOLAB] cost: 70 points: 150 lookup: STR_ABOMINATION needItem: true destroyItem: true listOrder: 115900 - name: STR_MUCKSTAR_TERRORIST requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_MUCKSTAR needItem: true destroyItem: true listOrder: 115610 - name: STR_OOZE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 50 points: 75 lookup: STR_OOZE needItem: true destroyItem: true listOrder: 115950 - name: STR_OOZE_ARMOR cost: 0 points: 0 dependencies: - STR_OOZE - name: STR_JARHEAD_TERRORIST requiresBaseFunc: [BIOLAB] cost: 80 points: 100 lookup: STR_JARHEAD needItem: true destroyItem: true listOrder: 117000 - name: STR_JARHEAD_MASHINOBI requiresBaseFunc: [BIOLAB] cost: 80 points: 100 lookup: STR_JARHEAD needItem: true destroyItem: true listOrder: 117010 - name: STR_SPIKEBOAR_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_SPIKEBOAR needItem: true destroyItem: true listOrder: 115900 - name: STR_BULLFROG_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_BULLFROG needItem: true destroyItem: true listOrder: 115750 - name: STR_BADASS_CHRYSSALID_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_BADASS_CHRYSSALID needItem: true destroyItem: true listOrder: 135010 - name: STR_GILLDOG_TERRORIST requiresBaseFunc: [BIOLAB] cost: 20 points: 50 lookup: STR_GILLDOG needItem: true destroyItem: true listOrder: 115680 - name: STR_BLOODHOUND_TERRORIST requiresBaseFunc: [BIOLAB] cost: 15 points: 50 lookup: STR_BLOODHOUND needItem: true destroyItem: true listOrder: 116400 - name: STR_MINOTAUR_TERRORIST requiresBaseFunc: [BIOLAB] cost: 20 points: 50 lookup: STR_MINOTAUR needItem: true destroyItem: true listOrder: 115790 - name: STR_SWARMIDS_LARGE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 90 points: 50 needItem: true destroyItem: true lookup: STR_SWARMIDS getOneFree: - STR_SWARMIDS_SMALL_TERRORIST listOrder: 115700 - name: STR_SWARMIDS_SMALL_TERRORIST requiresBaseFunc: [BIOLAB] cost: 90 points: 50 needItem: true destroyItem: true lookup: STR_SWARMIDS getOneFree: - STR_SWARMIDS_LARGE_TERRORIST listOrder: 115690 - name: STR_SHAMBLER_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_SHAMBLER needItem: true destroyItem: true listOrder: 115570 - name: STR_FENRIR_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_FENRIR needItem: true destroyItem: true listOrder: 115670 - name: STR_CHUPACABRA_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_CHUPACABRA needItem: true destroyItem: true listOrder: 115710 - name: STR_GIANT_RAT_TERRORIST requiresBaseFunc: [BIOLAB] cost: 25 points: 50 lookup: STR_GIANT_RAT needItem: true destroyItem: true listOrder: 115760 - name: STR_SHADOWBAT_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_SHADOWBAT needItem: true destroyItem: true listOrder: 115560 - name: STR_MEGASCORPION_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_MEGASCORPION needItem: true destroyItem: true listOrder: 115540 - name: STR_GIANT_BEETLE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_GIANT_BEETLE needItem: true destroyItem: true listOrder: 115720 - name: STR_GIANT_BEETLE_BOMBARDIER_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_GIANT_BEETLE_BOMBARDIER needItem: true destroyItem: true dependencies: - STR_GIANT_BEETLE_TERRORIST listOrder: 115730 - name: STR_GIANT_SPIDER_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_GIANT_SPIDER needItem: true destroyItem: true listOrder: 115600 - name: STR_GIANT_SPIDER_ALLOY_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_GIANT_SPIDER_ALLOY needItem: true destroyItem: true dependencies: - STR_GIANT_SPIDER_TERRORIST listOrder: 115610 - name: STR_GIANT_SPIDER_PURPLE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_GIANT_SPIDER_PURPLE needItem: true destroyItem: true dependencies: - STR_GIANT_SPIDER_TERRORIST listOrder: 115640 - name: STR_GIANT_SPIDER_GREEN_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_GIANT_SPIDER_GREEN needItem: true destroyItem: true dependencies: - STR_GIANT_SPIDER_TERRORIST listOrder: 115630 - name: STR_GIANT_SPIDER_RED_TERRORIST requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_GIANT_SPIDER_RED needItem: true destroyItem: true dependencies: - STR_GIANT_SPIDER_TERRORIST listOrder: 115620 - name: STR_GIANT_SPIDER_QUEEN_LEADER requiresBaseFunc: [BIOLAB] cost: 60 points: 80 lookup: STR_GIANT_SPIDER_QUEEN needItem: true destroyItem: true listOrder: 115650 - name: STR_GIANT_SPIDER_KING_COMMANDER requiresBaseFunc: [BIOLAB] cost: 60 points: 80 lookup: STR_GIANT_SPIDER_KING needItem: true destroyItem: true unlocks: - STR_MASTERS_OF_SHOGG listOrder: 115660 - name: STR_CEREBREAL_LARVA_TERRORIST requiresBaseFunc: [BIOLAB] cost: 110 points: 50 lookup: STR_CEREBREAL_LARVA needItem: true destroyItem: true listOrder: 143990 - name: STR_HOLODRONE_TERRORIST cost: 170 points: 50 lookup: STR_HOLODRONE needItem: true destroyItem: true listOrder: 135600 - name: STR_SPITTER_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_SPITTER needItem: true destroyItem: true listOrder: 122200 - name: STR_SPITTER_RETRACT_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_SPITTER needItem: true destroyItem: true listOrder: 122210 - name: STR_SPITTER_RETRES_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_SPITTER needItem: true destroyItem: true listOrder: 122220 - name: STR_SPITTER_NAKED_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_SPITTER needItem: true destroyItem: true listOrder: 122230 - name: STR_SPITTER_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SPITTER_AUTOPSY needItem: true destroyItem: true listOrder: 63200 - name: STR_SPITTER_RETRACT_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SPITTER_AUTOPSY needItem: true destroyItem: true listOrder: 63210 - name: STR_SPITTER_NAKED_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SPITTER_AUTOPSY needItem: true destroyItem: true listOrder: 63230 - name: STR_ANTHROPOD_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_ANTHROPOD_AUTOPSY needItem: true destroyItem: true listOrder: 63100 - name: STR_WASPITE_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_WASPITE_AUTOPSY needItem: true destroyItem: true listOrder: 67100 - name: STR_CYBERMITE_CORPSE cost: 180 points: 50 lookup: STR_CYBERMITE_AUTOPSY needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 70200 - name: STR_GAZER_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_GAZER_AUTOPSY needItem: true destroyItem: true listOrder: 64500 - name: STR_CHASER_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CHASER_AUTOPSY needItem: true destroyItem: true listOrder: 67020 - name: STR_HOLODRONE_CORPSE cost: 180 points: 50 lookup: STR_HOLODRONE_AUTOPSY needItem: true destroyItem: true listOrder: 70100 - name: STR_CEREBREAL_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CEREBREAL_AUTOPSY needItem: true destroyItem: true listOrder: 63500 - name: STR_CEREBREAL_LARVA_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CEREBREAL_LARVA_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ALIEN_BIOLOGY listOrder: 63600 - name: STR_CHTONITE_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CHTONITE_AUTOPSY needItem: true destroyItem: true listOrder: 66500 - name: STR_SCORPOID_CORPSE requiresBaseFunc: [BIOLAB] cost: 150 points: 50 lookup: STR_SCORPOID_AUTOPSY needItem: true destroyItem: true listOrder: 66700 - name: STR_ANTMAN_CORPSE requiresBaseFunc: [BIOLAB] cost: 150 points: 50 lookup: STR_ANTMAN_AUTOPSY needItem: true destroyItem: true listOrder: 66600 - name: STR_CROC_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CROC_AUTOPSY needItem: true destroyItem: true listOrder: 67180 - name: STR_REPTOID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_REPTOID_AUTOPSY needItem: true destroyItem: true listOrder: 67140 - name: STR_REPTOID_COMMANDO_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_REPTOID_AUTOPSY needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET dependencies: - STR_REPTOID_CORPSE listOrder: 67160 - name: STR_REPTOID_DRAKE_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_REPTOID_AUTOPSY needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET dependencies: - STR_REPTOID_CORPSE listOrder: 67170 - name: STR_REAPER_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_REAPER_AUTOPSY needItem: true destroyItem: true listOrder: 71000 - name: STR_SALAMANDRON_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SALAMANDRON_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ALIEN_BIOLOGY listOrder: 70250 - name: STR_OBLITERATOR_CORPSE cost: 180 points: 50 lookup: STR_OBLITERATOR_AUTOPSY needItem: true destroyItem: true listOrder: 80100 - name: STR_DEEP_ONE_CORPSE requiresBaseFunc: [BIOLAB] cost: 50 points: 50 lookup: STR_DEEP_ONE_AUTOPSY needItem: true destroyItem: true listOrder: 67160 - name: STR_JANISSARY_CORPSE requiresBaseFunc: [BIOLAB] cost: 80 points: 50 lookup: STR_JANISSARY_AUTOPSY needItem: true destroyItem: true listOrder: 67210 - name: STR_BIODRONE_CORPSE requiresBaseFunc: [BIOLAB] cost: 80 points: 50 lookup: STR_BIODRONE_AUTOPSY needItem: true destroyItem: true listOrder: 67209 - name: STR_CARCHARODON_CORPSE requiresBaseFunc: [BIOLAB] cost: 50 points: 50 lookup: STR_CARCHARODON_AUTOPSY needItem: true destroyItem: true listOrder: 67270 - name: STR_CARCHARODON_FERAL_CORPSE requiresBaseFunc: [BIOLAB] cost: 50 points: 50 lookup: STR_CARCHARODON_FERAL_AUTOPSY needItem: true destroyItem: true listOrder: 67260 - name: STR_LOBSTERMAN_FERAL_CORPSE requiresBaseFunc: [BIOLAB] cost: 50 points: 50 lookup: STR_LOBSTERMAN_FERAL_AUTOPSY needItem: true destroyItem: true listOrder: 67220 - name: STR_LOBSTERMAN_CORPSE requiresBaseFunc: [BIOLAB] cost: 40 points: 50 lookup: STR_LOBSTERMAN_AUTOPSY needItem: true destroyItem: true listOrder: 67230 - name: STR_MONGORN_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_MONGORN_AUTOPSY needItem: true destroyItem: true listOrder: 62520 - name: STR_OWLMAN_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_OWLMAN_AUTOPSY needItem: true destroyItem: true listOrder: 62624 - name: STR_WEREWOLF_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_WEREWOLF_AUTOPSY needItem: true destroyItem: true listOrder: 62610 - name: STR_WERECAT_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_WERECAT_AUTOPSY needItem: true destroyItem: true listOrder: 62620 - name: STR_SPIKEBOAR_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_SPIKEBOAR_AUTOPSY needItem: true destroyItem: true listOrder: 62490 - name: STR_BULLFROG_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_BULLFROG_AUTOPSY needItem: true destroyItem: true listOrder: 62450 - name: STR_BADASS_CHRYSSALID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_BADASS_CHRYSSALID_AUTOPSY needItem: true destroyItem: true listOrder: 70010 - name: STR_GILLDOG_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_GILLDOG_AUTOPSY needItem: true destroyItem: true listOrder: 62580 - name: STR_BLOODHOUND_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 30 lookup: STR_BLOODHOUND_AUTOPSY needItem: true destroyItem: true listOrder: 62470 - name: STR_MINOTAUR_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 30 lookup: STR_MINOTAUR_AUTOPSY needItem: true destroyItem: true listOrder: 62440 - name: STR_SWARMIDS_SMALL_CORPSE requiresBaseFunc: [BIOLAB] cost: 80 points: 50 lookup: STR_SWARMIDS_AUTOPSY needItem: true destroyItem: true unlocks: - STR_SWARMIDS_CORPSE listOrder: 62590 - name: STR_SWARMIDS_CORPSE cost: 0 points: 0 dependencies: - STR_SWARMIDS_SMALL_CORPSE - name: STR_DOOM_IMP_CORPSE requiresBaseFunc: [BIOLAB] cost: 20 points: 50 lookup: STR_DOOM_IMP_AUTOPSY needItem: true destroyItem: true listOrder: 62750 - name: STR_SHAMBLER_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_SHAMBLER_AUTOPSY needItem: true destroyItem: true listOrder: 62460 - name: STR_FENRIR_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_FENRIR_AUTOPSY needItem: true destroyItem: true listOrder: 62570 - name: STR_CHUPACABRA_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_CHUPACABRA_AUTOPSY needItem: true destroyItem: true listOrder: 62500 - name: STR_GIANT_RAT_CORPSE requiresBaseFunc: [BIOLAB] cost: 8 points: 50 lookup: STR_GIANT_RAT_AUTOPSY needItem: true destroyItem: true listOrder: 62430 - name: STR_SHADOWBAT_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_SHADOWBAT_AUTOPSY needItem: true destroyItem: true listOrder: 62530 - name: STR_MEGASCORPION_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_MEGASCORPION_AUTOPSY needItem: true destroyItem: true listOrder: 62510 - name: STR_GIANT_BEETLE_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_GIANT_BEETLE_AUTOPSY needItem: true destroyItem: true listOrder: 62630 - name: STR_GIANT_SPIDER_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 50 lookup: STR_GIANT_SPIDER_AUTOPSY needItem: true destroyItem: true listOrder: 62540 - name: STR_GIANT_SPIDER_QUEEN_CORPSE requiresBaseFunc: [BIOLAB] cost: 15 points: 20 lookup: STR_GIANT_SPIDER_QUEEN_AUTOPSY needItem: true destroyItem: true listOrder: 62550 - name: STR_GIANT_SPIDER_KING_CORPSE requiresBaseFunc: [BIOLAB] cost: 15 points: 20 lookup: STR_GIANT_SPIDER_KING_AUTOPSY needItem: true destroyItem: true listOrder: 62560 - name: STR_ABOMINATION_CORPSE requiresBaseFunc: [BIOLAB] cost: 50 points: 80 lookup: STR_ABOMINATION_AUTOPSY needItem: true destroyItem: true listOrder: 62650 - name: STR_ABOMINATION_ARMOR cost: 0 points: 0 dependencies: - STR_ABOMINATION - name: STR_MUCKSTAR_CORPSE requiresBaseFunc: [BIOLAB] cost: 10 points: 20 lookup: STR_MUCKSTAR_AUTOPSY needItem: true destroyItem: true listOrder: 62480 - name: STR_OOZE_CORPSE requiresBaseFunc: [BIOLAB] cost: 20 points: 30 lookup: STR_OOZE_AUTOPSY needItem: true destroyItem: true listOrder: 62700 - name: STR_JARHEAD_CORPSE requiresBaseFunc: [BIOLAB] cost: 60 points: 80 lookup: STR_JARHEAD_AUTOPSY needItem: true destroyItem: true listOrder: 62280 - name: STR_ALIEN_ORIGINS cost: 300 points: 60 dependencies: - STR_ALIEN_LANGUAGE - STR_ALIEN_INTERROGATED unlocks: - STR_MILESTONE_3_PREQ listOrder: 168700 - name: STR_ALIEN_LIFEFORMS cost: 200 points: 200 dependencies: - STR_SNAKEMAN - STR_ETHEREAL - STR_MUTON - STR_FLOATER - STR_CELATID - STR_SILACOID - STR_CHRYSSALID - STR_BADASS_CHRYSSALID - STR_REAPER - STR_CEREBREAL - STR_CEREBREAL_LARVA - STR_CHTONITE - STR_CROC - STR_REPTOID - STR_WASPITE - STR_GAZER - STR_CHASER - STR_ANTHROPOD - STR_SPITTER - STR_DEEP_ONE - STR_SALAMANDRON - STR_HOLODRONE - STR_SWARMIDS - STR_TASOTH - STR_TENTACULAT listOrder: 203750 - name: STR_CYDONIA_OR_BUST cost: 600 points: 60 unlockFinalMission: true dependencies: - STR_COMMANDER_PLUS - STR_ETHEREAL_GRAND_MASTER - STR_MOON_ALIEN_COLONY_CORE_INVADED listOrder: 214500 - name: STR_COMMANDER_PLUS cost: 0 points: 0 requires: - STR_THE_MARTIAN_SOLUTION dependencies: - STR_SECTOID_COMMANDER - STR_SNAKEMAN_COMMANDER - STR_ETHEREAL_COMMANDER - STR_FLOATER_COMMANDER - STR_WASPITE_COMMANDER - STR_GAZER_COMMANDER - STR_CHASER_COMMANDER - STR_CHTONITE_COMMANDER - STR_CEREBREAL_COMMANDER - name: STR_LEADER_PLUS cost: 0 points: 0 requires: - STR_ALIEN_ORIGINS dependencies: - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SECTOID_GUARD_CAPTAIN - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - STR_FLOATER_CENTURION - STR_MUTON_COMMANDER - STR_MUTON_LEADER - STR_WASPITE_COMMANDER - STR_WASPITE_LEADER - STR_REPTOID_LEADER - STR_GAZER_COMMANDER - STR_CHASER_COMMANDER - STR_GAZER_LEADER - STR_CHASER_LEADER - STR_CHTONITE_COMMANDER - STR_CHTONITE_LEADER - STR_CEREBREAL_COMMANDER - STR_CEREBREAL_LEADER - name: STR_FLOATER_LEGIONNAIRE_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_FLOATER_AUTOPSY unlocks: - STR_GRAV_MODULE - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ1 - STR_STRANGE_CREATURE_AUTOPSY - STR_COOL_ALIEN_GADGET - name: STR_SNAKEMAN_AUTOPSY unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ2 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_MUTON_AUTOPSY unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_C_PREQ1 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_SECTOID_AUTOPSY unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ1 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ETHEREAL_AUTOPSY unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_C_PREQ1 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_REAPER_AUTOPSY unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - STR_DART_RIFLE_CLIP_B_PREQ3 - name: STR_CHRYSSALID_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ3 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_BADASS_CHRYSSALID_AUTOPSY cost: 0 points: 50 unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ3 - STR_STRANGE_CREATURE_AUTOPSY needItem: true - name: STR_SILACOID_AUTOPSY unlocks: - STR_DART_RIFLE_CLIP_C_PREQ3 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CELATID_AUTOPSY unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_C_PREQ3 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_WASPITE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_C_PREQ2 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CEREBREAL_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_C_PREQ2 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CROC_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ2 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_REPTOID_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ2 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CHTONITE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ1 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_SCORPOID_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ANTMAN_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ANTMAN_QUEEN_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_GAZER_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_C_PREQ1 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CHASER_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ1 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ANTHROPOD_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ1 - name: STR_SPITTER_AUTOPSY points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ3 - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CEREBREAL_LARVA_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - name: STR_SALAMANDRON_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_DART_RIFLE_CLIP_B_PREQ2 - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_DEEP_ONE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY - name: STR_JANISSARY_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_BIODRONE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CARCHARODON_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CARCHARODON_FERAL_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_LOBSTERMAN_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_LOBSTERMAN_FERAL_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_MONGORN_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_OWLMAN_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_WEREWOLF_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_WERECAT_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_SPIKEBOAR_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_BULLFROG_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_BLOODHOUND_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_MINOTAUR_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_GILLDOG_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_MEGAWORM_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_HORROR_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_SWARMIDS_AUTOPSY points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_DOOM_IMP_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_SHAMBLER_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_FENRIR_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - STR_TOUGH_CREATURE_AUTOPSY - name: STR_CHUPACABRA_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_GIANT_RAT_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_SHADOWBAT_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_MEGASCORPION_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_GIANT_BEETLE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_GIANT_SPIDER_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_GIANT_SPIDER_QUEEN_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_GIANT_SPIDER_KING_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ABOMINATION_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_MUCKSTAR_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_OOZE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_JARHEAD_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_SYNDICATE_CEO_TRUEFORM_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_HOLODRONE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CYBERMITE_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_CYBERDISC_AUTOPSY points: 50 needItem: true unlocks: - STR_GRAV_MODULE - name: STR_SECTOPOD_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_OBLITERATOR_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_SEEKER_DRONE_AUTOPSY cost: 0 points: 10 needItem: true - name: STR_CYBERWEB_ROBOSPHERE_AUTOPSY cost: 0 points: 10 needItem: true - name: STR_CYBERWEB_ROBOTURRET_AUTOPSY cost: 0 points: 10 needItem: true - name: STR_CYBERWEB_CENTURION_AUTOPSY cost: 0 points: 40 needItem: true - name: STR_REPTOID_DRAGONFIRE_TURRET_AUTOPSY cost: 0 points: 40 needItem: true - name: STR_FLOATER_ENGINEER requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_HYPERWAVES - STR_DELTA_RADIATION - STR_SECTOPOD - STR_OBLITERATOR - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_FLOATERS_HISTORY listOrder: 166610 - name: STR_SECTOID_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SECTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_OBLITERATOR_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_SECTOID_LEGENDS listOrder: 119970 - name: STR_SNAKEMAN_ENGINEER requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_OBLITERATOR_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_SNAKEMEN_HOMEWORLD listOrder: 131000 - name: STR_MUTON_ENGINEER requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_MUTON_CULTURE listOrder: 138000 - name: STR_GAZER_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_GAZER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_OBLITERATOR_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE - STR_CYBERMITE_CORPSE - STR_CYBERMITE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION listOrder: 135510 - name: STR_CHASER_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHASER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_OBLITERATOR_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE - STR_CYBERMITE_CORPSE - STR_CYBERMITE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION listOrder: 128041 - name: STR_CHTONITE_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHTONITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_SUBTERRANEAN_INVASION_PREQ - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_OBLITERATOR_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE - STR_CYBERMITE_CORPSE - STR_CYBERMITE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION listOrder: 143430 - name: STR_REPTOID_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_REPTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 getOneFree: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_UFO_SUBTYPES - STR_THE_NEPHILIM listOrder: 143510 - name: STR_WASPITE_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_WASPITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_OBLITERATOR_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE - STR_CYBERMITE_CORPSE - STR_CYBERMITE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION listOrder: 144020 - name: STR_CEREBREAL_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CEREBREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_HARVESTER - STR_ABDUCTOR - STR_TERROR_SHIP - STR_BATTLESHIP - STR_SUPPLY_SHIP - STR_SENTRY_SHIP - STR_FIGHTER_SHIP - STR_LIGHT_FIGHTER_SHIP - STR_LAB_SHIP - STR_EXCAVATOR - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES - STR_OBLITERATOR - STR_SECTOPOD - STR_CYBERDISC - STR_ALIEN_SMALL_PLASMA_TURRET - STR_ALIEN_LASER_TURRET - STR_OBLITERATOR_CORPSE - STR_SECTOPOD_CORPSE - STR_CYBERDISC_CORPSE - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE - STR_ALIEN_LASER_TURRET_CORPSE - STR_CYBERMITE_CORPSE - STR_CYBERMITE STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_STAY_ALONE_STAY_ALIVE listOrder: 86910 - name: STR_ANTHROPOD_ENGINEER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_ANTHROPOD needItem: true destroyItem: true listOrder: 122110 - name: STR_SNAKEMAN_BEASTMASTER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SNAKEMAN needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_PSIONICS_PREREQUISITE1 getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_CHRYSSALID - STR_BADASS_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_STAY_ALONE_STAY_ALIVE listOrder: 134010 - name: STR_FLOATER_MEDIC requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_MEDIC_INTERROGATED - STR_ALIEN_MEDICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SECTOID - STR_CEREBREAL - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_GAZER - STR_CHASER - STR_CHTONITE - STR_WASPITE - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_PROGRAMMING STR_ALIEN_NARRATIVE: - STR_FLOATERS_HISTORY - STR_THE_NEPHILIM listOrder: 125000 - name: STR_SECTOID_MEDIC requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SECTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_MEDIC_INTERROGATED - STR_ALIEN_MEDICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_CEREBREAL - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_GAZER - STR_CHASER - STR_CHTONITE - STR_WASPITE - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_PROGRAMMING STR_ALIEN_NARRATIVE: - STR_SECTOID_LEGENDS - STR_THE_NEPHILIM STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT STR_CLONING_INF_PREREQ: - STR_CLONING_INF_PLOT listOrder: 119980 - name: STR_MUTON_MEDIC requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_MUTON needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_MUTON_CULTURE - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_THE_NEPHILIM listOrder: 138050 - name: STR_CEREBREAL_MEDIC requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CEREBREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_MEDIC_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SECTOID - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_GAZER - STR_CHASER - STR_CHTONITE - STR_WASPITE - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_PROGRAMMING STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_STAY_ALONE_STAY_ALIVE listOrder: 143920 - name: STR_CHTONITE_MEDIC requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHTONITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_MEDIC_INTERROGATED - STR_ALIEN_MEDICS - STR_ALIEN_SUBTERRANEAN_INVASION_PREQ getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_CEREBREAL - STR_SECTOID - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_GAZER - STR_CHASER - STR_WASPITE - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_PROGRAMMING STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM listOrder: 143420 - name: STR_REPTOID_SHADOW requiresBaseFunc: [BIOLAB] cost: 260 points: 50 lookup: STR_REPTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_SCORPOID - STR_ANTMAN - STR_SECTOID - STR_SNAKEMAN - STR_MUTON - STR_ETHEREAL - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_WASPITE - STR_GAZER - STR_CHASER - STR_CHTONITE - STR_CEREBREAL - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL_LARVA - STR_SCORPOID_CORPSE - STR_ANTMAN_CORPSE - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_ETHEREAL_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE listOrder: 143520 - name: STR_WASPITE_MEDIC requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_WASPITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_MEDIC_INTERROGATED - STR_ALIEN_MEDICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SECTOID - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_GAZER - STR_CHASER - STR_CHTONITE - STR_CEREBREAL - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_PROGRAMMING STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM listOrder: 144030 - name: STR_GAZER_MEDIC requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_GAZER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_MEDIC_INTERROGATED - STR_ALIEN_MEDICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SECTOID - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_CHTONITE - STR_WASPITE - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_PROGRAMMING STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM listOrder: 135520 - name: STR_CHASER_MEDIC requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHASER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_MEDIC_INTERROGATED - STR_ALIEN_MEDICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SECTOID - STR_SNAKEMAN - STR_MUTON - STR_CHRYSSALID - STR_SILACOID - STR_CELATID - STR_REAPER - STR_CROC - STR_REPTOID - STR_CHTONITE - STR_GAZER - STR_WASPITE - STR_HOLODRONE - STR_SALAMANDRON - STR_CEREBREAL - STR_CEREBREAL_LARVA - STR_SECTOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_MUTON_CORPSE - STR_FLOATER_CORPSE - STR_CHRYSSALID_CORPSE - STR_SILACOID_CORPSE - STR_CELATID_CORPSE - STR_REAPER_CORPSE - STR_CROC_CORPSE - STR_REPTOID_CORPSE - STR_GAZER_CORPSE - STR_CHASER_CORPSE - STR_CHTONITE_CORPSE - STR_WASPITE_CORPSE - STR_HOLODRONE_CORPSE - STR_SALAMANDRON_CORPSE - STR_CEREBREAL_CORPSE - STR_CEREBREAL_LARVA_CORPSE - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_CHEMISTRY - STR_ALIEN_PROGRAMMING STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM listOrder: 128042 - name: STR_FLOATER_NAVIGATOR requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_NAVIGATORS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES STR_ALIEN_NARRATIVE: - STR_FLOATERS_HISTORY listOrder: 126000 - name: STR_SNAKEMAN_NAVIGATOR requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_NAVIGATORS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES STR_ALIEN_NARRATIVE: - STR_SNAKEMEN_HOMEWORLD listOrder: 132000 - name: STR_MUTON_NAVIGATOR requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_NAVIGATORS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES STR_ALIEN_NARRATIVE: - STR_MUTON_CULTURE listOrder: 137000 - name: STR_SECTOID_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SECTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_NAVIGATORS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES STR_ALIEN_NARRATIVE: - STR_SECTOID_LEGENDS listOrder: 119990 - name: STR_CEREBREAL_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CEREBREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES STR_ALIEN_NARRATIVE: - STR_STAY_ALONE_STAY_ALIVE listOrder: 143930 - name: STR_CHTONITE_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHTONITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_SUBTERRANEAN_INVASION_PREQ getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES listOrder: 143410 - name: STR_REPTOID_COMMANDO requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_REPTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_UFO_SUBTYPES listOrder: 143530 - name: STR_WASPITE_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_WASPITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_NAVIGATORS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_FLYBY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES listOrder: 144040 - name: STR_GAZER_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_GAZER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_NAVIGATORS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES listOrder: 135530 - name: STR_CHASER_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHASER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES - STR_ALIEN_NAVIGATORS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_LIGHT_FIGHTER_SHIP - STR_FIGHTER_SHIP - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES listOrder: 128043 - name: STR_ANTHROPOD_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_ANTHROPOD needItem: true destroyItem: true listOrder: 122120 - name: STR_GAZER_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_GAZER unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION needItem: true destroyItem: true listOrder: 135540 - name: STR_CHASER_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHASER unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION needItem: true destroyItem: true listOrder: 128046 - name: STR_CEREBREAL_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CEREBREAL unlocks: - STR_LEADER_PLUS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_PARTICLE_MICROACCELERATION - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_COLD_STARS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_STAY_ALONE_STAY_ALIVE - STR_THE_NEPHILIM needItem: true destroyItem: true listOrder: 143940 - name: STR_CHTONITE_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHTONITE unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_SUBTERRANEAN_INVASION_PREQ - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM needItem: true destroyItem: true listOrder: 143440 - name: STR_WASPITE_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_WASPITE unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM needItem: true destroyItem: true listOrder: 144050 - name: STR_FLOATER_LEADER unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_FLOATERS_HISTORY listOrder: 127000 - name: STR_ETHEREAL_LEADER cost: 192 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_ALIEN_ENVOY listOrder: 140000 - name: STR_MUTON_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_MUTON needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_DOMINATION - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_NARRATIVE: - STR_MUTON_CULTURE - STR_THE_NEPHILIM - STR_ALIEN_GOVERNANCE listOrder: 138100 - name: STR_SNAKEMAN_LEADER requiresBaseFunc: [BIOLAB] unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_SNAKEMEN_HOMEWORLD - STR_THE_NEPHILIM listOrder: 133000 - name: STR_SECTOID_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SECTOID needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_SECTOID_LEGENDS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_STAY_ALONE_STAY_ALIVE STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT - STR_ALIEN_EMBASSY STR_CLONING_INF_PREREQ: - STR_CLONING_INF_PLOT - STR_ALIEN_EMBASSY STR_MC_INF_PREREQ: - STR_MC_INF_PLOT listOrder: 120000 - name: STR_MUTON_COMMANDER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_MUTON needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_COMMANDERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_MUTON_CULTURE - STR_THE_NEPHILIM - STR_ALIEN_ENVOY listOrder: 138110 - name: STR_FLOATER_COMMANDER requiresBaseFunc: [BIOLAB] unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_FLOATERS_HISTORY - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY listOrder: 128000 - name: STR_SNAKEMAN_COMMANDER requiresBaseFunc: [BIOLAB] unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_COMMANDERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_SNAKEMEN_HOMEWORLD - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY listOrder: 134000 - name: STR_SECTOID_COMMANDER requiresBaseFunc: [BIOLAB] cost: 190 points: 50 lookup: STR_SECTOID needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_COMMANDERS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_STAY_ALONE_STAY_ALIVE - STR_SECTOID_LEGENDS - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT - STR_ALIEN_EMBASSY STR_CLONING_INF_PREREQ: - STR_CLONING_INF_PLOT - STR_ALIEN_EMBASSY STR_MC_INF_PREREQ: - STR_MC_INF_PLOT listOrder: 120010 - name: STR_ETHEREAL_COMMANDER cost: 192 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true requiresBaseFunc: [BIOLAB] unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_COMMANDERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE listOrder: 141000 - name: STR_WASPITE_COMMANDER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_WASPITE needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_COMMANDERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_ALIEN_ENVOY listOrder: 144060 - name: STR_GAZER_COMMANDER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_GAZER needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_COMMANDERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_ALIEN_ENVOY listOrder: 135550 - name: STR_CHASER_COMMANDER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHASER needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_COMMANDERS - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_ALIEN_ENVOY listOrder: 128048 - name: STR_CEREBREAL_COMMANDER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CEREBREAL needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_COLD_STARS - STR_STAY_ALONE_STAY_ALIVE - STR_ALIEN_ENVOY listOrder: 143950 - name: STR_CHTONITE_COMMANDER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHTONITE needItem: true destroyItem: true unlocks: - STR_LEADER_PLUS - STR_COMMANDER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_COMMANDERS - STR_ALIEN_SUBTERRANEAN_INVASION_PREQ - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_THE_NEPHILIM - STR_ALIEN_ENVOY listOrder: 143450 - name: STR_ETHEREAL_GRAND_MASTER requiresBaseFunc: [BIOLAB] cost: 400 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_GRAND_MASTERS - STR_ALIEN_DIPLOMACY - STR_ETHEREAL_ORDER - STR_ALIEN_NEURAL_NETWORK_PREREQ - STR_ALIEN_ASTROMETRICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY listOrder: 141150 - name: STR_ETHEREAL_GUARDIAN requiresBaseFunc: [BIOLAB] cost: 200 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_SENTINELS - STR_ETHEREAL_ORDER - STR_ALIEN_DIPLOMACY - STR_ENVOY_SHIP - STR_ALIEN_NEURAL_NETWORK_PREREQ - STR_ALIEN_ASTROMETRICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE listOrder: 141050 - name: STR_ETHEREAL_KNIGHT requiresBaseFunc: [BIOLAB] cost: 220 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_KNIGHTS - STR_ETHEREAL_ORDER - STR_ALIEN_DIPLOMACY - STR_ENVOY_SHIP - STR_ALIEN_NEURAL_NETWORK_PREREQ getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE listOrder: 141130 - name: STR_ETHEREAL_SPEAKER requiresBaseFunc: [BIOLAB] cost: 250 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_SPEAKERS - STR_ETHEREAL_ORDER - STR_ALIEN_DIPLOMACY - STR_ENVOY_SHIP - STR_ALIEN_NEURAL_NETWORK_PREREQ - STR_ALIEN_ASTROMETRICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE listOrder: 141100 - name: STR_ETHEREAL_KEEPER requiresBaseFunc: [BIOLAB] cost: 70 points: 200 needItem: true destroyItem: true dependencies: - STR_ETHEREAL unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_NEURAL_NETWORK_PREREQ - STR_ALIEN_ASTROMETRICS - STR_ALIEN_ENVOY - STR_ALIEN_KEEPERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ORDER_OF_ELIMINATION - STR_ALIEN_GOVERNANCE listOrder: 141040 - name: STR_ETHEREAL_LEGATE requiresBaseFunc: [BIOLAB] cost: 130 points: 250 lookup: STR_ALIEN_LEGATES needItem: true destroyItem: true dependencies: - STR_ETHEREAL unlocks: - STR_ETHEREAL_ORDER - STR_ALIEN_NEURAL_NETWORK_PREREQ - STR_SMALL_ENVOY_SHIP - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_HYPERWAVES STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ORDER_OF_ELIMINATION #listOrder: 141045 - name: STR_ETHEREAL_SERVITOR requiresBaseFunc: [BIOLAB] cost: 60 points: 50 needItem: true destroyItem: true unlocks: - STR_ALIEN_SERVITORS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_NEURAL_NETWORK_PREREQ getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_STAY_ALONE_STAY_ALIVE - STR_ORDER_OF_ELIMINATION - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_ALIEN_ENVOY listOrder: 141035 - name: STR_ETHEREAL_ELIMINATOR requiresBaseFunc: [BIOLAB] cost: 60 points: 50 lookup: STR_ORDER_OF_ELIMINATION needItem: true destroyItem: true dependencies: - STR_ETHEREAL unlocks: - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_NEURAL_NETWORK_PREREQ - STR_ALIEN_ASTROMETRICS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION STR_ALIEN_NARRATIVE: - STR_ETHEREAL_ORIGINS - STR_ETHEREAL_ORDER - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM - STR_THE_LUNAR_TRAIL - STR_ALIEN_ENVOY listOrder: 141038 - name: STR_SECTOID_GUARD_CAPTAIN requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SECTOID unlocks: - STR_SECTOID_GUARD - STR_LEADER_PLUS - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_CODES getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_NARRATIVE: - STR_SECTOID_LEGENDS needItem: true destroyItem: true listOrder: 120510 - name: STR_SECTOID_GUARDIAN requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SECTOID unlocks: - STR_SECTOID_GUARD - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_NARRATIVE: - STR_SECTOID_LEGENDS needItem: true destroyItem: true listOrder: 120500 - name: STR_SECTOID_SOLDIER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_SECTOID unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_SOLDIERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_SECTOID_LEGENDS needItem: true destroyItem: true listOrder: 119960 - name: STR_FLOATER_SOLDIER requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_FLOATERS_HISTORY listOrder: 123000 - name: STR_FLOATER_LEGIONNAIRE requiresBaseFunc: [BIOLAB] cost: 192 points: 50 needItem: true destroyItem: true dependencies: - STR_FLOATER getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION STR_ALIEN_NARRATIVE: - STR_FLOATERS_HISTORY listOrder: 128010 - name: STR_FLOATER_CENTURION requiresBaseFunc: [BIOLAB] cost: 192 points: 50 needItem: true destroyItem: true dependencies: - STR_FLOATER unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_LEADERS - STR_ALIEN_CODES - STR_ALIEN_ENGINEER_INTERROGATED getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_DOMINATION - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_SUBJUGATION - STR_ALIEN_GARDENS - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_SURGERY - STR_ALIEN_CODES - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_OBSERVER - STR_STRIKER - STR_TROOP_SHIP - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS STR_ALIEN_VOCABULARY: - STR_PARTICLE_MICROACCELERATION - STR_ANTIMATTER_CONTAINMENT - STR_FUSION_EXPLOSIVES - STR_ALIEN_GRAVITY_GENERATOR - STR_TRACTOR_BEAM_GENERATOR - STR_ADVANCED_PLASMA_PHYSICS - STR_DELTA_RADIATION - STR_HYPERWAVES STR_DELTA_RADIATION: - STR_ELERIUM_ENERGY_CONVERSION STR_ALIEN_NARRATIVE: - STR_FLOATERS_HISTORY - STR_THE_NEPHILIM listOrder: 128020 - name: STR_MUTON_SHADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 needItem: true destroyItem: true dependencies: - STR_MUTON getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_MUTON_CULTURE listOrder: 138055 - name: STR_SNAKEMAN_SOLDIER requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_SOLDIERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_SNAKEMEN_HOMEWORLD listOrder: 130000 - name: STR_MUTON_SOLDIER requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_SOLDIERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_MUTON_CULTURE listOrder: 136000 - name: STR_ETHEREAL_SOLDIER cost: 192 points: 50 lookup: STR_ETHEREAL needItem: true destroyItem: true requiresBaseFunc: [BIOLAB] unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_PSIONICS_PREREQUISITE1 - STR_ALIEN_SOLDIERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_STAY_ALONE_STAY_ALIVE - STR_PSI_PREDATORS_OF_YITH - STR_COLD_STARS - STR_GREEN_GOO - STR_THE_NEPHILIM listOrder: 139000 - name: STR_WASPITE_SOLDIER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_WASPITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_SOLDIERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS listOrder: 144010 - name: STR_GAZER_SOLDIER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_GAZER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_SOLDIERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS listOrder: 135500 - name: STR_CHASER_SOLDIER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHASER needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_SOLDIERS getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS listOrder: 128040 - name: STR_CEREBREAL_SOLDIER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CEREBREAL needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_PSIONICS_PREREQUISITE1 getOneFree: - STR_ALIEN_INTERROGATED getOneFreeProtected: STR_ALIEN_ORIGINS: - STR_ALIEN_RECREATIONAL_PROGRAMS STR_ALIEN_NARRATIVE: - STR_STAY_ALONE_STAY_ALIVE listOrder: 143900 - name: STR_CHTONITE_SOLDIER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_CHTONITE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_SUBTERRANEAN_INVASION_PREQ getOneFree: - STR_ALIEN_INTERROGATED listOrder: 143400 - name: STR_SCORPOID_HUNTER requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_SCORPOID needItem: true destroyItem: true listOrder: 143800 - name: STR_SCORPOID_CHIEF requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_SCORPOID needItem: true destroyItem: true unlocks: - STR_MASTERS_OF_SHOGG listOrder: 143860 - name: STR_ANTMAN_WORKER requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_ANTMAN needItem: true destroyItem: true listOrder: 143700 - name: STR_ANTMAN_WARRIOR requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_ANTMAN needItem: true destroyItem: true listOrder: 143710 - name: STR_ANTMAN_QUEEN_CORPSE requiresBaseFunc: [BIOLAB] cost: 200 points: 100 lookup: STR_ANTMAN_QUEEN_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ANTMAN_CORPSE listOrder: 66670 - name: STR_ANTMAN_QUEEN_COMMANDER requiresBaseFunc: [BIOLAB] cost: 200 points: 100 lookup: STR_ANTMAN_QUEEN needItem: true destroyItem: true dependencies: - STR_ANTMAN unlocks: - STR_MASTERS_OF_SHOGG listOrder: 143770 - name: STR_DEEP_ONE_SOLDIER requiresBaseFunc: [BIOLAB] cost: 130 points: 50 lookup: STR_DEEP_ONE needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_TLETH_HATCHET - STR_TLETH_SPEAR - STR_GILLDOG - STR_GILLDOG_CORPSE listOrder: 144110 - name: STR_DEEP_ONE_CHIEFTAIN requiresBaseFunc: [BIOLAB] cost: 130 points: 50 lookup: STR_DEEP_ONE needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE getOneFree: - STR_TLETH_HATCHET - STR_TLETH_SPEAR - STR_GILLDOG - STR_GILLDOG_CORPSE - STR_TENTACULAT - STR_TENTACULAT_CORPSE - STR_JANISSARY - STR_JANISSARY_CORPSE listOrder: 144130 - name: STR_CROC_CADET requiresBaseFunc: [BIOLAB] cost: 160 points: 50 lookup: STR_CROC needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_CROC_RAID listOrder: 143600 - name: STR_REPTOID_AGENT requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_REPTOID needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 listOrder: 143500 - name: STR_REPTOID_LEADER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_REPTOID_DRAKE unlocks: - STR_LEADER_PLUS - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_UFO_SUBTYPES - STR_THE_NEPHILIM needItem: true destroyItem: true listOrder: 143540 - name: STR_REPTOID_COMMANDER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_REPTOID_DRAKE needItem: true destroyItem: true unlocks: - STR_ALIEN_POWER_SYSTEMS_DEP_1 getOneFree: - STR_UFO_SUBTYPES - STR_THE_NEPHILIM listOrder: 143550 - name: STR_ANTHROPOD_SOLDIER requiresBaseFunc: [BIOLAB] cost: 192 points: 50 lookup: STR_ANTHROPOD needItem: true destroyItem: true listOrder: 122100 - name: STR_HYPER_WAVE_DECODER requiresBaseFunc: [STDLAB] cost: 670 points: 25 dependencies: - STR_ALIEN_CODES - STR_OPTRONIC_PARTS - STR_HYPERWAVES listOrder: 7260 - name: STR_THRUSTER requiresBaseFunc: [STDLAB] cost: 300 points: 75 dependencies: - STR_ADVANCED_FLIGHT_TRAINING - STR_PRECISE_ALLOY_SHAPING - STR_ENGINE_MOD_PREQ listOrder: 10150 - name: STR_AFTERBURNER requiresBaseFunc: [STDLAB] cost: 250 points: 50 dependencies: - STR_ADVANCED_FLIGHT_TRAINING - STR_ALIEN_POWER_SYSTEMS - STR_ENGINE_MOD_PREQ listOrder: 10180 - name: STR_SHIELD_GEN requiresBaseFunc: [ADVLAB] cost: 500 points: 100 dependencies: - STR_GRAV_SHIELD - STR_SHIELD_GEN_PREQ listOrder: 10210 - name: STR_GRAV_SHIELD requiresBaseFunc: [IMPLAB] cost: 930 points: 25 dependencies: - STR_TRACTOR_BEAM_GENERATOR - STR_UFO_CONSTRUCTION listOrder: 7200 - name: STR_INCINERATOR_GRENADE requiresBaseFunc: [IMPLAB] cost: 200 points: 20 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 38420 - name: STR_ALIEN_GRENADE requiresBaseFunc: [IMPLAB] cost: 200 points: 20 dependencies: - STR_FUSION_EXPLOSIVES - STR_ELERIUM_115 - STR_DELTA_RADIATION unlocks: - STR_COOL_ALIEN_GADGET needItem: true destroyItem: true listOrder: 38300 - name: STR_ELERIUM_EXPLOSIVE requiresBaseFunc: [IMPLAB] cost: 80 points: 20 dependencies: - STR_ALIEN_GRENADE - STR_HIGH_EXPLOSIVE_BUY listOrder: 38220 - name: STR_ELERIUM_LANDMINE requiresBaseFunc: [IMPLAB] cost: 80 points: 20 dependencies: - STR_ALIEN_GRENADE - STR_LANDMINE listOrder: 38902 - name: STR_ALIEN_BOMB requiresBaseFunc: [IMPLAB] cost: 40 points: 10 dependencies: - STR_ALIEN_GRENADE unlocks: - STR_COOL_ALIEN_GADGET needItem: true destroyItem: true listOrder: 38960 - name: STR_SONIC_PULSER requiresBaseFunc: [STDLAB] cost: 250 points: 25 dependencies: - STR_SONIC_PISTOL_CLIP unlocks: - STR_COOL_ALIEN_GADGET needItem: true destroyItem: true listOrder: 38350 - name: STR_SMALL_LAUNCHER requiresBaseFunc: [STDLAB] cost: 550 points: 30 needItem: true destroyItem: true dependencies: - STR_ALIEN_GRAVITY_GENERATOR unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34300 - name: STR_STUN_BOMB requiresBaseFunc: [STDLAB] cost: 180 points: 10 needItem: true destroyItem: true dependencies: - STR_ALIEN_SUBJUGATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34310 - name: STR_PLASMA_CANNON requiresBaseFunc: [ADVLAB] cost: 660 points: 25 dependencies: - STR_PLASMA_WEAPONS listOrder: 10000 - name: STR_ALIEN_LASER_RIFLE requiresBaseFunc: [STDLAB] cost: 250 points: 20 dependencies: - STR_ALIEN_POWER_SYSTEMS needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21789 - name: STR_ALIEN_LASER_RIFLE_CLIP requiresBaseFunc: [STDLAB] cost: 100 points: 20 dependencies: - STR_ALIEN_LASER_RIFLE needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21790 - name: STR_ALIEN_LASER_CANNON requiresBaseFunc: [STDLAB] cost: 100 points: 30 dependencies: - STR_ALIEN_POWER_SYSTEMS - STR_ALIEN_LASER_RIFLE needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30060 - name: STR_ALIEN_LASER_CANNON_CLIP requiresBaseFunc: [STDLAB] cost: 70 points: 30 dependencies: - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30070 - name: STR_GAS_CANNON requiresBaseFunc: [STDLAB] cost: 0 points: 20 dependencies: - STR_AQUATIC_WARFARE - name: STR_SONIC_PISTOL requiresBaseFunc: [STDLAB] cost: 600 points: 20 needItem: true destroyItem: true dependencies: - STR_SONIC_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20560 - name: STR_SONIC_PISTOL_CLIP requiresBaseFunc: [STDLAB] cost: 400 points: 5 needItem: true destroyItem: true dependencies: - STR_SONIC_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20570 - name: STR_SONIC_BLASTA_RIFLE requiresBaseFunc: [STDLAB] cost: 700 points: 30 needItem: true destroyItem: true dependencies: - STR_SONIC_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21860 - name: STR_SONIC_BLASTA_RIFLE_CLIP requiresBaseFunc: [STDLAB] cost: 400 points: 5 needItem: true destroyItem: true dependencies: - STR_SONIC_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21870 - name: STR_SONIC_CANNON requiresBaseFunc: [STDLAB] cost: 700 points: 30 needItem: true destroyItem: true dependencies: - STR_SONIC_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30630 - name: STR_SONIC_CANNON_CLIP requiresBaseFunc: [STDLAB] cost: 400 points: 5 needItem: true destroyItem: true dependencies: - STR_SONIC_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30640 - name: STR_PLASMA_PISTOL requiresBaseFunc: [IMPLAB] cost: 600 points: 20 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20600 - name: STR_PLASMA_PISTOL_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 5 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20610 - name: STR_PLASMA_SUB requiresBaseFunc: [IMPLAB] cost: 600 points: 25 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20990 - name: STR_PLASMA_SUB_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 6 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21000 - name: STR_PLASMA_RIFLE requiresBaseFunc: [IMPLAB] cost: 700 points: 25 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21880 - name: STR_PLASMA_RIFLE_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 6 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21890 - name: STR_HEAVY_PLASMA requiresBaseFunc: [IMPLAB] cost: 800 points: 30 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21900 - name: STR_HEAVY_PLASMA_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 7 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21910 - name: STR_PRECISION_PLASMA requiresBaseFunc: [IMPLAB] cost: 800 points: 30 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21920 - name: STR_PRECISION_PLASMA_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 7 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21930 - name: STR_BLASTER_LAUNCHER requiresBaseFunc: [IMPLAB] cost: 900 points: 10 needItem: true destroyItem: true dependencies: - STR_FUSION_WEAPONS_CALIBRATION - STR_OPTRONICS - STR_PSIONICS unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34430 - name: STR_BLASTER_BOMB requiresBaseFunc: [IMPLAB] cost: 300 points: 10 needItem: true destroyItem: true dependencies: - STR_FUSION_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34440 - name: STR_MEDI_KIT requiresBaseFunc: [BIOLAB] cost: 210 points: 20 dependencies: - STR_ALIEN_MEDIC_INTERROGATED - STR_ALIEN_SURGERY - STR_ALIEN_REPRODUCTION - STR_HEALING_PACK listOrder: 48200 - name: STR_HEALING_PACK requiresBaseFunc: [BIOLAB] cost: 70 points: 25 dependencies: - STR_LABORATORY - STR_BIO_LABORATORY listOrder: 48180 - name: STR_ALIEN_LASER_RIFLE_RESEARCHED cost: 0 points: 0 dependencies: - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP unlocks: - STR_ALIEN_LASER_RESEARCHED - name: STR_ALIEN_LASER_RESEARCHED cost: 0 points: 0 dependencies: - STR_ALIEN_LASER_RIFLE_RESEARCHED - STR_ALIEN_DRONE_WEAPON - name: STR_LASER_WEAPONS requiresBaseFunc: [STDLAB] cost: 50 points: 10 dependencies: - STR_ELERIUM_115 - STR_ALIEN_LASER_RESEARCHED listOrder: 3600 - name: STR_LASER_CANNON requiresBaseFunc: [STDLAB] cost: 400 points: 15 dependencies: - STR_LASER_WEAPONS unlocks: - STR_UAC_OUTSOURCING_PREQ listOrder: 9300 - name: STR_LASER_PISTOL_MIB requiresBaseFunc: [STDLAB] cost: 35 points: 30 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20500 - name: STR_LASER_RIFLE_MIB requiresBaseFunc: [STDLAB] cost: 40 points: 30 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21800 - name: STR_HEAVY_LASER_MIB requiresBaseFunc: [STDLAB] cost: 60 points: 30 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30080 - name: STR_NUCLEAR_LASER_PISTOL requiresBaseFunc: [IMPLAB] cost: 50 points: 5 dependencies: - STR_LASER_PISTOL_MIB - STR_ADVANCED_LASER_WEAPONS listOrder: 20520 - name: STR_LASER_SNIPER_RIFLE requiresBaseFunc: [IMPLAB] cost: 200 points: 10 dependencies: - STR_LASER_RIFLE_MIB - STR_ADVANCED_LASER_WEAPONS listOrder: 22300 - name: STR_NUCLEAR_LASER_RIFLE requiresBaseFunc: [IMPLAB] cost: 50 points: 5 dependencies: - STR_LASER_RIFLE_MIB - STR_ADVANCED_LASER_WEAPONS listOrder: 21820 - name: STR_NUCLEAR_HEAVY_LASER requiresBaseFunc: [IMPLAB] cost: 50 points: 5 dependencies: - STR_HEAVY_LASER_MIB - STR_ADVANCED_LASER_WEAPONS listOrder: 30100 - name: STR_HYDRA_LASER cost: 30 points: 10 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21780 - name: STR_MPG cost: 60 points: 25 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21875 - name: STR_WARP_RIFLE cost: 120 points: 50 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_WARP_WEAPONS listOrder: 21935 - name: STR_WARP_CANNON cost: 150 points: 60 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_WARP_WEAPONS listOrder: 30720 - name: STR_TRITANIUM_HANDCUFFS cost: 10 points: 10 dependencies: - STR_ALLOYS_ENGINEERING listOrder: 45691 - name: STR_MOTION_SCANNER requiresBaseFunc: [STDLAB] cost: 180 points: 20 dependencies: - STR_ALIEN_ENGINEERING listOrder: 46150 - name: STR_UFO_POWER_SOURCE requiresBaseFunc: [STDLAB] cost: 450 points: 100 needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS unlocks: - STR_COOL_ALIEN_GADGET - STR_MASS_DRIVER_WEAPONS_PREREQUISITE listOrder: 62010 - name: STR_EXAMINATION_ROOM requiresBaseFunc: [STDLAB] cost: 150 points: 30 needItem: true listOrder: 62060 - name: STR_SICK_BAY cost: 150 points: 50 dependencies: - STR_HEALING_PACK listOrder: 6920 - name: STR_SENSORIUM cost: 250 points: 50 dependencies: - STR_ALIEN_ENTERTAINMENT listOrder: 6924 - name: STR_PSI_AMP cost: 500 points: 20 requiresBaseFunc: [PSILAB] dependencies: - STR_ALIEN_ENTERTAINMENT - STR_MIND_PROBE - STR_PSIONIC_LABORATORY listOrder: 44000 - name: STR_MIND_PROBE requiresBaseFunc: [PSILAB] cost: 400 points: 25 needItem: true destroyItem: true dependencies: - STR_METAPSYCHOLOGY - STR_ALIEN_ENGINEERING unlocks: - STR_COOL_ALIEN_GADGET listOrder: 46200 - name: STR_MIND_PROBE_MANUFACTURING requiresBaseFunc: [PSILAB] cost: 500 points: 10 dependencies: - STR_MIND_PROBE - STR_ALIEN_NEUROPSYCHOLOGY - STR_OPTRONICS listOrder: 1900 - name: STR_ION_ACCELERATION requiresBaseFunc: [STDLAB] cost: 450 points: 30 needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS unlocks: - STR_COOL_ALIEN_GADGET listOrder: 61985 - name: STR_PSYCHEMICALS requiresBaseFunc: [BIOLAB] cost: 200 points: 200 needItem: true destroyItem: true listOrder: 57950 - name: STR_CHUPACABRA_EMBRYO requiresBaseFunc: [BIOLAB] cost: 60 points: 150 needItem: true destroyItem: true listOrder: 204000 - name: STR_UFO_NAVIGATION requiresBaseFunc: [STDLAB] cost: 450 points: 100 needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS unlocks: - STR_COOL_ALIEN_GADGET listOrder: 62020 - name: STR_UFO_CONSTRUCTION requiresBaseFunc: [STDLAB] cost: 450 points: 30 dependencies: - STR_PRECISE_ALLOY_SHAPING - STR_ELERIUM_115 - STR_UFO_POWER_SOURCE - STR_UFO_NAVIGATION - STR_OPTRONICS listOrder: 62110 - name: STR_UFO_PROPULSION requiresBaseFunc: [IMPLAB] cost: 400 points: 400 dependencies: - STR_UFO_CONSTRUCTION - STR_ALIEN_GRAVITY_GENERATOR listOrder: 1970 - name: STR_DART_PISTOL cost: 30 points: 10 listOrder: 18960 dependencies: - STR_BIOLOGICAL_WARFARE - name: STR_DART_PISTOL_CLIP_B cost: 0 points: 0 dependencies: - STR_DART_PISTOL - STR_DART_RIFLE_CLIP_B - name: STR_DART_PISTOL_CLIP_C cost: 0 points: 0 dependencies: - STR_DART_PISTOL - STR_DART_RIFLE_CLIP_C - name: STR_DART_RIFLE cost: 0 points: 50 needItem: true - name: STR_BIOLOGICAL_WARFARE requiresBaseFunc: [BIOLAB] cost: 125 points: 30 lookup: STR_DART_RIFLE dependencies: - STR_BIOLOGICAL_WARFARE_PREQ - STR_WORKSHOP listOrder: 19100 - name: STR_BIOLOGICAL_WARFARE_PREQ cost: 0 points: 0 dependencies: - STR_ALIEN_BIOLOGY - STR_MUTANT_PHYSIOLOGY - name: STR_DART_RIFLE_CLIP_B cost: 250 points: 10 dependencies: - STR_ALIEN_BIOCHEMISTRY - STR_BIOLOGICAL_WARFARE - STR_DART_RIFLE_CLIP_B_PREQ1 - STR_DART_RIFLE_CLIP_B_PREQ2 - STR_DART_RIFLE_CLIP_B_PREQ3 listOrder: 19120 - name: STR_DART_RIFLE_CLIP_C cost: 275 points: 10 dependencies: - STR_BIOLOGICAL_WARFARE - STR_DART_RIFLE_CLIP_B - STR_DART_RIFLE_CLIP_C_PREQ1 - STR_DART_RIFLE_CLIP_C_PREQ2 - STR_DART_RIFLE_CLIP_C_PREQ3 listOrder: 19130 - name: STR_DART_RIFLE_CLIP_B_PREQ1 cost: 0 points: 0 dependencies: - STR_SECTOID_AUTOPSY - STR_FLOATER_AUTOPSY - STR_CHASER_AUTOPSY - STR_ANTHROPOD_AUTOPSY - STR_CHTONITE_AUTOPSY - name: STR_DART_RIFLE_CLIP_B_PREQ2 cost: 0 points: 0 dependencies: - STR_CROC_AUTOPSY - STR_REPTOID_AUTOPSY - STR_SNAKEMAN_AUTOPSY - STR_SALAMANDRON_AUTOPSY - name: STR_DART_RIFLE_CLIP_B_PREQ3 cost: 0 points: 0 dependencies: - STR_SPITTER_AUTOPSY - STR_CHRYSSALID_AUTOPSY - STR_BADASS_CHRYSSALID_AUTOPSY - STR_REAPER_AUTOPSY - name: STR_DART_RIFLE_CLIP_C_PREQ1 cost: 0 points: 0 dependencies: - STR_MUTON_AUTOPSY - STR_ETHEREAL_AUTOPSY - STR_GAZER_AUTOPSY - name: STR_DART_RIFLE_CLIP_C_PREQ2 cost: 0 points: 0 dependencies: - STR_WASPITE_AUTOPSY - STR_CEREBREAL_AUTOPSY - name: STR_DART_RIFLE_CLIP_C_PREQ3 cost: 0 points: 0 dependencies: - STR_CELATID_AUTOPSY - STR_SILACOID_AUTOPSY - name: STR_ALIEN_MEDIC_INTERROGATED cost: 0 points: 20 dependencies: - STR_SECTOID_MEDIC - STR_FLOATER_MEDIC - STR_GAZER_MEDIC - STR_CHASER_MEDIC - STR_CHTONITE_MEDIC - STR_CEREBREAL_MEDIC - STR_WASPITE_MEDIC - name: STR_MEDGAS_GRENADE requiresBaseFunc: [BIOLAB] cost: 50 points: 10 dependencies: - STR_DART_RIFLE listOrder: 19300 - name: STR_ELERIUM_MACE requiresBaseFunc: [IMPLAB] cost: 225 points: 20 dependencies: - STR_DELTA_RADIATION - STR_ELERIUM_115 - STR_ALIEN_SUBJUGATION listOrder: 18820 - name: STR_BLACKOPS_SPYPISTOL_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_BLACKOPS_SPYPISTOL listOrder: 20380 - name: STR_BLACKOPS_SPYPISTOL_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_BLACKOPS_SPYPISTOL_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_BLACKOPS_SPYPISTOL listOrder: 520380 - name: STR_RIFLE_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_RIFLE listOrder: 21320 - name: STR_RIFLE_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_RIFLE_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_RIFLE listOrder: 521320 - name: STR_AC_AA_AMMO cost: 0 points: 0 dependencies: - STR_SHARE_ALLOY_AMMO_TECH - STR_AUTO_CANNON - name: STR_BLACKOPS_SMARTRIFLE_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_BLACKOPS_SMARTRIFLE listOrder: 21420 - name: STR_BLACKOPS_SMARTRIFLE_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_BLACKOPS_SMARTRIFLE_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_BLACKOPS_SMARTRIFLE listOrder: 521420 - name: STR_HMG_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_HMG listOrder: 31220 - name: STR_HMG_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_HMG_AA_CLIP dependencies: - STR_ALLOY_AMMO - STR_HMG listOrder: 531220 - name: STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_BLACKOPS_SNIPER_RIFLE listOrder: 22160 - name: STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_BLACKOPS_SNIPER_RIFLE listOrder: 522160 - name: STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_BLACKOPS_AUTO_SNIPER_RIFLE listOrder: 22230 - name: STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_BLACKOPS_AUTO_SNIPER_RIFLE listOrder: 522230 - name: STR_MAGNUM_AA_DRUM cost: 0 points: 0 needItem: true dependencies: - STR_MAGNUM_AA_DRUM_PREQ listOrder: 20200 - name: STR_MAGNUM_AA_DRUM_MANUFACTURING cost: 10 points: 10 dependencies: - STR_ALLOY_AMMO - STR_MAGNUM_AA_DRUM_PREQ lookup: STR_MAGNUM_AA_DRUM listOrder: 520200 - name: STR_DOUBLE_BARRELED_BUCKSHOT_AA cost: 0 points: 0 needItem: true dependencies: - STR_DOUBLE_BARRELED_BUCKSHOT listOrder: 22465 - name: STR_DOUBLE_BARRELED_BUCKSHOT_AA_MANUFACTURING cost: 10 points: 10 lookup: STR_DOUBLE_BARRELED_BUCKSHOT_AA dependencies: - STR_ALLOY_AMMO - STR_DOUBLE_BARRELED_BUCKSHOT listOrder: 522465 - name: STR_SMART_SHOTGUN_TRITANIUM_BUCKSHOT_MANUFACTURING cost: 10 points: 10 dependencies: - STR_ALLOY_AMMO - STR_SMART_SHOTGUN listOrder: 522465 - name: STR_MAGNUM_AA_DRUM_PREQ cost: 0 points: 0 dependencies: - STR_BLACKOPS_MAGNUM - STR_SMART_MAGNUM - name: STR_SMG_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_SMG listOrder: 20880 - name: STR_SMG_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_SMG_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_SMG listOrder: 520880 - name: STR_BLACKOPS_LMG_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_BLACKOPS_LMG listOrder: 31020 - name: STR_BLACKOPS_LMG_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_BLACKOPS_LMG_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_BLACKOPS_LMG listOrder: 531020 - name: STR_LIGHT_MINIGUN_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_LIGHT_MINIGUN listOrder: 30770 - name: STR_LIGHT_MINIGUN_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_LIGHT_MINIGUN_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_LIGHT_MINIGUN listOrder: 530770 - name: STR_MINIGUN_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_MINIGUN listOrder: 30800 - name: STR_MINIGUN_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_MINIGUN_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_MINIGUN listOrder: 530800 - name: STR_STUN_GRENADE requiresBaseFunc: [IMPLAB] cost: 200 points: 10 dependencies: - STR_STUN_BOMB listOrder: 38600 - name: STR_LASER_CARBINE requiresBaseFunc: [IMPLAB] cost: 240 points: 10 dependencies: - STR_ADVANCED_LASER_WEAPONS listOrder: 21830 - name: STR_LASER_SHOTGUN requiresBaseFunc: [IMPLAB] cost: 440 points: 10 dependencies: - STR_ADVANCED_LASER_WEAPONS listOrder: 22800 - name: STR_SCATTER_LASER requiresBaseFunc: [IMPLAB] cost: 440 points: 10 dependencies: - STR_ADVANCED_LASER_WEAPONS - STR_MACHINE_GUNS_LICENCE listOrder: 30860 - name: STR_PARAPSYCHOLOGY_PREREQUISITE cost: 0 points: 10 dependencies: - STR_STORM_ROSE - STR_FLAME_GLOVE - STR_DARK_STAFF - STR_DAGON_STAFF - STR_SKULL_STAFF - STR_STAFF_OF_HEART_GRIP - STR_SCHUTZSTAFFELN_RING - STR_BLACK_LOTUS_ASSASSIN - STR_BLACK_LOTUS_MANDARIN - name: STR_PARAPSYCHOLOGY cost: 25 points: 25 dependencies: - STR_XENOLOGIST_CONTACT - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 1860 - name: STR_METAPSYCHOLOGY_PREREQUISITE cost: 0 points: 10 dependencies: - STR_BLACK_LOTUS_WITCH - STR_SORCERER_OF_DAGON - STR_MIB_PSI_OPS - STR_COUNCIL_MEMBER - STR_SECRETS_OF_LO_WO - STR_GERTRUDE_ELLISON - STR_DR_HADRIEX - name: STR_METAPSYCHOLOGY cost: 300 points: 300 dependencies: - STR_PARAPSYCHOLOGY - STR_METAPSYCHOLOGY_PREREQUISITE listOrder: 1880 - name: STR_PSIONICS cost: 0 points: 25 dependencies: - STR_PSIONICS_PREREQUISITE1 - STR_MUTANT_METABOLISM - STR_ALIEN_BIOLOGY - STR_METAPSYCHOLOGY listOrder: 1900 - name: STR_PSIONICS_PREREQUISITE1 cost: 0 points: 20 dependencies: - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_SOLDIER - STR_ETHEREAL_KEEPER - STR_ETHEREAL_SERVITOR - STR_ETHEREAL_ELIMINATOR - STR_SECTOID_LEADER - STR_SECTOID_COMMANDER - STR_SECTOID_GUARD_CAPTAIN - STR_SNAKEMAN_BEASTMASTER - STR_CEREBREAL_COMMANDER - STR_CEREBREAL_ENGINEER - STR_CEREBREAL_LEADER - STR_CEREBREAL_MEDIC - STR_CEREBREAL_NAVIGATOR - STR_CEREBREAL_SOLDIER - STR_MIB_PSI_OPS - STR_ANIMAL_PSIONICS - name: STR_XCOM_ASSAULT_PLASMA requiresBaseFunc: [ADVLAB] cost: 350 points: 50 dependencies: - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PLASMA_WEAPONS - STR_ELERIUM_BOMB listOrder: 21914 - name: STR_PLASMA_WEAPONS requiresBaseFunc: [ADVLAB] cost: 500 points: 25 dependencies: - STR_PLASMA_WEAPONS_CALIBRATION - STR_PARTICLE_MICROACCELERATION - STR_ADVANCED_PLASMA_PHYSICS listOrder: 3900 - name: STR_FUSION_WEAPONS requiresBaseFunc: [ADVLAB] cost: 500 points: 25 dependencies: - STR_FUSION_WEAPONS_CALIBRATION - STR_ANTIMATTER_CONTAINMENT - STR_ALIEN_GRAVITY_GENERATOR listOrder: 4000 - name: STR_FUSION_WEAPONS_CALIBRATION requiresBaseFunc: [ADVLAB] cost: 500 points: 25 dependencies: - STR_DELTA_RADIATION - STR_FUSION_EXPLOSIVES - STR_ALIEN_ELECTRONICS listOrder: 3800 - name: STR_PLASMA_WEAPONS_CALIBRATION requiresBaseFunc: [ADVLAB] cost: 500 points: 25 dependencies: - STR_DELTA_RADIATION - STR_ALIEN_GRAVITY_GENERATOR - STR_ALIEN_ELECTRONICS - STR_ALIEN_POWER_SYSTEMS listOrder: 3700 - name: STR_SONIC_WEAPONS_CALIBRATION requiresBaseFunc: [STDLAB] cost: 400 points: 200 dependencies: - STR_AQUA_PLASTICS - STR_ZRBITE listOrder: 3680 - name: STR_SONIC_WEAPONS requiresBaseFunc: [IMPLAB] cost: 200 points: 40 dependencies: - STR_SONIC_WEAPONS_CALIBRATION - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP listOrder: 3890 - name: STR_POWER_SOURCE_MINIATURIZATION requiresBaseFunc: [IMPLAB] cost: 250 points: 15 dependencies: - STR_POWER_SOURCE_MINIATURIZATION_DEP1 - STR_ELERIUM_115 listOrder: 2100 - name: STR_POWER_SOURCE_MINIATURIZATION_DEP1 cost: 0 points: 0 dependencies: - STR_SECTOID_ENGINEER - STR_SNAKEMAN_ENGINEER - STR_MUTON_ENGINEER - STR_FLOATER_ENGINEER - STR_REPTOID_ENGINEER - STR_CHTONITE_ENGINEER - STR_CEREBREAL_ENGINEER - STR_GAZER_ENGINEER - STR_CHASER_ENGINEER - STR_WASPITE_ENGINEER - name: STR_OPTRONICS_DISASSEMBLY requiresBaseFunc: [STDLAB] cost: 40 points: 40 lookup: STR_OPTRONIC_PARTS dependencies: - STR_OPTRONICS listOrder: 195599 - name: STR_OPTRONIC_PARTS cost: 10 points: 10 dependencies: - STR_OPTRONIC_PARTS listOrder: 61170 - name: STR_ALIEN_ELECTRONICS requiresBaseFunc: [STDLAB] cost: 500 points: 100 needItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS - STR_ADVANCED_AI - STR_ALIEN_ENGINEER_INTERROGATED - STR_LEADER_PLUS unlocks: - STR_COOL_ALIEN_GADGET listOrder: 61180 - name: STR_ALIEN_OPTICAL_PROCESSOR requiresBaseFunc: [STDLAB] cost: 150 points: 20 dependencies: - STR_UFO_NAVIGATION - STR_ALIEN_ELECTRONICS - STR_ALIEN_MULTITOOL listOrder: 1280 - name: STR_ALIEN_CODES requiresBaseFunc: [STDLAB] cost: 400 points: 25 dependencies: - STR_FLOATER_NAVIGATOR - STR_FLOATER_CENTURION - STR_SNAKEMAN_NAVIGATOR - STR_MUTON_NAVIGATOR - STR_SECTOID_NAVIGATOR - STR_SECTOID_GUARD_CAPTAIN - STR_GAZER_NAVIGATOR - STR_CHASER_NAVIGATOR - STR_CHTONITE_NAVIGATOR - STR_WASPITE_NAVIGATOR - STR_CEREBREAL_NAVIGATOR listOrder: 1250 - name: STR_ALIEN_CONTAINMENT requiresBaseFunc: [BIOLAB] cost: 150 points: 20 unlocks: - STR_ALIEN_CONTAINMENT dependencies: - STR_ALIEN_BIOLOGY listOrder: 7040 - name: STR_ALIEN_BIOCHEMISTRY requiresBaseFunc: [BIOLAB] cost: 250 points: 100 dependencies: - STR_ALIEN_BIOLOGY - STR_CHIEF_RESEARCHER_CONTACT listOrder: 203150 - name: STR_ALIEN_BIOLOGY requiresBaseFunc: [BIOLAB] cost: 250 points: 150 unlocks: - STR_BIOLOGICAL_WARFARE_PREQ dependencies: - STR_ALIEN_EMBRYO - STR_FLOATER_AUTOPSY - STR_SNAKEMAN_AUTOPSY - STR_MUTON_AUTOPSY - STR_SECTOID_AUTOPSY - STR_ETHEREAL_AUTOPSY - STR_CHRYSSALID_AUTOPSY - STR_BADASS_CHRYSSALID_AUTOPSY - STR_CELATID_AUTOPSY - STR_ANTHROPOD_AUTOPSY - STR_CROC_AUTOPSY - STR_REPTOID_AUTOPSY - STR_CEREBREAL_AUTOPSY - STR_CEREBREAL_LARVA_AUTOPSY - STR_SPITTER_AUTOPSY - STR_SALAMANDRON_AUTOPSY - STR_CHTONITE_AUTOPSY - STR_GAZER_AUTOPSY - STR_CHASER_AUTOPSY - STR_HOLODRONE_AUTOPSY - STR_WASPITE_AUTOPSY - STR_AQUATOID_AUTOPSY - STR_CALCINITE_AUTOPSY - STR_HALLUCINOID_AUTOPSY - STR_TASOTH_AUTOPSY - STR_TENTACULAT_AUTOPSY listOrder: 203800 - name: STR_INFO_UPLOAD requiresBaseFunc: [INTLAB] cost: 100 points: 25 needItem: true - name: STR_GOLDEN_ANKH cost: 10 points: 20 lookup: STR_HOLY_TRIAL_PASSED needItem: true destroyItem: true listOrder: 59200 - name: STR_COVEN_REWARD cost: 5 points: 30 spawnedItem: STR_ALIEN_KEY_DECRYPTED dependencies: - STR_PHARAOH_HAS_FALLEN - STR_ALIEN_INFILTRATION_DETAILS listOrder: 200885 - name: STR_MEET_THE_COVEN cost: 5 points: 200 dependencies: - STR_HOLY_TRIAL_PASSED listOrder: 200880 - name: STR_SO_WHAT_NOW_ANEXI requiresBaseFunc: [INTLAB] cost: 5 points: 5 lookup: STR_HOLY_TRIAL dependencies: - STR_ANEXIS_OFFER listOrder: 200850 - name: STR_HOLY_TRIAL_PASSED cost: 0 points: 70 needItem: true - name: STR_HOLY_TRIAL cost: 0 points: 40 needItem: true - name: STR_ANEXIS_OFFER cost: 0 points: 150 needItem: true - name: STR_ETHEREAL_ORIGINS cost: 0 points: 250 needItem: true - name: STR_DREAMERS cost: 20 points: 100 dependencies: - STR_SECRETS_OF_LO_WO listOrder: 176730 - name: STR_THE_NEPHILIM cost: 50 points: 100 needItem: true - name: STR_UFO_SUBTYPES cost: 0 points: 25 needItem: true - name: STR_ADVANCED_PLASMA_PHYSICS cost: 100 points: 25 needItem: true - name: STR_TRACTOR_BEAM_GENERATOR cost: 100 points: 25 needItem: true - name: STR_ALIEN_GRAVITY_GENERATOR cost: 100 points: 25 needItem: true - name: STR_FUSION_EXPLOSIVES cost: 100 points: 25 needItem: true - name: STR_PARTICLE_MICROACCELERATION cost: 100 points: 25 needItem: true - name: STR_ANTIMATTER_CONTAINMENT cost: 100 points: 25 needItem: true - name: STR_DELTA_RADIATION cost: 100 points: 25 needItem: true - name: STR_ELERIUM_ENERGY_CONVERSION cost: 100 points: 25 needItem: true - name: STR_HYPERWAVES cost: 100 points: 25 needItem: true - name: STR_SNAKEMEN_HOMEWORLD cost: 50 points: 100 needItem: true - name: STR_MUTON_CULTURE cost: 50 points: 100 needItem: true - name: STR_SECTOID_LEGENDS cost: 50 points: 100 needItem: true - name: STR_PSI_PREDATORS_OF_YITH cost: 50 points: 100 needItem: true - name: STR_COLD_STARS cost: 50 points: 100 needItem: true - name: STR_GREEN_GOO cost: 50 points: 100 needItem: true - name: STR_FLOATERS_HISTORY cost: 50 points: 100 needItem: true - name: STR_ALIEN_RECREATIONAL_PROGRAMS cost: 50 points: 100 needItem: true - name: STR_ALIEN_SOLDIERS cost: 10 points: 100 dependencies: - STR_SECTOID_SOLDIER - STR_SNAKEMAN_SOLDIER - STR_MUTON_SOLDIER - STR_ETHEREAL_SOLDIER - STR_WASPITE_SOLDIER - STR_GAZER_SOLDIER - STR_CHASER_SOLDIER listOrder: 168910 - name: STR_ALIEN_NAVIGATORS cost: 10 points: 100 dependencies: - STR_SECTOID_NAVIGATOR - STR_FLOATER_NAVIGATOR - STR_SNAKEMAN_NAVIGATOR - STR_MUTON_NAVIGATOR - STR_WASPITE_NAVIGATOR - STR_GAZER_NAVIGATOR - STR_CHASER_NAVIGATOR listOrder: 168920 - name: STR_ALIEN_MEDICS cost: 10 points: 100 dependencies: - STR_SECTOID_MEDIC - STR_FLOATER_MEDIC - STR_CHTONITE_MEDIC - STR_WASPITE_MEDIC - STR_GAZER_MEDIC - STR_CHASER_MEDIC listOrder: 168930 - name: STR_ALIEN_ENGINEERS cost: 10 points: 100 dependencies: - STR_SECTOID_ENGINEER - STR_FLOATER_ENGINEER - STR_SNAKEMAN_ENGINEER - STR_MUTON_ENGINEER - STR_WASPITE_ENGINEER - STR_GAZER_ENGINEER - STR_CHASER_ENGINEER listOrder: 168940 - name: STR_ALIEN_LEADERS cost: 10 points: 100 dependencies: - STR_SECTOID_LEADER - STR_FLOATER_LEADER - STR_FLOATER_CENTURION - STR_GAZER_LEADER - STR_CHASER_LEADER - STR_CHTONITE_LEADER - STR_WASPITE_LEADER - STR_ETHEREAL_LEADER - STR_MUTON_LEADER listOrder: 168950 - name: STR_ALIEN_COMMANDERS cost: 10 points: 100 dependencies: - STR_SECTOID_COMMANDER - STR_SNAKEMAN_COMMANDER - STR_MUTON_COMMANDER - STR_ETHEREAL_COMMANDER - STR_WASPITE_COMMANDER - STR_GAZER_COMMANDER - STR_CHASER_COMMANDER - STR_CHTONITE_COMMANDER listOrder: 168960 - name: STR_ALIEN_KEEPERS cost: 10 points: 100 dependencies: - STR_ETHEREAL_KEEPER listOrder: 168980 - name: STR_ALIEN_SPEAKERS cost: 10 points: 100 dependencies: - STR_ETHEREAL_SPEAKER listOrder: 168983 - name: STR_ALIEN_SENTINELS cost: 10 points: 100 dependencies: - STR_ETHEREAL_GUARDIAN listOrder: 168988 - name: STR_ALIEN_KNIGHTS cost: 10 points: 100 dependencies: - STR_ETHEREAL_KNIGHT listOrder: 168990 - name: STR_ALIEN_GRAND_MASTERS cost: 10 points: 100 dependencies: - STR_ETHEREAL_GRAND_MASTER listOrder: 168995 - name: STR_ALIEN_LEGATES cost: 10 points: 180 dependencies: - STR_ETHEREAL_LEGATE listOrder: 168985 - name: STR_ALIEN_SERVITORS cost: 10 points: 100 dependencies: - STR_ETHEREAL_SERVITOR listOrder: 168975 - name: STR_ALIEN_NEUROPSYCHOLOGY requiresBaseFunc: [BIOLAB] cost: 100 points: 25 needItem: true - name: STR_ALIEN_GARDENS requiresBaseFunc: [BIOLAB] cost: 100 points: 25 needItem: true listOrder: 168850 - name: STR_ALIEN_SUBJUGATION points: 25 needItem: true - name: STR_ALIEN_CHEMISTRY points: 50 needItem: true - name: STR_ALIEN_WAVE_FIELD_THEORY points: 50 needItem: true - name: STR_ALIEN_PROGRAMMING points: 50 needItem: true - name: STR_ALIEN_POWER_SYSTEMS requiresBaseFunc: [STDLAB] cost: 50 points: 10 dependencies: - STR_ALIEN_POWER_SYSTEMS_DEP_1 - STR_ALIEN_ENGINEERING listOrder: 2000 - name: STR_ALIEN_POWER_SYSTEMS_DEP_1 cost: 0 points: 0 dependencies: - STR_SECTOID_COMMANDER - STR_SECTOID_LEADER - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_NAVIGATOR - STR_SECTOID_SOLDIER - STR_SECTOID_GUARDIAN - STR_SECTOID_GUARD_CAPTAIN - STR_SNAKEMAN_BEASTMASTER - STR_SNAKEMAN_COMMANDER - STR_SNAKEMAN_LEADER - STR_SNAKEMAN_ENGINEER - STR_SNAKEMAN_NAVIGATOR - STR_SNAKEMAN_SOLDIER - STR_ETHEREAL_KEEPER - STR_ETHEREAL_LEGATE - STR_ETHEREAL_COMMANDER - STR_ETHEREAL_LEADER - STR_ETHEREAL_SOLDIER - STR_MUTON_COMMANDER - STR_MUTON_LEADER - STR_MUTON_ENGINEER - STR_MUTON_NAVIGATOR - STR_MUTON_SOLDIER - STR_FLOATER_CENTURION - STR_FLOATER_COMMANDER - STR_FLOATER_LEADER - STR_FLOATER_ENGINEER - STR_FLOATER_MEDIC - STR_FLOATER_NAVIGATOR - STR_FLOATER_SOLDIER - STR_CROC_CADET - STR_REPTOID_ENGINEER - STR_REPTOID_COMMANDO - STR_REPTOID_AGENT - STR_REPTOID_LEADER - STR_REPTOID_COMMANDER - name: STR_SECTOPOD_CONSTRUCTION requiresBaseFunc: [STDLAB] cost: 600 points: 50 dependencies: - STR_SECTOPOD_CORPSE - STR_SECTOPOD_AUTOPSY - STR_ALIEN_ELECTRONICS listOrder: 4300 - name: STR_MESSAGE_FROM_MAGMA_ALIEN_GARDENS cost: 2 points: 10 dependencies: - STR_ALIEN_GARDENS - STR_MAGMA_CONTACT listOrder: 300642 - name: STR_SHARE_ALIEN_GARDENS_TECH cost: 2 points: -1500 dependencies: - STR_MESSAGE_FROM_MAGMA_ALIEN_GARDENS listOrder: 300643 - name: STR_MESSAGE_FROM_MAGMA_POWER_SOURCE_MINIATURIZATION cost: 2 points: 10 dependencies: - STR_POWER_SOURCE_MINIATURIZATION - STR_MAGMA_CONTACT listOrder: 300650 - name: STR_SHARE_POWER_SOURCE_MINIATURIZATION_TECH cost: 2 points: -1500 dependencies: - STR_MESSAGE_FROM_MAGMA_POWER_SOURCE_MINIATURIZATION listOrder: 300651 - name: STR_MESSAGE_FROM_MAGMA_ALLOY_AMMO cost: 2 points: 10 dependencies: - STR_ALLOY_AMMO - STR_ALLOYS_MANUFACTURING - STR_MAGMA_CONTACT listOrder: 300640 - name: STR_SHARE_ALLOY_AMMO_TECH cost: 2 points: -500 dependencies: - STR_MESSAGE_FROM_MAGMA_ALLOY_AMMO listOrder: 300641 - name: STR_MESSAGE_FROM_MAGMA_TERRAMITE cost: 2 points: 10 dependencies: - STR_TERRAMITE - STR_MAGMA_CONTACT listOrder: 300646 - name: STR_SHARE_TERRAMITE_TECH cost: 2 points: -500 dependencies: - STR_MESSAGE_FROM_MAGMA_TERRAMITE listOrder: 300647 - name: STR_MESSAGE_FROM_MAGMA_POWER_ARMOR cost: 2 points: 50 dependencies: - STR_SHARE_TERRAMITE_TECH - STR_SHARE_POWER_SOURCE_MINIATURIZATION_TECH listOrder: 300656 - name: STR_POWER_ARMOR cost: 0 points: 20 dependencies: - STR_MESSAGE_FROM_MAGMA_POWER_ARMOR - name: STR_MESSAGE_FROM_MAGMA_ELERIUM_EXPLOSIVES cost: 2 points: 10 dependencies: - STR_ALIEN_GRENADE - STR_MAGMA_CONTACT listOrder: 300657 - name: STR_SHARE_ELERIUM_EXPLOSIVES_TECH cost: 2 points: -1000 dependencies: - STR_MESSAGE_FROM_MAGMA_ELERIUM_EXPLOSIVES listOrder: 300658 - name: STR_ALLOY_AMMO requiresBaseFunc: [STDLAB] cost: 600 points: 30 dependencies: - STR_ALLOYS_ENGINEERING listOrder: 3200 - name: STR_EXTINGUISHER_TANKS requiresBaseFunc: [STDLAB] cost: 80 points: 10 dependencies: - STR_CHEMPISTOL - STR_CHEMOGUN - STR_SMOKE_GRENADE listOrder: 4020 - name: STR_CANISTER_GUN requiresBaseFunc: [STDLAB] cost: 200 points: 20 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21940 - name: STR_CANISTER_GUN_CLIP_CH requiresBaseFunc: [STDLAB] cost: 300 points: 15 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_CANISTER_GUN_AMMO listOrder: 21950 - name: STR_CANISTER_GUN_CLIP_I requiresBaseFunc: [STDLAB] cost: 300 points: 15 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_CANISTER_GUN_AMMO listOrder: 21960 - name: STR_CANISTER_GUN_AMMO cost: 0 points: 0 dependencies: - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_I - name: STR_CHEMOGUN cost: 100 points: 20 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 22980 - name: STR_CHEMPISTOL cost: 100 points: 20 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20530 - name: STR_TOXIGUN requiresBaseFunc: [STDLAB] cost: 200 points: 20 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 23000 - name: STR_TOXIGUN_FLASK requiresBaseFunc: [STDLAB] cost: 300 points: 15 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 23010 - name: STR_HADRIEX_GUN requiresBaseFunc: [STDLAB] cost: 20 points: 20 needItem: true destroyItem: true dependencies: - STR_ECTOPLASM listOrder: 44300 - name: STR_UAC_PLASMA_RIFLE requiresBaseFunc: [IMPLAB] cost: 220 points: 20 needItem: true destroyItem: true dependencies: - STR_BLACK_SPHERE unlocks: - STR_COOL_ALIEN_GADGET listOrder: ??? - name: STR_UAC_PLASMA_RIFLE_CLIP requiresBaseFunc: [IMPLAB] cost: 300 points: 6 needItem: true destroyItem: true dependencies: - STR_BLACK_SPHERE unlocks: - STR_COOL_ALIEN_GADGET listOrder: ??? - name: STR_UAC_LIGHT_PLASMA_GUN requiresBaseFunc: [IMPLAB] cost: 300 points: 20 needItem: true destroyItem: true dependencies: - STR_BLACK_SPHERE unlocks: - STR_COOL_ALIEN_GADGET listOrder: ??? - name: STR_UAC_LIGHT_PLASMA_GUN_CLIP requiresBaseFunc: [IMPLAB] cost: 300 points: 6 needItem: true destroyItem: true dependencies: - STR_BLACK_SPHERE unlocks: - STR_COOL_ALIEN_GADGET listOrder: ??? - name: STR_PLASMA_CASTER requiresBaseFunc: [IMPLAB] cost: 400 points: 25 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20615 - name: STR_PLASMA_CASTER_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 6 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20616 - name: STR_PLASMA_DESTROYER requiresBaseFunc: [IMPLAB] cost: 900 points: 25 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30690 - name: STR_PLASMA_DESTROYER_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 6 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30700 - name: STR_PLASMA_SNIPER_RIFLE requiresBaseFunc: [IMPLAB] cost: 700 points: 25 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 22330 - name: STR_PLASMA_SNIPER_RIFLE_CLIP requiresBaseFunc: [IMPLAB] cost: 400 points: 6 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 22340 - name: STR_BOOMER_ORGAN requiresBaseFunc: [STDLAB, BIOLAB] cost: 80 points: 10 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 39300 - name: STR_BOOMEROID requiresBaseFunc: [STDLAB, BIOLAB] cost: 80 points: 10 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 39100 - name: STR_ACID_PISTOL requiresBaseFunc: [STDLAB, BIOLAB] cost: 30 points: 10 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20480 - name: STR_ACID_PISTOL_CLIP requiresBaseFunc: [STDLAB, BIOLAB] cost: 70 points: 20 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 20490 - name: STR_ACID_BOLT requiresBaseFunc: [STDLAB, BIOLAB] cost: 80 points: 10 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 39200 - name: STR_DISRUPTOR_RIFLE requiresBaseFunc: [STDLAB, BIOLAB] cost: 350 points: 100 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 21660 - name: STR_DISRUPTOR_HEAVY requiresBaseFunc: [STDLAB, BIOLAB] cost: 450 points: 120 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 23550 - name: STR_ULTIMATE_CRAFT cost: 900 points: 30 dependencies: - STR_NEW_FIGHTER_CRAFT - STR_GRAV_SHIELD - STR_ALIEN_ASTROMETRICS - STR_PSIONIC_LABORATORY unlocks: - STR_SHIELD_GEN_PREQ listOrder: 7700 - name: STR_HEALING_SPRAY cost: 0 points: 0 dependencies: - STR_ADVANCED_MEDICINE listOrder: 48100 - name: STR_BIG_HEALING_SPRAY cost: 75 points: 10 dependencies: - STR_HEALING_SPRAY listOrder: 48110 - name: STR_TRAUMA_PACK requiresBaseFunc: [BIOLAB] cost: 20 points: 5 dependencies: - STR_MEDICINE listOrder: 48160 - name: STR_CULTIST_INTERROGATED cost: 0 points: 0 dependencies: - STR_ZSRR_GANGER - STR_ZSRR_MOLOLEC - STR_ZSRR_MATROS - STR_ZSRR_PIONEER - STR_ZSRR_UBEK - STR_ZSRR_RED_OPS_FEMALE - STR_ZSRR_RED_OPS_MALE - STR_BLACK_LOTUS_FOLLOWER - STR_BLACK_LOTUS_FOOTMAN - STR_BLACK_LOTUS_WARRIOR - STR_BLACK_LOTUS_ASSASSIN - STR_BLACK_LOTUS_MANDARIN - STR_BLACK_LOTUS_WITCH - STR_BLACK_LOTUS_AVATAR - STR_LO_WO - STR_SUPPORTER_OF_DAGON - STR_DISCIPLE_OF_DAGON - STR_PRIEST_OF_DAGON - STR_CHOSEN_OF_DAGON - STR_SORCERER_OF_DAGON - STR_EXALT_INFILTRATOR - STR_EXALT_ENFORCER - STR_EXALT_LIQUIDATOR - STR_EXALT_BRAINER - STR_EXALT_MASTER - STR_CYBERWEB_TECHNOMAD - STR_CYBERWEB_MYSTEK - name: STR_MILESTONE_1_PREQ cost: 0 points: 0 dependencies: - STR_STRANGE_CREATURE_AUTOPSY - STR_STRANGE_CREATURE - name: STR_MILESTONE_1 cost: 20 points: 100 dependencies: - STR_MILESTONE_1_PREQ - STR_CULTIST_INTERROGATED listOrder: 700 - name: STR_MILESTONE_1_SUMMARY cost: 2 points: 0 dependencies: - STR_MILESTONE_1 listOrder: 710 - name: STR_MILESTONE_2 cost: 40 points: 100 dependencies: - STR_ALL_STAFF_CONTACTED listOrder: 720 - name: STR_MILESTONE_2_SUMMARY cost: 2 points: 0 dependencies: - STR_MILESTONE_2 listOrder: 730 - name: STR_MILESTONE_3 cost: 100 points: 100 dependencies: - STR_MILESTONE_2_SUMMARY - STR_MILESTONE_3_PREQ - STR_CULT_CONTAINED listOrder: 740 - name: STR_MILESTONE_3_SUMMARY cost: 2 points: 0 dependencies: - STR_MILESTONE_3 - name: STR_MEDICINE requiresBaseFunc: [BIOLAB] cost: 50 points: 20 listOrder: 750 - name: STR_HYBRID_NETWORK requiresBaseFunc: [INTLAB] cost: 50 points: 50 dependencies: - STR_HYBRID_SOLDIER - STR_HYBRID_NAVIGATOR - STR_HYBRID_MEDIC - STR_HYBRID_ENGINEER - STR_HYBRID_SCIENTIST - STR_HYBRID_DIPLOMAT - STR_EXALT_BRAINER - STR_HYBRID_BRAINER - STR_ADVENT_AGENT - STR_ADVENT_SOLDIER - STR_BRAINER_CRACKED - STR_DESTROY_EXALT - STR_JARHEAD_INVESTIGATION listOrder: 180400 - name: STR_CONTACT_CULT_ARMS_DEALERS requiresBaseFunc: [INTLAB] cost: 50 points: 20 dependencies: - STR_CHURCH_OF_DAGON_OPERATIONS - STR_BLACK_LOTUS_OPERATIONS - STR_ZSRR_OPERATIONS - STR_EXALT_OPERATIONS listOrder: 300390 - name: STR_BUY_CHURCH_OF_DAGON_WEAPONS cost: 10 points: -50 dependencies: - STR_CHURCH_OF_DAGON_OPERATIONS - STR_CONTACT_CULT_ARMS_DEALERS listOrder: 300391 - name: STR_BUY_BLACK_LOTUS_WEAPONS cost: 10 points: -50 dependencies: - STR_BLACK_LOTUS_OPERATIONS - STR_CONTACT_CULT_ARMS_DEALERS listOrder: 300392 - name: STR_BUY_ZSRR_WEAPONS cost: 10 points: -50 dependencies: - STR_ZSRR_OPERATIONS - STR_CONTACT_CULT_ARMS_DEALERS listOrder: 300393 - name: STR_BUY_EXALT_WEAPONS cost: 10 points: -50 dependencies: - STR_EXALT_OPERATIONS - STR_CONTACT_CULT_ARMS_DEALERS listOrder: 300394 - name: STR_REVIVED_WEAPONS cost: 15 points: 5 dependencies: - STR_NONSTANDARD_WEAPONS - STR_MILITARY_ENVOY_CONTACT listOrder: 300303 - name: STR_NONSTANDARD_WEAPONS cost: 50 points: 20 listOrder: 300300 - name: STR_PERSONAL_PROTECTION cost: 50 points: 20 listOrder: 300310 - name: STR_BASIC_OPERATIONS cost: 50 points: 20 listOrder: 300030 - name: STR_COVER_WORKERS cost: 0 points: 0 dependencies: - STR_BASIC_OPERATIONS unlocks: - STR_MALE_CIVILIAN_WORKER_ARMOR - name: STR_COVER_SPORTSMEN cost: 20 points: 20 dependencies: - STR_COVER_WORKERS - name: STR_COVER_SURFERS cost: 25 points: 25 dependencies: - STR_COVER_SPORTSMEN listOrder: 340100 - name: STR_COVER_SCIENTISTS cost: 50 points: 50 dependencies: - STR_MEDICINE - STR_COVER_SURFERS - STR_MILESTONE_2_SUMMARY unlocks: - STR_MALE_DOCTOR_ARMOR - STR_FEMALE_DOCTOR_ARMOR listOrder: 340200 - name: STR_LEATHER_COAT cost: 0 points: 0 dependencies: - STR_PERSONAL_PROTECTION - name: STR_BULLETPROOF_COAT_DESIGN cost: 80 points: 20 lookup: STR_BULLETPROOF_COAT dependencies: - STR_PERSONAL_PROTECTION - STR_IMPROVED_UNDERCOVER_OPERATIONS - STR_DURATHREAD_MANUFACTURING listOrder: 16795 - name: STR_BULLETPROOF_COAT cost: 5 points: 5 needItem: true destroyItem: true listOrder: 16795 - name: STR_STAY_ALONE_STAY_ALIVE cost: 0 points: 0 dependencies: - STR_TROLLIUM - name: STR_MONGORN_CULTURE cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_KIRYU_KAI cost: 10 points: 10 dependencies: - STR_MILESTONE_1_SUMMARY spawnedItem: STR_ALENIUM_SHARD listOrder: 820 - name: STR_XENONAUTS cost: 30 points: 30 dependencies: - STR_MILESTONE_2_SUMMARY - STR_KIRYU_KAI listOrder: 830 - name: STR_XCOM_HISTORY_UNIT cost: 30 points: 30 dependencies: - STR_MILESTONE_2_SUMMARY - STR_XENONAUTS - STR_JARHEAD_INVESTIGATION listOrder: 840 - name: STR_LOGISTICS cost: 50 points: 20 listOrder: 300320 - name: STR_IMPROVED_UNDERCOVER_OPERATIONS cost: 25 points: 15 dependencies: - STR_MILESTONE_3_SUMMARY - STR_TRANSPORT_ALTERNATIVE - STR_LOGISTICS listOrder: 300200 - name: STR_OPSCAR cost: 0 points: 10 dependencies: - STR_IMPROVED_UNDERCOVER_OPERATIONS - name: STR_VAN cost: 0 points: 10 dependencies: - STR_LOGISTICS - name: STR_TRANSPORT_ALTERNATIVE cost: 15 points: 10 dependencies: - STR_MILESTONE_1_SUMMARY listOrder: 300330 - name: STR_PRIVATE_TRANSPORT cost: 5 points: 5 dependencies: - STR_TRANSPORT_ALTERNATIVE listOrder: 7300 - name: STR_WHAT_DO_NOW_MILESTONE_1 cost: 20 points: 20 dependencies: - STR_MILESTONE_1_SUMMARY listOrder: 211291 - name: STR_WHAT_DO_NOW_MILESTONE_2 cost: 20 points: 20 dependencies: - STR_MILESTONE_2_SUMMARY listOrder: 211292 - name: STR_WHAT_DO_NOW_MILESTONE_3 cost: 20 points: 20 dependencies: - STR_MILESTONE_3_SUMMARY listOrder: 211293 - name: STR_ELECTRIC_PROD cost: 30 points: 20 dependencies: - STR_WORKSHOP listOrder: 18795 - name: STR_STUN_ROD_2 cost: 50 points: 30 dependencies: - STR_WORKSHOP - STR_ALIEN_POWER_SYSTEMS - STR_ELECTRIC_PROD listOrder: 18800 - name: STR_VEST_BUSINESS_SUIT cost: 60 points: 10 dependencies: - STR_PERSONAL_PROTECTION listOrder: 16800 - name: STR_LABORATORY cost: 300 points: 50 dependencies: - STR_MILESTONE_2_SUMMARY - STR_MUTANT_METABOLISM listOrder: 6930 - name: STR_IMPROVED_LABORATORY cost: 500 points: 80 dependencies: - STR_MILESTONE_3_SUMMARY - STR_LABORATORY - STR_ELERIUM_115 - STR_ADVANCED_AI - STR_OPTRONICS - STR_PRECISE_ALLOY_SHAPING listOrder: 6940 - name: STR_ADVANCED_LABORATORY cost: 800 points: 120 dependencies: - STR_IMPROVED_LABORATORY - STR_GRAV_SHIELD - STR_ANTIMATTER_CONTAINMENT - STR_GRAV_MODULE_CONSTRUCTION - STR_POWER_SOURCE_MINIATURIZATION listOrder: 6950 - name: STR_WORKSHOP cost: 50 points: 20 dependencies: - STR_CHIEF_ENGINEER_CONTACT listOrder: 6980 - name: STR_LARGE_WORKSHOP cost: 500 points: 20 dependencies: - STR_WORKSHOP - STR_ALLOYS_MANUFACTURING listOrder: 6983 - name: STR_SKS cost: 5 points: 10 needItem: true listOrder: 21090 - name: STR_GLOCK_18_LARGE_CLIP cost: 5 points: 5 dependencies: - STR_NONSTANDARD_WEAPONS listOrder: 19970 - name: STR_CALICO_LARGE_CLIP cost: 5 points: 5 dependencies: - STR_NONSTANDARD_WEAPONS - STR_CALICO_BUY listOrder: 19970 - name: STR_SKS_BUY cost: 2 points: 1 dependencies: - STR_SKS - STR_NONSTANDARD_WEAPONS - STR_MILESTONE_1_SUMMARY listOrder: 421090 - name: STR_NITRO_EXPRESS cost: 8 points: 1 needItem: true listOrder: 21038 - name: STR_NITRO_EXPRESS_BUY cost: 30 points: 10 lookup: STR_NITRO_EXPRESS dependencies: - STR_MILESTONE_1_SUMMARY - STR_NONSTANDARD_WEAPONS - STR_TOUGH_CREATURE_AUTOPSY listOrder: 421995 - name: STR_MAGNUM cost: 5 points: 10 needItem: true listOrder: 20160 - name: STR_MAGNUM_BUY cost: 2 points: 1 lookup: STR_MAGNUM dependencies: - STR_NONSTANDARD_WEAPONS listOrder: 420160 - name: STR_JUDGE cost: 5 points: 10 needItem: true listOrder: 20250 - name: STR_JUDGE_BUY cost: 2 points: 1 lookup: STR_JUDGE dependencies: - STR_MAGNUM_BUY - STR_SHOTGUN_BUY - STR_NONSTANDARD_WEAPONS listOrder: 420250 - name: STR_SHOTGUN cost: 10 points: 10 needItem: true listOrder: 22520 - name: STR_SHOTGUN_BUY cost: 2 points: 1 lookup: STR_SHOTGUN dependencies: - STR_NONSTANDARD_WEAPONS listOrder: 422520 - name: STR_PANCOR_JACKHAMMER cost: 10 points: 20 needItem: true listOrder: 22681 - name: STR_PANCOR_JACKHAMMER_BUY cost: 10 points: 10 lookup: STR_PANCOR_JACKHAMMER dependencies: - STR_MACHINE_GUNS_LICENCE - STR_MILESTONE_2_SUMMARY - STR_REVIVED_WEAPONS listOrder: 422681 - name: STR_OICW cost: 10 points: 20 needItem: true listOrder: 21230 - name: STR_OICW_BUY cost: 15 points: 10 lookup: STR_OICW dependencies: - STR_EXPLOSIVES_LICENCE - STR_RIFLE_M16_CLIP - STR_MILESTONE_2_SUMMARY - STR_REVIVED_WEAPONS listOrder: 421230 - name: STR_TOMMYGUN cost: 15 points: 10 needItem: true listOrder: 7080 - name: STR_PSG1 cost: 10 points: 5 needItem: true listOrder: 20620 - name: STR_PSG1_BUY cost: 2 points: 1 lookup: STR_PSG1 dependencies: - STR_MILESTONE_2_SUMMARY listOrder: 422100 - name: STR_SNIPER_RIFLE cost: 30 points: 10 needItem: true listOrder: 22080 - name: STR_SNIPER_RIFLE_BUY cost: 2 points: 1 lookup: STR_SNIPER_RIFLE dependencies: - STR_MILESTONE_2_SUMMARY listOrder: 422080 - name: STR_M14 cost: 20 points: 10 needItem: true listOrder: 21250 - name: STR_M14_BUY cost: 2 points: 1 dependencies: - STR_MILESTONE_2_SUMMARY - STR_M14 unlocks: - STR_FN_FAL_CLIP listOrder: 421250 - name: STR_GALIL cost: 20 points: 10 needItem: true listOrder: 21245 - name: STR_GALIL_BUY cost: 2 points: 1 dependencies: - STR_MILESTONE_2_SUMMARY - STR_GALIL unlocks: - STR_FN_FAL_CLIP listOrder: 421245 - name: STR_FN_FAL cost: 20 points: 10 needItem: true listOrder: 21240 - name: STR_FN_FAL_BUY cost: 2 points: 1 dependencies: - STR_MILESTONE_2_SUMMARY - STR_FN_FAL unlocks: - STR_FN_FAL_CLIP listOrder: 421240 - name: STR_FN_FAL_CLIP cost: 0 points: 0 dependencies: - STR_FN_FAL_BUY - STR_M14_BUY - STR_GALIL_BUY - name: STR_AUTO_MORTAR cost: 300 points: 50 dependencies: - STR_MILESTONE_3_SUMMARY - STR_MORTAR - STR_ADVANCED_FIREARMS - STR_ALLOYS_ENGINEERING - STR_IMPROVED_LABORATORY listOrder: 34203 - name: STR_THUNDER_ARCER_STUDY cost: 20 points: 20 dependencies: - STR_GILLMAN_HERO spawnedItem: STR_THUNDER_ARCER listOrder: 4050 - name: STR_THUNDER_ARCER cost: 10 points: 10 needItem: true listOrder: 30730 - name: STR_TASER_CANNON cost: 40 points: 10 dependencies: - STR_HEAVY_STUN_WEAPONS listOrder: 18916 - name: STR_HEAVY_STUN_WEAPONS cost: 5 points: 5 dependencies: - STR_CHIEF_ENGINEER_CONTACT listOrder: 2960 - name: STR_ASUKA_4000 cost: 100 points: 70 dependencies: - STR_ARASAKA_3000 - STR_MILESTONE_3_SUMMARY - STR_DESTROY_BLACK_LOTUS - STR_SHARE_ALLOY_AMMO_TECH - STR_WORKSHOP - STR_HEAVY_SNIPER_RIFLE_MANUFACTURING listOrder: 21480 - name: STR_ASUKA_4000_CLIP cost: 0 points: 0 dependencies: - STR_ASUKA_4000 - name: STR_ARASAKA_3000 cost: 10 points: 20 needItem: true listOrder: 21460 - name: STR_ARASAKA_3000_BUY cost: 10 points: 10 dependencies: - STR_BUY_BLACK_LOTUS_WEAPONS # <--- a special condition, because it's goddamn Arasaka - STR_MILESTONE_2_SUMMARY - STR_ARASAKA_3000 listOrder: 421460 - name: STR_QBU_88 cost: 5 points: 10 needItem: true listOrder: 21065 - name: STR_QBU_88_BUY cost: 2 points: 1 lookup: STR_QBU_88 dependencies: - STR_QBU_88_BUY_PREQ_A - STR_QBU_88_BUY_PREQ_B listOrder: 421065 - name: STR_QBU_88_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_BLACK_LOTUS_WEAPONS unlocks: - STR_QBU_88_BUY - name: STR_QBU_88_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_QBU_88 unlocks: - STR_QBU_88_BUY - name: STR_STEYR_AUG cost: 5 points: 10 needItem: true unlocks: - STR_RIFLE_M16_CLIP listOrder: 21180 - name: STR_STEYR_AUG_BUY cost: 2 points: 1 lookup: STR_STEYR_AUG dependencies: - STR_MILESTONE_2_SUMMARY - STR_STEYR_AUG listOrder: 421180 - name: STR_FAMAS cost: 5 points: 10 needItem: true unlocks: - STR_RIFLE_M16_CLIP listOrder: 21190 - name: STR_RIFLE_L85 cost: 5 points: 10 needItem: true listOrder: 21170 - name: STR_RIFLE_L85_BUY cost: 2 points: 1 lookup: STR_RIFLE_L85 unlocks: - STR_RIFLE_M16_CLIP dependencies: - STR_RIFLE_L85_BUY_PREQ_A - STR_RIFLE_L85_BUY_PREQ_B listOrder: 421170 - name: STR_RIFLE_L85_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_CHURCH_OF_DAGON_WEAPONS unlocks: - STR_RIFLE_L85_BUY - name: STR_RIFLE_L85_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_RIFLE_L85 unlocks: - STR_RIFLE_L85_BUY - name: STR_RIFLE_M16_CLIP cost: 0 points: 0 dependencies: - STR_RIFLE_M16_BUY - STR_RIFLE_L85_BUY - STR_COLT_COMMANDO_BUY - STR_COLT_COMMANDO - STR_G36_BUY - STR_STEYR_AUG - STR_FAMAS - name: STR_DOUBLE_BARRELED_BUCKSHOT cost: 0 points: 0 dependencies: - STR_DOUBLE_BARRELED - STR_SAWED_OFF - name: STR_MINIMI_CLIP cost: 0 points: 0 dependencies: - STR_MINIMI_BUY - STR_STONER_BUY - STR_MINIMI - STR_STONER - name: STR_MP40_CLIP cost: 0 points: 0 dependencies: - STR_STEN_BUY - name: STR_RIFLE_M16 cost: 5 points: 10 needItem: true listOrder: 21200 - name: STR_RIFLE_M16_BUY cost: 2 points: 1 lookup: STR_RIFLE_M16 unlocks: - STR_RIFLE_M16_CLIP dependencies: - STR_RIFLE_M16_BUY_PREQ_A - STR_RIFLE_M16_BUY_PREQ_B listOrder: 421200 - name: STR_RIFLE_M16_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_EXALT_WEAPONS unlocks: - STR_RIFLE_M16_BUY - name: STR_RIFLE_M16_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_RIFLE_M16 unlocks: - STR_RIFLE_M16_BUY - name: STR_MILKOR_MGL cost: 5 points: 10 needItem: true listOrder: 34070 - name: STR_MILKOR_MGL_BUY cost: 2 points: 1 dependencies: - STR_EXPLOSIVES_LICENCE - STR_MILKOR_MGL listOrder: 434070 - name: STR_MILKOR_MGL_CLIP_FLASHBANG cost: 0 points: 0 dependencies: - STR_MILKOR_MGL_BUY - STR_FLASHBANG_GRENADE - name: STR_MILKOR_MGL_CLIP_ELERIUM requiresBaseFunc: [IMPLAB] cost: 200 points: 10 dependencies: - STR_MILKOR_MGL - STR_ALIEN_GRENADE listOrder: 34088 - name: STR_SWD cost: 5 points: 10 needItem: true listOrder: 21165 - name: STR_SWD_BUY cost: 2 points: 1 dependencies: - STR_SWD - STR_MILESTONE_2_SUMMARY listOrder: 421165 - name: STR_VSS cost: 5 points: 10 needItem: true listOrder: 22000 - name: STR_VSS_BUY cost: 10 points: 10 dependencies: - STR_VSS - STR_MILESTONE_2_SUMMARY listOrder: 422000 - name: STR_NATASHAS_VSS cost: 15 points: 5 needItem: true listOrder: 22011 - name: STR_NATASHAS_VSS_CLIP cost: 0 points: 0 dependencies: - STR_NATASHAS_VSS listOrder: 22012 - name: STR_M83_BARETT cost: 15 points: 10 needItem: true listOrder: 22060 - name: STR_M83_BARETT_BUY cost: 5 points: 5 dependencies: - STR_M83_BARETT - STR_MILESTONE_3_SUMMARY listOrder: 422060 - name: STR_G11 cost: 10 points: 10 needItem: true listOrder: 21270 - name: STR_G11_BUY cost: 5 points: 5 dependencies: - STR_G11 - STR_MILESTONE_2_SUMMARY listOrder: 421270 - name: STR_G36 cost: 5 points: 10 needItem: true unlocks: - STR_RIFLE_M16_CLIP listOrder: 21193 - name: STR_G36_BUY cost: 2 points: 1 lookup: STR_G36 unlocks: - STR_RIFLE_M16_CLIP dependencies: - STR_G36_BUY_PREQ_A - STR_G36_BUY_PREQ_B listOrder: 421193 - name: STR_G36_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_CHURCH_OF_DAGON_WEAPONS unlocks: - STR_G36_BUY - name: STR_G36_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_G36 unlocks: - STR_G36_BUY - name: STR_MAC10_BUY cost: 2 points: 2 dependencies: - STR_MILESTONE_1_SUMMARY - STR_MAC10 unlocks: - STR_MAC10_CLIP listOrder: 420650 - name: STR_M3_GREASEGUN_BUY cost: 2 points: 2 dependencies: - STR_MILESTONE_1_SUMMARY - STR_M3_GREASEGUN unlocks: - STR_MAC10_CLIP listOrder: 420640 - name: STR_FAMAS_BUY cost: 2 points: 1 lookup: STR_FAMAS unlocks: - STR_RIFLE_M16_CLIP dependencies: - STR_FAMAS_BUY_PREQ_A - STR_FAMAS_BUY_PREQ_B listOrder: 421190 - name: STR_FAMAS_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_CHURCH_OF_DAGON_WEAPONS unlocks: - STR_FAMAS_BUY - name: STR_FAMAS_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_FAMAS unlocks: - STR_FAMAS_BUY - name: STR_WILDEY cost: 5 points: 10 needItem: true listOrder: 20230 - name: STR_WILDEY_BUY cost: 2 points: 1 dependencies: - STR_WILDEY - STR_NONSTANDARD_WEAPONS listOrder: 420230 - name: STR_PKM cost: 5 points: 10 needItem: true listOrder: 30960 - name: STR_PKM_BUY cost: 2 points: 1 dependencies: - STR_PKM_BUY_PREQ_A - STR_PKM_BUY_PREQ_B listOrder: 430960 - name: STR_PKM_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_ZSRR_WEAPONS unlocks: - STR_PKM_BUY - name: STR_PKM_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_PKM - STR_MACHINE_GUNS_LICENCE unlocks: - STR_PKM_BUY - name: STR_STONER cost: 5 points: 10 needItem: true unlocks: - STR_MINIMI_CLIP listOrder: 30939 - name: STR_STONER_BUY cost: 2 points: 1 unlocks: - STR_MINIMI_CLIP dependencies: - STR_STONER - STR_MACHINE_GUNS_LICENCE listOrder: 430939 - name: STR_MINIMI cost: 5 points: 10 needItem: true unlocks: - STR_MINIMI_CLIP listOrder: 30940 - name: STR_MINIMI_BUY cost: 2 points: 1 unlocks: - STR_MINIMI_CLIP dependencies: - STR_MINIMI - STR_MACHINE_GUNS_LICENCE listOrder: 430940 - name: STR_M60 cost: 10 points: 10 needItem: true listOrder: 30920 - name: STR_M60_BUY cost: 4 points: 2 dependencies: - STR_M60 - STR_MACHINE_GUNS_LICENCE unlocks: - STR_M60_CLIP listOrder: 430920 - name: STR_MG3 cost: 10 points: 10 needItem: true listOrder: 30921 - name: STR_MG3_BUY cost: 4 points: 2 dependencies: - STR_MG3 - STR_MACHINE_GUNS_LICENCE unlocks: - STR_M60_CLIP listOrder: 430921 - name: STR_M60_CLIP cost: 0 points: 0 dependencies: - STR_M60_BUY - STR_MG3_BUY - name: STR_HK_MK23_SOCOM_BUY cost: 2 points: 1 dependencies: - STR_HK_MK23_SOCOM - STR_NONSTANDARD_WEAPONS - STR_MILITARY_ENVOY_CONTACT listOrder: 420020 - name: STR_MOSIN_RIFLE cost: 5 points: 10 needItem: true unlocks: - STR_BOLT_ACTION_CLIP listOrder: 21040 - name: STR_MOSIN_RIFLE_BUY cost: 2 points: 1 dependencies: - STR_MOSIN_RIFLE - STR_MILESTONE_1_SUMMARY unlocks: - STR_BOLT_ACTION_CLIP listOrder: 421040 - name: STR_BOLT_ACTION_CLIP cost: 0 points: 0 dependencies: - STR_MOSIN_RIFLE - STR_MOSIN_RIFLE_BUY - STR_BOLT_ACTION - STR_BOLT_ACTION_BUY - name: STR_BOLT_ACTION cost: 5 points: 10 needItem: true unlocks: - STR_BOLT_ACTION_CLIP listOrder: 21050 - name: STR_BOLT_ACTION_BUY cost: 2 points: 1 dependencies: - STR_BOLT_ACTION - STR_MILESTONE_1_SUMMARY unlocks: - STR_BOLT_ACTION_CLIP listOrder: 421050 - name: STR_GROZA cost: 15 points: 10 needItem: true unlocks: - STR_WP_7_62_CLIP listOrder: 21127 - name: STR_GROZA_BUY cost: 2 points: 1 lookup: STR_GROZA unlocks: - STR_WP_7_62_CLIP dependencies: - STR_GROZA_BUY_PREQ_A - STR_GROZA_BUY_PREQ_B listOrder: 421127 - name: STR_GROZA_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_ZSRR_WEAPONS unlocks: - STR_GROZA_BUY - name: STR_GROZA_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_GROZA unlocks: - STR_GROZA_BUY - name: STR_AKM cost: 5 points: 10 needItem: true unlocks: - STR_WP_7_62_CLIP listOrder: 21126 - name: STR_AKM_BUY cost: 2 points: 1 lookup: STR_AKM unlocks: - STR_WP_7_62_CLIP dependencies: - STR_AKM_BUY_PREQ_A - STR_AKM_BUY_PREQ_B listOrder: 421126 - name: STR_AKM_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_ZSRR_WEAPONS unlocks: - STR_AKM_BUY - name: STR_AKM_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_AKM unlocks: - STR_AKM_BUY - name: STR_AK47 cost: 5 points: 10 needItem: true unlocks: - STR_WP_7_62_CLIP listOrder: 21125 - name: STR_AK47_BUY cost: 2 points: 1 lookup: STR_AK47 unlocks: - STR_WP_7_62_CLIP dependencies: - STR_AK47_BUY_PREQ_A - STR_AK47_BUY_PREQ_B listOrder: 421125 - name: STR_AK47_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_ZSRR_WEAPONS unlocks: - STR_AK47_BUY - name: STR_AK47_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_AK47 unlocks: - STR_AK47_BUY - name: STR_AKSU74 cost: 5 points: 10 needItem: true unlocks: - STR_WP_5_45_CLIP listOrder: 21130 - name: STR_AKSU74_BUY cost: 2 points: 1 lookup: STR_AKSU74 unlocks: - STR_WP_5_45_CLIP dependencies: - STR_AKSU74_BUY_PREQ_A - STR_AKSU74_BUY_PREQ_B listOrder: 421130 - name: STR_AKSU74_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_ZSRR_WEAPONS unlocks: - STR_AKSU74_BUY - name: STR_AKSU74_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_AKSU74 unlocks: - STR_AKSU74_BUY - name: STR_WP_5_45_CLIP cost: 0 points: 0 dependencies: - STR_AKSU74 - STR_AKSU74_BUY - STR_ADS - name: STR_WP_7_62_CLIP cost: 0 points: 0 dependencies: - STR_AK47 - STR_AKM - STR_GROZA - STR_AK47_BUY - STR_AKM_BUY - STR_GROZA_BUY - name: STR_LARGE_FLAMER_CLIP cost: 0 points: 0 dependencies: - STR_MACRO_FLAMER - STR_TANK_FLAMER - name: STR_MAC10_CLIP cost: 0 points: 0 dependencies: - STR_MAC10_BUY - STR_M3_GREASEGUN_BUY - name: STR_LIGHT_MINIGUN cost: 20 points: 20 needItem: true listOrder: 30750 - name: STR_LIGHT_MINIGUN_BUY cost: 2 points: 2 lookup: STR_LIGHT_MINIGUN dependencies: - STR_MACHINE_GUNS_LICENCE - STR_BLACKOPS_PREMIUM listOrder: 430750 - name: STR_MINIGUN cost: 25 points: 25 needItem: true listOrder: 30780 - name: STR_MINIGUN_BUY cost: 2 points: 2 lookup: STR_MINIGUN dependencies: - STR_MACHINE_GUNS_LICENCE - STR_BLACKOPS_PREMIUM listOrder: 430780 - name: STR_BLACKOPS_SNIPER_RIFLE cost: 20 points: 10 needItem: true listOrder: 22140 - name: STR_BLACKOPS_SNIPER_RIFLE_BUY cost: 2 points: 1 lookup: STR_BLACKOPS_SNIPER_RIFLE dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_CONTACT listOrder: 422140 - name: STR_BLACKOPS_MAGNUM_BUY cost: 0 points: 0 dependencies: - STR_MAGNUM_BUY - STR_BLACKOPS_MAGNUM - STR_BLACKOPS_CONTACT - name: STR_TRITANIUM_GRENADE cost: 20 points: 20 dependencies: - STR_ALLOY_SHRAPNEL_CHARGE listOrder: 38050 - name: STR_ALLOY_SHRAPNEL_CHARGE cost: 30 points: 20 dependencies: - STR_HIGH_EXPLOSIVE_BUY - STR_ALIEN_ALLOYS listOrder: 38330 - name: STR_HIGH_EXPLOSIVE cost: 5 points: 5 needItem: true listOrder: 38200 - name: STR_HIGH_EXPLOSIVE_BUY cost: 2 points: 1 lookup: STR_HIGH_EXPLOSIVE dependencies: - STR_MILESTONE_3_SUMMARY - STR_EXPLOSIVES_LICENCE listOrder: 438200 - name: STR_GRENADE cost: 5 points: 5 needItem: true listOrder: 38000 - name: STR_GRENADE_BUY cost: 2 points: 1 lookup: STR_GRENADE dependencies: - STR_EXPLOSIVES_LICENCE listOrder: 438000 - name: STR_DYNAMITE cost: 5 points: 5 needItem: true listOrder: 38100 - name: STR_DYNAMITE_BUY cost: 2 points: 1 lookup: STR_DYNAMITE dependencies: - STR_EXPLOSIVES_LICENCE listOrder: 438100 - name: STR_LANDMINE cost: 5 points: 5 needItem: true listOrder: 38900 - name: STR_LANDMINE_BUY cost: 2 points: 1 lookup: STR_LANDMINE dependencies: - STR_EXPLOSIVES_LICENCE listOrder: 438900 - name: STR_INCENDIARY_GRENADE cost: 5 points: 5 needItem: true listOrder: 38400 - name: STR_INCENDIARY_GRENADE_BUY cost: 2 points: 1 lookup: STR_INCENDIARY_GRENADE dependencies: - STR_MILESTONE_2_SUMMARY listOrder: 438400 - name: STR_TRACE_FLARE cost: 10 points: 10 dependencies: - STR_ETRACE listOrder: 46283 - name: STR_ELERIUM_FLARE cost: 10 points: 10 dependencies: - STR_POWER_SOURCE_MINIATURIZATION listOrder: 46285 - name: STR_CHEMICAL_FLARE cost: 0 points: 0 dependencies: - STR_BASIC_UNDERWATER_EQUIPMENT - name: STR_LAUNCHER_FLASHBANG cost: 0 points: 0 dependencies: - STR_GRENADE_LAUNCHER_BUY - STR_FLASHBANG_GRENADE - name: STR_GRENADE_LAUNCHER cost: 1 points: 1 needItem: true listOrder: 34100 - name: STR_GRENADE_LAUNCHER_BUY cost: 2 points: 1 lookup: STR_GRENADE_LAUNCHER dependencies: - STR_EXPLOSIVES_LICENCE listOrder: 434100 - name: STR_CHIEF_ENGINEER_CONTACT cost: 50 points: 20 dependencies: - STR_COOL_ALIEN_GADGET - STR_WHAT_DO_NOW_MILESTONE_1 listOrder: 211270 - name: STR_MILITARY_ENVOY_CONTACT cost: 50 points: 20 dependencies: - STR_WHAT_DO_NOW_MILESTONE_1 - STR_CHURCH_OF_DAGON_NETWORK - STR_BLACK_LOTUS_NETWORK - STR_ZSRR_NETWORK - STR_EXALT_NETWORK - STR_LOGISTICS listOrder: 211280 - name: STR_MUTANT_METABOLISM requiresBaseFunc: [BIOLAB] cost: 20 points: 20 dependencies: - STR_CHIEF_RESEARCHER_CONTACT listOrder: 203000 - name: STR_MUTANT_BLOOD_PLASMA requiresBaseFunc: [BIOLAB] cost: 0 points: 0 dependencies: - STR_MUTANT_METABOLISM - name: STR_CHIEF_RESEARCHER_CONTACT cost: 50 points: 20 dependencies: - STR_WHAT_DO_NOW_MILESTONE_1 - STR_MUTANT_PHYSIOLOGY - STR_ETRACE listOrder: 211250 - name: STR_XENOLOGIST_CONTACT cost: 50 points: 20 dependencies: - STR_WHAT_DO_NOW_MILESTONE_1 - STR_STRANGE_CREATURE listOrder: 211260 - name: STR_ALL_STAFF_CONTACTED cost: 0 points: 0 dependencies: - STR_CHIEF_RESEARCHER_CONTACT - STR_CHIEF_ENGINEER_CONTACT - STR_MILITARY_ENVOY_CONTACT - STR_XENOLOGIST_CONTACT - name: STR_GOLDEN_LADY_ORIGINS cost: 25 points: 100 dependencies: - STR_BLACK_LOTUS_SHRINE_EXPLORED listOrder: 180140 - name: STR_POSTAL_INTERROGATED cost: 0 points: 10 dependencies: - STR_HUMAN_POSTAL0 - STR_HUMAN_POSTAL1 - STR_HUMAN_POSTAL2 - name: STR_ALIEN_INTERROGATED cost: 0 points: 100 needItem: true - name: STR_ALIEN_ENGINEER_INTERROGATED cost: 0 points: 50 dependencies: - STR_FLOATER_ENGINEER - STR_SECTOID_ENGINEER - STR_SNAKEMAN_ENGINEER - STR_MUTON_ENGINEER - STR_GAZER_ENGINEER - STR_CHASER_ENGINEER - STR_CHTONITE_ENGINEER - STR_WASPITE_ENGINEER - STR_CEREBREAL_ENGINEER - STR_GAZER_LEADER - STR_CHASER_LEADER - STR_CEREBREAL_LEADER - STR_CHTONITE_LEADER - STR_WASPITE_LEADER - STR_FLOATER_LEADER - STR_ETHEREAL_LEADER - STR_MUTON_LEADER - STR_SNAKEMAN_LEADER - STR_SECTOID_LEADER - STR_MUTON_COMMANDER - STR_FLOATER_COMMANDER - STR_SNAKEMAN_COMMANDER - STR_SECTOID_COMMANDER - STR_ETHEREAL_COMMANDER - STR_WASPITE_COMMANDER - STR_GAZER_COMMANDER - STR_CHASER_COMMANDER - STR_CEREBREAL_COMMANDER - STR_CHTONITE_COMMANDER - STR_FLOATER_CENTURION - name: STR_ALIEN_LANGUAGE_INVESTIGATION cost: 50 points: 60 dependencies: - STR_INFO_UPLOAD listOrder: 168650 - name: STR_ALIEN_LANGUAGE cost: 50 points: 60 dependencies: - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_XENOLOGIST_CONTACT listOrder: 168660 - name: STR_ALIEN_VOCABULARY cost: 400 points: 400 dependencies: - STR_ALIEN_CHEMISTRY - STR_ALIEN_WAVE_FIELD_THEORY - STR_ALIEN_PROGRAMMING - STR_UFO_SUBTYPES - STR_ALIEN_ELECTRONICS - STR_ALIEN_ORIGINS listOrder: 168665 - name: STR_ALIEN_NARRATIVE cost: 400 points: 400 dependencies: - STR_ALIEN_RECREATIONAL_PROGRAMS - STR_ALIEN_NEUROPSYCHOLOGY - STR_ALIEN_ORIGINS listOrder: 168668 - name: STR_ALIEN_NEURAL_NETWORK_PREREQ cost: 0 points: 10 dependencies: - STR_ETHEREAL_SERVITOR - STR_ETHEREAL_ELIMINATOR - STR_ETHEREAL_KEEPER - STR_ETHEREAL_SPEAKER - STR_ETHEREAL_KNIGHT - STR_ETHEREAL_GUARDIAN - STR_ETHEREAL_GRAND_MASTER - name: STR_ALIEN_NEURAL_NETWORK dependencies: - STR_ALIEN_NEURAL_NETWORK_PREREQ - STR_ALIEN_NARRATIVE - STR_ALIEN_BRAIN_REMAINS cost: 200 points: 90 listOrder: 168669 - name: STR_ALIEN_BRAIN_REMAINS requiresBaseFunc: [BIOLAB] cost: 150 points: 250 needItem: true destroyItem: true sequentialGetOneFree: true getOneFree: - STR_BRAIN_STORY_1 - STR_BRAIN_STORY_2 - STR_BRAIN_STORY_3 - name: STR_BRAIN_STORY_1 cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_BRAIN_STORY_2 cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_BRAIN_STORY_3 cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_ELDRITCH_LANGUAGE_INVESTIGATION cost: 50 points: 60 dependencies: - STR_TROLLIUM listOrder: 168670 - name: STR_ELDRITCH_LANGUAGE cost: 50 points: 60 dependencies: - STR_ELDRITCH_LANGUAGE_INVESTIGATION - STR_XENOLOGIST_CONTACT listOrder: 168680 # - name: STR_ATLANTIS_TEMPLE # cost: 50 # points: 100 # dependencies: # - STR_DAGON_STATUE # - STR_AQUATOID # - STR_ATLANTIS_TEMPLE_RUMORS # listOrder: 169900 - name: STR_ALIEN_ENGINEERING_PREQ cost: 0 points: 0 dependencies: - STR_ALIEN_DRONE_AUTOPSY - STR_ZSRR_UBEK - STR_EXALT_BRAINER - STR_EXALT_MASTER - STR_ALIEN_COMMUNICATOR - STR_DEEP_ONE_COMM_DEVICE - STR_PSICLONE - name: STR_ALIEN_ENGINEERING requiresBaseFunc: [STDLAB] cost: 50 points: 60 dependencies: - STR_ALIEN_ENGINEERING_PREQ - STR_CHIEF_ENGINEER_CONTACT listOrder: 1500 # - name: STR_AQUA_PLASTICS_PREQ1 # cost: 0 # points: 0 # dependencies: # - STR_AQUATOID_SOLDIER # - STR_AQUATOID_NAVIGATOR # - STR_AQUATOID_SQUAD_LEADER # - STR_TASOTH_SOLDIER # - STR_LOBSTERMAN_SOLDIER # - STR_LOBSTERMAN_NAVIGATOR # - STR_LOBSTERMAN_BIOLOGIST # - STR_LOBSTERMAN_TECHNICIAN # - STR_LOBSTERMAN_OVERSEER # - STR_LOBSTERMAN_OVERLORD # - STR_CARCHARODON_SOLDIER # - STR_CARCHARODON_NAVIGATOR # - STR_CARCHARODON_VIVISECTOR # - STR_CARCHARODON_MECHANIC # - STR_CARCHARODON_PACK_LEADER # - STR_CARCHARODON_WARLORD # - name: STR_AQUA_PLASTICS_PREQ2 # cost: 0 # points: 0 # dependencies: # - STR_TLETH_SPEAR # - STR_TLETH_HATCHET - name: STR_ALLOYS_ENGINEERING requiresBaseFunc: [STDLAB] cost: 200 points: 100 dependencies: - STR_ALIEN_ENGINEERING - STR_ALIEN_ALLOYS listOrder: 1550 - name: STR_ALLOYS_MANUFACTURING requiresBaseFunc: [STDLAB] cost: 200 points: 100 dependencies: - STR_ALLOYS_ENGINEERING listOrder: 1600 - name: STR_OSIRON_AA_AMMO_TRADE cost: 0 points: 0 dependencies: - STR_OSIRON - STR_SHARE_ALLOY_AMMO_TECH - name: STR_OSIRON cost: 0 points: 50 dependencies: - STR_HUMAN_OSIRON_GOON - STR_HUMAN_OSIRON_ELITE - STR_HUMAN_OSIRON_BOSS listOrder: 182000 - name: STR_SYNDICATE requiresBaseFunc: [INTLAB] cost: 40 points: 200 dependencies: - STR_HUMAN_OSIRON_BOSS - STR_SYNDICATE_WORKER - STR_SYNDICATE_AGENT - STR_SYNDICATE_MERC - STR_SYNDICATE_MERC_CAPTAIN - STR_SYNDICATE_SUPERSOLDIER - STR_SYNDICATE_SCIENTIST listOrder: 183000 - name: STR_CYBERWEB cost: 0 points: 50 dependencies: - STR_CYBERWEB_TECHNOMAD listOrder: 181110 - name: STR_ASSASSIN_CLANS cost: 40 points: 40 dependencies: - STR_BLACK_LOTUS_ASSASSIN - STR_DESTROY_BLACK_LOTUS - STR_JARHEAD_MASHINOBI listOrder: 180150 - name: STR_CHURCH_OF_DAGON cost: 0 points: 50 dependencies: - STR_SUPPORTER_OF_DAGON - STR_DISCIPLE_OF_DAGON - STR_PRIEST_OF_DAGON - STR_CHOSEN_OF_DAGON - STR_SORCERER_OF_DAGON listOrder: 179990 - name: STR_CYBERWEB_PLANS requiresBaseFunc: [INTLAB] cost: 60 points: 100 needItem: true destroyItem: true listOrder: 181130 - name: STR_CYBERWEB_PORTAL_SYSTEM cost: 100 points: 250 dependencies: - STR_CYBERWEB_DIMENSIONAL_PORTAL_TAKEN unlocks: - STR_MILESTONE_3_PREQ listOrder: 181140 - name: STR_DIMENSION_X_SURVEY cost: 40 points: 500 dependencies: - STR_DIMENSION_X_DESERT_SECURED listOrder: 181200 - name: STR_CITY_X_SURVEY cost: 50 points: 500 dependencies: - STR_DIMENSION_X_SURVEY listOrder: 181300 - name: STR_CYBERWEB_FORTRESS cost: 100 points: 100 dependencies: - STR_DIMENSION_X_SURVEY listOrder: 181240 - name: STR_CYBERWEB_HQ cost: 250 points: 250 dependencies: - STR_CYBERWEB_FORTRESS_SECURED listOrder: 181260 - name: STR_CHURCH_OF_DAGON_NETWORK requiresBaseFunc: [INTLAB] cost: 10 points: 50 dependencies: - STR_CHURCH_OF_DAGON listOrder: 180000 - name: STR_CHURCH_OF_DAGON_OPERATIONS requiresBaseFunc: [INTLAB] cost: 10 points: 50 unlocks: - STR_CONTACT_CULT_ARMS_DEALERS dependencies: - STR_CHOSEN_OF_DAGON - STR_SORCERER_OF_DAGON listOrder: 180010 - name: STR_EXALT cost: 0 points: 50 dependencies: - STR_EXALT_INFILTRATOR - STR_EXALT_GOON - STR_EXALT_ENFORCER - STR_EXALT_MASTER - STR_EXALT_LIQUIDATOR listOrder: 180290 - name: STR_EXALT_NETWORK requiresBaseFunc: [INTLAB] cost: 10 points: 50 dependencies: - STR_EXALT listOrder: 180300 - name: STR_EXALT_OPERATIONS requiresBaseFunc: [INTLAB] cost: 10 points: 50 unlocks: - STR_CONTACT_CULT_ARMS_DEALERS dependencies: - STR_EXALT_OPERATIONS_PREQ - STR_PSICLONE listOrder: 180310 - name: STR_EXALT_OPERATIONS_PREQ cost: 0 points: 0 dependencies: - STR_EXALT_MASTER - STR_EXALT_ENFORCER - name: STR_BLACK_LOTUS cost: 0 points: 50 dependencies: - STR_BLACK_LOTUS_FOLLOWER - STR_BLACK_LOTUS_FOOTMAN - STR_BLACK_LOTUS_WARRIOR - STR_BLACK_LOTUS_ASSASSIN - STR_BLACK_LOTUS_MANDARIN - STR_BLACK_LOTUS_WITCH - STR_BLACK_LOTUS_AVATAR - STR_LO_WO listOrder: 180090 - name: STR_BLACK_LOTUS_NETWORK requiresBaseFunc: [INTLAB] cost: 10 points: 50 dependencies: - STR_BLACK_LOTUS listOrder: 180100 - name: STR_BLACK_LOTUS_OPERATIONS requiresBaseFunc: [INTLAB] cost: 10 points: 50 unlocks: - STR_CONTACT_CULT_ARMS_DEALERS dependencies: - STR_BLACK_LOTUS_AVATAR - STR_BLACK_LOTUS_WITCH - STR_LO_WO listOrder: 180110 - name: STR_ZSRR cost: 0 points: 50 dependencies: - STR_ZSRR_GANGER - STR_ZSRR_MOLOLEC - STR_ZSRR_MATROS - STR_ZSRR_PIONEER - STR_ZSRR_RED_OPS_FEMALE - STR_ZSRR_RED_OPS_MALE - STR_ZSRR_UBEK listOrder: 180190 - name: STR_ZSRR_NETWORK requiresBaseFunc: [INTLAB] cost: 10 points: 50 dependencies: - STR_ZSRR listOrder: 180200 - name: STR_ZSRR_OPERATIONS requiresBaseFunc: [INTLAB] cost: 10 points: 50 unlocks: - STR_CONTACT_CULT_ARMS_DEALERS dependencies: - STR_ZSRR_MATROS - STR_ZSRR_UBEK listOrder: 180210 - name: STR_DURATHREAD_FACTORY_LOCATION requiresBaseFunc: [INTLAB] cost: 20 points: 30 dependencies: - STR_DURATHREAD - STR_ZSRR_NETWORK listOrder: 181000 - name: STR_EXALT_HQ requiresBaseFunc: [INTLAB] cost: 40 points: 100 dependencies: - STR_EXALT_MASTER - STR_EXALT_OPERATIONS - STR_PSICLONE listOrder: 180320 - name: STR_BLACK_LOTUS_HQ requiresBaseFunc: [INTLAB] cost: 40 points: 100 dependencies: - STR_BLACK_LOTUS_AVATAR - STR_BLACK_LOTUS_OPERATIONS listOrder: 180120 - name: STR_ZSRR_HQ requiresBaseFunc: [INTLAB] cost: 40 points: 100 dependencies: - STR_ZSRR_UBEK - STR_ZSRR_OPERATIONS listOrder: 180220 - name: STR_CHURCH_OF_DAGON_HQ requiresBaseFunc: [INTLAB] cost: 40 points: 100 dependencies: - STR_SORCERER_OF_DAGON - STR_CHURCH_OF_DAGON_OPERATIONS listOrder: 180020 - name: STR_AQUATIC_WARFARE requiresBaseFunc: [STDLAB] cost: 100 points: 40 lookup: STR_GAS_CANNON dependencies: - STR_DEEP_ONE_COMMUNITIES - STR_ADVANCED_FIREARMS - STR_BIOLOGICAL_WARFARE listOrder: 2950 - name: STR_DEEP_ONE_COMMUNITIES cost: 60 points: 20 dependencies: - STR_DEEP_ONE unlocks: - STR_MILESTONE_3_PREQ listOrder: 169720 - name: STR_UNDERWATER_OPERATIONS cost: 200 points: 100 dependencies: - STR_DEEP_ONE_COMMUNITIES - STR_BASIC_OPERATIONS listOrder: 300460 - name: STR_DEEP_ONE_OUTPOST cost: 60 points: 20 dependencies: - STR_UNDERWATER_OPERATIONS listOrder: 169730 - name: STR_BASIC_UNDERWATER_EQUIPMENT cost: 10 points: 15 dependencies: - STR_UNDERWATER_OPERATIONS listOrder: 2948 - name: STR_AMPHIBIOUS_WEAPONS cost: 20 points: 15 dependencies: - STR_BASIC_UNDERWATER_EQUIPMENT - STR_MILESTONE_3_SUMMARY listOrder: 2949 - name: STR_ADS cost: 0 points: 0 dependencies: - STR_AMPHIBIOUS_WEAPONS unlocks: - STR_WP_5_45_CLIP - name: STR_HARPOON cost: 0 points: 0 dependencies: - STR_BASIC_UNDERWATER_EQUIPMENT - name: STR_HARPOON_AA_CLIP_MANUFACTURING cost: 10 points: 10 dependencies: - STR_BASIC_UNDERWATER_EQUIPMENT - STR_ALLOY_BLADES listOrder: 521013 - name: STR_CALL_OF_TLETH points: 20 needItem: true dependencies: - STR_DEEP_ONE_OUTPOST listOrder: 169750 - name: STR_DEEP_SEA_ANALYSIS cost: 10 points: 100 dependencies: - STR_CARCHARODON_FERAL_AUTOPSY - STR_LOBSTERMAN_FERAL_AUTOPSY listOrder: 169830 - name: STR_INTO_THE_DEPTHS cost: 3 points: 10 dependencies: - STR_DESTROY_TASOTH listOrder: 169820 - name: STR_DEEP_SEA_OPERATIONS cost: 50 points: 250 dependencies: - STR_INTO_THE_DEPTHS listOrder: 300480 - name: STR_MESSENGERS_OF_DAGON cost: 100 points: 25 dependencies: - STR_SORCERER_OF_DAGON listOrder: 169700 - name: STR_EXALT_RATIONALE requiresBaseFunc: [INTLAB] cost: 30 points: 30 needItem: true listOrder: 180360 - name: STR_CHURCH_OF_DAGON_RATIONALE requiresBaseFunc: [INTLAB] cost: 30 points: 30 needItem: true listOrder: 180060 - name: STR_ZSRR_RATIONALE requiresBaseFunc: [INTLAB] cost: 30 points: 30 needItem: true listOrder: 180265 - name: STR_BLACK_LOTUS_RATIONALE requiresBaseFunc: [INTLAB] cost: 30 points: 30 needItem: true listOrder: 180135 - name: STR_DAMAGED_ZOMBIE_PARASITE requiresBaseFunc: [BIOLAB] cost: 50 points: 20 needItem: true destroyItem: true unlocks: - STR_STRANGE_CREATURE dependencies: - STR_ZOMBIE_PARASITE listOrder: 164081 - name: STR_ZOMBIE_PARASITE requiresBaseFunc: [BIOLAB] cost: 80 points: 50 needItem: true destroyItem: true unlocks: - STR_STRANGE_CREATURE dependencies: - STR_ZOMBIE_STERILE listOrder: 164080 - name: STR_GHOUL_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_GHOUL_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ZOMBIE_STERILE_CORPSE listOrder: 62330 - name: STR_GHOUL_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_GHOUL cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_GHOUL_SOLDIER requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_GHOUL needItem: true destroyItem: true dependencies: - STR_ZOMBIE_STERILE listOrder: 115480 - name: STR_GHOUL_WARRIOR requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_GHOUL needItem: true destroyItem: true dependencies: - STR_ZOMBIE_STERILE listOrder: 115490 - name: STR_ZOMBIE_STERILE_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_ZOMBIE_STERILE_AUTOPSY needItem: true destroyItem: true listOrder: 62300 - name: STR_ZOMBIE_STERILE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ZOMBIE_STERILE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_ZOMBIE_STERILE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_ZOMBIE_STERILE needItem: true destroyItem: true listOrder: 62300 - name: STR_ZOMBIE_GRUBAS_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_ZOMBIE_GRUBAS_AUTOPSY needItem: true destroyItem: true listOrder: 62310 - name: STR_ZOMBIE_GRUBAS_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ZOMBIE_GRUBAS cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_ZOMBIE_GRUBAS_TERRORIST requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_ZOMBIE_GRUBAS needItem: true destroyItem: true listOrder: 115410 - name: STR_ZOMBIE_INFECTOR_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_ZOMBIE_INFECTOR_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ZOMBIE_EVOLUTION_HYPOTHESIS listOrder: 62320 - name: STR_ZOMBIE_INFECTOR_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_ZOMBIE_INFECTOR cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_ZOMBIE_INFECTOR_TERRORIST requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_ZOMBIE_INFECTOR needItem: true destroyItem: true dependencies: - STR_ZOMBIE_EVOLUTION_HYPOTHESIS listOrder: 115420 - name: STR_TOMB_GUARD_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_TOMB_GUARD_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ZOMBIE_INFECTOR_CORPSE unlocks: - STR_ZOMBIE_SERVITOR_CORPSE listOrder: 62340 - name: STR_TOMB_GUARD_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_TOMB_GUARD cost: 0 points: 50 needItem: true - name: STR_TOMB_GUARD_FEMALE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_TOMB_GUARD needItem: true destroyItem: true dependencies: - STR_ZOMBIE_INFECTOR_TERRORIST unlocks: - STR_ZOMBIE_SERVITOR - STR_ZOMBIE_INTERROGATED getOneFree: - STR_TOMB_GUARD_MALE_TERRORIST listOrder: 115440 - name: STR_TOMB_GUARD_MALE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_TOMB_GUARD needItem: true destroyItem: true dependencies: - STR_ZOMBIE_INFECTOR_TERRORIST unlocks: - STR_ZOMBIE_SERVITOR - STR_ZOMBIE_INTERROGATED getOneFree: - STR_TOMB_GUARD_FEMALE_TERRORIST listOrder: 115441 - name: STR_STRIX_CORPSE requiresBaseFunc: [BIOLAB] cost: 40 points: 80 lookup: STR_STRIX_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ZOMBIE_INFECTOR_CORPSE unlocks: - STR_ZOMBIE_SERVITOR_CORPSE listOrder: 62370 - name: STR_STRIX_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_STRIX cost: 0 points: 50 needItem: true - name: STR_STRIX_TERRORIST requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_STRIX needItem: true destroyItem: true dependencies: - STR_ZOMBIE_INFECTOR_TERRORIST unlocks: - STR_ZOMBIE_INTERROGATED - STR_ZOMBIE_SERVITOR listOrder: 115430 - name: STR_ZOMBIE_BOOMER_CORPSE requiresBaseFunc: [BIOLAB] cost: 40 points: 80 lookup: STR_ZOMBIE_BOOMER_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ZOMBIE_GRUBAS_CORPSE listOrder: 62315 - name: STR_ZOMBIE_BOOMER_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_ZOMBIE_BOOMER cost: 0 points: 50 needItem: true - name: STR_ZOMBIE_BOOMER_TERRORIST requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_ZOMBIE_BOOMER needItem: true destroyItem: true dependencies: - STR_ZOMBIE_GRUBAS_TERRORIST listOrder: 115415 - name: STR_VAMPIRE_KNIGHT_CORPSE requiresBaseFunc: [BIOLAB] cost: 40 points: 80 lookup: STR_VAMPIRE_KNIGHT_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ZOMBIE_SERVITOR_CORPSE listOrder: 62380 - name: STR_VAMPIRE_KNIGHT_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_VAMPIRE_KNIGHT cost: 0 points: 50 needItem: true - name: STR_VAMPIRE_KNIGHT_LEADER requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_VAMPIRE_KNIGHT needItem: true destroyItem: true dependencies: - STR_ZOMBIE_INTERROGATED unlocks: - STR_ZOMBIE_SERVITOR getOneFree: - STR_GREATSWORD - STR_BARDICHE listOrder: 115500 - name: STR_VAMPIRE_QUEEN_CORPSE requiresBaseFunc: [BIOLAB] cost: 40 points: 80 lookup: STR_VAMPIRE_QUEEN_AUTOPSY needItem: true destroyItem: true dependencies: - STR_VAMPIRE_KNIGHT_CORPSE listOrder: 62390 - name: STR_VAMPIRE_QUEEN_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_VAMPIRE_QUEEN cost: 0 points: 50 needItem: true - name: STR_VAMPIRE_QUEEN_COMMANDER requiresBaseFunc: [BIOLAB] cost: 50 points: 100 lookup: STR_VAMPIRE_QUEEN needItem: true destroyItem: true dependencies: - STR_VAMPIRE_KNIGHT unlocks: - STR_ZOMBIE_INTERROGATED getOneFree: - STR_GREATSWORD - STR_SLEDGEHAMMER - STR_BARDICHE listOrder: 115510 - name: STR_MUMMY_CORPSE requiresBaseFunc: [BIOLAB] cost: 40 points: 150 lookup: STR_MUMMY_AUTOPSY needItem: true destroyItem: true dependencies: - STR_VAMPIRE_KNIGHT_CORPSE listOrder: 62410 - name: STR_MUMMY_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_MUMMY cost: 0 points: 50 needItem: true - name: STR_MUMMY_MATRIARCH requiresBaseFunc: [BIOLAB] cost: 50 points: 100 lookup: STR_MUMMY needItem: true destroyItem: true dependencies: - STR_VAMPIRE_KNIGHT unlocks: - STR_GREEN_SHIELD getOneFree: - STR_THE_NEPHILIM listOrder: 115520 - name: STR_ANCIENT_MUMMY_MATRIARCH requiresBaseFunc: [BIOLAB] cost: 40 points: 100 lookup: STR_ANEXIS_OFFER needItem: true destroyItem: true dependencies: - STR_MUMMY_MATRIARCH unlocks: - STR_GREEN_SHIELD getOneFree: - STR_THE_NEPHILIM - STR_DREAMERS listOrder: 115530 - name: STR_ZOMBIE_TROOPER_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_ZOMBIE_TROOPER_AUTOPSY needItem: true destroyItem: true listOrder: 62350 - name: STR_ZOMBIE_TROOPER_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_ZOMBIE_TROOPER cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_ZOMBIE_TROOPER_1_TERRORIST requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_ZOMBIE_TROOPER needItem: true destroyItem: true listOrder: 115450 - name: STR_ZOMBIE_TROOPER_2_TERRORIST requiresBaseFunc: [BIOLAB] cost: 35 points: 50 lookup: STR_ZOMBIE_TROOPER needItem: true destroyItem: true listOrder: 115460 - name: STR_MEGAZOMBIE_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_MEGAZOMBIE_AUTOPSY needItem: true destroyItem: true dependencies: - STR_ZOMBIE_GRUBAS_CORPSE listOrder: 62360 - name: STR_MEGAZOMBIE_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_MEGAZOMBIE cost: 0 points: 50 needItem: true - name: STR_MEGAZOMBIE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_MEGAZOMBIE needItem: true destroyItem: true listOrder: 115470 - name: STR_ZOMBIE_EVOLUTION_HYPOTHESIS requiresBaseFunc: [BIOLAB] cost: 5 points: 20 dependencies: - STR_ZOMBIE_GRUBAS_AUTOPSY - STR_ZOMBIE_GRUBAS - STR_ZOMBIE_STERILE_AUTOPSY - STR_ZOMBIE_STERILE - STR_MUTANT_PHYSIOLOGY listOrder: 200500 - name: STR_ZOMBIE_ARE_BREEDING requiresBaseFunc: [BIOLAB] cost: 5 points: 30 dependencies: - STR_ZOMBIE_INFECTOR listOrder: 200550 - name: STR_SENTIENT_ZOMBIE requiresBaseFunc: [BIOLAB] cost: 5 points: 90 dependencies: - STR_TOMB_GUARD listOrder: 200600 - name: STR_ZOMBIE_INTERROGATED cost: 0 points: 20 dependencies: - STR_TOMB_GUARD_MALE_TERRORIST - STR_TOMB_GUARD_FEMALE_TERRORIST - STR_STRIX_TERRORIST - name: STR_ZOMBIE_SERVITOR cost: 0 points: 20 dependencies: - STR_TOMB_GUARD_MALE_TERRORIST - STR_TOMB_GUARD_FEMALE_TERRORIST - STR_STRIX_TERRORIST - name: STR_ZOMBIE_SERVITOR_CORPSE cost: 0 points: 20 dependencies: - STR_TOMB_GUARD_CORPSE - STR_STRIX_CORPSE - name: STR_FOLLOW_THE_ZOMBIES requiresBaseFunc: [BIOLAB] cost: 250 points: 150 dependencies: - STR_ZOMBIE_SERVITOR - STR_HIDDEN_CAVES listOrder: 200650 - name: STR_ZOMBIE_OVERLORDS requiresBaseFunc: [BIOLAB] cost: 400 points: 300 dependencies: - STR_VAMPIRE_QUEEN_COMMANDER listOrder: 200700 - name: STR_ANCIENT_ZOMBIES requiresBaseFunc: [BIOLAB] cost: 600 points: 600 dependencies: - STR_MUMMY_MATRIARCH listOrder: 200750 - name: STR_ZOMBIE_IMPLANT requiresBaseFunc: [BIOLAB] cost: 10 points: 20 dependencies: - STR_ZOMBIE_TROOPER_CORPSE - STR_PSICLONE - STR_MAGMA_MISSION_MAGMA_LAB listOrder: 1350 - name: STR_ZOMBIE_IMPLANT_ORIGINS requiresBaseFunc: [INTLAB] cost: 20 points: 100 dependencies: - STR_ZOMBIE_IMPLANT - STR_EXALT_MASTER listOrder: 58500 - name: STR_ZOMBIE_IMPLANT_INVESTIGATION requiresBaseFunc: [INTLAB] cost: 50 points: 100 dependencies: - STR_HUMAN_OSIRON_BOSS - STR_MESSAGE_FROM_MAGMA_02 - STR_ZOMBIE_IMPLANT_ORIGINS listOrder: 300660 - name: STR_ZOMBIE_IMPLANT_VIRUS requiresBaseFunc: [INTLAB] cost: 100 points: 100 dependencies: - STR_SYNDICATE_SCIENTIST - STR_ZOMBIE_IMPLANT_INVESTIGATION listOrder: 300670 - name: STR_TOUGH_CREATURE_AUTOPSY cost: 0 points: 0 dependencies: - STR_REAPER_AUTOPSY - STR_OWLMAN_AUTOPSY - STR_WEREWOLF_AUTOPSY - STR_WERECAT_AUTOPSY - STR_MONGORN_AUTOPSY - STR_SPIKEBOAR_AUTOPSY - STR_BULLFROG_AUTOPSY - STR_SHAMBLER_AUTOPSY - STR_FENRIR_AUTOPSY - STR_SALAMANDRON_AUTOPSY - STR_GILLDOG_AUTOPSY - STR_BLOODHOUND_AUTOPSY - STR_MINOTAUR_AUTOPSY - name: STR_STRANGE_CREATURE_AUTOPSY cost: 0 points: 0 dependencies: - STR_ALIEN_EMBRYO - STR_ZOMBIE_PARASITE - STR_REAPER_AUTOPSY - STR_MONGORN_AUTOPSY - STR_WERECAT_AUTOPSY - STR_WEREWOLF_AUTOPSY - STR_OWLMAN_AUTOPSY - STR_SPIKEBOAR_AUTOPSY - STR_BULLFROG_AUTOPSY - STR_SHAMBLER_AUTOPSY - STR_FENRIR_AUTOPSY - STR_CHUPACABRA_AUTOPSY - STR_GIANT_RAT_AUTOPSY - STR_SHADOWBAT_AUTOPSY - STR_MEGASCORPION_AUTOPSY - STR_GIANT_BEETLE_AUTOPSY - STR_GIANT_SPIDER_AUTOPSY - STR_GIANT_SPIDER_QUEEN_AUTOPSY - STR_GIANT_SPIDER_KING_AUTOPSY - STR_BLACK_LOTUS_AVATAR_AUTOPSY - STR_SORCERER_OF_DAGON_AUTOPSY - STR_BRAINER_AUTOPSY - STR_ZOMBIE_GRUBAS_AUTOPSY - STR_ZOMBIE_STERILE_AUTOPSY - STR_GHOUL_AUTOPSY - STR_SECTOID_AUTOPSY - STR_FLOATER_AUTOPSY - STR_MUTON_AUTOPSY - STR_SNAKEMAN_AUTOPSY - STR_ETHEREAL_AUTOPSY - STR_SILACOID_AUTOPSY - STR_CELATID_AUTOPSY - STR_SALAMANDRON_AUTOPSY - STR_CHRYSSALID_AUTOPSY - STR_BADASS_CHRYSSALID_AUTOPSY - STR_SCORPOID_AUTOPSY - STR_ANTMAN_AUTOPSY - STR_ANTMAN_QUEEN_AUTOPSY - STR_CHTONITE_AUTOPSY - STR_GAZER_AUTOPSY - STR_CHASER_AUTOPSY - STR_CROC_AUTOPSY - STR_REPTOID_AUTOPSY - STR_CEREBREAL_AUTOPSY - STR_WASPITE_AUTOPSY - STR_HOLODRONE_AUTOPSY - STR_DEEP_ONE_AUTOPSY - STR_AQUATOID_AUTOPSY - STR_CALCINITE_AUTOPSY - STR_HALLUCINOID_AUTOPSY - STR_TASOTH_AUTOPSY - STR_TENTACULAT_AUTOPSY - STR_GILLDOG_AUTOPSY - STR_BLOODHOUND_AUTOPSY - STR_MINOTAUR_AUTOPSY - STR_JANISSARY_AUTOPSY - STR_BIODRONE_AUTOPSY - STR_CARCHARODON_AUTOPSY - STR_CARCHARODON_FERAL_AUTOPSY - STR_LOBSTERMAN_AUTOPSY - STR_LOBSTERMAN_FERAL_AUTOPSY - STR_SWARMIDS_AUTOPSY - STR_MEGAWORM_AUTOPSY - STR_HORROR_AUTOPSY - STR_SPITTER_AUTOPSY - STR_ABOMINATION_AUTOPSY - STR_MUCKSTAR_AUTOPSY - STR_OOZE_AUTOPSY - STR_JARHEAD_AUTOPSY - STR_SYNDICATE_CEO_TRUEFORM_AUTOPSY - STR_DOOM_IMP_AUTOPSY unlocks: - STR_MILESTONE_1_PREQ - name: STR_COOL_ALIEN_GADGET cost: 0 points: 0 dependencies: - STR_REPTOID_COMMANDO_CORPSE - STR_REPTOID_DRAKE_CORPSE - STR_CYBERWEB_CENTURION - STR_REPTOID_DRAGONFIRE_TURRET - STR_CYBERWEB_ROBOTURRET - STR_CYBERWEB_ROBOSPHERE - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER - STR_SEEKER_DRONE - STR_ION_ACCELERATION - STR_ALIEN_COMMUNICATOR - STR_DEEP_ONE_COMM_DEVICE - STR_TASOTH_DATA_PAD - STR_PSICLONE - STR_CHEMPISTOL - STR_CHEMOGUN - STR_DARK_STAFF - STR_DAGON_STAFF - STR_SKULL_STAFF - STR_STAFF_OF_HEART_GRIP - STR_STAFF_OF_SAMAEL - STR_FLAME_GLOVE - STR_STORM_ROSE - STR_PLASMA_BLADE - STR_PLASMA_SWORD - STR_BLASTER_MULTI_LAUNCHER - STR_BLASTER_MULTI_BOMB - STR_FIRE_LAUNCHER - STR_ELECTRO_WHIP - STR_CONCUSSION_CANNON - STR_CONCUSSION_CANNON_CLIP - STR_OBLITERATOR - STR_OBLITERATOR_TERRORIST - STR_MIB_SECTOPOD_TERRORIST - STR_ALIEN_DRONE - STR_ELERIUM_BOMB - STR_EMP_BOMB - STR_STUN_BOMB - STR_ALIEN_DATA_SLATE - STR_CYBERMITE - STR_CYBERMITE_TERRORIST - STR_CYBERMITE_CORPSE - STR_ALIEN_GRENADE - STR_ALIEN_BOMB - STR_SMALL_LAUNCHER - STR_ALIEN_LASER_CANNON - STR_ALIEN_LASER_CANNON_CLIP - STR_ALIEN_LASER_RIFLE - STR_ALIEN_LASER_RIFLE_CLIP - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_RIFLE - STR_PLASMA_RIFLE_CLIP - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_PRECISION_PLASMA - STR_PRECISION_PLASMA_CLIP - STR_BLASTER_BOMB - STR_BLASTER_LAUNCHER - STR_LASER_PISTOL_MIB - STR_LASER_RIFLE_MIB - STR_HEAVY_LASER_MIB - STR_UFO_POWER_SOURCE - STR_MIND_PROBE - STR_UFO_NAVIGATION - STR_ALIEN_ELECTRONICS - STR_TOXIGUN - STR_TOXIGUN_FLASK - STR_PLASMA_CASTER - STR_PLASMA_CASTER_CLIP - STR_PLASMA_DESTROYER - STR_PLASMA_DESTROYER_CLIP - STR_PLASMA_SNIPER_RIFLE - STR_PLASMA_SNIPER_RIFLE_CLIP - STR_FLOATER_AUTOPSY - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_BLASTA_RIFLE - STR_SONIC_BLASTA_RIFLE_CLIP - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_PULSER - STR_BLACK_LOTUS_PSI_GENERATOR - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP_CH - STR_CANISTER_GUN_CLIP_I - STR_PLASMA_SUB - STR_PLASMA_SUB_CLIP - STR_NEON_BOW - STR_INCINERATOR - STR_INCINERATOR_CLIP - STR_INCINERATOR_GRENADE - STR_DISRUPTOR_RIFLE - STR_DISRUPTOR_HEAVY - STR_ACID_BOLT - STR_BOOMEROID - STR_ACID_PISTOL - STR_ACID_PISTOL_CLIP - STR_BOOMER_ORGAN - STR_DEATH_DISC - STR_HYDRA_LASER - STR_MPG - STR_WARP_RIFLE - STR_WARP_CANNON - STR_UAC_PLASMA_RIFLE - STR_UAC_PLASMA_RIFLE_CLIP - STR_UAC_LIGHT_PLASMA_GUN - STR_UAC_LIGHT_PLASMA_GUN_CLIP - name: STR_STRANGE_CREATURE cost: 0 points: 0 dependencies: - STR_REAPER - STR_MONGORN - STR_OWLMAN - STR_WERECAT - STR_WERECAT_BLACK - STR_WEREWOLF - STR_WEREWOLF_WHITE - STR_SPIKEBOAR - STR_BULLFROG - STR_SHAMBLER - STR_FENRIR - STR_CHUPACABRA - STR_GIANT_RAT - STR_SHADOWBAT - STR_MEGASCORPION - STR_GIANT_BEETLE - STR_GIANT_BEETLE_BOMBARDIER - STR_GIANT_SPIDER - STR_GIANT_SPIDER_QUEEN - STR_GIANT_SPIDER_KING - STR_BRAINER - STR_BLACK_LOTUS_AVATAR - STR_SORCERER_OF_DAGON - STR_GHOUL - STR_ZOMBIE_STERILE - STR_ZOMBIE_GRUBAS - STR_ZOMBIE_INFECTOR - STR_ZOMBIE_TROOPER - STR_SECTOID - STR_FLOATER - STR_MUTON - STR_SNAKEMAN - STR_ETHEREAL - STR_SILACOID - STR_CELATID - STR_SALAMANDRON - STR_SCORPOID - STR_ANTMAN - STR_ANTMAN_QUEEN - STR_CHTONITE - STR_GAZER - STR_CHASER - STR_CROC - STR_REPTOID - STR_DEEP_ONE - STR_CEREBREAL - STR_WASPITE - STR_HOLODRONE - STR_AQUATOID - STR_CALCINITE - STR_HALLUCINOID - STR_LOBSTERMAN_FERAL - STR_LOBSTERMAN - STR_TASOTH - STR_TENTACULAT - STR_GILLDOG - STR_BLOODHOUND - STR_MINOTAUR - STR_JANISSARY - STR_BIODRONE - STR_CARCHARODON - STR_CARCHARODON_FERAL - STR_SWARMIDS - STR_MEGAWORM - STR_HORROR - STR_ABOMINATION - STR_MUCKSTAR - STR_OOZE - STR_JARHEAD - STR_CHRYSSALID - STR_BADASS_CHRYSSALID - STR_DOOM_IMP unlocks: - STR_MILESTONE_1_PREQ - name: STR_MUTANT_PHYSIOLOGY requiresBaseFunc: [BIOLAB] cost: 100 points: 20 unlocks: - STR_BIOLOGICAL_WARFARE_PREQ dependencies: - STR_REAPER - STR_MONGORN - STR_OWLMAN - STR_WEREWOLF - STR_WEREWOLF_WHITE - STR_WERECAT - STR_WERECAT_BLACK - STR_SPIKEBOAR - STR_BULLFROG - STR_SHAMBLER - STR_FENRIR - STR_GILLDOG - STR_BLOODHOUND - STR_MINOTAUR listOrder: 203000 - name: STR_BEASTMAN cost: 0 points: 0 dependencies: - STR_OWLMAN - STR_WEREWOLF_WHITE - STR_WEREWOLF - STR_WERECAT - STR_WERECAT_BLACK - name: STR_TACTICAL_GRENADE_LAUNCHER cost: 0 points: 30 dependencies: - STR_MAGMA_CONTACT listOrder: 34170 - name: STR_TACTICAL_GRENADE_LAUNCHER_BUY cost: 10 points: 5 lookup: STR_TACTICAL_GRENADE_LAUNCHER dependencies: - STR_MILESTONE_3_SUMMARY - STR_TACTICAL_GRENADE_LAUNCHER - STR_EXPLOSIVES_LICENCE listOrder: 434170 - name: STR_PULSE_WEAPONS cost: 10 points: 5 dependencies: - STR_MESSAGE_FROM_MAGMA_05 listOrder: 3300 - name: STR_MAGMA_PULSE_PISTOL cost: 0 points: 30 needItem: true destroyItem: true - name: STR_MAGMA_PULSE_PISTOL_BUY cost: 10 points: 5 lookup: STR_MAGMA_PULSE_PISTOL dependencies: - STR_MILESTONE_1_SUMMARY - STR_PULSE_WEAPONS listOrder: 420390 - name: STR_MAGMA_PULSE_PISTOL_AA_CLIP cost: 0 points: 0 dependencies: - STR_MAGMA_PULSE_PISTOL - STR_SHARE_ALLOY_AMMO_TECH - name: STR_MAGMA_PULSE_PISTOL_CHEM_CLIP cost: 5 points: 5 dependencies: - STR_MAGMA_PULSE_PISTOL_CHEM_CLIP listOrder: 20405 - name: STR_MAGMA_PULSE_PISTOL_CHEM_CLIP_BUY cost: 5 points: 5 lookup: STR_MAGMA_PULSE_PISTOL_CHEM_CLIP dependencies: - STR_MAGMA_PULSE_PISTOL - STR_SHARE_ALIEN_GARDENS_TECH - name: STR_MAGMA_PULSE_SMG cost: 0 points: 30 needItem: true destroyItem: true - name: STR_MAGMA_PULSE_SMG_BUY cost: 10 points: 5 lookup: STR_MAGMA_PULSE_SMG dependencies: - STR_MILESTONE_1_SUMMARY - STR_PULSE_WEAPONS listOrder: 420950 - name: STR_MAGMA_PULSE_SMG_AA_CLIP cost: 0 points: 0 dependencies: - STR_MAGMA_PULSE_SMG - STR_SHARE_ALLOY_AMMO_TECH - name: STR_MAGMA_PULSE_SMG_CHEM_CLIP cost: 5 points: 5 dependencies: - STR_MAGMA_PULSE_SMG_CHEM_CLIP listOrder: 20965 - name: STR_MAGMA_PULSE_SMG_CHEM_CLIP_BUY cost: 5 points: 5 lookup: STR_MAGMA_PULSE_SMG_CHEM_CLIP dependencies: - STR_MAGMA_PULSE_SMG - STR_SHARE_ALIEN_GARDENS_TECH - name: STR_MAGMA_PULSE_RIFLE cost: 0 points: 30 needItem: true destroyItem: true - name: STR_MAGMA_PULSE_RIFLE_BUY cost: 10 points: 5 lookup: STR_MAGMA_PULSE_RIFLE dependencies: - STR_MILESTONE_2_SUMMARY - STR_PULSE_WEAPONS listOrder: 421500 - name: STR_MAGMA_PULSE_RIFLE_AA_CLIP cost: 0 points: 0 dependencies: - STR_MAGMA_PULSE_RIFLE - STR_SHARE_ALLOY_AMMO_TECH - name: STR_MAGMA_PULSE_RIFLE_CHEM_CLIP cost: 5 points: 5 dependencies: - STR_MAGMA_PULSE_RIFLE_CHEM_CLIP listOrder: 21515 - name: STR_MAGMA_PULSE_RIFLE_CHEM_CLIP_BUY cost: 5 points: 5 lookup: STR_MAGMA_PULSE_RIFLE_CHEM_CLIP dependencies: - STR_MAGMA_PULSE_RIFLE - STR_SHARE_ALIEN_GARDENS_TECH - name: STR_MAGMA_PULSE_LMG cost: 0 points: 30 needItem: true destroyItem: true - name: STR_MAGMA_PULSE_LMG_BUY cost: 10 points: 5 lookup: STR_MAGMA_PULSE_LMG dependencies: - STR_MACHINE_GUNS_LICENCE - STR_PULSE_WEAPONS listOrder: 431300 - name: STR_MAGMA_PULSE_LMG_AA_CLIP cost: 0 points: 0 dependencies: - STR_MAGMA_PULSE_LMG - STR_SHARE_ALLOY_AMMO_TECH - name: STR_MAGMA_PULSE_LMG_CHEM_CLIP cost: 5 points: 5 dependencies: - STR_MAGMA_PULSE_LMG_CHEM_CLIP listOrder: 31315 - name: STR_MAGMA_PULSE_LMG_CHEM_CLIP_BUY cost: 5 points: 5 lookup: STR_MAGMA_PULSE_LMG_CHEM_CLIP dependencies: - STR_MAGMA_PULSE_LMG - STR_SHARE_ALIEN_GARDENS_TECH - name: STR_THRASHER_SHOTGUN cost: 5 points: 5 needItem: true unlocks: - STR_MAGMA_CONTACT_PREQ listOrder: 22669 - name: STR_THRASHER_SHOTGUN_BUY cost: 10 points: 5 lookup: STR_THRASHER_SHOTGUN dependencies: - STR_MILESTONE_1_SUMMARY - STR_MESSAGE_FROM_MAGMA_01 listOrder: 422669 - name: STR_THRASHER_SHOTGUN_BUCKSHOT_ALLOY cost: 0 points: 0 dependencies: - STR_THRASHER_SHOTGUN - STR_SHARE_ALLOY_AMMO_TECH - name: STR_UZI_BUY cost: 2 points: 1 lookup: STR_UZI unlocks: - STR_UZI_CLIP dependencies: - STR_NONSTANDARD_WEAPONS listOrder: 420680 - name: STR_UZI cost: 3 points: 8 needItem: true listOrder: 20680 - name: STR_MINEBEA_UZI cost: 0 points: 10 unlocks: - STR_UZI_CLIP dependencies: - STR_KIRYU_KAI listOrder: 20670 - name: STR_UZI_CLIP cost: 0 points: 0 dependencies: - STR_UZI - STR_MINEBEA_UZI - name: STR_SPORTING_RIFLE cost: 0 points: 10 dependencies: - STR_COVER_SPORTSMEN - name: STR_LABCOAT cost: 0 points: 10 dependencies: - STR_COVER_SCIENTISTS - name: STR_POLAR_SUIT cost: 0 points: 10 dependencies: - STR_COVER_SPORTSMEN - name: STR_SWIMWEAR cost: 0 points: 10 dependencies: - STR_COVER_SURFERS - name: STR_WORKSUIT cost: 0 points: 10 dependencies: - STR_COVER_WORKERS - name: STR_HUNTING_RIFLE cost: 1 points: 1 needItem: true listOrder: 21035 - name: STR_HUNTING_RIFLE_BUY cost: 2 points: 1 lookup: STR_HUNTING_RIFLE dependencies: - STR_MILESTONE_1_SUMMARY listOrder: 421035 - name: STR_FLARE_PISTOL cost: 1 points: 1 needItem: true listOrder: 34470 - name: STR_FLARE_PISTOL_BUY cost: 2 points: 1 lookup: STR_FLARE_PISTOL dependencies: - STR_MILESTONE_1_SUMMARY listOrder: 434470 - name: STR_SHOTGUN_AA_SHELLS cost: 0 points: 0 needItem: true dependencies: - STR_SHOTGUN listOrder: 22560 - name: STR_SHOTGUN_AA_SHELLS_MANUFACTURING cost: 10 points: 10 lookup: STR_SHOTGUN_AA_SHELLS dependencies: - STR_ALLOY_AMMO - STR_SHOTGUN listOrder: 522560 - name: STR_SHOTGUN_AA_SHELLS_AP cost: 0 points: 0 needItem: true dependencies: - STR_SHOTGUN listOrder: 22570 - name: STR_SHOTGUN_AA_SHELLS_AP_MANUFACTURING cost: 10 points: 10 lookup: STR_SHOTGUN_AA_SHELLS_AP dependencies: - STR_ALLOY_AMMO - STR_SHOTGUN listOrder: 522570 - name: STR_ASSAULT_CANNON_CLIP_AA cost: 0 points: 0 needItem: true dependencies: - STR_ASSAULT_CANNON listOrder: 23420 - name: STR_ASSAULT_CANNON_CLIP_AA_MANUFACTURING cost: 10 points: 10 lookup: STR_ASSAULT_CANNON_CLIP_AA dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_ASSAULT_CANNON listOrder: 523420 - name: STR_MACRO_SMG_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_MACRO_SMG listOrder: 20910 - name: STR_MACRO_SMG_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_MACRO_SMG_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_MACRO_SMG listOrder: 520910 - name: STR_SMOKE_GRENADE cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - name: STR_FLASHBANG_GRENADE cost: 10 points: 10 dependencies: - STR_MILESTONE_1_SUMMARY listOrder: 38560 - name: STR_MORTAR cost: 10 points: 10 needItem: true listOrder: 34200 - name: STR_MORTAR_BUY cost: 40 points: 40 lookup: STR_MORTAR dependencies: - STR_MILESTONE_3_SUMMARY - STR_EXPLOSIVES_LICENCE - STR_NONSTANDARD_WEAPONS listOrder: 434200 - name: STR_ROCKET_LAUNCHER cost: 1 points: 1 needItem: true listOrder: 33970 - name: STR_ROCKET_LAUNCHER_BUY cost: 2 points: 1 lookup: STR_ROCKET_LAUNCHER dependencies: - STR_MILESTONE_3_SUMMARY - STR_EXPLOSIVES_LICENCE listOrder: 433970 - name: STR_RPG cost: 1 points: 1 needItem: true listOrder: 33830 - name: STR_RPG_BUY cost: 2 points: 1 lookup: STR_RPG dependencies: - STR_MILESTONE_3_SUMMARY - STR_EXPLOSIVES_LICENCE listOrder: 433830 - name: STR_BLACKOPS_SPYPISTOL cost: 5 points: 5 needItem: true listOrder: 20360 - name: STR_BLACKOPS_SPYPISTOL_BUY cost: 2 points: 1 lookup: STR_BLACKOPS_SPYPISTOL dependencies: - STR_BLACKOPS_CONTACT - STR_BLACKOPS_PREMIUM listOrder: 420360 - name: STR_PISTOL cost: 10 points: 10 needItem: true listOrder: 20330 - name: STR_RIFLE_CLIP cost: 0 points: 0 dependencies: - STR_RIFLE_BUY - STR_ASSAULT_RIFLE_BUY - name: STR_RIFLE cost: 15 points: 10 needItem: true listOrder: 21300 - name: STR_RIFLE_BUY cost: 2 points: 1 lookup: STR_RIFLE dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_CONTACT unlocks: - STR_RIFLE_CLIP listOrder: 421300 - name: STR_ASSAULT_RIFLE cost: 15 points: 10 needItem: true listOrder: 21290 - name: STR_ASSAULT_RIFLE_BUY cost: 2 points: 1 lookup: STR_ASSAULT_RIFLE dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_PREMIUM unlocks: - STR_RIFLE_CLIP listOrder: 421290 - name: STR_CAWS cost: 15 points: 10 needItem: true listOrder: 22654 - name: STR_CAWS_BUY cost: 2 points: 1 lookup: STR_CAWS dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_PREMIUM listOrder: 422654 - name: STR_BLACKOPS_SHOTGUN cost: 15 points: 10 needItem: true listOrder: 22530 - name: STR_BLACKOPS_SHOTGUN_BUY cost: 2 points: 1 lookup: STR_BLACKOPS_SHOTGUN dependencies: - STR_BLACKOPS_CONTACT - STR_NONSTANDARD_WEAPONS - STR_SHOTGUN_BUY listOrder: 422530 - name: STR_BLACKOPS_AUTO_SNIPER_RIFLE cost: 20 points: 20 needItem: true listOrder: 22210 - name: STR_BLACKOPS_AUTO_SNIPER_RIFLE_BUY cost: 2 points: 1 lookup: STR_BLACKOPS_AUTO_SNIPER_RIFLE dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_PREMIUM listOrder: 422210 - name: STR_AUTO_SHOTGUN cost: 20 points: 20 needItem: true listOrder: 22600 - name: STR_AUTO_SHOTGUN_BUY cost: 2 points: 1 lookup: STR_AUTO_SHOTGUN dependencies: - STR_MILESTONE_3_SUMMARY - STR_BLACKOPS_PREMIUM - STR_AUTO_SHOTGUN listOrder: 422600 - name: STR_ASSAULT_CANNON cost: 20 points: 20 needItem: true listOrder: 23400 - name: STR_ASSAULT_CANNON_BUY cost: 2 points: 1 lookup: STR_ASSAULT_CANNON dependencies: - STR_MILESTONE_3_SUMMARY - STR_BLACKOPS_PREMIUM - STR_ASSAULT_CANNON listOrder: 423400 - name: STR_MACRO_SMG cost: 20 points: 20 needItem: true listOrder: 20890 - name: STR_MACRO_SMG_BUY cost: 2 points: 1 lookup: STR_MACRO_SMG dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_PREMIUM - STR_MACRO_SMG listOrder: 420890 - name: STR_HMG cost: 20 points: 10 needItem: true listOrder: 31200 - name: STR_HMG_BUY cost: 2 points: 1 lookup: STR_HMG dependencies: - STR_MACHINE_GUNS_LICENCE listOrder: 431200 - name: STR_BLACKOPS_ASSAULT_LMG cost: 20 points: 10 needItem: true unlocks: - STR_BLACKOPS_LMG_CLIP - name: STR_BLACKOPS_LMG cost: 20 points: 20 needItem: true listOrder: 31003 - name: STR_BLACKOPS_SMARTGUN cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 31006 - name: STR_BLACKOPS_LMG_CLIP cost: 0 points: 0 dependencies: - STR_BLACKOPS_ASSAULT_LMG_BUY - STR_BLACKOPS_LMG_BUY - STR_BLACKOPS_SMARTGUN_BUY - name: STR_PISTOL_CLIP cost: 0 points: 0 dependencies: - STR_PISTOL_BUY - STR_BLACKOPS_SMARTPISTOL_BUY - name: STR_PISTOL_AA_CLIP cost: 0 points: 0 needItem: true dependencies: - STR_PISTOL listOrder: 20350 - name: STR_PISTOL_AA_CLIP_MANUFACTURING cost: 10 points: 10 lookup: STR_PISTOL_AA_CLIP dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_PISTOL listOrder: 520350 - name: STR_BLACKOPS_SMARTPISTOL cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 20335 - name: STR_BLACKOPS_SMARTRIFLE cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 21400 - name: STR_PISTOL_BUY cost: 2 points: 1 lookup: STR_PISTOL unlocks: - STR_PISTOL_CLIP dependencies: - STR_BLACKOPS_CONTACT - name: STR_SMG cost: 10 points: 10 needItem: true listOrder: 20860 - name: STR_SMG_BUY cost: 2 points: 1 lookup: STR_SMG dependencies: - STR_BLACKOPS_CONTACT listOrder: 420860 - name: STR_BLACKOPS_ASSAULT_LMG_BUY cost: 2 points: 1 lookup: STR_BLACKOPS_ASSAULT_LMG unlocks: - STR_BLACKOPS_LMG_CLIP dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_CONTACT listOrder: 431000 - name: STR_BLACKOPS_LMG_BUY cost: 2 points: 1 unlocks: - STR_BLACKOPS_LMG_CLIP dependencies: - STR_MACHINE_GUNS_LICENCE - STR_BLACKOPS_CONTACT - STR_BLACKOPS_LMG listOrder: 431003 - name: STR_BLACKOPS_SMARTGUN_BUY cost: 2 points: 1 dependencies: - STR_MILESTONE_3_SUMMARY - STR_BLACKOPS_PREMIUM - STR_BLACKOPS_SMARTGUN listOrder: 431006 - name: STR_BLACKOPS_SMARTPISTOL_BUY cost: 2 points: 1 unlocks: - STR_PISTOL_CLIP dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_PREMIUM - STR_BLACKOPS_SMARTPISTOL listOrder: 420335 - name: STR_BLACKOPS_SMARTRIFLE_BUY cost: 2 points: 1 dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_PREMIUM - STR_BLACKOPS_SMARTRIFLE listOrder: 421400 - name: STR_LIGHT_CANNON_BUY cost: 2 points: 1 lookup: STR_LIGHT_CANNON dependencies: - STR_MILESTONE_2_SUMMARY - STR_MAGMA_CONTACT - STR_LIGHT_CANNON listOrder: 423120 - name: STR_HEAVY_CANNON_BUY cost: 2 points: 1 lookup: STR_HEAVY_CANNON dependencies: - STR_MESSAGE_FROM_MAGMA_03 listOrder: 423200 - name: STR_AUTO_CANNON_BUY cost: 2 points: 1 lookup: STR_AUTO_CANNON dependencies: - STR_MESSAGE_FROM_MAGMA_04 listOrder: 423300 - name: STR_AGRICULTURAL_FLAMER cost: 5 points: 10 needItem: true unlocks: - STR_FLAMETHROWER_CLIP listOrder: 34490 - name: STR_AGRICULTURAL_FLAMER_BUY cost: 2 points: 1 lookup: STR_AGRICULTURAL_FLAMER dependencies: - STR_NONSTANDARD_WEAPONS listOrder: 434490 - name: STR_MACRO_FLAMER cost: 15 points: 5 needItem: true unlocks: - STR_LARGE_FLAMER_CLIP listOrder: 34560 - name: STR_FLAMETHROWER cost: 5 points: 10 needItem: true unlocks: - STR_FLAMETHROWER_CLIP listOrder: 34500 - name: STR_FLAMETHROWER_BUY cost: 2 points: 1 lookup: STR_FLAMETHROWER dependencies: - STR_MILESTONE_3_SUMMARY listOrder: 434500 - name: STR_FLAMETHROWER_CLIP cost: 0 points: 0 dependencies: - STR_FLAMETHROWER - STR_AGRICULTURAL_FLAMER - name: STR_UAC_OUTSOURCING cost: 100 points: 60 dependencies: - STR_UAC_CONTACT - STR_UAC_OUTSOURCING_PREQ listOrder: 300440 - name: STR_UAC_CONTACT cost: 80 points: 30 dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_CONTACT unlocks: - STR_ADVANCED_FIREARMS_DEP_1 listOrder: 300430 - name: STR_BLACKOPS_CONTACT cost: 50 points: 25 dependencies: - STR_ALL_STAFF_CONTACTED - STR_NONSTANDARD_WEAPONS listOrder: 300400 - name: STR_BLACKOPS_PREMIUM cost: 75 points: 40 dependencies: - STR_MILESTONE_2_SUMMARY - STR_BLACKOPS_CONTACT - STR_EXPLOSIVES_LICENCE - STR_MACHINE_GUNS_LICENCE listOrder: 300410 - name: STR_MAGMA_CONTACT_PREQ cost: 0 points: 0 dependencies: - STR_LIGHT_CANNON - STR_HEAVY_CANNON - STR_AUTO_CANNON - STR_THRASHER_SHOTGUN - name: STR_MAGMA_CONTACT cost: 80 points: 30 dependencies: - STR_MAGMA_CONTACT_PREQ - STR_MILESTONE_1_SUMMARY - STR_NONSTANDARD_WEAPONS unlocks: - STR_ADVANCED_FIREARMS_DEP_1 listOrder: 300420 # facilities - name: STR_PSIONIC_LABORATORY cost: 420 points: 25 dependencies: - STR_PSIONICS listOrder: 6970 - name: STR_PLASMA_DEFENSES requiresBaseFunc: [ADVLAB] cost: 620 points: 25 dependencies: - STR_PLASMA_CANNON listOrder: 7140 - name: STR_MIND_SHIELD requiresBaseFunc: [STDLAB] cost: 360 points: 25 dependencies: - STR_PSIONIC_LABORATORY listOrder: 7210 - name: STR_FUSION_DEFENSE requiresBaseFunc: [ADVLAB] cost: 800 points: 25 dependencies: - STR_FUSION_BALL listOrder: 7160 - name: STR_LASER_DEFENSES requiresBaseFunc: [STDLAB] cost: 510 points: 15 dependencies: - STR_LASER_CANNON listOrder: 160000 - name: STR_MISSILE_DEFENSES cost: 150 points: 100 dependencies: - STR_MILESTONE_3_SUMMARY listOrder: 7090 - name: STR_GHOST_TANK cost: 100 points: 40 dependencies: - STR_ECTOPLASM listOrder: 7010 - name: STR_CYBER_HQ cost: 100 points: 100 dependencies: - STR_ADVANCED_AI listOrder: 6832 - name: STR_MINIGUN_DRONE_BAY cost: 40 points: 20 dependencies: - STR_CYBER_HQ - STR_CYBERWEB_ROBOTURRET_TERRORIST listOrder: 7275 - name: STR_LASER_DRONE_BAY cost: 20 points: 20 dependencies: - STR_CYBER_HQ - STR_CYBERWEB_ROBOTURRET_TERRORIST - STR_LASER_HAND_WEAPONS_MANUFACTURING listOrder: 7278 - name: STR_SMALL_RADAR_SYSTEM cost: 70 points: 10 dependencies: - STR_UFO_SIGNATURE listOrder: 7240 - name: STR_LARGE_RADAR_SYSTEM cost: 200 points: 10 dependencies: - STR_SMALL_RADAR_SYSTEM listOrder: 7250 # craft weapons - name: STR_STINGRAY_LAUNCHER cost: 150 points: 150 dependencies: - STR_MILESTONE_3_SUMMARY - STR_UAC_CONTACT listOrder: 7750 - name: STR_HEAVY_STINGRAY_LAUNCHER cost: 0 points: 0 dependencies: - STR_STINGRAY_LAUNCHER - name: STR_UAC_CRAFT_CANNON_BUY cost: 75 points: 90 dependencies: - STR_UAC_CONTACT - STR_MACHINE_GUNS_LICENCE listOrder: 8900 - name: STR_CANNON cost: 0 points: 10 dependencies: - STR_UAC_CRAFT_CANNON_BUY - name: STR_ALLOY_CANNON cost: 300 points: 30 dependencies: - STR_ALLOY_AMMO - STR_INTERCEPTOR - STR_CANNON listOrder: 9100 - name: STR_AVALANCHE_LAUNCHER cost: 200 points: 10 dependencies: - STR_INTERCEPTOR - STR_STINGRAY_LAUNCHER listOrder: 7800 - name: STR_FUSION_BALL requiresBaseFunc: [ADVLAB] cost: 880 points: 25 dependencies: - STR_BLASTER_LAUNCHER - STR_BLASTER_BOMB listOrder: 8010 # crafts - name: STR_HUMMER cost: 50 points: 50 dependencies: - STR_MILITARY_ENVOY_CONTACT - STR_BASIC_OPERATIONS - STR_LOGISTICS listOrder: 7280 - name: STR_HELICOPTER cost: 20 points: 10 dependencies: - STR_BASIC_FLIGHT_TRAINING listOrder: 7370 - name: STR_OSPREY cost: 150 points: 100 dependencies: - STR_BASIC_FLIGHT_TRAINING - STR_MILESTONE_2_SUMMARY - STR_CHURCH_OF_DAGON_OPERATIONS - STR_EXALT_OPERATIONS - STR_ZSRR_OPERATIONS - STR_BLACK_LOTUS_OPERATIONS listOrder: 7390 - name: STR_DRAGONFLY cost: 200 points: 10 dependencies: - STR_BASIC_FLIGHT_TRAINING - STR_UAC_CONTACT listOrder: 7380 - name: STR_IMPROVED_MUDRANGER cost: 75 points: 50 dependencies: - STR_MILITARY_ENVOY_CONTACT - STR_WORKSHOP listOrder: 7320 - name: STR_FIGHTER_PROCUREMENT cost: 100 points: 5 dependencies: - STR_ADVANCED_FLIGHT_TRAINING listOrder: 300510 - name: STR_MIG31 cost: 50 points: 50 dependencies: - STR_FIGHTER_PROCUREMENT listOrder: 7470 - name: STR_INTERCEPTOR requiresBaseFunc: [STDLAB] cost: 500 points: 100 dependencies: - STR_MIG31 - STR_ALIEN_ENGINEERING listOrder: 7460 - name: STR_SKYRAIDER requiresBaseFunc: [STDLAB] cost: 200 points: 10 dependencies: - STR_MILESTONE_2_SUMMARY - STR_DRAGONFLY - STR_ALIEN_POWER_SYSTEMS listOrder: 7400 - name: STR_SKYRANGER requiresBaseFunc: [STDLAB] cost: 300 points: 10 dependencies: - STR_MILESTONE_3_SUMMARY - STR_SKYRAIDER listOrder: 7410 - name: STR_IMPROVED_SKYRANGER requiresBaseFunc: [STDLAB] cost: 300 points: 20 dependencies: - STR_ALLOYS_ENGINEERING - STR_SKYRANGER listOrder: 7430 - name: STR_IMPROVED_INTERCEPTOR requiresBaseFunc: [STDLAB] cost: 300 points: 20 dependencies: - STR_ALLOYS_ENGINEERING - STR_INTERCEPTOR unlocks: - STR_ENGINE_MOD_PREQ listOrder: 7490 - name: STR_SENTINEL_INTERCEPTOR requiresBaseFunc: [IMPLAB] cost: 400 points: 25 dependencies: - STR_IMPROVED_INTERCEPTOR - STR_UFO_NAVIGATION - STR_UFO_POWER_SOURCE - STR_PRECISE_ALLOY_SHAPING unlocks: - STR_SHIELD_GEN_PREQ listOrder: 7560 - name: STR_HEAVY_TRANSPORTER requiresBaseFunc: [STDLAB] cost: 300 points: 25 dependencies: - STR_IMPROVED_INTERCEPTOR - STR_ION_ACCELERATION - STR_ZRBITE_DRIVE - STR_PRECISE_ALLOY_SHAPING unlocks: - STR_ENGINE_MOD_PREQ listOrder: 30350 - name: STR_THUNDERSTORM_INTERCEPTOR requiresBaseFunc: [STDLAB] cost: 400 points: 25 dependencies: - STR_IMPROVED_INTERCEPTOR - STR_UFO_NAVIGATION - STR_PRECISE_ALLOY_SHAPING listOrder: 7530 - name: STR_ULTIMATE_HUNTER_CRAFT requiresBaseFunc: [IMPLAB] cost: 780 points: 25 dependencies: - STR_THUNDERSTORM_INTERCEPTOR - STR_SENTINEL_INTERCEPTOR - STR_NEW_FIGHTER_CRAFT unlocks: - STR_ENGINE_MOD_PREQ listOrder: 7590 - name: STR_AWACS cost: 50 points: 10 dependencies: - STR_SMALL_RADAR_SYSTEM - STR_BASIC_FLIGHT_TRAINING listOrder: 7330 - name: STR_IMPROVED_RADAR_CRAFT cost: 300 points: 20 dependencies: - STR_UFO_CONSTRUCTION - STR_AWACS listOrder: 7340 - name: STR_ULTIMATE_RADAR_CRAFT requiresBaseFunc: [IMPLAB] cost: 400 points: 20 dependencies: - STR_UFO_CONSTRUCTION - STR_IMPROVED_RADAR_CRAFT - STR_HYPER_WAVE_DECODER - STR_OPTRONIC_PARTS listOrder: 7360 - name: STR_NEW_FIGHTER_CRAFT requiresBaseFunc: [IMPLAB] cost: 600 points: 30 dependencies: - STR_NEW_FIGHTER_TRANSPORTER - STR_OPTRONIC_PARTS unlocks: - STR_SHIELD_GEN_PREQ listOrder: 7680 - name: STR_NEW_FIGHTER_TRANSPORTER requiresBaseFunc: [IMPLAB] cost: 700 points: 30 dependencies: - STR_UFO_PROPULSION unlocks: - STR_SHIELD_GEN_PREQ listOrder: 7650 # alien tools - name: STR_ALIEN_EMBRYO requiresBaseFunc: [BIOLAB] cost: 20 points: 15 needItem: true destroyItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY listOrder: 59400 - name: STR_ALIEN_ORGAN_SAMPLE requiresBaseFunc: [BIOLAB] cost: 6 points: 15 needItem: true destroyItem: true listOrder: 59410 - name: STR_ALIEN_MULTITOOL requiresBaseFunc: [STDLAB] cost: 50 points: 50 needItem: true destroyItem: true dependencies: - STR_ALIEN_CODES - STR_ALIEN_ENGINEERING listOrder: 46310 - name: STR_ALIEN_ALLOY_WELDER requiresBaseFunc: [STDLAB] cost: 50 points: 50 needItem: true destroyItem: true dependencies: - STR_ALIEN_ALLOYS - STR_ALIEN_ENGINEERING listOrder: 46300 - name: STR_ALIEN_COMMUNICATOR requiresBaseFunc: [STDLAB] cost: 40 points: 10 needItem: true destroyItem: true dependencies: - STR_ALIEN_LANGUAGE unlocks: - STR_COOL_ALIEN_GADGET - STR_ALIEN_ENGINEERING_PREQ listOrder: 57800 - name: STR_DEEP_ONE_COMM_DEVICE requiresBaseFunc: [STDLAB] cost: 20 points: 5 needItem: true destroyItem: true lookup: STR_CALL_OF_TLETH dependencies: - STR_ELDRITCH_LANGUAGE unlocks: - STR_COOL_ALIEN_GADGET - STR_ALIEN_ENGINEERING_PREQ listOrder: 58250 - name: STR_PSICLONE requiresBaseFunc: [BIOLAB] cost: 40 points: 10 needItem: true destroyItem: true dependencies: - STR_EXALT unlocks: - STR_COOL_ALIEN_GADGET - STR_ALIEN_ENGINEERING_PREQ listOrder: 57900 - name: STR_SKULLJACK requiresBaseFunc: [BIOLAB] cost: 90 points: 90 dependencies: - STR_TACTICAL_NEURAL_IMPLANT - STR_METAPSYCHOLOGY listOrder: 57930 - name: STR_STORM requiresBaseFunc: [BIOLAB] cost: 20 points: 10 needItem: true destroyItem: true dependencies: - STR_ZSRR listOrder: 57500 - name: STR_GOLDEN_DRAGONS cost: 10 points: 10 needItem: true destroyItem: true listOrder: 48070 - name: STR_NOBELON requiresBaseFunc: [BIOLAB] cost: 75 points: 10 dependencies: - STR_GOLDEN_DRAGONS listOrder: 48075 # alien melee weapons - name: STR_TLETH_SPEAR cost: 10 points: 2 needItem: true destroyItem: true # unlocks: # - STR_AQUA_PLASTICS_PREQ2 listOrder: 18490 - name: STR_TLETH_HATCHET cost: 10 points: 2 needItem: true destroyItem: true # unlocks: # - STR_AQUA_PLASTICS_PREQ2 listOrder: 17970 - name: STR_VIBRO_BLADE requiresBaseFunc: [STDLAB] cost: 90 points: 40 needItem: true destroyItem: true dependencies: - STR_AQUA_PLASTICS listOrder: 46090 - name: STR_PLASMA_BLADE requiresBaseFunc: [IMPLAB] cost: 100 points: 60 dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET needItem: true destroyItem: true listOrder: 18380 - name: STR_PLASMA_SWORD requiresBaseFunc: [IMPLAB] cost: 100 points: 60 dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET needItem: true destroyItem: true listOrder: 18670 - name: STR_PHOTON_BLADE requiresBaseFunc: [ADVLAB] cost: 150 points: 50 dependencies: - STR_PLASMA_WEAPONS needItem: true destroyItem: true listOrder: 18730 - name: STR_PHOTON_SPEAR requiresBaseFunc: [ADVLAB] cost: 150 points: 50 dependencies: - STR_PLASMA_WEAPONS needItem: true destroyItem: true listOrder: 18735 - name: STR_SPECTRAL_SCYTHE requiresBaseFunc: [ADVLAB, PSILAB] cost: 200 points: 50 needItem: true destroyItem: true listOrder: 18756 # alien ranged weapons - name: STR_BLASTER_MULTI_LAUNCHER requiresBaseFunc: [ADVLAB] cost: 150 points: 50 dependencies: - STR_BLASTER_LAUNCHER unlocks: - STR_COOL_ALIEN_GADGET needItem: true destroyItem: true listOrder: 34450 - name: STR_BLASTER_MULTI_BOMB requiresBaseFunc: [ADVLAB] cost: 100 points: 50 dependencies: - STR_BLASTER_BOMB unlocks: - STR_COOL_ALIEN_GADGET needItem: true destroyItem: true listOrder: 34450 - name: STR_INCINERATOR requiresBaseFunc: [IMPLAB] cost: 400 points: 20 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34700 - name: STR_INCINERATOR_CLIP requiresBaseFunc: [IMPLAB] cost: 500 points: 6 needItem: true destroyItem: true dependencies: - STR_PLASMA_WEAPONS_CALIBRATION unlocks: - STR_COOL_ALIEN_GADGET listOrder: 34710 - name: STR_FIRE_LAUNCHER requiresBaseFunc: [IMPLAB] cost: 150 points: 50 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 35000 - name: STR_ELECTRO_WHIP requiresBaseFunc: [IMPLAB] cost: 150 points: 50 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 18860 - name: STR_CONCUSSION_CANNON requiresBaseFunc: [STDLAB] cost: 150 points: 50 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30650 - name: STR_CONCUSSION_CANNON_CLIP requiresBaseFunc: [STDLAB] cost: 50 points: 50 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 30660 # creatures - name: STR_OWLMAN cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - STR_BEASTMAN - name: STR_WEREWOLF cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - STR_BEASTMAN - name: STR_WEREWOLF_WHITE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - STR_BEASTMAN - name: STR_WERECAT cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - STR_BEASTMAN - name: STR_WERECAT_BLACK cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - STR_BEASTMAN - name: STR_MONGORN cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_SPIKEBOAR cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_BULLFROG cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_SWARMIDS cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS dependencies: - STR_SWARMIDS_SMALL_TERRORIST - STR_SWARMIDS_LARGE_TERRORIST - name: STR_GILLDOG cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_BLOODHOUND cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_MINOTAUR cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_SHAMBLER cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_MEGAWORM cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_HORROR cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_DOOM_IMP requiresBaseFunc: [BIOLAB] cost: 90 points: 75 needItem: true destroyItem: true unlocks: - STR_STRANGE_CREATURE listOrder: 118300 - name: STR_FENRIR cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_MUTANT_PHYSIOLOGY - name: STR_CHUPACABRA cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_GIANT_RAT cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_STRANGE_CREATURE_BREEDING_PREQ - name: STR_SHADOWBAT cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_MEGASCORPION cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_GIANT_BEETLE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_GIANT_BEETLE_BOMBARDIER cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_GIANT_SPIDER cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_GIANT_SPIDER_ALLOY cost: 0 points: 30 needItem: true - name: STR_GIANT_SPIDER_RED cost: 0 points: 30 needItem: true - name: STR_GIANT_SPIDER_GREEN cost: 0 points: 30 needItem: true - name: STR_GIANT_SPIDER_PURPLE cost: 0 points: 30 needItem: true - name: STR_GIANT_SPIDER_QUEEN cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_GIANT_SPIDER_KING cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_ABOMINATION cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_MUCKSTAR cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_OOZE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_JARHEAD cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE # UFOs - name: STR_ENVOY_SHIP points: 200 dependencies: - STR_ETHEREAL_GUARDIAN - STR_ETHEREAL_SPEAKER - name: STR_SMALL_ENVOY_SHIP points: 150 dependencies: - STR_ETHEREAL_LEGATE - name: STR_SMALL_SCOUT points: 50 needItem: true - name: STR_MEDIUM_SCOUT points: 50 needItem: true - name: STR_LARGE_SCOUT points: 50 needItem: true - name: STR_HARVESTER points: 50 needItem: true - name: STR_ABDUCTOR points: 50 needItem: true - name: STR_TERROR_SHIP points: 50 needItem: true - name: STR_BATTLESHIP points: 50 needItem: true - name: STR_SUPPLY_SHIP points: 50 needItem: true - name: STR_EXCAVATOR points: 50 needItem: true - name: STR_FIGHTER_SHIP points: 50 needItem: true - name: STR_LIGHT_FIGHTER_SHIP points: 50 needItem: true - name: STR_SENTRY_SHIP points: 50 needItem: true - name: STR_LAB_SHIP points: 50 needItem: true - name: STR_OBSERVER points: 50 needItem: true - name: STR_STRIKER points: 50 needItem: true - name: STR_TROOP_SHIP points: 50 needItem: true # alien machines - name: STR_CYBERMITE_TERRORIST requiresBaseFunc: [STDLAB] cost: 110 points: 50 lookup: STR_CYBERMITE needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET dependencies: - STR_ALIEN_POWER_SYSTEMS listOrder: 145100 - name: STR_OBLITERATOR_TERRORIST requiresBaseFunc: [STDLAB] cost: 110 points: 50 lookup: STR_OBLITERATOR needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS unlocks: - STR_COOL_ALIEN_GADGET listOrder: 145200 - name: STR_CYBERDISC_TERRORIST requiresBaseFunc: [STDLAB] cost: 170 points: 50 lookup: STR_CYBERDISC needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS listOrder: 145300 - name: STR_CYBERDISC_CORPSE requiresBaseFunc: [STDLAB] cost: 180 points: 50 lookup: STR_CYBERDISC_AUTOPSY needItem: true destroyItem: true listOrder: 81000 - name: STR_ALIEN_SMALL_PLASMA_TURRET_WEAPON cost: 0 points: 0 dependencies: - STR_ALIEN_SMALL_PLASMA_TURRET - name: STR_ALIEN_SMALL_PLASMA_TURRET requiresBaseFunc: [STDLAB] cost: 60 points: 40 needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS listOrder: 145460 - name: STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE requiresBaseFunc: [STDLAB] cost: 60 points: 40 needItem: true destroyItem: true listOrder: 84390 - name: STR_ALIEN_LASER_TURRET requiresBaseFunc: [STDLAB] cost: 100 points: 50 needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS listOrder: 145470 - name: STR_ALIEN_LASER_TURRET_CORPSE requiresBaseFunc: [STDLAB] cost: 100 points: 50 needItem: true destroyItem: true listOrder: 84400 - name: STR_SECTOPOD_CORPSE requiresBaseFunc: [STDLAB] cost: 180 points: 50 lookup: STR_SECTOPOD_AUTOPSY needItem: true destroyItem: true listOrder: 76000 - name: STR_MIB_SECTOPOD_CORPSE requiresBaseFunc: [STDLAB] cost: 180 points: 50 lookup: STR_SECTOPOD_AUTOPSY needItem: true destroyItem: true - name: STR_MIB_SECTOPOD_TERRORIST requiresBaseFunc: [STDLAB] cost: 170 points: 50 lookup: STR_SECTOPOD needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET dependencies: - STR_ALIEN_POWER_SYSTEMS listOrder: 145410 - name: STR_SECTOPOD_TERRORIST requiresBaseFunc: [STDLAB] cost: 170 points: 50 lookup: STR_SECTOPOD needItem: true destroyItem: true dependencies: - STR_ALIEN_POWER_SYSTEMS listOrder: 145400 # aliens - name: STR_SILACOID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SILACOID_AUTOPSY needItem: true destroyItem: true listOrder: 69000 - name: STR_CHRYSSALID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CHRYSSALID_AUTOPSY needItem: true destroyItem: true listOrder: 70000 - name: STR_FLOATER_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_FLOATER_AUTOPSY needItem: true destroyItem: true listOrder: 67000 - name: STR_FLOATER_LEGIONNAIRE_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_FLOATER_LEGIONNAIRE_AUTOPSY needItem: true destroyItem: true listOrder: 67010 - name: STR_CELATID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CELATID_AUTOPSY needItem: true destroyItem: true listOrder: 68000 - name: STR_MUTON_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_MUTON_AUTOPSY needItem: true destroyItem: true listOrder: 66000 - name: STR_ETHEREAL_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_ETHEREAL_AUTOPSY needItem: true destroyItem: true listOrder: 65000 - name: STR_SNAKEMAN_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SNAKEMAN_AUTOPSY needItem: true destroyItem: true listOrder: 64000 - name: STR_SECTOID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SECTOID_AUTOPSY needItem: true destroyItem: true listOrder: 63000 - name: STR_CELATID_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_CELATID needItem: true destroyItem: true listOrder: 143000 - name: STR_SILACOID_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_SILACOID needItem: true destroyItem: true listOrder: 142000 - name: STR_CHRYSSALID_TERRORIST requiresBaseFunc: [BIOLAB] cost: 170 points: 50 lookup: STR_CHRYSSALID needItem: true destroyItem: true listOrder: 135000 - name: STR_MUTLEADER_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_MUTON_AUTOPSY needItem: true destroyItem: true - name: STR_MUTENG_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_MUTON_AUTOPSY needItem: true destroyItem: true - name: STR_SECTARM_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_SECTOID_AUTOPSY needItem: true destroyItem: true - name: STR_FLOATCOM_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_FLOATER_AUTOPSY needItem: true destroyItem: true - name: STR_TENTACULAT_TERRORIST requiresBaseFunc: [BIOLAB] cost: 80 points: 80 lookup: STR_TENTACULAT needItem: true destroyItem: true listOrder: 144390 - name: STR_TASOTH_SOLDIER requiresBaseFunc: [BIOLAB] cost: 100 points: 20 lookup: STR_TASOTH needItem: true destroyItem: true dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 listOrder: 144300 - name: STR_CALCINITE_TERRORIST requiresBaseFunc: [BIOLAB] cost: 140 points: 30 needItem: true destroyItem: true lookup: STR_CALCINITE listOrder: 144192 - name: STR_HALLUCINOID_TERRORIST requiresBaseFunc: [BIOLAB] cost: 180 points: 40 needItem: true destroyItem: true lookup: STR_HALLUCINOID listOrder: 144190 - name: STR_AQUATOID_SOLDIER requiresBaseFunc: [BIOLAB] cost: 100 points: 20 needItem: true destroyItem: true lookup: STR_AQUATOID dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 getOneFree: - STR_HALLUCINOID - STR_HALLUCINOID_CORPSE - STR_CALCINITE - STR_CALCINITE_CORPSE - STR_TLETH_HATCHET - STR_TLETH_SPEAR - STR_GILLDOG - STR_GILLDOG_CORPSE - STR_TENTACULAT - STR_TENTACULAT_CORPSE - STR_JANISSARY - STR_JANISSARY_CORPSE listOrder: 144160 - name: STR_AQUATOID_NAVIGATOR requiresBaseFunc: [BIOLAB] cost: 100 points: 20 needItem: true destroyItem: true lookup: STR_AQUATOID dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 getOneFree: - STR_CALCINITE - STR_CALCINITE_CORPSE - STR_TLETH_HATCHET - STR_TLETH_SPEAR - STR_GILLDOG - STR_GILLDOG_CORPSE - STR_TENTACULAT - STR_TENTACULAT_CORPSE - STR_JANISSARY - STR_JANISSARY_CORPSE - STR_LOBSTERMAN - STR_LOBSTERMAN_CORPSE - STR_CARCHARODON - STR_CARCHARODON_CORPSE listOrder: 144170 - name: STR_AQUATOID_SQUAD_LEADER requiresBaseFunc: [BIOLAB] cost: 150 points: 50 needItem: true destroyItem: true lookup: STR_AQUATOID dependencies: - STR_ELDRITCH_LANGUAGE # unlocks: # - STR_AQUA_PLASTICS_PREQ1 # - STR_ATLANTIS_TEMPLE_RUMORS getOneFree: - STR_CALCINITE - STR_CALCINITE_CORPSE - STR_TLETH_HATCHET - STR_TLETH_SPEAR - STR_GILLDOG - STR_GILLDOG_CORPSE - STR_TENTACULAT - STR_TENTACULAT_CORPSE - STR_JANISSARY - STR_JANISSARY_CORPSE - STR_LOBSTERMAN - STR_LOBSTERMAN_CORPSE - STR_CARCHARODON - STR_CARCHARODON_CORPSE - STR_TASOTH - STR_TASOTH_CORPSE listOrder: 144180 - name: STR_AQUATOID cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_PURPLE_SHIELD - name: STR_CALCINITE cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_HALLUCINOID cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - name: STR_AQUATOID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_AQUATOID_AUTOPSY needItem: true destroyItem: true listOrder: 67200 - name: STR_AQUATOID_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY - name: STR_CALCINITE_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_CALCINITE_AUTOPSY needItem: true destroyItem: true listOrder: 67207 - name: STR_CALCINITE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY - name: STR_HALLUCINOID_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_HALLUCINOID_AUTOPSY needItem: true destroyItem: true listOrder: 67205 - name: STR_HALLUCINOID_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY - name: STR_TENTACULAT cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_TENTACULAT_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_TENTACULAT_AUTOPSY needItem: true destroyItem: true listOrder: 67250 - name: STR_TENTACULAT_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY - name: STR_TASOTH cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE - STR_ALIEN_LIFEFORMS - name: STR_TASOTH_CORPSE requiresBaseFunc: [BIOLAB] cost: 180 points: 50 lookup: STR_TASOTH_AUTOPSY needItem: true destroyItem: true listOrder: 67240 - name: STR_TASOTH_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_BIOLOGY - STR_STRANGE_CREATURE_AUTOPSY - name: STR_SECTOID_GUARD dependencies: - STR_SECTOID_GUARD_CAPTAIN - STR_SECTOID_GUARDIAN - STR_ALIEN_ORIGINS cost: 20 points: 40 listOrder: 169000 # earth lore - name: STR_CYBERWEB_MANUFACTURING_PLANT cost: 0 points: 50 dependencies: - STR_CYBERWEB_TECHNOMAD - name: STR_HYBRID_OPERATIONS requiresBaseFunc: [INTLAB] cost: 40 points: 50 dependencies: - STR_HYBRID_CLONING_FARM - STR_CHEMTRAILS listOrder: 180600 - name: STR_ZSRR_BIO_ENHANCEMENT requiresBaseFunc: [INTLAB] cost: 15 points: 15 dependencies: - STR_ZSRR listOrder: 202000 - name: STR_ZSRR_STORM_TRADE requiresBaseFunc: [INTLAB] cost: 60 points: 60 dependencies: - STR_STORM - STR_ZSRR_BIO_ENHANCEMENT listOrder: 180270 - name: STR_XCOM_ENHANCEMENT requiresBaseFunc: [BIOLAB] cost: 100 points: 100 dependencies: - STR_STORM - STR_ZSRR_BIO_ENHANCEMENT - STR_ADVANCED_MEDICINE listOrder: 200315 - name: STR_HELIX_KNIGHT requiresBaseFunc: [BIOLAB] cost: 400 points: 400 dependencies: - STR_SYNDICATE_CEO_TRUEFORM - STR_XCOM_ENHANCEMENT - STR_TACTICAL_NEURAL_IMPLANT - STR_NINJA_ARTS - STR_ADVANCED_FLIGHT_TRAINING listOrder: 200324 - name: STR_HELIX_PSION requiresBaseFunc: [BIOLAB] cost: 400 points: 400 dependencies: - STR_PSIONICS - STR_SECTOID_LEGACY - STR_TACTICAL_NEURAL_IMPLANT - STR_NINJA_ARTS - STR_ADVANCED_FLIGHT_TRAINING listOrder: 200325 - name: STR_SECTOID_LEGACY requiresBaseFunc: [INTLAB] cost: 100 points: 100 dependencies: - STR_SECTOID_MEDIC - STR_HYBRID_RECRUITMENT - STR_ADVANCED_MEDICINE listOrder: 200316 - name: STR_HIDDEN_CAVES cost: 20 points: 80 dependencies: - STR_UFO_SIGNATURE - STR_SHAMBLER - STR_GIANT_SPIDER # M.A.G.M.A. missions - name: STR_MESSAGE_FROM_MAGMA_01 cost: 2 points: 10 dependencies: - STR_MILESTONE_2 - STR_MAGMA_CONTACT - STR_ZOMBIE_ARE_BREEDING listOrder: 300570 - name: STR_MESSAGE_FROM_MAGMA_02 cost: 2 points: 50 dependencies: - STR_TROLLIUM listOrder: 300580 - name: STR_MESSAGE_FROM_MAGMA_03 cost: 2 points: 100 dependencies: - STR_ZOMBIE_IMPLANT_VIRUS listOrder: 300590 - name: STR_MESSAGE_FROM_MAGMA_04 cost: 2 points: 100 dependencies: - STR_MAGMA_TANK_FACTORY_SAVED listOrder: 300600 - name: STR_MESSAGE_FROM_MAGMA_05 cost: 2 points: 100 dependencies: - STR_MAGMA_REACTOR_CHAINSAWBOTS_SAVED listOrder: 300610 - name: STR_MAGMA_MISSION_MAGMA_LAB cost: 2 points: 30 dependencies: - STR_MESSAGE_FROM_MAGMA_01 listOrder: 190000 # alien lore - name: STR_ALIEN_FOOD requiresBaseFunc: [BIOLAB] cost: 150 points: 30 needItem: true destroyItem: true listOrder: 62100 - name: STR_ALIEN_SURGERY requiresBaseFunc: [BIOLAB] cost: 150 points: 30 needItem: true destroyItem: true listOrder: 62090 - name: STR_ALIEN_ENTERTAINMENT requiresBaseFunc: [BIOLAB] cost: 150 points: 30 needItem: true destroyItem: true listOrder: 62080 - name: STR_ALIEN_REPRODUCTION requiresBaseFunc: [BIOLAB] cost: 150 points: 30 needItem: true destroyItem: true listOrder: 62070 - name: STR_THE_MARTIAN_SOLUTION cost: 500 points: 60 dependencies: - STR_ALIEN_NARRATIVE - STR_ALIEN_LIFEFORMS - STR_LEADER_PLUS listOrder: 168740 - name: STR_THE_PHANTOM_MENACE cost: 10 points: 100 dependencies: - STR_ALIEN_ORIGINS - STR_ALIEN_TERROR - STR_ALIEN_INFILTRATION - STR_MILITARY_ENVOY_CONTACT listOrder: 168730 - name: STR_ALIEN_ALLOYS requiresBaseFunc: [STDLAB] cost: 400 points: 30 needItem: true destroyItem: true dependencies: - STR_DURATHREAD - STR_WORKSHOP - STR_LABORATORY listOrder: 61990 - name: STR_TERRAMITE requiresBaseFunc: [STDLAB] cost: 300 points: 30 needItem: true destroyItem: true dependencies: - STR_ALIEN_ALLOYS listOrder: 62000 - name: STR_ALENIUM_SHARD cost: 140 points: 75 needItem: true destroyItem: false dependencies: - STR_KIRYU_KAI listOrder: 51020 - name: STR_AQUA_PLASTICS requiresBaseFunc: [STDLAB] cost: 200 points: 30 needItem: true destroyItem: true # dependencies: # - STR_ALIEN_ENGINEERING # - STR_AQUA_PLASTICS_PREQ1 # - STR_AQUA_PLASTICS_PREQ2 listOrder: 61995 - name: STR_ELERIUM_115 requiresBaseFunc: [STDLAB] cost: 450 points: 60 needItem: true destroyItem: true dependencies: - STR_UFO_POWER_SOURCE - STR_CHIEF_RESEARCHER_CONTACT listOrder: 51000 - name: STR_ZRBITE_TANK cost: 50 points: 50 needItem: true destroyItem: false listOrder: 61980 - name: STR_ZRBITE requiresBaseFunc: [BIOLAB] cost: 150 points: 50 needItem: true destroyItem: true dependencies: - STR_ZRBITE_TANK listOrder: 51100 - name: STR_ZRBITE_DRIVE requiresBaseFunc: [STDLAB] cost: 200 points: 50 dependencies: - STR_ALIEN_POWER_SYSTEMS - STR_AQUA_PLASTICS - STR_ZRBITE listOrder: 61982 - name: STR_HYBRID_CONTROLLERS requiresBaseFunc: [INTLAB] cost: 50 points: 50 dependencies: - STR_HYBRID_ENGINEER - STR_HYBRID_OPERATIONS - STR_METAPSYCHOLOGY listOrder: 180650 - name: STR_HYBRID_CONTROL_CIRCUITRY requiresBaseFunc: [PSILAB] cost: 150 points: 100 needItem: true listOrder: 57970 - name: STR_HYBRID_RECRUITMENT requiresBaseFunc: [PSILAB] cost: 100 points: 300 lookup: STR_XCOM_HYBRIDS dependencies: - STR_HYBRID_CONTROL_CIRCUITRY listOrder: 300030 - name: STR_GREMLIN_POD requiresBaseFunc: [STDLAB] cost: 200 points: 100 needItem: true listOrder: 59500 # - name: STR_ATLANTIS_TEMPLE_RUMORS # cost: 50 # points: 50 # dependencies: # - STR_AQUATOID_SQUAD_LEADER # - STR_MIB_COMMANDER # - STR_MIB_PSI_OPS # - STR_MIB_SCIENTIST # - STR_CYBERWEB_MYSTEK # listOrder: 169850 - name: STR_UCITY cost: 60 points: 50 dependencies: - STR_ADVANCED_UNDERWATER_OPERATIONS listOrder: 169770 - name: STR_TERROR_FROM_THE_DEEP cost: 300 points: 60 dependencies: - STR_AQUATOID_SQUAD_LEADER listOrder: 169760 - name: STR_DAGON cost: 300 points: 60 dependencies: - STR_AQUATOID listOrder: 169740 - name: STR_UFO_SIGNATURE cost: 100 points: 50 dependencies: - STR_ALIEN_COMMUNICATOR listOrder: 1260 - name: STR_OPTRONICS requiresBaseFunc: [STDLAB] cost: 200 points: 25 dependencies: - STR_ALIEN_OPTICAL_PROCESSOR - STR_ALIEN_ENGINEER_INTERROGATED listOrder: 1300 - name: STR_SYNTHMUSCLES requiresBaseFunc: [BIOLAB] cost: 100 points: 10 dependencies: - STR_MUTON_CORPSE - STR_ALIEN_SURGERY listOrder: 61110 - name: STR_LIGHTCYCLING requiresBaseFunc: [STDLAB] cost: 100 points: 100 dependencies: - STR_OPTRONICS listOrder: 1310 - name: STR_ETHEREAL_ORDER cost: 50 points: 100 dependencies: - STR_ETHEREAL_GRAND_MASTER - STR_ETHEREAL_GUARDIAN - STR_ETHEREAL_SPEAKER - STR_ALIEN_ORIGINS - STR_ETHEREAL_LEGATE listOrder: 169200 - name: STR_ORDER_OF_ELIMINATION cost: 50 points: 100 needItem: true listOrder: 169205 - name: STR_ALIEN_DIPLOMACY dependencies: - STR_ETHEREAL_GRAND_MASTER - STR_ETHEREAL_GUARDIAN - STR_ETHEREAL_SPEAKER cost: 0 points: 50 # humans - name: STR_CAVE_GIRL requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_CAVEMEN unlocks: - STR_GANG_CAVEMEN getOneFree: - STR_ANCIENT_TABLET - STR_DARK_MAP - STR_FIRST_DEICIDE - STR_BONE_CLUB - STR_WOODEN_CLUB - STR_AXE - STR_MACHETE - STR_BILLHOOK - STR_BASEBALL_BAT - STR_KNIFE - STR_PIPE - STR_DOSSIER_GABRIEL_NADEAU - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153110 - name: STR_CAVE_GUY requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_CAVEMEN unlocks: - STR_GANG_CAVEMEN getOneFree: - STR_ANCIENT_TABLET - STR_DARK_MAP - STR_FIRST_DEICIDE - STR_BONE_CLUB - STR_WOODEN_CLUB - STR_AXE - STR_MACHETE - STR_BILLHOOK - STR_BASEBALL_BAT - STR_KNIFE - STR_PIPE - STR_DOSSIER_GABRIEL_NADEAU - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153110 - name: STR_EASY_RIDER requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_EASY_RIDERS unlocks: - STR_GANG_EASY_RIDERS getOneFree: - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_PIPE - STR_PITCHFORK getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153120 - name: STR_FEMALE_STORMY requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_STORMIES unlocks: - STR_GANG_STORMIES - STR_MALE_STORMY_ARMOR getOneFree: - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153150 - name: STR_MALE_STORMY requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_STORMIES unlocks: - STR_GANG_STORMIES - STR_MALE_STORMY_ARMOR getOneFree: - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153140 - name: STR_LUCHADOR requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_LUCHADORES unlocks: - STR_GANG_LUCHADORES getOneFree: - STR_THEY_CALL_HIM_SMILEY - STR_DOSSIER_SHANE_BARTON - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_PIPE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153160 - name: STR_MOTOR_MAN requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_MOTOR_MEN unlocks: - STR_GANG_MOTOR_MEN getOneFree: - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_PIPE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153180 - name: STR_WESTMAN requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_WESTMEN unlocks: - STR_GANG_WESTMEN getOneFree: - STR_HE_ARRIVED_AT_DUSK - STR_EXORCISM_IN_BLOOD - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_GABRIEL_NADEAU - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_PITCHFORK getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153240 - name: STR_TECH_WIZARD requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_TECH_WIZARDS unlocks: - STR_GANG_TECH_WIZARDS getOneFree: - STR_PORTABLE_PLAYER_FROM_HELL - STR_OSIRON - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 - STR_STAFF_025 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153220 - name: STR_PINKY_DEVIL requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true lookup: STR_GANG_PINKY_DEVILS unlocks: - STR_GANG_PINKY_DEVILS getOneFree: - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153210 - name: STR_BROTHER_OF_APOCALYPSE requiresBaseFunc: [INTLAB] cost: 20 points: 10 needItem: true destroyItem: true listOrder: 153400 - name: STR_CLERIC_OF_APOCALYPSE requiresBaseFunc: [INTLAB] cost: 30 points: 10 needItem: true destroyItem: true listOrder: 153410 - name: STR_PONTIFF_OF_APOCALYPSE requiresBaseFunc: [INTLAB] cost: 40 points: 20 needItem: true destroyItem: true unlocks: - STR_RED_SHIELD listOrder: 153420 - name: STR_SAMAEL_OF_APOCALYPSE requiresBaseFunc: [INTLAB] cost: 60 points: 60 needItem: true destroyItem: true dependencies: - STR_PONTIFF_OF_APOCALYPSE unlocks: - STR_RED_SHIELD getOneFree: - STR_DREAMERS listOrder: 153430 - name: STR_COUNCIL_MEMBER cost: 40 points: 200 needItem: true destroyItem: true unlocks: - STR_METAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_DOSSIER_MERIDIAN_HUNTER - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_LEONARD_PAXTON - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_ARASTOO_NAMDAR - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_DR_HADRIEX - STR_DOSSIER_SMILES_MCGEE - STR_THE_NEPHILIM - STR_COUNCIL_POWER_CHAIN - STR_ETRACE - STR_ALIEN_ENVOY - STR_OSIRON # - STR_ATLANTIS_TEMPLE_RUMORS getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 158100 - name: STR_GERTRUDE_ELLISON requiresBaseFunc: [INTLAB] cost: 90 points: 150 needItem: true destroyItem: true unlocks: - STR_METAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_INFILTRATION - STR_ALIEN_ABDUCTION - STR_ABDUCTOR listOrder: 150815 - name: STR_HUMAN_GHOST_CULTIST requiresBaseFunc: [INTLAB] cost: 15 points: 10 needItem: true destroyItem: true unlocks: - STR_CULT_OF_SPIRITS_PREREQUISITE getOneFree: - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_TONFA - STR_PIPE - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 152100 - name: STR_BLACK_SUN_STORMTROOPER requiresBaseFunc: [INTLAB] cost: 35 points: 20 needItem: true destroyItem: true unlocks: - STR_BLACK_SUN getOneFree: - STR_HIDDEN_CITIES_OF_ANTARCTICA - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153605 - name: STR_DR_HADRIEX requiresBaseFunc: [INTLAB] cost: 50 points: 150 needItem: true destroyItem: true unlocks: - STR_CULT_OF_SPIRITS_PREREQUISITE - STR_METAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_DREAMERS listOrder: 152140 - name: STR_SUPERLASKA_SOLDIER requiresBaseFunc: [INTLAB] cost: 100 points: 50 lookup: STR_SUPERLASKA needItem: true destroyItem: true getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_HYBRID_FARM - STR_HYBRID_STORAGE - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PARVATI_ANAND_FOSTER - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_LO_WO - STR_STAFF_002 - STR_STAFF_006 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150880 - name: STR_HYBRID_SOLDIER requiresBaseFunc: [INTLAB] cost: 50 points: 50 lookup: STR_HYBRID needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_HYBRID_FARM - STR_HYBRID_STORAGE - STR_COUNCIL_POWER_CHAIN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150800 - name: STR_HYBRID_NAVIGATOR requiresBaseFunc: [INTLAB] cost: 70 points: 50 lookup: STR_HYBRID needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_IMPERSONATRON_PREQ1 getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_HYBRID_FARM - STR_HYBRID_STORAGE - STR_CHEMTRAILS - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_COUNCIL_POWER_CHAIN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150830 - name: STR_HYBRID_MEDIC requiresBaseFunc: [INTLAB] cost: 85 points: 50 lookup: STR_HYBRID needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_IMPERSONATRON_PREQ1 getOneFree: - STR_SECTOID - STR_SECTOID_CORPSE - STR_HYBRID_GROUND_CONVOY - STR_HYBRID_MIB_MEETING - STR_HYBRID_SECTOID_MEETING - STR_HYBRID_BASE - STR_HYBRID_FARM - STR_HYBRID_CLONING_FARM - STR_HYBRID_STORAGE - STR_CHEMTRAILS - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_COUNCIL_POWER_CHAIN - STR_THE_NEPHILIM getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT STR_CLONING_INF_PREREQ: - STR_CLONING_INF_PLOT listOrder: 150820 - name: STR_HYBRID_ENGINEER requiresBaseFunc: [INTLAB] cost: 90 points: 50 lookup: STR_HYBRID needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_IMPERSONATRON_PREQ1 getOneFree: - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_ALIEN_DRONE - STR_ALIEN_DRONE_AUTOPSY - STR_HYBRID_FARM - STR_HYBRID_CLONING_FARM - STR_HYBRID_STORAGE - STR_CHEMTRAILS - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_THE_NEPHILIM getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_ALIEN_DRONE: - STR_LARGE_ALIEN_DRONE STR_ALIEN_DRONE_AUTOPSY: - STR_LARGE_ALIEN_DRONE_AUTOPSY STR_CLONING_INF_PREREQ: - STR_CLONING_INF_PLOT - STR_ALIEN_EMBASSY listOrder: 150810 - name: STR_HYBRID_SCIENTIST requiresBaseFunc: [INTLAB] cost: 115 points: 50 needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_IMPERSONATRON_PREQ1 getOneFree: - STR_ZOMBIE_STERILE_CORPSE - STR_ZOMBIE_GRUBAS_CORPSE - STR_SECTOID - STR_SECTOID_CORPSE - STR_ALIEN_INFILTRATION - STR_HYBRID_GROUND_CONVOY - STR_HYBRID_MIB_MEETING - STR_HYBRID_SECTOID_MEETING - STR_HYBRID_BASE - STR_HYBRID_FARM - STR_HYBRID_CLONING_FARM - STR_HYBRID_STORAGE - STR_CHEMTRAILS - STR_ALIEN_EMBASSY getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT STR_CLONING_INF_PREREQ: - STR_CLONING_INF_PLOT STR_ZOMBIE_EVOLUTION_HYPOTHESIS: - STR_ZOMBIE_INFECTOR_CORPSE - STR_ZOMBIE_INFECTOR_TERRORIST listOrder: 150840 - name: STR_HYBRID_DIPLOMAT requiresBaseFunc: [INTLAB] cost: 130 points: 70 needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_IMPERSONATRON_PREQ1 - STR_ADVENT getOneFree: - STR_SECTOID - STR_SECTOID_CORPSE - STR_SYNDICATE - STR_HYBRID_GROUND_CONVOY - STR_HYBRID_MIB_MEETING - STR_HYBRID_SECTOID_MEETING - STR_HYBRID_BASE - STR_HYBRID_FARM - STR_HYBRID_CLONING_FARM - STR_HYBRID_STORAGE - STR_CHEMTRAILS - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 - STR_COUNCIL_POWER_CHAIN - STR_THE_NEPHILIM - STR_ALIEN_ENVOY getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150850 - name: STR_ADVENT_AGENT requiresBaseFunc: [INTLAB] cost: 75 points: 50 needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_IMPERSONATRON_PREQ1 - STR_ADVENT getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_HYBRID_FARM - STR_HYBRID_STORAGE - STR_CHEMTRAILS - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_COUNCIL_POWER_CHAIN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT STR_CLONING_INF_PREREQ: - STR_CLONING_INF_PLOT listOrder: 150882 - name: STR_ADVENT_SOLDIER requiresBaseFunc: [INTLAB] cost: 90 points: 40 needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_IMPERSONATRON_PREQ1 - STR_ADVENT getOneFree: - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_ABDUCTION - STR_ALIEN_PURGE - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_ALIEN_RETALIATION - STR_ALIEN_SUPPLY - STR_HYBRID_FARM - STR_HYBRID_STORAGE - STR_CHEMTRAILS - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_COUNCIL_POWER_CHAIN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_HYBRID_INF_PREREQ: - STR_HYBRID_INF_PLOT listOrder: 150883 - name: STR_ALIEN_DRONE_TERRORIST cost: 60 points: 50 lookup: STR_ALIEN_DRONE needItem: true destroyItem: true listOrder: 144700 - name: STR_ALIEN_DRONE cost: 0 points: 50 needItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 93510 - name: STR_LARGE_ALIEN_DRONE_TERRORIST cost: 80 points: 60 lookup: STR_LARGE_ALIEN_DRONE needItem: true destroyItem: true dependencies: - STR_ALIEN_DRONE_TERRORIST listOrder: 144705 - name: STR_LARGE_ALIEN_DRONE cost: 0 points: 50 needItem: true listOrder: 93510 - name: STR_SUPERLASKA_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_HYBRID_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_DISGUISED_HYBRID_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_ALIEN_DRONE_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_ALIEN_ENGINEERING_PREQ - name: STR_LARGE_ALIEN_DRONE_AUTOPSY cost: 0 points: 50 needItem: true dependencies: - STR_ALIEN_DRONE_AUTOPSY unlocks: - STR_GRAV_MODULE - name: STR_ALIEN_DRONE_WEAPON cost: 0 points: 0 dependencies: - STR_ALIEN_DRONE_AUTOPSY - STR_ALIEN_POWER_SYSTEMS unlocks: - STR_ALIEN_LASER_RESEARCHED - name: STR_LARGE_ALIEN_DRONE_WEAPON cost: 0 points: 0 dependencies: - STR_LARGE_ALIEN_DRONE_AUTOPSY - name: STR_MIB_AGENT requiresBaseFunc: [INTLAB] cost: 180 points: 40 needItem: true destroyItem: true getOneFree: - STR_COUNCIL_POWER_CHAIN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_DOSSIER_CRAZY_HASSAN - STR_ETRACE - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 146000 - name: STR_MIB_ENFORCER requiresBaseFunc: [INTLAB] cost: 180 points: 40 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY getOneFree: - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 146030 - name: STR_MIB_SCIENTIST requiresBaseFunc: [INTLAB] cost: 180 points: 40 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY - STR_MIB_COMBAT_ARMOR # - STR_ATLANTIS_TEMPLE_RUMORS getOneFree: - STR_SECTOID - STR_FLOATER - STR_HYBRID - STR_CROC - STR_REPTOID - STR_DEEP_ONE - STR_DEEP_ONE_CORPSE - STR_SECTOID_CORPSE - STR_FLOATER_CORPSE - STR_HYBRID_CORPSE - STR_ZOMBIE_STERILE_CORPSE - STR_ZOMBIE_GRUBAS_CORPSE - STR_REAPER_TERRORIST - STR_SILACOID - STR_SUPERLASKA_SOLDIER - STR_SUPERLASKA_CORPSE - STR_ALIEN_DRONE_TERRORIST - STR_ALIEN_DRONE_CORPSE - STR_ALIEN_FOOD - STR_ALIEN_ENTERTAINMENT - STR_ALIEN_REPRODUCTION - STR_ALIEN_FLYBY - STR_MEDGAS_GRENADE - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_THE_HOLLOW_MAN_PROJECT - STR_ETRACE - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_ALIEN_LANGUAGE: - STR_ALIEN_ORIGINS STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_ZOMBIE_EVOLUTION_HYPOTHESIS: - STR_ZOMBIE_INFECTOR_CORPSE - STR_ZOMBIE_INFECTOR_TERRORIST listOrder: 146020 - name: STR_MIB_EXECUTOR requiresBaseFunc: [INTLAB] cost: 180 points: 40 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY - STR_MIB_COMBAT_ARMOR getOneFree: - STR_UFO_SUBTYPES - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_ETRACE - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 146010 - name: STR_MIB_COORDINATOR requiresBaseFunc: [INTLAB] cost: 192 points: 75 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY - STR_MIB_IDENTITY - STR_MIB_ALLOY_ARMOR getOneFree: - STR_UFO_SUBTYPES - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_DR_HADRIEX - STR_SECTOID - STR_HYBRID - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_THE_HOLLOW_MAN_PROJECT - STR_ETRACE - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 146040 - name: STR_MIB_PSI_OPS requiresBaseFunc: [INTLAB] cost: 192 points: 70 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY - STR_MIB_IDENTITY - STR_PSIONICS_PREREQUISITE1 - STR_METAPSYCHOLOGY_PREREQUISITE - STR_GREEN_SHIELD # - STR_ATLANTIS_TEMPLE_RUMORS getOneFree: - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_DR_HADRIEX - STR_SECTOID - STR_HYBRID - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_THE_HOLLOW_MAN_PROJECT - STR_ETRACE - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 146060 - name: STR_MIB_STORMTROOPER requiresBaseFunc: [INTLAB] cost: 180 points: 40 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY getOneFree: - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 146066 - name: STR_MIB_HEAVY_TROOPER requiresBaseFunc: [INTLAB] cost: 180 points: 40 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY getOneFree: - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_COUNCIL_POWER_CHAIN - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 146064 - name: STR_MIB_COMMANDER requiresBaseFunc: [INTLAB] cost: 200 points: 100 needItem: true destroyItem: true unlocks: - STR_MIB_ACTIVITY - STR_MIB_IDENTITY - STR_MIB_ALLOY_ARMOR # - STR_ATLANTIS_TEMPLE_RUMORS getOneFree: - STR_UFO_SUBTYPES - STR_COUNCIL_POWER_CHAIN - STR_SECTOID - STR_FLOATER - STR_HYBRID - STR_SMALL_SCOUT - STR_MEDIUM_SCOUT - STR_LARGE_SCOUT - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_GUNTER_MEYER - STR_DOSSIER_ABLE_STANDARD - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_RICHARD_ROTY - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_016 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_030 - STR_STAFF_032 - STR_THE_NEPHILIM - STR_THE_HOLLOW_MAN_PROJECT - STR_ETRACE - STR_ALIEN_ENVOY - STR_ALIEN_GOVERNANCE - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_THE_MARTIAN_SOLUTION: - STR_THE_LUNAR_TRAIL listOrder: 146050 - name: STR_MIB1_CORPSE points: 0 needItem: true destroyItem: true - name: STR_MIB2_CORPSE points: 0 needItem: true destroyItem: true - name: STR_MIB3_CORPSE points: 0 needItem: true destroyItem: true - name: STR_SYNDICATE_AGENT requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_SYNDICATE getOneFree: - STR_BLACKOPS_SPYPISTOL - STR_PISTOL - STR_SMG - STR_BLACKOPS_SHOTGUN - STR_BLACKOPS_MAGNUM - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_DAVID_VINCENT - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153000 - name: STR_SYNDICATE_WORKER requiresBaseFunc: [INTLAB] cost: 5 points: 5 needItem: true destroyItem: true unlocks: - STR_SYNDICATE getOneFree: - STR_COUNCIL_POWER_CHAIN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_DOSSIER_MILLICENT_WEBER getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 152990 - name: STR_SYNDICATE_MERC requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_SYNDICATE getOneFree: - STR_PISTOL - STR_SMG - STR_BLACKOPS_SHOTGUN - STR_CAWS - STR_RIFLE - STR_ASSAULT_RIFLE - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_LMG - STR_BLACKOPS_MAGNUM - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_MILLICENT_WEBER - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153010 - name: STR_SYNDICATE_MERC_CAPTAIN requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_SYNDICATE getOneFree: - STR_PISTOL - STR_SMG - STR_BLACKOPS_SHOTGUN - STR_CAWS - STR_RIFLE - STR_ASSAULT_RIFLE - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SMARTPISTOL - STR_SMART_MAGNUM - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTGUN - STR_BLACKOPS_LMG - STR_BLACKOPS_MAGNUM - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_MILLICENT_WEBER - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153015 - name: STR_SYNDICATE_SUPERSOLDIER requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_SYNDICATE getOneFree: - STR_PISTOL - STR_SMG - STR_BLACKOPS_SHOTGUN - STR_CAWS - STR_RIFLE - STR_ASSAULT_RIFLE - STR_BLACKOPS_SNIPER_RIFLE - STR_BLACKOPS_SMARTPISTOL - STR_SMART_MAGNUM - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTGUN - STR_MACRO_SMG - STR_ASSAULT_CANNON - STR_ROCKET_LAUNCHER - STR_BLACKOPS_LMG - STR_BLACKOPS_MAGNUM - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_MILLICENT_WEBER - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153050 - name: STR_SYNDICATE_SUPERMUTANT cost: 0 points: 0 dependencies: - STR_SYNDICATE_CEO_TRUEFORM - name: STR_SYNDICATE_CEO_TRUEFORM requiresBaseFunc: [BIOLAB] cost: 50 points: 100 needItem: true destroyItem: true getOneFree: - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_KIM_HARWELL - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_DAVID_VINCENT - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_THE_NEPHILIM getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 153070 - name: STR_SYNDICATE_CEO_TRUEFORM_CORPSE requiresBaseFunc: [BIOLAB] cost: 30 points: 50 lookup: STR_SYNDICATE_CEO_TRUEFORM_AUTOPSY needItem: true destroyItem: true listOrder: 62850 - name: STR_SYNDICATE_SCIENTIST requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_SYNDICATE - STR_SYNDICATE_EXPERIMENTS - STR_SYNDICATE_NETWORK getOneFree: - STR_ZOMBIE_STERILE_CORPSE - STR_ZOMBIE_GRUBAS_CORPSE - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_GRUBAS_TERRORIST - STR_SPIKEBOAR_TERRORIST - STR_BULLFROG_TERRORIST - STR_CHUPACABRA_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_MONGORN_TERRORIST - STR_SHADOWBAT_TERRORIST - STR_SHAMBLER_TERRORIST - STR_FENRIR_TERRORIST - STR_GILLDOG_TERRORIST - STR_BLOODHOUND_TERRORIST - STR_MINOTAUR_TERRORIST - STR_OWLMAN_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WERECAT_TERRORIST - STR_GIANT_BEETLE_TERRORIST - STR_GIANT_BEETLE_BOMBARDIER_TERRORIST - STR_COUNCIL_POWER_CHAIN - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_CHAD - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_DAVID_VINCENT - STR_STAFF_001 - STR_STAFF_006 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_ETRACE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_ZOMBIE_EVOLUTION_HYPOTHESIS: - STR_ZOMBIE_INFECTOR_CORPSE - STR_ZOMBIE_INFECTOR_TERRORIST listOrder: 153020 - name: STR_UAC_MILITARY requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true getOneFree: - STR_UAC_STAPLER - STR_UAC_HEAVY_NAILGUN - STR_UAC_PISTOL - STR_UAC_SMG - STR_UAC_SHOTGUN - STR_UAC_RIFLE - STR_UAC_CHAINGUN - STR_UAC_ROCKET_LAUNCHER - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_018 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_024 - STR_STAFF_026 - STR_STAFF_032 listOrder: 153470 - name: STR_UAC_SPACE_MARINE requiresBaseFunc: [INTLAB] cost: 15 points: 15 needItem: true destroyItem: true getOneFree: - STR_UAC_STAPLER - STR_UAC_HEAVY_NAILGUN - STR_UAC_PISTOL - STR_UAC_SMG - STR_UAC_SHOTGUN - STR_UAC_RIFLE - STR_UAC_CHAINGUN - STR_UAC_ROCKET_LAUNCHER - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_018 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_024 - STR_STAFF_026 - STR_STAFF_032 listOrder: ??? - name: STR_UAC_ENGINEER requiresBaseFunc: [INTLAB] cost: 20 points: 20 needItem: true destroyItem: true getOneFree: - STR_UAC_CONSPIRACY getOneFreeProtected: STR_UAC_CONSPIRACY: - STR_UAC_STAPLER - STR_UAC_HEAVY_NAILGUN - STR_UAC_PISTOL - STR_UAC_SMG - STR_UAC_SHOTGUN - STR_UAC_RIFLE - STR_UAC_CHAINGUN - STR_UAC_ROCKET_LAUNCHER - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_015 - STR_STAFF_018 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_024 - STR_STAFF_026 - STR_STAFF_032 listOrder: 153480 - name: STR_UAC_MANAGER requiresBaseFunc: [INTLAB] cost: 30 points: 30 needItem: true destroyItem: true getOneFree: - STR_UAC_STAPLER listOrder: 153490 - name: STR_UAC_MASTER_RESEARCHER requiresBaseFunc: [INTLAB] cost: 50 points: 50 needItem: true destroyItem: true listOrder: ??? - name: STR_MERIDIAN_HUNTER requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true getOneFree: - STR_DOSSIER_AGENT_TRAUMA - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_SMILES_MCGEE - STR_THE_NEPHILIM - STR_SEEKER_DRONE listOrder: 144400 - name: STR_HUMAN_OSIRON_GOON requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_OSIRON getOneFree: - STR_BLACKOPS_SPYPISTOL - STR_PISTOL - STR_SMG - STR_CAWS - STR_BLACKOPS_SHOTGUN - STR_AUTO_SHOTGUN - STR_PIPE - STR_GRENADE_LAUNCHER - STR_GOLDEN_DRAGONS - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_CHAD - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_ARASTOO_NAMDAR - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_ETRACE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_ZSRR: - STR_STORM listOrder: 152200 - name: STR_HUMAN_OSIRON_ELITE requiresBaseFunc: [INTLAB] cost: 10 points: 15 needItem: true destroyItem: true unlocks: - STR_OSIRON getOneFree: - STR_ASSAULT_CANNON - STR_MINIGUN - STR_LIGHT_MINIGUN - STR_BLACKOPS_ASSAULT_LMG - STR_M60 - STR_RPG - STR_GOLDEN_DRAGONS - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_CHAD - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_ARASTOO_NAMDAR - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_ETRACE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_ZSRR: - STR_STORM listOrder: 152230 - name: STR_HUMAN_OSIRON_BOSS requiresBaseFunc: [INTLAB] cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_OSIRON - STR_SYNDICATE getOneFree: - STR_BLACKOPS_SPYPISTOL - STR_PISTOL - STR_SMG - STR_BLACKOPS_ASSAULT_LMG - STR_LIGHT_MINIGUN - STR_MINIGUN - STR_CAWS - STR_BLACKOPS_SHOTGUN - STR_AUTO_SHOTGUN - STR_GRENADE_LAUNCHER - STR_BLACKOPS_SNIPER_RIFLE - STR_GOLDEN_DRAGONS - STR_BLOODHOUND_TERRORIST - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_ARASTOO_NAMDAR - STR_DOSSIER_CARLOS_TANAKA - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_NATALYA_SERNOVICH - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_DRAKO_ALDRAMIER - STR_DOSSIER_CHAD - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_LO_WO - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_ETRACE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 STR_ZSRR: - STR_STORM listOrder: 152240 - name: STR_CYBERWEB_TECHNOMAD_CORPSE cost: 20 points: 50 lookup: STR_CYBERWEB_TECHNOMAD_AUTOPSY needItem: true destroyItem: true listOrder: 62950 - name: STR_CYBERWEB_TECHNOMAD_AUTOPSY cost: 0 points: 50 needItem: true - name: STR_CYBERWEB_TECHNOMAD requiresBaseFunc: [INTLAB] cost: 30 points: 20 needItem: true destroyItem: true unlocks: - STR_CYBERWEB - STR_CULTIST_INTERROGATED - STR_CYBERWEB_BATTERY - STR_CYBERWEB_BRAIN_IMPLANT_PREQ - STR_CYBERWEB_MANUFACTURING_PLANT getOneFree: - STR_CYBERWEB_ROBOTURRET - STR_CYBERWEB_ROBOSPHERE - STR_COUNCIL_POWER_CHAIN - STR_GOLDEN_DRAGONS - STR_ETRACE - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_CHAD - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_DOSSIER_DR_HADRIEX - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 - STR_STAFF_025 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 151000 - name: STR_CYBERWEB_MYSTEK requiresBaseFunc: [INTLAB] cost: 30 points: 20 needItem: true destroyItem: true unlocks: - STR_CYBERWEB - STR_CULTIST_INTERROGATED - STR_CYBERWEB_BATTERY - STR_CYBERWEB_BRAIN_IMPLANT_PREQ # - STR_ATLANTIS_TEMPLE_RUMORS getOneFree: - STR_GOLDEN_DRAGONS - STR_COUNCIL_POWER_CHAIN - STR_ETRACE - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_012 - STR_STAFF_023 - STR_STAFF_026 - STR_STAFF_032 - STR_CYBERWEB_MANUFACTURING_PLANT - STR_DOSSIER_PIOTR_WISNIEWSKI - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_ANTHONY_BARKER - STR_DOSSIER_CHAD - STR_DOSSIER_PURPLE_LILLY - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_DOSSIER_DR_HADRIEX - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 - STR_STAFF_025 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 151010 - name: STR_EXALT_INFILTRATOR requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_EXALT - STR_CULTIST_INTERROGATED getOneFree: - STR_DOSSIER_MILLER_AND_SMITH - STR_DOSSIER_LYDIA_LUX - STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_SHANE_BARTON - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_011 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150300 - name: STR_EXALT_GOON requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_EXALT - STR_CULTIST_INTERROGATED getOneFree: - STR_CALICO - STR_MAC10 - STR_M3_GREASEGUN - STR_COLT_COMMANDO - STR_DOSSIER_MILLER_AND_SMITH - STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150310 - name: STR_EXALT_ENFORCER requiresBaseFunc: [INTLAB] cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_EXALT - STR_CULTIST_INTERROGATED - STR_EXALT_OPERATIONS_PREQ getOneFree: - STR_EXALT_RATIONALE - STR_CALICO - STR_M14 - STR_PSG1 - STR_MAC10 - STR_M3_GREASEGUN - STR_FN_P90 - STR_HK_MK23_SOCOM - STR_BLACKOPS_ASSAULT_LMG - STR_M83_BARETT - STR_COLT_COMMANDO - STR_PSICLONE - STR_DOSSIER_MILLER_AND_SMITH - STR_DOSSIER_LYDIA_LUX - STR_DOSSIER_LEONARD_PAXTON - STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_011 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150320 - name: STR_EXALT_LIQUIDATOR requiresBaseFunc: [INTLAB] cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_EXALT - STR_CULTIST_INTERROGATED getOneFree: - STR_CALICO - STR_M14 - STR_MAC10 - STR_M3_GREASEGUN - STR_FN_P90 - STR_HK_MK23_SOCOM - STR_BLACKOPS_ASSAULT_LMG - STR_SNIPER_RIFLE - STR_COLT_COMMANDO - STR_PSICLONE - STR_EXALT_RATIONALE - STR_DOSSIER_LEONARD_PAXTON - STR_DOSSIER_LYDIA_LUX - STR_DOSSIER_MILLER_AND_SMITH - STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE - STR_DOSSIER_IVAN_VASLOV - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_011 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150325 - name: STR_EXALT_MASTER requiresBaseFunc: [INTLAB] cost: 50 points: 30 needItem: true destroyItem: true unlocks: - STR_EXALT - STR_CULTIST_INTERROGATED - STR_EXALT_OPERATIONS_PREQ - STR_ALIEN_ENGINEERING_PREQ getOneFree: - STR_GOLF_STICK - STR_PSICLONE - STR_EXALT_RATIONALE - STR_DOSSIER_LEONARD_PAXTON - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_HENRY_GARRISON - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_ARASTOO_NAMDAR - STR_ARROW_RUMORS - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150340 - name: STR_BRAINER requiresBaseFunc: [INTLAB] cost: 0 points: 0 dependencies: - STR_EXALT_BRAINER - STR_HYBRID_BRAINER unlocks: - STR_STRANGE_CREATURE - name: STR_EXALT_BRAINER requiresBaseFunc: [INTLAB] cost: 50 points: 30 needItem: true destroyItem: true unlocks: - STR_HYBRID_NETWORK - STR_EXALT - STR_CULTIST_INTERROGATED - STR_EXALT_OPERATIONS - STR_STRANGE_CREATURE - STR_ALIEN_ENGINEERING_PREQ - STR_BRAINER_CRACKED - STR_BRAINER_ARMOR - STR_BRAINER getOneFree: - STR_EXALT_RATIONALE - STR_SYNDICATE - STR_DOSSIER_MERIDIAN_HUNTER - STR_DOSSIER_LEONARD_PAXTON - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_ELIAS_SEPPA - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_STAY_ALONE_STAY_ALIVE - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 - STR_THE_NEPHILIM getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 163800 - name: STR_HYBRID_BRAINER requiresBaseFunc: [INTLAB] cost: 50 points: 30 needItem: true destroyItem: true lookup: STR_BRAINER unlocks: - STR_HYBRID_NETWORK - STR_BRAINER_ARMOR - STR_BRAINER getOneFree: - STR_SYNDICATE - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_STAY_ALONE_STAY_ALIVE - STR_DOSSIER_MERIDIAN_HUNTER - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_SHADOWMAN - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_OWEN_HOFFER - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_GERTRUDE_ELLISON - STR_DOSSIER_BRITTA_HANSEN - STR_DOSSIER_DING_QUADONG - STR_DOSSIER_SHANE_BARTON - STR_DOSSIER_HENRY_GARRISON - STR_DOSSIER_LADY_LUCY - STR_DOSSIER_MILLICENT_WEBER - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 - STR_THE_NEPHILIM getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150870 - name: STR_EXALT_BRAINER_CORPSE cost: 30 points: 50 lookup: STR_BRAINER_AUTOPSY needItem: true destroyItem: true listOrder: 62900 - name: STR_BRAINER_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_BRAINER_CRACKED - STR_STRANGE_CREATURE_AUTOPSY - name: STR_ZSRR_GANGER requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED getOneFree: - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_KNIFE - STR_PIPE - STR_DOSSIER_MARTIN_JAKUBKO - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150200 - name: STR_ZSRR_MOLOLEC requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED getOneFree: - STR_SKORPION - STR_KNIFE - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_TOKAREV - STR_MAKAROV - STR_RAK - STR_SKS - STR_MOSIN_RIFLE - STR_PIPE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_MARTIN_JAKUBKO - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150210 - name: STR_ZSRR_MATROS requiresBaseFunc: [INTLAB] cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED - STR_ZSRR_OPERATIONS getOneFree: - STR_ZSRR_RATIONALE - STR_KNIFE - STR_SKORPION - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_BILLHOOK - STR_TOKAREV - STR_MAKAROV - STR_LUGER - STR_MAUSER - STR_RAK - STR_AKSU74 - STR_SKS - STR_MOSIN_RIFLE - STR_PIPE - STR_ZSRR_STORM_TRADE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_ARASTOO_NAMDAR - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_005 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150220 - name: STR_ZSRR_RED_OPS_MALE requiresBaseFunc: [INTLAB] cost: 20 points: 10 lookup: STR_ZSRR_RED_OPS needItem: true destroyItem: true spawnedItem: STR_DURATHREAD unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED getOneFree: - STR_ZSRR_RATIONALE - STR_GROZA - STR_AKSU74 - STR_SKORPION - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_KNIFE - STR_TOKAREV - STR_MAKAROV - STR_LUGER - STR_MAUSER - STR_RAK - STR_SWD - STR_PKM - STR_SKS - STR_VSS - STR_MOSIN_RIFLE - STR_MORTAR - STR_ZSRR_STORM_TRADE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_005 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150230 - name: STR_ZSRR_RED_OPS_FEMALE requiresBaseFunc: [INTLAB] cost: 20 points: 10 needItem: true destroyItem: true lookup: STR_ZSRR_RED_OPS spawnedItem: STR_DURATHREAD unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED getOneFree: - STR_ZSRR_RATIONALE - STR_GROZA - STR_AKSU74 - STR_SKORPION - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_KNIFE - STR_TOKAREV - STR_MAKAROV - STR_LUGER - STR_MAUSER - STR_RAK - STR_SWD - STR_PKM - STR_SKS - STR_SNIPER_RIFLE - STR_VSS - STR_MOSIN_RIFLE - STR_MORTAR - STR_ZSRR_STORM_TRADE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150240 - name: STR_ZSRR_RED_OPS cost: 0 points: 50 needItem: true - name: STR_ZSRR_PIONEER_FEMALE requiresBaseFunc: [INTLAB] cost: 10 points: 5 needItem: true destroyItem: true lookup: STR_ZSRR_PIONEER spawnedItem: STR_DURATHREAD unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED getOneFree: - STR_ZSRR_RATIONALE - STR_SKORPION - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_KNIFE - STR_TOKAREV - STR_MAKAROV - STR_LUGER - STR_RAK - STR_SWD - STR_PKM - STR_AKSU74 - STR_SKS - STR_SNIPER_RIFLE - STR_MOSIN_RIFLE - STR_ZSRR_STORM_TRADE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150217 - name: STR_ZSRR_PIONEER_MALE requiresBaseFunc: [INTLAB] cost: 10 points: 5 needItem: true destroyItem: true lookup: STR_ZSRR_PIONEER spawnedItem: STR_DURATHREAD unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED getOneFree: - STR_ZSRR_RATIONALE - STR_SKORPION - STR_BASEBALL_BAT - STR_WOODEN_CLUB - STR_KNIFE - STR_TOKAREV - STR_MAKAROV - STR_LUGER - STR_RAK - STR_SWD - STR_PKM - STR_AKSU74 - STR_SKS - STR_SNIPER_RIFLE - STR_MOSIN_RIFLE - STR_ZSRR_STORM_TRADE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150215 - name: STR_ZSRR_PIONEER cost: 0 points: 40 needItem: true - name: STR_ZSRR_UBEK requiresBaseFunc: [INTLAB] cost: 50 points: 50 needItem: true destroyItem: true spawnedItem: STR_DURATHREAD unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED - STR_ZSRR_OPERATIONS - STR_ALIEN_ENGINEERING_PREQ - STR_ALIEN_LANGUAGE_INVESTIGATION getOneFree: - STR_ZSRR_RATIONALE - STR_GROZA - STR_SKORPION - STR_BASEBALL_BAT - STR_KNIFE - STR_WOODEN_CLUB - STR_BILLHOOK - STR_TOKAREV - STR_MAKAROV - STR_LUGER - STR_MAUSER - STR_RAK - STR_SWD - STR_PKM - STR_AKSU74 - STR_SKS - STR_SNIPER_RIFLE - STR_VSS - STR_MOSIN_RIFLE - STR_PIPE - STR_ZSRR_STORM_TRADE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_MERIDIAN_HUNTER - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_NATASHA_MOROZOVA - STR_DOSSIER_BABA_DONKA - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_ARASTOO_NAMDAR - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_DOSSIER_DR_HADRIEX - STR_DURATHREAD - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_003 - STR_STAFF_005 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150270 - name: STR_NATASHA_MOROZOVA requiresBaseFunc: [INTLAB] cost: 50 points: 20 needItem: true destroyItem: true lookup: STR_ZSRR_RED_OPS spawnedItem: STR_DURATHREAD unlocks: - STR_ZSRR - STR_CULTIST_INTERROGATED - STR_ZSRR_RED_OPS_MALE_ARMOR getOneFree: - STR_ZSRR_RATIONALE - STR_GROZA - STR_AKSU74 - STR_RAK - STR_SWD - STR_PKM - STR_SKS - STR_SNIPER_RIFLE - STR_VSS - STR_MOSIN_RIFLE - STR_NATASHAS_VSS - STR_ZSRR_STORM_TRADE - STR_DOSSIER_ANATOLY_AVDEYEV - STR_DOSSIER_IVAN_PRYPET - STR_DOSSIER_ILYA_DOLVICH - STR_DOSSIER_MARTIN_JAKUBKO - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_LUCIFER_ROMANOV - STR_DOSSIER_MERIDIAN_HUNTER - STR_DOSSIER_MONICA_GRUMMANN - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150243 - name: STR_BRAINER_CRACKED cost: 0 points: 0 dependencies: - STR_EXALT_BRAINER - STR_BRAINER_AUTOPSY unlocks: - STR_HYBRID_NETWORK - STR_CULT_CONTAINED - name: STR_BLACK_LOTUS_FOLLOWER requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED getOneFree: - STR_KATANA - STR_WOODEN_CLUB - STR_MACHETE - STR_TONFA - STR_DOSSIER_JIN_CHUN_MAE - STR_DOSSIER_SAKAMORI_MOTOKO - STR_DOSSIER_KAO_TONG - STR_DOSSIER_RENNIELLE_DIOLATA - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_011 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150100 - name: STR_BLACK_LOTUS_FOOTMAN requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED getOneFree: - STR_MACHETE - STR_TONFA - STR_QBU_88 - STR_S&W_610 - STR_AKSU74 - STR_GOLDEN_DRAGONS - STR_DOSSIER_KAO_TONG - STR_DOSSIER_RENNIELLE_DIOLATA - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150105 - name: STR_BLACK_LOTUS_WARRIOR requiresBaseFunc: [INTLAB] cost: 15 points: 10 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED getOneFree: - STR_KATANA - STR_TONFA - STR_MACHETE - STR_WOODEN_CLUB - STR_THROWING_STARS - STR_THROWING_KNIVES - STR_QBU_88 - STR_DOSSIER_TAN_YING - STR_DOSSIER_JIN_CHUN_MAE - STR_DOSSIER_SAKAMORI_MOTOKO - STR_DOSSIER_TERRENCE_LOCKHART - STR_DOSSIER_KAO_TONG - STR_DOSSIER_RENNIELLE_DIOLATA - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_004 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150110 - name: STR_BLACK_LOTUS_ASSASSIN requiresBaseFunc: [INTLAB] cost: 50 points: 50 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED - STR_PARAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_BLACK_LOTUS_RATIONALE - STR_KATANA - STR_WOODEN_CLUB - STR_TONFA - STR_MACHETE - STR_THROWING_STARS - STR_THROWING_KNIVES - STR_DOSSIER_TAN_YING - STR_DOSSIER_JIN_CHUN_MAE - STR_DOSSIER_SAKAMORI_MOTOKO - STR_DOSSIER_PARVATI_ANAND_FOSTER - STR_DOSSIER_KAO_TONG - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_LO_WO - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_004 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150120 - name: STR_BLACK_LOTUS_ASSASSIN_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_ASSASSIN - name: STR_BLACK_LOTUS_MANDARIN requiresBaseFunc: [INTLAB] cost: 20 points: 20 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED - STR_PARAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_BLACK_LOTUS_RATIONALE - STR_TONFA - STR_QBU_88 - STR_S&W_610 - STR_GOLDEN_DRAGONS - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_KAO_TONG - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_LO_WO - STR_DOSSIER_SMILES_MCGEE - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150135 - name: STR_BLACK_LOTUS_WITCH requiresBaseFunc: [INTLAB] cost: 40 points: 40 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED - STR_BLACK_LOTUS_OPERATIONS - STR_METAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_BLACK_LOTUS_RATIONALE - STR_STAY_ALONE_STAY_ALIVE - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_MACHETE - STR_TONFA - STR_KATANA - STR_THROWING_STARS - STR_THROWING_KNIVES - STR_QBU_88 - STR_S&W_610 - STR_GOLDEN_DRAGONS - STR_DOSSIER_TAN_YING - STR_DOSSIER_SAKAMORI_MOTOKO - STR_DOSSIER_PARVATI_ANAND_FOSTER - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_KAO_TONG - STR_DOSSIER_RENNIELLE_DIOLATA - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_LO_WO - STR_DOSSIER_DR_HADRIEX - STR_STAFF_006 - STR_STAFF_007 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150130 - name: STR_AVATAR_MORPH cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_AVATAR - name: STR_BLACK_LOTUS_AVATAR requiresBaseFunc: [INTLAB] cost: 50 points: 50 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED - STR_STRANGE_CREATURE - STR_BLACK_LOTUS_OPERATIONS getOneFree: - STR_DOSSIER_MERIDIAN_HUNTER - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_LO_WO - STR_DOSSIER_SMILES_MCGEE - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_ALIEN_INFILTRATION - STR_ALIEN_PURGE - STR_ALIEN_ENGINEERING - STR_THE_NEPHILIM listOrder: 150140 - name: STR_BLACK_LOTUS_AVATAR_ARMOR cost: 0 points: 0 dependencies: - STR_BLACK_LOTUS_AVATAR - name: STR_BLACK_LOTUS_AVATAR_CORPSE cost: 180 points: 50 lookup: STR_BLACK_LOTUS_AVATAR_AUTOPSY needItem: true destroyItem: true listOrder: 62290 - name: STR_BLACK_LOTUS_AVATAR_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_LO_WO requiresBaseFunc: [INTLAB] cost: 40 points: 60 needItem: true destroyItem: true unlocks: - STR_BLACK_LOTUS - STR_CULTIST_INTERROGATED - STR_BLACK_LOTUS_OPERATIONS getOneFree: - STR_STAY_ALONE_STAY_ALIVE - STR_ALIEN_LANGUAGE_INVESTIGATION - STR_ALIEN_INFILTRATION - STR_MACHETE - STR_TONFA - STR_KATANA - STR_THROWING_STARS - STR_THROWING_KNIVES - STR_DOSSIER_GABRIEL_NADEAU getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150124 - name: STR_SUPPORTER_OF_DAGON requiresBaseFunc: [INTLAB] cost: 5 points: 5 needItem: true destroyItem: true unlocks: - STR_CHURCH_OF_DAGON - STR_CULTIST_INTERROGATED getOneFree: - STR_MACHETE - STR_AXE - STR_BILLHOOK - STR_DOUBLE_BARRELED - STR_PIPE - STR_DOSSIER_HARRIE_LENSSEN - STR_DOSSIER_RICHTER_TWINS - STR_DOSSIER_ANTONIO_BIANCHI - STR_DOSSIER_DRAKO_ALDRAMIER - STR_DOSSIER_THOMAS_ERICKSON - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 149970 - name: STR_DISCIPLE_OF_DAGON requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true unlocks: - STR_CHURCH_OF_DAGON - STR_CULTIST_INTERROGATED getOneFree: - STR_MACHETE - STR_AXE - STR_BILLHOOK - STR_CROSSBOW - STR_ENFIELD_REVOLVER - STR_DOUBLE_BARRELED - STR_BOLT_ACTION - STR_PIPE - STR_DOSSIER_HARRIE_LENSSEN - STR_DOSSIER_RICHTER_TWINS - STR_DOSSIER_ANTONIO_BIANCHI - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_ABEBA_TEWOLDE - STR_DOSSIER_DRAKO_ALDRAMIER - STR_DOSSIER_THOMAS_ERICKSON - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_019 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 149980 - name: STR_PRIEST_OF_DAGON requiresBaseFunc: [INTLAB] cost: 30 points: 20 needItem: true destroyItem: true unlocks: - STR_CHURCH_OF_DAGON - STR_CULTIST_INTERROGATED getOneFree: - STR_MACHETE - STR_AXE - STR_BILLHOOK - STR_CROSSBOW - STR_ENFIELD_REVOLVER - STR_DOUBLE_BARRELED - STR_MP - STR_BOLT_ACTION - STR_PIPE - STR_FN_FAL - STR_GALIL - STR_CHURCH_OF_DAGON_RATIONALE - STR_DOSSIER_IOANA_IANCU - STR_DOSSIER_HARRIE_LENSSEN - STR_DOSSIER_RICHTER_TWINS - STR_DOSSIER_ANTONIO_BIANCHI - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_ABEBA_TEWOLDE - STR_DOSSIER_DRAKO_ALDRAMIER - STR_DOSSIER_THOMAS_ERICKSON - STR_DOSSIER_CRAZY_HASSAN - STR_STAFF_001 - STR_STAFF_002 - STR_STAFF_008 - STR_STAFF_012 - STR_STAFF_026 - STR_STAFF_032 getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_MILITARY_ENVOY_CONTACT: - STR_STAFF_013 - STR_STAFF_014 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150000 - name: STR_CHOSEN_OF_DAGON requiresBaseFunc: [INTLAB] cost: 50 points: 50 needItem: true destroyItem: true unlocks: - STR_CHURCH_OF_DAGON - STR_CULTIST_INTERROGATED - STR_CHURCH_OF_DAGON_OPERATIONS getOneFree: - STR_AXE - STR_MACHETE - STR_CROSSBOW - STR_BILLHOOK - STR_ENFIELD_REVOLVER - STR_DOUBLE_BARRELED - STR_FAMAS - STR_MP - STR_MINIMI - STR_BOLT_ACTION - STR_FN_FAL - STR_G11 - STR_GALIL - STR_PIPE - STR_CHURCH_OF_DAGON_RATIONALE - STR_ELDRITCH_LANGUAGE_INVESTIGATION - STR_DOSSIER_IOANA_IANCU - STR_DOSSIER_HARRIE_LENSSEN - STR_DOSSIER_RICHTER_TWINS - STR_DOSSIER_ANTONIO_BIANCHI - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_ABEBA_TEWOLDE - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_DRAKO_ALDRAMIER - STR_DOSSIER_THOMAS_ERICKSON - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_GABRIEL_NADEAU getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150010 - name: STR_DAGON_MORPH cost: 0 points: 0 dependencies: - STR_SORCERER_OF_DAGON - name: STR_SORCERER_OF_DAGON requiresBaseFunc: [INTLAB] cost: 75 points: 50 needItem: true destroyItem: true unlocks: - STR_CHURCH_OF_DAGON - STR_CULTIST_INTERROGATED - STR_STRANGE_CREATURE - STR_CHURCH_OF_DAGON_OPERATIONS - STR_ELDRITCH_LANGUAGE_INVESTIGATION - STR_METAPSYCHOLOGY_PREREQUISITE getOneFree: - STR_AXE - STR_CROSSBOW - STR_ENFIELD_REVOLVER - STR_DOUBLE_BARRELED - STR_FAMAS - STR_MP - STR_MINIMI - STR_BOLT_ACTION - STR_G11 - STR_GALIL - STR_PIPE - STR_CHURCH_OF_DAGON_RATIONALE - STR_DOSSIER_IOANA_IANCU - STR_DOSSIER_HARRIE_LENSSEN - STR_DOSSIER_RICHTER_TWINS - STR_DOSSIER_ANTONIO_BIANCHI - STR_DOSSIER_HARLEY_STONE - STR_DOSSIER_ERNIE_LLOYD_SOBATKA - STR_DOSSIER_ABEBA_TEWOLDE - STR_DOSSIER_TAMAN_SHUD - STR_DOSSIER_TYVARIUS_STIENBURG - STR_DOSSIER_DRAKO_ALDRAMIER - STR_DOSSIER_THOMAS_ERICKSON - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_GABRIEL_NADEAU - STR_THE_NEPHILIM # - STR_ATLANTIS_TEMPLE_RUMORS getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 150020 - name: STR_SORCERER_OF_DAGON_CORPSE cost: 180 points: 50 lookup: STR_SORCERER_OF_DAGON_AUTOPSY needItem: true destroyItem: true listOrder: 62800 - name: STR_SORCERER_OF_DAGON_AUTOPSY cost: 0 points: 50 needItem: true unlocks: - STR_STRANGE_CREATURE_AUTOPSY - name: STR_HUMAN_POSTAL0 requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true spawnedItem: STR_VEST_BUSINESS_SUIT unlocks: - STR_POSTAL_INTERROGATED getOneFree: - STR_CHURCH_OF_DAGON - STR_EXALT - STR_ZSRR - STR_BLACK_LOTUS - STR_GIANT_RAT - STR_REAPER - STR_OWLMAN_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WERECAT_TERRORIST - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_DR_HADRIEX - STR_OSIRON getOneFreeProtected: STR_CHURCH_OF_DAGON: - STR_CHURCH_OF_DAGON_RATIONALE - STR_DAGON_MORPH STR_EXALT: - STR_PSICLONE - STR_EXALT_RATIONALE STR_ZSRR: - STR_ZSRR_STORM_TRADE - STR_ZSRR_RATIONALE STR_ZOMBIE_STERILE: - STR_ZOMBIE_PARASITE STR_CULT_OF_APOCALYPSE: - STR_GANG_MOTOR_MEN - STR_GANG_WESTMEN - STR_GANG_EASY_RIDERS - STR_GANG_CAVEMEN - STR_GANG_LUCHADORES - STR_GANG_TECH_WIZARDS - STR_GANG_PINKY_DEVILS - STR_GANG_STORMIES listOrder: 154100 - name: STR_HUMAN_POSTAL1 requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true spawnedItem: STR_VEST_BUSINESS_SUIT unlocks: - STR_POSTAL_INTERROGATED getOneFree: - STR_CHURCH_OF_DAGON - STR_EXALT - STR_ZSRR - STR_BLACK_LOTUS - STR_GIANT_RAT - STR_REAPER - STR_OWLMAN_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WERECAT_TERRORIST - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_GRISHKA_BULLET_YASHIN - STR_DOSSIER_DR_HADRIEX - STR_MORTAR - STR_OSIRON getOneFreeProtected: STR_CHURCH_OF_DAGON: - STR_CHURCH_OF_DAGON_RATIONALE - STR_DAGON_MORPH STR_EXALT: - STR_PSICLONE - STR_EXALT_RATIONALE STR_ZSRR: - STR_ZSRR_STORM_TRADE - STR_ZSRR_RATIONALE STR_ZOMBIE_STERILE: - STR_ZOMBIE_PARASITE STR_CULT_OF_APOCALYPSE: - STR_GANG_MOTOR_MEN - STR_GANG_WESTMEN - STR_GANG_EASY_RIDERS - STR_GANG_CAVEMEN - STR_GANG_LUCHADORES - STR_GANG_TECH_WIZARDS - STR_GANG_PINKY_DEVILS - STR_GANG_STORMIES listOrder: 154110 - name: STR_HUMAN_POSTAL2 requiresBaseFunc: [INTLAB] cost: 10 points: 10 needItem: true destroyItem: true spawnedItem: STR_VEST_BUSINESS_SUIT unlocks: - STR_POSTAL_INTERROGATED getOneFree: - STR_CHURCH_OF_DAGON - STR_EXALT - STR_ZSRR - STR_BLACK_LOTUS - STR_GIANT_RAT - STR_REAPER - STR_OWLMAN_TERRORIST - STR_WEREWOLF_TERRORIST - STR_WERECAT_TERRORIST - STR_DOSSIER_CRAZY_HASSAN - STR_DOSSIER_DAVID_VINCENT - STR_DOSSIER_GABRIEL_NADEAU - STR_DOSSIER_SMILES_MCGEE - STR_DOSSIER_DR_HADRIEX - STR_OSIRON getOneFreeProtected: STR_CHURCH_OF_DAGON: - STR_CHURCH_OF_DAGON_RATIONALE - STR_DAGON_MORPH STR_EXALT: - STR_PSICLONE - STR_EXALT_RATIONALE STR_ZSRR: - STR_ZSRR_STORM_TRADE - STR_ZSRR_RATIONALE STR_ZOMBIE_STERILE: - STR_ZOMBIE_PARASITE STR_CULT_OF_APOCALYPSE: - STR_GANG_MOTOR_MEN - STR_GANG_WESTMEN - STR_GANG_EASY_RIDERS - STR_GANG_CAVEMEN - STR_GANG_LUCHADORES - STR_GANG_TECH_WIZARDS - STR_GANG_PINKY_DEVILS - STR_GANG_STORMIES listOrder: 154120 - name: STR_FARMER requiresBaseFunc: [INTLAB] cost: 0 points: 0 dependencies: - STR_HUMAN_FARMER - STR_STUNNED_HUMAN_FARMER - STR_BRAINWASHED_HUMAN_FARMER - name: STR_HUMAN_FARMER requiresBaseFunc: [INTLAB] cost: 5 points: 5 needItem: true destroyItem: true unlocks: - STR_FARMER getOneFree: - STR_HUMAN_FEMALE_FARMER_ARMOR - STR_COW_ARMOR - STR_PIG_ARMOR - STR_SHEEP_ARMOR - STR_CHICKEN_ARMOR - STR_ALIEN_ABDUCTION - STR_ALIEN_HARVEST - STR_INFO_UPLOAD - STR_STAFF_019 - STR_PITCHFORK - STR_AXE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 154000 - name: STR_STUNNED_HUMAN_FARMER requiresBaseFunc: [INTLAB] cost: 5 points: 5 needItem: true destroyItem: true unlocks: - STR_FARMER getOneFree: - STR_HUMAN_FEMALE_FARMER_ARMOR - STR_COW_ARMOR - STR_PIG_ARMOR - STR_SHEEP_ARMOR - STR_CHICKEN_ARMOR - STR_ALIEN_ABDUCTION - STR_ALIEN_HARVEST - STR_INFO_UPLOAD - STR_STAFF_019 - STR_PITCHFORK - STR_AXE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 154010 - name: STR_BRAINWASHED_HUMAN_FARMER requiresBaseFunc: [INTLAB] cost: 5 points: 5 needItem: true destroyItem: true unlocks: - STR_FARMER getOneFree: - STR_HUMAN_FEMALE_FARMER_ARMOR - STR_COW_ARMOR - STR_PIG_ARMOR - STR_SHEEP_ARMOR - STR_CHICKEN_ARMOR - STR_ALIEN_ABDUCTION - STR_ALIEN_HARVEST - STR_INFO_UPLOAD - STR_STAFF_019 - STR_PITCHFORK - STR_AXE getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_DEEP_ONE_AUTOPSY: - STR_STAFF_017 STR_REAPER: - STR_STAFF_021 STR_CHRYSSALID: - STR_STAFF_022 STR_HARVESTER: - STR_STAFF_027 STR_LASER_HAND_WEAPONS_MANUFACTURING: - STR_STAFF_028 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_LASER_WEAPONS: - STR_STAFF_031 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 154020 - name: STR_MALE_CIVILIAN_WHISTLEBLOWER requiresBaseFunc: [INTLAB] cost: 5 points: 5 needItem: true destroyItem: true getOneFree: *SecretFiles1GetOneFrees listOrder: 153900 - name: STR_FEMALE_CIVILIAN_WHISTLEBLOWER requiresBaseFunc: [INTLAB] cost: 5 points: 5 needItem: true destroyItem: true getOneFree: *SecretFiles1GetOneFrees listOrder: 153910 - name: STR_MALE_VIP cost: 1 points: 1 needItem: true destroyItem: true getOneFree: - STR_BOW - STR_CROSSBOW - STR_GOLF_STICK - STR_SABRE - STR_WAKIZASHI - STR_KATANA - STR_GREATSWORD - STR_ENFIELD_REVOLVER - STR_MAUSER - STR_S&W_610 - STR_WILDEY - STR_JUDGE - STR_CALICO - STR_ADS - STR_HUNTING_RIFLE - STR_NITRO_EXPRESS - STR_PEPPER_SPRAY - STR_GOLDEN_DRAGONS - STR_LEATHER_CORSET - STR_ARROW_RUMORS - STR_STAFF_001 - STR_STAFF_009 - STR_STAFF_010 - STR_STAFF_019 - STR_STAFF_023 - STR_STAFF_026 - STR_OSIRON getOneFreeProtected: STR_SNAKEMAN: - STR_STAFF_034 STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_015 - STR_STAFF_020 - STR_STAFF_024 STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT: - STR_STAFF_018 STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT: - STR_STAFF_029 STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL: - STR_STAFF_033 listOrder: 154309 # X-Com tools - name: STR_LASER_CUTTER requiresBaseFunc: [STDLAB] cost: 500 points: 25 dependencies: - STR_LASER_WEAPONS listOrder: 46095 - name: STR_FUSION_TORCH requiresBaseFunc: [IMPLAB] cost: 500 points: 25 dependencies: - STR_FUSION_EXPLOSIVES listOrder: 46100 - name: STR_FUSION_TORCH_POWER_CELL requiresBaseFunc: [IMPLAB] cost: 0 points: 0 dependencies: - STR_FUSION_TORCH # X-Com tech - name: STR_PRECISE_ALLOY_SHAPING requiresBaseFunc: [STDLAB] cost: 25 points: 25 dependencies: - STR_ALLOYS_ENGINEERING - STR_ALIEN_POWER_SYSTEMS - STR_ALIEN_ALLOY_WELDER listOrder: 1620 - name: STR_ALLOY_BLADES requiresBaseFunc: [STDLAB] cost: 100 points: 10 dependencies: - STR_ALIEN_ALLOYS listOrder: 2900 - name: STR_ALLOY_SWORD requiresBaseFunc: [STDLAB] cost: 40 points: 10 dependencies: - STR_ALLOY_BLADES listOrder: 18550 - name: STR_ALLOY_KNIFE requiresBaseFunc: [STDLAB] cost: 30 points: 10 dependencies: - STR_ALLOY_BLADES listOrder: 18010 - name: STR_CROSSBOW_TRITANIUM_BOLTS requiresBaseFunc: [STDLAB] cost: 20 points: 7 dependencies: - STR_ALLOY_BLADES - STR_CROSSBOW listOrder: 17651 - name: STR_HEAVY_CROSSBOW_TRITANIUM_BOLTS requiresBaseFunc: [STDLAB] cost: 20 points: 7 dependencies: - STR_ALLOY_BLADES - STR_HEAVY_CROSSBOW listOrder: 17671 - name: STR_ALLOY_THROWING_KNIVES requiresBaseFunc: [STDLAB] cost: 40 points: 10 dependencies: - STR_ALLOY_BLADES - STR_THROWING_KNIVES listOrder: 17610 - name: STR_DEATH_DISC requiresBaseFunc: [ADVLAB] cost: 150 points: 75 needItem: true destroyItem: true dependencies: - STR_MICROGRAV - STR_OPTRONICS unlocks: - STR_COOL_ALIEN_GADGET listOrder: 17615 - name: STR_ADVANCED_UNDERWATER_OPERATIONS cost: 250 points: 60 dependencies: - STR_DAGON - STR_AQUATOID_NAVIGATOR listOrder: 300470 - name: STR_SENTIENT_ALGORYTHMS cost: 40 points: 40 dependencies: - STR_ALENIUM_SHARD unlocks: - STR_MUGGLE_AI listOrder: 1190 - name: STR_ADVANCED_AI requiresBaseFunc: [STDLAB] cost: 300 points: 40 dependencies: - STR_ADVANCED_AI_PREQ - STR_CHIEF_ENGINEER_CONTACT listOrder: 1200 - name: STR_ADVANCED_AI_PREQ requiresBaseFunc: [STDLAB] cost: 0 points: 0 dependencies: - STR_BLACKOPS_SMARTPISTOL - STR_BLACKOPS_SMARTRIFLE - STR_BLACKOPS_SMARTGUN - STR_CYBERWEB_ROBOSPHERE_TERRORIST - STR_CYBERWEB_ROBOSPHERE_CORPSE - STR_SEEKER_DRONE_CORPSE - STR_CYBERWEB_ROBOTURRET_TERRORIST - STR_CYBERWEB_ROBOTURRET_CORPSE - STR_CYBERWEB_CENTURION - STR_CYBERWEB_CENTURION_CORPSE - STR_TANK_CORPSE - STR_ALIEN_DRONE_CORPSE - STR_LARGE_ALIEN_DRONE_CORPSE - STR_SYNDICATE_WALKER_CORPSE listOrder: 1200 - name: STR_DURATHREAD cost: 60 points: 10 needItem: true destroyItem: true dependencies: - STR_CHIEF_ENGINEER_CONTACT listOrder: 60980 - name: STR_DURATHREAD_MANUFACTURING cost: 40 points: 50 needItem: true destroyItem: true dependencies: - STR_DURATHREAD listOrder: 60990 - name: STR_DURATHREAD_ORIGINS requiresBaseFunc: [INTLAB] cost: 70 points: 100 dependencies: - STR_DURATHREAD_MANUFACTURING - STR_MILESTONE_2_SUMMARY - STR_ZSRR_UBEK listOrder: 181100 - name: STR_ADVANCED_FIREARMS_DEP_1 cost: 0 points: 0 dependencies: - STR_MAGMA_CONTACT - STR_UAC_CONTACT - name: STR_ADVANCED_FIREARMS cost: 100 points: 20 dependencies: - STR_ADVANCED_FIREARMS_DEP_1 - STR_MILESTONE_3_SUMMARY - STR_NONSTANDARD_WEAPONS - STR_WORKSHOP - STR_EXPLOSIVES_LICENCE listOrder: 500 - name: STR_LC_I_AMMO cost: 0 points: 0 dependencies: - STR_LIGHT_CANNON - name: STR_AC_I_AMMO cost: 0 points: 0 dependencies: - STR_AUTO_CANNON - name: STR_HC_I_AMMO cost: 0 points: 0 dependencies: - STR_HEAVY_CANNON - name: STR_HC_AA_AMMO cost: 0 points: 0 dependencies: - STR_SHARE_ALLOY_AMMO_TECH - STR_HEAVY_CANNON - name: STR_LC_AA_AMMO cost: 0 points: 0 dependencies: - STR_SHARE_ALLOY_AMMO_TECH - STR_LIGHT_CANNON - name: STR_LC_BS_AA_AMMO cost: 0 points: 0 dependencies: - STR_SHARE_ALLOY_AMMO_TECH - STR_LIGHT_CANNON - name: STR_GC_I_AMMO cost: 0 points: 0 dependencies: - STR_GAS_CANNON - name: STR_AC_HE_AMMO cost: 0 points: 0 dependencies: - STR_AUTO_CANNON - name: STR_HC_HE_AMMO cost: 0 points: 0 dependencies: - STR_HEAVY_CANNON - name: STR_GC_HE_AMMO cost: 0 points: 0 dependencies: - STR_GAS_CANNON # X-Com weapons - name: STR_PROXIMITY_GRENADE requiresBaseFunc: [STDLAB] cost: 70 points: 20 dependencies: - STR_MOTION_SCANNER - STR_EXPLOSIVES_LICENCE listOrder: 38950 - name: STR_PLASMA_PROXIMITY_GRENADE requiresBaseFunc: [IMPLAB] cost: 50 points: 10 dependencies: - STR_PROXIMITY_GRENADE - STR_ELERIUM_LANDMINE listOrder: 38953 - name: STR_EMP_GRENADE cost: 0 points: 0 dependencies: - STR_XCOM_HISTORY_UNIT - name: STR_MULTI_LAUNCHER cost: 100 points: 20 dependencies: - STR_ADVANCED_FIREARMS listOrder: 34050 - name: STR_HEAVY_SNIPER_RIFLE_MANUFACTURING cost: 50 points: 20 lookup: STR_HEAVY_SNIPER_RIFLE dependencies: - STR_ADVANCED_FIREARMS listOrder: 522170 - name: STR_HEAVY_SNIPER_RIFLE cost: 20 points: 20 needItem: true listOrder: 22170 - name: STR_HEAVY_SNIPER_RIFLE_HE_CLIP cost: 0 points: 0 dependencies: - STR_HEAVY_SNIPER_RIFLE_MANUFACTURING - name: STR_HEAVY_SNIPER_RIFLE_AA_CLIP cost: 0 points: 0 dependencies: - STR_ALLOY_AMMO - STR_HEAVY_SNIPER_RIFLE_MANUFACTURING - name: STR_AUTO_SHOTGUN_AA_SHELLS cost: 0 points: 0 needItem: true dependencies: - STR_AUTO_SHOTGUN listOrder: 22620 - name: STR_AUTO_SHOTGUN_AA_SHELLS_MANUFACTURING cost: 10 points: 10 lookup: STR_AUTO_SHOTGUN_AA_SHELLS dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_AUTO_SHOTGUN listOrder: 522620 - name: STR_CAWS_CLIP_AA cost: 0 points: 0 needItem: true dependencies: - STR_CAWS listOrder: 22657 - name: STR_CAWS_CLIP_AA_MANUFACTURING cost: 10 points: 10 lookup: STR_CAWS_CLIP_AA dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_CAWS listOrder: 522657 - name: STR_CAWS_CLIP_AA_BS cost: 0 points: 0 needItem: true dependencies: - STR_CAWS listOrder: 22658 - name: STR_CAWS_CLIP_AA_BS_MANUFACTURING cost: 10 points: 10 lookup: STR_CAWS_CLIP_AA_BS dependencies: - STR_SYNDICATE_OPERATIONS - STR_ALLOY_AMMO - STR_CAWS listOrder: 522658 - name: STR_ADVANCED_ROCKET_LAUNCHER cost: 100 points: 20 dependencies: - STR_ALIEN_ELECTRONICS - STR_ROCKET_LAUNCHER_BUY listOrder: 33975 - name: STR_SHRAPNEL_ROCKET requiresBaseFunc: [STDLAB] cost: 20 points: 10 dependencies: - STR_ROCKET_LAUNCHER listOrder: 34005 - name: STR_TRITANIUM_SHRAPNEL_ROCKET requiresBaseFunc: [STDLAB] cost: 20 points: 10 dependencies: - STR_SHRAPNEL_ROCKET - STR_ALIEN_ALLOYS listOrder: 34008 - name: STR_ELERIUM_ROCKET requiresBaseFunc: [IMPLAB] cost: 200 points: 10 dependencies: - STR_ALIEN_GRENADE - STR_ADVANCED_ROCKET_LAUNCHER listOrder: 34020 - name: STR_MIND_GUIDED_MISSILE requiresBaseFunc: [IMPLAB] cost: 200 points: 10 dependencies: - STR_ELERIUM_115 - STR_MIND_PROBE - STR_ADVANCED_ROCKET_LAUNCHER listOrder: 34030 - name: STR_LAUNCHER_ELERIUM requiresBaseFunc: [IMPLAB] cost: 200 points: 10 dependencies: - STR_ALIEN_GRENADE listOrder: 34140 # human psi weapons - name: STR_DARK_STAFF cost: 140 points: 10 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 44200 - name: STR_DARK_STAFF_USE cost: 40 points: 15 dependencies: - STR_METAPSYCHOLOGY - STR_DARK_STAFF listOrder: 44201 - name: STR_STORM_ROSE cost: 100 points: 10 dependencies: - STR_ALIEN_ENGINEERING needItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 44080 - name: STR_STORM_ROSE_USE cost: 30 points: 10 dependencies: - STR_METAPSYCHOLOGY - STR_STORM_ROSE listOrder: 44090 - name: STR_FLAME_GLOVE cost: 100 points: 10 dependencies: - STR_ALIEN_ENGINEERING needItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 44100 - name: STR_FLAME_GLOVE_USE cost: 30 points: 10 dependencies: - STR_METAPSYCHOLOGY - STR_FLAME_GLOVE listOrder: 44110 - name: STR_DAGON_STAFF cost: 100 points: 40 dependencies: - STR_ELDRITCH_LANGUAGE needItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 44120 - name: STR_STAFF_OF_SAMAEL cost: 100 points: 40 dependencies: - STR_PARAPSYCHOLOGY - STR_ELDRITCH_LANGUAGE - STR_CULT_OF_APOCALYPSE needItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 44195 - name: STR_STAFF_OF_HEART_GRIP cost: 100 points: 40 dependencies: - STR_ELDRITCH_LANGUAGE needItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 44140 - name: STR_SKULL_STAFF cost: 200 points: 60 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - STR_PARAPSYCHOLOGY_PREREQUISITE listOrder: 44180 - name: STR_DAGON_STAFF_USE cost: 30 points: 40 dependencies: - STR_METAPSYCHOLOGY - STR_DAGON_STAFF listOrder: 44130 - name: STR_STAFF_OF_HEART_GRIP_USE cost: 30 points: 40 dependencies: - STR_METAPSYCHOLOGY - STR_STAFF_OF_HEART_GRIP listOrder: 44150 - name: STR_SKULL_STAFF_USE cost: 90 points: 60 dependencies: - STR_METAPSYCHOLOGY - STR_SKULL_STAFF listOrder: 44190 # human ranged weapons - name: STR_SMART_SHOTGUN cost: 30 points: 30 dependencies: - STR_ADVANCED_AI - STR_DOUBLE_BARRELED listOrder: 22690 - name: STR_SMART_MAGNUM cost: 40 points: 40 dependencies: - STR_ADVANCED_AI unlocks: - STR_MAGNUM_AA_DRUM_PREQ listOrder: 20180 - name: STR_CYBERWEB_BATTERY requiresBaseFunc: [STDLAB] cost: 60 points: 50 dependencies: - STR_CYBERWEB_TECHNOMAD - STR_CYBERWEB_MYSTEK listOrder: 50900 - name: STR_IONIZER requiresBaseFunc: [STDLAB] cost: 80 points: 80 needItem: true listOrder: 31500 - name: STR_IONIZER_CLIP requiresBaseFunc: [STDLAB] cost: 10 points: 10 needItem: true dependencies: - STR_IONIZER - STR_CYBERWEB_BATTERY listOrder: 31510 - name: STR_LIGHTNING_THROWER requiresBaseFunc: [STDLAB] cost: 80 points: 80 needItem: true listOrder: 23560 - name: STR_LIGHTNING_THROWER_CLIP requiresBaseFunc: [STDLAB] cost: 10 points: 10 needItem: true dependencies: - STR_LIGHTNING_THROWER - STR_CYBERWEB_BATTERY listOrder: 23570 - name: STR_ION_BLASTER requiresBaseFunc: [STDLAB] cost: 80 points: 80 needItem: true listOrder: 23580 - name: STR_ION_BLASTER_CLIP requiresBaseFunc: [STDLAB] cost: 10 points: 10 needItem: true dependencies: - STR_ION_BLASTER - STR_CYBERWEB_BATTERY listOrder: 23590 - name: STR_LIGHT_CANNON cost: 30 points: 20 needItem: true unlocks: - STR_MAGMA_CONTACT_PREQ listOrder: 23120 - name: STR_LC_AP_AMMO cost: 0 points: 0 dependencies: - STR_LIGHT_CANNON - name: STR_LC_HE_AMMO cost: 0 points: 0 dependencies: - STR_LIGHT_CANNON - name: STR_LC_BS_AMMO cost: 0 points: 0 needItem: true dependencies: - STR_LIGHT_CANNON - name: STR_AUTO_CANNON cost: 45 points: 5 needItem: true unlocks: - STR_MAGMA_CONTACT_PREQ listOrder: 23300 - name: STR_HEAVY_CANNON cost: 40 points: 5 needItem: true unlocks: - STR_MAGMA_CONTACT_PREQ listOrder: 23200 - name: STR_CALICO cost: 2 points: 2 needItem: true listOrder: 20810 - name: STR_MP cost: 1 points: 1 needItem: true listOrder: 20740 - name: STR_MP_BUY cost: 5 points: 5 lookup: STR_MP dependencies: - STR_MP_BUY_PREQ_A - STR_MP_BUY_PREQ_B listOrder: 420740 - name: STR_MP_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_CHURCH_OF_DAGON_WEAPONS unlocks: - STR_MP_BUY - name: STR_MP_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_1_SUMMARY - STR_NONSTANDARD_WEAPONS unlocks: - STR_MP_BUY - name: STR_CALICO_BUY cost: 6 points: 3 dependencies: - STR_MILESTONE_1_SUMMARY - STR_CALICO listOrder: 420810 - name: STR_FN_P90 cost: 5 points: 10 needItem: true listOrder: 20840 - name: STR_FN_P90_BUY cost: 2 points: 1 dependencies: - STR_FN_P90 - STR_MILESTONE_2_SUMMARY listOrder: 420840 - name: STR_PPSH cost: 2 points: 2 needItem: true listOrder: 20790 - name: STR_PPSH_BUY cost: 2 points: 1 dependencies: - STR_PPSH - STR_MILESTONE_1_SUMMARY listOrder: 420790 - name: STR_STEN cost: 5 points: 10 needItem: true listOrder: 20760 - name: STR_STEN_BUY cost: 2 points: 1 dependencies: - STR_STEN - STR_MILESTONE_1_SUMMARY unlocks: - STR_MP40_CLIP listOrder: 420760 - name: STR_COLT_COMMANDO cost: 5 points: 10 needItem: true unlocks: - STR_RIFLE_M16_CLIP listOrder: 21195 - name: STR_COLT_COMMANDO_BUY cost: 2 points: 1 unlocks: - STR_RIFLE_M16_CLIP dependencies: - STR_COLT_COMMANDO_BUY_PREQ_A - STR_COLT_COMMANDO_BUY_PREQ_B listOrder: 421195 - name: STR_COLT_COMMANDO_BUY_PREQ_A cost: 0 points: 0 dependencies: - STR_BUY_EXALT_WEAPONS unlocks: - STR_COLT_COMMANDO_BUY - name: STR_COLT_COMMANDO_BUY_PREQ_B cost: 0 points: 0 dependencies: - STR_MILESTONE_2_SUMMARY - STR_COLT_COMMANDO unlocks: - STR_COLT_COMMANDO_BUY - name: STR_RAK cost: 2 points: 2 needItem: true listOrder: 20720 - name: STR_SKORPION cost: 2 points: 2 needItem: true listOrder: 20700 - name: STR_S&W_610 cost: 2 points: 2 needItem: true listOrder: 20210 - name: STR_S&W_610_BUY cost: 2 points: 1 dependencies: - STR_NONSTANDARD_WEAPONS - STR_S&W_610 listOrder: 420210 - name: STR_DESERT_EAGLE cost: 2 points: 2 needItem: true listOrder: 20140 - name: STR_USP_MATCH cost: 2 points: 2 needItem: true listOrder: 20131 - name: STR_HK_MK23_SOCOM cost: 2 points: 2 needItem: true listOrder: 20020 - name: STR_MAKAROV cost: 2 points: 2 needItem: true listOrder: 20040 - name: STR_LUGER cost: 2 points: 2 needItem: true listOrder: 20080 - name: STR_MAUSER cost: 2 points: 2 needItem: true listOrder: 20100 - name: STR_TOKAREV cost: 2 points: 2 needItem: true listOrder: 20060 - name: STR_MAC10 cost: 2 points: 2 needItem: true listOrder: 20650 - name: STR_M3_GREASEGUN cost: 2 points: 2 needItem: true listOrder: 20640 - name: STR_BLACKOPS_MAGNUM cost: 2 points: 2 needItem: true dependencies: - STR_MAGNUM unlocks: - STR_MAGNUM_AA_DRUM_PREQ listOrder: 20170 - name: STR_ENFIELD_REVOLVER cost: 5 points: 5 needItem: true listOrder: 19620 - name: STR_DOUBLE_BARRELED cost: 5 points: 5 needItem: true unlocks: - STR_DOUBLE_BARRELED_BUCKSHOT listOrder: 22460 - name: STR_SAWED_OFF cost: 5 points: 5 needItem: true unlocks: - STR_DOUBLE_BARRELED_BUCKSHOT listOrder: 22459 - name: STR_THROWING_STARS cost: 10 points: 2 needItem: true listOrder: 17590 - name: STR_THROWING_KNIVES cost: 20 points: 2 needItem: true listOrder: 17600 - name: STR_THROWING_AXES cost: 30 points: 2 needItem: true listOrder: 17612 - name: STR_CROSSBOW cost: 5 points: 1 needItem: true listOrder: 17640 - name: STR_HEAVY_CROSSBOW cost: 5 points: 1 needItem: true listOrder: 17660 - name: STR_BOW cost: 5 points: 1 needItem: true listOrder: 17620 # human melee weapons - name: STR_RUSTY_BLADE cost: 5 points: 5 needItem: true listOrder: 17880 - name: STR_ANCIENT_KATANA cost: 10 points: 25 needItem: true dependencies: - STR_KATANA listOrder: 18521 - name: STR_KATANA cost: 20 points: 10 needItem: true listOrder: 18520 - name: STR_WAKIZASHI cost: 20 points: 10 needItem: true listOrder: 18340 - name: STR_SABRE cost: 10 points: 5 needItem: true listOrder: 18100 - name: STR_PIPE cost: 2 points: 2 needItem: true listOrder: 17760 - name: STR_WOODEN_CLUB cost: 2 points: 2 needItem: true listOrder: 17800 - name: STR_TONFA cost: 2 points: 2 needItem: true listOrder: 17850 - name: STR_BASEBALL_BAT cost: 2 points: 2 needItem: true listOrder: 17810 - name: STR_GOLF_STICK cost: 2 points: 2 needItem: true listOrder: 17813 - name: STR_EXALT_CANE cost: 10 points: 10 needItem: true listOrder: 17820 - name: STR_PITCHFORK cost: 2 points: 1 needItem: true listOrder: 18460 - name: STR_SPEAR cost: 2 points: 1 needItem: true listOrder: 18487 - name: STR_AXE cost: 2 points: 1 needItem: true listOrder: 17950 - name: STR_BATTLE_AXE cost: 2 points: 1 needItem: true listOrder: 17940 - name: STR_NOOSE cost: 2 points: 1 needItem: true listOrder: 17730 - name: STR_SHIV cost: 1 points: 1 needItem: true listOrder: 17976 - name: STR_MACHETE cost: 2 points: 1 needItem: true listOrder: 18050 - name: STR_KUKRI cost: 3 points: 1 needItem: true listOrder: 18055 - name: STR_KUKRI_BUY cost: 4 points: 2 dependencies: - STR_KUKRI - STR_NONSTANDARD_WEAPONS - STR_MILITARY_ENVOY_CONTACT listOrder: 418055 - name: STR_KNIFE cost: 2 points: 1 needItem: true listOrder: 17980 - name: STR_PICKAXE cost: 2 points: 1 needItem: true listOrder: 17710 - name: STR_WRENCH cost: 2 points: 1 needItem: true listOrder: 17709 - name: STR_CROWBAR cost: 2 points: 1 needItem: true listOrder: 17707 - name: STR_CROWBAR_BUY cost: 1 points: 1 lookup: STR_CROWBAR dependencies: - STR_COVER_WORKERS listOrder: 417707 - name: STR_BILLHOOK cost: 2 points: 1 needItem: true listOrder: 18060 - name: STR_SLEDGEHAMMER cost: 5 points: 10 needItem: true listOrder: 17780 - name: STR_BARDICHE cost: 5 points: 10 needItem: true listOrder: 17960 - name: STR_GIANT_AXE cost: 5 points: 10 needItem: true listOrder: 17930 - name: STR_GREATSWORD cost: 5 points: 10 needItem: true listOrder: 18510 - name: STR_CHAINSAW cost: 2 points: 1 needItem: true listOrder: 17715 # human junk - name: STR_POLICE_ID cost: 5 points: 5 needItem: true destroyItem: true getOneFree: - STR_POLICEMAN_ARMOR - STR_POLICEWOMAN_ARMOR listOrder: 57250 - name: STR_HOSTESS_ACCESS_CARD cost: 2 points: 2 needItem: true destroyItem: true listOrder: 57240 - name: STR_SPORT_PARAPHERNALIA cost: 2 points: 2 needItem: true listOrder: 57227 - name: STR_VIP_ID cost: 4 points: 4 needItem: true destroyItem: true listOrder: 57245 - name: STR_ENGINEER_ACCESS_CARD cost: 2 points: 2 needItem: true listOrder: 57233 - name: STR_OFFICER_ID cost: 8 points: 8 needItem: true destroyItem: true listOrder: 57256 - name: STR_SOLDIER_ID cost: 5 points: 5 needItem: true destroyItem: true listOrder: 57254 - name: STR_ELITE_SOLDIER_ID cost: 10 points: 10 needItem: true destroyItem: true listOrder: 57255 - name: STR_CRISIS_TROOPER_ID cost: 15 points: 15 needItem: true destroyItem: true listOrder: 57257 - name: STR_SECURITY_LICENSE cost: 10 points: 10 needItem: true destroyItem: true listOrder: 57248 - name: STR_TECHNICAL_ACCESS_CARD cost: 5 points: 5 needItem: true destroyItem: true getOneFree: - STR_MALE_CIVILIAN_TECHNICIAN_ARMOR - STR_FEMALE_CIVILIAN_TECHNICIAN_ARMOR listOrder: 57232 - name: STR_DRIVING_LICENSE cost: 2 points: 2 needItem: true destroyItem: true getOneFree: - STR_FEMALE_CASUAL_ARMOR - STR_FEMALE_GLAMOUR_ARMOR - STR_MALE_GREASER_ARMOR listOrder: 57229 - name: STR_ROSARY cost: 2 points: 2 needItem: true lookup: STR_PRIEST_ARMOR listOrder: 57242 - name: STR_HUNTING_LICENSE cost: 3 points: 3 needItem: true destroyItem: true getOneFree: - STR_MALE_CIVILIAN_HUNTER_ARMOR - STR_FEMALE_CIVILIAN_HUNTER_ARMOR listOrder: 57238 - name: STR_MEDICAL_LICENSE cost: 5 points: 5 needItem: true destroyItem: true getOneFree: - STR_MALE_DOCTOR_ARMOR - STR_FEMALE_DOCTOR_ARMOR listOrder: 57243 - name: STR_WORK_PERMIT cost: 2 points: 2 needItem: true destroyItem: true dependencies: - STR_COVER_WORKERS getOneFree: - STR_MALE_CIVILIAN_WORKER_ARMOR listOrder: 57230 - name: STR_SKULL cost: 5 points: 5 needItem: true listOrder: 57100 - name: STR_LEATHER_CORSET cost: 5 points: 5 needItem: true listOrder: 57160 - name: STR_CELL_PHONE cost: 5 points: 5 needItem: true listOrder: 57310 - name: STR_OLD_BOOK cost: 5 points: 5 needItem: true listOrder: 57300 - name: STR_MONSTROUS_TOOTH cost: 5 points: 5 needItem: true listOrder: 57150 - name: STR_SPIDERWEB cost: 5 points: 5 needItem: true listOrder: 57153 - name: STR_BONE cost: 5 points: 5 needItem: true listOrder: 57080 - name: STR_BIG_BONE cost: 5 points: 5 needItem: true listOrder: 57090 - name: STR_BONE_CLUB cost: 5 points: 25 needItem: true listOrder: 17790 # Shogg melee weapons - name: STR_CHITIN_KNIFE cost: 5 points: 10 needItem: true listOrder: 18020 - name: STR_SHOGG_STAFF cost: 5 points: 10 needItem: true listOrder: 17840 - name: STR_SHOGG_HAMMER cost: 5 points: 10 needItem: true listOrder: 17770 - name: STR_SHOGG_CUDGEL cost: 5 points: 10 needItem: true listOrder: 17750 - name: STR_SHOGG_BLADE cost: 20 points: 10 needItem: true listOrder: 18360 - name: STR_DRAGON_DAGGER cost: 60 points: 48 needItem: true destroyItem: true listOrder: 18030 # Shogg ranged weapons - name: STR_SHOGG_STINGRIFLE cost: 20 points: 20 needItem: true destroyItem: true listOrder: 21970 - name: STR_SHOGG_STINGRIFLE_BUY cost: 10 points: 5 lookup: STR_SHOGG_STINGRIFLE dependencies: - STR_SHOGG_STINGRIFLE - STR_PURCHASE_SHOGG_WEAPONS listOrder: 421970 - name: STR_PURCHASE_SHOGG_WEAPONS cost: 20 points: 50 dependencies: - STR_SCORPOID_PALACE_TAKEOVER_COMPLETE listOrder: 340500 # Shogg junk - name: STR_DINO_EGG_SHELL cost: 5 points: 25 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 57146 - name: STR_DINO_EGG cost: 5 points: 25 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 57145 - name: STR_DRAGON_SKULL cost: 5 points: 25 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 59060 - name: STR_MYSTERIOUS_SKULL cost: 5 points: 10 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 59050 - name: STR_STRANGE_ALUMINIUM_TABLET cost: 10 points: 20 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 59100 - name: STR_DULLED_PROMETHEUM cost: 30 points: 30 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 59000 - name: STR_BROKEN_LANTERN cost: 15 points: 15 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 57140 - name: STR_SHOGG_LANTERN cost: 15 points: 15 needItem: true unlocks: - STR_INTO_THE_DARK_PREQ listOrder: 46270 - name: STR_INTO_THE_DARK_PREQ cost: 0 points: 0 dependencies: - STR_SHOGG_LANTERN - STR_BROKEN_LANTERN - STR_DULLED_PROMETHEUM - STR_STRANGE_ALUMINIUM_TABLET - STR_MYSTERIOUS_SKULL - STR_DRAGON_SKULL - STR_DINO_EGG_SHELL - STR_DINO_EGG - name: STR_INTO_THE_DARK cost: 40 points: 40 dependencies: - STR_INTO_THE_DARK_PREQ - STR_MOTION_SCANNER - STR_HIDDEN_CAVES unlocks: - STR_MILESTONE_3_PREQ listOrder: 170100 - name: STR_ALIEN_SUBTERRANEAN_ACTIVITY cost: 100 points: 100 dependencies: - STR_INTO_THE_DARK - STR_ALIEN_ORIGINS listOrder: 170150 - name: STR_ALIEN_SUBTERRANEAN_INVASION_PREQ cost: 0 points: 0 dependencies: - STR_CHTONITE_SOLDIER - STR_CHTONITE_NAVIGATOR - STR_CHTONITE_MEDIC - STR_CHTONITE_ENGINEER - STR_CHTONITE_LEADER - STR_CHTONITE_COMMANDER - name: STR_ALIEN_SUBTERRANEAN_INVASION cost: 50 points: 100 dependencies: - STR_ALIEN_SUBTERRANEAN_INVASION_PREQ - STR_ALIEN_SUBTERRANEAN_ACTIVITY listOrder: 170200 - name: STR_GOING_DEEPER cost: 40 points: 40 dependencies: - STR_ALIEN_SUBTERRANEAN_INVASION listOrder: 170250 - name: STR_MASTERS_OF_SHOGG cost: 50 points: 100 dependencies: - STR_SCORPOID_CHIEF - STR_ANTMAN_QUEEN_COMMANDER - STR_GIANT_SPIDER_KING_COMMANDER listOrder: 170300 - name: STR_LIZARD_TRAP cost: 100 points: 100 dependencies: - STR_MASTERS_OF_SHOGG listOrder: 170350 - name: STR_REPTOID_SHIP_ANALYSIS cost: 250 points: 100 dependencies: - STR_SCORPOID_PALACE_TAKEOVER_COMPLETE - STR_ADVANCED_FLIGHT_TRAINING spawnedItem: STR_VIPER_CRATED listOrder: 170400 - name: STR_REPTOID_SHIP_BLUEPRINTS cost: 10 points: 10 dependencies: - STR_REPTOID_CAVE_SETTLEMENT_COMPLETE listOrder: 170410 - name: STR_REPTOID_SOCIETY cost: 25 points: 50 dependencies: - STR_REPTOID - STR_REPTOID_CAVE_SETTLEMENT_COMPLETE listOrder: 170305 - name: STR_SCORPION_KINGS_OFFER cost: 20 points: 20 dependencies: - STR_REPTOID_SOCIETY - STR_REPTOID_SHIP_BLUEPRINTS - STR_TOXIGUN - STR_TOXIGUN_FLASK listOrder: 170420 - name: STR_REPTOID_FORGE_ACCESS cost: 5 points: 750 dependencies: - STR_SCORPION_KINGS_OFFER - STR_CRAZED_ANTMEN_VILLAGE_COMPLETE - STR_GIFT_FOR_THE_SCORPION_KING listOrder: 170430 - name: STR_HOW_TO_DEAL_WITH_YOUR_DRAGON cost: 15 points: 100 dependencies: - STR_REPTOID_FORGE_ACCESS - STR_LEADER_PLUS listOrder: 170440 - name: STR_PHASE_DRIVE cost: 400 points: 450 dependencies: - STR_HOW_TO_DEAL_WITH_YOUR_DRAGON listOrder: 62120 - name: STR_TERRAMITE_MANUFACTURING cost: 100 points: 100 dependencies: - STR_HOW_TO_DEAL_WITH_YOUR_DRAGON - STR_TERRAMITE listOrder: 1640 # drones - name: STR_SCOUT_DRONE cost: 10 points: 20 dependencies: - STR_SENTIENT_ALGORYTHMS listOrder: 10900 - name: STR_ALIEN_DRONE_CORPSE cost: 180 points: 50 lookup: STR_ALIEN_DRONE_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 75500 - name: STR_LARGE_ALIEN_DRONE_CORPSE cost: 200 points: 70 lookup: STR_LARGE_ALIEN_DRONE_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 75505 - name: STR_TANK_CORPSE cost: 0 points: 0 needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ - name: STR_SYNDICATE_WALKER cost: 20 points: 20 needItem: true destroyItem: true listOrder: 144600 - name: STR_SYNDICATE_WALKER_CORPSE cost: 160 points: 50 lookup: STR_SYNDICATE_WALKER_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 75600 - name: STR_SYNDICATE_WALKER_AUTOPSY cost: 0 points: 10 needItem: true - name: STR_SEEKER_DRONE_CORPSE requiresBaseFunc: [STDLAB] cost: 100 points: 40 lookup: STR_SEEKER_DRONE_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 84500 - name: STR_SEEKER_DRONE_TERRORIST requiresBaseFunc: [STDLAB] cost: 110 points: 50 lookup: STR_SEEKER_DRONE needItem: true destroyItem: true listOrder: 145800 - name: STR_SEEKER_DRONE cost: 0 points: 50 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - name: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER cost: 5 points: 30 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 167310 - name: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_CORPSE requiresBaseFunc: [STDLAB] cost: 20 points: 20 lookup: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER needItem: true destroyItem: true listOrder: 84540 - name: STR_CYBERWEB_ROBOSPHERE_CORPSE cost: 100 points: 40 lookup: STR_CYBERWEB_ROBOSPHERE_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 75250 - name: STR_CYBERWEB_ROBOSPHERE_TERRORIST cost: 110 points: 50 lookup: STR_CYBERWEB_ROBOSPHERE needItem: true destroyItem: true listOrder: 144710 - name: STR_CYBERWEB_ROBOSPHERE cost: 0 points: 50 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - name: STR_CYBERWEB_ROBOTURRET_CORPSE cost: 160 points: 50 lookup: STR_CYBERWEB_ROBOTURRET_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 75300 - name: STR_CYBERWEB_ROBOTURRET_TERRORIST cost: 110 points: 50 lookup: STR_CYBERWEB_ROBOTURRET needItem: true destroyItem: true listOrder: 144720 - name: STR_CYBERWEB_ROBOTURRET cost: 0 points: 50 needItem: true unlocks: - STR_COOL_ALIEN_GADGET - name: STR_CYBERWEB_CENTURION_CORPSE cost: 200 points: 100 lookup: STR_CYBERWEB_CENTURION_AUTOPSY needItem: true destroyItem: true unlocks: - STR_ADVANCED_AI_PREQ listOrder: 75350 - name: STR_CYBERWEB_CENTURION cost: 110 points: 100 needItem: true destroyItem: true unlocks: - STR_COOL_ALIEN_GADGET listOrder: 144730 - name: STR_REPTOID_DRAGONFIRE_TURRET_CORPSE cost: 200 points: 100 lookup: STR_REPTOID_DRAGONFIRE_TURRET_AUTOPSY needItem: true destroyItem: true listOrder: 84600 - name: STR_REPTOID_DRAGONFIRE_TURRET_DEFENDER cost: 110 points: 100 lookup: STR_REPTOID_DRAGONFIRE_TURRET needItem: true destroyItem: true listOrder: 166600 - name: STR_HWP cost: 400 points: 10 dependencies: - STR_MILESTONE_3_SUMMARY - STR_SENTIENT_ALGORYTHMS - STR_ADVANCED_AI - STR_ALLOYS_ENGINEERING listOrder: 4200 - name: STR_MEDICAL_DRONE cost: 50 points: 20 dependencies: - STR_WORKSHOP - STR_SCOUT_DRONE - STR_MEDICINE listOrder: 10890 - name: STR_SMALL_TANK_ROCKET_LAUNCHER requiresBaseFunc: [STDLAB] cost: 5 points: 20 dependencies: - STR_WORKSHOP - STR_SCOUT_DRONE - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER - STR_EXPLOSIVES_LICENCE listOrder: 10921 - name: STR_XCOM_FLYING_DRONE cost: 50 points: 20 dependencies: - STR_ALIEN_DRONE_WEAPON - STR_WORKSHOP - STR_SENTIENT_ALGORYTHMS listOrder: 10925 - name: STR_XCOM_LARGE_FLYING_DRONE cost: 75 points: 20 dependencies: - STR_LARGE_ALIEN_DRONE_WEAPON - STR_GRAV_MODULE - STR_XCOM_FLYING_DRONE listOrder: 10926 - name: STR_TANK_CANNON cost: 100 points: 10 dependencies: - STR_HWP listOrder: 11000 - name: STR_HWP_CANNON_SHELLS cost: 0 points: 0 dependencies: - STR_TANK_CANNON - name: STR_TANK_MINIROCKET cost: 100 points: 10 dependencies: - STR_HWP - STR_ADVANCED_FIREARMS listOrder: 11195 - name: STR_TANK_ROCKET_LAUNCHER cost: 100 points: 10 dependencies: - STR_HWP listOrder: 11100 - name: STR_TANK_TRITANIUM_ROCKET_LAUNCHER cost: 100 points: 10 dependencies: - STR_HWP - STR_ALLOY_SHRAPNEL_CHARGE unlocks: - STR_HWP_TRITANIUM_ROCKETS listOrder: 11185 - name: STR_HOVERTANK_MINIROCKET cost: 140 points: 10 dependencies: - STR_TANK_MINIROCKET - STR_UFO_PROPULSION listOrder: 11197 - name: STR_HOVERTANK_ROCKET_LAUNCHER cost: 140 points: 10 dependencies: - STR_TANK_ROCKET_LAUNCHER - STR_UFO_PROPULSION listOrder: 11170 - name: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER cost: 80 points: 10 dependencies: - STR_HOVERTANK_ROCKET_LAUNCHER - STR_ALLOY_SHRAPNEL_CHARGE unlocks: - STR_HWP_TRITANIUM_ROCKETS listOrder: 11190 - name: STR_HWP_ROCKETS cost: 0 points: 0 dependencies: - STR_TANK_ROCKET_LAUNCHER - name: STR_HWP_TRITANIUM_ROCKETS cost: 0 points: 0 dependencies: - STR_TANK_TRITANIUM_ROCKET_LAUNCHER - STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER - name: STR_TANK_FLAMER cost: 100 points: 10 dependencies: - STR_HWP - STR_FLAMETHROWER unlocks: - STR_LARGE_FLAMER_CLIP listOrder: 11290 - name: STR_TANK_MINIGUN cost: 100 points: 10 dependencies: - STR_HWP listOrder: 11209 - name: STR_HWP_MINIGUN_CLIP cost: 0 points: 0 dependencies: - STR_TANK_MINIGUN - name: STR_TANK_LASER_CANNON cost: 120 points: 10 dependencies: - STR_LASER_CANNON - STR_HWP listOrder: 11500 - name: STR_HWP_HOVER_PLASMA_CANNON cost: 0 points: 0 dependencies: - STR_HOVERTANK_PLASMA listOrder: 11680 - name: STR_HWP_HOVER_ROCKET_LAUNCHER cost: 0 points: 0 dependencies: - STR_TANK_ROCKET_LAUNCHER - STR_UFO_PROPULSION listOrder: 11170 - name: STR_HOVERTANK_FLAMER cost: 150 points: 10 dependencies: - STR_TANK_FLAMER - STR_UFO_PROPULSION listOrder: 11294 - name: STR_HOVERTANK_LASER_CANNON cost: 150 points: 10 dependencies: - STR_TANK_LASER_CANNON - STR_UFO_PROPULSION listOrder: 11570 - name: STR_TANK_MASS_DRIVER cost: 100 points: 10 dependencies: - STR_MASS_DRIVER_CANNON - STR_HWP listOrder: 11300 - name: STR_HOVERTANK_MASS_DRIVER cost: 140 points: 10 dependencies: - STR_TANK_MASS_DRIVER - STR_UFO_PROPULSION listOrder: 11370 - name: STR_TANK_GAUSS cost: 100 points: 10 dependencies: - STR_TANK_MASS_DRIVER - STR_GAUSS_WEAPONS listOrder: 11400 - name: STR_HOVERTANK_GAUSS cost: 140 points: 10 dependencies: - STR_TANK_GAUSS - STR_UFO_PROPULSION listOrder: 11470 - name: STR_TANK_PLASMA cost: 100 points: 10 dependencies: - STR_PLASMA_CANNON - STR_HWP listOrder: 11600 - name: STR_HOVERTANK_PLASMA cost: 140 points: 10 dependencies: - STR_TANK_PLASMA - STR_UFO_PROPULSION listOrder: 11700 - name: STR_HOVERTANK_LAUNCHER cost: 140 points: 10 dependencies: - STR_FUSION_BALL - STR_UFO_PROPULSION - STR_HWP listOrder: 11770 # armors - name: STR_CYBER_ARMOR requiresBaseFunc: [STDLAB] cost: 100 points: 10 dependencies: - STR_TACTICAL_NEURAL_IMPLANT - STR_PERSONAL_ARMOR - STR_DURATHREAD listOrder: 17130 - name: STR_AQUA_PLASTIC_SUIT cost: 100 points: 50 dependencies: - STR_AQUA_PLASTICS - STR_BIOEXO listOrder: 16880 - name: STR_BIOEXO cost: 150 points: 50 dependencies: - STR_STRANGE_CREATURE - STR_WORKSHOP listOrder: 16850 - name: STR_TOXI_SUIT cost: 180 points: 20 dependencies: - STR_PERSONAL_ARMOR - STR_TOXIGUN_FLASK listOrder: 16870 - name: STR_JUMPSUIT cost: 10 points: 10 dependencies: - STR_DURATHREAD listOrder: 16810 - name: STR_HAZMAT_ARMOR cost: 0 points: 0 dependencies: - STR_MILESTONE_1_SUMMARY - name: STR_HEAVY_TACTICAL_SUIT cost: 90 points: 30 dependencies: - STR_ARMORED_VEST - STR_DURATHREAD - STR_MILESTONE_3_SUMMARY listOrder: 17010 - name: STR_HEAVY_TRITANIUM_SUIT cost: 150 points: 15 dependencies: - STR_HEAVY_TACTICAL_SUIT - STR_ALLOY_VEST listOrder: 17011 - name: STR_ARMORED_VEST cost: 60 points: 20 dependencies: - STR_XENONAUTS - STR_VEST_BUSINESS_SUIT listOrder: 16900 - name: STR_ALLOY_VEST cost: 100 points: 10 dependencies: - STR_ALLOYS_ENGINEERING - STR_ARMORED_VEST listOrder: 16990 - name: STR_FLYING_SUIT requiresBaseFunc: [ADVLAB] cost: 400 points: 20 dependencies: - STR_POWER_SUIT - STR_JUMP_ARMOR listOrder: 17250 - name: STR_STORMTROOPER_ARMOR requiresBaseFunc: [ADVLAB] cost: 220 points: 10 dependencies: - STR_POWER_SUIT - STR_GRAVMODULE_ARMOR - STR_CYBER_ARMOR listOrder: 17300 - name: STR_JUGGERNAUT_SUIT requiresBaseFunc: [ADVLAB] cost: 100 points: 10 dependencies: - STR_POWER_SUIT - STR_FUSION_EXPLOSIVES listOrder: 17400 - name: STR_JUMP_ARMOR requiresBaseFunc: [STDLAB] cost: 200 points: 10 dependencies: - STR_PERSONAL_ARMOR - STR_GRAVMODULE_ARMOR listOrder: 17100 - name: STR_GRAVMODULE_ARMOR requiresBaseFunc: [STDLAB] cost: 100 points: 10 dependencies: - STR_GRAV_MODULE - STR_JUMPSUIT listOrder: 16830 - name: STR_GRAV_MODULE_CONSTRUCTION requiresBaseFunc: [IMPLAB] cost: 200 points: 100 dependencies: - STR_GRAV_MODULE - STR_ALIEN_GRAVITY_GENERATOR listOrder: 61060 - name: STR_MICROGRAV requiresBaseFunc: [STDLAB] cost: 40 points: 40 dependencies: - STR_ALIEN_DRONE_AUTOPSY listOrder: 61040 - name: STR_GRAV_MODULE requiresBaseFunc: [STDLAB] cost: 100 points: 100 dependencies: - STR_FLOATER_AUTOPSY - STR_LARGE_ALIEN_DRONE_AUTOPSY - STR_CYBERDISC_AUTOPSY listOrder: 61050 - name: STR_PERSONAL_ARMOR requiresBaseFunc: [STDLAB] cost: 100 points: 10 dependencies: - STR_PRECISE_ALLOY_SHAPING - STR_JUMPSUIT - STR_BIOEXO - STR_ALIEN_POWER_SYSTEMS listOrder: 17050 - name: STR_ASSAULT_SUIT requiresBaseFunc: [IMPLAB] cost: 100 points: 50 dependencies: - STR_DELTA_RADIATION - STR_ELERIUM_115 - STR_POWER_SOURCE_MINIATURIZATION - STR_CYBER_ARMOR - STR_HEAVY_TRITANIUM_SUIT - STR_SYNTHSUIT listOrder: 17180 - name: STR_POWER_SUIT requiresBaseFunc: [ADVLAB] cost: 205 points: 20 dependencies: - STR_DELTA_RADIATION - STR_ELERIUM_115 - STR_POWER_SOURCE_MINIATURIZATION - STR_ASSAULT_SUIT - STR_OPTRONICS listOrder: 17200 - name: STR_SYNTHSUIT requiresBaseFunc: [BIOLAB] cost: 120 points: 10 dependencies: - STR_ALIEN_BIOLOGY - STR_SYNTHMUSCLES listOrder: 17150 # auxilia armors - name: STR_DOGE_SYNTHGEAR requiresBaseFunc: [BIOLAB] cost: 50 points: 10 dependencies: - STR_SYNTHSUIT - STR_DOG_RECRUITMENT listOrder: 17578 - name: STR_DOGE_CYBERSUIT requiresBaseFunc: [STDLAB] cost: 75 points: 10 dependencies: - STR_CYBER_ARMOR - STR_DOG_RECRUITMENT listOrder: 17577 # trollium - name: STR_TROLLIUM cost: 0 points: 0 dependencies: - STR_TROLLIUM # dossiers - name: STR_DOSSIER_RENNIELLE_DIOLATA cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_LADY_LUCY cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_HENRY_GARRISON cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_DRAKO_ALDRAMIER cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_PURPLE_LILLY cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ANTHONY_BARKER cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_GERTRUDE_ELLISON cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_TYVARIUS_STIENBURG cost: 0 points: 150 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_NATALYA_SERNOVICH cost: 0 points: 150 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_NATASHA_MOROZOVA cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_BABA_DONKA cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_PIOTR_WISNIEWSKI cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ARASTOO_NAMDAR cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_CHAD cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_SMILES_MCGEE cost: 0 points: 150 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_GRISHKA_BULLET_YASHIN cost: 0 points: 150 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_GUNTER_MEYER cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_OWEN_HOFFER cost: 0 points: 200 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ABEBA_TEWOLDE cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ELIAS_SEPPA cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_JIN_CHUN_MAE cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_TAN_YING cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_SAKAMORI_MOTOKO cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ANTONIO_BIANCHI cost: 0 points: 200 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_LEONARD_PAXTON cost: 0 points: 200 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_MILLER_AND_SMITH cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_RICHTER_TWINS cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_LUCIFER_ROMANOV cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_LO_WO cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_CARLOS_TANAKA cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_IOANA_IANCU cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_LYDIA_LUX cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_HARRIE_LENSSEN cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_MARTIN_JAKUBKO cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ANATOLY_AVDEYEV cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_IVAN_PRYPET cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_HARLEY_STONE cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ILYA_DOLVICH cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_SHANE_BARTON cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_THOMAS_ERICKSON cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_MILLICENT_WEBER cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ERNIE_LLOYD_SOBATKA cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_CRAZY_HASSAN cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_MONICA_GRUMMANN cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_BRITTA_HANSEN cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_DING_QUADONG cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_ABLE_STANDARD cost: 0 points: 200 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_KAO_TONG cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_PARVATI_ANAND_FOSTER cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_IVAN_VASLOV cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_TERRENCE_LOCKHART cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_TAMAN_SHUD cost: 0 points: 150 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_KIM_HARWELL cost: 0 points: 50 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_MERIDIAN_HUNTER cost: 0 points: 400 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_SHADOWMAN cost: 0 points: 400 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_RICHARD_ROTY cost: 0 points: 400 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_DAVID_VINCENT cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_GABRIEL_NADEAU cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_AGENT_TRAUMA cost: 0 points: 150 dependencies: - STR_TROLLIUM - name: STR_DOSSIER_DR_HADRIEX cost: 0 points: 100 dependencies: - STR_TROLLIUM # hidden combinations - name: STR_MINOTAUR_STR_CHIEF_RESEARCHER_CONTACT cost: 0 points: 0 dependencies: - STR_MINOTAUR - STR_CHIEF_RESEARCHER_CONTACT - name: STR_HYBRID_NETWORK_STR_CHIEF_ENGINEER_CONTACT cost: 0 points: 0 dependencies: - STR_HYBRID_NETWORK - STR_CHIEF_ENGINEER_CONTACT - name: STR_THE_NEPHILIM_STR_XENOLOGIST_CONTACT_STR_ETHEREAL cost: 0 points: 0 dependencies: - STR_THE_NEPHILIM - STR_XENOLOGIST_CONTACT - STR_ETHEREAL # staff gossip - name: STR_STAFF_001 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_002 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_003 cost: 0 points: 100 dependencies: - STR_TROLLIUM - name: STR_STAFF_004 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_005 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_006 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_007 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_008 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_009 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_010 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_011 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_012 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_013 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_014 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_015 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_016 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_017 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_018 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_019 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_020 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_021 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_022 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_023 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_024 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_025 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_026 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_027 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_028 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_029 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_030 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_031 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_032 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_033 cost: 0 points: 10 dependencies: - STR_TROLLIUM - name: STR_STAFF_034 cost: 0 points: 10 dependencies: - STR_TROLLIUM #### TRASH #### # - name: STR_ANCIENT_SHIP_COMPUTER # cost: 40 # points: 500 # dependencies: # - STR_UFO_NAVIGATION # - STR_DIMENSION_X_WRECK_SECURED # listOrder: 181400 # - name: STR_LOST_USO # cost: 50 # points: 100 # dependencies: # - STR_CITY_X_SURVEY # - STR_ANTHROPOD # - STR_CALL_OF_TLETH # listOrder: 181350 FILE: user/mods/XComFiles/Ruleset/scripts_XCOMFILES.rul # Script documentation: # # Item and Armor Energy Shields - HP buffers on handheld items and armors # createUnit - offset: 1, createItem - offset: 1, newTurnUnit - offset: 2 # newTurnItem - offset: 2, hitUnit - offset: 1, hitUnit - offset: 2 # # Hits on units are reduced by the energy shield until it is depleted. # Item-based versions must be held in hand to reduce damage, and primed # like a grenade if the ITEM_ENERGY_SHIELD_NEEDS_PRIMING is set to a value # not equal to zero. # Other item-based parameters: # ITEM_ENERGY_SHIELD_CAPACITY - Initial HP value for the shield and maximum # with regeneration # ITEM_ENERGY_SHIELD_PER_TURN - How much the HP value changes every turn # (both player turn and enemy turn run the script so each full turn will # change shield HP by this value twice) # ITEM_ENERGY_SHIELD_TYPE - Used to determine the which set of 'resistances' # defined in the script will be used in calculating how effective the # shield is against various damage types # ITEM_ENERGY_SHIELD_FLASH_COLOR - Color group for flash when unit is hit # ITEM_ENERGY_SHIELD_INDICATOR_COLOR - Color group to use on the item's # sprite to indicate shield HP level # ITEM_ENERGY_SHIELD_COLOR_REPLACED_BY_INDICATOR - Color group on the item's # sprite to be replaced by the indicator color # ITEM_ENERGY_SHIELD_DOWN_COLOR - Indicator switches to this color group # when down # # Armor-based parameters: # ARMOR_ENERGY_SHIELD_CAPACITY - Initial HP value for the shield and maximum # with regeneration # ARMOR_ENERGY_SHIELD_PER_TURN - How much the HP value changes every turn # (both player turn and enemy turn run the script so each full turn will # change shield HP by this value twice) # ARMOR_ENERGY_SHIELD_TYPE - Used to determine the which set of 'resistances' # defined in the script will be used in calculating how effective the # shield is against various damage types # ARMOR_ENERGY_SHIELD_FLASH_COLOR - Color group the unit will flash when hit # # At the beginning of a battle, all armors and items with # ITEM_ENERGY_SHIELD_NEEDS_PRIMING: 0 will have their shield HP value set to # to the capacity tag. ITEM_ENERGY_SHIELD_NEEDS_PRIMING: 1 (or any other !=0 # value) items will have their shield HP value set upon priming. At the # beginning of each turn, both player and enemy, excluding the first, the # shield HP value will be changed by the per turn tag, limited to the range # 0-capacity. # # On hit, shields take damage in the following order: left hand item, right # hand item, armor. The shield type tag is resolved into a set of resistances, # and the hit damage type is checked against a list of damage types that do # not interact with the shield. If it is one of those types, no further # calculations are done and all the damage passes through the shield. Next is # a list of damage types with a specific resistance value, written as a # percent susceptibility to that damage type. A value of 50 to damage type 4 # means the shield takes half damage from lasers. Finally, if the hit's damage # type is not found on either of these lists, a default resistance value is # chosen. # # Once the resistance is chosen, the remaining shield HP is modified into an # effective HP for that damage type - a shield with 100 HP and a resistance of # 50 is effectively 200 HP for that damage type. The power of the hit is # subtracted from the effective HP value and the effective HP (before the # subtraction) is subtracted from the power. Both of these values are limited # to positive values. The leftover power is passed on to deal with the next # energy shield in the list or the unit's regular armor. The remaining # effective HP after the hit is converted back to the same units as before the # resistance modifier - a remaining effective HP of 80 on a shield with # resistance 50 will return to 40 shield HP. # # If the hit is completely negated by the shield and shield HP is remaining, # the unit will flash the color given by the appropriate tag. # # # Items granting per-turn stun, energy, and morale regeneration/degeneration # newTurnItem - offset: 4 # # Every half-turn (beginning of both player and enemy turns, excluding the # first player turn), items with the tags ITEM_STUN_PER_TURN, # ITEM_ENERGY_PER_TURN, ITEM_MORALE_PER_TURN will check to see if they are in # the inventory of a unit, and if so, will change the value mentioned in the # nonzero tag by the amount in the tag, within the limits of 0 to the max # possible value. # # Item Physical Shield - damage reduction on handheld items, chance to block # hitUnit - offset: 3 # # Hits on units are reduced according to the tag PHYSICAL_SHIELD_ARMOR, if an # item with that tag is in the unit's hand. Melee attacks have a chance to be # completely negated, according to the unit stats and the tags # ITEM_SHIELD_BLOCK_MELEE_COEFFICIENT and ITEM_SHIELD_BLOCK_REACTIONS_COEFFICIENT. # Melee attacks are considered hits with battle action type 10, BA_HIT or hits # from ranged weapons with the tag ITEM_IS_MELEE set not equal to 0. # # When hit, a unit's hands are checked for an item with the PHYSICAL_SHIELD_ARMOR # tag, first the left and then the right. The dodge coefficients are taken # from the first item found with the armor tag set. Next, the type of damage # is compared to a list of damage types that should bypass physical shields - # if it is one of those types, the script returns at this point without # modifying damage. Next, melee hits take into account the dodge coefficients. # The unit's melee stat is multiplied by ITEM_SHIELD_BLOCK_MELEE_COEFFICIENT as # a percentage, and the same is done for reactions and its coefficient, then # both are added together. A 0-100 dice roll is made, and if the roll is less # than this sum, then the power of the hit is set to 0 and the script returns. # # Finally, the armor value of the physical shield item is modified by a set of # standard resistances (lower numbers mean the shield is more effective # against that damage type) and by a multiplier for the side of the unit that # was hit. This armor value is then subtracted from the power of the hit and # the script returns. # # Bonus Secondary Stats - Extra RNG roll to get secondary stats at end of mission: # returnFromMissionUnit - offset: 1 # # If a unit gains experience during the mission, its armor is checked for the tag # ARMOR_GAINS_EXTRA_SECONDARY_STATS_PERCENT. If set, then for each of time units, # stamina, health, and strength, the difference between the unit's current stats # and the max for the soldier type is checked. If below the cap, then a RNG roll # between 0 and the difference between current and the cap, modified by the # percent value of the tag, capped at a minimum of 1, is made and added to the # unit's stats. #-------------------------------------------------------------------------------------------- # Items #-------------------------------------------------------------------------------------------- items: #Uses alphabetical order for resistances stacking, names should go worst to best; unique Index should follow that #Unique index slots do not stack with each other, alphabetically first is used #Slots breakdown: # ITEM_RESIST_SLOT_INDEX: 1 - Masks # ITEM_RESIST_SLOT_INDEX: 2 - Hats # ITEM_RESIST_SLOT_INDEX: 3 - Shawl # ITEM_RESIST_SLOT_INDEX: 4 - Bras # ITEM_RESIST_SLOT_INDEX: 5 - Tools # ITEM_RESIST_SLOT_INDEX: 6 - Stockings # ITEM_RESIST_SLOT_INDEX: 7 - Goggles # ITEM_RESIST_SLOT_INDEX: 8 - Shirt # ITEM_RESIST_SLOT_INDEX: 9 - Coat - type: STR_SHADOWBAT_WEAPON tags: YTAG_DAMAGE_RETURNED_AS_HP: 10 YTAG_DAMAGE_RETURNED_RESIST_TYPE: 12 - type: STR_VAMPIRE_BITE tags: YTAG_DAMAGE_RETURNED_AS_HP: 50 YTAG_DAMAGE_RETURNED_RESIST_TYPE: 12 - type: STR_FLASHBANG_GRENADE tags: FTAG_DAZE_VALUE: 100 FTAG_DAZE_TIME: 1 - type: STR_LAUNCHER_FLASHBANG tags: FTAG_DAZE_VALUE: 90 #percentage FTAG_DAZE_TIME: 1 - type: STR_MILKOR_MGL_CLIP_FLASHBANG tags: FTAG_DAZE_VALUE: 90 #percentage FTAG_DAZE_TIME: 1 - type: STR_WEBWEAR tags: ITEM_RESIST_TYPE_1: 80 ITEM_MINIMUM_RESIST_TYPE_1: 50 ITEM_RESIST_SLOT_INDEX: 1 #-------------------------------------------------------------------------------------------- # Armors #-------------------------------------------------------------------------------------------- armors: - type: STR_CAVEMAN_DISGUISE_H_UC tags: &hybridShield ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_OSIRON_GOON_DISGUISE_H_UC tags: *hybridShield - type: STR_SYNDICATE_AGENT_DISGUISE_H_UC tags: *hybridShield - type: STR_ALIEN_LASER_TURRET_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 ARMOR_ENERGY_SHIELD_CAPACITY: 200 ARMOR_ENERGY_SHIELD_PER_TURN: 50 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_SHADOWBAT_ARMOR tags: YTAG_DAMAGE_RETURNED_AS_HP_BUFF: 3 YTAG_DAMAGE_RETURNED_AS_ENERGY_BUFF: 15 YTAG_DAMAGE_RETURNED_RESIST_TYPE_ARMOR: 12 - type: STR_VAMPIRE_QUEEN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 YTAG_DAMAGE_RETURNED_AS_HP_BUFF: 50 YTAG_DAMAGE_RETURNED_AS_ENERGY_BUFF: 25 YTAG_DAMAGE_RETURNED_RESIST_TYPE_ARMOR: 12 - type: STR_MUMMY_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 ARMOR_ENERGY_SHIELD_CAPACITY: 100 ARMOR_ENERGY_SHIELD_PER_TURN: 25 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 3 ARMOR_ENERGY_SHIELD_TYPE: 1 - type: STR_BLACK_LOTUS_AVATAR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 50 ARMOR_ENERGY_SHIELD_CAPACITY: 50 ARMOR_ENERGY_SHIELD_PER_TURN: 25 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 50 ARMOR_ENERGY_SHIELD_CAPACITY: 150 ARMOR_ENERGY_SHIELD_PER_TURN: 25 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 ARMOR_ENERGY_SHIELD_CAPACITY: 200 ARMOR_ENERGY_SHIELD_PER_TURN: 35 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 250 ARMOR_ENERGY_SHIELD_PER_TURN: 35 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_SERVITOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 150 ARMOR_ENERGY_SHIELD_PER_TURN: 75 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_ELIMINATOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 130 ARMOR_ENERGY_SHIELD_PER_TURN: 30 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_GUARDIAN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 200 ARMOR_ENERGY_SHIELD_PER_TURN: 50 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_SPEAKER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 250 ARMOR_ENERGY_SHIELD_PER_TURN: 25 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_KEEPER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 180 ARMOR_ENERGY_SHIELD_PER_TURN: 22 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_LEGATE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 220 ARMOR_ENERGY_SHIELD_PER_TURN: 20 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_KNIGHT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 300 ARMOR_ENERGY_SHIELD_PER_TURN: 75 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_ETHEREAL_GRAND_MASTER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 ARMOR_ENERGY_SHIELD_CAPACITY: 500 ARMOR_ENERGY_SHIELD_PER_TURN: 85 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_HYBRID_ARMOR tags: ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_HYBRID_SCIENTIST_ARMOR tags: ARMOR_ENERGY_SHIELD_CAPACITY: 35 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_HYBRID_DIPLOMAT_ARMOR tags: ARMOR_ENERGY_SHIELD_CAPACITY: 35 ARMOR_ENERGY_SHIELD_PER_TURN: 6 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_BRAINER_ARMOR tags: ARMOR_ENERGY_SHIELD_CAPACITY: 50 ARMOR_ENERGY_SHIELD_PER_TURN: 8 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_ADVENT_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 10 ARMOR_ENERGY_SHIELD_CAPACITY: 30 ARMOR_ENERGY_SHIELD_PER_TURN: 3 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_ADVENT_AGENT_ARMOR tags: &adventAgentShield ARMOR_ENERGY_SHIELD_CAPACITY: 35 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_GERTRUDE_ELLISON_ARMOR tags: *adventAgentShield - type: STR_SUIT_H_UC tags: *hybridShield - type: STR_LEATHER_COAT_H_UC tags: *hybridShield - type: STR_BULLETPROOF_COAT_H_UC tags: *hybridShield - type: STR_LABCOAT_H_UC tags: *hybridShield - type: STR_POLAR_SUIT_H_UC tags: *hybridShield - type: STR_NONE_H_UC tags: *hybridShield - type: STR_SWIMWEAR_H_UC tags: *hybridShield - type: STR_JUMPSUIT_H_UC tags: *hybridShield - type: STR_JUMPSUIT_GREEN_H_UC tags: *hybridShield - type: STR_JUMPSUIT_BROWN_H_UC tags: *hybridShield - type: STR_GRAVMODULE_ARMOR_H_UC tags: *hybridShield - type: STR_JUMP_ARMOR_H_UC tags: *hybridShield - type: STR_PERSONAL_ARMOR_H_UC tags: *hybridShield - type: STR_AQUATOID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 ARMOR_ENERGY_SHIELD_CAPACITY: 25 ARMOR_ENERGY_SHIELD_PER_TURN: 3 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SECTOID_STANDARD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 ARMOR_ENERGY_SHIELD_CAPACITY: 50 ARMOR_ENERGY_SHIELD_PER_TURN: 7 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SECTOID_MEDIC_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 ARMOR_ENERGY_SHIELD_CAPACITY: 67 ARMOR_ENERGY_SHIELD_PER_TURN: 10 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SECTOID_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 ARMOR_ENERGY_SHIELD_CAPACITY: 100 ARMOR_ENERGY_SHIELD_PER_TURN: 15 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SECTOID_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 ARMOR_ENERGY_SHIELD_CAPACITY: 125 ARMOR_ENERGY_SHIELD_PER_TURN: 15 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SECTOID_GUARDIAN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 35 ARMOR_ENERGY_SHIELD_CAPACITY: 80 ARMOR_ENERGY_SHIELD_PER_TURN: 20 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_MIB_PSI_OPS_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 50 ARMOR_ENERGY_SHIELD_CAPACITY: 125 ARMOR_ENERGY_SHIELD_PER_TURN: 20 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 3 ARMOR_ENERGY_SHIELD_TYPE: 1 - type: STR_CEREBREAL_STANDARD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 ARMOR_ENERGY_SHIELD_CAPACITY: 100 ARMOR_ENERGY_SHIELD_PER_TURN: 10 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_CEREBREAL_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 ARMOR_ENERGY_SHIELD_CAPACITY: 125 ARMOR_ENERGY_SHIELD_PER_TURN: 15 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_CEREBREAL_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 ARMOR_ENERGY_SHIELD_CAPACITY: 150 ARMOR_ENERGY_SHIELD_PER_TURN: 20 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 9 ARMOR_ENERGY_SHIELD_TYPE: 0 - type: STR_CEREBREAL_LARVA_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_PONTIFF_OF_APOCALYPSE_ARMOR tags: ARMOR_ENERGY_SHIELD_CAPACITY: 50 ARMOR_ENERGY_SHIELD_PER_TURN: 20 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 2 ARMOR_ENERGY_SHIELD_TYPE: 3 - type: STR_SAMAEL_OF_APOCALYPSE_ARMOR tags: ARMOR_ENERGY_SHIELD_CAPACITY: 100 ARMOR_ENERGY_SHIELD_PER_TURN: 50 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 2 ARMOR_ENERGY_SHIELD_TYPE: 3 - type: STR_ALIEN_BRAIN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 - type: STR_MEGAWORM_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 # 100 means immune to flashbang daze, lower means % - type: STR_SWARMIDS_LARGE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 90 - type: STR_SWARMIDS_SMALL_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 90 - type: STR_JANISSARY_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_GILLDOG_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GILLDOG_ARMOR_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_BIODRONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 - type: STR_MERIDIAN_HUNTER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_SILACOID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_CELATID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_OOZE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_ABOMINATION_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_HORROR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_CHRYSSALID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 - type: STR_BADASS_CHRYSSALID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 - type: STR_DEEP_ONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_DEEP_ONE_ARMOR_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_CALCINITE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_CARCHARODON_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_CARCHARODON_FERAL_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_TASOTH_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_LOBSTERMAN_FERAL_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_LOBSTERMAN_FERAL_ARMOR_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_LOBSTERMAN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_LOBSTERMAN_ARMOR_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_HALLUCINOID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_ANTHROPOD_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ANTHROPOD_NAVIGATOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ANTHROPOD_ENGINEER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_SPITTER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_SPITTER_RETRACT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_SPITTER_RETRES_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_SPITTER_NAKED_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_FLOATER_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_FLOATER_ARMOR_GREEN tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_FLOATER_ARMOR_BLUE tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_FLOATER_ARMOR_WHITE tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_FLOATER_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_FLOATER_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_FLOATER_LEGIONNAIRE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_SNAKEMAN_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 35 - type: STR_SNAKEMAN_ARMOR_GREEN tags: FTAG_FLASHBANG_RESISTANCE: 35 - type: STR_SNAKEMAN_ARMOR_BLACK tags: FTAG_FLASHBANG_RESISTANCE: 35 - type: STR_SNAKEMAN_ARMOR_BLUE tags: FTAG_FLASHBANG_RESISTANCE: 35 - type: STR_SNAKEMAN_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 35 - type: STR_SNAKEMAN_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 35 - type: STR_MUTON_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MUTON_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MUTON_ENGINEER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MUTON_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MUTON_NAVIGATOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MUTON_SHADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_CHASER_STANDARD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_TENTACULAT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_CHTONITE_STANDARD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 - type: STR_GAZER_STANDARD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 - type: STR_GAZER_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 - type: STR_GAZER_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 - type: STR_HOLODRONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_WASPITE_STANDARD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_WASPITE_ARMOR_BROWN tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_WASPITE_ARMOR_WHITE tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_WASPITE_LEADER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_WASPITE_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_THE_THING_HEAD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_THE_THING_POLARNIK_ARMOR tags: FTAG_ROTTINGMIN: 4 FTAG_ROTTINGMAX: 10 FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_THE_THING_POLARNIK_TRANSFORMED_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_THE_THING_DOG_ARMOR tags: FTAG_ROTTINGMIN: 2 FTAG_ROTTINGMAX: 6 FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_THE_THING_SHAPELESS_MASS_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_SCORPOID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ANTMAN_WORKER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ANTMAN_WARRIOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ANTMAN_QUEEN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_SALAMANDRON_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_CROC_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_MALE_VIP_REPTOID_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_REPTOID_STANDARD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_REPTOID_COMMANDO_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_REPTOID_SHADOW_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 - type: STR_PHARAOH_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 - type: STR_REPTOID_DRAKE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_REPTOID_COMMANDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MUCKSTAR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_JARHEAD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_JARHEAD_PRETENDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_JARHEAD_MASHINOBI_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_ZOMBIE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_MEGASCORPION_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_BEETLE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_BEETLE_BOMBARDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_SPIDER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_SPIDER_ALLOY_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_SPIDER_PURPLE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_SPIDER_GREEN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_SPIDER_RED_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_SPIDER_QUEEN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GIANT_SPIDER_KING_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GHOUL_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_GHOUL_WARRIOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ZOMBIE_BOOMER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ZOMBIE_STERILE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ZOMBIE_GRUBAS_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ZOMBIE_INFECTOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_STRIX_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_TOMB_GUARD_FEMALE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_TOMB_GUARD_MALE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_VAMPIRE_KNIGHT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_ZOMBIE_TROOPER_1_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_ZOMBIE_TROOPER_2_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_MEGAZOMBIE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ZOMBIE_DOGE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_BUG_EYE_GHOST_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_SKULL_WRAITH_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_DREAMSPRITE_ARMOR_RED tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_MIB_ENFORCER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 15 - type: STR_MIB_COMBAT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_MIB_ALLOY_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 15 - type: STR_MIB_POWER_SUIT tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MIB_STORMTROOPER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_MOTOR_MAN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_SYNDICATE_MERC_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_SYNDICATE_MERC_CAPTAIN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_CYBERWEB_TECHNOMAD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_CYBERWEB_MYSTEK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_CYBERWEB_SPACE_TECHNOMAD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_EXALT_ENFORCER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_ZSRR_UBEK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_BLACK_LOTUS_WARRIOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 15 - type: STR_BLACK_LOTUS_ASSASSIN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_BLACK_LOTUS_MANDARIN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_LO_WO_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_SORCERER_OF_DAGON_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_MALE_ENGINEER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 5 - type: STR_MALE_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_MALE_ELITE_SOLDIER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_CRISIS_TROOPER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_MALE_MAGMA_HEAVY_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_MALE_MAGMA_SECURITY_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_FEMALE_MAGMA_SECURITY_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 20 - type: STR_ASTRONAUT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 45 - type: STR_COUNCIL_SALVAGER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 25 - type: STR_XCOM_ROBOTURRET_MINIGUN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_XCOM_ROBOTURRET_LASER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_REPTOID_DRAGONFIRE_TURRET_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 - type: STR_SEEKER_DRONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 80 - type: STR_CYBERWEB_ROBOSPHERE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_CYBERWEB_ROBOTURRET_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_CYBERWEB_CENTURION_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 - type: STR_SYNDICATE_WALKER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 - type: STR_MAGMA_CHAINSAWBOT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_MAGMA_ROBOTANK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_MAGMA_MINITANK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_OBLITERATOR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_SECTOPOD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_MIB_SECTOPOD_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_CYBERDISC_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_CYBERMITE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_ALIEN_DRONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 - type: STR_LARGE_ALIEN_DRONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 - type: STR_XCOM_FLYING_DRONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_SEABOT_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_SMALL_TANK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_MEDICAL_DRONE_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_COELACANTH_ARMOR_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_CANNON_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_ROCKET_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_TRITANIUM_ROCKET_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_MINIGUN_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_LASER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_PLASMA_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_MASS_DRIVER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_GAUSS_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_LASER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_PLASMA_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_ROCKET_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_TRITANIUM_ROCKET_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_LAUNCHER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_MASS_DRIVER_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_GAUSS_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TANK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HOVERTANK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_SECTOPOD_ARMOR2 tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_SECTOPOD_ARMOR3 tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_MIBTANK_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_XCOM_CYBERDISC_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_XCOM_CYBERDISC_ARMOR_ORANGE tags: FTAG_FLASHBANG_RESISTANCE: 100 - type: STR_ARMORED_CAR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 - type: STR_ARMY_ARMORED_CAR_ARMOR tags: FTAG_FLASHBANG_RESISTANCE: 60 - type: STR_GUNSHIP_ARMOR_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_WORKSUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 5 - type: STR_WORKSUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 5 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_BIOEXO_H_UC tags: *hybridShield - type: STR_BIOEXO_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_BIOEXO_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_HEAVY_TACTICAL_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_HEAVY_TACTICAL_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 50 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_HEAVY_TRITANIUM_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 50 - type: STR_HEAVY_TRITANIUM_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 50 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_ARMORED_VEST_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_ARMORED_VEST_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_ARMORED_VEST_SHIELD_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_ARMORED_VEST_SHIELD_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_ALLOY_VEST_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_ALLOY_VEST_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_ALLOY_VEST_SHIELD_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_ALLOY_VEST_SHIELD_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_HAZMAT_ARMOR_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_HAZMAT_ARMOR_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_TOXI_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TOXI_SUIT_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_TOXI_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_TOXI_SUIT_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 30 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_CYBER_ARMOR_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_CYBER_ARMOR_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SYNTHSUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_SYNTHSUIT_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 10 - type: STR_SYNTHSUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 10 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SYNTHSUIT_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 10 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_POWER_ARMOR_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_POWER_ARMOR_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_POWER_ARMOR_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_POWER_ARMOR_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_POWER_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_POWER_SUIT_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_POWER_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_POWER_SUIT_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_FLYING_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_FLYING_SUIT_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_FLYING_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_FLYING_SUIT_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_STORMTROOPER_ARMOR_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_STORMTROOPER_ARMOR_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_STORMTROOPER_ARMOR_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_STORMTROOPER_ARMOR_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_JUGGERNAUT_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_JUGGERNAUT_SUIT_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 - type: STR_JUGGERNAUT_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_JUGGERNAUT_SUIT_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 70 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_DIVING_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_DIVING_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_AQUA_PLASTIC_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_AQUA_PLASTIC_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 30 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_AQUA_PLASTIC_SUIT_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 30 - type: STR_AQUA_PLASTIC_SUIT_H_UC_UNDERWATER tags: FTAG_FLASHBANG_RESISTANCE: 30 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 - type: STR_SPACE_SUIT_UC tags: FTAG_FLASHBANG_RESISTANCE: 40 - type: STR_SPACE_SUIT_H_UC tags: FTAG_FLASHBANG_RESISTANCE: 40 ARMOR_ENERGY_SHIELD_CAPACITY: 20 ARMOR_ENERGY_SHIELD_PER_TURN: 4 ARMOR_ENERGY_SHIELD_FLASH_COLOR: 12 ARMOR_ENERGY_SHIELD_TYPE: 2 #-------------------------------------------------------------------------------------------- # Scripting stuff #-------------------------------------------------------------------------------------------- extended: tags: # Remember to add tag definitions to same file as item/armor rulesets! #-------------------------------------------------------------------------------------------- # RuleItem tags #-------------------------------------------------------------------------------------------- RuleItem: #vampiric YTAG_DAMAGE_RETURNED_AS_HP: int YTAG_DAMAGE_RETURNED_AS_ENERGY: int YTAG_DAMAGE_RETURNED_AS_TIME: int YTAG_DAMAGE_RETURNED_AS_MORALE: int YTAG_DAMAGE_RETURNED_AS_STUN: int YTAG_DAMAGE_RETURNED_RESIST_TYPE: int #defense PHYSICAL_SHIELD_ARMOR: int ITEM_IS_MELEE: int ITEM_SHIELD_BLOCK_MELEE_COEFFICIENT: int ITEM_SHIELD_BLOCK_REACTIONS_COEFFICIENT: int ITEM_RESIST_SLOT_INDEX: int ITEM_RESIST_TYPE_0: int ITEM_RESIST_TYPE_1: int ITEM_RESIST_TYPE_2: int ITEM_RESIST_TYPE_3: int ITEM_RESIST_TYPE_4: int ITEM_RESIST_TYPE_5: int ITEM_RESIST_TYPE_6: int ITEM_RESIST_TYPE_7: int ITEM_RESIST_TYPE_8: int ITEM_RESIST_TYPE_9: int ITEM_RESIST_TYPE_10: int ITEM_RESIST_TYPE_11: int ITEM_RESIST_TYPE_12: int ITEM_RESIST_TYPE_13: int ITEM_RESIST_TYPE_14: int ITEM_RESIST_TYPE_15: int ITEM_RESIST_TYPE_16: int ITEM_RESIST_TYPE_17: int ITEM_RESIST_TYPE_18: int ITEM_RESIST_TYPE_19: int ITEM_MINIMUM_RESIST_TYPE_0: int ITEM_MINIMUM_RESIST_TYPE_1: int ITEM_MINIMUM_RESIST_TYPE_2: int ITEM_MINIMUM_RESIST_TYPE_3: int ITEM_MINIMUM_RESIST_TYPE_4: int ITEM_MINIMUM_RESIST_TYPE_5: int ITEM_MINIMUM_RESIST_TYPE_6: int ITEM_MINIMUM_RESIST_TYPE_7: int ITEM_MINIMUM_RESIST_TYPE_8: int ITEM_MINIMUM_RESIST_TYPE_9: int ITEM_MINIMUM_RESIST_TYPE_10: int ITEM_MINIMUM_RESIST_TYPE_11: int ITEM_MINIMUM_RESIST_TYPE_12: int ITEM_MINIMUM_RESIST_TYPE_13: int ITEM_MINIMUM_RESIST_TYPE_14: int ITEM_MINIMUM_RESIST_TYPE_15: int ITEM_MINIMUM_RESIST_TYPE_16: int ITEM_MINIMUM_RESIST_TYPE_17: int ITEM_MINIMUM_RESIST_TYPE_18: int ITEM_MINIMUM_RESIST_TYPE_19: int ITEM_ENERGY_SHIELD_NEEDS_PRIMING: int ITEM_ENERGY_SHIELD_CAPACITY: int ITEM_ENERGY_SHIELD_PER_TURN: int ITEM_ENERGY_SHIELD_TYPE: int ITEM_ENERGY_SHIELD_FLASH_COLOR: int # Color group for flash when unit is hit ITEM_ENERGY_SHIELD_INDICATOR_COLOR: int # Color group for item's indicator ITEM_ENERGY_SHIELD_COLOR_REPLACED_BY_INDICATOR: int # Color group that is replaced by indicator ITEM_ENERGY_SHIELD_DOWN_COLOR: int # Indicator switches to this color group when down #COLOR_X1_BLUE0 7 #COLOR_X1_BLUE1 8 #COLOR_X1_BLUE2 13 #COLOR_X1_BROWN0 6 #COLOR_X1_BROWN1 9 #COLOR_X1_BROWN2 10 #COLOR_X1_FACE 9 #COLOR_X1_GRAY 5 #COLOR_X1_GREEN0 3 #COLOR_X1_GREEN1 4 #COLOR_X1_HAIR 6 #COLOR_X1_NULL 0 #COLOR_X1_PURPLE0 11 #COLOR_X1_PURPLE1 12 #COLOR_X1_RED 2 #COLOR_X1_SILVER 14 #COLOR_X1_SPECIAL 15 #COLOR_X1_YELLOW 1 ITEM_STUN_PER_TURN: int ITEM_ENERGY_PER_TURN: int ITEM_MORALE_PER_TURN: int #flashbangs FTAG_DAZE_VALUE: int FTAG_DAZE_TIME: int FTAG_TOPSIKER_ADD_POWER: int #bondage HANDCUFF_POWER: int #the handcuff strength in ruleset for items #-------------------------------------------------------------------------------------------- # RuleArmor tags #-------------------------------------------------------------------------------------------- RuleArmor: #rotting FTAG_ROTTINGMIN: int FTAG_ROTTINGMAX: int #flashbang res FTAG_FLASHBANG_RESISTANCE: int #vampiric YTAG_DAMAGE_RETURNED_AS_HP_BUFF: int YTAG_DAMAGE_RETURNED_AS_ENERGY_BUFF: int YTAG_DAMAGE_RETURNED_AS_TIME_BUFF: int YTAG_DAMAGE_RETURNED_AS_MORALE_BUFF: int YTAG_DAMAGE_RETURNED_AS_STUN_BUFF: int YTAG_DAMAGE_RETURNED_RESIST_TYPE_ARMOR: int #defense ARMOR_ENERGY_SHIELD_CAPACITY: int ARMOR_ENERGY_SHIELD_PER_TURN: int ARMOR_ENERGY_SHIELD_TYPE: int ARMOR_ENERGY_SHIELD_FLASH_COLOR: int # Color group for flash when unit is hit #other buffs ARMOR_GAINS_EXTRA_SECONDARY_STATS_PERCENT: int #bondage HANDCUFF_PROTECTION: int #the handcuff protection in ruleset for units #-------------------------------------------------------------------------------------------- # BattleItem tags #-------------------------------------------------------------------------------------------- BattleItem: #portable shields ITEM_ENERGY_SHIELD_HP: int ITEM_ENERGY_SHIELD_IS_PRIMED: int #bondage ITEM_HANDCUFF_POWER: int #the handcuff strength for every copy of item in battlescape #-------------------------------------------------------------------------------------------- # RuleUnit tags #-------------------------------------------------------------------------------------------- BattleUnit: #resistances UNIT_RESIST_ITEM_SLOT_1: int UNIT_RESIST_ITEM_SLOT_2: int UNIT_RESIST_ITEM_SLOT_3: int UNIT_RESIST_ITEM_SLOT_4: int UNIT_RESIST_ITEM_SLOT_5: int UNIT_RESIST_ITEM_SLOT_6: int UNIT_RESIST_ITEM_SLOT_7: int UNIT_RESIST_ITEM_SLOT_8: int UNIT_RESIST_ITEM_SLOT_9: int UNIT_RESIST_ITEM_SLOT_10: int UNIT_RESIST_ITEM_SLOT_11: int UNIT_RESIST_ITEM_SLOT_12: int UNIT_RESIST_ITEM_SLOT_13: int UNIT_RESIST_ITEM_SLOT_14: int UNIT_RESIST_ITEM_SLOT_15: int UNIT_RESIST_ITEM_SLOT_16: int UNIT_RESIST_ITEM_SLOT_17: int UNIT_RESIST_ITEM_SLOT_18: int UNIT_RESIST_ITEM_SLOT_19: int UNIT_RESIST_ITEM_SLOT_20: int UNIT_RESIST_TYPE_0: int UNIT_RESIST_TYPE_1: int UNIT_RESIST_TYPE_2: int UNIT_RESIST_TYPE_3: int UNIT_RESIST_TYPE_4: int UNIT_RESIST_TYPE_5: int UNIT_RESIST_TYPE_6: int UNIT_RESIST_TYPE_7: int UNIT_RESIST_TYPE_8: int UNIT_RESIST_TYPE_9: int UNIT_RESIST_TYPE_10: int UNIT_RESIST_TYPE_11: int UNIT_RESIST_TYPE_12: int UNIT_RESIST_TYPE_13: int UNIT_RESIST_TYPE_14: int UNIT_RESIST_TYPE_15: int UNIT_RESIST_TYPE_16: int UNIT_RESIST_TYPE_17: int UNIT_RESIST_TYPE_18: int UNIT_RESIST_TYPE_19: int UNIT_ENERGY_SHIELD_HP: int UNIT_RECOLOR_DESYNC: int UNIT_RECOLOR_COLOR: int UNIT_RECOLOR_START_FRAME: int UNIT_RECOLOR_FRAME_LENGTH: int #flashbang FTAG_ISDAZED: int LAST_HIT_FRAME: int FTAG_DAZE_ENDTURN: int FTAG_DAZE_ORIGINAL_TIMEUNITS: int FTAG_DAZE_ORIGINAL_REACTIONS: int FTAG_DAZE_ORIGINAL_FIRING: int FTAG_DAZE_ORIGINAL_THROWING: int FTAG_DAZE_ORIGINAL_MELEE: int #bondage UNIT_HANDCUFF_PROTECTION: int #the handcuff protection for every copy of unit in battlescape UNIT_HANDCUFF_LEVEL: int #how much handcuff strength used for handcuffing this unit VIRTUAL_STUN_LEVEL: int #real stunlevel for every copy of unit on battlescape #-------------------------------------------------------------------------------------------- # Scripts #-------------------------------------------------------------------------------------------- scripts: damageUnit: - offset: 1 #Flashbang damage script code: | var ptr RuleItem itemRuleset; var ptr RuleArmor armor_rule; var int dazeTag; var int animFrame; var int susceptibility; var int applyChance; var int dazeValue; var int statValue; var int debuffValue; var int dazeTime; var int endTurn; damaging_item.getRuleItem itemRuleset; #get debuff stats from item itemRuleset.getTag dazeValue Tag.FTAG_DAZE_VALUE; itemRuleset.getTag dazeTime Tag.FTAG_DAZE_TIME; if eq dazeValue 0; # Make sure item has daze effect return; end; unit.getTag dazeTag Tag.FTAG_ISDAZED; if eq dazeTag 69; # Make sure unit already have daze debuff return; end; unit.getRuleArmor armor_rule; armor_rule.getTag susceptibility Tag.FTAG_FLASHBANG_RESISTANCE; battle_game.randomRange applyChance 1 100; #calculate random chance for debuff apply if gt susceptibility applyChance; # check if target resist daze return; end; set dazeTag 69; #set dazed tag unit.setTag Tag.FTAG_ISDAZED dazeTag; battle_game.flashMessage "STR_TARGET_IS_DAZED"; battle_game.getAnimFrame animFrame; unit.setTag Tag.LAST_HIT_FRAME animFrame; unit.Stats.getTimeUnits statValue; #remember original TimeUnits stat unit.setTag Tag.FTAG_DAZE_ORIGINAL_TIMEUNITS statValue; div statValue 2; #calculate TimeUnits debuff, dividing it by 2 unit.Stats.setTimeUnits statValue; #apply debuff unit.getTimeUnits statValue; #also divide actual TUs by 3 div statValue 3; unit.setTimeUnits statValue; unit.Stats.getReactions statValue; #remember original Reactions stat unit.setTag Tag.FTAG_DAZE_ORIGINAL_REACTIONS statValue; battle_game.randomRange debuffValue 25 35; #calculate random, 25-35 for Reactions muldiv debuffValue dazeValue 100; #calculate debuff sub statValue debuffValue; unit.Stats.setReactions statValue; #apply Reactions debuff unit.Stats.getFiring statValue; #remember original Firing stat unit.setTag Tag.FTAG_DAZE_ORIGINAL_FIRING statValue; battle_game.randomRange debuffValue 20 30; #calculate random, 20-30 for Firing muldiv debuffValue dazeValue 100; #calculate debuff sub statValue debuffValue; unit.Stats.setFiring statValue; #apply debuff unit.Stats.getThrowing statValue; #remember original Throwing stat unit.setTag Tag.FTAG_DAZE_ORIGINAL_THROWING statValue; battle_game.randomRange debuffValue 20 30; #calculate random, 20-30 for Throwing muldiv debuffValue dazeValue 100; #calculate debuff sub statValue debuffValue; unit.Stats.setThrowing statValue; #apply debuff unit.Stats.getMelee statValue; #remember original Melee stat unit.setTag Tag.FTAG_DAZE_ORIGINAL_MELEE statValue; battle_game.randomRange debuffValue 10 20; #calculate random, 10-20 for Melee muldiv debuffValue dazeValue 100; sub statValue debuffValue; unit.Stats.setMelee statValue; #apply debuff battle_game.getTurn endTurn; add endTurn dazeTime; #define end turn for debuff unit.setTag Tag.FTAG_DAZE_ENDTURN endTurn; return; - offset: 3 code: | var ptre BattleUnit attackingUnit; var ptre BattleItem attackingItem; var ptr RuleItem itemRuleset; var ptr RuleArmor attackerArmor; var int hpReturnedCoefficient; var int energyReturnedCoefficient; var int timeReturnedCoefficient; var int moraleReturnedCoefficient; var int stunReturnedCoefficient; var int damageReturnedResistType; var int hpDamageDone; var int hpTarget; var int statAttacker; var int statMaxAttacker; var int hpReturned; var int energyReturned; var int timeReturned; var int moraleReturned; var int stunReturned; var int temp; damaging_item.getRuleItem itemRuleset; itemRuleset.getTag hpReturnedCoefficient Tag.YTAG_DAMAGE_RETURNED_AS_HP; itemRuleset.getTag energyReturnedCoefficient Tag.YTAG_DAMAGE_RETURNED_AS_ENERGY; itemRuleset.getTag timeReturnedCoefficient Tag.YTAG_DAMAGE_RETURNED_AS_TIME; itemRuleset.getTag moraleReturnedCoefficient Tag.YTAG_DAMAGE_RETURNED_AS_MORALE; itemRuleset.getTag stunReturnedCoefficient Tag.YTAG_DAMAGE_RETURNED_AS_STUN; # check weapon for resist type itemRuleset.getTag damageReturnedResistType Tag.YTAG_DAMAGE_RETURNED_RESIST_TYPE; # following only if armor provides bonus damaging_item.getOwner attackingUnit; attackingUnit.getRuleArmor attackerArmor; if eq damageReturnedResistType 0; attackerArmor.getTag damageReturnedResistType Tag.YTAG_DAMAGE_RETURNED_RESIST_TYPE_ARMOR; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_HP_BUFF; add hpReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_ENERGY_BUFF; add energyReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_TIME_BUFF; add timeReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_MORALE_BUFF; add moraleReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_STUN_BUFF; add stunReturnedCoefficient temp; else; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_RESIST_TYPE_ARMOR; if eq temp damageReturnedResistType; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_HP_BUFF; add hpReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_ENERGY_BUFF; add energyReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_TIME_BUFF; add timeReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_MORALE_BUFF; add moraleReturnedCoefficient temp; attackerArmor.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_STUN_BUFF; add stunReturnedCoefficient temp; end; end; # following only if extra held items are to provide bonus attackingUnit.getLeftHandWeapon attackingItem; if and neq attackingItem null neq attackingItem damaging_item; attackingItem.getRuleItem itemRuleset; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_RESIST_TYPE; if eq damageReturnedResistType 0; set damageReturnedResistType temp; end; if eq damageReturnedResistType temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_HP; add hpReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_ENERGY; add energyReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_TIME; add timeReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_MORALE; add moraleReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_STUN; add stunReturnedCoefficient temp; end; end; attackingUnit.getRightHandWeapon attackingItem; if and neq attackingItem null neq attackingItem damaging_item; attackingItem.getRuleItem itemRuleset; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_RESIST_TYPE; if eq damageReturnedResistType 0; set damageReturnedResistType temp; end; if eq damageReturnedResistType temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_HP; add hpReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_ENERGY; add energyReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_TIME; add timeReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_MORALE; add moraleReturnedCoefficient temp; itemRuleset.getTag temp Tag.YTAG_DAMAGE_RETURNED_AS_STUN; add stunReturnedCoefficient temp; end; end; # check if target not immune to vampirism set temp 100; unit.reduceByResistance temp damageReturnedResistType; if eq temp 0; return; end; # check if attacker has req. vampiric coeffs if and eq hpReturnedCoefficient 0 eq energyReturnedCoefficient 0 eq timeReturnedCoefficient 0 eq moraleReturnedCoefficient 0 eq stunReturnedCoefficient 0; return; else; # set amount of HP drained, and that it can't be higher than target's total unit.getHealth hpTarget; set hpDamageDone to_health; limit_upper hpDamageDone hpTarget; set hpReturned hpDamageDone; set energyReturned hpDamageDone; set timeReturned hpDamageDone; set moraleReturned hpDamageDone; set stunReturned hpDamageDone; # multiply damage returned to attacker as drain with coefs; muldiv is a*b/c muldiv hpReturned hpReturnedCoefficient 100; muldiv energyReturned energyReturnedCoefficient 100; muldiv timeReturned timeReturnedCoefficient 100; muldiv moraleReturned moraleReturnedCoefficient 100; muldiv stunReturned stunReturnedCoefficient 100; # factor in specified resistance unit.reduceByResistance hpReturned damageReturnedResistType; unit.reduceByResistance energyReturned damageReturnedResistType; unit.reduceByResistance timeReturned damageReturnedResistType; unit.reduceByResistance moraleReturned damageReturnedResistType; unit.reduceByResistance stunReturned damageReturnedResistType; # set the appropriate stats, respecting the maximum values attackingUnit.getHealth statAttacker; attackingUnit.getHealthMax statMaxAttacker; add hpReturned statAttacker; limit_upper hpReturned statMaxAttacker; attackingUnit.setHealth hpReturned; attackingUnit.getEnergy statAttacker; attackingUnit.getEnergyMax statMaxAttacker; add energyReturned statAttacker; limit_upper energyReturned statMaxAttacker; attackingUnit.setEnergy energyReturned; attackingUnit.getTimeUnits statAttacker; attackingUnit.getTimeUnitsMax statMaxAttacker; add timeReturned statAttacker; limit_upper timeReturned statMaxAttacker; attackingUnit.setTimeUnits timeReturned; # special case, morale return is influenced by bravery #if neq moraleReturned 0; # attackingUnit.reduceByBravery moraleReturned; #end; attackingUnit.getMorale statAttacker; add moraleReturned statAttacker; limit_upper moraleReturned 100; attackingUnit.setMorale moraleReturned; attackingUnit.getStun statAttacker; sub statAttacker stunReturned; limit_lower stunReturned 0; attackingUnit.setStun statAttacker; end; return; # Global fix to Transformation attacks like Chryssalid zombification # Requires at least 1 hit point of damage before zombification triggers # This applies to *every* weapon that zombifies. It *has* to get through armor to work. - offset: 4 code: | if gt to_transform 0; if eq to_health 0; set to_transform 0; end; end; return; createUnit: #*** Sets the frequency and offset for periodic unit recolors for buffs and debuffs *** - offset: 1 code: | var int recolorPeriod; var int desync; set recolorPeriod 32; # units flash every 32 frames unit.getId desync; offsetmod desync 11 0 recolorPeriod; # creates a desynchronization between unit flashes unit.setTag Tag.UNIT_RECOLOR_DESYNC desync; return; - offset: 2 code: | # Set energy shields on unit armor at beginning of the battle var ptr RuleArmor armorRuleset; var int shieldCapacity; unit.getRuleArmor armorRuleset; armorRuleset.getTag shieldCapacity Tag.ARMOR_ENERGY_SHIELD_CAPACITY; if eq shieldCapacity 0; return; end; unit.setTag Tag.UNIT_ENERGY_SHIELD_HP shieldCapacity; return; - offset: 3 #*** Handcuffs stuff *** code: | var ptr RuleArmor UnitRuleset; var int HandcuffProtection 0; unit.getRuleArmor UnitRuleset; UnitRuleset.getTag HandcuffProtection Tag.HANDCUFF_PROTECTION; if gt HandcuffProtection 0; unit.setTag Tag.UNIT_HANDCUFF_PROTECTION HandcuffProtection; # debug_log "createUnit: unit.setTag.UNIT_HANDCUFF_PROTECTION: " HandcuffProtection; end; return; healUnit: - offset: 1 #*** Handcuffs stuff *** code: | var int HandcuffPower 0; var int HandcuffProtection 0; var int HandcuffLevel 0; var int CurrStun 0; var int NewStun 0; var int CurrEnergy 0; var int CurrTU 0; item.getTag HandcuffPower Tag.ITEM_HANDCUFF_POWER; target.getTag HandcuffProtection Tag.UNIT_HANDCUFF_PROTECTION; # debug_log "healUnit: handcuffing ITEM_HANDCUFF_POWER: " HandcuffPower " on UNIT_HANDCUFF_PROTECTION: " HandcuffProtection; if gt HandcuffPower 0; if gt HandcuffPower HandcuffProtection; target.getTag HandcuffLevel Tag.UNIT_HANDCUFF_LEVEL; target.getStunMax NewStun; if gt NewStun 200; set NewStun 200; end; target.getStun CurrStun; if eq HandcuffLevel 0; target.setTag Tag.VIRTUAL_STUN_LEVEL CurrStun; target.setStun NewStun; end; add HandcuffLevel HandcuffPower; target.setTag Tag.UNIT_HANDCUFF_LEVEL HandcuffLevel; # debug_log "healUnit: ITEM_HANDCUFF_POWER (" HandcuffPower ") > UNIT_HANDCUFF_PROTECTION (" HandcuffProtection ") then target.setTag.UNIT_HANDCUFF_LEVEL: " HandcuffLevel ", target.setTag.VIRTUAL_STUN_LEVEL: " CurrStun ", target.setStun: " NewStun; else le HandcuffPower HandcuffProtection; actor.getEnergy CurrEnergy; actor.getTimeUnits CurrTU; add CurrEnergy 10; add CurrTU 40; item.setStimulantQuantity 1; actor.setTimeUnits CurrTU; actor.setEnergy CurrEnergy; # debug_log "healUnit: ITEM_HANDCUFF_POWER (" HandcuffPower ") <= UNIT_HANDCUFF_PROTECTION (" HandcuffProtection ") then item.setStimulantQuantity: 1, actor.setTimeUnits: " CurrTU ", actor.setEnergy: " CurrEnergy; end; end; return; createItem: - offset: 1 code: | # Set energy shields on items at beginning of the battle var ptr RuleItem itemRuleset; var int shieldCapacity; var int temp; item.getRuleItem itemRuleset; itemRuleset.getTag shieldCapacity Tag.ITEM_ENERGY_SHIELD_CAPACITY; itemRuleset.getTag temp Tag.ITEM_ENERGY_SHIELD_NEEDS_PRIMING; # Only set shield values at beginning of battlescape for shields that don't need priming if and neq shieldCapacity 0 eq temp 0; item.setTag Tag.ITEM_ENERGY_SHIELD_HP shieldCapacity; end; return; - offset: 2 #*** Handcuffs stuff *** code: | var ptr RuleItem ItemRuleset; var int HandcuffPower 0; item.getRuleItem ItemRuleset; ItemRuleset.getTag HandcuffPower Tag.HANDCUFF_POWER; if gt HandcuffPower 0; item.setTag Tag.ITEM_HANDCUFF_POWER HandcuffPower; # debug_log "createItem: item.setTag.ITEM_HANDCUFF_POWER: " HandcuffPower; end; return; newTurnUnit: - offset: 1 code: | # Clear recolor tags unit.setTag Tag.UNIT_RECOLOR_START_FRAME 0; unit.setTag Tag.UNIT_RECOLOR_FRAME_LENGTH 0; unit.setTag Tag.UNIT_RECOLOR_COLOR 0; # Clear all unit resist types and minimums so resistance items can set again unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_1 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_2 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_3 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_4 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_5 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_6 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_7 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_8 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_9 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_10 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_11 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_12 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_13 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_14 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_15 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_16 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_17 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_18 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_19 0; unit.setTag Tag.UNIT_RESIST_ITEM_SLOT_20 0; unit.setTag Tag.UNIT_RESIST_TYPE_0 0; unit.setTag Tag.UNIT_RESIST_TYPE_1 0; unit.setTag Tag.UNIT_RESIST_TYPE_2 0; unit.setTag Tag.UNIT_RESIST_TYPE_3 0; unit.setTag Tag.UNIT_RESIST_TYPE_4 0; unit.setTag Tag.UNIT_RESIST_TYPE_5 0; unit.setTag Tag.UNIT_RESIST_TYPE_6 0; unit.setTag Tag.UNIT_RESIST_TYPE_7 0; unit.setTag Tag.UNIT_RESIST_TYPE_8 0; unit.setTag Tag.UNIT_RESIST_TYPE_9 0; unit.setTag Tag.UNIT_RESIST_TYPE_10 0; unit.setTag Tag.UNIT_RESIST_TYPE_11 0; unit.setTag Tag.UNIT_RESIST_TYPE_12 0; unit.setTag Tag.UNIT_RESIST_TYPE_13 0; unit.setTag Tag.UNIT_RESIST_TYPE_14 0; unit.setTag Tag.UNIT_RESIST_TYPE_15 0; unit.setTag Tag.UNIT_RESIST_TYPE_16 0; unit.setTag Tag.UNIT_RESIST_TYPE_17 0; unit.setTag Tag.UNIT_RESIST_TYPE_18 0; unit.setTag Tag.UNIT_RESIST_TYPE_19 0; return; - offset: 2 code: | # Handle energy shield on armor regeneration/degeneration every turn var ptr RuleArmor armorRuleset; var int shieldCapacity; var int shieldPerTurn; var int shieldHp; # Make sure this doesn't run an extra time when civilians have a turn if eq side 2; return; end; unit.getRuleArmor armorRuleset; armorRuleset.getTag shieldCapacity Tag.ARMOR_ENERGY_SHIELD_CAPACITY; armorRuleset.getTag shieldPerTurn Tag.ARMOR_ENERGY_SHIELD_PER_TURN; if eq shieldPerTurn 0; return; end; unit.getTag shieldHp Tag.UNIT_ENERGY_SHIELD_HP; add shieldHp shieldPerTurn; limit shieldHp 0 shieldCapacity; unit.setTag Tag.UNIT_ENERGY_SHIELD_HP shieldHp; return; - offset: 3 #Rotting Script code: | var ptr RuleArmor armorRuleset; var int currHealth; var int rottingDamage; var int rottingMin; var int rottingMax; unit.getRuleArmor armorRuleset; armorRuleset.getTag rottingMin Tag.FTAG_ROTTINGMIN; #get stats from a unit armorRuleset.getTag rottingMax Tag.FTAG_ROTTINGMAX; # Make sure this doesn't run an extra time when civilians have a turn #if eq side 2; # return; #end; battle_game.randomRange rottingDamage rottingMin rottingMax; #calculate rotting unit.Stats.getHealth currHealth; #apply rotting sub currHealth rottingDamage; unit.Stats.setHealth currHealth; return; - offset: 4 #Flashbang ongoing check script code: | var int currTurn; var int endTurn; var int dazeTag; var int originalTimeUnits; var int originalReactions; var int originalFiring; var int originalThrowing; var int originalMelee; # Make sure this doesn't run an extra time when civilians have a turn if eq side 2; return; end; unit.getTag dazeTag Tag.FTAG_ISDAZED; unit.getTag endTurn Tag.FTAG_DAZE_ENDTURN; unit.getTag originalTimeUnits Tag.FTAG_DAZE_ORIGINAL_TIMEUNITS; unit.getTag originalReactions Tag.FTAG_DAZE_ORIGINAL_REACTIONS; unit.getTag originalFiring Tag.FTAG_DAZE_ORIGINAL_FIRING; unit.getTag originalThrowing Tag.FTAG_DAZE_ORIGINAL_THROWING; unit.getTag originalMelee Tag.FTAG_DAZE_ORIGINAL_MELEE; battle_game.getTurn currTurn; if eq dazeTag 69; if eq currTurn endTurn; unit.Stats.setTimeUnits originalTimeUnits; #revent debuff unit.Stats.setReactions originalReactions; unit.Stats.setFiring originalFiring; unit.Stats.setThrowing originalThrowing; unit.Stats.setMelee originalMelee; unit.setTag Tag.FTAG_ISDAZED 0; #cancel tag battle_game.flashMessage "STR_TARGET_IS_NOT_DAZED"; end; end; return; - offset: 5 #*** Handcuffs stuff *** code: | var int HandcuffLevel 0; var int CurrStrength 0; var int HandcuffPower 0; var int NewStun 0; var int CurrStun 0; var int PrevStun 0; var int StrengthLevel 0; var int RandomValue 0; var int CurrTurnSide 0; var int UnitFaction 0; var int UnitStatHealth 0; var int UnitHealth 0; unit.getTag HandcuffLevel Tag.UNIT_HANDCUFF_LEVEL; if gt HandcuffLevel 0; battle_game.getTurnSide CurrTurnSide; unit.getFaction UnitFaction; if eq CurrTurnSide UnitFaction; # debug_log "newTurnUnit: if CurrTurnSide (" CurrTurnSide ") = UnitFaction (" UnitFaction ") then ..."; unit.Stats.getStrength CurrStrength; set StrengthLevel CurrStrength; sub StrengthLevel HandcuffLevel; if lt StrengthLevel 0; clear StrengthLevel; end; if gt StrengthLevel 90; set StrengthLevel 90; end; battle_game.randomRange RandomValue 1 100; # debug_log "newTurnUnit: unit.Stats.getStrength: " CurrStrength ", battle_game.randomRange: " RandomValue ", StrengthLevel: " StrengthLevel; unit.getTag PrevStun Tag.VIRTUAL_STUN_LEVEL; if gt PrevStun 0; set RandomValue 100; # debug_log "newTurnUnit: if PrevStun(" PrevStun ") > 0 then set RandomValue = " RandomValue; end; if le RandomValue StrengthLevel; if lt PrevStun 0; clear PrevStun; end; unit.setStun PrevStun; unit.setTag Tag.UNIT_HANDCUFF_LEVEL 0; unit.setTag Tag.VIRTUAL_STUN_LEVEL 0; # debug_log "newTurnUnit: if RandomValue (" RandomValue ") <= StrengthLevel (" StrengthLevel ") then unit.setStun: " PrevStun ", remove tags"; else gt RandomValue StrengthLevel; unit.getStun CurrStun; unit.getStunMax NewStun; unit.Stats.getHealth UnitStatHealth; unit.getHealth UnitHealth; muldiv NewStun UnitHealth UnitStatHealth; # debug_log "newTurnUnit: unit.Stats.getHealth = " UnitStatHealth ", unit.getHealth = " UnitHealth ", NewStun = " NewStun; sub CurrStun NewStun; add PrevStun CurrStun; if lt PrevStun 0; set PrevStun 0; end; unit.setTag Tag.VIRTUAL_STUN_LEVEL PrevStun; unit.setStun NewStun; # debug_log "newTurnUnit: if RandomValue (" RandomValue ") > StrengthLevel (" StrengthLevel ") then unit.setTag.VIRTUAL_STUN_LEVEL: " PrevStun ", unit.setStun: " NewStun; end; end; end; return; newTurnItem: - offset: 2 code: | # Handle energy shield on items regeneration/degeneration every turn var ptr RuleItem shieldRule; var int shieldCapacity; var int shieldTimer; var int shieldIsPrimed; var int shieldPerTurn; var int shieldHp; var int temp; # Make sure this doesn't run an extra time when civilians have a turn if eq side 2; return; end; # Recharge/decay handling for shield items item.getRuleItem shieldRule; shieldRule.getTag shieldCapacity Tag.ITEM_ENERGY_SHIELD_CAPACITY; if eq shieldCapacity 0; return; end; # Check if this is prime-able type, handle if it is shieldRule.getTag temp Tag.ITEM_ENERGY_SHIELD_NEEDS_PRIMING; if neq temp 0; item.getFuseTimer shieldTimer; if neq shieldTimer -1; # Make sure it's primed, if not, do so now item.getTag shieldIsPrimed Tag.ITEM_ENERGY_SHIELD_IS_PRIMED; if eq shieldIsPrimed 0; item.setTag Tag.ITEM_ENERGY_SHIELD_IS_PRIMED 1; item.setTag Tag.ITEM_ENERGY_SHIELD_HP shieldCapacity; end; shieldRule.getTag shieldPerTurn Tag.ITEM_ENERGY_SHIELD_PER_TURN; item.getTag shieldHp Tag.ITEM_ENERGY_SHIELD_HP; # Recharge/decay shield, respecting capacity and 0 add shieldHp shieldPerTurn; limit shieldHp 0 shieldCapacity; item.setTag Tag.ITEM_ENERGY_SHIELD_HP shieldHp; end; else; # Handling here for shields that don't need priming shieldRule.getTag shieldPerTurn Tag.ITEM_ENERGY_SHIELD_PER_TURN; item.getTag shieldHp Tag.ITEM_ENERGY_SHIELD_HP; # Recharge/decay shield, respecting capacity and 0 add shieldHp shieldPerTurn; limit shieldHp 0 shieldCapacity; item.setTag Tag.ITEM_ENERGY_SHIELD_HP shieldHp; end; return; - offset: 3 code: | var ptre BattleUnit itemOwner; var ptr RuleItem itemRuleset; var int itemResistSlotIndex; var int itemResistMinimum; var int itemResistCoeff; var int currentResistance; var int oneMinusResistance; var int temp; item.getOwner itemOwner; # If no owner, skip script if eq itemOwner null; return; end; # Check the item's slot index; if it's already set on this unit, don't count this item item.getRuleItem itemRuleset; itemRuleset.getTag itemResistSlotIndex Tag.ITEM_RESIST_SLOT_INDEX; if eq itemResistSlotIndex 1; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_1; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_1 1; end; else eq itemResistSlotIndex 2; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_2; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_2 1; end; else eq itemResistSlotIndex 3; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_3; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_3 1; end; else eq itemResistSlotIndex 4; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_4; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_4 1; end; else eq itemResistSlotIndex 5; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_5; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_5 1; end; else eq itemResistSlotIndex 6; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_6; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_6 1; end; else eq itemResistSlotIndex 7; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_7; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_7 1; end; else eq itemResistSlotIndex 8; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_8; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_8 1; end; else eq itemResistSlotIndex 9; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_9; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_9 1; end; else eq itemResistSlotIndex 10; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_10; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_10 1; end; else eq itemResistSlotIndex 11; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_11; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_11 1; end; else eq itemResistSlotIndex 12; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_12; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_12 1; end; else eq itemResistSlotIndex 13; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_13; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_13 1; end; else eq itemResistSlotIndex 14; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_14; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_14 1; end; else eq itemResistSlotIndex 15; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_15; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_15 1; end; else eq itemResistSlotIndex 16; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_16; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_16 1; end; else eq itemResistSlotIndex 17; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_17; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_17 1; end; else eq itemResistSlotIndex 18; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_18; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_18 1; end; else eq itemResistSlotIndex 19; itemOwner.getTag temp Tag.UNIT_RESIST_ITEM_SLOT_19; if eq temp 1; return; else; itemOwner.setTag Tag.UNIT_RESIST_ITEM_SLOT_19 1; end; end; # CURRENT RES = CURRENT RES - ((1 - ITEM RES) * (CURRENT RES - ITEM ZERO POINT)) # Check for minimum resist on item, if there is none, skip resist type itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_0; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_0; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_0; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 0; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_0 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_1; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_1; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_1; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 1; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_1 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_2; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_2; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_2; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 2; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_2 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_3; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_3; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_3; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 3; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_3 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_4; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_4; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_4; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 4; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_4 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_5; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_5; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_5; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 5; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_5 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_6; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_6; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_6; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 6; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_6 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_7; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_7; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_7; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 7; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_7 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_8; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_8; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_8; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 8; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_8 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_9; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_9; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_9; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 9; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_9 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_10; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_10; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_10; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 10; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_10 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_11; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_11; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_11; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 11; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_11 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_12; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_12; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_12; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 12; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_12 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_13; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_13; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_13; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 13; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_13 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_14; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_14; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_14; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 14; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_14 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_15; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_15; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_15; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 15; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_15 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_16; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_16; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_16; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 16; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_16 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_17; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_17; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_17; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 17; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_17 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_18; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_18; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_18; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 18; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_18 currentResistance; end; end; itemRuleset.getTag itemResistMinimum Tag.ITEM_MINIMUM_RESIST_TYPE_19; if neq itemResistMinimum 0; itemRuleset.getTag itemResistCoeff Tag.ITEM_RESIST_TYPE_19; itemOwner.getTag temp Tag.UNIT_RESIST_TYPE_19; # If current resist is equal to 0, get resistance from armor to start if eq temp 0; set temp 100; itemOwner.reduceByResistance temp 19; end; # Only set resistance if better than current tag if and neq temp 0 lt itemResistMinimum temp; set currentResistance temp; set oneMinusResistance 100; sub temp itemResistMinimum; sub oneMinusResistance itemResistCoeff; muldiv temp oneMinusResistance 100; sub currentResistance temp; itemOwner.setTag Tag.UNIT_RESIST_TYPE_19 currentResistance; end; end; return; - offset: 4 code: | # Items that change stun, energy, and morale on a per-(half)-turn basis var ptre BattleUnit unit; var ptr RuleItem itemRuleset; var int changePerTurn; var int currentValue; var int changedValue; var int maxValue; # Make sure this doesn't run an extra time when civilians have a turn if eq side 2; return; end; item.getOwner unit; if eq unit null; return; end; item.getRuleItem itemRuleset; itemRuleset.getTag changePerTurn Tag.ITEM_STUN_PER_TURN; unit.getStun currentValue; unit.getStunMax maxValue; set changedValue currentValue; add changedValue changePerTurn; limit changedValue 0 maxValue; unit.setStun changedValue; itemRuleset.getTag changePerTurn Tag.ITEM_ENERGY_PER_TURN; unit.getEnergy currentValue; unit.getEnergyMax maxValue; set changedValue currentValue; add changedValue changePerTurn; limit changedValue 0 maxValue; unit.setEnergy changedValue; itemRuleset.getTag changePerTurn Tag.ITEM_MORALE_PER_TURN; unit.getMorale currentValue; unit.getMoraleMax maxValue; set changedValue currentValue; add changedValue changePerTurn; limit changedValue 0 maxValue; unit.setMorale changedValue; return; hitUnit: - offset: 0.1 #Anti-psiker weapon code: | var ptr RuleItem itemRuleset; var int addPower; var int psiStrength; damaging_item.getRuleItem itemRuleset; #get stats from item itemRuleset.getTag addPower Tag.FTAG_TOPSIKER_ADD_POWER; if neq addPower 0; unit.Stats.getPsiStrength psiStrength; mul addPower psiStrength; div addPower 100; #debug_log 2 addPower; #for good add power addPower; end; return power part side; - offset: 1 code: | # Handle item energy shields on hit var ptre BattleItem shieldItem; var ptr RuleItem shieldRule; var int shieldCapacity; var int shieldNeedsPriming; var int shieldTimer; var int shieldType; var int shieldResistCoeff; var int shieldHp; var int temp; # Script to handle item energy shields on hit # Check for item in left hand unit.getLeftHandWeapon shieldItem; if neq shieldItem null; # Check to see if the item has a shield capacity tag shieldItem.getRuleItem shieldRule; shieldRule.getTag shieldCapacity Tag.ITEM_ENERGY_SHIELD_CAPACITY; if neq shieldCapacity 0; # Check if we need to handle prime-able shields shieldItem.getFuseTimer shieldTimer; shieldRule.getTag shieldNeedsPriming Tag.ITEM_ENERGY_SHIELD_NEEDS_PRIMING; set temp 0; # Ensure this is equal to 0 for the check whether the shield is used to reduce damage if and neq shieldTimer -1 neq shieldNeedsPriming 0; shieldItem.getTag temp Tag.ITEM_ENERGY_SHIELD_IS_PRIMED; if eq temp 0; # If we just primed and haven't been hit yet, need to set shield HP shieldItem.setTag Tag.ITEM_ENERGY_SHIELD_IS_PRIMED 1; shieldItem.setTag Tag.ITEM_ENERGY_SHIELD_HP shieldCapacity; set temp 1; # Tells that shield is primed and ready for use end; end; # If shield doesn't need priming, it's ready to go. Otherwise, make sure temp was set by the priming action if or eq shieldNeedsPriming 0 neq temp 0; shieldRule.getTag shieldType Tag.ITEM_ENERGY_SHIELD_TYPE; if or eq shieldType 0 eq shieldType 1; # Default and shield type 1 # Check which damage type and set shield's 'resistance' # If it's special, choking, heat, or cold, just skip the rest if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 10 eq damaging_type 11; return power part side; # resistances else eq damaging_type 4; # Laser set shieldResistCoeff 35; else eq damaging_type 5; # Plasma set shieldResistCoeff 60; else; # All other damage types set shieldResistCoeff 100; end; else eq shieldType 2; if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 10 eq damaging_type 11; return power part side; else eq damaging_type 4; # Laser set shieldResistCoeff 35; else eq damaging_type 5; # Plasma set shieldResistCoeff 60; else; # All other damage types set shieldResistCoeff 100; end; else eq shieldType 3; if or eq damaging_type 0 eq damaging_type 8 eq damaging_type 9 eq damaging_type 10 eq damaging_type 11; return power part side; else or eq damaging_type 15 eq damaging_type 16 eq damaging_type 17; return power part side; else eq damaging_type 1; # AP set shieldResistCoeff 75; else eq damaging_type 4; # Laser set shieldResistCoeff 50; else eq damaging_type 5; # Plasma set shieldResistCoeff 50; else eq damaging_type 13; # EMP set shieldResistCoeff 200; else; # All other damage types set shieldResistCoeff 100; end; end; # Get the item's HP value and reduce damage by it shieldItem.getTag shieldHp Tag.ITEM_ENERGY_SHIELD_HP; # Modify shield hp value by resistance to get effective HP muldiv shieldHp 100 shieldResistCoeff; set temp shieldHp; sub temp power; # get shield value leftover after hit sub power shieldHp; # reduce hit by hp # Return shield to pre-resistance units muldiv temp shieldResistCoeff 100; # Apply limits to make sure no negative power/HP limit_lower power 0; limit_lower temp 0; # Set the shield's new HP value shieldItem.setTag Tag.ITEM_ENERGY_SHIELD_HP temp; # Make the unit flash a color to denote shield was hit if and gt temp 0 eq power 0; # But only if shield is left over battle_game.getAnimFrame temp; unit.setTag Tag.UNIT_RECOLOR_START_FRAME temp; unit.setTag Tag.UNIT_RECOLOR_FRAME_LENGTH 3; shieldRule.getTag temp Tag.ITEM_ENERGY_SHIELD_FLASH_COLOR; if eq temp 0; set temp COLOR_X1_BLUE1; # Default color is bright blue end; unit.setTag Tag.UNIT_RECOLOR_COLOR temp; end; end; end; end; # Now do it for a right hand shield unit.getRightHandWeapon shieldItem; if neq shieldItem null; # Check to see if the item has a shield capacity tag shieldItem.getRuleItem shieldRule; shieldRule.getTag shieldCapacity Tag.ITEM_ENERGY_SHIELD_CAPACITY; if neq shieldCapacity 0; # Check if we need to handle prime-able shields shieldItem.getFuseTimer shieldTimer; shieldRule.getTag shieldNeedsPriming Tag.ITEM_ENERGY_SHIELD_NEEDS_PRIMING; set temp 0; # Ensure this is equal to 0 for the check whether the shield is used to reduce damage if and neq shieldTimer -1 neq shieldNeedsPriming 0; shieldItem.getTag temp Tag.ITEM_ENERGY_SHIELD_IS_PRIMED; if eq temp 0; # If we just primed and haven't been hit yet, need to set shield HP shieldItem.setTag Tag.ITEM_ENERGY_SHIELD_IS_PRIMED 1; shieldItem.setTag Tag.ITEM_ENERGY_SHIELD_HP shieldCapacity; set temp 1; # Tells that shield is primed and ready for use end; end; # If shield doesn't need priming, it's ready to go. Otherwise, make sure temp was set by the priming action if or eq shieldNeedsPriming 0 neq temp 0; shieldRule.getTag shieldType Tag.ITEM_ENERGY_SHIELD_TYPE; if or eq shieldType 0 eq shieldType 1; # Default and shield type 1 # Check which damage type and set shield's 'resistance' # If it's special, choking, heat, or cold, just skip the rest if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 10 eq damaging_type 11; return power part side; # resistances else eq damaging_type 4; # Laser set shieldResistCoeff 35; else eq damaging_type 5; # Plasma set shieldResistCoeff 60; else; # All other damage types set shieldResistCoeff 100; end; else eq shieldType 2; if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 10 eq damaging_type 11; return power part side; else eq damaging_type 4; # Laser set shieldResistCoeff 35; else eq damaging_type 5; # Plasma set shieldResistCoeff 60; else; # All other damage types set shieldResistCoeff 100; end; else eq shieldType 3; if or eq damaging_type 0 eq damaging_type 8 eq damaging_type 9 eq damaging_type 10 eq damaging_type 11; return power part side; else or eq damaging_type 15 eq damaging_type 16 eq damaging_type 17; return power part side; else eq damaging_type 1; # AP set shieldResistCoeff 75; else eq damaging_type 4; # Laser set shieldResistCoeff 50; else eq damaging_type 5; # Plasma set shieldResistCoeff 50; else eq damaging_type 13; # EMP set shieldResistCoeff 200; else; # All other damage types set shieldResistCoeff 100; end; end; # Get the item's HP value and reduce damage by it shieldItem.getTag shieldHp Tag.ITEM_ENERGY_SHIELD_HP; # Modify shield hp value by resistance to get effective HP muldiv shieldHp 100 shieldResistCoeff; set temp shieldHp; sub temp power; # get shield value leftover after hit sub power shieldHp; # reduce hit by hp # Return shield to pre-resistance units muldiv temp shieldResistCoeff 100; # Apply limits to make sure no negative power/HP limit_lower power 0; limit_lower temp 0; # Set the shield's new HP value shieldItem.setTag Tag.ITEM_ENERGY_SHIELD_HP temp; # Make the unit flash a color to denote shield was hit if and gt temp 0 eq power 0; # But only if shield is left over battle_game.getAnimFrame temp; unit.setTag Tag.UNIT_RECOLOR_START_FRAME temp; unit.setTag Tag.UNIT_RECOLOR_FRAME_LENGTH 3; shieldRule.getTag temp Tag.ITEM_ENERGY_SHIELD_FLASH_COLOR; if eq temp 0; set temp COLOR_X1_BLUE1; # Default color is bright blue end; unit.setTag Tag.UNIT_RECOLOR_COLOR temp; end; end; end; end; # return modified power return power part side; - offset: 2 code: | # Handle energy shields on armor on hit var ptr RuleArmor armorRuleset; var int shieldHp; var int shieldType; var int shieldResistCoeff; var int temp; unit.getTag shieldHp Tag.UNIT_ENERGY_SHIELD_HP; if eq shieldHp 0; return power part side; end; unit.getRuleArmor armorRuleset; armorRuleset.getTag shieldType Tag.ARMOR_ENERGY_SHIELD_TYPE; if or eq shieldType 0; # Default; Tzeentch # Check which damage type and set shield's 'resistance' # If it's special, choking, heat, or cold, just skip the rest if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 14; return power part side; # resistances else eq damaging_type 1; # AP set shieldResistCoeff 50; else eq damaging_type 2; # Incendiary set shieldResistCoeff 50; else eq damaging_type 3; # Hi-Ex set shieldResistCoeff 50; else eq damaging_type 5; # Plasma set shieldResistCoeff 125; else eq damaging_type 6; # Stun set shieldResistCoeff 175; else eq damaging_type 7; # Melee set shieldResistCoeff 125; else eq damaging_type 8; # Acid set shieldResistCoeff 175; else eq damaging_type 11; # Electric set shieldResistCoeff 66; else eq damaging_type 12; # Psi set shieldResistCoeff 33; else eq damaging_type 13; # Warp set shieldResistCoeff 33; else; # All other damage types set shieldResistCoeff 100; end; else eq shieldType 1; # Shield type 1 - Slaanesh if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 14; return power part side; # resistances else eq damaging_type 1; # AP set shieldResistCoeff 175; else eq damaging_type 2; # Incendiary set shieldResistCoeff 175; else eq damaging_type 3; # Hi-Ex set shieldResistCoeff 175; else eq damaging_type 4; # Laser set shieldResistCoeff 33; else eq damaging_type 5; # Plasma set shieldResistCoeff 125; else eq damaging_type 6; # Stun set shieldResistCoeff 50; else eq damaging_type 7; # Melee set shieldResistCoeff 125; else eq damaging_type 8; # Acid set shieldResistCoeff 50; else eq damaging_type 10; # EMP set shieldResistCoeff 66; else eq damaging_type 11; # Electric set shieldResistCoeff 66; else; # All other damage types set shieldResistCoeff 100; end; else eq shieldType 2; # Shield type 2 - Nurgle if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 14; return power part side; # resistances else eq damaging_type 4; # Laser set shieldResistCoeff 175; else eq damaging_type 5; # Plasma set shieldResistCoeff 125; else eq damaging_type 6; # Stun set shieldResistCoeff 33; else eq damaging_type 7; # Melee set shieldResistCoeff 125; else eq damaging_type 8; # Acid set shieldResistCoeff 33; else eq damaging_type 10; # EMP set shieldResistCoeff 33; else eq damaging_type 12; # Psi set shieldResistCoeff 50; else eq damaging_type 13; # Warp set shieldResistCoeff 50; else; # All other damage types set shieldResistCoeff 100; end; else eq shieldType 3; # Shield type 3 - Khorne if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 14; return power part side; # resistances else eq damaging_type 1; # AP set shieldResistCoeff 33; else eq damaging_type 2; # Incendiary set shieldResistCoeff 33; else eq damaging_type 3; # Hi-Ex set shieldResistCoeff 33; else eq damaging_type 4; # Laser set shieldResistCoeff 50; else eq damaging_type 5; # Plasma set shieldResistCoeff 125; else eq damaging_type 7; # Melee set shieldResistCoeff 125; else eq damaging_type 10; # EMP set shieldResistCoeff 150; else eq damaging_type 12; # Psi set shieldResistCoeff 175; else eq damaging_type 13; # Warp set shieldResistCoeff 175; else; # All other damage types set shieldResistCoeff 100; end; end; # Get the item's HP value and reduce damage by it # Modify shield hp value by resistance to get effective HP muldiv shieldHp 100 shieldResistCoeff; set temp shieldHp; sub temp power; # get shield value leftover after hit sub power shieldHp; # reduce hit by hp # Return shield to pre-resistance units muldiv temp shieldResistCoeff 100; # Apply limits to make sure no negative power/HP limit_lower power 0; limit_lower temp 0; unit.setTag Tag.UNIT_ENERGY_SHIELD_HP temp; # Make the unit flash a color to denote shield was hit if and gt temp 0 eq power 0; # But only if shield is left over battle_game.getAnimFrame temp; unit.setTag Tag.UNIT_RECOLOR_START_FRAME temp; unit.setTag Tag.UNIT_RECOLOR_FRAME_LENGTH 3; armorRuleset.getTag temp Tag.ARMOR_ENERGY_SHIELD_FLASH_COLOR; if eq temp 0; set temp COLOR_X1_BLUE1; # Default color is bright blue end; unit.setTag Tag.UNIT_RECOLOR_COLOR temp; end; return power part side; - offset: 3 code: | var ptr BattleItem shieldItem; var ptr RuleItem damagingRuleset; var ptr RuleItem shieldRuleset; var int shieldArmor; var int shieldResistCoeff; var int shieldMeleeDodge; var int shieldReactionsDodge; var int unitMelee; var int unitReactions; var int temp; # Check for shield in left hand first, then right. If no shield, skip the script unit.getLeftHandWeapon shieldItem; shieldItem.getRuleItem shieldRuleset; shieldRuleset.getTag shieldArmor Tag.PHYSICAL_SHIELD_ARMOR; shieldRuleset.getTag shieldMeleeDodge Tag.ITEM_SHIELD_BLOCK_MELEE_COEFFICIENT; shieldRuleset.getTag shieldReactionsDodge Tag.ITEM_SHIELD_BLOCK_REACTIONS_COEFFICIENT; if eq shieldArmor 0; unit.getRightHandWeapon shieldItem; shieldItem.getRuleItem shieldRuleset; shieldRuleset.getTag shieldArmor Tag.PHYSICAL_SHIELD_ARMOR; shieldRuleset.getTag shieldMeleeDodge Tag.ITEM_SHIELD_BLOCK_MELEE_COEFFICIENT; shieldRuleset.getTag shieldReactionsDodge Tag.ITEM_SHIELD_BLOCK_REACTIONS_COEFFICIENT; if eq shieldArmor 0; return power part side; end; end; # Check which damage type and set shield's 'resistance' # If it's special, choking, heat, or cold, just skip the rest if or eq damaging_type 0 eq damaging_type 9 eq damaging_type 10 eq damaging_type 11; return power part side; end; # Check to see if the shield blocks all damage from a melee hit, like melee dodge damaging_item.getRuleItem damagingRuleset; damagingRuleset.getTag temp Tag.ITEM_IS_MELEE; if or neq 0 temp eq battle_action BA_HIT; # Get the stats for melee dodge unit.Stats.getMelee unitMelee; unit.Stats.getReactions unitReactions; muldiv shieldMeleeDodge unitMelee 100; muldiv shieldReactionsDodge unitReactions 100; add shieldMeleeDodge shieldReactionsDodge; # Modify by where the unit was hit if or eq side SIDE_LEFT eq side SIDE_RIGHT; div shieldMeleeDodge 2; else or eq side SIDE_REAR eq side SIDE_UNDER; div shieldMeleeDodge 4; end; battle_game.randomChance temp; if lt temp shieldMeleeDodge; set power 0; return power part side; end; end; # Default resistances for all physical shields if eq damaging_type 3; # Concussive set shieldResistCoeff 90; else eq damaging_type 6; # Daze set shieldResistCoeff 80; else eq damaging_type 7; # Cutting set shieldResistCoeff 90; else eq damaging_type 7; # Chem set shieldResistCoeff 90; else; # All other damage types set shieldResistCoeff 100; end; # Calculate the shield's effectiveness and subtract it from the damage muldiv shieldArmor 100 shieldResistCoeff; if or eq side SIDE_LEFT eq side SIDE_RIGHT; div shieldArmor 2; else eq side SIDE_UNDER; div shieldArmor 4; else eq side SIDE_REAR; set shieldArmor 0; end; sub power shieldArmor; limit_lower power 0; return power part side; - offset: 4 code: | var int unitResistCoeff; var int armorResistCoeff; var int temp; if eq damaging_type 0; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_0; else eq damaging_type 1; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_1; else eq damaging_type 2; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_2; else eq damaging_type 3; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_3; else eq damaging_type 4; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_4; else eq damaging_type 5; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_5; else eq damaging_type 6; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_6; else eq damaging_type 7; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_7; else eq damaging_type 8; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_8; else eq damaging_type 9; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_9; else eq damaging_type 10; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_10; else eq damaging_type 11; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_11; else eq damaging_type 12; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_12; else eq damaging_type 13; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_13; else eq damaging_type 14; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_14; else eq damaging_type 15; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_15; else eq damaging_type 16; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_16; else eq damaging_type 17; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_17; else eq damaging_type 18; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_18; else eq damaging_type 19; unit.getTag unitResistCoeff Tag.UNIT_RESIST_TYPE_19; end; # either no tag exists or armor has resistance of 0 (no damage anyways) if eq unitResistCoeff 0; return power part side; end; set armorResistCoeff 100; unit.reduceByResistance armorResistCoeff damaging_type; # Since unitResistCoeff already includes armor value, need to divide power by resist so it isn't included twice in calculation # final power = power * unit resistance tag (which is equivalent "units" to item resistance * armor resistance) / armor resistance muldiv power unitResistCoeff armorResistCoeff; return power part side; recolorUnitSprite: - offset: 0.1 #Handles periodic recolors due to daze code: | var int frame; var int frameLength; var int dazeTag; var int recolorPeriod; var int desync; var int color; var int newShade; var int temp; var ptr RuleArmor armorRuleset; # Check to make sure this unit isn't set to be recolored by a hit first unit.getTag frame Tag.LAST_HIT_FRAME; set frameLength 6; set recolorPeriod 36; if neq frame 0; set temp anim_frame; sub temp frame; if lt temp frameLength; return new_pixel; end; end; unit.getTag desync Tag.UNIT_RECOLOR_DESYNC; set frame anim_frame; add frame desync; mod frame recolorPeriod; unit.getTag temp Tag.FTAG_ISDAZED; if and neq temp 0 lt frame frameLength; #set temp anim_frame; wavegen_tri frame 12 12 12; mul frame -1; add frame 6; #8; get_shade newShade new_pixel; sub newShade frame; if gt newShade 4; set_shade new_pixel newShade; else; set_shade new_pixel 4; end; end; return new_pixel; #*** Handles periodic recolors due to energy shields on units *** - offset: 1 code: | var int frame; var int frameLength; var int recolorPeriod; var int desync; var int color; var int newShade; var int temp; var ptr RuleArmor armorRuleset; # Check to make sure this unit isn't set to be recolored by a hit first unit.getTag frame Tag.UNIT_RECOLOR_START_FRAME; unit.getTag frameLength Tag.UNIT_RECOLOR_FRAME_LENGTH; if neq frame 0; set temp anim_frame; sub temp frame; if lt temp frameLength; return new_pixel; end; end; set recolorPeriod 32; set frameLength 4; unit.getTag desync Tag.UNIT_RECOLOR_DESYNC; set frame anim_frame; add frame desync; mod frame recolorPeriod; # First, a blue flash if the unit has an energy shield unit.getTag temp Tag.UNIT_ENERGY_SHIELD_HP; if and neq temp 0 lt frame frameLength; unit.getRuleArmor armorRuleset; armorRuleset.getTag color Tag.ARMOR_ENERGY_SHIELD_FLASH_COLOR; if eq color 0; set color COLOR_X1_BLUE1; end; set temp frameLength; sub temp frame; mul temp 2; # a parameter that creates a nice flash animation get_shade newShade new_pixel; sub newShade temp; if and gt newShade 3 lt newShade 16; set_shade new_pixel newShade; set_color new_pixel color; end; end; return new_pixel; - offset: 10 code: | var int frame; var int frameLength; var int color; var int newShade; var int temp; unit.getTag frame Tag.UNIT_RECOLOR_START_FRAME; unit.getTag frameLength Tag.UNIT_RECOLOR_FRAME_LENGTH; if neq frame 0; set temp anim_frame; sub temp frame; if lt temp frameLength; # Check shade, add some darkening decay, but don't recolor if it'd go too dark get_shade newShade new_pixel; mul temp 4; sub newShade temp; if or lt newShade 4 gt newShade 15; return new_pixel; end; unit.getTag color Tag.UNIT_RECOLOR_COLOR; set_color new_pixel color; set_shade new_pixel newShade; end; end; return new_pixel; recolorItemSprite: - offset: 10 code: | var ptr RuleItem shieldItem; var int shieldCapacity; var int shieldNeedsPriming; var int shieldTimer; var int shieldHp; var int shieldPercent; var int shieldIsPrimed; var int color; var int colorToReplace; var int shadeIndex; var int temp; item.getRuleItem shieldItem; shieldItem.getTag shieldCapacity Tag.ITEM_ENERGY_SHIELD_CAPACITY; if eq shieldCapacity 0; return new_pixel; end; item.getTag shieldHp Tag.ITEM_ENERGY_SHIELD_HP; set shieldPercent shieldHp; muldiv shieldPercent 100 shieldCapacity; # Recolor behavior is based on shield type shieldItem.getTag shieldNeedsPriming Tag.ITEM_ENERGY_SHIELD_NEEDS_PRIMING; item.getFuseTimer shieldTimer; if and neq shieldNeedsPriming 0 gt shieldTimer 0; # Get shield percent for consumable shields item.getTag shieldIsPrimed Tag.ITEM_ENERGY_SHIELD_IS_PRIMED; if eq shieldIsPrimed 0; # Haven't been hit yet, but should show shield set shieldPercent 100; end; end; # Choose color to replace on sprite get_color color new_pixel; set temp 0; # Pick the color to replace from the ruleset tags shieldItem.getTag colorToReplace Tag.ITEM_ENERGY_SHIELD_COLOR_REPLACED_BY_INDICATOR; if eq color colorToReplace; get_shade shadeIndex new_pixel; shieldItem.getTag temp Tag.ITEM_ENERGY_SHIELD_INDICATOR_COLOR; if eq shieldPercent 0; # Choose critical shields at 20%, make tag later? if and neq shieldNeedsPriming 0 gt shieldTimer 0; shieldItem.getTag temp Tag.ITEM_ENERGY_SHIELD_DOWN_COLOR; else eq shieldNeedsPriming 0; shieldItem.getTag temp Tag.ITEM_ENERGY_SHIELD_DOWN_COLOR; end; end; if eq temp 0; # Default color to blue if none is found set temp COLOR_X1_BLUE1; end; set color temp; set temp shieldPercent; sub temp 100; abs temp; muldiv temp 15 100; add shadeIndex temp; limit shadeIndex 0 15; set_color new_pixel color; set_shade new_pixel shadeIndex; end; return new_pixel; returnFromMissionUnit: #*** Handles extra secondary experience gain due to tagged armors *** - offset: 1 code: | var ptr RuleArmor soldierArmor; var ptr RuleSoldier soldierRuleset; var int extraExperiencePercentage; var int expTotal; var int statCurrent; var int statCap; var int statBonus; unit.getRuleArmor soldierArmor; soldierArmor.getTag extraExperiencePercentage Tag.ARMOR_GAINS_EXTRA_SECONDARY_STATS_PERCENT; set expTotal 0; unit.Exp.getBravery statCurrent; add expTotal statCurrent; unit.Exp.getFiring statCurrent; add expTotal statCurrent; unit.Exp.getMelee statCurrent; add expTotal statCurrent; unit.Exp.getPsiSkill statCurrent; add expTotal statCurrent; unit.Exp.getPsiStrength statCurrent; add expTotal statCurrent; unit.Exp.getReactions statCurrent; add expTotal statCurrent; unit.Exp.getStrength statCurrent; add expTotal statCurrent; unit.Exp.getThrowing statCurrent; add expTotal statCurrent; if or eq 0 extraExperiencePercentage eq 0 expTotal; return; end; unit.getRuleSoldier soldierRuleset; soldier.Stats.getTimeUnits statCurrent; soldierRuleset.StatsCap.getTimeUnits statCap; if le statCurrent statCap; set statBonus statCap; sub statBonus statCurrent; muldiv statBonus extraExperiencePercentage 100; limit_lower statBonus 1; battle_game.randomRange statBonus 0 statBonus; add statBonus statCurrent; soldier.Stats.setTimeUnits statBonus; end; soldier.Stats.getStamina statCurrent; soldierRuleset.StatsCap.getStamina statCap; if le statCurrent statCap; set statBonus statCap; sub statBonus statCurrent; muldiv statBonus extraExperiencePercentage 100; limit_lower statBonus 1; battle_game.randomRange statBonus 0 statBonus; add statBonus statCurrent; soldier.Stats.setStamina statBonus; end; soldier.Stats.getHealth statCurrent; soldierRuleset.StatsCap.getHealth statCap; if le statCurrent statCap; set statBonus statCap; sub statBonus statCurrent; muldiv statBonus extraExperiencePercentage 100; limit_lower statBonus 1; battle_game.randomRange statBonus 0 statBonus; add statBonus statCurrent; soldier.Stats.setHealth statBonus; end; soldier.Stats.getStrength statCurrent; soldierRuleset.StatsCap.getStrength statCap; if le statCurrent statCap; set statBonus statCap; sub statBonus statCurrent; muldiv statBonus extraExperiencePercentage 100; limit_lower statBonus 1; battle_game.randomRange statBonus 0 statBonus; add statBonus statCurrent; soldier.Stats.setStrength statBonus; end; return; FILE: user/mods/XComFiles/Ruleset/soldierBonuses_XCOMFILES.rul soldierBonuses: # Template - name: STR_FIRST_TEST visibilityAtDark: 20 # +20 tiles stats: tu: 0 stamina: 0 health: 0 bravery: 0 reactions: 0 firing: 0 throwing: 0 strength: 0 psiStrength: 0 psiSkill: 0 melee: 0 mana: 0 recovery: time: flatOne: -10 energy: flatOne: 100 morale: flatOne: -15 # -15 morale per turn health: flatOne: -5 mana: flatOne: -1 stun: flatOne: 4 # Transformations - name: STR_MEDAL_COMMENDATED stats: mana: 1 - name: STR_BIO_ENHANCEMENT stats: tu: 5 stamina: 15 health: 15 strength: 10 - name: STR_SECTOID_LEGACY stats: stamina: 10 health: 10 firing: 10 psiSkill: 10 strength: 5 - name: STR_TACTICAL_NEURAL_IMPLANT stats: reactions: 20 firing: 10 throwing: 5 melee: 5 - name: STR_COMBAT_PILOT_TRAINING stats: reactions: 20 firing: 10 throwing: 5 melee: 5 - name: STR_MARTIAL_ARTS_TRAINING stats: tu: 10 stamina: 5 reactions: 10 throwing: 10 melee: 15 - name: STR_HELIX_KNIGHT stats: stamina: 10 health: 10 reactions: 5 firing: 10 throwing: 5 strength: 5 melee: 10 - name: STR_HELIX_PSION stats: tu: 5 stamina: 5 reactions: 10 psiStrength: 10 psiSkill: 20 melee: 5 - name: STR_LIGHTCYCLING stats: reactions: 10 firing: 10 throwing: 5 melee: 10 # Commendations - name: STR_MEDAL_ORIGINAL8_NAME stats: tu: 1 stamina: 1 health: 1 bravery: 0 reactions: 1 firing: 1 throwing: 1 strength: 1 psiStrength: 1 melee: 1 mana: 1 - name: STR_MEDAL_SERVICE_TIME_1 stats: stamina: 1 health: 1 - name: STR_MEDAL_SERVICE_TIME_2 stats: stamina: 2 health: 2 - name: STR_MEDAL_SERVICE_TIME_3 stats: stamina: 3 health: 3 - name: STR_MEDAL_SERVICE_TIME_4 stats: stamina: 4 health: 4 - name: STR_MEDAL_SERVICE_TIME_5 stats: stamina: 5 health: 5 - name: STR_MEDAL_SERVICE_TIME_6 stats: stamina: 6 health: 6 - name: STR_MEDAL_SERVICE_TIME_7 stats: stamina: 7 health: 7 - name: STR_MEDAL_SERVICE_TIME_8 stats: stamina: 8 health: 8 - name: STR_MEDAL_SERVICE_TIME_9 stats: stamina: 9 health: 9 - name: STR_MEDAL_SERVICE_TIME_10 stats: stamina: 10 health: 10 - name: STR_MEDAL_STATGAIN_1 stats: stamina: 2 - name: STR_MEDAL_STATGAIN_2 stats: stamina: 2 health: 2 - name: STR_MEDAL_STATGAIN_3 stats: stamina: 2 health: 2 strength: 2 - name: STR_MEDAL_STATGAIN_4 stats: stamina: 2 health: 2 strength: 2 throwing: 2 - name: STR_MEDAL_STATGAIN_5 stats: tu: 2 stamina: 2 health: 2 strength: 2 throwing: 2 - name: STR_MEDAL_STATGAIN_6 stats: tu: 2 stamina: 2 health: 2 strength: 2 throwing: 2 mana: 2 - name: STR_MEDAL_STATGAIN_7 stats: tu: 2 stamina: 2 health: 2 strength: 2 throwing: 2 melee: 2 mana: 2 - name: STR_MEDAL_STATGAIN_8 stats: tu: 2 stamina: 2 health: 2 throwing: 2 strength: 2 psiStrength: 2 melee: 2 mana: 2 - name: STR_MEDAL_STATGAIN_9 stats: tu: 2 stamina: 2 health: 2 reactions: 2 throwing: 2 strength: 2 psiStrength: 2 melee: 2 mana: 2 - name: STR_MEDAL_STATGAIN_10 stats: tu: 2 stamina: 2 health: 2 reactions: 2 firing: 2 throwing: 2 strength: 2 psiStrength: 2 melee: 2 mana: 2 - name: STR_MEDAL_CARREER_SCORE_4 stats: bravery: 10 - name: STR_MEDAL_CARREER_SCORE_7 stats: bravery: 20 - name: STR_MEDAL_CARREER_SCORE_10 stats: bravery: 30 - name: STR_MEDAL_CARREER_MISSIONS_1 stats: health: 1 mana: 1 - name: STR_MEDAL_CARREER_MISSIONS_2 stats: health: 2 mana: 2 - name: STR_MEDAL_CARREER_MISSIONS_3 stats: health: 3 mana: 3 - name: STR_MEDAL_CARREER_MISSIONS_4 stats: health: 4 mana: 4 - name: 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STR_MEDAL_SHOTGUN_SURGEON_10 stats: tu: 10 firing: 5 stamina: 5 - name: STR_MEDAL_GUNSLINGER_1 stats: firing: 1 tu: 1 - name: STR_MEDAL_GUNSLINGER_2 stats: firing: 2 tu: 1 reactions: 1 - name: STR_MEDAL_GUNSLINGER_3 stats: firing: 3 tu: 2 reactions: 1 - name: STR_MEDAL_GUNSLINGER_4 stats: firing: 4 tu: 2 reactions: 2 - name: STR_MEDAL_GUNSLINGER_5 stats: firing: 5 tu: 3 reactions: 2 - name: STR_MEDAL_GUNSLINGER_6 stats: firing: 6 tu: 3 reactions: 3 - name: STR_MEDAL_GUNSLINGER_7 stats: firing: 7 tu: 4 reactions: 3 - name: STR_MEDAL_GUNSLINGER_8 stats: firing: 8 tu: 4 reactions: 4 - name: STR_MEDAL_GUNSLINGER_9 stats: firing: 9 tu: 5 reactions: 4 - name: STR_MEDAL_GUNSLINGER_10 stats: firing: 10 tu: 5 reactions: 5 - name: STR_MEDAL_ASSAULTER_1 stats: reactions: 1 firing: 1 - name: STR_MEDAL_ASSAULTER_2 stats: reactions: 2 firing: 1 tu: 1 - name: STR_MEDAL_ASSAULTER_3 stats: reactions: 3 firing: 2 tu: 1 - name: STR_MEDAL_ASSAULTER_4 stats: reactions: 4 firing: 2 tu: 2 - name: STR_MEDAL_ASSAULTER_5 stats: reactions: 5 firing: 3 tu: 2 - name: STR_MEDAL_ASSAULTER_6 stats: reactions: 6 firing: 3 tu: 3 - name: STR_MEDAL_ASSAULTER_7 stats: reactions: 7 firing: 4 tu: 3 - name: STR_MEDAL_ASSAULTER_8 stats: reactions: 8 firing: 4 tu: 4 - name: STR_MEDAL_ASSAULTER_9 stats: reactions: 9 firing: 5 tu: 4 - name: STR_MEDAL_ASSAULTER_10 stats: reactions: 10 firing: 5 tu: 5 - name: STR_MEDAL_CANNONEER_1 stats: strength: 1 stamina: 1 - name: STR_MEDAL_CANNONEER_2 stats: strength: 2 stamina: 1 firing: 1 - name: STR_MEDAL_CANNONEER_3 stats: strength: 3 stamina: 2 firing: 1 - name: STR_MEDAL_CANNONEER_4 stats: strength: 4 stamina: 2 firing: 2 - name: STR_MEDAL_CANNONEER_5 stats: strength: 5 stamina: 3 firing: 2 - name: STR_MEDAL_CANNONEER_6 stats: strength: 6 stamina: 3 firing: 3 - name: STR_MEDAL_CANNONEER_7 stats: strength: 7 stamina: 4 firing: 3 - name: STR_MEDAL_CANNONEER_8 stats: strength: 8 stamina: 4 firing: 4 - name: STR_MEDAL_CANNONEER_9 stats: strength: 9 stamina: 5 firing: 4 - name: STR_MEDAL_CANNONEER_10 stats: strength: 10 stamina: 5 firing: 5 - name: STR_MEDAL_BOMBARDIER_1 stats: firing: 1 mana: 1 - name: STR_MEDAL_BOMBARDIER_2 stats: firing: 2 mana: 2 - name: STR_MEDAL_BOMBARDIER_3 stats: firing: 3 mana: 3 - name: STR_MEDAL_BOMBARDIER_4 stats: firing: 4 mana: 4 - name: STR_MEDAL_BOMBARDIER_5 stats: firing: 5 mana: 5 - name: STR_MEDAL_BOMBARDIER_6 stats: firing: 6 mana: 6 - name: STR_MEDAL_BOMBARDIER_7 stats: firing: 7 mana: 7 - name: STR_MEDAL_BOMBARDIER_8 stats: firing: 8 mana: 8 - name: STR_MEDAL_BOMBARDIER_9 stats: firing: 9 mana: 9 - name: STR_MEDAL_BOMBARDIER_10 stats: firing: 10 mana: 10 - name: STR_MEDAL_WARRIOR_1 stats: melee: 1 tu: 1 - name: STR_MEDAL_WARRIOR_2 stats: melee: 2 tu: 2 - name: STR_MEDAL_WARRIOR_3 stats: melee: 3 tu: 3 - name: STR_MEDAL_WARRIOR_4 stats: melee: 4 tu: 4 - name: STR_MEDAL_WARRIOR_5 stats: melee: 5 tu: 5 - name: STR_MEDAL_WARRIOR_6 stats: melee: 6 tu: 6 - name: STR_MEDAL_WARRIOR_7 stats: melee: 7 tu: 7 - name: STR_MEDAL_WARRIOR_8 stats: melee: 8 tu: 8 - name: STR_MEDAL_WARRIOR_9 stats: melee: 9 tu: 9 - name: STR_MEDAL_WARRIOR_10 stats: melee: 10 tu: 10 - name: STR_MEDAL_TECHNICIAN_1 stats: melee: 1 tu: 1 - name: STR_MEDAL_TECHNICIAN_2 stats: melee: 2 tu: 2 - name: STR_MEDAL_TECHNICIAN_3 stats: melee: 3 tu: 3 - name: STR_MEDAL_TECHNICIAN_4 stats: melee: 4 tu: 4 - name: STR_MEDAL_TECHNICIAN_5 stats: melee: 5 tu: 5 - name: STR_MEDAL_TECHNICIAN_6 stats: melee: 6 tu: 6 - name: STR_MEDAL_TECHNICIAN_7 stats: melee: 7 tu: 7 - name: STR_MEDAL_TECHNICIAN_8 stats: melee: 8 tu: 8 - name: STR_MEDAL_TECHNICIAN_9 stats: melee: 9 tu: 9 - name: STR_MEDAL_TECHNICIAN_10 stats: melee: 10 tu: 10 - name: STR_MEDAL_TRADITIONALIST_1 stats: stamina: 1 throwing: 1 - name: STR_MEDAL_TRADITIONALIST_2 stats: stamina: 2 throwing: 1 firing: 1 - name: STR_MEDAL_TRADITIONALIST_3 stats: stamina: 3 throwing: 2 firing: 1 - name: STR_MEDAL_TRADITIONALIST_4 stats: stamina: 4 throwing: 2 firing: 2 - name: STR_MEDAL_TRADITIONALIST_5 stats: stamina: 5 throwing: 3 firing: 2 - name: STR_MEDAL_TRADITIONALIST_6 stats: stamina: 6 throwing: 3 firing: 3 - name: STR_MEDAL_TRADITIONALIST_7 stats: stamina: 7 throwing: 4 firing: 3 - name: STR_MEDAL_TRADITIONALIST_8 stats: stamina: 8 throwing: 4 firing: 4 - name: STR_MEDAL_TRADITIONALIST_9 stats: stamina: 9 throwing: 5 firing: 4 - name: STR_MEDAL_TRADITIONALIST_10 stats: stamina: 10 throwing: 5 firing: 5 - name: STR_MEDAL_INCAPACITATOR_1 stats: reactions: 1 mana: 1 - name: STR_MEDAL_INCAPACITATOR_2 stats: reactions: 2 mana: 2 - name: STR_MEDAL_INCAPACITATOR_3 stats: reactions: 3 mana: 3 - name: STR_MEDAL_INCAPACITATOR_4 stats: reactions: 4 mana: 4 - name: STR_MEDAL_INCAPACITATOR_5 stats: reactions: 5 mana: 5 - name: STR_MEDAL_INCAPACITATOR_6 stats: reactions: 6 mana: 6 - name: STR_MEDAL_INCAPACITATOR_7 stats: reactions: 7 mana: 7 - name: STR_MEDAL_INCAPACITATOR_8 stats: reactions: 8 mana: 8 - name: STR_MEDAL_INCAPACITATOR_9 stats: reactions: 9 mana: 9 - name: STR_MEDAL_INCAPACITATOR_10 stats: reactions: 10 mana: 10 - name: STR_MEDAL_JUNGLE_MOWER_1 stats: strength: 1 stamina: 1 - name: STR_MEDAL_JUNGLE_MOWER_2 stats: strength: 2 stamina: 1 tu: 1 - name: STR_MEDAL_JUNGLE_MOWER_3 stats: strength: 3 stamina: 2 tu: 1 - name: STR_MEDAL_JUNGLE_MOWER_4 stats: strength: 4 stamina: 2 tu: 2 - name: STR_MEDAL_JUNGLE_MOWER_5 stats: strength: 5 stamina: 3 tu: 2 - name: STR_MEDAL_JUNGLE_MOWER_6 stats: strength: 6 stamina: 3 tu: 3 - name: STR_MEDAL_JUNGLE_MOWER_7 stats: strength: 7 stamina: 4 tu: 3 - name: STR_MEDAL_JUNGLE_MOWER_8 stats: strength: 8 stamina: 4 tu: 4 - name: STR_MEDAL_JUNGLE_MOWER_9 stats: strength: 9 stamina: 5 tu: 4 - name: STR_MEDAL_JUNGLE_MOWER_10 stats: strength: 10 stamina: 5 tu: 5 - name: STR_MEDAL_GUNNER_1 stats: strength: 1 firing: 1 - name: STR_MEDAL_GUNNER_2 stats: strength: 2 firing: 2 - name: STR_MEDAL_GUNNER_3 stats: strength: 3 firing: 3 - name: STR_MEDAL_GUNNER_4 stats: strength: 4 firing: 4 - name: STR_MEDAL_GUNNER_5 stats: strength: 5 firing: 5 - name: STR_MEDAL_GUNNER_6 stats: strength: 6 firing: 6 - name: STR_MEDAL_GUNNER_7 stats: strength: 7 firing: 7 - name: STR_MEDAL_GUNNER_8 stats: strength: 8 firing: 8 - name: STR_MEDAL_GUNNER_9 stats: strength: 9 firing: 9 - name: STR_MEDAL_GUNNER_10 stats: strength: 10 firing: 10 - name: STR_MEDAL_PURIFIER_1 stats: health: 1 tu: 1 - name: STR_MEDAL_PURIFIER_2 stats: health: 2 tu: 2 - name: STR_MEDAL_PURIFIER_3 stats: health: 3 tu: 3 - name: STR_MEDAL_PURIFIER_4 stats: health: 4 tu: 4 - name: STR_MEDAL_PURIFIER_5 stats: health: 5 tu: 5 - name: STR_MEDAL_PURIFIER_6 stats: health: 6 tu: 6 - name: STR_MEDAL_PURIFIER_7 stats: health: 7 tu: 7 - name: STR_MEDAL_PURIFIER_8 stats: health: 8 tu: 8 - name: STR_MEDAL_PURIFIER_9 stats: health: 9 tu: 9 - name: STR_MEDAL_PURIFIER_10 stats: health: 10 tu: 10 - name: STR_MEDAL_GRENADIER_1 stats: strength: 1 throwing: 1 - name: STR_MEDAL_GRENADIER_2 stats: strength: 2 throwing: 2 - name: STR_MEDAL_GRENADIER_3 stats: strength: 3 throwing: 3 - name: STR_MEDAL_GRENADIER_4 stats: strength: 4 throwing: 4 - name: STR_MEDAL_GRENADIER_5 stats: strength: 5 throwing: 5 - name: STR_MEDAL_GRENADIER_6 stats: strength: 6 throwing: 6 - name: STR_MEDAL_GRENADIER_7 stats: strength: 7 throwing: 7 - name: STR_MEDAL_GRENADIER_8 stats: strength: 8 throwing: 8 - name: STR_MEDAL_GRENADIER_9 stats: strength: 9 throwing: 9 - name: STR_MEDAL_GRENADIER_10 stats: strength: 10 throwing: 10 - name: STR_MEDAL_SORCERER_1 stats: stamina: 1 psiSkill: 1 - name: STR_MEDAL_SORCERER_2 stats: stamina: 2 psiSkill: 2 - name: STR_MEDAL_SORCERER_3 stats: stamina: 3 psiSkill: 3 - name: STR_MEDAL_SORCERER_4 stats: stamina: 4 psiSkill: 4 - name: STR_MEDAL_SORCERER_5 stats: stamina: 5 psiSkill: 5 - name: STR_MEDAL_SORCERER_6 stats: stamina: 6 psiSkill: 6 - name: STR_MEDAL_SORCERER_7 stats: stamina: 7 psiSkill: 7 - name: STR_MEDAL_SORCERER_8 stats: stamina: 8 psiSkill: 8 - name: STR_MEDAL_SORCERER_9 stats: stamina: 9 psiSkill: 9 - name: STR_MEDAL_SORCERER_10 stats: stamina: 10 psiSkill: 10 - name: STR_MEDAL_HUNTER_KILLER_1 stats: firing: 1 reactions: 1 - name: STR_MEDAL_HUNTER_KILLER_2 stats: firing: 2 reactions: 2 - name: STR_MEDAL_HUNTER_KILLER_3 stats: firing: 3 reactions: 3 - name: STR_MEDAL_HUNTER_KILLER_4 stats: firing: 4 reactions: 4 - name: STR_MEDAL_HUNTER_KILLER_5 stats: firing: 5 reactions: 5 - name: STR_MEDAL_HUNTER_KILLER_6 stats: firing: 6 reactions: 6 - name: STR_MEDAL_HUNTER_KILLER_7 stats: firing: 7 reactions: 7 - name: STR_MEDAL_HUNTER_KILLER_8 stats: firing: 8 reactions: 8 - name: STR_MEDAL_HUNTER_KILLER_9 stats: firing: 9 reactions: 9 - name: STR_MEDAL_HUNTER_KILLER_10 stats: firing: 10 reactions: 10 - name: STR_MEDAL_MAULER_1 stats: melee: 1 reactions: 1 - name: STR_MEDAL_MAULER_2 stats: melee: 2 reactions: 2 - name: STR_MEDAL_MAULER_3 stats: melee: 3 reactions: 3 - name: STR_MEDAL_MAULER_4 stats: melee: 4 reactions: 4 - name: STR_MEDAL_MAULER_5 stats: melee: 5 reactions: 5 - name: STR_MEDAL_MAULER_6 stats: melee: 6 reactions: 6 - name: STR_MEDAL_MAULER_7 stats: melee: 7 reactions: 7 - name: STR_MEDAL_MAULER_8 stats: melee: 8 reactions: 8 - name: STR_MEDAL_MAULER_9 stats: melee: 9 reactions: 9 - name: STR_MEDAL_MAULER_10 stats: melee: 10 reactions: 10 FILE: user/mods/XComFiles/Ruleset/soldiers_XCOMFILES.rul soldiers: - type: STR_SOLDIER costBuy: 40000 costSalary: 15000 costSalarySquaddie: 5000 # squaddie salary 20000 costSalarySergeant: 10000 # sergeant salary 25000 costSalaryCaptain: 20000 # captain salary 35000 costSalaryColonel: 40000 # colonel salary 55000 costSalaryCommander: 70000 # commander salary 85000 minStats: tu: 45 stamina: 40 health: 25 bravery: 10 reactions: 30 firing: 45 throwing: 35 strength: 20 psiStrength: 0 psiSkill: 0 melee: 20 mana: 30 maxStats: tu: 55 stamina: 65 health: 35 bravery: 60 reactions: 60 firing: 65 throwing: 55 strength: 40 psiStrength: 100 psiSkill: 6 melee: 60 mana: 50 statCaps: tu: 65 stamina: 90 health: 45 bravery: 100 reactions: 60 firing: 90 throwing: 70 strength: 50 psiStrength: 100 psiSkill: 50 melee: 90 mana: 100 trainingStatCaps: tu: 60 stamina: 70 health: 35 bravery: 100 reactions: 60 firing: 65 throwing: 55 strength: 45 psiStrength: 100 psiSkill: 50 melee: 60 mana: 0 dogfightExperience: bravery: 10 reactions: 30 firing: 25 armor: STR_SUIT_UC armorForAvatar: STR_SUIT_UC avatarOffsetX: 68 avatarOffsetY: 48 standHeight: 22 kneelHeight: 14 femaleFrequency: 25 soldierNames: - delete - AgentName/ deathMale: [41, 42, 43, 135, 136, 137, 138, 139, 140, 141] deathFemale: [44, 45, 46, 160, 161, 162, 163] panicMale: [701, 702, 703, 704, 705, 706, 707, 708, 709] panicFemale: [731, 732, 733, 734, 735, 736, 737] berserkMale: [801, 802, 803, 804, 805] berserkFemale: [831, 832, 833] - type: STR_HYBRID requires: - STR_HYBRID_RECRUITMENT costBuy: 90000 costSalary: 15000 costSalarySquaddie: 5000 # squaddie salary 20000 costSalarySergeant: 10000 # sergeant salary 25000 costSalaryCaptain: 20000 # captain salary 35000 costSalaryColonel: 40000 # colonel salary 55000 costSalaryCommander: 70000 # commander salary 85000 minStats: tu: 45 stamina: 35 health: 20 bravery: 10 reactions: 30 firing: 45 throwing: 35 strength: 16 psiStrength: 40 psiSkill: 0 melee: 15 mana: 30 maxStats: tu: 60 stamina: 55 health: 35 bravery: 60 reactions: 60 firing: 75 throwing: 60 strength: 35 psiStrength: 90 psiSkill: 35 melee: 50 mana: 60 statCaps: tu: 65 stamina: 70 health: 40 bravery: 100 reactions: 70 firing: 90 throwing: 70 strength: 40 psiStrength: 90 psiSkill: 60 melee: 90 mana: 80 trainingStatCaps: tu: 60 stamina: 55 health: 35 bravery: 100 reactions: 70 firing: 65 throwing: 55 strength: 35 psiStrength: 90 psiSkill: 60 melee: 60 mana: 0 dogfightExperience: bravery: 10 reactions: 30 firing: 25 flagOffset: 666 specialWeapon: STR_HYBRID_PSI_WEAPON armor: STR_SUIT_H_UC armorForAvatar: STR_SUIT_H_UC avatarOffsetX: 68 avatarOffsetY: 48 standHeight: 22 kneelHeight: 14 femaleFrequency: 25 soldierNames: - delete - HybridName/ deathMale: [41, 42, 43, 135, 136, 137, 138, 139, 140, 141] deathFemale: [44, 45, 46, 160, 161, 162, 163] panicMale: [701, 702, 703, 704, 705, 706, 707, 708, 709] panicFemale: [731, 732, 733, 734, 735, 736, 737] berserkMale: [801, 802, 803, 804, 805] berserkFemale: [831, 832, 833] - type: STR_DOG requires: - STR_DOG_RECRUITMENT costBuy: 10000 costSalary: 800 minStats: tu: 60 stamina: 80 health: 25 bravery: 10 reactions: 60 firing: 0 throwing: 0 strength: 1 psiStrength: 40 psiSkill: 0 melee: 70 mana: 100 maxStats: tu: 70 stamina: 90 health: 30 bravery: 20 reactions: 80 firing: 0 throwing: 0 strength: 1 psiStrength: 40 psiSkill: 0 melee: 90 mana: 150 statCaps: tu: 100 stamina: 130 health: 50 bravery: 40 reactions: 110 firing: 10 throwing: 10 strength: 2 psiStrength: 40 psiSkill: 0 melee: 140 mana: 220 trainingStatCaps: tu: 70 stamina: 90 health: 30 bravery: 20 reactions: 60 firing: 0 throwing: 0 strength: 1 psiStrength: 40 psiSkill: 0 melee: 90 mana: 0 armor: STR_DOGE_ARMOR armorForAvatar: STR_DOGE_ARMOR avatarOffsetX: 65 avatarOffsetY: 59 soldierNames: - delete - DogName/ZZZ_Doge.nam rankStrings: - STR_DOG allowPiloting: false allowPromotion: false flagOffset: 777 moraleLossWhenKilled: 33 standHeight: 12 kneelHeight: 12 femaleFrequency: 50 deathMale: 94 deathFemale: 94 - type: STR_RAT requires: - STR_RAT_RECRUITMENT costSalary: 400 minStats: tu: 55 stamina: 80 health: 14 bravery: 10 reactions: 70 firing: 0 throwing: 0 strength: 1 psiStrength: 25 psiSkill: 0 melee: 50 mana: 60 maxStats: tu: 65 stamina: 100 health: 18 bravery: 30 reactions: 80 firing: 0 throwing: 0 strength: 2 psiStrength: 45 psiSkill: 0 melee: 60 mana: 80 statCaps: tu: 90 stamina: 140 health: 30 bravery: 30 reactions: 130 firing: 15 throwing: 15 strength: 2 psiStrength: 45 psiSkill: 0 melee: 80 mana: 120 trainingStatCaps: tu: 65 stamina: 100 health: 18 bravery: 30 reactions: 30 firing: 0 throwing: 0 strength: 2 psiStrength: 45 psiSkill: 0 melee: 60 mana: 0 armor: STR_XCOM_RAT_ARMOR armorForAvatar: STR_XCOM_RAT_ARMOR avatarOffsetX: 30 avatarOffsetY: 82 soldierNames: - delete - RatName/ZZZ_Ratt.nam rankStrings: - STR_RAT allowPiloting: false allowPromotion: false flagOffset: 788 moraleLossWhenKilled: 33 standHeight: 10 kneelHeight: 10 femaleFrequency: 50 deathMale: 208 deathFemale: 208 - type: STR_MUGGLE_AI requires: - STR_MUGGLE_AI costSalary: 10000 transferTime: 72 minStats: &AIStats tu: 50 stamina: 90 health: 15 bravery: 0 reactions: 0 firing: 40 throwing: 0 strength: 0 psiStrength: 0 psiSkill: 0 melee: 0 mana: 100 maxStats: *AIStats statCaps: &AIStatCaps tu: 75 stamina: 90 health: 15 bravery: 0 reactions: 50 firing: 100 throwing: 80 strength: 0 psiStrength: 0 psiSkill: 0 melee: 80 mana: 100 trainingStatCaps: &AITrainingStatCaps tu: 0 stamina: 0 health: 0 bravery: 0 reactions: 0 firing: 0 throwing: 0 strength: 0 psiStrength: 0 psiSkill: 0 melee: 0 mana: 0 dogfightExperience: bravery: 10 reactions: 30 firing: 25 armor: STR_SMALL_TANK_ARMOR armorForAvatar: STR_SMALL_TANK_ARMOR avatarOffsetX: 79 avatarOffsetY: 62 standHeight: 10 kneelHeight: 10 femaleFrequency: 50 soldierNames: - AIName/ rankStrings: - STR_MUGGLE_AI deathMale: 23 deathFemale: 23 allowPromotion: false flagOffset: 888 FILE: user/mods/XComFiles/Ruleset/soldierTransformation_XCOMFILES.rul soldierTransformation: - name: STR_CAKE_EATING requires: - STR_DELICIOUS_CAKE keepSoldierArmor: true createsClone: false allowsDeadSoldiers: false allowsLiveSoldiers: true allowsWoundedSoldiers: true allowedSoldierTypes: - STR_SOLDIER - STR_HYBRID - STR_DOG cost: 0 recoveryTime: 1 requiredItems: STR_DELICIOUS_CAKE: 1 flatOverallStatChange: tu: 0 stamina: 0 health: 0 bravery: 0 reactions: 0 firing: 0 throwing: 0 strength: 0 psiStrength: 7 psiSkill: 0 melee: 0 lowerBoundAtMinStats: true upperBoundAtMaxStats: false upperBoundAtStatCaps: true - name: STR_BIO_ENHANCEMENT requires: - STR_XCOM_ENHANCEMENT requiresBaseFunc: - MEDBAY keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_SOLDIER forbiddenPreviousTransformations: - STR_BIO_ENHANCEMENT cost: 20000 recoveryTime: 4 includeBonusesForMinStats: true requiredMinStats: stamina: 60 health: 40 strength: 35 soldierBonusType: STR_BIO_ENHANCEMENT listOrder: 100 - name: STR_SECTOID_LEGACY requires: - STR_SECTOID_LEGACY keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_HYBRID forbiddenPreviousTransformations: - STR_SECTOID_LEGACY recoveryTime: 4 includeBonusesForMinStats: true requiredMinStats: stamina: 60 health: 40 bravery: 60 psiSkill: 20 soldierBonusType: STR_SECTOID_LEGACY listOrder: 105 - name: STR_LIGHTCYCLING requires: - STR_LIGHTCYCLING keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_MUGGLE_AI forbiddenPreviousTransformations: - STR_LIGHTCYCLING recoveryTime: 2 soldierBonusType: STR_LIGHTCYCLING listOrder: 105 - name: STR_TACTICAL_NEURAL_IMPLANT_INSTALLATION requires: - STR_TACTICAL_NEURAL_IMPLANT requiresBaseFunc: - MEDBAY keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_SOLDIER - STR_HYBRID forbiddenPreviousTransformations: - STR_TACTICAL_NEURAL_IMPLANT_INSTALLATION cost: 30000 requiredItems: STR_TACTICAL_NEURAL_IMPLANT: 1 recoveryTime: 2 includeBonusesForMinStats: true requiredMinStats: bravery: 50 reactions: 50 soldierBonusType: STR_TACTICAL_NEURAL_IMPLANT listOrder: 200 - name: STR_COMBAT_PILOT_TRAINING requires: - STR_ADVANCED_FLIGHT_TRAINING keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_SOLDIER - STR_HYBRID - STR_MUGGLE_AI forbiddenPreviousTransformations: - STR_COMBAT_PILOT_TRAINING cost: 15000 transferTime: 120 includeBonusesForMinStats: true requiredMinStats: reactions: 50 bravery: 40 mana: 50 soldierBonusType: STR_COMBAT_PILOT_TRAINING listOrder: 300 - name: STR_MARTIAL_ARTS_TRAINING requires: - STR_NINJA_ARTS keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_SOLDIER - STR_HYBRID forbiddenPreviousTransformations: - STR_MARTIAL_ARTS_TRAINING cost: 2000 transferTime: 320 includeBonusesForMinStats: true requiredMinStats: tu: 60 stamina: 70 throwing: 55 melee: 65 psiStrength: 30 mana: 75 soldierBonusType: STR_MARTIAL_ARTS_TRAINING listOrder: 400 - name: STR_HELIX_KNIGHT requires: - STR_HELIX_KNIGHT keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_SOLDIER requiredPreviousTransformations: - STR_BIO_ENHANCEMENT - STR_TACTICAL_NEURAL_IMPLANT_INSTALLATION - STR_COMBAT_PILOT_TRAINING - STR_MARTIAL_ARTS_TRAINING forbiddenPreviousTransformations: - STR_HELIX_KNIGHT cost: 100000 transferTime: 2 soldierBonusType: STR_HELIX_KNIGHT listOrder: 500 - name: STR_HELIX_PSION requires: - STR_HELIX_PSION keepSoldierArmor: true allowsDeadSoldiers: false allowsLiveSoldiers: true allowedSoldierTypes: - STR_HYBRID requiredPreviousTransformations: - STR_SECTOID_LEGACY - STR_TACTICAL_NEURAL_IMPLANT_INSTALLATION - STR_COMBAT_PILOT_TRAINING - STR_MARTIAL_ARTS_TRAINING forbiddenPreviousTransformations: - STR_HELIX_PSION cost: 100000 transferTime: 2 soldierBonusType: STR_HELIX_PSION listOrder: 500 - name: STR_AI_RESTORATION requires: - STR_MUGGLE_AI keepSoldierArmor: false allowsDeadSoldiers: true allowsLiveSoldiers: false needsCorpseRecovered: true allowedSoldierTypes: - STR_MUGGLE_AI cost: 6000 transferTime: 500 listOrder: 900 FILE: user/mods/XComFiles/Ruleset/startingBase_XCOMFILES.rul startingBase: randomSoldiers: STR_SOLDIER: 6 scientists: 5 engineers: 0 facilities: - type: STR_GENERAL_STORES x: 2 y: 0 - type: STR_ACCESS_LIFT x: 2 y: 2 - type: STR_LIVING_QUARTERS x: 2 y: 1 - type: STR_HANGAR x: 2 y: 4 - type: STR_HANGAR x: 0 y: 4 - type: STR_HQ x: 2 y: 3 - type: STR_PRISON_CELLS x: 0 y: 2 - type: STR_CORRIDOR x: 1 y: 2 - type: STR_GYM x: 1 y: 3 - type: STR_ANIMAL_CAGES x: 3 y: 2 items: STR_COMBAT_KNIFE: 2 STR_SMALL_SHOTGUN: 1 STR_SMALL_SHOTGUN_SHELLS: 3 STR_GLOCK_18: 2 STR_GLOCK_18_CLIP: 9 STR_ELECTRIC_CLUB: 4 STR_MEDI_PACK: 2 STR_MAG_LITE: 2 crafts: - type: STR_CIVILIAN_CAR id: 1 fuel: 9999 damage: 0 items: STR_GLOCK_18: 3 STR_GLOCK_18_CLIP: 9 STR_SMALL_SHOTGUN: 1 STR_SMALL_SHOTGUN_SHELLS: 3 STR_COMBAT_KNIFE: 2 STR_MEDI_PACK: 1 status: STR_READY FILE: user/mods/XComFiles/Ruleset/startingConditions_XCOMFILES.rul startingConditions: - type: STR_SPACE defaultArmor: STR_SOLDIER: STR_SPACE_SUIT_UC: 100 STR_HYBRID: STR_SPACE_SUIT_H_UC: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_SPACE_SUIT_UC - STR_SPACE_SUIT_H_UC - STR_ASSAULT_SUIT_UC - STR_ASSAULT_SUIT_H_UC - STR_POWER_SUIT_UC - STR_POWER_SUIT_H_UC - STR_FLYING_SUIT_UC - STR_FLYING_SUIT_H_UC - STR_STORMTROOPER_ARMOR_UC - STR_STORMTROOPER_ARMOR_H_UC - STR_JUGGERNAUT_SUIT_UC - STR_JUGGERNAUT_SUIT_H_UC - STR_POWER_ARMOR_UC - STR_POWER_ARMOR_H_UC - STR_SMALL_TANK_ARMOR - STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR - STR_MEDICAL_DRONE_ARMOR - STR_COELACANTH_ARMOR_UC - STR_TANK_CANNON_ARMOR - STR_TANK_ROCKET_ARMOR - STR_TANK_MINIGUN_ARMOR - STR_TANK_LASER_ARMOR - STR_TANK_PLASMA_ARMOR - STR_TANK_MASS_DRIVER_ARMOR - STR_TANK_GAUSS_ARMOR - STR_HOVERTANK_LASER_ARMOR - STR_HOVERTANK_PLASMA_ARMOR - STR_HOVERTANK_ROCKET_ARMOR - STR_HOVERTANK_TRITANIUM_ROCKET_ARMOR - STR_TANK_TRITANIUM_ROCKET_ARMOR - STR_HOVERTANK_LAUNCHER_ARMOR - STR_HOVERTANK_MASS_DRIVER_ARMOR - STR_HOVERTANK_GAUSS_ARMOR - STR_XCOM_CYBERDISC_ARMOR - STR_XCOM_FLYING_DRONE_ARMOR - STR_XCOM_LARGE_FLYING_DRONE_ARMOR - TANK_ARMOR - HOVERTANK_ARMOR - STR_SECTOPOD_ARMOR2 - STR_SECTOPOD_ARMOR3 - STR_SECTOPOD_MINIGUN_ARMOR - XCOM_CYBERDISC_ARMOR - STR_XCOM_CYBERDISC_ARMOR_ORANGE - STR_GUNSHIP_ARMOR_UC - STR_ENFORCER_ARMOR_UC forbiddenSoldierTypes: - STR_DOG - STR_RAT allowedItemCategories: - STR_SPACE allowedCraft: - STR_LIGHTNING - STR_AVENGER - STR_KITSUNE - type: STR_MOON_ALIENS defaultArmor: STR_SOLDIER: STR_SPACE_SUIT_UC: 100 STR_HYBRID: STR_SPACE_SUIT_H_UC: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_SPACE_SUIT_UC - STR_SPACE_SUIT_H_UC - STR_ASSAULT_SUIT_UC - STR_ASSAULT_SUIT_H_UC - STR_POWER_SUIT_UC - STR_POWER_SUIT_H_UC - STR_FLYING_SUIT_UC - STR_FLYING_SUIT_H_UC - STR_STORMTROOPER_ARMOR_UC - STR_STORMTROOPER_ARMOR_H_UC - STR_JUGGERNAUT_SUIT_UC - STR_JUGGERNAUT_SUIT_H_UC - STR_POWER_ARMOR_UC - STR_POWER_ARMOR_H_UC - STR_SMALL_TANK_ARMOR - STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR - STR_MEDICAL_DRONE_ARMOR - STR_COELACANTH_ARMOR_UC - STR_TANK_CANNON_ARMOR - STR_TANK_ROCKET_ARMOR - STR_TANK_MINIGUN_ARMOR - STR_TANK_LASER_ARMOR - STR_TANK_PLASMA_ARMOR - STR_TANK_MASS_DRIVER_ARMOR - STR_TANK_GAUSS_ARMOR - STR_HOVERTANK_LASER_ARMOR - STR_HOVERTANK_PLASMA_ARMOR - STR_HOVERTANK_ROCKET_ARMOR - STR_HOVERTANK_TRITANIUM_ROCKET_ARMOR - STR_TANK_TRITANIUM_ROCKET_ARMOR - STR_HOVERTANK_LAUNCHER_ARMOR - STR_HOVERTANK_MASS_DRIVER_ARMOR - STR_HOVERTANK_GAUSS_ARMOR - STR_XCOM_CYBERDISC_ARMOR - STR_XCOM_FLYING_DRONE_ARMOR - STR_XCOM_LARGE_FLYING_DRONE_ARMOR - TANK_ARMOR - HOVERTANK_ARMOR - STR_SECTOPOD_ARMOR2 - STR_SECTOPOD_ARMOR3 - STR_SECTOPOD_MINIGUN_ARMOR - XCOM_CYBERDISC_ARMOR - STR_XCOM_CYBERDISC_ARMOR_ORANGE - STR_GUNSHIP_ARMOR_UC - STR_ENFORCER_ARMOR_UC forbiddenSoldierTypes: - STR_DOG - STR_RAT allowedItemCategories: - STR_SPACE allowedCraft: - STR_LIGHTNING - STR_AVENGER - type: STR_WINTERSPORTS_GEAR defaultArmor: STR_SOLDIER: STR_POLAR_SUIT_UC: 100 STR_HYBRID: STR_POLAR_SUIT_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_POLAR_SUIT_UC - STR_POLAR_SUIT_H_UC - STR_DOGE_ARMOR - STR_RAT_ARMOR allowedItemCategories: - STR_SPORTS allowedVehicles: - STR_NONE allowedCraft: - STR_CIVILIAN_CAR - STR_LUXURY_CAR - STR_VAN - STR_HELICOPTER - STR_OPSCAR forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_LABOR_GEAR defaultArmor: STR_SOLDIER: STR_WORKSUIT_UC: 100 STR_HYBRID: STR_WORKSUIT_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 allowedArmors: - STR_WORKSUIT_UC - STR_WORKSUIT_H_UC - STR_DOGE_ARMOR - STR_RAT_ARMOR allowedItemCategories: - STR_LABOR allowedVehicles: - STR_NONE allowedCraft: - STR_CIVILIAN_CAR - STR_VAN - STR_OPSCAR - STR_LUXURY_CAR forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_DIMENSION_X_GEAR defaultArmor: STR_SOLDIER: STR_HAZMAT_ARMOR_UC: 100 STR_HYBRID: STR_HAZMAT_ARMOR_H_UC: 100 STR_DOG: STR_DOGE_ARMOR_UNDERWATER: 100 STR_RAT: STR_XCOM_RAT_ARMOR_UNDERWATER: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_BIOEXO_UC - STR_BIOEXO_H_UC - STR_HAZMAT_ARMOR_UC - STR_HAZMAT_ARMOR_H_UC - STR_TOXI_SUIT_UC - STR_TOXI_SUIT_H_UC - STR_SYNTHSUIT_UC - STR_SYNTHSUIT_H_UC - STR_AQUA_PLASTIC_SUIT_UC - STR_AQUA_PLASTIC_SUIT_H_UC - STR_ASSAULT_SUIT_UC - STR_ASSAULT_SUIT_H_UC - STR_POWER_SUIT_UC - STR_POWER_SUIT_H_UC - STR_FLYING_SUIT_UC - STR_FLYING_SUIT_H_UC - STR_STORMTROOPER_ARMOR_UC - STR_STORMTROOPER_ARMOR_H_UC - STR_JUGGERNAUT_SUIT_UC - STR_JUGGERNAUT_SUIT_H_UC - STR_POWER_ARMOR_UC - STR_POWER_ARMOR_H_UC - STR_SMALL_TANK_ARMOR - STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR - STR_MEDICAL_DRONE_ARMOR - STR_COELACANTH_ARMOR_UC - STR_TANK_CANNON_ARMOR - STR_TANK_ROCKET_ARMOR - STR_TANK_MINIGUN_ARMOR - STR_TANK_LASER_ARMOR - STR_TANK_PLASMA_ARMOR - STR_TANK_MASS_DRIVER_ARMOR - STR_TANK_GAUSS_ARMOR - STR_HOVERTANK_LASER_ARMOR - STR_HOVERTANK_PLASMA_ARMOR - STR_HOVERTANK_ROCKET_ARMOR - STR_HOVERTANK_TRITANIUM_ROCKET_ARMOR - STR_TANK_TRITANIUM_ROCKET_ARMOR - STR_HOVERTANK_LAUNCHER_ARMOR - STR_HOVERTANK_MASS_DRIVER_ARMOR - STR_HOVERTANK_GAUSS_ARMOR - STR_XCOM_CYBERDISC_ARMOR - STR_XCOM_FLYING_DRONE_ARMOR - STR_XCOM_LARGE_FLYING_DRONE_ARMOR - TANK_ARMOR - HOVERTANK_ARMOR - STR_SECTOPOD_ARMOR2 - STR_SECTOPOD_ARMOR3 - STR_SECTOPOD_MINIGUN_ARMOR - XCOM_CYBERDISC_ARMOR - STR_XCOM_CYBERDISC_ARMOR_ORANGE - STR_GUNSHIP_ARMOR_UC - STR_ENFORCER_ARMOR_UC forbiddenSoldierTypes: - STR_DOG - STR_RAT allowedVehicles: - STR_NONE - type: STR_UNDERWATER_GEAR defaultArmor: STR_SOLDIER: STR_DIVING_SUIT_UC: 100 STR_HYBRID: STR_DIVING_SUIT_H_UC: 100 STR_DOG: STR_DOGE_ARMOR_UNDERWATER: 100 STR_RAT: STR_XCOM_RAT_ARMOR_UNDERWATER: 100 STR_MUGGLE_AI: STR_SEABOT_ARMOR: 100 allowedArmors: - STR_DIVING_SUIT_UC - STR_DIVING_SUIT_H_UC - STR_AQUA_PLASTIC_SUIT_UC_UNDERWATER - STR_AQUA_PLASTIC_SUIT_H_UC_UNDERWATER - STR_TOXI_SUIT_UC_UNDERWATER - STR_TOXI_SUIT_H_UC_UNDERWATER - STR_SYNTHSUIT_UC_UNDERWATER - STR_SYNTHSUIT_H_UC_UNDERWATER - STR_ASSAULT_SUIT_UC_UNDERWATER - STR_ASSAULT_SUIT_H_UC_UNDERWATER - STR_POWER_SUIT_UC_UNDERWATER - STR_POWER_SUIT_H_UC_UNDERWATER - STR_FLYING_SUIT_UC_UNDERWATER - STR_FLYING_SUIT_H_UC_UNDERWATER - STR_STORMTROOPER_ARMOR_UC_UNDERWATER - STR_STORMTROOPER_ARMOR_H_UC_UNDERWATER - STR_JUGGERNAUT_SUIT_UC_UNDERWATER - STR_JUGGERNAUT_SUIT_H_UC_UNDERWATER - STR_POWER_ARMOR_UC_UNDERWATER - STR_POWER_ARMOR_H_UC_UNDERWATER - STR_COELACANTH_ARMOR_UC forbiddenSoldierTypes: - STR_DOG - STR_RAT allowedItemCategories: - STR_UNDERWATER - type: STR_ALIEN_EMBASSY_ACCESS destroyRequiredItems: true requiredItems: STR_ALIEN_KEY_DECRYPTED: 1 - type: STR_CYDONIA forbiddenSoldierTypes: - STR_DOG - STR_RAT - type: STR_BEACH_GEAR defaultArmor: STR_SOLDIER: STR_SWIMWEAR_UC: 100 STR_HYBRID: STR_SWIMWEAR_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 allowedArmors: - STR_SWIMWEAR_UC - STR_SWIMWEAR_H_UC - STR_DOGE_ARMOR - STR_XCOM_RAT_ARMOR allowedItemCategories: - STR_BEACH allowedVehicles: - STR_NONE allowedCraft: - STR_CIVILIAN_CAR - STR_LUXURY_CAR - STR_VAN - STR_HELICOPTER - STR_OPSCAR forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_INFILTRATION_GEAR defaultArmor: STR_SOLDIER: STR_SUIT_UC: 100 STR_HYBRID: STR_SUIT_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 STR_RAT: STR_XCOM_RAT_ARMOR: 100 allowedArmors: - STR_BULLETPROOF_COAT_UC - STR_BULLETPROOF_COAT_H_UC - STR_LEATHER_COAT_UC - STR_LEATHER_COAT_H_UC - STR_SUIT_UC - STR_SUIT_H_UC - STR_DOGE_ARMOR - STR_RAT_ARMOR allowedItemCategories: - STR_CONCEALABLE allowedVehicles: - STR_NONE forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_INFILTRATION_GEAR_INFILTRATION_CARS defaultArmor: STR_SOLDIER: STR_SUIT_UC: 100 STR_HYBRID: STR_SUIT_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 allowedArmors: - STR_BULLETPROOF_COAT_UC - STR_BULLETPROOF_COAT_H_UC - STR_LEATHER_COAT_UC - STR_LEATHER_COAT_H_UC - STR_SUIT_UC - STR_SUIT_H_UC - STR_DOGE_ARMOR - STR_RAT_ARMOR allowedItemCategories: - STR_CONCEALABLE allowedVehicles: - STR_NONE allowedCraft: - STR_VAN - STR_LUXURY_CAR - STR_CIVILIAN_CAR - STR_HUMMER - STR_HELICOPTER - STR_DRAGONFLY - STR_OPSCAR forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_STAKEOUT_GEAR defaultArmor: STR_SOLDIER: STR_SUIT_UC: 100 STR_HYBRID: STR_SUIT_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 allowedArmors: - STR_BULLETPROOF_COAT_UC - STR_BULLETPROOF_COAT_H_UC - STR_LEATHER_COAT_UC - STR_LEATHER_COAT_H_UC - STR_SUIT_UC - STR_SUIT_H_UC - STR_DOGE_ARMOR - STR_RAT_ARMOR allowedItemCategories: - STR_CONCEALABLE allowedVehicles: - STR_NONE allowedCraft: - STR_VAN - STR_LUXURY_CAR - STR_CIVILIAN_CAR - STR_OPSCAR forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_SCIENCE_GEAR defaultArmor: STR_SOLDIER: STR_LABCOAT_UC: 100 STR_HYBRID: STR_LABCOAT_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 allowedArmors: - STR_LABCOAT_UC - STR_LABCOAT_H_UC - STR_XCOM_RAT_ARMOR allowedItemCategories: - STR_CONCEALABLE allowedVehicles: - STR_NONE forbiddenSoldierTypes: - STR_DOG - STR_MUGGLE_AI - type: STR_AGENT_IMPERSONATION_GEAR defaultArmor: STR_SOLDIER: STR_SYNDICATE_AGENT_DISGUISE_UC: 100 STR_HYBRID: STR_SYNDICATE_AGENT_DISGUISE_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_SYNDICATE_AGENT_DISGUISE_UC - STR_SYNDICATE_AGENT_DISGUISE_H_UC - STR_DOGE_ARMOR - STR_XCOM_RAT_ARMOR - STR_SMALL_TANK_ARMOR - STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR - type: STR_CAVEMEN_IMPERSONATION_GEAR defaultArmor: STR_SOLDIER: STR_CAVEMAN_DISGUISE_UC: 100 STR_HYBRID: STR_CAVEMAN_DISGUISE_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_CAVEMAN_DISGUISE_UC_UC - STR_CAVEMAN_DISGUISE_UC_H_UC - STR_DOGE_ARMOR - STR_XCOM_RAT_ARMOR allowedCraft: - STR_VAN - STR_LUXURY_CAR - STR_CIVILIAN_CAR - STR_HUMMER - STR_HELICOPTER - STR_DRAGONFLY - STR_OPSCAR allowedItemCategories: - STR_CONCEALABLE forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_OSIRON_IMPERSONATION_GEAR defaultArmor: STR_SOLDIER: STR_OSIRON_GOON_DISGUISE_UC: 100 STR_HYBRID: STR_OSIRON_GOON_DISGUISE_H_UC: 100 STR_DOG: STR_DOGE_ARMOR: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_OSIRON_GOON_DISGUISE_UC - STR_OSIRON_GOON_DISGUISE_H_UC - STR_DOGE_ARMOR - STR_XCOM_RAT_ARMOR forbiddenSoldierTypes: - STR_MUGGLE_AI - type: STR_TOXIC_AIR_GEAR defaultArmor: STR_SOLDIER: STR_HAZMAT_ARMOR_UC: 100 STR_HYBRID: STR_HAZMAT_ARMOR_H_UC: 100 STR_MUGGLE_AI: STR_SMALL_TANK_ARMOR: 100 allowedArmors: - STR_BIOEXO_UC - STR_BIOEXO_H_UC - STR_HAZMAT_ARMOR_UC - STR_HAZMAT_ARMOR_H_UC - STR_TOXI_SUIT_UC - STR_TOXI_SUIT_H_UC - STR_SYNTHSUIT_UC - STR_SYNTHSUIT_H_UC - STR_AQUA_PLASTIC_SUIT_UC - STR_AQUA_PLASTIC_SUIT_H_UC - STR_POWER_ARMOR_UC - STR_POWER_ARMOR_H_UC - STR_ASSAULT_SUIT_UC - STR_ASSAULT_SUIT_H_UC - STR_POWER_SUIT_UC - STR_POWER_SUIT_H_UC - STR_FLYING_SUIT_UC - STR_FLYING_SUIT_H_UC - STR_STORMTROOPER_ARMOR_UC - STR_STORMTROOPER_ARMOR_H_UC - STR_JUGGERNAUT_SUIT_UC - STR_JUGGERNAUT_SUIT_H_UC - STR_SMALL_TANK_ARMOR - STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR - STR_MEDICAL_DRONE_ARMOR - STR_ENFORCER_ARMOR_UC forbiddenSoldierTypes: - STR_DOG - STR_RAT - type: STR_REPTOID_INFILTRATION allowedCraft: - STR_VIPER_XCOM - STR_SNAPPING_TURTLE_XCOM - type: STR_DREAMSCAPE defaultArmor: STR_SOLDIER: STR_ASTRAL_ARMOR_UC: 100 STR_HYBRID: STR_ASTRAL_ARMOR_UC: 100 STR_DOG: STR_ASTRAL_WEREWOLF_ARMOR: 100 STR_MUGGLE_AI: STR_ASTRAL_ARMOR_UC: 100 allowedArmors: - STR_ASTRAL_ARMOR_UC allowedItemCategories: - STR_DREAM FILE: user/mods/XComFiles/Ruleset/subterrains_XCOMFILES.rul terrains: - name: HYBRIDCONTROL mapDataSets: - BLANKS - A_BASE - A_WALL02 - A_PODS - BRAIN - A_BASE2 - HYBRCONTR mapBlocks: - name: HYBRID_CONTROL00 width: 20 length: 20 - name: SHOGG_VILLAGE_CAVE_SETTLEMENT_LANDING mapDataSets: - BLANKS - CAVEBROWN mapBlocks: &ShoggLandingZone - name: SHOGG_VILLAGE_ENTRY00 width: 20 length: 20 groups: 1 - name: SHOGG_VILLAGE_ENTRY01 width: 20 length: 20 groups: 1 - name: SHOGG_VILLAGE_ENTRY02 width: 20 length: 20 groups: 1 - name: SHOGG_VILLAGE_ENTRY03 width: 20 length: 20 groups: 1 - name: SHOGG_VILLAGE_LANDING00 width: 20 length: 20 groups: 0 - name: SHOGG_VILLAGE_LANDING01 width: 20 length: 20 groups: 0 - name: SHOGG_VILLAGE_LANDING02 width: 20 length: 20 groups: 0 - name: SHOGG_VILLAGE_LANDING03 width: 20 length: 20 groups: 0 - name: SHOGG_VILLAGE_LANDING04 width: 20 length: 20 groups: 0 - name: MUMMY_VILLAGE_CAVE_SETTLEMENT_LANDING mapDataSets: - BLANKS - CAVEBONE mapBlocks: *ShoggLandingZone - name: REPTOID_CAVE_SETTLEMENT_LANDING mapDataSets: - BLANKS - CAVEBROWN mapBlocks: - name: REP_VILLAGE_LANDING00 width: 20 length: 20 groups: [0, 1] - name: REP_VILLAGE_LANDING01 width: 20 length: 20 groups: [0, 1] - name: REP_VILLAGE_LANDING02 width: 20 length: 20 groups: 0 - name: REP_VILLAGE_LANDING03 width: 20 length: 20 groups: 0 - name: MUMMY_VILLAGE_SETTLEMENT_ALTAR mapDataSets: - BLANKS - MUMMY_VILLAGE - SHOGG_VILLAGE_WALL02 - SHOGG_VILLAGE_PODS - MUMMY_RUINS mapBlocks: - name: MUM_VILLAGE_MIDDLE13 width: 10 length: 10 groups: 0 items: STR_GOLDEN_ANKH: - [5, 4, 2] - name: CAVESBLACK_UBASE_TRANSITION mapDataSets: - BLANKS - CAVEBLACK - U_BASE - U_WALL02 mapBlocks: &AlienBaseCavesTransition - name: CAVES_UBASE_NORTH_00 width: 20 length: 10 groups: 2 - name: CAVES_UBASE_NORTH_01 width: 20 length: 10 groups: 2 - name: CAVES_UBASE_WEST_00 width: 10 length: 20 groups: 3 - name: CAVES_UBASE_BOTH_00 width: 10 length: 10 groups: 4 - name: CAVESBLACK_GREENBASE_TRANSITION mapDataSets: - BLANKS - CAVEBLACK - CHTONITE_BASE - CHTONITE_WALL02 mapBlocks: *AlienBaseCavesTransition - name: CAVESBROWN_SHOGG_VILLAGE_TRANSITION mapDataSets: - BLANKS - CAVEBROWN - SHOGG_VILLAGE - SHOGG_VILLAGE_WALL02 mapBlocks: *AlienBaseCavesTransition - name: CORP_PHASE_1 mapDataSets: - BLANKS - CORP script: CORPPHASE1 mapBlocks: - name: CORPHQ_GROUND width: 20 length: 20 height: 3 groups: 6 - name: CORPHQ_ROOF width: 20 length: 20 height: 3 groups: 9 items: STR_SYNDICATE_FLOPPY: - [2, 14, 0] - name: CORPHQ_A01 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A02 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A03 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A04 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_B01 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B02 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B03 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B04 width: 20 length: 20 height: 1 groups: 8 - name: CORP_PHASE_2 mapDataSets: - BLANKS - CORP script: CORPPHASE2 mapBlocks: - name: CORPHQ_GROUND width: 20 length: 20 height: 3 groups: 6 - name: CORPHQ_ROOF width: 20 length: 20 height: 3 groups: 9 - name: CORPHQ_A01 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A02 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A03 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A04 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_B01 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B02 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B03 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B04 width: 20 length: 20 height: 1 groups: 8 - name: CORP_STANDARD mapDataSets: - BLANKS - CORP2 script: CORPPHASE2 mapBlocks: - name: CORPHQ_GROUND width: 20 length: 20 height: 3 groups: 6 - name: CORPHQ_ROOF width: 20 length: 20 height: 3 groups: 9 - name: CORPHQ_A01 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A02 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A03 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A04 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_B01 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B02 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B03 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B04 width: 20 length: 20 height: 1 groups: 8 - name: CORP_UAC mapDataSets: - BLANKS - CORP_UAC script: CORPPHASE2 mapBlocks: - name: CORPHQ_GROUND width: 20 length: 20 height: 3 groups: 6 - name: CORPHQ_ROOF width: 20 length: 20 height: 3 groups: 9 - name: CORPHQ_A01 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A02 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A03 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_A04 width: 20 length: 20 height: 1 groups: 7 - name: CORPHQ_B01 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B02 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B03 width: 20 length: 20 height: 1 groups: 8 - name: CORPHQ_B04 width: 20 length: 20 height: 1 groups: 8 - name: PINKDESERT_EXIT mapDataSets: - BLANKS - DESERT_PINK - DESERTBITS_PINK - XCOMENTRY mapBlocks: - name: PINKDESERT_EXIT width: 10 length: 10 - name: PINKDESERT_SPAWN mapDataSets: - BLANKS - DESERT_PINK - DESERTBITS_PINK - XCOMENTRY mapBlocks: - name: PINKDESERT_SPAWN width: 10 length: 10 - name: BEACH_SAVANNA mapDataSets: - BLANKS - BEACH - SAVANNABEACH mapBlocks: - name: BEACH00 width: 10 length: 10 - name: BEACH01 width: 10 length: 10 - name: BEACH02 width: 10 length: 10 - name: BEACH03 width: 10 length: 10 - name: BEACH04 width: 10 length: 10 - name: BEACH05 width: 10 length: 10 - name: ASYLUM_FENCE mapDataSets: - BLANKS - ASYLUM_WALL mapBlocks: &AsylumFence - name: ASYLUM_FENCE_W00 width: 10 length: 10 groups: 1 - name: ASYLUM_FENCE_W01 width: 10 length: 10 groups: 1 - name: ASYLUM_FENCE_W02 width: 10 length: 10 groups: 1 - name: ASYLUM_FENCE_W03 width: 10 length: 10 groups: 1 - name: ASYLUM_FENCE_E00 width: 10 length: 10 groups: 2 - name: ASYLUM_FENCE_E01 width: 10 length: 10 groups: 2 - name: ASYLUM_FENCE_E02 width: 10 length: 10 groups: 2 - name: ASYLUM_FENCE_E03 width: 10 length: 10 groups: 2 - name: ASYLUM_FENCE_N00 width: 10 length: 10 groups: 3 - name: ASYLUM_FENCE_N01 width: 10 length: 10 groups: 3 - name: ASYLUM_FENCE_N02 width: 10 length: 10 groups: 3 - name: ASYLUM_FENCE_N03 width: 10 length: 10 groups: 3 - name: ASYLUM_FENCE_N04 width: 10 length: 10 groups: 3 - name: ASYLUM_FENCE_S00 width: 10 length: 10 groups: 4 - name: ASYLUM_FENCE_S01 width: 10 length: 10 groups: 4 - name: ASYLUM_FENCE_S02 width: 10 length: 10 groups: 4 - name: ASYLUM_FENCE_SE00 width: 10 length: 10 groups: 5 - name: ASYLUM_FENCE_SW00 width: 10 length: 10 groups: 6 - name: ASYLUM_FENCE_NE00 width: 10 length: 10 groups: 7 - name: ASYLUM_FENCE_NW00 width: 10 length: 10 groups: 8 - name: ASYLUM_FENCE_NW01 width: 10 length: 10 groups: 8 - name: ASYLUM_FENCE_S_GATE00 width: 10 length: 10 groups: 9 - name: PENTAGRAM_MEDIUM mapDataSets: - BLANKS - PENTA mapBlocks: - name: PENTAGRAM_MEDIUM width: 20 length: 20 - name: CATACOMB_PENTAGRAM_MEDIUM_ENTRY mapDataSets: - BLANKS - PENTA_XCOM - CATACOMB mapBlocks: - name: PENTAGRAM_MEDIUM_ENTRY width: 10 length: 10 groups: [0, 1] - name: REPTOID_BUNKER mapDataSets: - BLANKS - REP_MARS - REP_WALL02 mapBlocks: - name: REPTIBUNKER00 width: 10 length: 10 items: STR_SPAWN_REPTOID_DRAGONFIRE_TURRET: - [4, 4, 4] fuseTimers: STR_SPAWN_REPTOID_DRAGONFIRE_TURRET: [0, 0] - name: DARK_TOWER mapDataSets: - BLANKS - SIETCH_DARK - CATACDECOR - DUNGEON mapBlocks: - name: DARK_TOWER_TOP width: 20 length: 20 height: 3 groups: 9 - name: DARK_TOWER_BOTTOM width: 20 length: 20 height: 4 groups: 4 - name: DARK_TOWER_TYPE_A_00 width: 20 length: 20 height: 1 groups: 5 - name: DARK_TOWER_TYPE_A_01 width: 20 length: 20 height: 1 groups: 5 - name: DARK_TOWER_TYPE_B_00 width: 20 length: 20 height: 1 groups: 6 - name: DARK_TOWER_TYPE_B_01 width: 20 length: 20 height: 1 groups: 6 - name: DARK_TOWER_TYPE_C_00 width: 20 length: 20 height: 1 groups: 7 - name: DARK_TOWER_TYPE_C_01 width: 20 length: 20 height: 1 groups: 7 - name: DARK_TOWER_TYPE_D_00 width: 20 length: 20 height: 1 groups: 8 - name: DARK_TOWER_TYPE_D_01 width: 20 length: 20 height: 1 groups: 8 - name: FOREST_HIGHWAY mapDataSets: - BLANKS - CONVOY mapBlocks: - name: FOREST_HIGHWAY width: 10 length: 60 items: STR_SPAWN_GERTRUDE_ELLISON: - [3, 21, 0] fuseTimers: STR_SPAWN_GERTRUDE_ELLISON: [0, 0] - name: URBAN_MARKET mapDataSets: - BLANKS - URBAN_MARKET - URBAN_LOW_FRN - URBAN_LOW mapBlocks: - name: URBANMARKET00 # Winter Palace Department Store width: 20 length: 20 - name: URBANMARKET01 # small foood storage width: 10 length: 10 - name: URBANMARKET02 # small warehouse width: 10 length: 10 - name: URBANMARKET03 # small computer shop width: 10 length: 10 - name: URBANMARKET04 # fuel station width: 20 length: 20 - name: URBANMARKET05 # fast food hut width: 10 length: 10 - name: URBANMARKET06 # general store width: 20 length: 20 - name: URBANMARKET07 # double general store width: 20 length: 20 - name: URBANMARKET08 # general store with a cafe upstairs width: 20 length: 20 - name: URBAN_MARKET_CLOTHING mapDataSets: - BLANKS - URBAN_MARKET_CLOTHING - URBAN_LOW_FRN - URBAN_LOW mapBlocks: - name: URBANMARKETCLOTHING00 # small thrift shop width: 10 length: 10 - name: URBANMARKETCLOTHING01 # small clothing shop width: 10 length: 10 - name: URBANMARKETCLOTHING02 # second-hand outlet width: 20 length: 20 - name: URBANMARKETCLOTHING03 # small market width: 10 length: 10 - name: URBANMARKETCLOTHING04 # small clothing shop width: 10 length: 10 - name: URBANMARKETCLOTHING05 # medium clothing shop with a plaza width: 20 length: 20 - name: URBANMARKETCLOTHING06 # small clothing shop width: 10 length: 10 - name: URBAN_MARKET_BAR mapDataSets: - BLANKS - URBAN_MARKET_BAR - URBAN_LOW_FRN - URBAN_LOW mapBlocks: - name: URBANMARKETBAR00 # small bar width: 10 length: 10 - name: URBANMARKETBAR01 # night club width: 20 length: 20 - name: URBANMARKETBAR02 # bar width: 20 length: 20 - name: URBANMARKETBAR03 # loft bar width: 20 length: 20 - name: URBANMARKETBAR04 # small bar width: 10 length: 10 - name: URBANMARKETBAR05 # restaurant with an upstairs lounge width: 20 length: 20 - name: URBAN_MEDICAL mapDataSets: - BLANKS - URBAN_MEDICAL - URBAN_LOW_FRN - URBAN_LOW mapBlocks: - name: URBANMEDICAL00 # health centre width: 20 length: 20 - name: URBAN_SPORTS mapDataSets: - BLANKS - URBAN_SPORTS - URBAN_LOW_FRN - URBAN_LOW mapBlocks: - name: URBANSPORTS00 width: 10 length: 10 - name: URBANSPORTS01 width: 10 length: 10 - name: URBANSPORTS02 width: 10 length: 10 - name: URBANSPORTS03 width: 20 length: 20 - name: URBAN_ROADS mapDataSets: - BLANKS - URBAN_ROADS1 - RAILCROSSING - URBAN_ROADS2 mapBlocks: #railroad - name: URBANRAILROADCRF00 # railroad crossing width: 10 length: 10 groups: [14] - name: URBANRAILROADCRF01 # railroad crossing width: 10 length: 10 groups: [14] - name: URBANRAILROADCRF02 # railroad crossing width: 10 length: 10 groups: [14] - name: URBANRAILROADCRF03 # railroad crossing width: 10 length: 10 groups: [14] - name: URBANRAILROADCRF04 # railroad crossing width: 10 length: 10 groups: [14] - name: URBANRAILROADCRF05 # railroad crossing width: 10 length: 10 groups: [14] - name: URBANRAILROADF00 # simple railroad width: 10 length: 10 groups: [13] #crossings - name: URBANROADCRF00 # simple crossing width: 10 length: 10 groups: [4] - name: URBANROADCRF01 # simple crossing with lights width: 10 length: 10 groups: [4] - name: URBANROADCRF02 # crossing width: 10 length: 10 groups: [4] - name: URBANROADCRF03 # crossing width: 10 length: 10 groups: [4] - name: URBANROADCRF04 # crossing width: 10 length: 10 groups: [4] - name: URBANROADCRF05 # crossing with lights width: 10 length: 10 groups: [4] - name: URBANROADCRF06 # crossing with lights width: 10 length: 10 groups: [4] - name: URBANROADCRF07 # crossing width: 10 length: 10 groups: [4] - name: URBANROADCRF08 # crossing with lights width: 10 length: 10 groups: [4] - name: URBANROADCRF09 # crossing width: 10 length: 10 groups: [4] - name: URBANROADCRF10 # crossing with lights width: 10 length: 10 groups: [4] #horizontal roads - name: URBANROADHF00 # simple horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF01 # simple horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF02 # simple horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF03 # simple horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF04 # simple horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF05 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF06 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF07 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF08 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF09 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF10 # horizontal road with black van width: 10 length: 10 groups: [2] - name: URBANROADHF11 # horizontal road with white van width: 10 length: 10 groups: [2] - name: URBANROADHF12 # horizontal road with bus stop width: 10 length: 10 groups: [2] - name: URBANROADHF13 # horizontal road with bus stop width: 10 length: 10 groups: [2] - name: URBANROADHF14 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF15 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF16 # horizontal road with crashed bus stop width: 10 length: 10 groups: [2] - name: URBANROADHF17 # horizontal road with bus stop width: 10 length: 10 groups: [2] - name: URBANROADHF18 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF19 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF20 # horizontal road width: 10 length: 10 groups: [2] - name: URBANROADHF21 # horizontal road width: 10 length: 10 groups: [2] #vertical roads - name: URBANROADVF00 # simple vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF01 # simple vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF02 # simple vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF03 # simple vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF04 # simple vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF05 # vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF06 # vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF07 # vertical road with grey car width: 10 length: 10 groups: [3] - name: URBANROADVF08 # vertical road with silver car width: 10 length: 10 groups: [3] - name: URBANROADVF09 # vertical road with bike width: 10 length: 10 groups: [3] - name: URBANROADVF10 # vertical road with bike width: 10 length: 10 groups: [3] - name: URBANROADVF11 # vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF12 # vertical road with bus stop width: 10 length: 10 groups: [3] - name: URBANROADVF13 # vertical road with crashed bus stop width: 10 length: 10 groups: [3] - name: URBANROADVF14 # vertical road with bus stop width: 10 length: 10 groups: [3] - name: URBANROADVF15 # vertical road with green car width: 10 length: 10 groups: [3] - name: URBANROADVF16 # vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF17 # vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF18 # vertical road with grass width: 10 length: 10 groups: [3] - name: URBANROADVF19 # vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF20 # vertical road width: 10 length: 10 groups: [3] - name: URBANROADVF21 # vertical road width: 10 length: 10 groups: [3] - name: RITUAL_CAVE mapDataSets: - BLANKS - CAVEBLACK - RITUALS mapBlocks: - name: RITUALCAVE_00 width: 20 length: 20 randomizedItems: - position: [3, 9, 2] amount: 4 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_MONSTROUS_TOOTH, STR_SKULL, STR_SPIDERWEB, STR_SPIDERWEB, STR_BIG_BONE, STR_BIG_BONE, STR_BIG_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE_CLUB, STR_BONE_CLUB, STR_BONE_CLUB, STR_RUSTY_BLADE, STR_CHITIN_KNIFE, STR_DINO_EGG_SHELL, STR_DINO_EGG_SHELL, STR_DINO_EGG] - position: [12, 11, 0] amount: 2 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_MONSTROUS_TOOTH, STR_SKULL, STR_MYSTERIOUS_SKULL, STR_DRAGON_SKULL, STR_SPIDERWEB, STR_SPIDERWEB, STR_BIG_BONE, STR_BIG_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE_CLUB, STR_RUSTY_BLADE, STR_CHITIN_KNIFE, STR_BROKEN_LANTERN, STR_DULLED_PROMETHEUM, STR_STRANGE_ALUMINIUM_TABLET, STR_DINO_EGG_SHELL, STR_DINO_EGG_SHELL, STR_DINO_EGG, STR_DINO_EGG] - position: [12, 12, 0] amount: 2 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_MONSTROUS_TOOTH, STR_SKULL, STR_MYSTERIOUS_SKULL, STR_DRAGON_SKULL, STR_SPIDERWEB, STR_SPIDERWEB, STR_BIG_BONE, STR_BIG_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE_CLUB, STR_RUSTY_BLADE, STR_CHITIN_KNIFE, STR_BROKEN_LANTERN, STR_DULLED_PROMETHEUM, STR_STRANGE_ALUMINIUM_TABLET, STR_DINO_EGG_SHELL, STR_DINO_EGG_SHELL, STR_DINO_EGG, STR_DINO_EGG] - position: [12, 13, 0] amount: 2 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_MONSTROUS_TOOTH, STR_SKULL, STR_MYSTERIOUS_SKULL, STR_DRAGON_SKULL, STR_SPIDERWEB, STR_SPIDERWEB, STR_BIG_BONE, STR_BIG_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE_CLUB, STR_RUSTY_BLADE, STR_CHITIN_KNIFE, STR_BROKEN_LANTERN, STR_DULLED_PROMETHEUM, STR_STRANGE_ALUMINIUM_TABLET, STR_DINO_EGG_SHELL, STR_DINO_EGG_SHELL, STR_DINO_EGG, STR_DINO_EGG] FILE: user/mods/XComFiles/Ruleset/terrains_XCOMFILES.rul terrains: - delete: CULTA - delete: DESERT - delete: FOREST - delete: JUNGLE - delete: MOUNT - delete: POLAR - delete: URBAN - name: UBASE mapDataSets: - BLANKS - U_BASE - U_WALL02 - U_PODS - BRAIN - U_BASE2 - U_FRN - U_EXT02 - U_BITS - U_FLOOR # mapDataSets: # - BLANKS # - DOOM_BASE # - DOOM_WALL02 # - DOOM_PODS # - DOOM_BRAIN # - DOOM_BASE2 # - DOOM_FRN # - DOOM_EXT02 # - DOOM_BITS # - U_FLOOR #groups: #0 - else #1 - coridor #2 - general base enter #3 - general base control centre #4 - Cydonian brain #5 - #6 - 10x10 filler #7 - 20x20 filler #8 - big base enter #9 - big base control centre (brain) #10 - hangar bots #11 - hangar tops #12 - big base control centre (brain) high enter #13 - big base connectors mapBlocks: &AnchorAlienBase - name: UBASE_00 width: 20 length: 20 items: STR_ALIEN_DATA_SLATE: - [6, 6, 1] STR_ALENIUM_SHARD: - [13, 13, 1] groups: 3 - name: UBASE_00b width: 20 length: 20 items: STR_ALIEN_DATA_SLATE: - [6, 6, 1] STR_ALENIUM_SHARD: - [13, 13, 1] groups: 3 - name: UBASE_00c width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [12, 6, 1] STR_ALENIUM_SHARD: - [6, 12, 1] - name: UBASE_00d width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [10, 17, 1] STR_ALENIUM_SHARD: - [7, 1, 1] - name: UBASE_00e width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [5, 5, 1] STR_ALENIUM_SHARD: - [5, 13, 1] - name: UBASE_CIV_00 width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [5, 5, 1] STR_ALENIUM_SHARD: - [13, 5, 1] - name: UBASE_01 width: 20 length: 20 - name: UBASE_01b width: 20 length: 20 - name: UBASE_01c width: 20 length: 20 - name: UBASE_02 width: 20 length: 20 - name: UBASE_02b width: 20 length: 20 - name: UBASE_02c width: 20 length: 20 - name: UBASE_03 width: 20 length: 20 items: STR_ELERIUM_115: - [2, 14, 1] - [2, 16, 1] - name: UBASE_03b width: 20 length: 20 items: STR_ELERIUM_115: - [2, 13, 1] - [2, 14, 1] - [2, 15, 1] - [2, 16, 1] - [2, 17, 1] - name: UBASE_04 width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04b width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04c width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04d width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04e width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04f width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04g width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04h width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04i width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_05 width: 10 length: 10 - name: UBASE_05b width: 10 length: 10 - name: UBASE_06 width: 10 length: 10 - name: UBASE_06b width: 10 length: 10 - name: UBASE_06c width: 10 length: 10 - name: UBASE_06d width: 10 length: 10 - name: UBASE_07 width: 10 length: 10 groups: 1 - name: UBASE_07b width: 10 length: 10 groups: 1 - name: UBASE_07c width: 10 length: 10 groups: 1 - name: UBASE_08 width: 10 length: 10 - name: UBASE_08b width: 10 length: 10 - name: UBASE_09 width: 10 length: 10 - name: UBASE_09b width: 10 length: 10 - name: UBASE_09c width: 10 length: 10 - name: UBASE_10 width: 10 length: 10 - name: UBASE_11 width: 10 length: 10 - name: UBASE_11b width: 10 length: 10 - name: UBASE_12 width: 10 length: 10 items: STR_ELERIUM_115: - [4, 4, 0] - name: UBASE_12b width: 10 length: 10 items: STR_ELERIUM_115: - [4, 4, 0] - name: UBASE_12c width: 10 length: 10 items: STR_ELERIUM_115: - [4, 4, 0] - name: UBASE_13 width: 10 length: 10 - name: UBASE_14 width: 10 length: 10 - name: UBASE_14b width: 10 length: 10 - name: UBASE_15_TALL width: 20 length: 20 groups: 4 items: STR_SPAWN_ETHEREAL_KEEPER: - [3, 6, 1] - [2, 16, 1] - [4, 9, 1] - [4, 2, 1] fuseTimers: STR_SPAWN_ETHEREAL_KEEPER: [0, 0] - name: UBASE_16 width: 10 length: 10 - name: UBASE_16b width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [6, 16, 1] STR_ALENIUM_SHARD: - [7, 16, 1] - name: UBASE_17 width: 10 length: 10 - name: UBASE_17b width: 10 length: 10 - name: UBASE_18 width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [13, 5, 1] STR_ALENIUM_SHARD: - [13, 13, 1] - name: UBASE_19 width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [13, 5, 1] STR_ALENIUM_SHARD: - [13, 13, 1] - name: UBASE_20 width: 20 length: 20 groups: 3 items: STR_ALIEN_DATA_SLATE: - [12, 12, 1] STR_ALENIUM_SHARD: - [13, 13, 1] - name: UBASE_21 width: 20 length: 20 - name: UBASE_22 width: 20 length: 20 - name: UBASE_23 width: 20 length: 20 - name: UBASE_24 width: 10 length: 10 groups: 2 - name: UBASE_25 width: 10 length: 10 - name: UBASE_26 width: 10 length: 10 - name: UBASE_27 width: 10 length: 10 - name: UBASE_28 width: 10 length: 10 - name: UBASE_29 width: 10 length: 10 - name: UBASE_30 width: 10 length: 10 - name: UBASE_31 width: 10 length: 10 - name: UBASE_32 width: 20 length: 20 items: STR_ELERIUM_115: - [2, 13, 1] - [2, 14, 1] - [2, 15, 1] - [2, 16, 1] - [2, 17, 1] - name: UBASE_33 width: 10 length: 10 - name: UBASE_34 width: 20 length: 20 - name: UBASE_35 width: 20 length: 20 - name: UBASE_36 width: 10 length: 10 - name: UBASE_37 width: 10 length: 10 - name: UBASE_38 width: 10 length: 10 - name: UBASE_39 width: 10 length: 10 - name: UBASE_40 width: 20 length: 20 - name: UBASE_41 width: 20 length: 20 items: STR_ELERIUM_115: - [15, 9, 1] - [3, 9, 1] STR_ALENIUM_SHARD: - [7, 11, 1] - name: UBASE_42 width: 10 length: 10 - name: UBASE_43 width: 10 length: 10 - name: UBASE_44 width: 10 length: 10 - name: UBASE_45 width: 10 length: 10 - name: UBASE_46 width: 10 length: 10 items: STR_ELERIUM_115: - [2, 2, 0] - [6, 2, 0] - [2, 6, 0] - [6, 6, 0] - name: UBASE_47 width: 10 length: 10 - name: UBASE_CIV_01 width: 10 length: 10 - name: UBASE_CIV_02 width: 20 length: 20 - name: UBASE_CIV_03 width: 10 length: 10 - name: UBASE_CIV_05 width: 10 length: 10 - name: UBASE_CIV_06 width: 10 length: 10 - name: UBASE_CIV_07 width: 10 length: 10 - name: UBASE_CIV_10 width: 10 length: 10 - name: UBASE_CIV_50 width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_CIV_51 width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_CIV_52 width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_CIV_53 width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_CIV_100 width: 20 length: 20 - name: UBASE_SOL_00 width: 10 length: 10 - name: UBASE_SOL_01 width: 10 length: 10 - name: UBASE_SOL_02 width: 20 length: 20 - name: UBASE_SOL_03 width: 20 length: 20 groups: 10 #hangar bots - name: UBASE_SOL_04 width: 20 length: 20 groups: 10 #hangar bots items: STR_ELERIUM_115: - [9, 10, 0] - name: UBASE_SOL_05 width: 20 length: 20 groups: 10 #hangar bots items: STR_ELERIUM_115: - [9, 9, 0] - name: UBASE_SOL_06 # holostation width: 10 length: 10 - name: UBASE_FILL_20x20 width: 20 length: 20 groups: 7 - name: UBASE_FILL_10x10 width: 10 length: 10 groups: 6 - name: UBASE_TURRET_00 width: 10 length: 10 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [4, 4, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UBASE_TURRET_01 width: 10 length: 10 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [4, 4, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UBASE_TURRET_02 width: 10 length: 10 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [4, 4, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UBASE_TURRET_03 width: 10 length: 10 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [4, 4, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: CEREBRAL_CHAMBER width: 20 length: 20 groups: 9 #big base control centre (brain) items: STR_SPAWN_ETHEREAL_KEEPER: - [9, 11, 2] - [8, 5, 2] - [11, 5, 2] STR_ALIEN_DATA_SLATE: - [13, 5, 1] - [7, 4, 2] STR_SPAWN_ALIEN_BRAIN: - [9, 9, 2] fuseTimers: STR_SPAWN_ETHEREAL_KEEPER: [0, 0] STR_SPAWN_ALIEN_BRAIN: [0, 0] - name: CEREBRAL_CHAMBER_1 width: 20 length: 20 groups: 9 #big base control centre (brain) items: STR_SPAWN_ETHEREAL_KEEPER: - [9, 11, 2] - [8, 5, 2] - [11, 5, 2] STR_ALIEN_DATA_SLATE: - [13, 5, 1] - [7, 4, 2] STR_SPAWN_ALIEN_BRAIN: - [9, 9, 2] fuseTimers: STR_SPAWN_ETHEREAL_KEEPER: [0, 0] STR_SPAWN_ALIEN_BRAIN: [0, 0] - name: CEREBRAL_CHAMBER_2 width: 20 length: 20 groups: 12 #big base control centre (brain) high enter items: STR_SPAWN_ETHEREAL_KEEPER: - [9, 11, 0] - [8, 5, 0] - [11, 5, 0] STR_ALIEN_DATA_SLATE: - [13, 5, 1] - [7, 4, 0] STR_SPAWN_ALIEN_BRAIN: - [9, 9, 0] fuseTimers: STR_SPAWN_ETHEREAL_KEEPER: [0, 0] STR_SPAWN_ALIEN_BRAIN: [0, 0] - name: ENTER_CHAMBER_00 width: 10 length: 10 groups: 8 #big base enter - name: ENTER_CHAMBER_01 width: 10 length: 10 groups: 8 #big base enter - name: ENTER_CHAMBER_02 width: 10 length: 10 groups: 8 #big base enter - name: HANGAR_UPPER_CHAMBER_0 width: 20 length: 20 groups: 11 #hangar tops - name: CONNECTING_CHAMBER_00 width: 10 length: 10 groups: 13 #big base connectors - name: CONNECTING_CHAMBER_01 width: 10 length: 10 groups: 13 #big base connectors - name: CONNECTING_CHAMBER_02 width: 10 length: 10 groups: 13 #big base connectors - name: CONNECTING_CHAMBER_03 width: 10 length: 10 groups: 13 #big base connectors - name: CONNECTING_CHAMBER_04 width: 10 length: 10 groups: 13 #big base connectors - name: URBAN mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - MADDECOR civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_POLICEMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_PRIEST - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR - STR_DOGE script: URBAN mapBlocks: &AnchorVanillaUrban - name: URBAN00 # W-E width: 10 length: 10 groups: 2 - name: URBAN01 # N-S width: 10 length: 10 groups: 3 - name: URBAN02 # Crossroads width: 10 length: 10 groups: 4 - name: URBAN03 width: 10 length: 10 groups: [0, 1] - name: URBAN04 width: 10 length: 10 groups: [0, 1] - name: URBAN05 width: 20 length: 20 - name: URBAN06 width: 20 length: 20 - name: URBAN07 width: 20 length: 20 - name: URBAN08 width: 20 length: 20 - name: URBAN09 width: 20 length: 20 - name: URBAN14 width: 10 length: 10 - name: URBAN15 width: 10 length: 10 - name: URBAN16 width: 10 length: 10 - name: URBAN17 width: 10 length: 10 - name: URBAN18 width: 10 length: 10 - name: EXPANDEDTERROR00 #Landingzone Dirt 1 width: 10 length: 10 groups: 1 - name: EXPANDEDTERROR01 #Landingzone Dirt 2 width: 10 length: 10 groups: 1 - name: EXPANDEDTERROR02 #Landing Zone Grass width: 10 length: 10 groups: 1 - name: EXPANDEDTERROR03 #Road WE width: 10 length: 10 groups: 2 - name: EXPANDEDTERROR04 #Road WE with Garbage width: 10 length: 10 groups: 2 - name: EXPANDEDTERROR05 #Road WE with Bus Station width: 10 length: 10 groups: 2 - name: EXPANDEDTERROR06 #Road WE with Postbox width: 10 length: 10 groups: 2 - name: EXPANDEDTERROR07 #Road NS width: 10 length: 10 groups: 3 - name: EXPANDEDTERROR08 #Road NS 2 Sewer width: 10 length: 10 groups: 3 - name: EXPANDEDTERROR09 #Road NS Bus Station width: 10 length: 10 groups: 3 - name: EXPANDEDTERROR10 #Road NS Garbage width: 10 length: 10 groups: 3 - name: EXPANDEDTERROR11 #Crossroad Garbage width: 10 length: 10 groups: 4 - name: EXPANDEDTERROR12 #Crossroad Telephon Box width: 10 length: 10 groups: 4 - name: EXPANDEDTERROR13 #2 Level Small Slum House width: 10 length: 10 - name: EXPANDEDTERROR14 #1 Level Small Slum House width: 10 length: 10 - name: EXPANDEDTERROR15 #NS Small Park width: 10 length: 10 - name: EXPANDEDTERROR16 #2 Level Small Appartment width: 10 length: 10 - name: EXPANDEDTERROR17 #2 Level Large Storage and Shop width: 20 length: 20 - name: EXPANDEDTERROR18 #Parking Lot with Shop width: 20 length: 20 - name: EXPANDEDTERROR19 #Large Park with Telephon Box width: 20 length: 20 - name: EXPANDEDTERROR20 #2 Level Slum Buildings with Telephone Box width: 20 length: 20 - name: EXPANDEDTERROR21 #Restaurant width: 20 length: 20 - name: EXPANDEDTERROR22 #2 Level Appartment with Parking Lot width: 20 length: 20 - name: EXPANDEDTERROR23 #4 Level Appartment Building width: 20 length: 20 - name: EXPANDEDTERROR24 #2 Level Family House with Garage width: 20 length: 20 - name: EXPANDEDTERROR25 #2 Level Storage with Office width: 20 length: 20 - name: EXPANDEDTERROR26 #2 Level Double Family House width: 20 length: 20 ### FILL THIS SPACE ### - name: SOLBAN39 width: 10 length: 10 - name: SOLBAN40 width: 10 length: 10 - name: CIVURBAN41 # house by Civilian width: 10 length: 10 - name: CIVURBAN42 # house by Civilian width: 10 length: 10 - name: CIVURBAN43 # house by Civilian width: 10 length: 10 - name: CIVURBAN44 # house by Civilian width: 10 length: 10 - name: CIVURBAN45 # small park by Civilian width: 10 length: 10 - name: CIVURBAN46 # small dump by Civilian width: 10 length: 10 - name: CIVURBAN47 # tiny store by Civilian width: 10 length: 10 - name: CIVURBAN48 # raised house by Civilian width: 20 length: 20 - name: CIVURBAN49 # arrest by Civilian width: 10 length: 10 - name: CIVURBAN50 # raised restaurant by Civilian width: 20 length: 20 - name: CIVURBAN51 # apartment with garages by Civilian width: 20 length: 20 - name: CIVURBAN52 # raised apartment by Civilian width: 10 length: 10 - name: CIVURBAN53 # store with parking by Civilian width: 20 length: 20 - name: CIVURBAN54 # tiny house by Civilian width: 10 length: 10 - name: CIVURBAN55 # tiny garage by Civilian width: 10 length: 10 - name: CIVURBAN56 # two-story hotel by Civilian width: 20 length: 20 - name: CIVURBAN57 # hipermarket by Civilian width: 40 length: 40 - name: URBANSANYASKILLPRO00 # school by Sanya Skill Pro width: 40 length: 40 - name: URBANSANYASKILLPRO01 # restaurant by Sanya Skill Pro width: 20 length: 20 - name: URBANAMUYS00 # bar by Amuys width: 20 length: 20 - name: URBAN_DAWN mapDataSets: - BLANKS - ROADS - URBITS_DAWN - URBAN_DAWN - FRNITURE - MADDECOR civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_POLICEMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_PRIEST - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR - STR_DOGE script: URBAN mapBlocks: *AnchorVanillaUrban - name: RURAL mapDataSets: - BLANKS - VILROADS - VILBITS - VILBAN - VILFRNITURE civilianTypes: - MALE_CIVILIAN - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_GREASER - STR_MALE_FORESTER - STR_MALE_FORESTER - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_PRIEST - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN - STR_BIKINI_BABE - STR_POLICEMAN - STR_POLICEWOMAN - STR_DOGE - STR_DOGE - STR_DOGE - STR_DOGE - STR_DOGE - STR_COW - STR_COW - STR_COW - STR_PIG - STR_PIG - STR_PIG - STR_SHEEP - STR_SHEEP - STR_SHEEP - STR_CHICKEN - STR_CHICKEN - STR_CHICKEN script: RURAL mapBlocks: &AnchorRural - name: VILBAN00 width: 10 length: 10 groups: [0, 1] - name: VILBAN01 width: 10 length: 10 - name: VILBAN02 width: 10 length: 10 - name: VILBAN03 width: 10 length: 10 - name: VILBAN04 width: 10 length: 10 - name: VILBAN05 width: 20 length: 20 groups: [0, 5] - name: VILBAN06 width: 20 length: 20 groups: [0, 5] - name: VILBAN07 width: 20 length: 20 groups: [0, 5] - name: VILBAN08 width: 20 length: 20 groups: [0, 5] - name: VILBAN09 width: 20 length: 20 groups: [0, 5] - name: VILBAN10 width: 20 length: 20 groups: [0, 5] - name: VILBAN11 width: 20 length: 20 groups: [0, 5] - name: VILBAN12 width: 20 length: 20 groups: [0, 5] - name: VILBAN13 width: 10 length: 10 - name: VILBAN14 width: 20 length: 20 - name: VILBAN15 width: 20 length: 20 - name: VILBAN16 width: 20 length: 20 - name: VILBAN17 width: 10 length: 10 - name: VILBAN18 width: 10 length: 10 - name: VILBAN19 width: 10 length: 10 - name: VILBAN20 width: 10 length: 10 groups: 2 - name: VILBAN21 width: 10 length: 10 groups: 2 - name: VILBAN22 width: 10 length: 10 groups: 2 - name: VILBAN23 width: 10 length: 10 groups: 2 - name: VILBAN24 width: 10 length: 10 groups: 2 - name: VILBAN25 width: 10 length: 10 groups: 2 - name: VILBAN26 width: 10 length: 10 groups: 2 - name: VILBAN30 width: 10 length: 10 groups: 3 - name: VILBAN31 width: 10 length: 10 groups: 3 - name: VILBAN32 width: 10 length: 10 groups: 3 - name: VILBAN33 width: 10 length: 10 groups: 3 - name: VILBAN34 width: 10 length: 10 groups: 3 - name: VILBAN35 width: 10 length: 10 groups: 3 - name: VILBAN36 width: 10 length: 10 groups: 3 - name: VILBAN37 width: 10 length: 10 groups: 3 - name: VILBAN40 width: 10 length: 10 groups: 4 - name: VILBAN50 width: 10 length: 10 - name: VILBAN51 width: 20 length: 20 - name: VILBAN52 width: 10 length: 10 - name: VILBAN53 width: 20 length: 20 - name: VILBAN54 width: 10 length: 10 - name: VILBAN55 width: 10 length: 10 - name: VILBAN56 width: 20 length: 20 - name: VILBAN57 width: 10 length: 10 - name: RURAL2 mapDataSets: - BLANKS - VILROADS2 - VILBITS2 - VILBAN2 - VILFRNITURE2 civilianTypes: - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *AnchorRural - name: RICE_FARM script: RICE_FARM mapDataSets: - BLANKS - IDT_FARM - IDT_ASIA - IDT_FARM_WATER - IDT_BARNFLOOR - IDT_HUMAN - URBAN_GOODS mapBlocks: - name: ALT_BARN_1 width: 10 length: 10 - name: ALT_BARN_2 width: 10 length: 10 - name: ALT_BARN_3 width: 10 length: 10 - name: ALT_BARN_4 width: 10 length: 20 - name: ALT_BARN_5 width: 20 length: 10 - name: ALT_BARN_6 width: 10 length: 10 groups: [0, 1] # LANDING ZONE - name: ALT_BARN_7 width: 10 length: 10 groups: [0, 1] # LANDING ZONE - name: ALT_BARN_8 width: 20 length: 10 - name: ALT_BARN_9 width: 10 length: 20 - name: ALT_BARN_10 width: 20 length: 20 - name: ALT_BARN_11 width: 20 length: 10 - name: ALT_BARN_12 width: 20 length: 10 - name: ALT_BARN_13 width: 20 length: 20 - name: ALT_BARN_14 width: 20 length: 20 - name: ALT_BARN_15 width: 10 length: 10 - name: ALT_BARN_16 width: 10 length: 10 - name: ALT_BARN_17 width: 10 length: 10 - name: URBANJUNK mapDataSets: - BLANKS - JUNGLE - BARN_JUNK - FRNITURE - URBITS_JUNK - CULTIVAT script: URBANJUNK civilianTypes: - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_HOSTESS - STR_BIKINI_BABE - STR_POLICEMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_PRIEST - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR - STR_DOGE mapBlocks: &AnchorUrbanJunk - name: URBANJUNK00 width: 10 length: 10 groups: 1 - name: URBANJUNK01 width: 10 length: 10 - name: URBANJUNK02 width: 10 length: 10 - name: URBANJUNK03 width: 10 length: 10 - name: URBANJUNK04 width: 10 length: 10 - name: URBANJUNK05 width: 10 length: 10 - name: URBANJUNK06 width: 10 length: 10 - name: URBANJUNK07 width: 10 length: 10 - name: URBANJUNK08 width: 10 length: 10 - name: URBANJUNK09 width: 10 length: 10 - name: URBANJUNK10 width: 10 length: 10 - name: URBANJUNK11 width: 10 length: 10 - name: URBANJUNK12 width: 10 length: 10 - name: URBANJUNK13 width: 10 length: 10 - name: URBANJUNK14 width: 10 length: 10 - name: URBANJUNK15 width: 10 length: 10 - name: URBANJUNK16 width: 10 length: 10 - name: URBANJUNK17 width: 10 length: 10 - name: URBANJUNK18 width: 10 length: 10 - name: URBANJUNK19 width: 10 length: 10 - name: URBANJUNK20 width: 10 length: 10 - name: URBANJUNK21 width: 20 length: 20 - name: URBANJUNK22 width: 20 length: 20 - name: URBANJUNK23 width: 20 length: 20 - name: URBANJUNK24 width: 20 length: 20 - name: URBANJUNK25 width: 20 length: 20 - name: URBANJUNK26 width: 20 length: 20 - name: URBANJUNK27 width: 20 length: 20 - name: URBANJUNK28 width: 20 length: 20 - name: URBANJUNK29 width: 20 length: 20 - name: URBANJUNK30 width: 20 length: 20 - name: URBANJUNK31 width: 20 length: 20 - name: URBANJUNK32 width: 10 length: 10 - name: URBANJUNK33 width: 10 length: 10 - name: URBANJUNK34 width: 10 length: 10 - name: URBANJUNK35 width: 10 length: 10 - name: URBANJUNK36 width: 10 length: 10 - name: URBANJUNK37 width: 20 length: 20 - name: URBANJUNK38 width: 20 length: 20 - name: URBANJUNK39 width: 20 length: 20 - name: URBANJUNK40 width: 20 length: 20 - name: URBANJUNK41 width: 20 length: 20 - name: URBANJUNK42 width: 20 length: 20 - name: URBANJUNK43 width: 20 length: 20 - name: URBANJUNK44 width: 20 length: 20 - name: URBANJUNK45 width: 10 length: 10 - name: URBANJUNK46 width: 10 length: 10 - name: URBANJUNKDIO_00 width: 20 length: 20 - name: URBANJUNK_ROAD_00a width: 10 length: 10 groups: 2 - name: URBANJUNK_ROAD_00b width: 10 length: 10 groups: 2 - name: URBANJUNK_ROAD_00c width: 10 length: 10 groups: 2 - name: URBANJUNK_ROAD_00d width: 10 length: 10 groups: 2 - name: URBANJUNK_ROAD_01a width: 10 length: 10 groups: 3 - name: URBANJUNK_ROAD_01b width: 10 length: 10 groups: 3 - name: URBANJUNK_ROAD_01c width: 10 length: 10 groups: 3 - name: URBANJUNK_ROAD_01d width: 10 length: 10 groups: 3 - name: URBANJUNK_ROAD_02 width: 10 length: 10 groups: 4 - name: URBANNATIVE mapDataSets: - BLANKS - JUNGLE - BARN - FRNITURE - URBITS - CULTIVAT script: URBANJUNK civilianTypes: - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - MALE_CIVILIAN - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_HOSTESS - STR_HOSTESS - STR_HOSTESS - STR_BIKINI_BABE - STR_BIKINI_BABE - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_BLACK_AFRICAN_FIGHTER1 - STR_MALE_BLACK_AFRICAN_FIGHTER2 - STR_MALE_BLACK_AFRICAN_FIGHTER3 - STR_PRIEST - STR_PRIEST - STR_MALE_DOCTOR - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR - STR_FEMALE_DOCTOR - STR_DOGE mapBlocks: *AnchorUrbanJunk - name: CHEMTOWN mapDataSets: - BLANKS - MILEXT - MILWARE - MILBARR - MILINDUSTRIAL - MILTECH civilianTypes: &ChemtownCivilians - STR_MALE_CIVILIAN_TECHNICIAN - STR_FEMALE_CIVILIAN_TECHNICIAN - STR_MALE_CIVILIAN_CITY_BOY - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_FEMALE_CIVILIAN_CITY_GIRL - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_CIVILIAN_GANGER - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_ENGINEER - STR_MALE_ENGINEER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_POLICEMAN - STR_POLICEWOMAN - STR_FEMALE_CASUAL script: CHEMTOWN mapBlocks: - name: CHEMTOWN00 width: 10 length: 10 - name: CHEMTOWN01 width: 10 length: 10 - name: CHEMTOWN02 width: 10 length: 10 - name: CHEMTOWN03 width: 10 length: 10 - name: CHEMTOWN04 width: 10 length: 10 - name: CHEMTOWN05 width: 10 length: 10 - name: CHEMTOWN06 width: 10 length: 10 - name: CHEMTOWN07 width: 10 length: 10 - name: CHEMTOWN08 width: 10 length: 10 - name: CHEMTOWN09 width: 10 length: 10 - name: CHEMTOWN11 width: 10 length: 10 - name: CHEMTOWN12 width: 10 length: 10 - name: CHEMTOWN13 width: 10 length: 10 - name: CHEMTOWN14 width: 10 length: 10 - name: CHEMTOWN11LZ width: 10 length: 10 groups: 1 - name: CHEMTOWN12LZ width: 10 length: 10 groups: 1 - name: CHEMTOWN13LZ width: 10 length: 10 groups: 1 - name: CHEMTOWN20 width: 10 length: 10 groups: 2 - name: CHEMTOWN21 width: 10 length: 10 groups: 2 - name: CHEMTOWN30 width: 10 length: 10 groups: 3 - name: CHEMTOWN31 width: 10 length: 10 groups: 3 - name: CHEMTOWN40 width: 10 length: 10 groups: 4 - name: CHEMTOWN50 width: 20 length: 20 - name: CHEMTOWN51 width: 20 length: 20 - name: CHEMTOWN52 width: 20 length: 20 - name: CHEMTOWN_ROADS mapDataSets: - BLANKS - MILEXT - MILWARE - MILBARR - MILINDUSTRIAL - MILTECH civilianTypes: *ChemtownCivilians script: CHEMTOWN mapBlocks: - name: CHEMTOWN00 width: 10 length: 10 - name: CHEMTOWN01 width: 10 length: 10 - name: CHEMTOWN02 width: 10 length: 10 - name: CHEMTOWN03 width: 10 length: 10 - name: CHEMTOWN04 width: 10 length: 10 - name: CHEMTOWN05 width: 10 length: 10 - name: CHEMTOWN06 width: 10 length: 10 - name: CHEMTOWN07 width: 10 length: 10 - name: CHEMTOWN08 width: 10 length: 10 - name: CHEMTOWN09 width: 10 length: 10 - name: CHEMTOWN11 width: 10 length: 10 - name: CHEMTOWN12 width: 10 length: 10 - name: CHEMTOWN13 width: 10 length: 10 - name: CHEMTOWN14 width: 10 length: 10 - name: CHEMTOWN11LZ width: 10 length: 10 groups: 1 - name: CHEMTOWN12LZ width: 10 length: 10 groups: 1 - name: CHEMTOWN13LZ width: 10 length: 10 groups: 1 - name: CHEMTOWN20R width: 10 length: 10 groups: 2 - name: CHEMTOWN30R width: 10 length: 10 groups: 3 - name: CHEMTOWN40R width: 10 length: 10 groups: 4 - name: CHEMTOWN50 width: 20 length: 20 - name: CHEMTOWN51 width: 20 length: 20 - name: CHEMTOWN52 width: 20 length: 20 - name: INDUSTRIALSLUM mapDataSets: - BLANKS - PORTROADS - INDUSLUM - ROADS - URBITS_INDUSLUM - SLUM_FURNITURE civilianTypes: - MALE_CIVILIAN - STR_MALE_CIVILIAN_GANGER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_POLICEMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR script: INDUSTRIALSLUM mapBlocks: &AnchorIndustrialSlum - name: INDUSTRIALSLUM00 width: 20 length: 20 - name: INDUSTRIALSLUM01 width: 20 length: 20 - name: INDUSTRIALSLUM02 width: 20 length: 20 - name: INDUSTRIALSLUM03 width: 10 length: 10 - name: INDUSTRIALSLUM04 width: 10 length: 10 - name: INDUSTRIALSLUM05 width: 10 length: 10 - name: INDUSTRIALSLUM06 width: 10 length: 10 - name: INDUSTRIALSLUM07 width: 10 length: 10 - name: INDUSTRIALSLUM08 width: 10 length: 10 - name: INDUSTRIALSLUM09 width: 10 length: 10 - name: INDUSTRIALSLUM10 width: 10 length: 10 - name: INDUSTRIALSLUM11 width: 10 length: 10 - name: INDUSTRIALSLUM12 width: 10 length: 10 - name: INDUSTRIALSLUM13 width: 10 length: 10 - name: INDUSTRIALSLUM14 width: 10 length: 10 - name: INDUSTRIALSLUM15 width: 10 length: 10 - name: INDUSTRIALSLUM16 width: 10 length: 10 groups: [1] - name: INDUSTRIALSLUM17 width: 10 length: 10 groups: [1] - name: INDUSTRIALSLUM18 width: 10 length: 10 groups: [1] - name: INDUSTRIALSLUM19 width: 20 length: 20 - name: INDUSTRIALSLUM30 width: 10 length: 10 - name: INDUSTRIALSLUM31 width: 20 length: 20 - name: INDUSTRIALSLUM32 width: 10 length: 10 - name: INDUSTRIALSLUM33 width: 10 length: 10 - name: INDUSTRIALSLUM34 width: 10 length: 10 - name: INDUSTRIALSLUM35 width: 10 length: 10 - name: INDUSTRIALSLUMDIO14 width: 10 length: 10 - name: INDUSTRIALSLUMDIO15 width: 10 length: 10 - name: INDUSTRIALSLUMDIO16 width: 10 length: 10 - name: INDUSTRIALSLUMDIO17 width: 20 length: 20 - name: INDUSTRIALSLUMDIO18 width: 10 length: 10 groups: [1] - name: INDUSTRIALSLUMDIO19 width: 10 length: 10 groups: [1] - name: INDUSTRIALSLUMDIO20 width: 10 length: 10 - name: INDUSTRIALSLUMDIO21 width: 10 length: 10 - name: INDUSTRIALSLUMDIO22 width: 10 length: 10 - name: INDUSTRIALSLUMDIO23 width: 10 length: 10 - name: INDUSTRIALSLUMROADWE2 width: 10 length: 10 groups: 2 - name: INDUSTRIALSLUMROADNS2 width: 10 length: 10 groups: 3 - name: INDUSTRIALSLUMROADCROSS2 width: 10 length: 10 groups: 4 - name: INDUSTRIALSLUMROADRAILNS width: 10 length: 10 groups: 7 - name: INDUSTRIALSLUMROADRAILCROSS width: 10 length: 10 groups: 8 - name: INDUSTRIALSLUM_INVESTIGATION mapDataSets: - BLANKS - PORTROADS - INDUSLUM - ROADS - URBITS_INDUSLUM - SLUM_FURNITURE civilianTypes: - MALE_CIVILIAN - STR_MALE_CIVILIAN_GANGER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_POLICEMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR script: INDUSTRIALSLUM mapBlocks: - name: INDUSTRIALSLUM00 width: 20 length: 20 - name: INDUSTRIALSLUM01 width: 20 length: 20 randomizedItems: - position: [7, 2, 0] amount: 1 mixed: true itemList: [STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_PICKAXE, STR_PICKAXE, STR_AXE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_OLD_BOOK, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_GOLDEN_DRAGONS] - name: INDUSTRIALSLUM02 width: 20 length: 20 randomizedItems: - position: [4, 7, 0] amount: 1 mixed: true itemList: [STR_MONEY_BAG, STR_MONEY_BAG, STR_MONEY_BAG, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_PSICLONE, STR_PSICLONE, STR_MUTANT_BLOOD_PLASMA, STR_DURATHREAD] - name: INDUSTRIALSLUM03 width: 10 length: 10 - name: INDUSTRIALSLUM04 width: 10 length: 10 - name: INDUSTRIALSLUM05 width: 10 length: 10 - name: INDUSTRIALSLUM06 width: 10 length: 10 - name: INDUSTRIALSLUM07 width: 10 length: 10 randomizedItems: - position: [3, 4, 0] amount: 1 mixed: true itemList: [STR_MONEY_BAG, STR_MONEY_BAG, STR_MONEY_BAG, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_PSICLONE, STR_PSICLONE, STR_MUTANT_BLOOD_PLASMA, STR_DURATHREAD] - name: INDUSTRIALSLUM08 width: 10 length: 10 - name: INDUSTRIALSLUM09 width: 10 length: 10 - name: INDUSTRIALSLUM10 width: 10 length: 10 - name: INDUSTRIALSLUM11 width: 10 length: 10 - name: INDUSTRIALSLUM12 width: 10 length: 10 - name: INDUSTRIALSLUM13 width: 10 length: 10 - name: INDUSTRIALSLUM14 width: 10 length: 10 - name: INDUSTRIALSLUM15 width: 10 length: 10 - name: INDUSTRIALSLUM16 width: 10 length: 10 groups: [1] randomizedItems: - position: [1, 8, 0] amount: 1 mixed: true itemList: [STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_PICKAXE, STR_PICKAXE, STR_AXE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_OLD_BOOK, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_BEER_BOTTLE] - name: INDUSTRIALSLUM17 width: 10 length: 10 groups: [1] randomizedItems: - position: [7, 0, 0] amount: 1 mixed: true itemList: [STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_PICKAXE, STR_PICKAXE, STR_AXE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_OLD_BOOK, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_GOLDEN_DRAGONS] - name: INDUSTRIALSLUM18 width: 10 length: 10 groups: [1] - name: INDUSTRIALSLUM30 width: 10 length: 10 randomizedItems: - position: [1, 2, 1] amount: 1 mixed: true itemList: [STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_PICKAXE, STR_PICKAXE, STR_AXE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_OLD_BOOK, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_GOLDEN_DRAGONS] - position: [1, 2, 0] amount: 1 mixed: true itemList: [STR_MONEY_BAG, STR_MONEY_BAG, STR_MONEY_BAG, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_PSICLONE, STR_PSICLONE, STR_MUTANT_BLOOD_PLASMA, STR_DURATHREAD] - name: INDUSTRIALSLUM18 width: 10 length: 10 groups: [1] - name: INDUSTRIALSLUM19 width: 20 length: 20 - name: INDUSTRIALSLUM31 width: 20 length: 20 randomizedItems: - position: [5, 7, 0] amount: 1 mixed: true itemList: [STR_CRIMINAL_RECORDS, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_2] - position: [15, 8, 1] amount: 1 mixed: true itemList: [STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_PICKAXE, STR_PICKAXE, STR_AXE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_OLD_BOOK, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_BEER_BOTTLE] - name: INDUSTRIALSLUM32 width: 10 length: 10 randomizedItems: - position: [5, 7, 0] amount: 1 mixed: true itemList: [STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_SECRET_FILES_1, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_OLD_BOOK, STR_OLD_BOOK, STR_PIPE, STR_PIPE, STR_WRENCH, STR_WRENCH, STR_GOLDEN_DRAGONS, STR_GOLDEN_DRAGONS] - name: INDUSTRIALSLUM33 width: 10 length: 10 - name: INDUSTRIALSLUM34 width: 10 length: 10 - name: INDUSTRIALSLUM35 width: 10 length: 10 - name: INDUSTRIALSLUMDIO14 width: 10 length: 10 - name: INDUSTRIALSLUMDIO15 width: 10 length: 10 - name: INDUSTRIALSLUMDIO16 width: 10 length: 10 - name: INDUSTRIALSLUMDIO17 width: 20 length: 20 - name: INDUSTRIALSLUMDIO18 width: 10 length: 10 groups: [1] randomizedItems: - position: [1, 8, 0] amount: 1 mixed: true itemList: [STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_PICKAXE, STR_PICKAXE, STR_AXE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_OLD_BOOK, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_BEER_BOTTLE] - name: INDUSTRIALSLUMDIO19 width: 10 length: 10 groups: [1] randomizedItems: - position: [1, 8, 0] amount: 1 mixed: true itemList: [STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_PICKAXE, STR_PICKAXE, STR_AXE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_OLD_BOOK, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_BEER_BOTTLE] - name: INDUSTRIALSLUMDIO20 width: 10 length: 10 - name: INDUSTRIALSLUMDIO21 width: 10 length: 10 - name: INDUSTRIALSLUMDIO22 width: 10 length: 10 - name: INDUSTRIALSLUMDIO23 width: 10 length: 10 - name: INDUSTRIALSLUMROADWE2 width: 10 length: 10 groups: 2 - name: INDUSTRIALSLUMROADNS2 width: 10 length: 10 groups: 3 - name: INDUSTRIALSLUMROADCROSS2 width: 10 length: 10 groups: 4 - name: PORTTFTD mapDataSets: - BLANKS - PORTROADS - PORTURBITS - ROADS - URBITS - SEAURBAN - SEABITS civilianTypes: - MALE_CIVILIAN - STR_MALE_CIVILIAN_GANGER - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_WORKER - STR_POLICEMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK script: PORTTFTD mapBlocks: &AnchorPortTFTD - name: PORTUFO00 width: 10 length: 10 groups: 1 - name: PORTUFO01 width: 10 length: 10 groups: 1 - name: PORTUFO02 width: 10 length: 10 groups: 5 - name: PORTUFO03 width: 10 length: 10 groups: 5 - name: PORTUFO04 width: 10 length: 10 groups: 5 - name: PORTUFO05 width: 10 length: 10 groups: 5 - name: PORTUFO06 width: 10 length: 10 groups: 5 - name: PORTUFO07 width: 10 length: 10 groups: 5 - name: PORTUFO08 width: 10 length: 10 groups: 5 - name: PORTUFO09 width: 10 length: 10 groups: 5 - name: PORTUFO10 width: 10 length: 10 - name: PORTUFO11 width: 10 length: 10 - name: PORTUFO12 width: 10 length: 10 - name: PORTUFO13 width: 10 length: 10 - name: PORTUFO14 width: 10 length: 10 - name: PORTUFO15 width: 10 length: 10 - name: PORTUFO16 width: 10 length: 10 - name: PORTUFO17 width: 20 length: 20 - name: PORTUFO18 width: 20 length: 20 - name: PORTUFO19 width: 20 length: 20 - name: PORTUFO20 width: 20 length: 20 - name: PORTUFO22 width: 20 length: 20 - name: PORTUFO27 width: 10 length: 10 groups: [3, 4] - name: PORTUFO28 width: 10 length: 10 groups: 3 - name: PORTUFO29 width: 10 length: 10 groups: 3 - name: PORTUFO30 width: 10 length: 10 groups: 3 - name: PORTUFO31 width: 10 length: 10 groups: 3 - name: PORTROAD_WE width: 10 length: 10 groups: 2 - name: PORTTFTD_PIER mapDataSets: - BLANKS - PORTROADS - PORTURBITS - ROADS - URBITS - SEAURBAN - SEABITS civilianTypes: - MALE_CIVILIAN - STR_MALE_SAILOR - STR_MALE_CIVILIAN_GANGER - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_WORKER - STR_POLICEMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK script: PORTTFTD_PIER mapBlocks: *AnchorPortTFTD - name: POLAR mapDataSets: - BLANKS - POLAR civilianTypes: - STR_MALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK script: POLAR mapBlocks: &AnchorVanillaPolar - name: POLAR00 width: 10 length: 10 groups: [0, 1] - name: POLAR01 width: 10 length: 10 groups: [0, 1] - name: POLAR02 width: 10 length: 10 groups: [0, 1] - name: POLAR03 width: 10 length: 10 - name: POLAR04 width: 10 length: 10 - name: POLAR05 width: 10 length: 10 - name: POLAR06 width: 10 length: 10 - name: POLAR07 width: 10 length: 10 - name: POLAR08 width: 10 length: 10 - name: POLAR09 width: 10 length: 10 - name: POLAR10 width: 10 length: 10 - name: POLAR11 width: 10 length: 10 - name: POLAR12 width: 20 length: 20 - name: POLAR13 width: 20 length: 20 - name: POLAR14 width: 10 length: 10 - name: POLAR15 width: 10 length: 10 - name: POLAR16 width: 10 length: 10 - name: POLAR17 width: 20 length: 20 - name: COMRCURBAN mapDataSets: - BLANKS - COMROADS - COMBITS - COMMERCE - COMFRN2 - COMDECOR civilianTypes: - STR_MALE_CIVILIAN_BODYGUARD - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_ARAB - STR_FEMALE_CIVILIAN_ARAB - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_CITY_BOY - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_FEMALE_CIVILIAN_CITY_GIRL - MALE_CIVILIAN - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_CIVILIAN_GANGER - STR_MALE_CIVILIAN_GANGER - STR_MALE_GREASER - STR_MALE_GREASER - STR_MALE_SAILOR - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_FAT_TOURIST - STR_MALE_FAT_TOURIST - STR_MALE_FAT_TOURIST - STR_MALE_VIP - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_FEMALE_GLAMOUR - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_BIKINI_BABE - STR_BIKINI_BABE - STR_BIKINI_BABE - STR_PRIEST - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN script: COMRCURBAN mapBlocks: - name: COMRCURBAN00 width: 10 length: 10 groups: [0, 5] - name: COMRCURBAN01 width: 10 length: 10 groups: [0, 5] - name: COMRCURBAN02 width: 10 length: 10 groups: [0, 5] - name: COMRCURBAN03 width: 10 length: 10 groups: [0, 4, 5] - name: COMRCURBAN04 width: 10 length: 10 groups: [0, 5] - name: COMRCURBAN05 width: 20 length: 20 - name: COMRCURBAN06 width: 20 length: 20 - name: COMRCURBAN07 width: 20 length: 20 - name: COMRCURBAN08 width: 20 length: 20 - name: COMRCURBAN09 width: 20 length: 20 - name: COMRCURBAN10 width: 20 length: 20 - name: COMRCURBAN11 width: 20 length: 20 - name: COMRCURBAN12 width: 20 length: 20 - name: COMRCURBAN13 width: 10 length: 10 groups: [0, 5] - name: COMRCURBAN14 width: 10 length: 10 - name: COMRCURBAN15 width: 10 length: 10 - name: COMRCURBAN16 width: 10 length: 10 - name: COMRCURBAN17 width: 10 length: 10 - name: COMRCURBAN18 width: 10 length: 10 - name: COMRCURBAN19 width: 10 length: 10 groups: [1, 4] - name: COMRCURBAN20 width: 10 length: 10 groups: [0, 5] - name: COMRCURBAN21 width: 10 length: 10 groups: [0, 5] - name: COMRCURBAN22 width: 10 length: 10 - name: COMRCURBAN23 width: 10 length: 10 - name: COMRCURBAN24 width: 20 length: 20 - name: COMRCURBAN25 width: 10 length: 10 - name: COMRCURBAN26 width: 20 length: 20 groups: [0, 6] - name: COMRCURBAN27 width: 20 length: 20 groups: [0, 7] - name: COMRCURBAN28 width: 10 length: 10 groups: [2] - name: COMRCURBAN29 width: 10 length: 10 groups: [2] - name: COMRCURBAN30 width: 10 length: 10 groups: [3] - name: COMRCURBAN31 width: 10 length: 10 groups: [3] - name: COMRCURBAN32 width: 10 length: 10 groups: [2] - name: COMRCURBAN33 width: 10 length: 10 groups: [3] - name: COMRCURBAN34 width: 10 length: 10 groups: [2] - name: COMRCURBAN35 width: 10 length: 10 groups: [3] - name: COMRCURBAN36 width: 10 length: 10 groups: [2] - name: COMRCURBAN37 width: 10 length: 10 groups: [3] - name: COMRCURBAN38 width: 10 length: 10 groups: [2] - name: COMRCURBAN39 width: 10 length: 10 groups: [3] - name: COMRCURBAN40 width: 10 length: 10 - name: COMRCURBAN41 width: 10 length: 10 - name: COMRCURBAN42 width: 20 length: 20 - name: COMRCURBAN43 width: 20 length: 20 - name: COMRCURBAN44 width: 10 length: 10 groups: [4] - name: COMRCURBAN45 width: 10 length: 10 - name: COMRCURBAN46 width: 10 length: 10 - name: COMRCURBAN47 width: 10 length: 10 - name: COMRCURBAN50 width: 10 length: 10 - name: COMRCURBAN51 width: 10 length: 10 - name: ASHEN mapDataSets: - BLANKS - ASHEN script: POLAR mapBlocks: *AnchorVanillaPolar - name: DESERT mapDataSets: - BLANKS - DESERT - DESERTBITS civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_MALE_CIVILIAN_BLACK - STR_DOGE script: DESERT mapBlocks: &AnchorVanillaDesert - name: DESERT00 width: 10 length: 10 groups: [0, 1] - name: DESERT01 width: 10 length: 10 groups: [0, 1] - name: DESERT02 width: 10 length: 10 groups: [0, 1] - name: DESERT03 width: 10 length: 10 - name: DESERT04 width: 10 length: 10 - name: DESERT05 width: 10 length: 10 - name: DESERT06 width: 10 length: 10 - name: DESERT07 width: 10 length: 10 - name: DESERT08 width: 10 length: 10 - name: DESERT09 width: 20 length: 20 - name: DESERT10 width: 20 length: 20 - name: DESERT11 width: 20 length: 20 - name: DESERT12 width: 10 length: 10 - name: DESERT13 width: 10 length: 10 - name: DESERT14 width: 20 length: 20 - name: DESERT15 width: 10 length: 10 groups: [0, 1] - name: DESERT16 width: 10 length: 10 groups: [0, 1] - name: DESERT17 width: 10 length: 10 - name: XOPSDESERT_NOCACTI mapDataSets: - BLANKS - XOPSDESERT_NOCACTI - DESERTBITS civilianTypes: - STR_MALE_CIVILIAN_BEDUIN - STR_MALE_CIVILIAN_BEDUIN_WARRIOR - STR_MALE_CIVILIAN_ARAB - STR_FEMALE_CIVILIAN_ARAB script: DESERT mapBlocks: *AnchorVanillaDesert - name: DESERT_PINK mapDataSets: - BLANKS - DESERT_PINK - DESERTBITS_PINK script: DESERT_PINK mapBlocks: *AnchorVanillaDesert - name: CULTA script: FARM mapDataSets: - BLANKS - CULTIVAT - BARN - ROADS - CULTMACHINES civilianTypes: - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_MALE_FORESTER - STR_DOGE - STR_COW - STR_PIG - STR_SHEEP - STR_CHICKEN mapBlocks: &AnchorVanillaFarm - name: CULTA00 width: 10 length: 10 groups: 1 - name: CULTA01 width: 10 length: 10 - name: CULTA02 width: 10 length: 10 - name: CULTA03 width: 10 length: 10 - name: CULTA04 width: 10 length: 10 - name: CULTA05 width: 10 length: 10 - name: CULTA06 width: 10 length: 10 - name: CULTA07 width: 10 length: 10 groups: 1 - name: CULTA08 width: 10 length: 10 - name: CULTA09 width: 10 length: 10 - name: CULTA10 width: 10 length: 10 - name: CULTA11 width: 10 length: 10 groups: 1 - name: CULTA12 width: 10 length: 10 - name: CULTA13 width: 10 length: 10 - name: CULTA14 width: 10 length: 10 - name: CULTA15 width: 10 length: 10 - name: CULTA16 width: 10 length: 10 - name: CULTA17 width: 10 length: 10 - name: CULTA18 width: 10 length: 10 - name: CULT_NEW00 width: 10 length: 10 groups: 1 - name: CULT_NEW01 width: 10 length: 10 - name: CULT_NEW02 width: 10 length: 10 - name: CULT_NEW03 width: 10 length: 10 - name: CULT_NEW04 width: 10 length: 10 - name: CULT_NEW05 width: 10 length: 10 - name: CULT_NEW06 width: 10 length: 10 - name: CULT_NEW07 width: 10 length: 10 groups: 1 - name: CULT_NEW08 width: 10 length: 10 - name: CULT_NEW09 width: 10 length: 10 - name: CULT_NEW10 width: 10 length: 10 - name: CULT_NEW11 width: 10 length: 10 groups: 1 - name: CULT_NEW12 width: 10 length: 10 - name: CULT_NEW13 width: 10 length: 10 - name: CULT_NEW14 width: 10 length: 10 - name: CULT_NEW15 width: 10 length: 10 - name: CULT_NEW16 width: 10 length: 10 - name: CULT_NEW17 width: 10 length: 10 - name: CULT_NEW18 width: 10 length: 10 - name: CULTAFARM00 width: 20 length: 20 - name: CULTAFARM01 width: 10 length: 10 - name: CULTAFARM02 width: 10 length: 10 - name: CULTAFARM03 width: 10 length: 10 - name: CULTAFARM04 width: 10 length: 10 - name: CULTAFARM05 width: 10 length: 10 - name: CULTAFARM06 width: 10 length: 10 - name: CULTAFARM07 width: 20 length: 20 - name: CULTAFARM08 width: 20 length: 20 - name: CULTAFARM09 width: 20 length: 20 - name: CULTAFARM10 width: 10 length: 10 - name: CULTAFARM11 width: 10 length: 10 - name: CULTAFARM12 width: 10 length: 10 - name: CULTAFARM13 width: 10 length: 10 - name: CULTAFARM14 width: 20 length: 20 - name: CULTAFARM15 width: 20 length: 20 - name: CULTAFARM16 width: 10 length: 10 - name: CULTAFARM17 width: 20 length: 20 - name: CULTAFARM18 width: 20 length: 20 - name: CULTAFARM19 width: 10 length: 10 - name: CULTAFARM20 width: 10 length: 10 - name: CULTAFARM21 width: 10 length: 10 - name: CULTAFARM22 width: 20 length: 20 - name: CULTASOL00 width: 20 length: 20 - name: CULTASOL01 width: 10 length: 10 - name: CULTASOL02 width: 20 length: 20 - name: CULTABIG01 width: 20 length: 20 - name: CULTABIG02 width: 20 length: 20 - name: CULTABIG03 width: 20 length: 20 - name: CULTABIG04 width: 20 length: 20 - name: CULTABIG05 width: 20 length: 20 - name: CULTABIG06 width: 20 length: 20 - name: CULTABIG07 width: 20 length: 20 - name: CULTABIG08 width: 20 length: 20 - name: CULT_FINNIK00 width: 10 length: 10 - name: CULTACIV00 width: 10 length: 10 - name: CULTACIV01 width: 10 length: 10 - name: CULTACIV02 width: 10 length: 10 - name: CULTA_ROAD_WE00 # W-E width: 10 length: 10 groups: 2 - name: CULTA_ROAD_SN00 # N-S width: 10 length: 10 groups: 3 - name: CULTA_ROAD_XX00 # Crossroads width: 10 length: 10 groups: 4 - name: CULTB script: FARM mapDataSets: - BLANKS - CULTIVAT2 - BARN2 - ROADS - CULTMACHINES mapBlocks: *AnchorVanillaFarm - name: FOREST mapDataSets: - BLANKS - FOREST - FORESTBITS - ROADS civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_DOGE script: FOREST mapBlocks: &AnchorVanillaForest - name: FOREST00 width: 10 length: 10 groups: 1 - name: FOREST01 width: 10 length: 10 groups: 1 - name: FOREST02 width: 10 length: 10 - name: FOREST03 width: 10 length: 10 - name: FOREST04 width: 10 length: 10 - name: FOREST05 width: 10 length: 10 - name: FOREST06 width: 10 length: 10 - name: FOREST07 width: 10 length: 10 - name: FOREST08 width: 10 length: 10 - name: FOREST09 width: 10 length: 10 - name: FOREST10 width: 20 length: 20 - name: FOREST11 width: 20 length: 20 - name: SOLFOREST12 width: 10 length: 10 - name: SOLFOREST13 width: 10 length: 10 - name: SOLFOREST14 width: 10 length: 10 - name: SOLFOREST15 width: 10 length: 10 - name: SOLFOREST16 width: 10 length: 10 - name: SOLFOREST17 width: 20 length: 20 - name: FINNIKFOREST00 width: 10 length: 10 - name: FINNIKFOREST01 width: 10 length: 10 - name: FINNIKFOREST02 width: 10 length: 10 - name: FINNIKFOREST03 width: 10 length: 10 - name: FINNIKFOREST04 width: 10 length: 10 - name: FINNIKFOREST05 width: 10 length: 10 - name: FINNIKFOREST06 width: 10 length: 10 - name: BRAINFOREST00 width: 20 length: 20 - name: CIVFOREST00 width: 20 length: 20 - name: CIVFOREST01 width: 10 length: 10 - name: CIVFOREST02 width: 10 length: 10 - name: CIVFOREST03 width: 20 length: 20 - name: FOREST_ROAD_WE00 # W-E width: 10 length: 10 groups: 2 - name: FOREST_ROAD_WE01 # W-E width: 10 length: 10 groups: 2 - name: FOREST_ROAD_WE02 # W-E width: 10 length: 10 groups: 2 - name: FOREST_ROAD_SN00 # N-S width: 10 length: 10 groups: 3 - name: FOREST_ROAD_SN01 # N-S width: 10 length: 10 groups: 3 - name: FOREST_ROAD_SN02 # N-S width: 10 length: 10 groups: 3 - name: FOREST_ROAD_XX00 # Crossroads width: 10 length: 10 groups: 4 - name: FORESTSWAMP mapDataSets: - BLANKS - FOREST - FORESTSWAMPBITS - ROADS - FORESTSWAMP civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_DOGE script: FOREST mapBlocks: &AnchorForestSwamp - name: FOREST00 width: 10 length: 10 groups: 1 - name: FOREST01 width: 10 length: 10 groups: 1 - name: FOREST02 width: 10 length: 10 - name: FOREST03 width: 10 length: 10 - name: FOREST04 width: 10 length: 10 - name: FOREST05 width: 10 length: 10 - name: FOREST06 width: 10 length: 10 - name: FOREST07 width: 10 length: 10 - name: FOREST08 width: 10 length: 10 - name: FOREST09 width: 10 length: 10 - name: FOREST10 width: 20 length: 20 - name: FOREST11 width: 20 length: 20 - name: SOLFOREST12 width: 10 length: 10 - name: SOLFOREST13 width: 10 length: 10 - name: SOLFOREST14 width: 10 length: 10 - name: SOLFOREST15 width: 10 length: 10 - name: SOLFOREST16 width: 10 length: 10 - name: SOLFOREST17 width: 20 length: 20 - name: FINNIKFOREST00 width: 10 length: 10 - name: FINNIKFOREST01 width: 10 length: 10 - name: FINNIKFOREST02 width: 10 length: 10 - name: FINNIKFOREST03 width: 10 length: 10 - name: FINNIKFOREST04 width: 10 length: 10 - name: FINNIKFOREST05 width: 10 length: 10 - name: FINNIKFOREST06 width: 10 length: 10 - name: BRAINFOREST00 width: 20 length: 20 - name: CIVFOREST00 width: 20 length: 20 - name: CIVFOREST01 width: 10 length: 10 - name: CIVFOREST02 width: 10 length: 10 - name: CIVFOREST03 width: 20 length: 20 - name: FOREST_ROAD_WE00 # W-E width: 10 length: 10 groups: 2 - name: FOREST_ROAD_WE01 # W-E width: 10 length: 10 groups: 2 - name: FOREST_ROAD_WE02 # W-E width: 10 length: 10 groups: 2 - name: FOREST_ROAD_SN00 # N-S width: 10 length: 10 groups: 3 - name: FOREST_ROAD_SN01 # N-S width: 10 length: 10 groups: 3 - name: FOREST_ROAD_SN02 # N-S width: 10 length: 10 groups: 3 - name: FOREST_ROAD_XX00 # Crossroads width: 10 length: 10 groups: 4 - name: FORESTSWAMP00 width: 10 length: 10 - name: FORESTSWAMP01 width: 20 length: 20 - name: FORESTSWAMP02 width: 20 length: 20 - name: FORESTSWAMP03 width: 10 length: 10 - name: FORESTSWAMP04 width: 10 length: 10 - name: FORESTSWAMP05 width: 10 length: 10 - name: FORESTSWAMP06 width: 10 length: 10 - name: FORESTSWAMP07 width: 20 length: 20 - name: FORESTSWAMP08 width: 20 length: 20 - name: FORESTSWAMP09 width: 10 length: 10 - name: FORESTSWAMP10 width: 20 length: 20 - name: FORESTSWAMP11 width: 20 length: 20 - name: FORESTSWAMP12 width: 20 length: 20 - name: FORESTSWAMP13 width: 10 length: 10 - name: FORESTSWAMP14 width: 10 length: 10 - name: FORESTSWAMP15 width: 10 length: 10 - name: FORESTSWAMP16 width: 10 length: 10 - name: FORESTSWAMP17 width: 20 length: 20 - name: FORESTSWAMP18 width: 20 length: 20 - name: FORESTSWAMP19 width: 10 length: 10 - name: FORESTSWAMP20 width: 20 length: 20 - name: FOREST_SNOW mapDataSets: - BLANKS - FOREST_SNOW - FORESTBITS_SNOW - ROADS_SNOW civilianTypes: - STR_MALE_CIVILIAN_POLARNIK - STR_MALE_CIVILIAN_POLARNIK - STR_MALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_DOGE script: FOREST mapBlocks: *AnchorVanillaForest - name: FORESTSWAMP_SNOW mapDataSets: - BLANKS - FOREST_SNOW - FORESTBITS_SNOW - ROADS_SNOW - FORESTSWAMP_SNOW civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_DOGE script: FOREST mapBlocks: *AnchorForestSwamp - name: JUNGLE mapDataSets: - BLANKS - JUNGLE civilianTypes: - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_BIKINI_BABE - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK script: JUNGLE mapBlocks: &AnchorVanillaJungle - name: JUNGLE00 width: 10 length: 10 groups: 1 - name: JUNGLE01 width: 10 length: 10 groups: 1 - name: JUNGLE02 width: 10 length: 10 groups: 1 - name: JUNGLE03 width: 10 length: 10 - name: JUNGLE04 width: 10 length: 10 - name: JUNGLE05 width: 10 length: 10 - name: JUNGLE06 width: 10 length: 10 - name: JUNGLE07 width: 10 length: 10 - name: JUNGLE08 width: 10 length: 10 - name: JUNGLE09 width: 10 length: 10 - name: JUNGLE10 width: 10 length: 10 - name: JUNGLE11 width: 10 length: 10 - name: JUNGLE12 width: 10 length: 10 - name: JUNGLE13 width: 10 length: 10 - name: JUNGLE14 width: 10 length: 10 groups: 1 - name: MOUNT mapDataSets: - BLANKS - MOUNT civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_HOSTESS - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER mapBlocks: &AnchorVanillaMount - name: MOUNT00 width: 10 length: 10 groups: 1 - name: MOUNT01 width: 10 length: 10 groups: 1 - name: MOUNT02 width: 10 length: 10 groups: 1 - name: MOUNT03 width: 10 length: 10 - name: MOUNT04 width: 10 length: 10 - name: MOUNT05 width: 10 length: 10 - name: MOUNT06 width: 10 length: 10 - name: MOUNT07 width: 10 length: 10 - name: MOUNT08 width: 10 length: 10 - name: MOUNT09 width: 10 length: 10 - name: MOUNT10 width: 10 length: 10 - name: MOUNT11 width: 20 length: 20 - name: MOUNT12 width: 20 length: 20 - name: MOUNTBD_DEAD mapDataSets: - BLANKS - MOUNTWASTE civilianTypes: - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_DOGE script: MOUNTAIN mapBlocks: &AnchorBDMount - name: MOUNTBD00 width: 10 length: 10 groups: 1 - name: MOUNTBD01 width: 10 length: 10 groups: 1 - name: MOUNTBD02 width: 10 length: 10 groups: 1 - name: MOUNTBD03 width: 10 length: 10 - name: MOUNTBD04 width: 10 length: 10 - name: MOUNTBD05 width: 10 length: 10 - name: MOUNTBD06 width: 10 length: 10 - name: MOUNTBD07 width: 10 length: 10 - name: MOUNTBD08 width: 10 length: 10 - name: MOUNTBD09 width: 10 length: 10 - name: MOUNTBD10 width: 10 length: 10 - name: MOUNTBD11 width: 20 length: 20 - name: MOUNTBD12 width: 20 length: 20 - name: MOUNTBD_SNOW mapDataSets: - BLANKS - MOUNTSNOW civilianTypes: - STR_MALE_CIVILIAN_POLARNIK - STR_MALE_CIVILIAN_POLARNIK - STR_MALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_DOGE script: MOUNTAIN mapBlocks: *AnchorBDMount - name: MOUNTBD_ERODED mapDataSets: - BLANKS - MOUNTROCK civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_HOSTESS - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER script: MOUNTAIN mapBlocks: *AnchorBDMount - name: MOUNTBD_ARBOREAL mapDataSets: - BLANKS - MOUNTGRASS civilianTypes: - MALE_CIVILIAN - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_MALE_FORESTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER script: MOUNTAIN mapBlocks: *AnchorBDMount - name: MOUNTBD_SANDY mapDataSets: - BLANKS - MOUNTSAND civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_MALE_CIVILIAN_BLACK - STR_DOGE script: MOUNTAIN mapBlocks: *AnchorBDMount - name: MOUNTBD_SANDY_NOCACTI mapDataSets: - BLANKS - MOUNTSAND_NOCACTI civilianTypes: - STR_MALE_CIVILIAN_BEDUIN - STR_MALE_CIVILIAN_BEDUIN_WARRIOR - STR_MALE_CIVILIAN_ARAB - STR_FEMALE_CIVILIAN_ARAB - STR_MALE_CIVILIAN_BLACK - STR_DOGE script: MOUNTAIN mapBlocks: *AnchorBDMount - name: MOUNTBD_MUD mapDataSets: - BLANKS - MOUNTMUD civilianTypes: - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_FORESTER - STR_MALE_FORESTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER script: MOUNTAIN mapBlocks: *AnchorBDMount - name: MOUNTBD_TROPICAL mapDataSets: - BLANKS - MOUNTTROP civilianTypes: - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_BIKINI_BABE - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK script: MOUNTAIN mapBlocks: *AnchorBDMount - name: PLAINS_TUNDRA mapDataSets: - BLANKS - MOUNTSNOW civilianTypes: - STR_MALE_CIVILIAN_POLARNIK - STR_FEMALE_CIVILIAN_POLARNIK script: MOUNTAIN mapBlocks: &AnchorBDPlains - name: PLAINS00 width: 10 length: 10 groups: 1 - name: PLAINS01 width: 10 length: 10 groups: 1 - name: PLAINS02 width: 10 length: 10 groups: 1 - name: PLAINS03 width: 10 length: 10 - name: PLAINS04 width: 10 length: 10 - name: PLAINS05 width: 10 length: 10 - name: PLAINS06 width: 10 length: 10 - name: PLAINS07 width: 10 length: 10 - name: PLAINS08 width: 10 length: 10 - name: PLAINS09 width: 10 length: 10 - name: PLAINS10 width: 10 length: 10 - name: PLAINS11 width: 20 length: 20 - name: PLAINS12 width: 20 length: 20 - name: PLAINS_DEAD mapDataSets: - BLANKS - MOUNTWASTE civilianTypes: - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_DOGE script: MOUNTAIN mapBlocks: *AnchorBDPlains - name: PLAINS_MUD mapDataSets: - BLANKS - MOUNTMUD civilianTypes: - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_FORESTER - STR_MALE_FORESTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER script: MOUNTAIN mapBlocks: *AnchorBDPlains - name: PLAINS_ARBOREAL mapDataSets: - BLANKS - MOUNTGRASS civilianTypes: - MALE_CIVILIAN - MALE_CIVILIAN - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_MALE_FORESTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_FEMALE_CASUAL - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_WORKER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_MALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER - STR_FEMALE_CIVILIAN_FARMER script: MOUNTAIN mapBlocks: *AnchorBDPlains - name: PLAINS_SANDY mapDataSets: - BLANKS - MOUNTSAND civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_MALE_CIVILIAN_BLACK - STR_DOGE script: MOUNTAIN mapBlocks: *AnchorBDPlains - name: PLAINS_SANDY_NOCACTI mapDataSets: - BLANKS - MOUNTSAND_NOCACTI civilianTypes: - STR_MALE_CIVILIAN_BEDUIN - STR_MALE_CIVILIAN_BEDUIN_WARRIOR - STR_MALE_CIVILIAN_ARAB - STR_FEMALE_CIVILIAN_ARAB - STR_MALE_CIVILIAN_BLACK - STR_DOGE script: MOUNTAIN mapBlocks: *AnchorBDPlains - name: PLAINS_ERODED mapDataSets: - BLANKS - MOUNTROCK civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_FORESTER - STR_HOSTESS - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER script: MOUNTAIN mapBlocks: *AnchorBDPlains - name: PLAINS_TROPICAL mapDataSets: - BLANKS - MOUNTTROP civilianTypes: - STR_MALE_CIVILIAN_HUNTER - STR_FEMALE_CIVILIAN_HUNTER - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_BIKINI_BABE - STR_MALE_CIVILIAN_BLACK - STR_MALE_CIVILIAN_BLACK script: MOUNTAIN mapBlocks: *AnchorBDPlains - name: XBASE mapDataSets: - BLANKS - XBASE1 - XBASE2 - XCOMWALL - XCOMBITS mapBlocks: - name: XBASE_00 width: 10 length: 10 - name: XBASE_01 width: 10 length: 10 - name: XBASE_02 width: 10 length: 10 - name: XBASE_03 width: 10 length: 10 - name: XBASE_04 width: 10 length: 10 - name: XBASE_05 width: 10 length: 10 - name: XBASE_06 width: 10 length: 10 - name: XBASE_07 width: 10 length: 10 - name: XBASE_08 width: 10 length: 10 - name: XBASE_09 width: 10 length: 10 - name: XBASE_10 width: 10 length: 10 - name: XBASE_11 width: 10 length: 10 - name: XBASE_12 width: 10 length: 10 - name: XBASE_13 width: 10 length: 10 - name: XBASE_14 width: 10 length: 10 - name: XBASE_15 width: 10 length: 10 - name: XBASE_16 width: 10 length: 10 - name: XBASE_17 width: 10 length: 10 - name: XBASE_18 width: 10 length: 10 - name: XBASE_19 width: 10 length: 10 - name: XBASE_20 width: 10 length: 10 - name: XBASS_01 # Living Quarters width: 10 length: 10 - name: XBASS_02 # Large Living Quarters 1 width: 10 length: 10 - name: XBASS_03 # Large Living Quarters 2 width: 10 length: 10 - name: XBASS_04 # Large Living Quarters 3 width: 10 length: 10 - name: XBASS_05 # Large Living Quarters 4 width: 10 length: 10 - name: XBASS_06 # Large Warehouse 1 width: 10 length: 10 - name: XBASS_07 # Large Warehouse 2 width: 10 length: 10 - name: XBASS_08 # Large Warehouse 3 width: 10 length: 10 - name: XBASS_09 # Large Warehouse 4 width: 10 length: 10 - name: XBASS_21 # Mass Driver Batteries width: 10 length: 10 - name: XBASS_22 # HQ width: 10 length: 10 - name: XBASS_23 # Gym width: 10 length: 10 - name: XBASS_24 # Corridor width: 10 length: 10 items: STR_SPAWN_XCOM_CAMERA: - [1, 5, 0] - [5, 7, 0] - [7, 3, 0] - [3, 1, 0] fuseTimers: STR_SPAWN_XCOM_CAMERA: [0, 0] - name: XBASS_25 # Sick Bay width: 10 length: 10 - name: XBASS_26 # Animal Cages width: 10 length: 10 - name: XBASS_27 # Prison Cells width: 10 length: 10 - name: XBASS_28 # Bio-Lab width: 10 length: 10 - name: XBASS_29 # Int-Lab width: 10 length: 10 - name: XBASS_30 # Imp-Lab width: 10 length: 10 - name: XBASS_31 # Adv-Lab width: 10 length: 10 - name: XBASS_32 # Ghost Tank width: 10 length: 10 - name: XBASS_33 # Cybernetic HQ width: 10 length: 10 - name: XBASS_34 # Minigun Drone Bay width: 10 length: 10 items: STR_SPAWN_XCOM_ROBOTURRET_MINIGUN: - [2, 2, 0] - [6, 2, 0] - [2, 4, 0] - [6, 4, 0] - [2, 6, 0] - [6, 6, 0] - [4, 2, 0] - [4, 6, 0] fuseTimers: STR_SPAWN_XCOM_ROBOTURRET_MINIGUN: [0, 0] - name: XBASS_35 # Laser Drone Bay width: 10 length: 10 items: STR_SPAWN_XCOM_ROBOTURRET_LASER: - [2, 2, 0] - [6, 2, 0] - [2, 4, 0] - [6, 4, 0] - [2, 6, 0] - [6, 6, 0] - [4, 2, 0] - [4, 6, 0] fuseTimers: STR_SPAWN_XCOM_ROBOTURRET_LASER: [0, 0] - name: XBASS_36 # Large Workshop 1 width: 10 length: 10 - name: XBASS_37 # Large Workshop 2 width: 10 length: 10 - name: XBASS_38 # Large Workshop 3 width: 10 length: 10 - name: XBASS_39 # Large Workshop 4 width: 10 length: 10 - name: XBASS_40 # Advanced Intel Lab width: 10 length: 10 - name: XBASS_41 # Lunar Lab width: 10 length: 10 - name: XBASS_42 # Rat Farm width: 10 length: 10 - name: XBASS_43 # Sensorium width: 10 length: 10 - name: ABASE mapDataSets: - BLANKS - A_BASE - A_WALL02 - A_PODS - BRAIN - A_BASE2 - A_FRN - A_EXT02 - A_BITS mapBlocks: *AnchorAlienBase - name: GREENBASE mapDataSets: - BLANKS - CHTONITE_BASE - CHTONITE_WALL02 - CHTONITE_PODS - BRAIN - CHTONITE_BASE2 - CHTONITE_FRN - CHTONITE_EXT02 - CHTONITE_BITS mapBlocks: *AnchorAlienBase - name: GOLDBASE mapDataSets: - BLANKS - U_BASEGOLD - U_WALL02GOLD - U_PODSGOLD - BRAIN - U_BASE2GOLD - U_FRNGOLD - U_EXT02GOLD - U_BITSGOLD - U_FLOORGOLD mapBlocks: *AnchorAlienBase - name: SHOGG_VILLAGE mapDataSets: - BLANKS - SHOGG_VILLAGE - SHOGG_VILLAGE_WALL02 - SHOGG_VILLAGE_PODS - BRAIN - SHOGG_VILLAGE2 - SHOGG_FRN - REP_EXT02 - REP_BITS - REP_FLOOR mapBlocks: &AnchorAlienBaseEmpty - name: UBASE_00 width: 20 length: 20 groups: 3 - name: UBASE_00b width: 20 length: 20 groups: 3 - name: UBASE_00c width: 20 length: 20 groups: 3 - name: UBASE_00d width: 20 length: 20 groups: 3 - name: UBASE_00e width: 20 length: 20 groups: 3 - name: UBASE_01 width: 20 length: 20 - name: UBASE_01b width: 20 length: 20 - name: UBASE_01c width: 20 length: 20 - name: UBASE_02 width: 20 length: 20 - name: UBASE_02b width: 20 length: 20 - name: UBASE_02c width: 20 length: 20 - name: UBASE_03 width: 20 length: 20 - name: UBASE_03b width: 20 length: 20 - name: UBASE_04 width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04b width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04c width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04d width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04e width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04f width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04g width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04h width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_04i width: 10 length: 10 groups: 2 revealedFloors: 1 - name: UBASE_05 width: 10 length: 10 - name: UBASE_05b width: 10 length: 10 - name: UBASE_06 width: 10 length: 10 - name: UBASE_06b width: 10 length: 10 - name: UBASE_06c width: 10 length: 10 - name: UBASE_06d width: 10 length: 10 - name: UBASE_07 width: 10 length: 10 groups: 1 - name: UBASE_07b width: 10 length: 10 groups: 1 - name: UBASE_07c width: 10 length: 10 groups: 4 - name: UBASE_08 width: 10 length: 10 - name: UBASE_08b width: 10 length: 10 - name: UBASE_09 width: 10 length: 10 - name: UBASE_09b width: 10 length: 10 - name: UBASE_09c width: 10 length: 10 - name: UBASE_10 width: 10 length: 10 - name: UBASE_11 width: 10 length: 10 - name: UBASE_11b width: 10 length: 10 - name: UBASE_12 width: 10 length: 10 - name: UBASE_12b width: 10 length: 10 - name: UBASE_12c width: 10 length: 10 - name: UBASE_13 width: 10 length: 10 - name: UBASE_14 width: 10 length: 10 - name: UBASE_14b width: 10 length: 10 - name: UBASE_15 width: 20 length: 20 groups: 4 - name: UBASE_16 width: 10 length: 10 - name: UBASE_16b width: 20 length: 20 groups: 3 - name: UBASE_17 width: 10 length: 10 - name: UBASE_17b width: 10 length: 10 - name: UBASE_18 width: 20 length: 20 groups: 3 - name: UBASE_19 width: 20 length: 20 groups: 3 - name: UBASE_20 width: 20 length: 20 groups: 3 - name: UBASE_21 width: 20 length: 20 - name: UBASE_22 width: 20 length: 20 - name: UBASE_23 width: 20 length: 20 - name: UBASE_24 width: 10 length: 10 groups: 2 - name: UBASE_25 width: 10 length: 10 - name: UBASE_26 width: 10 length: 10 - name: UBASE_27 width: 10 length: 10 - name: UBASE_28 width: 10 length: 10 - name: UBASE_29 width: 10 length: 10 - name: UBASE_30 width: 10 length: 10 - name: UBASE_31 width: 10 length: 10 - name: UBASE_32 width: 20 length: 20 - name: UBASE_33 width: 10 length: 10 - name: UBASE_34 width: 20 length: 20 - name: UBASE_35 width: 20 length: 20 - name: UBASE_36 width: 10 length: 10 - name: UBASE_37 width: 10 length: 10 - name: UBASE_38 width: 10 length: 10 - name: UBASE_39 width: 10 length: 10 - name: UBASE_40 width: 20 length: 20 - name: UBASE_41 width: 20 length: 20 - name: UBASE_42 width: 10 length: 10 - name: UBASE_43 width: 10 length: 10 - name: UBASE_44 width: 10 length: 10 - name: UBASE_45 width: 10 length: 10 - name: UBASE_46 width: 10 length: 10 - name: UBASE_47 width: 10 length: 10 - name: UBASE_SOL_00 width: 10 length: 10 - name: UBASE_SOL_01 width: 10 length: 10 - name: UBASE_SOL_02 width: 20 length: 20 - name: UBASE_FILL_20x20 width: 20 length: 20 groups: 7 - name: UBASE_FILL_10x10 width: 10 length: 10 groups: 6 - name: REPTOID_BASE mapDataSets: - BLANKS - REP_BASE - REP_WALL02 - REP_PODS - BRAIN - SHOGG_VILLAGE2 - REP_FRN - REP_EXT02 - REP_BITS - REP_FLOOR mapBlocks: *AnchorAlienBaseEmpty - name: SHOGG_CAVE_SETTLEMENT mapDataSets: - BLANKS - SHOGG_VILLAGE - SHOGG_VILLAGE_WALL02 - SHOGG_VILLAGE_PODS - BRAIN - SHOGG_VILLAGE2 - SHOGG_FRN - REP_EXT02 - REP_BITS - REP_FLOOR # mapDataSets: # - BLANKS # - DOOM_BASE # - DOOM_WALL02 # - DOOM_PODS # - DOOM_BRAIN # - DOOM_BASE2 # - DOOM_FRN # - DOOM_EXT02 # - DOOM_BITS # - U_FLOOR mapBlocks: &CaveSettlement - name: REP_VILLAGE_N00 width: 20 length: 10 groups: 1 - name: REP_VILLAGE_N01 width: 20 length: 10 groups: 1 - name: REP_VILLAGE_N_SHORT00 width: 10 length: 10 groups: 1 - name: REP_VILLAGE_N_SHORT01 width: 10 length: 10 groups: 1 - name: REP_VILLAGE_E00 width: 10 length: 20 groups: 2 - name: REP_VILLAGE_E01 width: 10 length: 20 groups: 2 - name: REP_VILLAGE_E_SHORT00 width: 10 length: 10 groups: 2 - name: REP_VILLAGE_E_SHORT01 width: 10 length: 10 groups: 2 - name: REP_VILLAGE_E_SHORT02 width: 10 length: 10 groups: 2 - name: REP_VILLAGE_S00 width: 20 length: 10 groups: 3 - name: REP_VILLAGE_S01 width: 20 length: 10 groups: 3 - name: REP_VILLAGE_S_SHORT01 width: 10 length: 10 groups: 3 - name: REP_VILLAGE_S_SHORT00 width: 10 length: 10 groups: 3 - name: REP_VILLAGE_W00 width: 10 length: 20 groups: 4 - name: REP_VILLAGE_W01 width: 10 length: 20 groups: 4 - name: REP_VILLAGE_W02 width: 10 length: 20 groups: 4 - name: REP_VILLAGE_W_SHORT00 width: 10 length: 10 groups: 4 - name: REP_VILLAGE_W_SHORT01 width: 10 length: 10 groups: 4 - name: REP_VILLAGE_NW00 width: 10 length: 10 groups: 5 - name: REP_VILLAGE_NW01 width: 10 length: 10 groups: 5 - name: REP_VILLAGE_NE00 width: 10 length: 10 groups: 6 - name: REP_VILLAGE_NE01 width: 10 length: 10 groups: 6 - name: REP_VILLAGE_SE00 width: 10 length: 10 groups: 7 - name: REP_VILLAGE_SE01 width: 10 length: 10 groups: 7 - name: REP_VILLAGE_SE02 width: 10 length: 10 groups: 7 - name: REP_VILLAGE_SW00 width: 10 length: 10 groups: 8 - name: REP_VILLAGE_SW01 width: 10 length: 10 groups: 8 - name: REP_VILLAGE_SW02 width: 10 length: 10 groups: 8 - name: REP_VILLAGE_MIDDLE00 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE01 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE02 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE03 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE04 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE05 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE06 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE07 width: 10 length: 10 groups: 0 - name: REP_VILLAGE_MIDDLE_BIG00 width: 20 length: 20 groups: 0 - name: REP_VILLAGE_MIDDLE_BIG01 width: 20 length: 20 groups: 0 - name: REP_VILLAGE_MIDDLE_BIG02 width: 20 length: 20 groups: 0 - name: REP_VILLAGE_MIDDLE_BIG03 width: 20 length: 20 groups: 0 - name: REP_VILLAGE_MIDDLE_BIG04 width: 20 length: 20 groups: 0 - name: MUMMY_VILLAGE_SETTLEMENT mapDataSets: - BLANKS - MUMMY_VILLAGE - SHOGG_VILLAGE_WALL02 - SHOGG_VILLAGE_PODS - MUMMY_RUINS mapBlocks: - name: MUM_VILLAGE_N00 width: 20 length: 10 groups: 1 - name: MUM_VILLAGE_N_SHORT00 width: 10 length: 10 groups: 1 - name: MUM_VILLAGE_N_SHORT01 width: 10 length: 10 groups: 1 - name: MUM_VILLAGE_E00 width: 10 length: 20 groups: 2 - name: MUM_VILLAGE_E01 width: 10 length: 20 groups: 2 - name: MUM_VILLAGE_E_SHORT00 width: 10 length: 10 groups: 2 - name: MUM_VILLAGE_S00 width: 20 length: 10 groups: 3 - name: MUM_VILLAGE_S_SHORT00 width: 10 length: 10 groups: 3 - name: MUM_VILLAGE_W00 width: 10 length: 20 groups: 4 - name: MUM_VILLAGE_W01 width: 10 length: 20 groups: 4 - name: MUM_VILLAGE_W_SHORT00 width: 10 length: 10 groups: 4 - name: MUM_VILLAGE_W_SHORT01 width: 10 length: 10 groups: 4 - name: MUM_VILLAGE_W_SHORT02 width: 10 length: 10 groups: 4 - name: MUM_VILLAGE_NW00 width: 10 length: 10 groups: 5 - name: MUM_VILLAGE_NW01 width: 10 length: 10 groups: 5 - name: MUM_VILLAGE_NE00 width: 10 length: 10 groups: 6 - name: MUM_VILLAGE_NE01 width: 10 length: 10 groups: 6 - name: MUM_VILLAGE_SE00 width: 10 length: 10 groups: 7 - name: MUM_VILLAGE_SE01 width: 10 length: 10 groups: 7 - name: MUM_VILLAGE_SW00 width: 10 length: 10 groups: 8 - name: MUM_VILLAGE_SW01 width: 10 length: 10 groups: 8 - name: MUM_VILLAGE_MIDDLE00 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE01 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE02 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE03 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE04 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE05 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE06 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE07 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE08 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE09 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE10 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE11 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE12 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE13 width: 10 length: 10 groups: 0 - name: MUM_VILLAGE_MIDDLE_BIG00 width: 20 length: 20 groups: 0 - name: MUM_VILLAGE_MIDDLE_BIG01 width: 20 length: 20 groups: 0 - name: MUM_VILLAGE_MIDDLE_BIG02 width: 20 length: 20 groups: 0 - name: MUM_VILLAGE_MIDDLE_BIG03 width: 20 length: 20 groups: 0 - name: REPTOID_CAVE_SETTLEMENT mapDataSets: - BLANKS - REP_BASE - REP_WALL02 - REP_PODS - BRAIN - SHOGG_VILLAGE2 - REP_FRN - REP_EXT02 - REP_BITS - REP_FLOOR mapBlocks: *CaveSettlement - name: WHITEBASE mapDataSets: - BLANKS - WHITEBASES01 - WHITEBASES02 - WHITEBASES03 - WHITEBASES04 - WHITEBASES05 - WHITEBITS script: WHITEBASE mapBlocks: &AnchorWhitebase - name: WHITEBASE_00 width: 10 length: 10 groups: 2 - name: WHITEBASE_01 width: 10 length: 10 items: STR_NINJA_SCROLL: - [6, 1, 1] - name: WHITEBASE_02 width: 10 length: 10 - name: WHITEBASE_03 width: 10 length: 10 - name: WHITEBASE_04 width: 10 length: 10 - name: WHITEBASE_05 width: 10 length: 10 - name: WHITEBASE_06 width: 10 length: 10 - name: WHITEBASE_07 width: 10 length: 10 items: STR_NINJA_SCROLL: - [7, 0, 1] - name: WHITEBASE_08 width: 10 length: 10 - name: WHITEBASE_09 width: 10 length: 10 - name: WHITEBASE_10 width: 10 length: 10 - name: WHITEBASE_11 width: 10 length: 10 - name: WHITEBASE_12 width: 10 length: 10 items: STR_NINJA_SCROLL: - [3, 5, 1] - name: WHITEBASE_13 width: 10 length: 10 - name: WHITEBASE_14 width: 10 length: 10 groups: 9 items: STR_BLACK_LOTUS_PSI_GENERATOR: - [4, 4, 0] - name: WHITEBASE_15 width: 10 length: 10 - name: WHITEBASE_16 width: 20 length: 20 - name: WHITEBASE_17 width: 20 length: 20 - name: WHITEBASE_18 width: 10 length: 10 - name: BLACKBASE mapDataSets: - BLANKS - BLACKBASES01 - BLACKBASES02 - BLACKBASES03 - BLACKBASES04 - BLACKBASES05 - BLACKBITS script: WHITEBASE mapBlocks: - name: WHITEBASE_00 width: 10 length: 10 groups: 2 - name: WHITEBASE_01 width: 10 length: 10 - name: WHITEBASE_02 width: 10 length: 10 - name: WHITEBASE_03 width: 10 length: 10 - name: WHITEBASE_04 width: 10 length: 10 - name: WHITEBASE_05 width: 10 length: 10 - name: WHITEBASE_06 width: 10 length: 10 - name: WHITEBASE_07 width: 10 length: 10 - name: WHITEBASE_08 width: 10 length: 10 - name: WHITEBASE_09 width: 10 length: 10 - name: WHITEBASE_10 width: 10 length: 10 - name: WHITEBASE_11 width: 10 length: 10 - name: WHITEBASE_12 width: 10 length: 10 - name: WHITEBASE_13 width: 10 length: 10 - name: WHITEBASE_14 width: 10 length: 10 groups: 3 - name: WHITEBASE_15 width: 10 length: 10 - name: WHITEBASE_16 width: 20 length: 20 - name: WHITEBASE_17 width: 20 length: 20 - name: WHITEBASE_18 width: 10 length: 10 - name: EMANSION mapDataSets: - BLANKS - COMMERCE - XB3BITZ1 - MANSIONFURNITURE - URBITS - MANSIONGARDEN - MANSIONFLOOR - MANSIONBITS - XCOMEXIT script: EMANSION mapBlocks: &EMansion - name: EMANS00 width: 20 length: 20 groups: 1 revealedFloors: [2, 3, 6, 7] - name: EMANS01 width: 10 length: 10 - name: EMANS02 width: 20 length: 20 - name: EMANS03 width: 10 length: 10 - name: EMANS04 width: 10 length: 10 - name: EMANS05 width: 10 length: 10 - name: EMANS06 width: 10 length: 10 - name: EMANS07 width: 10 length: 10 - name: EMANS08 width: 10 length: 10 - name: EMANS09 width: 20 length: 20 revealedFloors: [6, 7] - name: EMANSION_SMALL mapDataSets: - BLANKS - COMMERCE - XB3BITZ1 - MANSIONFURNITURE - URBITS - MANSIONGARDEN - MANSIONFLOOR - MANSIONBITS script: EMANSION_SMALL mapBlocks: *EMansion - name: MARS mapDataSets: - BLANKS - MARS - U_WALL02 script: MARS mapBlocks: - name: MARS00 width: 10 length: 10 groups: [0, 1] - name: MARS01 width: 10 length: 10 - name: MARS02 width: 10 length: 10 - name: MARS03 width: 10 length: 10 - name: MARS04 width: 10 length: 10 - name: MARS05 width: 10 length: 10 - name: MARS06 width: 10 length: 10 - name: MARS07 width: 10 length: 10 - name: MARS08 width: 10 length: 10 - name: MARS09 width: 10 length: 10 - name: MARS10 width: 10 length: 10 groups: 2 - name: SEABED ambience: 400 ambientVolume: 0.5 mapDataSets: - BLANKS - SEASAND - SEAROCKS - SEAWEEDS - SEADEBRIS - USOBITS - SEANOM script: SEABED mapBlocks: - name: SEABED00 width: 10 length: 10 groups: 1 - name: SEABED01 width: 10 length: 10 groups: 1 - name: SEABED02 width: 10 length: 10 - name: SEABED03 width: 10 length: 10 - name: SEABED04 width: 10 length: 10 - name: SEABED05 width: 10 length: 10 - name: SEABED06 width: 10 length: 10 - name: SEABED07 width: 10 length: 10 - name: SEABED08 width: 10 length: 10 - name: SEABED09 width: 10 length: 10 - name: SEABED10 width: 20 length: 20 - name: SEABED11 width: 20 length: 20 - name: SEABED12 width: 20 length: 20 - name: SEABEDENTRY # X-Com spawn points width: 10 length: 10 groups: 2 - name: SEALAB ambience: 400 ambientVolume: 0.5 mapDataSets: - BLANKS - SEASAND - CYBERPIPES - USOBITS script: SEALAB mapBlocks: - name: SEAHABITAT00 width: 10 length: 10 groups: 1 - name: SEAHABITAT01 width: 10 length: 10 - name: SEAHABITAT02 width: 10 length: 10 - name: SEAHABITAT03 width: 10 length: 10 - name: SEAHABITAT04 width: 10 length: 10 - name: SEAHABITAT05 width: 10 length: 10 - name: SEAHABITAT06 width: 10 length: 10 - name: SEAHABITAT07 width: 10 length: 10 - name: SEAHABITAT08 width: 20 length: 20 - name: SEAHABITAT09 width: 20 length: 20 - name: SEAHABITAT10 width: 20 length: 20 - name: SEAHABITAT11 width: 20 length: 20 - name: UCITY ambience: 400 ambientVolume: 0.25 mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - SEAORGANIC1 - SEAORGANIC2 - SEAORGANIC3 - SEASAND - SEAWEEDS - SEAROCKS - SEANOM script: UCITY mapBlocks: - name: UCITY00 width: 10 length: 10 groups: 1 - name: UCITY01 width: 20 length: 20 - name: UCITY02 width: 10 length: 10 - name: UCITY03 width: 10 length: 10 - name: UCITY04 width: 20 length: 20 - name: UCITY05 width: 10 length: 10 - name: UCITY06 width: 20 length: 20 - name: UCITY07 width: 20 length: 20 - name: UCITY08 width: 10 length: 10 - name: UCITY09 width: 20 length: 20 - name: UCITY10 width: 10 length: 10 # - name: UCITY11 # X-Com spawn points # width: 10 # length: 10 # groups: 2 - name: UCITY12 width: 10 length: 10 - name: UCITY13 width: 10 length: 10 - name: UCITY14 width: 20 length: 20 - name: GRUNGE ambience: 400 ambientVolume: 0.5 mapDataSets: - BLANKS - GRUNGE1 - GRUNGE2 - GRUNGE3 - GRUNGE4 - GRUNGE5 - USOBITS script: GRUNGE mapBlocks: - name: GRUNGE00 width: 10 length: 10 groups: 1 - name: GRUNGE01 width: 10 length: 10 groups: 1 - name: GRUNGE02 width: 10 length: 10 groups: 1 - name: GRUNGE03 width: 10 length: 10 groups: 1 - name: GRUNGE04 width: 10 length: 10 groups: 6 revealedFloors: 3 - name: GRUNGE05 width: 10 length: 10 - name: GRUNGE06 width: 10 length: 10 - name: GRUNGE07 width: 10 length: 10 - name: GRUNGE08 width: 10 length: 10 - name: GRUNGE09 width: 10 length: 10 - name: GRUNGE10 width: 10 length: 10 - name: GRUNGE11 width: 20 length: 20 - name: GRUNGE12 width: 20 length: 20 - name: GRUNGE13 width: 20 length: 20 - name: GRUNGE14 width: 20 length: 20 - name: GRUNGE15 width: 20 length: 20 groups: 7 - name: GRUNGE16 width: 20 length: 20 groups: 2 items: STR_TASOTH_DATA_PAD: - [9, 9, 0] - name: SEWERS mapDataSets: - BLANKS - CYBERWAREAN - CYBERWAREBITS - CRATES - DOORS1 - DOORSSEC - CYBERPIPES - COMPUTERS script: SEWERS mapBlocks: &Sewers - name: CYBERWEB_00 width: 20 length: 20 - name: CYBERWEB_01 width: 20 length: 20 - name: CYBERWEB_02 width: 20 length: 20 - name: CYBERWEB_03 width: 20 length: 20 - name: CYBERWEB_04 width: 20 length: 20 - name: CYBERWEB_05 width: 10 length: 10 groups: 3 - name: CYBERWEB_06 width: 10 length: 10 groups: 3 - name: CYBERWEB_07 width: 10 length: 10 groups: 3 - name: CYBERWEB_08 width: 10 length: 10 groups: 3 - name: CYBERWEB_09 width: 10 length: 10 groups: 3 - name: CYBERWEB_10 width: 10 length: 10 groups: 3 - name: CYBERWEB_11 width: 10 length: 10 groups: 3 - name: CYBERWEB_12 width: 10 length: 10 groups: 3 - name: CYBERWEB_13 width: 10 length: 10 groups: 3 - name: CYBERWEB_14 width: 10 length: 10 groups: 3 - name: CYBERWEB_15 width: 10 length: 10 groups: 3 - name: CYBERWEB_16 width: 10 length: 10 groups: 3 - name: CYBERWEB_17 width: 10 length: 10 groups: 3 - name: CYBERWEB_18 width: 10 length: 10 groups: 2 - name: CYBERWEB_19 width: 10 length: 10 groups: 2 - name: CYBERWEB_20 width: 10 length: 10 groups: 2 - name: CYBERWEB_21 width: 10 length: 10 groups: 2 - name: CYBERWEB_22 width: 10 length: 10 groups: 2 - name: CYBERWEB_23 width: 10 length: 10 groups: 2 - name: CYBERWEB_24 width: 10 length: 10 groups: 2 - name: CYBERWEB_25 width: 10 length: 10 groups: 2 - name: CYBERWEB_26 width: 10 length: 10 groups: 2 - name: CYBERWEB_27 width: 10 length: 10 groups: 4 - name: CYBERWEB_28 width: 10 length: 10 groups: 9 items: STR_CYBERWEB_BATTERY: - [1, 6, 2] - [1, 6, 2] - [1, 6, 2] - [1, 6, 2] randomizedItems: - position: [1, 1, 2] amount: 3 mixed: true itemList: &standardCyberwebStash [STR_ALIEN_DATA_SLATE, STR_ALIEN_DATA_SLATE, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_AXE, STR_AXE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_STUN_ROD_2, STR_STUN_ROD_2, STR_MEDI_PACK, STR_MEDI_PACK, STR_MEDI_PACK, STR_ALIEN_ELECTRONICS, STR_MUTANT_BLOOD_PLASMA, STR_PSICLONE, STR_PSICLONE, STR_ALIEN_GRENADE, STR_SONIC_PULSER, STR_MASS_DRIVER_PISTOL_CLIP, STR_MASS_DRIVER_RIFLE_CLIP, STR_HEAVY_MASS_DRIVER_CLIP, STR_CANISTER_GUN_CLIP_CH, STR_CANISTER_GUN_CLIP_I, STR_TOXIGUN_FLASK, STR_PLASMA_CASTER_CLIP, STR_PLASMA_PISTOL_CLIP, STR_SONIC_PISTOL_CLIP, STR_SONIC_BLASTA_RIFLE_CLIP, STR_SONIC_CANNON_CLIP, STR_CONCUSSION_CANNON_CLIP, STR_TLETH_SPEAR, STR_TLETH_HATCHET, STR_VIBRO_BLADE, STR_ALIEN_MULTITOOL, STR_ALIEN_ALLOY_WELDER, STR_ALIEN_ALLOYS, STR_ALIEN_ALLOYS, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_AQUA_PLASTICS, STR_SPIDERWEB] # 1 x standard Cyberweb stash - name: CYBERWEB_29 width: 10 length: 10 groups: 6 - name: CYBERWEB_30 width: 10 length: 10 - name: CYBERWEB_31 width: 10 length: 10 - name: CYBERWEB_32 width: 10 length: 10 - name: CYBERWEB_33 width: 10 length: 10 - name: CYBERWEB_34 width: 10 length: 10 - name: CYBERWEB_35 width: 10 length: 10 - name: CYBERWEBLAIR mapDataSets: - BLANKS - CYBERWAREAN - CYBERWAREBITS - CRATES - DOORS1 - DOORSSEC - CYBERPIPES - COMPUTERS script: CYBERWEBLAIR mapBlocks: *Sewers - name: CYBERWEB_WAREHOUSE mapDataSets: - BLANKS - CYBERWAREAN - CYBERWAREBITS - CRATES - LIFTER - DOORS1 - DOORSSEC - CYBERPIPES - SPECIALTYPE - COMPUTERS - ALIEN_EGGS script: CYBERWEB_WAREHOUSE mapBlocks: &Cyberwarehouse - name: WARE_00 width: 20 length: 20 items: STR_CYBERWEB_BATTERY: - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] randomizedItems: - position: [9, 9, 2] amount: 2 mixed: true itemList: &richCyberwebStash [STR_ALIEN_DATA_SLATE, STR_ALIEN_DATA_SLATE, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_AXE, STR_AXE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_STUN_ROD_2, STR_STUN_ROD_2, STR_MEDI_PACK, STR_MEDI_PACK, STR_MEDI_PACK, STR_ALIEN_ELECTRONICS, STR_MUTANT_BLOOD_PLASMA, STR_PSICLONE, STR_PSICLONE, STR_ALIEN_GRENADE, STR_SONIC_PULSER, STR_MASS_DRIVER_PISTOL_CLIP, STR_MASS_DRIVER_RIFLE_CLIP, STR_HEAVY_MASS_DRIVER_CLIP, STR_CANISTER_GUN_CLIP_CH, STR_CANISTER_GUN_CLIP_I, STR_TOXIGUN_FLASK, STR_PLASMA_CASTER_CLIP, STR_PLASMA_PISTOL_CLIP, STR_SONIC_PISTOL_CLIP, STR_SONIC_BLASTA_RIFLE_CLIP, STR_SONIC_CANNON_CLIP, STR_CONCUSSION_CANNON_CLIP, STR_TLETH_SPEAR, STR_TLETH_HATCHET, STR_VIBRO_BLADE, STR_ALIEN_MULTITOOL, STR_ALIEN_ALLOY_WELDER, STR_ALIEN_ALLOYS, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_DURATHREAD_MANUFACTURING, STR_ZRBITE_TANK, STR_AQUA_PLASTICS] # rich Cyberweb stash - position: [10, 10, 2] amount: 2 mixed: true itemList: *richCyberwebStash - position: [11, 11, 2] amount: 2 mixed: true itemList: *richCyberwebStash - name: WARE_01 width: 20 length: 20 - name: WARE_02 width: 20 length: 20 - name: WARE_03 width: 10 length: 10 groups: 0 - name: WARE_04 width: 10 length: 10 groups: 0 - name: WARE_05 width: 20 length: 20 - name: WARE_06 width: 20 length: 20 - name: WARE_07 width: 20 length: 20 items: STR_CYBERWEB_BATTERY: - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] - [8, 8, 3] randomizedItems: - position: [9, 9, 2] amount: 2 mixed: true itemList: *richCyberwebStash - position: [10, 10, 2] amount: 2 mixed: true itemList: *richCyberwebStash - position: [6, 9, 2] amount: 2 mixed: true itemList: *richCyberwebStash - name: WARE_08 width: 20 length: 20 groups: 3 randomizedItems: - position: [4, 0, 3] amount: 1 mixed: true itemList: *standardCyberwebStash - position: [5, 0, 3] amount: 1 mixed: true itemList: *standardCyberwebStash - name: WARE_09 width: 20 length: 20 items: STR_CYBERWEB_BATTERY: - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - [7, 5, 0] - name: WARE_10 width: 20 length: 20 items: STR_CYBERWEB_BATTERY: - [10, 5, 0] - [10, 5, 0] - [10, 5, 0] - [10, 5, 0] - [10, 5, 0] randomizedItems: - position: [8, 5, 0] amount: 1 mixed: true itemList: *standardCyberwebStash - name: WARE_11 width: 10 length: 20 groups: 0 - name: WARE_12 width: 10 length: 10 groups: 0 randomizedItems: - position: [2, 6, 0] amount: 1 mixed: true itemList: *standardCyberwebStash - name: WARE_13 width: 10 length: 10 groups: 0 randomizedItems: - position: [3, 3, 0] amount: 1 mixed: true itemList: *standardCyberwebStash - name: WARE_14 width: 10 length: 10 groups: 2 revealedFloors: [2, 3] - name: WARE_15 width: 10 length: 10 groups: 0 - name: URBAN03 # landing zone width: 10 length: 10 groups: 1 - name: PINKCAVE mapDataSets: - BLANKS - CAVEPINK - XCOMEXIT script: PINKCAVE mapBlocks: - name: CAVES_00 width: 20 length: 20 groups: 6 - name: CAVES_00A width: 20 length: 20 groups: 6 - name: CAVES_00B width: 20 length: 20 groups: 6 - name: CAVES_00C width: 20 length: 20 groups: 6 - name: CAVES_01 width: 20 length: 20 - name: CAVES_02 width: 20 length: 20 - name: CAVES_03 width: 20 length: 20 - name: CAVES_04 width: 20 length: 20 - name: CAVES_05 width: 20 length: 20 - name: CAVES_06 width: 20 length: 20 - name: CAVESDIO_01 width: 20 length: 20 - name: CAVESDIO_02 width: 20 length: 20 - name: CAVESDIO_03 width: 20 length: 20 - name: CAVESDIO_04 width: 20 length: 20 - name: CAVESDIO_05 width: 20 length: 20 - name: CAVESEXIT width: 20 length: 20 groups: 7 - name: URBAN03 # landing zone width: 10 length: 10 groups: 1 - name: BLACKCAVE_A mapDataSets: - BLANKS - CAVEBLACK script: CAVE_A mapBlocks: &Caves - name: CAVES_00 width: 20 length: 20 groups: 6 - name: CAVES_00A width: 20 length: 20 groups: 6 - name: CAVES_00B width: 20 length: 20 groups: 6 - name: CAVES_00C width: 20 length: 20 groups: 6 - name: CAVES_01 width: 20 length: 20 randomizedItems: - position: [12, 15, 2] amount: 1 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_SKULL, STR_SPIDERWEB, STR_SPIDERWEB, STR_SPIDERWEB, STR_OLD_HANDBAG, STR_OLD_BOOT, STR_SHIV, STR_BONE, STR_BIG_BONE, STR_PIPE, STR_BONE_CLUB, STR_RUSTY_BLADE, STR_CHITIN_KNIFE, STR_BROKEN_LANTERN, STR_DULLED_PROMETHEUM, STR_STRANGE_ALUMINIUM_TABLET, STR_MYSTERIOUS_SKULL, STR_DRAGON_SKULL, STR_DINO_EGG_SHELL] - name: CAVES_02 width: 20 length: 20 - name: CAVES_03 width: 20 length: 20 - name: CAVES_04 width: 20 length: 20 items: STR_PILE_OF_GORE: - [5, 9, 0] - [4, 11, 0] randomizedItems: - position: [5, 9, 0] amount: 2 mixed: true itemList: [STR_PIPE, STR_PIPE, STR_BEER_BOTTLE, STR_OLD_BOOT, STR_OLD_BOOT, STR_OLD_JACKET, STR_SPIDERWEB, STR_SPIDERWEB, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SKULL, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_SHIV, STR_SHIV, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE, STR_DINO_EGG_SHELL] - position: [4, 11, 0] amount: 3 mixed: true itemList: [STR_PIPE, STR_PIPE, STR_BEER_BOTTLE, STR_OLD_BOOT, STR_OLD_BOOT, STR_OLD_JACKET, STR_SPIDERWEB, STR_SPIDERWEB, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SKULL, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_SHIV, STR_SHIV, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE] - name: CAVES_05 width: 20 length: 20 items: STR_PILE_OF_REMAINS: - [2, 4, 1] STR_PILE_OF_GORE: - [3, 9, 0] randomizedItems: - position: [2, 4, 1] amount: 3 mixed: true itemList: [STR_BEER_BOTTLE, STR_OLD_BOOT, STR_OLD_BOOT, STR_OLD_JACKET, STR_OLD_JACKET, STR_SPIDERWEB, STR_SPIDERWEB, STR_SPIDERWEB, STR_SPIDERWEB, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SKULL, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_SHIV, STR_SHIV, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE] - position: [3, 9, 0] amount: 2 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_BEER_BOTTLE, STR_OLD_BOOT, STR_OLD_BOOT, STR_OLD_JACKET, STR_OLD_JACKET, STR_SPIDERWEB, STR_SKULL, STR_SKULL, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_SHIV, STR_SHIV, STR_SHIV, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE, STR_BIG_BONE, STR_DINO_EGG_SHELL] - name: CAVES_06 width: 20 length: 20 items: STR_PILE_OF_REMAINS: - [8, 8, 2] randomizedItems: - position: [8, 8, 2] amount: 1 mixed: true itemList: [STR_PIPE, STR_PIPE, STR_BEER_BOTTLE, STR_OLD_BOOT, STR_OLD_JACKET, STR_SPIDERWEB, STR_SPIDERWEB, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SKULL, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_OLD_HANDBAG, STR_SHIV, STR_SHIV, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE, STR_BONE_CLUB, STR_RUSTY_BLADE, STR_CHITIN_KNIFE, STR_BROKEN_LANTERN, STR_DULLED_PROMETHEUM, STR_STRANGE_ALUMINIUM_TABLET, STR_MYSTERIOUS_SKULL, STR_DINO_EGG_SHELL] - name: CAVESDIO_01 width: 20 length: 20 items: STR_PILE_OF_REMAINS: - [14, 14, 2] randomizedItems: - position: [14, 14, 2] amount: 1 mixed: true itemList: [STR_SHOGG_LANTERN, STR_SHOGG_LANTERN, STR_BROKEN_LANTERN, STR_BROKEN_LANTERN, STR_BROKEN_LANTERN, STR_BROKEN_LANTERN, STR_DULLED_PROMETHEUM, STR_DULLED_PROMETHEUM, STR_DULLED_PROMETHEUM, STR_STRANGE_ALUMINIUM_TABLET, STR_STRANGE_ALUMINIUM_TABLET, STR_MYSTERIOUS_SKULL, STR_MYSTERIOUS_SKULL, STR_DRAGON_SKULL, STR_DINO_EGG_SHELL] - name: CAVESDIO_02 width: 20 length: 20 - name: CAVESDIO_03 width: 20 length: 20 - name: CAVESDIO_04 width: 20 length: 20 - name: CAVESDIO_05 width: 20 length: 20 - name: URBAN03 # landing zone width: 10 length: 10 groups: 1 - name: BLACKCAVE_B mapDataSets: - BLANKS - CAVEBLACK script: CAVE_B mapBlocks: *Caves - name: BLACKCAVE_C mapDataSets: - BLANKS - CAVEBLACK script: CAVE_C mapBlocks: *Caves - name: BLACKCAVE_D mapDataSets: - BLANKS - CAVEBLACK script: CAVE_D mapBlocks: *Caves - name: REDCAVE_A mapDataSets: - BLANKS - CAVERED script: CAVE_A civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: REDCAVE_B mapDataSets: - BLANKS - CAVERED script: CAVE_B civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: REDCAVE_C mapDataSets: - BLANKS - CAVERED script: CAVE_C civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: REDCAVE_D mapDataSets: - BLANKS - CAVERED script: CAVE_D civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: BROWNCAVE_A mapDataSets: - BLANKS - CAVEBROWN script: CAVE_A civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: BROWNCAVE_B mapDataSets: - BLANKS - CAVEBROWN script: CAVE_B civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: BROWNCAVE_C mapDataSets: - BLANKS - CAVEBROWN script: CAVE_C civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: BROWNCAVE_D mapDataSets: - BLANKS - CAVEBROWN script: CAVE_D civilianTypes: - MALE_CIVILIAN - STR_MALE_GREASER - STR_MALE_ENGINEER - STR_MALE_FORESTER - STR_FEMALE_CASUAL - STR_FEMALE_GLAMOUR - STR_HOSTESS - STR_MALE_CIVILIAN_CITY_BOY - STR_FEMALE_CIVILIAN_CITY_GIRL - STR_MALE_CIVILIAN_BLACK - STR_POLICEMAN - STR_POLICEMAN - STR_POLICEWOMAN - STR_POLICEWOMAN - STR_MALE_CIVILIAN_GANGER - STR_FEMALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HUNTER - STR_MALE_CIVILIAN_HOOLIGAN - STR_MALE_CIVILIAN_HOOLIGAN mapBlocks: *Caves - name: ICECAVE_A mapDataSets: - BLANKS - CAVEICE script: CAVE_A mapBlocks: &IceCaves - name: CAVES_00 width: 20 length: 20 groups: 6 - name: CAVES_00A width: 20 length: 20 groups: 6 - name: CAVES_00B width: 20 length: 20 groups: 6 - name: CAVES_00C width: 20 length: 20 groups: 6 - name: CAVES_01 width: 20 length: 20 randomizedItems: - position: [12, 15, 2] amount: 1 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_SKULL, STR_BONE, STR_BIG_BONE, STR_BONE_CLUB, STR_MYSTERIOUS_SKULL] - name: CAVES_02 width: 20 length: 20 - name: CAVES_03 width: 20 length: 20 - name: CAVES_04 width: 20 length: 20 items: STR_PILE_OF_GORE: - [5, 9, 0] - [4, 11, 0] randomizedItems: - position: [5, 9, 0] amount: 2 mixed: true itemList: [STR_SKULL, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE] - position: [4, 11, 0] amount: 3 mixed: true itemList: [STR_SKULL, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE] - name: CAVES_05 width: 20 length: 20 randomizedItems: - position: [2, 4, 1] amount: 3 mixed: true itemList: [STR_SKULL, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE] - position: [3, 9, 0] amount: 2 mixed: true itemList: [STR_MONSTROUS_TOOTH, STR_SKULL, STR_SKULL, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE, STR_BIG_BONE] - name: CAVES_06 width: 20 length: 20 items: STR_PILE_OF_REMAINS: - [8, 8, 2] randomizedItems: - position: [8, 8, 2] amount: 1 mixed: true itemList: [STR_SKULL, STR_BONE, STR_BONE, STR_BONE, STR_BIG_BONE, STR_BIG_BONE, STR_BONE_CLUB, STR_MYSTERIOUS_SKULL] - name: CAVESDIO_01 width: 20 length: 20 items: STR_PILE_OF_REMAINS: - [14, 14, 2] randomizedItems: - position: [14, 14, 2] amount: 1 mixed: true itemList: [STR_SKULL, STR_SKULL, STR_SKULL, STR_SKULL, STR_MYSTERIOUS_SKULL, STR_MYSTERIOUS_SKULL, STR_DRAGON_SKULL, STR_DINO_EGG_SHELL] - name: CAVESDIO_02 width: 20 length: 20 - name: CAVESDIO_03 width: 20 length: 20 - name: CAVESDIO_04 width: 20 length: 20 - name: CAVESDIO_05 width: 20 length: 20 - name: URBAN03 # landing zone width: 10 length: 10 groups: 1 - name: ICECAVE_B mapDataSets: - BLANKS - CAVEICE script: CAVE_B mapBlocks: *IceCaves - name: ICECAVE_C mapDataSets: - BLANKS - CAVEICE script: CAVE_C mapBlocks: *IceCaves - name: ICECAVE_D mapDataSets: - BLANKS - CAVEICE script: CAVE_D mapBlocks: *IceCaves - name: CAVES_SYNDICATE_MONSTER_LAB mapDataSets: - BLANKS - CAVEBLACK script: UNDERGROUNDLAB mapBlocks: - name: CAVESLAB_00 width: 20 length: 20 groups: 6 - name: CAVESLAB_00A width: 20 length: 20 groups: 6 - name: CAVESLAB_00B width: 20 length: 20 groups: 6 - name: CAVESLAB_00C width: 20 length: 20 groups: 6 - name: CAVESLAB_01 width: 20 length: 20 - name: CAVESLAB_02 width: 20 length: 20 - name: CAVESLAB_03 width: 20 length: 20 - name: CAVESLAB_04 width: 20 length: 20 - name: CAVESLAB_05 width: 20 length: 20 - name: CAVESLAB_06 width: 20 length: 20 - name: CAVESLABDIO_01 width: 20 length: 20 - name: CAVESLABDIO_02 width: 20 length: 20 - name: CAVESLABDIO_03 width: 20 length: 20 - name: CAVESLABDIO_04 width: 20 length: 20 - name: CAVESLABDIO_05 width: 20 length: 20 - name: URBAN03 # landing zone, invisible width: 10 length: 10 groups: 1 - name: CAVES_STRIX_HIVE_A mapDataSets: - BLANKS - CAVEBLACK script: STRIX_HIVE_A mapBlocks: *Caves - name: CAVES_STRIX_HIVE_B mapDataSets: - BLANKS - CAVEBLACK script: STRIX_HIVE_B mapBlocks: *Caves - name: CAVES_STRIX_HIVE_C mapDataSets: - BLANKS - CAVEBLACK script: STRIX_HIVE_C mapBlocks: *Caves - name: CAVES_STRIX_HIVE_D mapDataSets: - BLANKS - CAVEBLACK script: STRIX_HIVE_D mapBlocks: *Caves - name: CAVES_RITUAL_A mapDataSets: - BLANKS - CAVEBLACK script: CAVE_RITUAL_A mapBlocks: *Caves - name: CAVES_RITUAL_B mapDataSets: - BLANKS - CAVEBLACK script: CAVE_RITUAL_B mapBlocks: *Caves - name: CAVES_RITUAL_C mapDataSets: - BLANKS - CAVEBLACK script: CAVE_RITUAL_C mapBlocks: *Caves - name: CAVES_RITUAL_D mapDataSets: - BLANKS - CAVEBLACK script: CAVE_RITUAL_D mapBlocks: *Caves - name: ISLANDURBAN mapDataSets: - BLANKS - SEAURBAN - ISLANDURBAN1 - ISLANDURBAN2 - ISLANDURBAN3 - SEABITS civilianTypes: - STR_MALE_VIP - STR_MALE_FAT_TOURIST - STR_MALE_FAT_TOURIST - STR_MALE_FAT_TOURIST - STR_BIKINI_BABE - STR_BIKINI_BABE - STR_BIKINI_BABE - STR_MALE_CIVILIAN_BLACK script: ISLANDURBAN mapBlocks: &AnchorIslandUrban - name: ISLANDURBAN00 width: 10 length: 10 groups: 1 - name: ISLANDURBAN01 width: 10 length: 10 groups: 1 - name: ISLANDURBAN02 width: 20 length: 20 - name: ISLANDURBAN03 width: 20 length: 20 - name: ISLANDURBAN04 width: 20 length: 20 groups: 2 - name: ISLANDURBAN05 width: 20 length: 20 groups: 3 - name: ISLANDURBAN06 width: 20 length: 20 - name: ISLANDURBAN07 width: 10 length: 10 groups: 4 - name: ISLANDURBAN08 width: 10 length: 10 - name: ISLANDURBAN09 width: 10 length: 10 - name: ISLANDURBAN10 width: 10 length: 10 - name: ISLANDURBAN11 width: 10 length: 10 - name: ISLANDURBAN12 width: 10 length: 10 - name: ISLANDURBAN13 width: 10 length: 10 - name: ISLANDURBAN14 width: 10 length: 10 - name: ISLANDURBAN_XCOM width: 10 length: 10 groups: 9 items: STR_SURFBOARD: - [3, 1, 0] - [3, 2, 0] - [3, 5, 0] - [9, 5, 0] - [8, 2, 0] - name: ISLANDURBAN_BEACH mapDataSets: - BLANKS - SEAURBAN - ISLANDURBAN1 - ISLANDURBAN2 - ISLANDURBAN3 - SEABITS civilianTypes: - STR_MALE_FAT_TOURIST - STR_MALE_FAT_TOURIST - STR_MALE_FAT_TOURIST - STR_BIKINI_BABE - STR_BIKINI_BABE - STR_BIKINI_BABE - STR_MALE_CIVILIAN_BLACK script: ISLANDURBAN_BEACH mapBlocks: *AnchorIslandUrban - name: ISLANDURBAN_SURFTIME mapDataSets: - BLANKS - SEAURBAN - ISLANDURBAN1 - ISLANDURBAN2 - ISLANDURBAN3 - SEABITS script: ISLANDURBAN_SURFTIME mapBlocks: *AnchorIslandUrban - name: STORMMOUNTAIN mapDataSets: - BLANKS - MOUNT - SIBERIABASE - STORMMOUNT civilianTypes: - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_OFFICER_SOLDIER - STR_MALE_ELITE_SOLDIER - STR_MALE_ELITE_SOLDIER script: STORMMOUNTAIN mapBlocks: - name: STORMMOUNTAIN00 width: 10 length: 10 - name: STORMMOUNTAIN01 width: 10 length: 10 - name: STORMMOUNTAIN02 width: 10 length: 10 - name: STORMMOUNTAIN03 width: 10 length: 10 - name: STORMMOUNTAIN04 width: 10 length: 10 - name: STORMMOUNTAIN05 width: 10 length: 10 - name: STORMMOUNTAIN06 width: 20 length: 20 - name: STORMMOUNTAIN07 width: 20 length: 20 - name: STORMMOUNTAIN08 width: 20 length: 20 - name: STORMMOUNTAIN09 width: 20 length: 20 - name: STORMMOUNTAIN10 width: 20 length: 20 - name: STORMMOUNTAIN11 width: 20 length: 20 - name: STORMMOUNTAIN12 width: 10 length: 10 - name: STORMMOUNTAIN13 width: 10 length: 10 - name: STORMMOUNTAIN14 width: 10 length: 10 - name: STORMMOUNTAIN15 width: 20 length: 20 - name: STORMMOUNTAIN16 width: 10 length: 10 - name: STORMMOUNTAIN_CYBERWEB_HEIST mapDataSets: - BLANKS - MOUNT - SIBERIABASE - STORMMOUNT civilianTypes: - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_DOCTOR - STR_MALE_DOCTOR - STR_MALE_DOCTOR - STR_FEMALE_DOCTOR - STR_FEMALE_DOCTOR - STR_MALE_OFFICER_SOLDIER - STR_MALE_OFFICER_SOLDIER - STR_MALE_ELITE_SOLDIER - STR_MALE_ELITE_SOLDIER - STR_MALE_ELITE_SOLDIER script: STORMMOUNTAIN mapBlocks: - name: STORMMOUNTAIN00 width: 10 length: 10 - name: STORMMOUNTAIN01 width: 10 length: 10 - name: STORMMOUNTAIN02 width: 10 length: 10 - name: STORMMOUNTAIN03 width: 10 length: 10 - name: STORMMOUNTAIN04 width: 10 length: 10 randomizedItems: - position: [4, 2, 1] amount: 1 mixed: true itemList: &stormMountainStash [STR_MILITARY_COMPUTER, STR_MILITARY_COMPUTER, STR_MILITARY_COMPUTER, STR_MILITARY_COMPUTER, STR_QUANTUM_COMPUTER, STR_MUTANT_BLOOD_PLASMA, STR_DURATHREAD, STR_DURATHREAD, STR_SONIC_PISTOL, STR_SECRET_FILES_2, STR_ZRBITE_TANK, STR_AQUA_PLASTICS] - position: [3, 3, 1] amount: 1 mixed: true itemList: *stormMountainStash - name: STORMMOUNTAIN05 width: 10 length: 10 - name: STORMMOUNTAIN06 width: 20 length: 20 - name: STORMMOUNTAIN07 width: 20 length: 20 - name: STORMMOUNTAIN08 width: 20 length: 20 - name: STORMMOUNTAIN09 width: 20 length: 20 randomizedItems: - position: [4, 1, 1] amount: 1 mixed: true itemList: *stormMountainStash - name: STORMMOUNTAIN10 width: 20 length: 20 - name: STORMMOUNTAIN11 width: 20 length: 20 items: STR_MILITARY_COMPUTER: - [8, 3, 1] - name: STORMMOUNTAIN12 width: 10 length: 10 - name: STORMMOUNTAIN13 width: 10 length: 10 items: STR_MILITARY_COMPUTER: - [6, 1, 1] - name: STORMMOUNTAIN14 width: 10 length: 10 items: STR_MILITARY_COMPUTER: - [5, 4, 1] - name: STORMMOUNTAIN15 width: 20 length: 20 - name: STORMMOUNTAIN16 width: 10 length: 10 - name: STORMMOUNTAIN_ARCHIVES mapDataSets: - BLANKS - MOUNT - SIBERIABASE - STORMMOUNT civilianTypes: - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_OFFICER_SOLDIER - STR_MALE_ELITE_SOLDIER - STR_MALE_ELITE_SOLDIER script: STORMMOUNTAIN mapBlocks: - name: STORMMOUNTAIN00 width: 10 length: 10 - name: STORMMOUNTAIN01 width: 10 length: 10 - name: STORMMOUNTAIN02 width: 10 length: 10 - name: STORMMOUNTAIN03 width: 10 length: 10 - name: STORMMOUNTAIN04 width: 10 length: 10 - name: STORMMOUNTAIN05 width: 10 length: 10 - name: STORMMOUNTAIN06 width: 20 length: 20 - name: STORMMOUNTAIN07 width: 20 length: 20 - name: STORMMOUNTAIN08 width: 20 length: 20 - name: STORMMOUNTAIN09 width: 20 length: 20 - name: STORMMOUNTAIN10 width: 20 length: 20 - name: STORMMOUNTAIN11 width: 20 length: 20 - name: STORMMOUNTAIN12 width: 10 length: 10 - name: STORMMOUNTAIN13 width: 10 length: 10 - name: STORMMOUNTAIN14 width: 10 length: 10 items: STR_OLD_XCOM_DATA_REEL: - [2, 5, 1] - name: STORMMOUNTAIN15 width: 20 length: 20 - name: STORMMOUNTAIN16 width: 10 length: 10 - name: STORMMOUNTAIN_CHRYSSALID_CAPSULES mapDataSets: - BLANKS - MOUNT - SIBERIABASE - STORMMOUNT - XOPSUFOCLONES civilianTypes: - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_SOLDIER - STR_MALE_OFFICER_SOLDIER - STR_MALE_ELITE_SOLDIER - STR_MALE_ELITE_SOLDIER script: STORMMOUNTAIN_CHRYSSALID_CAPSULES mapBlocks: - name: STORMMOUNTAIN00 width: 10 length: 10 - name: STORMMOUNTAIN01 width: 10 length: 10 - name: STORMMOUNTAIN02 width: 10 length: 10 - name: STORMMOUNTAIN03 width: 10 length: 10 - name: STORMMOUNTAIN04 width: 10 length: 10 - name: STORMMOUNTAIN05 width: 10 length: 10 - name: STORMMOUNTAIN06 width: 20 length: 20 - name: STORMMOUNTAIN07 width: 20 length: 20 - name: STORMMOUNTAIN08 width: 20 length: 20 - name: STORMMOUNTAIN09 width: 20 length: 20 - name: STORMMOUNTAIN10 width: 20 length: 20 - name: STORMMOUNTAIN11 width: 20 length: 20 - name: STORMMOUNTAIN12 width: 10 length: 10 - name: STORMMOUNTAIN13 width: 10 length: 10 - name: STORMMOUNTAIN14 width: 10 length: 10 - name: STORMMOUNTAIN15 width: 20 length: 20 - name: STORMMOUNTAIN16 width: 10 length: 10 - name: STORMMOUNTAIN_CHRYSSALID width: 10 length: 10 groups: 5 - name: STORMMOUNTAIN_RED_DAWN_HQ mapDataSets: - BLANKS - MOUNT - SIBERIABASE - STORMMOUNT script: STORMMOUNTAIN_CHRYSSALID_CAPSULES mapBlocks: - name: STORMMOUNTAIN00 width: 10 length: 10 - name: STORMMOUNTAIN01 width: 10 length: 10 - name: STORMMOUNTAIN02 width: 10 length: 10 - name: STORMMOUNTAIN03 width: 10 length: 10 - name: STORMMOUNTAIN04 width: 10 length: 10 - name: STORMMOUNTAIN05 width: 10 length: 10 - name: STORMMOUNTAIN06 width: 20 length: 20 - name: STORMMOUNTAIN07 width: 20 length: 20 - name: STORMMOUNTAIN08 width: 20 length: 20 - name: STORMMOUNTAIN09 width: 20 length: 20 - name: STORMMOUNTAIN10 width: 20 length: 20 - name: STORMMOUNTAIN11 width: 20 length: 20 - name: STORMMOUNTAIN12 width: 10 length: 10 - name: STORMMOUNTAIN13 width: 10 length: 10 - name: STORMMOUNTAIN14 width: 10 length: 10 - name: STORMMOUNTAIN15 width: 20 length: 20 - name: STORMMOUNTAIN16 width: 10 length: 10 - name: STORMMOUNTAIN_CARS width: 10 length: 10 groups: 5 items: STR_SPAWN_ZSRR_ARMORED_CAR: - [0, 1, 3] - [0, 6, 3] - [6, 4, 3] fuseTimers: STR_SPAWN_ZSRR_ARMORED_CAR: [0, 0] - name: COLDISLE mapDataSets: - BLANKS - COLDISLE - POLARMOUNTBITS - SEAURBAN - COLDISLEB1 - COLDISLEB2 script: COLDISLE mapBlocks: - name: COLDISLE00 width: 10 length: 10 groups: [1, 2] - name: COLDISLE01 width: 10 length: 10 groups: [1, 2] - name: COLDISLE02 width: 10 length: 10 groups: [1, 2] - name: COLDISLE03 width: 10 length: 10 groups: 2 - name: COLDISLE04 width: 10 length: 10 groups: 2 - name: COLDISLE05 width: 10 length: 10 groups: 2 - name: COLDISLE06 width: 10 length: 10 groups: 2 - name: COLDISLE07 width: 10 length: 10 groups: 2 - name: COLDISLE08 width: 10 length: 10 groups: 2 - name: COLDISLE09 width: 10 length: 10 groups: 2 - name: COLDISLE10 width: 10 length: 10 groups: 2 - name: COLDISLE11 width: 10 length: 10 groups: 2 - name: COLDISLE12 width: 20 length: 20 - name: COLDISLE13 width: 20 length: 20 - name: COLDISLE14 width: 10 length: 10 groups: 3 - name: COLDISLE15 width: 10 length: 10 groups: 3 - name: COLDISLE16 width: 10 length: 10 groups: 3 - name: COLDISLE17 width: 10 length: 10 - name: COLDISLE18 width: 10 length: 10 - name: COLDISLE19 width: 10 length: 10 - name: COLDISLE20 width: 10 length: 10 - name: COLDISLE21 width: 10 length: 10 - name: COLDISLE22 width: 10 length: 10 - name: COLDISLE23 width: 10 length: 10 - name: COLDISLE24 width: 10 length: 10 - name: COLDISLE25 width: 10 length: 10 - name: COLDISLE26 width: 10 length: 10 - name: COLDISLE27 width: 20 length: 20 - name: COLDISLE28 width: 20 length: 20 - name: COLDISLE29 width: 20 length: 20 - name: COLDISLE30 width: 20 length: 20 groups: 4 - name: COLDISLE31 width: 20 length: 20 - name: COLDISLE32 width: 20 length: 20 - name: COLDISLE33 width: 20 length: 20 groups: 4 - name: COLDISLE34 width: 20 length: 20 groups: 4 - name: URBAN_LOW mapDataSets: - BLANKS - URBAN_LOW_OBJ - URBAN_LOW_FRN - URBAN_LOW script: URBAN_LOW mapBlocks: - name: URBANLOWF00 # small 2-story industrial block width: 10 length: 10 - name: URBANLOWF01 # landing zone width: 10 length: 10 groups: [0, 1] - name: URBANLOWF02 # landing zone width: 10 length: 10 groups: [0, 1] - name: URBANLOWF03 # landing zone width: 10 length: 10 groups: [0, 1] - name: URBANLOWF04 # landing zone width: 10 length: 10 groups: [0, 1] - name: URBANLOWF05 # landing zone width: 10 length: 10 groups: [0, 1] - name: URBANLOWF06 # microhouse width: 10 length: 10 - name: URBANLOWF07 # small house width: 10 length: 10 - name: URBANLOWF08 # tiny warehouse with backyard width: 10 length: 10 - name: URBANLOWF09 # small office width: 10 length: 10 - name: URBANLOWF10 # small storage with 4 flats 1 width: 10 length: 10 - name: URBANLOWF11 # small storage with 4 flats 2 width: 10 length: 10 - name: URBANLOWF12 # small living house width: 10 length: 10 - name: URBANLOWS00 # landing zone width: 10 length: 10 groups: [0, 1] - name: URBANLOWS01 # basic street EW width: 10 length: 10 groups: 2 - name: URBANLOWS02 # basic street NS width: 10 length: 10 groups: 3 - name: URBANLOWS03 # basic crossroads width: 10 length: 10 groups: 4 - name: URBANLOWS04 # small house width: 10 length: 10 - name: URBANLOWS05 # small abandoned site width: 10 length: 10 - name: URBANLOWS06 # tiny warehouse width: 10 length: 10 - name: URBANLOWS07 # small 2-story house width: 10 length: 10 - name: URBANLOWS08 # large 3-story house width: 20 length: 20 - name: URBANLOWS09 # large 2-story house width: 20 length: 20 - name: URBANLOWS10 # small house width: 10 length: 10 - name: URBANLOWS11 # small house width: 10 length: 10 - name: URBANLOWS12 # tiny decrepit park width: 10 length: 10 - name: URBANLOWS13 # double familok 1 width: 20 length: 20 - name: URBANLOWS14 # small decrepit park width: 20 length: 20 - name: URBANLOWS15 # furniture store width: 20 length: 20 - name: URBANLOWS16 # small illegal dump width: 10 length: 10 - name: URBANLOWS17 # double familok 2 width: 20 length: 20 - name: URBANLOWS18 # double familok 3 width: 20 length: 20 - name: URBANLOWS19 # observation tower width: 10 length: 10 - name: CATACOMBS mapDataSets: - BLANKS - CATACOMB - XOPSMUJUNGLEADDON - XCOMENTRY - CATACDECOR - CAVEBLACK - XCOMEXIT - PENTA_X - DUNGEON script: CATACOMBS mapBlocks: &Catacombs - name: CATACOMBS_00 width: 10 length: 10 groups: 6 items: STR_PICKAXE: - [9, 2, 0] - name: CATACOMBS_01 width: 10 length: 10 - name: CATACOMBS_02 width: 10 length: 10 - name: CATACOMBS_03 width: 10 length: 10 - name: CATACOMBS_04 width: 10 length: 10 - name: CATACOMBS_05 width: 10 length: 10 - name: CATACOMBS_06 width: 10 length: 10 - name: CATACOMBS_07 width: 20 length: 20 - name: CATACOMBS_08 width: 20 length: 20 - name: CATACOMBS_09 width: 20 length: 20 - name: CATACOMBS_10 width: 20 length: 20 - name: CATACOMBS_11 width: 20 length: 20 - name: CATACOMBS_12 width: 10 length: 10 - name: CATACOMBS_13 width: 10 length: 10 - name: CATACOMBS_14 width: 20 length: 20 - name: CATACOMBS_15 width: 20 length: 20 randomizedItems: - position: [11, 6, 0] amount: 2 mixed: true itemList: &TombGuardTreasure - STR_OLD_BOOT - STR_OLD_BOOT - STR_OLD_BOOT - STR_OLD_BOOT - STR_OLD_JACKET - STR_OLD_JACKET - STR_OLD_JACKET - STR_OLD_HANDBAG - STR_OLD_HANDBAG - STR_OLD_HANDBAG - STR_OLD_NEWSPAPER - STR_OLD_NEWSPAPER - STR_OLD_NEWSPAPER - STR_OLD_MAGAZINE - STR_OLD_MAGAZINE - STR_SCRAP_METAL - STR_SCRAP_METAL - STR_PIPE - STR_PIPE - STR_BONE - STR_BONE - STR_SKULL - STR_SKULL - STR_ASSORTED_JUNK - STR_ASSORTED_JUNK - STR_NOOSE - STR_NOOSE - STR_BEER_BOTTLE - STR_BEER_BOTTLE - STR_BASEBALL_BAT - STR_GOLF_STICK - STR_LEATHER_CORSET - STR_AXE - STR_SHIV - STR_KNIFE - STR_COMBAT_KNIFE - STR_MACHETE - STR_BILLHOOK - STR_POLICE_ID - STR_OLD_BOOK - STR_CELL_PHONE - STR_LEATHER_COAT - STR_CROSSBOW - STR_CROSSBOW_BOLTS - position: [5, 6, 0] amount: 2 mixed: true itemList: *TombGuardTreasure - position: [8, 10, 0] amount: 2 mixed: true itemList: *TombGuardTreasure - position: [11, 10, 0] amount: 2 mixed: true itemList: *TombGuardTreasure - position: [8, 13, 0] amount: 2 mixed: true itemList: *TombGuardTreasure - position: [11, 13, 0] amount: 2 mixed: true itemList: *TombGuardTreasure - name: CATACOMBS_16 width: 10 length: 10 - name: CATACOMBS_17 width: 10 length: 10 - name: CATACOMBS_18 width: 10 length: 10 - name: CATACOMBS_19 width: 10 length: 10 - name: CATACOMBS_20 width: 20 length: 20 - name: CATACOMBS_21 width: 20 length: 20 randomizedItems: - position: [14, 14, 0] amount: 4 mixed: true itemList: *TombGuardTreasure - name: CATACOMBS_22 width: 10 length: 10 randomizedItems: - position: [8, 8, 1] amount: 3 mixed: true itemList: *TombGuardTreasure - position: [2, 2, 1] amount: 3 mixed: true itemList: *TombGuardTreasure - name: CATACOMBS_DIABLO_03 width: 20 length: 20 - name: CATACOMBS_DIABLO_04 width: 10 length: 10 - name: CATACOMBS_DIABLO_05 width: 10 length: 10 - name: CATACOMBS_DIABLO_07 width: 20 length: 20 - name: CATACOMBS_LZ width: 10 length: 10 groups: 1 - name: VAMPIRE_CASTLE mapDataSets: - BLANKS - CAVEBLACK - CATACOMB - CATACDECOR - LAVA - DUNGEON script: VAMPCASTLE mapBlocks: - name: VAMPCASTLE_01 width: 30 length: 30 groups: [4] - name: VAMPCASTLE_02 width: 30 length: 30 groups: [5] - name: VAMPCASTLE_03 width: 30 length: 30 groups: [5] - name: VAMPCASTLE_04 width: 30 length: 30 groups: [5] - name: VAMPCASTLE_11 width: 20 length: 20 groups: [6] - name: VAMPCASTLE_12 width: 20 length: 20 groups: [6] - name: VAMPCASTLE_13 width: 20 length: 20 groups: [6] - name: VAMPCASTLE_14 width: 20 length: 20 groups: [6] - name: VAMPCASTLE_21 width: 10 length: 10 groups: [1] - name: VAMPCASTLE_22 width: 10 length: 10 groups: [1] - name: VAMPCASTLE_23 width: 10 length: 10 groups: [1] - name: VAMPCASTLE_24 width: 10 length: 10 groups: [1] - name: VAMPCASTLE_30_SOL width: 10 length: 10 groups: [0] - name: VAMPCASTLE_31 width: 10 length: 10 groups: [1, 2] - name: VAMPCASTLE_32 width: 10 length: 10 groups: [1, 2] - name: VAMPCASTLE_33 width: 10 length: 10 groups: [1, 2] - name: VAMPCASTLE_34 width: 10 length: 10 groups: [0] - name: VAMPCASTLE_35 width: 10 length: 10 groups: [1, 2] - name: VAMPCASTLE_36 width: 10 length: 10 groups: [1] - name: ATLANTIS_TEMPLE mapDataSets: - BLANKS - OCEANTEMPLE1 - OCEANTEMPLE2 - OCEANTEMPLE3 - OCEANTEMPLE4 - USOBITS mapBlocks: - name: OCEANTEMPLE01 width: 20 length: 20 - name: OCEANTEMPLE02 width: 20 length: 20 - name: OCEANTEMPLE03 width: 20 length: 20 - name: OCEANTEMPLE04 width: 20 length: 20 - name: OCEANTEMPLE05 width: 20 length: 20 items: STR_STONE_OF_ATLANTIS: - [8, 8, 0] - name: OCEANTEMPLE06 width: 20 length: 20 - name: OCEANTEMPLE07 width: 20 length: 20 - name: OCEANTEMPLE08 width: 20 length: 20 - name: OCEANTEMPLE09 width: 20 length: 20 - name: CRUISE_LINER mapDataSets: - BLANKS - SEAURBAN - LINERSHIPA - LINERSHIPB - LINERSHIPC - LINERSHIPD - DECKSHIPC - LIFTER - BATHBITZ_HT civilianTypes: - STR_MALE_SAILOR script: CRUISE_LINER mapBlocks: - name: LINERT00 width: 30 length: 20 - name: LINERT01 width: 30 length: 50 - name: HADRIEX_CRUISE_LINER civilianTypes: - STR_MALE_MARINE_OFFICER - STR_MALE_SAILOR mapDataSets: - BLANKS - SEAURBAN - LINERSHIPA - LINERSHIPB - LINERSHIPC - LINERSHIPD - DECKSHIPC - LIFTER - BATHBITZ_HT script: CRUISE_LINER mapBlocks: - name: LINERT00 width: 30 length: 20 items: STR_SPAWN_ANCIENT_SEA_GHOST: - [16, 3, 4] - [18, 3, 4] - [13, 4, 4] fuseTimers: STR_SPAWN_ANCIENT_SEA_GHOST: [0, 0] - name: LINERT01 width: 30 length: 50 items: STR_SPAWN_DR_HADRIEX: - [16, 49, 2] STR_SPAWN_ANCIENT_SEA_GHOST: - [15, 33, 6] - [15, 25, 8] - [17, 8, 3] - [6, 14, 3] - [24, 37, 3] fuseTimers: STR_SPAWN_DR_HADRIEX: [0, 0] STR_SPAWN_ANCIENT_SEA_GHOST: [0, 0] - name: OSIRON_CRUISE_LINER mapDataSets: - BLANKS - SEAURBAN - LINERSHIPA - LINERSHIPB - LINERSHIPC - LINERSHIPD - DECKSHIPC - LIFTER - BATHBITZ_HT script: CRUISE_LINER mapBlocks: - name: LINERT00 width: 30 length: 20 items: STR_GOOD_OSIRON_CRATE: - [18, 8, 4] - [18, 8, 4] - [18, 8, 4] - [18, 8, 4] - name: LINERT01 width: 30 length: 50 items: STR_GOOD_OSIRON_CRATE: - [10, 46, 1] - [10, 46, 1] - [10, 46, 1] - [19, 49, 0] - [19, 49, 0] - [19, 49, 0] - [10, 47, 1] - [10, 47, 1] - [10, 47, 1] - [17, 3, 2] - [17, 3, 2] - [17, 3, 2] - [17, 36, 2] - [17, 36, 2] - [17, 36, 2] randomizedItems: - position: [18, 27, 0] amount: 3 mixed: false itemList: &rareOsironWares [STR_ALIEN_ELECTRONICS, STR_XCOM_FLYING_DRONE, STR_MILITARY_COMPUTER] - name: MARINEBASE civilianTypes: - STR_MALE_MARINE_OFFICER mapDataSets: - BLANKS - MARINEBASE01 - MARINEBASE02 - MARINEBASE03 - MARINEBASE04 - MARINEBASE05 script: MARINEBASE mapBlocks: - name: MARINEBASE00 width: 10 length: 10 groups: 1 - name: MARINEBASE01 width: 10 length: 10 - name: MARINEBASE02 width: 10 length: 10 - name: MARINEBASE03 width: 10 length: 10 - name: MARINEBASE04 width: 10 length: 10 - name: MARINEBASE05 width: 10 length: 10 - name: MARINEBASE06 width: 10 length: 10 - name: MARINEBASE07 width: 10 length: 10 - name: MARINEBASE08 width: 10 length: 10 - name: MARINEBASE09 width: 10 length: 10 - name: MARINEBASE10 width: 10 length: 10 - name: MARINEBASE11 width: 10 length: 10 - name: MARINEBASE12 width: 10 length: 10 - name: MARINEBASE13 width: 10 length: 10 - name: MARINEBASE14 width: 10 length: 10 - name: MARINEBASE15 width: 10 length: 10 - name: MARINEBASE16 width: 20 length: 20 - name: U_PLANET_ACID mapDataSets: - BLANKS - U_PLANET_ACID - U_EXT - U_EXT_ROOF - U_BITSN - U_WALL civilianTypes: - STR_SLEEPER_MALE - STR_SLEEPER_FEMALE mapBlocks: - name: UPLANET_00 width: 10 length: 10 groups: 1 - name: UPLANET_01 width: 10 length: 10 groups: 1 - name: UPLANET_02 width: 10 length: 10 - name: UPLANET_03 width: 10 length: 10 - name: UPLANET_04 width: 10 length: 10 - name: UPLANET_05 width: 10 length: 10 - name: UPLANET_06 width: 10 length: 10 - name: UPLANET_07 width: 10 length: 10 - name: UPLANET_08 width: 10 length: 10 - name: UPLANET_09 width: 10 length: 10 - name: UPLANET_10 width: 10 length: 10 - name: UPLANET_11 width: 10 length: 10 - name: UPLANET_12 width: 10 length: 10 groups: 2 - name: UPLANET_13 width: 10 length: 10 - name: UPLANET_14 width: 10 length: 10 - name: UPLANET_15 width: 10 length: 10 - name: UPLANET_16 width: 10 length: 10 - name: UPLANET_17 width: 10 length: 10 - name: UPLANET_18 width: 10 length: 10 - name: UPLANET_19 width: 10 length: 10 - name: MOON mapDataSets: - BLANKS - MOON_FINNIK mapBlocks: - name: MARS00 width: 10 length: 10 groups: [0, 1] - name: MARS01 width: 10 length: 10 - name: MARS02 width: 10 length: 10 - name: MARS03 width: 10 length: 10 - name: MARS04 width: 10 length: 10 - name: MARS05 width: 10 length: 10 - name: MARS06 width: 10 length: 10 - name: MOON00 width: 10 length: 10 groups: [0, 1] - name: MOON00_1 width: 10 length: 10 groups: [0, 1] - name: MOON00_2 width: 10 length: 10 groups: [0, 1] - name: MOON01 width: 10 length: 10 - name: MOON02 width: 10 length: 10 - name: MOON03 width: 20 length: 20 - name: MOON04 width: 20 length: 20 - name: MOON05 width: 20 length: 20 - name: MOON06 width: 20 length: 20 script: DESERT - name: UTUNNEL mapDataSets: - BLANKS - U_BASE - U_WALL02 - U_PODS - BRAIN - U_BASE2 - U_FRN - U_EXT02 - U_PIPES - U_FACILITY mapBlocks: - name: UTUNNEL_00 width: 20 length: 20 groups: 1 - name: UTUNNEL_01 width: 20 length: 20 - name: UTUNNEL_02 width: 20 length: 20 - name: UTUNNEL_03 width: 20 length: 20 - name: UTUNNEL_04 width: 20 length: 20 - name: UTUNNEL_05 width: 20 length: 20 - name: UTUNNEL_06 width: 20 length: 20 - name: UTUNNEL_07 width: 20 length: 20 - name: UTUNNEL_08 width: 20 length: 20 - name: UTUNNEL_20 width: 20 length: 20 groups: 7 items: STR_SPAWN_ALIEN_LASER_TURRET: - [7, 5, 0] - [10, 5, 0] fuseTimers: STR_SPAWN_ALIEN_LASER_TURRET: [0, 0] - name: MAGAZYNMAFII mapDataSets: - BLANKS - URBAN - CORP script: MAGAZYNMAFII mapBlocks: - name: MAGAZYNMAFII width: 20 length: 20 groups: [0, 1] items: STR_GENERIC_CRATE: - [13, 2, 2] - [16, 12, 0] - [4, 3, 0] - [16, 2, 0] randomizedItems: - position: [13, 2, 2] amount: 5 mixed: true itemList: &standardWizkidsStash [STR_JUMPSUIT, STR_THROWING_STARS, STR_THROWING_STARS, STR_KNIFE, STR_KNIFE, STR_WAKIZASHI, STR_WAKIZASHI, STR_KATANA, STR_KATANA, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_PROD, STR_TASER, STR_TASER, STR_TASER_CLIP, STR_TASER_CLIP, STR_TASER_CLIP, STR_FLASHBANG_GRENADE, STR_FLASHBANG_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_PROXIMITY_GRENADE, STR_BOOM_BOX, STR_FIRE_EXTINGUISHER, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_STIMS, STR_STIMS, STR_GOLDEN_DRAGONS, STR_GOLDEN_DRAGONS, STR_HEALING_SPRAY, STR_HEALING_SPRAY, STR_FIRST_AID, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_PACK, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_WEAPON_BOX, STR_WEAPON_BOX, STR_WEAPON_BOX_REINFORCED, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_EXPLOSIVES_BOX_STANDARD, STR_EXPLOSIVES_BOX_STANDARD, STR_EXPLOSIVES_BOX_ADVANCED, STR_MEDICAL_SUPPLIES_STANDARD, STR_MEDICAL_SUPPLIES_STANDARD, STR_MEDICAL_SUPPLIES_RICH] # standard Wizkids stash - position: [16, 12, 0] amount: 6 mixed: true itemList: &standardAndGoodWizkidsStash [STR_JUMPSUIT, STR_THROWING_STARS, STR_THROWING_STARS, STR_KNIFE, STR_KNIFE, STR_WAKIZASHI, STR_WAKIZASHI, STR_KATANA, STR_KATANA, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_PROD, STR_TASER, STR_TASER, STR_TASER_CLIP, STR_TASER_CLIP, STR_TASER_CLIP, STR_FLASHBANG_GRENADE, STR_FLASHBANG_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_PROXIMITY_GRENADE, STR_BOOM_BOX, STR_FIRE_EXTINGUISHER, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_STIMS, STR_STIMS, STR_GOLDEN_DRAGONS, STR_GOLDEN_DRAGONS, STR_HEALING_SPRAY, STR_HEALING_SPRAY, STR_FIRST_AID, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_PACK, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_WEAPON_BOX, STR_WEAPON_BOX, STR_WEAPON_BOX_REINFORCED, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_EXPLOSIVES_BOX_STANDARD, STR_EXPLOSIVES_BOX_STANDARD, STR_EXPLOSIVES_BOX_ADVANCED, STR_MEDICAL_SUPPLIES_STANDARD, STR_MEDICAL_SUPPLIES_STANDARD, STR_MEDICAL_SUPPLIES_RICH, STR_JUMPSUIT, STR_JUMPSUIT, STR_JUMPSUIT, STR_GRAVMODULE_ARMOR, STR_BULLETPROOF_COAT, STR_THROWING_STARS, STR_KATANA, STR_ELECTRIC_PROD, STR_ELECTRIC_PROD, STR_STUN_ROD_2, STR_HYDRA_LASER, STR_HYDRA_LASER_CLIP, STR_HYDRA_LASER_CLIP, STR_EMP_GRENADE, STR_EMP_GRENADE, STR_PROXIMITY_GRENADE, STR_PROXIMITY_GRENADE, STR_SECRET_FILES_1, STR_SECRET_FILES_2, STR_SECRET_FILES_2, STR_MILITARY_COMPUTER, STR_QUANTUM_COMPUTER, STR_HEALING_SPRAY, STR_HEALING_SPRAY, STR_HEALING_SPRAY, STR_BIG_HEALING_SPRAY, STR_BIG_HEALING_SPRAY, STR_MEDI_PACK, STR_MEDI_PACK, STR_TRAUMA_PACK, STR_TRAUMA_PACK, STR_CYBERWEB_BATTERY, STR_CYBERWEB_BATTERY, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_MICROGRAV, STR_GRAV_MODULE, STR_WEAPON_BOX_REINFORCED, STR_WEAPON_BOX_REINFORCED, STR_EXPLOSIVES_BOX_ADVANCED, STR_EXPLOSIVES_BOX_ADVANCED, STR_MEDICAL_SUPPLIES_RICH, STR_MEDICAL_SUPPLIES_RICH] # 1 x standard Wizkids stash, 1 x good Wizkids stash - position: [4, 3, 0] amount: 5 mixed: true itemList: *standardAndGoodWizkidsStash - position: [16, 2, 0] amount: 5 mixed: true itemList: *standardWizkidsStash - name: MAGAZYNMAFII_02 width: 20 length: 20 groups: [0, 1] items: STR_GENERIC_CRATE: - [3, 7, 2] - [8, 10, 0] - [4, 3, 0] - [16, 2, 0] randomizedItems: - position: [3, 7, 2] amount: 5 mixed: true itemList: *standardWizkidsStash - position: [8, 10, 0] amount: 6 mixed: true itemList: *standardAndGoodWizkidsStash - position: [4, 3, 0] amount: 5 mixed: true itemList: *standardAndGoodWizkidsStash - position: [16, 2, 0] amount: 5 mixed: true itemList: *standardWizkidsStash FILE: user/mods/XComFiles/Ruleset/ufopaedia_XCOMFILES.rul ufopaedia: - delete: STR_LASER_PISTOL - delete: STR_LASER_RIFLE - delete: STR_HEAVY_LASER - delete: STR_ALIEN_HARVEST - delete: STR_ALIEN_INFILTRATION - delete: STR_ALIEN_TERROR - delete: STR_ALIEN_SUPPLY - delete: STR_ALIEN_RESEARCH - delete: STR_ALIEN_RETALIATION - delete: STR_ALIEN_ABDUCTION - delete: STR_ALIEN_BASE - delete: STR_ALIEN_ORIGINS - delete: STR_THE_MARTIAN_SOLUTION - delete: STR_CYDONIA_OR_BUST - delete: STR_FUSION_BALL_UC - delete: STR_FUSION_BALL_DEFENSES - delete: STR_STINGRAY - delete: STR_AVALANCHE - delete: STR_STUN_ROD - delete: STR_TANK_CANNON - delete: STR_TANK_ROCKET_LAUNCHER - delete: STR_TANK_LASER_CANNON - delete: STR_HOVERTANK_PLASMA - delete: STR_HOVERTANK_LAUNCHER - delete: STR_SKYRANGER - delete: STR_INTERCEPTOR - delete: STR_LIGHTNING - delete: STR_FIRESTORM - delete: STR_AVENGER - id: STR_ANCIENT_TABLET type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ANCIENT_TABLET text: STR_ANCIENT_TABLET_UFOPEDIA listOrder: 175600 - id: STR_DARK_MAP type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_DARK_MAP text: STR_DARK_MAP_UFOPEDIA listOrder: 175601 - id: STR_FIRST_DEICIDE type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_FIRST_DEICIDE text: STR_FIRST_DEICIDE_UFOPEDIA listOrder: 175602 - id: STR_HE_ARRIVED_AT_DUSK type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_HE_ARRIVED_AT_DUSK text: STR_HE_ARRIVED_AT_DUSK_UFOPEDIA listOrder: 175610 - id: STR_EXORCISM_IN_BLOOD type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_EXORCISM_IN_BLOOD text: STR_EXORCISM_IN_BLOOD_UFOPEDIA listOrder: 175611 - id: STR_THEY_CALL_HIM_SMILEY type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_THEY_CALL_HIM_SMILEY text: STR_THEY_CALL_HIM_SMILEY_UFOPEDIA listOrder: 175620 - id: STR_PORTABLE_PLAYER_FROM_HELL type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_PORTABLE_PLAYER_FROM_HELL text: STR_PORTABLE_PLAYER_FROM_HELL_UFOPEDIA listOrder: 175630 - id: STR_MEDAL_ORIGINAL8_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_ORIGINAL_8 text: STR_MEDAL_ORIGINAL8_UFOPEDIA text_width: 158 listOrder: 360000 - id: STR_MEDAL_COMMENDATED_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_COMMENDATED text: STR_MEDAL_COMMENDATED_UFOPEDIA text_width: 158 listOrder: 360005 - id: STR_MEDAL_SERVICE_TIME_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_SERVICE_TIME text: STR_MEDAL_SERVICE_TIME_UFOPEDIA text_width: 158 listOrder: 360010 - id: STR_MEDAL_STATGAIN_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_STATGAIN text: STR_MEDAL_STATGAIN_UFOPEDIA text_width: 158 listOrder: 360015 - id: STR_MEDAL_CARREER_SCORE_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_CARREER_SCORE text: STR_MEDAL_CARREER_SCORE_UFOPEDIA text_width: 158 listOrder: 360020 - id: STR_MEDAL_CARREER_MISSIONS_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_CARREER_MISSIONS text: STR_MEDAL_CARREER_MISSIONS_UFOPEDIA text_width: 158 listOrder: 360025 - id: STR_MEDAL_NIGHTOPS_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_NIGHTOPS text: STR_MEDAL_NIGHTOPS_UFOPEDIA text_width: 158 listOrder: 360050 - id: STR_MEDAL_BASE_DEFENSE_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_BASE_DEFENSE text: STR_MEDAL_BASE_DEFENSE_UFOPEDIA text_width: 158 listOrder: 360070 - id: STR_MEDAL_ALIEN_BASE_ASSAULT_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_ALIEN_BASE_ASSAULT text: STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA text_width: 158 hiddenCommendation: true listOrder: 360075 - id: STR_MEDAL_CAMPAIGN_RIBBON_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_CAMPAIGN_RIBBON_CPAL text: STR_MEDAL_CAMPAIGN_RIBBON_UFOPEDIA text_width: 158 listOrder: 360090 - id: STR_MEDAL_GLOBETROTTER_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_GLOBETROTTER text: STR_MEDAL_GLOBETROTTER_UFOPEDIA text_width: 158 listOrder: 360095 - id: STR_MEDAL_CARREER_KILLS_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_CARREER_KILLS_CPAL text: STR_MEDAL_CARREER_KILLS_UFOPEDIA text_width: 158 listOrder: 360110 - id: STR_MEDAL_CARREER_CAPTURES_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_CARREER_CAPTURES_CPAL text: STR_MEDAL_CARREER_CAPTURES_UFOPEDIA text_width: 158 listOrder: 360115 - id: STR_MEDAL_RACE_KILLS_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_RACE_KILLS_CPAL text: STR_MEDAL_RACE_KILLS_UFOPEDIA text_width: 158 listOrder: 360130 - id: STR_MEDAL_WEAPON_PROFICIENCY_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_WEAPON_PROFICIENCY text: STR_MEDAL_WEAPON_PROFICIENCY_UFOPEDIA text_width: 158 listOrder: 360150 - id: STR_MEDAL_SLAVEKILLS_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_SLAVEKILLS_CPAL text: STR_MEDAL_SLAVEKILLS_UFOPEDIA text_width: 158 listOrder: 360160 - id: STR_MEDAL_DBLKILL_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_DBLKILL text: STR_MEDAL_DBLKILL_UFOPEDIA text_width: 158 listOrder: 360200 - id: STR_MEDAL_QUADKILL_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_QUADKILL_CPAL text: STR_MEDAL_QUADKILL_UFOPEDIA text_width: 158 listOrder: 360205 - id: STR_MEDAL_7V7KILL_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_7V7KILL text: STR_MEDAL_7V7KILL_UFOPEDIA text_width: 158 listOrder: 360210 - id: STR_MEDAL_MISSION_KILLS_5_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_MISSION_KILLS_5_CPAL text: STR_MEDAL_MISSION_KILLS_5_UFOPEDIA text_width: 158 listOrder: 360170 - id: STR_MEDAL_MISSION_KILLS_11_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_MISSION_KILLS_11_CPAL text: STR_MEDAL_MISSION_KILLS_11_UFOPEDIA text_width: 158 listOrder: 360175 - id: STR_MEDAL_REACTIONFIRE_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_REACTIONFIRE_CPAL text: STR_MEDAL_REACTIONFIRE_UFOPEDIA text_width: 158 listOrder: 360165 - id: STR_MEDAL_PURPLE_HEART_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_PURPLE_HEART_CPAL text: STR_MEDAL_PURPLE_HEART_UFOPEDIA text_width: 158 listOrder: 360240 - id: STR_MEDAL_CRIMSON_HEART_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_CRIMSON_HEART_CPAL text: STR_MEDAL_CRIMSON_HEART_UFOPEDIA text_width: 158 listOrder: 360245 - id: STR_MEDAL_BETRAYER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_BETRAYER text: STR_MEDAL_BETRAYER_UFOPEDIA text_width: 158 listOrder: 360450 - id: STR_MEDAL_LONESURVIVOR_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_LONESURVIVOR_CPAL text: STR_MEDAL_LONESURVIVOR_UFOPEDIA text_width: 158 listOrder: 360265 - id: STR_MEDAL_LUCKYSHOT_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_LUCKYSHOT_CPAL text: STR_MEDAL_LUCKYSHOT_UFOPEDIA text_width: 158 listOrder: 360168 - id: STR_MEDAL_MONSTER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_MONSTER_CPAL text: STR_MEDAL_MONSTER_UFOPEDIA text_width: 158 listOrder: 360330 - id: STR_MEDAL_WRESTLER_NAME type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_WRESTLER text: STR_MEDAL_WRESTLER_UFOPEDIA text_width: 158 listOrder: 360335 - id: STR_MEDAL_SLASHER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_SLASHER_CPAL text: STR_MEDAL_SLASHER_UFOPEDIA text_width: 158 listOrder: 360340 - id: STR_MEDAL_SAVEDALL_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_SAVEDALL_CPAL text: STR_MEDAL_SAVEDALL_UFOPEDIA text_width: 158 listOrder: 360260 - id: STR_MEDAL_ROCKET_SCIENTIST_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_ROCKET_SCIENTIST_CPAL text: STR_MEDAL_ROCKET_SCIENTIST_UFOPEDIA text_width: 158 listOrder: 360375 - id: STR_MEDAL_TROOPER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_TROOPER_CPAL text: STR_MEDAL_TROOPER_UFOPEDIA text_width: 158 listOrder: 360360 - id: STR_MEDAL_SNIPER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_SNIPER_CPAL text: STR_MEDAL_SNIPER_UFOPEDIA text_width: 158 listOrder: 360365 - id: STR_MEDAL_SHOTGUN_SURGEON_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_SHOTGUN_SURGEON_CPAL text: STR_MEDAL_SHOTGUN_SURGEON_UFOPEDIA text_width: 158 listOrder: 360355 - id: STR_MEDAL_GUNSLINGER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_GUNSLINGER_CPAL text: STR_MEDAL_GUNSLINGER_UFOPEDIA text_width: 158 listOrder: 360345 - id: STR_MEDAL_ASSAULTER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_ASSAULTER_CPAL text: STR_MEDAL_ASSAULTER_UFOPEDIA text_width: 158 listOrder: 360350 - id: STR_MEDAL_CANNONEER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_CANNONEER_CPAL text: STR_MEDAL_CANNONEER_UFOPEDIA text_width: 158 listOrder: 360370 - id: STR_MEDAL_BOMBARDIER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_BOMBARDIER_CPAL text: STR_MEDAL_BOMBARDIER_UFOPEDIA text_width: 158 listOrder: 360380 - id: STR_MEDAL_WARRIOR_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_WARRIOR_CPAL text: STR_MEDAL_WARRIOR_UFOPEDIA text_width: 158 listOrder: 360339 - id: STR_MEDAL_TECHNICIAN_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_TECHNICIAN_CPAL text: STR_MEDAL_TECHNICIAN_UFOPEDIA text_width: 158 listOrder: 360337 - id: STR_MEDAL_TRADITIONALIST_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_TRADITIONALIST_CPAL text: STR_MEDAL_TRADITIONALIST_UFOPEDIA text_width: 158 listOrder: 360336 - id: STR_MEDAL_INCAPACITATOR_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_INCAPACITATOR_CPAL text: STR_MEDAL_INCAPACITATOR_UFOPEDIA text_width: 158 listOrder: 360338 - id: STR_MEDAL_JUNGLE_MOWER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_JUNGLE_MOWER_CPAL text: STR_MEDAL_JUNGLE_MOWER_UFOPEDIA text_width: 158 listOrder: 360372 - id: STR_MEDAL_GUNNER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_GUNNER_CPAL text: STR_MEDAL_GUNNER_UFOPEDIA text_width: 158 listOrder: 360371 - id: STR_MEDAL_PURIFIER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_PURIFIER_CPAL text: STR_MEDAL_PURIFIER_UFOPEDIA text_width: 158 listOrder: 360385 - id: STR_MEDAL_GRENADIER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_GRENADIER_CPAL text: STR_MEDAL_GRENADIER_UFOPEDIA text_width: 158 listOrder: 360395 - id: STR_MEDAL_SORCERER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_SORCERER_CPAL text: STR_MEDAL_SORCERER_UFOPEDIA text_width: 158 listOrder: 360405 - id: STR_MEDAL_HUNTER_KILLER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_HUNTER_KILLER_CPAL text: STR_MEDAL_HUNTER_KILLER_UFOPEDIA text_width: 158 listOrder: 360425 - id: STR_MEDAL_MAULER_NAME hiddenCommendation: true type_id: 7 section: STR_COMMENDATIONS_UC image_id: MEDAL_MAULER_CPAL text: STR_MEDAL_MAULER_UFOPEDIA text_width: 158 listOrder: 360440 # - id: STR_MEDAL_DREAMWALKER # type_id: 7 # section: STR_COMMENDATIONS_UC # image_id: MEDAL_DREAMWALKER # text: STR_MEDAL_DREAMWALKER_UFOPEDIA # text_width: 158 # listOrder: ??? # - id: MEDAL_INFILTRATOR # type_id: 7 # section: STR_COMMENDATIONS_UC # image_id: MEDAL_INFILTRATOR_CPAL # text: MEDAL_INFILTRATOR_UFOPEDIA # text_width: 158 # listOrder: ??? - id: STR_FIRESTORM type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_NEW_FIGHTER_CRAFT image_id: UP005.SPK rect_stats: x: 180 y: 12 width: 140 height: 80 rect_text: x: 5 y: 132 width: 114 height: 60 text: STR_FIRESTORM_UFOPEDIA listOrder: 7680 - id: STR_SKYRANGER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_SKYRANGER image_id: UP004.SPK rect_stats: x: 160 y: 5 width: 160 height: 80 rect_text: x: 5 y: 40 width: 140 height: 100 text: STR_SKYRANGER_UFOPEDIA listOrder: 7410 - id: STR_ALLOY_SKYRANGER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: UP004.SPK rect_stats: x: 160 y: 5 width: 140 height: 80 rect_text: x: 5 y: 40 width: 140 height: 100 text: STR_ALLOY_SKYRANGER_UFOPEDIA requires: - STR_IMPROVED_SKYRANGER listOrder: 7430 - id: STR_LIGHTNING type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_NEW_FIGHTER_TRANSPORTER image_id: UP003.SPK rect_stats: x: 5 y: 132 width: 160 height: 80 rect_text: x: 5 y: 40 width: 310 height: 60 listOrder: 7650 text: STR_LIGHTNING_UFOPEDIA - id: STR_AVENGER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_ULTIMATE_CRAFT image_id: UP001.SPK rect_stats: x: 160 y: 5 width: 160 height: 80 rect_text: x: 5 y: 40 width: 140 height: 100 text: STR_AVENGER_UFOPEDIA listOrder: 7700 - id: STR_INTERCEPTOR type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_INTERCEPTOR image_id: UP002.SPK rect_stats: x: 5 y: 110 width: 160 height: 80 rect_text: x: 5 y: 40 width: 210 height: 60 text: STR_INTERCEPTOR_UFOPEDIA listOrder: 7460 - id: STR_MIG31 type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_MIG31 image_id: MIG31.SPK rect_stats: x: 5 y: 40 width: 160 height: 80 rect_text: x: 5 y: 150 width: 300 height: 60 text: STR_MIG31_UFOPEDIA listOrder: 7470 - id: STR_PUBLIC_TRANSPORT type_id: 7 image_id: PUBLIC_TRANSPORT.SPK section: STR_XCOM_CRAFT_ARMAMENT text: STR_PUBLIC_TRANSPORT_UFOPEDIA text_width: 300 listOrder: 7290 - id: STR_PRIVATE_TRANSPORT type_id: 7 image_id: PRIVATE_TRANSPORT.SPK section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_PRIVATE_TRANSPORT text: STR_PRIVATE_TRANSPORT_UFOPEDIA text_width: 300 listOrder: 7300 - id: STR_DROPSHIP type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_HEAVY_TRANSPORTER image_id: DROPSHIP.SPK rect_stats: x: 5 y: 132 width: 160 height: 80 rect_text: x: 175 y: 16 width: 140 height: 60 text: STR_DROPSHIP_UFOPEDIA listOrder: 7610 - id: STR_AWACS type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_AWACS image_id: AWACS_BIG text: STR_AWACS_UFOPEDIA rect_stats: x: 190 y: 10 width: 140 height: 80 rect_text: x: 5 y: 40 width: 140 height: 60 listOrder: 7330 - id: STR_HAWKEYE type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: HAWKEYE_BIG text: STR_HAWKEYE_UFOPEDIA requires: - STR_IMPROVED_RADAR_CRAFT rect_stats: x: 180 y: 134 width: 140 height: 80 rect_text: x: 5 y: 40 width: 300 height: 60 listOrder: 7340 - id: STR_DARKSTAR type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: DARKSTAR_BIG text: STR_DARKSTAR_UFOPEDIA requires: - STR_ULTIMATE_RADAR_CRAFT rect_stats: x: 5 y: 134 width: 140 height: 80 rect_text: x: 5 y: 40 width: 260 height: 60 listOrder: 7360 - id: STR_MUDRANGER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: MUDRANGER.SPK rect_stats: x: 5 y: 50 width: 140 height: 80 rect_text: x: 5 y: 130 width: 110 height: 80 text: STR_MUDRANGER_UFOPEDIA listOrder: 7310 - id: STR_IMPROVED_MUDRANGER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: IMPROVED_MUDRANGER.SPK rect_stats: x: 5 y: 50 width: 140 height: 80 rect_text: x: 5 y: 130 width: 110 height: 80 text: STR_IMPROVED_MUDRANGER_UFOPEDIA requires: - STR_IMPROVED_MUDRANGER listOrder: 7320 - id: STR_DRAGONFLY type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: DRAGONFLY_CPAL.SPK rect_stats: x: 200 y: 10 width: 160 height: 80 rect_text: x: 5 y: 40 width: 120 height: 160 text: STR_DRAGONFLY_UFOPEDIA requires: - STR_DRAGONFLY listOrder: 7380 - id: STR_OSPREY type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: OSPREY.SPK rect_stats: x: 208 y: 135 width: 160 height: 65 rect_text: x: 5 y: 140 width: 140 height: 160 text: STR_OSPREY_UFOPEDIA requires: - STR_OSPREY listOrder: 7390 - id: STR_HELICOPTER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: HELICOPTER_CPAL.SPK rect_stats: x: 200 y: 130 width: 160 height: 80 rect_text: x: 5 y: 40 width: 100 height: 160 text: STR_HELICOPTER_UFOPEDIA requires: - STR_HELICOPTER listOrder: 7370 - id: STR_HUMMER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: HUMMER_CPAL.SPK rect_stats: x: 200 y: 130 width: 160 height: 80 rect_text: x: 5 y: 40 width: 100 height: 160 text: STR_HUMMER_UFOPEDIA requires: - STR_HUMMER listOrder: 7305 - id: STR_OPSCAR type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: OPSCAR_CPAL.SPK rect_stats: x: 10 y: 130 width: 160 height: 80 rect_text: x: 200 y: 140 width: 70 height: 120 text: STR_OPSCAR_UFOPEDIA requires: - STR_OPSCAR listOrder: 7300 - id: STR_CIVILIAN_CAR type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: CIVILIAN_CAR_CPAL.SPK rect_stats: width: 160 height: 56 x: 200 y: 140 rect_text: x: 200 y: 10 width: 110 height: 80 text: STR_CIVILIAN_CAR_UFOPEDIA listOrder: 7292 - id: STR_VAN type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: VAN_CPAL.SPK rect_stats: x: 200 y: 5 width: 160 height: 80 rect_text: x: 210 y: 160 width: 110 height: 80 text: STR_VAN_UFOPEDIA requires: - STR_VAN listOrder: 7294 - id: STR_LUXURY_CAR type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: PORSCHE.SPK rect_stats: x: 200 y: 5 width: 160 height: 80 rect_text: x: 10 y: 60 width: 110 height: 80 text: STR_LUXURY_CAR_UFOPEDIA requires: - STR_TRANSPORT_ALTERNATIVE listOrder: 7293 - id: STR_SKYRAIDER type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: SKYRAIDER.SPK rect_stats: x: 210 y: 130 width: 160 height: 80 rect_text: x: 5 y: 140 width: 140 height: 160 text: STR_SKYRAIDER_UFOPEDIA requires: - STR_SKYRAIDER listOrder: 7400 - id: STR_RAVEN type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: UP002B.SPK rect_stats: x: 5 y: 40 width: 140 height: 80 rect_text: x: 5 y: 130 width: 310 height: 70 text: STR_RAVEN_UFOPEDIA requires: - STR_IMPROVED_INTERCEPTOR listOrder: 7490 - id: STR_SENTINEL type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT image_id: SENTINEL.SPK rect_stats: x: 5 y: 128 width: 140 height: 80 rect_text: x: 5 y: 50 width: 310 height: 60 text: STR_SENTINEL_UFOPEDIA requires: - STR_SENTINEL_INTERCEPTOR listOrder: 7560 - id: STR_THUNDERSTORM type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT text: STR_THUNDERSTORM_UFOPEDIA rect_stats: x: 5 y: 40 width: 140 height: 80 rect_text: x: 165 y: 85 width: 145 height: 110 image_id: UFOTHUNDER requires: - STR_THUNDERSTORM_INTERCEPTOR listOrder: 7530 - id: STR_TORMENTOR type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_ULTIMATE_HUNTER_CRAFT image_id: TORMENTOR.SPK rect_stats: x: 5 y: 40 width: 140 height: 80 rect_text: x: 165 y: 110 width: 155 height: 100 listOrder: 7590 text: STR_TORMENTOR_UFOPEDIA - id: STR_ARROW type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_ARROW_INVESTIGATION image_id: ARROW rect_stats: x: 5 y: 125 width: 140 height: 80 rect_text: x: 165 y: 140 width: 155 height: 100 text: STR_ARROW_UFOPEDIA listOrder: 7480 - id: STR_KITSUNE type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_LOST_ALIEN_SHIP_DATA_ANALYSIS image_id: KITSUNE_CPAL rect_stats: x: 5 y: 125 width: 140 height: 80 rect_text: x: 165 y: 130 width: 155 height: 100 text: STR_KITSUNE_UFOPEDIA listOrder: 7395 - id: STR_VIPER_XCOM type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_REPTOID_SHIP_ANALYSIS image_id: STR_VIPER_XCOM.SPK rect_stats: x: 5 y: 50 width: 140 height: 80 rect_text: x: 5 y: 130 width: 110 height: 80 text: STR_VIPER_XCOM_UFOPEDIA listOrder: 7719 - id: STR_SNAPPING_TURTLE_XCOM type_id: 1 section: STR_XCOM_CRAFT_ARMAMENT requires: - STR_SNAPPING_TURTLE_CONSTRUCTION image_id: STR_SNAPPING_TURTLE_XCOM.SPK rect_stats: x: 185 y: 40 width: 140 height: 80 rect_text: x: 185 y: 130 width: 120 height: 80 text: STR_SNAPPING_TURTLE_XCOM_UFOPEDIA listOrder: 7723 - id: STR_HIGH_ACCESS_LEVEL type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HIGH_ACCESS_LEVEL text: STR_HIGH_ACCESS_LEVEL_UFOPEDIA listOrder: 890 - id: STR_HYPER_WAVE_DECODER_MINIATURISATION type_id: 4 section: STR_UFO_COMPONENTS requires: - STR_HYPER_WAVE_DECODER_MINIATURISATION text: STR_HYPER_WAVE_DECODER_MINIATURISATION_UFOPEDIA listOrder: 2330 - id: STR_ALIEN_BRAIN_REMAINS type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_BRAIN_REMAINS text: STR_ALIEN_BRAIN_REMAINS_UFOPEDIA listOrder: 62114 - id: STR_ALIEN_LUNAR_COLONY type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_LUNAR_COLONY text: STR_ALIEN_LUNAR_COLONY_UFOPEDIA listOrder: 340560 - id: STR_ALIEN_LUNAR_COLONY_SECRETS type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_LUNAR_COLONY_SECRETS text: STR_ALIEN_LUNAR_COLONY_SECRETS_UFOPEDIA listOrder: 340570 - id: STR_ALIEN_LUNAR_COLONY_DATA type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_LUNAR_COLONY_DATA text: STR_ALIEN_LUNAR_COLONY_DATA_UFOPEDIA listOrder: 340565 - id: STR_LUNAR_SATELLITE_OBSERVATION type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_LUNAR_SATELLITE_OBSERVATION text: STR_LUNAR_SATELLITE_OBSERVATION_UFOPEDIA listOrder: 340550 - id: STR_LUNAR_SATELLITE_LAUNCH type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_LUNAR_SATELLITE_LAUNCH text: STR_LUNAR_SATELLITE_LAUNCH_UFOPEDIA listOrder: 340545 - id: STR_MOON_SATELLITE type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_MOON_SATELLITE text: STR_MOON_SATELLITE_UFOPEDIA listOrder: 340540 - id: STR_THE_LUNAR_TRAIL type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_THE_LUNAR_TRAIL text: STR_THE_LUNAR_TRAIL_UFOPEDIA listOrder: 168745 - id: STR_MOON_HYPERWAVE_RELAY_ANALYSIS type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_MOON_HYPERWAVE_RELAY_ANALYSIS text: STR_MOON_HYPERWAVE_RELAY_ANALYSIS_UFOPEDIA listOrder: 340555 - id: STR_ALIEN_NEURAL_NETWORK type_id: 7 image_id: UFOPEDIA_IMG_ALIEN_NETWORK.SPK text: STR_ALIEN_NEURAL_NETWORK_UFOPEDIA text_width: 180 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_NEURAL_NETWORK listOrder: 168669 - id: STR_BRAIN_STORY_1 type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_BRAIN_STORY_1 text: STR_BRAIN_STORY_1_UFOPEDIA listOrder: 169661 - id: STR_BRAIN_STORY_2 type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_BRAIN_STORY_2 text: STR_BRAIN_STORY_2_UFOPEDIA listOrder: 169662 - id: STR_BRAIN_STORY_3 type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_BRAIN_STORY_3 text: STR_BRAIN_STORY_3_UFOPEDIA listOrder: 169663 - id: STR_ALIEN_INFILTRATION_DETAILS type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_INFILTRATION_DETAILS text: STR_ALIEN_INFILTRATION_DETAILS_UFOPEDIA listOrder: 180810 - id: STR_ALIEN_KEY type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ALIEN_KEY text: STR_ALIEN_KEY_UFOPEDIA listOrder: 57980 - id: STR_ALIEN_EMBASSY type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_EMBASSY text: STR_ALIEN_EMBASSY_UFOPEDIA listOrder: 180800 - id: STR_ALIEN_KEY_DECRYPTION type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_KEY_DECRYPTION text: STR_ALIEN_KEY_DECRYPTION_UFOPEDIA listOrder: 235010 - id: STR_ADVENT_AGENT type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_ADVENT_AGENT text: STR_ADVENT_AGENT_UFOPEDIA text_width: 158 requires: - STR_ADVENT_AGENT listOrder: 150882 - id: STR_ADVENT_SOLDIER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_ADVENT_SOLDIER text: STR_ADVENT_SOLDIER_UFOPEDIA text_width: 158 requires: - STR_ADVENT_SOLDIER listOrder: 150883 - id: STR_HYBRID_SCIENTIST type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_HYBRID_SCIENTIST text: STR_HYBRID_SCIENTIST_UFOPEDIA text_width: 158 requires: - STR_HYBRID_SCIENTIST listOrder: 150840 - id: STR_HYBRID_DIPLOMAT type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_HYBRID_DIPLOMAT text: STR_HYBRID_DIPLOMAT_UFOPEDIA text_width: 158 requires: - STR_HYBRID_DIPLOMAT listOrder: 150850 - id: STR_DISGUISED_HYBRID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_DISGUISED_HYBRID_AUTOPSY image_id: UFOPEDIA_IMG_DISGUISED_HYBRID_AUTOPSY text: STR_DISGUISED_HYBRID_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 164694 - id: STR_CLONING_INF_PLOT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_CLONING_INF_PLOT text: STR_CLONING_INF_PLOT_UFOPEDIA listOrder: 180825 - id: STR_MC_INF_PLOT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_MC_INF_PLOT text: STR_MC_INF_PLOT_UFOPEDIA listOrder: 180830 - id: STR_HYBRID_INF_PLOT type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_INF_PLOT text: STR_HYBRID_INF_PLOT_UFOPEDIA listOrder: 180835 - id: STR_HUMAN_REFINING_REPORT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HUMAN_REFINING_REPORT text: STR_HUMAN_REFINING_REPORT_UFOPEDIA listOrder: 57960 - id: STR_REFINED_HUMANS_REPORT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_REFINED_HUMANS_REPORT text: STR_REFINED_HUMANS_REPORT_UFOPEDIA listOrder: 57961 - id: STR_KIDNAPPED_CITIZEN_REPORT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_KIDNAPPED_CITIZEN_REPORT text: STR_KIDNAPPED_CITIZEN_REPORT_UFOPEDIA listOrder: 154225 - id: STR_DISGUISE_MACHINE_REPORT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_DISGUISE_MACHINE_REPORT text: STR_DISGUISE_MACHINE_REPORT_UFOPEDIA listOrder: 57963 - id: STR_HUMAN_CLONE_IN_JAR_REPORT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HUMAN_CLONE_IN_JAR_REPORT text: STR_HUMAN_CLONE_IN_JAR_REPORT_UFOPEDIA listOrder: 57965 - id: STR_ADVENT_CLINIC_LOGS_REPORT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ADVENT_CLINIC_LOGS_REPORT text: STR_ADVENT_CLINIC_LOGS_REPORT_UFOPEDIA listOrder: 47290 - id: STR_ADVENT type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ADVENT text: STR_ADVENT_UFOPEDIA listOrder: 180815 - id: STR_EXPEDITION_PLANET_SURVEY type_id: 7 image_id: LAND_SURVEY_CPAL text_width: 135 section: STR_ALIEN_RESEARCH_UC text: STR_EXPEDITION_PLANET_SURVEY_UFOPEDIA requires: - STR_EXPEDITION_PLANET_SURVEY listOrder: 62162 - id: STR_EXPEDITION_SHOGG type_id: 7 image_id: LAND_SURVEY_CPAL text_width: 135 section: STR_ALIEN_RESEARCH_UC text: STR_EXPEDITION_SHOGG_UFOPEDIA requires: - STR_EXPEDITION_SHOGG listOrder: 62163 - id: STR_EXPEDITION_SEA type_id: 7 image_id: EXPEDITION_SEA_CPAL text_width: 145 section: STR_ALIEN_RESEARCH_UC text: STR_EXPEDITION_SEA_UFOPEDIA requires: - STR_EXPEDITION_SEA listOrder: 62164 - id: STR_EXPEDITION_DIMENSION_X type_id: 7 image_id: LAND_SURVEY_CPAL text_width: 135 section: STR_ALIEN_RESEARCH_UC text: STR_EXPEDITION_DIMENSION_X_UFOPEDIA requires: - STR_EXPEDITION_DIMENSION_X listOrder: 62165 - id: STR_MONEY_5000 type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_MONEY_5000_UFOPEDIA requires: - STR_MONEY_5000 listOrder: 57330 - id: STR_MONEY_BRIEFCASE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_MONEY_BRIEFCASE_UFOPEDIA requires: - STR_MONEY_BRIEFCASE listOrder: 57350 - id: STR_MONEY_BAG type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_MONEY_BAG_UFOPEDIA requires: - STR_MONEY_BAG listOrder: 57400 - id: STR_MONEY_STASH type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_MONEY_STASH_UFOPEDIA requires: - STR_MONEY_STASH listOrder: 57410 - id: STR_MILITARY_COMPUTER type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_MILITARY_COMPUTER_UFOPEDIA requires: - STR_MILITARY_COMPUTER listOrder: 47190 - id: STR_QUANTUM_COMPUTER type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_QUANTUM_COMPUTER_UFOPEDIA requires: - STR_QUANTUM_COMPUTER listOrder: 47195 - id: STR_HUMAN_SONIC_CONCEPT type_id: 4 section: STR_UFO_COMPONENTS text: STR_HUMAN_SONIC_CONCEPT_UFOPEDIA requires: - STR_HUMAN_SONIC_CONCEPT listOrder: 3893 - id: STR_RETURN_HUMAN_SONIC_PROTOTYPE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_RETURN_HUMAN_SONIC_PROTOTYPE_UFOPEDIA requires: - STR_RETURN_HUMAN_SONIC_PROTOTYPE listOrder: 211301 - id: STR_KEEP_HUMAN_SONIC_PROTOTYPE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_KEEP_HUMAN_SONIC_PROTOTYPE_UFOPEDIA requires: - STR_KEEP_HUMAN_SONIC_PROTOTYPE listOrder: 211300 - id: STR_RECORD_MICROWAVE type_id: 4 section: STR_UFO_COMPONENTS text: STR_RECORD_MICROWAVE_UFOPEDIA requires: - STR_RECORD_MICROWAVE listOrder: 176301 - id: STR_RECORD_WOW_SIGNAL type_id: 7 image_id: WOW_SIGNAL text_width: 175 section: STR_ALIEN_RESEARCH_UC text: STR_RECORD_WOW_SIGNAL_UFOPEDIA requires: - STR_RECORD_WOW_SIGNAL listOrder: 176305 - id: STR_CORRUPTED_DATA type_id: 7 image_id: CORRUPTED_DATA text_width: 154 section: STR_ALIEN_RESEARCH_UC text: STR_CORRUPTED_DATA_UFOPEDIA requires: - STR_CORRUPTED_DATA listOrder: 176300 - id: STR_XCOM_SONIC_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_XCOM_SONIC_WEAPONS_UFOPEDIA requires: - STR_XCOM_SONIC_WEAPONS listOrder: 3894 - id: STR_HUMAN_SONIC_FOCUSED_FIRE type_id: 4 section: STR_UFO_COMPONENTS text: STR_HUMAN_SONIC_FOCUSED_FIRE_UFOPEDIA requires: - STR_HUMAN_SONIC_FOCUSED_FIRE listOrder: 3895 - id: STR_HUMAN_SONIC_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HUMAN_SONIC_SHOTGUN_UFOPEDIA requires: - STR_HUMAN_SONIC_SHOTGUN listOrder: 23020 - id: STR_HUMAN_SONIC_SHOTGUN_PELLET_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HUMAN_SONIC_SHOTGUN - id: STR_HUMAN_SONIC_SHOTGUN_FOCUSED_CLIP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HUMAN_SONIC_SHOTGUN_FOCUSED_CLIP_UFOPEDIA requires: - STR_HUMAN_SONIC_SHOTGUN_FOCUSED_CLIP listOrder: 23022 - id: STR_HUMAN_SONIC_HEAVY_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HUMAN_SONIC_HEAVY_CANNON_UFOPEDIA requires: - STR_HUMAN_SONIC_HEAVY_CANNON listOrder: 30645 - id: STR_HUMAN_SONIC_HEAVY_CANNON_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HUMAN_SONIC_HEAVY_CANNON - id: STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP_UFOPEDIA requires: - STR_HUMAN_SONIC_HEAVY_CANNON_FOCUSED_CLIP listOrder: 30647 - id: STR_XCOM_ASSAULT_PLASMA type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_XCOM_ASSAULT_PLASMA_UFOPEDIA requires: - STR_XCOM_ASSAULT_PLASMA listOrder: 21914 - id: STR_XCOM_ASSAULT_PLASMA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_XCOM_ASSAULT_PLASMA - id: STR_XCOM_ASSAULT_PLASMA_GRENADE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_XCOM_ASSAULT_PLASMA - id: STR_MONGORN_CULTURE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MONGORN_CULTURE_UFOPEDIA requires: - STR_MONGORN_CULTURE listOrder: 175900 - id: STR_CODEX_OF_THE_TRANSFIGURATION type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CODEX_OF_THE_TRANSFIGURATION text: STR_CODEX_OF_THE_TRANSFIGURATION_UFOPEDIA listOrder: 47270 - id: STR_WEAPON_BOX_RAMSHACKLE type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_WEAPON_BOX_RAMSHACKLE_UFOPEDIA requires: - STR_WEAPON_BOX_RAMSHACKLE listOrder: 62130 - id: STR_WEAPON_BOX type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_WEAPON_BOX_UFOPEDIA requires: - STR_WEAPON_BOX listOrder: 62132 - id: STR_WEAPON_BOX_REINFORCED type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_WEAPON_BOX_REINFORCED_UFOPEDIA requires: - STR_WEAPON_BOX_REINFORCED listOrder: 62134 - id: STR_AMMO_BOX type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_AMMO_BOX_UFOPEDIA requires: - STR_AMMO_BOX listOrder: 62138 - id: STR_MEDICAL_SUPPLIES_CHEAP type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_MEDICAL_SUPPLIES_CHEAP_UFOPEDIA requires: - STR_MEDICAL_SUPPLIES_CHEAP listOrder: 62148 - id: STR_MEDICAL_SUPPLIES_STANDARD type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_MEDICAL_SUPPLIES_STANDARD_UFOPEDIA requires: - STR_MEDICAL_SUPPLIES_STANDARD listOrder: 62150 - id: STR_MEDICAL_SUPPLIES_RICH type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_MEDICAL_SUPPLIES_RICH_UFOPEDIA requires: - STR_MEDICAL_SUPPLIES_RICH listOrder: 62152 - id: STR_EXPLOSIVES_BOX_SIMPLE type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_EXPLOSIVES_BOX_SIMPLE_UFOPEDIA requires: - STR_EXPLOSIVES_BOX_SIMPLE listOrder: 62140 - id: STR_EXPLOSIVES_BOX_STANDARD type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_EXPLOSIVES_BOX_STANDARD_UFOPEDIA requires: - STR_EXPLOSIVES_BOX_STANDARD listOrder: 62142 - id: STR_EXPLOSIVES_BOX_ADVANCED type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_EXPLOSIVES_BOX_ADVANCED_UFOPEDIA requires: - STR_EXPLOSIVES_BOX_ADVANCED listOrder: 62144 - id: STR_GOOD_OSIRON_CRATE type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_GOOD_OSIRON_CRATE_UFOPEDIA requires: - STR_GOOD_OSIRON_CRATE listOrder: 62155 - id: STR_UAC_WEAPON_BOX type_id: 4 section: STR_HEAVY_WEAPONS_PLATFORMS text: STR_UAC_WEAPON_BOX_UFOPEDIA requires: - STR_UAC_WEAPON_BOX listOrder: 62157 - id: STR_METAMORPHS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: THE_THING_CPAL.SPK text: STR_METAMORPHS_UFOPEDIA text_width: 310 requires: - STR_METAMORPHS listOrder: 175000 - id: STR_DELICIOUS_CAKE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_DELICIOUS_CAKE_UFOPEDIA requires: - STR_DELICIOUS_CAKE listOrder: 59600 - id: STR_HUMAN_POSTAL0_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_POSTAL0_ARMOR listOrder: 154101 - id: STR_HUMAN_POSTAL1_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_POSTAL1_ARMOR listOrder: 154111 - id: STR_HUMAN_POSTAL2_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_POSTAL2_ARMOR listOrder: 154121 - id: STR_LO_WO_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_LO_WO_ARMOR listOrder: 150125 - id: STR_CAMERA_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 144599 - id: STR_MALE_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_SOLDIER_ARMOR listOrder: 155000 - id: STR_MALE_ELITE_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_ELITE_SOLDIER_ARMOR listOrder: 155005 - id: STR_MALE_OFFICER_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_OFFICER_SOLDIER_ARMOR listOrder: 155010 - id: STR_CRISIS_TROOPER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CRISIS_TROOPER_ARMOR listOrder: 155040 - id: STR_POLICEMAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_POLICEMAN_ARMOR listOrder: 154850 - id: STR_POLICEWOMAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_POLICEWOMAN_ARMOR listOrder: 154851 - id: STR_MALE_CIVILIAN_BODYGUARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_CIVILIAN_BODYGUARD_ARMOR listOrder: 154300 - id: STR_MALE_CIVILIAN_TECHNICIAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_CIVILIAN_TECHNICIAN_ARMOR listOrder: 154319 - id: STR_FEMALE_CIVILIAN_TECHNICIAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FEMALE_CIVILIAN_TECHNICIAN_ARMOR listOrder: 154320 - id: STR_MALE_CIVILIAN_HOOLIGAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_CIVILIAN_HOOLIGAN_ARMOR listOrder: 154290 - id: STR_MALE_CIVILIAN_GANGER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154293 - id: STR_MALE_CIVILIAN_CITY_BOY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154280 - id: STR_FEMALE_CIVILIAN_CITY_GIRL_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154283 - id: STR_MALE_FAT_TOURIST_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_FAT_TOURIST_ARMOR listOrder: 154250 - id: STR_BIKINI_BABE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BIKINI_BABE_ARMOR listOrder: 154248 - id: STR_FEMALE_CASUAL_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FEMALE_CASUAL_ARMOR listOrder: 154260 - id: STR_FEMALE_GLAMOUR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FEMALE_GLAMOUR_ARMOR listOrder: 154261 - id: STR_MALE_GREASER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_GREASER_ARMOR listOrder: 154264 - id: STR_MALE_CIVILIAN_BLACK_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154266 - id: STR_MALE_ENGINEER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_ENGINEER_ARMOR listOrder: 154308 - id: STR_MALE_DOCTOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_DOCTOR_ARMOR listOrder: 154314 - id: STR_FEMALE_DOCTOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FEMALE_DOCTOR_ARMOR listOrder: 154313 - id: STR_PRIEST_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_PRIEST_ARMOR listOrder: 154340 - id: STR_MALE_SAILOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154706 - id: STR_MALE_FORESTER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154360 - id: STR_HOSTESS_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HOSTESS_ARMOR listOrder: 154306 - id: STR_MALE_VIP_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_VIP_ARMOR listOrder: 154310 - id: STR_MALE_CIVILIAN_WORKER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_CIVILIAN_WORKER_ARMOR listOrder: 154715 - id: STR_MALE_CIVILIAN_HUNTER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_CIVILIAN_HUNTER_ARMOR listOrder: 154370 - id: STR_FEMALE_CIVILIAN_HUNTER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FEMALE_CIVILIAN_HUNTER_ARMOR listOrder: 154373 - id: STR_MALE_CIVILIAN_POLARNIK_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154700 - id: STR_FEMALE_CIVILIAN_POLARNIK_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154703 - id: STR_MALE_CIVILIAN_ARAB_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154750 - id: STR_FEMALE_CIVILIAN_ARAB_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154753 - id: STR_MALE_CIVILIAN_BEDUIN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154755 - id: STR_MALE_CIVILIAN_BEDUIN_WARRIOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154758 - id: STR_MALE_CIVILIAN_BEDUIN_CHIEFTAIN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 154761 - id: STR_FEMALE_MAGMA_SECURITY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FEMALE_MAGMA_SECURITY_ARMOR listOrder: 152401 - id: STR_MALE_MAGMA_HEAVY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_MAGMA_HEAVY_ARMOR listOrder: 152402 - id: STR_CYBERWEB_ROBOSPHERE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_ROBOSPHERE_ARMOR listOrder: 165921 - id: STR_CYBERWEB_ROBOTURRET_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_ROBOTURRET_ARMOR listOrder: 165941 - id: STR_CYBERWEB_CENTURION_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_CENTURION_ARMOR listOrder: 165961 - id: STR_CAVE_GUY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CAVE_GUY_ARMOR listOrder: 153101 - id: STR_CAVE_GIRL_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CAVE_GIRL_ARMOR listOrder: 153111 - id: STR_EASY_RIDER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_EASY_RIDER_ARMOR listOrder: 153121 - id: STR_WESTMAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_WESTMAN_ARMOR listOrder: 153241 - id: STR_MALE_STORMY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MALE_STORMY_ARMOR listOrder: 153141 - id: STR_FEMALE_STORMY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FEMALE_STORMY_ARMOR listOrder: 153151 - id: STR_LUCHADOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_LUCHADOR_ARMOR listOrder: 153161 - id: STR_MOTOR_MAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MOTOR_MAN_ARMOR listOrder: 153181 - id: STR_PINKY_DEVIL_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_PINKY_DEVIL_ARMOR listOrder: 153211 - id: STR_TECH_WIZARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_TECH_WIZARD_ARMOR listOrder: 153221 - id: STR_DEEP_ONE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_DEEP_ONE_ARMOR listOrder: 163481 - id: STR_SPITTER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SPITTER_ARMOR listOrder: 163441 - id: STR_MEGAWORM_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGAWORM_ARMOR listOrder: 163801 - id: STR_SWARMIDS_SMALL_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SWARMIDS_SMALL_ARMOR listOrder: 163461 - id: STR_SWARMIDS_LARGE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SWARMIDS_LARGE_ARMOR listOrder: 163463 - id: STR_SHAMBLER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SHAMBLER listOrder: 161281 - id: STR_SPIKEBOAR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SPIKEBOAR_ARMOR listOrder: 161261 - id: STR_BULLFROG_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BULLFROG_ARMOR listOrder: 161531 - id: STR_FENRIR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FENRIR_ARMOR listOrder: 161301 - id: STR_MEGASCORPION_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGASCORPION_ARMOR listOrder: 161121 - id: STR_CHUPACABRA_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHUPACABRA_ARMOR listOrder: 161181 - id: STR_GIANT_RAT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_RAT_ARMOR listOrder: 161551 - id: STR_MUCKSTAR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUCKSTAR_ARMOR listOrder: 161221 - id: STR_SHADOWBAT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SHADOWBAT_ARMOR text: STR_SHADOWBAT_ARMOR_UFOPEDIA listOrder: 161241 - id: STR_GIANT_BEETLE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_BEETLE_ARMOR listOrder: 161501 - id: STR_GIANT_BEETLE_BOMBARDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_BEETLE_BOMBARDIER_ARMOR listOrder: 161511 - id: STR_HYBRID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HYBRID_ARMOR listOrder: 164681 - id: STR_SUPERLASKA_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SUPERLASKA_ARMOR listOrder: 164701 - id: STR_ADVENT_AGENT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS #text: STR_ADVENT_AGENT_ARMOR_UFOPEDIA requires: - STR_ADVENT_AGENT listOrder: 164697 - id: STR_ADVENT_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS #text: STR_ADVENT_SOLDIER_ARMOR_UFOPEDIA requires: - STR_ADVENT_SOLDIER listOrder: 164698 - id: STR_HYBRID_SCIENTIST_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS #text: STR_HYBRID_SCIENTIST_ARMOR_UFOPEDIA requires: - STR_HYBRID_SCIENTIST listOrder: 164684 - id: STR_HYBRID_DIPLOMAT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS #text: STR_HYBRID_DIPLOMAT_ARMOR_UFOPEDIA requires: - STR_HYBRID_DIPLOMAT listOrder: 164687 - id: STR_GERTRUDE_ELLISON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GERTRUDE_ELLISON_ARMOR listOrder: 164714 - id: STR_MERIDIAN_HUNTER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MERIDIAN_HUNTER_ARMOR listOrder: 144401 - id: STR_BUG_EYE_GHOST_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BUG_EYE_GHOST_ARMOR listOrder: 118011 - id: STR_SKULL_WRAITH_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SKULL_WRAITH_ARMOR listOrder: 118111 - id: STR_ANCIENT_SEA_GHOST_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANCIENT_SEA_GHOST_ARMOR listOrder: 118121 - id: STR_DREAMSPRITE_ARMOR_RED type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_DREAMSCAPE_EXPLORED listOrder: 118950 - id: STR_COUNCIL_MEMBER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_COUNCIL_MEMBER_ARMOR listOrder: 158110 - id: STR_HUMAN_FARMER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_FARMER_ARMOR listOrder: 154021 - id: STR_HUMAN_FEMALE_FARMER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_FEMALE_FARMER_ARMOR listOrder: 154022 - id: STR_COW_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_COW_ARMOR listOrder: 160800 - id: STR_PIG_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_PIG_ARMOR listOrder: 160811 - id: STR_SHEEP_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SHEEP_ARMOR listOrder: 160831 - id: STR_CHICKEN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHICKEN_ARMOR listOrder: 160851 - id: STR_COW_ATTACK type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_COW_ATTACK_UFOPEDIA requires: - STR_COW_ARMOR listOrder: 160802 - id: STR_PIG_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_PIG_BITE_UFOPEDIA requires: - STR_PIG_ARMOR listOrder: 160812 - id: STR_FLOPPY_LOG type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_FLOPPY_LOG text: STR_FLOPPY_LOG_UFOPEDIA listOrder: 58860 - id: STR_DR_HADRIEX_INTERROGATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DR_HADRIEX_INTERROGATION_UFOPEDIA requires: - STR_DR_HADRIEX listOrder: 152140 - id: STR_DAVID_VINCENT_INTERROGATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DAVID_VINCENT_INTERROGATION_UFOPEDIA requires: - STR_DAVID_VINCENT listOrder: 159000 - id: STR_GERTRUDE_ELLISON_INTERROGATION type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_GERTRUDE_ELLISON text: STR_GERTRUDE_ELLISON_INTERROGATION_UFOPEDIA listOrder: 176400 - id: STR_NINJA_ARTS type_id: 7 section: STR_UFO_COMPONENTS image_id: NINJA_ARTS_CPAL text: STR_NINJA_ARTS_UFOPEDIA text_width: 112 requires: - STR_NINJA_ARTS listOrder: 1885 - id: STR_GOLDEN_LADY_ORIGINS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: GOLDEN_LADY_CPAL text: STR_GOLDEN_LADY_ORIGINS_UFOPEDIA text_width: 202 requires: - STR_GOLDEN_LADY_ORIGINS listOrder: 180140 - id: STR_DREAMERS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: DREAMERS_CPAL text: STR_DREAMERS_UFOPEDIA text_width: 102 requires: - STR_DREAMERS listOrder: 176730 - id: STR_DREAMING type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_DREAMING text: STR_DREAMING_UFOPEDIA text_width: 315 requires: - STR_DREAMING listOrder: 1890 - id: STR_MEET_THE_COVEN type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_MEET_THE_COVEN_CPAL text: STR_MEET_THE_COVEN_UFOPEDIA text_width: 200 requires: - STR_MEET_THE_COVEN listOrder: 200880 - id: STR_COVEN_REWARD type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_MEET_THE_COVEN_CPAL text: STR_COVEN_REWARD_UFOPEDIA text_width: 200 requires: - STR_COVEN_REWARD listOrder: 200885 - id: STR_ANEXIS_OFFER type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ANEXIS_OFFER_CPAL text: STR_ANEXIS_OFFER_UFOPEDIA text_width: 182 requires: - STR_ANEXIS_OFFER listOrder: 200800 - id: STR_HOLY_TRIAL type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ANEXIS_OFFER_CPAL text: STR_HOLY_TRIAL_UFOPEDIA text_width: 182 requires: - STR_HOLY_TRIAL listOrder: 200860 - id: STR_HOLY_TRIAL_PASSED type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ANEXIS_OFFER_CPAL text: STR_HOLY_TRIAL_PASSED_UFOPEDIA text_width: 182 requires: - STR_HOLY_TRIAL_PASSED listOrder: 200870 - id: STR_THE_NEPHILIM type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_THE_NEPHILIM_CPAL requires: - STR_THE_NEPHILIM text: STR_THE_NEPHILIM_UFOPEDIA text_width: 162 listOrder: 176590 - id: STR_GREMLIN_POD type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_GREMLIN_POD requires: - STR_GREMLIN_POD text: STR_GREMLIN_POD_UFOPEDIA text_width: 162 listOrder: 59500 - id: STR_BOOMER_ORGAN_GROWING type_id: 4 section: STR_UFO_COMPONENTS text: STR_BOOMER_ORGAN_GROWING_UFOPEDIA requires: - STR_BOOMER_ORGAN_GROWING listOrder: 209700 - id: STR_THUNDER_ARCER_STUDY type_id: 8 section: STR_UFO_COMPONENTS text: STR_THUNDER_ARCER_STUDY_UFOPEDIA requires: - STR_THUNDER_ARCER_STUDY listOrder: 4050 - id: STR_COUNCIL_POWER_CHAIN type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_COUNCIL_POWER_CHAIN_UFOPEDIA requires: - STR_COUNCIL_POWER_CHAIN listOrder: 176760 - id: STR_HYBRID_CONTROL_CIRCUITRY type_id: 8 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HYBRID_CONTROL_CIRCUITRY_UFOPEDIA requires: - STR_HYBRID_CONTROL_CIRCUITRY listOrder: 57970 - id: STR_HYBRID_CONTROLLERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_HYBRID_CONTROLLERS_UFOPEDIA requires: - STR_HYBRID_CONTROLLERS listOrder: 180650 - id: STR_WEBWEAR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_WEBWEAR_UFOPEDIA requires: - STR_WEBWEAR listOrder: 16600 - id: STR_MUGGLE_AI type_id: 8 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MUGGLE_AI_UFOPEDIA requires: - STR_MUGGLE_AI listOrder: 10500 - id: STR_LOST_ALIEN_SHIP_DATA type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_LOST_ALIEN_SHIP_DATA_UFOPEDIA requires: - STR_LOST_ALIEN_SHIP_DATA listOrder: 176210 - id: STR_LOST_ALIEN_SHIP_DATA_ANALYSIS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_LOST_ALIEN_SHIP_DATA_ANALYSIS_UFOPEDIA requires: - STR_LOST_ALIEN_SHIP_DATA_ANALYSIS listOrder: 176211 - id: STR_ARROW_RUMORS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ARROW_RUMORS_UFOPEDIA requires: - STR_ARROW_RUMORS listOrder: 176190 - id: STR_ARROW_INVESTIGATION type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ARROW_INVESTIGATION_UFOPEDIA requires: - STR_ARROW_INVESTIGATION listOrder: 176200 - id: STR_GRAV_MODULE_CONSTRUCTION type_id: 4 section: STR_UFO_COMPONENTS text: STR_GRAV_MODULE_CONSTRUCTION_UFOPEDIA requires: - STR_GRAV_MODULE_CONSTRUCTION listOrder: 61060 - id: STR_STONE_OF_ATLANTIS type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_STONE_OF_ATLANTIS text: STR_STONE_OF_ATLANTIS_UFOPEDIA listOrder: 58350 - id: STR_SURFBOARD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_COVER_SURFERS text: STR_SURFBOARD_UFOPEDIA listOrder: 45550 - id: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_UFOPEDIA requires: - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER listOrder: 167310 - id: STR_SEEKER_DRONE type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_SEEKER_DRONE_UFOPEDIA requires: - STR_SEEKER_DRONE listOrder: 167000 - id: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_ARMOR listOrder: 167311 - id: STR_SEEKER_DRONE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SEEKER_DRONE_ARMOR listOrder: 167001 - id: STR_GOLD_SHIELD type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_GOLD_SHIELD text: STR_GOLD_SHIELD_UFOPEDIA listOrder: 105000 - id: STR_GREEN_SHIELD type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_GREEN_SHIELD text: STR_GREEN_SHIELD_UFOPEDIA listOrder: 105002 - id: STR_PURPLE_SHIELD type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_PURPLE_SHIELD text: STR_PURPLE_SHIELD_UFOPEDIA listOrder: 105004 - id: STR_RED_SHIELD type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_RED_SHIELD text: STR_RED_SHIELD_UFOPEDIA listOrder: 105006 - id: STR_SEEKER_DRONE_AUTOPSY type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_SEEKER_DRONE_AUTOPSY text: STR_SEEKER_DRONE_AUTOPSY_UFOPEDIA listOrder: 167010 - id: STR_PARAPSYCHOLOGY type_id: 4 section: STR_UFO_COMPONENTS text: STR_PARAPSYCHOLOGY_UFOPEDIA requires: - STR_PARAPSYCHOLOGY listOrder: 1860 - id: STR_METAPSYCHOLOGY type_id: 4 section: STR_UFO_COMPONENTS text: STR_METAPSYCHOLOGY_UFOPEDIA requires: - STR_METAPSYCHOLOGY listOrder: 1880 - id: STR_MUCKSTAR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUCKSTAR image_id: UFOPEDIA_IMG_MUCKSTAR text: STR_MUCKSTAR_UFOPEDIA text_width: 158 listOrder: 161220 - id: STR_MUCKSTAR_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUCKSTAR_CORPSE image_id: UFOPEDIA_IMG_MUCKSTAR_AUTOPSY text: STR_MUCKSTAR_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161230 - id: STR_OOZE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_OOZE image_id: UFOPEDIA_IMG_OOZE text: STR_OOZE_UFOPEDIA text_width: 154 listOrder: 163780 - id: STR_OOZE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_OOZE_CORPSE image_id: UFOPEDIA_IMG_OOZE_AUTOPSY text: STR_OOZE_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 163790 - id: STR_OOZE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_OOZE_ARMOR listOrder: 163781 - id: STR_ANCIENT_ALIENS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_ANCIENT_ALIENS_CPAL text: STR_ANCIENT_ALIENS_UFOPEDIA text_width: 310 requires: - STR_ANCIENT_ALIENS listOrder: 58990 - id: STR_COUNCIL_SALVAGE_CORPS type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_COUNCIL_SALVAGER text: STR_COUNCIL_SALVAGE_CORPS_UFOPEDIA text_width: 158 listOrder: 300000 - id: STR_COUNCIL_SALVAGER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS listOrder: 158000 - id: STR_DEATH_DISC type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DEATH_DISC text: STR_DEATH_DISC_UFOPEDIA listOrder: 17615 - id: STR_BOOMER_ORGAN type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BOOMER_ORGAN text: STR_BOOMER_ORGAN_UFOPEDIA listOrder: 39300 - id: STR_BOOMEROID type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BOOMEROID text: STR_BOOMEROID_UFOPEDIA listOrder: 39100 - id: STR_ACID_BOLT type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ACID_BOLT text: STR_ACID_BOLT_UFOPEDIA listOrder: 39200 - id: STR_ACID_PISTOL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ACID_PISTOL text: STR_ACID_PISTOL_UFOPEDIA listOrder: 20480 - id: STR_ACID_PISTOL_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ACID_PISTOL_CLIP text: STR_ACID_PISTOL_CLIP_UFOPEDIA listOrder: 20490 - id: STR_DISRUPTOR_RIFLE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DISRUPTOR_RIFLE text: STR_DISRUPTOR_RIFLE_UFOPEDIA listOrder: 21660 - id: STR_DISRUPTOR_HEAVY type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DISRUPTOR_HEAVY text: STR_DISRUPTOR_HEAVY_UFOPEDIA listOrder: 23550 - id: STR_NEON_BOW type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_NEON_BOW_UFOPEDIA requires: - STR_NEON_BOW listOrder: 17700 - id: STR_MRRSHAN_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MRRSHAN_RIFLE_UFOPEDIA requires: - STR_MRRSHAN_RIFLE listOrder: 21600 - id: STR_MRRSHAN_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MRRSHAN_RIFLE_CLIP - id: STR_MESSER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MESSER_UFOPEDIA requires: - STR_MESSER listOrder: 20914 - id: STR_MESSER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MESSER - id: STR_MESSER_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MESSER_AA_CLIP_MANUFACTURING - id: STR_RECOILLESS_GUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_RECOILLESS_GUN_UFOPEDIA requires: - STR_RECOILLESS_GUN listOrder: 34067 - id: STR_RECOILLESS_GUN_SHELL type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_RECOILLESS_GUN - id: STR_RECOILLESS_GUN_TRITANIUM_SHELL type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_RECOILLESS_GUN_TRITANIUM_SHELL_MANUFACTURING - id: STR_HYDRA_LASER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HYDRA_LASER_UFOPEDIA requires: - STR_HYDRA_LASER listOrder: 21780 - id: STR_HYDRA_LASER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HYDRA_LASER - id: STR_MPG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MPG_UFOPEDIA requires: - STR_MPG listOrder: 21875 - id: STR_MPG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MPG - id: STR_WARP_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_WARP_RIFLE_UFOPEDIA requires: - STR_WARP_RIFLE listOrder: 21935 - id: STR_WARP_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_WARP_RIFLE - id: STR_WARP_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_WARP_CANNON_UFOPEDIA requires: - STR_WARP_CANNON listOrder: 30720 - id: STR_WARP_CANNON_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_WARP_CANNON - id: STR_SHOGG_STINGRIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SHOGG_STINGRIFLE_UFOPEDIA requires: - STR_SHOGG_STINGRIFLE listOrder: 21970 - id: STR_SHOGG_STINGRIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SHOGG_STINGRIFLE - id: STR_AUTO_MORTAR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AUTO_MORTAR_UFOPEDIA requires: - STR_AUTO_MORTAR listOrder: 34203 - id: STR_MORTAR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MORTAR_UFOPEDIA requires: - STR_MORTAR listOrder: 34200 - id: STR_MORTAR_SHELL_HE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MORTAR - id: STR_MORTAR_SHELL_SMOKE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MORTAR - id: STR_MORTAR_SHELL_I type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MORTAR - id: STR_UAC_PLASMA_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_UAC_PLASMA_RIFLE text: STR_UAC_PLASMA_RIFLE_UFOPEDIA listOrder: ??? - id: STR_UAC_PLASMA_RIFLE_CLIP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_UAC_PLASMA_RIFLE_CLIP text: STR_UAC_PLASMA_RIFLE_CLIP_UFOPEDIA listOrder: ??? - id: STR_UAC_LIGHT_PLASMA_GUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_UAC_LIGHT_PLASMA_GUN text: STR_UAC_LIGHT_PLASMA_GUN_UFOPEDIA listOrder: ??? - id: STR_UAC_LIGHT_PLASMA_GUN_CLIP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_UAC_LIGHT_PLASMA_GUN_CLIP text: STR_UAC_LIGHT_PLASMA_GUN_CLIP_UFOPEDIA listOrder: ??? - id: STR_UAC_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_ROCKET_LAUNCHER_UFOPEDIA requires: - STR_UAC_ROCKET_LAUNCHER listOrder: 33880 - id: STR_UAC_ROCKET_LAUNCHER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_ROCKET_LAUNCHER - id: STR_UAC_STAPLER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_STAPLER_UFOPEDIA requires: - STR_UAC_STAPLER listOrder: 17720 - id: STR_UAC_STAPLER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_STAPLER - id: STR_UAC_HEAVY_NAILGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_HEAVY_NAILGUN_UFOPEDIA requires: - STR_UAC_HEAVY_NAILGUN listOrder: 46000 - id: STR_UAC_HEAVY_NAILGUN_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_HEAVY_NAILGUN - id: STR_UAC_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_SHOTGUN_UFOPEDIA requires: - STR_UAC_SHOTGUN listOrder: 22660 - id: STR_UAC_SHOTGUN_SHELLS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_SHOTGUN - id: STR_UAC_SHOTGUN_AA_SHELLS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_SHOTGUN_AA_SHELLS - id: STR_UAC_SMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_SMG_UFOPEDIA requires: - STR_UAC_SMG listOrder: 20920 - id: STR_UAC_SMG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_SMG - id: STR_UAC_SMG_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_SMG_AA_CLIP - id: STR_UAC_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_PISTOL_UFOPEDIA requires: - STR_UAC_PISTOL listOrder: 20384 - id: STR_UAC_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_PISTOL - id: STR_UAC_PISTOL_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_PISTOL_AA_CLIP - id: STR_UAC_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_RIFLE_UFOPEDIA requires: - STR_UAC_RIFLE listOrder: 21430 - id: STR_UAC_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_RIFLE - id: STR_UAC_RIFLE_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_RIFLE_AA_CLIP - id: STR_UAC_CHAINGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UAC_CHAINGUN_UFOPEDIA requires: - STR_UAC_CHAINGUN listOrder: 31270 - id: STR_CHAINGUN_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UAC_CHAINGUN - id: STR_CHAINGUN_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CHAINGUN_AA_CLIP - id: STR_GANG_CAVEMEN type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_CAVEMEN image_id: UFOPEDIA_IMG_GANG_CAVEMEN_CPAL text: STR_GANG_CAVEMEN_UFOPEDIA text_width: 126 listOrder: 177000 - id: STR_GANG_EASY_RIDERS type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_EASY_RIDERS image_id: UFOPEDIA_IMG_GANG_EASY_RIDERS_CPAL text: STR_GANG_EASY_RIDERS_UFOPEDIA text_width: 118 listOrder: 177050 - id: STR_GANG_WESTMEN type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_WESTMEN image_id: UFOPEDIA_IMG_GANG_WESTMEN_CPAL text: STR_GANG_WESTMEN_UFOPEDIA text_width: 144 listOrder: 177100 - id: STR_GANG_MOTOR_MEN type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_MOTOR_MEN image_id: UFOPEDIA_IMG_GANG_MOTOR_MEN text: STR_GANG_MOTOR_MEN_UFOPEDIA text_width: 308 listOrder: 177150 - id: STR_GANG_LUCHADORES type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_LUCHADORES image_id: UFOPEDIA_IMG_GANG_LUCHADORES_CPAL text: STR_GANG_LUCHADORES_UFOPEDIA text_width: 308 listOrder: 177200 - id: STR_GANG_TECH_WIZARDS type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_TECH_WIZARDS image_id: UFOPEDIA_IMG_GANG_TECH_WIZARDS_CPAL text: STR_GANG_TECH_WIZARDS_UFOPEDIA text_width: 125 listOrder: 177250 - id: STR_GANG_PINKY_DEVILS type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_PINKY_DEVILS image_id: UFOPEDIA_IMG_GANG_PINKY_DEVILS text: STR_GANG_PINKY_DEVILS_UFOPEDIA text_width: 154 listOrder: 177300 - id: STR_GANG_STORMIES type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_GANG_STORMIES image_id: UFOPEDIA_IMG_GANG_STORMIES text: STR_GANG_STORMIES_UFOPEDIA text_width: 315 listOrder: 177350 - id: STR_BROTHER_OF_APOCALYPSE type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BROTHER_OF_APOCALYPSE text: STR_BROTHER_OF_APOCALYPSE_UFOPEDIA text_width: 160 requires: - STR_BROTHER_OF_APOCALYPSE listOrder: 153400 - id: STR_BROTHER_OF_APOCALYPSE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BROTHER_OF_APOCALYPSE_ARMOR listOrder: 153401 - id: STR_CLERIC_OF_APOCALYPSE type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_CLERIC_OF_APOCALYPSE text: STR_CLERIC_OF_APOCALYPSE_UFOPEDIA text_width: 160 requires: - STR_CLERIC_OF_APOCALYPSE listOrder: 153410 - id: STR_CLERIC_OF_APOCALYPSE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CLERIC_OF_APOCALYPSE_ARMOR listOrder: 153411 - id: STR_PONTIFF_OF_APOCALYPSE type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_PONTIFF_OF_APOCALYPSE text: STR_PONTIFF_OF_APOCALYPSE_UFOPEDIA text_width: 160 requires: - STR_PONTIFF_OF_APOCALYPSE listOrder: 153420 - id: STR_PONTIFF_OF_APOCALYPSE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_PONTIFF_OF_APOCALYPSE_ARMOR listOrder: 153421 - id: STR_SAMAEL_OF_APOCALYPSE type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SAMAEL_OF_APOCALYPSE text: STR_SAMAEL_OF_APOCALYPSE_UFOPEDIA text_width: 156 requires: - STR_SAMAEL_OF_APOCALYPSE listOrder: 153430 - id: STR_SAMAEL_OF_APOCALYPSE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SAMAEL_OF_APOCALYPSE_ARMOR listOrder: 153431 - id: STR_SYNDICATE_HQ_ACCESS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SYNDICATE_HQ_ACCESS_UFOPEDIA requires: - STR_SYNDICATE_HQ_ACCESS listOrder: 183060 - id: STR_SYNDICATE_TESTAMENT_ENCRYPTED type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SYNDICATE_TESTAMENT_ENCRYPTED_UFOPEDIA requires: - STR_SYNDICATE_TESTAMENT_ENCRYPTED listOrder: 47240 - id: STR_SYNDICATE_HQ type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SYNDICATE_HQ_UFOPEDIA requires: - STR_SYNDICATE_HQ listOrder: 183050 - id: STR_SYNDICATE_SUMMARY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: SYNDICATE_CPAL text: STR_SYNDICATE_SUMMARY_UFOPEDIA text_width: 310 requires: - STR_SYNDICATE_SUMMARY listOrder: 183030 - id: STR_MONSTROUS_BREED type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MONSTROUS_BREED_UFOPEDIA requires: - STR_MONSTROUS_BREED listOrder: 300755 - id: STR_MONSTERS_FINAL_SOLUTION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MONSTERS_FINAL_SOLUTION_UFOPEDIA requires: - STR_MONSTERS_FINAL_SOLUTION listOrder: 300760 - id: STR_SYNDICATE_CHRYSSALID_RESEARCH type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SYNDICATE_CHRYSSALID_RESEARCH_UFOPEDIA requires: - STR_SYNDICATE_CHRYSSALID_RESEARCH listOrder: 300750 - id: STR_TRANSPORT_ALTERNATIVE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_TRANSPORT_ALTERNATIVE_UFOPEDIA requires: - STR_TRANSPORT_ALTERNATIVE listOrder: 300330 - id: STR_IMPROVED_UNDERCOVER_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_IMPROVED_UNDERCOVER_OPERATIONS_UFOPEDIA requires: - STR_IMPROVED_UNDERCOVER_OPERATIONS listOrder: 300200 - id: STR_JARHEAD_INVESTIGATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_JARHEAD_INVESTIGATION_UFOPEDIA requires: - STR_JARHEAD_INVESTIGATION listOrder: 300700 - id: STR_MEGAWORM type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGAWORM image_id: UFOPEDIA_IMG_MEGAWORM text: STR_MEGAWORM_UFOPEDIA text_width: 158 listOrder: 163800 - id: STR_MEGAWORM_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGAWORM_CORPSE image_id: UFOPEDIA_IMG_MEGAWORM_AUTOPSY text: STR_MEGAWORM_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163810 - id: STR_HORROR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HORROR image_id: UFOPEDIA_IMG_HORROR text: STR_HORROR_UFOPEDIA text_width: 150 listOrder: 163740 - id: STR_HORROR_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HORROR_CORPSE image_id: UFOPEDIA_IMG_HORROR_AUTOPSY text: STR_HORROR_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 163750 # - id: STR_HORROR_ARMOR # type_id: 5 # section: STR_ALIEN_LIFE_FORMS # requires: # - STR_HORROR_ARMOR # listOrder: 163741 - id: STR_HORROR_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_HORROR_BITE_UFOPEDIA requires: - STR_HORROR listOrder: 163742 - id: STR_SNAKEMEN_HOMEWORLD type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_SNAKEMEN_HOMEWORLD text: STR_SNAKEMEN_HOMEWORLD_UFOPEDIA text_width: 308 requires: - STR_SNAKEMEN_HOMEWORLD listOrder: 169400 - id: STR_PSI_PREDATORS_OF_YITH type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: YITH.SPK requires: - STR_PSI_PREDATORS_OF_YITH text: STR_PSI_PREDATORS_OF_YITH_UFOPEDIA text_width: 310 listOrder: 169460 - id: STR_GREEN_GOO type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: GREENGOO_CPAL.SPK text: STR_GREEN_GOO_UFOPEDIA text_width: 310 requires: - STR_GREEN_GOO listOrder: 169530 - id: STR_COLD_STARS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_COLD_STAR text: STR_COLD_STARS_UFOPEDIA text_width: 140 requires: - STR_COLD_STARS listOrder: 169510 - id: STR_SECTOID_LEGENDS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_SECTOID_LEGENDS_UFOPEDIA requires: - STR_SECTOID_LEGENDS listOrder: 169410 - id: STR_FLOATERS_HISTORY type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_FLOATERS_HISTORY_UFOPEDIA requires: - STR_FLOATERS_HISTORY listOrder: 169430 - id: STR_ALIEN_RECREATIONAL_PROGRAMS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_RECREATIONAL_PROGRAMS_UFOPEDIA requires: - STR_ALIEN_RECREATIONAL_PROGRAMS listOrder: 169500 - id: STR_MUTON_CULTURE type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_MUTON_CULTURE text: STR_MUTON_CULTURE_UFOPEDIA text_width: 308 requires: - STR_MUTON_CULTURE listOrder: 169420 - id: STR_ALIEN_SOLDIERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_SOLDIERS_UFOPEDIA requires: - STR_ALIEN_SOLDIERS listOrder: 168910 - id: STR_ALIEN_NAVIGATORS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_NAVIGATORS_UFOPEDIA requires: - STR_ALIEN_NAVIGATORS listOrder: 168920 - id: STR_ALIEN_MEDICS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_MEDICS_UFOPEDIA requires: - STR_ALIEN_MEDICS listOrder: 168930 - id: STR_ALIEN_ENGINEERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_ENGINEERS_UFOPEDIA requires: - STR_ALIEN_ENGINEERS listOrder: 168940 - id: STR_ALIEN_LEADERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_LEADERS_UFOPEDIA requires: - STR_ALIEN_LEADERS listOrder: 168950 - id: STR_ALIEN_COMMANDERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_COMMANDERS_UFOPEDIA requires: - STR_ALIEN_COMMANDERS listOrder: 168960 - id: STR_ALIEN_KEEPERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_KEEPERS_UFOPEDIA requires: - STR_ALIEN_KEEPERS listOrder: 168980 - id: STR_ALIEN_SPEAKERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_SPEAKERS_UFOPEDIA requires: - STR_ALIEN_SPEAKERS listOrder: 168983 - id: STR_ALIEN_SENTINELS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_SENTINELS_UFOPEDIA requires: - STR_ALIEN_SENTINELS listOrder: 168988 - id: STR_ALIEN_KNIGHTS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_KNIGHTS_UFOPEDIA requires: - STR_ALIEN_KNIGHTS listOrder: 168990 - id: STR_ALIEN_GRAND_MASTERS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_GRAND_MASTERS_UFOPEDIA requires: - STR_ALIEN_GRAND_MASTERS listOrder: 168995 - id: STR_ALIEN_LEGATES type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_LEGATES_UFOPEDIA requires: - STR_ALIEN_LEGATES listOrder: 168985 - id: STR_ALIEN_SERVITORS type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_SERVITORS_UFOPEDIA requires: - STR_ALIEN_SERVITORS listOrder: 168975 - id: STR_BASIC_FLIGHT_TRAINING type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_BASIC_FLIGHT_TRAINING_UFOPEDIA requires: - STR_BASIC_FLIGHT_TRAINING listOrder: 300490 - id: STR_ADVANCED_FLIGHT_TRAINING type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ADVANCED_FLIGHT_TRAINING_UFOPEDIA requires: - STR_ADVANCED_FLIGHT_TRAINING listOrder: 300500 - id: STR_SPACE_FLIGHT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_SPACE_FLIGHT text: STR_SPACE_FLIGHT_UFOPEDIA text_width: 120 requires: - STR_SPACE_FLIGHT listOrder: 300510 - id: STR_ECTOPLASM type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ECTOPLASM_UFOPEDIA requires: - STR_ECTOPLASM listOrder: 56600 - id: STR_ETRACE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ETRACE_UFOPEDIA requires: - STR_ETRACE listOrder: 50950 - id: STR_SHARE_ALLOY_AMMO_TECH type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SHARE_ALLOY_AMMO_TECH_UFOPEDIA requires: - STR_SHARE_ALLOY_AMMO_TECH listOrder: 300641 - id: STR_MESSAGE_FROM_MAGMA_ALLOY_AMMO type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_ALLOY_AMMO_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_ALLOY_AMMO listOrder: 640 - id: STR_MESSAGE_FROM_MAGMA_POWER_SOURCE_MINIATURIZATION type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_POWER_SOURCE_MINIATURIZATION_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_POWER_SOURCE_MINIATURIZATION listOrder: 300650 - id: STR_SHARE_POWER_SOURCE_MINIATURIZATION_TECH type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SHARE_POWER_SOURCE_MINIATURIZATION_TECH_UFOPEDIA requires: - STR_SHARE_POWER_SOURCE_MINIATURIZATION_TECH listOrder: 300651 - id: STR_MESSAGE_FROM_MAGMA_ALIEN_GARDENS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_ALIEN_GARDENS_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_ALIEN_GARDENS listOrder: 300642 - id: STR_SHARE_ALIEN_GARDENS_TECH type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SHARE_ALIEN_GARDENS_TECH_UFOPEDIA requires: - STR_SHARE_ALIEN_GARDENS_TECH listOrder: 300643 - id: STR_MESSAGE_FROM_MAGMA_TERRAMITE type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_TERRAMITE_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_TERRAMITE listOrder: 300646 - id: STR_SHARE_TERRAMITE_TECH type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SHARE_TERRAMITE_TECH_UFOPEDIA requires: - STR_SHARE_TERRAMITE_TECH listOrder: 300647 - id: STR_MESSAGE_FROM_MAGMA_POWER_ARMOR type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_POWER_ARMOR_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_POWER_ARMOR listOrder: 300656 - id: STR_MESSAGE_FROM_MAGMA_01 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_01_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_01 listOrder: 300570 - id: STR_MESSAGE_FROM_MAGMA_02 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_02_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_02 listOrder: 300580 - id: STR_MESSAGE_FROM_MAGMA_03 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_03_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_03 listOrder: 300590 - id: STR_MESSAGE_FROM_MAGMA_04 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_04_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_04 listOrder: 300600 - id: STR_MESSAGE_FROM_MAGMA_05 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MESSAGE_FROM_MAGMA_05_UFOPEDIA text_width: 310 requires: - STR_MESSAGE_FROM_MAGMA_05 listOrder: 300610 # - id: STR_MAGMA_ROBOTANK_ARMOR # type_id: 5 # section: STR_ALIEN_LIFE_FORMS # requires: # - STR_MAGMA_ROBOTANK_ARMOR # listOrder: 144661 - id: STR_MAGMA_CHAINSAWBOT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MAGMA_CHAINSAWBOT_ARMOR listOrder: 144641 - id: STR_MAGMA_MISSION_MAGMA_LAB type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MAGMA_MISSION_MAGMA_LAB_UFOPEDIA text_width: 310 requires: - STR_MAGMA_MISSION_MAGMA_LAB listOrder: 190000 - id: STR_LIGHTCYCLING type_id: 7 section: STR_UFO_COMPONENTS image_id: LIGHTCYCLING_CPAL text: STR_LIGHTCYCLING_UFOPEDIA text_width: 310 rect_text: x: 5 y: 170 width: 310 height: 60 requires: - STR_LIGHTCYCLING listOrder: 1310 - id: STR_SECTOID_LEGACY type_id: 7 section: STR_UFO_COMPONENTS image_id: SECTOID_LEGACY.SPK text: STR_SECTOID_LEGACY_UFOPEDIA text_width: 200 requires: - STR_SECTOID_LEGACY listOrder: 200316 - id: STR_HELIX_KNIGHT type_id: 7 section: STR_UFO_COMPONENTS image_id: HELIX_KNIGHT_CPAL text: STR_HELIX_KNIGHT_UFOPEDIA text_width: 310 rect_text: x: 5 y: 140 width: 310 height: 60 requires: - STR_HELIX_KNIGHT listOrder: 200324 - id: STR_HELIX_PSION type_id: 7 section: STR_UFO_COMPONENTS image_id: HELIX_PSION_CPAL text: STR_HELIX_PSION_UFOPEDIA text_width: 310 rect_text: x: 5 y: 140 width: 310 height: 60 requires: - STR_HELIX_PSION listOrder: 200325 - id: STR_XCOM_ENHANCEMENT type_id: 7 section: STR_UFO_COMPONENTS image_id: BIO_ENHANCEMENT text: STR_XCOM_ENHANCEMENT_UFOPEDIA text_width: 310 rect_text: x: 5 y: 130 width: 310 height: 60 requires: - STR_XCOM_ENHANCEMENT listOrder: 200315 - id: STR_ZSRR_BIO_ENHANCEMENT type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZSRR_BIO_ENHANCEMENT_UFOPEDIA requires: - STR_ZSRR_BIO_ENHANCEMENT listOrder: 202000 - id: STR_ZSRR_STORM_TRADE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZSRR_STORM_TRADE_UFOPEDIA requires: - STR_ZSRR_STORM_TRADE listOrder: 180270 - id: STR_BEASTMAN_FORMULA type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_BEASTMAN_FORMULA_UFOPEDIA requires: - STR_BEASTMAN_FORMULA listOrder: 58900 - id: STR_NINJA_SCROLL type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_NINJA_SCROLL_UFOPEDIA requires: - STR_NINJA_SCROLL listOrder: 58890 - id: STR_SECRETS_OF_LO_WO type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_SECRETS_OF_LO_WO_UFOPEDIA requires: - STR_SECRETS_OF_LO_WO listOrder: 58894 - id: STR_SAMAEL_LEGACY type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_SAMAEL_LEGACY_UFOPEDIA requires: - STR_SAMAEL_LEGACY listOrder: 58895 - id: STR_DULLED_PROMETHEUM type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DULLED_PROMETHEUM text: STR_DULLED_PROMETHEUM_UFOPEDIA listOrder: 59000 - id: STR_STRANGE_ALUMINIUM_TABLET type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_STRANGE_ALUMINIUM_TABLET text: STR_STRANGE_ALUMINIUM_TABLET_UFOPEDIA listOrder: 59100 - id: STR_BROKEN_LANTERN type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BROKEN_LANTERN text: STR_BROKEN_LANTERN_UFOPEDIA listOrder: 57140 - id: STR_SHOGG_LANTERN type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SHOGG_LANTERN text: STR_SHOGG_LANTERN_UFOPEDIA listOrder: 46270 - id: STR_SKULL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SKULL text: STR_SKULL_UFOPEDIA listOrder: 57100 - id: STR_MYSTERIOUS_SKULL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_MYSTERIOUS_SKULL text: STR_MYSTERIOUS_SKULL_UFOPEDIA listOrder: 59050 - id: STR_DRAGON_SKULL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DRAGON_SKULL text: STR_DRAGON_SKULL_UFOPEDIA listOrder: 59060 - id: STR_DINO_EGG_SHELL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DINO_EGG_SHELL text: STR_DINO_EGG_SHELL_UFOPEDIA listOrder: 57146 - id: STR_DINO_EGG type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DINO_EGG text: STR_DINO_EGG_UFOPEDIA listOrder: 57145 - id: STR_SPORT_PARAPHERNALIA type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SPORT_PARAPHERNALIA text: STR_SPORT_PARAPHERNALIA_UFOPEDIA listOrder: 57227 - id: STR_POLICE_ID type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_POLICE_ID text: STR_POLICE_ID_UFOPEDIA listOrder: 57250 - id: STR_WORK_PERMIT type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_WORK_PERMIT text: STR_WORK_PERMIT_UFOPEDIA listOrder: 57230 - id: STR_DRIVING_LICENSE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_DRIVING_LICENSE text: STR_DRIVING_LICENSE_UFOPEDIA listOrder: 57229 - id: STR_SECURITY_LICENSE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SECURITY_LICENSE text: STR_SECURITY_LICENSE_UFOPEDIA listOrder: 57248 - id: STR_VIP_ID type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_VIP_ID text: STR_VIP_ID_UFOPEDIA listOrder: 57245 - id: STR_HOSTESS_ACCESS_CARD type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_HOSTESS_ACCESS_CARD text: STR_HOSTESS_ACCESS_CARD_UFOPEDIA listOrder: 57240 - id: STR_ENGINEER_ACCESS_CARD type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ENGINEER_ACCESS_CARD text: STR_ENGINEER_ACCESS_CARD_UFOPEDIA listOrder: 57233 - id: STR_TECHNICAL_ACCESS_CARD type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_TECHNICAL_ACCESS_CARD text: STR_TECHNICAL_ACCESS_CARD_UFOPEDIA listOrder: 57232 - id: STR_HUNTING_LICENSE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_HUNTING_LICENSE text: STR_HUNTING_LICENSE_UFOPEDIA listOrder: 57238 - id: STR_MEDICAL_LICENSE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_MEDICAL_LICENSE text: STR_MEDICAL_LICENSE_UFOPEDIA listOrder: 57243 - id: STR_OFFICER_ID type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_OFFICER_ID text: STR_OFFICER_ID_UFOPEDIA listOrder: 57256 - id: STR_SOLDIER_ID type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SOLDIER_ID text: STR_SOLDIER_ID_UFOPEDIA listOrder: 57254 - id: STR_CRISIS_TROOPER_ID type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CRISIS_TROOPER_ID text: STR_CRISIS_TROOPER_ID_UFOPEDIA listOrder: 57257 - id: STR_ELITE_SOLDIER_ID type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ELITE_SOLDIER_ID text: STR_ELITE_SOLDIER_ID_UFOPEDIA listOrder: 57255 - id: STR_POSTAL_DIARY type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_POSTAL_DIARY text: STR_POSTAL_DIARY_UFOPEDIA listOrder: 57700 - id: STR_SCHUTZSTAFFELN_RING type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SCHUTZSTAFFELN_RING text: STR_SCHUTZSTAFFELN_RING_UFOPEDIA listOrder: 45600 - id: STR_CELL_PHONE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CELL_PHONE text: STR_CELL_PHONE_UFOPEDIA listOrder: 57310 - id: STR_OLD_BOOK type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_OLD_BOOK text: STR_OLD_BOOK_UFOPEDIA listOrder: 57300 - id: STR_LEATHER_CORSET type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_LEATHER_CORSET text: STR_LEATHER_CORSET_UFOPEDIA listOrder: 57160 - id: STR_MONSTROUS_TOOTH type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_MONSTROUS_TOOTH text: STR_MONSTROUS_TOOTH_UFOPEDIA listOrder: 57150 - id: STR_SPIDERWEB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SPIDERWEB text: STR_SPIDERWEB_UFOPEDIA listOrder: 57153 - id: STR_BONE_CLUB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BONE_CLUB text: STR_BONE_CLUB_UFOPEDIA listOrder: 17790 - id: STR_BONE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BONE text: STR_BONE_UFOPEDIA listOrder: 57080 - id: STR_BIG_BONE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BIG_BONE text: STR_BIG_BONE_UFOPEDIA listOrder: 57090 - id: STR_FIGHTER_PROCUREMENT type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_FIGHTER_PROCUREMENT_UFOPEDIA requires: - STR_FIGHTER_PROCUREMENT listOrder: 300510 - id: STR_EXPLOSIVES_LICENCE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_EXPLOSIVES_LICENCE_UFOPEDIA requires: - STR_EXPLOSIVES_LICENCE listOrder: 300360 - id: STR_MACHINE_GUNS_LICENCE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MACHINE_GUNS_LICENCE_UFOPEDIA requires: - STR_MACHINE_GUNS_LICENCE listOrder: 300350 - id: STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION_UFOPEDIA requires: - STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION listOrder: 183100 - id: STR_UAC_CONSPIRACY type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_UAC_CONSPIRACY_UFOPEDIA requires: - STR_UAC_CONSPIRACY listOrder: 183105 - id: STR_SECRET_LIFE_OF_UAC type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SECRET_LIFE_OF_UAC_UFOPEDIA requires: - STR_SECRET_LIFE_OF_UAC listOrder: 183107 - id: STR_SMALL_SCOUT type_id: 9 section: STR_UFOS requires: - STR_SMALL_SCOUT text: STR_SMALL_SCOUT_UFOPEDIA listOrder: 160000 - id: STR_MEDIUM_SCOUT type_id: 9 section: STR_UFOS requires: - STR_MEDIUM_SCOUT text: STR_MEDIUM_SCOUT_UFOPEDIA listOrder: 160050 - id: STR_LARGE_SCOUT type_id: 9 section: STR_UFOS requires: - STR_LARGE_SCOUT text: STR_LARGE_SCOUT_UFOPEDIA listOrder: 160100 - id: STR_HARVESTER type_id: 9 section: STR_UFOS requires: - STR_HARVESTER text: STR_HARVESTER_UFOPEDIA listOrder: 160350 - id: STR_ABDUCTOR type_id: 9 section: STR_UFOS requires: - STR_ABDUCTOR text: STR_ABDUCTOR_UFOPEDIA listOrder: 160300 - id: STR_TERROR_SHIP type_id: 9 section: STR_UFOS requires: - STR_TERROR_SHIP text: STR_TERROR_SHIP_UFOPEDIA listOrder: 160400 - id: STR_BATTLESHIP type_id: 9 section: STR_UFOS requires: - STR_BATTLESHIP text: STR_BATTLESHIP_UFOPEDIA listOrder: 160550 - id: STR_SUPPLY_SHIP type_id: 9 section: STR_UFOS requires: - STR_SUPPLY_SHIP text: STR_SUPPLY_SHIP_UFOPEDIA listOrder: 160450 - id: STR_ETHEREAL type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ETHEREAL image_id: UP016.SPK text: STR_ETHEREAL_UFOPEDIA text_width: 158 listOrder: 163300 - id: STR_ETHEREAL_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ETHEREAL_CORPSE image_id: UP017.SPK text: STR_ETHEREAL_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163310 - id: STR_ETHEREAL_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS text: STR_ETHEREAL_SOLDIER_ARMOR_UFOPEDIA requires: - STR_ETHEREAL_SOLDIER_ARMOR listOrder: 163301 - id: STR_MUTON type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUTON image_id: UP020.SPK text: STR_MUTON_UFOPEDIA text_width: 158 listOrder: 163200 - id: STR_MUTON_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUTON_CORPSE image_id: UP021.SPK text: STR_MUTON_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163210 - id: STR_MUTON_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUTON_SOLDIER_ARMOR listOrder: 163201 - id: STR_SNAKEMAN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SNAKEMAN image_id: UP030.SPK text: STR_SNAKEMAN_UFOPEDIA text_width: 158 listOrder: 163120 - id: STR_SNAKEMAN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SNAKEMAN_CORPSE image_id: UP031.SPK text: STR_SNAKEMAN_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163130 - id: STR_SNAKEMAN_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SNAKEMAN_SOLDIER_ARMOR listOrder: 163121 - id: STR_FLOATER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER image_id: UP018.SPK text: STR_FLOATER_UFOPEDIA text_width: 158 listOrder: 163060 - id: STR_FLOATER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER_CORPSE image_id: UP019.SPK text: STR_FLOATER_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163070 - id: STR_FLOATER_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER_SOLDIER_ARMOR listOrder: 163061 - id: STR_FLOATER_LEGIONNAIRE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER_LEGIONNAIRE image_id: UFOPEDIA_IMG_FLOATER_LEGIONNAIRE text: STR_FLOATER_LEGIONNAIRE_UFOPEDIA text_width: 158 listOrder: 128010 - id: STR_FLOATER_LEGIONNAIRE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER_LEGIONNAIRE_CORPSE image_id: UFOPEDIA_IMG_FLOATER_LEGIONNAIRE_AUTOPSY text: STR_FLOATER_LEGIONNAIRE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163080 - id: STR_FLOATER_LEGIONNAIRE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_FLOATER_LEGIONNAIRE_ARMOR listOrder: 163079 - id: STR_SECTOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOID image_id: UP024.SPK text: STR_SECTOID_UFOPEDIA text_width: 158 listOrder: 163000 - id: STR_SECTOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UP025.SPK text: STR_SECTOID_AUTOPSY_UFOPEDIA requires: - STR_SECTOID_CORPSE text_width: 158 listOrder: 163010 - id: STR_SECTOID_STANDARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOID_STANDARD_ARMOR text: STR_SECTOID_STANDARD_ARMOR_UFOPEDIA listOrder: 163001 - id: STR_SECTOID_GUARDIAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOID_GUARDIAN_ARMOR text: STR_SECTOID_STANDARD_ARMOR_UFOPEDIA listOrder: 163002 - id: STR_INFO_UPLOAD type_id: 8 section: STR_UFO_COMPONENTS text: STR_INFO_UPLOAD_UFOPEDIA requires: - STR_INFO_UPLOAD listOrder: 1270 - id: STR_FARMER type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_HUMAN_FARMER_UFOPEDIA requires: - STR_FARMER listOrder: 154000 - id: STR_HANGAR type_id: 6 section: STR_BASE_FACILITIES text: STR_HANGAR_UFOPEDIA listOrder: 7210 - id: STR_ACCESS_LIFT type_id: 6 section: STR_BASE_FACILITIES text: STR_ACCESS_LIFT_UFOPEDIA listOrder: 6800 - id: STR_ZRBITE_DRIVE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ZRBITE_DRIVE text: STR_ZRBITE_DRIVE_UFOPEDIA listOrder: 61982 - id: STR_RAT_FARM type_id: 6 section: STR_BASE_FACILITIES requires: - STR_RAT_FARM text: STR_RAT_FARM_UFOPEDIA listOrder: 7281 - id: STR_PSIONIC_LABORATORY type_id: 6 section: STR_BASE_FACILITIES requires: - STR_PSIONIC_LABORATORY text: STR_PSIONIC_LABORATORY_UFOPEDIA listOrder: 6970 - id: STR_BIO_LABORATORY type_id: 6 section: STR_BASE_FACILITIES requires: - STR_BIO_LABORATORY text: STR_BIO_LABORATORY_UFOPEDIA listOrder: 7060 - id: STR_INTEL_LABORATORY type_id: 6 section: STR_BASE_FACILITIES requires: - STR_INTEL_LABORATORY text: STR_INTEL_LABORATORY_UFOPEDIA listOrder: 7050 - id: STR_ADVANCED_INTEL_LABORATORY type_id: 6 section: STR_BASE_FACILITIES requires: - STR_ADVANCED_INTEL_LABORATORY text: STR_ADVANCED_INTEL_LABORATORY_UFOPEDIA listOrder: 7051 - id: STR_LUNAR_CONTROL type_id: 6 section: STR_BASE_FACILITIES requires: - STR_LUNAR_CONTROL text: STR_LUNAR_CONTROL_UFOPEDIA listOrder: 7065 - id: STR_PLASMA_DEFENSES type_id: 6 section: STR_BASE_FACILITIES requires: - STR_PLASMA_DEFENSES text: STR_PLASMA_DEFENSES_UFOPEDIA listOrder: 7140 - id: STR_MIND_SHIELD type_id: 6 section: STR_BASE_FACILITIES requires: - STR_MIND_SHIELD text: STR_MIND_SHIELD_UFOPEDIA listOrder: 7210 - id: STR_HYPER_WAVE_DECODER type_id: 6 section: STR_BASE_FACILITIES requires: - STR_HYPER_WAVE_DECODER text: STR_HYPER_WAVE_DECODER_UFOPEDIA listOrder: 7260 - id: STR_GRAV_SHIELD type_id: 6 section: STR_BASE_FACILITIES requires: - STR_GRAV_SHIELD text: STR_GRAV_SHIELD_UFOPEDIA listOrder: 7200 - id: STR_MINIGUN_DRONE_BAY type_id: 6 section: STR_BASE_FACILITIES requires: - STR_MINIGUN_DRONE_BAY text: STR_MINIGUN_DRONE_BAY_UFOPEDIA listOrder: 7275 - id: STR_LASER_DRONE_BAY type_id: 6 section: STR_BASE_FACILITIES requires: - STR_LASER_DRONE_BAY text: STR_LASER_DRONE_BAY_UFOPEDIA listOrder: 7278 - id: STR_FUSION_DEFENSE type_id: 6 section: STR_BASE_FACILITIES text: STR_FUSION_BALL_DEFENSES_UFOPEDIA requires: - STR_FUSION_DEFENSE - id: STR_ELERIUM_115 type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ELERIUM_115 text: STR_ELERIUM_115_UFOPEDIA listOrder: 7160 - id: STR_PSI_AMP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_PSI_AMP text: STR_PSI_AMP_UFOPEDIA listOrder: 44000 - id: STR_PSI_AMP_STEREO type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_PSI_AMP text: STR_PSI_AMP_STEREO_UFOPEDIA listOrder: 44010 - id: STR_PLASMA_PISTOL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_PISTOL text: STR_PLASMA_PISTOL_UFOPEDIA listOrder: 20600 - id: STR_PLASMA_PISTOL_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_PISTOL_CLIP text: STR_PLASMA_PISTOL_CLIP_UFOPEDIA listOrder: 20610 - id: STR_PLASMA_RIFLE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_RIFLE text: STR_PLASMA_RIFLE_UFOPEDIA listOrder: 21880 - id: STR_PLASMA_RIFLE_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_RIFLE_CLIP text: STR_PLASMA_RIFLE_CLIP_UFOPEDIA listOrder: 21890 - id: STR_HEAVY_PLASMA type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_HEAVY_PLASMA text: STR_HEAVY_PLASMA_UFOPEDIA listOrder: 21900 - id: STR_HEAVY_PLASMA_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_HEAVY_PLASMA_CLIP text: STR_HEAVY_PLASMA_CLIP_UFOPEDIA listOrder: 21910 - id: STR_LASER_CANNON_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_LASER_CANNON image_id: UP010.SPK text: STR_LASER_CANNON_UFOPEDIA listOrder: 9300 - id: STR_SHIELD_GEN_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_SHIELD_GEN image_id: SHIELD_GEN.SPK text: STR_SHIELD_GEN_UFOPEDIA listOrder: 10210 - id: STR_THRUSTER_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_THRUSTER image_id: THRUSTER.SPK text: STR_THRUSTER_UFOPEDIA listOrder: 10150 - id: STR_AFTERBURNER_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_AFTERBURNER image_id: AFTERBURNER.SPK text: STR_AFTERBURNER_UFOPEDIA listOrder: 10180 - id: STR_FUEL_TANK_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_FUEL_TANK image_id: FUEL_TANK.SPK text: STR_FUEL_TANK_UFOPEDIA listOrder: 16600 - id: STR_RADAR_RES_PROCESSOR_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_RADAR_RES_PROCESSOR image_id: RES_PROCESSOR.SPK text: STR_RADAR_RES_PROCESSOR_UFOPEDIA listOrder: 10120 - id: STR_RADAR_EXTENSION_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_RADAR_EXTENSION image_id: RADAR_EXTENDER.SPK text: STR_RADAR_EXTENSION_UFOPEDIA listOrder: 10110 - id: STR_TARGETER_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_TARGETER image_id: TARGETER.SPK text: STR_TARGETER_UFOPEDIA listOrder: 10100 - id: STR_UFO_SUBTYPES type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_UFO_SUBTYPES image_id: UP034.SPK text: STR_UFO_SUBTYPES_UFOPEDIA text_width: 152 listOrder: 168900 - id: STR_UFO_CONSTRUCTION type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_UFO_CONSTRUCTION image_id: UP034.SPK text: STR_UFO_CONSTRUCTION_UFOPEDIA text_width: 148 listOrder: 62110 - id: STR_ALIEN_FOOD type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_FOOD image_id: UP035.SPK text: STR_ALIEN_FOOD_UFOPEDIA text_width: 173 listOrder: 62100 - id: STR_ALIEN_REPRODUCTION type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_REPRODUCTION image_id: UP036.SPK text: STR_ALIEN_REPRODUCTION_UFOPEDIA text_width: 167 listOrder: 62070 - id: STR_ALIEN_ENTERTAINMENT type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_ENTERTAINMENT image_id: UP037.SPK text: STR_ALIEN_ENTERTAINMENT_UFOPEDIA text_width: 146 listOrder: 62080 - id: STR_ALIEN_SURGERY type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_SURGERY image_id: UP038.SPK text: STR_ALIEN_SURGERY_UFOPEDIA text_width: 108 listOrder: 62090 - id: STR_EXAMINATION_ROOM type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_EXAMINATION_ROOM image_id: UP039.SPK text: STR_EXAMINATION_ROOM_UFOPEDIA text_width: 150 listOrder: 62060 - id: STR_ALIEN_ALLOYS type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALIEN_ALLOYS image_id: UP040.SPK text: STR_ALIEN_ALLOYS_UFOPEDIA text_width: 145 listOrder: 61990 - id: STR_ALENIUM_SHARD type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_TERRAMITE text: STR_ALENIUM_SHARD_UFOPEDIA listOrder: 51020 - id: STR_TERRAMITE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_TERRAMITE text: STR_TERRAMITE_UFOPEDIA listOrder: 62000 - id: STR_SONIC_PULSER type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SONIC_PULSER text: STR_SONIC_PULSER_UFOPEDIA listOrder: 38350 - id: STR_INCINERATOR_GRENADE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_INCINERATOR_GRENADE text: STR_INCINERATOR_GRENADE_UFOPEDIA listOrder: 38420 - id: STR_ALIEN_GRENADE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ALIEN_GRENADE text: STR_ALIEN_GRENADE_UFOPEDIA listOrder: 38300 - id: STR_ALIEN_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ALIEN_BOMB text: STR_ALIEN_BOMB_UFOPEDIA listOrder: 38960 - id: STR_THE_MARTIAN_SOLUTION type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_THE_MARTIAN_SOLUTION text: STR_THE_MARTIAN_SOLUTION_UFOPEDIA listOrder: 168740 - id: STR_THE_PHANTOM_MENACE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_THE_PHANTOM_MENACE text: STR_THE_PHANTOM_MENACE_UFOPEDIA listOrder: 168730 - id: STR_ALIEN_ORIGINS type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_ORIGINS text: STR_ALIEN_ORIGINS_UFOPEDIA listOrder: 168700 - id: STR_ALIEN_LIFEFORMS type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_LIFEFORMS text: STR_ALIEN_LIFEFORMS_UFOPEDIA listOrder: 203750 - id: STR_ALIEN_FLYBY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIEN_FLYBY_CPAL requires: - STR_ALIEN_FLYBY text: STR_ALIEN_FLYBY_UFOPEDIA text_width: 152 listOrder: 168480 - id: STR_ALIEN_RETALIATION type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIEN_RETALIATION.SPK requires: - STR_ALIEN_RETALIATION text: STR_ALIEN_RETALIATION_UFOPEDIA text_width: 152 listOrder: 168470 - id: STR_ALIEN_TERROR type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_TERROR text: STR_ALIEN_TERROR_UFOPEDIA listOrder: 168460 - id: STR_ALIEN_DOMINATION type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_DOMINATION text: STR_ALIEN_DOMINATION_UFOPEDIA listOrder: 168500 - id: STR_ALIEN_ENVOY type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_ENVOY text: STR_ALIEN_ENVOY_UFOPEDIA text_width: 152 listOrder: 168720 - id: STR_ALIEN_GOVERNANCE type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIEN_GOVERNANCE_CPAL requires: - STR_ALIEN_GOVERNANCE text: STR_ALIEN_GOVERNANCE_UFOPEDIA text_width: 152 listOrder: 168720 - id: STR_ALIEN_DIPLOMACY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIEN_DIPLOMACY.SPK requires: - STR_ALIEN_DIPLOMACY text: STR_ALIEN_DIPLOMACY_UFOPEDIA text_width: 152 listOrder: 168510 - id: STR_ALIEN_RESEARCH type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIENRESEARCH.SPK requires: - STR_ALIEN_RESEARCH text: STR_ALIEN_RESEARCH_UFOPEDIA text_width: 154 listOrder: 168400 - id: STR_ALIEN_HARVEST type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIENHARVEST.SPK requires: - STR_ALIEN_HARVEST text: STR_ALIEN_HARVEST_UFOPEDIA text_width: 154 listOrder: 168410 - id: STR_ALIEN_SUPPLY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIENSUPPLY_CPAL.SPK requires: - STR_ALIEN_SUPPLY text: STR_ALIEN_SUPPLY_UFOPEDIA text_width: 154 listOrder: 168450 - id: STR_ALIEN_ABDUCTION type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIENABDUCTION_CPAL.SPK requires: - STR_ALIEN_ABDUCTION text: STR_ALIEN_ABDUCTION_UFOPEDIA text_width: 154 listOrder: 168420 - id: STR_ALIEN_BASE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_BASE text: STR_ALIEN_BASE_UFOPEDIA listOrder: 168440 - id: STR_ALIEN_INFILTRATION type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_INFILTRATION text: STR_ALIEN_INFILTRATION_UFOPEDIA listOrder: 168430 - id: STR_ALIEN_PURGE type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ALIEN_PURGE text: STR_ALIEN_PURGE_UFOPEDIA listOrder: 168490 - id: STR_CROC_RAID type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_CROC_RAID text: STR_CROC_RAID_UFOPEDIA listOrder: 172000 - id: STR_ELDRITCH_LANGUAGE_INVESTIGATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ELDRITCH_LANGUAGE_INVESTIGATION_UFOPEDIA requires: - STR_ELDRITCH_LANGUAGE_INVESTIGATION listOrder: 168670 - id: STR_ALIEN_LANGUAGE_INVESTIGATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_LANGUAGE_INVESTIGATION_UFOPEDIA requires: - STR_ALIEN_LANGUAGE_INVESTIGATION listOrder: 168650 - id: STR_ALIEN_VOCABULARY type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_VOCABULARY_UFOPEDIA requires: - STR_ALIEN_VOCABULARY listOrder: 168665 - id: STR_ALIEN_NARRATIVE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_NARRATIVE_UFOPEDIA requires: - STR_ALIEN_NARRATIVE listOrder: 168668 - id: STR_QUARTERMASTER_INTRODUCTION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_QUARTERMASTER_INTRODUCTION_UFOPEDIA listOrder: 211210 - id: STR_CHIEF_ACCOUNTANT_INTRODUCTION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHIEF_ACCOUNTANT_INTRODUCTION_UFOPEDIA listOrder: 211220 - id: STR_INTELLIGENCE_OFFICER_INTRODUCTION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_INTELLIGENCE_OFFICER_INTRODUCTION_UFOPEDIA listOrder: 211230 - id: STR_CHIEF_MEDICAL_OFFICER_INTRODUCTION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHIEF_MEDICAL_OFFICER_INTRODUCTION_UFOPEDIA listOrder: 211230 - id: STR_MILITARY_ENVOY_CONTACT type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MILITARY_ENVOY_CONTACT_UFOPEDIA requires: - STR_MILITARY_ENVOY_CONTACT listOrder: 211280 - id: STR_XENOLOGIST_CONTACT type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_XENOLOGIST_CONTACT_UFOPEDIA requires: - STR_XENOLOGIST_CONTACT listOrder: 211260 - id: STR_CHIEF_RESEARCHER_CONTACT type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHIEF_RESEARCHER_CONTACT_UFOPEDIA requires: - STR_CHIEF_RESEARCHER_CONTACT listOrder: 211250 - id: STR_CHIEF_ENGINEER_CONTACT type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHIEF_ENGINEER_CONTACT_UFOPEDIA requires: - STR_CHIEF_ENGINEER_CONTACT listOrder: 211270 - id: STR_PERSONAL_PROTECTION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_PERSONAL_PROTECTION_UFOPEDIA requires: - STR_PERSONAL_PROTECTION listOrder: 300310 - id: STR_NONSTANDARD_WEAPONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_NONSTANDARD_WEAPONS_UFOPEDIA requires: - STR_NONSTANDARD_WEAPONS listOrder: 300300 - id: STR_REVIVED_WEAPONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_REVIVED_WEAPONS_UFOPEDIA requires: - STR_REVIVED_WEAPONS listOrder: 300303 - id: STR_BASIC_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_BASIC_OPERATIONS_UFOPEDIA requires: - STR_BASIC_OPERATIONS listOrder: 300030 - id: STR_CONTACT_CULT_ARMS_DEALERS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CONTACT_CULT_ARMS_DEALERS_UFOPEDIA requires: - STR_CONTACT_CULT_ARMS_DEALERS listOrder: 300390 - id: STR_BUY_CHURCH_OF_DAGON_WEAPONS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BUY_CHURCH_OF_DAGON_WEAPONS_CPAL text: STR_BUY_CHURCH_OF_DAGON_WEAPONS_UFOPEDIA text_width: 310 rect_text: x: 5 y: 150 width: 310 height: 60 requires: - STR_BUY_CHURCH_OF_DAGON_WEAPONS listOrder: 300391 - id: STR_BUY_BLACK_LOTUS_WEAPONS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BUY_BLACK_LOTUS_WEAPONS_CPAL text: STR_BUY_BLACK_LOTUS_WEAPONS_UFOPEDIA text_width: 310 rect_text: x: 5 y: 140 width: 310 height: 60 requires: - STR_BUY_BLACK_LOTUS_WEAPONS listOrder: 300392 - id: STR_BUY_ZSRR_WEAPONS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BUY_ZSRR_WEAPONS_CPAL text: STR_BUY_ZSRR_WEAPONS_UFOPEDIA text_width: 310 rect_text: x: 5 y: 140 width: 310 height: 70 requires: - STR_BUY_ZSRR_WEAPONS listOrder: 300393 - id: STR_BUY_EXALT_WEAPONS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BUY_EXALT_WEAPONS_CPAL text: STR_BUY_EXALT_WEAPONS_UFOPEDIA text_width: 310 rect_text: x: 5 y: 125 width: 310 height: 80 requires: - STR_BUY_EXALT_WEAPONS listOrder: 300394 - id: STR_PURCHASE_SHOGG_WEAPONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_PURCHASE_SHOGG_WEAPONS_UFOPEDIA requires: - STR_PURCHASE_SHOGG_WEAPONS listOrder: 340500 - id: STR_UNARMED_SUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_SUIT_UFOPEDIA listOrder: 17503 - id: STR_UNARMED_SUIT_VEST type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_SUIT_VEST_UFOPEDIA requires: - STR_VEST_BUSINESS_SUIT listOrder: 17505 - id: STR_UNARMED_LEATHER_COAT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_LEATHER_COAT_UFOPEDIA requires: - STR_PERSONAL_PROTECTION listOrder: 17507 - id: STR_UNARMED_JUMPSUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_JUMPSUIT_UFOPEDIA requires: - STR_JUMPSUIT listOrder: 17509 - id: STR_UNARMED_JUMPSUIT_GRAV type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_JUMPSUIT_GRAV_UFOPEDIA requires: - STR_GRAVMODULE_ARMOR listOrder: 17511 - id: STR_UNARMED_HAZMAT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_HAZMAT_UFOPEDIA requires: - STR_HAZMAT_ARMOR listOrder: 17513 - id: STR_UNARMED_TOXI_SUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_TOXI_SUIT_UFOPEDIA requires: - STR_TOXI_SUIT listOrder: 17515 - id: STR_UNARMED_ARMORED_VEST type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_ARMORED_VEST_UFOPEDIA requires: - STR_ARMORED_VEST listOrder: 17517 - id: STR_UNARMED_ARMORED_VEST_SHIELD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_ARMORED_VEST_SHIELD_UFOPEDIA requires: - STR_ARMORED_VEST listOrder: 17519 - id: STR_UNARMED_ALLOY_VEST type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_ALLOY_VEST_UFOPEDIA requires: - STR_ALLOY_VEST listOrder: 17521 - id: STR_UNARMED_ALLOY_VEST_SHIELD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_ALLOY_VEST_SHIELD_UFOPEDIA requires: - STR_ALLOY_VEST listOrder: 17523 - id: STR_UNARMED_PERSONAL_ARMOR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_PERSONAL_ARMOR_UFOPEDIA requires: - STR_PERSONAL_ARMOR listOrder: 17525 - id: STR_UNARMED_JUMP_ARMOR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_JUMP_ARMOR_UFOPEDIA requires: - STR_JUMP_ARMOR listOrder: 17527 - id: STR_UNARMED_CYBER_ARMOR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_CYBER_ARMOR_UFOPEDIA requires: - STR_CYBER_ARMOR listOrder: 17529 - id: STR_UNARMED_POWER_SUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_POWER_SUIT_UFOPEDIA requires: - STR_POWER_SUIT listOrder: 17531 - id: STR_UNARMED_FLYING_SUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_FLYING_SUIT_UFOPEDIA requires: - STR_FLYING_SUIT listOrder: 17533 - id: STR_UNARMED_STORMTROOPER_ARMOR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_STORMTROOPER_ARMOR_UFOPEDIA requires: - STR_STORMTROOPER_ARMOR listOrder: 17535 - id: STR_UNARMED_JUGGERNAUT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_JUGGERNAUT_UFOPEDIA requires: - STR_JUGGERNAUT_SUIT listOrder: 17537 - id: STR_UNARMED_SYNTHSUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_SYNTHSUIT_UFOPEDIA requires: - STR_SYNTHSUIT listOrder: 17541 - id: STR_UNARMED_BIOEXO type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_BIOEXO_UFOPEDIA requires: - STR_BIOEXO listOrder: 17539 - id: STR_UNARMED_DIVING_SUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_DIVING_SUIT_UFOPEDIA listOrder: 17543 - id: STR_UNARMED_SWIMWEAR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_SWIMWEAR_UFOPEDIA requires: - STR_COVER_SURFERS listOrder: 17545 - id: STR_UNARMED_POLAR_SUIT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_POLAR_SUIT_UFOPEDIA requires: - STR_COVER_SPORTSMEN listOrder: 17547 - id: STR_UNARMED_LABCOAT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_LABCOAT_UFOPEDIA requires: - STR_COVER_SCIENTISTS listOrder: 17549 - id: STR_UNARMED_KARATE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_KARATE_UFOPEDIA listOrder: 17560 - id: STR_UNARMED_THUG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_THUG_UFOPEDIA listOrder: 17558 - id: STR_UNARMED_COMMANDO type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT # text: STR_UNARMED_COMMANDO_UFOPEDIA listOrder: 17562 - id: STR_DOGE_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_DOGE_BITE_UFOPEDIA requires: - STR_DOGE_BITE listOrder: 17580 - id: STR_DOGE_BITE_CYBER type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_DOGE_BITE_CYBER_UFOPEDIA requires: - STR_DOGE_BITE_CYBER listOrder: 17581 - id: STR_DOGE_BARK type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_DOGE_BARK_UFOPEDIA requires: - STR_DOGE_BITE listOrder: 17582 - id: STR_DOGE_TRACK type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_DOGE_TRACK_UFOPEDIA requires: - STR_DOGE_TRACK listOrder: 17583 - id: STR_SILACOID_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SILACOID_WEAPON_UFOPEDIA requires: - STR_SILACOID listOrder: 163663 - id: STR_SILACOID_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SILACOID_BITE_UFOPEDIA requires: - STR_SILACOID listOrder: 163662 - id: STR_SILACOID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SILACOID_ARMOR listOrder: 163661 - id: STR_SALAMANDRON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SALAMANDRON listOrder: 163361 - id: STR_SALAMANDRON_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SALAMANDRON_BITE_UFOPEDIA requires: - STR_SALAMANDRON listOrder: 163362 - id: STR_SALAMANDRON_MISSILES type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SALAMANDRON_MISSILES_UFOPEDIA requires: - STR_SALAMANDRON listOrder: 163363 - id: STR_BOOMER_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_BOOMER_WEAPON_UFOPEDIA requires: - STR_ZOMBIE_BOOMER listOrder: 164126 - id: STR_ZOMBIE_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_ZOMBIE_WEAPON_UFOPEDIA requires: - STR_ZOMBIE_STERILE listOrder: 164096 - id: STR_ZOMBIE_INFECTOR_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_ZOMBIE_INFECTOR_WEAPON_UFOPEDIA requires: - STR_ZOMBIE_INFECTOR listOrder: 164132 - id: STR_STRIX_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_STRIX_WEAPON_UFOPEDIA requires: - STR_STRIX listOrder: 164232 - id: STR_VAMPIRIC_FIST type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_VAMPIRIC_FIST_UFOPEDIA requires: - STR_VAMPIRE_QUEEN listOrder: 164043 - id: STR_SHADOW_SWORD type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SHADOW_SWORD_UFOPEDIA requires: - STR_VAMPIRE_QUEEN listOrder: 164042 - id: STR_CERO type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_CERO_UFOPEDIA requires: - STR_MUMMY listOrder: 164023 - id: STR_SYNDICATE_CEO_TRUEFORM_MELEE_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SYNDICATE_CEO_TRUEFORM_MELEE_WEAPON_UFOPEDIA requires: - STR_SYNDICATE_CEO_TRUEFORM listOrder: 164811 - id: STR_SYNDICATE_CEO_TRUEFORM_PSI_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SYNDICATE_CEO_TRUEFORM_PSI_WEAPON_UFOPEDIA requires: - STR_SYNDICATE_CEO_TRUEFORM listOrder: 164812 - id: STR_GHOST_TOUCH_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GHOST_TOUCH_WEAPON_UFOPEDIA requires: - STR_GHOST listOrder: 118012 - id: STR_WRAITH_PSI_PANIC_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_WRAITH_PSI_PANIC_WEAPON_UFOPEDIA requires: - STR_WRAITH listOrder: 118112 - id: STR_GHOST_BLADE_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GHOST_BLADE_WEAPON_UFOPEDIA requires: - STR_ANCIENT_SEA_GHOST listOrder: 118122 - id: STR_CHUPACABRA_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_CHUPACABRA_WEAPON_UFOPEDIA requires: - STR_CHUPACABRA listOrder: 161182 - id: STR_GIANT_RAT_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GIANT_RAT_WEAPON_UFOPEDIA requires: - STR_GIANT_RAT listOrder: 161552 - id: STR_SHADOWBAT_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SHADOWBAT_WEAPON_UFOPEDIA requires: - STR_SHADOWBAT listOrder: 161242 - id: STR_SHAMBLER_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SHAMBLER_WEAPON_UFOPEDIA requires: - STR_SHAMBLER listOrder: 161282 - id: STR_FENRIR_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_FENRIR_WEAPON_UFOPEDIA requires: - STR_FENRIR listOrder: 161302 - id: STR_BULLFROG_TONGUE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_BULLFROG_TONGUE_UFOPEDIA requires: - STR_BULLFROG listOrder: 161532 - id: STR_BULLFROG_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_BULLFROG_BITE_UFOPEDIA requires: - STR_BULLFROG listOrder: 161531 - id: STR_MEGASCORPION_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_MEGASCORPION_WEAPON_UFOPEDIA requires: - STR_MEGASCORPION listOrder: 161122 - id: STR_GIANT_BEETLE_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GIANT_BEETLE_WEAPON_UFOPEDIA requires: - STR_GIANT_BEETLE listOrder: 161502 - id: STR_GIANT_BEETLE_BOMBARDIER_SPIT type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GIANT_BEETLE_BOMBARDIER_SPIT_UFOPEDIA requires: - STR_GIANT_BEETLE_BOMBARDIER listOrder: 161512 - id: STR_SPIKEBOAR_SPIKES type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SPIKEBOAR_SPIKES_UFOPEDIA requires: - STR_SPIKEBOAR listOrder: 161263 - id: STR_SPIKEBOAR_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SPIKEBOAR_BITE_UFOPEDIA requires: - STR_SPIKEBOAR listOrder: 161262 - id: STR_OOZE_WEAPON_SPIT type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_OOZE_WEAPON_SPIT_UFOPEDIA requires: - STR_OOZE listOrder: 163783 - id: STR_OOZE_BITE type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_OOZE_BITE_UFOPEDIA requires: - STR_OOZE listOrder: 163782 - id: STR_SWARMIDS_SMALL_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SWARMIDS_SMALL_WEAPON_UFOPEDIA requires: - STR_SWARMIDS listOrder: 163462 - id: STR_SWARMIDS_LARGE_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SWARMIDS_LARGE_WEAPON_UFOPEDIA requires: - STR_SWARMIDS listOrder: 163464 - id: STR_MUCKSTAR_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_MUCKSTAR_WEAPON_UFOPEDIA requires: - STR_MUCKSTAR listOrder: 161222 - id: STR_CHUPACABRA_EMBRYO type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHUPACABRA_EMBRYO_UFOPEDIA requires: - STR_CHUPACABRA_EMBRYO listOrder: 204000 - id: STR_MONSTERS_INC type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MONSTERS_INC_UFOPEDIA requires: - STR_MONSTERS_INC listOrder: 58830 - id: STR_MUTANT_BLOOD_PLASMA_SYNTHESIS type_id: 4 section: STR_UFO_COMPONENTS text: STR_MUTANT_BLOOD_PLASMA_SYNTHESIS_UFOPEDIA requires: - STR_MUTANT_BLOOD_PLASMA_SYNTHESIS listOrder: 203100 - id: STR_MEDICINE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MEDICINE_UFOPEDIA requires: - STR_MEDICINE listOrder: 200300 - id: STR_LOGISTICS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_LOGISTICS_UFOPEDIA requires: - STR_LOGISTICS listOrder: 300320 - id: STR_HIDDEN_CAVES type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_HIDDEN_CAVES_UFOPEDIA requires: - STR_HIDDEN_CAVES listOrder: 170000 - id: STR_INTO_THE_DARK type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_INTO_THE_DARK_UFOPEDIA requires: - STR_INTO_THE_DARK listOrder: 170100 - id: STR_ALIEN_SUBTERRANEAN_ACTIVITY type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_SUBTERRANEAN_ACTIVITY_UFOPEDIA requires: - STR_ALIEN_SUBTERRANEAN_ACTIVITY listOrder: 170150 - id: STR_ALIEN_SUBTERRANEAN_INVASION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_SUBTERRANEAN_INVASION_UFOPEDIA requires: - STR_ALIEN_SUBTERRANEAN_INVASION listOrder: 170200 - id: STR_GOING_DEEPER type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_GOING_DEEPER_UFOPEDIA requires: - STR_GOING_DEEPER listOrder: 170250 - id: STR_MASTERS_OF_SHOGG type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MASTERS_OF_SHOGG_UFOPEDIA requires: - STR_MASTERS_OF_SHOGG listOrder: 170300 - id: STR_LIZARD_TRAP type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_LIZARD_TRAP_UFOPEDIA requires: - STR_LIZARD_TRAP listOrder: 170350 - id: STR_REPTOID_SHIP_ANALYSIS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_REPTOID_SHIP_ANALYSIS_UFOPEDIA requires: - STR_REPTOID_SHIP_ANALYSIS listOrder: 170400 - id: STR_REPTOID_SHIP_BLUEPRINTS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_REPTOID_SHIP_BLUEPRINTS_UFOPEDIA requires: - STR_REPTOID_SHIP_BLUEPRINTS listOrder: 170410 - id: STR_REPTOID_SOCIETY type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_REPTOID_SOCIETY_UFOPEDIA requires: - STR_REPTOID_SOCIETY listOrder: 170305 - id: STR_SCORPION_KINGS_OFFER type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SCORPION_KINGS_OFFER_UFOPEDIA requires: - STR_SCORPION_KINGS_OFFER listOrder: 170420 - id: STR_GIFT_FOR_THE_SCORPION_KING type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_GIFT_FOR_THE_SCORPION_KING_UFOPEDIA requires: - STR_GIFT_FOR_THE_SCORPION_KING listOrder: 59460 - id: STR_REPTOID_FORGE_ACCESS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_REPTOID_FORGE_ACCESS_UFOPEDIA requires: - STR_REPTOID_FORGE_ACCESS listOrder: 170430 - id: STR_HOW_TO_DEAL_WITH_YOUR_DRAGON type_id: 10 section: STR_ALIEN_RESEARCH_UC requires: - STR_HOW_TO_DEAL_WITH_YOUR_DRAGON image_id: UFOPEDIA_IMG_DRAGON_CALLING text: STR_HOW_TO_DEAL_WITH_YOUR_DRAGON_UFOPEDIA listOrder: 170440 - id: STR_PHASE_DRIVE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_PHASE_DRIVE_UFOPEDIA requires: - STR_PHASE_DRIVE listOrder: 62120 - id: STR_ELECTRIC_CLUB type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ELECTRIC_CLUB_UFOPEDIA listOrder: 18790 - id: STR_PLASMA_BLADE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_PLASMA_BLADE_UFOPEDIA requires: - STR_PLASMA_BLADE listOrder: 18380 - id: STR_PLASMA_SWORD type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_PLASMA_SWORD_UFOPEDIA requires: - STR_PLASMA_SWORD listOrder: 18670 - id: STR_TLETH_SPEAR type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_TLETH_SPEAR_UFOPEDIA requires: - STR_TLETH_SPEAR listOrder: 18490 - id: STR_TLETH_HATCHET type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_TLETH_HATCHET_UFOPEDIA requires: - STR_TLETH_HATCHET listOrder: 17970 - id: STR_VIBRO_BLADE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_VIBRO_BLADE_UFOPEDIA requires: - STR_VIBRO_BLADE listOrder: 46090 - id: STR_ELECTRIC_PROD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ELECTRIC_PROD_UFOPEDIA requires: - STR_ELECTRIC_PROD listOrder: 18795 - id: STR_STUN_ROD_2 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_STUN_ROD_2_UFOPEDIA requires: - STR_STUN_ROD_2 listOrder: 18800 - id: STR_SMOKE_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_SMOKE_GRENADE text: STR_SMOKE_GRENADE_UFOPEDIA listOrder: 38700 - id: STR_FLASHBANG_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_FLASHBANG_GRENADE text: STR_FLASHBANG_GRENADE_UFOPEDIA listOrder: 38600 - id: STR_HIGH_EXPLOSIVE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HIGH_EXPLOSIVE text: STR_HIGH_EXPLOSIVE_UFOPEDIA listOrder: 38200 - id: STR_ELERIUM_EXPLOSIVE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_ELERIUM_EXPLOSIVE text: STR_ELERIUM_EXPLOSIVE_UFOPEDIA listOrder: 38220 - id: STR_ALLOY_SHRAPNEL_CHARGE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_ALLOY_SHRAPNEL_CHARGE text: STR_ALLOY_SHRAPNEL_CHARGE_UFOPEDIA listOrder: 38330 - id: STR_TRITANIUM_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TRITANIUM_GRENADE text: STR_TRITANIUM_GRENADE_UFOPEDIA listOrder: 38050 - id: STR_STINGRAY type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_STINGRAY_LAUNCHER image_id: UP006.SPK text: STR_STINGRAY_UFOPEDIA listOrder: 7750 - id: STR_HEAVY_STINGRAY type_id: 2 section: STR_XCOM_ARMAMENT_UC image_id: HEAVY_STINGRAY.SPK requires: - STR_HEAVY_STINGRAY_LAUNCHER text: STR_HEAVY_STINGRAY_UFOPEDIA listOrder: 7740 - id: STR_AVALANCHE type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_AVALANCHE_LAUNCHER image_id: UP007.SPK text: STR_AVALANCHE_UFOPEDIA listOrder: 7800 - id: STR_CANNON_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_CANNON image_id: UP008.SPK text: STR_CANNON_UFOPEDIA listOrder: 8900 - id: STR_BLACK_SUN type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BLACK_SUN_CPAL text: STR_BLACK_SUN_UFOPEDIA text_width: 310 requires: - STR_BLACK_SUN listOrder: 184500 - id: STR_HIDDEN_CITIES_OF_ANTARCTICA type_id: 7 image_id: HIDDEN_CITIES_OF_ANTARCTICA text: STR_HIDDEN_CITIES_OF_ANTARCTICA_UFOPEDIA text_width: 160 rect_text: x: 170 y: 40 width: 140 height: 150 section: STR_ALIEN_RESEARCH_UC requires: - STR_HIDDEN_CITIES_OF_ANTARCTICA listOrder: 184580 - id: STR_CYBERWEB type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: CYBERWEB_CPAL text: STR_CYBERWEB_UFOPEDIA text_width: 310 requires: - STR_CYBERWEB listOrder: 181110 - id: STR_CYBERWEB_MANUFACTURING_PLANT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: CYBERWEB_CPAL text: STR_CYBERWEB_MANUFACTURING_PLANT_UFOPEDIA text_width: 310 requires: - STR_CYBERWEB_MANUFACTURING_PLANT listOrder: 181120 - id: STR_CYBERWEB_PLANS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CYBERWEB_PLANS_UFOPEDIA requires: - STR_CYBERWEB_PLANS listOrder: 181130 - id: STR_CYBERWEB_PORTAL_SYSTEM type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CYBERWEB_PORTAL_SYSTEM_UFOPEDIA requires: - STR_CYBERWEB_PORTAL_SYSTEM listOrder: 181140 - id: STR_DIMENSION_X_SURVEY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_DIMENSION_X text: STR_DIMENSION_X_SURVEY_UFOPEDIA text_width: 150 requires: - STR_DIMENSION_X_SURVEY listOrder: 181200 - id: STR_CITY_X_SURVEY type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CITY_X_SURVEY_UFOPEDIA requires: - STR_CITY_X_SURVEY listOrder: 181300 - id: STR_ANCIENT_SHIP_COMPUTER type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ANCIENT_SHIP_COMPUTER_UFOPEDIA requires: - STR_ANCIENT_SHIP_COMPUTER listOrder: 181400 - id: STR_WRAP_UP_DIMENSION_X_EXPLORATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_WRAP_UP_DIMENSION_X_EXPLORATION_UFOPEDIA requires: - STR_WRAP_UP_DIMENSION_X_EXPLORATION listOrder: 181500 - id: STR_CYBERWEB_FORTRESS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CYBERWEB_FORTRESS_UFOPEDIA requires: - STR_CYBERWEB_FORTRESS listOrder: 181240 - id: STR_CYBERWEB_HQ type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CYBERWEB_HQ_UFOPEDIA requires: - STR_CYBERWEB_HQ listOrder: 181260 - id: STR_SECTOID_GUARD type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_SECTOID_GUARD text: STR_SECTOID_GUARD_UFOPEDIA listOrder: 169000 - id: STR_ETHEREAL_ORDER type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ETHEREAL_ORDER text: STR_ETHEREAL_ORDER_UFOPEDIA listOrder: 169200 - id: STR_ORDER_OF_ELIMINATION type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_ORDER_OF_ELIMINATION text: STR_ORDER_OF_ELIMINATION_UFOPEDIA listOrder: 169205 - id: STR_ETHEREAL_ORIGINS type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_ETHEREAL_ORIGINS text: STR_ETHEREAL_ORIGINS_UFOPEDIA listOrder: 169240 - id: STR_PHOTON_BLADE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_PHOTON_BLADE_UFOPEDIA requires: - STR_PHOTON_BLADE listOrder: 18730 - id: STR_PHOTON_SPEAR type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_PHOTON_SPEAR_UFOPEDIA requires: - STR_PHOTON_SPEAR listOrder: 18735 - id: STR_SPECTRAL_SCYTHE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_SPECTRAL_SCYTHE_UFOPEDIA requires: - STR_SPECTRAL_SCYTHE listOrder: 18756 - id: STR_BLASTER_MULTI_LAUNCHER type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_BLASTER_MULTI_LAUNCHER_UFOPEDIA requires: - STR_BLASTER_MULTI_LAUNCHER listOrder: 34450 - id: STR_BLASTER_MULTI_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_BLASTER_MULTI_BOMB_UFOPEDIA requires: - STR_BLASTER_MULTI_BOMB listOrder: 34460 - id: STR_INCINERATOR type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_INCINERATOR text: STR_INCINERATOR_UFOPEDIA listOrder: 34700 - id: STR_INCINERATOR_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_INCINERATOR_CLIP text: STR_INCINERATOR_CLIP_UFOPEDIA listOrder: 34710 - id: STR_FIRE_LAUNCHER type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_FIRE_LAUNCHER_UFOPEDIA requires: - STR_FIRE_LAUNCHER listOrder: 35000 - id: STR_ELECTRO_WHIP type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ELECTRO_WHIP_UFOPEDIA requires: - STR_ELECTRO_WHIP listOrder: 18860 - id: STR_ALLOY_BLADES type_id: 4 section: STR_UFO_COMPONENTS requires: - STR_ALLOY_BLADES listOrder: 2900 text: STR_ALLOY_BLADES_UFOPEDIA - id: STR_OPTRONICS type_id: 4 section: STR_UFO_COMPONENTS requires: - STR_OPTRONICS listOrder: 1300 text: STR_OPTRONICS_UFOPEDIA - id: STR_SYNTHMUSCLES type_id: 4 section: STR_UFO_COMPONENTS requires: - STR_SYNTHMUSCLES listOrder: 61110 text: STR_SYNTHMUSCLES_UFOPEDIA - id: STR_HEAVY_STUN_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_HEAVY_STUN_WEAPONS_UFOPEDIA requires: - STR_HEAVY_STUN_WEAPONS listOrder: 2960 - id: STR_PULSE_WEAPONS requires: - STR_PULSE_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_PULSE_WEAPONS_UFOPEDIA listOrder: 3300 - id: STR_LASER_WEAPONS requires: - STR_LASER_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_LASER_WEAPONS_UFOPEDIA listOrder: 3600 - id: STR_LASER_HAND_WEAPONS_MANUFACTURING requires: - STR_LASER_HAND_WEAPONS_MANUFACTURING type_id: 4 section: STR_UFO_COMPONENTS text: STR_LASER_HAND_WEAPONS_MANUFACTURING_UFOPEDIA listOrder: 3605 - id: STR_ADVANCED_LASER_WEAPONS requires: - STR_ADVANCED_LASER_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_ADVANCED_LASER_WEAPONS_UFOPEDIA listOrder: 3640 - id: STR_MASS_DRIVER_WEAPONS requires: - STR_MASS_DRIVER_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_MASS_DRIVER_WEAPONS_UFOPEDIA listOrder: 3400 - id: STR_GAUSS_WEAPONS requires: - STR_GAUSS_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_GAUSS_WEAPONS_UFOPEDIA listOrder: 3500 - id: STR_WARP_WEAPONS requires: - STR_WARP_WEAPONS type_id: 4 section: STR_UFO_COMPONENTS text: STR_WARP_WEAPONS_UFOPEDIA listOrder: 3650 - id: STR_ALIEN_LASER_RIFLE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_LASER_RIFLE_UFOPEDIA requires: - STR_ALIEN_LASER_RIFLE listOrder: 21789 - id: STR_ALIEN_LASER_RIFLE_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_LASER_RIFLE_CLIP_UFOPEDIA requires: - STR_ALIEN_LASER_RIFLE_CLIP listOrder: 21790 - id: STR_ALIEN_LASER_CANNON type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_LASER_CANNON_UFOPEDIA requires: - STR_ALIEN_LASER_CANNON listOrder: 30060 - id: STR_ALIEN_LASER_CANNON_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_LASER_CANNON_CLIP_UFOPEDIA requires: - STR_ALIEN_LASER_CANNON_CLIP listOrder: 30070 - id: STR_ASSAULT_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ASSAULT_RIFLE_UFOPEDIA requires: - STR_ASSAULT_RIFLE listOrder: 21290 - id: STR_BLACKOPS_SMARTPISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_SMARTPISTOL_UFOPEDIA requires: - STR_BLACKOPS_SMARTPISTOL listOrder: 20335 - id: STR_BLACKOPS_SMARTRIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_SMARTRIFLE_UFOPEDIA requires: - STR_BLACKOPS_SMARTRIFLE listOrder: 21400 - id: STR_BLACKOPS_SMARTRIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_SMARTRIFLE - id: STR_BLACKOPS_SMARTRIFLE_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_SMARTRIFLE_AA_CLIP - id: STR_BLACKOPS_SMARTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_SMARTGUN_UFOPEDIA requires: - STR_BLACKOPS_SMARTGUN listOrder: 31006 - id: STR_BLACKOPS_LMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_LMG_UFOPEDIA requires: - STR_BLACKOPS_LMG listOrder: 31003 - id: STR_ASSAULT_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ASSAULT_CANNON_UFOPEDIA requires: - STR_ASSAULT_CANNON listOrder: 23400 - id: STR_ASSAULT_CANNON_CLIP_AP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_ASSAULT_CANNON - id: STR_ASSAULT_CANNON_CLIP_AA type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_ASSAULT_CANNON_CLIP_AA - id: STR_MACRO_SMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MACRO_SMG_UFOPEDIA requires: - STR_MACRO_SMG listOrder: 20890 - id: STR_MACRO_SMG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MACRO_SMG - id: STR_MACRO_SMG_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MACRO_SMG_AA_CLIP - id: STR_SWD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SWD_UFOPEDIA requires: - STR_SWD listOrder: 21165 - id: STR_SWD_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SWD - id: STR_VSS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_VSS_UFOPEDIA requires: - STR_VSS listOrder: 22000 - id: STR_VSS_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_VSS - id: STR_NATASHAS_VSS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_NATASHAS_VSS_UFOPEDIA requires: - STR_NATASHAS_VSS listOrder: 22011 - id: STR_NATASHAS_VSS_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_NATASHAS_VSS - id: STR_M83_BARETT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_M83_BARETT_UFOPEDIA requires: - STR_M83_BARETT listOrder: 22060 - id: STR_M83_BARETT_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_M83_BARETT - id: STR_PKM type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PKM_UFOPEDIA requires: - STR_PKM listOrder: 30960 - id: STR_PKM_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_PKM - id: STR_STONER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_STONER_UFOPEDIA requires: - STR_STONER listOrder: 30939 - id: STR_MINIMI type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MINIMI_UFOPEDIA requires: - STR_MINIMI listOrder: 30940 - id: STR_MINIMI_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MINIMI_CLIP - id: STR_MG3 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MG3_UFOPEDIA requires: - STR_MG3 listOrder: 30921 - id: STR_M60 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_M60_UFOPEDIA requires: - STR_M60 listOrder: 30920 - id: STR_M60_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_M60 - id: STR_PSG1 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PSG1_UFOPEDIA requires: - STR_PSG1 listOrder: 22100 - id: STR_PSG1_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_PSG1 - id: STR_BLACKOPS_AUTO_SNIPER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_AUTO_SNIPER_RIFLE_UFOPEDIA requires: - STR_BLACKOPS_AUTO_SNIPER_RIFLE listOrder: 22210 - id: STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_AUTO_SNIPER_RIFLE - id: STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_AUTO_SNIPER_RIFLE_AA_CLIP - id: STR_CAWS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CAWS_UFOPEDIA requires: - STR_CAWS pages: - title: STR_CAWS text: STR_CAWS_UFOPEDIA - title: STR_CAWS_CONT text: STR_CAWS_UFOPEDIA listOrder: 22654 - id: STR_CAWS_CLIP_BS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CAWS - id: STR_CAWS_CLIP_AP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CAWS - id: STR_CAWS_CLIP_AA type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CAWS_CLIP_AA - id: STR_CAWS_CLIP_AA_BS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CAWS_CLIP_AA - id: STR_LANDMINE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_LANDMINE_UFOPEDIA requires: - STR_LANDMINE listOrder: 38900 - id: STR_ELERIUM_LANDMINE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ELERIUM_LANDMINE_UFOPEDIA requires: - STR_ELERIUM_LANDMINE listOrder: 38902 - id: STR_MACHETE requires: - STR_MACHETE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MACHETE_UFOPEDIA listOrder: 18050 - id: STR_KUKRI type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_KUKRI_UFOPEDIA requires: - STR_KUKRI listOrder: 18055 - id: STR_BILLHOOK requires: - STR_BILLHOOK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BILLHOOK_UFOPEDIA listOrder: 18060 - id: STR_DOGE type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_DOGE text: STR_DOGE_UFOPEDIA requires: - STR_DOG_RECRUITMENT text_width: 158 listOrder: 10730 - id: STR_ALLOY_SWORD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ALLOY_SWORD_UFOPEDIA listOrder: 18550 requires: - STR_ALLOY_SWORD - id: STR_ION_BLASTER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ION_BLASTER_UFOPEDIA requires: - STR_ION_BLASTER listOrder: 23580 - id: STR_ION_BLASTER_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ION_BLASTER_CLIP text: STR_ION_BLASTER_CLIP_UFOPEDIA listOrder: 23590 - id: STR_IONIZER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_IONIZER_UFOPEDIA requires: - STR_IONIZER listOrder: 31500 - id: STR_IONIZER_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_IONIZER_CLIP text: STR_IONIZER_CLIP_UFOPEDIA listOrder: 31510 - id: STR_LIGHTNING_THROWER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_LIGHTNING_THROWER_UFOPEDIA requires: - STR_LIGHTNING_THROWER listOrder: 23560 - id: STR_LIGHTNING_THROWER_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_LIGHTNING_THROWER_CLIP text: STR_LIGHTNING_THROWER_CLIP_UFOPEDIA listOrder: 23570 - id: STR_LASER_DEFENSES type_id: 6 section: STR_BASE_FACILITIES requires: - STR_LASER_DEFENSES text: STR_LASER_DEFENSES_UFOPEDIA listOrder: 7120 - id: STR_MASS_DRIVER_DEFENSES type_id: 6 section: STR_BASE_FACILITIES text: STR_MASS_DRIVER_DEFENSES_UFOPEDIA requires: - STR_MASS_DRIVER_DEFENSES listOrder: 7100 - id: STR_ALIEN_CONTAINMENT type_id: 6 section: STR_BASE_FACILITIES requires: - STR_ALIEN_CONTAINMENT text: STR_ALIEN_CONTAINMENT_UFOPEDIA listOrder: 7040 - id: STR_LABORATORY type_id: 6 section: STR_BASE_FACILITIES text: STR_LABORATORY_UFOPEDIA requires: - STR_LABORATORY listOrder: 6930 - id: STR_IMPROVED_LABORATORY type_id: 6 section: STR_BASE_FACILITIES text: STR_IMPROVED_LABORATORY_UFOPEDIA requires: - STR_IMPROVED_LABORATORY listOrder: 6940 - id: STR_ADVANCED_LABORATORY type_id: 6 section: STR_BASE_FACILITIES text: STR_ADVANCED_LABORATORY_UFOPEDIA requires: - STR_ADVANCED_LABORATORY listOrder: 6950 - id: STR_SICK_BAY type_id: 6 section: STR_BASE_FACILITIES text: STR_SICK_BAY_UFOPEDIA requires: - STR_SICK_BAY listOrder: 6920 - id: STR_SENSORIUM type_id: 6 section: STR_BASE_FACILITIES text: STR_SENSORIUM_UFOPEDIA requires: - STR_SENSORIUM listOrder: 6924 - id: STR_PRISON_CELLS type_id: 6 section: STR_BASE_FACILITIES text: STR_PRISON_CELLS_UFOPEDIA listOrder: 7030 - id: STR_ANIMAL_CAGES type_id: 6 section: STR_BASE_FACILITIES text: STR_ANIMAL_CAGES_UFOPEDIA listOrder: 7020 - id: STR_GHOST_TANK type_id: 6 section: STR_BASE_FACILITIES text: STR_GHOST_TANK_UFOPEDIA requires: - STR_GHOST_TANK listOrder: 7010 - id: STR_GYM type_id: 6 section: STR_BASE_FACILITIES text: STR_GYM_UFOPEDIA listOrder: 6960 - id: STR_CORRIDOR type_id: 6 section: STR_BASE_FACILITIES text: STR_CORRIDOR_UFOPEDIA listOrder: 6810 - id: STR_HQ type_id: 6 section: STR_BASE_FACILITIES text: STR_HQ_UFOPEDIA listOrder: 6830 - id: STR_CYBER_HQ type_id: 6 section: STR_BASE_FACILITIES text: STR_CYBER_HQ_UFOPEDIA requires: - STR_CYBER_HQ listOrder: 6832 - id: STR_MISSILE_DEFENSES type_id: 6 section: STR_BASE_FACILITIES text: STR_MISSILE_DEFENSES_UFOPEDIA requires: - STR_MISSILE_DEFENSES listOrder: 7090 - id: STR_WORKSHOP type_id: 6 section: STR_BASE_FACILITIES text: STR_WORKSHOP_UFOPEDIA requires: - STR_WORKSHOP listOrder: 6980 - id: STR_LARGE_WORKSHOP type_id: 6 section: STR_BASE_FACILITIES text: STR_LARGE_WORKSHOP_UFOPEDIA requires: - STR_LARGE_WORKSHOP listOrder: 6983 - id: STR_SMALL_RADAR_SYSTEM type_id: 6 section: STR_BASE_FACILITIES text: STR_SMALL_RADAR_SYSTEM_UFOPEDIA requires: - STR_SMALL_RADAR_SYSTEM listOrder: 7240 - id: STR_LARGE_RADAR_SYSTEM type_id: 6 section: STR_BASE_FACILITIES text: STR_LARGE_RADAR_SYSTEM_UFOPEDIA requires: - STR_LARGE_RADAR_SYSTEM listOrder: 7250 - id: STR_LIVING_QUARTERS type_id: 6 section: STR_BASE_FACILITIES text: STR_LIVING_QUARTERS_UFOPEDIA listOrder: 6900 - id: STR_LIVING_QUARTERS_2 type_id: 6 section: STR_BASE_FACILITIES text: STR_LIVING_QUARTERS_2_UFOPEDIA listOrder: 6910 - id: STR_GENERAL_STORES type_id: 6 section: STR_BASE_FACILITIES text: STR_GENERAL_STORES_UFOPEDIA listOrder: 6850 - id: STR_GENERAL_STORES_2 type_id: 6 section: STR_BASE_FACILITIES text: STR_GENERAL_STORES_2_UFOPEDIA listOrder: 6860 - id: STR_PIKE_LAUNCHER_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_PIKE_LAUNCHER image_id: PIKE.SPK text: STR_PIKE_LAUNCHER_UFOPEDIA listOrder: 7885 - id: STR_STORMLANCE type_id: 2 section: STR_XCOM_ARMAMENT_UC image_id: STORMLANCE.SPK requires: - STR_STORMLANCE text: STR_STORMLANCE_UFOPEDIA listOrder: 7900 - id: STR_HEAVY_STORMLANCE type_id: 2 section: STR_XCOM_ARMAMENT_UC image_id: HEAVY_STORMLANCE.SPK requires: - STR_HEAVY_STORMLANCE_LAUNCHER text: STR_HEAVY_STORMLANCE_UFOPEDIA listOrder: 7895 - id: STR_CHEMTRAILS type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_CHEMTRAILS text: STR_CHEMTRAILS_UFOPEDIA listOrder: 180430 - id: STR_HYBRID_FARM type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_FARM text: STR_HYBRID_FARM_UFOPEDIA listOrder: 180420 - id: STR_HYBRID_OPERATIONS type_id: 8 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_OPERATIONS text: STR_HYBRID_OPERATIONS_UFOPEDIA listOrder: 180600 - id: STR_HYBRID_CLONING_FARM type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_CLONING_FARM text: STR_HYBRID_CLONING_FARM_UFOPEDIA listOrder: 180470 - id: STR_HYBRID_STORAGE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_STORAGE text: STR_HYBRID_STORAGE_UFOPEDIA listOrder: 180480 - id: STR_HYBRID_GROUND_CONVOY type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_GROUND_CONVOY text: STR_HYBRID_GROUND_CONVOY_UFOPEDIA listOrder: 180410 - id: STR_HYBRID_MIB_MEETING type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_MIB_MEETING text: STR_HYBRID_MIB_MEETING_UFOPEDIA listOrder: 188100 - id: STR_HYBRID_SECTOID_MEETING type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_SECTOID_MEETING text: STR_HYBRID_SECTOID_MEETING_UFOPEDIA listOrder: 180460 - id: STR_HYBRID_BASE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_HYBRID_BASE text: STR_HYBRID_BASE_UFOPEDIA listOrder: 180450 - id: STR_RPG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_RPG_UFOPEDIA requires: - STR_RPG listOrder: 33830 - id: STR_RPG_ROCKET type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_RPG - id: STR_RPG_AT_ROCKET type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_RPG - id: STR_FLARE_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FLARE_PISTOL_UFOPEDIA requires: - STR_FLARE_PISTOL listOrder: 34470 - id: STR_FLARE_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_FLARE_PISTOL - id: STR_SPORTING_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SPORTING_RIFLE_UFOPEDIA requires: - STR_SPORTING_RIFLE listOrder: 21020 - id: STR_SPORTING_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SPORTING_RIFLE - id: STR_HUNTING_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HUNTING_RIFLE_UFOPEDIA requires: - STR_HUNTING_RIFLE listOrder: 21035 - id: STR_HUNTING_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HUNTING_RIFLE - id: STR_SKS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SKS_UFOPEDIA requires: - STR_SKS listOrder: 21090 - id: STR_SKS_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SKS - id: STR_MOSIN_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MOSIN_RIFLE_UFOPEDIA requires: - STR_MOSIN_RIFLE listOrder: 21040 - id: STR_BOLT_ACTION type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BOLT_ACTION_UFOPEDIA requires: - STR_BOLT_ACTION listOrder: 21050 - id: STR_BOLT_ACTION_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BOLT_ACTION_CLIP - id: STR_PUMP_ACTION type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PUMP_ACTION_UFOPEDIA listOrder: 22440 - id: STR_PUMP_ACTION_SHELLS type_id: 4 section: STR_NOT_AVAILABLE - id: STR_SNUBNOSE_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SNUBNOSE_PISTOL_UFOPEDIA listOrder: 19980 - id: STR_SNUBNOSE_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_JUDGE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_JUDGE text: STR_JUDGE_UFOPEDIA listOrder: 20250 - id: STR_JUDGE_AP_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_JUDGE - id: STR_JUDGE_BS_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_JUDGE - id: STR_ENFIELD_REVOLVER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_ENFIELD_REVOLVER text: STR_ENFIELD_REVOLVER_UFOPEDIA listOrder: 19620 - id: STR_ENFIELD_REVOLVER_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_ENFIELD_REVOLVER - id: STR_BOW type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_BOW text: STR_BOW_UFOPEDIA listOrder: 17620 - id: STR_BOW_QUIVER type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BOW - id: STR_CROSSBOW type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_CROSSBOW text: STR_CROSSBOW_UFOPEDIA listOrder: 17640 - id: STR_CROSSBOW_BOLTS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CROSSBOW - id: STR_CROSSBOW_TRITANIUM_BOLTS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CROSSBOW_TRITANIUM_BOLTS - id: STR_HEAVY_CROSSBOW type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HEAVY_CROSSBOW text: STR_HEAVY_CROSSBOW_UFOPEDIA listOrder: 17660 - id: STR_HEAVY_CROSSBOW_BOLTS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_CROSSBOW - id: STR_HEAVY_CROSSBOW_TRITANIUM_BOLTS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_CROSSBOW_TRITANIUM_BOLTS - id: STR_CROSSBLASTER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_CROSSBLASTER text: STR_CROSSBLASTER_UFOPEDIA listOrder: 17680 - id: STR_DYNAMITE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_DYNAMITE text: STR_DYNAMITE_UFOPEDIA listOrder: 38100 - id: STR_STEYR_AUG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_STEYR_AUG_UFOPEDIA requires: - STR_STEYR_AUG listOrder: 21180 - id: STR_FAMAS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FAMAS_UFOPEDIA requires: - STR_FAMAS listOrder: 21190 - id: STR_RIFLE_L85 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_RIFLE_L85_UFOPEDIA requires: - STR_RIFLE_L85 listOrder: 21170 - id: STR_RIFLE_M16 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_RIFLE_M16_UFOPEDIA requires: - STR_RIFLE_M16 listOrder: 21200 - id: STR_RIFLE_M16_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_RIFLE_M16_CLIP - id: STR_GROZA type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GROZA_UFOPEDIA requires: - STR_GROZA listOrder: 21127 - id: STR_AKSU74 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AKSU74_UFOPEDIA requires: - STR_AKSU74 listOrder: 21130 - id: STR_AK47 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AK47_UFOPEDIA requires: - STR_AK47 listOrder: 21125 - id: STR_WP_7_62_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_WP_7_62_CLIP - id: STR_AKM type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AKM_UFOPEDIA requires: - STR_AKM listOrder: 21126 - id: STR_WP_5_45_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_WP_5_45_CLIP - id: STR_QBU_88 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_QBU_88_UFOPEDIA requires: - STR_QBU_88 listOrder: 21065 - id: STR_QBU_88_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_QBU_88 - id: STR_ARASAKA_3000 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ARASAKA_3000_UFOPEDIA requires: - STR_ARASAKA_3000 listOrder: 21460 - id: STR_ARASAKA_3000_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_ARASAKA_3000 - id: STR_PANCOR_JACKHAMMER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PANCOR_JACKHAMMER_UFOPEDIA requires: - STR_PANCOR_JACKHAMMER listOrder: 22681 - id: STR_PANCOR_JACKHAMMER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_PANCOR_JACKHAMMER - id: STR_OICW type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_OICW_UFOPEDIA requires: - STR_OICW listOrder: 21230 - id: STR_OICW_GRENADE_CLIP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_OICW_GRENADE_CLIP_UFOPEDIA requires: - STR_OICW listOrder: 21232 - id: STR_ASUKA_4000 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ASUKA_4000_UFOPEDIA requires: - STR_ASUKA_4000 listOrder: 21480 - id: STR_ASUKA_4000_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_ASUKA_4000 - id: STR_M14 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_M14_UFOPEDIA requires: - STR_M14 listOrder: 21250 - id: STR_GALIL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GALIL_UFOPEDIA requires: - STR_GALIL listOrder: 21245 - id: STR_FN_FAL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FN_FAL_UFOPEDIA requires: - STR_FN_FAL listOrder: 21240 - id: STR_FN_FAL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_FN_FAL_CLIP - id: STR_G36 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_G36_UFOPEDIA requires: - STR_G36 listOrder: 21193 - id: STR_G11 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_G11_UFOPEDIA requires: - STR_G11 listOrder: 21270 - id: STR_G11_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_G11 - id: STR_TOMMYGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TOMMYGUN_UFOPEDIA requires: - STR_TOMMYGUN listOrder: 20620 - id: STR_TOMMYGUN_DRUM type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TOMMYGUN - id: STR_MINEBEA_UZI type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MINEBEA_UZI_UFOPEDIA requires: - STR_MINEBEA_UZI listOrder: 20670 - id: STR_UZI type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_UZI_UFOPEDIA requires: - STR_UZI listOrder: 20680 - id: STR_UZI_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_UZI_CLIP - id: STR_M3_GREASEGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_M3_GREASEGUN_UFOPEDIA requires: - STR_M3_GREASEGUN listOrder: 20640 - id: STR_MAC10 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAC10_UFOPEDIA requires: - STR_MAC10 listOrder: 20650 - id: STR_MAC10_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAC10_CLIP - id: STR_RAK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_RAK_UFOPEDIA requires: - STR_RAK listOrder: 20720 - id: STR_RAK_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_RAK - id: STR_SKORPION type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SKORPION_UFOPEDIA requires: - STR_SKORPION listOrder: 20700 - id: STR_SKORPION_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SKORPION - id: STR_MP type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MP_UFOPEDIA requires: - STR_MP listOrder: 20740 - id: STR_MP_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MP - id: STR_FN_P90 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FN_P90_UFOPEDIA requires: - STR_FN_P90 listOrder: 20840 - id: STR_FN_P90_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_FN_P90 - id: STR_PPSH type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PPSH_UFOPEDIA requires: - STR_PPSH listOrder: 20790 - id: STR_PPSH_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_PPSH - id: STR_COLT_COMMANDO type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_COLT_COMMANDO_UFOPEDIA requires: - STR_COLT_COMMANDO listOrder: 21195 - id: STR_STEN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_STEN_UFOPEDIA requires: - STR_STEN listOrder: 20760 - id: STR_MP40_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MP40_CLIP - id: STR_HYBRID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HYBRID image_id: UFOPEDIA_IMG_HYBRID text: STR_HYBRID_UFOPEDIA text_width: 158 listOrder: 164680 - id: STR_HYBRID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HYBRID_CORPSE image_id: UFOPEDIA_IMG_HYBRID_AUTOPSY text: STR_HYBRID_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 164690 - id: STR_SUPERLASKA type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SUPERLASKA image_id: UFOPEDIA_IMG_SUPERLASKA text: STR_SUPERLASKA_UFOPEDIA text_width: 158 listOrder: 164700 - id: STR_SUPERLASKA_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SUPERLASKA_CORPSE image_id: UFOPEDIA_IMG_SUPERLASKA_AUTOPSY text: STR_SUPERLASKA_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 164710 - id: STR_ALIEN_DRONE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_DRONE image_id: UFOPEDIA_IMG_DRONE text: STR_ALIEN_DRONE_UFOPEDIA text_width: 158 listOrder: 165900 - id: STR_ALIEN_DRONE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_DRONE_AUTOPSY image_id: UFOPEDIA_IMG_DRONE_AUTOPSY text: STR_ALIEN_DRONE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 165910 - id: STR_ALIEN_DRONE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_DRONE listOrder: 165901 - id: STR_ALIEN_DRONE_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_ALIEN_DRONE_WEAPON_UFOPEDIA requires: - STR_ALIEN_DRONE listOrder: 165902 - id: STR_LARGE_ALIEN_DRONE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_LARGE_ALIEN_DRONE image_id: UFOPEDIA_IMG_LARGE_DRONE text: STR_LARGE_ALIEN_DRONE_UFOPEDIA text_width: 152 listOrder: 165914 - id: STR_LARGE_ALIEN_DRONE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_LARGE_ALIEN_DRONE_AUTOPSY image_id: UFOPEDIA_IMG_LARGE_DRONE_AUTOPSY text: STR_LARGE_ALIEN_DRONE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 165916 - id: STR_LARGE_ALIEN_DRONE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_LARGE_ALIEN_DRONE_ARMOR listOrder: 165915 - id: STR_LARGE_ALIEN_DRONE_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_LARGE_ALIEN_DRONE_WEAPON_UFOPEDIA requires: - STR_LARGE_ALIEN_DRONE listOrder: 165916 - id: STR_ANTHROPOD type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTHROPOD image_id: UFOPEDIA_IMG_ANTHROPOD text: STR_ANTHROPOD_UFOPEDIA text_width: 158 listOrder: 163100 - id: STR_ANTHROPOD_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTHROPOD_CORPSE image_id: UFOPEDIA_IMG_ANTHROPOD_AUTOPSY text: STR_ANTHROPOD_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163110 - id: STR_ANTHROPOD_SOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTHROPOD_SOLDIER_ARMOR listOrder: 163101 - id: STR_SPITTER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SPITTER image_id: UFOPEDIA_IMG_SPITTER text: STR_SPITTER_UFOPEDIA text_width: 158 listOrder: 163440 - id: STR_SPITTER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SPITTER_CORPSE image_id: UFOPEDIA_IMG_SPITTER_AUTOPSY text: STR_SPITTER_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163450 - id: STR_MICROGRAV type_id: 4 section: STR_UFO_COMPONENTS requires: - STR_MICROGRAV text: STR_MICROGRAV_UFOPEDIA listOrder: 61040 - id: STR_GRAV_MODULE type_id: 4 section: STR_UFO_COMPONENTS requires: - STR_GRAV_MODULE text: STR_GRAV_MODULE_UFOPEDIA listOrder: 61050 - id: STR_SMALL_LAUNCHER type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SMALL_LAUNCHER text: STR_SMALL_LAUNCHER_UFOPEDIA listOrder: 34300 - id: STR_BLASTER_LAUNCHER type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BLASTER_LAUNCHER text: STR_BLASTER_LAUNCHER_UFOPEDIA listOrder: 34430 - id: STR_BLASTER_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_BLASTER_BOMB text: STR_BLASTER_BOMB_UFOPEDIA listOrder: 34440 - id: STR_STUN_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_STUN_BOMB text: STR_STUN_BOMB_UFOPEDIA listOrder: 34310 - id: STR_ELERIUM_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ELERIUM_BOMB text: STR_ELERIUM_BOMB_UFOPEDIA listOrder: 34320 - id: STR_EMP_BOMB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_EMP_BOMB text: STR_EMP_BOMB_UFOPEDIA listOrder: 34325 - id: STR_NUCLEAR_LASER_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_NUCLEAR_LASER_PISTOL text: STR_NUCLEAR_LASER_PISTOL_UFOPEDIA listOrder: 20520 - id: STR_NUCLEAR_LASER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_NUCLEAR_LASER_RIFLE text: STR_NUCLEAR_LASER_RIFLE_UFOPEDIA listOrder: 21820 - id: STR_LASER_SNIPER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LASER_SNIPER_RIFLE text: STR_LASER_SNIPER_RIFLE_UFOPEDIA listOrder: 22300 - id: STR_LIGHT_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LIGHT_CANNON text: STR_LIGHT_CANNON_UFOPEDIA pages: - title: STR_LIGHT_CANNON text: STR_LIGHT_CANNON_UFOPEDIA - title: STR_LIGHT_CANNON_CONT text: STR_LIGHT_CANNON_UFOPEDIA listOrder: 23120 - id: STR_LC_AP_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LIGHT_CANNON - id: STR_LC_HE_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LC_HE_AMMO - id: STR_LC_I_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LC_I_AMMO - id: STR_LC_BS_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LIGHT_CANNON - id: STR_LC_AA_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LC_AA_AMMO - id: STR_LC_BS_AA_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LC_BS_AA_AMMO - id: STR_LASER_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LASER_SHOTGUN text: STR_LASER_SHOTGUN_UFOPEDIA listOrder: 22800 - id: STR_LASER_CARBINE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LASER_CARBINE text: STR_LASER_CARBINE_UFOPEDIA listOrder: 21830 - id: STR_NUCLEAR_HEAVY_LASER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_NUCLEAR_HEAVY_LASER text: STR_NUCLEAR_HEAVY_LASER_UFOPEDIA listOrder: 30100 - id: STR_LASER_PISTOL_MIB type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_LASER_PISTOL_MIB_UFOPEDIA listOrder: 20500 requires: - STR_LASER_PISTOL_MIB - id: STR_LASER_PISTOL_MIB_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LASER_PISTOL_MIB - id: STR_LASER_RIFLE_MIB type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_LASER_RIFLE_MIB_UFOPEDIA listOrder: 21800 requires: - STR_LASER_RIFLE_MIB - id: STR_LASER_RIFLE_MIB_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LASER_RIFLE_MIB - id: STR_HEAVY_LASER_MIB type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HEAVY_LASER_MIB_UFOPEDIA requires: - STR_HEAVY_LASER_MIB listOrder: 30080 - id: STR_HEAVY_LASER_MIB_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_LASER_MIB - id: STR_XCOM_CYBERDISC_ARMOR_ORANGE type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_XCOM_CYBERDISC text: STR_XCOM_CYBERDISC_LASER_UFOPEDIA listOrder: 11560 - id: STR_HWP_DISC_LASER_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_XCOM_CYBERDISC text: STR_HWP_DISC_LASER_CANNON_UFOPEDIA listOrder: 11570 - id: STR_XCOM_CYBERDISC_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_XCOM_CYBERDISC - STR_PLASMA_WEAPONS_CALIBRATION text: STR_XCOM_CYBERDISC_PLASMA_UFOPEDIA listOrder: 11660 - id: STR_HWP_DISC_PLASMA_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_XCOM_CYBERDISC - STR_PLASMA_WEAPONS_CALIBRATION text: STR_HWP_DISC_PLASMA_CANNON_UFOPEDIA listOrder: 11670 - id: STR_CRIMINAL_RECORDS type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_CRIMINAL_RECORDS_UFOPEDIA listOrder: 47105 - id: STR_ILLEGAL_REQUISITION_FILES type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ILLEGAL_REQUISITION_FILES_UFOPEDIA listOrder: 47108 - id: STR_OLD_XCOM_DATA_REEL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_OLD_XCOM_DATA_REEL text: STR_OLD_XCOM_DATA_REEL_UFOPEDIA listOrder: 58880 - id: STR_ALIEN_DATA_SLATE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_ALIEN_DATA_SLATE text: STR_ALIEN_DATA_SLATE_UFOPEDIA listOrder: 47300 - id: STR_TASOTH_DATA_PAD type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_TASOTH_DATA_PAD text: STR_TASOTH_DATA_PAD_UFOPEDIA listOrder: 58300 - id: STR_MIB_AGENT type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_SOLDIER text: STR_MIB_AGENT_UFOPEDIA text_width: 158 requires: - STR_MIB_AGENT listOrder: 146000 - id: STR_MIB_AGENT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MIB_AGENT_ARMOR listOrder: 146001 - id: STR_MIB_ENFORCER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_NAVIGATOR text: STR_MIB_ENFORCER_UFOPEDIA text_width: 158 requires: - STR_MIB_ENFORCER listOrder: 146030 - id: STR_MIB_ENFORCER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MIB_ENFORCER_ARMOR listOrder: 146031 - id: STR_MIB_COMBAT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MIB_COMBAT_ARMOR listOrder: 146021 - id: STR_MIB_SCIENTIST type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_MEDIC text: STR_MIB_SCIENTIST_UFOPEDIA text_width: 158 requires: - STR_MIB_SCIENTIST listOrder: 146020 - id: STR_MIB_EXECUTOR type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_ENGINEER text: STR_MIB_EXECUTOR_UFOPEDIA text_width: 158 requires: - STR_MIB_EXECUTOR listOrder: 146030 - id: STR_MIB_COORDINATOR type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_ENGINEER text: STR_MIB_COORDINATOR_UFOPEDIA text_width: 158 requires: - STR_MIB_COORDINATOR listOrder: 146040 - id: STR_MIB_COMMANDER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_ENGINEER text: STR_MIB_COMMANDER_UFOPEDIA text_width: 158 requires: - STR_MIB_COMMANDER listOrder: 146050 - id: STR_MIB_ALLOY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MIB_ALLOY_ARMOR listOrder: 146051 - id: STR_MIB_PSI_OPS type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_PSI_OPS text: STR_MIB_PSI_OPS_UFOPEDIA text_width: 158 requires: - STR_MIB_PSI_OPS listOrder: 146060 - id: STR_MIB_PSI_OPS_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MIB_PSI_OPS_ARMOR text: STR_MIB_PSI_OPS_ARMOR_UFOPEDIA listOrder: 146061 - id: STR_MIB_HEAVY_TROOPER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_HEAVY_TROOPER text: STR_MIB_HEAVY_TROOPER_UFOPEDIA text_width: 158 requires: - STR_MIB_HEAVY_TROOPER listOrder: 146064 - id: STR_MIB_POWER_SUIT type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MIB_POWER_SUIT listOrder: 146065 - id: STR_MIB_STORMTROOPER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MIB_STORMTROOPER text: STR_MIB_STORMTROOPER_UFOPEDIA text_width: 158 requires: - STR_MIB_STORMTROOPER listOrder: 146066 - id: STR_MIB_STORMTROOPER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MIB_STORMTROOPER_ARMOR listOrder: 146067 - id: STR_MIB_ACTIVITY type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_MIB_ACTIVITY image_id: UFOPEDIA_IMG_MIB_ACTIVITY text: STR_MIB_ACTIVITY_UFOPEDIA text_width: 308 listOrder: 179600 - id: STR_MIB_IDENTITY type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_MIB_IDENTITY image_id: UFOPEDIA_IMG_MIB_IDENTITY text: STR_MIB_IDENTITY_UFOPEDIA text_width: 108 listOrder: 179610 - id: STR_THE_HOLLOW_MAN_PROJECT type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_THE_HOLLOW_MAN_PROJECT text: STR_THE_HOLLOW_MAN_PROJECT_UFOPEDIA listOrder: 179590 - id: STR_CULT_OF_APOCALYPSE type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: CULT_OF_APOCALYPSE_CPAL text: STR_CULT_OF_APOCALYPSE_UFOPEDIA text_width: 308 requires: - STR_CULT_OF_APOCALYPSE listOrder: 184000 - id: STR_COMMUNION_OF_APOCALYPSE type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: CULT_OF_APOCALYPSE_CPAL text: STR_COMMUNION_OF_APOCALYPSE_UFOPEDIA text_width: 308 requires: - STR_COMMUNION_OF_APOCALYPSE listOrder: 184010 - id: STR_OUTPOST_OF_APOCALYPSE type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: CULT_OF_APOCALYPSE_CPAL text: STR_OUTPOST_OF_APOCALYPSE_UFOPEDIA text_width: 308 requires: - STR_OUTPOST_OF_APOCALYPSE listOrder: 184020 - id: STR_MYSTERIES_OF_APOCALYPSE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_MYSTERIES_OF_APOCALYPSE text: STR_MYSTERIES_OF_APOCALYPSE_UFOPEDIA listOrder: 184030 - id: STR_GOALS_OF_APOCALYPSE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_GOALS_OF_APOCALYPSE text: STR_GOALS_OF_APOCALYPSE_UFOPEDIA listOrder: 184040 - id: STR_TOWER_OF_APOCALYPSE type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_TOWER_OF_APOCALYPSE text: STR_TOWER_OF_APOCALYPSE_UFOPEDIA listOrder: 184023 - id: STR_PROJECT_SAMAEL type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_PROJECT_SAMAEL text: STR_PROJECT_SAMAEL_UFOPEDIA listOrder: 184070 - id: STR_CULT_OF_SPIRITS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: CULT_OF_SPIRITS_CPAL text: STR_CULT_OF_SPIRITS_UFOPEDIA text_width: 308 rect_text: x: 5 y: 150 width: 310 height: 50 requires: - STR_CULT_OF_SPIRITS listOrder: 184200 - id: STR_XCOM_PERSONNEL type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_XCOMAGENTS text: STR_XCOM_PERSONNEL_UFOPEDIA text_width: 308 listOrder: 780 - id: STR_XCOM_HYBRIDS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_XCOMHYBRIDS_CPAL text: STR_XCOM_HYBRIDS_UFOPEDIA text_width: 172 requires: - STR_XCOM_HYBRIDS listOrder: 790 - id: STR_XCOM_RAT_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_RAT_RECRUITMENT text: STR_XCOM_RAT_ARMOR_UFOPEDIA listOrder: 17585 - id: STR_ASTRAL_WEREWOLF_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_ASTRAL_WEREWOLF_ARMOR text: STR_ASTRAL_WEREWOLF_ARMOR_UFOPEDIA listOrder: 17579 - id: STR_DOGE_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_DOG_RECRUITMENT text: STR_DOGE_ARMOR_UFOPEDIA listOrder: 17570 - id: STR_DOGE_COMBAT_VEST_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_DOG_RECRUITMENT text: STR_DOGE_COMBAT_VEST_ARMOR_UFOPEDIA listOrder: 17572 - id: STR_DOGE_ALLOY_VEST_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_DOG_RECRUITMENT - STR_PERSONAL_ARMOR text: STR_DOGE_ALLOY_VEST_ARMOR_UFOPEDIA listOrder: 17576 - id: STR_DOGE_DURATHREAD_VEST_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_DOG_RECRUITMENT - STR_JUMPSUIT text: STR_DOGE_DURATHREAD_VEST_ARMOR_UFOPEDIA listOrder: 17574 - id: STR_DOGE_CYBERSUIT_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_DOG_RECRUITMENT - STR_DOGE_CYBERSUIT text: STR_DOGE_CYBERSUIT_ARMOR_UFOPEDIA listOrder: 17577 - id: STR_DOGE_SYNTHGEAR_ARMOR type_id: 5 section: STR_ARMORS requires: - STR_DOG_RECRUITMENT - STR_DOGE_SYNTHGEAR text: STR_DOGE_SYNTHGEAR_ARMOR_UFOPEDIA listOrder: 17578 - id: STR_TOXI_SUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_TOXI_SUIT text: STR_TOXI_SUIT_UFOPEDIA listOrder: 16870 - id: STR_TOXI_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_TOXI_SUIT - STR_HYBRID_RECRUITMENT text: STR_TOXI_SUIT_UFOPEDIA listOrder: 16871 - id: STR_TOXI_SUIT_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_TOXI_SUIT text: STR_TOXI_SUIT_UFOPEDIA listOrder: 16874 - id: STR_TOXI_SUIT_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_TOXI_SUIT - STR_HYBRID_RECRUITMENT text: STR_TOXI_SUIT_UFOPEDIA listOrder: 16875 - id: STR_POWER_ARMOR_UC type_id: 5 section: STR_ARMORS requires: - STR_POWER_ARMOR text: STR_POWER_ARMOR_UFOPEDIA listOrder: 17170 - id: STR_POWER_ARMOR_H_UC type_id: 5 section: STR_ARMORS requires: - STR_POWER_ARMOR - STR_HYBRID_RECRUITMENT text: STR_POWER_ARMOR_UFOPEDIA listOrder: 17171 - id: STR_POWER_ARMOR_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_POWER_ARMOR text: STR_POWER_ARMOR_UFOPEDIA listOrder: 17174 - id: STR_POWER_ARMOR_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_POWER_ARMOR - STR_HYBRID_RECRUITMENT text: STR_POWER_ARMOR_UFOPEDIA listOrder: 17175 - id: STR_BIOEXO_UC type_id: 5 section: STR_ARMORS requires: - STR_BIOEXO text: STR_BIOEXO_UFOPEDIA listOrder: 16850 - id: STR_BIOEXO_H_UC type_id: 5 section: STR_ARMORS requires: - STR_BIOEXO - STR_HYBRID_RECRUITMENT text: STR_BIOEXO_UFOPEDIA listOrder: 16851 - id: STR_STORMTROOPER_ARMOR_UC type_id: 5 requires: - STR_STORMTROOPER_ARMOR section: STR_ARMORS text: STR_STORMTROOPER_ARMOR_UFOPEDIA listOrder: 17300 - id: STR_STORMTROOPER_ARMOR_H_UC type_id: 5 requires: - STR_STORMTROOPER_ARMOR - STR_HYBRID_RECRUITMENT section: STR_ARMORS text: STR_STORMTROOPER_ARMOR_UFOPEDIA listOrder: 17301 - id: STR_STORMTROOPER_ARMOR_UC_UNDERWATER type_id: 5 requires: - STR_STORMTROOPER_ARMOR section: STR_ARMORS text: STR_STORMTROOPER_ARMOR_UFOPEDIA listOrder: 17304 - id: STR_STORMTROOPER_ARMOR_H_UC_UNDERWATER type_id: 5 requires: - STR_STORMTROOPER_ARMOR - STR_HYBRID_RECRUITMENT section: STR_ARMORS text: STR_STORMTROOPER_ARMOR_UFOPEDIA listOrder: 17305 - id: STR_HEAVY_TACTICAL_SUIT_UC requires: - STR_HEAVY_TACTICAL_SUIT type_id: 5 section: STR_ARMORS text: STR_HEAVY_TACTICAL_SUIT_UFOPEDIA listOrder: 17010 - id: STR_HEAVY_TACTICAL_SUIT_H_UC requires: - STR_HEAVY_TACTICAL_SUIT - STR_HYBRID_RECRUITMENT type_id: 5 section: STR_ARMORS text: STR_HEAVY_TACTICAL_SUIT_UFOPEDIA listOrder: 17011 - id: STR_HEAVY_TRITANIUM_SUIT_UC requires: - STR_HEAVY_TRITANIUM_SUIT type_id: 5 section: STR_ARMORS text: STR_HEAVY_TRITANIUM_SUIT_UFOPEDIA listOrder: 17020 - id: STR_HEAVY_TRITANIUM_SUIT_H_UC requires: - STR_HEAVY_TRITANIUM_SUIT - STR_HYBRID_RECRUITMENT type_id: 5 section: STR_ARMORS text: STR_HEAVY_TRITANIUM_SUIT_UFOPEDIA listOrder: 17021 - id: STR_ARMORED_VEST_UC requires: - STR_ARMORED_VEST type_id: 5 section: STR_ARMORS text: STR_ARMORED_VEST_UFOPEDIA listOrder: 16900 - id: STR_ARMORED_VEST_H_UC requires: - STR_ARMORED_VEST - STR_HYBRID_RECRUITMENT type_id: 5 section: STR_ARMORS text: STR_ARMORED_VEST_UFOPEDIA listOrder: 16901 - id: STR_ARMORED_VEST_SHIELD_UC requires: - STR_ARMORED_VEST type_id: 5 section: STR_ARMORS text: STR_ARMORED_VEST_SHIELD_UFOPEDIA listOrder: 16910 - id: STR_ARMORED_VEST_SHIELD_H_UC requires: - STR_ARMORED_VEST - STR_HYBRID_RECRUITMENT type_id: 5 section: STR_ARMORS text: STR_ARMORED_VEST_SHIELD_UFOPEDIA listOrder: 16911 - id: STR_ALLOY_VEST_UC type_id: 5 requires: - STR_ALLOY_VEST section: STR_ARMORS text: STR_ALLOY_VEST_UFOPEDIA listOrder: 16990 - id: STR_ALLOY_VEST_H_UC type_id: 5 requires: - STR_ALLOY_VEST - STR_HYBRID_RECRUITMENT section: STR_ARMORS text: STR_ALLOY_VEST_UFOPEDIA listOrder: 16991 - id: STR_ALLOY_VEST_SHIELD_UC type_id: 5 requires: - STR_ALLOY_VEST section: STR_ARMORS text: STR_ALLOY_VEST_SHIELD_UFOPEDIA listOrder: 17000 - id: STR_ALLOY_VEST_SHIELD_H_UC type_id: 5 requires: - STR_ALLOY_VEST - STR_HYBRID_RECRUITMENT section: STR_ARMORS text: STR_ALLOY_VEST_SHIELD_UFOPEDIA listOrder: 17001 - id: STR_PERSONAL_ARMOR_UC type_id: 5 section: STR_ARMORS requires: - STR_PERSONAL_ARMOR text: STR_PERSONAL_ARMOR_UFOPEDIA listOrder: 17050 - id: STR_PERSONAL_ARMOR_H_UC type_id: 5 section: STR_ARMORS requires: - STR_PERSONAL_ARMOR - STR_HYBRID_RECRUITMENT text: STR_PERSONAL_ARMOR_UFOPEDIA listOrder: 17051 - id: STR_CYBER_ARMOR_UC type_id: 5 section: STR_ARMORS requires: - STR_CYBER_ARMOR text: STR_CYBER_ARMOR_UFOPEDIA listOrder: 17130 - id: STR_CYBER_ARMOR_H_UC type_id: 5 section: STR_ARMORS requires: - STR_CYBER_ARMOR - STR_HYBRID_RECRUITMENT text: STR_CYBER_ARMOR_UFOPEDIA listOrder: 17131 - id: STR_HAZMAT_ARMOR_UC requires: - STR_HAZMAT_ARMOR type_id: 5 section: STR_ARMORS text: STR_HAZMAT_ARMOR_UFOPEDIA listOrder: 16840 - id: STR_HAZMAT_ARMOR_H_UC requires: - STR_HAZMAT_ARMOR - STR_HYBRID_RECRUITMENT type_id: 5 section: STR_ARMORS text: STR_HAZMAT_ARMOR_UFOPEDIA listOrder: 16841 - id: STR_VEST_BUSINESS_SUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_VEST_BUSINESS_SUIT text: STR_VEST_BUSINESS_SUIT_UFOPEDIA listOrder: 16800 - id: STR_VEST_BUSINESS_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_VEST_BUSINESS_SUIT - STR_HYBRID_RECRUITMENT text: STR_VEST_BUSINESS_SUIT_UFOPEDIA listOrder: 16801 - id: STR_DIVING_SUIT_UC type_id: 5 section: STR_ARMORS text: STR_DIVING_SUIT_UFOPEDIA listOrder: 17480 - id: STR_DIVING_SUIT_H_UC type_id: 5 section: STR_ARMORS text: STR_DIVING_SUIT_UFOPEDIA requires: - STR_HYBRID_RECRUITMENT listOrder: 17481 - id: STR_SPACE_SUIT_UC type_id: 5 section: STR_ARMORS text: STR_SPACE_SUIT_UFOPEDIA requires: - STR_SPACE_FLIGHT listOrder: 17486 - id: STR_SPACE_SUIT_H_UC type_id: 5 section: STR_ARMORS text: STR_SPACE_SUIT_UFOPEDIA requires: - STR_SPACE_FLIGHT - STR_HYBRID_RECRUITMENT listOrder: 17487 - id: STR_AQUA_PLASTIC_SUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_AQUA_PLASTIC_SUIT text: STR_AQUA_PLASTIC_SUIT_UFOPEDIA listOrder: 16880 - id: STR_AQUA_PLASTIC_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_AQUA_PLASTIC_SUIT - STR_HYBRID_RECRUITMENT text: STR_AQUA_PLASTIC_SUIT_UFOPEDIA listOrder: 16881 - id: STR_AQUA_PLASTIC_SUIT_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_AQUA_PLASTIC_SUIT text: STR_AQUA_PLASTIC_SUIT_UFOPEDIA listOrder: 16884 - id: STR_AQUA_PLASTIC_SUIT_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_AQUA_PLASTIC_SUIT - STR_HYBRID_RECRUITMENT text: STR_AQUA_PLASTIC_SUIT_UFOPEDIA listOrder: 16885 - id: STR_POLAR_SUIT_UC type_id: 5 section: STR_ARMORS text: STR_POLAR_SUIT_UFOPEDIA requires: - STR_POLAR_SUIT listOrder: 17450 - id: STR_POLAR_SUIT_H_UC type_id: 5 section: STR_ARMORS text: STR_POLAR_SUIT_UFOPEDIA requires: - STR_POLAR_SUIT - STR_HYBRID_RECRUITMENT listOrder: 17451 - id: STR_SWIMWEAR_UC type_id: 5 section: STR_ARMORS text: STR_SWIMWEAR_UFOPEDIA requires: - STR_SWIMWEAR listOrder: 17460 - id: STR_SWIMWEAR_H_UC type_id: 5 section: STR_ARMORS text: STR_SWIMWEAR_UFOPEDIA requires: - STR_SWIMWEAR - STR_HYBRID_RECRUITMENT listOrder: 17461 - id: STR_LABCOAT_UC type_id: 5 section: STR_ARMORS text: STR_LABCOAT_UFOPEDIA requires: - STR_LABCOAT listOrder: 17470 - id: STR_LABCOAT_H_UC type_id: 5 section: STR_ARMORS text: STR_LABCOAT_UFOPEDIA requires: - STR_LABCOAT - STR_HYBRID_RECRUITMENT listOrder: 17471 - id: STR_WORKSUIT_UC type_id: 5 section: STR_ARMORS text: STR_WORKSUIT_UFOPEDIA requires: - STR_WORKSUIT listOrder: 17440 - id: STR_WORKSUIT_H_UC type_id: 5 section: STR_ARMORS text: STR_WORKSUIT_UFOPEDIA requires: - STR_WORKSUIT - STR_HYBRID_RECRUITMENT listOrder: 17441 - id: STR_SYNTHSUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_SYNTHSUIT listOrder: 17150 text: STR_SYNTHSUIT_UFOPEDIA - id: STR_SYNTHSUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_SYNTHSUIT - STR_HYBRID_RECRUITMENT listOrder: 17151 text: STR_SYNTHSUIT_UFOPEDIA - id: STR_SYNTHSUIT_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_SYNTHSUIT listOrder: 17154 text: STR_SYNTHSUIT_UFOPEDIA - id: STR_SYNTHSUIT_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_SYNTHSUIT - STR_HYBRID_RECRUITMENT listOrder: 17155 text: STR_SYNTHSUIT_UFOPEDIA - id: STR_ASSAULT_SUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_ASSAULT_SUIT listOrder: 17180 text: STR_ASSAULT_SUIT_UFOPEDIA - id: STR_ASSAULT_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_ASSAULT_SUIT - STR_HYBRID_RECRUITMENT listOrder: 17181 text: STR_ASSAULT_SUIT_UFOPEDIA - id: STR_ASSAULT_SUIT_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_ASSAULT_SUIT listOrder: 17184 text: STR_ASSAULT_SUIT_UFOPEDIA - id: STR_ASSAULT_SUIT_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_ASSAULT_SUIT - STR_HYBRID_RECRUITMENT listOrder: 17185 text: STR_ASSAULT_SUIT_UFOPEDIA - id: STR_JUMP_ARMOR_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMP_ARMOR text: STR_JUMP_ARMOR_UFOPEDIA listOrder: 17100 - id: STR_JUMP_ARMOR_H_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMP_ARMOR - STR_HYBRID_RECRUITMENT text: STR_JUMP_ARMOR_UFOPEDIA listOrder: 17101 - id: STR_POWER_SUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_POWER_SUIT text: STR_POWER_SUIT_UFOPEDIA listOrder: 17200 - id: STR_POWER_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_POWER_SUIT - STR_HYBRID_RECRUITMENT text: STR_POWER_SUIT_UFOPEDIA listOrder: 17201 - id: STR_POWER_SUIT_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_POWER_SUIT text: STR_POWER_SUIT_UFOPEDIA listOrder: 17204 - id: STR_POWER_SUIT_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_POWER_SUIT - STR_HYBRID_RECRUITMENT text: STR_POWER_SUIT_UFOPEDIA listOrder: 17205 - id: STR_FLYING_SUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_FLYING_SUIT text: STR_FLYING_SUIT_UFOPEDIA listOrder: 17250 - id: STR_FLYING_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_FLYING_SUIT - STR_HYBRID_RECRUITMENT text: STR_FLYING_SUIT_UFOPEDIA listOrder: 17251 - id: STR_FLYING_SUIT_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_FLYING_SUIT text: STR_FLYING_SUIT_UFOPEDIA listOrder: 17254 - id: STR_FLYING_SUIT_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_FLYING_SUIT - STR_HYBRID_RECRUITMENT text: STR_FLYING_SUIT_UFOPEDIA listOrder: 17255 - id: STR_JUGGERNAUT_SUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_JUGGERNAUT_SUIT text: STR_JUGGERNAUT_SUIT_UFOPEDIA listOrder: 17400 - id: STR_JUGGERNAUT_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_JUGGERNAUT_SUIT - STR_HYBRID_RECRUITMENT text: STR_JUGGERNAUT_SUIT_UFOPEDIA listOrder: 17401 - id: STR_JUGGERNAUT_SUIT_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_JUGGERNAUT_SUIT text: STR_JUGGERNAUT_SUIT_UFOPEDIA listOrder: 17404 - id: STR_JUGGERNAUT_SUIT_H_UC_UNDERWATER type_id: 5 section: STR_ARMORS requires: - STR_JUGGERNAUT_SUIT - STR_HYBRID_RECRUITMENT text: STR_JUGGERNAUT_SUIT_UFOPEDIA listOrder: 17405 - id: STR_GRAVMODULE_ARMOR_UC type_id: 5 section: STR_ARMORS requires: - STR_GRAVMODULE_ARMOR text: STR_GRAVMODULE_ARMOR_UFOPEDIA listOrder: 16830 - id: STR_GRAVMODULE_ARMOR_H_UC type_id: 5 section: STR_ARMORS requires: - STR_GRAVMODULE_ARMOR - STR_HYBRID_RECRUITMENT text: STR_GRAVMODULE_ARMOR_UFOPEDIA listOrder: 16831 - id: STR_GRAVMODULE_ARMOR_GREEN_UC type_id: 5 section: STR_ARMORS requires: - STR_GRAVMODULE_ARMOR text: STR_GRAVMODULE_ARMOR_UFOPEDIA listOrder: 16834 - id: STR_GRAVMODULE_ARMOR_GREEN_H_UC type_id: 5 section: STR_ARMORS requires: - STR_GRAVMODULE_ARMOR - STR_HYBRID_RECRUITMENT text: STR_GRAVMODULE_ARMOR_UFOPEDIA listOrder: 16835 - id: STR_GRAVMODULE_ARMOR_BROWN_UC type_id: 5 section: STR_ARMORS requires: - STR_GRAVMODULE_ARMOR text: STR_GRAVMODULE_ARMOR_UFOPEDIA listOrder: 16838 - id: STR_GRAVMODULE_ARMOR_BROWN_H_UC type_id: 5 section: STR_ARMORS requires: - STR_GRAVMODULE_ARMOR - STR_HYBRID_RECRUITMENT text: STR_GRAVMODULE_ARMOR_UFOPEDIA listOrder: 16839 - id: STR_SYNDICATE_AGENT_DISGUISE_UC type_id: 5 section: STR_ARMORS requires: - STR_SYNDICATE_HQ_ACCESS text: STR_SYNDICATE_AGENT_DISGUISE_UC_UFOPEDIA listOrder: 17490 - id: STR_SYNDICATE_AGENT_DISGUISE_H_UC type_id: 5 section: STR_ARMORS requires: - STR_SYNDICATE_HQ_ACCESS - STR_HYBRID_RECRUITMENT text: STR_SYNDICATE_AGENT_DISGUISE_UC_UFOPEDIA listOrder: 17491 - id: STR_OSIRON_GOON_DISGUISE_UC type_id: 5 section: STR_ARMORS requires: - STR_TROLLIUM text: STR_OSIRON_GOON_DISGUISE_UC_UFOPEDIA listOrder: 17496 - id: STR_OSIRON_GOON_DISGUISE_H_UC type_id: 5 section: STR_ARMORS requires: - STR_TROLLIUM - STR_HYBRID_RECRUITMENT text: STR_OSIRON_GOON_DISGUISE_UC_UFOPEDIA listOrder: 17497 - id: STR_CAVEMAN_DISGUISE_UC type_id: 5 section: STR_ARMORS requires: - STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION text: STR_CAVEMAN_DISGUISE_UC_UFOPEDIA listOrder: 17494 - id: STR_CAVEMAN_DISGUISE_H_UC type_id: 5 section: STR_ARMORS requires: - STR_UAC_UNDERGROUND_WEAPON_DISTRIBUTION - STR_HYBRID_RECRUITMENT text: STR_CAVEMAN_DISGUISE_UC_UFOPEDIA listOrder: 17495 - id: STR_SUIT_UC type_id: 5 section: STR_ARMORS listOrder: 16780 text: STR_SUIT_UFOPEDIA - id: STR_SUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_HYBRID_RECRUITMENT text: STR_SUIT_UFOPEDIA listOrder: 16781 - id: STR_LEATHER_COAT_UC type_id: 5 section: STR_ARMORS requires: - STR_LEATHER_COAT text: STR_LEATHER_COAT_UFOPEDIA listOrder: 16790 - id: STR_LEATHER_COAT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_LEATHER_COAT - STR_HYBRID_RECRUITMENT text: STR_LEATHER_COAT_UFOPEDIA listOrder: 16791 - id: STR_BULLETPROOF_COAT_UC type_id: 5 section: STR_ARMORS requires: - STR_BULLETPROOF_COAT text: STR_BULLETPROOF_COAT_UFOPEDIA listOrder: 16795 - id: STR_BULLETPROOF_COAT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_BULLETPROOF_COAT - STR_HYBRID_RECRUITMENT text: STR_BULLETPROOF_COAT_UFOPEDIA listOrder: 16796 - id: STR_JUMPSUIT_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMPSUIT text: STR_X-COM_JUMPSUIT listOrder: 16810 - id: STR_JUMPSUIT_H_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMPSUIT - STR_HYBRID_RECRUITMENT text: STR_X-COM_JUMPSUIT listOrder: 16811 - id: STR_JUMPSUIT_GREEN_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMPSUIT text: STR_X-COM_JUMPSUIT listOrder: 16814 - id: STR_JUMPSUIT_GREEN_H_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMPSUIT - STR_HYBRID_RECRUITMENT text: STR_X-COM_JUMPSUIT listOrder: 16815 - id: STR_JUMPSUIT_BROWN_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMPSUIT text: STR_X-COM_JUMPSUIT listOrder: 16818 - id: STR_JUMPSUIT_BROWN_H_UC type_id: 5 section: STR_ARMORS requires: - STR_JUMPSUIT - STR_HYBRID_RECRUITMENT text: STR_X-COM_JUMPSUIT listOrder: 16819 - id: STR_ASTRAL_ARMOR_UC type_id: 5 section: STR_ARMORS requires: - STR_ASTRAL_ARMOR text: STR_ASTRAL_ARMOR_UFOPEDIA listOrder: 17500 - id: STR_DREAM_BLADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_DREAM_BLADE_UFOPEDIA requires: - STR_DREAM_BLADE listOrder: 18770 - id: STR_GAZER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GAZER image_id: UFOPEDIA_IMG_GAZER text: STR_GAZER_UFOPEDIA text_width: 158 listOrder: 163240 - id: STR_GAZER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GAZER_CORPSE image_id: UFOPEDIA_IMG_GAZER_AUTOPSY text: STR_GAZER_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163250 - id: STR_GAZER_STANDARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GAZER_STANDARD_ARMOR listOrder: 163241 - id: STR_CHASER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHASER image_id: UFOPEDIA_IMG_CHASER text: STR_CHASER_UFOPEDIA text_width: 158 listOrder: 163090 - id: STR_CHASER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHASER_CORPSE image_id: UFOPEDIA_IMG_CHASER_AUTOPSY text: STR_CHASER_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 163094 - id: STR_CHASER_STANDARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHASER_STANDARD_ARMOR listOrder: 163091 - id: STR_REAPER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REAPER image_id: UP022.SPK text: STR_REAPER_UFOPEDIA text_width: 158 listOrder: 163340 - id: STR_REAPER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REAPER_CORPSE image_id: UP023.SPK text: STR_REAPER_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163350 - id: STR_REAPER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_REAPER_ARMOR listOrder: 163341 - id: STR_REAPER_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_REAPER_WEAPON_UFOPEDIA requires: - STR_REAPER listOrder: 163342 - id: STR_HOLODRONE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HOLODRONE image_id: UFOPEDIA_IMG_HOLODRONE text: STR_HOLODRONE_UFOPEDIA text_width: 158 listOrder: 163320 - id: STR_HOLODRONE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HOLODRONE_CORPSE image_id: UFOPEDIA_IMG_HOLODRONE_AUTOPSY text: STR_HOLODRONE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163330 - id: STR_HOLODRONE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HOLODRONE_ARMOR listOrder: 163321 - id: STR_WASPITE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WASPITE image_id: UFOPEDIA_IMG_WASPITE text: STR_WASPITE_UFOPEDIA text_width: 158 listOrder: 163280 - id: STR_WASPITE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WASPITE_CORPSE image_id: UFOPEDIA_IMG_WASPITE_AUTOPSY text: STR_WASPITE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163290 - id: STR_WASPITE_STANDARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_WASPITE_STANDARD_ARMOR listOrder: 163281 - id: STR_SECTOPOD type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOPOD image_id: UP026.SPK text: STR_SECTOPOD_UFOPEDIA text_width: 158 listOrder: 166080 - id: STR_SECTOPOD_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOPOD_CORPSE image_id: UP027.SPK text: STR_SECTOPOD_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 166090 - id: STR_SECTOPOD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SECTOPOD_ARMOR listOrder: 166081 - id: STR_SECTOPOD_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_SECTOPOD_WEAPON_UFOPEDIA requires: - STR_SECTOPOD listOrder: 166082 - id: STR_ALIEN_LASER_TURRET type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_LASER_TURRET image_id: UFOPEDIA_IMG_ALIEN_LASER_TURRET text: STR_ALIEN_LASER_TURRET_UFOPEDIA text_width: 158 listOrder: 145470 - id: STR_ALIEN_LASER_TURRET_CORPSE type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_LASER_TURRET_CORPSE text: STR_ALIEN_LASER_TURRET_CORPSE_UFOPEDIA listOrder: 84400 - id: STR_ALIEN_LASER_TURRET_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_LASER_TURRET_ARMOR listOrder: 166120 - id: STR_ALIEN_SMALL_PLASMA_TURRET_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_ALIEN_SMALL_PLASMA_TURRET_WEAPON_UFOPEDIA requires: - STR_ALIEN_SMALL_PLASMA_TURRET_WEAPON listOrder: 166112 - id: STR_ALIEN_SMALL_PLASMA_TURRET type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_SMALL_PLASMA_TURRET image_id: UFOPEDIA_IMG_ALIEN_SMALL_PLASMA_TURRET text: STR_ALIEN_SMALL_PLASMA_TURRET_UFOPEDIA text_width: 158 listOrder: 145460 - id: STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE text: STR_ALIEN_SMALL_PLASMA_TURRET_CORPSE_UFOPEDIA listOrder: 84390 - id: STR_ALIEN_SMALL_PLASMA_TURRET_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ALIEN_SMALL_PLASMA_TURRET_ARMOR listOrder: 166111 - id: STR_CYBERDISC type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERDISC image_id: UP041.SPK text: STR_CYBERDISC_UFOPEDIA text_width: 158 listOrder: 166060 - id: STR_CYBERDISC_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERDISC_CORPSE image_id: UP042.SPK text: STR_CYBERDISC_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 166070 - id: STR_CYBERDISC_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERDISC_ARMOR listOrder: 166061 - id: STR_CYBERDISC_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_CYBERDISC_WEAPON_UFOPEDIA requires: - STR_CYBERDISC listOrder: 166062 - id: STR_CYBERMITE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERMITE image_id: UFOPEDIA_IMG_CYBERMITE text: STR_CYBERMITE_UFOPEDIA text_width: 158 listOrder: 166000 - id: STR_CYBERMITE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERMITE_CORPSE image_id: UFOPEDIA_IMG_CYBERMITE_AUTOPSY text: STR_CYBERMITE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 166010 - id: STR_CYBERMITE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERMITE_ARMOR listOrder: 166001 - id: STR_CEREBREAL type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CEREBREAL image_id: UFOPEDIA_IMG_CEREBREAL text: STR_CEREBREAL_UFOPEDIA text_width: 158 listOrder: 163160 - id: STR_CEREBREAL_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CEREBREAL_CORPSE image_id: UFOPEDIA_IMG_CEREBREAL_AUTOPSY text: STR_CEREBREAL_AUTOPSY_UFOPEDIA text_width: 148 listOrder: 163170 - id: STR_CEREBREAL_STANDARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS text: STR_CEREBREAL_STANDARD_ARMOR_UFOPEDIA requires: - STR_CEREBREAL_STANDARD_ARMOR listOrder: 163161 - id: STR_CEREBREAL_LARVA type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CEREBREAL_LARVA image_id: UFOPEDIA_IMG_CEREBREAL_LARVA text: STR_CEREBREAL_LARVA_UFOPEDIA text_width: 158 listOrder: 163180 - id: STR_CEREBREAL_LARVA_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CEREBREAL_LARVA_CORPSE image_id: UFOPEDIA_IMG_CEREBREAL_LARVA_AUTOPSY text: STR_CEREBREAL_LARVA_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 163190 - id: STR_CEREBREAL_LARVA_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CEREBREAL_LARVA_ARMOR listOrder: 163181 - id: STR_CHTONITE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHTONITE image_id: UFOPEDIA_IMG_CHTONITE text: STR_CHTONITE_UFOPEDIA text_width: 158 listOrder: 163020 - id: STR_CHTONITE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHTONITE_CORPSE image_id: UFOPEDIA_IMG_CHTONITE_AUTOPSY text: STR_CHTONITE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163030 - id: STR_CHTONITE_STANDARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHTONITE_STANDARD_ARMOR listOrder: 163021 - id: STR_SCORPOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SCORPOID image_id: UFOPEDIA_IMG_SCORPOID text: STR_SCORPOID_UFOPEDIA text_width: 158 listOrder: 161800 - id: STR_SCORPOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SCORPOID_CORPSE image_id: UFOPEDIA_IMG_SCORPOID_AUTOPSY text: STR_SCORPOID_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161810 - id: STR_SCORPOID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SCORPOID_ARMOR listOrder: 161801 - id: STR_ANTMAN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTMAN image_id: UFOPEDIA_IMG_ANTMAN text: STR_ANTMAN_UFOPEDIA text_width: 158 listOrder: 161700 - id: STR_ANTMAN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTMAN_CORPSE image_id: UFOPEDIA_IMG_ANTMAN_AUTOPSY text: STR_ANTMAN_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 161710 - id: STR_ANTMAN_WORKER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTMAN_WORKER_ARMOR listOrder: 161701 - id: STR_ANTMAN_WARRIOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTMAN_WARRIOR_ARMOR listOrder: 161702 - id: STR_ANTMAN_WEAPON_SPIT type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_ANTMAN_WEAPON_SPIT_UFOPEDIA requires: - STR_ANTMAN listOrder: 161722 - id: STR_ANTMAN_QUEEN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTMAN_QUEEN image_id: UFOPEDIA_IMG_ANTMAN_QUEEN text: STR_ANTMAN_QUEEN_UFOPEDIA text_width: 158 listOrder: 161720 - id: STR_ANTMAN_QUEEN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTMAN_QUEEN_CORPSE image_id: UFOPEDIA_IMG_ANTMAN_QUEEN_AUTOPSY text: STR_ANTMAN_QUEEN_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 161730 - id: STR_ANTMAN_QUEEN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ANTMAN_QUEEN_ARMOR listOrder: 161721 - id: STR_CROC_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CROC_AUTOPSY image_id: UFOPEDIA_IMG_CROC_AUTOPSY text: STR_CROC_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 163910 - id: STR_CROC type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CROC image_id: UFOPEDIA_IMG_CROC text: STR_CROC_UFOPEDIA text_width: 158 listOrder: 163900 - id: STR_CROC_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CROC_ARMOR listOrder: 163901 - id: STR_REPTOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_AUTOPSY image_id: UFOPEDIA_IMG_REPTOID_AUTOPSY text: STR_REPTOID_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 163850 - id: STR_REPTOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID image_id: UFOPEDIA_IMG_REPTOID text: STR_REPTOID_UFOPEDIA text_width: 158 listOrder: 163840 - id: STR_REPTOID_STANDARD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_STANDARD_ARMOR listOrder: 163841 - id: STR_REPTOID_COMMANDO_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_COMMANDO_ARMOR listOrder: 163843 - id: STR_REPTOID_SHADOW type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_SHADOW image_id: UFOPEDIA_IMG_REPTOID_SHADOW text: STR_REPTOID_SHADOW_UFOPEDIA text_width: 158 listOrder: 143520 - id: STR_REPTOID_SHADOW_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_SHADOW_ARMOR listOrder: 163845 - id: STR_REPTOID_DRAKE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_DRAKE image_id: UFOPEDIA_IMG_REPTOID_DRAKE text: STR_REPTOID_DRAKE_UFOPEDIA text_width: 158 listOrder: 163846 - id: STR_REPTOID_DRAKE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_DRAKE_ARMOR listOrder: 163847 - id: STR_SALAMANDRON type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SALAMANDRON image_id: UFOPEDIA_IMG_SALAMANDRON text: STR_SALAMANDRON_UFOPEDIA text_width: 158 listOrder: 163360 - id: STR_SALAMANDRON_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SALAMANDRON_CORPSE image_id: UFOPEDIA_IMG_SALAMANDRON_AUTOPSY text: STR_SALAMANDRON_AUTOPSY_UFOPEDIA text_width: 154 listOrder: 163370 - id: STR_CELATID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CELATID image_id: UP012.SPK text: STR_CELATID_UFOPEDIA text_width: 158 listOrder: 163420 - id: STR_CELATID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CELATID_CORPSE image_id: UP013.SPK text: STR_CELATID_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163390 - id: STR_CELATID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CELATID_ARMOR listOrder: 163421 - id: STR_CELATID_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_CELATID_WEAPON_UFOPEDIA requires: - STR_CELATID listOrder: 163422 - id: STR_SILACOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SILACOID image_id: UP028.SPK text: STR_SILACOID_UFOPEDIA text_width: 158 listOrder: 163660 - id: STR_SILACOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SILACOID_CORPSE image_id: UP029.SPK text: STR_SILACOID_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163670 - id: STR_TENTACULAT type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_TENTACULAT image_id: UFOPEDIA_IMG_TENTACULAT_CPAL text: STR_TENTACULAT_UFOPEDIA text_width: 158 listOrder: 163640 - id: STR_TENTACULAT_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_TENTACULAT_CORPSE image_id: UFOPEDIA_IMG_TENTACULAT_AUTOPSY text: STR_TENTACULAT_AUTOPSY_UFOPEDIA text_width: 148 listOrder: 163644 - id: STR_TENTACULAT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_TENTACULAT_ARMOR listOrder: 163641 - id: STR_TENTACULAT_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_TENTACULAT_WEAPON_UFOPEDIA requires: - STR_TENTACULAT listOrder: 163642 - id: STR_CHRYSSALID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHRYSSALID image_id: UP014.SPK text: STR_CHRYSSALID_UFOPEDIA text_width: 158 listOrder: 163380 - id: STR_CHRYSSALID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHRYSSALID_CORPSE image_id: UP015.SPK text: STR_CHRYSSALID_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163390 - id: STR_CHRYSSALID_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_CHRYSSALID_WEAPON_UFOPEDIA requires: - STR_CHRYSSALID listOrder: 163382 - id: STR_CHRYSSALID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHRYSSALID_ARMOR listOrder: 163381 - id: STR_BADASS_CHRYSSALID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BADASS_CHRYSSALID image_id: UP014.SPK text: STR_BADASS_CHRYSSALID_UFOPEDIA text_width: 158 listOrder: 163400 - id: STR_BADASS_CHRYSSALID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BADASS_CHRYSSALID_CORPSE image_id: UP015.SPK text: STR_BADASS_CHRYSSALID_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163410 - id: STR_BADASS_CHRYSSALID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BADASS_CHRYSSALID_ARMOR listOrder: 163401 - id: STR_BADASS_CHRYSSALID_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_BADASS_CHRYSSALID_WEAPON_UFOPEDIA requires: - STR_BADASS_CHRYSSALID listOrder: 163402 - id: STR_OBLITERATOR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_OBLITERATOR image_id: UFOPEDIA_IMG_OBLITERATOR text: STR_OBLITERATOR_UFOPEDIA text_width: 158 listOrder: 166100 - id: STR_OBLITERATOR_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_OBLITERATOR_CORPSE image_id: UFOPEDIA_IMG_OBLITERATOR_AUTOPSY text: STR_OBLITERATOR_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 166104 - id: STR_OBLITERATOR_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_OBLITERATOR_WEAPON_UFOPEDIA requires: - STR_OBLITERATOR listOrder: 166102 - id: STR_OBLITERATOR_ZAPPER type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_OBLITERATOR_ZAPPER_UFOPEDIA requires: - STR_OBLITERATOR listOrder: 166103 - id: STR_OBLITERATOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_OBLITERATOR_ARMOR listOrder: 166101 - id: STR_ARMORED_CAR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ARMORED_CAR image_id: UFOPEDIA_IMG_ARMORED_CAR text: STR_ARMORED_CAR_UFOPEDIA text_width: 155 listOrder: 144590 - id: STR_ARMORED_CAR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ARMORED_CAR_ARMOR listOrder: 144591 - id: STR_ARMORED_CAR_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_ARMORED_CAR_WEAPON_UFOPEDIA requires: - STR_ARMORED_CAR_WEAPON listOrder: 144592 - id: STR_MONGORN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MONGORN image_id: UFOPEDIA_IMG_MONGORN text: STR_MONGORN_UFOPEDIA text_width: 158 listOrder: 161320 - id: STR_MONGORN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MONGORN_CORPSE image_id: UFOPEDIA_IMG_MONGORN_AUTOPSY text: STR_MONGORN_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161323 - id: STR_MONGORN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MONGORN_ARMOR listOrder: 161321 - id: STR_MONGORN_KING_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MONGORN_KING_ARMOR listOrder: 161330 - id: STR_MONGORN_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_MONGORN_WEAPON_UFOPEDIA requires: - STR_MONGORN listOrder: 161322 - id: STR_WEREWOLF_WHITE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WEREWOLF_WHITE image_id: UFOPEDIA_IMG_WEREWOLF_WHITE text: STR_WEREWOLF_WHITE_UFOPEDIA text_width: 158 listOrder: 161370 - id: STR_WEREWOLF_WHITE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_WEREWOLF_WHITE_ARMOR listOrder: 161371 - id: STR_WEREWOLF type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WEREWOLF image_id: UFOPEDIA_IMG_WEREWOLF text: STR_WEREWOLF_UFOPEDIA text_width: 158 listOrder: 161360 - id: STR_WEREWOLF_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WEREWOLF_CORPSE image_id: UFOPEDIA_IMG_WEREWOLF_AUTOPSY text: STR_WEREWOLF_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161380 - id: STR_WEREWOLF_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_WEREWOLF_ARMOR listOrder: 161361 - id: STR_WEREWOLF_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_WEREWOLF_WEAPON_UFOPEDIA requires: - STR_WEREWOLF listOrder: 161362 - id: STR_WEREWOLF_PSI_PANIC_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_WEREWOLF_PSI_PANIC_WEAPON_UFOPEDIA requires: - STR_WEREWOLF_WHITE listOrder: 161373 - id: STR_WERECAT_BLACK type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WERECAT_BLACK image_id: UFOPEDIA_IMG_WERECAT_BLACK text: STR_WERECAT_BLACK_UFOPEDIA text_width: 158 listOrder: 161400 - id: STR_WERECAT_BLACK_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_WERECAT_BLACK_ARMOR listOrder: 161401 - id: STR_WERECAT type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WERECAT image_id: UFOPEDIA_IMG_WERECAT text: STR_WERECAT_UFOPEDIA text_width: 158 listOrder: 161390 - id: STR_WERECAT_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_WERECAT_CORPSE image_id: UFOPEDIA_IMG_WERECAT_AUTOPSY text: STR_WERECAT_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161404 - id: STR_WERECAT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_WERECAT_ARMOR listOrder: 161391 - id: STR_WERECAT_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_WERECAT_WEAPON_UFOPEDIA requires: - STR_WERECAT listOrder: 161392 - id: STR_WERECAT_MIND_CONTROL_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_WERECAT_MIND_CONTROL_WEAPON_UFOPEDIA requires: - STR_WERECAT_BLACK listOrder: 161403 - id: STR_SHADOWBAT type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SHADOWBAT image_id: UFOPEDIA_IMG_SHADOWBAT text: STR_SHADOWBAT_UFOPEDIA text_width: 158 listOrder: 161240 - id: STR_SHADOWBAT_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SHADOWBAT_CORPSE image_id: UFOPEDIA_IMG_SHADOWBAT_AUTOPSY text: STR_SHADOWBAT_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161250 - id: STR_SPIKEBOAR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SPIKEBOAR image_id: UFOPEDIA_IMG_SPIKEBOAR text: STR_SPIKEBOAR_UFOPEDIA text_width: 158 listOrder: 161260 - id: STR_SPIKEBOAR_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SPIKEBOAR_CORPSE image_id: UFOPEDIA_IMG_SPIKEBOAR_AUTOPSY text: STR_SPIKEBOAR_AUTOPSY_UFOPEDIA text_width: 153 listOrder: 161270 - id: STR_BULLFROG type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BULLFROG image_id: UFOPEDIA_IMG_BULLFROG_CPAL text: STR_BULLFROG_UFOPEDIA text_width: 150 listOrder: 161530 - id: STR_BULLFROG_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BULLFROG_CORPSE image_id: UFOPEDIA_IMG_BULLFROG_AUTOPSY text: STR_BULLFROG_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161540 - id: STR_SHAMBLER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SHAMBLER image_id: UFOPEDIA_IMG_SHAMBLER text: STR_SHAMBLER_UFOPEDIA text_width: 158 listOrder: 161280 - id: STR_SHAMBLER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SHAMBLER_CORPSE image_id: UFOPEDIA_IMG_SHAMBLER_AUTOPSY text: STR_SHAMBLER_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161290 - id: STR_FENRIR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FENRIR image_id: UFOPEDIA_IMG_FENRIR text: STR_FENRIR_UFOPEDIA text_width: 158 listOrder: 161300 - id: STR_FENRIR_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_FENRIR_CORPSE image_id: UFOPEDIA_IMG_FENRIR_AUTOPSY text: STR_FENRIR_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161310 - id: STR_ZOMBIE_PARASITE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_PARASITE image_id: UFOPEDIA_IMG_ZOMBIE_PARASITE text: STR_ZOMBIE_PARASITE_UFOPEDIA text_width: 155 listOrder: 164080 - id: STR_DAMAGED_ZOMBIE_PARASITE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_DAMAGED_ZOMBIE_PARASITE image_id: UFOPEDIA_IMG_ZOMBIE_PARASITE text: STR_DAMAGED_ZOMBIE_PARASITE_UFOPEDIA text_width: 160 listOrder: 164081 - id: STR_ZOMBIE_BOOMER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_BOOMER image_id: UFOPEDIA_IMG_ZOMBIE_BOOMER text: STR_ZOMBIE_BOOMER_UFOPEDIA text_width: 161 listOrder: 164124 - id: STR_ZOMBIE_BOOMER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_BOOMER_CORPSE image_id: UFOPEDIA_IMG_ZOMBIE_BOOMER_AUTOPSY text: STR_ZOMBIE_BOOMER_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 164126 - id: STR_ZOMBIE_BOOMER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_BOOMER_ARMOR listOrder: 164125 - id: STR_ZOMBIE_STERILE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_STERILE image_id: UFOPEDIA_IMG_ZOMBIE_STERILE text: STR_ZOMBIE_STERILE_UFOPEDIA text_width: 158 listOrder: 164090 - id: STR_ZOMBIE_STERILE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_STERILE_CORPSE image_id: UFOPEDIA_IMG_ZOMBIE_STERILE_AUTOPSY text: STR_ZOMBIE_STERILE_AUTOPSY_UFOPEDIA text_width: 149 listOrder: 164100 - id: STR_ZOMBIE_STERILE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_STERILE_ARMOR listOrder: 164095 - id: STR_ZOMBIE_GRUBAS type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_GRUBAS image_id: UFOPEDIA_IMG_ZOMBIE_GRUBAS text: STR_ZOMBIE_GRUBAS_UFOPEDIA text_width: 158 listOrder: 164110 - id: STR_ZOMBIE_GRUBAS_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_GRUBAS_CORPSE image_id: UFOPEDIA_IMG_ZOMBIE_GRUBAS_AUTOPSY text: STR_ZOMBIE_GRUBAS_AUTOPSY_UFOPEDIA text_width: 153 listOrder: 164120 - id: STR_ZOMBIE_GRUBAS_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_GRUBAS_ARMOR listOrder: 164111 - id: STR_ZOMBIE_INFECTOR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_INFECTOR image_id: UFOPEDIA_IMG_ZOMBIE_INFECTOR text: STR_ZOMBIE_INFECTOR_UFOPEDIA text_width: 158 listOrder: 164130 - id: STR_ZOMBIE_INFECTOR_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_INFECTOR_CORPSE image_id: UFOPEDIA_IMG_ZOMBIE_INFECTOR_AUTOPSY text: STR_ZOMBIE_INFECTOR_AUTOPSY_UFOPEDIA text_width: 153 listOrder: 164140 - id: STR_ZOMBIE_INFECTOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_INFECTOR_ARMOR listOrder: 164131 - id: STR_ZOMBIE_TROOPER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_TROOPER image_id: UFOPEDIA_IMG_ZOMBIE_TROOPER text: STR_ZOMBIE_TROOPER_UFOPEDIA text_width: 158 listOrder: 164170 - id: STR_ZOMBIE_TROOPER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_TROOPER_CORPSE image_id: UFOPEDIA_IMG_ZOMBIE_TROOPER_AUTOPSY text: STR_ZOMBIE_TROOPER_AUTOPSY_UFOPEDIA text_width: 153 listOrder: 164180 - id: STR_ZOMBIE_TROOPER_1_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZOMBIE_TROOPER listOrder: 164171 - id: STR_MEGAZOMBIE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGAZOMBIE image_id: UFOPEDIA_IMG_MEGAZOMBIE text: STR_MEGAZOMBIE_UFOPEDIA text_width: 158 listOrder: 164190 - id: STR_MEGAZOMBIE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGAZOMBIE_CORPSE image_id: UFOPEDIA_IMG_MEGAZOMBIE_AUTOPSY text: STR_MEGAZOMBIE_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 164200 - id: STR_MEGAZOMBIE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGAZOMBIE_ARMOR listOrder: 164191 - id: STR_TOMB_GUARD type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_TOMB_GUARD image_id: UFOPEDIA_IMG_TOMB_GUARD text: STR_TOMB_GUARD_UFOPEDIA text_width: 158 listOrder: 164150 - id: STR_TOMB_GUARD_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_TOMB_GUARD_CORPSE image_id: UFOPEDIA_IMG_TOMB_GUARD_AUTOPSY text: STR_TOMB_GUARD_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164160 - id: STR_TOMB_GUARD_FEMALE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_TOMB_GUARD_FEMALE_ARMOR listOrder: 164151 - id: STR_TOMB_GUARD_MALE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_TOMB_GUARD_MALE_ARMOR listOrder: 164152 - id: STR_VAMPIRE_KNIGHT type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_VAMPIRE_KNIGHT image_id: UFOPEDIA_IMG_VAMPIRE_KNIGHT_CPAL text: STR_VAMPIRE_KNIGHT_UFOPEDIA text_width: 158 listOrder: 164060 - id: STR_VAMPIRE_KNIGHT_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_VAMPIRE_KNIGHT_CORPSE image_id: UFOPEDIA_IMG_VAMPIRE_KNIGHT_AUTOPSY text: STR_VAMPIRE_KNIGHT_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164070 - id: STR_VAMPIRE_KNIGHT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_VAMPIRE_KNIGHT_ARMOR listOrder: 164061 - id: STR_MUMMY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUMMY image_id: UFOPEDIA_IMG_MUMMY_CPAL text: STR_MUMMY_UFOPEDIA text_width: 158 listOrder: 164020 - id: STR_MUMMY_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUMMY_CORPSE image_id: UFOPEDIA_IMG_MUMMY_AUTOPSY text: STR_MUMMY_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164030 - id: STR_MUMMY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MUMMY_ARMOR text: STR_MUMMY_ARMOR_UFOPEDIA listOrder: 164021 - id: STR_STRIX type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_STRIX image_id: UFOPEDIA_IMG_STRIX text: STR_STRIX_UFOPEDIA text_width: 158 listOrder: 164230 - id: STR_STRIX_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_STRIX_CORPSE image_id: UFOPEDIA_IMG_STRIX_AUTOPSY text: STR_STRIX_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164240 - id: STR_STRIX_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_STRIX_ARMOR listOrder: 164231 - id: STR_GHOUL type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GHOUL image_id: UFOPEDIA_IMG_GHOUL text: STR_GHOUL_UFOPEDIA text_width: 158 listOrder: 164210 - id: STR_GHOUL_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GHOUL_CORPSE image_id: UFOPEDIA_IMG_GHOUL_AUTOPSY text: STR_GHOUL_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164220 - id: STR_GHOUL_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GHOUL_ARMOR listOrder: 164215 - id: STR_GHOUL_WARRIOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GHOUL_WARRIOR_ARMOR listOrder: 164216 - id: STR_VAMPIRE_QUEEN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_VAMPIRE_QUEEN image_id: UFOPEDIA_IMG_VAMPIRE_QUEEN text: STR_VAMPIRE_QUEEN_UFOPEDIA text_width: 158 listOrder: 164040 - id: STR_VAMPIRE_QUEEN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_VAMPIRE_QUEEN_CORPSE image_id: UFOPEDIA_IMG_VAMPIRE_QUEEN_AUTOPSY text: STR_VAMPIRE_QUEEN_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164050 - id: STR_VAMPIRE_QUEEN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_VAMPIRE_QUEEN_ARMOR text: STR_VAMPIRE_QUEEN_ARMOR_UFOPEDIA listOrder: 164041 - id: STR_ABOMINATION type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ABOMINATION image_id: UFOPEDIA_IMG_ABOMINATION text: STR_ABOMINATION_UFOPEDIA text_width: 158 listOrder: 163820 - id: STR_ABOMINATION_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_ABOMINATION_CORPSE image_id: UFOPEDIA_IMG_ABOMINATION_AUTOPSY text: STR_ABOMINATION_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 163830 - id: STR_ABOMINATION_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ABOMINATION_ARMOR listOrder: 163821 - id: STR_ABOMINATION_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_ABOMINATION_WEAPON_UFOPEDIA requires: - STR_ABOMINATION listOrder: 163822 - id: STR_JARHEAD_MASHINOBI type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_JARHEAD_MASHINOBI image_id: UFOPEDIA_IMG_JARHEAD_MASHINOBI text: STR_JARHEAD_MASHINOBI_UFOPEDIA text_width: 150 listOrder: 117010 - id: STR_JARHEAD_MASHINOBI_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_JARHEAD_MASHINOBI_ARMOR listOrder: 164725 - id: STR_JARHEAD type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_JARHEAD image_id: UFOPEDIA_IMG_JARHEAD text: STR_JARHEAD_UFOPEDIA text_width: 150 listOrder: 164720 - id: STR_JARHEAD_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_JARHEAD_CORPSE image_id: UFOPEDIA_IMG_JARHEAD_AUTOPSY text: STR_JARHEAD_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164730 - id: STR_JARHEAD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_JARHEAD_ARMOR listOrder: 164721 - id: STR_JARHEAD_PRETENDER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_JARHEAD_PRETENDER_ARMOR listOrder: 164722 - id: STR_MUTON_SHADER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_MUTON_SHADER text: STR_MUTON_SHADER_UFOPEDIA text_width: 158 requires: - STR_MUTON_SHADER listOrder: 138055 - id: STR_BUG_EYE_GHOST type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BUG_EYE_GHOST text: STR_BUG_EYE_GHOST_UFOPEDIA text_width: 158 requires: - STR_BUG_EYE_GHOST listOrder: 118010 - id: STR_SKULL_WRAITH type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SKULL_WRAITH text: STR_SKULL_WRAITH_UFOPEDIA text_width: 158 requires: - STR_SKULL_WRAITH listOrder: 118110 - id: STR_ANCIENT_SEA_GHOST type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_ANCIENT_SEA_GHOST text: STR_ANCIENT_SEA_GHOST_UFOPEDIA text_width: 158 requires: - STR_ANCIENT_SEA_GHOST listOrder: 118120 - id: STR_DOOM_IMP type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_DOOM_IMP text: STR_DOOM_IMP_UFOPEDIA text_width: 158 requires: - STR_DOOM_IMP listOrder: 118300 - id: STR_DOOM_IMP_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_DOOM_IMP_CORPSE image_id: UFOPEDIA_IMG_DOOM_IMP_AUTOPSY text: STR_DOOM_IMP_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164970 - id: STR_DOOM_IMP_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_DOOM_IMP_ARMOR listOrder: 118301 - id: STR_CHUPACABRA type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHUPACABRA image_id: UFOPEDIA_IMG_CHUPACABRA text: STR_CHUPACABRA_UFOPEDIA text_width: 158 listOrder: 161180 - id: STR_CHUPACABRA_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHUPACABRA_CORPSE image_id: UFOPEDIA_IMG_CHUPACABRA_AUTOPSY text: STR_CHUPACABRA_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161190 - id: STR_GIANT_RAT type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_RAT image_id: UFOPEDIA_IMG_GIANT_RAT_CPAL text: STR_GIANT_RAT_UFOPEDIA text_width: 158 listOrder: 161550 - id: STR_GIANT_RAT_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_RAT_CORPSE image_id: UFOPEDIA_IMG_GIANT_RAT_AUTOPSY text: STR_GIANT_RAT_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161560 - id: STR_MEGASCORPION type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGASCORPION image_id: UFOPEDIA_IMG_MEGASCORPION text: STR_MEGASCORPION_UFOPEDIA text_width: 155 listOrder: 161120 - id: STR_MEGASCORPION_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MEGASCORPION_CORPSE image_id: UFOPEDIA_IMG_MEGASCORPION_AUTOPSY text: STR_MEGASCORPION_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161130 - id: STR_GIANT_BEETLE_BOMBARDIER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_BEETLE_BOMBARDIER image_id: UFOPEDIA_IMG_GIANT_BEETLE_BOMBARDIER text: STR_GIANT_BEETLE_BOMBARDIER_UFOPEDIA text_width: 158 listOrder: 161510 - id: STR_GIANT_BEETLE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_BEETLE image_id: UFOPEDIA_IMG_GIANT_BEETLE text: STR_GIANT_BEETLE_UFOPEDIA text_width: 158 listOrder: 161500 - id: STR_GIANT_BEETLE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_BEETLE_CORPSE image_id: UFOPEDIA_IMG_GIANT_BEETLE_AUTOPSY text: STR_GIANT_BEETLE_AUTOPSY_UFOPEDIA text_width: 153 listOrder: 161520 - id: STR_GIANT_SPIDER_ALLOY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_ALLOY image_id: UFOPEDIA_IMG_GIANT_SPIDER_ALLOY text: STR_GIANT_SPIDER_ALLOY_UFOPEDIA text_width: 158 listOrder: 160970 - id: STR_GIANT_SPIDER_ALLOY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_ALLOY_ARMOR listOrder: 160971 - id: STR_GIANT_SPIDER_PURPLE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_PURPLE image_id: UFOPEDIA_IMG_GIANT_SPIDER_PURPLE text: STR_GIANT_SPIDER_PURPLE_UFOPEDIA text_width: 158 listOrder: 161000 - id: STR_GIANT_SPIDER_PURPLE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_PURPLE_ARMOR listOrder: 161001 - id: STR_GIANT_SPIDER_GREEN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_GREEN image_id: UFOPEDIA_IMG_GIANT_SPIDER_GREEN text: STR_GIANT_SPIDER_GREEN_UFOPEDIA text_width: 158 listOrder: 160990 - id: STR_GIANT_SPIDER_GREEN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_GREEN_ARMOR listOrder: 160991 - id: STR_GIANT_SPIDER_RED type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_RED image_id: UFOPEDIA_IMG_GIANT_SPIDER_RED text: STR_GIANT_SPIDER_RED_UFOPEDIA text_width: 158 listOrder: 160980 - id: STR_GIANT_SPIDER_FLAME_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GIANT_SPIDER_FLAME_WEAPON_UFOPEDIA requires: - STR_GIANT_SPIDER_RED listOrder: 160982 - id: STR_GIANT_SPIDER_RED_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_RED_ARMOR listOrder: 160981 - id: STR_GIANT_SPIDER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER image_id: UFOPEDIA_IMG_GIANT_SPIDER text: STR_GIANT_SPIDER_UFOPEDIA text_width: 158 listOrder: 160960 - id: STR_GIANT_SPIDER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_CORPSE image_id: UFOPEDIA_IMG_GIANT_SPIDER_AUTOPSY text: STR_GIANT_SPIDER_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161010 - id: STR_GIANT_SPIDER_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GIANT_SPIDER_WEAPON_UFOPEDIA requires: - STR_GIANT_SPIDER listOrder: 160962 - id: STR_GIANT_SPIDER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_ARMOR listOrder: 160961 - id: STR_GIANT_SPIDER_QUEEN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_QUEEN image_id: UFOPEDIA_IMG_GIANT_SPIDER_QUEEN text: STR_GIANT_SPIDER_QUEEN_UFOPEDIA text_width: 155 listOrder: 161080 - id: STR_GIANT_SPIDER_QUEEN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_QUEEN_CORPSE image_id: UFOPEDIA_IMG_GIANT_SPIDER_QUEEN_AUTOPSY text: STR_GIANT_SPIDER_QUEEN_AUTOPSY_UFOPEDIA text_width: 153 listOrder: 161090 - id: STR_GIANT_SPIDER_QUEEN_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GIANT_SPIDER_QUEEN_WEAPON_UFOPEDIA requires: - STR_GIANT_SPIDER_QUEEN listOrder: 161082 - id: STR_GIANT_SPIDER_QUEEN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_QUEEN_ARMOR listOrder: 161081 - id: STR_GIANT_SPIDER_KING type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_KING image_id: UFOPEDIA_IMG_GIANT_SPIDER_KING text: STR_GIANT_SPIDER_KING_UFOPEDIA text_width: 158 listOrder: 161100 - id: STR_GIANT_SPIDER_KING_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_KING_CORPSE image_id: UFOPEDIA_IMG_GIANT_SPIDER_KING_AUTOPSY text: STR_GIANT_SPIDER_KING_AUTOPSY_UFOPEDIA text_width: 146 listOrder: 161110 - id: STR_GIANT_SPIDER_KING_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GIANT_SPIDER_KING_ARMOR listOrder: 161101 - id: STR_SWARMIDS type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SWARMIDS image_id: UFOPEDIA_IMG_SWARMIDS text: STR_SWARMIDS_UFOPEDIA text_width: 158 listOrder: 163460 - id: STR_SWARMIDS_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SWARMIDS_CORPSE image_id: UFOPEDIA_IMG_SWARMIDS_AUTOPSY text: STR_SWARMIDS_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163470 - id: STR_GILLDOG type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GILLDOG image_id: UFOPEDIA_IMG_GILLDOG text: STR_GILLDOG_UFOPEDIA text_width: 158 listOrder: 161340 - id: STR_GILLDOG_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GILLDOG_CORPSE image_id: UFOPEDIA_IMG_GILLDOG_AUTOPSY text: STR_GILLDOG_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161350 - id: STR_GILLDOG_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_GILLDOG_ARMOR listOrder: 161341 - id: STR_GILLDOG_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_GILLDOG_WEAPON_UFOPEDIA requires: - STR_GILLDOG listOrder: 161342 - id: STR_BLOODHOUND type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLOODHOUND image_id: UFOPEDIA_IMG_BLOODHOUND text: STR_BLOODHOUND_UFOPEDIA text_width: 158 listOrder: 161600 - id: STR_BLOODHOUND_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLOODHOUND_CORPSE image_id: UFOPEDIA_IMG_BLOODHOUND_AUTOPSY text: STR_BLOODHOUND_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161610 - id: STR_BLOODHOUND_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLOODHOUND_ARMOR listOrder: 161601 - id: STR_BLOODHOUND_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_BLOODHOUND_WEAPON_UFOPEDIA requires: - STR_BLOODHOUND listOrder: 161602 - id: STR_MINOTAUR type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MINOTAUR image_id: UFOPEDIA_IMG_MINOTAUR text: STR_MINOTAUR_UFOPEDIA text_width: 158 listOrder: 161420 - id: STR_MINOTAUR_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_MINOTAUR_CORPSE image_id: UFOPEDIA_IMG_MINOTAUR_AUTOPSY text: STR_MINOTAUR_AUTOPSY_UFOPEDIA text_width: 100 listOrder: 161430 - id: STR_MINOTAUR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_MINOTAUR_ARMOR listOrder: 161421 - id: STR_MINOTAUR_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_MINOTAUR_WEAPON_UFOPEDIA requires: - STR_MINOTAUR listOrder: 161422 - id: STR_OWLMAN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_OWLMAN image_id: UFOPEDIA_IMG_OWLMAN text: STR_OWLMAN_UFOPEDIA text_width: 155 listOrder: 161410 - id: STR_OWLMAN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_OWLMAN_CORPSE image_id: UFOPEDIA_IMG_OWLMAN_AUTOPSY text: STR_OWLMAN_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 161413 - id: STR_OWLMAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_OWLMAN_ARMOR listOrder: 161411 - id: STR_OWLMAN_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_OWLMAN_WEAPON_UFOPEDIA requires: - STR_OWLMAN listOrder: 161412 - id: STR_MEDICAL_DRONE_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MEDICAL_DRONE_UFOPEDIA requires: - STR_MEDICAL_DRONE listOrder: 10970 - id: STR_XCOM_FLYING_DRONE_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_XCOM_FLYING_DRONE_UFOPEDIA requires: - STR_XCOM_FLYING_DRONE listOrder: 10965 - id: STR_XCOM_LARGE_FLYING_DRONE_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_XCOM_LARGE_FLYING_DRONE_UFOPEDIA requires: - STR_XCOM_LARGE_FLYING_DRONE listOrder: 10926 - id: STR_SEABOT_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SEABOT_ARMOR_UFOPEDIA requires: - STR_SCOUT_DRONE listOrder: 10990 - id: STR_SMALL_TANK_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SCOUT_DRONE_UFOPEDIA requires: - STR_SCOUT_DRONE listOrder: 10900 - id: STR_SCOUT_DRONE_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SCOUT_DRONE_SHOTGUN_UFOPEDIA requires: - STR_SCOUT_DRONE listOrder: 10910 - id: STR_SCOUT_DRONE_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SCOUT_DRONE - id: STR_HWP_SMOKE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HWP_SMOKE_UFOPEDIA requires: - STR_SCOUT_DRONE listOrder: 10950 - id: STR_HWP_SMOKE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SCOUT_DRONE - id: STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SMALL_TANK_ROCKET_LAUNCHER_ARMOR_UFOPEDIA requires: - STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_ARMOR listOrder: 10921 - id: STR_SCOUT_DRONE_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SCOUT_DRONE_ROCKET_LAUNCHER_UFOPEDIA requires: - STR_SCOUT_DRONE_ROCKET_LAUNCHER listOrder: 10922 - id: STR_SCOUT_DRONE_ROCKETS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SCOUT_DRONE_ROCKET_LAUNCHER - id: STR_HWP_RANGEFINDER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HWP_RANGEFINDER_UFOPEDIA requires: - STR_MUGGLE_AI listOrder: 10610 - id: STR_TANK_MASS_DRIVER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_MASS_DRIVER_UFOPEDIA requires: - STR_TANK_MASS_DRIVER listOrder: 11300 - id: STR_HWP_MASS_DRIVER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_MASS_DRIVER text: STR_HWP_MASS_DRIVER_UFOPEDIA listOrder: 11310 - id: STR_HWP_MASS_DRIVER_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_MASS_DRIVER - id: STR_TANK_GAUSS_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_GAUSS_UFOPEDIA requires: - STR_TANK_GAUSS listOrder: 11400 - id: STR_HWP_GAUSS_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_GAUSS text: STR_HWP_GAUSS_CANNON_UFOPEDIA listOrder: 11410 - id: STR_HWP_GAUSS_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_GAUSS - id: STR_HOVERTANK_MASS_DRIVER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HOVERTANK_MASS_DRIVER_UFOPEDIA requires: - STR_HOVERTANK_MASS_DRIVER listOrder: 11370 - id: STR_HWP_HOVER_MASS_DRIVER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_MASS_DRIVER text: STR_HWP_HOVER_MASS_DRIVER_UFOPEDIA listOrder: 11380 - delete: STR_HOVERTANK_GAUSS - id: STR_HOVERTANK_GAUSS_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HOVERTANK_GAUSS_UFOPEDIA requires: - STR_HOVERTANK_GAUSS listOrder: 11470 - id: STR_HWP_HOVER_GAUSS_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_GAUSS text: STR_HWP_HOVER_GAUSS_CANNON_UFOPEDIA listOrder: 11480 - id: STR_TANK_CANNON_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_CANNON_UFOPEDIA requires: - STR_TANK_CANNON listOrder: 11000 - id: STR_HWP_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HWP_CANNON_UFOPEDIA requires: - STR_TANK_CANNON listOrder: 11070 - id: STR_HWP_CANNON_SHELLS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_CANNON - id: STR_TANK_ROCKET_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_ROCKET_LAUNCHER_UFOPEDIA requires: - STR_TANK_ROCKET_LAUNCHER listOrder: 11100 - id: STR_HWP_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HWP_ROCKET_LAUNCHER_UFOPEDIA requires: - STR_TANK_ROCKET_LAUNCHER listOrder: 11110 - id: STR_HWP_ROCKETS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_ROCKET_LAUNCHER - id: STR_TANK_TRITANIUM_ROCKET_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_TRITANIUM_ROCKET_LAUNCHER_UFOPEDIA requires: - STR_TANK_TRITANIUM_ROCKET_LAUNCHER listOrder: 11186 - id: STR_HWP_ROCKETS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_ROCKET_LAUNCHER - id: STR_HWP_TRITANIUM_ROCKETS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_TRITANIUM_ROCKET_LAUNCHER - id: STR_TANK_FLAMER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_FLAMER_UFOPEDIA requires: - STR_TANK_FLAMER listOrder: 11290 - id: STR_HWP_FLAMER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HWP_FLAMER_UFOPEDIA requires: - STR_TANK_FLAMER listOrder: 11291 - id: STR_HOVERTANK_FLAMER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_FLAMER text: STR_HOVERTANK_FLAMER_UFOPEDIA listOrder: 11294 - id: STR_HWP_HOVER_FLAMER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HWP_HOVER_FLAMER text: STR_HWP_HOVER_FLAMER_UFOPEDIA listOrder: 11295 - id: STR_TANK_MINIROCKET_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_MINIROCKET_UFOPEDIA requires: - STR_TANK_MINIROCKET listOrder: 11195 - id: STR_HWP_MINIROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HWP_MINIROCKET_UFOPEDIA requires: - STR_TANK_MINIROCKET listOrder: 11196 - id: STR_HOVERTANK_MINIROCKET_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_MINIROCKET text: STR_HOVERTANK_MINIROCKET_UFOPEDIA listOrder: 11197 - id: STR_HWP_HOVER_MINIROCKET type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HWP_HOVER_MINIROCKET text: STR_HWP_HOVER_MINIROCKET_UFOPEDIA listOrder: 11198 - id: STR_HWP_MINIROCKETS_HE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_MINIROCKET - id: STR_HWP_MINIROCKETS_I type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_MINIROCKET - id: STR_TANK_MINIGUN_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TANK_MINIGUN_UFOPEDIA requires: - STR_TANK_MINIGUN listOrder: 11209 - id: STR_HWP_MINIGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HWP_MINIGUN_UFOPEDIA requires: - STR_TANK_MINIGUN listOrder: 11210 - id: STR_HWP_MINIGUN_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TANK_MINIGUN - id: STR_TANK_LASER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_LASER_CANNON text: STR_TANK_LASER_CANNON_UFOPEDIA listOrder: 11500 - id: STR_HWP_LASER_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_LASER_CANNON text: STR_HWP_LASER_CANNON_UFOPEDIA listOrder: 11510 - id: STR_TANK_PLASMA_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_PLASMA text: STR_TANK_PLASMA_UFOPEDIA listOrder: 11600 - id: STR_HWP_PLASMA_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_PLASMA text: STR_HWP_PLASMA_CANNON_UFOPEDIA listOrder: 11610 - id: STR_HOVERTANK_ROCKET_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HWP_HOVER_ROCKET_LAUNCHER text: STR_HOVERTANK_ROCKET_LAUNCHER_UFOPEDIA listOrder: 11170 - id: STR_HWP_HOVER_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HWP_HOVER_ROCKET_LAUNCHER text: STR_HWP_HOVER_ROCKET_LAUNCHER_UFOPEDIA listOrder: 11180 - id: STR_HOVERTANK_TRITANIUM_ROCKET_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER text: STR_HOVERTANK_TRITANIUM_ROCKET_LAUNCHER_UFOPEDIA listOrder: 11186 - id: STR_HWP_HOVER_TRITANIUM_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_TRITANIUM_ROCKET_LAUNCHER text: STR_HWP_TRITANIUM_ROCKET_LAUNCHER_UFOPEDIA listOrder: 11190 - id: STR_HOVERTANK_LASER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_LASER_CANNON text: STR_HOVERTANK_LASER_CANNON_UFOPEDIA listOrder: 11570 - id: STR_HWP_HOVER_LASER_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_LASER_CANNON text: STR_HWP_HOVER_LASER_CANNON_UFOPEDIA listOrder: 11580 - id: STR_XENO_COMBAT_SHIELD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_ARMORED_VEST text: STR_XENO_COMBAT_SHIELD_UFOPEDIA listOrder: 108450 - id: STR_XENO_ALLOY_SHIELD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_ALLOY_VEST text: STR_XENO_ALLOY_SHIELD_UFOPEDIA listOrder: 108500 - id: STR_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_ROCKET_LAUNCHER text: STR_ROCKET_LAUNCHER_UFOPEDIA pages: - title: STR_ROCKET_LAUNCHER text: STR_ROCKET_LAUNCHER_UFOPEDIA - title: STR_ROCKET_LAUNCHER_CONT text: STR_ROCKET_LAUNCHER_UFOPEDIA listOrder: 33970 - id: STR_HOVERTANK_PLASMA_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HWP_HOVER_PLASMA_CANNON - STR_HOVERTANK_PLASMA text: STR_HOVERTANK_PLASMA_UFOPEDIA listOrder: 11670 - id: STR_HWP_HOVER_PLASMA_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HWP_HOVER_PLASMA_CANNON text: STR_HWP_HOVER_PLASMA_CANNON_UFOPEDIA listOrder: 11680 - id: STR_HOVERTANK_LAUNCHER_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_LAUNCHER text: STR_HOVERTANK_LAUNCHER_UFOPEDIA listOrder: 11770 - id: STR_HWP_FUSION_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HOVERTANK_LAUNCHER text: STR_HWP_FUSION_LAUNCHER_UFOPEDIA listOrder: 11780 - id: STR_HWP_FUSION_BOMB type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HOVERTANK_LAUNCHER - id: STR_HWP type_id: 8 section: STR_UFO_COMPONENTS text: STR_HWP_UFOPEDIA requires: - STR_HWP listOrder: 4200 - id: STR_SECTOPOD_CONSTRUCTION type_id: 8 section: STR_UFO_COMPONENTS requires: - STR_SECTOPOD_CONSTRUCTION text: STR_SECTOPOD_CONSTRUCTION_UFOPEDIA listOrder: 4300 - id: STR_SECTOPOD_ARMOR2 type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LASER_CANNON - STR_SECTOPOD_CONSTRUCTION text: STR_SECTOPOD_LASER_UFOPEDIA listOrder: 16409 - id: STR_HWP_SECTOPOD_LASER_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_LASER_CANNON - STR_SECTOPOD_CONSTRUCTION text: STR_HWP_SECTOPOD_LASER_CANNON_UFOPEDIA listOrder: 16410 - id: STR_SECTOPOD_ARMOR3 type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_PLASMA_CANNON - STR_SECTOPOD_CONSTRUCTION text: STR_SECTOPOD_PLASMA_UFOPEDIA listOrder: 16420 - id: STR_HWP_SECTOPOD_PLASMA_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_PLASMA_CANNON - STR_SECTOPOD_CONSTRUCTION text: STR_HWP_SECTOPOD_PLASMA_CANNON_UFOPEDIA listOrder: 16430 - id: STR_SECTOPOD_MINIGUN_ARMOR type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_MINIGUN - STR_SECTOPOD_CONSTRUCTION text: STR_SECTOPOD_MINIGUN_ARMOR_UFOPEDIA listOrder: 16401 - id: STR_HWP_SECTOPOD_MINIGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_TANK_MINIGUN - STR_SECTOPOD_CONSTRUCTION text: STR_HWP_SECTOPOD_MINIGUN_UFOPEDIA listOrder: 16401 - id: STR_ENFORCER_ARMOR_UC type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_ENFORCER_ARMOR text: STR_ENFORCER_ARMOR_UFOPEDIA listOrder: 16500 - id: STR_COELACANTH_ARMOR_UC type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_COELACANTH_ARMOR text: STR_COELACANTH_ARMOR_UFOPEDIA listOrder: 10980 - id: STR_GUNSHIP_ARMOR_UC type_id: 5 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_GUNSHIP_ARMOR text: STR_GUNSHIP_ARMOR_UFOPEDIA listOrder: 16350 - id: STR_GUNSHIP_AUTOCANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_GUNSHIP_ARMOR text: STR_GUNSHIP_AUTOCANNON_UFOPEDIA listOrder: 16370 - id: STR_GUNSHIP_AC_AA_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GUNSHIP_ARMOR - id: STR_COVER_WORKERS type_id: 7 image_id: COVER_WORKERS_CPAL.SPK section: STR_ALIEN_RESEARCH_UC text: STR_COVER_WORKERS_UFOPEDIA text_width: 150 requires: - STR_COVER_WORKERS listOrder: 339990 - id: STR_COVER_SPORTSMEN type_id: 7 image_id: COVER_SPORTSMEN.SPK section: STR_ALIEN_RESEARCH_UC text: STR_COVER_SPORTSMEN_UFOPEDIA text_width: 150 requires: - STR_COVER_SPORTSMEN listOrder: 340000 - id: STR_COVER_SURFERS type_id: 7 image_id: COVER_SURFERS_CPAL.SPK section: STR_ALIEN_RESEARCH_UC text: STR_COVER_SURFERS_UFOPEDIA text_width: 150 requires: - STR_COVER_SURFERS listOrder: 340100 - id: STR_COVER_SCIENTISTS type_id: 7 image_id: COVER_SCIENTISTS_CPAL.SPK section: STR_ALIEN_RESEARCH_UC text: STR_COVER_SCIENTISTS_UFOPEDIA text_width: 150 rect_text: x: 190 y: 25 width: 110 height: 140 requires: - STR_COVER_SCIENTISTS listOrder: 340200 - id: STR_CQC type_id: 7 image_id: CQC_CPAL.SPK section: STR_TUTORIALS_UC text: STR_CQC_UFOPEDIA text_width: 310 rect_text: x: 5 y: 130 width: 310 height: 70 listOrder: 215460 - id: STR_SECRET_CULTS type_id: 7 image_id: CULTISTS_CPAL.SPK section: STR_ALIEN_RESEARCH_UC text: STR_SECRET_CULTS_UFOPEDIA text_width: 310 listOrder: 176800 - id: STR_EXCAVATOR type_id: 9 section: STR_UFOS requires: - STR_EXCAVATOR text: STR_EXCAVATOR_UFOPEDIA listOrder: 160250 - id: STR_LIGHT_FIGHTER_SHIP type_id: 9 section: STR_UFOS requires: - STR_LIGHT_FIGHTER_SHIP text: STR_LIGHT_FIGHTER_SHIP_UFOPEDIA listOrder: 160130 - id: STR_FIGHTER_SHIP type_id: 9 section: STR_UFOS requires: - STR_FIGHTER_SHIP text: STR_FIGHTER_SHIP_UFOPEDIA listOrder: 160150 - id: STR_ENVOY_SHIP type_id: 9 section: STR_UFOS requires: - STR_ENVOY_SHIP text: STR_ENVOY_SHIP_UFOPEDIA listOrder: 160600 - id: STR_SMALL_ENVOY_SHIP type_id: 9 section: STR_UFOS requires: - STR_SMALL_ENVOY_SHIP text: STR_SMALL_ENVOY_SHIP_UFOPEDIA listOrder: 160600 - id: STR_SENTRY_SHIP type_id: 9 section: STR_UFOS requires: - STR_SENTRY_SHIP text: STR_SENTRY_SHIP_UFOPEDIA listOrder: 160200 - id: STR_LAB_SHIP type_id: 9 section: STR_UFOS requires: - STR_LAB_SHIP text: STR_LAB_SHIP_UFOPEDIA listOrder: 160500 - id: STR_CRUISER type_id: 9 section: STR_UFOS requires: - STR_CRUISER text: STR_CRUISER_UFOPEDIA listOrder: 160530 - id: STR_OBSERVER type_id: 9 section: STR_UFOS requires: - STR_OBSERVER text: STR_OBSERVER_UFOPEDIA listOrder: 160560 - id: STR_STRIKER type_id: 9 section: STR_UFOS requires: - STR_STRIKER text: STR_STRIKER_UFOPEDIA listOrder: 160563 - id: STR_TROOP_SHIP type_id: 9 section: STR_UFOS requires: - STR_TROOP_SHIP text: STR_TROOP_SHIP_UFOPEDIA listOrder: 160566 - id: STR_CANISTER_GUN type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CANISTER_GUN text: STR_CANISTER_GUN_UFOPEDIA listOrder: 21940 - id: STR_CANISTER_GUN_CLIP_CH type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CANISTER_GUN_CLIP_CH text: STR_CANISTER_GUN_CLIP_CH_UFOPEDIA listOrder: 57530 - id: STR_CANISTER_GUN_CLIP_I type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CANISTER_GUN_CLIP_I text: STR_CANISTER_GUN_CLIP_I_UFOPEDIA listOrder: 57540 - id: STR_TOXIGUN type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_TOXIGUN text: STR_TOXIGUN_UFOPEDIA listOrder: 23000 - id: STR_TOXIGUN_FLASK type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_TOXIGUN_FLASK text: STR_TOXIGUN_FLASK_UFOPEDIA listOrder: 23010 - id: STR_PRECISION_PLASMA type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PRECISION_PLASMA text: STR_PRECISION_PLASMA_UFOPEDIA listOrder: 21920 - id: STR_PRECISION_PLASMA_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PRECISION_PLASMA_CLIP text: STR_PRECISION_PLASMA_CLIP_UFOPEDIA listOrder: 47990 - id: STR_PLASMA_CASTER type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_CASTER text: STR_PLASMA_CASTER_UFOPEDIA listOrder: 20615 - id: STR_PLASMA_CASTER_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_CASTER_CLIP text: STR_PLASMA_CASTER_CLIP_UFOPEDIA listOrder: 20616 - id: STR_PLASMA_SUB type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_SUB text: STR_PLASMA_SUB_UFOPEDIA listOrder: 20990 - id: STR_PLASMA_SUB_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_SUB_CLIP text: STR_PLASMA_SUB_CLIP_UFOPEDIA listOrder: 21000 - id: STR_PLASMA_SNIPER_RIFLE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_SNIPER_RIFLE text: STR_PLASMA_SNIPER_RIFLE_UFOPEDIA listOrder: 22330 - id: STR_PLASMA_SNIPER_RIFLE_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_SNIPER_RIFLE_CLIP text: STR_PLASMA_SNIPER_RIFLE_CLIP_UFOPEDIA listOrder: 22340 - id: STR_PLASMA_DESTROYER type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_DESTROYER text: STR_PLASMA_DESTROYER_UFOPEDIA listOrder: 30690 - id: STR_PLASMA_DESTROYER_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_PLASMA_DESTROYER_CLIP text: STR_PLASMA_DESTROYER_CLIP_UFOPEDIA listOrder: 30700 - id: STR_SONIC_PISTOL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SONIC_PISTOL text: STR_SONIC_PISTOL_UFOPEDIA listOrder: 20560 - id: STR_SONIC_PISTOL_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SONIC_PISTOL_CLIP text: STR_SONIC_PISTOL_CLIP_UFOPEDIA listOrder: 20570 - id: STR_SONIC_BLASTA_RIFLE type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SONIC_BLASTA_RIFLE text: STR_SONIC_BLASTA_RIFLE_UFOPEDIA listOrder: 21860 - id: STR_SONIC_BLASTA_RIFLE_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SONIC_BLASTA_RIFLE_CLIP text: STR_SONIC_BLASTA_RIFLE_CLIP_UFOPEDIA listOrder: 21870 - id: STR_SONIC_CANNON type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SONIC_CANNON text: STR_SONIC_CANNON_UFOPEDIA listOrder: 30630 - id: STR_SONIC_CANNON_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_SONIC_CANNON_CLIP text: STR_SONIC_CANNON_CLIP_UFOPEDIA listOrder: 30640 - id: STR_CONCUSSION_CANNON type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_CONCUSSION_CANNON_UFOPEDIA requires: - STR_CONCUSSION_CANNON listOrder: 30650 - id: STR_CONCUSSION_CANNON_CLIP type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CONCUSSION_CANNON_CLIP text: STR_CONCUSSION_CANNON_CLIP_UFOPEDIA listOrder: 30660 - id: STR_THUNDER_ARCER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_THUNDER_ARCER text: STR_THUNDER_ARCER_UFOPEDIA listOrder: 30730 - id: STR_ALLOY_AMMO type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_ALLOY_AMMO image_id: ALLOYAMMO.SPK text: STR_ALLOY_AMMO_UFOPEDIA text_width: 154 listOrder: 3200 - id: STR_EXTINGUISHER_TANKS type_id: 8 section: STR_UFO_COMPONENTS requires: - STR_EXTINGUISHER_TANKS text: STR_EXTINGUISHER_TANKS_UFOPEDIA listOrder: 4020 - id: STR_POWER_SOURCE_MINIATURIZATION type_id: 4 section: STR_UFO_COMPONENTS text: STR_POWER_SOURCE_MINIATURIZATION_UFOPEDIA requires: - STR_POWER_SOURCE_MINIATURIZATION listOrder: 2100 - id: STR_ALIEN_GARDENS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIENGARDENS.SPK text_width: 154 text: STR_ALIEN_GARDENS_UFOPEDIA requires: - STR_ALIEN_GARDENS listOrder: 168850 - id: STR_ALIEN_LANGUAGE type_id: 7 image_id: ALIENLANGUAGE.SPK text_width: 174 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_LANGUAGE_UFOPEDIA requires: - STR_ALIEN_LANGUAGE listOrder: 168660 - id: STR_ELDRITCH_LANGUAGE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ELDRITCH_LANGUAGE_UFOPEDIA requires: - STR_ELDRITCH_LANGUAGE listOrder: 168680 - id: STR_ALIEN_ENGINEERING type_id: 4 section: STR_UFO_COMPONENTS text: STR_ALIEN_ENGINEERING_UFOPEDIA requires: - STR_ALIEN_ENGINEERING listOrder: 1500 - id: STR_ALLOYS_ENGINEERING type_id: 4 section: STR_UFO_COMPONENTS text: STR_ALLOYS_ENGINEERING_UFOPEDIA requires: - STR_ALLOYS_ENGINEERING listOrder: 1550 - id: STR_SENTIENT_ALGORYTHMS type_id: 8 section: STR_UFO_COMPONENTS text: STR_SENTIENT_ALGORYTHMS_UFOPEDIA requires: - STR_SENTIENT_ALGORYTHMS listOrder: 1190 - id: STR_ADVANCED_AI type_id: 4 section: STR_UFO_COMPONENTS text: STR_ADVANCED_AI_UFOPEDIA requires: - STR_ADVANCED_AI listOrder: 1200 - id: STR_ALLOYS_MANUFACTURING type_id: 4 section: STR_UFO_COMPONENTS text: STR_ALLOYS_MANUFACTURING_UFOPEDIA requires: - STR_ALLOYS_MANUFACTURING listOrder: 1600 - id: STR_TERRAMITE_MANUFACTURING type_id: 4 section: STR_UFO_COMPONENTS text: STR_TERRAMITE_MANUFACTURING_UFOPEDIA requires: - STR_TERRAMITE_MANUFACTURING listOrder: 1640 - id: STR_UFO_SIGNATURE type_id: 4 section: STR_UFO_COMPONENTS text: STR_UFO_SIGNATURE_UFOPEDIA requires: - STR_UFO_SIGNATURE listOrder: 1260 - id: STR_ALIEN_COMMUNICATOR type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_COMMUNICATOR_UFOPEDIA requires: - STR_ALIEN_COMMUNICATOR listOrder: 57800 - id: STR_ALIEN_EMBRYO type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_EMBRYO_UFOPEDIA requires: - STR_ALIEN_EMBRYO listOrder: 59400 - id: STR_ALIEN_ORGAN_SAMPLE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_ORGAN_SAMPLE_UFOPEDIA requires: - STR_ALIEN_ORGAN_SAMPLE listOrder: 59410 - id: STR_ALIEN_MULTITOOL type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_MULTITOOL_UFOPEDIA requires: - STR_ALIEN_MULTITOOL listOrder: 46310 - id: STR_ALIEN_ALLOY_WELDER type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_ALIEN_ALLOY_WELDER_UFOPEDIA requires: - STR_ALIEN_ALLOY_WELDER listOrder: 46300 - id: STR_IMPERSONATRON type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_IMPERSONATRON_UFOPEDIA requires: - STR_IMPERSONATRON listOrder: 46190 - id: STR_ALIEN_POWER_SYSTEMS type_id: 4 section: STR_UFO_COMPONENTS text: STR_ALIEN_POWER_SYSTEMS_UFOPEDIA requires: - STR_ALIEN_POWER_SYSTEMS listOrder: 3000 - id: STR_ALIEN_OPTICAL_PROCESSOR type_id: 7 section: STR_UFO_COMPONENTS image_id: OPTICALPROCESSOR.SPK text_width: 154 text: STR_ALIEN_OPTICAL_PROCESSOR_UFOPEDIA requires: - STR_ALIEN_OPTICAL_PROCESSOR listOrder: 1280 - id: STR_ALIEN_CODES type_id: 4 section: STR_UFO_COMPONENTS text: STR_ALIEN_CODES_UFOPEDIA requires: - STR_ALIEN_CODES listOrder: 1250 - id: STR_ALIEN_BIOLOGY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ALIENBIOLOGY.SPK text_width: 158 text: STR_ALIEN_BIOLOGY_UFOPEDIA requires: - STR_ALIEN_BIOLOGY listOrder: 203800 - id: STR_ALIEN_BIOCHEMISTRY type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ALIEN_BIOCHEMISTRY_UFOPEDIA requires: - STR_ALIEN_BIOCHEMISTRY listOrder: 203150 - id: STR_ZOMBIE_EVOLUTION_HYPOTHESIS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZOMBIE_EVOLUTION_HYPOTHESIS_UFOPEDIA requires: - STR_ZOMBIE_EVOLUTION_HYPOTHESIS listOrder: 200500 - id: STR_SENTIENT_ZOMBIE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SENTIENT_ZOMBIE_UFOPEDIA requires: - STR_SENTIENT_ZOMBIE listOrder: 200600 - id: STR_ZOMBIE_ARE_BREEDING type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZOMBIE_ARE_BREEDING_UFOPEDIA requires: - STR_ZOMBIE_ARE_BREEDING listOrder: 200550 - id: STR_FOLLOW_THE_ZOMBIES type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_FOLLOW_THE_ZOMBIES_UFOPEDIA requires: - STR_FOLLOW_THE_ZOMBIES listOrder: 200650 - id: STR_ZOMBIE_OVERLORDS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZOMBIE_OVERLORDS_UFOPEDIA requires: - STR_ZOMBIE_OVERLORDS listOrder: 200700 - id: STR_ANCIENT_ZOMBIES type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ANCIENT_ZOMBIES_UFOPEDIA requires: - STR_ANCIENT_ZOMBIES listOrder: 200750 - id: STR_ZOMBIE_IMPLANT type_id: 4 section: STR_UFO_COMPONENTS text: STR_ZOMBIE_IMPLANT_UFOPEDIA requires: - STR_ZOMBIE_IMPLANT listOrder: 1350 - id: STR_ZOMBIE_IMPLANT_ORIGINS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZOMBIE_IMPLANT_ORIGINS_UFOPEDIA requires: - STR_ZOMBIE_IMPLANT_ORIGINS listOrder: 58500 - id: STR_ZOMBIE_IMPLANT_INVESTIGATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZOMBIE_IMPLANT_INVESTIGATION_UFOPEDIA requires: - STR_ZOMBIE_IMPLANT_INVESTIGATION listOrder: 300660 - id: STR_ZOMBIE_IMPLANT_VIRUS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZOMBIE_IMPLANT_VIRUS_UFOPEDIA requires: - STR_ZOMBIE_IMPLANT_VIRUS listOrder: 300670 - id: STR_STRANGE_CREATURE_BREEDING type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STRANGE_CREATURE_BREEDING_UFOPEDIA requires: - STR_STRANGE_CREATURE_BREEDING listOrder: 204300 - id: STR_RAT_BREEDING type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_RAT_BREEDING_UFOPEDIA requires: - STR_RAT_BREEDING listOrder: 204310 - id: STR_MUTANT_PHYSIOLOGY type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MUTANT_PHYSIOLOGY_UFOPEDIA requires: - STR_MUTANT_PHYSIOLOGY listOrder: 203000 - id: STR_MUTANT_METABOLISM type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MUTANT_METABOLISM_UFOPEDIA requires: - STR_MUTANT_METABOLISM listOrder: 203050 - id: STR_ADVANCED_PLASMA_PHYSICS type_id: 4 section: STR_UFO_COMPONENTS text: STR_ADVANCED_PLASMA_PHYSICS_UFOPEDIA requires: - STR_ADVANCED_PLASMA_PHYSICS listOrder: 2300 - id: STR_TRACTOR_BEAM_GENERATOR type_id: 7 image_id: TRACTORBEAM.SPK text_width: 154 section: STR_UFO_COMPONENTS text: STR_TRACTOR_BEAM_GENERATOR_UFOPEDIA requires: - STR_TRACTOR_BEAM_GENERATOR listOrder: 2200 - id: STR_ALIEN_GRAVITY_GENERATOR type_id: 7 image_id: GRAVITYGENERATOR.SPK text_width: 154 section: STR_UFO_COMPONENTS text: STR_ALIEN_GRAVITY_GENERATOR_UFOPEDIA requires: - STR_ALIEN_GRAVITY_GENERATOR listOrder: 2210 - id: STR_FUSION_EXPLOSIVES type_id: 7 image_id: FUSIONEXPLOSIVES.SPK text_width: 154 section: STR_UFO_COMPONENTS text: STR_FUSION_EXPLOSIVES_UFOPEDIA requires: - STR_FUSION_EXPLOSIVES listOrder: 3680 - id: STR_PARTICLE_MICROACCELERATION type_id: 4 section: STR_UFO_COMPONENTS text: STR_PARTICLE_MICROACCELERATION_UFOPEDIA requires: - STR_PARTICLE_MICROACCELERATION listOrder: 2250 - id: STR_ANTIMATTER_CONTAINMENT type_id: 7 image_id: ANTIMATTER.SPK text_width: 154 section: STR_UFO_COMPONENTS text: STR_ANTIMATTER_CONTAINMENT_UFOPEDIA requires: - STR_ANTIMATTER_CONTAINMENT listOrder: 2240 - id: STR_DELTA_RADIATION type_id: 4 section: STR_UFO_COMPONENTS text: STR_DELTA_RADIATION_UFOPEDIA requires: - STR_DELTA_RADIATION listOrder: 2230 - id: STR_ELERIUM_ENERGY_CONVERSION type_id: 4 section: STR_UFO_COMPONENTS text: STR_ELERIUM_ENERGY_CONVERSION_UFOPEDIA requires: - STR_ELERIUM_ENERGY_CONVERSION listOrder: 2260 - id: STR_HYPERWAVES type_id: 4 section: STR_UFO_COMPONENTS text: STR_HYPERWAVES_UFOPEDIA requires: - STR_HYPERWAVES listOrder: 1290 - id: STR_UFO_PROPULSION type_id: 4 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- STR_ALIEN_SUBJUGATION listOrder: 168800 - id: STR_ALIEN_PROGRAMMING type_id: 7 image_id: ALIEN_PROGRAMMING text_width: 160 section: STR_UFO_COMPONENTS text: STR_ALIEN_PROGRAMMING_UFOPEDIA requires: - STR_ALIEN_PROGRAMMING listOrder: 1240 - id: STR_ALIEN_CHEMISTRY type_id: 7 image_id: ALIEN_CHEMISTRY_CPAL text_width: 180 section: STR_UFO_COMPONENTS text: STR_ALIEN_CHEMISTRY_UFOPEDIA requires: - STR_ALIEN_CHEMISTRY listOrder: 169600 - id: STR_ALIEN_WAVE_FIELD_THEORY type_id: 7 image_id: ALIEN_PHYSICS_CPAL text_width: 160 section: STR_UFO_COMPONENTS text: STR_ALIEN_WAVE_FIELD_THEORY_UFOPEDIA requires: - STR_ALIEN_WAVE_FIELD_THEORY listOrder: 169610 - id: STR_SONIC_WEAPONS_CALIBRATION type_id: 8 section: STR_UFO_COMPONENTS text: STR_SONIC_WEAPONS_CALIBRATION_UFOPEDIA requires: - STR_SONIC_WEAPONS_CALIBRATION listOrder: 3680 - id: STR_SONIC_WEAPONS type_id: 8 section: STR_UFO_COMPONENTS text: STR_SONIC_WEAPONS_UFOPEDIA requires: - STR_SONIC_WEAPONS listOrder: 3890 - id: STR_PLASMA_WEAPONS_CALIBRATION type_id: 7 section: STR_UFO_COMPONENTS image_id: PLASMACALIBRATION.SPK text_width: 154 text: STR_PLASMA_WEAPONS_CALIBRATION_UFOPEDIA requires: - STR_PLASMA_WEAPONS_CALIBRATION listOrder: 3700 - id: STR_FUSION_WEAPONS_CALIBRATION type_id: 7 section: STR_UFO_COMPONENTS image_id: FUSIONCALIBRATION.SPK text_width: 154 text: STR_FUSION_WEAPONS_CALIBRATION_UFOPEDIA requires: - STR_FUSION_WEAPONS_CALIBRATION listOrder: 3800 - id: STR_PLASMA_WEAPONS type_id: 7 section: STR_UFO_COMPONENTS image_id: PLASMAWEAPONS.SPK text_width: 154 text: STR_PLASMA_WEAPONS_UFOPEDIA requires: - STR_PLASMA_WEAPONS listOrder: 3900 - id: STR_FUSION_WEAPONS type_id: 7 section: STR_UFO_COMPONENTS image_id: FUSIONWEAPONS.SPK text_width: 154 text: STR_FUSION_WEAPONS_UFOPEDIA requires: - STR_FUSION_WEAPONS listOrder: 4000 - id: STR_ALLOY_CANNON_UC type_id: 2 requires: - STR_ALLOY_CANNON section: STR_XCOM_ARMAMENT_UC image_id: ALLOY_CANNON text: STR_ALLOY_CANNON_UFOPEDIA listOrder: 8100 - id: STR_FUSION_BALL_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_FUSION_BALL image_id: UP009.SPK text: STR_FUSION_BALL_UFOPEDIA listOrder: 8010 - id: STR_CHEMOGUN type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CHEMOGUN text: STR_CHEMOGUN_UFOPEDIA listOrder: 22980 - id: STR_CHEMOGUN_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CHEMOGUN - id: STR_CHEMOGUN_EXTINGUISHER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_EXTINGUISHER_TANKS - id: STR_CHEMPISTOL type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_CHEMPISTOL text: STR_CHEMPISTOL_UFOPEDIA listOrder: 20530 - id: STR_CHEMPISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CHEMPISTOL - id: STR_CHEMPISTOL_EXTINGUISHER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_EXTINGUISHER_TANKS - id: STR_CHAINSAW type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CHAINSAW_UFOPEDIA requires: - STR_CHAINSAW listOrder: 17715 - id: STR_PICKAXE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PICKAXE_UFOPEDIA requires: - STR_PICKAXE listOrder: 17710 - id: STR_WRENCH type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_WRENCH_UFOPEDIA requires: - STR_WRENCH listOrder: 17709 - id: STR_CROWBAR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CROWBAR_UFOPEDIA requires: - STR_CROWBAR listOrder: 17707 - id: STR_LASER_CUTTER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_LASER_CUTTER_UFOPEDIA requires: - STR_LASER_CUTTER listOrder: 46095 - id: STR_LASER_CUTTER_BATTERY type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LASER_CUTTER - id: STR_FUSION_TORCH type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FUSION_TORCH_UFOPEDIA requires: - STR_FUSION_TORCH listOrder: 46100 - id: STR_FUSION_TORCH_POWER_CELL type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_FUSION_TORCH - id: STR_MOTION_SCANNER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_MOTION_SCANNER text: STR_MOTION_SCANNER_UFOPEDIA listOrder: 46150 - id: STR_MIND_PROBE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_MIND_PROBE_UFOPEDIA requires: - STR_MIND_PROBE listOrder: 46200 - id: STR_DART_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_DART_PISTOL_UFOPEDIA listOrder: 18960 requires: - STR_DART_PISTOL - id: STR_DART_PISTOL_CLIP_A type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DART_PISTOL - id: STR_DART_PISTOL_CLIP_B type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DART_PISTOL_CLIP_B - id: STR_DART_PISTOL_CLIP_C type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DART_PISTOL_CLIP_C - id: STR_DART_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_DART_RIFLE_UFOPEDIA listOrder: 19100 requires: - STR_DART_RIFLE - id: STR_DART_RIFLE_CLIP_A type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DART_RIFLE - id: STR_DART_RIFLE_CLIP_B type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DART_RIFLE_CLIP_B - id: STR_DART_RIFLE_CLIP_C type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DART_RIFLE_CLIP_C - id: STR_HARPOON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HARPOON_UFOPEDIA requires: - STR_HARPOON listOrder: 21010 - id: STR_HARPOON_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HARPOON - id: STR_HARPOON_HE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_EXPLOSIVES_LICENCE - id: STR_HARPOON_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HARPOON_AA_CLIP_MANUFACTURING - id: STR_TRACE_FLARE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TRACE_FLARE_UFOPEDIA requires: - STR_TRACE_FLARE listOrder: 46283 - id: STR_ELERIUM_FLARE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ELERIUM_FLARE_UFOPEDIA requires: - STR_ELERIUM_FLARE listOrder: 46285 - id: STR_CHEMICAL_FLARE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CHEMICAL_FLARE_UFOPEDIA requires: - STR_CHEMICAL_FLARE listOrder: 46287 - id: STR_AMPHIBIOUS_WEAPONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_AMPHIBIOUS_WEAPONS_UFOPEDIA requires: - STR_AMPHIBIOUS_WEAPONS listOrder: 2949 - id: STR_ADS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ADS_UFOPEDIA requires: - STR_ADS listOrder: 21134 - id: STR_ADS_DART type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_ADS - id: STR_GAS_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GAS_CANNON_UFOPEDIA listOrder: 23460 requires: - STR_GAS_CANNON - id: STR_GC_AP_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GAS_CANNON - id: STR_GC_HE_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GC_HE_AMMO - id: STR_GC_I_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GC_I_AMMO - id: STR_MEDGAS_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MEDGAS_GRENADE_UFOPEDIA requires: - STR_MEDGAS_GRENADE listOrder: 19300 - id: STR_STUN_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_STUN_GRENADE text: STR_STUN_GRENADE_UFOPEDIA listOrder: 38600 - id: STR_ELERIUM_MACE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ELERIUM_MACE_UFOPEDIA listOrder: 18820 requires: - STR_ELERIUM_MACE - id: STR_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PISTOL_UFOPEDIA requires: - STR_PISTOL listOrder: 20330 - id: STR_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_PISTOL - id: STR_PISTOL_AA_CLIP type_id: 4 requires: - STR_PISTOL_AA_CLIP section: STR_NOT_AVAILABLE - id: STR_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_RIFLE text: STR_RIFLE_UFOPEDIA listOrder: 21300 - id: STR_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_RIFLE - id: STR_RIFLE_AA_CLIP type_id: 4 requires: - STR_RIFLE_AA_CLIP section: STR_NOT_AVAILABLE - id: STR_MASS_DRIVER_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MASS_DRIVER_PISTOL_UFOPEDIA listOrder: 20420 requires: - STR_MASS_DRIVER_PISTOL - id: STR_MASS_DRIVER_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MASS_DRIVER_PISTOL - id: STR_MASS_DRIVER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MASS_DRIVER_RIFLE_UFOPEDIA listOrder: 21700 requires: - STR_MASS_DRIVER_RIFLE - id: STR_MASS_DRIVER_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MASS_DRIVER_RIFLE - id: STR_MASS_DRIVER_SNIPER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MASS_DRIVER_SNIPER_RIFLE_UFOPEDIA requires: - STR_MASS_DRIVER_SNIPER_RIFLE listOrder: 22240 - id: STR_MASS_DRIVER_SNIPER_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MASS_DRIVER_SNIPER_RIFLE - id: STR_HEAVY_MASS_DRIVER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HEAVY_MASS_DRIVER_UFOPEDIA requires: - STR_HEAVY_MASS_DRIVER listOrder: 23600 - id: STR_HEAVY_MASS_DRIVER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_MASS_DRIVER - id: STR_GAUSS_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GAUSS_PISTOL_UFOPEDIA requires: - STR_GAUSS_PISTOL listOrder: 20460 - id: STR_GAUSS_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GAUSS_PISTOL - id: STR_GAUSS_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GAUSS_RIFLE_UFOPEDIA requires: - STR_GAUSS_RIFLE listOrder: 21740 - id: STR_GAUSS_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GAUSS_RIFLE - id: STR_GAUSS_SNIPER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GAUSS_SNIPER_RIFLE_UFOPEDIA requires: - STR_GAUSS_SNIPER_RIFLE listOrder: 22280 - id: STR_GAUSS_SNIPER_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GAUSS_SNIPER_RIFLE - id: STR_HEAVY_GAUSS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HEAVY_GAUSS_UFOPEDIA listOrder: 23620 requires: - STR_HEAVY_GAUSS - id: STR_HEAVY_GAUSS_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_GAUSS - id: STR_MASS_DRIVER_CANNON_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_MASS_DRIVER_CANNON image_id: MASS_DRIVER_CANNON listOrder: 9500 text: STR_MASS_DRIVER_CANNON_UFOPEDIA - id: STR_GAUSS_CANNON_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_GAUSS_CANNON image_id: GAUSS_CANNON listOrder: 9600 text: STR_GAUSS_CANNON_UFOPEDIA - id: STR_PLASMA_BEAM_UC type_id: 2 section: STR_XCOM_ARMAMENT_UC requires: - STR_PLASMA_CANNON image_id: UP011.SPK text: STR_PLASMA_BEAM_UFOPEDIA listOrder: 10000 - id: STR_BLACK_LOTUS_PSI_GENERATOR type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_BLACK_LOTUS_PSI_GENERATOR_UFOPEDIA requires: - STR_BLACK_LOTUS_PSI_GENERATOR listOrder: 58020 - id: STR_RED_DAWN_KEYCARD type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_RED_DAWN_KEYCARD_UFOPEDIA requires: - STR_RED_DAWN_KEYCARD listOrder: 58010 - id: STR_DAGON_STATUE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DAGON_STATUE_UFOPEDIA requires: - STR_DAGON_STATUE listOrder: 58000 - id: STR_PEPPER_SPRAY type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PEPPER_SPRAY_UFOPEDIA requires: - STR_PEPPER_SPRAY listOrder: 45650 - id: STR_FIRE_EXTINGUISHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FIRE_EXTINGUISHER_UFOPEDIA listOrder: 45680 - id: STR_HANDCUFFS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HANDCUFFS_UFOPEDIA listOrder: 45690 - id: STR_TRITANIUM_HANDCUFFS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TRITANIUM_HANDCUFFS_UFOPEDIA requires: - STR_TRITANIUM_HANDCUFFS listOrder: 45691 - id: STR_BOOM_BOX type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BOOM_BOX_UFOPEDIA requires: - STR_BOOM_BOX listOrder: 45500 - id: STR_CROSS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CROSS_UFOPEDIA requires: - STR_CROSS listOrder: 57242 - id: STR_ROSARY type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ROSARY_UFOPEDIA requires: - STR_ROSARY listOrder: 57242 - id: STR_SKULLJACK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SKULLJACK_UFOPEDIA requires: - STR_SKULLJACK listOrder: 57930 - id: STR_PSICLONE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PSICLONE_UFOPEDIA requires: - STR_PSICLONE listOrder: 57900 - id: STR_DARK_STAFF type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_DARK_STAFF_UFOPEDIA requires: - STR_DARK_STAFF listOrder: 44200 - id: STR_DARK_STAFF_USE type_id: 8 section: STR_ALIEN_ARTIFACTS requires: - STR_DARK_STAFF_USE text: STR_DARK_STAFF_USE_UFOPEDIA listOrder: 44201 - id: STR_DAGON_STAFF type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_DAGON_STAFF_UFOPEDIA requires: - STR_DAGON_STAFF listOrder: 44120 - id: STR_STAFF_OF_HEART_GRIP type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_STAFF_OF_HEART_GRIP_UFOPEDIA requires: - STR_STAFF_OF_HEART_GRIP listOrder: 44140 - id: STR_SKULL_STAFF type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_SKULL_STAFF_UFOPEDIA requires: - STR_SKULL_STAFF listOrder: 44180 - id: STR_STAFF_OF_SAMAEL type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_STAFF_OF_SAMAEL_UFOPEDIA requires: - STR_STAFF_OF_SAMAEL listOrder: 44195 - id: STR_STORM_ROSE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_STORM_ROSE_UFOPEDIA requires: - STR_STORM_ROSE listOrder: 44080 - id: STR_FLAME_GLOVE type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_FLAME_GLOVE_UFOPEDIA requires: - STR_FLAME_GLOVE listOrder: 44100 - id: STR_STAFF_OF_HEART_GRIP_USE type_id: 8 section: STR_ALIEN_ARTIFACTS requires: - STR_STAFF_OF_HEART_GRIP_USE text: STR_STAFF_OF_HEART_GRIP_USE_UFOPEDIA listOrder: 44150 - id: STR_HADRIEX_GUN type_id: 4 section: STR_ALIEN_ARTIFACTS requires: - STR_HADRIEX_GUN text: STR_HADRIEX_GUN_UFOPEDIA listOrder: 44300 - id: STR_HADRIEX_GUN_CHARGE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HADRIEX_GUN - id: STR_CYBERWEB_BATTERY type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CYBERWEB_BATTERY_UFOPEDIA requires: - STR_CYBERWEB_BATTERY listOrder: 50900 - id: STR_CYBERWEB_BRAIN_IMPLANT type_id: 4 section: STR_UFO_COMPONENTS text: STR_CYBERWEB_BRAIN_IMPLANT_UFOPEDIA requires: - STR_CYBERWEB_BRAIN_IMPLANT listOrder: 1360 - id: STR_TACTICAL_NEURAL_IMPLANT type_id: 4 section: STR_UFO_COMPONENTS text: STR_TACTICAL_NEURAL_IMPLANT_UFOPEDIA requires: - STR_TACTICAL_NEURAL_IMPLANT listOrder: 1400 - id: STR_MUTANT_BLOOD_PLASMA type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_MUTANT_BLOOD_PLASMA_UFOPEDIA requires: - STR_MUTANT_BLOOD_PLASMA listOrder: 51040 - id: STR_STORM type_id: 4 section: STR_ALIEN_ARTIFACTS text: STR_STORM_UFOPEDIA requires: - STR_STORM listOrder: 57500 - id: STR_GOLDEN_DRAGONS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GOLDEN_DRAGONS_UFOPEDIA requires: - STR_GOLDEN_DRAGONS listOrder: 48070 - id: STR_NOBELON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_NOBELON_UFOPEDIA requires: - STR_NOBELON listOrder: 48075 - id: STR_FIRST_AID type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FIRST_AID_UFOPEDIA listOrder: 48125 - id: STR_MEDI_BAG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MEDI_BAG_UFOPEDIA listOrder: 48130 - id: STR_MEDI_PACK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MEDI_PACK_UFOPEDIA listOrder: 48150 - id: STR_TRAUMA_PACK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TRAUMA_PACK_UFOPEDIA requires: - STR_TRAUMA_PACK listOrder: 48160 - id: STR_HEALING_SPRAY type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HEALING_SPRAY text: STR_HEALING_SPRAY_UFOPEDIA listOrder: 48100 - id: STR_BIG_HEALING_SPRAY type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_BIG_HEALING_SPRAY text: STR_BIG_HEALING_SPRAY_UFOPEDIA listOrder: 48110 - id: STR_HEALING_PACK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT requires: - STR_HEALING_PACK text: STR_HEALING_PACK_UFOPEDIA listOrder: 48180 - id: STR_PAINKILLER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PAINKILLER_UFOPEDIA listOrder: 48050 - id: STR_STIMS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_STIMS_UFOPEDIA listOrder: 48000 - id: STR_ELECTRO_FLARE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ELECTRO_FLARE_UFOPEDIA listOrder: 46280 - id: STR_MAG_LITE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAG_LITE_UFOPEDIA listOrder: 46260 - id: STR_AGRICULTURAL_FLAMER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AGRICULTURAL_FLAMER_UFOPEDIA requires: - STR_AGRICULTURAL_FLAMER listOrder: 34490 - id: STR_FLAMETHROWER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_FLAMETHROWER_UFOPEDIA requires: - STR_FLAMETHROWER listOrder: 34500 - id: STR_FLAMETHROWER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_FLAMETHROWER_CLIP - id: STR_MACRO_FLAMER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MACRO_FLAMER_UFOPEDIA requires: - STR_MACRO_FLAMER listOrder: 34560 - id: STR_LARGE_FLAMER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LARGE_FLAMER_CLIP - id: STR_INCENDIARY_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_INCENDIARY_GRENADE_UFOPEDIA requires: - STR_INCENDIARY_GRENADE listOrder: 38400 - id: STR_NAPALM_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_NAPALM_GRENADE_UFOPEDIA requires: - STR_NAPALM_GRENADE listOrder: 38410 - id: STR_SHOGG_CUDGEL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SHOGG_CUDGEL_UFOPEDIA requires: - STR_SHOGG_CUDGEL listOrder: 17750 - id: STR_SHOGG_HAMMER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SHOGG_HAMMER_UFOPEDIA requires: - STR_SHOGG_HAMMER listOrder: 17770 - id: STR_SHOGG_STAFF type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SHOGG_STAFF_UFOPEDIA requires: - STR_SHOGG_STAFF listOrder: 17840 - id: STR_CHITIN_KNIFE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CHITIN_KNIFE_UFOPEDIA requires: - STR_CHITIN_KNIFE listOrder: 18020 - id: STR_SLEDGEHAMMER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SLEDGEHAMMER_UFOPEDIA requires: - STR_SLEDGEHAMMER listOrder: 17780 - id: STR_BARDICHE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BARDICHE_UFOPEDIA requires: - STR_BARDICHE listOrder: 17960 - id: STR_GIANT_AXE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GIANT_AXE_UFOPEDIA requires: - STR_GIANT_AXE listOrder: 17930 - id: STR_GREATSWORD type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GREATSWORD_UFOPEDIA requires: - STR_GREATSWORD listOrder: 18510 - id: STR_KNIFE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_KNIFE_UFOPEDIA requires: - STR_KNIFE listOrder: 17980 - id: STR_COMBAT_KNIFE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_COMBAT_KNIFE_UFOPEDIA listOrder: 18000 - id: STR_ALLOY_KNIFE type_id: 4 requires: - STR_ALLOY_KNIFE section: STR_WEAPONS_AND_EQUIPMENT text: STR_ALLOY_KNIFE_UFOPEDIA listOrder: 18010 - id: STR_DRAGON_DAGGER type_id: 4 requires: - STR_DRAGON_DAGGER section: STR_WEAPONS_AND_EQUIPMENT text: STR_DRAGON_DAGGER_UFOPEDIA listOrder: 18030 - id: STR_SHIV type_id: 4 requires: - STR_SHIV section: STR_WEAPONS_AND_EQUIPMENT text: STR_SHIV_UFOPEDIA listOrder: 17976 - id: STR_SMALL_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SMALL_SHOTGUN_UFOPEDIA listOrder: 22350 - id: STR_SMALL_SHOTGUN_SHELLS type_id: 4 section: STR_NOT_AVAILABLE - id: STR_AUTO_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AUTO_SHOTGUN_UFOPEDIA requires: - STR_AUTO_SHOTGUN listOrder: 22600 - id: STR_AUTO_SHOTGUN_SHELLS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AUTO_SHOTGUN - id: STR_AUTO_SHOTGUN_AA_SHELLS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AUTO_SHOTGUN_AA_SHELLS - id: STR_BLACKOPS_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_SHOTGUN_UFOPEDIA requires: - STR_BLACKOPS_SHOTGUN pages: - title: STR_BLACKOPS_SHOTGUN text: STR_BLACKOPS_SHOTGUN_UFOPEDIA - title: STR_BLACKOPS_SHOTGUN_CONT text: STR_BLACKOPS_SHOTGUN_UFOPEDIA listOrder: 22530 - id: STR_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SHOTGUN_UFOPEDIA requires: - STR_SHOTGUN pages: - title: STR_SHOTGUN text: STR_SHOTGUN_UFOPEDIA - title: STR_SHOTGUN_CONT text: STR_SHOTGUN_UFOPEDIA listOrder: 22520 - id: STR_SHOTGUN_SHELLS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SHOTGUN - id: STR_SHOTGUN_SHELLS_BATON type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SHOTGUN - id: STR_SHOTGUN_SHELLS_AP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SHOTGUN - id: STR_SHOTGUN_AA_SHELLS_AP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SHOTGUN_AA_SHELLS_AP - id: STR_SHOTGUN_AA_SHELLS type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SHOTGUN_AA_SHELLS - id: STR_HMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HMG_UFOPEDIA requires: - STR_HMG listOrder: 31200 - id: STR_HMG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HMG - id: STR_HMG_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HMG_AA_CLIP - id: STR_SNIPER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SNIPER_RIFLE_UFOPEDIA requires: - STR_SNIPER_RIFLE listOrder: 22080 - id: STR_SNIPER_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SNIPER_RIFLE - id: STR_BLACKOPS_SNIPER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_SNIPER_RIFLE_UFOPEDIA requires: - STR_BLACKOPS_SNIPER_RIFLE listOrder: 22140 - id: STR_BLACKOPS_SNIPER_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_SNIPER_RIFLE - id: STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP - id: STR_HEAVY_SNIPER_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HEAVY_SNIPER_RIFLE_UFOPEDIA requires: - STR_HEAVY_SNIPER_RIFLE listOrder: 22170 - id: STR_HEAVY_SNIPER_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_SNIPER_RIFLE - id: STR_HEAVY_SNIPER_RIFLE_HE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_SNIPER_RIFLE_HE_CLIP - id: STR_HEAVY_SNIPER_RIFLE_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HEAVY_SNIPER_RIFLE_AA_CLIP - id: STR_BASEBALL_BAT requires: - STR_BASEBALL_BAT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BASEBALL_BAT_UFOPEDIA listOrder: 17810 - id: STR_GOLF_STICK requires: - STR_GOLF_STICK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GOLF_STICK_UFOPEDIA listOrder: 17813 - id: STR_EXALT_CANE requires: - STR_EXALT_CANE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_EXALT_CANE_UFOPEDIA listOrder: 17820 - id: STR_PITCHFORK requires: - STR_PITCHFORK type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PITCHFORK_UFOPEDIA listOrder: 18460 - id: STR_SPEAR requires: - STR_SPEAR type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SPEAR_UFOPEDIA listOrder: 18487 - id: STR_AXE requires: - STR_AXE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AXE_UFOPEDIA listOrder: 17950 - id: STR_BATTLE_AXE requires: - STR_BATTLE_AXE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BATTLE_AXE_UFOPEDIA listOrder: 17940 - id: STR_NOOSE requires: - STR_NOOSE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_NOOSE_UFOPEDIA listOrder: 17730 - id: STR_PIPE requires: - STR_PIPE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PIPE_UFOPEDIA listOrder: 17760 - id: STR_WOODEN_CLUB requires: - STR_WOODEN_CLUB type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_WOODEN_CLUB_UFOPEDIA listOrder: 17800 - id: STR_TONFA requires: - STR_TONFA type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TONFA_UFOPEDIA listOrder: 17850 - id: STR_THROWING_STARS requires: - STR_THROWING_STARS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_THROWING_STARS_UFOPEDIA listOrder: 17590 - id: STR_THROWING_KNIVES requires: - STR_THROWING_KNIVES type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_THROWING_KNIVES_UFOPEDIA listOrder: 17600 - id: STR_ALLOY_THROWING_KNIVES requires: - STR_ALLOY_THROWING_KNIVES type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ALLOY_THROWING_KNIVES_UFOPEDIA listOrder: 17610 - id: STR_THROWING_AXES requires: - STR_THROWING_AXES type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_THROWING_AXES_UFOPEDIA listOrder: 17612 - id: STR_SABRE requires: - STR_SABRE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SABRE_UFOPEDIA listOrder: 18100 - id: STR_ANCIENT_KATANA requires: - STR_ANCIENT_KATANA type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ANCIENT_KATANA_UFOPEDIA listOrder: 18521 - id: STR_KATANA requires: - STR_KATANA type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_KATANA_UFOPEDIA listOrder: 18520 - id: STR_WAKIZASHI requires: - STR_WAKIZASHI type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_WAKIZASHI_UFOPEDIA listOrder: 18340 - id: STR_RUSTY_BLADE requires: - STR_RUSTY_BLADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_RUSTY_BLADE_UFOPEDIA listOrder: 17880 - id: STR_SHOGG_BLADE requires: - STR_SHOGG_BLADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SHOGG_BLADE_UFOPEDIA listOrder: 18360 - id: STR_TASER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TASER_UFOPEDIA listOrder: 18900 - id: STR_TASER_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_TASER_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TASER_CANNON_UFOPEDIA requires: - STR_TASER_CANNON listOrder: 18916 - id: STR_TASER_CANNON_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TASER_CANNON - id: STR_LUGER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_LUGER_UFOPEDIA requires: - STR_LUGER listOrder: 20080 - id: STR_LUGER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LUGER - id: STR_MAUSER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAUSER_UFOPEDIA requires: - STR_MAUSER listOrder: 20100 - id: STR_MAUSER_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAUSER - id: STR_GLOCK_18 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GLOCK_18_UFOPEDIA listOrder: 19950 - id: STR_GLOCK_18_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_GLOCK_18_LARGE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GLOCK_18_LARGE_CLIP - id: STR_MAKAROV type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAKAROV_UFOPEDIA requires: - STR_MAKAROV listOrder: 20040 - id: STR_MAKAROV_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAKAROV - id: STR_TOKAREV type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TOKAREV_UFOPEDIA requires: - STR_TOKAREV listOrder: 20060 - id: STR_TOKAREV_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TOKAREV - id: STR_COLT45 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_COLT45_UFOPEDIA listOrder: 20000 - id: STR_COLT45_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_DESERT_EAGLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_DESERT_EAGLE_UFOPEDIA requires: - STR_DESERT_EAGLE listOrder: 20140 - id: STR_DESERT_EAGLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DESERT_EAGLE - id: STR_S&W_610 type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_S&W_610_UFOPEDIA requires: - STR_S&W_610 listOrder: 20210 - id: STR_S&W_610_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_S&W_610 - id: STR_HK_MK23_SOCOM requires: - STR_HK_MK23_SOCOM type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HK_MK23_SOCOM_UFOPEDIA listOrder: 20020 - id: STR_HK_MK23_SOCOM_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HK_MK23_SOCOM - id: STR_BERETTA_92FS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BERETTA_92FS_UFOPEDIA listOrder: 20120 - id: STR_BERETTA_92FS_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_USP_MATCH type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_USP_MATCH_UFOPEDIA requires: - STR_USP_MATCH listOrder: 20131 - id: STR_USP_9_MM_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_USP_MATCH - id: STR_CALICO type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_CALICO_UFOPEDIA requires: - STR_CALICO listOrder: 20810 - id: STR_CALICO_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CALICO - id: STR_CALICO_LARGE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_CALICO_LARGE_CLIP - id: STR_WILDEY type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_WILDEY_UFOPEDIA requires: - STR_WILDEY listOrder: 20230 - id: STR_WILDEY_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_WILDEY - id: STR_MAGNUM type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAGNUM_UFOPEDIA requires: - STR_MAGNUM listOrder: 20160 - id: STR_BLACKOPS_MAGNUM type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_MAGNUM_UFOPEDIA requires: - STR_BLACKOPS_MAGNUM listOrder: 20170 - id: STR_SMART_MAGNUM type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SMART_MAGNUM_UFOPEDIA requires: - STR_SMART_MAGNUM listOrder: 20180 - id: STR_MAGNUM_DRUM type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGNUM - id: STR_MAGNUM_AA_DRUM type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGNUM_AA_DRUM - id: STR_DOUBLE_BARRELED_BUCKSHOT_AA type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DOUBLE_BARRELED_BUCKSHOT_AA - id: STR_PISTOL_LT type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PISTOL_LT_UFOPEDIA listOrder: 19740 - id: STR_PISTOL_LT_CLIP type_id: 4 section: STR_NOT_AVAILABLE - id: STR_BLACKOPS_SPYPISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_SPYPISTOL_UFOPEDIA requires: - STR_BLACKOPS_SPYPISTOL listOrder: 20360 - id: STR_BLACKOPS_SPYPISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_SPYPISTOL - id: STR_BLACKOPS_SPYPISTOL_AA_CLIP type_id: 4 requires: - STR_BLACKOPS_SPYPISTOL_AA_CLIP section: STR_NOT_AVAILABLE - id: STR_SMART_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SMART_SHOTGUN_UFOPEDIA requires: - STR_SMART_SHOTGUN listOrder: 22690 - id: STR_SMART_SHOTGUN_BUCKSHOT type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SMART_SHOTGUN - id: STR_SMART_SHOTGUN_TRITANIUM_BUCKSHOT type_id: 4 requires: - STR_SMART_SHOTGUN_TRITANIUM_BUCKSHOT_MANUFACTURING section: STR_NOT_AVAILABLE - id: STR_SAWED_OFF type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SAWED_OFF_UFOPEDIA requires: - STR_SAWED_OFF listOrder: 22459 - id: STR_DOUBLE_BARRELED type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_DOUBLE_BARRELED_UFOPEDIA requires: - STR_DOUBLE_BARRELED listOrder: 22460 - id: STR_DOUBLE_BARRELED_BUCKSHOT type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_DOUBLE_BARRELED_BUCKSHOT - id: STR_THRASHER_SHOTGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_THRASHER_SHOTGUN_UFOPEDIA requires: - STR_THRASHER_SHOTGUN listOrder: 22669 - id: STR_THRASHER_SHOTGUN_BUCKSHOT type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_THRASHER_SHOTGUN - id: STR_THRASHER_SHOTGUN_BUCKSHOT_ALLOY type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_THRASHER_SHOTGUN_BUCKSHOT_ALLOY - id: STR_NITRO_EXPRESS type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_NITRO_EXPRESS_UFOPEDIA requires: - STR_NITRO_EXPRESS listOrder: 21038 - id: STR_NITRO_EXPRESS_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_NITRO_EXPRESS - id: STR_SMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SMG_UFOPEDIA requires: - STR_SMG listOrder: 20860 - id: STR_SMG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SMG - id: STR_SMG_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SMG_AA_CLIP - id: STR_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GRENADE_UFOPEDIA requires: - STR_GRENADE listOrder: 38000 - id: STR_TACTICAL_GRENADE_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_TACTICAL_GRENADE_LAUNCHER_UFOPEDIA requires: - STR_TACTICAL_GRENADE_LAUNCHER pages: - title: STR_TACTICAL_GRENADE_LAUNCHER text: STR_TACTICAL_GRENADE_LAUNCHER_UFOPEDIA - title: STR_TACTICAL_GRENADE_LAUNCHER_CONT text: STR_TACTICAL_GRENADE_LAUNCHER_UFOPEDIA listOrder: 34170 - id: STR_TACTICAL_GRENADE_LAUNCHER_FRAG type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TACTICAL_GRENADE_LAUNCHER - id: STR_TACTICAL_GRENADE_LAUNCHER_BEAN type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TACTICAL_GRENADE_LAUNCHER - id: STR_TACTICAL_GRENADE_LAUNCHER_INCENDIARY type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TACTICAL_GRENADE_LAUNCHER - id: STR_TACTICAL_GRENADE_LAUNCHER_ELERIUM type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TACTICAL_GRENADE_LAUNCHER - STR_SHARE_ELERIUM_EXPLOSIVES_TECH - id: STR_MAGMA_PULSE_PISTOL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAGMA_PULSE_PISTOL_UFOPEDIA requires: - STR_MAGMA_PULSE_PISTOL listOrder: 20390 - id: STR_MAGMA_PULSE_PISTOL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_PISTOL - id: STR_MAGMA_PULSE_PISTOL_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_PISTOL_AA_CLIP - id: STR_MAGMA_PULSE_PISTOL_CHEM_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_PISTOL_CHEM_CLIP - id: STR_MAGMA_PULSE_SMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAGMA_PULSE_SMG_UFOPEDIA requires: - STR_MAGMA_PULSE_SMG listOrder: 20950 - id: STR_MAGMA_PULSE_SMG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_SMG - id: STR_MAGMA_PULSE_SMG_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_SMG_AA_CLIP - id: STR_MAGMA_PULSE_SMG_CHEM_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_SMG_CHEM_CLIP - id: STR_MAGMA_PULSE_RIFLE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAGMA_PULSE_RIFLE_UFOPEDIA requires: - STR_MAGMA_PULSE_RIFLE listOrder: 21500 - id: STR_MAGMA_PULSE_RIFLE_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_RIFLE - id: STR_MAGMA_PULSE_RIFLE_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_RIFLE_AA_CLIP - id: STR_MAGMA_PULSE_RIFLE_CHEM_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_RIFLE_CHEM_CLIP - id: STR_MAGMA_PULSE_LMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MAGMA_PULSE_LMG_UFOPEDIA requires: - STR_MAGMA_PULSE_LMG listOrder: 31300 - id: STR_MAGMA_PULSE_LMG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_LMG - id: STR_MAGMA_PULSE_LMG_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_LMG_AA_CLIP - id: STR_MAGMA_PULSE_LMG_CHEM_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MAGMA_PULSE_LMG_CHEM_CLIP - id: STR_GRENADE_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_GRENADE_LAUNCHER_UFOPEDIA requires: - STR_GRENADE_LAUNCHER pages: - title: STR_GRENADE_LAUNCHER text: STR_GRENADE_LAUNCHER_UFOPEDIA - title: STR_GRENADE_LAUNCHER_CONT text: STR_GRENADE_LAUNCHER_UFOPEDIA listOrder: 34100 - id: STR_LAUNCHER_FRAG type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GRENADE_LAUNCHER - id: STR_LAUNCHER_BEAN type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GRENADE_LAUNCHER - id: STR_LAUNCHER_SMOKE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GRENADE_LAUNCHER - id: STR_LAUNCHER_INC type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_GRENADE_LAUNCHER - id: STR_LAUNCHER_FLASHBANG type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LAUNCHER_FLASHBANG - id: STR_LAUNCHER_ELERIUM type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LAUNCHER_ELERIUM - id: STR_MILKOR_MGL type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MILKOR_MGL_UFOPEDIA requires: - STR_MILKOR_MGL pages: - title: STR_MILKOR_MGL text: STR_MILKOR_MGL_UFOPEDIA - title: STR_MILKOR_MGL_CONT text: STR_MILKOR_MGL_UFOPEDIA listOrder: 34070 - id: STR_MILKOR_MGL_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MILKOR_MGL - id: STR_MILKOR_MGL_CLIP_BEAN type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MILKOR_MGL - id: STR_MILKOR_MGL_CLIP_SMOKE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MILKOR_MGL - id: STR_MILKOR_MGL_CLIP_INC type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MILKOR_MGL - id: STR_MILKOR_MGL_CLIP_FLASHBANG type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MILKOR_MGL_CLIP_FLASHBANG - id: STR_MILKOR_MGL_CLIP_ELERIUM type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MILKOR_MGL_CLIP_ELERIUM - id: STR_BLACKOPS_ASSAULT_LMG type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_BLACKOPS_ASSAULT_LMG_UFOPEDIA requires: - STR_BLACKOPS_ASSAULT_LMG listOrder: 31000 - id: STR_BLACKOPS_LMG_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_LMG_CLIP - id: STR_BLACKOPS_LMG_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_BLACKOPS_LMG_AA_CLIP - id: STR_LIGHT_MINIGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_LIGHT_MINIGUN_UFOPEDIA requires: - STR_LIGHT_MINIGUN listOrder: 30750 - id: STR_LIGHT_MINIGUN_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LIGHT_MINIGUN - id: STR_LIGHT_MINIGUN_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_LIGHT_MINIGUN_AA_CLIP - id: STR_MINIGUN type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MINIGUN_UFOPEDIA requires: - STR_MINIGUN listOrder: 30780 - id: STR_MINIGUN_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MINIGUN - id: STR_MINIGUN_AA_CLIP type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MINIGUN_AA_CLIP - id: STR_SCATTER_LASER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_SCATTER_LASER_UFOPEDIA requires: - STR_SCATTER_LASER listOrder: 30860 - id: STR_PRECISE_ALLOY_SHAPING type_id: 4 section: STR_UFO_COMPONENTS text: STR_PRECISE_ALLOY_SHAPING_UFOPEDIA requires: - STR_PRECISE_ALLOY_SHAPING listOrder: 1620 - id: STR_DURATHREAD type_id: 4 section: STR_UFO_COMPONENTS text: STR_DURATHREAD_UFOPEDIA requires: - STR_DURATHREAD listOrder: 60980 - id: STR_DURATHREAD_MANUFACTURING type_id: 4 section: STR_UFO_COMPONENTS text: STR_DURATHREAD_MANUFACTURING_UFOPEDIA requires: - STR_DURATHREAD_MANUFACTURING listOrder: 60990 - id: STR_DURATHREAD_ORIGINS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DURATHREAD_ORIGINS_UFOPEDIA requires: - STR_DURATHREAD_ORIGINS listOrder: 181100 - id: STR_ADVANCED_FIREARMS type_id: 4 section: STR_UFO_COMPONENTS text: STR_ADVANCED_FIREARMS_UFOPEDIA requires: - STR_ADVANCED_FIREARMS listOrder: 3000 - id: STR_AC_I_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AC_I_AMMO - id: STR_AC_BS_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AUTO_CANNON - id: STR_AC_AA_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AC_AA_AMMO - id: STR_AC_AA_BS_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AC_AA_AMMO - id: STR_HC_I_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HC_I_AMMO - id: STR_HC_BS_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AUTO_CANNON - id: STR_HC_AA_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HC_AA_AMMO - id: STR_HC_AA_BS_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HC_AA_AMMO - id: STR_AC_HE_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_AC_HE_AMMO - id: STR_HC_HE_AMMO type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_HC_HE_AMMO - id: STR_HEAVY_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_HEAVY_CANNON_UFOPEDIA requires: - STR_HEAVY_CANNON pages: - title: STR_HEAVY_CANNON text: STR_HEAVY_CANNON_UFOPEDIA - title: STR_HEAVY_CANNON_CONT text: STR_HEAVY_CANNON_UFOPEDIA listOrder: 23200 - id: STR_AUTO_CANNON type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_AUTO_CANNON_UFOPEDIA requires: - STR_AUTO_CANNON pages: - title: STR_AUTO_CANNON text: STR_AUTO_CANNON_UFOPEDIA - title: STR_AUTO_CANNON_CONT text: STR_AUTO_CANNON_UFOPEDIA listOrder: 23300 - id: STR_PROXIMITY_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PROXIMITY_GRENADE_UFOPEDIA requires: - STR_PROXIMITY_GRENADE listOrder: 38950 - id: STR_PLASMA_PROXIMITY_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_PLASMA_PROXIMITY_GRENADE_UFOPEDIA requires: - STR_PLASMA_PROXIMITY_GRENADE listOrder: 38953 - id: STR_EMP_GRENADE type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_EMP_GRENADE_UFOPEDIA requires: - STR_EMP_GRENADE listOrder: 38550 - id: STR_MULTI_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_MULTI_LAUNCHER_UFOPEDIA requires: - STR_MULTI_LAUNCHER listOrder: 34050 - id: STR_ADVANCED_ROCKET_LAUNCHER type_id: 4 section: STR_WEAPONS_AND_EQUIPMENT text: STR_ADVANCED_ROCKET_LAUNCHER_UFOPEDIA requires: - STR_ADVANCED_ROCKET_LAUNCHER listOrder: 33975 - id: STR_ELERIUM_ROCKET type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_ELERIUM_ROCKET - id: STR_SHRAPNEL_ROCKET type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_SHRAPNEL_ROCKET - id: STR_TRITANIUM_SHRAPNEL_ROCKET type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_TRITANIUM_SHRAPNEL_ROCKET - id: STR_MIND_GUIDED_MISSILE type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MIND_GUIDED_MISSILE - id: STR_ROCKET_PACK type_id: 4 section: STR_NOT_AVAILABLE requires: - STR_MULTI_LAUNCHER - id: STR_XCOM_ORIGINS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_XCOMORIGINS text: STR_XCOM_ORIGINS_UFOPEDIA text_width: 145 listOrder: 800 - id: STR_KIRYU_KAI type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_KIRYU_KAI image_id: UFOPEDIA_IMG_KIRYU_KAI text: STR_KIRYU_KAI_UFOPEDIA text_width: 310 listOrder: 820 - id: STR_XENONAUTS type_id: 7 section: STR_ALIEN_RESEARCH_UC requires: - STR_XENONAUTS image_id: UFOPEDIA_IMG_XENONAUTS text: STR_XENONAUTS_UFOPEDIA text_width: 310 listOrder: 830 - id: STR_XCOM_HISTORY_UNIT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_UNIT text: STR_XCOM_HISTORY_UNIT_UFOPEDIA text_width: 310 requires: - STR_XCOM_HISTORY_UNIT listOrder: 840 - id: STR_XCOM_BUREAU type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_XCOM_BUREAU_CPAL text: STR_XCOM_BUREAU_UFOPEDIA text_width: 310 requires: - STR_XCOM_BUREAU listOrder: 850 - id: STR_STAY_ALONE_STAY_ALIVE type_id: 7 section: STR_TUTORIALS_UC requires: - STR_STAY_ALONE_STAY_ALIVE image_id: UFOPEDIA_IMG_STAY_ALONE_STAY_ALIVE text: STR_STAY_ALONE_STAY_ALIVE_UFOPEDIA text_width: 320 listOrder: 215110 - id: STR_CROWD_CONTROL type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_CROWD_CONTROL text: STR_CROWD_CONTROL_UFOPEDIA text_width: 320 listOrder: 215370 - id: STR_OVERSTUN type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_OVERSTUN text: STR_OVERSTUN_UFOPEDIA text_width: 300 listOrder: 215055 - id: STR_TRANSFORMATIONS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_TRANSFORMATIONS text: STR_TRANSFORMATIONS_UFOPEDIA text_width: 300 rect_text: x: 5 y: 150 width: 300 height: 50 listOrder: 215040 - id: STR_SURRENDER type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_SURRENDER text: STR_SURRENDER_UFOPEDIA text_width: 300 listOrder: 215380 - id: STR_READINESS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_SANITY_CPAL text: STR_READINESS_UFOPEDIA text_width: 310 rect_text: x: 5 y: 71 width: 310 height: 158 listOrder: 215090 - id: STR_RETREAT type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_RETREAT text: STR_RETREAT_UFOPEDIA text_width: 300 listOrder: 215050 - id: STR_SNIPER_SPOTTER_COOPERATION type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_STR_SNIPER_SPOTTER_COOPERATION text: STR_SNIPER_SPOTTER_COOPERATION_UFOPEDIA text_width: 310 rect_text: x: 5 y: 150 width: 300 height: 50 listOrder: 215390 - id: STR_LOOK_AROUND type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_HUNTER_HUNTED text: STR_LOOK_AROUND_UFOPEDIA text_width: 160 listOrder: 215375 - id: STR_DOSSIERS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_DOSSIERS text: STR_DOSSIERS_UFOPEDIA text_width: 175 listOrder: 215000 - id: STR_FOUND_ITEMS type_id: 4 section: STR_TUTORIALS_UC text: STR_FOUND_ITEMS_UFOPEDIA listOrder: 215070 - id: STR_DAMAGE type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_DAMAGE_CPAL text: STR_DAMAGE_UFOPEDIA text_width: 165 listOrder: 215120 - id: STR_DAMAGE_ROLLS type_id: 8 section: STR_TUTORIALS_UC text: STR_DAMAGE_ROLLS_UFOPEDIA listOrder: 215130 - id: STR_ACCURACY type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_ACCURACY text: STR_ACCURACY_UFOPEDIA text_width: 300 listOrder: 215140 - id: STR_NIGHTVISION type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_NIGHTVISION text: STR_NIGHTVISION_UFOPEDIA text_width: 300 listOrder: 215200 - id: STR_CAMO type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_CAMO text: STR_CAMO_UFOPEDIA text_width: 320 listOrder: 215060 - id: STR_TEAMWORK type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_TEAMWORK text: STR_TEAMWORK_UFOPEDIA text_width: 320 listOrder: 215100 - id: STR_NEED_TO_KNOW_BASIS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_NEED_TO_KNOW_BASIS_CPAL text: STR_NEED_TO_KNOW_BASIS_UFOPEDIA text_width: 155 listOrder: 214990 - id: STR_PILOTS type_id: 7 section: STR_TUTORIALS_UC image_id: PILOTS_CPAL text: STR_PILOTS_UFOPEDIA text_width: 310 listOrder: 215030 - id: STR_CONCEALABLE_ITEMS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_CONCEALABLE_ITEMS text: STR_CONCEALABLE_ITEMS_UFOPEDIA text_width: 152 listOrder: 215420 - id: STR_FIRE_SPRAYING type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_FIRE_SPRAYING_CPAL text: STR_FIRE_SPRAYING_UFOPEDIA text_width: 160 listOrder: 215150 - id: STR_UNARMED_COMBAT type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_UNARMED_COMBAT text: STR_UNARMED_COMBAT_UFOPEDIA text_width: 150 listOrder: 215490 - id: STR_PISTOLS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_PISTOLS text: STR_PISTOLS_UFOPEDIA text_width: 150 listOrder: 215510 - id: STR_SMGS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_SMGS text: STR_SMGS_UFOPEDIA text_width: 150 listOrder: 215520 - id: STR_RIFLES type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_RIFLES text: STR_RIFLES_UFOPEDIA text_width: 150 listOrder: 215530 - id: STR_MACHINE_GUNS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_MACHINE_GUNS text: STR_MACHINE_GUNS_UFOPEDIA text_width: 150 listOrder: 215570 - id: STR_SNIPER_RIFLES type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_SNIPER_RIFLES text: STR_SNIPER_RIFLES_UFOPEDIA text_width: 150 listOrder: 215540 - id: STR_SHOTGUNS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_SHOTGUNS text: STR_SHOTGUNS_UFOPEDIA text_width: 150 listOrder: 215550 - id: STR_MELEE type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_MELEE_WEAPONS text: STR_MELEE_UFOPEDIA text_width: 150 listOrder: 215500 - id: STR_CANNONS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_CANNONS text: STR_CANNONS_UFOPEDIA text_width: 150 listOrder: 215560 - id: STR_LAUNCHERS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_LAUNCHERS text: STR_LAUNCHERS_UFOPEDIA text_width: 150 listOrder: 215580 - id: STR_INCENDIARIES type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_INCENDIARIES text: STR_INCENDIARIES_UFOPEDIA text_width: 150 listOrder: 215590 - id: STR_OUTDATED_WEAPONS type_id: 7 section: STR_TUTORIALS_UC image_id: UFOPEDIA_IMG_OUTDATED_WEAPONS text: STR_OUTDATED_WEAPONS_UFOPEDIA text_width: 168 listOrder: 215080 - id: STR_HOTKEYS_GEOSCAPE type_id: 7 section: STR_TUTORIALS_UC image_id: HOTKEYS_GEOSCAPE_CPAL text: STR_HOTKEYS_GEOSCAPE_UFOPEDIA text_width: 140 listOrder: 600000 - id: STR_HOTKEYS_BATTLESCAPE type_id: 7 section: STR_TUTORIALS_UC image_id: HOTKEYS_BATTLESCAPE text: STR_HOTKEYS_BATTLESCAPE_UFOPEDIA text_width: 154 listOrder: 600010 - id: STR_CYDONIA_OR_BUST type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_CYDONIA_OR_BUST text: STR_CYDONIA_OR_BUST_UFOPEDIA text_width: 240 rect_text: x: 70 y: 40 width: 250 height: 120 requires: - STR_CYDONIA_OR_BUST listOrder: 214500 - id: STR_BASIC_UNDERWATER_EQUIPMENT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_BASIC_UNDERWATER_EQUIPMENT_CPAL text: STR_BASIC_UNDERWATER_EQUIPMENT_UFOPEDIA text_width: 320 rect_text: x: 70 y: 135 width: 220 height: 140 requires: - STR_UNDERWATER_OPERATIONS listOrder: 2948 - id: STR_UNDERWATER_OPERATIONS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_UNDERWATER_OPERATIONS text: STR_UNDERWATER_OPERATIONS_UFOPEDIA text_width: 320 requires: - STR_UNDERWATER_OPERATIONS listOrder: 300460 - id: STR_ADVANCED_UNDERWATER_OPERATIONS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_ADVANCED_UNDERWATER_OPERATIONS text: STR_ADVANCED_UNDERWATER_OPERATIONS_UFOPEDIA text_width: 310 requires: - STR_ADVANCED_UNDERWATER_OPERATIONS listOrder: 300470 - id: STR_ION_ACCELERATION type_id: 7 section: STR_UFO_COMPONENTS image_id: UFOPEDIA_IMG_ION_ACCELERATION text: STR_ION_ACCELERATION_UFOPEDIA text_width: 147 requires: - STR_ION_ACCELERATION listOrder: 61985 - id: STR_UFO_NAVIGATION type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_UFO_NAVIGATION image_id: UP033.SPK text: STR_UFO_NAVIGATION_UFOPEDIA text_width: 147 listOrder: 62020 - id: STR_UFO_POWER_SOURCE type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_UFO_POWER_SOURCE image_id: UP032.SPK text: STR_UFO_POWER_SOURCE_UFOPEDIA text_width: 163 listOrder: 62010 - id: STR_PSYCHEMICALS type_id: 7 section: STR_UFO_COMPONENTS requires: - STR_PSYCHEMICALS image_id: UFOPEDIA_IMG_PSYCHEMICALS text: STR_PSYCHEMICALS_UFOPEDIA text_width: 147 listOrder: 57950 - id: STR_AQUA_PLASTICS type_id: 7 section: STR_UFO_COMPONENTS image_id: UFOPEDIA_IMG_AQUA_PLASTICS text: STR_AQUA_PLASTICS_UFOPEDIA text_width: 178 requires: - STR_AQUA_PLASTICS listOrder: 61995 - id: STR_ZRBITE_TANK type_id: 7 section: STR_UFO_COMPONENTS image_id: UFOPEDIA_IMG_ZRBITE text: STR_ZRBITE_TANK_UFOPEDIA text_width: 180 requires: - STR_ZRBITE_TANK listOrder: 61980 - id: STR_ZRBITE type_id: 7 section: STR_UFO_COMPONENTS image_id: UFOPEDIA_IMG_ZRBITE text: STR_ZRBITE_UFOPEDIA text_width: 180 requires: - STR_ZRBITE listOrder: 51100 - id: STR_ZOMBIE_PLOT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_ZOMBIE_PLOT text: STR_ZOMBIE_PLOT_UFOPEDIA text_width: 155 requires: - STR_ZOMBIE_PLOT listOrder: 200450 - id: STR_MILESTONE_1 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: XCOM_GLOBAL_INVESTIGATION_BUREAU_CPAL text: STR_MILESTONE_1_UFOPEDIA text_width: 315 requires: - STR_MILESTONE_1 listOrder: 700 - id: STR_MILESTONE_1_SUMMARY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: XCOM_GLOBAL_INVESTIGATION_BUREAU_CPAL text: STR_MILESTONE_1_SUMMARY_UFOPEDIA text_width: 315 requires: - STR_MILESTONE_1_SUMMARY listOrder: 710 - id: STR_MILESTONE_2 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: XCOM_PARANORMAL_ACTIVITY_UNIT_CPAL text: STR_MILESTONE_2_UFOPEDIA text_width: 315 requires: - STR_MILESTONE_2 listOrder: 720 - id: STR_MILESTONE_2_SUMMARY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: XCOM_PARANORMAL_ACTIVITY_UNIT_CPAL text: STR_MILESTONE_2_SUMMARY_UFOPEDIA text_width: 315 requires: - STR_MILESTONE_2_SUMMARY listOrder: 730 - id: STR_MILESTONE_3 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: XCOM_UFO_DEFENSE_CPAL text: STR_MILESTONE_3_UFOPEDIA text_width: 315 requires: - STR_MILESTONE_3 listOrder: 740 - id: STR_MILESTONE_3_SUMMARY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: XCOM_UFO_DEFENSE_CPAL text: STR_MILESTONE_3_SUMMARY_UFOPEDIA text_width: 315 requires: - STR_MILESTONE_3_SUMMARY listOrder: 750 - id: STR_WHAT_DO_NOW_MILESTONE_0 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_WHAT_DO_NOW_MILESTONE_0_UFOPEDIA listOrder: 211290 - id: STR_WHAT_DO_NOW_MILESTONE_1 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_WHAT_DO_NOW_MILESTONE_1_UFOPEDIA requires: - STR_WHAT_DO_NOW_MILESTONE_1 listOrder: 211291 - id: STR_WHAT_DO_NOW_MILESTONE_2 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_WHAT_DO_NOW_MILESTONE_2_UFOPEDIA requires: - STR_WHAT_DO_NOW_MILESTONE_2 listOrder: 211292 - id: STR_WHAT_DO_NOW_MILESTONE_3 type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_WHAT_DO_NOW_MILESTONE_3_UFOPEDIA requires: - STR_WHAT_DO_NOW_MILESTONE_3 listOrder: 211293 - id: STR_CHURCH_OF_DAGON type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: CHURCH_OF_DAGON_CPAL text: STR_CHURCH_OF_DAGON_UFOPEDIA text_width: 310 requires: - STR_CHURCH_OF_DAGON listOrder: 179990 - id: STR_BLACK_LOTUS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BLACK_LOTUS_CPAL text: STR_BLACK_LOTUS_UFOPEDIA text_width: 310 requires: - STR_BLACK_LOTUS listOrder: 180090 - id: STR_ZSRR type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: ZSRR_CPAL text: STR_ZSRR_UFOPEDIA text_width: 310 requires: - STR_ZSRR listOrder: 180190 - id: STR_EXALT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: EXALT_CPAL text: STR_EXALT_UFOPEDIA text_width: 310 requires: - STR_EXALT listOrder: 180290 - id: STR_OSIRON type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: OSIRON_CPAL text: STR_OSIRON_UFOPEDIA text_width: 116 requires: - STR_OSIRON listOrder: 182000 - id: STR_HUMAN_OSIRON_GOON type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_OSIRON_GOON text: STR_HUMAN_OSIRON_GOON_UFOPEDIA text_width: 150 requires: - STR_HUMAN_OSIRON_GOON listOrder: 152200 - id: STR_HUMAN_OSIRON_GOON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_OSIRON_GOON_ARMOR listOrder: 152201 - id: STR_HUMAN_OSIRON_ELITE type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_OSIRON_ELITE text: STR_HUMAN_OSIRON_ELITE_UFOPEDIA text_width: 150 requires: - STR_HUMAN_OSIRON_ELITE listOrder: 152230 - id: STR_HUMAN_OSIRON_ELITE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_OSIRON_ELITE_ARMOR listOrder: 152231 - id: STR_HUMAN_OSIRON_BOSS type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_OSIRON_BOSS text: STR_HUMAN_OSIRON_BOSS_UFOPEDIA text_width: 150 requires: - STR_HUMAN_OSIRON_BOSS listOrder: 152240 - id: STR_HUMAN_OSIRON_BOSS_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_OSIRON_BOSS_ARMOR listOrder: 152241 - id: STR_SYNDICATE type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: SYNDICATE_CPAL text: STR_SYNDICATE_UFOPEDIA text_width: 310 requires: - STR_SYNDICATE listOrder: 183000 - id: STR_SYNDICATE_NETWORK type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SYNDICATE_NETWORK_UFOPEDIA requires: - STR_SYNDICATE_NETWORK listOrder: 183010 - id: STR_SYNDICATE_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SYNDICATE_OPERATIONS_UFOPEDIA requires: - STR_SYNDICATE_OPERATIONS listOrder: 183020 - id: STR_SYNDICATE_EXPERIMENTS type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_SYNDICATE_EXPERIMENTS_CPAL text: STR_SYNDICATE_EXPERIMENTS_UFOPEDIA text_width: 308 requires: - STR_SYNDICATE_EXPERIMENTS listOrder: 58840 - id: STR_SYNDICATE_TESTAMENT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_SYNDICATE_TESTAMENT_CPAL text: STR_SYNDICATE_TESTAMENT_UFOPEDIA text_width: 160 requires: - STR_SYNDICATE_TESTAMENT_DECRYPTED listOrder: 300800 - id: STR_SYNDICATE_WORKER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SYNDICATE_WORKER text: STR_SYNDICATE_WORKER_UFOPEDIA text_width: 150 requires: - STR_SYNDICATE_WORKER listOrder: 152990 - id: STR_SYNDICATE_WORKER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_WORKER_ARMOR listOrder: 152991 - id: STR_SYNDICATE_SUPERSOLDIER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SYNDICATE_SUPERSOLDIER text: STR_SYNDICATE_SUPERSOLDIER_UFOPEDIA text_width: 150 requires: - STR_SYNDICATE_SUPERSOLDIER listOrder: 153050 - id: STR_SYNDICATE_SUPERSOLDIER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_SUPERSOLDIER_ARMOR listOrder: 153051 - id: STR_SYNDICATE_AGENT type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SYNDICATE_AGENT text: STR_SYNDICATE_AGENT_UFOPEDIA text_width: 150 requires: - STR_SYNDICATE_AGENT listOrder: 153000 - id: STR_SYNDICATE_AGENT_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_AGENT_ARMOR listOrder: 153001 - id: STR_SYNDICATE_MERC type_id: 7 image_id: UFOPEDIA_IMG_SYNDICATE_MERC section: STR_ALIEN_LIFE_FORMS text: STR_SYNDICATE_MERC_UFOPEDIA text_width: 150 requires: - STR_SYNDICATE_MERC listOrder: 153010 - id: STR_SYNDICATE_MERC_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_MERC_ARMOR listOrder: 153011 - id: STR_SYNDICATE_MERC_CAPTAIN type_id: 7 image_id: UFOPEDIA_IMG_SYNDICATE_MERC_CAPTAIN section: STR_ALIEN_LIFE_FORMS text: STR_SYNDICATE_MERC_CAPTAIN_UFOPEDIA text_width: 150 requires: - STR_SYNDICATE_MERC_CAPTAIN listOrder: 153015 - id: STR_SYNDICATE_MERC_CAPTAIN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_MERC_CAPTAIN_ARMOR listOrder: 153016 - id: STR_SYNDICATE_SCIENTIST type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SYNDICATE_SCIENTIST text: STR_SYNDICATE_SCIENTIST_UFOPEDIA text_width: 150 requires: - STR_SYNDICATE_SCIENTIST listOrder: 153020 - id: STR_SYNDICATE_SCIENTIST_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_SCIENTIST_ARMOR listOrder: 153021 - id: STR_SYNDICATE_SUPERMUTANT type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_SUPERMUTANT image_id: UFOPEDIA_IMG_SYNDICATE_CEO_TRUEFORM text: STR_SYNDICATE_SUPERMUTANT_UFOPEDIA text_width: 158 listOrder: 164800 - id: STR_SYNDICATE_CEO_TRUEFORM type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_CEO_TRUEFORM image_id: UFOPEDIA_IMG_SYNDICATE_CEO_TRUEFORM text: STR_SYNDICATE_CEO_TRUEFORM_UFOPEDIA text_width: 158 listOrder: 153070 - id: STR_SYNDICATE_CEO_TRUEFORM_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_CEO_TRUEFORM_CORPSE image_id: UFOPEDIA_IMG_SYNDICATE_CEO_TRUEFORM_AUTOPSY text: STR_SYNDICATE_CEO_TRUEFORM_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 164810 - id: STR_SYNDICATE_CEO_FALSEFORM_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_CEO_FALSEFORM_ARMOR listOrder: 153072 - id: STR_SYNDICATE_CEO_TRUEFORM_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_CEO_TRUEFORM_ARMOR listOrder: 153071 - id: STR_SYNDICATE_WALKER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SYNDICATE_WALKER text: STR_SYNDICATE_WALKER_UFOPEDIA text_width: 150 requires: - STR_SYNDICATE_WALKER listOrder: 144600 - id: STR_SYNDICATE_WALKER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SYNDICATE_WALKER_ARMOR listOrder: 144601 - id: STR_SHADOW_OVER_UAC type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SHADOW_OVER_UAC_UFOPEDIA requires: - STR_SHADOW_OVER_UAC listOrder: 183103 - id: STR_UAC_MILITARY type_id: 7 image_id: UFOPEDIA_IMG_UAC_MILITARY section: STR_ALIEN_LIFE_FORMS text: STR_UAC_MILITARY_UFOPEDIA text_width: 150 requires: - STR_UAC_MILITARY listOrder: 153470 - id: STR_UAC_MILITARY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_UAC_MILITARY_ARMOR listOrder: 153471 - id: STR_UAC_SPACE_MARINE type_id: 7 image_id: UFOPEDIA_IMG_UAC_SPACE_MARINE section: STR_ALIEN_LIFE_FORMS text: STR_UAC_SPACE_MARINE_UFOPEDIA text_width: 150 requires: - STR_UAC_SPACE_MARINE listOrder: ??? - id: STR_UAC_SPACE_MARINE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_UAC_SPACE_MARINE_ARMOR listOrder: ??? - id: STR_UAC_ENGINEER type_id: 7 image_id: UFOPEDIA_IMG_UAC_ENGINEER section: STR_ALIEN_LIFE_FORMS text: STR_UAC_ENGINEER_UFOPEDIA text_width: 150 requires: - STR_UAC_ENGINEER listOrder: 153480 - id: STR_UAC_ENGINEER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_UAC_ENGINEER_ARMOR listOrder: 153481 - id: STR_UAC_MANAGER type_id: 7 image_id: UFOPEDIA_IMG_UAC_MANAGER section: STR_ALIEN_LIFE_FORMS text: STR_UAC_MANAGER_UFOPEDIA text_width: 150 requires: - STR_UAC_MANAGER listOrder: 153490 - id: STR_UAC_MANAGER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_UAC_MANAGER_ARMOR listOrder: 153491 - id: STR_UAC_MASTER_RESEARCHER type_id: 7 image_id: UFOPEDIA_IMG_UAC_MASTER_RESEARCHER section: STR_ALIEN_LIFE_FORMS text: STR_UAC_MASTER_RESEARCHER_UFOPEDIA text_width: 150 requires: - STR_UAC_MASTER_RESEARCHER listOrder: ??? - id: STR_UAC_MASTER_RESEARCHER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_UAC_MASTER_RESEARCHER_ARMOR listOrder: ??? - id: STR_CYBERWEB_TECHNOMAD_AUTOPSY type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_TECHNOMAD_CORPSE text: STR_CYBERWEB_TECHNOMAD_AUTOPSY_UFOPEDIA listOrder: 164910 - id: STR_CYBERWEB_TECHNOMAD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_TECHNOMAD_ARMOR listOrder: 151001 - id: STR_CYBERWEB_SPACE_TECHNOMAD_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_SPACE_TECHNOMAD_ARMOR listOrder: 151002 - id: STR_CYBERWEB_MYSTEK type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_CYBERWEB_MYSTEK_UFOPEDIA requires: - STR_CYBERWEB_MYSTEK listOrder: 151010 - id: STR_CYBERWEB_MYSTEK_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_MYSTEK_ARMOR listOrder: 151011 - id: STR_CYBERWEB_ROBOSPHERE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_ROBOSPHERE image_id: UFOPEDIA_IMG_CYBERWEB_ROBOSPHERE text: STR_CYBERWEB_ROBOSPHERE_UFOPEDIA text_width: 158 listOrder: 165920 - id: STR_CYBERWEB_ROBOSPHERE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_ROBOSPHERE_AUTOPSY image_id: UFOPEDIA_IMG_CYBERWEB_ROBOSPHERE_AUTOPSY text: STR_CYBERWEB_ROBOSPHERE_AUTOPSY_UFOPEDIA text_width: 154 listOrder: 165930 - id: STR_CYBERWEB_ROBOTURRET type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_CYBERWEB_ROBOTURRET text: STR_CYBERWEB_ROBOTURRET_UFOPEDIA text_width: 154 requires: - STR_CYBERWEB_ROBOTURRET listOrder: 165940 - id: STR_CYBERWEB_ROBOTURRET_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_ROBOTURRET_AUTOPSY image_id: UFOPEDIA_IMG_CYBERWEB_ROBOTURRET_AUTOPSY text: STR_CYBERWEB_ROBOTURRET_AUTOPSY_UFOPEDIA text_width: 154 listOrder: 165950 - id: STR_CYBERWEB_CENTURION type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_CYBERWEB_CENTURION_UFOPEDIA requires: - STR_CYBERWEB_CENTURION listOrder: 165960 - id: STR_CYBERWEB_CENTURION_AUTOPSY type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_CYBERWEB_CENTURION_AUTOPSY text: STR_CYBERWEB_CENTURION_AUTOPSY_UFOPEDIA listOrder: 165970 - id: STR_REPTOID_DRAGONFIRE_TURRET type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_REPTOID_DRAGONFIRE_TURRET_UFOPEDIA requires: - STR_REPTOID_DRAGONFIRE_TURRET listOrder: 166600 - id: STR_REPTOID_DRAGONFIRE_TURRET_AUTOPSY type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_DRAGONFIRE_TURRET_AUTOPSY text: STR_REPTOID_DRAGONFIRE_TURRET_AUTOPSY_UFOPEDIA listOrder: 166610 - id: STR_REPTOID_DRAGONFIRE_TURRET_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_REPTOID_DRAGONFIRE_TURRET_ARMOR listOrder: 166601 - id: STR_EXALT_INFILTRATOR type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_EXALT_INFILTRATOR text: STR_EXALT_INFILTRATOR_UFOPEDIA text_width: 158 requires: - STR_EXALT_INFILTRATOR listOrder: 150300 - id: STR_EXALT_INFILTRATOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_EXALT_INFILTRATOR_ARMOR listOrder: 150301 - id: STR_EXALT_GOON type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_EXALT_GOON text: STR_EXALT_GOON_UFOPEDIA text_width: 158 requires: - STR_EXALT_GOON listOrder: 150310 - id: STR_EXALT_GOON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_EXALT_GOON_ARMOR listOrder: 150311 - id: STR_EXALT_ENFORCER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_EXALT_ENFORCER text: STR_EXALT_ENFORCER_UFOPEDIA text_width: 158 requires: - STR_EXALT_ENFORCER listOrder: 150320 - id: STR_EXALT_ENFORCER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_EXALT_ENFORCER_ARMOR listOrder: 150321 - id: STR_EXALT_LIQUIDATOR type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_EXALT_LIQUIDATOR text: STR_EXALT_LIQUIDATOR_UFOPEDIA text_width: 158 requires: - STR_EXALT_LIQUIDATOR listOrder: 150325 - id: STR_EXALT_LIQUIDATOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_EXALT_LIQUIDATOR_ARMOR listOrder: 150326 - id: STR_EXALT_MASTER type_id: 7 image_id: UFOPEDIA_IMG_EXALT_MASTER section: STR_ALIEN_LIFE_FORMS text: STR_EXALT_MASTER_UFOPEDIA text_width: 158 requires: - STR_EXALT_MASTER listOrder: 150340 - id: STR_EXALT_MASTER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_EXALT_MASTER_ARMOR listOrder: 150341 - id: STR_BRAINER type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BRAINER image_id: UFOPEDIA_IMG_EXALT_BRAINER text: STR_BRAINER_UFOPEDIA text_width: 158 listOrder: 164620 - id: STR_EXALT_BRAINER type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_EXALT_BRAINER text: STR_EXALT_BRAINER_UFOPEDIA listOrder: 150360 - id: STR_BRAINER_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_EXALT_BRAINER_CORPSE image_id: UFOPEDIA_IMG_EXALT_BRAINER_AUTOPSY text: STR_BRAINER_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163800 - id: STR_BRAINER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BRAINER_ARMOR listOrder: 150361 - id: STR_ZSRR_GANGER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_ZSRR_GANGER text: STR_ZSRR_GANGER_UFOPEDIA text_width: 158 requires: - STR_ZSRR_GANGER listOrder: 150200 - id: STR_ZSRR_GANGER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_GANGER_ARMOR listOrder: 150201 - id: STR_ZSRR_MOLOLEC type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: ufopedia_IMG_ZSRR_MOLOLEC text: STR_ZSRR_MOLOLEC_UFOPEDIA text_width: 158 requires: - STR_ZSRR_MOLOLEC listOrder: 150210 - id: STR_ZSRR_MOLOLEC_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_MOLOLEC_ARMOR listOrder: 150211 - id: STR_ZSRR_MATROS type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: ufopedia_IMG_ZSRR_MATROS text: STR_ZSRR_MATROS_UFOPEDIA text_width: 158 requires: - STR_ZSRR_MATROS listOrder: 150220 - id: STR_ZSRR_MATROS_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_MATROS_ARMOR listOrder: 150221 - id: STR_ZSRR_RED_OPS type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: ufopedia_IMG_ZSRR_RED_OPS text: STR_ZSRR_RED_OPS_UFOPEDIA text_width: 158 requires: - STR_ZSRR_RED_OPS listOrder: 150230 - id: STR_ZSRR_RED_OPS_MALE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_RED_OPS_MALE_ARMOR listOrder: 150231 - id: STR_ZSRR_RED_OPS_FEMALE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_RED_OPS_FEMALE_ARMOR listOrder: 150241 - id: STR_ZSRR_PIONEER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: ufopedia_IMG_ZSRR_PIONEER text: STR_ZSRR_PIONEER_UFOPEDIA text_width: 158 requires: - STR_ZSRR_PIONEER listOrder: 150214 - id: STR_ZSRR_PIONEER_MALE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_PIONEER_MALE_ARMOR listOrder: 150216 - id: STR_ZSRR_PIONEER_FEMALE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_PIONEER_FEMALE_ARMOR listOrder: 150218 - id: STR_ZSRR_UBEK type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: ufopedia_IMG_ZSRR_UBEK text: STR_ZSRR_UBEK_UFOPEDIA text_width: 158 requires: - STR_ZSRR_UBEK listOrder: 150270 - id: STR_ZSRR_UBEK_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_ZSRR_UBEK_ARMOR listOrder: 150271 - id: STR_BLACK_LOTUS_FOLLOWER type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BLACK_LOTUS_FOLLOWER text: STR_BLACK_LOTUS_FOLLOWER_UFOPEDIA text_width: 158 requires: - STR_BLACK_LOTUS_FOLLOWER listOrder: 150100 - id: STR_BLACK_LOTUS_FOLLOWER_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLACK_LOTUS_FOLLOWER_ARMOR listOrder: 150101 - id: STR_BLACK_LOTUS_FOOTMAN type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BLACK_LOTUS_FOOTMAN text: STR_BLACK_LOTUS_FOOTMAN_UFOPEDIA text_width: 158 requires: - STR_BLACK_LOTUS_FOOTMAN listOrder: 150105 - id: STR_BLACK_LOTUS_FOOTMAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLACK_LOTUS_FOOTMAN_ARMOR listOrder: 150106 - id: STR_BLACK_LOTUS_WARRIOR type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BLACK_LOTUS_WARRIOR text: STR_BLACK_LOTUS_WARRIOR_UFOPEDIA text_width: 158 requires: - STR_BLACK_LOTUS_WARRIOR listOrder: 150110 - id: STR_BLACK_LOTUS_WARRIOR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLACK_LOTUS_WARRIOR_ARMOR listOrder: 150111 - id: STR_BLACK_LOTUS_ASSASSIN type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BLACK_LOTUS_WARRIOR text: STR_BLACK_LOTUS_ASSASSIN_UFOPEDIA text_width: 159 requires: - STR_BLACK_LOTUS_ASSASSIN listOrder: 150120 - id: STR_BLACK_LOTUS_ASSASSIN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLACK_LOTUS_ASSASSIN_ARMOR listOrder: 150121 - id: STR_BLACK_LOTUS_MANDARIN type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BLACK_LOTUS_MANDARIN text: STR_BLACK_LOTUS_MANDARIN_UFOPEDIA text_width: 158 requires: - STR_BLACK_LOTUS_MANDARIN listOrder: 150135 - id: STR_BLACK_LOTUS_MANDARIN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLACK_LOTUS_MANDARIN_ARMOR listOrder: 150136 - id: STR_BLACK_LOTUS_WITCH type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BLACK_LOTUS_WITCH text: STR_BLACK_LOTUS_WITCH_UFOPEDIA text_width: 158 requires: - STR_BLACK_LOTUS_WITCH listOrder: 150130 - id: STR_BLACK_LOTUS_AVATAR type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_BLACK_LOTUS_AVATAR text: STR_BLACK_LOTUS_AVATAR_UFOPEDIA text_width: 158 requires: - STR_BLACK_LOTUS_AVATAR listOrder: 164660 - id: STR_BLACK_LOTUS_WITCH_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BLACK_LOTUS_WITCH_ARMOR listOrder: 150131 - id: STR_AVATAR_MORPH type_id: 8 section: STR_ALIEN_LIFE_FORMS requires: - STR_AVATAR_MORPH text: STR_AVATAR_MORPH_UFOPEDIA listOrder: 164660 - id: STR_BLACK_LOTUS_AVATAR_AUTOPSY type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_BLACK_LOTUS_AVATAR_AUTOPSY_UFOPEDIA requires: - STR_BLACK_LOTUS_AVATAR_AUTOPSY listOrder: 164670 - id: STR_BLACK_LOTUS_AVATAR_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS text: STR_BLACK_LOTUS_AVATAR_ARMOR_UFOPEDIA requires: - STR_BLACK_LOTUS_AVATAR_ARMOR listOrder: 150141 - id: STR_SUPPORTER_OF_DAGON type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SUPPORTER_OF_DAGON text: STR_SUPPORTER_OF_DAGON_UFOPEDIA text_width: 160 requires: - STR_SUPPORTER_OF_DAGON listOrder: 149970 - id: STR_SUPPORTER_OF_DAGON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SUPPORTER_OF_DAGON_ARMOR listOrder: 149971 - id: STR_DISCIPLE_OF_DAGON type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_DISCIPLE_OF_DAGON text: STR_DISCIPLE_OF_DAGON_UFOPEDIA text_width: 160 requires: - STR_DISCIPLE_OF_DAGON listOrder: 149980 - id: STR_DISCIPLE_OF_DAGON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_DISCIPLE_OF_DAGON_ARMOR listOrder: 149981 - id: STR_PRIEST_OF_DAGON type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_PRIEST_OF_DAGON text: STR_PRIEST_OF_DAGON_UFOPEDIA text_width: 160 requires: - STR_PRIEST_OF_DAGON listOrder: 150000 - id: STR_PRIEST_OF_DAGON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_PRIEST_OF_DAGON_ARMOR listOrder: 150001 - id: STR_CHOSEN_OF_DAGON type_id: 7 image_id: UFOPEDIA_IMG_CHOSEN_OF_DAGON section: STR_ALIEN_LIFE_FORMS text: STR_CHOSEN_OF_DAGON_UFOPEDIA text_width: 158 requires: - STR_CHOSEN_OF_DAGON listOrder: 150010 - id: STR_CHOSEN_OF_DAGON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CHOSEN_OF_DAGON_ARMOR listOrder: 150011 - id: STR_SORCERER_OF_DAGON type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_SORCERER_OF_DAGON_CPAL text: STR_SORCERER_OF_DAGON_UFOPEDIA text_width: 158 requires: - STR_SORCERER_OF_DAGON listOrder: 150020 - id: STR_SORCERER_OF_DAGON_AUTOPSY type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_SORCERER_OF_DAGON_AUTOPSY_UFOPEDIA requires: - STR_SORCERER_OF_DAGON_AUTOPSY listOrder: 164650 - id: STR_DAGON_MORPH type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_DAGON_MORPH image_id: UFOPEDIA_IMG_SORCERER_OF_DAGON_CPAL text: STR_DAGON_MORPH_UFOPEDIA text_width: 158 listOrder: 164640 - id: STR_SORCERER_OF_DAGON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_SORCERER_OF_DAGON_ARMOR listOrder: 150021 - id: STR_HUMAN_GHOST_CULTIST type_id: 7 section: STR_ALIEN_LIFE_FORMS image_id: UFOPEDIA_IMG_GHOST_CULTIST text: STR_HUMAN_GHOST_CULTIST_UFOPEDIA text_width: 150 requires: - STR_HUMAN_GHOST_CULTIST listOrder: 152100 - id: STR_HUMAN_GHOST_CULTIST_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HUMAN_GHOST_CULTIST_ARMOR listOrder: 152101 - id: STR_DEEP_ONE_COMMUNITIES type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_DEEP_ONE_COMMUNITIES text: STR_DEEP_ONE_COMMUNITIES_UFOPEDIA listOrder: 169720 - id: STR_DEEP_ONE_OUTPOST type_id: 4 section: STR_ALIEN_RESEARCH_UC requires: - STR_DEEP_ONE_OUTPOST text: STR_DEEP_ONE_OUTPOST_UFOPEDIA listOrder: 169730 - id: STR_MESSENGERS_OF_DAGON type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_MESSENGERS_OF_DAGON_UFOPEDIA requires: - STR_MESSENGERS_OF_DAGON listOrder: 169700 - id: STR_CHURCH_OF_DAGON_RATIONALE type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_CHURCH_OF_DAGON_RATIONALE_UFOPEDIA requires: - STR_CHURCH_OF_DAGON_RATIONALE listOrder: 180060 - id: STR_BLACK_LOTUS_RATIONALE type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_BLACK_LOTUS_RATIONALE_UFOPEDIA requires: - STR_BLACK_LOTUS_RATIONALE listOrder: 180135 - id: STR_ZSRR_RATIONALE type_id: 8 section: STR_ALIEN_RESEARCH_UC text: STR_ZSRR_RATIONALE_UFOPEDIA requires: - STR_ZSRR_RATIONALE listOrder: 180265 - id: STR_EXALT_RATIONALE type_id: 7 section: STR_ALIEN_RESEARCH_UC text: STR_EXALT_RATIONALE_UFOPEDIA text_width: 320 rect_text: x: 5 y: 110 width: 310 height: 156 image_id: UFOPEDIA_IMG_EXALT_RATIONALE requires: - STR_EXALT_RATIONALE listOrder: 180360 - id: STR_UAC_OUTSOURCING type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_UAC_OUTSOURCING_UFOPEDIA requires: - STR_UAC_OUTSOURCING listOrder: 300440 - id: STR_UAC_CONTACT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UAC_CPAL text: STR_UAC_CONTACT_UFOPEDIA text_width: 310 requires: - STR_UAC_CONTACT listOrder: 300430 - id: STR_BLACKOPS_CONTACT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BLACKOPS_CPAL text: STR_BLACKOPS_CONTACT_UFOPEDIA text_width: 310 requires: - STR_BLACKOPS_CONTACT listOrder: 300400 - id: STR_BLACKOPS_PREMIUM type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: BLACKOPS_CPAL text: STR_BLACKOPS_PREMIUM_UFOPEDIA text_width: 310 requires: - STR_BLACKOPS_PREMIUM listOrder: 300410 - id: STR_MAGMA_CONTACT type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: MAGMA_CPAL text: STR_MAGMA_CONTACT_UFOPEDIA text_width: 310 requires: - STR_MAGMA_CONTACT listOrder: 300420 - id: STR_CYBERWEB_CYBORG type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_CYBERWEB_CYBORG_UFOPEDIA requires: - STR_CYBERWEB_TECHNOMAD - STR_CYBERWEB_MYSTEK listOrder: 164900 - id: STR_CYBERWEB_TECHNOMAD type_id: 8 section: STR_ALIEN_LIFE_FORMS text: STR_CYBERWEB_TECHNOMAD_UFOPEDIA requires: - STR_CYBERWEB_TECHNOMAD listOrder: 151000 - id: STR_HYBRID_NETWORK type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_HYBRID_NETWORK_UFOPEDIA requires: - STR_HYBRID_NETWORK listOrder: 180400 - id: STR_CHURCH_OF_DAGON_NETWORK type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHURCH_OF_DAGON_NETWORK_UFOPEDIA requires: - STR_CHURCH_OF_DAGON_NETWORK listOrder: 180000 - id: STR_BLACK_LOTUS_NETWORK type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_BLACK_LOTUS_NETWORK_UFOPEDIA requires: - STR_BLACK_LOTUS_NETWORK listOrder: 180100 - id: STR_ZSRR_NETWORK type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZSRR_NETWORK_UFOPEDIA requires: - STR_ZSRR_NETWORK listOrder: 180200 - id: STR_EXALT_NETWORK type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_EXALT_NETWORK_UFOPEDIA requires: - STR_EXALT_NETWORK listOrder: 180300 - id: STR_ZSRR_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZSRR_OPERATIONS_UFOPEDIA requires: - STR_ZSRR_OPERATIONS listOrder: 180210 - id: STR_DURATHREAD_FACTORY_LOCATION type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DURATHREAD_FACTORY_LOCATION_UFOPEDIA requires: - STR_DURATHREAD_FACTORY_LOCATION listOrder: 181000 - id: STR_EXALT_HQ type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CULT_HQ_EXALT_UFOPEDIA requires: - STR_EXALT_HQ listOrder: 180320 - id: STR_ZSRR_HQ type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ZSRR_HQ_UFOPEDIA requires: - STR_ZSRR_HQ listOrder: 180220 - id: STR_CHURCH_OF_DAGON_HQ type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHURCH_OF_DAGON_HQ_UFOPEDIA requires: - STR_CHURCH_OF_DAGON_HQ listOrder: 180020 - id: STR_BLACK_LOTUS_HQ type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_BLACK_LOTUS_HQ_UFOPEDIA requires: - STR_BLACK_LOTUS_HQ listOrder: 180120 - id: STR_BLACK_LOTUS_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_BLACK_LOTUS_OPERATIONS_UFOPEDIA requires: - STR_BLACK_LOTUS_OPERATIONS listOrder: 180110 - id: STR_CHURCH_OF_DAGON_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CHURCH_OF_DAGON_OPERATIONS_UFOPEDIA requires: - STR_CHURCH_OF_DAGON_OPERATIONS listOrder: 180010 - id: STR_EXALT_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_EXALT_OPERATIONS_UFOPEDIA requires: - STR_EXALT_OPERATIONS listOrder: 180310 - id: STR_DESTROY_EXALT type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DESTROY_EXALT_UFOPEDIA requires: - STR_DESTROY_EXALT listOrder: 180330 - id: STR_DESTROY_ZSRR type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DESTROY_ZSRR_UFOPEDIA requires: - STR_DESTROY_ZSRR listOrder: 180230 - id: STR_DESTROY_BLACK_LOTUS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DESTROY_BLACK_LOTUS_UFOPEDIA requires: - STR_DESTROY_BLACK_LOTUS listOrder: 180130 - id: STR_DESTROY_CHURCH_OF_DAGON type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DESTROY_CHURCH_OF_DAGON_UFOPEDIA requires: - STR_DESTROY_CHURCH_OF_DAGON listOrder: 180030 - id: STR_ASSASSIN_CLANS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ASSASSIN_CLANS_UFOPEDIA requires: - STR_ASSASSIN_CLANS listOrder: 180150 - id: STR_ATLANTIS_TEMPLE_RUMORS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ATLANTIS_TEMPLE_RUMORS_UFOPEDIA requires: - STR_ATLANTIS_TEMPLE_RUMORS listOrder: 169850 - id: STR_ATLANTIS_TEMPLE type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_ATLANTIS_TEMPLE_UFOPEDIA requires: - STR_ATLANTIS_TEMPLE listOrder: 169900 - id: STR_DESTROY_TASOTH type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DESTROY_TASOTH_UFOPEDIA requires: - STR_DESTROY_TASOTH listOrder: 169800 - id: STR_DAGON type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DAGON_UFOPEDIA requires: - STR_DAGON listOrder: 169740 - id: STR_UCITY type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: UFOPEDIA_IMG_UCITY text: STR_UCITY_UFOPEDIA text_width: 300 requires: - STR_UCITY listOrder: 169770 - id: STR_TERROR_FROM_THE_DEEP type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_TERROR_FROM_THE_DEEP_UFOPEDIA requires: - STR_TERROR_FROM_THE_DEEP listOrder: 169760 - id: STR_CALL_OF_TLETH type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_CALL_OF_TLETH_UFOPEDIA requires: - STR_CALL_OF_TLETH listOrder: 169750 - id: STR_INTO_THE_DEPTHS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_INTO_THE_DEPTHS_UFOPEDIA requires: - STR_INTO_THE_DEPTHS listOrder: 169820 - id: STR_DEEP_SEA_OPERATIONS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DEEP_SEA_OPERATIONS_UFOPEDIA requires: - STR_DEEP_SEA_OPERATIONS listOrder: 300480 - id: STR_SEA_GUARD type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_SEA_GUARD_UFOPEDIA requires: - STR_SEA_GUARD listOrder: 300483 - id: STR_DEEP_SEA_ANALYSIS type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_DEEP_SEA_ANALYSIS_UFOPEDIA requires: - STR_DEEP_SEA_ANALYSIS listOrder: 169830 - id: STR_TASOTH type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_TASOTH image_id: UFOPEDIA_IMG_TASOTH_CPAL text: STR_TASOTH_UFOPEDIA text_width: 158 listOrder: 163620 - id: STR_TASOTH_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_TASOTH_CORPSE image_id: UFOPEDIA_IMG_TASOTH_AUTOPSY text: STR_TASOTH_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163630 - id: STR_TASOTH_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_TASOTH_ARMOR listOrder: 163621 - id: STR_DEEP_ONE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_DEEP_ONE image_id: UFOPEDIA_IMG_DEEP_ONE_CPAL text: STR_DEEP_ONE_UFOPEDIA text_width: 158 listOrder: 163480 - id: STR_DEEP_ONE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_DEEP_ONE_CORPSE image_id: UFOPEDIA_IMG_DEEP_ONE_AUTOPSY_CPAL text: STR_DEEP_ONE_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163490 - id: STR_AQUATOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_AQUATOID image_id: UFOPEDIA_IMG_AQUATOID text: STR_AQUATOID_UFOPEDIA text_width: 148 listOrder: 163500 - id: STR_AQUATOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_AQUATOID_CORPSE image_id: UFOPEDIA_IMG_AQUATOID_AUTOPSY text: STR_AQUATOID_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 163510 - id: STR_AQUATOID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_AQUATOID_ARMOR listOrder: 163501 - id: STR_CALCINITE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CALCINITE image_id: UFOPEDIA_IMG_CALCINITE text: STR_CALCINITE_UFOPEDIA text_width: 148 listOrder: 163610 - id: STR_CALCINITE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CALCINITE_CORPSE image_id: UFOPEDIA_IMG_CALCINITE_AUTOPSY text: STR_CALCINITE_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 163613 - id: STR_CALCINITE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CALCINITE_ARMOR listOrder: 163610 - id: STR_CALCINITE_ZAPPER type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_CALCINITE_ZAPPER_UFOPEDIA requires: - STR_CALCINITE listOrder: 163612 - id: STR_HALLUCINOID type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HALLUCINOID image_id: UFOPEDIA_IMG_HALLUCINOID text: STR_HALLUCINOID_UFOPEDIA text_width: 148 listOrder: 163615 - id: STR_HALLUCINOID_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_HALLUCINOID_CORPSE image_id: UFOPEDIA_IMG_HALLUCINOID_AUTOPSY_CPAL text: STR_HALLUCINOID_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 163619 - id: STR_HALLUCINOID_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_HALLUCINOID_ARMOR listOrder: 163616 - id: STR_HALLUCINOID_FREEZE type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_HALLUCINOID_FREEZE_UFOPEDIA requires: - STR_HALLUCINOID listOrder: 163617 - id: STR_HALLUCINOID_PSI_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS text: STR_HALLUCINOID_PSI_WEAPON_UFOPEDIA requires: - STR_HALLUCINOID listOrder: 163618 - id: STR_BIODRONE type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BIODRONE image_id: UFOPEDIA_IMG_BIODRONE text: STR_BIODRONE_UFOPEDIA text_width: 148 listOrder: 163604 - id: STR_BIODRONE_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_BIODRONE_CORPSE image_id: UFOPEDIA_IMG_BIODRONE_AUTOPSY text: STR_BIODRONE_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 163607 - id: STR_BIODRONE_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_BIODRONE_ARMOR listOrder: 163605 - id: STR_TRIBIO_SONIC_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_TRIBIO_SONIC_WEAPON_UFOPEDIA requires: - STR_BIODRONE listOrder: 163606 - id: STR_GILLMAN_HERO type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GILLMAN_HERO image_id: UFOPEDIA_IMG_GILLMAN_HERO text: STR_GILLMAN_HERO_UFOPEDIA text_width: 158 listOrder: 144422 - id: STR_GILLMAN_HERO_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_GILLMAN_HERO_CORPSE image_id: UFOPEDIA_IMG_GILLMAN_HERO_AUTOPSY text: STR_GILLMAN_HERO_AUTOPSY_UFOPEDIA text_width: 149 listOrder: 163565 - id: STR_JANISSARY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_JANISSARY image_id: UFOPEDIA_IMG_JANISSARY text: STR_JANISSARY_UFOPEDIA text_width: 158 listOrder: 163560 - id: STR_JANISSARY_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_JANISSARY_CORPSE image_id: UFOPEDIA_IMG_JANISSARY_AUTOPSY text: STR_JANISSARY_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163564 - id: STR_JANISSARY_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_JANISSARY_ARMOR listOrder: 163561 - id: STR_JANISSARY_WEAPON type_id: 4 section: STR_ALIEN_LIFE_FORMS # text: STR_JANISSARY_WEAPON_UFOPEDIA requires: - STR_JANISSARY listOrder: 163562 - id: STR_LOBSTERMAN_FERAL type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_LOBSTERMAN_FERAL image_id: UFOPEDIA_IMG_LOBSTERMAN_FERAL text: STR_LOBSTERMAN_FERAL_UFOPEDIA text_width: 158 listOrder: 163580 - id: STR_LOBSTERMAN type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_LOBSTERMAN image_id: UFOPEDIA_IMG_LOBSTERMAN text: STR_LOBSTERMAN_UFOPEDIA text_width: 158 listOrder: 163600 - id: STR_LOBSTERMAN_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_LOBSTERMAN_CORPSE image_id: UFOPEDIA_IMG_LOBSTERMAN_AUTOPSY text: STR_LOBSTERMAN_AUTOPSY_UFOPEDIA text_width: 153 listOrder: 163603 - id: STR_LOBSTERMAN_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_LOBSTERMAN_ARMOR listOrder: 163601 - id: STR_LOBSTERMAN_FERAL_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_LOBSTERMAN_FERAL_CORPSE image_id: UFOPEDIA_IMG_LOBSTERMAN_AUTOPSY text: STR_LOBSTERMAN_FERAL_AUTOPSY_UFOPEDIA text_width: 150 listOrder: 163590 - id: STR_CARCHARODON type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CARCHARODON image_id: UFOPEDIA_IMG_CARCHARODON text: STR_CARCHARODON_UFOPEDIA text_width: 158 listOrder: 163540 - id: STR_CARCHARODON_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CARCHARODON_CORPSE image_id: UFOPEDIA_IMG_CARCHARODON_AUTOPSY text: STR_CARCHARODON_AUTOPSY_UFOPEDIA text_width: 151 listOrder: 163550 - id: STR_CARCHARODON_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CARCHARODON_ARMOR listOrder: 163541 - id: STR_CARCHARODON_FERAL_ARMOR type_id: 5 section: STR_ALIEN_LIFE_FORMS requires: - STR_CARCHARODON_FERAL_ARMOR listOrder: 163521 - id: STR_CARCHARODON_FERAL type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CARCHARODON_FERAL image_id: UFOPEDIA_IMG_CARCHARODON text: STR_CARCHARODON_FERAL_UFOPEDIA text_width: 158 listOrder: 163520 - id: STR_CARCHARODON_FERAL_AUTOPSY type_id: 7 section: STR_ALIEN_LIFE_FORMS requires: - STR_CARCHARODON_FERAL_CORPSE image_id: UFOPEDIA_IMG_CARCHARODON_AUTOPSY text: STR_CARCHARODON_FERAL_AUTOPSY_UFOPEDIA text_width: 158 listOrder: 163530 - id: STR_FRIENDS_ON_THE_COUNCIL_01 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: FRIENDS_ON_THE_COUNCIL_01 text: STR_FRIENDS_ON_THE_COUNCIL_01_UFOPEDIA text_width: 160 listOrder: 999900 - id: STR_FRIENDS_ON_THE_COUNCIL_02 type_id: 7 section: STR_ALIEN_RESEARCH_UC image_id: FRIENDS_ON_THE_COUNCIL_02 text: STR_FRIENDS_ON_THE_COUNCIL_02_UFOPEDIA text_width: 160 listOrder: 999901 - id: STR_DOSSIER_MERIDIAN_HUNTER type_id: 7 image_id: DOSSIER_MERIDIAN_HUNTER.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_MERIDIAN_HUNTER_UFOPEDIA requires: - STR_DOSSIER_MERIDIAN_HUNTER listOrder: 280000 - id: STR_DOSSIER_DR_HADRIEX type_id: 7 image_id: DOSSIER_DR_HADRIEX.SPK text_width: 172 section: STR_DOSSIERS_UC text: STR_DOSSIER_DR_HADRIEX_UFOPEDIA requires: - STR_DOSSIER_DR_HADRIEX listOrder: 266930 - id: STR_DOSSIER_AGENT_TRAUMA type_id: 7 image_id: DOSSIER_AGENT_TRAUMA.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_AGENT_TRAUMA_UFOPEDIA requires: - STR_DOSSIER_AGENT_TRAUMA listOrder: 279000 - id: STR_DOSSIER_SHADOWMAN type_id: 7 image_id: DOSSIER_SHADOWMAN.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_SHADOWMAN_UFOPEDIA requires: - STR_DOSSIER_SHADOWMAN listOrder: 281300 - id: STR_DOSSIER_ELIAS_SEPPA type_id: 7 image_id: DOSSIER_ELIAS_SEPPA.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_ELIAS_SEPPA_UFOPEDIA requires: - STR_DOSSIER_ELIAS_SEPPA listOrder: 273200 - id: STR_DOSSIER_RICHARD_ROTY type_id: 7 image_id: DOSSIER_RICHARD_ROTY.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_RICHARD_ROTY_UFOPEDIA requires: - STR_DOSSIER_RICHARD_ROTY listOrder: 278090 - id: STR_DOSSIER_DAVID_VINCENT type_id: 7 image_id: DOSSIER_DAVID_VINCENT.SPK text_width: 170 section: STR_DOSSIERS_UC text: STR_DOSSIER_DAVID_VINCENT_UFOPEDIA requires: - STR_DOSSIER_DAVID_VINCENT listOrder: 278750 - id: STR_DOSSIER_THOMAS_ERICKSON type_id: 7 image_id: DOSSIER_THOMAS_ERICKSON_CPAL.SPK text_width: 158 section: STR_DOSSIERS_UC text: STR_DOSSIER_THOMAS_ERICKSON_UFOPEDIA requires: - STR_DOSSIER_THOMAS_ERICKSON listOrder: 270030 - id: STR_DOSSIER_MILLICENT_WEBER type_id: 7 image_id: DOSSIER_MILLICENT_WEBER_CPAL.SPK text_width: 176 section: STR_DOSSIERS_UC text: STR_DOSSIER_MILLICENT_WEBER_UFOPEDIA requires: - STR_DOSSIER_MILLICENT_WEBER listOrder: 277400 - id: STR_DOSSIER_LO_WO type_id: 7 image_id: DOSSIER_LO_WO_CPAL.SPK text_width: 140 section: STR_DOSSIERS_UC text: STR_DOSSIER_LO_WO_UFOPEDIA requires: - STR_DOSSIER_LO_WO listOrder: 271800 - id: STR_DOSSIER_SHANE_BARTON type_id: 7 image_id: DOSSIER_SHANE_BARTON_CPAL.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_SHANE_BARTON_UFOPEDIA requires: - STR_DOSSIER_SHANE_BARTON listOrder: 281010 - id: STR_DOSSIER_KAO_TONG type_id: 7 image_id: DOSSIER_KAO_TONG.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_KAO_TONG_UFOPEDIA requires: - STR_DOSSIER_KAO_TONG listOrder: 271600 - id: STR_DOSSIER_OWEN_HOFFER type_id: 7 image_id: DOSSIER_OWEN_HOFFER.SPK text_width: 134 section: STR_DOSSIERS_UC text: STR_DOSSIER_OWEN_HOFFER_UFOPEDIA requires: - STR_DOSSIER_OWEN_HOFFER listOrder: 276000 - id: STR_DOSSIER_NATALYA_SERNOVICH type_id: 7 image_id: DOSSIER_NATALYA_SERNOVICH.SPK text_width: 182 section: STR_DOSSIERS_UC text: STR_DOSSIER_NATALYA_SERNOVICH_UFOPEDIA requires: - STR_DOSSIER_NATALYA_SERNOVICH listOrder: 268100 - id: STR_DOSSIER_NATASHA_MOROZOVA type_id: 7 image_id: DOSSIER_NATASHA_MOROZOVA.SPK text_width: 170 section: STR_DOSSIERS_UC text: STR_DOSSIER_NATASHA_MOROZOVA_UFOPEDIA requires: - STR_DOSSIER_NATASHA_MOROZOVA listOrder: 272460 - id: STR_DOSSIER_BABA_DONKA type_id: 7 image_id: DOSSIER_BABA_DONKA_CPAL.SPK text_width: 170 section: STR_DOSSIERS_UC text: STR_DOSSIER_BABA_DONKA_UFOPEDIA requires: - STR_DOSSIER_BABA_DONKA listOrder: 278070 - id: STR_DOSSIER_ARASTOO_NAMDAR type_id: 7 image_id: DOSSIER_ARASTOO_NAMDAR_CPAL.SPK text_width: 170 section: STR_DOSSIERS_UC text: STR_DOSSIER_ARASTOO_NAMDAR_UFOPEDIA requires: - STR_DOSSIER_ARASTOO_NAMDAR listOrder: 281260 - id: STR_DOSSIER_GABRIEL_NADEAU type_id: 7 image_id: DOSSIER_GABRIEL_NADEAU_CPAL.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_GABRIEL_NADEAU_UFOPEDIA requires: - STR_DOSSIER_GABRIEL_NADEAU listOrder: 281230 - id: STR_DOSSIER_DRAKO_ALDRAMIER type_id: 7 image_id: DOSSIER_DRAKO_ALDRAMIER.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_DRAKO_ALDRAMIER_UFOPEDIA requires: - STR_DOSSIER_DRAKO_ALDRAMIER listOrder: 270800 - id: STR_DOSSIER_HENRY_GARRISON type_id: 7 image_id: DOSSIER_HENRY_GARRISON_CPAL.SPK text_width: 183 section: STR_DOSSIERS_UC text: STR_DOSSIER_HENRY_GARRISON_UFOPEDIA requires: - STR_DOSSIER_HENRY_GARRISON listOrder: 281000 - id: STR_DOSSIER_RENNIELLE_DIOLATA type_id: 7 image_id: DOSSIER_RENNIELLE_DIOLATA_CPAL.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_RENNIELLE_DIOLATA_UFOPEDIA requires: - STR_DOSSIER_RENNIELLE_DIOLATA listOrder: 271150 - id: STR_DOSSIER_LADY_LUCY type_id: 7 image_id: DOSSIER_LADY_LUCY_CPAL.SPK text_width: 170 section: STR_DOSSIERS_UC text: STR_DOSSIER_LADY_LUCY_UFOPEDIA requires: - STR_DOSSIER_LADY_LUCY listOrder: 268150 - id: STR_DOSSIER_CHAD type_id: 7 image_id: DOSSIER_CHAD_CPAL.SPK text_width: 180 section: STR_DOSSIERS_UC text: STR_DOSSIER_CHAD_UFOPEDIA requires: - STR_DOSSIER_CHAD listOrder: 281100 - id: STR_DOSSIER_GRISHKA_BULLET_YASHIN type_id: 7 image_id: GRISHKA_BULLET_YASHIN.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_GRISHKA_BULLET_YASHIN_UFOPEDIA requires: - STR_DOSSIER_GRISHKA_BULLET_YASHIN listOrder: 281005 - id: STR_DOSSIER_SMILES_MCGEE type_id: 7 image_id: SMILES_MCGEE_CPAL.SPK text_width: 210 section: STR_DOSSIERS_UC text: STR_DOSSIER_SMILES_MCGEE_UFOPEDIA requires: - STR_DOSSIER_SMILES_MCGEE listOrder: 281340 - id: STR_DOSSIER_PURPLE_LILLY type_id: 7 image_id: DOSSIER_PURPLE_LILLY.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_PURPLE_LILLY_UFOPEDIA requires: - STR_DOSSIER_PURPLE_LILLY listOrder: 269100 - id: STR_DOSSIER_GERTRUDE_ELLISON type_id: 7 image_id: DOSSIER_GERTRUDE_ELLISON.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_GERTRUDE_ELLISON_UFOPEDIA requires: - STR_DOSSIER_GERTRUDE_ELLISON listOrder: 268200 - id: STR_DOSSIER_ANTHONY_BARKER type_id: 7 image_id: DOSSIER_ANTHONY_BARKER_CPAL.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_ANTHONY_BARKER_UFOPEDIA requires: - STR_DOSSIER_ANTHONY_BARKER listOrder: 267000 - id: STR_DOSSIER_TYVARIUS_STIENBURG type_id: 7 image_id: DOSSIER_TYVARIUS_STIENBURG.SPK text_width: 176 section: STR_DOSSIERS_UC text: STR_DOSSIER_TYVARIUS_STIENBURG_UFOPEDIA requires: - STR_DOSSIER_TYVARIUS_STIENBURG listOrder: 281200 - id: STR_DOSSIER_GUNTER_MEYER type_id: 7 image_id: DOSSIER_GUNTER_MEYER_CPAL.SPK text_width: 174 section: STR_DOSSIERS_UC text: STR_DOSSIER_GUNTER_MEYER_UFOPEDIA requires: - STR_DOSSIER_GUNTER_MEYER listOrder: 269000 - id: STR_DOSSIER_PIOTR_WISNIEWSKI type_id: 7 image_id: DOSSIER_PIOTR_WISNIEWSKI_CPAL.SPK text_width: 160 section: STR_DOSSIERS_UC text: STR_DOSSIER_PIOTR_WISNIEWSKI_UFOPEDIA requires: - STR_DOSSIER_PIOTR_WISNIEWSKI listOrder: 278620 - id: STR_DOSSIER_ABEBA_TEWOLDE type_id: 7 image_id: DOSSIER_ABEBA_TEWOLDE.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_ABEBA_TEWOLDE_UFOPEDIA requires: - STR_DOSSIER_ABEBA_TEWOLDE listOrder: 270600 - id: STR_DOSSIER_PARVATI_ANAND_FOSTER type_id: 7 image_id: DOSSIER_PARVATI_ANAND_FOSTER.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_PARVATI_ANAND_FOSTER_UFOPEDIA requires: - STR_DOSSIER_PARVATI_ANAND_FOSTER listOrder: 271550 - id: STR_DOSSIER_MONICA_GRUMMANN type_id: 7 image_id: DOSSIER_MONICA_GRUMMANN.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_MONICA_GRUMMANN_UFOPEDIA requires: - STR_DOSSIER_MONICA_GRUMMANN listOrder: 272500 - id: STR_DOSSIER_CARLOS_TANAKA type_id: 7 image_id: DOSSIER_CARLOS_TANAKA.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_CARLOS_TANAKA_UFOPEDIA requires: - STR_DOSSIER_CARLOS_TANAKA listOrder: 274750 - id: STR_DOSSIER_MARTIN_JAKUBKO type_id: 7 image_id: DOSSIER_MARTIN_JAKUBKO.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_MARTIN_JAKUBKO_UFOPEDIA requires: - STR_DOSSIER_MARTIN_JAKUBKO listOrder: 272440 - id: STR_DOSSIER_TAMAN_SHUD type_id: 7 image_id: DOSSIER_TAMAN_SHUD.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_TAMAN_SHUD_UFOPEDIA requires: - STR_DOSSIER_TAMAN_SHUD listOrder: 278800 - id: STR_DOSSIER_KIM_HARWELL type_id: 7 image_id: DOSSIER_KIM_HARWELL.SPK text_width: 141 section: STR_DOSSIERS_UC text: STR_DOSSIER_KIM_HARWELL_UFOPEDIA requires: - STR_DOSSIER_KIM_HARWELL listOrder: 278050 - id: STR_DOSSIER_LUCIFER_ROMANOV type_id: 7 image_id: DOSSIER_LUCIFER_ROMANOV.SPK text_width: 164 section: STR_DOSSIERS_UC text: STR_DOSSIER_LUCIFER_ROMANOV_UFOPEDIA requires: - STR_DOSSIER_LUCIFER_ROMANOV listOrder: 278710 - id: STR_DOSSIER_RICHTER_TWINS type_id: 7 image_id: DOSSIER_RICHTER_TWINS.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_RICHTER_TWINS_UFOPEDIA requires: - STR_DOSSIER_RICHTER_TWINS listOrder: 270020 - id: STR_DOSSIER_HARLEY_STONE type_id: 7 image_id: DOSSIER_HARLEY_STONE.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_HARLEY_STONE_UFOPEDIA requires: - STR_DOSSIER_HARLEY_STONE listOrder: 278390 - id: STR_DOSSIER_ERNIE_LLOYD_SOBATKA type_id: 7 image_id: DOSSIER_ERNIE_LLOYD_SOBATKA.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_ERNIE_LLOYD_SOBATKA_UFOPEDIA requires: - STR_DOSSIER_ERNIE_LLOYD_SOBATKA listOrder: 270540 - id: STR_DOSSIER_CRAZY_HASSAN type_id: 7 image_id: DOSSIER_CRAZY_HASSAN.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_CRAZY_HASSAN_UFOPEDIA requires: - STR_DOSSIER_CRAZY_HASSAN listOrder: 278120 - id: STR_DOSSIER_TERRENCE_LOCKHART type_id: 7 image_id: DOSSIER_TERRENCE_LOCKHART.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_TERRENCE_LOCKHART_UFOPEDIA requires: - STR_DOSSIER_TERRENCE_LOCKHART listOrder: 278400 - id: STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE type_id: 7 image_id: DOSSIER_MCGUINNESS_ELLIOTT_COOKE.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE_UFOPEDIA requires: - STR_DOSSIER_MCGUINNESS_ELLIOTT_COOKE listOrder: 278560 - id: STR_DOSSIER_JIN_CHUN_MAE type_id: 7 image_id: DOSSIER_JIN_CHUN_MAE.SPK text_width: 152 section: STR_DOSSIERS_UC text: STR_DOSSIER_JIN_CHUN_MAE_UFOPEDIA requires: - STR_DOSSIER_JIN_CHUN_MAE listOrder: 271700 - id: STR_DOSSIER_TAN_YING type_id: 7 image_id: DOSSIER_TAN_YING.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_TAN_YING_UFOPEDIA requires: - STR_DOSSIER_TAN_YING listOrder: 270710 - id: STR_DOSSIER_SAKAMORI_MOTOKO type_id: 7 image_id: DOSSIER_SAKAMORI_MOTOKO.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_SAKAMORI_MOTOKO_UFOPEDIA requires: - STR_DOSSIER_SAKAMORI_MOTOKO listOrder: 271740 - id: STR_DOSSIER_LEONARD_PAXTON type_id: 7 image_id: DOSSIER_LEONARD_PAXTON.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_LEONARD_PAXTON_UFOPEDIA requires: - STR_DOSSIER_LEONARD_PAXTON listOrder: 273900 - id: STR_DOSSIER_MILLER_AND_SMITH type_id: 7 image_id: DOSSIER_MILLER_AND_SMITH.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_MILLER_AND_SMITH_UFOPEDIA requires: - STR_DOSSIER_MILLER_AND_SMITH listOrder: 273500 - id: STR_DOSSIER_IOANA_IANCU type_id: 7 image_id: DOSSIER_IOANA_IANCU.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_IOANA_IANCU_UFOPEDIA requires: - STR_DOSSIER_IOANA_IANCU listOrder: 270300 - id: STR_DOSSIER_LYDIA_LUX type_id: 7 image_id: DOSSIER_LYDIA_LUX.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_LYDIA_LUX_UFOPEDIA requires: - STR_DOSSIER_LYDIA_LUX listOrder: 273510 - id: STR_DOSSIER_HARRIE_LENSSEN type_id: 7 image_id: DOSSIER_HARRIE_LENSSEN.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_HARRIE_LENSSEN_UFOPEDIA requires: - STR_DOSSIER_HARRIE_LENSSEN listOrder: 270010 - id: STR_DOSSIER_ANATOLY_AVDEYEV type_id: 7 image_id: DOSSIER_ANATOLY_AVDEYEV.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_ANATOLY_AVDEYEV_UFOPEDIA requires: - STR_DOSSIER_ANATOLY_AVDEYEV listOrder: 272300 - id: STR_DOSSIER_IVAN_PRYPET type_id: 7 image_id: DOSSIER_IVAN_PRYPET.SPK text_width: 150 section: STR_DOSSIERS_UC text: STR_DOSSIER_IVAN_PRYPET_UFOPEDIA requires: - STR_DOSSIER_IVAN_PRYPET listOrder: 272010 - id: STR_DOSSIER_ANTONIO_BIANCHI type_id: 7 image_id: DOSSIER_ANTONIO_BIANCHI.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_ANTONIO_BIANCHI_UFOPEDIA requires: - STR_DOSSIER_ANTONIO_BIANCHI listOrder: 270490 - id: STR_DOSSIER_ILYA_DOLVICH type_id: 7 image_id: DOSSIER_ILYA_DOLVICH.SPK text_width: 180 section: STR_DOSSIERS_UC text: STR_DOSSIER_ILYA_DOLVICH_UFOPEDIA requires: - STR_DOSSIER_ILYA_DOLVICH listOrder: 278360 - id: STR_DOSSIER_ABLE_STANDARD type_id: 7 image_id: DOSSIER_ABLE_STANDARD.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_ABLE_STANDARD_UFOPEDIA requires: - STR_DOSSIER_ABLE_STANDARD listOrder: 278000 - id: STR_DOSSIER_IVAN_VASLOV type_id: 7 image_id: DOSSIER_IVAN_VASLOV.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_IVAN_VASLOV_UFOPEDIA requires: - STR_DOSSIER_IVAN_VASLOV listOrder: 273100 - id: STR_DOSSIER_BRITTA_HANSEN type_id: 7 image_id: DOSSIER_BRITTA_HANSEN_CPAL.SPK text_width: 144 section: STR_DOSSIERS_UC text: STR_DOSSIER_BRITTA_HANSEN_UFOPEDIA requires: - STR_DOSSIER_BRITTA_HANSEN listOrder: 268500 - id: STR_DOSSIER_DING_QUADONG type_id: 7 image_id: DOSSIER_DING_QUADONG_CPAL.SPK text_width: 154 section: STR_DOSSIERS_UC text: STR_DOSSIER_DING_QUADONG_UFOPEDIA requires: - STR_DOSSIER_DING_QUADONG listOrder: 268600 - id: STR_STAFF_001 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_001_UFOPEDIA requires: - STR_STAFF_001 listOrder: 284010 - id: STR_STAFF_002 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_002_UFOPEDIA requires: - STR_STAFF_002 listOrder: 284020 - id: STR_STAFF_003 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_003_UFOPEDIA requires: - STR_STAFF_003 listOrder: 284030 - id: STR_STAFF_004 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_004_UFOPEDIA requires: - STR_STAFF_004 listOrder: 284040 - id: STR_STAFF_005 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_005_UFOPEDIA requires: - STR_STAFF_005 listOrder: 284050 - id: STR_STAFF_006 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_006_UFOPEDIA requires: - STR_STAFF_006 listOrder: 284060 - id: STR_STAFF_007 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_007_UFOPEDIA requires: - STR_STAFF_007 listOrder: 284070 - id: STR_STAFF_008 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_008_UFOPEDIA requires: - STR_STAFF_008 listOrder: 284080 - id: STR_STAFF_009 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_009_UFOPEDIA requires: - STR_STAFF_009 listOrder: 284090 - id: STR_STAFF_010 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_010_UFOPEDIA requires: - STR_STAFF_010 listOrder: 284100 - id: STR_STAFF_011 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_011_UFOPEDIA requires: - STR_STAFF_011 listOrder: 284110 - id: STR_STAFF_012 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_012_UFOPEDIA requires: - STR_STAFF_012 listOrder: 284120 - id: STR_STAFF_013 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_013_UFOPEDIA requires: - STR_STAFF_013 listOrder: 284130 - id: STR_STAFF_014 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_014_UFOPEDIA requires: - STR_STAFF_014 listOrder: 284140 - id: STR_STAFF_015 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_015_UFOPEDIA requires: - STR_STAFF_015 listOrder: 284150 - id: STR_STAFF_016 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_016_UFOPEDIA requires: - STR_STAFF_016 listOrder: 284160 - id: STR_STAFF_017 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_017_UFOPEDIA requires: - STR_STAFF_017 listOrder: 284170 - id: STR_STAFF_018 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_018_UFOPEDIA requires: - STR_STAFF_018 listOrder: 284180 - id: STR_STAFF_019 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_019_UFOPEDIA requires: - STR_STAFF_019 listOrder: 284190 - id: STR_STAFF_020 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_020_UFOPEDIA requires: - STR_STAFF_020 listOrder: 284200 - id: STR_STAFF_021 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_021_UFOPEDIA requires: - STR_STAFF_021 listOrder: 284210 - id: STR_STAFF_022 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_022_UFOPEDIA requires: - STR_STAFF_022 listOrder: 284220 - id: STR_STAFF_023 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_023_UFOPEDIA requires: - STR_STAFF_023 listOrder: 284230 - id: STR_STAFF_024 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_024_UFOPEDIA requires: - STR_STAFF_024 listOrder: 284240 - id: STR_STAFF_025 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_025_UFOPEDIA requires: - STR_STAFF_025 listOrder: 284250 - id: STR_STAFF_026 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_026_UFOPEDIA requires: - STR_STAFF_026 listOrder: 284260 - id: STR_STAFF_027 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_027_UFOPEDIA requires: - STR_STAFF_027 listOrder: 284270 - id: STR_STAFF_028 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_028_UFOPEDIA requires: - STR_STAFF_028 listOrder: 284280 - id: STR_STAFF_029 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_029_UFOPEDIA requires: - STR_STAFF_029 listOrder: 284290 - id: STR_STAFF_030 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_030_UFOPEDIA requires: - STR_STAFF_030 listOrder: 284300 - id: STR_STAFF_031 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_031_UFOPEDIA requires: - STR_STAFF_031 listOrder: 284310 - id: STR_STAFF_032 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_032_UFOPEDIA requires: - STR_STAFF_032 listOrder: 284320 - id: STR_STAFF_033 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_033_UFOPEDIA requires: - STR_STAFF_033 listOrder: 284330 - id: STR_STAFF_034 type_id: 4 section: STR_ALIEN_RESEARCH_UC text: STR_STAFF_034_UFOPEDIA requires: - STR_STAFF_034 listOrder: 284340 #### TRASH #### # - id: STR_LOST_USO # type_id: 4 # section: STR_ALIEN_RESEARCH_UC # text: STR_LOST_USO_UFOPEDIA # requires: # - STR_LOST_USO # listOrder: 181350 FILE: user/mods/XComFiles/Ruleset/ufos_XCOMFILES.rul ufos: - type: STR_TROOP_SHIP modSprite: InterceptionTroopShip size: STR_LARGE sprite: 5 damageMax: 1500 shieldCapacity: 450 shieldRecharge: 75 shieldRechargeInGeoscape: 300 shieldBleedThrough: 100 speedMax: 7200 armor: 30 accel: 8 power: 270 range: 55 score: 800 reload: 40 breakOffTime: 3000 hitBonus: 20 raceBonus: STR_SECTOID: craftCustomDeploy: STR_TROOP_SHIP_SECTOID missionCustomDeploy: STR_TROOP_SHIP_TERROR_MISSION_SECTOID hitBonus: 20 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_TROOP_SHIP_SECTOID missionCustomDeploy: STR_TROOP_SHIP_TERROR_MISSION_SECTOID hitBonus: 20 STR_SECTOID_GUARD: craftCustomDeploy: STR_TROOP_SHIP_SECTOID missionCustomDeploy: STR_TROOP_SHIP_TERROR_MISSION_SECTOID hitBonus: 20 STR_FLOATER: craftCustomDeploy: STR_TROOP_SHIP_FLOATER missionCustomDeploy: STR_TROOP_SHIP_TERROR_MISSION_FLOATER hitBonus: 30 STR_MUTON: craftCustomDeploy: STR_TROOP_SHIP_MUTON missionCustomDeploy: STR_TROOP_SHIP_TERROR_MISSION_MUTON STR_ORDER_OF_ELIMINATION: craftCustomDeploy: STR_TROOP_SHIP_ELIMINATOR missionCustomDeploy: STR_TROOP_SHIP_TERROR_MISSION_ELIMINATOR hitBonus: 40 STR_ETHEREAL: hitBonus: 40 STR_ETHEREAL_CYBERDISC: hitBonus: 40 STR_CEREBREAL: hitBonus: 20 STR_WASPITE: hitBonus: 35 STR_RAIDERS_EARLY: hitBonus: 30 STR_RAIDERS_MIDEARLY: hitBonus: 30 STR_RAIDERS_MID: hitBonus: 20 battlescapeTerrainData: name: UFO_151 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: TROOPSHIP00 width: 20 length: 20 - name: TROOPSHIP01 width: 20 length: 20 - type: STR_STRIKER modSprite: InterceptionStriker size: STR_MEDIUM_UC damageMax: 900 speedMax: 3600 armor: 20 accel: 9 power: 115 range: 55 score: 300 reload: 19 breakOffTime: 190 hitBonus: 20 radarRange: 1200 hunterKillerPercentage: 50 huntMode: 1 raceBonus: STR_SECTOID: craftCustomDeploy: STR_STRIKER_SECTOID missionCustomDeploy: STR_STRIKER_SECTOID hitBonus: 20 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_STRIKER_SECTOID missionCustomDeploy: STR_STRIKER_SECTOID hitBonus: 20 STR_SECTOID_GUARD: craftCustomDeploy: STR_STRIKER_SECTOID missionCustomDeploy: STR_STRIKER_SECTOID hitBonus: 20 STR_FLOATER: craftCustomDeploy: STR_STRIKER_FLOATER missionCustomDeploy: STR_STRIKER_FLOATER hitBonus: 30 STR_MUTON: craftCustomDeploy: STR_STRIKER_MUTON missionCustomDeploy: STR_STRIKER_MUTON STR_ETHEREAL: hitBonus: 40 STR_ETHEREAL_CYBERDISC: hitBonus: 40 STR_ORDER_OF_ELIMINATION: craftCustomDeploy: STR_STRIKER_ELIMINATOR missionCustomDeploy: STR_STRIKER_ELIMINATOR hitBonus: 40 STR_CEREBREAL: hitBonus: 20 STR_WASPITE: hitBonus: 35 STR_RAIDERS_EARLY: hitBonus: 30 STR_RAIDERS_MIDEARLY: hitBonus: 30 STR_RAIDERS_MID: hitBonus: 20 battlescapeTerrainData: name: STRIKER mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: STRIKER00 width: 20 length: 20 - type: STR_OBSERVER modSprite: InterceptionObserver size: STR_SMALL sprite: 2 damageMax: 440 speedMax: 3900 accel: 10 power: 45 range: 50 score: 170 reload: 70 breakOffTime: 300 hitBonus: 20 raceBonus: STR_SECTOID: craftCustomDeploy: STR_OBSERVER_SECTOID missionCustomDeploy: STR_OBSERVER_SECTOID hitBonus: 20 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_OBSERVER_SECTOID missionCustomDeploy: STR_OBSERVER_SECTOID hitBonus: 20 STR_SECTOID_GUARD: craftCustomDeploy: STR_OBSERVER_SECTOID missionCustomDeploy: STR_OBSERVER_SECTOID hitBonus: 20 STR_FLOATER: craftCustomDeploy: STR_OBSERVER_FLOATER missionCustomDeploy: STR_OBSERVER_FLOATER hitBonus: 30 STR_MUTON: craftCustomDeploy: STR_OBSERVER_MUTON missionCustomDeploy: STR_OBSERVER_MUTON STR_ETHEREAL: hitBonus: 40 STR_ETHEREAL_CYBERDISC: hitBonus: 40 STR_ORDER_OF_ELIMINATION: hitBonus: 40 STR_CEREBREAL: hitBonus: 20 STR_WASPITE: hitBonus: 40 STR_RAIDERS_EARLY: hitBonus: 30 STR_RAIDERS_MIDEARLY: hitBonus: 30 STR_RAIDERS_MID: hitBonus: 20 battlescapeTerrainData: name: OBSERVER mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: OBSERVER00 width: 10 length: 10 - name: OBSERVER01 width: 10 length: 10 - type: STR_ENVOY_SHIP size: STR_SMALL modSprite: InterceptionEnvoyShip damageMax: 500 speedMax: 4900 armor: 10 accel: 9 power: 45 range: 50 score: 500 reload: 75 breakOffTime: 500 hitBonus: 10 raceBonus: STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 battlescapeTerrainData: name: UFS_123 mapDataSets: - BLANKS - U_EXT02GOLD - U_WALL02GOLD - U_BITSGOLD - UFOL83GOLD mapBlocks: - name: ENVOY1 width: 20 length: 20 - name: ENVOY2 width: 20 length: 20 - name: ENVOY3 width: 20 length: 20 - type: STR_SMALL_SCOUT size: STR_VERY_SMALL sprite: 0 damageMax: 50 speedMax: 2200 accel: 12 power: 0 range: 0 score: 50 reload: 50 breakOffTime: 400 raceBonus: STR_SECTOID: craftCustomDeploy: STR_SMALL_SCOUT_SECTOID missionCustomDeploy: STR_SMALL_SCOUT_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_SMALL_SCOUT_SECTOID missionCustomDeploy: STR_SMALL_SCOUT_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_SMALL_SCOUT_SECTOID missionCustomDeploy: STR_SMALL_SCOUT_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_SMALL_SCOUT_FLOATER missionCustomDeploy: STR_SMALL_SCOUT_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_SMALL_SCOUT_MUTON missionCustomDeploy: STR_SMALL_SCOUT_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO1A mapDataSets: - BLANKS - UFO1 mapBlocks: - name: UFO1A width: 10 length: 10 - name: UFO1B width: 10 length: 10 - name: UFO1C width: 10 length: 10 - type: STR_MEDIUM_SCOUT size: STR_SMALL sprite: 1 damageMax: 200 speedMax: 2400 accel: 9 power: 20 range: 15 score: 75 reload: 75 breakOffTime: 500 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_MEDIUM_SCOUT_SECTOID missionCustomDeploy: STR_MEDIUM_SCOUT_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_MEDIUM_SCOUT_SECTOID missionCustomDeploy: STR_MEDIUM_SCOUT_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_MEDIUM_SCOUT_SECTOID missionCustomDeploy: STR_MEDIUM_SCOUT_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_MEDIUM_SCOUT_FLOATER missionCustomDeploy: STR_MEDIUM_SCOUT_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_MEDIUM_SCOUT_MUTON missionCustomDeploy: STR_MEDIUM_SCOUT_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO_110 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: MEDSCOUT01 width: 10 length: 10 - name: MEDSCOUT02 width: 10 length: 10 - name: MEDSCOUT03 width: 10 length: 10 - name: MEDSCOUT04 width: 10 length: 10 - name: MEDSCOUT05 width: 10 length: 10 - name: MEDSCOUT06 width: 10 length: 10 - name: MEDSCOUT07 width: 10 length: 10 - name: MEDSCOUT08 width: 10 length: 10 - name: MEDSCOUT09 width: 10 length: 10 - name: MEDSCOUT10_UFO_110_A_by_wolwerin width: 10 length: 10 - type: STR_LARGE_SCOUT size: STR_SMALL sprite: 2 damageMax: 250 speedMax: 2700 accel: 9 power: 20 range: 34 score: 125 reload: 70 breakOffTime: 600 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_LARGE_SCOUT_SECTOID missionCustomDeploy: STR_LARGE_SCOUT_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_LARGE_SCOUT_SECTOID missionCustomDeploy: STR_LARGE_SCOUT_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_LARGE_SCOUT_SECTOID missionCustomDeploy: STR_LARGE_SCOUT_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_LARGE_SCOUT_FLOATER missionCustomDeploy: STR_LARGE_SCOUT_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_LARGE_SCOUT_MUTON missionCustomDeploy: STR_LARGE_SCOUT_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO_120 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: LARGSCOUT01 width: 20 length: 20 - name: LARGSCOUT02 width: 20 length: 20 - name: LARGSCOUT03 width: 20 length: 20 - name: LARGSCOUT04 width: 20 length: 20 - name: LARGSCOUT05 width: 20 length: 20 - name: LARGSCOUT06 width: 20 length: 20 - name: LARGSCOUT07 width: 20 length: 20 - name: LARGSCOUT08 width: 20 length: 20 - name: LARGSCOUT09 width: 20 length: 20 - name: LARGSCOUT10 width: 20 length: 20 - name: LARGSCOUT11 width: 20 length: 20 - name: LARGSCOUT12 width: 20 length: 20 - name: LARGSCOUT13 width: 20 length: 20 - name: LARGSCOUT14 width: 20 length: 20 - name: LARGSCOUT15 width: 20 length: 20 - name: LARGSCOUT16 width: 20 length: 20 - name: LARGSCOUT17 width: 20 length: 20 - name: LARGSCOUT18 width: 20 length: 20 - name: LARGSCOUT19 width: 20 length: 20 - name: LARGSCOUT20 width: 20 length: 20 - name: LARGSCOUT21 width: 20 length: 20 - name: LARGSCOUT22 width: 20 length: 20 - name: LARGSCOUT23 width: 20 length: 20 - name: LARGSCOUT24 width: 20 length: 20 - name: LARGSCOUT25_UFO_120_A_by_wolwerin width: 20 length: 20 - type: STR_ABDUCTOR size: STR_MEDIUM_UC sprite: 4 damageMax: 500 speedMax: 4000 accel: 8 power: 40 range: 22 score: 250 reload: 70 breakOffTime: 1000 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_ABDUCTOR_SECTOID missionCustomDeploy: STR_ABDUCTOR_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_ABDUCTOR_SECTOID missionCustomDeploy: STR_ABDUCTOR_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_ABDUCTOR_SECTOID missionCustomDeploy: STR_ABDUCTOR_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_ABDUCTOR_FLOATER missionCustomDeploy: STR_ABDUCTOR_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_ABDUCTOR_MUTON missionCustomDeploy: STR_ABDUCTOR_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO_140 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_OPER2 - U_BITS - UFOL83 mapBlocks: - name: ABDUCT00 width: 20 length: 20 - name: ABDUCT01 width: 20 length: 20 - name: ABDUCT02 width: 20 length: 20 - name: ABDUCT03 width: 20 length: 20 - name: ABDUCT04 width: 20 length: 20 - name: ABDUCT05 width: 20 length: 20 - name: ABDUCT06 width: 20 length: 20 - name: ABDUCT07 width: 20 length: 20 - name: ABDUCT08 width: 20 length: 20 - name: ABDUCT09 width: 20 length: 20 - type: STR_HARVESTER size: STR_MEDIUM_UC sprite: 3 damageMax: 500 speedMax: 4300 accel: 8 power: 40 range: 20 score: 250 reload: 45 breakOffTime: 1000 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_HARVESTER_SECTOID missionCustomDeploy: STR_HARVESTER_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_HARVESTER_SECTOID missionCustomDeploy: STR_HARVESTER_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_HARVESTER_SECTOID missionCustomDeploy: STR_HARVESTER_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_HARVESTER_FLOATER missionCustomDeploy: STR_HARVESTER_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_HARVESTER_MUTON missionCustomDeploy: STR_HARVESTER_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO_130 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_DISEC2 - U_BITS - U_DISEC3 - UFOL83 mapBlocks: - name: HARVES00 width: 20 length: 20 - name: HARVES01 width: 20 length: 20 - name: HARVES02 width: 20 length: 20 - name: HARVES03 width: 20 length: 20 - name: HARVES04 width: 20 length: 20 - name: HARVES05 width: 20 length: 20 - name: HARVES06 width: 20 length: 20 - name: HARVES07 width: 20 length: 20 - name: HARVES08 width: 20 length: 20 - name: HARVES09 width: 20 length: 20 - name: HARVES10 width: 20 length: 20 - name: HARVES11 width: 20 length: 20 - name: HARVES12 width: 20 length: 20 - name: HARVES13 width: 20 length: 20 - name: HARVES14 width: 20 length: 20 - name: HARVES15 width: 20 length: 20 - name: HARVES16 width: 20 length: 20 - name: HARVES17 width: 20 length: 20 - name: HARVES18 width: 20 length: 20 - name: HARVES19 width: 20 length: 20 - name: HARVES20 width: 20 length: 20 - name: HARVES21 width: 20 length: 20 - name: HARVES22 width: 20 length: 20 - name: HARVES23 width: 20 length: 20 - type: STR_SUPPLY_SHIP size: STR_LARGE sprite: 7 damageMax: 2750 speedMax: 4000 armor: 10 accel: 6 power: 75 range: 36 score: 400 reload: 40 breakOffTime: 6000 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_SUPPLY_SHIP_SECTOID missionCustomDeploy: STR_SUPPLY_SHIP_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_SUPPLY_SHIP_SECTOID missionCustomDeploy: STR_SUPPLY_SHIP_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_SUPPLY_SHIP_SECTOID missionCustomDeploy: STR_SUPPLY_SHIP_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_SUPPLY_SHIP_FLOATER missionCustomDeploy: STR_SUPPLY_SHIP_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_SUPPLY_SHIP_MUTON missionCustomDeploy: STR_SUPPLY_SHIP_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 STR_ADVENT: craftCustomDeploy: STR_SUPPLY_SHIP_SECTOID missionCustomDeploy: STR_SUPPLY_SHIP_SECTOID hitBonus: 10 battlescapeTerrainData: name: UFO_170 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_DISEC2 - U_BITS - UFOL83 mapBlocks: - name: SUPPLY1 width: 30 length: 20 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [6, 5, 2] - [6, 13, 2] STR_ELERIUM_115: - [8, 9, 0] - [14, 9, 0] - [20, 9, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: SUPPLY2 width: 20 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [5, 22, 2] - [13, 22, 2] STR_ELERIUM_115: - [9, 8, 0] - [9, 14, 0] - [9, 20, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - type: STR_SMALL_ENVOY_SHIP size: STR_SMALL modSprite: InterceptionSmallEnvoyShip damageMax: 410 speedMax: 3200 armor: 10 accel: 10 power: 42 range: 50 score: 450 reload: 70 breakOffTime: 500 hitBonus: 10 raceBonus: STR_SECTOID: hitBonus: 15 battlescapeTerrainData: name: UFOF_100 mapDataSets: - BLANKS - U_EXT02GOLD - U_WALL02GOLD - U_BITSGOLD - UFOL83GOLD mapBlocks: - name: SMALLENVOY1 width: 10 length: 10 items: STR_SPAWN_ETHEREAL_LEGATE: - [7, 3, 0] fuseTimers: STR_SPAWN_ETHEREAL_LEGATE: [0, 0] - type: STR_TERROR_SHIP size: STR_LARGE sprite: 5 damageMax: 1500 speedMax: 4800 armor: 8 accel: 6 power: 150 range: 42 score: 500 reload: 33 breakOffTime: 4000 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_TERROR_SHIP_SECTOID missionCustomDeploy: STR_TERROR_MISSION_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_TERROR_SHIP_SECTOID missionCustomDeploy: STR_TERROR_MISSION_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_TERROR_SHIP_SECTOID missionCustomDeploy: STR_TERROR_MISSION_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_TERROR_SHIP_FLOATER missionCustomDeploy: STR_TERROR_MISSION_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_TERROR_SHIP_MUTON missionCustomDeploy: STR_TERROR_MISSION_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO_150 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_PODS - U_BITS - UFOL83 mapBlocks: - name: TERROR00 width: 30 length: 20 - name: TERROR01 width: 20 length: 30 - name: TERROR02 width: 30 length: 20 - name: TERROR03 width: 20 length: 30 - name: TERROR04 width: 30 length: 20 - name: TERROR05 width: 20 length: 30 - name: TERROR06 width: 30 length: 20 - name: TERROR07 width: 20 length: 30 - type: STR_CRUISER size: STR_LARGE modSprite: InterceptionCruiser damageMax: 2200 speedMax: 5600 armor: 40 accel: 5 power: 155 range: 60 score: 550 reload: 22 breakOffTime: 3000 hitBonus: 10 radarRange: 1200 hunterKillerPercentage: 30 huntMode: 1 raceBonus: STR_SECTOID: craftCustomDeploy: STR_CRUISER_SECTOID missionCustomDeploy: STR_TERROR_2_MISSION_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_CRUISER_SECTOID missionCustomDeploy: STR_TERROR_2_MISSION_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_CRUISER_SECTOID missionCustomDeploy: STR_TERROR_2_MISSION_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_CRUISER_FLOATER missionCustomDeploy: STR_TERROR_2_MISSION_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_CRUISER_MUTON missionCustomDeploy: STR_TERROR_2_MISSION_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: VES_260 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_PODS - U_BITS - U_OPER2 mapBlocks: - name: VES_260 width: 30 length: 30 - type: STR_BATTLESHIP size: STR_VERY_LARGE sprite: 6 damageMax: 4000 speedMax: 6250 armor: 60 accel: 6 power: 270 range: 80 score: 700 reload: 36 breakOffTime: 8000 hitBonus: 10 radarRange: 1200 hunterKillerPercentage: 40 huntMode: 0 raceBonus: STR_SECTOID: craftCustomDeploy: STR_BATTLESHIP_SECTOID missionCustomDeploy: STR_BASE_DEFENSE_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_BATTLESHIP_SECTOID missionCustomDeploy: STR_BASE_DEFENSE_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_BATTLESHIP_SECTOID missionCustomDeploy: STR_BASE_DEFENSE_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_BATTLESHIP_FLOATER missionCustomDeploy: STR_BASE_DEFENSE_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_BATTLESHIP_MUTON missionCustomDeploy: STR_BASE_DEFENSE_MUTON STR_ORDER_OF_ELIMINATION: craftCustomDeploy: STR_BATTLESHIP_ELIMINATOR missionCustomDeploy: STR_BASE_DEFENSE_ELIMINATOR hitBonus: 25 STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO_160 mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_PODS - U_BITS - UFOL83 mapBlocks: - name: UFO_BS0 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [10, 23, 2] - [18, 23, 2] STR_ELERIUM_115: - [5, 14, 0] - [23, 14, 0] - [14, 5, 0] - [14, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS1 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [10, 23, 2] - [18, 23, 2] STR_ELERIUM_115: - [5, 14, 0] - [23, 14, 0] - [14, 5, 0] - [14, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS2 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [13, 24, 2] - [19, 24, 2] STR_ELERIUM_115: - [5, 14, 0] - [23, 14, 0] - [14, 5, 0] - [14, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS3 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [18, 2, 2] - [11, 2, 2] STR_ELERIUM_115: - [6, 14, 0] - [22, 14, 0] - [14, 6, 0] - [14, 22, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS4 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [14, 4, 2] - [8, 14, 2] STR_ELERIUM_115: - [5, 14, 0] - [23, 14, 0] - [14, 5, 0] - [14, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS5 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [10, 23, 2] - [18, 23, 2] STR_ELERIUM_115: - [5, 14, 0] - [23, 14, 0] - [14, 5, 0] - [14, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS6 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [2, 15, 2] - [26, 14, 2] STR_ELERIUM_115: - [5, 14, 0] - [23, 14, 0] - [14, 5, 0] - [14, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS7 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [10, 23, 2] - [18, 23, 2] STR_ELERIUM_115: - [3, 14, 0] - [21, 14, 0] - [12, 5, 0] - [12, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - name: UFO_BS8 width: 30 length: 30 items: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: - [8, 20, 2] - [20, 20, 2] STR_ELERIUM_115: - [5, 14, 0] - [23, 14, 0] - [14, 5, 0] - [14, 23, 0] fuseTimers: STR_SPAWN_ALIEN_SMALL_PLASMA_TURRET: [0, 0] - type: STR_EXCAVATOR modSprite: InterceptionExcavator size: STR_SMALL damageMax: 270 speedMax: 1700 armor: 5 accel: 6 power: 25 range: 30 score: 100 reload: 36 breakOffTime: 440 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_EXCAVATOR_SECTOID missionCustomDeploy: STR_EXCAVATOR_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_EXCAVATOR_SECTOID missionCustomDeploy: STR_EXCAVATOR_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_EXCAVATOR_SECTOID missionCustomDeploy: STR_EXCAVATOR_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_EXCAVATOR_FLOATER missionCustomDeploy: STR_EXCAVATOR_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_EXCAVATOR_MUTON missionCustomDeploy: STR_EXCAVATOR_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: EXCAVTR mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: EXCAVTR00 width: 20 length: 20 - name: EXCAVTR01 width: 20 length: 20 - name: EXCAVTR02 width: 20 length: 20 - name: EXCAVTR03 width: 20 length: 20 - name: EXCAVTR04 width: 20 length: 20 - name: EXCAVTR05 width: 20 length: 20 - name: EXCAVTR06 width: 20 length: 20 - name: EXCAVTR07 width: 20 length: 20 - name: EXCAVTR08 width: 20 length: 20 - name: EXCAVTR09 width: 20 length: 20 - name: EXCAVTR10 width: 20 length: 20 - type: STR_SENTRY_SHIP modSprite: InterceptionSentry size: STR_SMALL damageMax: 200 speedMax: 2300 armor: 5 accel: 8 power: 35 range: 42 score: 125 reload: 36 breakOffTime: 340 hitBonus: 10 radarRange: 700 hunterKillerPercentage: 20 huntMode: 1 raceBonus: STR_SECTOID: craftCustomDeploy: STR_SENTRY_SHIP_SECTOID missionCustomDeploy: STR_SENTRY_SHIP_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_SENTRY_SHIP_SECTOID missionCustomDeploy: STR_SENTRY_SHIP_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_SENTRY_SHIP_SECTOID missionCustomDeploy: STR_SENTRY_SHIP_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_SENTRY_SHIP_FLOATER missionCustomDeploy: STR_SENTRY_SHIP_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_SENTRY_SHIP_MUTON missionCustomDeploy: STR_SENTRY_SHIP_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: SENTRY mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: SENTRY00 width: 20 length: 20 - name: SENTRY01 width: 20 length: 20 - name: SENTRY02 width: 20 length: 20 - name: SENTRY03 width: 20 length: 20 - name: SENTRY04 width: 20 length: 20 - name: SENTRY05 width: 20 length: 20 - name: SENTRY06 width: 20 length: 20 - name: SENTRY07 width: 20 length: 20 - name: SENTRY08 width: 20 length: 20 - name: SENTRY09 width: 20 length: 20 - name: SENTRY10 width: 20 length: 20 - name: SENTRY11 width: 20 length: 20 - name: SENTRY12 width: 20 length: 20 - name: SENTRY13 width: 20 length: 20 - type: STR_LIGHT_FIGHTER_SHIP modSprite: InterceptionLightFighter size: STR_VERY_SMALL damageMax: 80 speedMax: 5000 accel: 9 power: 20 range: 16 score: 125 reload: 9 breakOffTime: 180 hitBonus: 10 radarRange: 550 hunterKillerPercentage: 70 huntMode: 1 raceBonus: STR_SECTOID: hitBonus: 10 STR_SECTOID_SECTOPOD: hitBonus: 10 STR_SECTOID_GUARD: hitBonus: 10 STR_FLOATER: hitBonus: 15 STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: UFO1C mapDataSets: - BLANKS - UFO1 mapBlocks: - name: UFO1C width: 10 length: 10 - type: STR_FIGHTER_SHIP modSprite: InterceptionFighter size: STR_SMALL damageMax: 300 speedMax: 3200 accel: 9 power: 55 range: 31 score: 175 reload: 13 breakOffTime: 220 hitBonus: 10 radarRange: 800 hunterKillerPercentage: 50 huntMode: 1 raceBonus: STR_SECTOID: craftCustomDeploy: STR_FIGHTER_SHIP_SECTOID missionCustomDeploy: STR_FIGHTER_SHIP_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_FIGHTER_SHIP_SECTOID missionCustomDeploy: STR_FIGHTER_SHIP_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_FIGHTER_SHIP_SECTOID missionCustomDeploy: STR_FIGHTER_SHIP_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_FIGHTER_SHIP_FLOATER missionCustomDeploy: STR_FIGHTER_SHIP_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_FIGHTER_SHIP_MUTON missionCustomDeploy: STR_FIGHTER_SHIP_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: FIGHTER mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 mapBlocks: - name: FIGHTER00 width: 20 length: 20 - name: FIGHTER01 width: 20 length: 20 - name: FIGHTER02 width: 20 length: 20 - name: FIGHTER03 width: 20 length: 20 - name: FIGHTER04 width: 20 length: 20 - name: FIGHTER05 width: 20 length: 20 - name: FIGHTER06 width: 20 length: 20 - name: FIGHTER07 width: 20 length: 20 - name: FIGHTER08 width: 20 length: 20 - type: STR_LAB_SHIP modSprite: InterceptionLabShip size: STR_LARGE damageMax: 2200 speedMax: 4400 accel: 5 power: 80 range: 45 score: 500 reload: 20 breakOffTime: 190 hitBonus: 10 raceBonus: STR_SECTOID: craftCustomDeploy: STR_LAB_SHIP_SECTOID missionCustomDeploy: STR_LAB_SHIP_SECTOID hitBonus: 10 STR_SECTOID_SECTOPOD: craftCustomDeploy: STR_LAB_SHIP_SECTOID missionCustomDeploy: STR_LAB_SHIP_SECTOID hitBonus: 10 STR_SECTOID_GUARD: craftCustomDeploy: STR_LAB_SHIP_SECTOID missionCustomDeploy: STR_LAB_SHIP_SECTOID hitBonus: 10 STR_FLOATER: craftCustomDeploy: STR_LAB_SHIP_FLOATER missionCustomDeploy: STR_LAB_SHIP_FLOATER hitBonus: 15 STR_MUTON: craftCustomDeploy: STR_LAB_SHIP_MUTON missionCustomDeploy: STR_LAB_SHIP_MUTON STR_ETHEREAL: hitBonus: 25 STR_ETHEREAL_CYBERDISC: hitBonus: 25 STR_ORDER_OF_ELIMINATION: hitBonus: 25 STR_CEREBREAL: hitBonus: 10 STR_WASPITE: hitBonus: 20 STR_RAIDERS_EARLY: hitBonus: 15 STR_RAIDERS_MIDEARLY: hitBonus: 15 STR_RAIDERS_MID: hitBonus: 10 battlescapeTerrainData: name: LABSHIP mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_PODS - U_BITS - U_DISEC2 - U_OPER2 - UFOL83 mapBlocks: - name: LABSHIP1 width: 30 length: 30 - name: LABSHIP2 width: 30 length: 30 - name: LABSHIP3 width: 30 length: 30 - name: LABSHIP4 width: 30 length: 30 - type: STR_SMALL_GROUND_CONVOY size: STR_SMALL sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CONVOY00 mapDataSets: - BLANKS - CONVOY mapBlocks: - name: CONVOY00 width: 50 length: 10 - name: CONVOY01 width: 50 length: 20 - name: CONVOY02 width: 10 length: 50 - name: CONVOY04 width: 10 length: 50 - type: STR_MEDIUM_GROUND_CONVOY size: STR_MEDIUM_UC sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CONVOY03 mapDataSets: - BLANKS - CONVOY mapBlocks: - name: CONVOY03 width: 50 length: 20 - type: STR_MANSION size: STR_LARGE sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: D_MANSN mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - BATHBITZ_HT - TAVERN mapBlocks: - name: D_MANSN width: 30 length: 20 items: STR_GENERIC_CRATE: - [21, 7, 0] - [26, 6, 0] - [24, 6, 0] - [21, 4, 1] randomizedItems: - position: [21, 4, 1] amount: 1 mixed: false itemList: &richCultStash [STR_M60, STR_MINIMI, STR_SWD, STR_PKM, STR_AKSU74, STR_FN_P90, STR_PSG1, STR_VSS, STR_WILDEY, STR_M83_BARETT, STR_NAPALM_GRENADE, STR_NAPALM_GRENADE, STR_HIGH_EXPLOSIVE, STR_HIGH_EXPLOSIVE, STR_DYNAMITE, STR_DYNAMITE, STR_FN_FAL, STR_FN_FAL, STR_ASSAULT_RIFLE, STR_ASSAULT_RIFLE, STR_RIFLE, STR_RIFLE, STR_LIGHT_CANNON, STR_FLAMETHROWER, STR_HMG, STR_SNIPER_RIFLE, STR_SNIPER_RIFLE, STR_BLACKOPS_SNIPER_RIFLE, STR_BLACKOPS_AUTO_SNIPER_RIFLE, STR_GRENADE_LAUNCHER, STR_GRENADE_LAUNCHER, STR_BLACKOPS_LMG, STR_BLACKOPS_LMG, STR_LIGHT_MINIGUN, STR_MINIGUN, STR_RPG, STR_PUMP_ACTION, STR_DOUBLE_BARRELED, STR_ARASAKA_3000, STR_AKM, STR_GROZA, STR_ROCKET_LAUNCHER, STR_AUTO_SHOTGUN, STR_BLACKOPS_SHOTGUN, STR_THRASHER_SHOTGUN, STR_STEYR_AUG, STR_RIFLE_L85, STR_RIFLE_M16, STR_M14, STR_BLACKOPS_LMG, STR_CAWS, STR_NITRO_EXPRESS, STR_SECRET_FILES_1, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_MONEY_BAG, STR_CRIMINAL_RECORDS] - position: [26, 6, 0] amount: 6 mixed: false itemList: &standardCultStash [STR_M60_CLIP, STR_MINIMI_CLIP, STR_SWD_CLIP, STR_PKM_CLIP, STR_SKS_CLIP, STR_MAUSER_CLIP, STR_QBU_88_CLIP, STR_FN_P90_CLIP, STR_MAC10_CLIP, STR_BOLT_ACTION_CLIP, STR_PSG1_CLIP, STR_S&W_610_CLIP, STR_M83_BARETT_CLIP, STR_VSS_CLIP, STR_WILDEY_CLIP, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COLT45, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_MAKAROV, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_LANDMINE, STR_LANDMINE, STR_HIGH_EXPLOSIVE, STR_HIGH_EXPLOSIVE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_DYNAMITE, STR_DYNAMITE, STR_DYNAMITE, STR_DYNAMITE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_BLACKOPS_SPYPISTOL, STR_BLACKOPS_SPYPISTOL_CLIP, STR_PISTOL, STR_PISTOL_CLIP, STR_PISTOL_CLIP, STR_LUGER, STR_LUGER_CLIP, STR_LUGER_CLIP, STR_LUGER_CLIP, STR_DESERT_EAGLE, STR_DESERT_EAGLE_CLIP, STR_DESERT_EAGLE_CLIP, STR_DESERT_EAGLE_CLIP, STR_HK_MK23_SOCOM, STR_HK_MK23_SOCOM_CLIP, STR_HK_MK23_SOCOM_CLIP, STR_HK_MK23_SOCOM_CLIP, STR_BERETTA_92FS, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_MAKAROV, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_TOKAREV, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_GLOCK_18, STR_GLOCK_18_CLIP, STR_GLOCK_18_CLIP, STR_GLOCK_18_CLIP, STR_FN_FAL, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_ASSAULT_RIFLE, STR_RIFLE, STR_RIFLE_CLIP, STR_RIFLE_CLIP, STR_RIFLE_CLIP, STR_LC_AP_AMMO, STR_LC_AP_AMMO, STR_LC_BS_AMMO, STR_LC_BS_AMMO, STR_LC_HE_AMMO, STR_FLAMETHROWER_CLIP, STR_FLAMETHROWER_CLIP, STR_SMALL_SHOTGUN, STR_SMALL_SHOTGUN_SHELLS, STR_SMALL_SHOTGUN_SHELLS, STR_SMALL_SHOTGUN_SHELLS, STR_HMG_CLIP, STR_SNIPER_RIFLE_CLIP, STR_BLACKOPS_SNIPER_RIFLE_CLIP, STR_SNIPER_RIFLE_CLIP, STR_SNIPER_RIFLE_CLIP, STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP, STR_BLACKOPS_SNIPER_RIFLE_CLIP, STR_BLACKOPS_SNIPER_RIFLE_CLIP, STR_TASER, STR_TASER_CLIP, STR_TASER_CLIP, STR_LAUNCHER_FRAG, STR_LAUNCHER_INC, STR_LAUNCHER_SMOKE, STR_LIGHT_MINIGUN_CLIP, STR_MINIGUN_CLIP, STR_PISTOL_LT, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_MAGNUM, STR_MAGNUM_DRUM, STR_MAGNUM_DRUM, STR_MAGNUM_DRUM, STR_RPG_ROCKET, STR_RPG_ROCKET, STR_HUNTING_RIFLE, STR_HUNTING_RIFLE_CLIP, STR_HUNTING_RIFLE_CLIP, STR_PUMP_ACTION, STR_PUMP_ACTION_SHELLS, STR_PUMP_ACTION_SHELLS, STR_DOUBLE_BARRELED, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_SNUBNOSE_PISTOL, STR_SNUBNOSE_PISTOL_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_ARASAKA_3000_CLIP, STR_ARASAKA_3000_CLIP, STR_ARASAKA_3000_CLIP, STR_GROZA, STR_AKM, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_RAK, STR_RAK_CLIP, STR_RAK_CLIP, STR_RAK_CLIP, STR_UZI, STR_UZI_CLIP, STR_UZI_CLIP, STR_UZI_CLIP, STR_SKORPION, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_MP, STR_MP_CLIP, STR_MP_CLIP, STR_MP_CLIP, STR_SMG, STR_SMG_CLIP, STR_SMG_CLIP, STR_SMALL_ROCKET, STR_LARGE_ROCKET, STR_INCENDIARY_ROCKET, STR_TOMMYGUN, STR_TOMMYGUN_DRUM, STR_TOMMYGUN_DRUM, STR_TOMMYGUN_DRUM, STR_AUTO_SHOTGUN_SHELLS, STR_AUTO_SHOTGUN_SHELLS, STR_SHOTGUN, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS_AP, STR_SHOTGUN_SHELLS_AP, STR_SHOTGUN_SHELLS_AP, STR_THRASHER_SHOTGUN_BUCKSHOT, STR_THRASHER_SHOTGUN_BUCKSHOT, STR_THROWING_STARS, STR_THROWING_KNIVES, STR_STEYR_AUG, STR_RIFLE_L85, STR_M14, STR_RIFLE_M16, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_CAWS_CLIP_AP, STR_CAWS_CLIP_AP, STR_CAWS_CLIP_BS, STR_CAWS_CLIP_BS, STR_CROSSBOW, STR_CROSSBOW_BOLTS, STR_CROSSBOW_BOLTS, STR_NITRO_EXPRESS, STR_NITRO_EXPRESS_CLIP, STR_NITRO_EXPRESS_CLIP, STR_NITRO_EXPRESS_CLIP, STR_S&W_610, STR_BOLT_ACTION, STR_MAC10, STR_FN_P90, STR_FAMAS, STR_QBU_88, STR_MAUSER, STR_AKSU74, STR_SKS, STR_FLARE_PISTOL, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_TRAUMA_PACK, STR_TRAUMA_PACK, STR_MEDI_PACK, STR_MEDI_PACK, STR_MEDI_BAG, STR_MEDI_BAG, STR_HEALING_SPRAY, STR_PAINKILLER, STR_STIMS, STR_ELECTRO_FLARE, STR_STORM, STR_STORM, STR_STORM, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - position: [24, 6, 0] amount: 3 mixed: false itemList: *standardCultStash - position: [24, 8, 1] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - position: [25, 6, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - position: [12, 9, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - position: [21, 7, 0] amount: 3 mixed: false itemList: *standardCultStash - name: D_TAVERN width: 30 length: 20 items: STR_GENERIC_CRATE: - [3, 17, 1] - [7, 5, 0] randomizedItems: - position: [7, 5, 0] amount: 1 mixed: false itemList: *richCultStash - position: [10, 6, 2] amount: 6 mixed: false itemList: *standardCultStash - position: [21, 2, 1] amount: 3 mixed: false itemList: *standardCultStash - position: [3, 17, 1] amount: 3 mixed: false itemList: *standardCultStash - position: [15, 12, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - position: [11, 4, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - position: [14, 2, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - name: D_ATRIUM width: 20 length: 20 items: STR_GENERIC_CRATE: - [1, 15, 1] - [1, 5, 1] - [1, 4, 0] - [3, 1, 0] randomizedItems: - position: [1, 5, 1] amount: 1 mixed: false itemList: *richCultStash - position: [1, 15, 1] amount: 6 mixed: false itemList: *standardCultStash - position: [1, 4, 0] amount: 3 mixed: false itemList: *standardCultStash - position: [3, 1, 0] amount: 3 mixed: false itemList: *standardCultStash - position: [15, 12, 1] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - position: [3, 6, 0] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - position: [3, 1, 1] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BAG] - type: STR_WESTMEN_TAVERN size: STR_LARGE sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: D_TAVERN mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - BATHBITZ_HT - TAVERN mapBlocks: - name: D_TAVERN width: 30 length: 20 items: STR_GENERIC_CRATE: - [3, 17, 1] - [7, 5, 0] randomizedItems: - position: [7, 5, 0] amount: 5 mixed: false itemList: *standardCultStash - position: [10, 6, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - position: [21, 2, 1] amount: 3 mixed: false itemList: *standardCultStash - position: [3, 17, 1] amount: 3 mixed: false itemList: *standardCultStash - position: [15, 12, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - position: [11, 4, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - position: [14, 2, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - type: STR_WESTMEN_TAVERN_EXTRACTION size: STR_LARGE sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: D_TAVERN mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - BATHBITZ_HT - TAVERN mapBlocks: - name: D_TAVERN width: 30 length: 20 items: STR_GENERIC_CRATE: - [3, 17, 1] - [7, 5, 0] STR_SPAWN_WESTMEN_INFORMANT: - [3, 3, 2] fuseTimers: STR_SPAWN_WESTMEN_INFORMANT: [0, 0] randomizedItems: - position: [7, 5, 0] amount: 5 mixed: false itemList: *standardCultStash - position: [10, 6, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - position: [21, 2, 1] amount: 3 mixed: false itemList: *standardCultStash - position: [3, 17, 1] amount: 3 mixed: false itemList: *standardCultStash - position: [15, 12, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - position: [11, 4, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - position: [14, 2, 2] amount: 1 mixed: false itemList: [STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] - type: STR_MANSION_MIB size: STR_LARGE sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: D_MANSN mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE mapBlocks: - name: D_MANSN width: 30 length: 20 - name: D_ATRIUM width: 20 length: 20 - type: STR_KEEP size: STR_LARGE sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: D_MANSN mapDataSets: - BLANKS - CULTIVAT - BARN - SIBERIABASE - SIBERIABASE2 mapBlocks: - name: D_KEEP width: 20 length: 20 - type: STR_MIB_TRANSPORTER size: STR_SMALL modSprite: interception_jammed damageMax: 200 speedMax: 2400 accel: 9 power: 20 range: 20 score: 75 reload: 38 breakOffTime: 250 hitBonus: 10 radarRange: 2000 hunterKillerPercentage: 40 huntMode: 1 battlescapeTerrainData: name: MIB_TRANSPORT_A mapDataSets: - BLANKS - MIB_EXT02 - MIB_WALL02 - MIB_BITS mapBlocks: - name: MIB_TRANSPORT_A width: 10 length: 20 - type: STR_MIB_DROPSHIP size: STR_SMALL modSprite: interception_jammed damageMax: 250 speedMax: 2400 accel: 9 power: 25 range: 20 score: 75 reload: 38 breakOffTime: 250 hitBonus: 10 radarRange: 2000 hunterKillerPercentage: 40 huntMode: 1 battlescapeTerrainData: name: MIB_TRANSPORT_A mapDataSets: - BLANKS - MIB_EXT02 - MIB_WALL02 - MIB_BITS mapBlocks: - name: MIB_TRANSPORT_A width: 10 length: 20 - type: STR_MIB_STEALTH_BOMBER size: STR_SMALL modSprite: interception_jammed damageMax: 375 speedMax: 2700 accel: 9 power: 28 range: 36 score: 140 reload: 38 hitBonus: 10 breakOffTime: 310 radarRange: 2000 hunterKillerPercentage: 40 huntMode: 1 battlescapeTerrainData: name: MIB_TRANSPORT_B mapDataSets: - BLANKS - MIB_EXT02 - MIB_WALL02 - MIB_BITS mapBlocks: - name: MIB_TRANSPORT_B width: 20 length: 20 - type: STR_MIB_STRIKE_SHIP size: STR_VERY_LARGE modSprite: interception_jammed damageMax: 4500 speedMax: 4500 accel: 7 power: 195 range: 55 score: 650 reload: 30 hitBonus: 10 breakOffTime: 5000 radarRange: 1000 hunterKillerPercentage: 20 huntMode: 0 raceBonus: STR_MIB: missionCustomDeploy: STR_BASE_DEFENSE_MIB battlescapeTerrainData: name: MIB_STRIKESHIP mapDataSets: - BLANKS - MIB_EXT02 - MIB_WALL02 - MIB_BITS - MIB_PODS - MIB_FRN - MIB_EXTRA mapBlocks: - name: MIB_STRIKESHIP width: 30 length: 30 - type: STR_MIB_TERROR_MISSION size: STR_VERY_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 24 breakOffTime: 500 hitBonus: 10 battlescapeTerrainData: name: VILLGE01 mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE mapBlocks: - name: VILLGE01 width: 40 length: 40 - type: STR_MIB_BASE_LANDING size: STR_VERY_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 hitBonus: 10 marker: 14 markerLand: 12 missionScore: 0 battlescapeTerrainData: name: MBASE01 mapDataSets: - BLANKS - MILROADS - MILURBITS - MILURBAN - MILFRNITURE mapBlocks: - name: MBASE01 width: 30 length: 30 - type: STR_CRIB size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CRIB mapDataSets: - BLANKS - CRIBURBAN - CRIBURBITS - CRIBDECOR - MANSIONBITS - CITYFRNITURE mapBlocks: - name: CRIB01 width: 20 length: 20 items: STR_GENERIC_CRATE: - [8, 3, 0] - [17, 10, 3] - [16, 10, 3] randomizedItems: - position: [8, 3, 0] amount: 2 mixed: true itemList: &cribGeneral [STR_PAINKILLER, STR_PAINKILLER, STR_STIMS, STR_STIMS, STR_HEALING_SPRAY, STR_HEALING_SPRAY, STR_BIG_HEALING_SPRAY, STR_MEDI_PACK, STR_MEDI_BAG, STR_TRAUMA_PACK, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_BOOM_BOX, STR_BOOM_BOX, STR_BOOM_BOX, STR_BOOM_BOX, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_NOOSE, STR_NOOSE, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_AXE, STR_AXE, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_MACHETE, STR_MACHETE, STR_KUKRI, STR_BOOM_BOX, STR_MAG_LITE, STR_STORM, STR_GOLF_STICK, STR_GOLF_STICK, STR_GOLF_STICK, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_MAG_LITE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_TONFA, STR_TONFA, STR_TONFA, STR_TONFA, STR_SABRE, STR_SABRE, STR_WAKIZASHI, STR_KATANA, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_THROWING_STARS, STR_THROWING_STARS, STR_THROWING_KNIVES, STR_THROWING_KNIVES, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_TONFA, STR_TONFA, STR_TONFA, STR_TONFA, STR_SABRE, STR_SABRE, STR_WAKIZASHI, STR_KATANA, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_THROWING_STARS, STR_THROWING_STARS, STR_THROWING_KNIVES, STR_THROWING_KNIVES, STR_ELECTRO_FLARE, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_2, STR_ETRACE, STR_DURATHREAD, STR_DURATHREAD, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_2, STR_ETRACE, STR_DURATHREAD, STR_DURATHREAD, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX] # 1x crib medical, 1x crib tools, 2x standard cult melee, 2x rich cult evidence stash, 48x ramshackle weapon box, 56x ammo box - position: [17, 10, 3] amount: 14 mixed: false itemList: &cribMedical [STR_PAINKILLER, STR_PAINKILLER, STR_STIMS, STR_STIMS, STR_HEALING_SPRAY, STR_HEALING_SPRAY, STR_BIG_HEALING_SPRAY, STR_MEDI_PACK, STR_MEDI_BAG, STR_TRAUMA_PACK, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_STORM, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE] # 1x crib medical - position: [16, 10, 3] amount: 6 mixed: false itemList: *cribMedical - type: STR_BARN_LUCHADORES size: STR_LARGE damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: BARN_LUCHADORES mapDataSets: - BLANKS - BARN mapBlocks: - name: BARN_00 width: 20 length: 20 randomizedItems: - position: [3, 3, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [11, 5, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [12, 4, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [14, 6, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [16, 4, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - type: STR_CULTHOUSE size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: STR_CULTHOUSE mapDataSets: - BLANKS - CULTMIL - CULTDECOR - CULTEXTRA mapBlocks: - name: CULTHOUSE00 width: 10 length: 10 items: STR_GENERIC_CRATE: - [5, 0, 0] - [5, 1, 0] randomizedItems: - position: [6, 0, 0] amount: 1 mixed: true itemList: &standardCultMeleeStash [STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_COMBAT_KNIFE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_KUKRI, STR_TONFA, STR_TONFA, STR_TONFA, STR_TONFA, STR_SABRE, STR_SABRE, STR_WAKIZASHI, STR_KATANA, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_GOLF_STICK, STR_GOLF_STICK, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_ELECTRIC_CLUB, STR_THROWING_STARS, STR_THROWING_STARS, STR_THROWING_KNIVES, STR_THROWING_KNIVES, STR_CROWBAR, STR_CROWBAR, STR_WRENCH] # 1x standard cult melee stash - position: [5, 0, 0] amount: 1 mixed: true itemList: &poorCultExplosivesStash [STR_EXPLOSIVES_BOX_SIMPLE, STR_EXPLOSIVES_BOX_SIMPLE, STR_EXPLOSIVES_BOX_SIMPLE, STR_EXPLOSIVES_BOX_SIMPLE] # 1x simple explosives crate - position: [5, 1, 0] amount: 1 mixed: true itemList: &poorCultShootyStash [STR_WEAPON_BOX_RAMSHACKLE, STR_AMMO_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_MONEY_BRIEFCASE, STR_MONEY_5000] # 1x ramshackle weapon box, 3x ammo box - position: [5, 2, 0] amount: 1 mixed: true itemList: *poorCultShootyStash - position: [5, 3, 0] amount: 1 mixed: true itemList: *poorCultShootyStash - position: [5, 4, 0] amount: 1 mixed: true itemList: *poorCultShootyStash - position: [5, 5, 0] amount: 1 mixed: true itemList: *poorCultExplosivesStash - name: CULTHOUSE01 width: 10 length: 10 items: STR_GENERIC_CRATE: - [6, 4, 1] randomizedItems: - position: [0, 0, 0] amount: 1 mixed: true itemList: &richMedicalStash [STR_MEDICAL_SUPPLIES_RICH] # 1x rich medical supplies - position: [6, 1, 1] amount: 1 mixed: false itemList: &poorCultGunStash [STR_WEAPON_BOX_RAMSHACKLE, STR_WEAPON_BOX_RAMSHACKLE, STR_MONEY_5000] # 1x ramshackle weapon box - position: [6, 2, 1] amount: 1 mixed: false itemList: *poorCultGunStash - name: CULTHOUSE02 width: 10 length: 10 items: STR_GENERIC_CRATE: - [7, 5, 0] randomizedItems: - position: [7, 8, 0] amount: 4 mixed: true itemList: *poorCultShootyStash - position: [7, 8, 0] amount: 1 mixed: true itemList: *poorCultGunStash - position: [7, 5, 0] amount: 3 mixed: true itemList: *poorCultShootyStash - position: [7, 5, 0] amount: 1 mixed: true itemList: *poorCultGunStash - name: CULTHOUSE03 width: 10 length: 10 items: STR_GENERIC_CRATE: - [2, 8, 0] - [7, 8, 0] randomizedItems: - position: [1, 8, 0] amount: 5 mixed: true itemList: *poorCultShootyStash - position: [7, 8, 0] amount: 4 mixed: true itemList: *poorCultShootyStash - position: [2, 8, 0] amount: 1 mixed: true itemList: *standardCultMeleeStash - name: CULTHOUSE04 width: 10 length: 10 items: STR_GENERIC_CRATE: - [1, 8, 0] randomizedItems: - position: [1, 8, 0] amount: 4 mixed: false itemList: *poorCultShootyStash - position: [3, 8, 0] amount: 4 mixed: true itemList: *poorCultShootyStash - name: CULTHOUSE05 width: 10 length: 10 items: STR_GENERIC_CRATE: - [8, 2, 0] - [8, 3, 0] randomizedItems: - position: [8, 6, 0] amount: 1 mixed: true itemList: *standardCultMeleeStash - position: [8, 2, 0] amount: 1 mixed: true itemList: &standardCultAmmoStash [STR_SMALL_SHOTGUN_SHELLS, STR_SMALL_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS_AP, STR_SHOTGUN_SHELLS_AP, STR_SHOTGUN_SHELLS_AP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_BOLT_ACTION_CLIP, STR_BOLT_ACTION_CLIP, STR_BOLT_ACTION_CLIP, STR_BOLT_ACTION_CLIP, STR_BOLT_ACTION_CLIP, STR_SKS_CLIP, STR_SKS_CLIP, STR_SKS_CLIP, STR_FN_P90_CLIP, STR_CALICO_CLIP, STR_CALICO_LARGE_CLIP, STR_MP_CLIP, STR_MP_CLIP, STR_MP_CLIP, STR_MP_CLIP, STR_MP_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_RAK_CLIP, STR_RAK_CLIP, STR_RAK_CLIP, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_MAC10_CLIP, STR_MAC10_CLIP, STR_MAC10_CLIP, STR_MAC10_CLIP, STR_MAC10_CLIP, STR_TOMMYGUN_DRUM, STR_TOMMYGUN_DRUM, STR_JUDGE_AP_CLIP, STR_JUDGE_BS_CLIP, STR_WILDEY_CLIP, STR_S&W_610_CLIP, STR_S&W_610_CLIP, STR_S&W_610_CLIP, STR_DESERT_EAGLE_CLIP, STR_DESERT_EAGLE_CLIP, STR_DESERT_EAGLE_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_MAUSER_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_HK_MK23_SOCOM_CLIP, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_GLOCK_18_CLIP, STR_GLOCK_18_CLIP, STR_GLOCK_18_CLIP, STR_GLOCK_18_LARGE_CLIP, STR_GLOCK_18_LARGE_CLIP, STR_TASER_CLIP, STR_TASER_CLIP, STR_TASER_CLIP, STR_TASER_CLIP, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_LUGER_CLIP, STR_LUGER_CLIP, STR_UZI_CLIP, STR_UZI_CLIP, STR_UZI_CLIP, STR_UZI_CLIP, STR_UZI_CLIP, STR_UZI_CLIP, STR_MAGNUM_DRUM, STR_MAGNUM_DRUM, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_PUMP_ACTION_SHELLS, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_QBU_88_CLIP, STR_NITRO_EXPRESS_CLIP, STR_HUNTING_RIFLE_CLIP, STR_HUNTING_RIFLE_CLIP, STR_HUNTING_RIFLE_CLIP, STR_HUNTING_RIFLE_CLIP, STR_HUNTING_RIFLE_CLIP, STR_GRENADE, STR_GRENADE, STR_DYNAMITE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_LANDMINE, STR_LANDMINE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_THROWING_STARS, STR_THROWING_KNIVES, STR_ELECTRO_FLARE, STR_ELECTRO_FLARE] # 1x standard cult ammo stash - position: [8, 3, 0] amount: 1 mixed: true itemList: &standardCultShootyStash [STR_WEAPON_BOX, STR_WEAPON_BOX, STR_AMMO_BOX, STR_AMMO_BOX, STR_MONEY_BRIEFCASE] # 1x weapon box, 1x ammo box - name: CULTHOUSE06 width: 10 length: 10 items: STR_GENERIC_CRATE: - [5, 2, 0] - [0, 8, 0] - [3, 5, 0] randomizedItems: - position: [0, 8, 0] amount: 3 mixed: true itemList: *standardCultShootyStash - position: [3, 5, 0] amount: 4 mixed: true itemList: *poorCultShootyStash - position: [5, 2, 0] amount: 3 mixed: false itemList: *standardCultShootyStash - name: CULTHOUSE07 width: 10 length: 10 randomizedItems: - position: [3, 2, 0] amount: 2 mixed: true itemList: &standardCultExplosivesStash [STR_DYNAMITE, STR_DYNAMITE, STR_DYNAMITE, STR_DYNAMITE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_NAPALM_GRENADE, STR_NAPALM_GRENADE, STR_NAPALM_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_LANDMINE, STR_LANDMINE, STR_HIGH_EXPLOSIVE, STR_HIGH_EXPLOSIVE] # 1x standard cult explosives stash - position: [8, 8, 0] amount: 3 mixed: true itemList: *standardCultMeleeStash - position: [3, 1, 0] amount: 4 mixed: true itemList: *standardCultShootyStash - name: CULTHOUSE08 width: 10 length: 10 items: STR_GENERIC_CRATE: - [2, 7, 1] - [8, 5, 1] randomizedItems: - position: [8, 5, 1] amount: 5 mixed: false itemList: *poorCultShootyStash - position: [2, 7, 1] amount: 3 mixed: false itemList: *standardCultShootyStash - name: CULTHOUSE09 width: 10 length: 10 items: STR_GENERIC_CRATE: - [1, 7, 0] - [6, 2, 1] randomizedItems: - position: [1, 7, 0] amount: 6 mixed: false itemList: *poorCultShootyStash - position: [6, 2, 1] amount: 5 mixed: false itemList: *standardCultShootyStash - position: [5, 7, 1] amount: 5 mixed: false itemList: &standardCultOperationsStash [STR_LEATHER_COAT, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_POLICE_ID, STR_CELL_PHONE, STR_CELL_PHONE, STR_CELL_PHONE, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_GENERIC_CRATE, STR_GENERIC_CRATE, STR_OLD_BOOT, STR_OLD_JACKET, STR_OLD_JACKET, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_ASSORTED_JUNK, STR_ASSORTED_JUNK, STR_OLD_NEWSPAPER, STR_OLD_NEWSPAPER, STR_SPIDERWEB, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_MONEY_BAG, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] # 1x standard cult evidence stash, 1x standard money stash - name: CULTHOUSE10 width: 10 length: 10 items: STR_GENERIC_CRATE: - [1, 4, 0] - [8, 2, 1] randomizedItems: - position: [2, 0, 0] amount: 4 mixed: false itemList: *standardCultOperationsStash - position: [1, 4, 0] amount: 4 mixed: false itemList: *poorCultShootyStash - position: [8, 2, 1] amount: 5 mixed: false itemList: *poorCultShootyStash - name: CULTHOUSE11 width: 10 length: 10 items: STR_GENERIC_CRATE: - [0, 0, 1] - [0, 1, 1] - [0, 3, 0] randomizedItems: - position: [7, 6, 1] amount: 3 mixed: false itemList: &poorCultEvidenceStash [STR_LEATHER_COAT, STR_SECRET_FILES_1, STR_POLICE_ID, STR_CELL_PHONE, STR_MONEY_5000, STR_OLD_BOOT, STR_OLD_BOOT, STR_OLD_JACKET, STR_OLD_JACKET, STR_OLD_JACKET, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_ASSORTED_JUNK, STR_ASSORTED_JUNK, STR_ASSORTED_JUNK, STR_ASSORTED_JUNK, STR_ASSORTED_JUNK, STR_OLD_NEWSPAPER, STR_OLD_NEWSPAPER, STR_OLD_NEWSPAPER, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_CRIMINAL_RECORDS] # 1x poor cult evidence stash - position: [0, 1, 1] amount: 1 mixed: false itemList: *poorCultEvidenceStash - position: [7, 3, 1] amount: 3 mixed: false itemList: *standardCultMeleeStash - position: [0, 3, 0] amount: 3 mixed: false itemList: *standardCultShootyStash - position: [0, 1, 1] amount: 3 mixed: false itemList: *standardCultShootyStash - position: [8, 0, 0] amount: 6 mixed: false itemList: *poorCultShootyStash - position: [0, 0, 1] amount: 3 mixed: false itemList: *poorCultShootyStash - name: CULTHOUSE12 width: 10 length: 10 items: STR_FLARE_PISTOL: - [5, 1, 0] STR_FLARE_PISTOL_CLIP: - [5, 1, 0] - [5, 1, 0] - [5, 1, 0] - [5, 1, 0] randomizedItems: - position: [6, 6, 0] amount: 4 mixed: false itemList: &richCultShootyStash [STR_SHOTGUN, STR_BLACKOPS_SHOTGUN, STR_BLACKOPS_SHOTGUN, STR_AUTO_SHOTGUN, STR_THRASHER_SHOTGUN, STR_AKM, STR_AKM, STR_AKSU74, STR_AKSU74, STR_AKSU74, STR_AKSU74, STR_GROZA, STR_GROZA, STR_GROZA, STR_GROZA, STR_SMG, STR_SMG, STR_SMG, STR_MACRO_SMG, STR_FN_P90, STR_FN_P90, STR_FN_P90, STR_CALICO, STR_CALICO, STR_BLACKOPS_SPYPISTOL, STR_PISTOL, STR_PISTOL, STR_PISTOL, STR_PISTOL, STR_JUDGE, STR_JUDGE, STR_S&W_610, STR_S&W_610, STR_MAGNUM, STR_MAGNUM, STR_BLACKOPS_MAGNUM, STR_DESERT_EAGLE, STR_DESERT_EAGLE, STR_M60, STR_MINIMI, STR_MINIMI, STR_SWD, STR_SWD, STR_SWD, STR_PKM, STR_PKM, STR_PKM, STR_PSG1, STR_VSS, STR_WILDEY, STR_M83_BARETT, STR_HK_MK23_SOCOM, STR_HK_MK23_SOCOM, STR_HK_MK23_SOCOM, STR_HK_MK23_SOCOM, STR_RIFLE_L85, STR_RIFLE_L85, STR_STEYR_AUG, STR_STEYR_AUG, STR_FAMAS, STR_FAMAS, STR_RIFLE_M16, STR_RIFLE_M16, STR_M14, STR_M14, STR_FN_FAL, STR_FN_FAL, STR_G11, STR_G11, STR_ASSAULT_RIFLE, STR_RIFLE, STR_LIGHT_CANNON, STR_LIGHT_CANNON, STR_FLAMETHROWER, STR_HMG, STR_SNIPER_RIFLE, STR_SNIPER_RIFLE, STR_SNIPER_RIFLE, STR_BLACKOPS_SNIPER_RIFLE, STR_BLACKOPS_AUTO_SNIPER_RIFLE, STR_MILKOR_MGL, STR_MILKOR_MGL, STR_MILKOR_MGL, STR_GRENADE_LAUNCHER, STR_GRENADE_LAUNCHER, STR_TACTICAL_GRENADE_LAUNCHER, STR_BLACKOPS_LMG, STR_LIGHT_MINIGUN, STR_MINIGUN, STR_RPG, STR_RPG, STR_RPG, STR_ARASAKA_3000, STR_ROCKET_LAUNCHER, STR_CAWS, STR_CAWS, STR_NITRO_EXPRESS, STR_NITRO_EXPRESS, STR_NITRO_EXPRESS, STR_QBU_88, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS_AP, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS_AP, STR_AUTO_SHOTGUN_SHELLS, STR_THRASHER_SHOTGUN_BUCKSHOT, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_7_62_CLIP, STR_WP_5_45_CLIP, STR_WP_5_45_CLIP, STR_WP_5_45_CLIP, STR_SMG_CLIP, STR_SMG_CLIP, STR_SMG_CLIP, STR_MACRO_SMG_CLIP, STR_FN_P90_CLIP, STR_FN_P90_CLIP, STR_FN_P90_CLIP, STR_CALICO_CLIP, STR_CALICO_LARGE_CLIP, STR_BLACKOPS_SPYPISTOL_CLIP, STR_PISTOL_CLIP, STR_PISTOL_CLIP, STR_PISTOL_CLIP, STR_PISTOL_CLIP, STR_JUDGE_AP_CLIP, STR_JUDGE_BS_CLIP, STR_S&W_610_CLIP, STR_MAGNUM_DRUM, STR_MAGNUM_DRUM, STR_MAGNUM_DRUM, STR_DESERT_EAGLE_CLIP, STR_DESERT_EAGLE_CLIP, STR_M60_CLIP, STR_MINIMI_CLIP, STR_MINIMI_CLIP, STR_SWD_CLIP, STR_SWD_CLIP, STR_SWD_CLIP, STR_PKM_CLIP, STR_PKM_CLIP, STR_PKM_CLIP, STR_PSG1_CLIP, STR_VSS_CLIP, STR_WILDEY_CLIP, STR_M83_BARETT_CLIP, STR_HK_MK23_SOCOM_CLIP, STR_HK_MK23_SOCOM_CLIP, STR_HK_MK23_SOCOM_CLIP, STR_HK_MK23_SOCOM_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_RIFLE_M16_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_FN_FAL_CLIP, STR_G11_CLIP, STR_G11_CLIP, STR_RIFLE_CLIP, STR_RIFLE_CLIP, STR_LC_AP_AMMO, STR_LC_BS_AMMO, STR_LC_HE_AMMO, STR_LC_I_AMMO, STR_FLAMETHROWER_CLIP, STR_HMG_CLIP, STR_SNIPER_RIFLE_CLIP, STR_SNIPER_RIFLE_CLIP, STR_SNIPER_RIFLE_CLIP, STR_BLACKOPS_SNIPER_RIFLE_CLIP, STR_BLACKOPS_AUTO_SNIPER_RIFLE_CLIP, STR_MILKOR_MGL_CLIP, STR_MILKOR_MGL_CLIP, STR_MILKOR_MGL_CLIP_INC, STR_MILKOR_MGL_CLIP_INC, STR_MILKOR_MGL_CLIP_BEAN, STR_MILKOR_MGL_CLIP_FLASHBANG, STR_LAUNCHER_FRAG, STR_LAUNCHER_INC, STR_LAUNCHER_SMOKE, STR_LAUNCHER_BEAN, STR_TACTICAL_GRENADE_LAUNCHER_FRAG, STR_BLACKOPS_LMG_CLIP, STR_LIGHT_MINIGUN_CLIP, STR_MINIGUN_CLIP, STR_RPG_ROCKET, STR_RPG_ROCKET, STR_RPG_AT_ROCKET, STR_ARASAKA_3000_CLIP, STR_SMALL_ROCKET, STR_LARGE_ROCKET, STR_INCENDIARY_ROCKET, STR_CAWS_CLIP_BS, STR_CAWS_CLIP_AP, STR_NITRO_EXPRESS_CLIP, STR_NITRO_EXPRESS_CLIP, STR_QBU_88_CLIP, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_LANDMINE, STR_HIGH_EXPLOSIVE, STR_HIGH_EXPLOSIVE, STR_HIGH_EXPLOSIVE, STR_THROWING_STARS, STR_THROWING_STARS, STR_THROWING_KNIVES, STR_THROWING_KNIVES, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG] # 1x rich cult gun stash, 1x rich cult ammo stash - position: [3, 1, 0] amount: 7 mixed: false itemList: *standardCultShootyStash - position: [1, 6, 0] amount: 3 mixed: false itemList: *standardCultShootyStash - position: [1, 1, 0] amount: 5 mixed: false itemList: *standardCultShootyStash - position: [1, 2, 0] amount: 5 mixed: false itemList: *poorCultShootyStash - position: [1, 4, 0] amount: 5 mixed: false itemList: *poorCultShootyStash - position: [6, 2, 0] amount: 5 mixed: false itemList: &poorMedicalStash [STR_STIMS, STR_STIMS, STR_STIMS, STR_STIMS, STR_STIMS, STR_STIMS, STR_STIMS, STR_PAINKILLER, STR_PAINKILLER, STR_PAINKILLER, STR_PAINKILLER, STR_PAINKILLER, STR_PAINKILLER, STR_PAINKILLER, STR_HEALING_SPRAY, STR_HEALING_SPRAY, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_BAG, STR_MEDI_PACK, STR_MEDI_PACK] # 1x poor medical stash - position: [6, 6, 0] amount: 5 mixed: false itemList: *standardCultShootyStash - name: CULTHOUSE13 width: 10 length: 10 items: STR_GENERIC_CRATE: - [4, 6, 1] - [8, 3, 0] - [8, 6, 0] randomizedItems: - position: [4, 6, 1] amount: 4 mixed: false itemList: *richCultShootyStash - position: [8, 3, 0] amount: 3 mixed: false itemList: *standardCultShootyStash - position: [4, 8, 0] amount: 2 mixed: true itemList: *standardCultMeleeStash - position: [8, 6, 0] amount: 5 mixed: true itemList: *poorCultEvidenceStash - type: STR_CULTHIDEOUT size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: STR_CULTHIDEOUT mapDataSets: - BLANKS - CULTMIL - CULTDECOR - CULTEXTRA mapBlocks: - name: CULTHIDEOUT00 width: 20 length: 20 items: STR_GENERIC_CRATE: - [11, 4, 0] - [14, 10, 0] - [6, 11, 0] randomizedItems: - position: [11, 4, 0] amount: 7 mixed: false itemList: &poorCultBarnStash [STR_NOOSE, STR_NOOSE, STR_NOOSE, STR_NOOSE, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_AXE, STR_AXE, STR_AXE, STR_AXE, STR_AXE, STR_AXE, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_KUKRI, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_GOLF_STICK, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_FLARE_PISTOL, STR_FLARE_PISTOL, STR_FLARE_PISTOL, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_AGRICULTURAL_FLAMER, STR_BOOM_BOX, STR_BOOM_BOX, STR_MAG_LITE, STR_MAG_LITE, STR_MAG_LITE, STR_DYNAMITE, STR_DYNAMITE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_INCENDIARY_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_LANDMINE, STR_SMALL_SHOTGUN, STR_SMALL_SHOTGUN, STR_SHOTGUN, STR_SHOTGUN, STR_SHOTGUN, STR_MOSIN_RIFLE, STR_MOSIN_RIFLE, STR_BOLT_ACTION, STR_BOLT_ACTION, STR_SKS, STR_PPSH, STR_PPSH, STR_PPSH, STR_STEN, STR_STEN, STR_STEN, STR_RAK, STR_RAK, STR_RAK, STR_RAK, STR_RAK, STR_SKORPION, STR_SKORPION, STR_SKORPION, STR_SKORPION, STR_M3_GREASEGUN, STR_M3_GREASEGUN, STR_M3_GREASEGUN, STR_DESERT_EAGLE, STR_DESERT_EAGLE, STR_BERETTA_92FS, STR_BERETTA_92FS, STR_BERETTA_92FS, STR_BERETTA_92FS, STR_BERETTA_92FS, STR_MAUSER, STR_TOKAREV, STR_TOKAREV, STR_TOKAREV, STR_TOKAREV, STR_TOKAREV, STR_TOKAREV, STR_TOKAREV, STR_COLT45, STR_COLT45, STR_COLT45, STR_COLT45, STR_ENFIELD_REVOLVER, STR_ENFIELD_REVOLVER, STR_ENFIELD_REVOLVER, STR_ENFIELD_REVOLVER, STR_ENFIELD_REVOLVER, STR_GLOCK_18, STR_GLOCK_18, STR_GLOCK_18, STR_GLOCK_18, STR_CROSSBOW, STR_CROSSBOW, STR_CROSSBOW, STR_TASER, STR_TASER, STR_PISTOL_LT, STR_PISTOL_LT, STR_PISTOL_LT, STR_PISTOL_LT, STR_PISTOL_LT, STR_PISTOL_LT, STR_PISTOL_LT, STR_SNUBNOSE_PISTOL, STR_SNUBNOSE_PISTOL, STR_SNUBNOSE_PISTOL, STR_SNUBNOSE_PISTOL, STR_MAKAROV, STR_MAKAROV, STR_MAKAROV, STR_MAKAROV, STR_MAKAROV, STR_MAKAROV, STR_MAKAROV, STR_LUGER, STR_LUGER, STR_LUGER, STR_UZI, STR_UZI, STR_MAC10, STR_MAC10, STR_DOUBLE_BARRELED, STR_DOUBLE_BARRELED, STR_DOUBLE_BARRELED, STR_DOUBLE_BARRELED, STR_DOUBLE_BARRELED, STR_DOUBLE_BARRELED, STR_PUMP_ACTION, STR_PUMP_ACTION, STR_PUMP_ACTION, STR_PUMP_ACTION, STR_PUMP_ACTION, STR_PUMP_ACTION, STR_HUNTING_RIFLE, STR_SMALL_SHOTGUN_SHELLS, STR_SMALL_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_SHOTGUN_SHELLS, STR_BOLT_ACTION_CLIP, STR_BOLT_ACTION_CLIP, STR_SKS_CLIP, STR_PPSH_CLIP, STR_PPSH_CLIP, STR_PPSH_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_MP40_CLIP, STR_RAK_CLIP, STR_RAK_CLIP, STR_RAK_CLIP, STR_RAK_CLIP, STR_RAK_CLIP, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_SKORPION_CLIP, STR_MAC10_CLIP, STR_MAC10_CLIP, STR_MAC10_CLIP, STR_DESERT_EAGLE_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_BERETTA_92FS_CLIP, STR_MAUSER_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_TOKAREV_CLIP, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_COLT45_CLIP, STR_ENFIELD_REVOLVER_AMMO, STR_ENFIELD_REVOLVER_AMMO, STR_ENFIELD_REVOLVER_AMMO, STR_ENFIELD_REVOLVER_AMMO, STR_GLOCK_18_CLIP, STR_GLOCK_18_CLIP, STR_GLOCK_18_CLIP, STR_GLOCK_18_CLIP, STR_CROSSBOW_BOLTS, STR_CROSSBOW_BOLTS, STR_CROSSBOW_BOLTS, STR_TASER_CLIP, STR_TASER_CLIP, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_PISTOL_LT_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_SNUBNOSE_PISTOL_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_MAKAROV_CLIP, STR_LUGER_CLIP, STR_LUGER_CLIP, STR_LUGER_CLIP, STR_UZI_CLIP, STR_UZI_CLIP, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_DOUBLE_BARRELED_BUCKSHOT, STR_PUMP_ACTION_SHELLS, STR_PUMP_ACTION_SHELLS, STR_PUMP_ACTION_SHELLS, STR_PUMP_ACTION_SHELLS, STR_PUMP_ACTION_SHELLS, STR_PUMP_ACTION_SHELLS, STR_HUNTING_RIFLE_CLIP, STR_GRENADE, STR_INCENDIARY_GRENADE, STR_LANDMINE, STR_SMOKE_GRENADE, STR_SMOKE_GRENADE, STR_ELECTRO_FLARE, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH] # 1x standard cult tool stash, 1x poor cult explosives stash, 1x poor cult gun stash, 1x poor cult ammo stash - position: [5, 4, 0] amount: 6 mixed: false itemList: *standardCultShootyStash - position: [6, 11, 0] amount: 16 mixed: true itemList: *poorCultShootyStash - position: [15, 9, 0] amount: 16 mixed: true itemList: &standardCultToolStash [STR_NOOSE, STR_NOOSE, STR_NOOSE, STR_NOOSE, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_PITCHFORK, STR_AXE, STR_AXE, STR_AXE, STR_AXE, STR_AXE, STR_AXE, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_BILLHOOK, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_SHIV, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_KNIFE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_MACHETE, STR_KUKRI, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_WOODEN_CLUB, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_PIPE, STR_GOLF_STICK, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_BASEBALL_BAT, STR_FLARE_PISTOL, STR_FLARE_PISTOL, STR_FLARE_PISTOL, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_FLARE_PISTOL_CLIP, STR_AGRICULTURAL_FLAMER, STR_BOOM_BOX, STR_BOOM_BOX, STR_MAG_LITE, STR_MAG_LITE, STR_MAG_LITE, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_WRENCH, STR_WRENCH, STR_WRENCH] # 1x standard cult tool stash - position: [14, 10, 0] amount: 1 mixed: true itemList: *standardCultMeleeStash - position: [14, 3, 0] amount: 1 mixed: true itemList: &richCultEvidenceStash [STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_SECRET_FILES_2, STR_ETRACE, STR_DURATHREAD, STR_DURATHREAD, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_CRIMINAL_RECORDS] # 1x rich cult evidence stash - name: CULTHIDEOUT01 width: 20 length: 20 items: STR_GENERIC_CRATE: - [10, 10, 0] - [5, 5, 0] - [10, 5, 1] - [7, 10, 1] randomizedItems: - position: [10, 10, 0] amount: 4 mixed: false itemList: *standardCultExplosivesStash - position: [10, 5, 1] amount: 10 mixed: false itemList: *poorCultShootyStash - position: [5, 5, 0] amount: 6 mixed: false itemList: *standardCultShootyStash - position: [7, 10, 1] amount: 3 mixed: false itemList: *richCultShootyStash - name: CULTHIDEOUT02 width: 20 length: 20 items: STR_GENERIC_CRATE: - [13, 6, 0] - [4, 11, 0] - [7, 17, 1] - [11, 4, 1] - [13, 2, 0] randomizedItems: - position: [13, 2, 0] amount: 1 mixed: false itemList: *standardCultToolStash - position: [13, 6, 0] amount: 1 mixed: false itemList: *richCultShootyStash - position: [4, 11, 0] amount: 3 mixed: false itemList: *standardCultExplosivesStash - position: [7, 17, 1] amount: 2 mixed: false itemList: *standardCultExplosivesStash - position: [11, 4, 1] amount: 6 mixed: false itemList: *poorCultShootyStash - position: [7, 2, 1] amount: 4 mixed: false itemList: *standardCultShootyStash - position: [13, 2, 0] amount: 5 mixed: false itemList: *standardCultShootyStash - position: [13, 2, 1] amount: 1 mixed: false itemList: *standardCultMeleeStash - position: [15, 6, 1] amount: 4 mixed: false itemList: &standardCultEvidenceStash [STR_LEATHER_COAT, STR_SECRET_FILES_1, STR_SECRET_FILES_1, STR_POLICE_ID, STR_CELL_PHONE, STR_CELL_PHONE, STR_CELL_PHONE, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_GENERIC_CRATE, STR_GENERIC_CRATE, STR_OLD_BOOT, STR_OLD_JACKET, STR_OLD_JACKET, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_BEER_BOTTLE, STR_ASSORTED_JUNK, STR_ASSORTED_JUNK, STR_OLD_NEWSPAPER, STR_OLD_NEWSPAPER, STR_SPIDERWEB, STR_CRIMINAL_RECORDS, STR_CRIMINAL_RECORDS] # 1x standard cult evidence stash - name: CULTHIDEOUT03 width: 20 length: 20 items: STR_GENERIC_CRATE: - [4, 5, 0] - [4, 16, 0] - [4, 15, 0] - [4, 14, 0] - [13, 13, 0] - [12, 4, 0] - [8, 4, 0] - [7, 13, 0] randomizedItems: - position: [16, 13, 0] amount: 1 mixed: false itemList: &standardMoneyStash [STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_5000, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BRIEFCASE, STR_MONEY_BAG, STR_MONEY_BAG] # 1x standard money stash - position: [7, 13, 0] amount: 9 mixed: false itemList: *poorCultShootyStash - position: [8, 4, 0] amount: 2 mixed: false itemList: *standardCultMeleeStash - position: [13, 13, 0] amount: 6 mixed: false itemList: *standardCultExplosivesStash - position: [4, 5, 0] amount: 7 mixed: false itemList: *standardCultExplosivesStash - position: [4, 14, 0] amount: 6 mixed: false itemList: *standardCultShootyStash - position: [12, 4, 0] amount: 6 mixed: false itemList: *poorCultShootyStash - position: [4, 16, 0] amount: 6 mixed: false itemList: *poorCultShootyStash - position: [4, 15, 0] amount: 5 mixed: false itemList: *poorCultShootyStash - name: CULTHIDEOUT04 width: 20 length: 20 items: STR_GENERIC_CRATE: - [11, 4, 0] - [15, 13, 0] - [16, 14, 0] - [8, 7, 0] - [4, 16, 0] - [16, 6, 0] - [7, 4, 0] STR_TASER: - [8, 7, 0] STR_TASER_CLIP: - [8, 7, 0] - [8, 7, 0] - [8, 7, 0] randomizedItems: - position: [16, 6, 0] amount: 5 mixed: false itemList: *poorCultShootyStash - position: [4, 16, 0] amount: 4 mixed: false itemList: *poorCultShootyStash - position: [15, 13, 0] amount: 7 mixed: false itemList: *poorCultShootyStash - position: [7, 4, 0] amount: 3 mixed: false itemList: *standardCultShootyStash - position: [16, 14, 0] amount: 5 mixed: false itemList: *standardCultShootyStash - position: [11, 4, 0] amount: 3 mixed: false itemList: *richCultShootyStash - type: STR_DAGON_PYRAMID size: STR_VERY_LARGE sprite: 4 damageMax: 1 speedMax: 500 accel: 1 power: 0 range: 0 score: 10 reload: 99 breakOffTime: 100 battlescapeTerrainData: name: DEEPS mapDataSets: - BLANKS - SANDS - MUJUNGLE - JUNGLE mapBlocks: - name: DEEPS width: 30 length: 30 items: STR_DAGON_STATUE: - [13, 11, 0] - type: STR_MONGORN_CAVE size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: MONGORN_CAVE mapDataSets: - BLANKS - MOUNT - RITUALS mapBlocks: - name: MONGORN_CAVE width: 20 length: 20 items: STR_SPAWN_CIVILIAN_MALE_CIVILIAN_FARMER: - [6, 6, 0] - [6, 9, 0] fuseTimers: STR_SPAWN_CIVILIAN_MALE_CIVILIAN_FARMER: [0, 0] - type: STR_DURATHREAD_FACTORY_UFO size: STR_LARGE sprite: 4 damageMax: 1 speedMax: 500 accel: 1 power: 0 range: 0 score: 10 reload: 99 breakOffTime: 100 battlescapeTerrainData: name: DURFACTORY mapDataSets: - BLANKS - MILEXT - MILWARE - MILBARR - MILTECH mapBlocks: - name: DURFACTORY width: 20 length: 20 items: STR_DURATHREAD_MANUFACTURING: - [5, 9, 0] STR_DURATHREAD: - [11, 5, 0] - [11, 7, 0] - [11, 8, 0] - [11, 10, 0] - [11, 12, 0] - [11, 13, 0] STR_GENERIC_CRATE: - [1, 1, 0] - [1, 2, 0] - [10, 1, 0] - [11, 1, 0] - type: STR_ADVENT_FIGHTER size: STR_VERY_SMALL modSprite: InterceptionUSOSurvey damageMax: 35 speedMax: 1900 accel: 3 power: 15 range: 14 score: 20 reload: 90 breakOffTime: 200 battlescapeTerrainData: name: ADVENT_FIGHTER mapDataSets: - BLANKS - C_EXT_WALL_BLACK - C_EXT_ROOF_BLACK - C_EXT_NOSE_BUMPLESS_BLACK - C_EXT_NOSE_SIDE_BLACK - C_EXT_ENGINE_S_BLACK - LIFTER - C_EXT_XCOM_DARK - C_INT_HALF - XBASEN_BEDS - C_EXT_GLASSWALL - ADVENT_CRAFT mapBlocks: - name: ADVENT_FIGHTER width: 10 length: 10 - type: STR_ADVENT_LANDER size: STR_SMALL modSprite: InterceptionUSOSurvey damageMax: 75 speedMax: 1400 accel: 2 power: 18 range: 10 score: 40 reload: 90 breakOffTime: 460 battlescapeTerrainData: name: ADVENT_LANDER mapDataSets: - BLANKS - C_EXT_WALL_BLACK - C_EXT_ROOF_BLACK - C_EXT_NOSE_BUMPLESS_BLACK - C_EXT_NOSE_SIDE_BLACK - C_EXT_ENGINE_S_BLACK - LIFTER - C_EXT_XCOM_DARK - C_INT_HALF - XBASEN_BEDS - C_EXT_GLASSWALL - ADVENT_CRAFT mapBlocks: - name: ADVENT_LANDER width: 20 length: 20 - type: STR_USO_SURVEY_SHIP size: STR_SMALL modSprite: InterceptionUSOSurvey damageMax: 120 speedMax: 2000 accel: 12 power: 0 range: 0 score: 50 reload: 56 breakOffTime: 200 hitBonus: 10 battlescapeTerrainData: name: USOSURVEYSHIP mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - USOINT1 - USOINT2 - USOINT3 mapBlocks: - name: USOSURVEYSHIP00 width: 10 length: 10 items: STR_ZRBITE_TANK: - [3, 3, 0] - type: STR_USO_ESCORT size: STR_SMALL modSprite: InterceptionUSOEscort damageMax: 120 speedMax: 2800 accel: 9 power: 30 range: 13 score: 75 reload: 56 breakOffTime: 250 hitBonus: 10 avoidBonus: 25 battlescapeTerrainData: name: USOESCORT mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - USOINT1 - USOINT2 - USOINT3 mapBlocks: - name: USOESCORT00 width: 10 length: 10 items: STR_ZRBITE_TANK: - [2, 2, 0] - type: STR_USO_CRUISER size: STR_SMALL modSprite: InterceptionUSOCruiser damageMax: 600 speedMax: 2600 armor: 5 accel: 9 power: 25 range: 35 score: 125 reload: 48 breakOffTime: 300 hitBonus: 15 battlescapeTerrainData: name: USOCRUISER mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - USOINT1 - USOINT2 - USOINT3 mapBlocks: - name: USOCRUISER00 width: 20 length: 20 items: STR_ZRBITE_TANK: - [10, 3, 0] - type: STR_USO_FLEET_CRUISER size: STR_LARGE modSprite: interception_jammed damageMax: 300 speedMax: 2600 armor: 10 accel: 9 power: 25 range: 35 score: 125 reload: 35 breakOffTime: 300 battlescapeTerrainData: name: USOFLEETSUPPLYCRUISER mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - USOINT1 - USOINT2 - USOINT3 mapBlocks: - name: USOFLEETSUPPLYCRUISER00 width: 20 length: 30 - type: STR_USO_HEAVY_CRUISER size: STR_LARGE modSprite: interception_jammed damageMax: 300 speedMax: 2600 armor: 15 accel: 9 power: 25 range: 35 score: 125 reload: 35 breakOffTime: 300 battlescapeTerrainData: name: USOHEAVYCRUISER mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - USOINT1 - USOINT2 - USOINT3 mapBlocks: - name: USOHEAVYCRUISER00 width: 20 length: 20 - type: STR_USOLANDINGPAD size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 24 breakOffTime: 500 battlescapeTerrainData: name: STR_USOLANDINGPAD mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - SEAORGANIC1 - SEAORGANIC2 mapBlocks: - name: USOLANDINGPAD width: 10 length: 10 - type: STR_AQUATOID_OFFICE size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: AQUATOIDOFFICE mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - SEAORGANIC1 - SEAORGANIC2 - SEAORGANIC3 - SEANOM mapBlocks: - name: AQUATOIDOFFICE width: 20 length: 20 items: STR_SPAWN_GILLMAN_HERO: - [8, 8, 0] fuseTimers: STR_SPAWN_GILLMAN_HERO: [0, 0] - type: STR_TLETH_EMBASSY size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: TLETHEMBASSY mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - SEAORGANIC1 - SEAORGANIC2 - SEAORGANIC3 - SEANOM mapBlocks: - name: TLETHEMBASSY width: 20 length: 20 - type: STR_USO_IN_DIMENSION_X size: STR_VERY_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: AQUATOIDOFFICE mapDataSets: - BLANKS - USOEXT2 - USOEXT3 - USOINT1 - USOINT2 - USOINT3 - DESERT_PINK mapBlocks: - name: USOFLEETSUPPLYCRUISER_WRECK width: 20 length: 30 - type: STR_CROP_CIRCLE size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CROPCIRCLE mapDataSets: - BLANKS - CROPCIRCLE mapBlocks: - name: CROPCIRCLE00 width: 20 length: 20 - name: CROPCIRCLE01 width: 20 length: 20 - name: CROPCIRCLE02 width: 20 length: 20 - name: CROPCIRCLE03 width: 20 length: 20 - type: STR_DEAD_COW size: STR_VERY_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CROPCIRCLE mapDataSets: - BLANKS - DEADCATTLE mapBlocks: - name: DEADCATTLE00 width: 10 length: 10 - type: STR_CHEMTRAILS_SITE size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CHEMTRAILS mapDataSets: - BLANKS - CROPCIRCLE mapBlocks: - name: CROPCHEM00 width: 20 length: 30 - type: STR_HYBRID_CLONING_FARM_UFO size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CLONEBARN mapDataSets: - BLANKS - BARN2 - CLONING mapBlocks: - name: CLONEBARN00 width: 20 length: 20 - type: STR_HYBRID_STORAGE_FACILITY size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: HYBRSTOR mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - HYBRSTOR mapBlocks: - name: HYBRSTOR00 width: 20 length: 20 - type: STR_HYBRID_CONTROL_ROOM size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: HYBRIDCONTROL mapDataSets: - BLANKS - A_BASE - A_WALL02 - A_PODS - BRAIN - A_BASE2 - HYBRCONTR mapBlocks: - name: HYBRID_CONTROL00 width: 20 length: 20 - type: STR_ADVENT_HIDEOUT size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: ADVENT_HIDEOUT mapDataSets: - BLANKS - PORTROADS - PORTURBITS - ROADS - URBITS - ADVENT_HIDEOUT mapBlocks: - name: ADVENT_HIDEOUT01 #ADVENT_HIDEOUT01 was dehobbezided width: 20 length: 20 items: STR_DISGUISE_MACHINE: - [8, 7, 2] STR_REFINED_HUMANS: - [5, 5, 2] - [5, 6, 2] - [5, 5, 2] randomizedItems: #LOOT IN CONTAINERS - position: [5, 11, 2] amount: 1 mixed: true itemList: &adventStashClinic [STR_REFINED_HUMANS, STR_NO_LOOT_ITEM] #TODO ADD MORE HERE - position: [6, 11, 2] amount: 1 mixed: true itemList: *adventStashClinic - position: [6, 12, 2] amount: 1 mixed: true itemList: *adventStashClinic - type: STR_ADVENT_BIG_CLINIC size: STR_SMALL sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: ADVENT_BIG_CLINIC mapDataSets: - BLANKS - ADVENT_GENERAL - ADVENT_FNITURE - ADVENT_CLONING - ADVENT_ABDUCTION - ADVENT_HARVEST - ADVENT_SUPPLY - ADVENT_MEDICINE - ADVENT_SPECIAL mapBlocks: - name: ADVENT_CLINIC00 width: 20 length: 20 items: STR_HUMAN_REFINING: - [5, 13, 1] - [8, 13, 1] - [12, 13, 1] STR_DISGUISE_MACHINE: - [5, 3, 2] - [4, 5, 1] STR_REFINED_HUMANS: - [8, 7, 2] - [1, 8, 1] - [1, 11, 1] - [2, 15, 1] STR_HUMAN_CLONE_IN_JAR: - [5, 5, 2] - [12, 2, 1] - [14, 4, 1] STR_KIDNAPPED_CITIZEN: - [2, 13, 1] - [2, 10, 1] - [4, 10, 1] - [6, 10, 1] randomizedItems: #LOOT IN CONTAINERS - position: [6, 2, 0] amount: 2 mixed: true itemList: &adventStashClinic [STR_REFINED_HUMANS, STR_NO_LOOT_ITEM] #TODO ADD MORE HERE - position: [7, 2, 0] amount: 1 mixed: true itemList: *adventStashClinic - position: [7, 3, 0] amount: 1 mixed: true itemList: *adventStashClinic - position: [6, 3, 0] amount: 1 mixed: true itemList: *adventStashClinic - position: [8, 4, 0] amount: 1 mixed: true itemList: *adventStashClinic - position: [7, 4, 0] amount: 2 mixed: true itemList: *adventStashClinic - position: [6, 4, 0] amount: 2 mixed: true itemList: *adventStashClinic - position: [9, 5, 0] amount: 1 mixed: true itemList: *adventStashClinic - position: [8, 1, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [9, 1, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [9, 4, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [8, 3, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [8, 4, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [7, 4, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [6, 4, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [5, 4, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [9, 5, 1] amount: 2 mixed: true itemList: *adventStashClinic - position: [8, 5, 1] amount: 1 mixed: true itemList: *adventStashClinic - position: [6, 7, 1] amount: 2 mixed: true itemList: *adventStashClinic - type: STR_MEDIUM_ADVENT_CONVOY size: STR_SMALL sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CONVOY00 mapDataSets: - BLANKS - CONVOY mapBlocks: #convoys with refined humans - name: CONVOY00 width: 50 length: 10 randomizedItems: - position: [22, 8, 0] amount: 2 mixed: true itemList: &AdventConvoyRefinedHumans [STR_REFINED_HUMANS, STR_REFINED_HUMANS, STR_NO_LOOT_ITEM] - name: CONVOY03 width: 50 length: 20 randomizedItems: - position: [19, 16, 0] amount: 2 mixed: true itemList: *AdventConvoyRefinedHumans - position: [27, 16, 0] amount: 3 mixed: true itemList: *AdventConvoyRefinedHumans - position: [37, 16, 0] amount: 1 mixed: true itemList: *AdventConvoyRefinedHumans - name: CONVOY05 width: 50 length: 10 randomizedItems: - position: [19, 6, 0] amount: 2 mixed: true itemList: *AdventConvoyRefinedHumans - position: [27, 6, 0] amount: 3 mixed: true itemList: *AdventConvoyRefinedHumans - position: [37, 6, 0] amount: 2 mixed: true itemList: *AdventConvoyRefinedHumans - name: CONVOY06 width: 50 length: 10 randomizedItems: - position: [7, 5, 0] amount: 2 mixed: true itemList: *AdventConvoyRefinedHumans - position: [19, 6, 0] amount: 2 mixed: true itemList: *AdventConvoyRefinedHumans #convoys with kidnapped citizens - name: CONVOY00 width: 50 length: 10 randomizedItems: - position: [22, 8, 0] amount: 2 mixed: true itemList: &AdventConvoyKidnappedCitizens [STR_KIDNAPPED_CITIZEN, STR_KIDNAPPED_CITIZEN, STR_KIDNAPPED_CITIZEN, STR_KIDNAPPED_CITIZEN, STR_NO_LOOT_ITEM] - name: CONVOY03 width: 50 length: 20 randomizedItems: - position: [19, 16, 0] amount: 2 mixed: true itemList: *AdventConvoyKidnappedCitizens - position: [27, 16, 0] amount: 3 mixed: true itemList: *AdventConvoyKidnappedCitizens - position: [37, 16, 0] amount: 1 mixed: true itemList: *AdventConvoyKidnappedCitizens - name: CONVOY05 width: 50 length: 10 randomizedItems: - position: [19, 6, 0] amount: 2 mixed: true itemList: *AdventConvoyKidnappedCitizens - position: [27, 6, 0] amount: 3 mixed: true itemList: *AdventConvoyKidnappedCitizens - position: [37, 6, 0] amount: 2 mixed: true itemList: *AdventConvoyKidnappedCitizens - name: CONVOY06 width: 50 length: 10 randomizedItems: - position: [7, 5, 0] amount: 2 mixed: true itemList: *AdventConvoyKidnappedCitizens - position: [19, 6, 0] amount: 2 mixed: true itemList: *AdventConvoyKidnappedCitizens - type: STR_ADVENT_CLINIC size: STR_SMALL sprite: 4 damageMax: 500 speedMax: 500 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: ADVENT_CLINIC mapDataSets: - BLANKS - ADVENT_GENERAL - ADVENT_FNITURE - ADVENT_SUPPLY - ADVENT_MEDICINE - ADVENT_SPECIAL - URBITS mapBlocks: - name: ADVENT_CLINIC01 width: 20 length: 20 items: STR_ADVENT_CLINIC_LOGS: - [12, 13, 1] randomizedItems: - position: [6, 5, 0] amount: 2 mixed: true itemList: [STR_KIDNAPPED_CITIZEN, STR_NO_LOOT_ITEM, STR_NO_LOOT_ITEM, STR_NO_LOOT_ITEM] - position: [11, 4, 0] amount: 1 mixed: true itemList: &adventStashClinic [STR_REFINED_HUMANS, STR_NO_LOOT_ITEM] #TODO ADD MORE HERE - position: [12, 4, 0] amount: 2 mixed: true itemList: *adventStashClinic - type: STR_ALIEN_EMBASSY size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: STR_ALIEN_EMBASSY mapDataSets: - BLANKS - ROADS - URBITS - ADVENT_URBAN - FRNITURE - U_EMBASSY_FINNIK mapBlocks: - name: ALIEN_EMBASSY width: 20 length: 30 items: STR_SPAWN_HYBRID_DIPLOMAT: - [17, 14, 1] fuseTimers: STR_SPAWN_HYBRID_DIPLOMAT: [0, 0] - type: STR_DEEP_ONES_STONE size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: DEEPONERITUALS mapDataSets: - BLANKS - SEAURBAN - ISLANDURBAN1 - ISLANDURBAN2 - ISLANDURBAN3 - SEABITS - RITUALSBEACH mapBlocks: - name: DEEPONERITUALS00 width: 20 length: 20 randomizedItems: - position: [9, 3, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [12, 14, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [12, 5, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [14, 8, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [13, 12, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [10, 14, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [7, 14, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [4, 11, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [3, 8, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - position: [4, 4, 0] amount: 1 mixed: true itemList: [STR_BONE, STR_SKULL, STR_PILE_OF_GORE, STR_PILE_OF_REMAINS, STR_HUMAN_SACRIFICE_0, STR_HUMAN_SACRIFICE_1, STR_HUMAN_SACRIFICE_2] - type: STR_STRIX_HIVE size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: STRIXCAVE mapDataSets: - BLANKS - CAVEBLACK - CATACOMB - CATACDECOR - LAVA - DUNGEON mapBlocks: - name: STRIXCAVE_00 width: 20 length: 20 - type: STR_DOOM_PORTAL size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CATACPORTAL mapDataSets: - BLANKS - CAVEBLACK - CATACOMB - CATACDECOR - LAVA - DUNGEON - XCOMEXIT - TDPORTAL - XOPSMUJUNGLEADDON mapBlocks: - name: CATACPORTAL_00 width: 20 length: 20 - type: STR_TRANSFIGURATION_POOL size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CATACOMBS_POOL mapDataSets: - BLANKS - CATACOMB - XOPSMUJUNGLEADDON - XCOMENTRY - CATACDECOR - CAVEBLACK - XCOMEXIT - PENTA_X - DUNGEON - LAVA_GREEN - DOOMDECOR mapBlocks: - name: CATACOMBS_POOL_00 width: 20 length: 20 items: STR_SPAWN_DOOM_IMP: - [9, 1, 3] - [9, 18, 3] - [1, 9, 3] - [18, 9, 3] fuseTimers: STR_SPAWN_DOOM_IMP: [0, 0] - type: STR_TRANSFIGURATION_POOL_SAMAEL size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CATACOMBS_POOL mapDataSets: - BLANKS - CATACOMB - XOPSMUJUNGLEADDON - XCOMENTRY - CATACDECOR - CAVEBLACK - XCOMEXIT - PENTA_X - DUNGEON - LAVA_GREEN - DOOMDECOR mapBlocks: - name: CATACOMBS_POOL_SAMAEL_00 width: 20 length: 20 items: STR_SPAWN_SAMAEL_OF_APOCALYPSE: - [9, 12, 1] STR_SPAWN_DOOM_IMP: - [9, 1, 3] - [9, 18, 3] - [1, 9, 3] - [18, 9, 3] fuseTimers: STR_SPAWN_SAMAEL_OF_APOCALYPSE: [0, 0] STR_SPAWN_DOOM_IMP: [0, 0] - type: STR_SUV_SYNDICATE size: STR_VERY_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: SUV mapDataSets: - BLANKS - XARMY mapBlocks: - name: SUV width: 10 length: 10 items: STR_SPAWN_GIANT_BEETLE_TERRORIST: - [0, 0, 0] - [1, 2, 0] - [2, 3, 0] - [5, 1, 0] - [5, 7, 0] - [8, 2, 0] - [8, 8, 0] STR_SPAWN_GIANT_BEETLE_BOMBARDIER_TERRORIST: - [4, 0, 0] - [2, 5, 0] - [8, 5, 0] fuseTimers: STR_SPAWN_GIANT_BEETLE_TERRORIST: [0, 0] STR_SPAWN_GIANT_BEETLE_BOMBARDIER_TERRORIST: [0, 0] - name: SUV width: 10 length: 10 items: STR_SPAWN_CHUPACABRA_TERRORIST: - [0, 0, 0] - [4, 0, 0] - [1, 2, 0] - [2, 3, 0] - [2, 5, 0] - [5, 1, 0] - [5, 7, 0] - [8, 2, 0] - [8, 5, 0] - [8, 8, 0] fuseTimers: STR_SPAWN_CHUPACABRA_TERRORIST: [0, 0] - name: SUV width: 10 length: 10 items: STR_SPAWN_SPIKEBOAR_TERRORIST: - [0, 0, 0] - [4, 0, 0] - [1, 2, 0] - [2, 3, 0] - [2, 5, 0] - [5, 1, 0] - [5, 7, 0] - [8, 2, 0] - [8, 5, 0] - [8, 8, 0] fuseTimers: STR_SPAWN_SPIKEBOAR_TERRORIST: [0, 0] - name: SUV width: 10 length: 10 items: STR_SPAWN_BULLFROG_TERRORIST: - [0, 0, 0] - [4, 0, 0] - [1, 2, 0] - [2, 3, 0] - [2, 5, 0] - [5, 1, 0] - [5, 7, 0] - [8, 2, 0] - [8, 5, 0] - [8, 8, 0] fuseTimers: STR_SPAWN_BULLFROG_TERRORIST: [0, 0] - name: SUV width: 10 length: 10 items: STR_SPAWN_GIANT_RAT_TERRORIST: - [0, 0, 0] - [4, 0, 0] - [1, 2, 0] - [2, 3, 0] - [2, 5, 0] - [5, 1, 0] - [5, 7, 0] - [8, 2, 0] - [8, 5, 0] - [8, 8, 0] fuseTimers: STR_SPAWN_GIANT_RAT_TERRORIST: [0, 0] - name: SUV width: 10 length: 10 items: STR_SPAWN_MEGASCORPION_TERRORIST: - [0, 0, 0] - [4, 0, 0] - [1, 2, 0] - [2, 3, 0] - [2, 5, 0] - [5, 1, 0] - [5, 7, 0] - [8, 2, 0] - [8, 5, 0] - [8, 8, 0] fuseTimers: STR_SPAWN_MEGASCORPION_TERRORIST: [0, 0] - name: SUV width: 10 length: 10 items: STR_SPAWN_SHADOWBAT_TERRORIST: - [0, 0, 0] - [4, 0, 0] - [1, 2, 0] - [2, 3, 0] - [2, 5, 0] - [5, 1, 0] - [5, 7, 0] - [8, 2, 0] - [8, 5, 0] - [8, 8, 0] fuseTimers: STR_SPAWN_SHADOWBAT_TERRORIST: [0, 0] - type: STR_SYNDICATE_UNDERGROUND_LAB size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: MONSTERLAB mapDataSets: - BLANKS - CORPLAB mapBlocks: - name: MONSTERLAB01 width: 40 length: 40 items: STR_SPAWN_BLOODHOUND_TERRORIST: - [25, 10, 0] fuseTimers: STR_SPAWN_BLOODHOUND_TERRORIST: [0, 0] - type: STR_SYNDICATE_WAREHOUSE_UFO size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CORPLAB mapDataSets: - BLANKS - CORPWAREHOUSE mapBlocks: - name: CORPWAREHOUSE00 width: 20 length: 20 items: STR_SECRET_FILES_1: - [9, 5, 1] - type: STR_SYNDICATE_LAB_UFO size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CORPLAB mapDataSets: - BLANKS - CORPLAB mapBlocks: - name: CORPLAB01 width: 20 length: 20 - type: STR_SYNDICATE_UNDERGROUND_LAB size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: MONSTERLAB mapDataSets: - BLANKS - CORPLAB mapBlocks: - name: MONSTERLAB01 width: 40 length: 40 - type: STR_DRAGONFLY_DARK size: STR_SMALL modSprite: interception_jammed damageMax: 50 speedMax: 560 accel: 1 power: 20 range: 10 score: 100 reload: 10 battlescapeTerrainData: name: DRAGONFLY_DARK mapDataSets: - BLANKS - DRAGONFLY_DARK mapBlocks: - name: DRAGONFLY_DARK width: 10 length: 20 - type: STR_SCARAB size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 80 speedMax: 390 armor: 2 accel: 1 power: 30 range: 10 score: 150 reload: 13 raceBonus: STR_SYNDICATE: missionCustomDeploy: STR_BASE_DEFENSE_SYNDICATE battlescapeTerrainData: name: SCARAB mapDataSets: - BLANKS - RAPIER_DARK mapBlocks: - name: SCARAB width: 20 length: 20 - type: STR_MAGMA_TANK_FACTORY_SITE size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: TANKFACTORY mapDataSets: - BLANKS - MILEXT - MAGMAWAREAN mapBlocks: - name: TANKFACTORY00 width: 40 length: 20 - type: STR_MAGMA_REACTOR size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: REACTOR mapDataSets: - BLANKS - REACTOR mapBlocks: - name: REACTOR00 width: 30 length: 30 - type: STR_JARHEAD_FACTORY_SITE size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: JARHEADPLANT mapDataSets: - BLANKS - ROADS - URBITS - URBAN - FRNITURE - DECKSHIPC - CLONING mapBlocks: - name: JARHEADPLANT00 width: 10 length: 30 - type: STR_CYBERPORTAL size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CYBERPORTAL mapDataSets: - BLANKS - CYBERWAREAN - CYBERWAREBITS - XOPSUFOWALLS - XOPSUFOFLOOR - XOPSUFOITEMS2SM - CYBERWAREEXTRA mapBlocks: - name: CYBERPORTAL width: 10 length: 10 - type: STR_CYBERCOMPUTER size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: CYBERCOMPUTER mapDataSets: - BLANKS - CYBERWAREAN - CYBERWAREBITS - XOPSUFOWALLS - XOPSUFOFLOOR - XOPSUFOITEMS2SM - CYBERWAREEXTRA mapBlocks: - name: CYBERCOMPUTER width: 10 length: 10 - type: STR_FARM_SILO size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: SILO mapDataSets: - BLANKS - SILO mapBlocks: - name: SILO00 width: 10 length: 10 items: STR_ALIEN_BOMB: - [5, 6, 0] fuseTimers: STR_ALIEN_BOMB: [30, 50] - type: STR_COMMUNION_ALTAR size: STR_MEDIUM_UC modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: COMMUNION mapDataSets: - BLANKS - FORESTMOUNT - FOREST - FORESTMOUNTBITS - RITUALS mapBlocks: - name: COMMUNION width: 20 length: 20 - type: STR_JUNGLE_SHRINE size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: JUNGLESHRINE mapDataSets: - BLANKS - SANDS - MUJUNGLE - JUNGLEBITS - URNS mapBlocks: - name: JUNGLESHRINE width: 10 length: 10 - type: STR_LO_WO_HOUSE size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: LO_WO_HOUSE mapDataSets: - BLANKS - CULTMIL - CULTDECOR - CULTEXTRA mapBlocks: - name: LO_WO_HOUSE width: 10 length: 10 items: STR_SPAWN_LO_WO: - [5, 3, 1] fuseTimers: STR_SPAWN_LO_WO: [0, 0] - type: STR_NATASHAS_HOUSE size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: STR_CULTHOUSE mapDataSets: - BLANKS - CULTMIL - CULTDECOR - CULTEXTRA mapBlocks: - name: CULTHOUSE11 width: 10 length: 10 items: STR_GENERIC_CRATE: - [0, 0, 1] - [0, 1, 1] - [0, 3, 0] STR_SPAWN_NATASHA_MOROZOVA: - [4, 4, 0] fuseTimers: STR_SPAWN_NATASHA_MOROZOVA: [0, 0] randomizedItems: - position: [7, 6, 1] amount: 3 mixed: false itemList: *poorCultEvidenceStash - position: [0, 1, 1] amount: 1 mixed: false itemList: *richCultEvidenceStash - position: [7, 3, 1] amount: 3 mixed: false itemList: *richCultShootyStash - position: [0, 3, 0] amount: 3 mixed: false itemList: *richCultShootyStash - position: [0, 1, 1] amount: 3 mixed: false itemList: *richCultShootyStash - position: [8, 0, 0] amount: 6 mixed: false itemList: *standardCultShootyStash - position: [0, 0, 1] amount: 3 mixed: false itemList: *standardCultShootyStash - name: CULTHOUSE_FIN00 width: 10 length: 10 items: STR_GENERIC_CRATE: - [2, 5, 0] - [6, 4, 0] - [8, 8, 1] STR_SPAWN_NATASHA_MOROZOVA: - [2, 2, 1] fuseTimers: STR_SPAWN_NATASHA_MOROZOVA: [0, 0] randomizedItems: - position: [8, 7, 1] amount: 1 mixed: false itemList: *richCultEvidenceStash - position: [3, 4, 1] amount: 1 mixed: false itemList: *richMedicalStash - position: [4, 5, 1] amount: 2 mixed: false itemList: *standardCultOperationsStash - position: [1, 4, 0] amount: 3 mixed: false itemList: *richCultShootyStash - position: [6, 2, 0] amount: 1 mixed: false itemList: *richCultShootyStash - position: [6, 4, 0] amount: 6 mixed: false itemList: *standardCultShootyStash - position: [6, 5, 1] amount: 1 mixed: false itemList: *richCultShootyStash - type: STR_GOVERNMENT_BUILDING size: STR_VERY_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: GOVERNMENT mapDataSets: - BLANKS - GOVROADS - GOVTBITS - GOVT - GOVTFRN - GOVTDECOR mapBlocks: - name: GOVTBUILDING00 width: 20 length: 40 - type: STR_BANK size: STR_LARGE modSprite: interception_jammed damageMax: 1 speedMax: 500 accel: 1 power: 0 range: 0 score: 10 missionScore: 0 reload: 99 breakOffTime: 100 battlescapeTerrainData: name: BANK mapDataSets: - BLANKS - GOVTDECOR - GOVT - GOVTFRN mapBlocks: - name: BANK_OPEN_00 width: 30 length: 20 - type: STR_PRISON_BUILDING size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: PRISON mapDataSets: - BLANKS - PRISONROADS - PRISONBITS - PRISON - PRISONDECOR mapBlocks: - name: PRISON width: 20 length: 20 - type: STR_PICKUP_OSIRON size: STR_VERY_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: PICKUP mapDataSets: - BLANKS - XARMY mapBlocks: - name: PICKUP width: 10 length: 10 items: STR_GOOD_OSIRON_CRATE: - [4, 3, 0] - [4, 3, 0] - [4, 4, 0] - type: STR_OSIRON_WAREHOUSE size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: OSIRONWAREHOUSE mapDataSets: - BLANKS - PORTROADS - PORTURBITS - ROADS - URBITS - FRNITURE mapBlocks: - name: OSIRONWAREHOUSE width: 10 length: 10 randomizedItems: - position: [0, 0, 0] amount: 4 mixed: false itemList: &goodOsironAAWares [STR_BLACKOPS_SPYPISTOL_AA_CLIP, STR_PISTOL_AA_CLIP, STR_PISTOL_AA_CLIP, STR_PISTOL_AA_CLIP, STR_SMG_AA_CLIP, STR_SMG_AA_CLIP, STR_SMG_AA_CLIP, STR_RIFLE_AA_CLIP, STR_RIFLE_AA_CLIP, STR_RIFLE_AA_CLIP, STR_SHOTGUN_AA_SHELLS, STR_SHOTGUN_AA_SHELLS, STR_SHOTGUN_AA_SHELLS, STR_SHOTGUN_AA_SHELLS_AP, STR_SHOTGUN_AA_SHELLS_AP, STR_SHOTGUN_AA_SHELLS_AP, STR_CAWS_CLIP_AA, STR_CAWS_CLIP_AA, STR_AUTO_SHOTGUN_AA_SHELLS, STR_AUTO_SHOTGUN_AA_SHELLS, STR_MAGNUM_AA_DRUM, STR_MAGNUM_AA_DRUM, STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP, STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP, STR_HEAVY_SNIPER_RIFLE_AA_CLIP, STR_BLACKOPS_LMG_AA_CLIP, STR_HMG_AA_CLIP, STR_LIGHT_MINIGUN_AA_CLIP, STR_MINIGUN_AA_CLIP, STR_ALIEN_ALLOYS] # 1x good Osiron AA wares - position: [0, 1, 0] amount: 4 mixed: false itemList: *goodOsironAAWares - position: [1, 0, 0] amount: 4 mixed: false itemList: &standardOsironAAWares [STR_BLACKOPS_SPYPISTOL_AA_CLIP, STR_PISTOL_AA_CLIP, STR_PISTOL_AA_CLIP, STR_PISTOL_AA_CLIP, STR_SMG_AA_CLIP, STR_SMG_AA_CLIP, STR_SMG_AA_CLIP, STR_RIFLE_AA_CLIP, STR_RIFLE_AA_CLIP, STR_RIFLE_AA_CLIP, STR_SHOTGUN_AA_SHELLS, STR_SHOTGUN_AA_SHELLS, STR_SHOTGUN_AA_SHELLS, STR_SHOTGUN_AA_SHELLS_AP, STR_SHOTGUN_AA_SHELLS_AP, STR_SHOTGUN_AA_SHELLS_AP, STR_CAWS_CLIP_AA, STR_CAWS_CLIP_AA, STR_AUTO_SHOTGUN_AA_SHELLS, STR_AUTO_SHOTGUN_AA_SHELLS, STR_MAGNUM_AA_DRUM, STR_MAGNUM_AA_DRUM, STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP, STR_BLACKOPS_SNIPER_RIFLE_AA_CLIP, STR_HEAVY_SNIPER_RIFLE_AA_CLIP, STR_BLACKOPS_LMG_AA_CLIP, STR_HMG_AA_CLIP, STR_LIGHT_MINIGUN_AA_CLIP, STR_MINIGUN_AA_CLIP, STR_ALIEN_ALLOYS] # 1x standard Osiron AA wares - position: [5, 0, 0] amount: 4 mixed: false itemList: *standardOsironAAWares - position: [6, 0, 0] amount: 4 mixed: false itemList: *standardOsironAAWares - position: [3, 3, 0] amount: 4 mixed: false itemList: *standardOsironAAWares - position: [3, 4, 0] amount: 4 mixed: false itemList: *standardOsironAAWares - position: [4, 3, 0] amount: 8 mixed: false itemList: *standardOsironAAWares - type: STR_APOCALYPSE_SMALL_WAREHOUSE size: STR_SMALL modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: APOCSMALLWAREHOUSE mapDataSets: - BLANKS - PORTROADS - PORTURBITS - ROADS - URBITS - FRNITURE mapBlocks: - name: APOCSMALLWAREHOUSE width: 10 length: 10 items: STR_UAC_WEAPON_BOX: - [0, 0, 0] - [0, 1, 0] - [1, 0, 0] - [5, 0, 0] - [6, 0, 0] - [3, 3, 0] - [3, 4, 0] - [4, 3, 0] - type: STR_UAC_LABORATORY size: STR_LARGE sprite: 4 damageMax: 1 speedMax: 500 accel: 1 power: 0 range: 0 score: 10 reload: 99 breakOffTime: 100 battlescapeTerrainData: name: UACLAB mapDataSets: - BLANKS - MILEXT - MILWARE - MILBARR - MILTECH mapBlocks: - name: UACLAB width: 30 length: 20 items: STR_UAC_WEAPON_BOX: - [1, 3, 0] - [1, 4, 0] - [1, 5, 0] - [4, 1, 0] - [5, 1, 0] - [6, 1, 0] - [7, 1, 0] - [8, 1, 0] randomizedItems: - position: [22, 2, 0] amount: 1 mixed: true itemList: &UACweaponsAssembly [STR_UAC_STAPLER, STR_UAC_HEAVY_NAILGUN, STR_UAC_PISTOL, STR_UAC_PISTOL, STR_UAC_SMG, STR_UAC_SMG, STR_UAC_SHOTGUN, STR_UAC_SHOTGUN, STR_UAC_RIFLE, STR_UAC_RIFLE, STR_UAC_CHAINGUN, STR_UAC_CHAINGUN, STR_UAC_ROCKET_LAUNCHER, STR_UAC_ROCKET_LAUNCHER, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL, STR_SCRAP_METAL] - position: [18, 2, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [14, 2, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [22, 5, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [18, 5, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [14, 5, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [22, 14, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [18, 14, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [14, 14, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [14, 17, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [18, 17, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [22, 17, 0] amount: 1 mixed: true itemList: *UACweaponsAssembly - position: [19, 1, 0] amount: 1 mixed: true itemList: &AssortedTools [STR_UAC_STAPLER, STR_UAC_STAPLER, STR_UAC_STAPLER_CLIP, STR_UAC_STAPLER_CLIP, STR_UAC_HEAVY_NAILGUN, STR_BOOM_BOX, STR_PIPE, STR_PIPE, STR_SLEDGEHAMMER, STR_KNIFE, STR_WRENCH, STR_WRENCH, STR_WRENCH, STR_CROWBAR, STR_CROWBAR, STR_CROWBAR, STR_CHAINSAW, STR_CHAINSAW] - position: [1, 15, 0] amount: 1 mixed: true itemList: *AssortedTools - position: [4, 18, 0] amount: 1 mixed: true itemList: *AssortedTools - position: [12, 13, 0] amount: 1 mixed: true itemList: *AssortedTools - position: [9, 4, 2] amount: 1 mixed: true itemList: *AssortedTools - type: STR_UAC_SPACE_LABORATORY_SURFACE size: STR_VERY_LARGE sprite: 4 damageMax: 1 speedMax: 500 accel: 1 power: 0 range: 0 score: 10 reload: 99 breakOffTime: 100 battlescapeTerrainData: name: UACSPACELAB mapDataSets: - BLANKS - MILEXT - MILWARE - MILBARR - MILINDUSTRIAL - XCOMEXIT - MILTECH mapBlocks: - name: UACSPACELAB width: 40 length: 40 - type: STR_OSIRON_NEST size: STR_LARGE modSprite: interception_jammed damageMax: 500 speedMax: 5000 accel: 10 power: 40 range: 20 score: 700 reload: 32 breakOffTime: 500 battlescapeTerrainData: name: OSIRON_NEST mapDataSets: - BLANKS - ROADS - URBITS - URBAN - CRATES - DOORSSEC - OSIRON_FINNIK mapBlocks: - name: OSIRON_NEST_00 width: 20 length: 20 items: STR_GOOD_OSIRON_CRATE: - [6, 5, 1] - [6, 5, 1] - [6, 8, 0] - [6, 8, 0] - [9, 7, 0] - [4, 2, 1] - [8, 4, 0] - [8, 4, 0] - [14, 6, 1] - [14, 5, 0] - [14, 5, 0] - [4, 13, 0] - [11, 6, 0] - [11, 6, 0] - [6, 13, 0] randomizedItems: - position: [4, 16, 1] amount: 1 mixed: true itemList: &rareOsironWares [STR_ALIEN_ELECTRONICS, STR_XCOM_FLYING_DRONE, STR_MILITARY_COMPUTER] - position: [7, 16, 1] amount: 1 mixed: true itemList: *rareOsironWares - type: STR_CYBERWEB_FORTRESS size: STR_VERY_LARGE sprite: 1 damageMax: 1000 speedMax: 500 accel: 1 missionScore: 0 battlescapeTerrainData: name: CYBERWEBFORTRESS mapDataSets: - BLANKS - CYBER_DISEC2 - CYBER_BASE - RET_SHIPS mapBlocks: - name: CYBERWEBFORTRESS width: 30 length: 30 items: STR_CYBERWEB_BATTERY: - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [3, 18, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - [26, 2, 2] - type: STR_CYBERDREDNAUGHT size: STR_VERY_LARGE modSprite: InterceptionCyberwebBattleship hitBonus: 10 damageMax: 1 shieldCapacity: 1100 shieldRecharge: 0 shieldRechargeInGeoscape: 0 shieldBleedThrough: 100 speedMax: 1000 armor: 10 accel: 10 power: 100 range: 65 reload: 17 missionScore: 5 score: 300 breakOffTime: 3000 battlescapeTerrainData: name: VES_270 mapDataSets: - BLANKS - U_EXT_G - U_WALL_G - U_PODS_G - U_BITS_G - U_OPER_G - UFOL83DIO_B - XB2BR - U_DISEC2 mapBlocks: - name: VES_270 width: 50 length: 30 - type: STR_LOC_HT_10X10_BUILDING size: STR_VERY_SMALL damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: HT10X10BUILDING mapDataSets: - BLANKS - C_EXT_WALL_SILVER - C_EXT_ROOF_SILVER - C_BITS2 - LIFTER - C_INT - COMPUTERS - BATHBITZ_HT - XBASEN_BITS - DOORS1 mapBlocks: - name: HTHOUSE_00b width: 10 length: 10 - name: HTHOUSE_10 width: 10 length: 10 - name: HTHOUSE_11 width: 10 length: 10 - name: HTHOUSE_12 width: 10 length: 10 - type: STR_LOC_HT_20X20_NOT_HABITAT size: STR_SMALL damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: HT20X20NOTHABITAT mapDataSets: - BLANKS - C_EXT_WALL_SILVER - C_EXT_ROOF_SILVER - C_BITS2 - LIFTER - C_INT - COMPUTERS - BATHBITZ_HT - XBASEN_BITS - DOORS1 mapBlocks: - name: HTHOUSE_01 width: 20 length: 20 - name: HTHOUSE_02 width: 20 length: 20 - name: HTHOUSE_06 width: 20 length: 20 - name: HTHOUSE_07 width: 20 length: 20 - name: HTHOUSE_09 width: 20 length: 20 - type: STR_LOC_HT_20X20_HABITAT size: STR_SMALL damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: HT20X20HABITAT mapDataSets: - BLANKS - C_EXT_WALL_SILVER - C_EXT_ROOF_SILVER - C_BITS2 - LIFTER - C_INT - COMPUTERS - BATHBITZ_HT - XBASEN_BITS - DOORS1 mapBlocks: - name: HTHOUSE_04 width: 20 length: 20 - name: HTHOUSE_05 width: 20 length: 20 - name: HTHOUSE_13 width: 20 length: 20 - name: HTHOUSE_14 width: 20 length: 20 - name: HTHOUSE_01G width: 20 length: 20 - name: HTHOUSE_04G width: 20 length: 20 - name: HTHOUSE_05G width: 20 length: 20 - name: HTHOUSE_06G width: 20 length: 20 - type: STR_LOC_HT_30X30_BUILDING size: STR_SMALL damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: HT30X30BUILDING mapDataSets: - BLANKS - C_EXT_WALL_SILVER - C_EXT_ROOF_SILVER - C_BITS2 - LIFTER - C_INT - COMPUTERS - BATHBITZ_HT - XBASEN_BITS - DOORS1 mapBlocks: - name: HTHOUSE_03 width: 30 length: 30 - name: HTHOUSE_07G width: 30 length: 30 - type: STR_LOC_HT_20X30_BUILDING size: STR_SMALL damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: HT30X30BUILDING mapDataSets: - BLANKS - C_EXT_WALL_SILVER - C_EXT_ROOF_SILVER - C_BITS2 - LIFTER - C_INT - COMPUTERS - BATHBITZ_HT - XBASEN_BITS - DOORS1 mapBlocks: - name: HTHOUSE_02G width: 20 length: 30 - type: STR_LOC_HT_30X20_BUILDING size: STR_SMALL damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: HT30X30BUILDING mapDataSets: - BLANKS - C_EXT_WALL_SILVER - C_EXT_ROOF_SILVER - C_BITS2 - LIFTER - C_INT - COMPUTERS - BATHBITZ_HT - XBASEN_BITS - DOORS1 mapBlocks: - name: HTHOUSE_03G width: 30 length: 20 - type: STR_VIPER size: STR_SMALL damageMax: 200 speedMax: 3000 armor: 5 accel: 10 power: 30 range: 40 score: 100 reload: 34 breakOffTime: 400 battlescapeTerrainData: name: VIPER mapDataSets: - BLANKS - REP_EXT02 - REP_WALL02 - REP_BITS - REP_UFOL83 mapBlocks: - name: VIPER width: 20 length: 20 - type: STR_SNAPPING_TURTLE size: STR_SMALL damageMax: 250 speedMax: 2700 armor: 5 accel: 9 power: 20 range: 34 score: 125 reload: 62 breakOffTime: 600 battlescapeTerrainData: name: SNAPPING_TURTLE mapDataSets: - BLANKS - REP_EXT02 - REP_WALL02 - REP_BITS - REP_UFOL83 mapBlocks: - name: SNAPPING_TURTLE width: 10 length: 10 items: STR_SNAPPING_TURTLE_CONSTRUCTION: - [4, 4, 1] - type: STR_REPTIFORMER_TOWER_UFO size: STR_SMALL damageMax: 250 speedMax: 2700 accel: 9 power: 20 range: 34 score: 125 reload: 62 breakOffTime: 600 battlescapeTerrainData: name: REPTIFORMER_TOWER mapDataSets: - BLANKS - REP_BASE - REP_WALL02 - REP_PODS - BRAIN - SHOGG_VILLAGE2 mapBlocks: - name: REPTIFORMER_TOWER width: 10 length: 10 - type: STR_REPTOID_SURFACE_BUILDING_10X10 size: STR_SMALL damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: REPSUR10X10 mapDataSets: - BLANKS - REP_BASE - REP_WALL02 - REP_PODS - BRAIN - SHOGG_VILLAGE2 - REP_FRN - REP_EXT02 - REP_BITS - REP_FLOOR mapBlocks: - name: REPTIFORMER_TOWER width: 10 length: 10 - name: REPTOID_EMPLACEMENT width: 10 length: 10 - name: REPTOID_SMALL_POWER_STATION width: 10 length: 10 - name: REPTOID_SMALL_STORAGE width: 10 length: 10 - name: REPTOID_MONUMENT width: 10 length: 10 - type: STR_REPTOID_SURFACE_BUILDING_20X20 size: STR_MEDIUM_UC damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: REPSUR20X20 mapDataSets: - BLANKS - REP_BASE - REP_WALL02 - REP_PODS - BRAIN - SHOGG_VILLAGE2 - REP_FRN - REP_EXT02 - REP_BITS - REP_FLOOR mapBlocks: - name: REPTOID_FIELD_COMMAND width: 20 length: 20 - name: REPTOID_LARGE_POWER_STATION width: 20 length: 20 - name: REPTOID_LARGE_STORAGE width: 20 length: 20 - name: REPTOID_LANDING_PAD width: 20 length: 20 - name: REPTOID_BARRACKS width: 20 length: 20 - type: STR_MOON_OUTPOST size: STR_MEDIUM_UC damageMax: 50 speedMax: 700 accel: 9 power: 20 range: 34 score: 125 reload: 62 breakOffTime: 600 battlescapeTerrainData: name: MOON_OUTPOST mapDataSets: - BLANKS - U_EXT02 - U_WALL02 - U_BITS - UFOL83 - U_FACILITY mapBlocks: - name: MOON_OUTPOST00 width: 20 length: 20 items: STR_SPAWN_CYBERMITE_TERRORIST: - [6, 6, 0] - [7, 7, 0] - [11, 11, 0] STR_LURK_CYBERMITE_TERRORIST: - [3, 3, 0] - [7, 4, 0] - [11, 4, 0] - [17, 6, 0] - [18, 14, 0] - [12, 16, 0] - [6, 14, 0] - [1, 13, 0] - [2, 7, 0] - [7, 4, 0] - [12, 4, 0] - [14, 6, 0] - [15, 11, 0] - [12, 13, 0] - [8, 13, 0] - [3, 9, 0] - [1, 5, 0] fuseTimers: STR_SPAWN_CYBERMITE_TERRORIST: [0, 0] STR_LURK_CYBERMITE_TERRORIST: [1, 1] - type: STR_DREAM_VILLA size: STR_LARGE damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: DREAM_VILLA mapDataSets: - BLANKS - DREAMDECOR - ATLANVILLA - DUNGEON_VILLA - PENTA_X - CATACDECOR - MANSION_PAINTINGS mapBlocks: - name: VILLA_00 width: 30 length: 30 items: STR_DELICIOUS_CAKE: - [14, 8, 5] - type: STR_ASYLUM size: STR_LARGE damageMax: 1 speedMax: 500 accel: 1 battlescapeTerrainData: name: ASYLUM mapDataSets: - BLANKS - MEDICAL_GENERAL - MEDICAL_FNITURE - MEDICAL_UTIL - MEDICAL_INT - MEDICAL_BATH - MEDICAL_SUPPLY - ADVENT_MEDICINE - PENTA mapBlocks: - name: CLINIC_ASYLUM width: 20 length: 20 FILE: user/mods/XComFiles/Ruleset/ufoTrajectories_XCOMFILES.rul ufoTrajectories: - id: P0 groundTimer: 3000 waypoints: - [5, 4, 100] - [0, 3, 74] - [0, 1, 28] - [1, 1, 47] - [5, 2, 100] - id: P1 groundTimer: 4000 waypoints: - [5, 4, 100] - [0, 2, 76] - [0, 2, 20] - [1, 1, 44] - [0, 0, 20] - [0, 2, 32] - [2, 1, 65] - [5, 0, 100] - id: P2 groundTimer: 5000 waypoints: - [5, 4, 100] - [0, 3, 57] - [0, 2, 26] - [1, 1, 50] - [5, 0, 100] - id: P3 groundTimer: 6000 waypoints: - [5, 4, 100] - [0, 3, 30] - [0, 2, 25] - [2, 1, 20] - [5, 0, 100] - id: P4 groundTimer: 7000 waypoints: - [5, 4, 100] - [0, 2, 67] - [0, 2, 52] - [2, 1, 40] - [0, 0, 30] - [0, 2, 20] - [2, 1, 30] - [5, 0, 100] - id: P5 groundTimer: 4000 waypoints: - [5, 4, 100] - [0, 2, 50] - [0, 2, 20] - [4, 1, 15] - [0, 0, 20] - [0, 2, 29] - [4, 1, 42] - [5, 0, 90] - id: P6 groundTimer: 5000 waypoints: - [5, 4, 100] - [0, 3, 50] - [0, 2, 25] - [4, 1, 16] - [5, 0, 100] - id: P7 groundTimer: 9000 waypoints: - [5, 4, 100] - [0, 3, 60] - [0, 2, 30] - [3, 1, 20] - [5, 0, 100] - id: P8 groundTimer: 6000 waypoints: - [5, 4, 100] - [1, 1, 60] - [2, 1, 20] - [3, 1, 30] - [4, 1, 20] - [0, 1, 42] - [2, 1, 56] - [5, 4, 100] - id: P9 groundTimer: 2000 waypoints: - [5, 4, 80] - [5, 0, 100] - id: H0 groundTimer: 5000 waypoints: - [1, 1 , 100] - [1, 0 , 100] - id: R0 groundTimer: 2000 waypoints: - [4, 0, 100] - [4, 4, 100] - id: B0 groundTimer: 50000000 waypoints: - [1, 1 , 100] - [1, 0 , 100] - id: B1 groundTimer: 50000000 waypoints: - [2, 1 , 100] - [2, 0 , 100] - id: B2 groundTimer: 50000000 waypoints: - [3, 1 , 100] - [3, 0 , 100] - id: B3 groundTimer: 50000000 waypoints: - [4, 1 , 100] - [4, 0 , 100] - id: B4 groundTimer: 50000000 waypoints: - [5, 1 , 100] - [5, 0 , 100] - id: T0 groundTimer: 30000 waypoints: - [1, 1 , 100] - [1, 0 , 100] - id: T1 groundTimer: 30000 waypoints: - [2, 1 , 100] - [2, 0 , 100] - id: T2 groundTimer: 30000 waypoints: - [3, 1 , 100] - [3, 0 , 100] - id: T3 groundTimer: 30000 waypoints: - [4, 1 , 100] - [4, 0 , 100] - id: T4 groundTimer: 30000 waypoints: - [5, 1 , 100] - [5, 0 , 100] - id: PXC_TRANSIT_NOLAND groundTimer: 100 waypoints: - [3, 1, 60] - [2, 3, 100] - [3, 3, 100] - [3, 3, 100] - [1, 3, 100] - [2, 3, 100] - [3, 1, 60] - id: P_PATROL groundTimer: 100 waypoints: - [5, 4, 100] - [1, 2, 70] - [2, 1, 50] - [3, 1, 40] - [4, 2, 25] - [0, 1, 55] - [2, 1, 30] - [0, 1, 45] - [2, 2, 65] - [5, 4, 100] - id: P_PATROL_2 groundTimer: 100 waypoints: - [0, 4, 100] - [1, 3, 70] - [2, 2, 50] - [3, 1, 40] - [4, 2, 25] - [0, 1, 55] - [0, 2, 40] - [2, 1, 30] - [4, 2, 25] - [3, 3, 65] - [2, 4, 50] - [0, 3, 40] - [4, 2, 25] - [0, 2, 35] - [0, 3, 40] - [4, 4, 20] - [0, 3, 55] - [2, 2, 65] - [0, 4, 100] - id: BASE_PATROL groundTimer: 3000 waypoints: - [0, 1, 60] - [0, 2, 70] - [1, 3, 80] - [2, 3, 75] - [0, 3, 80] - [0, 3, 70] - [0, 2, 70] - [4, 2, 90] - [0, 2, 70] - [0, 1, 60] - id: BASE_PATROL_GROUND_1 groundTimer: 4000 waypoints: - [0, 1, 60] - [0, 2, 70] - [1, 1, 30] - [0, 2, 20] - [1, 1, 65] - [2, 0, 20] #- [0, 2, 70] - [0, 1, 80] - id: BASE_PATROL_GROUND_2 groundTimer: 5000 waypoints: - [0, 1, 60] - [0, 2, 70] - [4, 1, 44] - [1, 0, 20] #- [0, 2, 70] - [0, 1, 80] - id: CA_SPAWN groundTimer: 0 waypoints: - [0, 0, 0] FILE: user/mods/XComFiles/Ruleset/units_XCOMFILES.rul units: - type: STR_ALIEN_BRAIN race: STR_ADVENT rank: STR_LIVE_COMMANDER stats: tu: 55 stamina: 0 health: 30 bravery: 100 reactions: 1 firing: 0 throwing: 0 strength: 0 psiStrength: 100 #75 psiSkill: 85 #80 melee: 0 mana: 200 armor: STR_ALIEN_BRAIN_ARMOR standHeight: 20 kneelHeight: 15 deathSound: 9 aggroSound: 1 #TODO intelligence: 7 aggression: 1 capturable: false specab: 1 showFullNameInAlienInventory: 1 livingWeapon: true psiWeapon: STR_ALIEN_BRAIN_PSI_WEAPON - type: STR_DREAMSPRITE_RED race: STR_DREAMSPRITE rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 100 health: 30 bravery: 100 reactions: 40 firing: 50 throwing: 30 strength: 5 psiStrength: 40 psiSkill: 0 melee: 60 mana: 100 armor: STR_DREAMSPRITE_ARMOR_RED standHeight: 12 kneelHeight: 12 floatHeight: 8 value: 5 deathSound: 264 moveSound: 15 intelligence: 2 aggression: 2 energyRecovery: 60 capturable: false builtInWeaponSets: - - STR_DREAMSPRITE_WEAPON - STR_DREAMSPRITE_ESSENCE - type: STR_SKELETON race: STR_NIGHTMARE rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 200 health: 20 bravery: 110 reactions: 35 firing: 35 throwing: 35 strength: 26 psiStrength: 20 psiSkill: 0 melee: 40 mana: 100 armor: STR_SKELETON_ARMOR standHeight: 22 kneelHeight: 22 value: 10 intelligence: 2 aggression: 6 deathSound: 295 - type: STR_LICH race: STR_NIGHTMARE rank: STR_LIVE_LEADER stats: tu: 60 stamina: 200 health: 70 bravery: 90 reactions: 45 firing: 55 throwing: 55 strength: 32 psiStrength: 60 psiSkill: 0 melee: 70 mana: 200 armor: STR_LICH_ARMOR standHeight: 22 kneelHeight: 22 value: 10 intelligence: 5 aggression: 1 aggroSound: 292 deathSound: 295 - type: STR_DOOM_IMP race: STR_DEMON rank: STR_LIVE_NAVIGATOR stats: tu: 77 stamina: 100 health: 66 bravery: 120 reactions: 60 firing: 45 throwing: 40 strength: 60 psiStrength: 40 psiSkill: 0 melee: 65 mana: 100 armor: STR_DOOM_IMP_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: [667, 668] intelligence: 4 aggression: 3 energyRecovery: 50 livingWeapon: true builtInWeaponSets: - - STR_DOOM_IMP_WEAPON - STR_DOOM_IMP_CLAWS - type: STR_BUG_EYE_GHOST race: STR_GHOST rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 180 health: 20 bravery: 110 reactions: 30 firing: 20 throwing: 30 strength: 3 psiStrength: 50 psiSkill: 0 melee: 75 mana: 100 armor: STR_BUG_EYE_GHOST_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 8 value: 5 deathSound: 261 moveSound: 15 aggroSound: 260 intelligence: 2 aggression: 4 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_GHOST_LIGHT - STR_GHOST_TOUCH_WEAPON - type: STR_SKULL_WRAITH race: STR_GHOST rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 120 health: 45 bravery: 110 reactions: 30 firing: 25 throwing: 40 strength: 8 psiStrength: 85 psiSkill: 45 melee: 85 mana: 100 armor: STR_SKULL_WRAITH_ARMOR standHeight: 18 kneelHeight: 18 floatHeight: 4 value: 12 deathSound: 262 moveSound: 15 aggroSound: 263 intelligence: 2 aggression: 4 energyRecovery: 40 meleeWeapon: STR_GHOST_TOUCH_WEAPON livingWeapon: true builtInWeaponSets: - - STR_GHOST_LIGHT - STR_WRAITH_PSI_PANIC_WEAPON - type: STR_ANCIENT_SEA_GHOST race: STR_GHOST rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 140 health: 20 bravery: 110 reactions: 33 firing: 20 throwing: 30 strength: 3 psiStrength: 60 psiSkill: 0 melee: 75 mana: 100 armor: STR_ANCIENT_SEA_GHOST_ARMOR standHeight: 21 kneelHeight: 14 value: 15 deathSound: 261 moveSound: 15 aggroSound: 260 intelligence: 2 aggression: 5 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_GHOST_LIGHT - STR_GHOST_BLADE_WEAPON - type: STR_THE_THING_POLARNIK race: STR_CIVILIAN stats: tu: 42 stamina: 50 health: 40 bravery: 70 reactions: 30 firing: 40 throwing: 30 strength: 35 psiStrength: 40 psiSkill: 0 melee: 22 mana: 50 armor: STR_THE_THING_POLARNIK_ARMOR standHeight: 22 kneelHeight: 14 deathSound: 10 intelligence: 5 aggression: 6 value: 30 energyRecovery: 25 spawnUnit: STR_THE_THING_POLARNIK_TRANSFORMED builtInWeaponSets: - [] - [] - [] - [] - - STR_CHAINSAW - - STR_CHAINSAW - - STR_PICKAXE - - STR_PICKAXE - - STR_PICKAXE - [] - type: STR_THE_THING_POLARNIK_TRANSFORMED race: STR_THE_THING stats: tu: 57 stamina: 140 health: 40 bravery: 110 reactions: 70 firing: 40 throwing: 30 strength: 35 psiStrength: 80 psiSkill: 0 melee: 68 mana: 300 armor: STR_THE_THING_POLARNIK_TRANSFORMED_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: 10 intelligence: 5 aggression: 6 energyRecovery: 90 spawnUnit: STR_THE_THING_HEAD livingWeapon: true builtInWeaponSets: - - STR_THE_THING_WEAPON - type: STR_THE_THING_HEAD race: STR_THE_THING rank: STR_LIVE_TERRORIST stats: tu: 45 stamina: 100 health: 15 bravery: 110 reactions: 80 firing: 0 throwing: 0 strength: 20 psiStrength: 80 psiSkill: 0 melee: 80 mana: 150 armor: STR_THE_THING_HEAD_ARMOR standHeight: 10 kneelHeight: 8 value: 15 deathSound: 10 capturable: false intelligence: 5 aggression: 6 energyRecovery: 90 builtInWeaponSets: - - STR_THE_THING_WEAPON - type: STR_THE_THING_DOG race: STR_DOGE stats: tu: 80 stamina: 90 health: 25 bravery: 10 reactions: 80 firing: 0 throwing: 0 strength: 2 psiStrength: 40 psiSkill: 0 melee: 100 mana: 200 armor: STR_THE_THING_DOG_ARMOR standHeight: 12 kneelHeight: 12 value: 2 deathSound: [94, 680, 681] aggroSound: 95 energyRecovery: 30 livingWeapon: true spawnUnit: STR_THE_THING_SHAPELESS_MASS intelligence: 3 aggression: 2 - type: STR_THE_THING_SHAPELESS_MASS race: STR_THE_THING rank: STR_LIVE_TERRORIST stats: tu: 25 stamina: 100 health: 40 bravery: 110 reactions: 72 firing: 30 throwing: 30 strength: 40 psiStrength: 80 psiSkill: 0 melee: 80 mana: 100 armor: STR_THE_THING_SHAPELESS_MASS_ARMOR standHeight: 10 kneelHeight: 10 moveSound: 0 value: 15 deathSound: 10 capturable: false intelligence: 5 aggression: 6 energyRecovery: 130 builtInWeaponSets: - - STR_THE_THING_WEAPON - type: STR_MIB_AGENT race: STR_MIB rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 90 health: 30 bravery: 90 reactions: 46 firing: 55 throwing: 60 strength: 45 psiStrength: 35 psiSkill: 0 melee: 25 mana: 80 armor: STR_MIB_AGENT_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: &MaleDeathSounds [41, 42, 43, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145] panicSound: &MalePanicSounds [701, 702, 703, 704, 705, 706, 707, 708, 709] berserkSound: &MaleBerserkSounds [801, 802, 803, 804, 805] intelligence: 4 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_MIB_ENFORCER race: STR_MIB rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 90 health: 30 bravery: 90 reactions: 49 firing: 58 throwing: 64 strength: 45 psiStrength: 35 psiSkill: 0 melee: 35 mana: 80 armor: STR_MIB_ENFORCER_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_MIB_SCIENTIST race: STR_MIB rank: STR_LIVE_MEDIC stats: tu: 64 stamina: 90 health: 40 bravery: 90 reactions: 52 firing: 61 throwing: 68 strength: 49 psiStrength: 40 psiSkill: 0 melee: 25 mana: 80 armor: STR_MIB_COMBAT_ARMOR standHeight: 22 kneelHeight: 14 value: 60 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 5 aggression: 0 sniper: 75 spotter: 2 canSurrender: true - type: STR_MIB_EXECUTOR race: STR_MIB rank: STR_LIVE_ENGINEER stats: tu: 64 stamina: 90 health: 40 bravery: 90 reactions: 55 firing: 64 throwing: 72 strength: 49 psiStrength: 45 psiSkill: 0 melee: 40 mana: 80 armor: STR_MIB_COMBAT_ARMOR standHeight: 22 kneelHeight: 14 value: 60 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 5 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_MIB_STORMTROOPER race: STR_MIB rank: STR_LIVE_ENGINEER stats: tu: 64 stamina: 90 health: 40 bravery: 90 reactions: 75 firing: 84 throwing: 72 strength: 49 psiStrength: 45 psiSkill: 0 melee: 40 mana: 80 armor: STR_MIB_STORMTROOPER_ARMOR standHeight: 22 kneelHeight: 14 value: 70 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_MIB_PSI_OPS race: STR_MIB rank: STR_LIVE_LEADER stats: tu: 70 stamina: 110 health: 45 bravery: 90 reactions: 58 firing: 64 throwing: 76 strength: 42 psiStrength: 55 psiSkill: 50 melee: 45 mana: 80 armor: STR_MIB_PSI_OPS_ARMOR standHeight: 22 kneelHeight: 14 value: 80 deathSound: &FemaleDeathSounds [44, 45, 46, 160, 161, 162, 163, 164, 165, 166, 167] panicSound: &FemalePanicSounds [731, 732, 733, 734, 735, 736, 737] berserkSound: &FemaleBerserkSounds [831, 832, 833] intelligence: 5 aggression: 2 sniper: 75 spotter: 3 canSurrender: true - type: STR_MIB_COORDINATOR race: STR_MIB rank: STR_LIVE_LEADER stats: tu: 64 stamina: 90 health: 40 bravery: 90 reactions: 58 firing: 67 throwing: 76 strength: 56 psiStrength: 45 psiSkill: 0 melee: 45 mana: 100 armor: STR_MIB_ALLOY_ARMOR standHeight: 22 kneelHeight: 14 value: 80 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 5 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_MIB_COMMANDER race: STR_MIB rank: STR_LIVE_COMMANDER stats: tu: 68 stamina: 90 health: 50 bravery: 90 reactions: 61 firing: 70 throwing: 80 strength: 65 psiStrength: 50 psiSkill: 0 melee: 50 mana: 100 armor: STR_MIB_ALLOY_ARMOR standHeight: 22 kneelHeight: 14 value: 100 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 6 aggression: 0 sniper: 75 spotter: 2 canSurrender: true - type: STR_MIB_HEAVY_TROOPER race: STR_MIB rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 90 health: 30 bravery: 90 reactions: 46 firing: 55 throwing: 60 strength: 45 psiStrength: 35 psiSkill: 0 melee: 25 mana: 80 armor: STR_MIB_POWER_SUIT standHeight: 22 kneelHeight: 14 value: 60 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_MERIDIAN_HUNTER race: STR_FREELANCER rank: STR_LIVE_ENGINEER stats: tu: 112 stamina: 170 health: 135 bravery: 90 reactions: 95 firing: 90 throwing: 90 strength: 80 psiStrength: 80 psiSkill: 0 melee: 80 mana: 90 armor: STR_MERIDIAN_HUNTER_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: 9 energyRecovery: 55 intelligence: 4 aggression: 3 sniper: 80 - type: STR_CAVE_GIRL race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 64 stamina: 70 health: 40 bravery: 80 reactions: 30 firing: 20 throwing: 45 strength: 36 psiStrength: 30 psiSkill: 0 melee: 55 mana: 50 armor: STR_CAVE_GIRL_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 canSurrender: true - type: STR_CAVE_GUY race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 58 stamina: 70 health: 45 bravery: 80 reactions: 30 firing: 20 throwing: 45 strength: 40 psiStrength: 30 psiSkill: 0 melee: 55 mana: 50 armor: STR_CAVE_GUY_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 canSurrender: true - type: STR_EASY_RIDER race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 64 health: 38 bravery: 90 reactions: 55 firing: 65 throwing: 33 strength: 34 psiStrength: 65 psiSkill: 0 melee: 50 mana: 50 armor: STR_EASY_RIDER_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true - type: STR_WESTMAN race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 53 stamina: 60 health: 35 bravery: 80 reactions: 50 firing: 70 throwing: 35 strength: 37 psiStrength: 60 psiSkill: 0 melee: 40 mana: 50 armor: STR_WESTMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true - type: STR_FEMALE_STORMY race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 62 stamina: 66 health: 50 bravery: 80 reactions: 30 firing: 50 throwing: 55 strength: 50 psiStrength: 40 psiSkill: 0 melee: 50 mana: 50 armor: STR_FEMALE_STORMY_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 2 canSurrender: true - type: STR_MALE_STORMY race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 58 stamina: 62 health: 54 bravery: 80 reactions: 30 firing: 50 throwing: 55 strength: 55 psiStrength: 40 psiSkill: 0 melee: 50 mana: 50 armor: STR_MALE_STORMY_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 2 canSurrender: true - type: STR_LUCHADOR race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 52 health: 66 bravery: 80 reactions: 26 firing: 40 throwing: 40 strength: 70 psiStrength: 35 psiSkill: 0 melee: 40 mana: 50 armor: STR_LUCHADOR_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 canSurrender: true - type: STR_MOTOR_MAN race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 52 stamina: 60 health: 40 bravery: 80 reactions: 45 firing: 55 throwing: 30 strength: 34 psiStrength: 35 psiSkill: 0 melee: 35 mana: 50 armor: STR_MOTOR_MAN_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true - type: STR_PINKY_DEVIL race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 69 stamina: 70 health: 34 bravery: 80 reactions: 45 firing: 43 throwing: 30 strength: 31 psiStrength: 45 psiSkill: 0 melee: 35 mana: 50 armor: STR_PINKY_DEVIL_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 2 canSurrender: true - type: STR_TECH_WIZARD race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 32 bravery: 80 reactions: 45 firing: 50 throwing: 34 strength: 30 psiStrength: 50 psiSkill: 0 melee: 30 mana: 50 armor: STR_TECH_WIZARD_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 1 canSurrender: true - type: STR_BROTHER_OF_APOCALYPSE race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_ENGINEER stats: tu: 66 stamina: 90 health: 55 bravery: 90 reactions: 45 firing: 55 throwing: 45 strength: 55 psiStrength: 70 psiSkill: 0 melee: 70 mana: 80 armor: STR_BROTHER_OF_APOCALYPSE_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 45 intelligence: 2 aggression: 3 - type: STR_CLERIC_OF_APOCALYPSE race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_LEADER stats: tu: 72 stamina: 90 health: 65 bravery: 100 reactions: 55 firing: 70 throwing: 50 strength: 60 psiStrength: 80 psiSkill: 30 melee: 80 mana: 80 armor: STR_CLERIC_OF_APOCALYPSE_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 45 intelligence: 3 aggression: 3 - type: STR_PONTIFF_OF_APOCALYPSE race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_COMMANDER stats: tu: 78 stamina: 110 health: 75 bravery: 100 reactions: 55 firing: 70 throwing: 50 strength: 66 psiStrength: 80 psiSkill: 50 melee: 85 mana: 90 armor: STR_PONTIFF_OF_APOCALYPSE_ARMOR psiWeapon: STR_SPIRIT_FLAMES standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 45 intelligence: 3 aggression: 3 builtInWeaponSets: - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - - STR_CODEX_OF_THE_TRANSFIGURATION - type: STR_SAMAEL_OF_APOCALYPSE race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_COMMANDER stats: tu: 90 stamina: 130 health: 100 bravery: 100 reactions: 65 firing: 75 throwing: 60 strength: 74 psiStrength: 90 psiSkill: 50 melee: 95 mana: 100 armor: STR_SAMAEL_OF_APOCALYPSE_ARMOR psiWeapon: STR_SPIRIT_FLAMES standHeight: 22 kneelHeight: 14 value: 40 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 55 intelligence: 5 aggression: 2 builtInWeaponSets: - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - - STR_STAFF_OF_SAMAEL - type: STR_EXALT_INFILTRATOR race: STR_EXALT rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 30 bravery: 80 reactions: 30 firing: 40 throwing: 35 strength: 30 psiStrength: 40 psiSkill: 0 melee: 25 mana: 50 armor: STR_EXALT_INFILTRATOR_ARMOR standHeight: 22 kneelHeight: 14 value: 4 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 2 spotter: 1 canSurrender: true - type: STR_EXALT_GOON race: STR_EXALT rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 55 health: 35 bravery: 80 reactions: 40 firing: 50 throwing: 40 strength: 35 psiStrength: 45 psiSkill: 0 melee: 35 mana: 50 armor: STR_EXALT_GOON_ARMOR standHeight: 22 kneelHeight: 14 value: 4 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 3 spotter: 1 canSurrender: true - type: STR_EXALT_ENFORCER race: STR_EXALT rank: STR_LIVE_ENGINEER stats: tu: 55 stamina: 60 health: 40 bravery: 100 reactions: 50 firing: 55 throwing: 45 strength: 40 psiStrength: 60 psiSkill: 0 melee: 40 mana: 50 armor: STR_EXALT_ENFORCER_ARMOR standHeight: 22 kneelHeight: 14 value: 10 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 4 aggression: 2 sniper: 75 spotter: 1 canSurrender: true - type: STR_EXALT_LIQUIDATOR race: STR_EXALT rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 60 health: 40 bravery: 90 reactions: 45 firing: 55 throwing: 50 strength: 40 psiStrength: 50 psiSkill: 0 melee: 45 mana: 50 armor: STR_EXALT_LIQUIDATOR_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 3 sniper: 50 spotter: 1 canSurrender: true - type: STR_EXALT_MASTER race: STR_EXALT rank: STR_LIVE_COMMANDER stats: tu: 40 stamina: 50 health: 40 bravery: 90 reactions: 45 firing: 60 throwing: 30 strength: 30 psiStrength: 60 psiSkill: 0 melee: 80 mana: 50 armor: STR_EXALT_MASTER_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 20 intelligence: 6 aggression: 1 spotter: 1 canSurrender: true - type: STR_ZSRR_GANGER race: STR_ZSRR rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 50 bravery: 70 reactions: 35 firing: 40 throwing: 45 strength: 40 psiStrength: 25 psiSkill: 0 melee: 50 mana: 50 armor: STR_ZSRR_GANGER_ARMOR standHeight: 22 kneelHeight: 14 value: 4 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 4 sniper: 25 spotter: 1 canSurrender: true - type: STR_ZSRR_MOLOLEC race: STR_ZSRR rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 50 bravery: 70 reactions: 35 firing: 45 throwing: 45 strength: 40 psiStrength: 30 psiSkill: 0 melee: 50 mana: 50 armor: STR_ZSRR_MOLOLEC_ARMOR standHeight: 22 kneelHeight: 14 value: 6 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 4 sniper: 30 spotter: 1 canSurrender: true - type: STR_ZSRR_PIONEER_FEMALE race: STR_ZSRR rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 66 health: 35 bravery: 80 reactions: 40 firing: 45 throwing: 40 strength: 36 psiStrength: 40 psiSkill: 0 melee: 50 mana: 50 armor: STR_ZSRR_PIONEER_FEMALE_ARMOR standHeight: 22 kneelHeight: 14 value: 8 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 1 sniper: 50 spotter: 1 canSurrender: true - type: STR_ZSRR_PIONEER_MALE race: STR_ZSRR rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 66 health: 35 bravery: 80 reactions: 40 firing: 45 throwing: 40 strength: 36 psiStrength: 40 psiSkill: 0 melee: 50 mana: 50 armor: STR_ZSRR_PIONEER_MALE_ARMOR standHeight: 22 kneelHeight: 14 value: 8 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 1 sniper: 50 spotter: 1 canSurrender: true - type: STR_ZSRR_MATROS race: STR_ZSRR rank: STR_LIVE_NAVIGATOR stats: tu: 64 stamina: 60 health: 50 bravery: 80 reactions: 40 firing: 45 throwing: 45 strength: 40 psiStrength: 30 psiSkill: 0 melee: 55 mana: 50 armor: STR_ZSRR_MATROS_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 4 sniper: 40 spotter: 1 canSurrender: true - type: STR_ZSRR_RED_OPS_MALE race: STR_ZSRR rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 90 health: 55 bravery: 80 reactions: 50 firing: 65 throwing: 50 strength: 45 psiStrength: 40 psiSkill: 0 melee: 60 mana: 60 armor: STR_ZSRR_RED_OPS_MALE_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 3 sniper: 75 spotter: 1 canSurrender: true - type: STR_ZSRR_RED_OPS_FEMALE race: STR_ZSRR rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 90 health: 55 bravery: 80 reactions: 50 firing: 65 throwing: 50 strength: 45 psiStrength: 40 psiSkill: 0 melee: 60 armor: STR_ZSRR_RED_OPS_FEMALE_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 3 sniper: 75 spotter: 1 canSurrender: true - type: STR_ZSRR_UBEK race: STR_ZSRR rank: STR_LIVE_COMMANDER stats: tu: 80 stamina: 90 health: 65 bravery: 90 reactions: 65 firing: 75 throwing: 60 strength: 45 psiStrength: 60 psiSkill: 0 melee: 70 mana: 70 armor: STR_ZSRR_UBEK_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 5 aggression: 2 sniper: 80 spotter: 2 canSurrender: true - type: STR_NATASHA_MOROZOVA race: STR_ZSRR rank: STR_LIVE_SOLDIER stats: tu: 80 stamina: 90 health: 55 bravery: 90 reactions: 75 firing: 90 throwing: 45 strength: 40 psiStrength: 65 psiSkill: 0 melee: 75 mana: 70 armor: STR_NATASHA_MOROZOVA_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 30 intelligence: 7 aggression: 3 showFullNameInAlienInventory: 1 sniper: 85 spotter: 1 canSurrender: true builtInWeaponSets: - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - - STR_NATASHAS_VSS - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - STR_NATASHAS_VSS_CLIP - type: STR_BLACK_LOTUS_FOLLOWER race: STR_BLACK_LOTUS rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 60 health: 35 bravery: 80 reactions: 40 firing: 30 throwing: 45 strength: 30 psiStrength: 35 psiSkill: 0 melee: 55 mana: 50 armor: STR_BLACK_LOTUS_FOLLOWER_ARMOR standHeight: 22 kneelHeight: 14 value: 4 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 canSurrender: true - type: STR_BLACK_LOTUS_FOOTMAN race: STR_BLACK_LOTUS rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 60 health: 35 bravery: 80 reactions: 40 firing: 45 throwing: 45 strength: 40 psiStrength: 40 psiSkill: 0 melee: 55 mana: 50 armor: STR_BLACK_LOTUS_FOOTMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 6 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 3 sniper: 50 spotter: 1 canSurrender: true - type: STR_BLACK_LOTUS_WARRIOR race: STR_BLACK_LOTUS rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 45 bravery: 90 reactions: 55 firing: 35 throwing: 60 strength: 40 psiStrength: 45 psiSkill: 0 melee: 60 mana: 60 armor: STR_BLACK_LOTUS_WARRIOR_ARMOR standHeight: 22 kneelHeight: 14 value: 8 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 canSurrender: true - type: STR_BLACK_LOTUS_ASSASSIN race: STR_BLACK_LOTUS rank: STR_LIVE_NAVIGATOR stats: tu: 75 stamina: 100 health: 60 bravery: 100 reactions: 70 firing: 40 throwing: 75 strength: 50 psiStrength: 55 psiSkill: 0 melee: 75 mana: 70 armor: STR_BLACK_LOTUS_ASSASSIN_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 - type: STR_BLACK_LOTUS_MANDARIN race: STR_BLACK_LOTUS rank: STR_LIVE_LEADER stats: tu: 75 stamina: 90 health: 45 bravery: 80 reactions: 55 firing: 65 throwing: 65 strength: 42 psiStrength: 65 psiSkill: 0 melee: 75 mana: 60 armor: STR_BLACK_LOTUS_MANDARIN_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 sniper: 50 spotter: 1 canSurrender: true - type: STR_BLACK_LOTUS_WITCH race: STR_BLACK_LOTUS rank: STR_LIVE_LEADER stats: tu: 65 stamina: 80 health: 45 bravery: 80 reactions: 50 firing: 60 throwing: 85 strength: 36 psiStrength: 65 psiSkill: 0 melee: 60 mana: 60 armor: STR_BLACK_LOTUS_WITCH_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 3 sniper: 75 spotter: 1 canSurrender: true - type: STR_BLACK_LOTUS_AVATAR race: STR_BLACK_LOTUS_AVATAR rank: STR_LIVE_COMMANDER stats: tu: 70 stamina: 80 health: 45 bravery: 110 reactions: 50 firing: 60 throwing: 0 strength: 6 psiStrength: 65 psiSkill: 0 melee: 85 mana: 130 armor: STR_BLACK_LOTUS_AVATAR_ARMOR moveSound: 40 standHeight: 20 kneelHeight: 16 floatHeight: 4 value: 60 deathSound: 270 intelligence: 4 aggression: 2 spotter: 2 builtInWeaponSets: - - STR_BLACK_LOTUS_AVATAR_WEAPON - STR_BLACK_LOTUS_AVATAR_GRAPPLE livingWeapon: true - type: STR_LO_WO race: STR_BLACK_LOTUS rank: STR_LIVE_LEADER stats: tu: 80 stamina: 100 health: 50 bravery: 100 reactions: 85 firing: 40 throwing: 85 strength: 50 psiStrength: 95 psiSkill: 0 melee: 90 mana: 110 armor: STR_LO_WO_ARMOR standHeight: 22 kneelHeight: 14 value: 50 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 5 aggression: 3 builtInWeaponSets: - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - - STR_ANCIENT_KATANA - STR_SECRETS_OF_LO_WO - type: STR_SUPPORTER_OF_DAGON race: STR_CHURCH_OF_DAGON rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 58 health: 40 bravery: 70 reactions: 35 firing: 50 throwing: 30 strength: 35 psiStrength: 40 psiSkill: 0 melee: 30 mana: 50 armor: STR_SUPPORTER_OF_DAGON_ARMOR standHeight: 22 kneelHeight: 14 value: 2 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 2 aggression: 1 spotter: 1 canSurrender: true - type: STR_DISCIPLE_OF_DAGON race: STR_CHURCH_OF_DAGON rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 35 bravery: 70 reactions: 20 firing: 30 throwing: 35 strength: 35 psiStrength: 35 psiSkill: 0 melee: 55 mana: 50 armor: STR_DISCIPLE_OF_DAGON_ARMOR standHeight: 22 kneelHeight: 14 value: 4 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 2 aggression: 2 spotter: 1 canSurrender: true - type: STR_PRIEST_OF_DAGON race: STR_CHURCH_OF_DAGON rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 80 health: 50 bravery: 80 reactions: 35 firing: 40 throwing: 45 strength: 50 psiStrength: 65 psiSkill: 0 melee: 65 mana: 55 armor: STR_PRIEST_OF_DAGON_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 40 intelligence: 4 sniper: 35 spotter: 1 aggression: 2 - type: STR_CHOSEN_OF_DAGON race: STR_CHURCH_OF_DAGON rank: STR_LIVE_LEADER stats: tu: 70 stamina: 80 health: 60 bravery: 90 reactions: 50 firing: 40 throwing: 50 strength: 50 psiStrength: 70 psiSkill: 0 melee: 70 mana: 60 armor: STR_CHOSEN_OF_DAGON_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 40 intelligence: 4 aggression: 2 sniper: 50 spotter: 1 - type: STR_SORCERER_OF_DAGON race: STR_CHURCH_OF_DAGON rank: STR_LIVE_COMMANDER stats: tu: 70 stamina: 100 health: 70 bravery: 100 reactions: 60 firing: 50 throwing: 70 strength: 60 psiStrength: 75 psiSkill: 20 melee: 75 mana: 70 armor: STR_SORCERER_OF_DAGON_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: 10 energyRecovery: 50 intelligence: 5 aggression: 2 spotter: 2 - type: STR_HUMAN_OSIRON_GOON race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 45 health: 45 bravery: 70 reactions: 30 firing: 45 throwing: 40 strength: 35 psiStrength: 20 psiSkill: 0 melee: 45 mana: 50 armor: STR_HUMAN_OSIRON_GOON_ARMOR standHeight: 22 kneelHeight: 14 value: 6 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 1 aggression: 3 canSurrender: true sniper: 30 - type: STR_HUMAN_OSIRON_ELITE race: STR_HUMAN rank: STR_LIVE_MEDIC stats: tu: 55 stamina: 70 health: 55 bravery: 70 reactions: 45 firing: 53 throwing: 40 strength: 43 psiStrength: 30 psiSkill: 0 melee: 55 mana: 50 armor: STR_HUMAN_OSIRON_ELITE_ARMOR standHeight: 22 kneelHeight: 14 value: 12 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 2 aggression: 4 canSurrender: true sniper: 45 - type: STR_HUMAN_OSIRON_BOSS race: STR_HUMAN rank: STR_LIVE_LEADER stats: tu: 70 stamina: 80 health: 60 bravery: 80 reactions: 45 firing: 65 throwing: 50 strength: 45 psiStrength: 50 psiSkill: 0 melee: 60 mana: 50 armor: STR_HUMAN_OSIRON_BOSS_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 3 aggression: 1 canSurrender: true sniper: 50 spotter: 1 - type: STR_BLACK_SUN_STORMTROOPER race: STR_BLACK_SUN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 90 health: 65 bravery: 90 reactions: 45 firing: 75 throwing: 55 strength: 42 psiStrength: 52 psiSkill: 0 melee: 60 mana: 50 armor: STR_BLACK_SUN_STORMTROOPER_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 40 intelligence: 5 aggression: 2 spotter: 1 canSurrender: true - type: STR_HUMAN_GHOST_CULTIST race: STR_CULT_OF_SPIRITS rank: STR_LIVE_SOLDIER stats: tu: 40 stamina: 55 health: 30 bravery: 90 reactions: 30 firing: 30 throwing: 50 strength: 28 psiStrength: 60 psiSkill: 0 melee: 35 mana: 50 armor: STR_HUMAN_GHOST_CULTIST_ARMOR standHeight: 21 kneelHeight: 14 value: 5 energyRecovery: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 1 aggression: 3 - type: STR_DR_HADRIEX race: STR_CULT_OF_SPIRITS rank: STR_LIVE_LEADER stats: tu: 55 stamina: 62 health: 44 bravery: 90 reactions: 42 firing: 44 throwing: 55 strength: 38 psiStrength: 75 psiSkill: 0 melee: 45 mana: 60 armor: STR_DR_HADRIEX_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 4 aggression: 2 canSurrender: true builtInWeaponSets: - - STR_HADRIEX_GUN - STR_HADRIEX_GUN_CHARGE - STR_HADRIEX_GUN_CHARGE - STR_HADRIEX_GUN_CHARGE - STR_HADRIEX_GUN_CHARGE - STR_HADRIEX_GUN_CHARGE - STR_HADRIEX_GUN_CHARGE - STR_HADRIEX_GUN_CHARGE - STR_HADRIEX_GUN_CHARGE - type: STR_HUMAN_POSTAL0 race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 45 health: 55 bravery: 90 reactions: 30 firing: 45 throwing: 35 strength: 30 psiStrength: 25 psiSkill: 0 melee: 35 mana: 80 armor: STR_HUMAN_POSTAL0_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 2 aggression: 5 - type: STR_HUMAN_POSTAL1 race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_TERRORIST stats: tu: 77 stamina: 50 health: 65 bravery: 90 reactions: 45 firing: 65 throwing: 45 strength: 40 psiStrength: 35 psiSkill: 0 melee: 50 mana: 80 armor: STR_HUMAN_POSTAL1_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 3 aggression: 5 - type: STR_HUMAN_POSTAL2 race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_TERRORIST stats: tu: 93 stamina: 60 health: 80 bravery: 90 reactions: 45 firing: 75 throwing: 45 strength: 60 psiStrength: 65 psiSkill: 0 melee: 60 mana: 90 armor: STR_HUMAN_POSTAL2_ARMOR standHeight: 22 kneelHeight: 14 value: 60 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 5 aggression: 5 - type: STR_HUMAN_FARMER race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 46 stamina: 40 health: 35 bravery: 60 reactions: 30 firing: 40 throwing: 30 strength: 30 psiStrength: 35 psiSkill: 0 melee: 30 mana: 50 armor: STR_HUMAN_FARMER_ARMOR standHeight: 22 kneelHeight: 14 value: 28 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 1 aggression: 2 canSurrender: true - type: STR_BRAINWASHED_HUMAN_FARMER race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 46 stamina: 40 health: 35 bravery: 60 reactions: 30 firing: 40 throwing: 30 strength: 30 psiStrength: 35 psiSkill: 0 melee: 30 mana: 50 armor: STR_BRAINWASHED_HUMAN_FARMER_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 1 aggression: 2 - type: STR_STUNNED_HUMAN_FARMER race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 46 stamina: 40 health: 35 bravery: 60 reactions: 30 firing: 40 throwing: 30 strength: 30 psiStrength: 35 psiSkill: 0 melee: 30 mana: 50 armor: STR_STUNNED_HUMAN_FARMER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 1 aggression: 2 canSurrender: true - type: STR_CYBERWEB_TECHNOMAD race: STR_CYBERWEB rank: STR_LIVE_LEADER stats: tu: 75 stamina: 90 health: 55 bravery: 60 reactions: 70 firing: 65 throwing: 65 strength: 50 psiStrength: 80 psiSkill: 0 melee: 45 mana: 50 armor: STR_CYBERWEB_TECHNOMAD_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 60 intelligence: 5 aggression: 1 sniper: 35 canSurrender: true - type: STR_CYBERWEB_MYSTEK race: STR_CYBERWEB rank: STR_LIVE_COMMANDER stats: tu: 70 stamina: 100 health: 55 bravery: 70 reactions: 70 firing: 65 throwing: 65 strength: 55 psiStrength: 85 psiSkill: 0 melee: 45 mana: 50 armor: STR_CYBERWEB_MYSTEK_ARMOR standHeight: 22 kneelHeight: 14 value: 35 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 60 intelligence: 5 aggression: 1 sniper: 65 canSurrender: true - type: STR_CYBERWEB_SPACE_TECHNOMAD race: STR_CYBERWEB rank: STR_LIVE_LEADER stats: tu: 70 stamina: 80 health: 55 bravery: 80 reactions: 55 firing: 65 throwing: 65 strength: 50 psiStrength: 80 psiSkill: 0 melee: 40 mana: 50 armor: STR_CYBERWEB_SPACE_TECHNOMAD_ARMOR standHeight: 18 kneelHeight: 18 value: 30 intelligence: 3 aggression: 2 energyRecovery: 10 spawnUnit: STR_CYBERWEB_TECHNOMAD deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds sniper: 35 canSurrender: true - type: STR_SYNDICATE_WORKER race: STR_SYNDICATE rank: STR_LIVE_SOLDIER stats: tu: 54 stamina: 58 health: 36 bravery: 50 reactions: 25 firing: 40 throwing: 30 strength: 30 psiStrength: 50 psiSkill: 0 melee: 25 mana: 50 armor: STR_SYNDICATE_WORKER_ARMOR standHeight: 22 kneelHeight: 14 value: 5 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 1 aggression: 1 spotter: 1 canSurrender: true - type: STR_SYNDICATE_AGENT race: STR_SYNDICATE rank: STR_LIVE_SOLDIER stats: tu: 52 stamina: 90 health: 30 bravery: 70 reactions: 60 firing: 50 throwing: 40 strength: 35 psiStrength: 35 psiSkill: 0 melee: 25 mana: 50 armor: STR_SYNDICATE_AGENT_ARMOR standHeight: 22 kneelHeight: 14 value: 15 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 2 sniper: 25 spotter: 1 canSurrender: true - type: STR_SYNDICATE_MERC race: STR_SYNDICATE rank: STR_LIVE_NAVIGATOR stats: tu: 48 stamina: 80 health: 30 bravery: 80 reactions: 35 firing: 50 throwing: 40 strength: 35 psiStrength: 40 psiSkill: 0 melee: 35 mana: 50 armor: STR_SYNDICATE_MERC_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 4 sniper: 20 canSurrender: true - type: STR_SYNDICATE_MERC_CAPTAIN race: STR_SYNDICATE rank: STR_LIVE_ENGINEER stats: tu: 58 stamina: 90 health: 42 bravery: 90 reactions: 65 firing: 60 throwing: 50 strength: 45 psiStrength: 45 psiSkill: 0 melee: 45 mana: 50 armor: STR_SYNDICATE_MERC_CAPTAIN_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 5 aggression: 4 sniper: 50 spotter: 1 canSurrender: true - type: STR_SYNDICATE_SUPERSOLDIER race: STR_SYNDICATE rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 90 health: 64 bravery: 90 reactions: 75 firing: 80 throwing: 60 strength: 65 psiStrength: 65 psiSkill: 0 melee: 80 mana: 50 armor: STR_SYNDICATE_SUPERSOLDIER_ARMOR standHeight: 22 kneelHeight: 14 value: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 6 aggression: 3 sniper: 35 spotter: 1 canSurrender: true - type: STR_SYNDICATE_SCIENTIST race: STR_SYNDICATE rank: STR_LIVE_MEDIC stats: tu: 60 stamina: 90 health: 28 bravery: 70 reactions: 30 firing: 40 throwing: 40 strength: 30 psiStrength: 50 psiSkill: 0 melee: 26 mana: 50 armor: STR_SYNDICATE_SCIENTIST_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds intelligence: 5 aggression: 1 canSurrender: true - type: STR_SYNDICATE_CEO_FALSEFORM race: STR_SYNDICATE rank: STR_LIVE_COMMANDER stats: tu: 87 stamina: 130 health: 90 bravery: 100 reactions: 60 firing: 90 throwing: 58 strength: 75 psiStrength: 70 psiSkill: 0 melee: 75 mana: 70 armor: STR_SYNDICATE_CEO_FALSEFORM_ARMOR standHeight: 22 kneelHeight: 14 value: 50 deathSound: 203 intelligence: 5 aggression: 3 sniper: 15 spotter: 2 canSurrender: true spawnUnit: STR_SYNDICATE_CEO_TRUEFORM - type: STR_SYNDICATE_CEO_TRUEFORM race: STR_SYNDICATE rank: STR_LIVE_COMMANDER stats: tu: 90 stamina: 160 health: 180 bravery: 90 reactions: 60 firing: 90 throwing: 58 strength: 90 psiStrength: 70 psiSkill: 0 melee: 75 mana: 70 armor: STR_SYNDICATE_CEO_TRUEFORM_ARMOR standHeight: 24 kneelHeight: 16 value: 50 intelligence: 5 aggression: 3 spotter: 2 energyRecovery: 50 livingWeapon: true deathSound: 10 builtInWeaponSets: - - STR_SYNDICATE_CEO_TRUEFORM_PSI_WEAPON - STR_SYNDICATE_CEO_TRUEFORM_MELEE_WEAPON - type: STR_SYNDICATE_WALKER race: STR_SYNDICATE rank: STR_LIVE_TERRORIST stats: tu: 45 stamina: 90 health: 65 bravery: 110 reactions: 40 firing: 50 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 80 armor: STR_SYNDICATE_WALKER_ARMOR standHeight: 23 kneelHeight: 16 value: 20 deathSound: 23 intelligence: 2 aggression: 2 energyRecovery: 50 builtInWeaponSets: - - STR_SYNDICATE_WALKER_CANNON - type: STR_UAC_MILITARY race: STR_UAC rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 70 health: 45 bravery: 80 reactions: 54 firing: 65 throwing: 60 strength: 46 psiStrength: 55 psiSkill: 0 melee: 60 mana: 40 armor: STR_UAC_MILITARY_ARMOR standHeight: 22 kneelHeight: 14 value: 12 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 4 sniper: 50 spotter: 1 canSurrender: true - type: STR_UAC_SPACE_MARINE race: STR_UAC rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 72 health: 50 bravery: 80 reactions: 60 firing: 75 throwing: 66 strength: 54 psiStrength: 60 psiSkill: 0 melee: 70 mana: 50 armor: STR_UAC_SPACE_MARINE_ARMOR standHeight: 22 kneelHeight: 14 value: 16 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 4 sniper: 50 spotter: 1 canSurrender: true - type: STR_UAC_ENGINEER race: STR_UAC rank: STR_LIVE_NAVIGATOR stats: tu: 40 stamina: 44 health: 28 bravery: 70 reactions: 20 firing: 25 throwing: 28 strength: 30 psiStrength: 45 psiSkill: 0 melee: 20 mana: 50 armor: STR_UAC_ENGINEER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 16 energyRecovery: 25 intelligence: 4 aggression: 2 canSurrender: true - type: STR_UAC_MANAGER race: STR_UAC rank: STR_LIVE_LEADER stats: tu: 45 stamina: 50 health: 32 bravery: 80 reactions: 26 firing: 30 throwing: 33 strength: 28 psiStrength: 50 psiSkill: 0 melee: 27 mana: 45 armor: STR_UAC_MANAGER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 25 energyRecovery: 25 intelligence: 4 aggression: 3 canSurrender: true - type: STR_UAC_MASTER_RESEARCHER race: STR_UAC rank: STR_LIVE_COMMANDER stats: tu: 55 stamina: 60 health: 45 bravery: 90 reactions: 46 firing: 40 throwing: 38 strength: 34 psiStrength: 70 psiSkill: 0 melee: 48 mana: 55 armor: STR_UAC_MASTER_RESEARCHER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 25 energyRecovery: 25 intelligence: 6 aggression: 2 canSurrender: true - type: STR_MAGMA_CHAINSAWBOT race: STR_MAGMA stats: tu: 75 stamina: 999 health: 60 bravery: 110 reactions: 15 firing: 0 throwing: 0 strength: 60 psiStrength: 0 psiSkill: 0 melee: 80 armor: STR_MAGMA_CHAINSAWBOT_ARMOR standHeight: 14 kneelHeight: 14 floatHeight: 4 value: 20 deathSound: 23 moveSound: 40 intelligence: 2 aggression: 5 energyRecovery: 999 builtInWeaponSets: - - STR_MAGMA_CHAINSAWBOT_WEAPON - type: STR_MAGMA_ROBOTANK race: STR_MAGMA rank: STR_LIVE_TERRORIST stats: tu: 65 stamina: 999 health: 70 bravery: 110 reactions: 35 firing: 50 throwing: 0 strength: 80 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_MAGMA_ROBOTANK_ARMOR standHeight: 24 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 intelligence: 2 aggression: 3 energyRecovery: 999 builtInWeaponSets: - - STR_MAGMA_MINITANK_CANNON - type: STR_MAGMA_MINITANK race: STR_MAGMA rank: STR_LIVE_TERRORIST stats: tu: 45 stamina: 999 health: 75 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 100 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_MAGMA_MINITANK_ARMOR standHeight: 23 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 intelligence: 2 aggression: 3 energyRecovery: 999 builtInWeaponSets: - - STR_MAGMA_MINITANK_CANNON - type: STR_MUCKSTAR_TERRORIST race: STR_MUCKSTAR rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 80 health: 34 bravery: 80 reactions: 70 firing: 80 throwing: 0 strength: 20 psiStrength: 70 psiSkill: 0 melee: 55 armor: STR_MUCKSTAR_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 8 value: 8 deathSound: 7 moveSound: 16 intelligence: 3 aggression: 3 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_MUCKSTAR_WEAPON - type: STR_CHUPACABRA_TERRORIST race: STR_CHUPACABRA rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 30 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 25 psiStrength: 50 psiSkill: 0 melee: 80 armor: STR_CHUPACABRA_ARMOR standHeight: 18 kneelHeight: 12 value: 10 aggroSound: 123 deathSound: 200 panicSound: 265 berserkSound: 266 intelligence: 3 aggression: 4 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_CHUPACABRA_WEAPON - type: STR_GIANT_RAT_TERRORIST race: STR_GIANT_RAT rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 110 health: 20 bravery: 80 reactions: 85 firing: 0 throwing: 0 strength: 8 psiStrength: 35 psiSkill: 0 melee: 65 armor: STR_GIANT_RAT_ARMOR standHeight: 10 kneelHeight: 10 value: 5 aggroSound: 207 deathSound: 208 intelligence: 3 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeaponSets: - - STR_GIANT_RAT_WEAPON - type: STR_SHADOWBAT_TERRORIST race: STR_SHADOWBAT rank: STR_LIVE_TERRORIST stats: tu: 120 stamina: 140 health: 10 bravery: 90 reactions: 90 firing: 0 throwing: 0 strength: 5 psiStrength: 45 psiSkill: 0 melee: 80 armor: STR_SHADOWBAT_ARMOR standHeight: 6 kneelHeight: 16 floatHeight: 12 moveSound: 132 value: 8 deathSound: 9 intelligence: 3 aggression: 4 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_SHADOWBAT_WEAPON - type: STR_MEGAWORM_TERRORIST race: STR_MEGAWORM rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 100 health: 340 bravery: 110 reactions: 25 firing: 50 throwing: 0 strength: 160 psiStrength: 75 psiSkill: 0 melee: 80 armor: STR_MEGAWORM_ARMOR standHeight: 16 kneelHeight: 16 value: 15 deathSound: 201 aggroSound: 202 moveSound: 0 intelligence: 2 aggression: 2 energyRecovery: 50 builtInWeaponSets: - - STR_MEGAWORM_ACID_WEAPON - STR_MEGAWORM_MELEE_WEAPON - type: STR_MONGORN_TERRORIST race: STR_MONGORN rank: STR_LIVE_TERRORIST stats: tu: 66 stamina: 70 health: 70 bravery: 80 reactions: 64 firing: 64 throwing: 52 strength: 70 psiStrength: 10 psiSkill: 0 melee: 50 armor: STR_MONGORN_ARMOR standHeight: 21 kneelHeight: 16 value: 10 deathSound: 6 intelligence: 2 aggression: 3 energyRecovery: 30 livingWeapon: true builtInWeaponSets: - - STR_MONGORN_WEAPON - type: STR_MONGORN_KING race: STR_MONGORN rank: STR_LIVE_LEADER stats: tu: 72 stamina: 110 health: 110 bravery: 90 reactions: 55 firing: 64 throwing: 60 strength: 85 psiStrength: 25 psiSkill: 0 melee: 85 armor: STR_MONGORN_KING_ARMOR standHeight: 21 kneelHeight: 16 value: 25 deathSound: 6 intelligence: 3 aggression: 7 energyRecovery: 35 livingWeapon: true builtInWeaponSets: - - STR_MONGORN_WEAPON - type: STR_WEREWOLF_TERRORIST race: STR_WEREWOLF rank: STR_LIVE_TERRORIST stats: tu: 86 stamina: 100 health: 130 bravery: 90 reactions: 50 firing: 30 throwing: 32 strength: 100 psiStrength: 40 psiSkill: 0 melee: 80 armor: STR_WEREWOLF_ARMOR standHeight: 22 kneelHeight: 16 value: 15 aggroSound: 119 deathSound: 90 intelligence: 1 aggression: 4 energyRecovery: 30 livingWeapon: true builtInWeaponSets: - - STR_WEREWOLF_WEAPON - type: STR_WEREWOLF_WHITE_LEADER race: STR_WEREWOLF rank: STR_LIVE_LEADER stats: tu: 94 stamina: 120 health: 150 bravery: 90 reactions: 50 firing: 30 throwing: 32 strength: 110 psiStrength: 50 psiSkill: 20 melee: 100 armor: STR_WEREWOLF_WHITE_ARMOR standHeight: 22 kneelHeight: 16 value: 20 aggroSound: 119 deathSound: 90 intelligence: 1 aggression: 5 spotter: 1 energyRecovery: 35 livingWeapon: true builtInWeaponSets: - - STR_WEREWOLF_PSI_PANIC_WEAPON - STR_WEREWOLF_WEAPON - type: STR_WERECAT_TERRORIST race: STR_WERECAT rank: STR_LIVE_TERRORIST stats: tu: 98 stamina: 90 health: 100 bravery: 90 reactions: 60 firing: 30 throwing: 32 strength: 80 psiStrength: 45 psiSkill: 0 melee: 80 armor: STR_WERECAT_ARMOR standHeight: 22 kneelHeight: 16 value: 15 deathSound: 6 intelligence: 1 aggression: 4 energyRecovery: 30 livingWeapon: true builtInWeaponSets: - - STR_WERECAT_WEAPON - type: STR_WERECAT_BLACK_LEADER race: STR_WERECAT rank: STR_LIVE_LEADER stats: tu: 110 stamina: 110 health: 120 bravery: 90 reactions: 74 firing: 30 throwing: 32 strength: 90 psiStrength: 50 psiSkill: 15 melee: 100 armor: STR_WERECAT_BLACK_ARMOR standHeight: 22 kneelHeight: 16 value: 20 deathSound: 6 intelligence: 1 aggression: 4 spotter: 1 energyRecovery: 35 livingWeapon: true builtInWeaponSets: - - STR_WERECAT_MIND_CONTROL_WEAPON - STR_WERECAT_WEAPON - type: STR_OWLMAN_TERRORIST race: STR_OWLMAN rank: STR_LIVE_TERRORIST stats: tu: 105 stamina: 90 health: 80 bravery: 90 reactions: 70 firing: 35 throwing: 40 strength: 70 psiStrength: 52 psiSkill: 0 melee: 80 armor: STR_OWLMAN_ARMOR standHeight: 22 kneelHeight: 16 value: 15 aggroSound: 190 deathSound: 191 intelligence: 2 aggression: 4 energyRecovery: 30 livingWeapon: true builtInWeaponSets: - - STR_OWLMAN_WEAPON - type: STR_MEGASCORPION_TERRORIST race: STR_MEGASCORPION rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 50 health: 20 bravery: 80 reactions: 80 firing: 0 throwing: 0 strength: 15 psiStrength: 40 psiSkill: 0 melee: 80 armor: STR_MEGASCORPION_ARMOR standHeight: 12 kneelHeight: 10 value: 5 deathSound: 7 intelligence: 1 aggression: 2 energyRecovery: 30 livingWeapon: true builtInWeaponSets: - - STR_MEGASCORPION_WEAPON - type: STR_GIANT_BEETLE_TERRORIST race: STR_GIANT_BEETLE rank: STR_LIVE_TERRORIST stats: tu: 45 stamina: 75 health: 25 bravery: 70 reactions: 50 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 70 armor: STR_GIANT_BEETLE_ARMOR standHeight: 12 kneelHeight: 10 value: 3 deathSound: 7 intelligence: 1 aggression: 2 energyRecovery: 30 livingWeapon: true builtInWeaponSets: - - STR_GIANT_BEETLE_WEAPON - type: STR_GIANT_BEETLE_BOMBARDIER_TERRORIST race: STR_GIANT_BEETLE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 65 health: 32 bravery: 70 reactions: 60 firing: 60 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 60 armor: STR_GIANT_BEETLE_BOMBARDIER_ARMOR standHeight: 12 kneelHeight: 10 value: 4 deathSound: 7 intelligence: 1 aggression: 2 energyRecovery: 30 livingWeapon: true builtInWeaponSets: - - STR_GIANT_BEETLE_WEAPON - STR_GIANT_BEETLE_BOMBARDIER_SPIT - type: STR_GIANT_SPIDER_TERRORIST race: STR_GIANT_SPIDER rank: STR_LIVE_TERRORIST stats: tu: 65 stamina: 90 health: 40 bravery: 110 reactions: 70 firing: 0 throwing: 0 strength: 24 psiStrength: 40 psiSkill: 0 melee: 70 armor: STR_GIANT_SPIDER_ARMOR standHeight: 14 kneelHeight: 12 value: 5 deathSound: 7 intelligence: 1 aggression: 3 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_GIANT_SPIDER_WEAPON - type: STR_GIANT_SPIDER_ALLOY_TERRORIST race: STR_GIANT_SPIDER rank: STR_LIVE_TERRORIST stats: tu: 65 stamina: 90 health: 40 bravery: 110 reactions: 80 firing: 0 throwing: 0 strength: 24 psiStrength: 40 psiSkill: 0 melee: 70 armor: STR_GIANT_SPIDER_ALLOY_ARMOR standHeight: 14 kneelHeight: 12 value: 8 deathSound: 7 intelligence: 1 aggression: 3 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_GIANT_SPIDER_WEAPON - type: STR_GIANT_SPIDER_PURPLE_TERRORIST race: STR_GIANT_SPIDER rank: STR_LIVE_TERRORIST stats: tu: 78 stamina: 100 health: 40 bravery: 110 reactions: 70 firing: 0 throwing: 0 strength: 50 psiStrength: 40 psiSkill: 0 melee: 85 armor: STR_GIANT_SPIDER_PURPLE_ARMOR standHeight: 14 kneelHeight: 12 value: 8 deathSound: 7 intelligence: 1 aggression: 3 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_GIANT_SPIDER_WEAPON - type: STR_GIANT_SPIDER_GREEN_TERRORIST race: STR_GIANT_SPIDER rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 80 health: 40 bravery: 110 reactions: 60 firing: 0 throwing: 0 strength: 24 psiStrength: 40 psiSkill: 0 melee: 65 armor: STR_GIANT_SPIDER_GREEN_ARMOR standHeight: 14 kneelHeight: 12 value: 8 deathSound: 7 intelligence: 1 aggression: 3 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_GIANT_SPIDER_WEAPON - type: STR_GIANT_SPIDER_RED_TERRORIST race: STR_GIANT_SPIDER rank: STR_LIVE_TERRORIST stats: tu: 65 stamina: 90 health: 40 bravery: 110 reactions: 70 firing: 30 throwing: 0 strength: 24 psiStrength: 40 psiSkill: 0 melee: 70 armor: STR_GIANT_SPIDER_RED_ARMOR standHeight: 14 kneelHeight: 12 value: 8 deathSound: 7 intelligence: 1 aggression: 3 energyRecovery: 40 specab: 1 livingWeapon: true builtInWeaponSets: - - STR_GIANT_SPIDER_WEAPON - STR_GIANT_SPIDER_FLAME_WEAPON - type: STR_GIANT_SPIDER_QUEEN_LEADER race: STR_GIANT_SPIDER rank: STR_LIVE_LEADER stats: tu: 65 stamina: 90 health: 70 bravery: 100 reactions: 60 firing: 0 throwing: 0 strength: 44 psiStrength: 50 psiSkill: 0 melee: 70 armor: STR_GIANT_SPIDER_QUEEN_ARMOR standHeight: 20 kneelHeight: 18 value: 80 deathSound: 7 intelligence: 2 aggression: 3 spotter: 1 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_GIANT_SPIDER_QUEEN_WEAPON - STR_SPIDERWEB - STR_SPIDERWEB - type: STR_GIANT_SPIDER_KING_COMMANDER race: STR_GIANT_SPIDER rank: STR_LIVE_COMMANDER stats: tu: 74 stamina: 100 health: 50 bravery: 90 reactions: 70 firing: 40 throwing: 60 strength: 40 psiStrength: 50 psiSkill: 20 melee: 65 mana: 50 armor: STR_GIANT_SPIDER_KING_ARMOR standHeight: 22 kneelHeight: 14 value: 100 deathSound: 7 intelligence: 4 aggression: 3 energyRecovery: 40 - type: STR_SCORPOID_HUNTER race: STR_SCORPOID rank: STR_LIVE_SOLDIER stats: tu: 80 stamina: 80 health: 60 bravery: 90 reactions: 63 firing: 59 throwing: 53 strength: 62 psiStrength: 64 psiSkill: 0 melee: 66 mana: 30 armor: STR_SCORPOID_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 3 aggression: 3 energyRecovery: 40 - type: STR_SCORPOID_REBEL race: STR_SCORPOID rank: STR_LIVE_SOLDIER stats: tu: 80 stamina: 80 health: 60 bravery: 90 reactions: 63 firing: 59 throwing: 53 strength: 62 psiStrength: 64 psiSkill: 0 melee: 66 mana: 30 armor: STR_SCORPOID_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 3 aggression: 3 energyRecovery: 40 builtInWeaponSets: - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - STR_SHOGG_LANTERN - - STR_SHOGG_STAFF - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - STR_SHOGG_LANTERN - - STR_SHOGG_STAFF - STR_SHOGG_LANTERN - - STR_SHOGG_CUDGEL - STR_SHOGG_LANTERN - - STR_SHOGG_HAMMER - STR_SHOGG_LANTERN - type: STR_SCORPOID_CHIEF race: STR_SCORPOID rank: STR_LIVE_COMMANDER stats: tu: 85 stamina: 85 health: 70 bravery: 90 reactions: 66 firing: 63 throwing: 57 strength: 68 psiStrength: 70 psiSkill: 0 melee: 74 mana: 40 armor: STR_SCORPOID_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 4 aggression: 3 energyRecovery: 40 - type: STR_ANTMAN_WORKER race: STR_ANTMAN rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 140 health: 70 bravery: 90 reactions: 56 firing: 50 throwing: 64 strength: 76 psiStrength: 45 psiSkill: 0 melee: 52 mana: 25 armor: STR_ANTMAN_WORKER_ARMOR standHeight: 22 kneelHeight: 14 value: 10 deathSound: 7 intelligence: 3 aggression: 2 energyRecovery: 46 - type: STR_ANTMAN_WARRIOR race: STR_ANTMAN rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 120 health: 80 bravery: 90 reactions: 59 firing: 56 throwing: 68 strength: 72 psiStrength: 45 psiSkill: 0 melee: 56 mana: 25 armor: STR_ANTMAN_WARRIOR_ARMOR standHeight: 22 kneelHeight: 14 value: 12 deathSound: 7 intelligence: 3 aggression: 3 energyRecovery: 46 - type: STR_ANTMAN_QUEEN_COMMANDER race: STR_ANTMAN rank: STR_LIVE_COMMANDER stats: tu: 50 stamina: 1 health: 100 bravery: 80 reactions: 36 firing: 70 throwing: 20 strength: 60 psiStrength: 60 psiSkill: 0 melee: 10 mana: 25 armor: STR_ANTMAN_QUEEN_ARMOR standHeight: 13 kneelHeight: 10 value: 60 deathSound: 7 intelligence: 4 aggression: 0 livingWeapon: true builtInWeaponSets: - - STR_ANTMAN_WEAPON_SPIT energyRecovery: 40 - type: STR_SPIKEBOAR_TERRORIST race: STR_SPIKEBOAR rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 120 health: 80 bravery: 70 reactions: 25 firing: 70 throwing: 0 strength: 90 psiStrength: 50 psiSkill: 0 melee: 70 armor: STR_SPIKEBOAR_ARMOR standHeight: 20 kneelHeight: 18 value: 20 aggroSound: 117 deathSound: 90 intelligence: 2 aggression: 2 builtInWeaponSets: - - STR_SPIKEBOAR_BITE - STR_SPIKEBOAR_SPIKES livingWeapon: true - type: STR_BULLFROG_TERRORIST race: STR_BULLFROG rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 140 health: 200 bravery: 80 reactions: 65 firing: 0 throwing: 90 strength: 85 psiStrength: 50 psiSkill: 0 melee: 65 armor: STR_BULLFROG_ARMOR standHeight: 20 kneelHeight: 18 value: 20 aggroSound: 199 deathSound: 90 intelligence: 1 aggression: 2 builtInWeaponSets: - - STR_BULLFROG_BITE - STR_BULLFROG_TONGUE livingWeapon: true - type: STR_SHAMBLER_TERRORIST race: STR_SHAMBLER rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 100 health: 150 bravery: 80 reactions: 40 firing: 0 throwing: 0 strength: 120 psiStrength: 30 psiSkill: 0 melee: 80 armor: STR_SHAMBLER_ARMOR standHeight: 24 kneelHeight: 18 value: 18 aggroSound: 269 deathSound: 120 panicSound: 267 berserkSound: 268 intelligence: 1 aggression: 3 builtInWeaponSets: - - STR_SHAMBLER_WEAPON - type: STR_FENRIR_TERRORIST race: STR_FENRIR rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 130 health: 110 bravery: 80 reactions: 60 firing: 0 throwing: 0 strength: 100 psiStrength: 40 psiSkill: 0 melee: 90 armor: STR_FENRIR_ARMOR standHeight: 20 kneelHeight: 18 value: 20 aggroSound: 119 deathSound: 90 intelligence: 1 aggression: 4 livingWeapon: true builtInWeaponSets: - - STR_FENRIR_WEAPON - type: STR_GHOUL_SOLDIER race: STR_ZOMBIE rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 220 health: 84 bravery: 100 reactions: 54 firing: 40 throwing: 50 strength: 64 psiStrength: 60 psiSkill: 0 melee: 80 mana: 70 armor: STR_GHOUL_ARMOR standHeight: 22 kneelHeight: 22 value: 7 intelligence: 3 aggression: 4 deathSound: 252 - type: STR_GHOUL_WARRIOR race: STR_ZOMBIE rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 200 health: 89 bravery: 100 reactions: 59 firing: 53 throwing: 50 strength: 70 psiStrength: 65 psiSkill: 0 melee: 90 mana: 70 armor: STR_GHOUL_WARRIOR_ARMOR standHeight: 22 kneelHeight: 22 value: 9 intelligence: 3 aggression: 4 deathSound: 252 - type: STR_ZOMBIE_BOOMER_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 160 health: 124 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 94 psiStrength: 80 psiSkill: 0 melee: 80 mana: 70 armor: STR_ZOMBIE_BOOMER_ARMOR standHeight: 22 kneelHeight: 22 value: 10 intelligence: 3 aggression: 9 isLeeroyJenkins: true livingWeapon: true aggroSound: 122 deathSound: 121 specab: 1 builtInWeaponSets: - - STR_ZOMBIE_WEAPON - type: STR_ZOMBIE_STERILE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 124 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 80 psiSkill: 0 melee: 80 mana: 70 armor: STR_ZOMBIE_STERILE_ARMOR standHeight: 22 kneelHeight: 22 value: 4 intelligence: 3 aggression: 6 isLeeroyJenkins: true livingWeapon: true aggroSound: 122 deathSound: 121 builtInWeaponSets: - - STR_ZOMBIE_WEAPON - type: STR_ZOMBIE_GRUBAS_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 44 stamina: 150 health: 184 bravery: 110 reactions: 44 firing: 0 throwing: 0 strength: 104 psiStrength: 80 psiSkill: 0 melee: 90 mana: 70 armor: STR_ZOMBIE_GRUBAS_ARMOR standHeight: 22 kneelHeight: 22 value: 7 intelligence: 4 aggression: 5 isLeeroyJenkins: true livingWeapon: true aggroSound: 122 deathSound: 121 builtInWeaponSets: - - STR_ZOMBIE_WEAPON - type: STR_ZOMBIE_INFECTOR_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 140 health: 140 bravery: 110 reactions: 50 firing: 0 throwing: 0 strength: 84 psiStrength: 80 psiSkill: 0 melee: 80 mana: 70 armor: STR_ZOMBIE_INFECTOR_ARMOR standHeight: 22 kneelHeight: 22 value: 10 intelligence: 3 aggression: 5 isLeeroyJenkins: true livingWeapon: true aggroSound: 122 deathSound: 183 builtInWeaponSets: - - STR_ZOMBIE_INFECTOR_WEAPON - type: STR_TOMB_GUARD_FEMALE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 180 health: 180 bravery: 90 reactions: 55 firing: 40 throwing: 50 strength: 104 psiStrength: 80 psiSkill: 0 melee: 90 mana: 70 armor: STR_TOMB_GUARD_FEMALE_ARMOR standHeight: 22 kneelHeight: 22 value: 16 intelligence: 4 aggression: 5 spotter: 1 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds - type: STR_TOMB_GUARD_MALE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 180 health: 180 bravery: 90 reactions: 55 firing: 40 throwing: 50 strength: 104 psiStrength: 80 psiSkill: 0 melee: 90 mana: 70 armor: STR_TOMB_GUARD_MALE_ARMOR standHeight: 22 kneelHeight: 22 value: 16 intelligence: 4 aggression: 5 spotter: 1 deathSound: [254, 255] panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds - type: STR_STRIX_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 55 stamina: 220 health: 200 bravery: 100 reactions: 55 firing: 50 throwing: 60 strength: 76 psiStrength: 70 psiSkill: 0 melee: 70 mana: 70 armor: STR_STRIX_ARMOR standHeight: 22 kneelHeight: 22 value: 16 intelligence: 2 aggression: 4 spotter: 1 deathSound: 251 builtInWeaponSets: - - STR_ZOMBIE_WEAPON - STR_STRIX_WEAPON - type: STR_VAMPIRE_KNIGHT_LEADER race: STR_ZOMBIE rank: STR_LIVE_LEADER stats: tu: 70 stamina: 200 health: 240 bravery: 90 reactions: 65 firing: 40 throwing: 50 strength: 120 psiStrength: 90 psiSkill: 0 melee: 110 mana: 100 armor: STR_VAMPIRE_KNIGHT_ARMOR standHeight: 22 kneelHeight: 22 value: 22 intelligence: 5 aggression: 5 spotter: 2 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds builtInWeaponSets: - - STR_BARDICHE - - STR_BARDICHE - - STR_GREATSWORD - - STR_GREATSWORD - - STR_GREATSWORD - - STR_BARDICHE - - STR_BARDICHE - - STR_GREATSWORD - - STR_GREATSWORD - - STR_GREATSWORD - type: STR_VAMPIRE_QUEEN_COMMANDER race: STR_ZOMBIE rank: STR_LIVE_COMMANDER stats: tu: 90 stamina: 250 health: 300 bravery: 100 reactions: 75 firing: 55 throwing: 55 strength: 100 psiStrength: 90 psiSkill: 40 melee: 100 mana: 140 armor: STR_VAMPIRE_QUEEN_ARMOR standHeight: 22 kneelHeight: 22 value: 40 intelligence: 5 aggression: 4 spotter: 3 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds builtInWeaponSets: - - STR_SHADOW_SWORD - STR_VAMPIRIC_FIST - type: STR_MUMMY_MATRIARCH race: STR_ZOMBIE rank: STR_LIVE_COMMANDER stats: tu: 120 stamina: 290 health: 450 bravery: 100 reactions: 85 firing: 60 throwing: 65 strength: 110 psiStrength: 90 psiSkill: 50 melee: 100 mana: 175 armor: STR_MUMMY_ARMOR standHeight: 22 kneelHeight: 22 value: 60 intelligence: 5 aggression: 3 spotter: 4 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds builtInWeaponSets: - - STR_CERO - STR_ZOMBIE_WEAPON - type: STR_ANCIENT_GHOUL_WARRIOR race: STR_ZOMBIE rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 200 health: 89 bravery: 100 reactions: 59 firing: 53 throwing: 50 strength: 70 psiStrength: 65 psiSkill: 0 melee: 90 mana: 70 armor: STR_GHOUL_WARRIOR_ARMOR standHeight: 22 kneelHeight: 22 value: 9 intelligence: 3 aggression: 4 deathSound: 252 builtInWeaponSets: - - STR_BOW - STR_BOW_QUIVER - STR_BOW_QUIVER - STR_BOW_QUIVER - - STR_CROSSBOW - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - STR_CROSSBOW_BOLTS - - STR_HEAVY_CROSSBOW - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - STR_HEAVY_CROSSBOW_BOLTS - - STR_SHOGG_STAFF - - STR_RUSTY_BLADE - - STR_SHOGG_BLADE - - STR_SHOGG_BLADE - - STR_AXE - - STR_SHOGG_HAMMER - - STR_GREATSWORD - type: STR_ANCIENT_TOMB_GUARD_FEMALE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 180 health: 180 bravery: 90 reactions: 55 firing: 40 throwing: 50 strength: 104 psiStrength: 80 psiSkill: 0 melee: 90 mana: 70 armor: STR_TOMB_GUARD_FEMALE_ARMOR standHeight: 22 kneelHeight: 22 value: 16 intelligence: 4 aggression: 5 spotter: 1 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds builtInWeaponSets: - - STR_GREATSWORD - - STR_BARDICHE - - STR_SLEDGEHAMMER - - STR_KATANA - - STR_BARDICHE - - STR_SHOGG_BLADE - - STR_BATTLE_AXE - - STR_BATTLE_AXE - - STR_SHOGG_HAMMER - - STR_GREATSWORD - type: STR_ANCIENT_MUMMY_MATRIARCH race: STR_ZOMBIE rank: STR_LIVE_COMMANDER stats: tu: 120 stamina: 290 health: 500 bravery: 100 reactions: 75 firing: 60 throwing: 65 strength: 110 psiStrength: 90 psiSkill: 60 melee: 110 mana: 175 armor: STR_MUMMY_ARMOR standHeight: 22 kneelHeight: 22 value: 60 intelligence: 5 aggression: 3 spotter: 4 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds civilianRecoveryType: STR_ANCIENT_MUMMY_MATRIARCH builtInWeaponSets: - - STR_CERO - STR_ZOMBIE_WEAPON - type: STR_ZOMBIE_TROOPER_1_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 65 stamina: 150 health: 80 bravery: 110 reactions: 40 firing: 40 throwing: 20 strength: 90 psiStrength: 80 psiSkill: 0 melee: 80 mana: 40 armor: STR_ZOMBIE_TROOPER_1_ARMOR standHeight: 22 kneelHeight: 22 value: 10 intelligence: 3 aggression: 5 spawnUnit: STR_ZOMBIE_TROOPER_2_TERRORIST aggroSound: 122 deathSound: 121 - type: STR_ZOMBIE_TROOPER_2_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 130 health: 80 bravery: 110 reactions: 40 firing: 40 throwing: 20 strength: 90 psiStrength: 80 psiSkill: 0 melee: 80 mana: 40 armor: STR_ZOMBIE_TROOPER_2_ARMOR standHeight: 22 kneelHeight: 22 value: 10 intelligence: 3 aggression: 5 isLeeroyJenkins: true livingWeapon: true aggroSound: 122 deathSound: 121 builtInWeaponSets: - - STR_ZOMBIE_WEAPON - type: STR_MEGAZOMBIE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 180 health: 450 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 180 psiStrength: 80 psiSkill: 0 melee: 75 mana: 70 armor: STR_MEGAZOMBIE_ARMOR standHeight: 24 kneelHeight: 22 value: 35 deathSound: 74 intelligence: 4 aggression: 5 isLeeroyJenkins: true livingWeapon: true builtInWeaponSets: - - STR_ZOMBIE_WEAPON - type: STR_CHRYSSALID_TERRORIST race: STR_CHRYSSALID rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 96 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 110 psiStrength: 50 psiSkill: 0 melee: 80 armor: STR_CHRYSSALID_ARMOR standHeight: 21 kneelHeight: 16 value: 40 deathSound: 9 intelligence: 4 aggression: 2 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_CHRYSSALID_WEAPON - type: STR_MIB_SECTOPOD_TERRORIST race: STR_MIB_SECTOPOD rank: STR_LIVE_TERRORIST stats: &SectopodStats tu: 62 stamina: 90 health: 96 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 80 armor: STR_MIB_SECTOPOD_ARMOR standHeight: 23 kneelHeight: 16 value: 60 deathSound: 23 moveSound: 180 intelligence: 4 aggression: 1 sniper: 50 spotter: 1 energyRecovery: 50 - type: STR_CHICKEN race: STR_LIVESTOCK rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 60 health: 8 bravery: 10 reactions: 45 firing: 0 throwing: 0 strength: 2 psiStrength: 20 psiSkill: 0 melee: 55 armor: STR_CHICKEN_ARMOR standHeight: 11 kneelHeight: 11 value: 1 aggroSound: 243 deathSound: 243 panicSound: 243 berserkSound: 243 intelligence: 0 aggression: 1 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - INV_NULL_HAND_R - INV_NULL_HAND_L - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - type: STR_COW race: STR_LIVESTOCK rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 110 health: 160 bravery: 70 reactions: 35 firing: 0 throwing: 0 strength: 95 psiStrength: 20 psiSkill: 0 melee: 65 armor: STR_COW_ARMOR standHeight: 21 kneelHeight: 18 value: 6 aggroSound: 247 deathSound: 10 intelligence: 0 aggression: 1 livingWeapon: true builtInWeaponSets: - - STR_COW_ATTACK - INV_NULL_HAND_L - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - type: STR_SHEEP race: STR_LIVESTOCK rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 80 health: 40 bravery: 15 reactions: 25 firing: 0 throwing: 0 strength: 33 psiStrength: 10 psiSkill: 0 melee: 60 armor: STR_SHEEP_ARMOR standHeight: 15 kneelHeight: 15 value: 4 deathSound: 244 panicSound: 244 berserkSound: 244 intelligence: 0 aggression: 0 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - INV_NULL_HAND_R - INV_NULL_HAND_L - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - type: STR_PIG race: STR_LIVESTOCK rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 80 health: 45 bravery: 20 reactions: 40 firing: 0 throwing: 0 strength: 38 psiStrength: 45 psiSkill: 0 melee: 70 armor: STR_PIG_ARMOR standHeight: 13 kneelHeight: 13 value: 4 aggroSound: 245 deathSound: 246 intelligence: 3 aggression: 1 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_PIG_BITE - INV_NULL_HAND_L - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - type: STR_DOGE race: STR_DOGE stats: tu: 80 stamina: 90 health: 25 bravery: 10 reactions: 80 firing: 0 throwing: 0 strength: 2 psiStrength: 40 psiSkill: 0 melee: 100 mana: 200 armor: STR_DOGE_ARMOR standHeight: 12 kneelHeight: 12 value: 2 deathSound: [94, 680, 681] aggroSound: 95 energyRecovery: 30 livingWeapon: true intelligence: 3 aggression: 2 spotter: 1 - type: STR_ZOMBIE_DOGE race: STR_DOGE stats: tu: 80 stamina: 90 health: 25 bravery: 10 reactions: 80 firing: 0 throwing: 0 strength: 2 psiStrength: 40 psiSkill: 0 melee: 100 armor: STR_ZOMBIE_DOGE_ARMOR standHeight: 12 kneelHeight: 12 value: 2 deathSound: 8 aggroSound: 119 energyRecovery: 30 livingWeapon: true intelligence: 3 aggression: 2 spotter: 1 capturable: false - type: STR_JARHEAD_PRETENDER race: STR_JARHEAD rank: STR_LIVE_TERRORIST stats: tu: 58 stamina: 80 health: 25 bravery: 80 reactions: 60 firing: 60 throwing: 58 strength: 30 psiStrength: 100 psiSkill: 0 melee: 46 armor: STR_JARHEAD_PRETENDER_ARMOR standHeight: 22 kneelHeight: 16 value: 7 intelligence: 3 aggression: 1 sniper: 30 spotter: 1 energyRecovery: 30 spawnUnit: STR_JARHEAD_TERRORIST - type: STR_JARHEAD_TERRORIST race: STR_JARHEAD rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 90 health: 40 bravery: 80 reactions: 60 firing: 60 throwing: 58 strength: 30 psiStrength: 100 psiSkill: 0 melee: 56 mana: 30 armor: STR_JARHEAD_ARMOR standHeight: 21 kneelHeight: 16 value: 10 intelligence: 3 aggression: 1 sniper: 30 spotter: 1 energyRecovery: 40 livingWeapon: true deathSound: 23 builtInWeaponSets: - - STR_JARHEAD_WEAPON - type: STR_JARHEAD_MASHINOBI race: STR_JARHEAD rank: STR_LIVE_SOLDIER stats: tu: 76 stamina: 100 health: 40 bravery: 80 reactions: 66 firing: 50 throwing: 66 strength: 34 psiStrength: 100 psiSkill: 0 melee: 70 mana: 35 armor: STR_JARHEAD_MASHINOBI_ARMOR standHeight: 21 kneelHeight: 16 value: 10 intelligence: 3 aggression: 1 spotter: 1 energyRecovery: 40 deathSound: 23 - type: STR_GERTRUDE_ELLISON race: STR_HYBRID stats: tu: 65 stamina: 50 health: 30 bravery: 100 reactions: 65 firing: 50 throwing: 40 strength: 20 psiStrength: 75 psiSkill: 10 melee: 65 mana: 50 armor: STR_GERTRUDE_ELLISON_ARMOR standHeight: 22 kneelHeight: 14 deathSound: 601 value: 70 energyRecovery: 25 intelligence: 5 aggression: 3 - type: STR_SUPERLASKA_SOLDIER race: STR_CLONE rank: STR_LIVE_SOLDIER stats: tu: 80 stamina: 90 health: 65 bravery: 90 reactions: 55 firing: 60 throwing: 60 strength: 45 psiStrength: 25 psiSkill: 0 melee: 75 mana: 50 armor: STR_SUPERLASKA_ARMOR standHeight: 22 kneelHeight: 14 value: 15 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds intelligence: 2 aggression: 2 spotter: 1 canSurrender: true - type: STR_HYBRID_SOLDIER race: STR_HYBRID rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 50 armor: STR_HYBRID_ARMOR standHeight: 21 kneelHeight: 16 value: 8 deathSound: 8 intelligence: 5 aggression: 2 sniper: 20 canSurrender: true - type: STR_HYBRID_NAVIGATOR race: STR_HYBRID rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 50 armor: STR_HYBRID_ARMOR standHeight: 21 kneelHeight: 16 value: 8 deathSound: 8 intelligence: 6 aggression: 2 sniper: 20 spotter: 1 canSurrender: true - type: STR_HYBRID_ENGINEER race: STR_HYBRID rank: STR_LIVE_ENGINEER stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 50 armor: STR_HYBRID_ARMOR standHeight: 21 kneelHeight: 16 value: 5 deathSound: 8 intelligence: 8 aggression: 2 sniper: 60 canSurrender: true - type: STR_HYBRID_MEDIC race: STR_HYBRID rank: STR_LIVE_MEDIC stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 50 armor: STR_HYBRID_ARMOR standHeight: 21 kneelHeight: 16 value: 25 deathSound: 8 intelligence: 7 aggression: 1 sniper: 40 spotter: 1 canSurrender: true - type: STR_HYBRID_DIPLOMAT race: STR_ADVENT rank: STR_LIVE_LEADER stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 55 psiSkill: 25 melee: 25 mana: 50 armor: STR_HYBRID_DIPLOMAT_ARMOR standHeight: 21 kneelHeight: 16 value: 45 deathSound: 8 intelligence: 7 aggression: 1 sniper: 45 spotter: 1 canSurrender: true showFullNameInAlienInventory: 1 builtInWeaponSets: - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_CHEMPISTOL - STR_CHEMPISTOL_CLIP - STR_CHEMPISTOL_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_LASER_PISTOL_MIB - STR_LASER_PISTOL_MIB_CLIP - STR_LASER_PISTOL_MIB_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - type: STR_HYBRID_SCIENTIST race: STR_ADVENT rank: STR_LIVE_LEADER stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 10 melee: 25 mana: 50 armor: STR_HYBRID_SCIENTIST_ARMOR standHeight: 21 kneelHeight: 16 value: 35 deathSound: 8 intelligence: 7 aggression: 1 sniper: 40 spotter: 1 canSurrender: true showFullNameInAlienInventory: 1 - type: STR_ADVENT_AGENT race: STR_ADVENT rank: STR_LIVE_SOLDIER stats: tu: 58 stamina: 90 health: 35 bravery: 90 reactions: 48 firing: 58 throwing: 59 strength: 47 psiStrength: 50 psiSkill: 15 melee: 30 mana: 50 armor: STR_ADVENT_AGENT_ARMOR standHeight: 21 kneelHeight: 16 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 5 aggression: 3 sniper: 65 spotter: 1 canSurrender: true - type: STR_ADVENT_SOLDIER race: STR_HUMAN stats: tu: 58 stamina: 85 health: 45 bravery: 90 reactions: 50 firing: 62 throwing: 50 strength: 44 psiStrength: 45 psiSkill: 5 melee: 50 mana: 50 armor: STR_ADVENT_SOLDIER_ARMOR standHeight: 22 kneelHeight: 14 value: 5 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 3 aggression: 3 sniper: 50 spotter: 1 canSurrender: true energyRecovery: 25 - type: STR_ALIEN_DRONE_TERRORIST race: STR_ALIEN_DRONE rank: STR_LIVE_TERRORIST stats: tu: 65 stamina: 120 health: 35 bravery: 90 reactions: 30 firing: 40 throwing: 0 strength: 60 psiStrength: 45 psiSkill: 0 melee: 40 armor: STR_ALIEN_DRONE_ARMOR moveSound: 40 standHeight: 11 kneelHeight: 16 floatHeight: 12 value: 10 deathSound: 23 intelligence: 2 aggression: 2 - type: STR_LARGE_ALIEN_DRONE_TERRORIST race: STR_ALIEN_DRONE rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 110 health: 60 bravery: 100 reactions: 25 firing: 40 throwing: 0 strength: 90 psiStrength: 45 psiSkill: 0 melee: 40 armor: STR_LARGE_ALIEN_DRONE_ARMOR standHeight: 16 kneelHeight: 16 floatHeight: 6 value: 20 deathSound: 23 moveSound: 40 intelligence: 2 aggression: 2 - type: STR_ANTHROPOD_SOLDIER race: STR_ANTHROPOD rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 90 health: 60 bravery: 80 reactions: 50 firing: 54 throwing: 62 strength: 70 psiStrength: 30 psiSkill: 0 melee: 45 mana: 90 armor: STR_ANTHROPOD_SOLDIER_ARMOR standHeight: 21 kneelHeight: 16 value: 15 deathSound: 90 intelligence: 2 aggression: 2 sniper: 25 spotter: 1 energyRecovery: 40 - type: STR_ANTHROPOD_NAVIGATOR race: STR_ANTHROPOD rank: STR_LIVE_NAVIGATOR stats: tu: 56 stamina: 90 health: 65 bravery: 80 reactions: 53 firing: 57 throwing: 65 strength: 70 psiStrength: 30 psiSkill: 0 melee: 48 mana: 90 armor: STR_ANTHROPOD_NAVIGATOR_ARMOR standHeight: 21 kneelHeight: 16 value: 24 deathSound: 90 intelligence: 2 aggression: 2 sniper: 75 spotter: 1 energyRecovery: 40 - type: STR_ANTHROPOD_ENGINEER race: STR_ANTHROPOD rank: STR_LIVE_ENGINEER stats: tu: 56 stamina: 90 health: 70 bravery: 80 reactions: 56 firing: 60 throwing: 68 strength: 70 psiStrength: 35 psiSkill: 0 melee: 44 mana: 90 armor: STR_ANTHROPOD_ENGINEER_ARMOR standHeight: 21 kneelHeight: 16 value: 28 deathSound: 90 intelligence: 3 aggression: 2 sniper: 50 spotter: 1 energyRecovery: 40 - type: STR_SPITTER_TERRORIST race: STR_SPITTER rank: STR_LIVE_TERRORIST stats: tu: 45 stamina: 80 health: 30 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 15 mana: 90 armor: STR_SPITTER_ARMOR standHeight: 18 kneelHeight: 18 value: 25 deathSound: 102 moveSound: 0 intelligence: 2 aggression: 2 energyRecovery: 30 - type: STR_SPITTER_RETRACT_TERRORIST race: STR_SPITTER rank: STR_LIVE_TERRORIST stats: tu: 30 stamina: 80 health: 30 bravery: 80 reactions: 35 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 15 armor: STR_SPITTER_RETRACT_ARMOR standHeight: 10 kneelHeight: 10 value: 25 deathSound: 102 moveSound: 0 intelligence: 2 aggression: 2 energyRecovery: 30 - type: STR_SPITTER_RETRES_TERRORIST race: STR_SPITTER rank: STR_LIVE_TERRORIST stats: tu: 30 stamina: 80 health: 30 bravery: 80 reactions: 35 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 15 armor: STR_SPITTER_RETRES_ARMOR standHeight: 10 kneelHeight: 10 value: 25 deathSound: 101 moveSound: 0 intelligence: 2 aggression: 2 energyRecovery: 30 spawnUnit: STR_SPITTER_NAKED_TERRORIST - type: STR_SPITTER_NAKED_TERRORIST race: STR_SPITTER rank: STR_LIVE_TERRORIST stats: tu: 45 stamina: 80 health: 30 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 15 armor: STR_SPITTER_NAKED_ARMOR standHeight: 18 kneelHeight: 18 value: 25 deathSound: 102 moveSound: 0 intelligence: 2 aggression: 2 energyRecovery: 30 - type: STR_OBLITERATOR_TERRORIST race: STR_OBLITERATOR rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 100 health: 70 bravery: 110 reactions: 20 firing: 50 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 90 armor: STR_OBLITERATOR_ARMOR standHeight: 16 kneelHeight: 16 floatHeight: 6 value: 45 deathSound: 23 moveSound: 40 intelligence: 1 aggression: 2 sniper: 50 spotter: 1 livingWeapon: true builtInWeaponSets: - - STR_OBLITERATOR_WEAPON - STR_OBLITERATOR_ZAPPER - type: STR_XCOM_CYBERDISC_LASER race: STR_XCOM_CYBERDISC_LASER stats: tu: 68 stamina: 90 health: 120 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_XCOM_CYBERDISC_ARMOR_ORANGE standHeight: 15 kneelHeight: 15 floatHeight: 2 value: 40 deathSound: 23 moveSound: 40 energyRecovery: 50 specab: 1 - type: STR_XCOM_CYBERDISC_PLASMA race: STR_XCOM_CYBERDISC_PLASMA stats: tu: 68 stamina: 90 health: 120 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_XCOM_CYBERDISC_ARMOR standHeight: 15 kneelHeight: 15 floatHeight: 2 value: 20 deathSound: 23 moveSound: 40 energyRecovery: 50 specab: 1 - type: STR_EXALT_ARMORED_CAR race: STR_EXALT rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 120 psiStrength: 200 psiSkill: 0 melee: 0 armor: STR_ARMORED_CAR_ARMOR standHeight: 18 kneelHeight: 18 value: 10 deathSound: 23 moveSound: 181 energyRecovery: 999 intelligence: 5 aggression: 2 sniper: 50 spotter: 2 specab: 1 livingWeapon: true builtInWeaponSets: - - STR_ARMORED_CAR_WEAPON - type: STR_ZSRR_ARMORED_CAR race: STR_ZSRR rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 120 psiStrength: 200 psiSkill: 0 melee: 0 armor: STR_ARMORED_CAR_ARMOR standHeight: 18 kneelHeight: 18 value: 10 deathSound: 23 moveSound: 181 energyRecovery: 999 intelligence: 5 aggression: 2 sniper: 50 spotter: 2 specab: 1 livingWeapon: true builtInWeaponSets: - - STR_ARMORED_CAR_WEAPON - type: STR_MIBTANK_TERRORIST race: STR_MIBTANK rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 100 health: 150 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_MIBTANK_ARMOR standHeight: 16 kneelHeight: 16 value: 25 deathSound: 23 moveSound: 14 intelligence: 5 aggression: 2 sniper: 50 livingWeapon: true - type: STR_CEREBREAL_SOLDIER race: STR_CEREBREAL rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 100 health: 15 bravery: 70 reactions: 60 firing: 65 throwing: 0 strength: 20 psiStrength: 50 psiSkill: 40 melee: 10 mana: 100 armor: STR_CEREBREAL_STANDARD_ARMOR moveSound: 40 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 18 deathSound: 8 intelligence: 5 aggression: 2 sniper: 100 spotter: 2 livingWeapon: true - type: STR_CEREBREAL_NAVIGATOR race: STR_CEREBREAL rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 100 health: 15 bravery: 70 reactions: 60 firing: 65 throwing: 0 strength: 20 psiStrength: 50 psiSkill: 40 melee: 10 mana: 100 armor: STR_CEREBREAL_STANDARD_ARMOR moveSound: 40 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 20 deathSound: 8 intelligence: 6 aggression: 2 sniper: 100 spotter: 2 livingWeapon: true - type: STR_CEREBREAL_ENGINEER race: STR_CEREBREAL rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 100 health: 15 bravery: 70 reactions: 60 firing: 65 throwing: 0 strength: 20 psiStrength: 50 psiSkill: 40 melee: 10 mana: 100 armor: STR_CEREBREAL_STANDARD_ARMOR moveSound: 40 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 24 deathSound: 8 intelligence: 8 aggression: 2 sniper: 100 spotter: 2 livingWeapon: true - type: STR_CEREBREAL_MEDIC race: STR_CEREBREAL rank: STR_LIVE_MEDIC stats: tu: 60 stamina: 100 health: 15 bravery: 70 reactions: 60 firing: 65 throwing: 0 strength: 20 psiStrength: 50 psiSkill: 40 melee: 10 mana: 100 armor: STR_CEREBREAL_STANDARD_ARMOR moveSound: 40 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 26 deathSound: 8 intelligence: 7 aggression: 1 sniper: 100 spotter: 2 livingWeapon: true - type: STR_CEREBREAL_LEADER race: STR_CEREBREAL rank: STR_LIVE_LEADER stats: tu: 60 stamina: 100 health: 15 bravery: 80 reactions: 65 firing: 70 throwing: 0 strength: 20 psiStrength: 50 psiSkill: 45 melee: 10 mana: 100 armor: STR_CEREBREAL_LEADER_ARMOR moveSound: 40 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 40 deathSound: 8 intelligence: 8 aggression: 0 sniper: 100 spotter: 3 livingWeapon: true - type: STR_CEREBREAL_COMMANDER race: STR_CEREBREAL rank: STR_LIVE_COMMANDER stats: tu: 60 stamina: 100 health: 20 bravery: 80 reactions: 65 firing: 75 throwing: 0 strength: 20 psiStrength: 50 psiSkill: 50 melee: 10 mana: 100 armor: STR_CEREBREAL_COMMANDER_ARMOR moveSound: 40 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 75 deathSound: 8 intelligence: 8 sniper: 100 spotter: 3 aggression: 0 livingWeapon: true - type: STR_CEREBREAL_LARVA_TERRORIST race: STR_CEREBREAL_LARVA rank: STR_LIVE_TERRORIST stats: tu: 45 stamina: 120 health: 35 bravery: 90 reactions: 30 firing: 40 throwing: 0 strength: 60 psiStrength: 45 psiSkill: 0 melee: 40 mana: 100 armor: STR_CEREBREAL_LARVA_ARMOR moveSound: 40 standHeight: 11 kneelHeight: 16 floatHeight: 12 value: 40 deathSound: 23 intelligence: 4 aggression: 2 sniper: 75 spotter: 1 livingWeapon: true - type: STR_CHTONITE_SOLDIER race: STR_CHTONITE rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 100 armor: STR_CHTONITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 18 deathSound: 103 intelligence: 5 aggression: 2 sniper: 60 spotter: 1 - type: STR_CHTONITE_NAVIGATOR race: STR_CHTONITE rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 100 armor: STR_CHTONITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 20 deathSound: 103 intelligence: 6 aggression: 2 sniper: 60 spotter: 1 - type: STR_CHTONITE_ENGINEER race: STR_CHTONITE rank: STR_LIVE_ENGINEER stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 100 armor: STR_CHTONITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 24 deathSound: 103 intelligence: 8 aggression: 2 sniper: 60 spotter: 1 - type: STR_CHTONITE_MEDIC race: STR_CHTONITE rank: STR_LIVE_MEDIC stats: tu: 55 stamina: 90 health: 35 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 45 psiSkill: 0 melee: 25 mana: 100 armor: STR_CHTONITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 28 deathSound: 103 intelligence: 7 aggression: 1 sniper: 60 spotter: 1 - type: STR_CHTONITE_LEADER race: STR_CHTONITE rank: STR_LIVE_LEADER stats: tu: 55 stamina: 90 health: 40 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 50 psiSkill: 0 melee: 35 mana: 100 armor: STR_CHTONITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 40 deathSound: 103 intelligence: 8 aggression: 0 sniper: 60 spotter: 1 - type: STR_CHTONITE_COMMANDER race: STR_CHTONITE rank: STR_LIVE_COMMANDER stats: tu: 55 stamina: 90 health: 40 bravery: 80 reactions: 45 firing: 55 throwing: 58 strength: 45 psiStrength: 50 psiSkill: 0 melee: 45 mana: 100 armor: STR_CHTONITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 55 deathSound: 103 intelligence: 8 aggression: 0 sniper: 60 spotter: 1 - type: STR_CROC_CADET race: STR_REPTOID rank: STR_LIVE_SOLDIER stats: tu: 68 stamina: 100 health: 75 bravery: 80 reactions: 50 firing: 50 throwing: 50 strength: 90 psiStrength: 40 psiSkill: 0 melee: 58 mana: 100 armor: STR_CROC_ARMOR standHeight: 21 kneelHeight: 16 value: 18 deathSound: 8 intelligence: 1 aggression: 3 energyRecovery: 40 sniper: 20 spotter: 1 - type: STR_MALE_VIP_REPTOID race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 94 health: 45 bravery: 80 reactions: 55 firing: 55 throwing: 65 strength: 60 psiStrength: 50 psiSkill: 0 melee: 50 mana: 70 armor: STR_MALE_VIP_REPTOID_ARMOR standHeight: 21 kneelHeight: 16 value: 15 deathSound: 8 intelligence: 5 aggression: 2 sniper: 70 spotter: 1 capturable: false spawnUnit: STR_REPTOID_AGENT - type: STR_REPTOID_AGENT race: STR_REPTOID rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 94 health: 45 bravery: 80 reactions: 55 firing: 55 throwing: 65 strength: 60 psiStrength: 50 psiSkill: 0 melee: 50 mana: 70 armor: STR_REPTOID_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 15 deathSound: 8 intelligence: 5 aggression: 2 sniper: 70 spotter: 1 - type: STR_REPTOID_COMMANDO race: STR_REPTOID rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 107 health: 52 bravery: 80 reactions: 60 firing: 60 throwing: 70 strength: 66 psiStrength: 50 psiSkill: 0 melee: 60 mana: 70 armor: STR_REPTOID_COMMANDO_ARMOR standHeight: 21 kneelHeight: 16 value: 22 deathSound: 8 intelligence: 6 aggression: 2 sniper: 70 spotter: 1 - type: STR_REPTOID_ENGINEER race: STR_REPTOID rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 94 health: 45 bravery: 80 reactions: 55 firing: 55 throwing: 65 strength: 60 psiStrength: 50 psiSkill: 0 melee: 50 mana: 70 armor: STR_REPTOID_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 value: 24 deathSound: 8 intelligence: 8 aggression: 2 sniper: 70 spotter: 1 - type: STR_PHARAOH_COMMANDER race: STR_REPTOID rank: STR_LIVE_MEDIC stats: tu: 80 stamina: 206 health: 60 bravery: 90 reactions: 70 firing: 65 throwing: 75 strength: 69 psiStrength: 65 psiSkill: 0 melee: 95 mana: 100 armor: STR_PHARAOH_ARMOR standHeight: 22 kneelHeight: 22 value: 7 intelligence: 3 aggression: 4 deathSound: 253 spawnUnit: STR_REPTOID_SHADOW - type: STR_REPTOID_SHADOW race: STR_REPTOID rank: STR_LIVE_MEDIC stats: tu: 80 stamina: 206 health: 60 bravery: 90 reactions: 70 firing: 65 throwing: 75 strength: 69 psiStrength: 65 psiSkill: 0 melee: 95 mana: 100 armor: STR_REPTOID_SHADOW_ARMOR standHeight: 21 kneelHeight: 16 value: 35 deathSound: 8 intelligence: 6 aggression: 3 sniper: 70 spotter: 3 - type: STR_REPTOID_LEADER race: STR_REPTOID rank: STR_LIVE_LEADER stats: tu: 68 stamina: 96 health: 50 bravery: 80 reactions: 55 firing: 55 throwing: 65 strength: 60 psiStrength: 55 psiSkill: 0 melee: 60 mana: 100 armor: STR_REPTOID_DRAKE_ARMOR standHeight: 21 kneelHeight: 16 value: 40 deathSound: 8 intelligence: 8 aggression: 0 sniper: 40 spotter: 2 - type: STR_REPTOID_COMMANDER race: STR_REPTOID rank: STR_LIVE_COMMANDER stats: tu: 68 stamina: 96 health: 60 bravery: 80 reactions: 80 firing: 55 throwing: 65 strength: 60 psiStrength: 60 psiSkill: 0 melee: 82 mana: 100 armor: STR_REPTOID_COMMANDER_ARMOR standHeight: 21 kneelHeight: 16 value: 75 deathSound: 8 intelligence: 8 aggression: 0 sniper: 40 spotter: 3 - type: STR_SALAMANDRON_TERRORIST race: STR_SALAMANDRON rank: STR_LIVE_TERRORIST stats: tu: 55 stamina: 90 health: 80 bravery: 90 reactions: 14 firing: 20 throwing: 0 strength: 75 psiStrength: 20 psiSkill: 0 melee: 60 armor: STR_SALAMANDRON_ARMOR standHeight: 24 kneelHeight: 18 value: 40 deathSound: 74 moveSound: 185 intelligence: 2 aggression: 2 builtInWeaponSets: - - STR_SALAMANDRON_BITE - STR_SALAMANDRON_MISSILES - type: STR_REPTOID_DRAGONFIRE_TURRET_DEFENDER race: STR_REPTOID rank: STR_LIVE_TERRORIST stats: tu: 20 stamina: 1 health: 200 bravery: 110 reactions: 35 firing: 60 throwing: 0 strength: 80 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_REPTOID_DRAGONFIRE_TURRET_ARMOR standHeight: 24 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 intelligence: 3 aggression: 3 energyRecovery: 999 builtInWeaponSets: - - STR_REPTOID_DRAGONFIRE_TURRET_WEAPON - type: STR_ALIEN_SMALL_PLASMA_TURRET race: STR_ALIEN_TURRET rank: STR_LIVE_TERRORIST stats: tu: 15 stamina: 1 health: 30 bravery: 110 reactions: 55 firing: 55 throwing: 0 strength: 40 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_ALIEN_SMALL_PLASMA_TURRET_ARMOR standHeight: 19 kneelHeight: 19 value: 20 intelligence: 0 aggression: 0 energyRecovery: 20 deathSound: 23 capturable: false livingWeapon: true - type: STR_ALIEN_LASER_TURRET race: STR_ALIEN_TURRET rank: STR_LIVE_TERRORIST stats: tu: 20 stamina: 1 health: 80 bravery: 110 reactions: 67 firing: 66 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_ALIEN_LASER_TURRET_ARMOR standHeight: 17 kneelHeight: 17 value: 40 deathSound: 23 moveSound: 40 intelligence: 3 aggression: 3 sniper: 75 energyRecovery: 50 - type: STR_GAZER_SOLDIER race: STR_GAZER rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 80 health: 70 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 49 psiStrength: 50 psiSkill: 0 melee: 34 mana: 100 armor: STR_GAZER_STANDARD_ARMOR standHeight: 19 kneelHeight: 15 value: 16 deathSound: 10 intelligence: 4 aggression: 2 energyRecovery: 40 sniper: 30 spotter: 1 - type: STR_GAZER_NAVIGATOR race: STR_GAZER rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 80 health: 70 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 49 psiStrength: 50 psiSkill: 0 melee: 34 mana: 100 armor: STR_GAZER_STANDARD_ARMOR standHeight: 19 kneelHeight: 15 value: 18 deathSound: 10 intelligence: 5 aggression: 2 energyRecovery: 40 sniper: 30 spotter: 1 - type: STR_GAZER_ENGINEER race: STR_GAZER rank: STR_LIVE_ENGINEER stats: tu: 50 stamina: 80 health: 70 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 49 psiStrength: 50 psiSkill: 0 melee: 34 mana: 100 armor: STR_GAZER_STANDARD_ARMOR standHeight: 19 kneelHeight: 15 value: 26 deathSound: 10 intelligence: 5 aggression: 2 energyRecovery: 40 sniper: 30 spotter: 1 - type: STR_GAZER_MEDIC race: STR_GAZER rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 80 health: 70 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 49 psiStrength: 50 psiSkill: 0 melee: 34 mana: 100 armor: STR_GAZER_STANDARD_ARMOR standHeight: 19 kneelHeight: 15 value: 22 deathSound: 10 intelligence: 5 aggression: 1 energyRecovery: 40 sniper: 30 spotter: 1 - type: STR_GAZER_LEADER race: STR_GAZER rank: STR_LIVE_LEADER stats: tu: 54 stamina: 86 health: 80 bravery: 80 reactions: 50 firing: 60 throwing: 70 strength: 49 psiStrength: 55 psiSkill: 0 melee: 40 mana: 100 armor: STR_GAZER_LEADER_ARMOR standHeight: 19 kneelHeight: 15 value: 35 deathSound: 10 intelligence: 6 aggression: 1 energyRecovery: 40 sniper: 30 spotter: 1 - type: STR_GAZER_COMMANDER race: STR_GAZER rank: STR_LIVE_COMMANDER stats: tu: 58 stamina: 92 health: 95 bravery: 80 reactions: 50 firing: 60 throwing: 70 strength: 49 psiStrength: 60 psiSkill: 0 melee: 45 mana: 100 armor: STR_GAZER_COMMANDER_ARMOR standHeight: 19 kneelHeight: 15 value: 70 deathSound: 10 intelligence: 6 aggression: 1 energyRecovery: 40 sniper: 30 spotter: 1 - type: STR_HOLODRONE_TERRORIST race: STR_HOLODRONE rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 105 health: 50 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 50 psiStrength: 100 psiSkill: 0 melee: 60 armor: STR_HOLODRONE_ARMOR standHeight: 16 kneelHeight: 16 floatHeight: 8 value: 40 deathSound: 23 moveSound: 15 intelligence: 2 aggression: 2 livingWeapon: true - type: STR_WASPITE_SOLDIER race: STR_WASPITE rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 94 health: 40 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 55 psiSkill: 0 melee: 65 mana: 100 armor: STR_WASPITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 16 deathSound: 51 moveSound: 40 intelligence: 5 aggression: 2 sniper: 75 spotter: 2 - type: STR_WASPITE_NAVIGATOR race: STR_WASPITE rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 94 health: 40 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 50 psiSkill: 0 melee: 65 mana: 100 armor: STR_WASPITE_ARMOR_BROWN standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 18 deathSound: 51 moveSound: 40 intelligence: 6 aggression: 2 sniper: 75 spotter: 2 - type: STR_WASPITE_ENGINEER race: STR_WASPITE rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 94 health: 40 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 55 psiSkill: 0 melee: 65 mana: 100 armor: STR_WASPITE_STANDARD_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 28 deathSound: 51 moveSound: 40 intelligence: 8 aggression: 2 sniper: 75 spotter: 2 - type: STR_WASPITE_MEDIC race: STR_WASPITE rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 94 health: 40 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 50 psiSkill: 0 melee: 65 mana: 100 armor: STR_WASPITE_ARMOR_WHITE standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 24 deathSound: 51 moveSound: 40 intelligence: 7 aggression: 1 sniper: 75 spotter: 2 - type: STR_WASPITE_LEADER race: STR_WASPITE rank: STR_LIVE_LEADER stats: tu: 68 stamina: 96 health: 45 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 55 psiSkill: 0 melee: 70 mana: 100 armor: STR_WASPITE_LEADER_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 40 deathSound: 51 moveSound: 40 intelligence: 8 aggression: 0 sniper: 75 spotter: 2 - type: STR_WASPITE_COMMANDER race: STR_WASPITE rank: STR_LIVE_COMMANDER stats: tu: 68 stamina: 96 health: 50 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 60 psiSkill: 0 melee: 76 mana: 100 armor: STR_WASPITE_COMMANDER_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 80 deathSound: 51 moveSound: 40 intelligence: 8 aggression: 0 sniper: 75 spotter: 2 - type: STR_CYBERMITE_TERRORIST race: STR_CYBERMITE rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 92 health: 20 bravery: 110 reactions: 64 firing: 0 throwing: 0 strength: 30 psiStrength: 100 psiSkill: 0 melee: 60 armor: STR_CYBERMITE_ARMOR standHeight: 6 kneelHeight: 5 value: 40 deathSound: 23 intelligence: 2 aggression: 2 isLeeroyJenkins: true specab: 1 livingWeapon: true - type: STR_SECTOID_SOLDIER race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 20 psiStrength: 60 psiSkill: 15 melee: 12 mana: 100 armor: STR_SECTOID_STANDARD_ARMOR standHeight: 16 kneelHeight: 12 value: 15 deathSound: 10 intelligence: 3 aggression: 2 sniper: 50 spotter: 1 - type: STR_SECTOID_NAVIGATOR race: STR_SECTOID rank: STR_LIVE_NAVIGATOR stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 66 firing: 52 throwing: 58 strength: 20 psiStrength: 60 psiSkill: 17 melee: 12 mana: 100 armor: STR_SECTOID_STANDARD_ARMOR standHeight: 16 kneelHeight: 12 value: 17 deathSound: 10 intelligence: 4 aggression: 2 sniper: 50 spotter: 1 - type: STR_SECTOID_ENGINEER race: STR_SECTOID rank: STR_LIVE_ENGINEER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 65 firing: 52 throwing: 58 strength: 20 psiStrength: 60 psiSkill: 17 melee: 12 mana: 100 armor: STR_SECTOID_STANDARD_ARMOR standHeight: 16 kneelHeight: 12 value: 23 deathSound: 10 intelligence: 6 aggression: 2 sniper: 50 spotter: 1 - type: STR_SECTOID_MEDIC race: STR_SECTOID rank: STR_LIVE_MEDIC stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 20 psiStrength: 60 psiSkill: 24 melee: 12 mana: 100 armor: STR_SECTOID_MEDIC_ARMOR standHeight: 16 kneelHeight: 12 value: 27 deathSound: 10 intelligence: 5 aggression: 1 sniper: 50 spotter: 1 - type: STR_SECTOID_LEADER race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 69 firing: 52 throwing: 58 strength: 20 psiStrength: 60 psiSkill: 33 melee: 18 mana: 100 armor: STR_SECTOID_LEADER_ARMOR standHeight: 16 kneelHeight: 12 value: 40 deathSound: 10 intelligence: 7 aggression: 1 sniper: 50 spotter: 2 - type: STR_SECTOID_COMMANDER race: STR_SECTOID rank: STR_LIVE_COMMANDER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 76 firing: 52 throwing: 58 strength: 20 psiStrength: 60 psiSkill: 40 melee: 28 mana: 100 armor: STR_SECTOID_COMMANDER_ARMOR standHeight: 16 kneelHeight: 12 value: 80 deathSound: 10 intelligence: 8 aggression: 0 sniper: 50 spotter: 2 - type: STR_SECTOID_GUARDIAN race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 70 firing: 58 throwing: 58 strength: 25 psiStrength: 40 psiSkill: 36 melee: 30 mana: 100 armor: STR_SECTOID_GUARDIAN_ARMOR standHeight: 16 kneelHeight: 12 value: 30 deathSound: 10 intelligence: 7 aggression: 1 sniper: 50 spotter: 2 - type: STR_SECTOID_GUARD_CAPTAIN race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 60 stamina: 110 health: 38 bravery: 90 reactions: 80 firing: 66 throwing: 62 strength: 30 psiStrength: 55 psiSkill: 42 melee: 37 mana: 100 armor: STR_SECTOID_GUARDIAN_ARMOR standHeight: 16 kneelHeight: 12 value: 45 deathSound: 10 intelligence: 7 aggression: 1 sniper: 50 spotter: 1 - type: STR_FLOATER_SOLDIER race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 60 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 38 mana: 100 armor: STR_FLOATER_SOLDIER_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 16 deathSound: 10 moveSound: 15 intelligence: 4 aggression: 2 sniper: 75 spotter: 1 - type: STR_FLOATER_NAVIGATOR race: STR_FLOATER rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 60 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 38 mana: 100 armor: STR_FLOATER_ARMOR_BLUE standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 18 deathSound: 10 moveSound: 15 intelligence: 5 aggression: 2 sniper: 75 spotter: 1 - type: STR_FLOATER_ENGINEER race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 60 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 38 mana: 100 armor: STR_FLOATER_ARMOR_GREEN standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 26 deathSound: 10 moveSound: 15 intelligence: 7 aggression: 2 sniper: 75 spotter: 1 - type: STR_FLOATER_MEDIC race: STR_FLOATER rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 60 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 38 mana: 100 armor: STR_FLOATER_ARMOR_WHITE standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 24 deathSound: 10 moveSound: 15 intelligence: 6 aggression: 1 sniper: 75 spotter: 1 - type: STR_FLOATER_LEADER race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 55 stamina: 95 health: 40 bravery: 80 reactions: 60 firing: 70 throwing: 58 strength: 47 psiStrength: 40 psiSkill: 0 melee: 45 mana: 100 armor: STR_FLOATER_LEADER_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 35 deathSound: 10 moveSound: 15 intelligence: 8 aggression: 0 sniper: 75 spotter: 1 - type: STR_FLOATER_COMMANDER race: STR_FLOATER rank: STR_LIVE_COMMANDER stats: tu: 60 stamina: 100 health: 45 bravery: 80 reactions: 66 firing: 76 throwing: 65 strength: 48 psiStrength: 45 psiSkill: 0 melee: 55 mana: 100 armor: STR_FLOATER_COMMANDER_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 70 deathSound: 10 moveSound: 15 intelligence: 8 aggression: 0 sniper: 75 spotter: 1 - type: STR_FLOATER_LEGIONNAIRE race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 85 stamina: 160 health: 60 bravery: 90 reactions: 80 firing: 80 throwing: 65 strength: 55 psiStrength: 40 psiSkill: 0 melee: 50 mana: 100 armor: STR_FLOATER_LEGIONNAIRE_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 32 deathSound: 10 moveSound: 15 intelligence: 5 aggression: 2 sniper: 75 spotter: 1 - type: STR_FLOATER_CENTURION race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 85 stamina: 160 health: 70 bravery: 90 reactions: 90 firing: 90 throwing: 72 strength: 55 psiStrength: 45 psiSkill: 0 melee: 60 mana: 100 armor: STR_FLOATER_LEGIONNAIRE_ARMOR standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 32 deathSound: 10 moveSound: 15 intelligence: 5 aggression: 2 sniper: 75 spotter: 1 - type: STR_SNAKEMAN_SOLDIER race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 40 stamina: 80 health: 65 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 48 mana: 100 armor: STR_SNAKEMAN_SOLDIER_ARMOR standHeight: 18 kneelHeight: 18 value: 16 deathSound: 8 moveSound: 0 intelligence: 2 aggression: 2 sniper: 50 spotter: 1 - type: STR_SNAKEMAN_NAVIGATOR race: STR_SNAKEMAN rank: STR_LIVE_NAVIGATOR stats: tu: 40 stamina: 80 health: 65 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 48 mana: 100 armor: STR_SNAKEMAN_ARMOR_BLUE standHeight: 18 kneelHeight: 18 value: 18 deathSound: 8 moveSound: 0 intelligence: 3 aggression: 2 sniper: 50 spotter: 1 - type: STR_SNAKEMAN_ENGINEER race: STR_SNAKEMAN rank: STR_LIVE_ENGINEER stats: tu: 40 stamina: 80 health: 65 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 48 mana: 100 armor: STR_SNAKEMAN_ARMOR_GREEN standHeight: 18 kneelHeight: 18 value: 26 deathSound: 8 moveSound: 0 intelligence: 4 aggression: 2 sniper: 50 spotter: 1 - type: STR_SNAKEMAN_BEASTMASTER race: STR_SNAKEMAN rank: STR_LIVE_ENGINEER stats: tu: 40 stamina: 80 health: 70 bravery: 80 reactions: 50 firing: 55 throwing: 65 strength: 47 psiStrength: 50 psiSkill: 20 melee: 55 mana: 100 armor: STR_SNAKEMAN_ARMOR_BLACK standHeight: 18 kneelHeight: 18 value: 35 deathSound: 8 moveSound: 0 intelligence: 4 aggression: 2 sniper: 50 spotter: 1 - type: STR_SNAKEMAN_LEADER race: STR_SNAKEMAN rank: STR_LIVE_LEADER stats: tu: 40 stamina: 80 health: 70 bravery: 80 reactions: 55 firing: 65 throwing: 65 strength: 47 psiStrength: 45 psiSkill: 0 melee: 55 mana: 100 armor: STR_SNAKEMAN_LEADER_ARMOR standHeight: 18 kneelHeight: 18 value: 40 deathSound: 8 moveSound: 0 intelligence: 5 aggression: 2 sniper: 50 spotter: 1 - type: STR_SNAKEMAN_COMMANDER race: STR_SNAKEMAN rank: STR_LIVE_COMMANDER stats: tu: 45 stamina: 84 health: 80 bravery: 80 reactions: 65 firing: 58 throwing: 65 strength: 47 psiStrength: 50 psiSkill: 0 melee: 65 mana: 100 armor: STR_SNAKEMAN_COMMANDER_ARMOR standHeight: 18 kneelHeight: 18 value: 80 deathSound: 8 moveSound: 0 intelligence: 6 aggression: 2 energyRecovery: 40 sniper: 50 spotter: 1 - type: STR_MUTON_SOLDIER race: STR_MUTON rank: STR_LIVE_SOLDIER stats: tu: 76 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 74 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 mana: 100 armor: STR_MUTON_SOLDIER_ARMOR standHeight: 21 kneelHeight: 16 value: 22 deathSound: 6 intelligence: 2 aggression: 2 energyRecovery: 40 sniper: 75 spotter: 1 - type: STR_MUTON_NAVIGATOR race: STR_MUTON rank: STR_LIVE_NAVIGATOR stats: tu: 76 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 74 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 mana: 100 armor: STR_MUTON_NAVIGATOR_ARMOR standHeight: 21 kneelHeight: 16 value: 28 deathSound: 6 intelligence: 3 aggression: 2 sniper: 75 spotter: 1 energyRecovery: 40 - type: STR_MUTON_ENGINEER race: STR_MUTON rank: STR_LIVE_ENGINEER stats: tu: 76 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 74 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 mana: 100 armor: STR_MUTON_ENGINEER_ARMOR standHeight: 21 kneelHeight: 16 value: 30 deathSound: 6 intelligence: 4 aggression: 2 sniper: 75 spotter: 1 energyRecovery: 40 - type: STR_MUTON_MEDIC race: STR_MUTON rank: STR_LIVE_MEDIC stats: tu: 76 stamina: 90 health: 130 bravery: 80 reactions: 55 firing: 74 throwing: 60 strength: 70 psiStrength: 24 psiSkill: 0 melee: 76 mana: 100 armor: STR_MUTON_MEDIC_ARMOR standHeight: 21 kneelHeight: 16 value: 40 deathSound: 6 intelligence: 4 aggression: 2 sniper: 75 spotter: 1 energyRecovery: 40 - type: STR_MUTON_LEADER race: STR_MUTON rank: STR_LIVE_LEADER stats: tu: 82 stamina: 90 health: 140 bravery: 80 reactions: 60 firing: 74 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 78 mana: 100 armor: STR_MUTON_LEADER_ARMOR standHeight: 21 kneelHeight: 16 value: 50 deathSound: 6 intelligence: 4 aggression: 2 sniper: 50 spotter: 1 energyRecovery: 40 - type: STR_MUTON_COMMANDER race: STR_MUTON rank: STR_LIVE_COMMANDER stats: tu: 85 stamina: 90 health: 150 bravery: 90 reactions: 60 firing: 94 throwing: 62 strength: 85 psiStrength: 50 psiSkill: 0 melee: 82 mana: 100 armor: STR_MUTON_COMMANDER_ARMOR standHeight: 21 kneelHeight: 16 value: 80 deathSound: 6 intelligence: 4 aggression: 2 sniper: 75 spotter: 1 energyRecovery: 40 - type: STR_MUTON_SHADER race: STR_MUTON rank: STR_LIVE_TERRORIST stats: tu: 88 stamina: 105 health: 105 bravery: 80 reactions: 66 firing: 78 throwing: 56 strength: 64 psiStrength: 30 psiSkill: 0 melee: 76 mana: 100 armor: STR_MUTON_SHADER_ARMOR standHeight: 21 kneelHeight: 16 value: 30 deathSound: 290 intelligence: 3 aggression: 3 energyRecovery: 40 sniper: 60 spotter: 1 - type: STR_SILACOID_TERRORIST race: STR_SILACOID rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 80 health: 114 bravery: 100 reactions: 40 firing: 0 throwing: 0 strength: 70 psiStrength: 80 psiSkill: 0 melee: 65 mana: 40 armor: STR_SILACOID_ARMOR standHeight: 10 kneelHeight: 10 value: 40 aggroSound: 118 deathSound: 8 moveSound: 47 intelligence: 3 aggression: 2 energyRecovery: 40 specab: 2 - type: STR_OOZE_TERRORIST race: STR_OOZE rank: STR_LIVE_TERRORIST stats: tu: 36 stamina: 100 health: 130 bravery: 100 reactions: 50 firing: 40 throwing: 0 strength: 30 psiStrength: 80 psiSkill: 0 melee: 65 mana: 250 armor: STR_OOZE_ARMOR standHeight: 10 kneelHeight: 10 value: 30 aggroSound: 118 deathSound: 8 moveSound: 47 intelligence: 3 aggression: 2 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_OOZE_WEAPON_SPIT - STR_OOZE_BITE - type: STR_ABOMINATION_TERRORIST race: STR_ABOMINATION rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 180 health: 130 bravery: 100 reactions: 50 firing: 0 throwing: 0 strength: 70 psiStrength: 60 psiSkill: 0 melee: 75 mana: 100 armor: STR_ABOMINATION_ARMOR standHeight: 10 kneelHeight: 10 value: 40 aggroSound: 118 deathSound: 7 moveSound: 47 intelligence: 3 aggression: 2 energyRecovery: 40 livingWeapon: true builtInWeaponSets: - - STR_ABOMINATION_WEAPON - type: STR_HORROR_TERRORIST race: STR_HORROR rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 80 health: 150 bravery: 100 reactions: 30 firing: 50 throwing: 0 strength: 75 psiStrength: 40 psiSkill: 0 melee: 65 mana: 100 armor: STR_HORROR_ARMOR standHeight: 24 kneelHeight: 18 value: 60 deathSound: 74 moveSound: 185 intelligence: 2 aggression: 2 builtInWeaponSets: - - STR_HORROR_BITE - STR_HORROR_WEAPON livingWeapon: true - type: STR_CELATID_TERRORIST race: STR_CELATID rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 90 health: 68 bravery: 90 reactions: 40 firing: 100 throwing: 0 strength: 70 psiStrength: 80 psiSkill: 0 melee: 35 mana: 100 armor: STR_CELATID_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 40 deathSound: 7 moveSound: 16 intelligence: 3 aggression: 2 energyRecovery: 40 - type: STR_ETHEREAL_SERVITOR race: STR_ETHEREAL rank: STR_LIVE_SOLDIER stats: tu: 68 stamina: 102 health: 70 bravery: 80 reactions: 70 firing: 70 throwing: 75 strength: 50 psiStrength: 50 psiSkill: 30 melee: 56 mana: 100 armor: STR_ETHEREAL_SERVITOR_ARMOR standHeight: 20 kneelHeight: 15 value: 15 deathSound: 9 intelligence: 6 aggression: 1 sniper: 50 spotter: 2 energyRecovery: 40 - type: STR_ETHEREAL_ELIMINATOR race: STR_ETHEREAL rank: STR_LIVE_LEADER stats: tu: 90 stamina: 148 health: 60 bravery: 100 reactions: 100 firing: 66 throwing: 80 strength: 50 psiStrength: 90 psiSkill: 0 melee: 86 mana: 100 armor: STR_ETHEREAL_ELIMINATOR_ARMOR standHeight: 20 kneelHeight: 15 value: 30 deathSound: 9 intelligence: 6 aggression: 4 sniper: 20 spotter: 3 energyRecovery: 60 - type: STR_ETHEREAL_SOLDIER race: STR_ETHEREAL rank: STR_LIVE_SOLDIER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 50 psiSkill: 40 melee: 56 mana: 100 armor: STR_ETHEREAL_SOLDIER_ARMOR standHeight: 20 kneelHeight: 15 value: 20 deathSound: 9 intelligence: 6 aggression: 1 sniper: 75 spotter: 2 energyRecovery: 40 - type: STR_ETHEREAL_LEADER race: STR_ETHEREAL rank: STR_LIVE_LEADER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 60 psiSkill: 45 melee: 66 mana: 100 armor: STR_ETHEREAL_LEADER_ARMOR standHeight: 20 kneelHeight: 15 value: 30 deathSound: 9 intelligence: 7 aggression: 1 sniper: 75 spotter: 3 energyRecovery: 40 - type: STR_ETHEREAL_COMMANDER race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 65 psiSkill: 50 melee: 78 mana: 100 armor: STR_ETHEREAL_COMMANDER_ARMOR standHeight: 20 kneelHeight: 15 value: 80 deathSound: 9 intelligence: 8 aggression: 1 sniper: 75 spotter: 3 energyRecovery: 40 - type: STR_ETHEREAL_GUARDIAN race: STR_ETHEREAL rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 96 health: 55 bravery: 90 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 60 psiSkill: 45 melee: 75 mana: 100 armor: STR_ETHEREAL_GUARDIAN_ARMOR standHeight: 20 kneelHeight: 15 value: 60 deathSound: 9 intelligence: 8 aggression: 1 sniper: 75 spotter: 3 energyRecovery: 40 - type: STR_ETHEREAL_KEEPER race: STR_ETHEREAL rank: STR_LIVE_SOLDIER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 55 psiSkill: 45 melee: 66 mana: 100 armor: STR_ETHEREAL_KEEPER_ARMOR standHeight: 20 kneelHeight: 15 value: 30 deathSound: 9 intelligence: 7 aggression: 1 sniper: 75 spotter: 2 energyRecovery: 40 builtInWeaponSets: - - STR_PLASMA_SWORD - - STR_PLASMA_BLADE - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_PLASMA_SWORD - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - - STR_PHOTON_SPEAR - type: STR_ETHEREAL_SPEAKER race: STR_ETHEREAL rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 96 health: 55 bravery: 100 reactions: 75 firing: 74 throwing: 80 strength: 55 psiStrength: 60 psiSkill: 55 melee: 85 mana: 100 armor: STR_ETHEREAL_SPEAKER_ARMOR standHeight: 20 kneelHeight: 15 value: 75 deathSound: 9 intelligence: 8 aggression: 1 sniper: 75 spotter: 3 energyRecovery: 40 - type: STR_ETHEREAL_LEGATE race: STR_ETHEREAL rank: STR_LIVE_MEDIC stats: tu: 60 stamina: 90 health: 56 bravery: 100 reactions: 65 firing: 60 throwing: 70 strength: 45 psiStrength: 75 psiSkill: 70 melee: 50 mana: 100 armor: STR_ETHEREAL_LEGATE_ARMOR standHeight: 20 kneelHeight: 15 value: 75 deathSound: 9 intelligence: 8 aggression: 1 sniper: 75 spotter: 3 energyRecovery: 35 builtInWeaponSets: - - STR_PLASMA_SWORD - STR_ALIEN_KEY - - STR_PLASMA_BLADE - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_KEY - - STR_PLASMA_SWORD - STR_PLASMA_PISTOL - STR_PLASMA_PISTOL_CLIP - STR_PLASMA_PISTOL_CLIP - STR_ALIEN_KEY - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_KEY - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_KEY - - STR_HEAVY_PLASMA - STR_HEAVY_PLASMA_CLIP - STR_HEAVY_PLASMA_CLIP - STR_ALIEN_KEY - - STR_PHOTON_SPEAR - STR_ALIEN_KEY - - STR_PHOTON_SPEAR - STR_ALIEN_KEY - - STR_PHOTON_SPEAR - STR_ALIEN_KEY - - STR_PHOTON_SPEAR - STR_ALIEN_KEY - type: STR_ETHEREAL_KNIGHT race: STR_ETHEREAL rank: STR_LIVE_LEADER stats: tu: 70 stamina: 100 health: 60 bravery: 100 reactions: 75 firing: 75 throwing: 90 strength: 60 psiStrength: 65 psiSkill: 50 melee: 90 mana: 100 armor: STR_ETHEREAL_KNIGHT_ARMOR standHeight: 20 kneelHeight: 15 value: 100 deathSound: 9 intelligence: 8 aggression: 1 sniper: 75 spotter: 3 energyRecovery: 40 - type: STR_ETHEREAL_GRAND_MASTER race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 80 stamina: 100 health: 65 bravery: 110 reactions: 80 firing: 80 throwing: 100 strength: 65 psiStrength: 75 psiSkill: 80 melee: 95 mana: 100 armor: STR_ETHEREAL_GRAND_MASTER_ARMOR standHeight: 20 kneelHeight: 15 value: 150 deathSound: 9 intelligence: 8 aggression: 1 sniper: 75 spotter: 4 energyRecovery: 40 - type: STR_CHASER_SOLDIER race: STR_CHASER rank: STR_LIVE_SOLDIER stats: tu: 105 stamina: 130 health: 20 bravery: 80 reactions: 55 firing: 58 throwing: 50 strength: 36 psiStrength: 50 psiSkill: 0 melee: 40 mana: 100 armor: STR_CHASER_STANDARD_ARMOR standHeight: 22 kneelHeight: 14 value: 16 deathSound: 10 intelligence: 3 aggression: 3 energyRecovery: 40 sniper: 60 spotter: 1 - type: STR_CHASER_NAVIGATOR race: STR_CHASER rank: STR_LIVE_NAVIGATOR stats: tu: 105 stamina: 130 health: 20 bravery: 80 reactions: 55 firing: 58 throwing: 50 strength: 36 psiStrength: 50 psiSkill: 0 melee: 40 mana: 100 armor: STR_CHASER_STANDARD_ARMOR standHeight: 22 kneelHeight: 14 value: 16 deathSound: 10 intelligence: 3 aggression: 3 energyRecovery: 40 sniper: 60 spotter: 1 - type: STR_CHASER_MEDIC race: STR_CHASER rank: STR_LIVE_MEDIC stats: tu: 105 stamina: 130 health: 20 bravery: 80 reactions: 55 firing: 58 throwing: 50 strength: 36 psiStrength: 50 psiSkill: 0 melee: 40 mana: 100 armor: STR_CHASER_STANDARD_ARMOR standHeight: 22 kneelHeight: 14 value: 16 deathSound: 10 intelligence: 3 aggression: 3 energyRecovery: 40 sniper: 60 spotter: 1 - type: STR_CHASER_ENGINEER race: STR_CHASER rank: STR_LIVE_ENGINEER stats: tu: 105 stamina: 130 health: 20 bravery: 80 reactions: 55 firing: 58 throwing: 50 strength: 36 psiStrength: 50 psiSkill: 0 melee: 40 mana: 100 armor: STR_CHASER_STANDARD_ARMOR standHeight: 22 kneelHeight: 14 value: 16 deathSound: 10 intelligence: 3 aggression: 3 energyRecovery: 40 sniper: 60 spotter: 1 - type: STR_CHASER_LEADER race: STR_CHASER rank: STR_LIVE_LEADER stats: tu: 112 stamina: 140 health: 25 bravery: 80 reactions: 60 firing: 64 throwing: 55 strength: 36 psiStrength: 55 psiSkill: 0 melee: 45 mana: 100 armor: STR_CHASER_STANDARD_ARMOR standHeight: 22 kneelHeight: 14 value: 16 deathSound: 10 intelligence: 4 aggression: 3 energyRecovery: 40 sniper: 60 spotter: 1 - type: STR_CHASER_COMMANDER race: STR_CHASER rank: STR_LIVE_COMMANDER stats: tu: 122 stamina: 155 health: 30 bravery: 80 reactions: 70 firing: 69 throwing: 60 strength: 40 psiStrength: 62 psiSkill: 0 melee: 54 mana: 100 armor: STR_CHASER_STANDARD_ARMOR standHeight: 22 kneelHeight: 14 value: 16 deathSound: 10 intelligence: 4 aggression: 3 energyRecovery: 40 sniper: 60 spotter: 1 - type: STR_SECTOPOD_TERRORIST race: STR_SECTOPOD rank: STR_LIVE_TERRORIST stats: *SectopodStats armor: STR_SECTOPOD_ARMOR standHeight: 23 kneelHeight: 16 value: 60 deathSound: 23 moveSound: 180 intelligence: 4 aggression: 1 sniper: 50 spotter: 1 energyRecovery: 50 - type: STR_SEEKER_DRONE_TERRORIST race: STR_ROBOT rank: STR_LIVE_TERRORIST stats: tu: 112 stamina: 170 health: 26 bravery: 110 reactions: 60 firing: 70 throwing: 0 strength: 18 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_SEEKER_DRONE_ARMOR standHeight: 11 kneelHeight: 16 floatHeight: 12 value: 8 deathSound: 23 moveSound: 40 specab: 1 intelligence: 3 aggression: 0 spotter: 1 builtInWeaponSets: - - STR_SEEKER_DRONE_WEAPON - type: STR_CYBERWEB_ROBOSPHERE_TERRORIST race: STR_ROBOT rank: STR_LIVE_TERRORIST stats: tu: 82 stamina: 140 health: 14 bravery: 110 reactions: 50 firing: 70 throwing: 0 strength: 10 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_CYBERWEB_ROBOSPHERE_ARMOR standHeight: 11 kneelHeight: 16 floatHeight: 12 value: 5 deathSound: 23 moveSound: 40 intelligence: 1 aggression: 0 spotter: 1 livingWeapon: true builtInWeaponSets: - - ROBOSPHERE_LASER_WEAPON - type: STR_CYBERWEB_ROBOTURRET_TERRORIST race: STR_ROBOT rank: STR_LIVE_TERRORIST stats: tu: 42 stamina: 110 health: 55 bravery: 110 reactions: 90 firing: 50 throwing: 0 strength: 30 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_CYBERWEB_ROBOTURRET_ARMOR standHeight: 19 kneelHeight: 19 value: 13 deathSound: 23 moveSound: 14 intelligence: 1 aggression: 0 spotter: 1 livingWeapon: true builtInWeaponSets: - - STR_ROBOTURRET_LASER_WEAPON - STR_ROBOTURRET_LASER_WEAPON - type: STR_CYBERWEB_CENTURION race: STR_ROBOT rank: STR_LIVE_TERRORIST stats: tu: 54 stamina: 110 health: 75 bravery: 110 reactions: 100 firing: 45 throwing: 40 strength: 70 psiStrength: 110 psiSkill: 0 melee: 60 armor: STR_CYBERWEB_CENTURION_ARMOR standHeight: 24 kneelHeight: 24 value: 30 deathSound: 23 moveSound: 182 intelligence: 3 aggression: 2 sniper: 25 spotter: 1 builtInWeaponSets: - - CYBERWEB_CENTURION_WEAPON - CYBERWEB_CENTURION_MELEE livingWeapon: true - type: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER race: STR_ROBOT rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 90 health: 15 bravery: 0 reactions: 10 firing: 50 throwing: 0 strength: 0 psiStrength: 0 psiSkill: 0 melee: 40 mana: 100 armor: STR_WIZKID_SMALL_TANK_ROCKET_LAUNCHER_ARMOR standHeight: 10 kneelHeight: 10 value: 8 deathSound: 23 moveSound: 14 intelligence: 1 aggression: 1 livingWeapon: true builtInWeaponSets: - - STR_SCOUT_DRONE_ROCKET_LAUNCHER - INV_NULL_HAND_L - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_1X2_QD_SLOT - INV_NULL_4X2_BELT - INV_NULL_3X3_BACK_PACK - type: STR_SCOUT_DRONE race: STR_SCOUT_DRONE rank: STR_LIVE_TERRORIST stats: tu: 55 stamina: 110 health: 15 bravery: 110 reactions: 90 firing: 50 throwing: 0 strength: 30 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_SMALL_TANK_ARMOR standHeight: 10 kneelHeight: 10 value: 10 deathSound: 23 moveSound: 14 - type: STR_TANK_CANNON race: STR_TANK_CANNON stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 - type: STR_TANK_ROCKET_LAUNCHER race: STR_TANK_ROCKET_LAUNCHER stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 0 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 - type: STR_TANK_MINIGUN race: STR_TANK_MINIGUN stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 - type: STR_TANK_LASER_CANNON race: STR_TANK_LASER_CANNON stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 7 armor: STR_TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 energyRecovery: 50 - type: STR_TANK_PLASMA race: STR_TANK_PLASMA stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 7 armor: STR_TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 - type: STR_HOVERTANK_LASER_CANNON race: STR_HOVERTANK_LASER_CANNON stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 23 moveSound: 40 - type: STR_HOVERTANK_PLASMA race: STR_HOVERTANK_PLASMA stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 23 moveSound: 40 - type: STR_HOVERTANK_ROCKET_LAUNCHER race: STR_HOVERTANK_ROCKET_LAUNCHER stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 0 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 60 armor: STR_HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 23 moveSound: 40 - type: STR_HOVERTANK_LAUNCHER race: STR_HOVERTANK_LAUNCHER stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 0 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 60 armor: STR_HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 23 moveSound: 40 - type: STR_SECTOPOD_LASER race: STR_SECTOPOD_LASER stats: tu: 100 stamina: 100 health: 100 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_SECTOPOD_ARMOR2 standHeight: 15 kneelHeight: 15 value: 20 deathSound: 23 moveSound: 180 - type: STR_SECTOPOD_PLASMA race: STR_SECTOPOD_PLASMA stats: tu: 100 stamina: 100 health: 100 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_SECTOPOD_ARMOR3 standHeight: 15 kneelHeight: 15 value: 20 deathSound: 23 moveSound: 180 - type: STR_TANK_MASS_DRIVER race: STR_TANK_MASS_DRIVER stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 energyRecovery: 50 - type: STR_HOVERTANK_MASS_DRIVER race: STR_HOVERTANK_MASS_DRIVER stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_HOVERTANK_ARMOR standHeight: 15 kneelHeight: 15 value: 20 deathSound: 23 moveSound: 15 - type: STR_TANK_GAUSS race: STR_TANK_GAUSS stats: tu: 70 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 70 armor: STR_TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 20 deathSound: 23 moveSound: 14 energyRecovery: 50 - type: STR_HOVERTANK_GAUSS race: STR_HOVERTANK_GAUSS stats: tu: 100 stamina: 100 health: 90 bravery: 110 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_HOVERTANK_ARMOR standHeight: 15 kneelHeight: 15 value: 20 deathSound: 23 moveSound: 15 - type: STR_ZOMBIE race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 84 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 80 psiSkill: 0 melee: 80 mana: 70 armor: STR_ZOMBIE_ARMOR standHeight: 22 kneelHeight: 22 value: 25 intelligence: 3 aggression: 2 energyRecovery: 20 spawnUnit: STR_CHRYSSALID_TERRORIST livingWeapon: true builtInWeaponSets: - - STR_ZOMBIE_WEAPON - type: STR_ZOMBIE_AQUATIC race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 84 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 80 psiSkill: 0 melee: 80 mana: 70 armor: STR_ZOMBIE_ARMOR standHeight: 22 kneelHeight: 22 value: 25 intelligence: 3 aggression: 2 energyRecovery: 20 spawnUnit: STR_TENTACULAT_TERRORIST livingWeapon: true builtInWeaponSets: - - STR_ZOMBIE_WEAPON - type: STR_SWARMIDS_LARGE_TERRORIST race: STR_SWARMIDS_LARGE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 95 health: 100 bravery: 110 reactions: 64 firing: 0 throwing: 0 strength: 100 psiStrength: 100 psiSkill: 0 melee: 80 armor: STR_SWARMIDS_LARGE_ARMOR standHeight: 17 floatHeight: 5 kneelHeight: 11 value: 30 deathSound: 130 moveSound: 128 intelligence: 2 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeaponSets: - - STR_SWARMIDS_LARGE_WEAPON - type: STR_SWARMIDS_SMALL_TERRORIST race: STR_SWARMIDS_SMALL rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 95 health: 25 bravery: 110 reactions: 64 firing: 0 throwing: 0 strength: 40 psiStrength: 100 psiSkill: 0 melee: 80 armor: STR_SWARMIDS_SMALL_ARMOR standHeight: 17 floatHeight: 5 kneelHeight: 11 value: 10 deathSound: 130 moveSound: 128 intelligence: 2 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeaponSets: - - STR_SWARMIDS_SMALL_WEAPON - type: STR_AQUATOID_SOLDIER race: STR_AQUATOID rank: STR_LIVE_SOLDIER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 60 firing: 52 throwing: 58 strength: 20 psiStrength: 35 psiSkill: 0 melee: 16 mana: 100 armor: STR_AQUATOID_ARMOR standHeight: 16 kneelHeight: 12 value: 14 deathSound: 10 intelligence: 3 aggression: 2 sniper: 50 spotter: 1 energyRecovery: 30 - type: STR_AQUATOID_NAVIGATOR race: STR_AQUATOID rank: STR_LIVE_NAVIGATOR stats: tu: 54 stamina: 95 health: 34 bravery: 80 reactions: 64 firing: 52 throwing: 62 strength: 22 psiStrength: 40 psiSkill: 0 melee: 20 mana: 100 armor: STR_AQUATOID_ARMOR standHeight: 16 kneelHeight: 12 value: 20 deathSound: 10 intelligence: 3 aggression: 2 sniper: 50 spotter: 1 energyRecovery: 30 - type: STR_AQUATOID_SQUAD_LEADER race: STR_AQUATOID rank: STR_LIVE_LEADER stats: tu: 55 stamina: 95 health: 40 bravery: 90 reactions: 70 firing: 56 throwing: 62 strength: 24 psiStrength: 50 psiSkill: 0 melee: 25 mana: 100 armor: STR_AQUATOID_ARMOR standHeight: 16 kneelHeight: 12 value: 40 deathSound: 10 intelligence: 4 aggression: 2 sniper: 50 spotter: 1 energyRecovery: 30 - type: STR_DEEP_ONE_SOLDIER race: STR_DEEP_ONE rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 70 health: 60 bravery: 110 reactions: 35 firing: 50 throwing: 65 strength: 45 psiStrength: 45 psiSkill: 0 melee: 80 mana: 80 armor: STR_DEEP_ONE_ARMOR standHeight: 22 kneelHeight: 14 value: 15 deathSound: 610 intelligence: 4 aggression: 3 spotter: 1 energyRecovery: 30 - type: STR_DEEP_ONE_CHIEFTAIN race: STR_DEEP_ONE rank: STR_LIVE_LEADER stats: tu: 74 stamina: 80 health: 70 bravery: 120 reactions: 45 firing: 55 throwing: 80 strength: 60 psiStrength: 55 psiSkill: 0 melee: 100 mana: 80 armor: STR_DEEP_ONE_ARMOR standHeight: 22 kneelHeight: 14 value: 25 deathSound: 610 intelligence: 5 aggression: 3 spotter: 1 energyRecovery: 30 - type: STR_CALCINITE_TERRORIST race: STR_CALCINITE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 90 health: 90 bravery: 110 reactions: 30 firing: 10 throwing: 15 strength: 50 psiStrength: 90 psiSkill: 0 melee: 45 mana: 100 armor: STR_CALCINITE_ARMOR standHeight: 22 kneelHeight: 22 value: 25 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 30 builtInWeaponSets: - - STR_CALCINITE_ZAPPER - type: STR_JANISSARY_TERRORIST race: STR_JANISSARY rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 90 health: 35 bravery: 90 reactions: 55 firing: 50 throwing: 58 strength: 40 psiStrength: 50 psiSkill: 0 melee: 70 mana: 100 armor: STR_JANISSARY_ARMOR standHeight: 21 kneelHeight: 16 value: 25 deathSound: 8 intelligence: 4 aggression: 2 sniper: 25 - type: STR_GILLMAN_HERO race: STR_JANISSARY rank: STR_LIVE_SOLDIER stats: tu: 62 stamina: 120 health: 65 bravery: 90 reactions: 68 firing: 66 throwing: 60 strength: 54 psiStrength: 50 psiSkill: 0 melee: 65 mana: 100 armor: STR_GILLMAN_HERO_ARMOR standHeight: 22 kneelHeight: 14 value: 50 deathSound: 8 intelligence: 4 aggression: 1 sniper: 25 spotter: 1 builtInWeaponSets: - - STR_SONIC_CANNON - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - STR_SONIC_CANNON_CLIP - type: STR_HALLUCINOID_TERRORIST race: STR_HALLUCINOID rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 120 bravery: 100 reactions: 50 firing: 30 throwing: 5 strength: 90 psiStrength: 90 psiSkill: 0 melee: 80 mana: 100 armor: STR_HALLUCINOID_ARMOR standHeight: 23 kneelHeight: 18 floatHeight: 2 value: 35 deathSound: 8 moveSound: 40 intelligence: 5 aggression: 0 livingWeapon: true builtInWeaponSets: - - STR_HALLUCINOID_PSI_WEAPON - STR_HALLUCINOID_FREEZE - type: STR_BIODRONE_TERRORIST race: STR_BIODRONE rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 120 health: 140 bravery: 100 reactions: 40 firing: 90 throwing: 0 strength: 120 psiStrength: 90 psiSkill: 0 melee: 1 mana: 70 armor: STR_BIODRONE_ARMOR moveSound: 40 standHeight: 11 kneelHeight: 16 floatHeight: 12 value: 25 deathSound: 8 intelligence: 3 aggression: 2 sniper: 25 specab: 1 builtInWeaponSets: - - STR_TRIBIO_SONIC_WEAPON - STR_BIODRONE_MELEE_ATTACK - type: STR_CARCHARODON_FERAL race: STR_CARCHARODON rank: STR_LIVE_TERRORIST stats: tu: 86 stamina: 100 health: 85 bravery: 90 reactions: 53 firing: 30 throwing: 30 strength: 75 psiStrength: 18 psiSkill: 0 melee: 72 mana: 60 armor: STR_CARCHARODON_FERAL_ARMOR standHeight: 21 kneelHeight: 16 value: 14 deathSound: 7 intelligence: 2 aggression: 3 energyRecovery: 50 - type: STR_CARCHARODON_SOLDIER race: STR_CARCHARODON rank: STR_LIVE_SOLDIER stats: tu: 86 stamina: 100 health: 100 bravery: 90 reactions: 60 firing: 25 throwing: 30 strength: 75 psiStrength: 18 psiSkill: 0 melee: 80 mana: 60 armor: STR_CARCHARODON_ARMOR standHeight: 21 kneelHeight: 16 value: 20 deathSound: 7 intelligence: 3 aggression: 3 energyRecovery: 50 - type: STR_CARCHARODON_NAVIGATOR race: STR_CARCHARODON rank: STR_LIVE_NAVIGATOR stats: tu: 86 stamina: 100 health: 100 bravery: 90 reactions: 65 firing: 29 throwing: 30 strength: 75 psiStrength: 18 psiSkill: 0 melee: 80 mana: 60 armor: STR_CARCHARODON_ARMOR standHeight: 21 kneelHeight: 16 value: 20 deathSound: 7 intelligence: 3 aggression: 3 energyRecovery: 50 - type: STR_CARCHARODON_VIVISECTOR race: STR_CARCHARODON rank: STR_LIVE_MEDIC stats: tu: 90 stamina: 100 health: 105 bravery: 90 reactions: 65 firing: 25 throwing: 30 strength: 75 psiStrength: 18 psiSkill: 0 melee: 80 mana: 60 armor: STR_CARCHARODON_ARMOR standHeight: 21 kneelHeight: 16 value: 20 deathSound: 7 intelligence: 3 aggression: 4 energyRecovery: 50 - type: STR_CARCHARODON_MECHANIC race: STR_CARCHARODON rank: STR_LIVE_ENGINEER stats: tu: 86 stamina: 100 health: 105 bravery: 90 reactions: 65 firing: 32 throwing: 35 strength: 75 psiStrength: 18 psiSkill: 0 melee: 80 mana: 60 armor: STR_CARCHARODON_ARMOR standHeight: 21 kneelHeight: 16 value: 20 deathSound: 7 intelligence: 3 aggression: 4 energyRecovery: 50 - type: STR_CARCHARODON_PACK_LEADER race: STR_CARCHARODON rank: STR_LIVE_LEADER stats: tu: 90 stamina: 100 health: 114 bravery: 90 reactions: 70 firing: 35 throwing: 35 strength: 75 psiStrength: 18 psiSkill: 0 melee: 90 mana: 60 armor: STR_CARCHARODON_ARMOR standHeight: 21 kneelHeight: 16 value: 20 deathSound: 7 intelligence: 3 aggression: 4 energyRecovery: 50 - type: STR_CARCHARODON_WARLORD race: STR_CARCHARODON rank: STR_LIVE_COMMANDER stats: tu: 90 stamina: 100 health: 120 bravery: 90 reactions: 70 firing: 40 throwing: 35 strength: 75 psiStrength: 18 psiSkill: 0 melee: 90 mana: 60 armor: STR_CARCHARODON_ARMOR standHeight: 21 kneelHeight: 16 value: 20 deathSound: 7 intelligence: 3 aggression: 4 energyRecovery: 50 - type: STR_LOBSTERMAN_FERAL race: STR_LOBSTERMAN rank: STR_LIVE_TERRORIST stats: tu: 56 stamina: 80 health: 80 bravery: 80 reactions: 40 firing: 34 throwing: 52 strength: 70 psiStrength: 20 psiSkill: 0 melee: 66 mana: 70 armor: STR_LOBSTERMAN_FERAL_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 40 - type: STR_LOBSTERMAN_SOLDIER race: STR_LOBSTERMAN rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 80 health: 80 bravery: 90 reactions: 50 firing: 45 throwing: 56 strength: 70 psiStrength: 40 psiSkill: 0 melee: 74 mana: 70 armor: STR_LOBSTERMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 40 - type: STR_LOBSTERMAN_NAVIGATOR race: STR_LOBSTERMAN rank: STR_LIVE_NAVIGATOR stats: tu: 56 stamina: 80 health: 80 bravery: 90 reactions: 55 firing: 45 throwing: 53 strength: 70 psiStrength: 40 psiSkill: 0 melee: 74 mana: 70 armor: STR_LOBSTERMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 40 - type: STR_LOBSTERMAN_BIOLOGIST race: STR_LOBSTERMAN rank: STR_LIVE_MEDIC stats: tu: 56 stamina: 80 health: 85 bravery: 90 reactions: 50 firing: 50 throwing: 56 strength: 70 psiStrength: 40 psiSkill: 0 melee: 74 mana: 70 armor: STR_LOBSTERMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 40 - type: STR_LOBSTERMAN_TECHNICIAN race: STR_LOBSTERMAN rank: STR_LIVE_ENGINEER stats: tu: 56 stamina: 80 health: 85 bravery: 90 reactions: 50 firing: 50 throwing: 56 strength: 70 psiStrength: 40 psiSkill: 0 melee: 74 mana: 70 armor: STR_LOBSTERMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 40 - type: STR_LOBSTERMAN_OVERSEER race: STR_LOBSTERMAN rank: STR_LIVE_LEADER stats: tu: 56 stamina: 80 health: 90 bravery: 90 reactions: 55 firing: 55 throwing: 61 strength: 70 psiStrength: 40 psiSkill: 0 melee: 80 mana: 70 armor: STR_LOBSTERMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 40 - type: STR_LOBSTERMAN_OVERLORD race: STR_LOBSTERMAN rank: STR_LIVE_COMMANDER stats: tu: 56 stamina: 80 health: 100 bravery: 90 reactions: 60 firing: 60 throwing: 66 strength: 70 psiStrength: 40 psiSkill: 0 melee: 85 mana: 70 armor: STR_LOBSTERMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 14 deathSound: 7 intelligence: 1 aggression: 4 energyRecovery: 40 - type: STR_GILLDOG_TERRORIST race: STR_GILLDOG rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 90 health: 60 bravery: 100 reactions: 60 firing: 30 throwing: 0 strength: 50 psiStrength: 30 psiSkill: 0 melee: 90 armor: STR_GILLDOG_ARMOR standHeight: 12 kneelHeight: 12 value: 10 aggroSound: 119 deathSound: 90 energyRecovery: 30 intelligence: 3 aggression: 2 spotter: 1 livingWeapon: true builtInWeaponSets: - - STR_GILLDOG_WEAPON - type: STR_BLOODHOUND_TERRORIST race: STR_BLOODHOUND rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 100 health: 60 bravery: 100 reactions: 60 firing: 30 throwing: 0 strength: 60 psiStrength: 30 psiSkill: 0 melee: 90 armor: STR_BLOODHOUND_ARMOR standHeight: 12 kneelHeight: 12 value: 10 aggroSound: 119 deathSound: 90 energyRecovery: 30 intelligence: 3 aggression: 2 spotter: 1 livingWeapon: true builtInWeaponSets: - - STR_BLOODHOUND_WEAPON - type: STR_MINOTAUR_TERRORIST race: STR_MINOTAUR rank: STR_LIVE_TERRORIST stats: tu: 100 stamina: 140 health: 200 bravery: 100 reactions: 40 firing: 25 throwing: 30 strength: 160 psiStrength: 30 psiSkill: 0 melee: 70 mana: 40 armor: STR_MINOTAUR_ARMOR standHeight: 22 kneelHeight: 16 value: 18 aggroSound: 204 deathSound: 74 energyRecovery: 30 intelligence: 1 aggression: 5 - type: STR_TENTACULAT_TERRORIST race: STR_TENTACULAT rank: STR_LIVE_TERRORIST stats: tu: 99 stamina: 140 health: 96 bravery: 110 reactions: 90 firing: 50 throwing: 50 strength: 100 psiStrength: 100 psiSkill: 0 melee: 80 armor: STR_TENTACULAT_ARMOR moveSound: 40 standHeight: 22 floatHeight: 2 kneelHeight: 18 value: 25 deathSound: 8 intelligence: 5 aggression: 2 livingWeapon: true builtInWeaponSets: - - STR_TENTACULAT_WEAPON - type: STR_TASOTH_SOLDIER race: STR_TASOTH rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 100 health: 125 bravery: 60 reactions: 80 firing: 54 throwing: 62 strength: 70 psiStrength: 30 psiSkill: 0 melee: 90 mana: 100 armor: STR_TASOTH_ARMOR standHeight: 22 kneelHeight: 14 value: 40 deathSound: 8 intelligence: 4 aggression: 2 sniper: 75 spotter: 1 energyRecovery: 30 - type: STR_HYBRID_BRAINER race: STR_HYBRID rank: STR_LIVE_COMMANDER stats: tu: 44 stamina: 40 health: 30 bravery: 100 reactions: 60 firing: 50 throwing: 40 strength: 20 psiStrength: 65 psiSkill: 40 melee: 20 mana: 50 armor: STR_BRAINER_ARMOR standHeight: 16 kneelHeight: 12 value: 50 deathSound: 10 intelligence: 5 aggression: 1 spotter: 2 builtInWeaponSets: - - BRAINER_WEAPON livingWeapon: true canSurrender: true - type: STR_EXALT_BRAINER race: STR_EXALT rank: STR_LIVE_COMMANDER stats: tu: 44 stamina: 40 health: 30 bravery: 100 reactions: 60 firing: 50 throwing: 40 strength: 20 psiStrength: 65 psiSkill: 40 melee: 20 mana: 50 armor: STR_BRAINER_ARMOR standHeight: 16 kneelHeight: 12 value: 80 deathSound: 10 intelligence: 5 aggression: 1 spotter: 2 builtInWeaponSets: - - BRAINER_WEAPON livingWeapon: true canSurrender: true - type: STR_REAPER_TERRORIST race: STR_REAPER rank: STR_LIVE_TERRORIST stats: tu: 92 stamina: 90 health: 148 bravery: 90 reactions: 64 firing: 0 throwing: 0 strength: 90 psiStrength: 35 psiSkill: 0 melee: 80 armor: STR_REAPER_ARMOR standHeight: 23 kneelHeight: 16 value: 40 deathSound: 10 intelligence: 2 aggression: 2 energyRecovery: 34 - type: STR_BADASS_CHRYSSALID_TERRORIST race: STR_CHRYSSALID rank: STR_LIVE_TERRORIST stats: tu: 104 stamina: 80 health: 430 bravery: 90 reactions: 56 firing: 0 throwing: 0 strength: 140 psiStrength: 35 psiSkill: 0 melee: 66 armor: STR_BADASS_CHRYSSALID_ARMOR standHeight: 23 kneelHeight: 16 value: 40 aggroSound: 199 deathSound: 198 intelligence: 2 aggression: 2 energyRecovery: 34 livingWeapon: true builtInWeaponSets: - - STR_BADASS_CHRYSSALID_WEAPON - type: STR_CYBERDISC_TERRORIST race: STR_CYBERDISC rank: STR_LIVE_TERRORIST stats: tu: 68 stamina: 90 health: 120 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 0 armor: STR_CYBERDISC_ARMOR standHeight: 15 kneelHeight: 15 floatHeight: 2 value: 50 deathSound: 23 moveSound: 40 intelligence: 5 aggression: 1 sniper: 75 spotter: 1 energyRecovery: 50 specab: 1 - type: STR_MALE_CIVILIAN_BODYGUARD race: STR_HUMAN stats: tu: 52 stamina: 75 health: 40 bravery: 80 reactions: 45 firing: 43 throwing: 30 strength: 40 psiStrength: 5 psiSkill: 0 melee: 50 mana: 50 armor: STR_MALE_CIVILIAN_BODYGUARD_ARMOR standHeight: 22 kneelHeight: 14 value: 15 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 3 aggression: 1 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_SECURITY_LICENSE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_ELECTRIC_CLUB - STR_SECURITY_LICENSE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_SECURITY_LICENSE - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SECURITY_LICENSE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_SECURITY_LICENSE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_SECURITY_LICENSE - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_ELECTRIC_CLUB - STR_SECURITY_LICENSE - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_SECURITY_LICENSE - - STR_SMALL_SHOTGUN - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SMALL_SHOTGUN_SHELLS - STR_SECURITY_LICENSE - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_SECURITY_LICENSE - type: STR_MALE_CIVILIAN_HOOLIGAN race: STR_HUMAN stats: tu: 40 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 40 throwing: 40 strength: 30 psiStrength: 5 psiSkill: 0 melee: 45 mana: 50 armor: STR_MALE_CIVILIAN_HOOLIGAN_ARMOR standHeight: 22 kneelHeight: 14 value: 3 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 2 aggression: 3 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_KNIFE - STR_SPORT_PARAPHERNALIA - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - STR_SPORT_PARAPHERNALIA - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_SPORT_PARAPHERNALIA - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_SPORT_PARAPHERNALIA - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_SPORT_PARAPHERNALIA - - STR_PPSH - STR_PPSH_CLIP - STR_PPSH_CLIP - STR_PPSH_CLIP - STR_SPORT_PARAPHERNALIA - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_PIPE - STR_SPORT_PARAPHERNALIA - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_SPORT_PARAPHERNALIA - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_SPORT_PARAPHERNALIA - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_SPORT_PARAPHERNALIA - type: STR_MALE_CIVILIAN_HUNTER race: STR_HUMAN stats: tu: 56 stamina: 58 health: 40 bravery: 70 reactions: 35 firing: 50 throwing: 30 strength: 35 psiStrength: 40 psiSkill: 0 melee: 30 mana: 50 armor: STR_MALE_CIVILIAN_HUNTER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 intelligence: 2 aggression: 1 sniper: 50 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_HUNTING_LICENSE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_HUNTING_LICENSE - type: STR_FEMALE_CIVILIAN_HUNTER race: STR_HUMAN stats: tu: 56 stamina: 58 health: 40 bravery: 70 reactions: 35 firing: 50 throwing: 30 strength: 35 psiStrength: 40 psiSkill: 0 melee: 30 mana: 50 armor: STR_FEMALE_CIVILIAN_HUNTER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 30 intelligence: 2 aggression: 1 sniper: 50 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_LICENSE - type: STR_MALE_CIVILIAN_BEDUIN race: STR_HUMAN stats: tu: 50 stamina: 45 health: 36 bravery: 70 reactions: 40 firing: 36 throwing: 40 strength: 30 psiStrength: 30 psiSkill: 0 melee: 30 mana: 50 armor: STR_MALE_CIVILIAN_BEDUIN_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 14 energyRecovery: 25 intelligence: 1 aggression: 2 spotter: 1 builtInWeaponSets: - [] - - STR_MACHETE - - STR_SABRE - - STR_GRENADE - STR_KNIFE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - [] - - STR_MACHETE - - STR_SABRE - - STR_GRENADE - STR_KNIFE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - type: STR_MALE_CIVILIAN_BEDUIN_WARRIOR race: STR_HUMAN stats: tu: 50 stamina: 45 health: 36 bravery: 70 reactions: 40 firing: 36 throwing: 40 strength: 30 psiStrength: 30 psiSkill: 0 melee: 30 mana: 50 armor: STR_MALE_CIVILIAN_BEDUIN_WARRIOR_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 14 energyRecovery: 25 intelligence: 1 aggression: 4 spotter: 1 builtInWeaponSets: - - STR_MACHETE - - STR_DYNAMITE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_MACHETE - - STR_DYNAMITE - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - type: STR_MALE_CIVILIAN_BEDUIN_CHIEFTAIN race: STR_HUMAN stats: tu: 56 stamina: 55 health: 42 bravery: 80 reactions: 50 firing: 48 throwing: 43 strength: 34 psiStrength: 40 psiSkill: 0 melee: 44 mana: 50 armor: STR_MALE_CIVILIAN_BEDUIN_CHIEFTAIN_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 2 aggression: 3 sniper: 25 spotter: 1 builtInWeaponSets: - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_INCENDIARY_GRENADE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - - STR_MAGNUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - STR_MAGNUM_DRUM - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - STR_GRENADE - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - STR_INCENDIARY_GRENADE - - STR_FAMAS - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - type: STR_MALE_CIVILIAN_ARAB race: STR_HUMAN stats: tu: 46 stamina: 45 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 28 psiStrength: 30 psiSkill: 0 melee: 26 mana: 50 armor: STR_MALE_CIVILIAN_ARAB_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 1 aggression: 1 - type: STR_FEMALE_CIVILIAN_ARAB race: STR_HUMAN stats: tu: 46 stamina: 45 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 28 psiStrength: 30 psiSkill: 0 melee: 26 mana: 50 armor: STR_FEMALE_CIVILIAN_ARAB_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 28 energyRecovery: 25 intelligence: 1 aggression: 1 - type: STR_MALE_CIVILIAN_BLACK race: STR_HUMAN stats: tu: 49 stamina: 42 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 30 psiStrength: 30 psiSkill: 0 melee: 25 mana: 50 armor: STR_MALE_CIVILIAN_BLACK_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 1 aggression: 1 - type: STR_MALE_BLACK_AFRICAN_FIGHTER1 race: STR_HUMAN stats: tu: 49 stamina: 42 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 30 psiStrength: 30 psiSkill: 0 melee: 25 mana: 50 armor: STR_MALE_CIVILIAN_BLACK_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 14 energyRecovery: 25 intelligence: 1 aggression: 1 spotter: 1 builtInWeaponSets: - - STR_MACHETE - - STR_AXE - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_KNIFE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - - STR_MACHETE - - STR_AXE - STR_ENFIELD_REVOLVER - STR_ENFIELD_REVOLVER_AMMO - STR_ENFIELD_REVOLVER_AMMO - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_MACHETE - - STR_STEN - STR_MP40_CLIP - STR_MP40_CLIP - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - type: STR_MALE_BLACK_AFRICAN_FIGHTER2 race: STR_HUMAN stats: tu: 49 stamina: 42 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 30 psiStrength: 30 psiSkill: 0 melee: 25 mana: 50 armor: STR_MALE_CIVILIAN_BLACK_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 14 energyRecovery: 25 intelligence: 1 aggression: 1 spotter: 1 builtInWeaponSets: - - STR_SABRE - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WOODEN_CLUB - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_SABRE - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_WOODEN_CLUB - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - type: STR_MALE_BLACK_AFRICAN_FIGHTER3 race: STR_HUMAN stats: tu: 49 stamina: 42 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 30 psiStrength: 30 psiSkill: 0 melee: 25 mana: 50 armor: STR_MALE_CIVILIAN_BLACK_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 14 energyRecovery: 25 intelligence: 1 aggression: 1 spotter: 1 builtInWeaponSets: - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_AKM - STR_WP_7_62_CLIP - STR_WP_7_62_CLIP - - STR_BOLT_ACTION - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - STR_BOLT_ACTION_CLIP - type: STR_MALE_CIVILIAN_TECHNICIAN race: STR_HUMAN stats: tu: 42 stamina: 46 health: 28 bravery: 70 reactions: 20 firing: 25 throwing: 28 strength: 30 psiStrength: 45 psiSkill: 0 melee: 20 mana: 50 armor: STR_MALE_CIVILIAN_TECHNICIAN_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 60 energyRecovery: 25 intelligence: 2 aggression: 1 builtInWeaponSets: - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_WRENCH - STR_TECHNICAL_ACCESS_CARD - - STR_WRENCH - STR_TECHNICAL_ACCESS_CARD - - STR_CROWBAR - STR_TECHNICAL_ACCESS_CARD - - STR_CROWBAR - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - STR_CHAINSAW - type: STR_FEMALE_CIVILIAN_TECHNICIAN race: STR_HUMAN stats: tu: 42 stamina: 46 health: 28 bravery: 70 reactions: 20 firing: 25 throwing: 28 strength: 30 psiStrength: 45 psiSkill: 0 melee: 20 mana: 50 armor: STR_FEMALE_CIVILIAN_TECHNICIAN_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 2 aggression: 1 builtInWeaponSets: - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_WRENCH - STR_TECHNICAL_ACCESS_CARD - - STR_WRENCH - STR_TECHNICAL_ACCESS_CARD - - STR_CROWBAR - STR_TECHNICAL_ACCESS_CARD - - STR_CROWBAR - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - - STR_TECHNICAL_ACCESS_CARD - STR_CHAINSAW - type: STR_MALE_CIVILIAN_CITY_BOY race: STR_HUMAN stats: tu: 55 stamina: 50 health: 36 bravery: 60 reactions: 40 firing: 30 throwing: 40 strength: 30 psiStrength: 25 psiSkill: 0 melee: 26 mana: 50 armor: STR_MALE_CIVILIAN_CITY_BOY_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 60 energyRecovery: 25 intelligence: 1 aggression: 2 builtInWeaponSets: - [] - [] - - STR_BOOM_BOX - - STR_PAINKILLER - - STR_BASEBALL_BAT - STR_PAINKILLER - [] - [] - - STR_BOOM_BOX - - STR_PAINKILLER - - STR_GOLF_STICK - STR_PAINKILLER - type: STR_FEMALE_CIVILIAN_CITY_GIRL race: STR_HUMAN stats: tu: 55 stamina: 50 health: 36 bravery: 60 reactions: 40 firing: 30 throwing: 40 strength: 30 psiStrength: 25 psiSkill: 0 melee: 26 mana: 50 armor: STR_FEMALE_CIVILIAN_CITY_GIRL_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 1 aggression: 2 builtInWeaponSets: - [] - - STR_PEPPER_SPRAY - - STR_PAINKILLER - - STR_TASER - STR_TASER_CLIP - - STR_BASEBALL_BAT - [] - - STR_PEPPER_SPRAY - - STR_PAINKILLER - - STR_TASER - STR_TASER_CLIP - - STR_BASEBALL_BAT - type: STR_MALE_CIVILIAN_POLARNIK race: STR_HUMAN stats: tu: 42 stamina: 50 health: 40 bravery: 70 reactions: 30 firing: 40 throwing: 30 strength: 35 psiStrength: 40 psiSkill: 0 melee: 22 mana: 50 armor: STR_MALE_CIVILIAN_POLARNIK_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 2 aggression: 1 builtInWeaponSets: - [] - [] - [] - [] - [] - [] - - STR_PICKAXE - - STR_PICKAXE - - STR_PICKAXE - [] - type: STR_FEMALE_CIVILIAN_POLARNIK race: STR_HUMAN stats: tu: 42 stamina: 55 health: 40 bravery: 70 reactions: 30 firing: 40 throwing: 30 strength: 30 psiStrength: 40 psiSkill: 0 melee: 22 mana: 50 armor: STR_FEMALE_CIVILIAN_POLARNIK_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 2 aggression: 1 builtInWeaponSets: - [] - [] - [] - [] - [] - - STR_PICKAXE - - STR_PICKAXE - - STR_PICKAXE - [] - [] - type: STR_FEMALE_CIVILIAN_FARMER race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 44 stamina: 50 health: 38 bravery: 60 reactions: 30 firing: 40 throwing: 30 strength: 25 psiStrength: 35 psiSkill: 0 melee: 30 mana: 50 armor: STR_HUMAN_FEMALE_FARMER_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds energyRecovery: 25 intelligence: 1 aggression: 2 canSurrender: true builtInWeaponSets: - [] - [] - [] - - STR_PITCHFORK - - STR_DOUBLE_BARRELED - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - [] - [] - - STR_WOODEN_CLUB - - STR_AXE - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - type: STR_MALE_CIVILIAN_FARMER race: STR_HUMAN stats: tu: 46 stamina: 40 health: 35 bravery: 60 reactions: 30 firing: 40 throwing: 30 strength: 30 psiStrength: 35 psiSkill: 0 melee: 30 mana: 50 armor: STR_MALE_CIVILIAN_FARMER_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 25 intelligence: 1 aggression: 2 canSurrender: true builtInWeaponSets: - [] - - STR_WOODEN_CLUB - - STR_PITCHFORK - - STR_PITCHFORK - - STR_AXE - - STR_PUMP_ACTION - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - [] - [] - - STR_AXE - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - type: STR_MALE_CIVILIAN_WHISTLEBLOWER race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_CIVILIAN_WHISTLEBLOWER_ARMOR standHeight: 21 kneelHeight: 14 value: 30 energyRecovery: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 1 aggression: 2 builtInWeaponSets: - [] - - STR_GOLF_STICK - - STR_BASEBALL_BAT - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - [] - - STR_CROWBAR - - STR_BASEBALL_BAT - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - type: STR_FEMALE_CIVILIAN_WHISTLEBLOWER race: STR_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_FEMALE_CIVILIAN_WHISTLEBLOWER_ARMOR standHeight: 21 kneelHeight: 14 value: 30 energyRecovery: 20 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds intelligence: 1 aggression: 2 builtInWeaponSets: - [] - - STR_WOODEN_CLUB - - STR_BASEBALL_BAT - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - [] - - STR_WRENCH - - STR_BASEBALL_BAT - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - type: MALE_CIVILIAN race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: CIVM_ARMOR standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 energyRecovery: 20 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds - type: STR_MALE_CIVILIAN_GANGER race: STR_HUMAN stats: tu: 40 stamina: 65 health: 45 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 40 psiStrength: 5 psiSkill: 0 melee: 60 mana: 50 armor: STR_MALE_CIVILIAN_GANGER_ARMOR standHeight: 21 kneelHeight: 14 value: 15 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 energyRecovery: 20 aggression: 1 spotter: 1 builtInWeaponSets: - - STR_SHIV - - STR_WOODEN_CLUB - - STR_MACHETE - - STR_GOLF_STICK - - STR_AXE - - STR_CHAINSAW - - STR_WOODEN_CLUB - - STR_CROWBAR - - STR_KNIFE - - STR_SAWED_OFF - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_DOUBLE_BARRELED_BUCKSHOT - STR_KNIFE - type: STR_MALE_GREASER race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_GREASER_ARMOR standHeight: 21 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 energyRecovery: 20 - type: STR_MALE_ENGINEER race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_ENGINEER_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 energyRecovery: 20 builtInWeaponSets: - - STR_ENGINEER_ACCESS_CARD - - STR_ENGINEER_ACCESS_CARD - - STR_DYNAMITE - STR_ENGINEER_ACCESS_CARD - - STR_WRENCH - STR_ENGINEER_ACCESS_CARD - - STR_WRENCH - STR_ENGINEER_ACCESS_CARD - - STR_PICKAXE - STR_ENGINEER_ACCESS_CARD - - STR_CROWBAR - STR_ENGINEER_ACCESS_CARD - - STR_CROWBAR - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_PISTOL_LT_CLIP - STR_ENGINEER_ACCESS_CARD - - STR_ENGINEER_ACCESS_CARD - STR_CHAINSAW - type: STR_MALE_SAILOR race: STR_HUMAN stats: tu: 40 stamina: 65 health: 35 bravery: 80 reactions: 30 firing: 26 throwing: 55 strength: 38 psiStrength: 30 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_SAILOR_ARMOR standHeight: 22 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 energyRecovery: 20 - type: STR_MALE_MARINE_OFFICER race: STR_HUMAN stats: tu: 40 stamina: 65 health: 35 bravery: 80 reactions: 30 firing: 35 throwing: 55 strength: 38 psiStrength: 30 psiSkill: 0 melee: 25 mana: 55 armor: STR_MALE_SAILOR_ARMOR standHeight: 22 kneelHeight: 14 value: 6 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 energyRecovery: 30 builtInWeaponSets: - - STR_WRENCH - - STR_WRENCH - - STR_CROWBAR - STR_HEALING_PACK - - STR_AXE - - STR_DART_RIFLE - STR_DART_RIFLE_CLIP_A - STR_DART_RIFLE_CLIP_A - STR_DART_RIFLE_CLIP_A - - STR_COMBAT_KNIFE - STR_DART_PISTOL - STR_DART_PISTOL_CLIP_A - STR_DART_PISTOL_CLIP_A - STR_DART_PISTOL_CLIP_A - - STR_VIBRO_BLADE - STR_BIG_HEALING_SPRAY - - STR_GAS_CANNON - STR_GC_AP_AMMO - STR_GC_AP_AMMO - STR_GC_AP_AMMO - - STR_GAS_CANNON - STR_GC_HE_AMMO - STR_GC_HE_AMMO - STR_GC_HE_AMMO - - STR_SONIC_PISTOL - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - STR_SONIC_PISTOL_CLIP - type: STR_MALE_FORESTER race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_FORESTER_ARMOR standHeight: 21 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 energyRecovery: 20 - type: STR_MALE_CIVILIAN_WORKER race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_CIVILIAN_WORKER_ARMOR standHeight: 21 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 energyRecovery: 20 builtInWeaponSets: - - STR_PICKAXE - STR_WORK_PERMIT - - STR_CROWBAR - STR_WORK_PERMIT - - STR_CROWBAR - STR_WORK_PERMIT - - STR_CROWBAR - STR_WORK_PERMIT - - STR_WRENCH - STR_WORK_PERMIT - - STR_WRENCH - STR_WORK_PERMIT - - STR_WRENCH - STR_WORK_PERMIT - - STR_WRENCH - STR_WORK_PERMIT - - STR_WORK_PERMIT - - STR_WORK_PERMIT - STR_CHAINSAW - type: STR_MALE_FAT_TOURIST race: STR_HUMAN stats: tu: 30 stamina: 50 health: 35 bravery: 80 reactions: 20 firing: 30 throwing: 30 strength: 16 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_FAT_TOURIST_ARMOR standHeight: 21 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 energyRecovery: 20 - type: STR_MALE_VIP race: STR_HUMAN rank: STR_LIVE_COMMANDER stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_MALE_VIP_ARMOR standHeight: 21 kneelHeight: 14 value: 50 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 1 spotter: 1 energyRecovery: 20 builtInWeaponSets: - - STR_GOLF_STICK - STR_VIP_ID - STR_MONEY_5000 - - STR_MONEY_5000 - STR_VIP_ID - - STR_CELL_PHONE - STR_VIP_ID - - STR_CELL_PHONE - STR_VIP_ID - - STR_CELL_PHONE - STR_VIP_ID - STR_MONEY_5000 - - STR_MONEY_5000 - STR_VIP_ID - - STR_MONEY_5000 - STR_VIP_ID - - STR_CELL_PHONE - STR_VIP_ID - - STR_CELL_PHONE - STR_VIP_ID - - STR_GOLF_STICK - STR_CELL_PHONE - STR_VIP_ID - STR_MONEY_5000 - type: FEMALE_CIVILIAN race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_FEMALE_CASUAL_ARMOR deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 aggression: 1 energyRecovery: 20 - type: STR_FEMALE_CASUAL race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_FEMALE_CASUAL_ARMOR standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 aggression: 1 energyRecovery: 20 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds builtInWeaponSets: - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - type: STR_FEMALE_GLAMOUR race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_FEMALE_GLAMOUR_ARMOR deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 aggression: 1 energyRecovery: 20 builtInWeaponSets: - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_PEPPER_SPRAY - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_DRIVING_LICENSE - - STR_PEPPER_SPRAY - - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_DRIVING_LICENSE - type: STR_HOSTESS race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_HOSTESS_ARMOR deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 aggression: 1 energyRecovery: 20 builtInWeaponSets: - - STR_HOSTESS_ACCESS_CARD - - STR_HOSTESS_ACCESS_CARD - - STR_HOSTESS_ACCESS_CARD - - STR_PEPPER_SPRAY - STR_HOSTESS_ACCESS_CARD - - STR_CELL_PHONE - STR_HOSTESS_ACCESS_CARD - - STR_HOSTESS_ACCESS_CARD - - STR_HOSTESS_ACCESS_CARD - - STR_HOSTESS_ACCESS_CARD - - STR_PEPPER_SPRAY - STR_HOSTESS_ACCESS_CARD - - STR_CELL_PHONE - STR_HOSTESS_ACCESS_CARD - type: STR_BIKINI_BABE race: STR_HUMAN stats: tu: 35 stamina: 65 health: 30 bravery: 80 reactions: 30 firing: 30 throwing: 50 strength: 20 psiStrength: 5 psiSkill: 0 melee: 15 mana: 50 armor: STR_BIKINI_BABE_ARMOR deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds standHeight: 21 kneelHeight: 14 value: 30 intelligence: 4 aggression: 1 energyRecovery: 20 - type: STR_PRIEST race: STR_HUMAN stats: tu: 33 stamina: 55 health: 30 bravery: 90 reactions: 25 firing: 20 throwing: 40 strength: 25 psiStrength: 55 psiSkill: 0 melee: 26 mana: 50 armor: STR_PRIEST_ARMOR standHeight: 21 kneelHeight: 14 value: 30 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 2 aggression: 2 energyRecovery: 20 builtInWeaponSets: - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - - STR_CROSS - STR_ROSARY - type: STR_MALE_DOCTOR race: STR_HUMAN stats: tu: 46 stamina: 45 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 28 psiStrength: 30 psiSkill: 0 melee: 26 mana: 50 armor: STR_MALE_DOCTOR_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 1 aggression: 1 builtInWeaponSets: - - STR_MEDI_PACK - STR_STIMS - STR_MEDICAL_LICENSE - - STR_MEDI_BAG - STR_MEDICAL_LICENSE - - STR_MEDI_PACK - STR_PAINKILLER - STR_MEDICAL_LICENSE - - STR_MEDI_BAG - STR_KNIFE - STR_MEDICAL_LICENSE - - STR_MEDI_PACK - STR_STIMS - STR_MEDICAL_LICENSE - - STR_MEDI_PACK - STR_STIMS - STR_MEDICAL_LICENSE - - STR_MEDI_BAG - STR_MEDICAL_LICENSE - - STR_MEDI_PACK - STR_PAINKILLER - STR_MEDICAL_LICENSE - - STR_MEDI_BAG - STR_KNIFE - STR_MEDICAL_LICENSE - - STR_MEDI_PACK - STR_STIMS - STR_MEDICAL_LICENSE - type: STR_FEMALE_DOCTOR race: STR_HUMAN stats: tu: 46 stamina: 45 health: 36 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 28 psiStrength: 30 psiSkill: 0 melee: 26 mana: 50 armor: STR_FEMALE_DOCTOR_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 28 energyRecovery: 25 intelligence: 1 aggression: 1 builtInWeaponSets: - - STR_MEDI_PACK - STR_STIMS - - STR_MEDI_BAG - STR_PAINKILLER - - STR_MEDI_BAG - STR_KNIFE - - STR_MEDI_BAG - STR_PAINKILLER - - STR_MEDI_PACK - - STR_MEDI_PACK - STR_STIMS - - STR_MEDI_BAG - STR_PAINKILLER - - STR_MEDI_BAG - STR_KNIFE - - STR_MEDI_BAG - STR_PAINKILLER - - STR_MEDI_PACK - type: STR_POLICEMAN race: STR_HUMAN stats: tu: 54 stamina: 48 health: 35 bravery: 70 reactions: 40 firing: 50 throwing: 30 strength: 30 psiStrength: 30 psiSkill: 0 melee: 35 mana: 50 armor: STR_POLICEMAN_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 1 aggression: 2 builtInWeaponSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_POLICE_ID - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_POLICE_ID - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_POLICE_ID - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_POLICE_ID - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_POLICE_ID - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_POLICE_ID - type: STR_POLICEWOMAN race: STR_HUMAN stats: tu: 58 stamina: 48 health: 35 bravery: 70 reactions: 40 firing: 50 throwing: 30 strength: 26 psiStrength: 30 psiSkill: 0 melee: 35 mana: 50 armor: STR_POLICEWOMAN_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 30 energyRecovery: 25 intelligence: 1 aggression: 2 builtInWeaponSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_POLICE_ID - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_POLICE_ID - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_POLICE_ID - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_MAKAROV - STR_MAKAROV_CLIP - STR_MAKAROV_CLIP - STR_POLICE_ID - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_ELECTRIC_CLUB - STR_POLICE_ID - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_POLICE_ID - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_POLICE_ID - type: STR_COUNCIL_SALVAGER race: STR_HUMAN stats: tu: 55 stamina: 60 health: 34 bravery: 80 reactions: 30 firing: 46 throwing: 40 strength: 32 psiStrength: 30 psiSkill: 0 melee: 45 mana: 50 armor: STR_COUNCIL_SALVAGER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 5 energyRecovery: 20 intelligence: 2 aggression: 2 spotter: 1 builtInWeaponSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_CELL_PHONE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_CELL_PHONE - - STR_UZI - STR_UZI_CLIP - STR_UZI_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - type: STR_COUNCIL_MEMBER race: STR_HUMAN stats: tu: 53 stamina: 48 health: 30 bravery: 70 reactions: 30 firing: 40 throwing: 30 strength: 22 psiStrength: 70 psiSkill: 0 melee: 35 mana: 85 armor: STR_COUNCIL_MEMBER_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds value: 100 energyRecovery: 25 intelligence: 6 aggression: 1 sniper: 100 spotter: 2 civilianRecoveryType: STR_COUNCIL_MEMBER builtInWeaponSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SECRET_FILES_1 - STR_CELL_PHONE - STR_MONEY_5000 - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_SECRET_FILES_2 - STR_MONEY_5000 - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_SECRET_FILES_2 - STR_MONEY_5000 - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_SECRET_FILES_2 - STR_MONEY_5000 - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_SECRET_FILES_3 - STR_MONEY_5000 - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - STR_SECRET_FILES_1 - STR_CELL_PHONE - STR_MONEY_5000 - - STR_S&W_610 - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_S&W_610_CLIP - STR_SECRET_FILES_2 - STR_MONEY_5000 - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_SECRET_FILES_2 - STR_MONEY_5000 - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_SECRET_FILES_2 - STR_MONEY_5000 - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_SECRET_FILES_3 - STR_MONEY_5000 - type: STR_MALE_SOLDIER race: STR_HUMAN stats: tu: 50 stamina: 70 health: 35 bravery: 70 reactions: 35 firing: 50 throwing: 44 strength: 36 psiStrength: 30 psiSkill: 0 melee: 35 mana: 60 armor: STR_MALE_SOLDIER_ARMOR standHeight: 22 kneelHeight: 14 value: 8 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 2 aggression: 2 sniper: 25 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SOLDIER_ID - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_SOLDIER_ID - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_SOLDIER_ID - - STR_M60 - STR_M60_CLIP - STR_SOLDIER_ID - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_SOLDIER_ID - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_SOLDIER_ID - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_SOLDIER_ID - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_SOLDIER_ID - - STR_MG3 - STR_M60_CLIP - STR_SOLDIER_ID - - STR_SNIPER_RIFLE - STR_SNIPER_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_SOLDIER_ID - type: STR_MALE_OFFICER_SOLDIER race: STR_HUMAN stats: tu: 54 stamina: 75 health: 38 bravery: 80 reactions: 40 firing: 50 throwing: 44 strength: 40 psiStrength: 40 psiSkill: 0 melee: 40 mana: 60 armor: STR_MALE_OFFICER_SOLDIER_ARMOR standHeight: 22 kneelHeight: 14 value: 10 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 4 aggression: 2 sniper: 25 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_OFFICER_ID - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_OFFICER_ID - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_OFFICER_ID - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_OFFICER_ID - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_OFFICER_ID - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_USP_9_MM_CLIP - STR_OFFICER_ID - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_MP_CLIP - STR_OFFICER_ID - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_OFFICER_ID - - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS - STR_OFFICER_ID - - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_RIFLE_M16_CLIP - STR_OFFICER_ID - type: STR_MALE_ELITE_SOLDIER race: STR_HUMAN stats: tu: 58 stamina: 85 health: 45 bravery: 80 reactions: 45 firing: 57 throwing: 50 strength: 44 psiStrength: 35 psiSkill: 0 melee: 50 mana: 60 armor: STR_MALE_ELITE_SOLDIER_ARMOR standHeight: 22 kneelHeight: 14 value: 8 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 3 aggression: 3 sniper: 50 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_ELITE_SOLDIER_ID - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_ELITE_SOLDIER_ID - - STR_FN_FAL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_ELITE_SOLDIER_ID - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_ELITE_SOLDIER_ID - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_ELITE_SOLDIER_ID - - STR_MP - STR_MP_CLIP - STR_MP_CLIP - STR_ELITE_SOLDIER_ID - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_ELITE_SOLDIER_ID - - STR_GALIL - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_FN_FAL_CLIP - STR_ELITE_SOLDIER_ID - - STR_SHOTGUN - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_SHOTGUN_SHELLS_AP - STR_ELITE_SOLDIER_ID - - STR_MINIMI - STR_MINIMI_CLIP - STR_MINIMI_CLIP - STR_ELITE_SOLDIER_ID - type: STR_CRISIS_TROOPER race: STR_HUMAN stats: tu: 58 stamina: 85 health: 45 bravery: 80 reactions: 45 firing: 57 throwing: 50 strength: 44 psiStrength: 35 psiSkill: 0 melee: 50 mana: 60 armor: STR_CRISIS_TROOPER_ARMOR standHeight: 22 kneelHeight: 14 value: 6 deathSound: [41, 42, 43, 135, 136, 137, 138, 139, 140, 141, 142, 44, 45, 46, 160, 161, 162, 163, 164, 165] intelligence: 2 aggression: 4 sniper: 35 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_CRISIS_TROOPER_ID - - STR_FLAMETHROWER - STR_FLAMETHROWER_CLIP - STR_FLAMETHROWER_CLIP - STR_GRENADE - STR_GRENADE - STR_CRISIS_TROOPER_ID - - STR_ROCKET_LAUNCHER - STR_INCENDIARY_ROCKET - STR_INCENDIARY_ROCKET - STR_INCENDIARY_ROCKET - STR_INCENDIARY_ROCKET - STR_GRENADE - STR_GRENADE - STR_CRISIS_TROOPER_ID - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_GRENADE - STR_GRENADE - STR_CRISIS_TROOPER_ID - - STR_MINIGUN - STR_MINIGUN_CLIP - STR_CRISIS_TROOPER_ID - - STR_FN_P90 - STR_FN_P90_CLIP - STR_FN_P90_CLIP - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_HIGH_EXPLOSIVE - STR_CRISIS_TROOPER_ID - - STR_FLAMETHROWER - STR_FLAMETHROWER_CLIP - STR_FLAMETHROWER_CLIP - STR_GRENADE - STR_GRENADE - STR_CRISIS_TROOPER_ID - - STR_ROCKET_LAUNCHER - STR_INCENDIARY_ROCKET - STR_INCENDIARY_ROCKET - STR_INCENDIARY_ROCKET - STR_INCENDIARY_ROCKET - STR_GRENADE - STR_GRENADE - STR_CRISIS_TROOPER_ID - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_GRENADE - STR_GRENADE - STR_CRISIS_TROOPER_ID - - STR_MINIGUN - STR_MINIGUN_CLIP - STR_CRISIS_TROOPER_ID - type: STR_ARMY_ARMORED_CAR race: STR_HUMAN stats: tu: 200 stamina: 100 health: 90 bravery: 110 reactions: 20 firing: 60 throwing: 0 strength: 120 psiStrength: 200 psiSkill: 0 melee: 0 mana: 60 armor: STR_ARMY_ARMORED_CAR_ARMOR standHeight: 18 kneelHeight: 18 value: 20 deathSound: 23 moveSound: 181 energyRecovery: 999 intelligence: 5 aggression: 2 sniper: 50 spotter: 2 specab: 1 livingWeapon: true builtInWeaponSets: - - STR_ARMORED_CAR_WEAPON - type: STR_MALE_MAGMA_HEAVY race: STR_HUMAN stats: tu: 53 stamina: 66 health: 50 bravery: 80 reactions: 33 firing: 52 throwing: 48 strength: 55 psiStrength: 33 psiSkill: 0 melee: 50 mana: 50 armor: STR_MALE_MAGMA_HEAVY_ARMOR standHeight: 22 kneelHeight: 14 value: 15 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 2 aggression: 2 sniper: 75 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_AP_AMMO - STR_HC_AP_AMMO - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_AP_AMMO - STR_HC_AP_AMMO - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_RPG - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - STR_RPG_AT_ROCKET - - STR_ROCKET_LAUNCHER - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - STR_LARGE_ROCKET - type: STR_MALE_MAGMA_SECURITY race: STR_HUMAN stats: tu: 48 stamina: 62 health: 50 bravery: 80 reactions: 33 firing: 52 throwing: 48 strength: 50 psiStrength: 33 psiSkill: 0 melee: 50 mana: 50 armor: STR_MALE_MAGMA_SECURITY_ARMOR standHeight: 22 kneelHeight: 14 value: 15 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 2 aggression: 3 sniper: 30 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_MAGMA_PULSE_SMG - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - - STR_MAGMA_PULSE_RIFLE - STR_MAGMA_PULSE_RIFLE_CLIP - STR_MAGMA_PULSE_RIFLE_CLIP - - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_AP_AMMO - STR_HC_AP_AMMO - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_MAGMA_PULSE_SMG - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - - STR_MAGMA_PULSE_RIFLE - STR_MAGMA_PULSE_RIFLE_CLIP - STR_MAGMA_PULSE_RIFLE_CLIP - - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_AP_AMMO - STR_HC_AP_AMMO - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - type: STR_FEMALE_MAGMA_SECURITY race: STR_HUMAN stats: tu: 48 stamina: 62 health: 50 bravery: 80 reactions: 33 firing: 52 throwing: 48 strength: 50 psiStrength: 33 psiSkill: 0 melee: 50 mana: 50 armor: STR_FEMALE_MAGMA_SECURITY_ARMOR standHeight: 22 kneelHeight: 14 value: 15 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds intelligence: 2 aggression: 3 sniper: 30 spotter: 1 energyRecovery: 25 builtInWeaponSets: - - STR_MAGMA_PULSE_SMG - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - - STR_MAGMA_PULSE_RIFLE - STR_MAGMA_PULSE_RIFLE_CLIP - STR_MAGMA_PULSE_RIFLE_CLIP - - STR_MAGMA_PULSE_LMG - STR_MAGMA_PULSE_LMG_CLIP - STR_MAGMA_PULSE_LMG_CLIP - STR_MAGMA_PULSE_LMG_CLIP - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_MAGMA_PULSE_SMG - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - - STR_MAGMA_PULSE_RIFLE - STR_MAGMA_PULSE_RIFLE_CLIP - STR_MAGMA_PULSE_RIFLE_CLIP - - STR_MAGMA_PULSE_LMG - STR_MAGMA_PULSE_LMG_CLIP - STR_MAGMA_PULSE_LMG_CLIP - STR_MAGMA_PULSE_LMG_CLIP - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - type: STR_MALE_MAGMA_POWER_GRUNT race: STR_HUMAN stats: tu: 42 stamina: 60 health: 50 bravery: 80 reactions: 36 firing: 55 throwing: 52 strength: 50 psiStrength: 40 psiSkill: 0 melee: 55 mana: 50 armor: STR_MAGMA_POWER_ARMOR standHeight: 22 kneelHeight: 14 value: 25 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds intelligence: 3 aggression: 3 sniper: 50 spotter: 1 energyRecovery: 25 builtInWeaponSets: &MagmaPowerGruntEquipment - - STR_MAGMA_PULSE_SMG - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - - STR_MAGMA_PULSE_RIFLE - STR_MAGMA_PULSE_RIFLE_CLIP - STR_MAGMA_PULSE_RIFLE_CLIP - - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_AP_AMMO - STR_HC_AP_AMMO - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - - STR_MAGMA_PULSE_SMG - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - STR_MAGMA_PULSE_SMG_CLIP - - STR_MAGMA_PULSE_RIFLE - STR_MAGMA_PULSE_RIFLE_CLIP - STR_MAGMA_PULSE_RIFLE_CLIP - - STR_HEAVY_CANNON - STR_HC_AP_AMMO - STR_HC_AP_AMMO - STR_HC_AP_AMMO - - STR_TACTICAL_GRENADE_LAUNCHER - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - STR_TACTICAL_GRENADE_LAUNCHER_FRAG - - STR_THRASHER_SHOTGUN - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - STR_THRASHER_SHOTGUN_BUCKSHOT - type: STR_FEMALE_MAGMA_POWER_GRUNT race: STR_HUMAN stats: tu: 42 stamina: 60 health: 50 bravery: 80 reactions: 36 firing: 55 throwing: 52 strength: 50 psiStrength: 40 psiSkill: 0 melee: 55 mana: 50 armor: STR_MAGMA_POWER_ARMOR standHeight: 22 kneelHeight: 14 value: 25 deathSound: *FemaleDeathSounds panicSound: *FemalePanicSounds berserkSound: *FemaleBerserkSounds intelligence: 3 aggression: 3 sniper: 50 spotter: 1 energyRecovery: 25 builtInWeaponSets: *MagmaPowerGruntEquipment - type: STR_MAGMA_COSMONAUT race: STR_HUMAN stats: tu: 54 stamina: 68 health: 40 bravery: 80 reactions: 35 firing: 45 throwing: 30 strength: 30 psiStrength: 50 psiSkill: 0 melee: 35 mana: 65 armor: STR_ASTRONAUT_ARMOR standHeight: 22 kneelHeight: 14 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds value: 35 energyRecovery: 25 intelligence: 1 aggression: 1 - type: STR_SLEEPER_MALE race: STR_HUMAN stats: tu: 28 stamina: 68 health: 20 bravery: 30 reactions: 5 firing: 15 throwing: 30 strength: 20 psiStrength: 30 psiSkill: 0 melee: 25 mana: 20 armor: STR_SLEEPER_MALE_ARMOR standHeight: 22 kneelHeight: 14 deathSound: 264 value: 15 energyRecovery: 25 intelligence: 0 aggression: 0 - type: STR_SLEEPER_FEMALE race: STR_HUMAN stats: tu: 28 stamina: 68 health: 20 bravery: 30 reactions: 5 firing: 15 throwing: 30 strength: 20 psiStrength: 30 psiSkill: 0 melee: 25 mana: 20 armor: STR_SLEEPER_FEMALE_ARMOR standHeight: 22 kneelHeight: 14 deathSound: 264 value: 15 energyRecovery: 25 intelligence: 0 aggression: 0 - type: STR_XCOM_CAMERA race: STR_XCOM rank: STR_LIVE_TERRORIST stats: tu: 5 stamina: 1 health: 14 bravery: 110 reactions: 15 firing: 0 throwing: 0 strength: 10 psiStrength: 0 psiSkill: 0 melee: 0 armor: STR_CAMERA_ARMOR standHeight: 13 kneelHeight: 13 floatHeight: 5 value: 1 intelligence: 0 aggression: 0 energyRecovery: 20 deathSound: 23 moraleLossWhenKilled: 10 capturable: false livingWeapon: true - type: STR_XCOM_ROBOTURRET_MINIGUN race: STR_ROBOT rank: STR_LIVE_SOLDIER stats: tu: 42 stamina: 110 health: 55 bravery: 110 reactions: 90 firing: 50 throwing: 0 strength: 130 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_XCOM_ROBOTURRET_MINIGUN_ARMOR standHeight: 19 kneelHeight: 19 value: 13 deathSound: 23 moveSound: 14 intelligence: 1 aggression: 0 spotter: 1 moraleLossWhenKilled: 20 # livingWeapon: true builtInWeaponSets: - - STR_ROBOTURRET_MINIGUN_WEAPON - STR_ROBOTURRET_MINIGUN_WEAPON - STR_ROBOTURRET_MINIGUN_WEAPON_CLIP - STR_ROBOTURRET_MINIGUN_WEAPON_CLIP - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_3X3_BACK_PACK - INV_NULL_4X2_BELT - INV_NULL_1X2_QD_SLOT - type: STR_XCOM_ROBOTURRET_LASER race: STR_ROBOT rank: STR_LIVE_SOLDIER stats: tu: 42 stamina: 110 health: 55 bravery: 110 reactions: 90 firing: 50 throwing: 0 strength: 130 psiStrength: 110 psiSkill: 0 melee: 0 armor: STR_XCOM_ROBOTURRET_LASER_ARMOR standHeight: 19 kneelHeight: 19 value: 13 deathSound: 23 moveSound: 14 intelligence: 1 aggression: 4 spotter: 1 moraleLossWhenKilled: 20 livingWeapon: true builtInWeaponSets: - - STR_ROBOTURRET_LASER_CANNON - STR_ROBOTURRET_LASER_CANNON - INV_NULL_2X1_LEFT_LEG - INV_NULL_2X1_RIGHT_LEG - INV_NULL_2X1_LEFT_SHOULDER - INV_NULL_2X1_RIGHT_SHOULDER - INV_NULL_3X3_BACK_PACK - INV_NULL_4X2_BELT - INV_NULL_1X2_QD_SLOT - type: STR_DAVID_VINCENT race: STR_HUMAN stats: tu: 44 stamina: 45 health: 34 bravery: 60 reactions: 30 firing: 30 throwing: 30 strength: 26 psiStrength: 40 psiSkill: 0 melee: 22 mana: 80 armor: STR_MALE_DOCTOR_ARMOR standHeight: 22 kneelHeight: 14 deathSound: 600 value: 30 energyRecovery: 25 intelligence: 6 aggression: 1 civilianRecoveryType: STR_DAVID_VINCENT builtInWeaponSets: - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_SNUBNOSE_PISTOL_CLIP - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_FLOPPY_LOG - - STR_COLT45 - STR_COLT45_CLIP - STR_FLOPPY_LOG - - STR_COLT45 - STR_COLT45_CLIP - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - type: STR_WESTMEN_INFORMANT race: STR_CULT_OF_APOCALYPSE rank: STR_LIVE_SOLDIER stats: tu: 53 stamina: 60 health: 35 bravery: 80 reactions: 50 firing: 70 throwing: 35 strength: 37 psiStrength: 60 psiSkill: 0 melee: 40 mana: 50 armor: STR_WESTMAN_ARMOR standHeight: 22 kneelHeight: 14 value: 7 deathSound: *MaleDeathSounds panicSound: *MalePanicSounds berserkSound: *MaleBerserkSounds energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true civilianRecoveryType: STR_WESTMAN builtInWeaponSets: - - STR_CROWBAR - STR_CRIMINAL_RECORDS - STR_SECRET_FILES_1 - - STR_BILLHOOK - STR_GOLDEN_DRAGONS - STR_CRIMINAL_RECORDS - - STR_BERETTA_92FS - STR_BERETTA_92FS_CLIP - STR_BERETTA_92FS_CLIP - STR_CRIMINAL_RECORDS - - STR_GLOCK_18 - STR_GLOCK_18_CLIP - STR_GLOCK_18_CLIP - STR_CRIMINAL_RECORDS - STR_SECRET_FILES_1 - - STR_SNUBNOSE_PISTOL - STR_SNUBNOSE_PISTOL_CLIP - STR_CRIMINAL_RECORDS - STR_SECRET_FILES_2 - - STR_PUMP_ACTION - STR_SNUBNOSE_PISTOL_CLIP - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_PUMP_ACTION_SHELLS - STR_CRIMINAL_RECORDS - - STR_USP_MATCH - STR_USP_9_MM_CLIP - STR_CRIMINAL_RECORDS - STR_SECRET_FILES_1 - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_CRIMINAL_RECORDS - - STR_DESERT_EAGLE - STR_DESERT_EAGLE_CLIP - STR_DESERT_EAGLE_CLIP - STR_CRIMINAL_RECORDS - STR_SECRET_FILES_2 - - STR_UAC_PISTOL - STR_UAC_PISTOL_CLIP - STR_UAC_PISTOL_CLIP - STR_CRIMINAL_RECORDS - STR_SECRET_FILES_1 FILE: user/mods/XComFiles/Ruleset/vars_XCOMFILES.rul startingDifficulty: 2 difficultyDemigod: true aimAndArmorMultipliers: [1.0, 1.0, 1.0, 1.0, 1.0] turnAIUseGrenade: 1 turnAIUseBlaster: 1 maxViewDistance: 40 initialFunding: 1200 psiUnlockResearch: STR_METAPSYCHOLOGY extraNerdyPediaInfo: true #showAllCommendations: false pediaReplaceCraftFuelWithRangeType: 2 allowCountriesToCancelAlienPact: true buildInfiltrationBaseCloseToTheCountry: true lessAliensDuringBaseDefense: true stunningImprovesMorale: true startingTime: second: 0 minute: 0 hour: 12 weekday: 2 day: 30 month: 12 year: 1996 costEngineer: 25000 costScientist: 45000 enableNewResearchSorting: true maxLookVariant: 11 showDogfightDistanceInKm: true crewEmergencyEvacuationSurvivalChance: 97 surrenderMode: 2 noLOSAccuracyPenaltyGlobal: 50 oneHandedPenaltyGlobal: 50 tooMuchSmokeThreshold: 13 useCustomCategories: true # remove this later displayCustomCategories: 1 statisticalBulletConservation: true enableCloseQuartersCombat: 1 # default is 0 to disable this new code, 1 enables it closeQuartersAccuracyGlobal: 100 # default 100, this sets the default weapon close quarters combat accuracy - bump it up to make your soldiers less crappy at 1 tile! closeQuartersTuCostGlobal: 0 # TUs required to attempt CQC; unsuccessful attempt doesn't spend the TUs, successful does closeQuartersEnergyCostGlobal: 5 # Energy required to attempt CQC; unsuccessful attempt doesn't spend the Energy, successful does customTrainingFactor: 110 drawEnemyRadarCircles: 2 escortRange: 50 lighting: enhanced: 7 fixedUserOptions: battleUFOExtenderAccuracy: true canSellLiveAliens: true battleExplosionHeight: 2 alienBleeding: true showAllCommendations: false battleInstantGrenade: false weaponSelfDestruction: false retainCorpses: false allowPsiStrengthImprovement: false allowPsionicCapture: true bleedingIndicator: true autoSell: true anytimePsiTraining: true psiStrengthEval: true storageLimitsEnforced: true oxcePlayBriefingMusicDuringEquipment: true # oxceHighlightNewTopics: true # bughunt stuff: bughuntMinTurn: 20 bughuntMaxEnemies: 3 bughuntRank: 0 # commanders are VIPs bughuntLowMorale: 0 bughuntTimeUnitsLeft: 65 # agent hierarchy: soldiersPerSergeant: 5 soldiersPerCaptain: 11 soldiersPerColonel: 23 soldiersPerCommander: 30 # sniper mode ai: fireChoiceIntelCoeff: 5 # Make the choice of attack more RNG dependent fireChoiceAggroCoeff: 5 # Aggression doesn't matter as much destroyBaseFacilities: true # default false mana: enabled: true battleUI: true trainingPrimary: true trainingSecondary: true replenishAfterMission: false constants: extendedTerrainMelee: 4 extendedUnderwaterThrowFactor: 60 FILE: Language langv-pl: STR_AVENGER_UFOPEDIA: "TRANSPORTOWY MYŚLIWIEC KOSMICZNY WIERNIE ODWZOROWUJĄCY TECHNOLOGIĘ OBCYCH." STR_INTERCEPTOR_UFOPEDIA: "MYŚLIWIEC Z PODWÓJNYMI SILNIKAMI PULSACYJNYMI, WYPOSAŻONY W SPECJALISTYCZNE ZABEZPIECZENIA SYSTEMÓW ELEKTRONICZNYCH. NAJWYŻSZE OSIĄGNIĘCIE LOTNICZE ZIEMSKIEJ MYŚLI TECHNICZNEJ." STR_LIGHTNING_UFOPEDIA: "SKUTECZNY MYŚLIWIEC TRANSPORTOWY, PROWIZORYCZNA LECZ EFEKTYWNA REPLIKA OBCYCH SYSTEMÓW NAPĘDU." STR_SKYRANGER_UFOPEDIA: "NAJSZYBSZY TRANSPORTOWIEC WOJSKA TEGO TYPU, POSIADAJĄCY ZDOLNOŚĆ PIONOWEGO STARTU I LĄDOWANIA (PSiL)." STR_FIRESTORM_UFOPEDIA: "JEDNOMIEJSCOWY MYŚLIWIEC, KTÓRY JEST REPLIKĄ KLASYCZNEGO LATAJĄCEGO SPODKA OBCYCH Z CENTRALNIE UMIESZCZONĄ JEDNOSTKĄ NAPĘDOWĄ." STR_STINGRAY_UFOPEDIA: "ZAAWANSOWANA RAKIETA KLASY POWIETRZE-POWIETRZE Z DODATKOWĄ OSŁONĄ ZABEZPIECZAJĄCĄ ELEKTRONIKĘ." STR_AVALANCHE_UFOPEDIA: "RAKIETA KLASY POWIETRZE-POWIETRZE UZBROJONA W GŁOWICĘ NUKLEARNĄ O NIESAMOWICIE DUŻEJ MOCY." STR_CANNON_UFOPEDIA: "DZIAŁO WYSOKIEJ MOCY STRZELAJĄCE POCISKAMI PRZECIWPANCERNYMI ZDOLNYMI PRZEBIĆ 400 MM STALI." STR_FUSION_BALL_UFOPEDIA: "TA WYRZUTNIA STRZELA KULISTYMI POCISKAMI KIEROWANYMI, KTÓRE SĄ ZASILANE PRZEZ REAKCJĘ ANTYMATERII. KULA NISZCZY CEL FALĄ GRAWITACYJNEJ IMPLOZJI." STR_LASER_CANNON_UFOPEDIA: "TEN KONWENCJONALNY TRANSMITER LASEROWY JEST ZASILANY PRZEZ KOMORĘ REAKCYJNĄ ANTYMATERII." STR_PLASMA_BEAM_UFOPEDIA: "TRANSMITER GRAWITACYJNY FORMUJE WĄSKIE POLE KANAŁOWE GRAWITACYJNEJ IMPLOZJI." STR_SECTOID_UFOPEDIA: "Hierarchia sektoidów rozciąga się od żołnierzy po przywódców o potężnych zdolnościach psionicznych. Te psioniczne moce mogą być użyte podczas walki do obniżania morale żołnierzy wroga, a nawet do kontrolowania ich umysłów. Sektoidy chętnie okaleczają bydło i porywają ludzi. Porwani są wykorzystywani jako źródło materiału genetycznego dla sztucznie hodowanych i rozwijanych klonów, infiltrujących ludzkie społeczeństwo. Bydło natomiast służy jako źródło materiału genetycznego i pożywienie. Rasa ta wydaje się tworzyć wysokiej jakości genetyczne hybrydy, by zwiększyć wydajność ich przypominającego rój społeczeństwa." STR_SECTOID_AUTOPSY: "Sekcja sektoida" STR_SECTOID_AUTOPSY_UFOPEDIA: "Sekcja wyjawiła prostą budowę ciała ze śladowymi organami trawiennymi. Mózg i oczy są bardzo dobrze rozwinięte. Budowa ciała sugeruje zmiany genetyczne lub mutacje. Małe usta i nos wydają się pełnić mało znaczące funkcje. Błona między palcami u rąk i płaskie stopy sugerują wodne pochodzenie. Brak jest organów rozrodczych i ich śladów, które wyjaśniłyby, jak ten gatunek się rozmnaża. Prawdopodobnie został genetycznie zaprojektowany." STR_SNAKEMAN_UFOPEDIA: "Ta rasa rozwinęła się w nadzwyczaj nieprzyjaznym środowisku. Jest niezwykle wytrzymała i może przetrwać w skrajnych wahaniach temperatur. Osobniki przemieszczają się za pomocą olbrzymiej 'stopy', która chroni wszystkie istotne organy wewnętrzne. Ich cele zdają się wynikać wyłącznie z drapieżnictwa i według nas są pod kontrolą innych inteligentnych istot, które kierują ich militarnymi działaniami na Ziemi." STR_SNAKEMAN_AUTOPSY: "Sekcja wężownika" STR_SNAKEMAN_AUTOPSY_UFOPEDIA: "Skóra jest bardzo twarda i wytrzymała na ciepło. Układ sercowo-naczyniowy jest częścią układu mięśniowego i tworzą razem układ hydrauliczny, który porusza częściami ciała. Jedynym prawdziwym mięśniem jest serce. Układ rozrodczy wydaje się bardzo wydajny. Wężowniki są obojnakami. Każdy z nich może jednocześnie przenosić do 50 jaj wewnątrz własnego ciała. Pozostawiona sama sobie, rasa ta stałaby się poważnym zagrożeniem dla życia na Ziemi." STR_ETHEREAL_UFOPEDIA: "Ta istota ma niesamowitą moc umysłową, która umożliwia jej komunikację telepatyczną oraz telekinezę. Prawdopodobnie małe możliwości fizyczne tej istoty są wspomagane przez moc umysłu. Nie możemy zrozumieć, jak działają te telekinetyczne zdolności, ponieważ zdają się przeczyć prawom fizyki, które znamy. W walce w każdej sytuacji etereale są bardzo niebezpieczne, ale tylko dopóki mogą liczyć na siłę swojego umysłu. Rzadko zjawiają się na Ziemi, ponieważ według nas liczą na inne rasy, które wykonują ich rozkazy." STR_ETHEREAL_AUTOPSY: "Sekcja eterianina" STR_ETHEREAL_AUTOPSY_UFOPEDIA: "Ta istota jest niedorozwinięta fizycznie i wygląda na niezdolną do podtrzymywania jakichkolwiek własnych funkcji życiowych. Mięśnie są w stanie poważnego zaniku, a wewnętrzne organy wyglądają na atroficzne. Narządy zmysłów, włącznie z oczami, zdają się w ogóle nie działać. Mózg za to jest dobrze rozwinięty, ale potrzebuje dużych dostaw krwi. Jest dla nas zagadką, jak te stworzenia mogą funkcjonować bez zewnętrznej pomocy." STR_MUTON_UFOPEDIA: "Te ludzko-podobne istoty są silne fizycznie i inteligentne. Mają szczególny apetyt na surowe mięso każdego rodzaju, którego potrzebują do przeżycia - podobnie jak nasze ziemskie drapieżniki. Prawdopodobnie otrzymują rozkazy telepatycznie od rasy zwanej eterianami. Jeśli tylko to telepatyczne połączenie zostanie przerwane, ich system nerwowy zdaje się załamywać i wtedy umierają. Cybernetyczne implanty zwiększają ich bitewne możliwości. Najwyraźniej są żołnierzami piechoty wyższej inteligencji." STR_MUTON_AUTOPSY: "Sekcja mutona" STR_MUTON_AUTOPSY_UFOPEDIA: "Skóra tych istot wydaje się stworzonym z materiału organicznego pancerzem zabezpieczającym, który jest wszczepione na ciało. Liczne cybernetyczne implanty są używane do wspomagania zmysłów i układu sercowo-naczyniowego. Narządy rozrodcze zostały prawdopodobnie chirurgicznie usunięte. Życie tych nieszczęsnych stworzeń ewidentnie zostało ograniczone do walki i zabijania. Amunicja przeciwpancerna jest mało efektywna przeciwko ich twardej skórze." STR_CELATID_UFOPEDIA: "Ta forma życia ma tajemniczą naturalną zdolność do unoszenia się w powietrzu. Potrafi ona wyczuwać ludzkie fale mózgowe i podążać za człowiekiem, nawet jeśli ten dobrze się ukryje. Gdy tylko cel zostanie wykryty, celatyd ląduje i zaczyna strzelać w jego kierunku małymi granulkami bardzo żrącego jadu. Istota ta ma zdolności do klonowania się w zastraszającym tempie. Towarzyszy rasie mutonów w jej wyprawach." STR_CELATID_AUTOPSY: "Sekcja celatyda" STR_CELATID_AUTOPSY_UFOPEDIA: "Rdzeń zawiera małe biomechaniczne urządzenie, które wydaje się naturalnie wyewoluowanym układem napędu anty grawitacyjnego. Gruczoł jadowy jest największym organem, a wydzielona struktura mózgowa prawdopodobnie nie istnieje. Nie stwierdziliśmy obecności układów trawiennego i rozrodczego. Pewien mały organ natomiast zawiera embriony, które mogą szybko rozwijać się w nowym ciele." STR_SILACOID_UFOPEDIA: "Ta forma życia opartego na krzemie wytwarza olbrzymią ilość ciepła. Potrafi ona kruszyć kamienie dzięki rozgrzewaniu ich w swoim gorącym ciele. Dysponuje prymitywnym rozumem, przez co może być kontrolowana przez inne istoty telepatycznie lub za pomocą implantów. Współdziała z rasą mutonów." STR_SILACOID_AUTOPSY: "Sekcja silakoida" STR_SILACOID_AUTOPSY_UFOPEDIA: "Wnętrze tych istot jest bardzo gorące, a ciepło wydaje się podstawowym czynnikiem trawiennym. Ich unikalny system mięśniowy jest niesamowicie silny i szybki, a skało-podobna skóra jest niewrażliwa na ogień czy amunicję zapalającą." STR_CHRYSSALID_UFOPEDIA: "Szczypce tych istot podobne do kraba są potężną bronią w bezpośrednim kontakcie. Szybka przemiana materii oraz siła tego stworzenia sprawiają, że jest ono szybkie i sprawne. Zamiast zabijać swoją ofiarę, składa ono wewnątrz jej ciała jajo oraz wprowadza jad, który zamienia ją w żywego trupa. Wkrótce po złożeniu jaja nowy kryzalid rozrywa od wewnątrz swoją ofiarę. Kryzalidy współpracują z rasą wężowników." STR_CHRYSSALID_AUTOPSY: "Sekcja kryzalida" STR_CHRYSSALID_AUTOPSY_UFOPEDIA: "Egzoszkielet tych istot jest bardzo twardy, ale kruchy, przez co zadziwiająco podatny na uszkodzenia z amunicji eksplodującej. Mózg jest dobrze rozwinięty, a rozwój komórek jest bardzo szybki. Stworzenia te przenoszą około 20 jaj, które znoszą do wnętrza innych organizmów, przez cio są bardzo efektywną bronią terrorystyczną." STR_FLOATER_UFOPEDIA: "Lewitony są przede wszystkim żołnierzami i terrorystami. Z natury są zabójczymi bestiami wspomaganymi cybernetyką i genetycznie poprawionymi, by lepiej walczyć. Dolna część ciała i większość organów wewnętrznych zostały chirurgicznie usunięte, a na ich miejsce został wstawiony system podtrzymywania życia. System ten zawiera jednostkę anty-grawitacyjną, która pozwala tym stworzeniom, choć niestabilnie, lewitować w powietrzu (stąd nazwa tychże stworzeń)." STR_FLOATER_AUTOPSY: "Sekcja lewitona" STR_FLOATER_AUTOPSY_UFOPEDIA: "Ta istota została drastycznie przerobiona chirurgicznie. Urządzenie, które zdaje się tworzyć tułów, jest systemem podtrzymywania życia. System ten przejął dzięki temu funkcje usuniętego serca, płuc i układu trawiennego, co umożliwia w ten sposób tym istotom przetrwanie nawet w ekstremalnie nieprzyjaznym środowisku. Mózg jest mniejszy niż nasz, ale narządy zmysłów są dobrze rozwinięte." STR_REAPER_UFOPEDIA: "Ten stwór ma potężne szczęki i ogromny apetyt. Posiada też liczne implanty w mózgu, które są używane do kontrolowania jego aktywności. Prymitywne instynkty tych zabójczych stworzeń są mało użyteczne, chyba że chodzi o terroryzowanie i niszczenie. Żeńce zwykle towarzyszą lewitonom." STR_REAPER_AUTOPSY: "Sekcja żeńca" STR_REAPER_AUTOPSY_UFOPEDIA: "Żeńce posiadają dwa mózgi i dwa serca, które pozwalają im funkcjonować, nawet gdy są ciężko ranne. Jednak ich futrzana skóra jest łatwopalna, przez co są podatne na broń zapalającą." STR_SECTOPOD_UFOPEDIA: "Sektopody to wielkie mechaniczne bestie z potężną bronią strzelającą wiązkami lasera, które są kontrolowane poprzez połączenie telepatyczne dzięki eterianom. Są jednocześnie jedną z najsilniejszych broni terrorystycznych dostępnych w siłach zbrojnych u obcych." STR_SECTOPOD_AUTOPSY: "Analiza części sektopoda" STR_SECTOPOD_AUTOPSY_UFOPEDIA: "Robot ma mocną konstrukcję z twardym pancerzem, który jest zdolny stawić opór większości rodzajom broni, w szczególności broni plazmowej. Jednakże delikatne obwody wydają się szczególnie podatne na uszkodzenia z broni laserowej." STR_CYBERDISC_UFOPEDIA: "Ten miniaturowy latający spodek jest zautomatyzowaną bronią terrorystyczną uzbrojoną w silne działko plazmowe. Napęd anty-grawitacyjny daje im dużą przewagę na trudnym terenie. Podstawowymi zadaniami tego spodka są terror i niszczenie w służbie rasy sektoidów." STR_CYBERDISC_AUTOPSY: "Analiza części cyberdysku" STR_CYBERDISC_AUTOPSY_UFOPEDIA: "Cyber-dysk jest dobrze opancerzony, a w szczególności odporny na amunicję eksplodującą. Niestety, główny system anty-grawitacyjny jest zbyt uszkodzony, by zrozumieć jego działanie." STR_UFO_POWER_SOURCE_UFOPEDIA: "Źródłem energii statków obcych są reaktory antymaterii, które wykorzystują Elerium - pierwiastek o liczbie atomowej Z=115 do generowania silnych fal grawitacyjnych, a także różnych form energii. Przekształcanie materii w energię jest niesamowicie wydajne i wynosi 99%, dlatego mała ilość Elerium może wytworzyć ogromną ilość energii. To urządzenie może być łatwo reprodukowane przy użyciu stopów metali obcych." STR_UFO_NAVIGATION_UFOPEDIA: "Statki obcych używają wyspecjalizowanych komputerów do nawigacji na Ziemi i w przestrzeni kosmicznej. System bazuje na procesorach optycznych połączonych na wzór sieci. Sterowanie statkiem jest stosunkowo proste: nawigator kontroluje generowane przez źródło zasilania fale grawitacyjne przemieszczające statek w dowolnym kierunku. System ten może być przez ludzi łatwo używany oraz reprodukowany przy użyciu stopów metali obcych." STR_UFO_CONSTRUCTION_UFOPEDIA: "Statki obcych składają się z trzech głównych komponentów: reaktorów antymaterii będących źródłem energii, systemu nawigacyjnego i kadłuba zbudowanego ze stopów metali obcych. Kadłub jest tak skonstruowany, by można było kierować i kontrolować fale grawitacyjne. Dodatkowo potrzebne są małe ilości Elerium jako paliwo dla źródła energii. Jeśli tylko poznamy i zrozumiemy zasady budowy oraz funkcje każdego z komponentów, wtedy możliwe będzie zbudowanie statku tego typu." STR_ALIEN_FOOD_UFOPEDIA: "Te komory zawierają rozmaite enzymy, które są używane do trawienia części ciała bydła, innych zwierząt, a nawet ludzi. Powstały płyn jest następnie wchłaniany jako gotowy przetrawiony pokarm, prawdopodobnie prosto do obiegu krwi. To sugeruje pewną zależność między zwierzętami na Ziemi a obcymi: swego rodzaju symbiozę między Ziemią a społeczeństwem obcych." STR_ALIEN_REPRODUCTION_UFOPEDIA: "Te komory zawierają płody obcych. Konstrukcja tych pojemników sugeruje, że obcy, którzy używają metod klonujących, całkowicie polegają na reprodukcji laboratoryjnej. Pożywne odżywki zapewniają szybki rozwój płodów. Taki taśmowy system fabrykujący może wytworzyć tysiące klonów obcych w krótkim okresie czasu. Proces ten może być łatwo przystosowany do reprodukcji ludzi lub tworzenia krzyżówek obcych z ludźmi." STR_ALIEN_ENTERTAINMENT_UFOPEDIA: "Najbardziej prawdopodobne jest, że sfery te służą jako źródło rozrywki. Wyładowania psioniczne pobudzają rozmaite ośrodki mózgu. Efekt jest podobny jak po zażyciu narkotyków halucynogennych. To jest jedyny dowód na to, że obcy mają jakąkolwiek kulturę lub chwile rozrywki." STR_ALIEN_SURGERY_UFOPEDIA: "Ten sprzęt obcych używa laserowych noży, by wyciąć pewne części ciała z bydła i innych zwierząt. Szeroko rozprzestrzenione przypadki okaleczania bydła mogą być wyjaśnione tą dziwną działalnością ze strony obcych. Organy są zapewne wykorzystywane do odżywiania innych obcych lub celów genetycznych." STR_EXAMINATION_ROOM_UFOPEDIA: "W przeszłości wiele tysięcy osób twierdziło, że zostali porwani przez obcych, niekiedy wielokrotnie. Prawda tymczasem jest dużo bardziej przerażająca: Ludzie są porywani, badani i obserwowani. Z najlepszych okazów wydobywa się materiał genetyczny. Kobietom implantuje się płody krzyżówek ludzi i obcych, a potem usuwa kilka miesięcy później. Kto wie, jakimi złowrogimi motywami kierują się obcy?" STR_ALIEN_ALLOYS_UFOPEDIA: "Statki obcych są skonstruowane ze specjalnych stopów metali o unikalnych właściwościach. Stopy te są bardzo lekkie i jednocześnie niesamowicie wytrzymałe. Mogą być modelowane metodami elektromagnetycznymi oraz być reprodukowane i używane do różnych celów w procesach produkcyjnych." STR_ELERIUM_115_UFOPEDIA: "Ten pierwiastek chemiczny o liczbie atomowej Z=115 posiada niezwykłą własność generowania antymaterii podczas bombardowania go pewnymi cząstkami. Proces ten wytwarza fale grawitacyjne i różne formy energii. W naszym Układzie Słonecznym nie występuje naturalnie i nie może być reprodukowany." STR_ALIEN_ORIGINS_UFOPEDIA: "Jest jasne, że na Ziemi walczymy w przegranej bitwie. Hordy obcych są przytłaczająco liczne. Najlepsze co możemy zrobić to spowolnić ich inwazję. Jedyną nadzieją ludzkości jest zniszczenie obcych poprzez zaatakowanie ich źródła. Nasze badania wskazują na istnienie pobliskiej bazy operacyjnej w obrębie Układu Słonecznego. Z licznych badań nad obcymi wynika, że jest to centrum starożytnej cywilizacji, starszej nawet od ludzkiej historii. Musimy zlokalizować to miejsce jak najszybciej. W związku z tym musimy pojmać i przesłuchać lidera obcych, by zyskać bardziej szczegółowe informacje. Większe UFO prawdopodobnie mają na pokładzie co najmniej jednego lidera obcych." STR_THE_MARTIAN_SOLUTION_UFOPEDIA: "Według naszych najnowszych badań baza operacyjna obcych znajduje się na Marsie. Jest ona dobrze ukryta i wyposażona we wszelakie systemy produkcji i klonowania potrzebne do infiltracji Ziemi. Wydaje się, że mieści również jakiegoś rodzaju komputer kontrolujący całą operację. Prawdopodobnie społeczeństwo obcych, która przypomina rój pszczół, podobnie jak one ma też swego rodzaju 'królową'. Jest to istotna słabość obcych - jeśli potrafimy unicestwić 'mózg', wtedy całe ciało umrze. Musimy zwiększyć tempo i wysiłek naszych badań, zanim będzie za późno. W pierwszej kolejności musimy pojmać najwyższych rangą obcych - przywódców - którzy przebywają tylko w bazach obcych i na pokładzie pancerników." STR_CYDONIA_OR_BUST_UFOPEDIA: "Teraz jest jasne, że hordy obcych są kontrolowane z podziemnej bazy w Cydonii. Jest to niezwykłe miejsce na Marsie, które cechuje się pięciobocznymi piramidami i dużą formacją przypominającą ludzką twarz. Miliony lat temu na Marsie kwitła cydońska cywilizacja. Niestety, nie wiemy jednak, dlaczego wymarła ani jakie jest jej powiązanie z ostatnią aktywnością obcych na tamtym obszarze. Jakby tego było mało, musimy wysłać ekspedycję do Cydonii. Jest to jedyny sposób, by pokonać obcych. Musimy zniszczyć główny kontrolujący 'Mózg'! Potrzebujemy do tego 'Mściciela' wyposażonego w najbardziej niszczycielską broń, jaką mamy do dyspozycji. Nic więcej nie ma tu do odkrycia - pozostaje jedynie nadzieja w ataku na Cydonię." STR_CENTER_ON_SITE_TIME_5_SECONDS: "WSKAŻ MIEJSCE - CZAS: 5 sekund" STR_CANCEL_UC: "ANULUJ" STR_NONE: "Żaden" STR_UNKNOWN: "Nieznany" STR_POOR: "Słaby" STR_AVERAGE: "Średni" STR_GOOD: "Dobry" STR_EXCELLENT: "Znakomity" STR_BUILD_NEW_BASE_UC: "BUDUJ NOWĄ BAZĘ" STR_BASE_INFORMATION: "INFORMACJE O BAZIE" STR_EQUIP_CRAFT: "WYPOSAŻENIE SAMOLOTÓW" STR_BUILD_FACILITIES: "BUDUJ INSTALACJĘ" STR_RESEARCH: "BADANIA" STR_MANUFACTURE: "PRODUKCJA" STR_TRANSFER_UC: "TRANSFER" STR_PURCHASE_RECRUIT: "KUP/ZATRUDNIJ" STR_SACK: "ZWOLNIJ" STR_SELL_SACK_UC: "SPRZEDAJ/ZWOLNIJ" STR_GEOSCAPE_UC: "EKRAN ZIEMI" STR_NAME: "Nazwa" STR_AREA: "Teren" STR_BUILD_NEW_BASE: "Buduj nową bazę" STR_CANCEL: "Anuluj" STR_COST_UC: "KOSZT:" STR_CONSTRUCTION_TIME_UC: "DŁUGOŚĆ BUDOWY:" STR_DAY: one: "{N} dzień" few: "{N} dni" many: "{N} dni" other: "{N} dni" STR_HOUR: one: "{N} godzina" few: "{N} godziny" many: "{N} godziny" other: "{N} godziny" STR_MAINTENANCE_UC: "UTRZYMANIE:" STR_OK: "OK" STR_INSTALLATION: "Instalacja" STR_CURRENT_RESEARCH: "AKTUALNE BADANIA" STR_SCIENTISTS_AVAILABLE: "Dostępnych naukowców: {ALT}{0}" STR_SCIENTISTS_ALLOCATED: "Wysłanych do badań: {ALT}{0}" STR_LABORATORY_SPACE_AVAILABLE: "Wolnych stanowisk badań: {ALT}{0}" STR_RESEARCH_PROJECT: "BADANY PROJEKT" STR_SCIENTISTS_ALLOCATED_UC: "WYSŁANYCH DO BADAŃ" STR_PROGRESS: "POSTĘP" STR_NEW_PROJECT: "Nowy projekt" STR_CANCEL_PROJECT: "ANULUJ BADANIA" STR_NEW_RESEARCH_PROJECTS: "NOWE PROJEKTY NAUKOWE" STR_SCIENTISTS_AVAILABLE_UC: "DOSTĘPNYCH NAUKOWCÓW: {ALT}{0}" STR_LABORATORY_SPACE_AVAILABLE_UC: "WOLNYCH STANOWISK BADAŃ: {ALT}{0}" STR_INCREASE: "Zwiększ" STR_DECREASE: "Zmniejsz" STR_START_PROJECT: "ROZPOCZNIJ BADANIA" STR_CURRENT_PRODUCTION: "AKTUALNA PRODUKCJA" STR_ENGINEERS_AVAILABLE: "Dostępnych inżynierów: {ALT}{0}" STR_ENGINEERS_ALLOCATED: "Wysłanych do pracy: {ALT}{0}" STR_WORKSHOP_SPACE_AVAILABLE: "Wolnych stanowisk pracy: {ALT}{0}" STR_CURRENT_FUNDS: "Obecne środki: {ALT}{0}" STR_ITEM: "PRZEDMIOT" STR_ENGINEERS__ALLOCATED: "Wysłanych do pracy" STR_UNITS_PRODUCED: "Wykonanych sztuk" STR_TOTAL_TO_PRODUCE: "Zlecona ilość" STR_COST__PER__UNIT: "Koszt{NEWLINE}za{NEWLINE}sztukę" STR_DAYS_HOURS_LEFT: "Pozostało dni/godzin" STR_NEW_PRODUCTION: "Nowa produkcja" STR_PRODUCTION_ITEMS: "Przedmioty do produkcji" STR_CATEGORY: "KATEGORIA" STR_START_PRODUCTION: "ROZPOCZNIJ PRODUKCJĘ" STR_ENGINEER_HOURS_TO_PRODUCE_ONE_UNIT: "{0} roboczogodzin na jedną sztukę" STR_COST_PER_UNIT_: "Koszt za sztukę: {ALT}{0}" STR_WORK_SPACE_REQUIRED: "Wymagana przestrzeń, by rozpocząć produkcję: {ALT}{0}" STR_SPECIAL_MATERIALS_REQUIRED: "WYMAGANE SPECJALNE MATERIAŁY" STR_ITEM_REQUIRED: "WYMAGANY PRZEDMIOT" STR_UNITS_REQUIRED: "WYMAGANYCH SZTUK" STR_UNITS_AVAILABLE: "DOSTĘPNYCH SZTUK" STR_STOP_PRODUCTION: "PRZERWIJ PRODUKCJĘ" STR_ENGINEERS_AVAILABLE_UC: "DOSTĘPNYCH INŻYNIERÓW: {ALT}{0}" STR_WORKSHOP_SPACE_AVAILABLE_UC: "WOLNYCH STANOWISK PRACY: {ALT}{0}" STR_MONTHLY_PROFIT: "ZYSK MIESIĘCZNY>{ALT}{0}" STR_INCREASE_UC: "ZWIĘKSZ" STR_DECREASE_UC: "ZMNIEJSZ" STR_UNITS_TO_PRODUCE: "Sztuk do produkcji" STR_PURCHASE_HIRE_PERSONNEL: "Kup produkty/Zatrudnij ludzi" STR_COST_OF_PURCHASES: "Koszt transakcji: {ALT}{0}" STR_COST_PER_UNIT_UC: "KOSZT ZA SZTUKĘ" STR_QUANTITY_UC: "SZTUK" STR_PERSONNEL_AVAILABLE_PERSONNEL_TOTAL: "DOSTĘPNY PERSONEL/CAŁY PERSONEL:" STR_SOLDIERS: "Żołnierze" STR_SCIENTISTS: "Naukowcy" STR_ENGINEERS: "Inżynierowie" STR_SPACE_USED_SPACE_AVAILABLE: "UŻYWANA PRZESTRZEŃ/DOSTĘPNA PRZESTRZEŃ:" STR_LIVING_QUARTERS: "Kwatery mieszkalne" STR_STORES: "Magazyny" STR_LABORATORIES: "Laboratoria" STR_WORK_SHOPS: "Warsztaty" STR_HANGARS: "Hangary" STR_SHORT_RANGE_DETECTION: "Mały zasięg wykrycia" STR_DEFENSE_STRENGTH: "Siła obrony" STR_TRANSFERS_UC: "TRANSFERY" STR_TRANSFERS: "Transfery" STR_ARRIVAL_TIME_HOURS: "Godzin do przybycia" STR_COST_: "Koszt: {ALT}{0}" STR_AREA_: "Teren: {ALT}{0}" STR_BASE_NAME: "Wpisz nazwę bazy" STR_SELECT_POSITION_FOR_ACCESS_LIFT: "WYBIERZ POŁOŻENIE WINDY DOSTĘPU" STR_TRANSFER: "Transfer" STR_AMOUNT_TO_TRANSFER: "SZTUK DO TRANSFERU" STR_SELECT_DESTINATION_BASE: "Wybierz bazę docelową" STR_COST: "Koszt" STR_VICTORY_1: "Po wejściu do sali zobaczyłeś 'Mózg' obcych - obiekt Twoich poszukiwań. Zanim postanowiłeś strzelić, skomunikował się z Tobą poprzez ekran w swojej bazie. To 'coś' błagało Cię o wysłuchanie argumentów obrony, nim podejmiesz decyzję, by pociągnąć za spust..." STR_VICTORY_2: "'Mózg' mówi: 'Wiele milionów lat temu planeta zwana przez was Marsem była żywa. Nasza cywilizacja sprowadziła życie na tę jałową planetę, tak jak i sprowadziła na waszą. Przez miliony lat odwiedzaliśmy waszą planetę i genetycznie rozwijaliśmy wasz gatunek. Nie możecie nas zabić, jesteście częścią nas..." STR_VICTORY_3: "To jest centrum marsjańskiej cywilizacji - piramidy, który wybudował miliony lat przed wami gatunek będący waszym przodkiem. Nie ma planety poza naszym zasięgiem. Ta potęga może być wkrótce wasza. Pytanie brzmi: Czy chcesz współpracować...'" STR_GAME_OVER_1: "Obcym udało się wytępić całą ludzkość, niszcząc miasta oraz zatruwając powietrze i wodę. Opór ziemskich armii był daremny w starciu z o wiele wyższą technologią. Pokolenia, które przetrwały, cierpią teraz z powodu okropnych mutacji, jak i{NEWLINE}ucieczek przed obcymi, którzy tępią ludzi. Wielu ludzi przebywa w obozach pracy, pomagając przekształcać Ziemię w kolonię obcych, która jest częścią pewnego nieznanego imperium." STR_GAME_OVER_2: "Wiedza zdobyta podczas projektu X-Com została utracona na zawsze. Nie udało Ci się ochronić Ziemi." STR_VICTORY_4: "'Mózg' obcych został rozerwany przez wybuch gorącej plazmy, przez co cała armia obcych została pokonana." STR_VICTORY_5: "Obcy utracili Marsa, a teraz stracili też Ziemię. Wkrótce odkrycia organizacji X-Com pozwolą ludzkości raz jeszcze rozkwitnąć i posiąść Marsa już dla siebie. Zagrożenie ze strony obcych zażegnane, ale na jak długo, kto wie..." STR_YOU_HAVE_FAILED: "Nie udało Ci się powstrzymać najazdu obcych. Państwa sponsorujące Twoją organizację, jedno po drugim, podpisały pakt obiecujący dostęp do technologii obcych - w myśl dobrobytu i pokoju. Jednak niebawem stało się jasne, że obcy mają inne plany..." STR_TOTAL_UC: "SUMA" STR_INCOME: "Dochód" STR_EXPENDITURE: "Wydatki" STR_MAINTENANCE: "Utrzymanie" STR_BALANCE: "Bilans" STR_UFO_ACTIVITY_IN_AREAS: "Aktywność obcych na terenach" STR_UFO_ACTIVITY_IN_COUNTRIES: "Aktywność obcych w państwach" STR_XCOM_ACTIVITY_IN_AREAS: "Aktywność X-Comu na terenach" STR_XCOM_ACTIVITY_IN_COUNTRIES: "Aktywność X-Comu w państwach" STR_FINANCE: "Finanse" STR_DATE_FIRST: "{0}." STR_DATE_SECOND: "{0}." STR_DATE_THIRD: "{0}." STR_DATE_FOURTH: "{0}." STR_FINANCE_THOUSANDS: "$tys." STR_NOT_ENOUGH_SPECIAL_MATERIALS_TO_PRODUCE_ITEM_AT_BASE: "Brakuje specjalnych materiałów, żeby produkować{NEWLINE}{0}{NEWLINE}w bazie{NEWLINE}{1}" STR_NOT_ENOUGH_MONEY_TO_PRODUCE_ITEM_AT_BASE: "Brakuje pieniędzy, żeby produkować{NEWLINE}{0}{NEWLINE}w bazie{NEWLINE}{1}" STR_PRODUCTION_OF_ITEM_AT_BASE_IS_COMPLETE: "Produkcja{NEWLINE}{0}{NEWLINE}w bazie{NEWLINE}{1}{NEWLINE}została zakończona" STR_CONSTRUCTION_OF_FACILITY_AT_BASE_IS_COMPLETE: "Budowa {0}{NEWLINE}w bazie {1}{NEWLINE}została zakończona" STR_OK_5_SECONDS: "OK - CZAS: 5 sekund" STR_RESEARCH_COMPLETED: "Badania zakończone" STR_VIEW_REPORTS: "ZOBACZ RAPORT" STR_WE_CAN_NOW_RESEARCH: "Możemy teraz badać" STR_WE_CAN_NOW_PRODUCE: "Możemy teraz produkować" STR_SUNDAY: "NIEDZIELA" STR_MONDAY: "PONIEDZIAŁEK" STR_TUESDAY: "WTOREK" STR_WEDNESDAY: "ŚRODA" STR_THURSDAY: "CZWARTEK" STR_FRIDAY: "PIĄTEK" STR_SATURDAY: "SOBOTA" STR_NOT_ENOUGH_ITEM_TO_REFUEL_CRAFT_AT_BASE: "Brakuje {0}, by zatankować {1} w bazie {2}" STR_NOT_ENOUGH_ITEM_TO_REARM_CRAFT_AT_BASE: "Brakuje {0}, by dozbroić {1} w bazie {2}" STR_UFO_IS_NOT_RECOVERED: "UFO nieprzejęte" STR_UFO_IS_RECOVERED: "UFO przejęte" STR_CRAFT_IS_LOST: "Samolot stracony" STR_TERROR_CONTINUES: "Terror trwa" STR_ALIENS_DEFEATED: "Obcy pokonani" STR_BASE_IS_LOST: "Baza stracona" STR_BASE_IS_SAVED: "Baza uratowana" STR_ALIEN_BASE_STILL_INTACT: "Baza obcych nadal istnieje" STR_ALIEN_BASE_DESTROYED: "Baza obcych zniszczona" STR_ALIENS_KILLED: "ZABITYCH OBCYCH" STR_ALIEN_CORPSES_RECOVERED: "ZNALEZIONYCH ZWŁOK OBCYCH" STR_LIVE_ALIENS_RECOVERED: "POJMANYCH ŻYWYCH OBCYCH" STR_ALIEN_ARTIFACTS_RECOVERED: "ZNALEZIONYCH PRZEDMIOTÓW OBCYCH" STR_ALIEN_BASE_CONTROL_DESTROYED: "ZNISZCZONO STEROWNIĘ BAZY OBCYCH" STR_CIVILIANS_KILLED_BY_ALIENS: "CYWILI ZABITYCH PRZEZ OBCYCH" STR_CIVILIANS_KILLED_BY_XCOM_OPERATIVES: "CYWILI ZABITYCH PRZEZ ŻOŁNIERZY X-COMU" STR_CIVILIANS_SAVED: "URATOWANYCH CYWILI" STR_XCOM_OPERATIVES_KILLED: "ZABITYCH ŻOŁNIERZY X-COMU" STR_XCOM_OPERATIVES_MISSING_IN_ACTION: "ZAGINIONYCH W AKCJI ŻOŁNIERZY X-COMU" STR_TANKS_DESTROYED: "ZNISZCZONYCH CZOŁGÓW" STR_XCOM_CRAFT_LOST: "STRACONYCH SAMOLOTÓW X-COMU" STR_UFO_RECOVERY: "PRZEJĘTE POZOSTAŁOŚCI UFO" STR_ALIEN_BASE_RECOVERY: "PRZEJĘTE POZOSTAŁOŚCI BAZY OBCYCH" STR_BASE_UNDER_ATTACK: "Baza '{0}' jest atakowana!" STR_BASE_DEFENSES_INITIATED: "ZAINICJOWANO SYSTEMY OBRONNE BAZY" STR_GRAV_SHIELD_REPELS_UFO: "TARCZA GRAWITACYJNA ODPYCHA UFO!" STR_FIRING: "STRZELA" STR_HIT: "TRAFIENIE!" STR_UFO_DESTROYED: "UFO ZNISZCZONE!" STR_MISSED: "PUDŁO!" STR_SELL_ITEMS_SACK_PERSONNEL: "Sprzedaj produkty/Zwolnij ludzi" STR_VALUE_OF_SALES: "WARTOŚĆ SPRZEDAŻY: {ALT}{0}" STR_FUNDS: "PIENIĄDZE: {ALT}{0}" STR_SELL_SACK: "Sprzedaj/Zwolnij" STR_VALUE: "Wartość" STR_CRAFT_: "SAMOLOT: {ALT}{0}" STR_CRAFTNAME: "{0} {1}" STR_UFO_CRASH_RECOVERY: "PRZEJĘCIE ROZBITEGO UFO" STR_UFO_CRASH_RECOVERY_BRIEFING: "Zachowaj ostrożność! Obcy mogą być aktywni w UFO lub pobliżu miejsca katastrofy. Misja będzie zakończona powodzeniem, gdy wszystkie jednostki wroga zostaną wyeliminowane lub zneutralizowane. Nastąpi wtedy przejęcie pozostałości UFO, przedmiotów i martwych obcych. By przerwać misję, wycofaj żołnierzy X-Comu do transportowca i kliknij na ikonę 'Przerwij misję', po czym potwierdź wybór." STR_UFO_GROUND_ASSAULT: "PRZEJĘCIE UFO NA LĄDOWISKU" STR_UFO_GROUND_ASSAULT_BRIEFING: "Zbadaj miejsce lądowania i, jeśli to możliwe, wejdź do UFO. Misja zakończy się powodzeniem, gdy wszystkie jednostki wroga zostaną wyeliminowane lub zneutralizowane. Nastąpi wtedy przejęcie pozostałości UFO, przedmiotów i martwych obcych. By przerwać misję, wycofaj agentów X-Comu do transportowca i kliknij na ikonę 'Przerwij misję', po czym potwierdź wybór." STR_BASE_DEFENSE: "OBRONA BAZY X-COMU" STR_BASE_UC_: "BAZA: {0}" STR_BASE_DEFENSE_BRIEFING: "W pobliżu wylądował statek obcych. Nasza baza jest w wielkim niebezpieczeństwie. Standardową procedurą w takiej sytuacji jest ewakuacja całego niewalczącego personelu wszystkimi dostępnymi samolotami X-Comu. Jednostki obcych mogły wejść do bazy przez drzwi hangaru lub windę dostępu. Obroń bazę i jej istotne instalacje za wszelką cenę. To jest walka na śmierć i życie. Jeśli klikniesz na ikonę 'Przerwij misję' i potwierdzisz wybór, poniesiesz klęskę i stracisz Twoją bazę." STR_ALIEN_BASE_ASSAULT: "SZTURM NA BAZĘ OBCYCH" STR_ALIEN_BASE_ASSAULT_BRIEFING: "Żołnierze X-Comu znaleźli wejście do bazy obcych. Sterownie bazy muszą zostać zniszczone, by wysadzić bazę. Misja zostanie zakończona, gdy wszyscy wrogowie zostaną wyeliminowani bądź zneutralizowani lub gdy Twój oddział wróci po zniszczeniu sterowni bazy do zielonego obszaru będącego wyjściem i klikniesz na ikonę 'Przerwij misję', po czym potwierdzisz wybór. Po wykonaniu tej drugiej czynności wrócisz wtedy do Twojego transportowca." STR_CYDONIA_BRIEFING: "Przybyłeś do Cydonii i znalazłeś wejście do wielkiego podziemnego kompleksu niedaleko marsjańskiego Sfinksa. Musisz zniszczyć 'Mózg' obcych, który kontroluje działalność wszystkich obcych. Los ludzkości jest w twoich rękach..." STR_TERROR_MISSION: "TERROR OBCYCH W MIEŚCIE" STR_TERROR_MISSION_BRIEFING: "Misja będzie zakończona powodzeniem, gdy wszystkie jednostki wroga zostaną zneutralizowane lub wyeliminowane. Uratuj życie tylu cywilom, ilu tylko zdołasz na terenie bitwy poprzez zneutralizowanie zagrożenia ze strony obcych. By przerwać misję, wycofaj żołnierzy X-Comu do transportowca i kliknij na ikonę 'Przerwij misję', po czym potwierdź wybór." STR_NO_FREE_HANGARS_FOR_CRAFT_PRODUCTION: "BRAKUJE WOLNEGO HANGARU DLA PRODUKOWANEGO SAMOLOTU!{SMALLLINE}Każdy samolot przydzielony w danej bazie, przenoszony do innej bazy, kupowany lub produkowany wymaga co najmniej jednego hangaru. Wybuduj nowy hangar lub przenieś przynajmniej jeden samolot do innej bazy." STR_NO_FREE_HANGARS_FOR_PURCHASE: "BRAKUJE WOLNEGO HANGARU DLA KUPOWANEGO SAMOLOTU!{SMALLLINE}Każdy samolot przydzielony w danej bazie, przenoszony do innej bazy, kupowany lub produkowany wymaga co najmniej jednego hangaru. Wybuduj nowy hangar lub przenieś przynajmniej jeden samolot do innej bazy." STR_NO_FREE_HANGARS_FOR_TRANSFER: "BRAKUJE WOLNEGO HANGARU DLA PRZENOSZONEGO SAMOLOTU!{SMALLLINE}Każdy samolot przydzielony w danej bazie, przenoszony do innej bazy, kupowany lub produkowany wymaga co najmniej jednego hangaru. Wybuduj nowy hangar lub przenieś przynajmniej jeden samolot do innej bazy." STR_CANNOT_BUILD_HERE: "NIE MOŻNA TU BUDOWAĆ!{SMALLLINE}Budowana instalacja musi sąsiadować z istniejącą." STR_NO_FREE_ACCOMODATION: "BRAKUJE WOLNYCH KWATER!{SMALLLINE}Brak wolnych kwater w bazie docelowej." STR_NOT_ENOUGH_WORK_SPACE: "BRAKUJE WOLNEGO MIEJSCA W WARSZTACIE!{SMALLLINE}Wybuduj nowy warsztat lub ogranicz pracę nad co najmniej jednym projektem." STR_NOT_ENOUGH_MONEY: "BRAKUJE PIENIĘDZY!" STR_NOT_ENOUGH_STORE_SPACE: "BRAKUJE MIEJSCA W MAGAZYNACH!{SMALLLINE}Wybuduj nowe magazyny lub przenieś część zapasów do innej bazy." STR_NOT_ENOUGH_LIVING_SPACE: "BRAKUJE WOLNYCH KWATER!{SMALLLINE}Wybuduj nowe kwatery lub przenieś część personelu do innej bazy." STR_LAUNCH_INTERCEPTION: "WYSYŁANIE SAMOLOTÓW" STR_CRAFT: "SAMOLOT" STR_STATUS: "STATUS" STR_BASE: "BAZA" STR_READY: "GOTOWY" STR_OUT: "WYSŁANY" STR_REPAIRS: "NAPRAWIANY" STR_REFUELLING: "TANKOWANY" STR_REARMING: "DOZBRAJANY" STR_TARGET: "CEL: {0}" STR_WAY_POINT: "PUNKT DOCELOWY" STR_ARE_YOU_SURE_CYDONIA: "Czy na pewno chcesz wysłać ten samolot na misję do Cydonii?" STR_YES: "TAK" STR_NO: "NIE" STR_SELECT_DESTINATION: "WYBIERZ CEL" STR_CYDONIA: "CYDONIA" STR_SELECT_SITE_FOR_NEW_BASE: "WYBIERZ MIEJSCE NA NOWĄ BAZĘ" STR_RETURN_TO_BASE: "POWRÓT DO BAZY" STR_SELECT_NEW_TARGET: "WYBIERZ NOWY CEL" STR_PATROL: "PATROL" STR_STATUS_: "STATUS: {ALT}{0}" STR_DAMAGED_RETURNING_TO_BASE: "USZKODZONY - WRACA DO BAZY" STR_LOW_FUEL_RETURNING_TO_BASE: "MAŁO PALIWA - WRACA DO BAZY" STR_MISSION_COMPLETE_RETURNING_TO_BASE: "MISJA ZAKOŃCZONA - WRACA DO BAZY" STR_PATROLLING: "PATROLUJE" STR_TAILING_UFO: "ŚLEDZI UFO" STR_INTERCEPTING_UFO: "PRZECHWYTUJE UFO-{0}" STR_RETURNING_TO_BASE: "WRACA DO BAZY" STR_DESTINATION_UC_: "CEL: {0}" STR_BASE_UC: "BAZA: {ALT}{0}" STR_SPEED_: "PRĘDKOŚĆ: {ALT}{0}" STR_MAXIMUM_SPEED_UC: "PRĘDKOŚĆ MAKSYMALNA: {ALT}{0} w.{ALT}" STR_ALTITUDE_: "PUŁAP: {ALT}{0}" STR_VERY_LOW: "BARDZO NISKO" STR_LOW_UC: "NISKO" STR_HIGH_UC: "WYSOKO" STR_VERY_HIGH: "BARDZO WYSOKO" STR_FUEL: "PALIWO: {ALT}{0}" STR_WEAPON_ONE: "BROŃ L.: {ALT}{0}" STR_NONE_UC: "BRAK" STR_ROUNDS_: "NABOI: {ALT}{0}" STR_WEAPON_TWO: "BROŃ P.: {ALT}{0}" STR_INTERCEPTION_CRAFT: "SAMOLOTY PRZECHWYTUJĄCE" STR_BASE_: "Baza: {0}" STR_NAME_UC: "NAZWA" STR_AMMO_: "AMUNICJA: {ALT}{0}" STR_CREW: "ZAŁOGA" STR_EQUIPMENT_UC: "EKWIPUNEK" STR_ARMOR: "PANCERZ" STR_MAX: "MAKS.: {ALT}{0}" STR_ROOKIE: "Rekrut" STR_SQUADDIE: "Kapral" STR_SERGEANT: "Sierżant" STR_CAPTAIN: "Kapitan" STR_COLONEL: "Pułkownik" STR_COMMANDER: "Komandor" STR_SELECT_SQUAD_FOR_CRAFT: "Wybierz skład dla: {0}" STR_SORT_BY: "SORTUJ WG..." STR_ORIGINAL_ORDER: "PIERWOTNA KOLEJNOŚĆ" STR_MISSIONS2: "MISJE" STR_KILLS2: "ZABITYCH" STR_WOUND_RECOVERY2: "CZAS KURACJI" STR_SPACE_AVAILABLE: "WOLNE MIEJSCA: {ALT}{0}" STR_SPACE_USED: "ZAJĘTE MIEJSCA: {ALT}{0}" STR_SPACE_USED_UC: "UŻYTE MIEJSCE" STR_RANK: "RANGA" STR_WOUNDED: "RANNY" STR_EQUIPMENT_FOR_CRAFT: "Wybierz broń dla: {0}" STR_DEFENSE_VALUE: "Wartość obrony" STR_HIT_RATIO: "Celność" STR_CRAFT_READY_TO_LAND_NEAR_DESTINATION: "{0}{ALT}{NEWLINE}Jest gotowy, by{NEWLINE}wylądować przy:{NEWLINE}{ALT}{1}" STR_BEGIN_MISSION: "Rozpocząć misję?" STR_SELECT_ARMAMENT: "Wybierz uzbrojenie" STR_AMMUNITION_AVAILABLE: "DOSTĘPNA AMUNICJIA" STR_ARMAMENT: "UZBROJENIE" STR_NOT_AVAILABLE: "BRAK" STR_SELECT_ARMOR_FOR_SOLDIER: "WYBIERZ PANCERZ DLA{NEWLINE}{0}" STR_TYPE: "TYP" STR_PERSONAL_ARMOR_UC: "PANCERZ OSOBISTY" STR_POWER_SUIT_UC: "PANCERZ WSPOMAGANY" STR_FLYING_SUIT_UC: "PANCERZ LATAJĄCY" STR_SELECT_ARMOR: "Wybierz pancerz" STR_NORTH: "PÓŁNOC" STR_NORTH_EAST: "PÓŁNOCNY WSCHÓD" STR_EAST: "WSCHÓD" STR_SOUTH_EAST: "POŁUDNIOWY WSCHÓD" STR_SOUTH: "POŁUDNIE" STR_SOUTH_WEST: "POŁUDNIOWY ZACHÓD" STR_WEST: "ZACHÓD" STR_NORTH_WEST: "PÓŁNOCNY ZACHÓD" STR_SELECT_ACTION: "WYBIERZ ZADANIE" STR_CONTINUE_INTERCEPTION_PURSUIT: "KONTYNUUJ POŚCIG PRZECHWYTUJĄCY" STR_PURSUE_WITHOUT_INTERCEPTION: "ŚCIGAJ BEZ PRZECHWYTYWANIA" STR_VERY_LARGE: "BARDZO DUŻE" STR_LARGE: "DUŻE" STR_MEDIUM_UC: "ŚREDNIE" STR_SMALL: "MAŁE" STR_VERY_SMALL: "BARDZO MAŁE" STR_GROUNDED: "NA ZIEMI" STR_DETECTED: "ZOSTAŁO WYKRYTE" STR_SIZE_UC: "WIELKOŚĆ" STR_ALTITUDE: "PUŁAP" STR_HEADING: "KIERUNEK" STR_SPEED: "PRĘDKOŚĆ" STR_CENTER_ON_UFO_TIME_5_SECONDS: "POKAŻ UFO - CZAS: 5 sekund" STR_TRACKING_LOST: "ZNIKNĘŁO Z RADARU" STR_REDIRECT_CRAFT: "WYBIERZ NOWE ZADANIE" STR_GO_TO_LAST_KNOWN_UFO_POSITION: "LEĆ DO OSTATNIEJ ZNANEJ POZYCJI UFO" STR_UFO_: "UFO-{0}" STR_ALIEN_BASE_: "BAZA OBCYCH-{0}" STR_CRASH_SITE_: "ROZBITE UFO-{0}" STR_LANDING_SITE_: "UFO NA ZIEMI-{0}" STR_WAY_POINT_: "PUNKT DOCELOWY-{0}" STR_TERROR_SITE: "MIEJSCE TERRORU-{0}" STR_CRAFT_HAS_REACHED_DESTINATION: "{0}{NEWLINE}doleciał do{NEWLINE}{1}" STR_NOW_PATROLLING: "Teraz patroluje" STR_ALIEN_ORIGINS: "Pochodzenie obcych" STR_THE_MARTIAN_SOLUTION: "Rozwiązanie Marsjańskie" STR_CYDONIA_OR_BUST: "Cydonia lub Śmierć" STR_UFOPAEDIA: "UFOpedia" STR_XCOM_CRAFT_ARMAMENT: "SAMOLOTY X-COMU I ICH UZBROJENIE" STR_HEAVY_WEAPONS_PLATFORMS: "CIĘŻKIE DZIAŁA SAMOBIEŻNE" STR_WEAPONS_AND_EQUIPMENT: "BROŃ I SPRZĘT" STR_ALIEN_ARTIFACTS: "ARTEFAKTY OBCYCH" STR_BASE_FACILITIES: "INSTALACJE BAZY" STR_ALIEN_LIFE_FORMS: "OBCE FORMY ŻYCIA" STR_ALIEN_RESEARCH_UC: "BADANIA NAD OBCYMI" STR_UFO_COMPONENTS: "KOMPONENTY UFO" STR_UFOS: "RODZAJE UFO" STR_SELECT_ITEM: "WYBIERZ POZYCJĘ" STR_ACCELERATION: "PRZYŚPIESZENIE: {ALT}{0}{ALT}" STR_FUEL_CAPACITY: "MAKS. ILOŚĆ PALIWA: {ALT}{0}{ALT}" STR_WEAPON_PODS: "MOCOWAŃ NA BROŃ: {ALT}{0}{ALT}" STR_DAMAGE_CAPACITY_UC: "WYTRZYMAŁOŚĆ: {ALT}{0}{ALT}" STR_CARGO_SPACE: "PRZESTRZEŃ ŁADUNKOWA: {ALT}{0}{ALT}" STR_HWP_CAPACITY: "MAKS. LICZBA CDS-ów: {ALT}{0}{ALT}" STR_DAMAGE: "Siła rażenia" STR_RANGE: "Zasięg" STR_KILOMETERS: "{0} km" STR_ACCURACY: "Celność" STR_RE_LOAD_TIME: "Czas przeładowania" STR_SECONDS: "{0} s" STR_DAMAGE_ARMOR_PIERCING: "PRZEBIJAJĄCE" STR_DAMAGE_INCENDIARY: "ZAPALAJĄCE" STR_DAMAGE_HIGH_EXPLOSIVE: "WYBUCHOWE" STR_DAMAGE_LASER_BEAM: "LASEROWE" STR_DAMAGE_PLASMA_BEAM: "PLAZMOWE" STR_DAMAGE_STUN: "OGŁUSZAJĄCE" STR_DAMAGE_MELEE: "KONTAKTOWE" STR_DAMAGE_ACID: "KWAS" STR_DAMAGE_SMOKE: "DYMNE" STR_SHOT_TYPE: "TYP STRZAŁU" STR_ACCURACY_UC: "CELNOŚĆ" STR_TIME_UNIT_COST: "KOSZT JC" STR_DAMAGE_UC: "OBRAŻENIA" STR_AMMO: "AMUNICJA" STR_SHOT_TYPE_AUTO: "Seria" STR_SHOT_TYPE_SNAP: "Szybki" STR_SHOT_TYPE_AIMED: "Celowany" STR_CONSTRUCTION_TIME: "Długość budowy" STR_CONSTRUCTION_COST: "Koszt budowy" STR_MAINTENANCE_COST: "Koszt utrzymania" STR_LOW: "Słabe" STR_MEDIUM: "Średnie" STR_HIGH: "Mocne" STR_CRAFT_WEAPON: "Broń samolotów" STR_CRAFT_AMMUNITION: "Amunicja samolotów" STR_HEAVY_WEAPONS_PLATFORM: "Ciężkie działo samobieżne" STR_WEAPON: "Broń" STR_AMMUNITION: "Amunicja" STR_EQUIPMENT: "Sprzęt" STR_ALIEN_CORPSE: "Zwłoki obcego" STR_UFO_COMPONENT: "Komponent UFO" STR_PERSONAL_ARMOR: "Pancerz osobisty" STR_RAW_MATERIALS: "Surowiec" STR_HWP_CANNON_SHELLS: "Naboje działka do cds-a" STR_ALIEN: "Obcy" STR_SECTOID: "Sektoid" STR_SNAKEMAN: "Wężownik" STR_ETHEREAL: "Eterianin" STR_MUTON: "Muton" STR_FLOATER: "Lewiton" STR_CELATID: "Celatyd" STR_SILACOID: "Silakoid" STR_CHRYSSALID: "Kryzalid" STR_ZOMBIE: "Zombi" STR_REAPER: "Żeniec" STR_SECTOPOD: "Sektopod" STR_CYBERDISC: "Cyberdysk" STR_LIVE_COMMANDER: "Komandor" STR_LIVE_LEADER: "Lider" STR_LIVE_ENGINEER: "Inżynier" STR_LIVE_MEDIC: "Medyk" STR_LIVE_NAVIGATOR: "Nawigator" STR_LIVE_SOLDIER: "Żołnierz" STR_LIVE_TERRORIST: "Terrorysta" STR_FLOATER_SOLDIER: "Lewiton żołnierz" STR_FLOATER_NAVIGATOR: "Lewiton nawigator" STR_FLOATER_MEDIC: "Lewiton medyk" STR_FLOATER_ENGINEER: "Lewiton inżynier" STR_FLOATER_LEADER: "Lewiton lider" STR_FLOATER_COMMANDER: "Lewiton komandor" STR_SECTOID_SOLDIER: "Sektoid żołnierz" STR_SECTOID_NAVIGATOR: "Sektoid nawigator" STR_SECTOID_MEDIC: "Sektoid medyk" STR_SECTOID_ENGINEER: "Sektoid inżynier" STR_SECTOID_LEADER: "Sektoid lider" STR_SECTOID_COMMANDER: "Sektoid komandor" STR_SNAKEMAN_SOLDIER: "Wężownik żołnierz" STR_SNAKEMAN_NAVIGATOR: "Wężownik nawigator" STR_SNAKEMAN_ENGINEER: "Wężownik inżynier" STR_SNAKEMAN_LEADER: "Wężownik lider" STR_SNAKEMAN_COMMANDER: "Wężownik komandor" STR_MUTON_SOLDIER: "Muton żołnierz" STR_MUTON_NAVIGATOR: "Muton nawigator" STR_MUTON_ENGINEER: "Muton inżynier" STR_ETHEREAL_SOLDIER: "Eterianin żołnierz" STR_ETHEREAL_LEADER: "Eterianin lider" STR_ETHEREAL_COMMANDER: "Eterianin przywódca" STR_CYBERDISC_TERRORIST: "Cyberdysk terrorysta" STR_REAPER_TERRORIST: "Żeniec terrorysta" STR_CHRYSSALID_TERRORIST: "Kryzalid terrorysta" STR_CELATID_TERRORIST: "Celatyd terrorysta" STR_SILACOID_TERRORIST: "Silakoid terrorysta" STR_SECTOPOD_TERRORIST: "Sektopod terrorysta" STR_UFO_POWER_SOURCE: "Źródło zasilania UFO" STR_UFO_NAVIGATION: "System nawigacyjny UFO" STR_UFO_CONSTRUCTION: "Budowa UFO" STR_ALIEN_FOOD: "Pokarm obcych" STR_ALIEN_REPRODUCTION: "Reprodukcja obcych" STR_ALIEN_ENTERTAINMENT: "Sprzęt rekreacyjny obcych" STR_ALIEN_SURGERY: "Sprzęt chirurgiczny obcych" STR_EXAMINATION_ROOM: "Laboratoria obcych" STR_ALIEN_ALLOYS: "Stopy metali obcych" STR_ALIEN_HABITAT: "Środowisko obcych" STR_POWER_SUIT: "Pancerz wspomagany" STR_FLYING_SUIT: "Pancerz latający" STR_HWP_ROCKETS: "Rakiety do CDS-a" STR_HWP_FUSION_BOMB: "Bomba fuzyjna do CDS-a" STR_LASER_WEAPONS: "Broń laserowa" STR_NEW_FIGHTER_CRAFT: "Nowy myśliwiec" STR_NEW_FIGHTER_TRANSPORTER: "Nowy transportowiec" STR_ULTIMATE_CRAFT: "Samolot kosmiczny" STR_LASER_PISTOL: "Pistolet laserowy" STR_LASER_RIFLE: "Karabin laserowy" STR_HEAVY_LASER: "Ręczne działko laserowe" STR_LASER_CANNON: "Działko laserowe" STR_PLASMA_CANNON: "Działko plazmowe" STR_FUSION_MISSILE: "Wyrzutnia fuzyjna" STR_LASER_DEFENSE: "Obrona laserowa" STR_PLASMA_DEFENSE: "Obrona plazmowa" STR_FUSION_DEFENSE: "Obrona fuzyjna" STR_GRAV_SHIELD: "Tarcza grawitacyjna" STR_MIND_SHIELD: "Tarcza umysłowa" STR_PSI_LAB: "Laboratorium psioniczne" STR_MOTION_SCANNER: "Wykrywacz ruchu" STR_MEDI_KIT: "Apteczka" STR_TANK_CANNON: "Czołg/Działko" STR_TANK_ROCKET_LAUNCHER: "Czołg/Wyrzutnia rakiet" STR_TANK_LASER_CANNON: "Czołg/Działko laserowe" STR_HOVERTANK_PLASMA: "Czołgolot/Działko plazmowe" STR_HOVERTANK_LAUNCHER: "Czołgolot/Wyrzutnia fuzyjna" STR_STINGRAY_LAUNCHER: "Wyrzutnia Stingray" STR_AVALANCHE_LAUNCHER: "Wyrzutnia Avalanche" STR_CANNON: "Działko" STR_FUSION_BALL_LAUNCHER: "Wyrzutnia kul fuzyjnych" STR_PLASMA_BEAM: "Działko plazmowe" STR_STINGRAY_MISSILES: "Rakieta Stingray" STR_AVALANCHE_MISSILES: "Rakieta Avalanche" STR_CANNON_ROUNDS_X50: "Naboje działka (50 sztuk)" STR_FUSION_BALL: "Kula fuzyjna" STR_SOLDIER: "Żołnierz" STR_SCIENTIST: "Naukowiec" STR_ENGINEER: "Inżynier" STR_NORTH_AMERICA: "Ameryka Płn." STR_ARCTIC: "Arktyka" STR_ANTARCTICA: "Antarktyda" STR_SOUTH_AMERICA: "Ameryka Płd." STR_EUROPE: "Europa" STR_NORTH_AFRICA: "Afryka Północna" STR_SOUTHERN_AFRICA: "Afryka Płd." STR_CENTRAL_ASIA: "Azja Środkowa" STR_SOUTH_EAST_ASIA: "Azja Płd.-Wsch." STR_SIBERIA: "Syberia" STR_AUSTRALASIA: "Australazja" STR_PACIFIC: "Pacyfik" STR_NORTH_ATLANTIC: "Atlantyk Płn." STR_SOUTH_ATLANTIC: "Atlantyk Płd." STR_INDIAN_OCEAN: "Ocean Indyjski" STR_ALIEN_RESEARCH: "Badania obcych" STR_ALIEN_HARVEST: "Żniwa obcych" STR_ALIEN_ABDUCTION: "Porwania obcych" STR_ALIEN_INFILTRATION: "Infiltracja obcych" STR_ALIEN_BASE: "Baza obcych" STR_ALIEN_TERROR: "Terror obcych" STR_ALIEN_RETALIATION: "Odwet obcych" STR_ALIEN_SUPPLY: "Zaopatrzenie obcych" STR_MAXIMUM_SPEED: "Prędkość maksymalna" STR_HYPER_WAVE_DECODER_UC: "DEKODER HIPERFAL" STR_SKYRANGER: "DESANTOWIEC" STR_LIGHTNING: "BŁYSKAWICA" STR_AVENGER: "MŚCICIEL" STR_INTERCEPTOR: "MYŚLIWIEC" STR_FIRESTORM: "POŻOGA" STR_UFO: "UFO" STR_STINGRAY: "RAKIETA STINGRAY" STR_AVALANCHE: "RAKIETA AVALANCHE" STR_CANNON_UC: "DZIAŁO" STR_FUSION_BALL_UC: "WYRZUTNIA FUZYJNA" STR_LASER_CANNON_UC: "DZIAŁO LASEROWE" STR_PLASMA_BEAM_UC: "DZIAŁO PLAZMOWE" STR_DAMAGE_CAPACITY: "Wytrzymałość" STR_WEAPON_POWER: "Siła rażenia broni" STR_WEAPON_RANGE: "Zasięg broni" STR_ACCESS_LIFT: "Winda dostępu" STR_LABORATORY: "Laboratorium" STR_WORKSHOP: "Warsztat" STR_SMALL_RADAR_SYSTEM: "Mały system radarowy" STR_LARGE_RADAR_SYSTEM: "Duży system radarowy" STR_MISSILE_DEFENSES: "Obrona rakietowa" STR_GENERAL_STORES: "Magazyny" STR_ALIEN_CONTAINMENT: "Cele dla obcych" STR_LASER_DEFENSES: "Obrona laserowa" STR_PLASMA_DEFENSES: "Obrona plazmowa" STR_FUSION_BALL_DEFENSES: "Obrona fuzyjna" STR_PSIONIC_LABORATORY: "Laboratorium psioniczne" STR_HYPER_WAVE_DECODER: "Dekoder hiperfal" STR_HANGAR: "Hangar" STR_USA: "USA" STR_RUSSIA: "ROSJA" STR_UK: "WIELKA BRYTANIA" STR_FRANCE: "FRANCJA" STR_GERMANY: "NIEMCY" STR_ITALY: "WŁOCHY" STR_SPAIN: "HISZPANIA" STR_CHINA: "CHINY" STR_JAPAN: "JAPONIA" STR_INDIA: "INDIE" STR_BRAZIL: "BRAZYLIA" STR_AUSTRALIA: "AUSTRALIA" STR_NIGERIA: "NIGERIA" STR_SOUTH_AFRICA: "AFRYKA PŁD." STR_EGYPT: "EGIPT" STR_CANADA: "KANADA" STR_TANK: "Czołg" STR_CIVILIAN: "Cywil" STR_JAN: "Sty" STR_FEB: "Lut" STR_MAR: "Mar" STR_APR: "Kwi" STR_MAY: "Maj" STR_JUN: "Cze" STR_JUL: "Lip" STR_AUG: "Sie" STR_SEP: "Wrz" STR_OCT: "Paź" STR_NOV: "Lis" STR_DEC: "Gru" STR_INTERNATIONAL_RELATIONS: "Stosunki międzynarodowe" STR_COUNTRY: "Kraj" STR_FUNDING: "Dotacje" STR_CHANGE: "Zmiana" STR_WEAPON_SYSTEMS: "SYSTEMY BRONI" STR_HWPS: "CDS-ów" STR_DAMAGE_UC_: "USZKODZENIA: {ALT}{0}" STR_ACCESS_LIFT_UFOPEDIA: "Winda dostępu umożliwia dostarczanie sprzętu i personelu do lub z podziemnej bazy. Jest to zawsze pierwsza instalacja konstruowana w miejscu nowej bazy. Przez obszar windy mogą wtargnąć potencjalne siły wroga." STR_LIVING_QUARTERS_UFOPEDIA: "Każdy blok kwater ma miejsce dla 50 osób personelu. Instalacja zapewnia miejsce na odpoczynek oraz na spanie i spożywanie posiłków." STR_LABORATORY_UFOPEDIA: "W bloku laboratorium może pracować do 50 naukowców. Każde laboratorium jest wyposażone w najnowszą aparaturę do badań materiałowych, biochemicznych i kosmologicznych. Zapewniony jest też ułatwiony dostęp do najlepszych laboratoriów naukowych na całym świecie, włącznie z instytutami wojskowymi." STR_WORKSHOP_UFOPEDIA: "Warsztaty posiadają całe potrzebne wyposażenie służące do produkcji sprzętu zaprojektowanego lub przebadanego{NEWLINE}w laboratoriach naukowych. W warsztatach może pracować do 50 inżynierów, ale konstruowane przedmioty również wymagają trochę miejsca." STR_SMALL_RADAR_SYSTEM_UFOPEDIA: "Mały system radarowy ma efektywny zasięg około 550 km. Podłączony jest do systemów satelitarnych, służących wyszukiwaniu obiektów naziemnych. Każdy taki system radarowy ma 10% szans, aby wykryć obiekt średniej wielkości w ciągu 30 minut." STR_LARGE_RADAR_SYSTEM_UFOPEDIA: "Duży system radarowy jest efektywny w promieniu około 830 km oraz jest połączony z systemami satelitarnymi, aby wyszukiwać obiekty naziemne. Każdy taki system radarowy ma 5% szans, aby wykryć obiekt średniej wielkości w ciągu 10 minut." STR_MISSILE_DEFENSES_UFOPEDIA: "Obrona rakietowa stanowi jakąś ochronę przed wrogim statkiem, który próbuje lądować w pobliżu bazy." STR_GENERAL_STORES_UFOPEDIA: "Cały sprzęt, broń, amunicja, zdobyte materiały i ciężkie działa samobieżne, są przechowywane w magazynach. Dotyczy to także sprzętu przydzielonego samolotom w hangarach." STR_ALIEN_CONTAINMENT_UFOPEDIA: "Cele dla obcych posiadają specjalne środowisko utrzymujące ich procesy życiowe. Instalacja ta może utrzymywać przy życiu do 10 obcych form życia przebywających w oddzielnych celach." STR_LASER_DEFENSES_UFOPEDIA: "Obrona laserowa zapewnia ochronę przed atakiem wrogich statków." STR_PLASMA_DEFENSES_UFOPEDIA: "Energia kinetyczna wiązek zjonizowanej plazmy zapewnia doskonałą ochronę przed atakiem wrogiego statku." STR_FUSION_BALL_DEFENSES_UFOPEDIA: "Obrona fuzyjna zapewnia najbardziej skuteczną ochronę przed atakiem obcych. Dzięki antymaterii pociski wytwarzają implozję, która niszczy wszystko w określonym promieniu." STR_GRAV_SHIELD_UFOPEDIA: "Tarcza grawitacyjna odpycha statek obcych próbujący lądować w pobliżu bazy wystarczająco długo, by wszystkie systemy obronne mogły wystrzelić ponownie. W praktyce podwaja to skuteczność każdego systemu obronnego bazy." STR_MIND_SHIELD_UFOPEDIA: "Dopóki statki obcych polegają na odbiorze fal mózgowych do wykrywania obecności ludzi (a więc i baz), najefektywniejszym środkiem zaradczym przeciw wykryciu bazy jest tłumienie fal mózgowych emitowanych przez jej personel. Ta instalacja drastycznie redukuje szansę wykrycia bazy przez statek obcych." STR_PSIONIC_LABORATORY_UFOPEDIA: "Laboratorium psioniczne może oszacować potencjał psioniczny żołnierzy w bazie i zapewniać im niezbędne szkolenia zwiększające ich zdolności psioniczne. Każdy blok takiego laboratorium może szkolić do 10 żołnierzy na raz. Szkoleni żołnierze są wyznaczani na początku każdego miesiąca. Zdolności psioniczne używane w połączeniu z wzmacniaczem psionicznym mogą być stosowane do ataków psionicznych podczas walki przeciwko obcym." STR_HYPER_WAVE_DECODER_UFOPEDIA: "Komunikacja obcych wykorzystuje fale wielowymiarowe (tzw. hiperfale), które rozchodzą się prawie natychmiastowo. To urządzenie wychwytuje transmisje UFO i je dekoduje, dzięki czemu dostarcza nam więcej informacji o wykrytym spodku - m.in. o typie UFO, rasie załogi i rodzaju ich misji." STR_HANGAR_UFOPEDIA: "Każdy hangar mieści jeden samolot. Znajduje się w nim także sprzęt służący do obsługi, tankowania i naprawy samolotów organizacji X-Com. Samolot stacjonujący w bazie musi mieć przydzielony wolny hangar, który nie może być używany przez żaden inny samolot, nawet jeśli samolot, któremu przydzielono dany hangar, został wysłany na misję." STR_PISTOL_UFOPEDIA: "Standardowy półautomatyczny pistolet organizacji X-Com o dużej sile rażenia z 12. nabojowym magazynkiem." STR_RIFLE_UFOPEDIA: "Ten bardzo celny karabin szturmowy z celownikiem laserowym używa magazynka na 20 naboi o rozmiarze 6,7 mm." STR_HEAVY_CANNON_UFOPEDIA: "Ręczne działko (w skrócie rd) jest niszczycielską, ale nieporęczną bronią. Jego wszechstronność wynika z faktu, że może przyjmować aż trzy typy amunicji - amunicję przeciwpancerną dużego kalibru, amunicję wybuchową i zapalającą." STR_AUTO_CANNON_UFOPEDIA: "Ręczne działko rotacyjne (w skrócie rdr) łączy w sobie szybkostrzelność z siłą ognia i wszechstronnością ręcznego działka." STR_ROCKET_LAUNCHER_UFOPEDIA: "Ta wyrzutnia rakiet z laserowym naprowadzaniem potrafi strzelać trzema różnymi rodzajami rakiet." STR_LASER_PISTOL_UFOPEDIA: "Pistolet laserowy to efektywne zastosowanie nowej technologii. Łączy on wygodę klasycznego pistoletu ze zwiększoną szybkością i celnością oddawanych strzałów." STR_LASER_RIFLE_UFOPEDIA: "Karabin laserowy jest potężniejszą i celniejszą wersją wcześniejszego projektu pistoletu laserowego." STR_HEAVY_LASER_UFOPEDIA: "Ciężki działko laserowe jest nieporęczne, ale za to niezwykle efektywne." STR_GRENADE_UFOPEDIA: "Ten standardowy granat posiada dokładny i zaawansowany układ czasowy do precyzyjnej kontroli momentu zapłonu." STR_SMOKE_GRENADE_UFOPEDIA: "Granat dymny jest przydatny do tworzenia zasłony w przypadku walki na otwartej przestrzeni. Używaj go ostrożnie, ponieważ obcy mogą również wykorzystać tę zasłonę." STR_PROXIMITY_GRENADE_UFOPEDIA: "Mina może być rzucona jak zwykły granat. Jednak po upadku uaktywnia ją dopiero pobliski ruch. Używanie jej wymaga dużej wprawy i ostrożności." STR_HIGH_EXPLOSIVE_UFOPEDIA: "Ten materiał wybuchowy powinien być używany tylko do wyburzania. Trzymaj żołnierzy z daleka od wyburzanych obiektów." STR_MOTION_SCANNER_UFOPEDIA: "To nowoczesne urządzenie wykorzystuje różnorodne detektory i zaawansowane algorytmy komputerowe do wykrywania ruchu jednostek (wroga, własnych itp.). Efektywne używanie tego urządzenia wymaga jednak pewnej praktyki. Podczas misji kliknij na ikonę skanera ruchu trzymanego w ręku. Z menu wybierz 'Skanuj'. Wyświetlacz skanera pokaże w centrum strzałkę wskazującą kierunek, w którym jest zwrócona twarz żołnierza (północ będzie na górze). Pulsujące plamy będą odpowiadać jednostkom, które ostatnio się ruszały. Większe lub szybciej poruszające się jednostki wygenerują większe plamy. Nieruchome jednostki w ogóle nie zostaną wykryte." STR_MEDI_KIT_UFOPEDIA: "Apteczką można leczyć, znieczulać oraz stymulować. Aby jej użyć, trzeba stanąć twarzą przodem do żołnierza wymagającego leczenia. Jeśli żołnierz jest ogłuszony, trzeba stanąć dokładnie nad jego ciałem. Następnie trzeba kliknąć na ikonę apteczki i wybrać z menu 'Użyj apteczki'.{NEWLINE}{NEWLINE}LECZENIE: Części ciała z ranami śmiertelnymi będą czerwone. Kliknij na zranioną część ciała, a następnie na przycisk 'Leczenie'. Zostanie wyleczona jedna rana śmiertelna oraz przywrócone trochę punktów życia.{NEWLINE}STYMULACJA: Zwiększa wytrzymałość i ocuca nieprzytomnego (ogłuszonego) żołnierza.{NEWLINE}ZNIECZULANIE: Przywraca morale zranionego żołnierza, nie więcej jednak niż stracone przez niego punkty życia." STR_PSI_AMP_UFOPEDIA: "Wzmacniacz psioniczny może być używany wyłącznie przez żołnierzy z mocami psionicznymi. Podczas walki kliknij na wzmacniaczu, kursorem wybierz rodzaj, a potem obiekt ataku. Dostępne są dwa rodzaje ataku psionicznego:{NEWLINE}{NEWLINE}WYWOŁAJ PANIKĘ: Jeśli atak się powiedzie, morale celu się obniży, co może spowodować jego panikę.{NEWLINE}KONTROLA UMYSŁU: Jeśli się powiedzie, zyskasz natychmiastową kontrolę nad jednostką przeciwnika, tak jakby była Twoją własną. Ten rodzaj ataku jest trudniejszy do przeprowadzenia." STR_STUN_ROD_UFOPEDIA: "To urządzenie może być użyte tylko w bezpośrednim kontakcie. Wstrząsem elektrycznym ogłuszy żywy organizm bez zabijania go." STR_MIND_PROBE_UFOPEDIA: "Próbnik umysłu jest urządzeniem komunikacyjnym obcych, który pobiera informacje bezpośrednio z fal mózgowych, jednak jednostki organizacji X-Com mogą używać tego urządzenia w walce do wyświetlania charakterystyk obcych. Kliknij na próbniku umysłu, a potem wybierz opcję 'Użyj próbnika umysłu'. Następnie kliknij kursorem na obcego." STR_PLASMA_PISTOL_UFOPEDIA: "Pistolet plazmowy jest śmiercionośną bronią obcych, bazującą na przyśpieszaniu cząstek we wnętrzu słabego pola antygrawitacyjnego." STR_PLASMA_RIFLE_UFOPEDIA: "Jest to porażająco potężna broń bazująca na przyśpieszaniu cząstek we wnętrzu nikłego pola anty-grawitacyjnego." STR_HEAVY_PLASMA_UFOPEDIA: "Ta śmiercionośna broń o wielkiej sile rażenia działa na zasadzie przyspieszania cząstek w słabym polu antygrawitacyjnym." STR_BLASTER_LAUNCHER_UFOPEDIA: "To jest wyrzutnia rakiet kierowanych, która strzela rakietami fuzyjnymi o potężnej sile rażenia. Gdy klikniesz na wyrzutni, będziesz mógł ustalić punkty kontrolne, przez które będzie miała przelatywać rakieta fuzyjna. Jeśli jesteś pewny, że ustawiłeś wystarczającą liczbę punktów kontrolnych, kliknij na specjalną ikonę odpalenia." STR_SMALL_LAUNCHER_UFOPEDIA: "Mała wyrzutnia bomb ogłuszających. Idealna, by pojmać żywych obcych." STR_ALIEN_GRENADE_UFOPEDIA: "To urządzenie działa tak samo jak ziemski granat z wyjątkiem tego, że ma większą siłę rażenia." STR_SMALL_SCOUT: "Mały zwiadowca" STR_MEDIUM_SCOUT: "Średni zwiadowca" STR_LARGE_SCOUT: "Duży zwiadowca" STR_HARVESTER: "Żniwiarz" STR_ABDUCTOR: "Porywacz" STR_TERROR_SHIP: "Terroryzer" STR_BATTLESHIP: "Pancernik" STR_SUPPLY_SHIP: "Zaopatrzeniowiec" STR_RATING: "OCENA: {0}" STR_RATING_TERRIBLE: "FATALNIE!" STR_RATING_POOR: "NĘDZNIE!" STR_RATING_OK: "OK" STR_RATING_GOOD: "DOBRZE!" STR_RATING_EXCELLENT: "ZNAKOMICIE!" STR_SCORE: "PUNKTY" STR_XCOM_PROJECT_MONTHLY_REPORT: "MIESIĘCZNY RAPORT X-COMU" STR_MONTH: "Miesiąc: {ALT}{0} {1}" STR_COUNCIL_IS_GENERALLY_SATISFIED: "Rada krajów sponsorujących projekt jest ogólnie zadowolona{NEWLINE}z Twojego dotychczasowego postępu." STR_COUNCIL_IS_VERY_PLEASED: "Rada krajów sponsorujących projekt jest bardzo zadowolona{NEWLINE}z Twojego znakomitego postępu. Oby tak dalej!" STR_COUNCIL_IS_DISSATISFIED: "Rada krajów sponsorujących projekt jest niezadowolona{NEWLINE}z Twojej działalności. Musisz poprawić swoją skuteczność działań wobec zagrożenia ze strony obcych albo będzie Ci grozić zakończenie projektu." STR_YOU_HAVE_NOT_SUCCEEDED: "Nie udała Ci się obrona Ziemi przed inwazją obcych. Rada krajów sponsorujących projekt zdecydowała się niestety go zakończyć. Każdy naród będzie rozwiązywał problem na własną rękę. Możemy mieć jedynie nadzieję, że potrafimy przyzwyczaić się do oczywistych sił zbrojnych wroga oraz że powszechna ludność zżyje się z przybyszami." STR_COUNTRY_IS_PARTICULARLY_PLEASED: "{0} - kraj ten jest szczególnie zadowolony z Twojej zdolności do radzenia sobie z lokalnym zagrożeniem i zgodził się zwiększyć poziom finansowania." STR_COUNTRIES_ARE_PARTICULARLY_HAPPY: "{0} - kraje te są szczególnie zadowolone z Twojej zdolności do radzenia sobie z inwazją obcych na swoich terytoriach i zgodziły się zwiększyć poziom finansowania." STR_COUNTRIES_COMMA: "{0}, {1}" STR_COUNTRIES_AND: "{0} i {1}" STR_COUNTRY_IS_UNHAPPY_WITH_YOUR_ABILITY: "{0} - kraj ten jest niezadowolony z Twojej zdolności do radzenia sobie z działalnością obcych na jego terytorium i zdecydował się zmniejszyć poziom finansowania." STR_COUNTRIES_ARE_UNHAPPY_WITH_YOUR_ABILITY: "{0} - kraje te są szczególnie niezadowolone z efektów Twoich działań przeciw obcym na ich terytorium i postanowiły zmniejszyć poziom finansowania." STR_KNOTS: "{0} w." STR_COUNTRY_HAS_SIGNED_A_SECRET_PACT: "{0} - kraj ten podpisał tajny pakt z nieznanymi siłami obcych i wycofał się z projektu X-Com." STR_COUNTRIES_HAVE_SIGNED_A_SECRET_PACT: "{0} - kraje te podpisały tajny pakt z nieznanymi siłami obcych i wycofały się z projektu X-Com." STR_MONTHLY_RATING: "Ocena miesięczna: {ALT}{0}{ALT} {1}" STR_FUNDING_CHANGE: "Zmiana funduszy: {ALT}{0}" STR_COUNCIL_REDUCE_DEBTS: "Rada krajów sponsorujących projekt nie jest zadowolona z Twoich wyników finansowych. Musisz zmniejszyć swoje długi poniżej jednego miliona dolarów albo projekt zostanie zakończony." STR_HYPER_WAVE_TRANSMISSIONS_ARE_DECODED: "ZDEKODOWANO TRANSMISJĘ HIPERFALOWĄ" STR_CRAFT_TYPE: "STATEK" STR_RACE: "RASA" STR_MISSION: "MISJA" STR_ZONE: "REGION" STR_ALLOCATE_RESEARCH: "Wyznacz badania" STR_ALLOCATE_MANUFACTURE: "Wyznacz produkcję" STR_NEW_YORK: "Nowy Jork" STR_WASHINGTON: "Waszyngton" STR_LOS_ANGELES: "Los Angeles" STR_MONTREAL: "Montreal" STR_HAVANA: "Hawana" STR_MEXICO_CITY: "Meksyk" STR_CHICAGO: "Chicago" STR_VANCOUVER: "Vancouver" STR_DALLAS: "Dallas" STR_BRASILIA: "Brasilia" STR_BOGOTA: "Bogota" STR_BUENOS_AIRES: "Buenos Aires" STR_SANTIAGO: "Santiago" STR_RIO_DE_JANEIRO: "Rio de Janeiro" STR_LIMA: "Lima" STR_CARACAS: "Caracas" STR_LONDON: "Londyn" STR_PARIS: "Paryż" STR_BERLIN: "Berlin" STR_MOSCOW: "Moskwa" STR_ROME: "Rzym" STR_MADRID: "Madryt" STR_BUDAPEST: "Budapeszt" STR_LAGOS: "Lagos" STR_CAIRO: "Kair" STR_CASABLANCA: "Casablanca" STR_PRETORIA: "Pretoria" STR_NAIROBI: "Nairobi" STR_CAPE_TOWN: "Kapsztad" STR_KINSHASA: "Kinszasa" STR_ANKARA: "Ankara" STR_DELHI: "Delhi" STR_KARACHI: "Karaczi" STR_BAGHDAD: "Bagdad" STR_TEHRAN: "Teheran" STR_BOMBAY: "Bombaj" STR_CALCUTTA: "Kalkuta" STR_TOKYO: "Tokio" STR_BEIJING: "Pekin" STR_BANGKOK: "Bangkok" STR_MANILA: "Manila" STR_SEOUL: "Seul" STR_SINGAPORE: "Singapur" STR_JAKARTA: "Dżakarta" STR_SHANGHAI: "Szanghaj" STR_HONG_KONG: "Hong Kong" STR_NOVOSIBIRSK: "Nowosybirsk" STR_CANBERRA: "Canberra" STR_WELLINGTON: "Wellington" STR_MELBOURNE: "Melbourne" STR_PERTH: "Perth" STR_PSI_TRAINING: "Trening psioniczny" STR_PSIONIC_TRAINING: "TRENING PSIONICZNY" STR_REMAINING_PSI_LAB_CAPACITY: "Wolnych miejsc w l.p.: {ALT}{0}" STR_PSIONIC__STRENGTH: "Siła{NEWLINE}psioniczna" STR_PSIONIC_SKILL_IMPROVEMENT: "Zdolność psioniczna{NEWLINE}/Zmiana" STR_PSI_AMP: "Wzmacniacz psioniczny" STR_IN_TRAINING: "W{NEWLINE}treningu?" STR_TARGETTED_BY: "CEL NAMIERZONY PRZEZ:" STR_WEAPONS_CREW_HWPS: "SYSTEMY BRONI/{NEWLINE}I. ZAŁOGI/CDS-ów" STR_IS_LOW_ON_FUEL_RETURNING_TO_BASE: "ma mało paliwa,{NEWLINE}wraca do bazy." STR_SOLDIER_LIST: "Lista żołnierzy" STR_RANK_: "RANGA: {ALT}{0}" STR_MISSIONS: "MISJI: {ALT}{0}" STR_KILLS: "ZABITYCH: {ALT}{0}" STR_WOUND_RECOVERY: "CZAS KURACJI: {ALT}{0}" STR_TIME_UNITS: "JEDNOSTKI CZASU" STR_STAMINA: "KONDYCJA" STR_HEALTH: "ZDROWIE" STR_BRAVERY: "ODWAGA" STR_REACTIONS: "REFLEKS" STR_FIRING_ACCURACY: "CELNOŚĆ STRZAŁU" STR_THROWING_ACCURACY: "CELNOŚĆ RZUTU" STR_STRENGTH: "SIŁA" STR_PSIONIC_STRENGTH: "SIŁA PSIONICZNA" STR_PSIONIC_SKILL: "ZDOLNOŚĆ PSIONICZNA" STR_NEW_RANK: "NOWA RANGA" STR_PROMOTIONS: "Awanse" STR_SOLDIERS_UC: "ŻOŁNIERZE" STR_TANK_CANNON_UFOPEDIA: "Ciężkie działa samobieżne są przeznaczone do wsparcia oddziału organizacji X-Com. Połączenie dużej siły ognia i twardego pancerza sprawia, że jednostki te są bardzo przydatne podczas wymiany ognia na otwartym terenie. Upewnij się, że w magazynach masz wystarczającą ilość amunicji, aby uzbroić czołg. CDS-y są zawsze uzbrajane automatycznie, gdy włączasz je do załogi." STR_TANK_ROCKET_LAUNCHER_UFOPEDIA: "Ten czołg jest uzbrojony w potężne rakiety. Jest to groźna broń przeciwko każdemu obcemu. Jeśli chcesz ten czołg włączyć do załogi, upewnij się, że w magazynach masz wystarczającą ilość rakiet dla tego cds-a." STR_TANK_LASER_CANNON_UFOPEDIA: "Broń laserowa jest przydatną bronią dla cds-ów. Daje to dużą siłę ognia bez ograniczeń amunicyjnych." STR_HOVERTANK_PLASMA_UFOPEDIA: "Technologia obcych tchnęła w cds-y nowe życie. Dodana możliwość latania oraz siła dział plazmowych stworzyła razem niezwykle mordercze połączenie." STR_HOVERTANK_LAUNCHER_UFOPEDIA: "Ten czołgolot jest wyrzutnią rakiet fuzyjnych cds-a, które są niesamowicie niszczycielskie. Używaj tej broni z wielką ostrożnością. Aby w pełni uzbroić ten czołgolot, musisz mieć wyprodukowaną odpowiednią liczbę rakiet fuzyjnych dla CDS-a. By strzelić, musisz ustalić kursorem kolejne punkty kontrolne, przez które będzie przelatywać rakieta, a następnie kliknąć na specjalnej ikonie, która odpali rakietę fuzyjną CDS-a." STR_HEAVY_PLASMA_CLIP_UFOPEDIA: "Ten przedmiot jest używany jako amunicja dla ręcznego działka plazmowego. Zawiera niewielkie ilości Elerium." STR_PLASMA_RIFLE_CLIP_UFOPEDIA: "Ten mały obiekt jest używany jako źródło energii dla karabinu plazmowego - broni obcych średniej mocy. Zawiera niewielkie ilości Elerium." STR_PLASMA_PISTOL_CLIP_UFOPEDIA: "Źródło energii dla małego pistoletu plazmowego obcych. Zawiera Elerium - źródło wszelakiej energii wykorzystywanej w przedmiotach, które wykorzystują technologię obcych w mniejszym bądź większym stopniu." STR_STUN_BOMB_UFOPEDIA: "Bomba ogłuszająca jest wykorzystywana do chwytania żywych okazów ludzi, ale jak najbardziej może być używana przeciwko różnym rasom obcych. Jest wystrzeliwana z wyrzutni bomb ogłuszających." STR_ALIEN_RESEARCH_UFOPEDIA: "Misje naukowe obcych mają na celu zbieranie podstawowych danych o Ziemi i jej mieszkańcach. Do tego celu są używane przeważnie małe statki, które sporadycznie lądują na opustoszałych terenach. Ten typ aktywności obcych stwarza najmniejsze niebezpieczeństwo dla organizacji X-Com, ale trochę niepokoi rządy i ludność." STR_ALIEN_HARVEST_UFOPEDIA: "Obcy wykorzystują ziemską faunę na wiele sposobów. Zwierzęta są dyskretnie porywane, a następnie zwracane z usuniętymi różnymi organami. Okaleczenia bydła są przeważnie zgłaszane łącznie z obserwacją UFO. Ten typ aktywności budzi duży niepokój rządów i grozę wśród ludności. Lądowania UFO zdarzają się głównie w pobliżu gospodarstw rolnych. Tak zwana teoria 'żniw obcych' mówi, że rasy obcych pierwotnie pojawiły się na planecie pozbawionej flory i fauny, a teraz powróciły, by zbierać żniwo z tego, co niegdyś zasiały." STR_ALIEN_ABDUCTION_UFOPEDIA: "Jest to najbardziej złowroga forma aktywności obcych. Porwania prowadzone przez obcych są często zgłaszane, mimo że obcy usiłują wymazywać z pamięci ofiar przeżycia związane z porwaniami. Porywanie istot ludzkich ma na celu zbadanie fizjologii człowieka, impregnowanie płodów obcych oraz przeprowadzanie dziwacznych eksperymentów genetycznych. Celem tej aktywności wydają się genetyczne mutacje i hodowanie nowych krzyżówek obcych. Takie zachowanie obcych jest powodem podnoszonego alarmu zdarzającego się na terenach zaludnionych, np, w miastach." STR_ALIEN_INFILTRATION_UFOPEDIA: "Rządy Ziemi mogą być infiltrowane przez szpiegów obcych, z wyglądu nieodróżnialnych od ludzi. Może to doprowadzić do oficjalnego spotkania na najwyższym szczeblu pomiędzy rządami, a obcymi. Charakterystyczne dla szczytu tej aktywności jest częste pojawianie się UFO w okolicy ważniejszych miast. Obcy będą próbowali podpisać z ziemskim rządem pakt, oferując wiedzę o ich wyższej technologii. W zamian rząd nie będzie przeszkadzał obcym w ich poczynaniach. Tego typu misje obcych to największa groźba dla organizacji X-Com. Jeśli rząd zgodzi się podpisać pakt, wówczas wycofa się z finansowania projektu X-Com." STR_ALIEN_BASE_UFOPEDIA: "Obcy budują tajne podziemne bazy w odległych, niezaludnionych miejscach. Po wstępnym rozpoznaniu lotniczym następuje intensyfikacja lotów UFO w miejscu budowanej bazy. O ile nam wiadomo, bazy te zawierają laboratoria do przeprowadzania eksperymentów na porwanych ludziach oraz sprzęt potrzebny do przyszłych misji przeprowadzanych w rejonie. Obecność bazy obcych wywołuje dużą liczbę doniesień o aktywności obcych, ale bez zauważonych UFO. W takiej sytuacji, aby zlokalizować bazę, samolot organizacji X-Com musi patrolować teren przez kilka godzin, by zwiększyć szansę wykrycia." STR_ALIEN_TERROR_UFOPEDIA: "Gdy obcy terroryzują miasto, rozmieszczają specjalne siły zbrojne z bronią wzbudzającą zarówno podziw, jak i lęk. Cywile są zastraszani bezpośrednio, a rządy z całego rejonu zostają zmuszane do ewakuacji. Głównym celem tej aktywności jest wywołanie dostatecznej publicznej histerii, by rządy zaprzestały finansowania projektu X-Com." STR_ALIEN_RETALIATION_UFOPEDIA: "Jeśli samoloty X-COM-u będą szczególnie często zestrzeliwać UFO, wtedy obcy mogą podjąć akcję odwetową. Wynikiem tego może być bezpośredni atak na bazę X-Comu. Jednak obcy muszą ją najpierw znaleźć, by móc zaatakować, więc jeśli patrolujące UFO będą trzymane z dala od bazy, wówczas prawdopodobieństwo ataku będzie minimalne." STR_ALIEN_SUPPLY_UFOPEDIA: "Gdy tylko baza obcych zostanie skonstruowana, będzie regularnie zaopatrywana przez specjalny statek zaopatrzeniowy. Gdy jeden z takich statków zostanie wykryty podczas przebywania na ziemi, wtedy jest pewne, że baza obcych znajduje się w pobliżu tego miejsca." STR_SMALL_SCOUT_UFOPEDIA: "To maleńkie UFO jest wykorzystywane przede wszystkim do rozpoznawania i poszukiwań. Zazwyczaj poprzedza ono większe UFO wykonujące misje obcych." STR_MEDIUM_SCOUT_UFOPEDIA: "Średni statek zwiadowczy niegroźny dla sił naziemnych. Zwykle pojawia się przed większymi statkami wykonującymi misję." STR_LARGE_SCOUT_UFOPEDIA: "Największy statek zwiadowczy obcych jest statkiem ogólnego przeznaczenia, używanym we wszystkich typach misji obcych." STR_HARVESTER_UFOPEDIA: "Żniwiarka ma w podstawie otwieraną podłogę oraz jest wyposażona w podnośnik do wciągania bydła lub innych zwierząt. Noże laserowe są używane do wycinania żądanych narządów. Padlina jest zrzucana na ziemię. UFO zawiera również pojemniki do przechowywania części ciał." STR_ABDUCTOR_UFOPEDIA: "Statek ten jest wyposażony w laboratorium do dokonywania przerażających eksperymentów na schwytanych ludziach. Normalnie ofiara jest paraliżowana siłą telepatyczną, lecz pozostaje świadoma na stole operacyjnym." STR_TERROR_SHIP_UFOPEDIA: "Terroryzer ma ładownię dla dużej ilości terrorystycznych stworów i broni obcych. Służy do transportowania terrorystów na zaludnione tereny." STR_BATTLESHIP_UFOPEDIA: "Pancernik jest największym i najlepiej uzbrojonym statkiem obcych. Jest podstawowym rodzajem UFO wchodzącym w skład każdej misji. Posiada liczną załogę i jest wyposażony w broń o dalekim zasięgu i dużej sile rażenia." STR_SUPPLY_SHIP_UFOPEDIA: "Statek zaopatrzeniowy jest używany podczas konstruowania baz obcych lub zaopatrywania już istniejących. Przenosi pojemniki z żywnością obcych oraz komory reprodukcyjne." STR_DISMANTLE: "Rozbierz" STR_FACILITY_IN_USE: "INSTALACJA W UŻYCIU" STR_CANNOT_DISMANTLE_FACILITY: "NIE MOŻNA ROZEBRAĆ INSTALACJI!{SMALLLINE}Wszystkie instalacje bazy muszą mieć połączenie z windą dostępu." STR_TRANSFER_ITEMS_TO: "Cel transferu: {0}" STR_NO_ALIEN_CONTAINMENT_FOR_TRANSFER: "BRAK MIEJSCA DLA PRZENOSZONYCH OBCYCH!{SMALLLINE}Żywi obcy potrzebują pomieszczeń, w których mogą przeżyć." STR_AMOUNT_AT_DESTINATION: "SZTUK NA{NEWLINE}MIEJSCU" STR_ALIEN_DIES_NO_ALIEN_CONTAINMENT_FACILITY: "Obcy zmarli, ponieważ nie zbudowałeś celi dla obcych" STR_NO_FREE_ACCOMODATION_CREW: "BRAK WOLNYCH KWATER!{SMALLLINE}W bazie docelowej brak wolnych kwater dla załogi samolotu." STR_NOT_ENOUGH_STORE_SPACE_FOR_CRAFT: "NIEWYSTARCZAJĄCA ILOŚĆ MIEJSCA!{SMALLLINE}W bazie docelowej nie ma dość przestrzeni magazynowej na wyposażenie przypisane samolotowi." STR_ITEMS_ARRIVING: "Dostarczone przedmioty" STR_DESTINATION_UC: "DOSTARCZONO DO:" STR_PISTOL: "Pistolet" STR_PISTOL_CLIP: "Magazynek pistoletu" STR_RIFLE: "Karabin szturmowy" STR_RIFLE_CLIP: "Magazynek karabinu" STR_HEAVY_CANNON: "Ręczne działko" STR_HC_AP_AMMO: "Amunicja przeciwpancerna RD" STR_HC_HE_AMMO: "Amunicja wybuchowa RD" STR_HC_I_AMMO: "Amunicja zapalająca RD" STR_AUTO_CANNON: "Ręczne działko rotacyjne" STR_AC_AP_AMMO: "Amunicja przeciwpancerna RDR" STR_AC_HE_AMMO: "Amunicja wybuchowa RDR" STR_AC_I_AMMO: "Amunicja zapalająca RDR" STR_ROCKET_LAUNCHER: "Wyrzutnia rakiet" STR_SMALL_ROCKET: "Rakieta mała" STR_LARGE_ROCKET: "Rakieta duża" STR_INCENDIARY_ROCKET: "Rakieta zapalająca" STR_GRENADE: "Granat" STR_SMOKE_GRENADE: "Granat dymny" STR_PROXIMITY_GRENADE: "Granat zbliżeniowy" STR_HIGH_EXPLOSIVE: "Ładunek wybuchowy" STR_STUN_ROD: "Paralizator" STR_HEAVY_PLASMA: "Ręczne działko plazmowe" STR_HEAVY_PLASMA_CLIP: "Magazynek ręcznego działka plazmowego" STR_PLASMA_RIFLE: "Karabin plazmowy" STR_PLASMA_RIFLE_CLIP: "Magazynek karabinu plazmowego" STR_PLASMA_PISTOL: "Pistolet plazmowy" STR_PLASMA_PISTOL_CLIP: "Magazynek pistoletu plazmowego" STR_BLASTER_LAUNCHER: "Wyrzutnia rakiet fuzyjnych" STR_BLASTER_BOMB: "Rakieta fuzyjna" STR_SMALL_LAUNCHER: "Wyrzutnia bomb ogłuszających" STR_STUN_BOMB: "Bomba ogłuszająca" STR_ALIEN_GRENADE: "Granat obcych" STR_ELERIUM_115: "Elerium-115" STR_MIND_PROBE: "Próbnik umysłu" STR_SECTOID_CORPSE: "Zwłoki sektoida" STR_SNAKEMAN_CORPSE: "Zwłoki wężownika" STR_ETHEREAL_CORPSE: "Zwłoki eterianina" STR_MUTON_CORPSE: "Zwłoki mutona" STR_FLOATER_CORPSE: "Zwłoki lewitona" STR_CELATID_CORPSE: "Zwłoki celatyda" STR_SILACOID_CORPSE: "Zwłoki silakoida" STR_CHRYSSALID_CORPSE: "Zwłoki kryzalida" STR_REAPER_CORPSE: "Zwłoki żeńca" STR_SECTOPOD_CORPSE: "Wrak sektopoda" STR_CYBERDISC_CORPSE: "Wrak cyber-dysku" STR_NOT_ENOUGH_AMMO_TO_ARM_HWP: "Za mało amunicji do uzbrojenia CDS-a{SMALLLINE}Każdy CDS wymaga {0} {1}." STR_NOT_ENOUGH_EQUIPMENT_TO_FULLY_RE_EQUIP_SQUAD: "Za mało sprzętu, by w pełni uzbroić oddział." STR_MARS_CYDONIA_LANDING: "Mars: Lądowanie w Cydonii" STR_MARS_CYDONIA_LANDING_BRIEFING: "Twój Mściciel wylądował na powierzchni Marsa w terenie Cydonii. Nasze informacje wskazują na to, że jedna z piramidalnych konstrukcji zawiera zieloną windę dostępu do podziemnego kompleksu. Gdy zgromadzisz wszystkich swoich żołnierzy na zielonych obszarach, kliknij na ikonę 'Przerwij misję', aby uruchomić windy i dostać się do podziemi." STR_MARS_THE_FINAL_ASSAULT: "Mars: Szturm ostateczny" STR_MARS_THE_FINAL_ASSAULT_BRIEFING: "Windy piramid zabrały twoich znużonych walką żołnierzy głęboko pod powierzchnię planety. Żołnierze dotarli do serca wielkiego kompleksu tuneli i sal. 'Mózg' obcych jest ukryty gdzieś w labiryncie. Musi zostać zniszczony, jeśli Ziemia ma być uratowana przed zniewoleniem ze strony obcych.{NEWLINE}{NEWLINE}Życzymy powodzenia!" STR_YOU_NEED_TO_RESEARCH_ITEM_TO_PRODUCE_ITEM: "Musisz zbadać{NEWLINE}{0}{NEWLINE}by móc produkować:{NEWLINE}{1}" STR_THE_ALIENS_HAVE_DESTROYED_THE_UNDEFENDED_BASE: "Obcy zniszczyli niebronioną bazę '{0}'" STR_XCOM_AGENTS_HAVE_LOCATED_AN_ALIEN_BASE_IN_REGION: "Twoi szpiedzy zlokalizowali bazę obcych w kraju: {0}" STR_STANDOFF: "ŚLEDZENIE" STR_CAUTIOUS_ATTACK: "ATAK OSTROŻNY" STR_STANDARD_ATTACK: "ATAK STANDARDOWY" STR_AGGRESSIVE_ATTACK: "ATAK AGRESYWNY" STR_DISENGAGING: "ZAWRACANIE" STR_UFO_HIT: "UFO TRAFIONE!" STR_UFO_CRASH_LANDS: "UFO ZESTRZELONE!" STR_MINIMISE_AT_STANDOFF_RANGE_ONLY: "Minimalizuj tylko podczas śledzenia" STR_UFO_RETURN_FIRE: "UFO ODPOWIADA OGNIEM!" STR_INTERCEPTOR_DAMAGED: ">>> SAMOLOT USZKODZONY <<<" STR_INTERCEPTOR_DESTROYED: ">>> SAMOLOT ZNISZCZONY <<<" STR_UFO_OUTRUNNING_INTERCEPTOR: "UFO UCIEKA SAMOLOTOWI!" STR_ALIENS_TERRORISE: "TERROR OBCYCH" STR_LONG_RANGE_DETECTION: "Daleki zasięg wykrycia" STR_STORES_UC: "MAGAZYNY" STR_DIFFICULTY_LEVEL: "Poziom trudności" STR_INTERCEPT: "PRZECHWYTYWANIE" STR_BASES: "BAZY" STR_GRAPHS: "WYKRESY" STR_UFOPAEDIA_UC: "UFOPEDIA" STR_OPTIONS_UC: "OPCJE" STR_FUNDING_UC: "BUDŻET" STR_5_SECONDS: "5 s" STR_1_MINUTE: "1 min." STR_5_MINUTES: "5 min." STR_30_MINUTES: "30 min." STR_1_HOUR: "1 godz." STR_1_DAY: "1 dzień" STR_XCOM_PERFORMANCE_ROSTER: "Lista działaczy organizacji X-Com" STR_ENTER_NAME: "Wprowadź nazwę" STR_PERFORMANCE_RATING: "Ocena działalności" STR_VICTORY_DATE: "Dzień zwycięstwa" STR_ELECTRO_FLARE: "Elektroflara" STR_ELECTRO_FLARE_UFOPEDIA: "To małe urządzenie po rzuceniu na ziemię zaczyna emitować bardzo jaskrawe światło. Podczas misji nocnych może to spowodować oświetlenie jednostek wroga będących w pobliżu elektroflary, przez co staną się widoczne." STR_MONTHLY_COSTS: "KOSZTY MIESIĘCZNE" STR_CRAFT_RENTAL: "Dzierżawa samolotów" STR_SALARIES: "Wypłaty" STR_BASE_MAINTENANCE: "Utrzymanie bazy" STR_COST_PER_UNIT: "Koszt za sztukę" STR_QUANTITY: "Sztuk" STR_TOTAL: "Razem" STR_IN_PSIONIC_TRAINING: "Na treningu psionicznym" STR_BLASTER_BOMB_UFOPEDIA: "To urządzenie jest silnie wybuchową rakietą z inteligentnym systemem naprowadzania. Jest wystrzeliwana z wyrzutni rakiet fuzyjnych." STR_FRONT_ARMOR: "Pancerz przedni" STR_LEFT_ARMOR: "Pancerz lewy" STR_RIGHT_ARMOR: "Pancerz prawy" STR_REAR_ARMOR: "Pancerz tylny" STR_UNDER_ARMOR: "Pancerz dolny" STR_ROUNDS: "Naboi" STR_UNIT: "JEDNOSTKA: {0}" STR_ENERGY: "ENERGIA" STR_MORALE: "MORALE" STR_ARMOR_: "PANCERZ: {0}" STR_FRONT_ARMOR_UC: "PANCERZ PRZEDNI" STR_LEFT_ARMOR_UC: "PANCERZ LEWY" STR_RIGHT_ARMOR_UC: "PANCERZ PRAWY" STR_REAR_ARMOR_UC: "PANCERZ TYLNY" STR_SKILLS: "ZDOLNOŚCI: {0}" STR_LEVEL: "POZIOM: {0}" STR_HEAD: "GŁOWA" STR_TORSO: "TUŁÓW" STR_RIGHT_ARM: "PRAWA RĘKA" STR_LEFT_ARM: "LEWA RĘKA" STR_RIGHT_LEG: "PRAWA NOGA" STR_LEFT_LEG: "LEWA NOGA" STR_PAIN_KILLER: "ZNIECZULENIE" STR_STIMULANT: "STYMULACJA" STR_HEAL: "LECZENIE" STR_TIME_UNITS_SHORT: "JC: {ALT}{0}" STR_WEIGHT: "Waga: {ALT}{0}/{1}" STR_REACTIONS_SHORT: "Refl.: {ALT}{0}" STR_PSIONIC_SKILL_SHORT: "Zd. Psi: {ALT}{0}" STR_PSIONIC_STRENGTH_SHORT: "Siła Psi: {ALT}{0}" STR_ALIEN_ARTIFACT: "Artefakt obcych" STR_AMMO_ROUNDS_LEFT: "AMUNICJA:{NEWLINE}ZOSTAŁO{NEWLINE}NABOI: {ALT}{0}" STR_MEDI_KIT_QUANTITIES_LEFT: "Znie.: {ALT}{0}{ALT}{NEWLINE}Stym.: {ALT}{1}{ALT}{NEWLINE}Lecz.: {ALT}{2}" STR_THROW: "Rzuć" STR_AUTO_SHOT: "Strzał serią" STR_SNAP_SHOT: "Strzał szybki" STR_AIMED_SHOT: "Strzał mierzony" STR_STUN: "Ogłusz" STR_PRIME_GRENADE: "Odbezpiecz granat" STR_USE_SCANNER: "Użyj skanera ruchu" STR_USE_MEDI_KIT: "Użyj apteczki" STR_LAUNCH_MISSILE: "Odpal rakietę" STR_ACCURACY_SHORT: "Cel.: {ALT}{0}" STR_NOT_ENOUGH_TIME_UNITS: "Za mało Jednostek Czasu!" STR_NOT_ENOUGH_ENERGY: "Za mało energii!" STR_NO_ROUNDS_LEFT: "Brak naboi!" STR_NO_AMMUNITION_LOADED: "Nie załadowano amunicji!" STR_WRONG_AMMUNITION_FOR_THIS_WEAPON: "Niewłaściwa amunicja do tej broni!" STR_WEAPON_IS_ALREADY_LOADED: "Broń jest już załadowana!" STR_NO_LINE_OF_FIRE: "Brak linii strzału!" STR_GRENADE_IS_ACTIVATED: "Granat odbezpieczony!" STR_GRENADE_IS_DEACTIVATED: "Granat zabezpieczony!" STR_THERE_IS_NO_ONE_THERE: "Nie ma tam nikogo!" STR_UNABLE_TO_USE_ALIEN_ARTIFACT_UNTIL_RESEARCHED: "Musisz przebadać ten artefakt obcych, by móc go używać!" STR_OUT_OF_RANGE: "Poza zasięgiem!" STR_UNABLE_TO_THROW_HERE: "Nie można tutaj rzucić!" STR_SET_TIMER: "Ustaw stoper na" STR_HIDDEN_MOVEMENT: "RUCH UKRYTY" STR_TURN: "TURA: {0}" STR_SIDE: "STRONA: {0}" STR_PRESS_BUTTON_TO_CONTINUE: "Naciśnij dowolny klawisz, by kontynuować" STR_MIND_CONTROL: "Kontrola umysłu" STR_PANIC_UNIT: "Wywołaj panikę" STR_MORALE_ATTACK_SUCCESSFUL: "Morale obcego zostały osłabione" STR_MIND_CONTROL_SUCCESSFUL: "Kontrola umysłu pomyślna" STR_HAS_GONE_BERSERK_MALE: "{0}{NEWLINE}wpadł w szał" STR_HAS_GONE_BERSERK_FEMALE: "{0}{NEWLINE}wpadła w szał" STR_HAS_PANICKED_MALE: "{0}{NEWLINE}spanikował" STR_HAS_PANICKED_FEMALE: "{0}{NEWLINE}spanikowała" STR_XCOM: "X-Com" STR_ALIENS: "Obcy" STR_RIGHT_HAND: "PRAWA DŁOŃ" STR_LEFT_HAND: "LEWA DŁOŃ" STR_RIGHT_SHOULDER: "PRAWE RAMIĘ" STR_LEFT_SHOULDER: "LEWE RAMIĘ" STR_BACK_PACK: "PLECAK" STR_BELT: "PAS" STR_IS_UNDER_ALIEN_CONTROL_MALE: "{0}{NEWLINE}jest pod kontrolą obcych" STR_IS_UNDER_ALIEN_CONTROL_FEMALE: "{0}{NEWLINE}jest pod kontrolą obcych" STR_HAS_BECOME_UNCONSCIOUS_MALE: "{0}{NEWLINE}jest nieprzytomny" STR_HAS_BECOME_UNCONSCIOUS_FEMALE: "{0}{NEWLINE}jest nieprzytomna" STR_HAS_DIED_FROM_A_FATAL_WOUND_MALE: "{0}{NEWLINE}zmarł od ran śmiertelnych" STR_HAS_DIED_FROM_A_FATAL_WOUND_FEMALE: "{0}{NEWLINE}zmarła od ran śmiertelnych" STR_USE_MIND_PROBE: "Użyj próbnika umysłu" STR_FATAL_WOUNDS: "RANY ŚMIERTELNE" STR_UNDER_ARMOR_UC: "PANCERZ DOLNY" STR_TIME_UNITS_RESERVED_FOR_SNAP_SHOT: "JC zarezerwowano dla strzału pojedynczego" STR_TIME_UNITS_RESERVED_FOR_AUTO_SHOT: "JC zarezerwowano dla strzału serią" STR_TIME_UNITS_RESERVED_FOR_AIMED_SHOT: "JC zarezerwowano dla strzału celowanego" STR_TIME_UNITS_RESERVED_FOR_KNEELING: "JC zarezerwowano na klęknięcie" STR_TIME_UNITS_RESERVED_FOR_KNEELING_AND_FIRING: "JC zarezerwowano na klęknięcie i ostrzał" STR_UNITS_IN_CRAFT: one: "{N} jednostka w pojeździe X-Com" few: "{N} jednostki w pojeździe X-Com" many: "{N} jednostek w pojeździe X-Com" other: "{N} jednostek w pojeździe X-Com" STR_UNITS_OUTSIDE: one: "{N} jednostka pozostawiona na zewnątrz" few: "{N} jednostki pozostawione na zewnątrz" many: "{N} jednostek pozostawionych na zewnątrz" other: "{N} jednostki pozostawione na zewnątrz" STR_UNITS_IN_ENTRANCE: one: "{N} jednostka stojąca w wejściu" few: "{N} jednostek stojących w wejściu" many: "{N} jednostki stojące w wejściu" other: "{N} jednostki stojące w wejściu" STR_UNITS_IN_EXIT: one: "{N} jednostka w docelowym wyjściu" few: "{N} jednostek w docelowym wyjściu" many: "{N} jednostki w docelowym wyjściu" other: "{N} jednostki w docelowym wyjściu" STR_ABORT_MISSION_QUESTION: "Przerwać misję?" STR_CORPSE: "Zwłoki" STR_UNLOAD_CRAFT: "Rozładuj" STR_HAS_BEEN_KILLED_MALE: "{0}{NEWLINE}został zabity" STR_HAS_BEEN_KILLED_FEMALE: "{0}{NEWLINE}została zabita" STR_HIT_MELEE: "Cios" STR_GROUND: "NA ZIEMI" STR_LIVING_QUARTERS_PLURAL: "Kwatery mieszkalne" STR_LIST_ITEM: "PRZEDMIOT" STR_PERSONAL_ARMOR_UFOPEDIA: "Ten nowy pancerz, wykorzystujący nowo odkryte stopy metali obcych, daje naszym ludziom większe szanse w walce przeciwko zagrożeniu ze strony obcych." STR_POWER_SUIT_UFOPEDIA: "Nowa potężna ochrona dla żołnierzy. Ten pancerz jest zasilany źródłem energii Elerium, co znacznie podnosi szybkość i siłę osoby, która go nosi. Oferuje najlepszą obecnie dostępną ochronę oddziałom bojowym." STR_FLYING_SUIT_UFOPEDIA: "Ulepszona wersja pancerza wspomaganego, wykorzystująca technologię nawigacji anty-grawitacyjnej. Pozwala ona na pełną swobodę poruszania się na polu bitwy." STR_ALL_ALIENS_KILLED_IN_CRASH: "Wszyscy obcy zginęli, więc{NEWLINE}pozostałości przejęto automatycznie" STR_RESET: "Resetowanie" STR_MEMORIAL: "Tablica poległych" STR_DATE_UC: "DATA" STR_SOLDIERS_RECRUITED_UC: "ZATRUDNIENI ŻOŁNIERZE>{ALT}{0}" STR_SOLDIERS_LOST_UC: "UTRACENI ŻOŁNIERZE>{ALT}{0}" MAP_CULTA: "Farma" MAP_FOREST: "Zalesiony" MAP_JUNGLE: "Dżungla" MAP_MOUNT: "Górzysty" MAP_DESERT: "Pustynny" MAP_POLAR: "Polarny" MAP_URBAN: "Miejski" MAP_UBASE: "Baza obcych" MAP_XBASE: "Baza X-Comu" MAP_MARS: "Mars" STR_MIXED: "Mieszany" STR_REMOVE_SELECTED: "Usuń zaznaczone" STR_LIVE_ALIENS: "Żywe{NEWLINE}gatunki" STR_DEAD_ALIENS: "Odrzucone{NEWLINE}gatunki" STR_UNDER_INTERROGATION: "W{NEWLINE}badaniach" STR_CONTAINMENT_EXCEEDED: "LIMIT CEL DLA OBCYCH PRZEKROCZONY!{SMALLLINE}Brak miejsca w celi w bazie {0}. Musisz usunąć z cel nadmiar obcych, gdyż następni będą umierać." STR_MANAGE_CONTAINMENT: "Zarządzanie celami dla obcych" STR_STORAGE_EXCEEDED: "PRZESTRZEŃ MAGAZYNOWA PRZEPEŁNIONA!{SMALLLINE}Niewystarczająca ilość miejsca w magazynach bazy {0}. Musisz sprzedać nadwyżkę stanu magazynowego." STR_GO_TO_BASE: "Wejdź do bazy" STR_MELEE_ACCURACY: "WALKA WRĘCZ" STR_SELL_PRODUCTION: "SPRZEDAJ" STR_BOTH_HANDS_MUST_BE_EMPTY: "Obie dłonie muszą być puste!" STR_NOT_ENOUGH_ITEMS_FOR_TEMPLATE: "Za mało przedmiotów, aby stworzyć szablon!" STR_UNLOAD_WEAPON: "Rozładuj broń" STR_ALL_ITEMS: "Wszystkie przedmioty" STR_NO_MORE_EQUIPMENT_ALLOWED: one: "BRAK MIEJSCA NA POKŁADZIE!{SMALLLINE}Możesz załadować najwyżej {N} przedmiot na ten samolot." few: "BRAK MIEJSCA NA POKŁADZIE!{SMALLLINE}Możesz załadować najwyżej {N} przedmioty na ten samolot." many: "BRAK MIEJSCA NA POKŁADZIE!{SMALLLINE}Możesz załadować najwyżej {N} przedmiotu na ten samolot." other: "BRAK MIEJSCA NA POKŁADZIE!{SMALLLINE}Możesz załadować najwyżej {N} przedmiotu na ten samolot." STR_CONTROL_CENTER_DESTROYED: "{SMALLLINE}CENTRUM KONTROLI ZNISZCZONE{NEWLINE}Skieruj wszystkich żołnierzy do wyjścia i kliknij przycisk 'Przerwij misję'." STR_XCOM_BASE_CANNOT_BE_BUILT: "Bazy X-Comu nie mogą być budowane pod wodą." STR_LEVEL_SHORT: "{0}" STR_PERSONNEL: "Personel" STR_CRAFT_ARMAMENT: "Samolot i uzbrojenie" STR_COMPONENTS: "Komponenty" STR_SOLDIERS_RECRUITED: "Zatrudnieni żołnierze" STR_SOLDIERS_LOST: "Utraceni żołnierze" STR_TOTAL_UFOS: "Wykrytych UFO" STR_TOTAL_ALIEN_BASES: "Odkrytych baz obcych" STR_PSIONIC_STRENGTH_ABBREVIATION: "SPS" STR_PSIONIC_SKILL_ABBREVIATION: "UPS" FEMALE_CIVILIAN: "Cywil, kobieta" MALE_CIVILIAN: "Cywil, mężczyzna" CYBERDISC_WEAPON: "Broń cyberdysku" REAPER_WEAPON: "Atak żeńca" CHRYSSALID_WEAPON: "Atak krysalida" CELATID_WEAPON: "Atak celatyda" SILACOID_WEAPON: "Atak silakoida" SECTOPOD_WEAPON: "Broń sektopoda" ZOMBIE_WEAPON: "Atak zombiego" ALIEN_PSI_WEAPON: "Atak psi obcych" langm-pl: STR_USA: "KONFEDERACJA" STR_RUSSIA: "AUTONOMIA" STR_UK: "ŻELAZNE PLEMIĘ" STR_FRANCE: "EUROSYNDYKAT" STR_GERMANY: "CZARNA MARCHIA" STR_ITALY: "ROMANIKA" STR_SPAIN: "NORDFEDERACJA" STR_CHINA: "PAŃSTWO ŚRODKA" STR_JAPAN: "FUSO" STR_INDIA: "BRAMY ZAŚWIATÓW" STR_BRAZIL: "MROCZNE DOMINIUM" STR_AUSTRALIA: "KRAJ ŚMIERCI" STR_NIGERIA: "UKRYTA KRAINA" STR_SOUTH_AFRICA: "DZIKIE POLA" STR_EGYPT: "TEBAŃSKA TYRANIA" STR_CANADA: "KRÓLESTWO KANADY" STR_NCR: "REPUBLIKA KALI" STR_LATIN_EMPIRE: "IMPERIUM ŁACIŃSKIE" STR_TECHNOCRACY: "TECHNOKRACJA" STR_TURAN: "TURAN" STR_INDONESIA: "PIRACKIE CIEŚNINY" STR_CHILE: "STALOWY PAKT" STR_VENEZUELA: "CZERWONA REWOLUCJA" STR_NEW_YORK: "Port Zagłady" STR_WASHINGTON: "Brama Zdrajców" STR_LOS_ANGELES: "Cmentarzysko" STR_MONTREAL: "Wieża Nocy" STR_HAVANA: "Wybrzeże Żalu" STR_MEXICO_CITY: "Monolit" STR_CHICAGO: "Miasto Tajfunów" STR_VANCOUVER: "Wrakowisko" STR_DALLAS: "Dallas D.C." STR_BRASILIA: "Nadzieja" STR_BOGOTA: "Spaczony Kamień" STR_BUENOS_AIRES: "Cyrk Ciszy" STR_SANTIAGO: "Wspomnienie Ziemi" STR_RIO_DE_JANEIRO: "Rozpacz" STR_LIMA: "Limbo" STR_CARACAS: "Wieża Dusz" STR_LONDON: "Spektral" STR_PARIS: "Miasto Syndykatu" STR_BERLIN: "Wolne Miasto" STR_MOSCOW: "Czarna Cytadela" STR_ROME: "Epicentrum" STR_MADRID: "Dworce Szaleństwa" STR_BUDAPEST: "Bastion" STR_LAGOS: "Dłoń Bogobójcy" STR_CAIRO: "Teby" STR_CASABLANCA: "Przeklęte Miasto" STR_PRETORIA: "Czarne Sanktuarium" STR_NAIROBI: "Wiecznozmienne Miejsce" STR_CAPE_TOWN: "Otchłań" STR_KINSHASA: "Pandemonium" STR_ANKARA: "Wraithbane" STR_DELHI: "Zakazane Jaskinie" STR_KARACHI: "Kamienna Forteca" STR_BAGHDAD: "Wielka Biblioteka" STR_TEHRAN: "Labirynt" STR_BOMBAY: "Łzy Bogini" STR_CALCUTTA: "Ogrody Rozkoszy" STR_TOKYO: "Świt" STR_BEIJING: "Zakazane Miasto" STR_BANGKOK: "Pobojowisko" STR_MANILA: "Ukryty Targ" STR_SEOUL: "Astralny Most" STR_SINGAPORE: "Singapur" STR_JAKARTA: "Pałac Wolności" STR_SHANGHAI: "Wysoka Skała" STR_HONG_KONG: "Port Bluźnierców" STR_NOVOSIBIRSK: "Witchaven" STR_CANBERRA: "Tajna Arena" STR_WELLINGTON: "Złoty Port" STR_MELBOURNE: "Terminus" STR_PERTH: "Diabelska Jama" STR_HELSINKI: "Hel" STR_CONSTANTINE: "Konstantynopol" STR_KARAGAND: "Skrzyżowanie" STR_KARAKORUM: "Karakorum" STR_VLADIVOSTOK: "Zorza" STR_JERUSALEM: "Jerozolima" REGION_CITIES: "Gdzieś" REGION_CITIES_3: "Gdzieś" REGION_CITIES_4: "Gdzieś" REGION_HELLO_WORLD: "WITAJ ŚWIECIE" REGION_WORLD_ACADEMY: "Świat" REGION_WORLD_GUILD: "Świat" REGION_WORLD_MEGAPOL: "Świat" REGION_WORLD_BANDIT: "Świat" REGION_WORLD_MARSEC: "Świat" REGION_WORLD_NECRO: "Świat" REGION_WORLD_RUFFIANS: "Świat" REGION_WORLD_NINJA_PATROL: "Świat" STR_OPENXCOM: "OXC: X-PirateZ v.L5A2" STR_AGGRESSIVERETALIATION_DESC: "UFO będą usiłowały wykryć twoje bazy przez cały czas, bez względu na parametry ich misji." STR_STORAGELIMITSENFORCED_DESC: "[JO!!!] Wymusza ograniczenie pojemności więzień i magazynów na jeńców i łupy przywiezione z misji." STR_CANSELLLIVEALIENS_DESC: "[YARR!!!] Umożliwia sprzedaż żywych obcych, zalecane podczas korzystania z limitów magazynowania" STR_BATTLEINSTANTGRENADE_DESC: "[BEGONE] Granaty nastawione na wybuch w ciągu 0 tur wybuchną natychmiast po rzuceniu, zamiast pod koniec danej tury." STR_BATTLEUFOEXTENDERACCURACY_DESC: "[YARR!!!] Celność strzałów spada po przekroczeniu pewnego dystansu zależnie od typu strzału. Skorygowana celność będzie wyświetlana przy kursorze." STR_CANTRANSFERCRAFTSWHILEAIRBORNE_DESC: "[YARR!!!] Statki mogą być transferowane podczas lotu." STR_CRAFTLAUNCHALWAYS_DESC: "[YARR!!!] Statki mogą wystartować nawet gdy nie są gotowe, nadpisując ich potrzebę na konserwację." STR_GLOBESEASONS_DESC: "[YARR!!!] Wykorzystuje bardziej realistyczną projekcję światła słonecznego na mapie świata zgodnie z osiowym nachyleniem Ziemi." STR_SHOWMORESTATSININVENTORYVIEW_DESC: "[YARR!!!] Ukazuje dodatkowe informacje o wybranym żołnierzu na ekranie ekwipunku." STR_STRAFE_DESC: "[YARR!!!] Włącza strafing, bieg i niezależny ruch wieży czołgu, gdy trzymasz CTRL." STR_BATTLEEXPLOSIONHEIGHT_DESC: "[2] Ustal wysokość, na jaką mają rozprzestrzeniać się eksplozje.{NEWLINE}(Płasko: 0, kuliście: 3)" STR_ALLOWPSIONICCAPTURE_DESC: "[YARR!!!] Przejęcie kontroli nad umysłami wszystkich pozostających obcych skutkuje zwycięstwem, a oni liczą się jako przejęci żywcem." STR_WEAPONSELFDESTRUCTION_DESC: "[BEGONE] Bronie noszone przez obcych samoczynnie się zniszczą jeśli ich posiadacz umrze, podobnie jak w remake'u z 2012." STR_ALLOWPSISTRENGTHIMPROVEMENT_DESC: "[BEGONE] Psioniczna siła żołnierzy może zostać udoskonalona przez doświadczenie i trening." STR_BATTLEHAIRBLEACH_DESC: "[YARR!!!] Podmienia sprite żołnierzy na polu bitwy, by te odpowiadały wyglądowi ich ekwipunku." STR_ALIENBLEEDING_DESC: "[YARR!!!] Umożliwia zadawanie śmiertelnych ran większości obcych." STR_FORCE_FIRE_DESC: "[YARR!!!] Umożliwia wymuszenie oddania strzału przez twoich żołnierzy podczas przytrzymywania CTRL, bez względu na przeszkody." STR_SMALL_SCOUT_UFOPEDIA: "Ten niewielki statek jest głównie używany do rekonesansu, lub badań. Zazwyczaj poprzedza większe jednostki na początku misji. Może pomieścić tylko jednego załoganta i składa się z niewielu użytecznych materiałów." STR_MEDIUM_SCOUT_UFOPEDIA: "Mały statek niebojowy, który przedstawia niewielkie zagrożenie dla twoich jednostek. Używany głównie przez Akademię i Kupców. Załoga w zakresie od 5 do 10 członków, połowa z nich to cywile.{NEWLINE}Maks. ONM: 39" STR_LARGE_SCOUT_UFOPEDIA: "Statek ogólnego przeznaczenia używany głównie przez Akademię i Kupców do bardziej ambitnych misji. Przewozi od 7 do 19 członków załogi, w tym zawsze inżyniera.{NEWLINE}Maks. ONM: 52" STR_HARVESTER_UFOPEDIA: "Jak wskazuje nazwa, statek kapliczny to wiodąca jednostka latająca Kościoła, czasem dowodzona przez wielebnego albo nawet i kardynała. Przewozić może załogę w liczbie od 11 do aż 31 osób, uzbrojonych w broń laserową i miotacze ognia.{NEWLINE}PANCERZ: 10; TARCZE: 200 (Reg. x1); Maks. ONM: 172" STR_ABDUCTOR_UFOPEDIA: "Choć nie jest to prawdziwy okręt wojenny, ten statek reprezentuje elitarny poziom techniki i przewozi elitarną załogę, więc lepiej go nie lekceważyć. Zwykle jest używany do misji specjalnych.{NEWLINE}TARCZE: 500 (Reg. x3); Maks. ONM: 175" STR_TERROR_SHIP_UFOPEDIA: "To po prostu wielki lądownik. Jego uzbrojenie nie porywa, ale jest opancerzony i potrafi znieść wiele. Zestrzelenie go zapewni nam jednak wielką Niesławę.{NEWLINE}PANCERZ: 5; Maks. ONM: 156" STR_BATTLESHIP_UFOPEDIA: "Krążownik to jeden z największych i najsilniejszych widywanych statków, obsadzony najlepiej wyposażonym personelem. Co gorsza, zaprojektowano go do akcji abordażowych, więc nadaje się do bezpośredniego szturmowania naszych kryjówek.{NEWLINE}PANCERZ: 25; Maks. ONM: 291" STR_SUPPLY_SHIP_UFOPEDIA: "Zaopatrzeniowce zapewniają regularne dostawy materiałów do tajnych baz naszych wrogów. Są szybkie i trudne do złapania po zbliżeniu się do swego celu, ale powinny zapewnić obfite łupy (szczególnie piekłonium) przy zaledwie średnim ryzyku, o ile tylko uda nam się jakiegoś zestrzelić." STR_ACCESS_LIFT_UFOPEDIA: "Winda jest zawsze pierwszym obiektem skonstruowanym w nowej kryjówce. Łatwo zgadnąć jej przeznaczenie. Albo mam taką nadzieję. No dobra. Umożliwia dostęp do kryjówki - dla proszonych i nieproszonych gości. Szczególnie dla tych niegrzecznych którzy, jeśli zignorujesz dzwonek do drzwi, wysadzają je w powietrze. Nie można jej całkowicie zabezpieczyć, ponieważ potrzebny jest nam swobodny przepływ pracowników i sług, którzy żyją na powierzchni.{NEWLINE}Odnowa: 1" STR_CORRIDOR_UFOPEDIA: "Proste skrzyżowanie korytarzy, które można wybudować, by podłączyć odległe części kryjówki do sieci rur i elektryczności. Blokuje też kanały za pomocą krat, sprawiając, że są nieprzebywalne dla przeciwników. By zbudować więcej korytarzy, musimy dowiedzieć się czegoś o elektryce i elektronice." STR_FIRE_PIT_UFOPEDIA: "Każdy, kto postanowi beztrosko przespacerować się przez ten pozornie zwyczajny korytarz, aktywuje bomby ogniowe ukryte w ścianach. Nawet jeśli nie upieką intruza, przynajmniej spowodują że ten zatrzyma się na moment. Ostrzeżenie: Lonty nie są niezawodne i mogą czasami nie odpalić się natychmiastowo." STR_GAS_CHAMBER_UFOPEDIA: "Pomieszczenie to jest wypełnione ukrytymi bombami, wypuszczającymi silny gaz usypiający, kiedy ktoś przechodzi w pobliżu. Branie jeńców nigdy nie było tak proste, no chyba że noszą maski przeciwgazowe." STR_BEE_HIVE_UFOPEDIA: "Niewiele strefowych rzeczy cieszy się tak powszechną złą sławą, jak uberpszczoły. Te milusie insekty radośnie spędzą życie zbierając nektar z twoich plantacji i przerabiając go na ubermiód, który można sprzedać za uberha- za hajs. By ułatwić im kursowanie, pomiędzy ulem a farmą buduje się dla nich specjalne tunele, ale nie zdziw się, jeśli zobaczysz jakieś latające po kwaterach. Zazwyczaj ignorują innych mieszkańców kryjówki, ponieważ znają ich zapach, ale jeśli jacyś obcy zaniepokoją rój, pszczółki zrobią im z dup jesień średniowiecza!{NEWLINE}Maksymalnie 1 na kryjówkę." STR_HYDROPONICS_UFOPEDIA: "Z pomocą okolicznych rolników i lepszym zrozumieniem ekosystemu kryjówki wymyśliłyśmy, jak pod ziemią uprawiać rośliny dla żywności i zysku. Uberżyto, dobrze znana roślina strefowa, idealnie nada się pod uprawę: szybko rośnie na szlamie piekłonowym, dając 100 000 $ miesięcznego przychodu. Skromne uberżyto ma wiele zastosowań: można z niego pędzić alkohol, karmić nim zmutowane żeńce (lub mutować żeńce), wypiekać z niego uberchleb i różne pyszne ciastka! Mąka jest też bardzo, bardzo wybuchowa. Możliwe, że w przyszłości opanujemy bardziej zaawansowane technologie rolnicze..." STR_HYDROPONICS_WEED_HARVEST_UFOPEDIA: "Automatyzacja oświetlenia i nawodnienia dała nam zielone, haha, światło dla uprawy bardzo trudnej, ale użytecznej rośliny - sektoziela. Rolnictwo nie jest zajęciem dla głąbów i wymaga stosowania się do pewnych kroków:{NEWLINE}1) Zbuduj plantację sektoziela, co wymaga 12 porcji sektoziela. Można zbudować ją od nowa albo na istniejącej plantacji, to ostatnie zmniejszy koszty o 80 tys. $.{NEWLINE}2) Gdy jest gotowa, 'rozbierz' ją, by zmienić warunki światła i wody i tym samym wywołać drugą fazę wzrostu. Koszt to 25 tys. $.{NEWLINE}3) Gdy plon urośnie, 'rozbierz' ponownie, by go zebrać (koszt 5 tys. $). Efekt to 240 sektoziela i standardowa plantacja." STR_HYDROPONICS_BOOM_HARVEST_UFOPEDIA: "Uprawa wybuchowoców nie jest łatwa, ponieważ musimy zadbać, żeby wszystko nie wyleciało w powietrze. Oznacza to wyższe koszta i konieczność wzmocnienia ścian.{NEWLINE}1) Zbuduj sad wybuchowocowy, co wymaga 10 wybuchowoców i 10 piekłonu. Można zbudować go od nowa albo na istniejącej plantacji, to ostatnie zmniejszy koszty o 80 tys. $.{NEWLINE}2) Gdy jest gotowy, 'rozbierz' go po koszcie 50 tys. $.{NEWLINE}3) Gdy plon urośnie, 'rozbierz' ponownie, by go zebrać (koszt 10 tys. $). Da nam to 100 wybuchowoców i pozostawi standardową plantację." STR_CASINO_UFOPEDIA: "Świątynia ludzkich przywar, zbudowana we współpracy z Yacentym. On funduje nagrody i załatwia marketing, a my oddajemy mu połowę zysku. Pozostała połowa to nadal kupa forsy. Co więcej, dzięki tej współpracy możemy tu wymieniać kupony kasyna na prawdziwe nagrody! W kryjówce można zbudować tylko jedno kasyno, a jego założenie wymaga znacznych zasobów kredytek: 1 obsydianowy, 6 złotych, 36 srebrnych, 216 fioletowych, 1296 niebieskich i 7776 czerwonych. Będzie to kosztowało też 666 splendoru." STR_GAMBLING_UFOPEDIA: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Yacenty siedzi na wielkim biznesie hazardowym, więc wymyśliłyśmy niezawodny plan: postawić jego automaty do gier w naszych mesach i zbić fortunę! Gra kosztuje niebieską kredytkę. Możemy wygrać kredytki, owoc, jakiś inny gadżet albo kupon o różnej wartości. Dopóki Yacenty nas bardziej nie polubi, będziemy mogły spieniężyć tylko te gorsze kupony." STR_STILL_UFOPEDIA: "Cud techniki, symbol triumfu umysłu nad materią, oaza szczęśliwości. Wszystko w jednym, choć nieco cuchnącym, pomieszczeniu roboczym. Bez niego w kryjówce nie można produkować żadnych napojów alkoholowych. W dodatku zapewnia miejsce pracy dla 5 dłubaczek, ale jeśli nie mają warsztatu, można ich użyć tylko do produkcji alkoholu. Budowa wymaga obecności ekstraktora.{NEWLINE}Zbudowanie nowej bimbrowni wymaga alchemii." STR_ONSEN_UFOPEDIA: "Uzdrawiające właściwości gorących źródeł są powszechnie znane; to niedorzeczne, że wcześniej nie zdałyśmy sobie sprawy z ich potencjału, mimo że siedzimy dosłownie na bogatym złożu gorącego, zdrowego, świecącego szlamu! Dodaj do tego równie zdrową, wyzwalającą umysł atmosferę oparów sektoziela i masz przybytek, który nie tylko zwiększa szybkość zdrowienia wszystkich w kryjówce o 0,5% ich maksymalnych PŻ dziennie, a także odnowę Świeżości do 9, ale też służy jako centrum kulturalne! Mówią, że w onsenie nie wolno szaleć ani pływać, ale nie jesteśmy durnymi podniebnymi nindżami i możemy używać onsenu także jako małego centrum szkoleniowego (do 4 załogantek)." STR_LUXURY_SPA_UFOPEDIA: "Prócz wielkiego basenu (huraaaa!), w tym budynku mieszczą się różne instalacje rozrywkowe, wypoczynkowe i szkoleniowe: ring do walk, taras do gier (z zajefajnym widokiem), sala z automatami, sauna i tak dalej. Nie tylko pozwala 40 załogantkom podnosić tężyznę fizyczną, ale może też służyć do trenowania pomocników, no i do ogólnego zwiększania poziomu cywilizacji i sanitarności kryjówki, a więc przyspieszania gojenia się ran o 0,65% pełnych PŻ oraz odnowy do 15. Kanon ubioru tutaj to 'im mniej, tym lepiej', a maksymalny dozwolony strój to pływacki. W kryjówce może być tylko jedno spa.{NEWLINE}Aby zbudować ten budynek, potrzeba 6 niewolników i 6 dziewek niewolnych." STR_GYM_ROOM_UFOPEDIA: "Ten budynek kryje specjalny, niebezpieczny kurs treningowy, który przy udziale pewnych substancji chemicznych poprawia z dnia na dzień parametry fizyczne kursanta. Jest tam strzelnica (gdzie cele odpowiadają ogniem), ring bokserski, jakieś nudne hantle i wreszcie sala gier! Trening jest jednak wytężony, więc każde dodżo może naraz pomieścić tylko 8 załogantek. Ranne nie moga brać udziału w ćwiczeniach, póki nie wyzdrowieją. Dodżo nie może podnieść współczynników powyżej pewnego progu: 66 (Siła, Zdrowie, Rzucanie); 85 (JC, Strzelanie); 100 (Wręcz, Kondycja). Refleksu i Odwagi nie można trenować.{NEWLINE}Budynek zwiększa też dzienną odnowę Świeżości w kryjówce do 5." STR_LIBRARY_UFOPEDIA: "To luksusowe pomieszczenie służy do przechowywania wszelakich książek, papierowych, kryształowych i elektronicznych, romansów, powieści przygodowych i erotyki, a czasem nawet o wiedzy tajemnej. Może tu pracować jedna rozkminiaczka, ale co ważniejsze, jest ono absolutnie niezbędne do rozpoczęcia niektórych wymyślnych projektów badawczych i produkcyjnych. Dobre książki są jednak rzadkie i bardzo drogie, więc budowa biblioteki to poważny wydatek (a niektórzy powiedzieliby, że strata pieniędzy).{NEWLINE}Odnowa: 4" STR_GREAT_LIBRARY_UFOPEDIA: "Stworzenie tak wybitnego centrum nauczania pozwoliłoby nam na zatrudnienie aż 23 głodnych wiedzy rozkminiaczek, w pełni oddanych odkrywaniu wszelkich tajemnic przyrody, zgodnie z pragnieniem nieuchwytnej Pani Dziewięciu Księżyców. Szczególnie jej tajemnic. Jednak nie będzie to możliwe bez jej błogosławieństwa; Zwoju Nocy, który podobno można znaleźć w podziemnych kaplicach lokk'naarskich. Będziemy też potrzebowały aż 777 czytanek do poduszki, by mieć na czym budować wiedzę.{NEWLINE}Odnowa: 6" STR_GDX_LAB_UFOPEDIA: "Zaawansowane laboratorium, zbudowane dzięki wiedzy Dr X (choć nie tak zaawansowane, jak starożytne laboratorium, które już mamy). Możemy zbudować tylko jedno. Zapewnia miejsce pracy dla 10 rozkminiaczek. Do budowy wymaga sali zabiegowej." STR_RED_TOWER_UFOPEDIA: "Prywatne komnaty Czerwonej Magini. Pełnią funkcję laboratorium, biblioteki i kręgu przyzwań. Może tam pracować do 5 rozkminiaczek." STR_MESS_HALL_UFOPEDIA: "Żadna kryjówka nie może obyć się bez tej instytucji! Podaje się tu świeże napoje z bimbrowni (która jest tu wymagana), nieznacznie przyspieszając czas zdrowienia naszych załogantek (szczególnie tych o wysokim Zdrowiu). Jest to też centrum kulturalne, zapewniające odpowiednie forum dla dyskursu publicznego (nie jesteśmy już skazane na hangar!) i miejsce pracy dla 1 rozkminiaczki; bez niego nie mogłybyśmy badać niektórych zdobyczy kulturowych i opcji na misje. W kryjówce można zbudować tylko jedną mesę.{NEWLINE}Odnowa: 6" STR_LOVE_CLINIC_UFOPEDIA: "Tutaj dziewki mogą poddać się zabiegom chętnego personelu, a przy tym najeść się do syta. Rezultatem jest cudownie szybka rekonwalescencja! (Słyszałam też, że pielęgniarki srogo biczują pacjentki, które próbują zostać dłużej, niż trzeba; dobrze to robi tym symulantkom!). Chociaż niektóre chodzą tam nawet wtedy, gdy są zdrowe... (+10 miejsc mieszkalnych, Odnowa 6).{NEWLINE}W kryjówce może się znajdować tylko jeden budynek tego typu.{NEWLINE}Budowa tego budynku wymaga 600 sektoziela." STR_MED_BAY_UFOPEDIA: "Pomieszczenie medyczne ogólnego przeznaczenia, które przyspiesza leczenie ran wszystkich załogantek w kryjówce - choć nie za darmo. Lecząc 0,5 PŻ dziennie, w praktyce skraca czas leczenia o 1/3. Załogantki mogą się skarżyć na przyspieszony tryb leczniczy, ale nie odmówią towarzystwa pielęgniarek zamiast ciągle tych samych twarzy w barakach. W kryjówce można postawić tylko jeden lazaret, ale premia do zdrowienia nakłada się na premie z innych podobnych budynków (tak jakbyśmy coś o tym wiedziały, ho, ho). Daje miejsce pracy jednej rozkminiaczce.{NEWLINE}Budowa tego budynku wymaga 10 medykamentów." STR_SURGERY_ROOM_UFOPEDIA: "Wymaga podjęcia takich zabiegów, jak budowa biblioteki. Zauważ użycie podwójnego znaczenia, ha, ha. No, mniejsza. Tego rodzaju specjalistyczne wyposażenie umożliwia przeprowadzanie różnych procedur chirurgicznych , pozwalających na odzyskanie 0,25 PŻ plus 1% maksymalnych PŻ żołnierza dziennie, co skraca czas leczenia niemal o połowę. Pomieszczenie mieści również stanowiska dla 2 rozkminiaczek. Na kryjówkę może przypadać tylko jedna zabiegówka.{NEWLINE}Budowa tego pomieszczenia wymaga 3 jednostek chirurgicznych." STR_METAGARDEN_UFOPEDIA: "Przybytek ten mieści mocno zmutowane roślinki rosnące na szlamie piekłonowym, które dają nam rozliczne profity:{NEWLINE}>MOC. Zielona energia generuje mniejsze przychody niż cała elektrownia, ala działa podobnie.{NEWLINE}>ZDROWIE. szybkość pasywnego zdrowienia i Odnowy to 9.{NEWLINE}>ŻYWNOŚĆ. Karmienie miasteczka na górze pysznymi owocami pozwala nam przechowywać tam ddatkowe 50 jednostek towarów.{NEWLINE}>OBRONA. Specjalna roślina zwana 'drzewem życia' pozwala na wykrywanie wrogów (ZMYSŁ 18) i leczenie towarzyszy. Poza tym poszycie stanowi trudny teren.{NEWLINE}W kryjówce można urządzić tylko jeden metaogród. Budowa wymaga 250 sektoziela." STR_CLONING_CENTRE_UFOPEDIA: "Ten budynek pozwoli nam hodować różnorodne formy materii żywej, od organów po całe organizmy. Wprawdzie żadnych stworów jeszcześmy nie zaprojektowały, ale pomoże to w opiece medycznej, regenerując 0,75 PŻ dziennie wszystkim załogantkom na miejscu. Moc Stworzenia jest na nasze skinienie! W budynku tym może pracować do 10 dłubaczek, a wymaga do działania sali zabiegowej. W kryjówce można zbudować tylko jedno centrum klonowania." STR_STUDY_ROOM_UFOPEDIA: "Jeśli zamierzamy na poważnie zwiększyć szybkość badań, budowa czytelni jest dla nas najlepszym wyjściem. Każda z nich pozwala 2 rozkminiaczkom pracować nad dowolnym projektem, jaki im dasz do roboty. Jednak kryjówka, w której są zakładane, musi wpierw mieć po jednym z: biblioteka, sala zabiegowa, bimbrownia (do wspomagania abstrakcyjnego myślenia) i elektrownia." STR_DATA_CENTER_UFOPEDIA: "Każdy taki budynek pozwala na wysokowydajne mielenie danych, zatrudniając do 4 rozkminiaczek. Potrzebny jest jednak centralny komputer jako jądro sieci centrum danych (możemy użyć tego w laboratorium), a także biblioteki do trzymania zapisów pomocniczych. Zbudowanie centrum danych wymaga 6 służebnych SI. Pojedyncza kryjówka może pomieścić do trzech centrów danych." STR_COMPUTER_CORE_UFOPEDIA: "To pomieszczenie skrywa baterię pornograficznie drogich, potężnych komputerów, które pozwalają nam mielić megatony liczb. Można ich użyć do ataków hakerskich, tak jak laboratorium, daje też miejsce pracy 4 dodatkowym rozkminiaczkom. Te dodatkowe mózgi mogą się przydać, gdyż pomieszczenie to (łącznie z biblioteką) jest niezbędne do zrealizowania projektu badawczego 'studia wyższe', który odblokuje nam dostęp do jeszcze bardziej zaawansowanych badań, ale pewnie potrwa to bardzo, bardzo długo.{NEWLINE}Budowa tego budynku wymaga 20 służebnych SI. W kryjówce można postawić tylko jeden." STR_REFINERY_UFOPEDIA: "Pozwala na produkcję chemikaliów i zaawansowanych broni chemicznych. Zapewnia 10 miejsc pracy dla dłubaczek i 1 miejsce dla rozkminiaczki. Budowa wymaga ekstraktora." STR_MINT_UFOPEDIA: "Mieści urządzenia do produkcji sfałszowanych pieniędzy. Jej obecność w kryjówce pozwala ci rozwiązać wszelkie problemy finansowe metodą Ctrl+P, jakbyś był Gildią Handlową - wypas, no nie? Daje też miejsce pracy dla 10 dłubaczek.{NEWLINE}Budowa tej instalacji wymaga skanera przemysłowego." STR_SUMMONING_CIRCLE_UFOPEDIA: "Tajemnicza komnata, która pozwala nam na odprawianie magicznych rytuałów, potrzebnych do pozyskania różnorakich magicznych przedmiotów (są jednak też i takie, które jej nie wymagają). Zapewnia 10 miejsc pracy dla dłubaczek. Zapewnia również 3 miejsca pracy dla rozkminiaczek. Uważaj tylko podczas obrony kryjówki: kto wie, co może się przypadkowo przyzwać w tym całym zamieszaniu...{NEWLINE}Budowa tego przybytku wymaga 10 hipnopaneli. Można wybudować tylko jeden krąg przyzwań na kryjówkę. Wymaga zbudowanej biblioteki." STR_POWER_PLANT_UFOPEDIA: "Instalacja, która, choć dość kosztowna w budowie, od razu zaczyna na siebie zarabiać. Dzieje się tak, gdyż można jej użyć do zasilania innych budynków, a nadmiarową energię można sprzedać. Co ważne, potrzebujemy tej instalacji do wszelkich procesów produkcyjnych wymagających szczególnie wysokich natężeń prądu.{NEWLINE}Budowa tej instalacji wymaga 2 silników statkowych." STR_FUSION_REACTOR_UFOPEDIA: "Niewiele nam przyjdzie z naszej wiedzy o fizyce pułapek magnetycznych, jeśli nie możemy wykorzystać jej w praktyce. Zbudowanie pieca fuzyjnego w naszej kryjówce umożliwia nam produkcję amunicji i innych wyrobów opierających się na tej technologii. Ponadto pozwala on zasilać najbardziej zaawansowane instalacje obronne oraz zapewnia poletko eksperymentalne dla 2 rozkminiaczek. Wymaga jednak zasilania z elektrowni." STR_WELL_UFOPEDIA: "Tu się dzieje przemysł. Zaopatrzony jest w szyb, który sięga w głębiny Ziemi i pozwala na wydobycie przeróżnych zasobów z oślizłego atomszlamu, którego promieniowanie utrzymuje nas w dobrym zdrowiu. Pozwala 20 dłubaczkom produkować różnorakie proste przedmioty. Niektóre projekty zajmują pewną ilość miejsca, co zmniejsza liczbę dostępnych robotników. W jednej kryjówce można zbudować do 3 ekstraktorów.{NEWLINE}UWAGA: kiedy projekt został już rozpoczęty (kliknięto 'JO'), przerwanie go zniszczy WSZYSTKIE przydzielone surowce. Aby tego uniknąć, anuluj niechciane projekty natychmiast wciskając 'WON'. Przycisk ZWROT, o ile jest, zwraca surowce i pieniądze." STR_INDUSTRIAL_PRINTER_UFOPEDIA: "Instalacja przemysłowa. Zapewnia stanowiska robocze dla 100 dłubaczek i jest stosunkowo tania w utrzymaniu. Co ważne, pozwala na wytwarzanie przedmiotów o bardzo skomplikowanej strukturze wewnętrznej, na przykład zaawansowanych pancerzy.{NEWLINE}Zbudowanie tej instalacji wymaga 2 skanerów przemysłowych." STR_FACTORY_UFOPEDIA: "Spójrz, Kapitanko, jak daleko żeśmy zaszły! Od parszywej, ciasnej dziury w ziemi do naszego własnego centrum produkcji przemysłowej. Przy pełnej obsadzie, fabryka zapewnia miejsca pracy dla 400 dłubaczek, jednocześnie zmniejszając koszt pracy prawie o połowę w porównaniu z warsztatem. Fabryka wymaga elektrowni.{NEWLINE}Zbudowanie tego kompleksu wymaga 500 plastali." STR_BURROW_UFOPEDIA: "Pełna uroku (i przeciągów) jaskinia mieszkalna ogólnego przeznaczenia. Może pomieścić do 10 ludzi, a także 10 zwierząt (oswojonych lub nie). Zapewnia też 25 miejsc na towary.{NEWLINE}Odnowa: 3" STR_BEAST_DEN_UFOPEDIA: "Duża grota, w której zmieści się do 20 bestii i 50 jednostek towarów. Po prostu idealna dla kogoś, kto uważa, że nie ma lepszej obrony kryjówki niż batalion psów.{NEWLINE}Odnowa: 2" STR_LIVING_QUARTERS_UFOPEDIA: "Tutaj mieszkamy, jemy, leczymy rany i robimy różniste rzeczy (które lepiej przemilczeć), aby zwalczyć wszechobecną nudę. Każdy blok pomieści do 25 wolnych ludzi, czy to załogantek, czy też rozkminiaczek lub dłubaczek.{NEWLINE}Odnowa: 5" STR_LIVING_QUARTERS_SMALL_UFOPEDIA: "Mała i tania instalacja radarowa z 10 kojami i 50 miejscami magazynowymi, doskonała dla kryjówek na zadupiu. Radar jest raczej budżetowy i ma zasięg 750 mil morskich, ale potrafi w jego obrębie wykryć dowolną jednostkę latającą ze stuprocentową dokładnością (przy idealnych warunkach...), skanując przestrzeń powietrzną dokładnie co pół godziny.{NEWLINE}Odnowa: 4" STR_LIVING_QUARTERS_LARGE_UFOPEDIA: "Zaprojektowałyśmy większą i lepiej zorganizowaną wersję baraków, a przy tym bardziej luksusową (wyposażenie prosto ze Złomowiska). Mieści do 135 osób i małą przestrzeń magazynową (75 jednostek). Cały ten kram jednak sporo kosztuje, więc budynek nie należy do tanich.{NEWLINE}Odnowa: 6" STR_LIVING_QUARTERS_ADVANCED_UFOPEDIA: "Ten ultranowoczesny budynek jest w pełni odizolowany od warunków zewnętrznych, a dzięki udoskonalonej ergonomii i najwyższemu komfortowi pozwala nam wcisnąć do środka do 40 osób, a mimo to każda z nich będzie się mogła porządnie wyspać - o ile spanie jest tym, co im akurat chodzi po głowie. Budynek wyposażony jest również w działko laserowe do celów obronnych oraz radarowy system namierzający. Pomimo tego wszystkiego zalecam jednak jak najczęstsze wysyłanie mieszkańców na świeże powietrze, ludzie mieszkający w nadmiernym ścisku w końcu zaczną się nawzajem zabijać.{NEWLINE}+25 przestrzeni magazynowej. Odnowa: 8." STR_GENERAL_STORES_LARGE_UFOPEDIA: "Większe znaczy lepsze, no nie? Te wielkie zapasy pozwalają nam składować więcej łupów niż statystyczny pirat umie policzyć (tzn. 675 jednostek). Dają też +25 przestrzeni roboczej." STR_GENERAL_STORES_ARMORED_UFOPEDIA: "Zaawansowany magazyn, który pomieści 250 jednostek ładunku czy innych warezów, pod ochroną zautomatyzowanego działka przeciwlotniczego. Dodatkowo powiększa przestrzeń warsztatową o 5." STR_JAIL_UFOPEDIA: "W każdym bloku cel mamy miejsce dla 15 specjalnych gości, których możemy później zwolnić za okup - albo opylić na czarnym rynku lub z menu więzienia, albo najpierw uwolnić ich od ciężaru dóbr doczesnych (będzie z tego więcej łupu niż z trupa), jeśli jakieś mają; by tego dokonać, zajrzyj do kategorii Rabunek w warsztacie. Liczby oznaczają: 1. części pancerza; 2. przedmioty związane z frakcją; 3. pospolity łup. W ramach okupu zainkasujemy również garść niebieskich kredytek, ale tylko połowę normalnej sumy - w końcu towar jest uszkodzony. Aby móc rabować dany typ więźnia, musimy wcześniej takiego przesłuchać. Więźniowie po przesłuchaniu, o ile mają honor, są zwalniani w zamian za udzielone informacje." STR_PRISON_UFOPEDIA: "Ten ponury gmach może pomieścić do 100 więźniów. Wyposażony jest w zdalne zamki oraz elektroniczne systemy detekcji. Z jego wieżyczki strażniczej można ostrzelać uciekające (albo nadlatujące) statki wroga.{NEWLINE}Wymaga zestawu przeciwlotniczego." STR_LABORATORY_UFOPEDIA: "Ahoj Kapitanko, oto przed tobą owo słynne laboratorium Starej Ziemi, które tu odkryłyśmy! Niczego nie dotykać! Może ugryźć! My, rozkminiaczki, możemy tu dla ciebie odkryć stare i nowe tajemnice - wystarczy, że wydasz rozkaz! To prawdziwy skarb - mamy tu narzędzia do tworzenia nowych wynalazków, ogarniania tego, co znajdziemy i przesłuchiwania więźniów. Gdybyśmy nie miały laboratorium, byłybyśmy zwykłymi bandytkami. Możemy tu wcisnąć do 12 słono opłacanych osób, zanim zaczną się nawzajem mordować. Zbadane przedmioty zostaną zniszczone albo zabrane przez rozkminiaczki, z nielicznymi wyjątkami.{NEWLINE}Laboratorium zwiększa powierzchnię magazynową o 50." STR_PERSONAL_LABS_UFOPEDIA: "Rozkminiaczki to stworzenia silnie terytorialne, które wprawdzie z radością oddadzą się rozrywkom w naszym laboratorium, ale do bardziej poważnej pracy musimy zapewnić im odpowiednie pomieszczenia prywatne. Ten budynek zapewnia funkcję 'czytelnia', która pozwala na badanie nowych rzeczy, a także daje miejsce pracy 4 dodatkowym rozkminiaczkom. Jest to jednak tylko rozszerzenie starego laboratorium i wymaga go do funkcjonowania. Budowa kosztuje 25 jednostek drutu nadprzewodzącego." STR_WORKSHOP_UFOPEDIA: "Prawdziwy warsztat, uzbrojony w nowoczesne narzędzia, jest niezbędny do wyprodukowania czegokolwiek, co bardziej przypomina karabin laserowy niż krzemienny toporek (jeśli chodzi o ten ostatni, wystarczy ekstraktor albo nawet wolne miejsce w magazynach). Maksymalna pojemność to 30 dłubaczek.{NEWLINE}Istnieją jednak możliwości pracy rąk ludzkich, więc budowanie więcej niż 1 warsztatu na kryjówkę nie miałoby sensu. Aby zwiększyć moc naszego przemysłu, musimy odkryć bardziej zaawansowane metody produkcji." STR_SMALL_RADAR_SYSTEM_UFOPEDIA: "Ten, kto nie ma radaru, jest właściwie ślepy. A przynajmniej jednooki, bowiem wyszukiwanie celów wymaga wówczas patrolowania nieba przy użyciu pojazdów. Ten radar jest powiększoną wersją systemów wysokiej rozdzielczości montowanych na statkach. Cykl detekcji zajmuje 30 minut i automatycznie wykrywa wszelkie kontakty w promieniu 1250 mil morskich.{NEWLINE}Zbudowanie tej instalacji wymaga technologii 'Łączność'." STR_LARGE_RADAR_SYSTEM_UFOPEDIA: "Ze swoim zasięgiem 2000 mil morskich, to urządzenie widzi ogromny obszar, ale też kosztuje górę szmalu. Może być jednak też użyte do zakłócania urządzeń nawigacyjnych wrogich statków podczas lądowania, co - jak dobrze pójdzie - doprowadzi do katastrofy." STR_ALENIUM_CHAMBER_UFOPEDIA: "Komora alenowa to pomieszczenie, w którym dziwni ludzie mogą się 'łączyć' z zamieszkującą alen świadomością. Reklama twierdzi, że proces ten wyostrza umysł (4 miejsca dla rozkminiaczek), rozszerza zmysły (radar o zasięgu 3000 mil) i daje niespotykane doznania (Odnowa 12). Jest jednak tak... błyszcząca... że łatwo za bardzo się do niej przyzwyczaić. Zmniejszy to szybkość zdrowienia. Samo pomieszczenie wymaga do budowy 6 kryształów alenowych, co jest niebanalnym kosztem, a także istnienia czytelni na miejscu." STR_FLAK_TOWER_UFOPEDIA: "Nasze kryjówki nie są całkowicie bezpieczne; mogą do nich wtargnąć najróżniejsi przeciwnicy. Dlatego też opracowałyśmy ten bunkier, który mieści 5 kwater mieszkalnych, 25 powierzchni magazynowej i stanowiska czterech dwulufowych działek 25mm, które mogą posłużyć do desperackiej obrony. Jednakowoż biorąc pod uwagę zapas 75 pocisków na każdą lufę oraz problemy z jego uzupełnianiem musimy zachować ścisłą dyscyplinę ogniową, co poważnie ograniczy skuteczność tej instalacji." STR_FLAK_DEFENSES_UFOPEDIA: "Porządne działo przeciwlotnicze, albo trzy, pomoże wyperswadować słabszym statkom pomysł zaatakowania naszej bazy. Instalacja ta wyposażona jest także w wieżyczkę, która pomoże nam w walkach wewnątrz kryjówki." STR_SAM_DEFENSES_UFOPEDIA: "Ta instalacja przywita nieproszonych gości salwą rakiet Trygon. Zadawane obrażenia są cokolwiek niskie w stosunku do kosztów, ale trafienie celu jest niemal pewne. Budynek zawiera małe kwatery dla 5 osób załogi." STR_MISSILE_DEFENSES_UFOPEDIA: "Silos, w którym przechowujemy rakiety nuklearne Lawina ze specjalną dedykacją dla nieproszonych gości. Jedna salwa wystarczy, by rozbić w pył mniejszy statek. Jednak rakiety muszą być odpalone w ściśle określonym momencie, żeby nie wysadzić w powietrze naszej własnej bazy. Okręty wojenne wciąż będą wymagały kilku trafień, a każdy silos może wystrzelić tylko raz." STR_LASER_DEFENSES_UFOPEDIA: "Stacjonarna bateria ciężkich dział laserowych może i nie jest tak imponująca, jak silos rakietowy, ale jest o wiele celniejsza i tańsza w utrzymaniu. Instalacja zawiera również laserową wieżyczkę na wypadek, gdyby wróg wtargnął do wnętrza kryjówki." STR_GAUSS_DEFENSES_UFOPEDIA: "W porównaniu z innymi instalacjami obronnymi, bateria dział szynowych może się pochwalić dużą siłą ognia, ale jest droga w utrzymaniu. Podobnie jak wszystkie działa obronne, posiada wieżyczkę na wypadek wtargnięcia sił wroga do kryjówki." AUX_XTURRET_CANNON_WEAPON_UFOPEDIA: "Wieżyczka mieszcząca się wewnątrz konstrukcji działa przeciwlotniczego. Ze swoim grubym pancerzem i polem ostrzału na wszystkie odchodzące korytarze, wieżyczki są bardzo pomocne w obronie kryjówki. Posiadają praktycznie nieskończoną amunicję. Zniszczona wieżyczka zostanie szybko wymieniona, ale rachunek za naprawę zajmie 25 powierzchni magazynowej (jako zabezpieczenie) i będzie wymagał miesięcznych opłat w wysokości 15 000 $, póki go nie spłacimy." AUX_XTURRET_LASER_WEAPON_UFOPEDIA: "Wieżyczka mieszcząca się wewnątrz konstrukcji baterii laserowej. Ze swoim grubym pancerzem i polem ostrzału na wszystkie odchodzące korytarze, wieżyczki są bardzo pomocne w obronie kryjówki. Posiadają praktycznie nieskończoną amunicję. Zniszczona wieżyczka zostanie szybko wymieniona, ale rachunek za naprawę zajmie 25 powierzchni magazynowej (jako zabezpieczenie) i będzie wymagał miesięcznych opłat w wysokości 50 000 $, póki go nie spłacimy." AUX_XTURRET_GAUSS_WEAPON_UFOPEDIA: "Wieżyczka mieszcząca się wewnątrz konstrukcji baterii działa szynowego. Ze swoim grubym pancerzem i polem ostrzału na wszystkie odchodzące korytarze, wieżyczki są bardzo pomocne w obronie kryjówki. Posiadają praktycznie nieskończoną amunicję. Zniszczona wieżyczka zostanie szybko wymieniona, ale rachunek za naprawę zajmie 25 powierzchni magazynowej (jako zabezpieczenie) i będzie wymagał miesięcznych opłat w wysokości 100 000 $, póki go nie spłacimy." AUX_XTURRET_PLASMA_WEAPON_UFOPEDIA: "Wieżyczka mieszcząca się wewnątrz konstrukcji baterii plazmowej. Ze swoim grubym pancerzem i polem ostrzału na wszystkie odchodzące korytarze, wieżyczki są bardzo pomocne w obronie kryjówki. Posiadają praktycznie nieskończoną amunicję. Wieżyczka turboplazmowa chroniona jest czerwonymi tarczami (wytrzymałość 200, regeneracja 50), by była jeszcze trudniejsza do zniszczenia. Zniszczona wieżyczka zostanie szybko wymieniona, ale rachunek za naprawę zajmie 25 powierzchni magazynowej (jako zabezpieczenie) i będzie wymagał miesięcznych opłat w wysokości 300 000 $, póki go nie spłacimy." STR_ARMORY_UFOPEDIA: "Tylko jeden taki budynek może być zbudowany w każdej kryjówce, wymaga on też elektrowni. Chroni kryjówkę niezawodnym ogniem obronnym, a ponadto zapewnia 125 powierzchni magazynowej i 10 stanowisk pracy dla dłubaczek. Co najważniejsze, umożliwia nam produkcję unikalnych wyrobów (takich jak czołg konwencjonalny typ M)." STR_GENERAL_STORES_UFOPEDIA: "Wszelki ekwipunek, spluwy, amunicja, skarby i inne śmieci trzymane są w skarbcu, wliczając w to ekwipunek przydzielony pojazdom stojącym w hangarach. Jeśli skarbiec się przepełni, nie będzie się dało kupić nic na czarnym rynku, a nadmiarowy łup z pola bitwy musi być natychmiast sprzedany. Każdy skarbiec zapewnia 100 powierzchni magazynowej, co przekłada się na 20 reaktorów statkowych albo 500 karabinów. Zmieści się tu też 5 dodatkowych dłubaczek." STR_ALIEN_CONTAINMENT_UFOPEDIA: "Dzięki wykorzystaniu komór kriogenicznych możemy w tym małym budynku pomieścić do 40 więźniów bez żadnych kłopotów i zmartwień.{NEWLINE}Zbudowanie tej instalacji wymaga 40 komór kriogenicznych." STR_PLASMA_DEFENSES_UFOPEDIA: "Systemy obronne oparte o wiązki plazmy zapewniają skuteczną i wydajną ochronę przed atakiem wrogich statków. Instalacja ta jednak nie może być zasilana ze standardowej sieci elektrycznej i wymaga do działania całej elektrowni. Zawiera również działko plazmowe na wieżyczce, nieocenione w wymiataniu śmieci z korytarzy." STR_FUSION_BALL_DEFENSES_UFOPEDIA: "Rakiety fuzyjne to ostateczny środek obrony kryjówki. Wywołują one implozję antymaterii, która niszczy wszystko w promieniu rażenia. By zasilać tę instalację, potrzebny jest jednak piec fuzyjny." STR_GRAV_SHIELD_UFOPEDIA: "Promień odpychający spowalnia wrogie statki, które próbują lądować w pobliżu kryjówki, co pozwala wszystkim systemom obronnym oddać dwa strzały. W praktyce podwaja to skuteczność systemów obronnych. Do zasilania promienia niezbędny jest piec plazmowy. Zbudowanie więcej niż jednej instalacji tego typu nie zwiększyłoby jej efektywności.{NEWLINE}Budowa tej instalacji wymaga 30 obwodów mocy." STR_MIND_SHIELD_UFOPEDIA: "Wyposażona w baterię urządzeń maskujących, jakie montujemy na naszych statkach, instalacja ta znacznie obniży ryzyko wykrycia naszej kryjówki. W normalnych warunkach szansa bycia wykrytym rośnie z liczbą budynków w kryjówce (ale pomiędzy najmniejszą kryjówką a w pełni rozbudowaną jest tylko 30% różnicy); całun zmniejsza tę szansę o połowę. Jeśli zbudujemy dwa, szansa spadnie do 1/3 itd. - nie ma tu ograniczeń, ale zysk jest coraz mniejszy... Mamy teorię, że 21 całunów sprawi, że kryjówka stanie się całkowicie niewykrywalna.{NEWLINE}Kliknięcie PPM na całunie wyłączy go." STR_DISRUPTOR_SHROUD_UFOPEDIA: "Ta zmodyfikowana wersja całunu bazuje na naszych badaniach rozpędzarki Mroku i wiedzy o Ciemnej Gwieździe. Tak naprawdę nie wiemy, co robimy, ale... ujmijmy to tak: synchronizując całun z emocją dezorientacji możemy wywołać pewien rodzaj sprzężenia zwrotnego ze statkami, które atakują naszą kryjówkę, zakłócając ich detektory i mącąc w głowach załogom, co przy prędkościach, z jakimi latają, może się skończyć tragicznie. Ten budynek zachowuje również normalne właściwości całunu maskującego.{NEWLINE}Kliknięcie PPM na całunie wyłączy go." STR_PSIONIC_LABORATORY_UFOPEDIA: "Możemy tu zbadać talent magiczny całej załogi i pomóc im dalej rozwijać ich magię. Pełny potencjał magiczny (odtąd zwany mistrzostwem wudu) jest równy iloczynowi talentu i biegłości wudu, więc nie spodziewaj się zbyt wiele po beztalenciach; ale mogą one przynajmniej nauczyć się tu podstaw obrony przed czarną magią, ponieważ obrona wudu częściowo zależy od biegłości. W jednej szkole może uczyć się do 8 adeptów.{NEWLINE}Budowa tego przybytku wymaga 10 hipnopaneli." STR_HYPER_WAVE_DECODER_UFOPEDIA: "Zainstalowawszy to urządzenie, nie musimy już polegać na kapryśnych radarach. Dekoder podłącza się bezpośrednio do zaszyfrowanych kanałów komunikacyjnych i nie dość, że natychmiastowo namierza każdy statek w zasięgu, ale też dostarcza na jego temat sporo danych wywiadowczych. Maksymalny zasięg wynosi 2000 mil morskich.{NEWLINE}Budowa tej instalacji wymaga 6 służebnych SI." STR_HANGAR_UFOPEDIA: "Każdy hangar mieści jeden pojazd. Znajduje się w nim także sprzęt służący do obsługi, tankowania i naprawy przydzielonego statku. Każda maszyna stacjonująca w danej kryjówce musi mieć przydzielony hangar, z którego nie można korzystać, nawet kiedy jest ona na misji. Przykro mi, Kapitanko. Powietrzna brać ma swoje zasady i albo będziemy ich przestrzegać, albo zacznijmy hodować sobie skrzydła.{NEWLINE}Każdy hangar zapewnia 10 miejsc pracy dla dłubaczek." STR_CANCEL_UC: "WON" STR_NONE: "Brak" STR_BUILD_NEW_BASE_UC: NOWA KRYJÓWKA STR_BASE_INFORMATION: BUCHALTERIA STR_EQUIP_CRAFT: STATKI STR_BUILD_FACILITIES: ROZBUDUJ STR_RESEARCH: "BADANIA" STR_MANUFACTURE: "PRODUKCJA" STR_TRANSFER_UC: WYŚLIJ STR_TRANSFER: "Transfer" STR_AMOUNT_TO_TRANSFER: "ILOŚĆ DO PRZETRANSFEROWANIA" STR_PURCHASE_RECRUIT: CZARNY RYNEK STR_SACK: POD KIL STR_SELL_SACK_UC: OPYL STR_GEOSCAPE_UC: MOSTEK STR_NAME: "Nazwa" STR_AREA: "Obszar" STR_BUILD_NEW_BASE: Załóż kryjówkę STR_CANCEL: "Won" STR_MAINTENANCE_UC: "UTRZYMANIE>" STR_MAINTENANCE: "Utrzymanie" STR_BALANCE: "Bilans" STR_OK: "JO" STR_COST_UC: "KOSZT>" STR_INSTALLATION: "Instalacja" STR_CURRENT_RESEARCH: "OBECNE BADANIA" STR_CONSTRUCTION_TIME_UC: "CZAS KONSTRUKCJI" STR_DAY: one: "{N} dzień" few: "{N} dni" many: "{N} dni" other: "{N} dni" STR_HOUR: one: "{N} godzina" few: "{N} godziny" many: "{N} godzin" other: "{N} godzin" STR_SCIENTISTS_AVAILABLE: Rozkminiaczki wolne>{ALT}{0} STR_SCIENTISTS_ALLOCATED: Rozkminiaczki zajęte>{ALT}{0} STR_SCIENTISTS_ALLOCATED_UC: ROZKMINIACZKI ZAJĘTE STR_SCIENTISTS_AVAILABLE_UC: ROZKMINIACZKI WOLNE>{ALT}{0} STR_LABORATORY_SPACE_AVAILABLE: "Dostępna przestrzeń laboratoryjna>{ALT}{0}" STR_LABORATORY_SPACE_AVAILABLE_UC: "WOLNYCH STANOWISK BADAŃ: {ALT}{0}" STR_RESEARCH_PROJECT: "PROJEKT BADAŃ" STR_START_PROJECT: "ROZPOCZNIJ PROJEKT" STR_PROGRESS: "POSTĘP" STR_NEW_PROJECT: "Nowy projekt" STR_CANCEL_PROJECT: "ANULUJ PROJEKT" STR_NEW_RESEARCH_PROJECTS: "NOWY PROJEKT BADAŃ" STR_INCREASE: Dawaj STR_DECREASE: Mniej STR_ENGINEERS_AVAILABLE: Dłubaczki wolne>{ALT}{0} STR_ENGINEERS_ALLOCATED: Dłubaczki zajęte>{ALT}{0} STR_ENGINEERS__ALLOCATED: Dłubaczki przydzielone STR_ENGINEERS_AVAILABLE_UC: DŁUBACZKI WOLNE>{ALT}{0} STR_ENGINEER_HOURS_TO_PRODUCE_ONE_UNIT: "{0} roboczogodzin na sztukę" STR_WORKSHOP_SPACE_AVAILABLE_UC: "WOLNYCH STANOWISK PRACY: {ALT}{0}" STR_WORK_SPACE_REQUIRED: "Potrzebna przestrzeń>{ALT}{0}" STR_SPECIAL_MATERIALS_REQUIRED: "WYMAGANE ZASOBY" STR_CURRENT_PRODUCTION: "OBECNA PRODUKCJA" STR_UNITS_PRODUCED: "Wyprodukowane jednostki" STR_TOTAL_TO_PRODUCE: "Razem do Wyprodukowania" STR_COST__PER__UNIT: "Koszt{NEWLINE}na{NEWLINE}Jednostkę" STR_COST_PER_UNIT_: "Koszt jednostkowy>{ALT}{0}" STR_DAYS_HOURS_LEFT: "Pozostałe Dni/Godziny " STR_NEW_PRODUCTION: "Nowa Produkcja" STR_PRODUCTION_ITEMS: "Produkcja Przedmiotów" STR_CATEGORY: "KATEGORIA" STR_START_PRODUCTION: "ROZPOCZNIJ PRODUKCJĘ" STR_UNITS_TO_PRODUCE: "Jednostek do Wyprodukowania" STR_INCREASE_UC: DAWAJ STR_DECREASE_UC: MNIEJ STR_PURCHASE_HIRE_PERSONNEL: "Kup, co chcesz" STR_COST_OF_PURCHASES: "Koszt Zakupu>{ALT}{0}" STR_COST_PER_UNIT_UC: "KOSZT NA JEDNOSTKĘ" STR_QUANTITY_UC: "ILOŚĆ" STR_PERSONNEL_AVAILABLE_PERSONNEL_TOTAL: LUDZIE NIEZAJĘCI:LUDZIE RAZEM> STR_WORKSHOP_SPACE_AVAILABLE: "Miejsc w warsztacie>{ALT}{0}" STR_CURRENT_FUNDS: "Obecne Fundusze>{ALT}{0}" STR_ITEM: "Przedmiot" STR_SOLDIERS: Załogantki STR_SCIENTISTS: Rozkminiaczki STR_ENGINEERS: Dłubaczki STR_STORES: "Skarbiec" STR_SPACE_USED_SPACE_AVAILABLE: "PRZESTRZEŃ UŻYWANA:PRZESTRZEŃ DOSTĘPNA>" STR_LIVING_QUARTERS: "Koszary" STR_LABORATORIES: "Laboratoria" STR_WORK_SHOPS: "Warsztaty" STR_HANGARS: "Hangary" STR_SHORT_RANGE_DETECTION: "Detekcja Krótkiego Zasięgu" STR_DEFENSE_STRENGTH: "Siła Obrony" STR_TRANSFERS_UC: "TRANSFERY" STR_TRANSFERS: "Transfery" STR_ARRIVAL_TIME_HOURS: "Czas Przybycia (godziny)" STR_COST: "Koszt" STR_COST_: "Koszt>{ALT}{0}" STR_AREA_: "Obszar>{ALT}{0}" STR_BASE_NAME: "Jak nazwiemy kryjówkę, Kapitanko?" STR_SELECT_POSITION_FOR_ACCESS_LIFT: "WYBIERZ MIEJSCE NA WINDĘ" STR_SELECT_DESTINATION_BASE: "Wysłać, ale dokąd?" STR_GAME_OVER_1: "Gwiezdni Bogowie rządzą Ziemią z boską mocą i żelazną pięścią, jak to było przez stulecia. Populacja mutantów jak i ludzi kontynuuje swoje bezcelowe życie. Nawet ci bogaci i u władzy są wciąż ich niewolnikami. Nic się nie zmieniło, i nic nie zmieni. Nikt nie może nigdy kwestionować wiecznego porządku rzeczy. Nie będzie zbawiciela, nie będzie rewolucjonisty ... czy będzie? Na pewno to nie ty." STR_GAME_OVER_2: "Twoje dziedzictwo zmieniło się w popiół. Wszelka wiedza i moc, którą zdobyłaś, są stracone na zawsze. Ktokolwiek, kto przyjdzie po tobie, będzie musiał zacząć od zera." STR_VICTORY_1: "Kiedy weszłaś do komnaty spostrzegłaś Solarnego Gubernatora, nic więcej niż wielki mózg obcego, cel twojego zadania. Bezbronny, błaga o wysłuchanie nim podejmiesz decyzję o pociągnięciu za spust." STR_VICTORY_2: "Mózg przemawia: 'Wiele milionów lat temu planeta, którą ty nazywasz Marsem, tętniła życiem. To życie zostało sprowadzone do jałowej planety przez naszą cywilizację, jak również i do twojej. Przez miliony lat my odwiedzaliśmy twoją planetę i genetycznie rozwijaliśmy twoich przodków. Kiedy nadszedł czas, my to odzyskaliśmy. Nie możesz nas zabić, ponieważ jesteś częścią nas..." STR_VICTORY_3: "Oto centrum marsjańskiej cywilizacji, piramidy zbudowane miliony lat temu przez waszych przodków. Żadna planeta nie jest poza naszym zasięgiem i chwała ta może przypaść i wam. W zimnych odmętach kosmosu czyha ogromne niebezpieczeństwo, przeciw któremu powstało Gwiezdne Imperium. Prosimy tylko o waszą współpracę..." STR_VICTORY_4: "'Pokój nie wchodzi w grę', tak brzmi twa odpowiedź, podkreślona wystrzałem, który kończy egzystencję Solarnego Gubernatora. Teraz cały ośrodek dowodzenia i kontroli, ogromne struktury klonowania i produkcji na Marsie, cudowna technologia, wszystko jest na wyciągnięcie twej ręki." STR_VICTORY_5: "Podchodzi twój oficer. 'Zarekwirowaliśmy międzygwiezdny okręt flagowy gubernatorów. Jakie są twoje rozkazy, Kapitanko?' Rządzenie wyłącznie Ziemią nawet nie wydaje się już warte zachodu. Potęga starożytnych jest pod twoją komendą, a gwiazdy zapraszają cię do nieskończonego wszechświata..." STR_NOT_ENOUGH_SPECIAL_MATERIALS_TO_PRODUCE_ITEM_AT_BASE: "Niewystarczająca ilość zasobów, by wyprodukować{NEWLINE}{0}{NEWLINE}w{NEWLINE}{1}!" STR_NOT_ENOUGH_MONEY_TO_PRODUCE_ITEM_AT_BASE: "Niewystarczająca ilość pieniędzy, by wyprodukować{NEWLINE}{0}{NEWLINE}w{NEWLINE}{1}" STR_PRODUCTION_OF_ITEM_AT_BASE_IS_COMPLETE: "Produkcja{NEWLINE}{0}{NEWLINE}w{NEWLINE}{1}{NEWLINE}jest zakończona" STR_CONSTRUCTION_OF_FACILITY_AT_BASE_IS_COMPLETE: "Konstrukcja{NEWLINE}{0}{NEWLINE}w{NEWLINE}{1}{NEWLINE}is complete" STR_UFO_ACTIVITY_IN_AREAS: "Aktywność ruchu/strefy" STR_UFO_ACTIVITY_IN_COUNTRIES: "Aktywność ruchu/kraje" STR_XCOM_ACTIVITY_IN_AREAS: "Nasza aktywność/strefy" STR_XCOM_ACTIVITY_IN_COUNTRIES: "Nasza aktywność/kraje" STR_OK_5_SECONDS: "AYE - 5 sek" STR_UFO_IS_NOT_RECOVERED: "Łup wyśliznął się nam z rąk" STR_UFO_IS_RECOVERED: "Łup zdobyty!" STR_CRAFT_IS_LOST: "Statek stracony" STR_TERROR_CONTINUES: "Rzeź wolnych mutantów trwa!" STR_ALIENS_DEFEATED: "Wróg pobity!" STR_BASE_IS_LOST: "Kryjówka stracona!" STR_BASE_IS_SAVED: "Kryjówka obroniona!" STR_ALIEN_BASE_STILL_INTACT: "Wrogi fort odparł szturm!" STR_ALIEN_BASE_DESTROYED: "Wrogi fort zniszczony!" STR_ALIENS_KILLED: "WROGÓW ZABITO" STR_ALIEN_CORPSES_RECOVERED: "ZWŁOK OGRABIONO" STR_LIVE_ALIENS_RECOVERED: "ZAKŁADNIKÓW WZIĘTO" STR_ALIEN_ARTIFACTS_RECOVERED: "ZDOBYTYCH SKARBÓW" STR_ALIEN_BASE_CONTROL_DESTROYED: "MOSTEK ZNISZCZONO" STR_CIVILIANS_KILLED_BY_ALIENS: "ŚWIADKÓW ZABITYCH PRZEZ INNE SIŁY" STR_CIVILIANS_KILLED_BY_XCOM_OPERATIVES: "ŚWIADKÓW ZABITYCH PRZEZ NAS" STR_CIVILIANS_SAVED: "ŚWIADKÓW PRZEŻYŁO" STR_XCOM_OPERATIVES_KILLED: "ZAŁOGANTÓW POLEGŁO" STR_XCOM_OPERATIVES_RETIRED_THROUGH_INJURY: "ZAŁOGANTÓW ZWOLNIONO ZE SŁUŻBY" STR_XCOM_OPERATIVES_MISSING_IN_ACTION: "ZAŁOGANTÓW NIE STAWIŁO SIĘ NA APEL" STR_TANKS_DESTROYED: "POMOCNIKÓW STRACONO" STR_XCOM_CRAFT_LOST: "STATEK STRACONO" STR_UFO_RECOVERY: "BRAĆ ŁUPY!" STR_ALIEN_BASE_RECOVERY: "SZTURM NA FORT!" STR_BASE_DEFENSES_INITIATED: "BATERIE OBRONNE PROWADZĄ OGIEŃ..." STR_GRAV_SHIELD_REPELS_UFO: "TARCZA SPOWALNIA WROGA!" STR_UFO_DESTROYED: "ROZBITY W PYŁ!" STR_SELL_ITEMS_SACK_PERSONNEL: "Opyl, co masz!" STR_SELL_SACK: "Stoi" STR_UFO_CRASH_RECOVERY: "BRAĆ ŁUPY!" STR_UFO_CRASH_RECOVERY_BRIEFING: "Przybyliśmy do miejsca 'wymuszonego awaryjnego lądowania', Kapitanko! Prawdopodobnie wielu tych cholernych psów przetrwało lądowanie i nie rozstaną się z łupem bez walki. Gorzej dla nich! Jeśli jednak coś pójdzie nie tak, pamiętaj, że ktokolwiek pozostawiony poza pokładem w czasie odlotu będzie stracony!" STR_UFO_GROUND_ASSAULT: "BRAĆ ŁUPY!" STR_UFO_GROUND_ASSAULT_BRIEFING: "Wyśmienicie, Kapitanko! Zdołaliśmy wylądować na cichacza tuż obok ich statku. Wszelakie dobra jakie przewozili są nienaruszone i tylko czekają, by je zabrać! Yarr!" STR_BASE_DEFENSE: "OBRONA KRYJÓWKI" STR_BASE_UC_: "KRYJÓWKA> {0}" STR_BASE_DEFENSE_BRIEFING: "Wrogie psy wzięły na cel naszą bazę i jest ona teraz atakowana! Czas, by zapłacili za swój błąd... Albo ograniczyć straty i zbiec. Twój wybór, Kapitanko." STR_ALIEN_BASE_ASSAULT: "SZTURM NA FORT" STR_ALIEN_BASE_ASSAULT_BRIEFING: "Jedna z frakcji prowadzi tutaj swoje 'tajne operacje'. Ich kontynuacja sprawia, że lokalne władze wypadają cienko, co wpływa negatywnie na NASZ haracz. Szturm na wrogą kryjówkę to poważne przedsięwzięcie i wymaga sporych nakładów zasobów, co oznacza utratę 400 Niesławy za samą próbę. Mimo to łup, którego można spodziewać się wewnątrz, powinien zwrócić to z nawiązką. Użyjemy tylnego wejścia, więc nie możemy zabrać ze sobą czołgów. Czas wbić im na hawirę, Kapitanko!{NEWLINE}Głębokość: średnia." STR_CYDONIA_BRIEFING: "Wszystko jest gotowe na wielki finał, Kap'tanie! Czas strącić ze stołków tych fałszywych bogów i przejąć potęgę Pradawnych!" STR_TERROR_MISSION: "POGROM MUTANTÓW" STR_TERROR_MISSION_NO_PENALTY: "POGROM MUTANTÓW (Najemnik)" STR_TERROR_MISSION_BRIEFING: "Sojusz Mutantów wzywa! Musimy powstrzymać ten pogrom i ocalić jak najwięcej wolnych mutantów. Jeśli zignorujemy tę misję, Sojusz będzie bardzo niezadowolony (-1000 Niesławy).{NEWLINE}Pogoda: umiarkowana, możliwe przymrozki. Morze: burzliwe." STR_TERROR_MISSION_NO_PENALTY_BRIEFING: "Miejscowi mutanci wzywają pomocy! Siły zła uznały, że to najlepszy czas, by przetrzebić populację mutantów i urządziły pogrom w tym mieście. Myśleli, że to będzie bułka z masłem - byli w błędzie! Czas wkroczyć na scenę i wyrżnąć psubratów! To z pewnością trafi na pierwsze strony, a w dodatku wszystko, co ci złoczyńcy mają przy sobie tylko prosi się o przygarnięcie!{NEWLINE}Pogoda: umiarkowana, możliwe przymrozki. Morze: burzliwe." STR_MISSION_HUNT_SECRET_BASE_DEFENSE: "Obrona tajnej bazy" STR_MISSION_ERIDIAN_TERROR: "Rzeź mutantów" STR_MISSION_ERIDIAN_TERROR_MSDF: "Pacyfikacja mutantów" STR_MISSION_ERIDIAN_TERROR_UFOPEDIA: "Wygląda na to, że wrzawa na nasz temat dotarła w końcu do uszu Gubernatora Solarnego, czy jakiego tam narządu on używa. Duży statek pełen erydiańskich barbarzyńców przybył do Układu Słonecznego z zadaniem poskromienia ziemskich mutantów - co, znając śmiałe podejście erydian do broni chemicznej i biologicznej, oznacza ludobójstwo. Możemy spróbować pomóc mutantom, ale nie uda nam się zapobiec użyciu tych broni - to mogliby zrobić jedynie dobrze zorganizowani miejscowi." STR_ERIDIAN_TERROR: "RZEŹ MUTANTÓW" STR_ERIDIAN_TERROR_MSDF: "PACYFIKACJA MUTANTÓW" STR_ERIDIAN_TERROR_BRIEFING: "Zbrojna banda erydian użyła broni chemicznej na gęsto zamieszkanym przez mutantów obszarze! Miejscowi nie mieli środków obrony przed tym niespodziewanym atakiem. Sojusz Mutantów desperacko prosi o pomoc, gdyż nie ma nikogo innego, do kogo mógłby się zwrócić. Jeśli odmówimy, przypłacimy to utratą 2000 Niesławy, ale jeśli przybędziemy z odsieczą, musimy dać z siebie wszystko.{NEWLINE}Pogoda: TOKSYCZNA. Morze: zabójcze." STR_ERIDIAN_TERROR_MSDF_BRIEFING: "Zbrojna banda erydian atakuje wolnych mutantów! MSS zdołały zapobiec atakowi chemicznemu, który erydianie planowali, ale nie mogą zatrzymać inwazji. Jeśli im nie pomożemy, będzie to katastrofalne dla naszej reputacji (-1500 Niesławy).{NEWLINE}Pogoda: umiarkowana. Morze: zabójcze." STR_LAUNCH_INTERCEPTION: "ŻAGLE STAW!" STR_CRAFT: "STATEK" STR_BASE: "KRYJÓWKA" STR_YES: "JO!" STR_NO: "E..." STR_SELECT_SITE_FOR_NEW_BASE: "GDZIE ZAŁOŻYM KRYJÓWKĘ?" STR_RETURN_TO_BASE: "WRACAJ DO PORTU" STR_SELECT_NEW_TARGET: "NOWY KURS" STR_PATROL: "KOTWICĘ RZUĆ" STR_DAMAGED_RETURNING_TO_BASE: "USZKODZONY - WRACA DO PORTU" STR_LOW_FUEL_RETURNING_TO_BASE: "BRAK PALIWA - WRACA DO PORTU" STR_TAILING_UFO: "ŚLEDZI KONTAKT" STR_PATROLLING: "STOI NA KOTWICY" STR_INTERCEPTING_UFO: GONI KONTAKT-{0} STR_RETURNING_TO_BASE: WRACA DO PORTU STR_RETURNING: "POWRÓT DO KRYJÓWKI" STR_INTERCEPTING: "W POGONI" STR_EN_ROUTE: "ŻEGLUJE" STR_MAXIMUM_RANGE: "MAKS. ZAS.>{ALT}{0}{ALT}" STR_MINIMUM_RANGE: "MIN. ZAS.>{ALT}{0}{ALT}" STR_INFINITE_RANGE: "N/D" STR_RANK_NONE: "Pomocnik" STR_ROOKIE: "Dziewka" STR_SQUADDIE: "Piratka" STR_SERGEANT: "Szefowa" STR_CAPTAIN: "Pani" STR_COLONEL: "Księżna" STR_COMMANDER: "Królowa" STR_RANK_PEA_0: "Wieśniaczka" STR_RANK_PEA_1: "Starsza wieśniaczka" STR_RANK_PEA_2: "Kapelanka" STR_RANK_PEA_3: "Kapłanka" STR_RANK_PEA_4: "Arcykapłanka" STR_RANK_PEA_5: "Królowa Święta" STR_RANK_DAM_0: "Niewinna panienka" STR_RANK_DAM_1: "Panienka" STR_RANK_DAM_2: "Panienka komendantka" STR_RANK_DAM_3: "Dama interesu" STR_RANK_DAM_4: "Księżniczka pieniądza" STR_RANK_DAM_5: "Królowa patrycjatu" STR_RANK_HYB_0: "Nowy doradca" STR_RANK_HYB_1: "Doradca" STR_RANK_HYB_2: "Starszy doradca" STR_RANK_HYB_3: "Mag" STR_RANK_HYB_4: "Arcymag" STR_RANK_HYB_5: "Król mag" STR_RANK_LOK_0: "Niesprawdzona Lokk'Naar" STR_RANK_LOK_1: "Lokk'Naar" STR_RANK_LOK_2: "Starsza asasynka" STR_RANK_LOK_3: "Mistrzyni asasynka" STR_RANK_LOK_4: "Księżniczka cieni" STR_RANK_LOK_5: "Królowa cieni" STR_RANK_GNM_0: "Niesprawdzony gnom" STR_RANK_GNM_1: "Gnom" STR_RANK_GNM_2: "Nadzorca" STR_RANK_GNM_3: "Kurator" STR_RANK_GNM_4: "Zarządca" STR_RANK_GNM_5: "Wielka Księżna" STR_RANK_SYN_0: "Niesprawdzona lala" STR_RANK_SYN_1: "Lala" STR_RANK_SYN_2: "Superlala" STR_RANK_SYN_3: "Elektromistrzyni" STR_RANK_SYN_4: "Roboksiężniczka" STR_RANK_SYN_5: "Cyberkrólowa" STR_RANK_SPC_0: "Bezimienny duch" STR_RANK_SPC_1: "Duch" STR_RANK_SPC_2: "Szanowny duch" STR_RANK_SPC_3: "Szlachetny duch" STR_RANK_SPC_4: "Książęcy duch" STR_RANK_SPC_5: "Król-Duch" STR_RANK_CHO_1: "Demonessa" STR_RANK_CHO_2: "Demoniczna szefowa" STR_RANK_CHO_3: "Demoniczna pani" STR_RANK_CHO_4: "Księżniczka demonów" STR_RANK_CHO_5: "Królowa demonów" STR_RANK_SS_0: "Żołnierz niewolny" STR_RANK_SS_1: "Żołnierz wolny" STR_RANK_SS_2: "Stary żołnierz" STR_RANK_SS_3: "Wolny oficer" STR_RANK_SS_4: "Pan piratów" STR_RANK_SS_5: "Król piratów" STR_RANK_HERO_0: "Nieznany heros" STR_RANK_HERO_1: "Heros" STR_RANK_HERO_2: "Myrmidon" STR_RANK_HERO_3: "Czempion" STR_RANK_BEAST_0: "Bestia" STR_CRAFT_READY_TO_LAND_NEAR_DESTINATION: "{0}{ALT}{NEWLINE}zbliża się{NEWLINE}{ALT}{1}" STR_BEGIN_MISSION: "Gotowi do boju?" STR_SELECT_SQUAD_FOR_CRAFT: Wybierz załogę dla {0} STR_CENTER_ON_UFO_TIME_5_SECONDS: POKAŻ KONTAKT-CZAS=5 Sek STR_REDIRECT_CRAFT: ZMIEŃ KURS STR_GO_TO_LAST_KNOWN_UFO_POSITION: KURS NA OSTATNIĄ POZYCJĘ KONTAKTU STR_UFO_: KONTAKT-{0} STR_ALIEN_BASE_: FORT-{0} STR_TERROR_SITE: POGROM-{0} STR_NOW_PATROLLING: Rzucił kotwicę STR_UFOPAEDIA: Łupopedia STR_XCOM_CRAFT_ARMAMENT: MACHINY LATAJĄCE I ICH UZBROJENIE STR_HEAVY_WEAPONS_PLATFORMS: JEDNOSTKI I PANCERZE STR_WEAPONS_AND_EQUIPMENT: BROŃ I EKWIPUNEK STR_ALIEN_ARTIFACTS: SKARBY STR_BASE_FACILITIES: BUDYNKI STR_ALIEN_LIFE_FORMS: FRAKCJE STR_ALIEN_RESEARCH_UC: TAJEMNICE STR_UFO_COMPONENTS: "DZIENNIK KAPITAŃSKI" STR_UFOS: WROGIE STATKI STR_MAXIMUM_SPEED_UC: "PRD.MAX>{ALT}{0}{ALT}" STR_ACCELERATION: "PRZYSP.>{ALT}{0}{ALT}" STR_FUEL_CAPACITY: "PALIWO>{ALT}{0}{ALT}" STR_WEAPON_PODS: "BRONIE>{ALT}{0}{ALT}" STR_DAMAGE_CAPACITY_UC: "ŻYWOTN.>{ALT}{0}{ALT}" STR_CARGO_SPACE: "ZAŁOGA>{ALT}{0}{ALT}" STR_COCKPIT_CAPACITY: "PILOCI>{ALT}{0}{ALT}" STR_HWP_CAPACITY: "POMOCNICY>{ALT}{0}{ALT}" STR_CRAFT_WEAPON: "Broń okrętowa" STR_CRAFT_AMMUNITION: "Amunicja okrętowa" STR_HEAVY_WEAPONS_PLATFORM: "Czołg" STR_COMBAT_UNIT: Jednostka STR_AMMUNITION: "Amunicja" STR_WEAPON: "Broń" STR_WEAPON_M: "Broń biała" STR_WEAPON_G: "Broń strzelecka" STR_WEAPON_X: "Broń inna" STR_AMMUNITION_STD: "Amunicja zwykła" STR_AMMUNITION_ADV: "Amunicja specjalna" STR_AMMUNITION_HV: "Amunicja ciężka" STR_AMMUNITION_LAS: "Amunicja laserowa" STR_AMMUNITION_MD: "Amunicja magnetyczna" STR_AMMUNITION_PL: "Amunicja plazmowa" STR_DAMAGE_NONE: "MAMIĄCE" STR_DAMAGE_ARMOR_PIERCING: "PENETRUJĄCE" STR_DAMAGE_INCENDIARY: "OGNIOWE" STR_DAMAGE_HIGH_EXPLOSIVE: "WSTRZĄSOWE" STR_DAMAGE_LASER_BEAM: "LASEROWE" STR_DAMAGE_PLASMA_BEAM: "PLAZMOWE" STR_DAMAGE_STUN: "GŁUSZĄCE" STR_DAMAGE_MELEE: "SIECZNE" STR_DAMAGE_ACID: "CHEMICZNE" STR_DAMAGE_SMOKE: "DUSZĄCE" STR_DAMAGE_10: "ANTY-E511" STR_DAMAGE_11: "BIOLOGICZNE" STR_DAMAGE_12: "ELEKTRYCZNE" STR_DAMAGE_13: "EMP" STR_DAMAGE_14: "WARP" STR_DAMAGE_15: "UMYSŁOWE" STR_DAMAGE_16: "KŁUTE" STR_DAMAGE_17: "UPAŁ" STR_DAMAGE_18: "MRÓZ" STR_ALIEN_CORPSE: Zwłoki STR_UFO_COMPONENT: Komponent STR_CANNON: "Działko 30mm" STR_CANNON_UC: "DZIAŁKO 30MM" STR_CANNON_ROUNDS_X50: "Amunicja do działka 30mm (x50)" STR_LASER_CARBINE: Żądło STR_LASER_SUPERCHARGER: "Supersamoładowacz" STR_LASER_RIFLE: Laspluwa jądrowa STR_HEAVY_LASER: Przenośne działko laserowe STR_SOLDIER: Wariatka STR_SOLDIER_S: Załogantka STR_SOLDIER_M: Wojownik STR_SOLDIER_V: Weteranka STR_SOLDIER_X: Dziwak STR_SOLDIER_R: Pokutnica STR_SOLDIER_W: Dziwożona STR_SOLDIER_LOKNAR: "Lokk'Naar" STR_SOLDIER_SYNTH: "Syntek" STR_SOLDIER_CHORT: "Czarcica" STR_SCIENTIST: "Rozkminiaczka" STR_ENGINEER: "Dłubaczka" STR_RATING: "NIESŁAWA> {0}" STR_UFO: "KONTAKT" STR_GENERAL_STORES: "Skarbiec" STR_SMALL_RADAR_SYSTEM: "Radar Hi-Fi" STR_LARGE_RADAR_SYSTEM: "Przesterowany radar" STR_MISSILE_DEFENSES: "Silos rakietowy" STR_ALIEN_CONTAINMENT: Cele więzienne STR_CRYO_PRISON: Więzienie Kriogeniczne STR_PLASMA_DEFENSE: "Obrona Plazmowa" STR_PLASMA_DEFENSES: "Bateria plazomwa" STR_FUSION_BALL_DEFENSES: "Silos fuzjokul" STR_PSIONIC_LABORATORY: Szkoła wudu STR_COUNTRY: "Kraj" STR_FUNDING: Opłaty za ochronę STR_HWPS: POM. STR_TOTAL_UC: "CAŁKOWITE" STR_INCOME: "Przychód" STR_EXPENDITURE: "Wydatki" STR_XCOM_PROJECT_MONTHLY_REPORT: TWÓJ MIESIĘCZNY RAPORT PIRACKI STR_COUNCIL_IS_GENERALLY_SATISFIED: "Pomimo twoich średnich dokonań, narody świata są wciąż zainteresowane fundowaniem naszej operacji. Jednak nie spodziewaj się ogromnych dodatków." STR_COUNCIL_IS_VERY_PLEASED: "Narody świata są pod wrażeniem naszego korsarstwa i zadecydowały wzmożyć swoje wsparcie." STR_COUNCIL_IS_DISSATISFIED: "Narody świata zaczynają myśleć, że jesteś paskudnym żartem. Załoga się niepokoi. Jeśli twój wynik się nie poprawi w następnym miesiącu, będzie niemiło." STR_YOU_HAVE_NOT_SUCCEEDED: "Twoje dokonania były tak okropne, że narody świata zadecydowały zmniejszyć straty i przestać cię wspierać." STR_YOU_HAVE_FAILED: "Nie jest dobrze. Perspektywy na przyszłość wyglądają blado, straciłaś nie tylko zewnętrze wsparcie, ale także zaufanie załogi. Wywiązał się bunt. Zdradziecka załoga w nadziei na ubłaganie wierzycieli postanowiła cię obalić. Czas na spacer po desce, Kap'tanie." STR_COUNTRY_IS_PARTICULARLY_PLEASED: "{0} jest szczególnie pod wrażeniem tego jak czynisz życie ich wrogów lichym i zgodzili się, by zwiększyć wypłacany haracz." STR_COUNTRIES_ARE_PARTICULARLY_HAPPY: "{0} jest szczególnie pod wrażeniem tego jak czynisz życie ich wrogów lichym i zgodzili się, by zwiększyć wypłacany haracz." STR_COUNTRY_IS_UNHAPPY_WITH_YOUR_ABILITY: "{0} sądzi że jesteś w dużej mierze nieszkodliwa i zadecydowali zredukować wypłacany haracz." STR_COUNTRIES_ARE_UNHAPPY_WITH_YOUR_ABILITY: "{0} sądzi że jesteś w dużej mierze nieszkodliwa i zadecydowali zredukować wypłacany haracz." STR_COUNTRY_HAS_SIGNED_A_SECRET_PACT: "{0} wprowadziło politykę 'Zero Tolerancji'. Nie spodziewaj się żadnego haraczu od nich." STR_COUNTRIES_HAVE_SIGNED_A_SECRET_PACT: "{0} wprowadziło politykę 'Zero Tolerancji'. Nie spodziewaj się żadnego haraczu od nich." STR_COUNCIL_REDUCE_DEBTS: "Komornicy zapukali do twoich drzwi. Musisz zredukować swój dług poniżej $1 milliona do końca następnego miesiąca, albo będziesz musiała zapłacić głową." STR_CRAFT_TYPE: "TYP STATKU" STR_RACE: "FLAGA" STR_SELECT_DIFFICULTY_LEVEL: "Wybierz poziom trudności" STR_1_BEGINNER: "MARZENIE> Kapitan Brzdąc" STR_2_EXPERIENCED: "UCZCIWIE> John Silver" STR_3_VETERAN: "POWAŻNIE> Czarnobrody" STR_4_GENIUS: "CIĘŻKO> Davy Jones" STR_5_SUPERHUMAN: "UDRĘKA> Jack Sparrow" STR_MISSION_GENERATOR: "SYMULATOR TAKTYCZNY" STR_ALIEN_OPTIONS: "OPCJE PRZECIWNIKÓW" STR_IRONMAN: "SUPERMUTANT" STR_IRONMAN_DESC: "Tego sam nie zasejwujesz. Lepie' nie." STR_PSIONIC_TRAINING: "Zajęcia z wudu" STR_PSI_TRAINING: "Zajęcia z wudu" STR_REMAINING_PSI_LAB_CAPACITY: "Wolne ławki> {ALT}{0}" STR_PSIONIC__STRENGTH: "Talent{NEWLINE}wudu" STR_PSIONIC_SKILL_IMPROVEMENT: "Biegłość wudu{NEWLINE}/Wzrost" STR_WEAPONS_CREW_HWPS: "BROŃ/{NEWLINE}ZAŁ./POM." STR_ABANDON_GAME: "OPUŚĆIĆ OKRĘT!" STR_ABANDON_GAME_QUESTION: "WSZYSCY DO ŁODZI, KAPITANKO?" STR_IS_LOW_ON_FUEL_RETURNING_TO_BASE: "leci na oparach,{NEWLINE}wraca do portu." STR_SOLDIER_LIST: "Załoga" STR_PSIONIC_STRENGTH: "TALENT WUDU" STR_PSIONIC_SKILL: "BIEGŁOŚĆ WUDU" STR_SOLDIERS_UC: "ZAŁOGA" STR_ALIEN_DIES_NO_ALIEN_CONTAINMENT_FACILITY: "Brak miejsca w więzieniu! Zakładnicy zostali okradzeni i przepędzeni!" STR_ALIEN_DIES_NO_ALIEN_CONTAINMENT_FACILITY_1: "NIE WYKRYTO AKWARIUM! Ryby zdechły." STR_ALIEN_DIES_NO_ALIEN_CONTAINMENT_FACILITY_2: "Brak wolnych zwierzęcych klatek! Schwytane zwierzęta zostały zarżnięte." STR_ALIEN_DIES_NO_ALIEN_CONTAINMENT_FACILITY_4: "Jak niby miałybyśmy złapać coś TAKIEGO? Wyleciało w powietrze!" STR_NO_ALIEN_CONTAINMENT_FOR_TRANSFER: "TO SZALEŃSTWO!{SMALLLINE}W tamtej kryjówce nie ma więzienia, Kapitanko!" STR_NO_ALIEN_CONTAINMENT_FOR_TRANSFER_1: "NA BRODĘ NEPTUNA!{SMALLLINE}Nie ma żadnego akwarium w kryjówce, Kapitanko!" STR_NO_ALIEN_CONTAINMENT_FOR_TRANSFER_2: "POMYŚL O ZWIERZĄTKACH!{SMALLLINE}Nie ma żadnych klatek dla zwierząt w kryjówce, Kap'tanie!" STR_NO_ALIEN_CONTAINMENT_FOR_TRANSFER_4: "NIE MAMY GDZIE ZAPUSZKOWAĆ CZOŁGU!" STR_CONTAINMENT_EXCEEDED: "BRAK MIEJSCA W WIĘZIENIU!{SMALLLINE}W {0} skończyły się cele. Musimy pognać paru precz!" STR_CONTAINMENT_EXCEEDED_1: "NIE WYKRYTO AKWARIUM!{SMALLLINE}Niewystarczające obiekty w {0}. Usuń nadmiar wodnych form życia." STR_CONTAINMENT_EXCEEDED_2: "Brak wolnych klatek dla zwierząt w {0}{SMALLLINE}Musimy wygonić resztę na wolność!" STR_CONTAINMENT_EXCEEDED_4: "Nie możemy więzić czołgów w {0}!{SMALLLINE}Ani nigdzie indziej!" STR_NOT_ENOUGH_PRISON_SPACE: "Sie nie da, Kapitanko! Za mało cel~!" STR_NOT_ENOUGH_PRISON_SPACE_1: "Sie nie da, Kapitanko! Za mało akwariów~!" STR_NOT_ENOUGH_PRISON_SPACE_2: "Sie nie da, Kapitanko! Za mało klatek~!" STR_NOT_ENOUGH_PRISON_SPACE_4: "Sie nie da, Kapitanko! Czołgów nie można zapuszkować~!" STR_MANAGE_CONTAINMENT: "Zarządzanie więźniami" STR_MANAGE_CONTAINMENT_1: "Zarządzanie akwariami" STR_MANAGE_CONTAINMENT_2: "Zarządzaj klatkami dla zwierząt" STR_MANAGE_CONTAINMENT_4: "Zarządzaj ogłuszonymi czołgami" STR_ALIEN: "Więzień" STR_ALIEN_1: "Ryba" STR_ALIEN_2: "Zwierze" STR_REMOVE_SELECTED: "Brać okup!" STR_REMOVE_SELECTED_1: "Sprzedaj!" STR_REMOVE_SELECTED_2: "Sprzedaj!" STR_REMOVE_SELECTED_4: "Sprzedaj!" STR_LIVE_ALIENS: "Trzymać" STR_LIVE_ALIENS_1: "Zatrzymaj" STR_LIVE_ALIENS_2: "Zatrzymaj" STR_LIVE_ALIENS_4: "Forteca" STR_DEAD_ALIENS: "Na okup" STR_DEAD_ALIENS_1: "Sprzedaj" STR_DEAD_ALIENS_2: "Sprzedaj" STR_DEAD_ALIENS_4: "Sprzedaj" STR_UNDER_INTERROGATION: "W labie" STR_UNDER_INTERROGATION_1: "W laboratorium" STR_UNDER_INTERROGATION_2: "W laboratorium" STR_UNDER_INTERROGATION_4: "W laboratorium" STR_MARS_CYDONIA_LANDING: "Mars: Cydonia Landing" STR_MARS_CYDONIA_LANDING_BRIEFING: "Twój statek kosmiczny oszukał systemy obronne obcych i wylądował w regionie Cydonia na powierzchni Marsa. Nasz wywiad wskazuje, że jedna z piramid zawiera zieloną windę do podziemnego kompleksu. Kiedy zbierzesz wszystkich żołnierzy na terenie windy, kliknij ikonę ucieczki, aby kontynuować do następnego etapu. I nie zapomnij założyć hełmu przed opuszczeniem śluzy!" STR_MARS_THE_FINAL_ASSAULT: "Mars: Ostateczna Rozgrywka" STR_MARS_THE_FINAL_ASSAULT_BRIEFING: "Winda w piramidzie zabiera twoich dzielnych wojowników głęboko pod powierzchnię planety. Gdzieś tam rezyduje Solarny Gubernator, pociągając za sznurki, jak ogromny pająk w labiryncie. Ze swojej ogromnej armii nie ma już nic poza osobistą strażą miedzy tobą a nim. To jest to, decydujący moment, jedyna szansa, aby go zabić i wykorzystać jego moc dla siebie. Śmierć lub Chwała!" STR_THE_ALIENS_HAVE_DESTROYED_THE_UNDEFENDED_BASE: "Nasi wrogowie przejęli {0} ponieważ było niebronione!" STR_XCOM_AGENTS_HAVE_LOCATED_AN_ALIEN_BASE_IN_REGION: "Plotka w lokalnej tawernie ostrzega przed konkurencją w" STR_STANDOFF: "ŚLEDZIĆ" STR_CAUTIOUS_ATTACK: "STRZELAĆ NA DYSTANS" STR_STANDARD_ATTACK: "PEŁNA BURTOWA!" STR_AGGRESSIVE_ATTACK: "DO ABORDAŻU!" STR_DISENGAGING: "WYCOFUJEM SIĘ!" STR_UFO_HIT: "DOSTAŁ!" STR_UFO_CRASH_LANDS: "WRÓG IDZIE NA DNO!" STR_MINIMISE_AT_STANDOFF_RANGE_ONLY: "Nie w ogniu bitwy, Kapitanko!" STR_UFO_RETURN_FIRE: "SZCZELAJOM DO NAS!" STR_INTERCEPTOR_DAMAGED: ">>> DOSTAJEMY! <<<" STR_INTERCEPTOR_DESTROYED: ">>> STATEK STRACONY! <<<" STR_UFO_OUTRUNNING_INTERCEPTOR: "NĘDZNICY ZWIEWAJĄ!" STR_ALIENS_TERRORISE: "POGROM MUTANTÓW W:" STR_STORES_UC: "SKARBIEC" STR_INTERCEPT: "WYZNACZ KURS" STR_BASES: "KRYJÓWKI" STR_GRAPHS: "DZIENNIK" STR_UFOPAEDIA_UC: "ŁUPOPEDIA" STR_OPTIONS_UC: "KONTRAKTY" STR_FUNDING_UC: "OCHRONA" STR_XCOM_PERFORMANCE_ROSTER: "Ocena zdolności pirackich" STR_NEW_BATTLE: "Szybka Bitwa" STR_ENTER_NAME: "Jak nazwać?" STR_PERFORMANCE_RATING: "Ocena" STR_CRAFT_RENTAL: "Utrzymanie floty" STR_IN_PSIONIC_TRAINING: "Uczy się wudu" STR_NO_LINE_OF_FIRE: "Ni ma strzału, Kapitanko!" STR_GRENADE_IS_ACTIVATED: "Bomba odbezpieczona! Ostrożnie~" STR_GRENADE_IS_DEACTIVATED: "Bomba zabezpieczona, Kapitanko!" STR_UNPRIME_GRENADE: "Deaktywuj Bombę" STR_UNPRIME_NUKE: "Rozbrój Mini-Atomówkę" STR_UNPRIME_SDD: "Rozbrój Złowrogie Urządzenie" STR_UNABLE_TO_USE_ALIEN_ARTIFACT_UNTIL_RESEARCHED: "Nic się nie dzieje, Kapitanko!" STR_MIND_CONTROL: "Opętanie" STR_PANIC_UNIT: "Groza" STR_MORALE_ATTACK_SUCCESSFUL: "Boi się!" STR_MIND_CONTROL_SUCCESSFUL: "Pod kontrolą!" STR_HAS_PANICKED_MALE: "{0}{NEWLINE} Oszalał!" STR_HAS_PANICKED_FEMALE: "{0}{NEWLINE} Oszalała!" STR_PSIONIC_SKILL_SHORT: "B.Wd>{ALT}{0}" STR_PSIONIC_STRENGTH_SHORT: "T.Wd>{ALT}{0}" STR_ALIEN_ARTIFACT: "Niewiadomo, co" STR_ARMOR_: "{0}" STR_ARMOR: "PANCERZ" STR_AMMO: "AMUNICJA" STR_AMMO_: "AMUNICJA>{ALT}{0}" STR_AMMO_ROUNDS_LEFT: "{NEWLINE}Amun:{NEWLINE}Strz={ALT}{0}" STR_PRIME_GRENADE: "Odbezpiecz" STR_USE_SCANNER: Ahoj? STR_USE_MEDI_KIT: Użyj STR_XCOM: "My" STR_ALIENS: "Oni" STR_RIGHT_HAND: "P. RĘKA" STR_LEFT_HAND: "L. RĘKA" STR_RIGHT_SHOULDER: "P. RAMIĘ" STR_LEFT_SHOULDER: "L. RAMIĘ" STR_BACK_PACK: " " STR_BELT: " PAS" STR_HEAD: "GŁOWA" STR_TORSO: "KORPUS" STR_RIGHT_ARM: "P. RĘKA" STR_LEFT_ARM: "L. RĘKA" STR_RIGHT_LEG: "P. NOGA" STR_LEFT_LEG: "L. NOGA" STR_PAIN_KILLER: "ZNIECZULENIE" STR_QD_SLOT: "P.O." STR_WEAR: "ODZIEŻ" STR_WEAR_HAT: "CZAPA" STR_WEAR_JEWELRY: "BIŻ" STR_IS_UNDER_ALIEN_CONTROL_MALE: "{0}{NEWLINE}opętano złym czarem!" STR_IS_UNDER_ALIEN_CONTROL_FEMALE: "{0}{NEWLINE}opętano złym czarem!" STR_USE_MIND_PROBE: "Zajrzy" STR_HAS_DIED_FROM_A_FATAL_WOUND_MALE: "{0}{NEWLINE}nie dał rady" STR_HAS_DIED_FROM_A_FATAL_WOUND_FEMALE: "{0}{NEWLINE}nie dała rady" STR_CORPSE: "Trup" STR_MUTILATED_CORPSE: "Okaleczony Trup" STR_PILE_OF_GORE: "Stos flaków" STR_CORPSE_UNARMORED: "Pirackie ozdoby" STR_ABORT_MISSION: "Cała naprzód! UCIEKAMY!" STR_ABORT_MISSION_QUESTION: "Uciekamy? Tak, Kapitanko?" STR_UNITS_IN_CRAFT: one: "Załoganci na pokładzie: {N}" few: "Załoganci na pokładzie: {N}" many: "Załoganci na pokładzie: {N}" other: "Załoganci na pokładzie: {N}" STR_UNITS_OUTSIDE: one: "Załoganci za burtą: {N}" few: "Załoganci za burtą: {N}" many: "Załoganci za burtą: {N}" other: "Załoganci za burtą: {N}" STR_UNITS_IN_ENTRANCE: one: "Załoganci w wejściu: {N}" few: "Załoganci w wejściu: {N}" many: "Załoganci w wejściu: {N}" other: "Załoganci w wejściu: {N}" STR_UNITS_IN_EXIT: one: "Załoganci w wyjściu: {N}" few: "Załoganci w wyjściu: {N}" many: "Załoganci w wyjściu: {N}" other: "Załoganci w wyjściu: {N}" STR_HIT_MELEE: "Cios" STR_ALL_ALIENS_KILLED_IN_CRASH: "Everyone killed in crash,{NEWLINE}Sending the crew to loot the bodies!" STR_SOLDIERS_RECRUITED_UC: "DO ZAŁOGI ZWERBOWANO>{ALT}{0}" STR_SOLDIERS_LOST_UC: "NA MORZA DNIE>{ALT}{0}" STR_SOLDIERS_RECRUITED: "ZREKRUTOWANI>{ALT}{0}" STR_SOLDIERS_LOST: "POLEGLI>{ALT}{0}" STR_PSISTRENGTHEVAL: "Ocena talentu wudu" STR_GO_TO_BASE: "Do kryjówki" STR_NEW_FIGHTER_CRAFT: "Opancerzony myśliwiec" STR_NEW_FIGHTER_TRANSPORTER: "Ulepszony transportowiec" STR_ULTIMATE_CRAFT: "Okręt marsjański" STR_AVENGER: "ZDOBYWCA" STR_XCOM_BASE_CANNOT_BE_BUILT: "Nie możem żyć pod wodą, Kapitanko, nie jesteśmy syrenkami!" STR_DATE_FIRST: "{0}." STR_DATE_SECOND: "{0}." STR_DATE_THIRD: "{0}." STR_DATE_FOURTH: "{0}." STR_FINANCE_THOUSANDS: "tys. $" STR_TOTAL_UFOS: "Wykryta Żegluga" STR_TOTAL_ALIEN_BASES: "Odkryte tajne bazy" STR_PSI_CUSTOM_ATTACK: "Klątwa" STR_NOT_ENOUGH_ITEMS: "Potrzebujemy {1} {0}{NEWLINE}by to zbudować!" STR_PHYSICAL_TRAINING: "Trening fizyczny" STR_TRAINING: "Trening" STR_REMAINING_TRAINING_FACILITY_CAPACITY: "POZOSTAŁO MIEJSCA DO TRENINGU> {ALT}{0}" STR_NOT_ENOUGH_MORALE: "Brak ci dyscypliny!" STR_NOT_ENOUGH_HEALTH: "Trzeba więcej krwi!" STR_NOT_ENOUGH_STUN: "Jesteś zbyt otumaniona!" STR_NO_USES_LEFT: "Nic już nie zostało" STR_CANNOT_PLACE_ITEM_INTO_THIS_SECTION: "Co ty z tym robisz?{NEWLINE}Tu nie wejdzie!" STR_CRAFT_WEAPON_LIGHT_ONE: "BR.LEK-1>{ALT}{0}" STR_CRAFT_WEAPON_LIGHT_TWO: "BR.LEK-2>{ALT}{0}" STR_CRAFT_WEAPON_LIGHT_THREE: "BR.LEK-3>{ALT}{0}" STR_CRAFT_WEAPON_LIGHT_FOUR: "BR.LEK-4>{ALT}{0}" STR_CRAFT_WEAPON_HEAVY_ONE: "BR.CIĘŻ-1>{ALT}{0}" STR_CRAFT_WEAPON_HEAVY_TWO: "BR.CIĘŻ-2>{ALT}{0}" STR_CRAFT_WEAPON_HEAVY_THREE: "BR.CIĘŻ-3>{ALT}{0}" STR_CRAFT_WEAPON_HEAVY_FOUR: "BR.CIĘŻ-4>{ALT}{0}" STR_CRAFT_WEAPON_MISSILE_ONE: "RAKIETY-1>{ALT}{0}" STR_CRAFT_WEAPON_MISSILE_TWO: "RAKIETY-2>{ALT}{0}" STR_CRAFT_WEAPON_MISSILE_THREE: "RAKIETY-3>{ALT}{0}" STR_CRAFT_WEAPON_MISSILE_FOUR: "RAKIETY-4>{ALT}{0}" STR_CRAFT_SHADOWTECH: "SZT. MROKU>{ALT}{0}" STR_TRACKING_LOST: "znika z oczu" STR_BASE_: "Kryjówka> {0}" STR_CRASH_SITE_: "Wrak-{0}" STR_REACTIONS_SHORT: "REF>{ALT}{0}" STR_WEIGHT: "Wg>{ALT}{0}/{1}" STR_LASER_DEFENSE: "Bateria laserów" STR_AUTO_SHOT: "Ciągły" STR_SHOT_TYPE: "AKCJA" STR_SHOT_TYPE_AUTO: "Ciągły (x{0})" STR_SHOT_TYPE_SNAP: "Szybki (x{0})" STR_SHOT_TYPE_AIMED: "Mierzony (x{0})" STR_ACCURACY_UC: "CELNOŚĆ" STR_TIME_UNIT_COST: "CZAS" STR_DAMAGE_UC: "SIŁA" STR_STAMINA: "KONDYCJA" STR_ENERGY: "ENERGIA" STR_ORIGINAL_ORDER: KOLEJN. ORYG. RANK: RANGA STR_MISSIONS2: MISJE STR_KILLS2: ZABICI STR_KILLS: "ZABITYCH> {ALT}{0}" STR_WOUND_RECOVERY2: CZAS KURACJI STR_WOUND_RECOVERY: "CZAS KURACJI> {ALT}{0}" STR_RANK_: "RANGA> {ALT}{0}" STR_SORT_BY: "SORTUJ WG..." STATS: STATY ID: EWIDENCJA STR_HIGH_EXPLOSIVE: "Ładunek wybuchowy" STR_HAS_BECOME_UNCONSCIOUS_MALE: "{0}{NEWLINE} traci przytomność" STR_HAS_BECOME_UNCONSCIOUS_FEMALE: "{0}{NEWLINE} traci przytomność" STR_HAS_BEEN_KILLED_MALE: "{0}{NEWLINE}nie żyje" STR_HAS_BEEN_KILLED_FEMALE: "{0}{NEWLINE}nie żyje" STR_HAS_GONE_BERSERK_MALE: "{0}{NEWLINE} szaleje!" STR_HAS_GONE_BERSERK_FEMALE: "{0}{NEWLINE} szaleje!" STR_STINGRAY_LAUNCHER: "Wyrzutnia 'Trygonów'" STR_STINGRAY_MISSILES: "Rakiety Trygon" STR_STINGRAY: "TRYGON" STR_NONE_UC: "BRAK" STR_SPEED: "PRĘDKOŚĆ" STR_PLASMA_BEAM: "Działo plazmowe" STR_PLASMA_BEAM_UC: "DZIAŁO PLAZMOWE" STR_THROWING_ACCURACY: "RZUCANIE" STR_MELEE_ACCURACY: "WRĘCZ" STR_FIRING_ACCURACY: "STRZELANIE" STR_ALLOCATE_RESEARCH: "Wyznacz badania" STR_NOT_ENOUGH_ENERGY: "Za mało energii!" STR_LIST_ITEM: "KATEGORIA LISTY" STR_STIMULANT: "STYMULACJA" STR_SPACE_AVAILABLE: "WOLNE MIEJSCA>{ALT}{0}" STR_SPACE_USED: "ZAJĘTE MIEJSCA>{ALT}{0}" STR_FRONT_ARMOR: "Pancerz przedni" STR_HIT_LOG_NEW_TURN: "Nic do zameldowania!" STR_HIT_LOG_WEAPON: "Broń" STR_HIT_LOG_NO_DAMAGE: "0 " STR_HIT_LOG_SMALL_DAMAGE: "oj!" STR_HIT_LOG_BIG_DAMAGE: "AJ!" STR_HIT_LOG_REACTION_FIRE: "Ogień z reakcji..." STR_TARGET_ENEMY: "; Cel = WRÓG" STR_TARGET_NEUTRAL: "; Cel = NEUTRALNY" STR_TARGET_FRIEND: "; Cel = SWÓJ" STR_TARGET_YOURSELF: "; Cel = TY" STR_TARGET_ON_THE_GROUND: "(na ziemi)" STR_MEDI_KIT_QUANTITIES_LEFT: "Znieczulenie>{ALT}{0}{ALT}{NEWLINE}Stymulacja>{ALT}{1}{ALT}{NEWLINE}Leczenie>{ALT}{2}" STR_CENTER_ON_WOUNDED_FRIEND: "Wyśrodkuj na rannym" STR_CENTER_ON_SHOCKED_FRIEND: "Wyśrodkuj na ledwo tomnym" STR_SPACE_USED_UC: "ZAJĘTE MIEJSCE" STR_ARTICLE: "Artykuł>{ALT} {0}" STR_COMPATIBLE_AMMO: "Pasująca amunicja:" STR_OXCE: "Rozszerzony" STR_BASE_GAME: "NADRZĘDNA GRA" STR_SLACKING_INDICATOR: "RELAKS{NEWLINE}R: {0} D: {1}" STR_ACCURACY_MODIFIER: "Celność>{ALT} {0}" STR_POWER_BONUS: "MOC++>{ALT} {0}" STR_PSI_SKILL_AND_PSI_STRENGTH: "MISTRZOSTWO WUDU" STR_STRENGTH_AND_MELEE_ACCURACY: "SIŁA*WRĘCZ" STR_STRENGTH_AND_THROWING_ACCURACY: "SIŁA*RZUCANIE" STR_FIRING_ACCURACY_AND_REACTIONS: "STRZELANIE*REFLEKS" STR_TRAINING_FINISHED: "TRENING ZAKOŃCZONY" STR_NO_DONE: "ZAKOŃCZONE" STR_WHAT_CAN_I_WEAR: "Co założyć?" STR_STARTING_CONDITION_ARMORS: "Ze wszystkich strojów o których wiemy, tylko te wymienione mogą się przydać podczas tej misji: {NEWLINE}{NEWLINE}{0}" STR_CANCEL_AND_IGNORE_UC: "CAŁA WSTECZ!" STR_WE_CAN_NOW_RENT: "Możemy teraz nabyć" STR_WE_CAN_NOW_BUILD: "Możemy teraz wybudować" STR_REFUND_PRODUCTION: "ZWROT!" STR_FAILED_CQB_CHECK: "Przeciwnik uniknął naszego ataku!" STR_ITEM_DESTROYED: "Przedmiot zniszczony:" STR_ASSIGN_PILOTS: "Zabierz mnie do nich!" STR_WE_CAN_NOW_PURCHASE: "Możemy teraz kupić" STR_START_FIRING: "Otworzyć Ogień! Wszystkim co mamy!" STR_SKIP_FIRING: "Wpuść ich..." STR_ALIEN_MISSILES_HAVE_DAMAGED_OUR_BASE: "Kapitanko, wrogie rakiety zniszczyły budynki w kryjówce {0}." STR_ALIEN_MISSILES_HAVE_DESTROYED_OUR_BASE: "Kapitanko, już po kryjówce {0}. Cała wyleciała w powietrze." STR_UNAVAILABLE: "Nie twój interes" STR_TROLLIUM: "Nie twój interes" STR_INFO: "HĘ?" STR_INFO_UFOPEDIA: "ANAL" STR_PERFORMANCE_BONUS: "Bonus Nikczemności" STR_TEST_SCREEN: "Scenariusze testowe" STR_TEST_CASE: "Scenariusz testowy" STR_RUN: "Rozpocznij wybrany test!" STR_BAD_NODES: "Spartolone węzły w plikach RMP" STR_BAD_NODES_DESC: "Sprawdza pliki RMP w poszukiwaniu węzłów za burtą (czyli mapą).{NEWLINE}Nie wywali to gry, ale węzły te zostaną zignorowane, czyli tak jakby nie będą działały." STR_MAP_GEN_ERROR: "Błąd rysowania mapy" STR_PERSON_RECRUITED: "Zwerbowano:" STR_DAY_SHORT: "{0}d." STR_HOUR_SHORT: "{0}g." STR_DIRECT_DEPENDENCIES: "Potrzebne do Produkcji:" STR_LEVEL_2_DEPENDENCIES: "Niebezpośrednie zastosowania:" STR_LEVEL_3_DEPENDENCIES: "Niebezpośrednie do 2 stopnia:" STR_LEVEL_4_DEPENDENCIES: "Niebezpośrednie do 3 stopnia:" STR_LEVEL_5_DEPENDENCIES: "Niebezpośrednie do 4 stopnia:" STR_END_OF_SEARCH: "Koniec Poszukiwań..." STR_SHOW_ALL: "Dawaj spojlery!" STR_NEW_TURN: "Nowa Tura" STR_BUG_HUNT_ACTIVATED: "Tryb 'Łowcy Robali' aktywowany: Wrogowie są widoczni na minimapie!" STR_LIVE_ALIENS_SURRENDERED: "JEŃCY" STR_UFO_HIT_NO_DAMAGE: "ODBITE OD POWŁOKI" STR_UFO_HIT_GLANCING: "NIEBEZPOŚREDNIE TRAFIENIE!" STR_UFO_SHIELD_HIT: "TRAFIŁ ICH TARCZE!" STR_UFO_SHIELD_DOWN: "TARCZE WROGA PADŁY!" STR_PERSONAL_SHIELD_HIT: "ATAK ZATRZYMANY PRZEZ TARCZE!" STR_PERSONAL_SHIELD_DOWN: "TARCZE OSOBISTE PADŁY!" STR_HANDHELD_SHIELD_DOWN: "TARCZE PRZENOŚNE PADŁY!" STR_INTERCEPTOR_SHIELD_HIT: "PROSTO W NASZĄ TARCZĘ!" STR_SHIELD: "TARCZE>{ALT}{0}" STR_TRACTOR_BEAM_ENGAGED: "PROMIEŃ ŚCIĄGAJĄCY WŁĄCZONY!" STR_TRACTOR_BEAM_DISENGAGED: "WYŁĄCZAMY PROMIEŃ ŚCIĄGAJĄCY" STR_EVASIVE_MANEUVERS: "MANEWRY WYMIJAJACE!" STR_UFO_HAS_LANDED: "Statek wylądował w{NEWLINE}{0}" STR_UFO_LANDING_ALERT: "Wróg wylądował" STR_STATS_FOR_NERDS: "Analiza" STR_AUTO_NIGHT_VISION: "Automatyczna Noktowizja" STR_ANYTIMEMARTIALTRAINING: "Trening fizyczny w dowolnym czasie" STR_TWO_HANDED_INDICATOR: "Pokaż, iloręczny jest przedmiot" STR_MINIMAP_BORDER_INDICATOR: "Wyświetl granice planszy na minimapie" STR_EVERYONE_FIGHTS_NOBODY_QUITS: "Ranni walczą w obronie kryjówki" STR_ADD_VEHICLES_TO_MEMORIAL: "Jednostki wsparcia na tablicy poległych" STR_BLEEDING_INDICATOR: "Dodatkowy wskaźnik krwawienia" STR_BULLET_SAVING: "Statystyczne oszczędzanie pocisków" STR_SHOW_ITEM_WEIGHT_IN_INVENTORY: "Pokaż wagę przedmiotu w ekranie ekwipunku" STR_SHOW_GUN_MELEE_ON_TOP: "Pokazuj atak wręcz na górze" STR_SHOW_QUICK_SEARCH: "Pokaż okienko szybkiego szukania" STR_SHOW_ALL_COMMENDATIONS: "Pokaż wszystkie naznaczenia" STR_REMOVE_WOUNDED_FROM_TRAINING: "Usuń rannych z treningu" STR_TOGGLE_QUICK_SEARCH: "Włącz okienko szybkiego szukania" STR_TOGGLE_NIGHT_VISION: "Przełącz tryb nocny" STR_HOLD_NIGHT_VISION: "Pokaż tryb nocny" STR_AUTO_ASSIGN_PILOTS: "Automatyczny przydział pilotów" STR_FULL_NIGHT_VISION: "Zmaksymalizuj tryb nocny" STR_AUTO_SELL: "System sprzedaży łupu" STR_TWO_HANDED_INDICATOR_INV: "Pokaż dwuręczność w ekranie ekwipunku" STR_NIGHT_VISION_COLOR: "Wybierz kolor nocnego widzenia" STR_TECH_SPOILER_PROTECTION: "Bezspojlerowa przeglądarka tajemnic" STR_KNOCK_OUT_INDICATOR: "Wskaźnik wysokiego oszołomienia" STR_PLAY_BRIEFING_MUSIC_DURING_EQUIPMENT: "Graj muzykę z odprawy przy uzbrajaniu" STR_AUTO_NIGHT_VISION_DESC: "Przed misjami nocnymi wyłącz oświetlenie osobiste i włącz tryb nocny. UWAGA: nie używać w misjach podmorskich!" STR_ANYTIMEMARTIALTRAINING_DESC: "Pozwala na przydzielanie załogi do szkolenia bojowego w dowolnym momencie." STR_TWO_HANDED_INDICATOR_DESC: "Bronie w interfejsie bojowym będą miały wyświetloną cyfrę w prawym dolnym rogu: jednoręczne 1, dwuręczne 2." STR_MINIMAP_BORDER_INDICATOR_DESC: "Z łatwością poznaj rozmiary mapy, gdyż czarna otchłań, która ją otacza, stanie się szara." STR_EVERYONE_FIGHTS_NOBODY_QUITS_DESC: "...Ale będą mieć PŻ obniżone o liczbę dni pozostałych do wyleczenia *1,5. Tylko uważaj, ciężko ranne dziewki mogą wykorkować z wysiłku." STR_ADD_VEHICLES_TO_MEMORIAL_DESC: "Stracone jednostki wsparcia będą dodane do tablicy poległych, tak jak żołnierze." STR_BLEEDING_INDICATOR_DESC: "[ZALECANE] Dodaje dodatkowy wskaźnik śmiertelnych ran twoich jednostek, które będą wyświetlane tam, gdzie wskaźniki wykrytych wrogów." STR_BULLET_SAVING_DESC: "Istnieje szansa na odzyskanie pełnego magazynka, proporcjonalna do liczby pozostałych pocisków." STR_SHOW_ITEM_WEIGHT_IN_INVENTORY_DESC: "Wyświetla wagę przedmiotu po jego nazwie, kiedy za niego chwycisz." STR_SHOW_GUN_MELEE_ON_TOP_DESC: "Kiedy ta opcja jest włączona, ewentualny atak wręcz bronią strzelecką będzie wyświetlany u góry listy, zamiast na dole." STR_SHOW_QUICK_SEARCH_DESC: "Włącza okno szybkiego szukania na ekranach takich jak magazyny, badania, produkcja itp. Kliknij na okienko (zwykle w lewym górnym rogu) i wpisz, a potem wciśnij Enter, by wyszukać." STR_SHOW_ALL_COMMENDATIONS_DESC: "Jeśli to jest włączone, Łupopedia wyświetli wszystkie naznaczenia, a nie tylko te już przyznane." STR_REMOVE_WOUNDED_FROM_TRAINING_DESC: "Ranni nie mogą trenować. Ta opcja automatycznie usunie ich z listy treningowej, zwalniając miejsce dla innych." STR_AUTO_ASSIGN_PILOTS_DESC: "Jeśli to jest włączone, piloci będą wybierani automatycznie. Będą to członkowie załogi z dołu listy." STR_FULL_NIGHT_VISION_DESC: "Jeśli to jest włączone, tryb nocny pokaże cały teren, a nie tylko to, co widzą twoje jednostki." STR_AUTO_SELL_DESC: "Na ekranie sprzedaży łupu po bitwie wszystkie rodzaje przedmiotów, które były sprzedawane poprzednio, zostaną automatycznie zaznaczone do sprzedaży." STR_TWO_HANDED_INDICATOR_INV_DESC: "Pokazuje wskaźnik dwuręczności na ekranie ekwipunku (prawy dolny róg)" STR_NIGHT_VISION_COLOR_DESC: "Zalecana wartość dla X-Piratez to 2" STR_TECH_SPOILER_PROTECTION_DESC: "Kiedy to jest włączone, będzie można sprawdzić, dokąd prowadzą jeszcze nieprzebadane tajemnice." STR_KNOCK_OUT_INDICATOR_DESC: "Kiedy to jest włączone, pokażą się fioletowe wskaźniki dla jednostek, które są bliskie utraty przytomności." STR_PLAY_BRIEFING_MUSIC_DURING_EQUIPMENT_DESC: "Muzyka z odprawy grać będzie w trakcie uzbrajania załogi, dopóki nie rozpocznie się bitwa." STR_UFO_LANDING_ALERT_DESC: "Jeśli to jest włączone, przy każdym lądowaniu wrogiego statku pojawi się komunikat, a czas zostanie zatrzymany. Herezja, nie używać." STR_MANA: "ŚWIEŻOŚĆ" STR_MANA_POOL: "MAKS. ŚWIEŻOŚĆ" STR_MANA_MISSING: "NIEŚWIEŻOŚĆ" STR_MANA_RECOVERY: "ODNOWA> {ALT}{0}" STR_NOT_ENOUGH_MANA: "Nie dość świeżaś!" STR_MANA_ABBREVIATION: "ŚWŻ" STR_MANA_CURRENT: "OBECNA ŚWIEŻOŚĆ" STR_MANA_NORMALIZED: "ZNORMALIZOWANA ŚWIEŻOŚĆ" STR_MANA_UC: "Świeżość" STR_MANA_UFOPEDIA: "Walka nie może trwać bez końca, więc musimy się sprężać. Załogantki co turę tracą 1 punkt Świeżości (chyba że mają bardzo niskie Morale; wyrzucenie z siebie frustracji pomaga), lub więcej, zależnie od pancerza. Przy wysokiej względnej Świeżości otrzymują premie do Morale, Kondycji i redukcji oszołomienia. Gdy Świeżość spadnie do połowy, te premie zaczynają przechodzić w kary. Przy bardzo niskiej Świeżości załogantka nie odzyskuje pełnych JC i może nawet otrzymać oszołomienie. Świeżość odzyskuje się co noc w kryjówce - im bardziej luksusowej, tym skuteczniej; pułap wyznacza budynek z najwyższą premią do odnowy Świeżości." STR_COST_MANA: "świeżość" manaExperience: "Punkty doświadczenia dla Świeżości" manaRequired: "Wymagana Świeżość?" ToMana: "Mnożnik obrażeń na Świeżość" RandomMana: "Losowe obrażenia na Świeżość?" mana: "Świeżość" manaRecoveryPerDay: "Dzienna odnowa (liczy się najwyższa)" manaRecovery: "Odnowa Świeżości" STR_ACTION_ITEM_1: "Akcja 1 (celowany/użyj)" STR_ACTION_ITEM_2: "Akcja 2 (szybki)" STR_ACTION_ITEM_3: "Akcja 3 (seria)" STR_ACTION_ITEM_4: "Akcja 4 (wręcz)" STR_ACTION_ITEM_5: "Akcja 5 (rzut)" BT_NONE: "Brak" BT_FIREARM: "Dystansowa" BT_AMMO: "Amunicja" BT_MELEE: "Wręcz" BT_GRENADE: "Granat" BT_PROXIMITYGRENADE: "Mina" BT_MEDIKIT: "Apteczka" BT_SCANNER: "Skaner" BT_MINDPROBE: "Próbnik" BT_PSIAMP: "Wudu" BT_FLARE: "Źródło światła" BT_CORPSE: "Zwłoki" STR_NO_TRAJECTORY: "Ni ma trajektorii, Kapitanko!" STR_LINE_OF_SIGHT_REQUIRED: "Nie widzę ich, Kapitanko!" STR_MUST_USE_BOTH_HANDS: "Ni da się jedną ręką, Kapitanko!" STR_MISSION_OVER: "ZWYCIĘSTWO, KAPITANKO" STR_UNITS_WITH_FATAL_WOUNDS: one: "{N} z nas wciąż ma nieopatrzone rany" few: "{N} z nas wciąż ma nieopatrzone rany" many: "{N} z nas wciąż ma nieopatrzone rany" other: "{N} z nas wciąż ma nieopatrzone rany" STR_END_MISSION_QUESTION: "Rozkaz do zakończenia bitwy?" STR_STATS: "EXP" STR_LOOT: "ŁUP" STR_SELL: "OPYL" STR_REFUND_VALUE: "Zysk na sprzedaży> {ALT}{0}" STR_PERSONNEL: "My" STR_CRAFT_ARMAMENT: "Flota" STR_COMPONENTS: "Skarby" STR_GRAND_TOTAL: "Wszystkie kryjówki" STR_UFO_TRACKER: "Wykryte kontakty" STR_STARTING_CONDITION_CRAFT: "Ten statek się do tego nie nadaje, Kapitanko!{NEWLINE}{NEWLINE}Możemy wziąć jeden z tych: {0}" STR_SHOT_TYPE_MELEE: "Wręcz" STR_WEIGHT_PEDIA1: "Wg: {0}" STR_WEIGHT_PEDIA2: "Wg: {0}/{1}" STR_FIRING_SHORT: "Strzel.>{ALT}{0}" STR_THROWING_SHORT: "Rzuc.>{ALT}{0}" STR_MELEE_SHORT: "Wręcz>{ALT}{0}" STR_PSI_SHORT: "Wudu>{ALT}{0}/{1}" STR_SHOW_ONLY_NEW: "Pokaż tylko nowe" STR_ID: "NR EWIDENCYJNY" STR_FIRST_LETTER: "PIERWSZA LITERA" STR_PERSON_JOINING: "Dołącza" STR_AUTO_PATROL: "AUTOMATYCZNY PATROL" STR_NOT_ENOUGH_LIVING_SPACE_AT_BASE: "Brak miejsce mieszkalnych dla:{NEWLINE}{0}{NEWLINE}at{NEWLINE}{1}" STR_NO_DEPENDENCIES: "Niepowiązane z niczym" STR_NOT_ENOUGH_PILOTS: "Za mało pilotów!{NEWLINE}Minimum: {0}" STR_PILOTS: "PILOCI" STR_PILOTS_FOR_CRAFT: "Piloci dla {0}" STR_PILOTS_REQUIRED: "Potrzeba pilotów: {ALT}{0}" STR_PILOT_MISSING: "BRAK PILOTÓW" STR_ADD_PILOT: "Dodaj Pilota" STR_SELECT_PILOT: "Wybierz Pilota" STR_REMOVE_ALL_PILOTS: "Usuń Wszystkich Pilotów" STR_PILOTS_HINT: "Załogantki z dołu listy siadają przy sterach." STR_ACCURACY_BONUS: "Bonus Celości:" STR_DODGE_BONUS: "Bonus Uniku:" STR_APPROACH_SPEED: "Prędkość Podejścia:" STR_COWARDLY: "Tchórzliwie (-50%)" STR_NORMAL: "Zwyczajnie" STR_BOLD: "Dość Odważnie (+50%)" STR_VERY_BOLD: "Odważnie (+50)" STR_EMPTY_SLOT_N: "Niezapisane {0}" STR_UNNAMED_SLOT_N: "Bez nazwy {0}" STR_LOAD_EQUIPMENT_TEMPLATE: "ZAŁADUJ SZABLON EKWIPUNKU" STR_SAVE_EQUIPMENT_TEMPLATE: "ZAPISZ SZABLON EKWIPUNKU" STR_SAVE_UC: "ZAPISZ" STR_NO_WOUNDED: "-" STR_DEMOTE: "ZDEGRADUJ" STR_CANNOT_BUILD_MORE_OF_THIS_FACILITY_TYPE_AT_BASE: "Kapitanko, w tej kryjówce nie można zbudować więcej instalacji tego typu!" STR_ECONOMY_WARNING: "Fundusze ({0}) i przychody ({1}) są niskie, a koszty utrzymania ({2}) za wysokie! Opyl co, żeby nie popaść w długi... Brakujące fundusze: {3}" STR_MONTHLY_PROFIT: "PROFIT/MIESIĄC>{ALT}{0}" STR_MT_RATING_50K: "SURREALIZM" STR_MT_RATING_40K: "MISTRZ FARMIENIA" STR_MT_RATING_30K: "CUDAK" STR_MT_RATING_25K: "SUPERMÓZG" STR_MT_RATING_20K: "DYKTATOR NIEBA" STR_MT_RATING_15K: "SYNDYKAT" STR_MT_RATING_12K: "MAFIOZO" STR_MT_RATING_10K: "WRÓG PUBLICZNY" STR_MT_RATING_8K: "GROZA NIEBA" STR_MT_RATING_6K: "SZEF" STR_MT_RATING_5K: "PRZEDSIĘBIORCA" STR_MT_RATING_4K: "REKETER" STR_MT_RATING_3K: "ŁOTR" STR_MT_RATING_2K: "ROZBÓJNIK" STR_MT_RATING_1K5: "BANDYTA" STR_MT_RATING_1K: "KIZIOR" STR_MT_RATING_600: "CHULIGAN" STR_MT_RATING_300: "OSIŁEK" STR_MT_RATING_0: "DUPEK ŻOŁĘDNY" STR_MT_RATING_BAD: "FRAJER" STR_MT_RATING_JOKE: "CWEL" STR_MS_RATING_2000: "LEGENDARNIE" STR_MS_RATING_1500: "OKRUTNIE" STR_MS_RATING_1000: "STRASZNIE" STR_MS_RATING_750: "IMPONUJĄCO" STR_MS_RATING_500: "ZNAMIENICIE" STR_MS_RATING_300: "DOBRZE" STR_MS_RATING_150: "NIEŹLE" STR_MS_RATING_75: "MOŻE BYĆ" STR_MS_RATING_0: "NIESPECJALNIE" STR_MS_RATING_BAD: "CIENKO" STR_MS_RATING_WORSE: "ŻAŁOŚNIE" STR_MS_RATING_TERRIBLE: "BEZNADZIEJNIE" STR_MS_RATING_DISASTER: "KATASTROFA!" STR_TIME_UNITS_ABBREVIATION: "JC" STR_STAMINA_ABBREVIATION: "KON" STR_HEALTH_ABBREVIATION: "PŻ" STR_BRAVERY_ABBREVIATION: "ODW" STR_REACTIONS_ABBREVIATION: "REF" STR_FIRING_ACCURACY_ABBREVIATION: "CEL" STR_THROWING_ACCURACY_ABBREVIATION: "RZU" STR_STRENGTH_ABBREVIATION: "SIŁ" STR_MELEE_ACCURACY_ABBREVIATION: "WWR" STR_PSIONIC_STRENGTH_ABBREVIATION: "TWD" STR_PSIONIC_SKILL_ABBREVIATION: "BWD" STR_AUXILIARY: "Pomocnik" STR_ALL: "Wszystko" STR_EQUIPPED: "Zaekwipowane" STR_UNASSIGNED: "Inne" STR_BAT_CAT_AUX: "Pomocniki" STR_BAT_CAT_TANK_AMMO: "Amunicja pojazdowa" STR_BAT_CAT_ONE_HANDED: "1-ręczna broń biała" STR_BAT_CAT_TWO_HANDED: "2-ręczna broń biała" STR_BAT_CAT_THROWN: "Specjalna krótkodystansowa" STR_BAT_CAT_PISTOL: "Pistolety" STR_BAT_CAT_SHOTGUN: "Strzelby" STR_BAT_CAT_RIFLE: "Karabiny" STR_BAT_CAT_CHAINGUN: "2-ręczna broń maszynowa" STR_BAT_CAT_GL: "Broń balistyczna" STR_BAT_CAT_RL: "Wyrzutnie" STR_BAT_CAT_GUIDED: "Broń kierowana" STR_BAT_CAT_GRENADE: "Ładunki wybuchowe" STR_BAT_CAT_PROXY: "Miny Zbliżeniowe" STR_BAT_CAT_INTELLIGENCE: "Zwiadowcza" STR_BAT_CAT_HEALING: "Medykamenty" STR_BAT_CAT_STIM: "Stymulanty" STR_BAT_CAT_MORALE: "Morale" STR_BAT_CAT_UTILITY: "Użytki" STR_BAT_CAT_SMOKE: "Dym" STR_BAT_CAT_SHIELD: "Zabezpieczający" STR_BAT_CAT_PSI_ONLY: "Wymaga biegłości wudu" STR_BAT_CAT_STUNWEAPON: "Broń obezwładniająca" STR_BAT_CAT_MOSTLY_HARMLESS: "W Zasadzie Niegroźna" STR_BAT_CAT_INFILTRATION: "Infiltracja" STR_BAT_CAT_STEALTHY: "Szpiegowskie" STR_BAT_CAT_UNDERWATER: "Podwodna" STR_BAT_CAT_0G: "0-G" STR_BAT_CAT_DREAMWORLD: "Strefa Mroku" STR_BAT_CAT_TREASURE: "Skarb" STR_BAT_CAT_ARTIFACT: "Artefakt" STR_BAT_CAT_ARMORS: "Odzienie" STR_BAT_CAT_RESOURCE: "Surowe Zasoby" STR_BAT_CAT_COMPONENT: "Komponenty" STR_BAT_CAT_PEOPLE: "Ludzie" STR_BAT_CAT_CORPSE: "Zwłoki" STR_BAT_CAT_MONSTERS: "Potwory" STR_BAT_CAT_DOCUMENT: "Dokumentacja" STR_BAT_CAT_MERCHANDISE: "Towary" STR_BAT_CAT_LIABILITIES: "PASYWA" STR_BAT_CAT_MONEYMAKERS: "AKTYWA" STR_FILTER_DEFAULT: "Domyślnie" STR_FILTER_DEFAULT_SUPPLIES_OK: "Domyślnie (są zasoby)" STR_FILTER_DEFAULT_NO_SUPPLIES: "Domyślnie (zasobów brak)" STR_FILTER_NEW: "Nowy" STR_FILTER_HIDDEN: "Ukryty" STR_FILTER_FACILITY_REQUIRED: "Brak Wymaganego Obiektu" STR_MARK_ALL_AS: "Zaznacz wszystko jako:" STR_MARK_ALL_AS_NEW: "Nowy" STR_MARK_ALL_AS_NORMAL: "Normalny" STR_MARK_ALL_AS_HIDDEN: "Ukryty" STR_TECH_TREE_VIEWER: "PRZEGLĄDARKA TAJEMNIC" STR_TOPIC: "Temat>{ALT} {0}" STR_SELECT_TOPIC: "Wybierz temat" STR_M_FLAG: "[p]" STR_ITEM_REQUIRED: "Wymaga przedmiotu:" STR_UNITS_REQUIRED: "WYMAGANE JEDNOSTKI" STR_UNITS_AVAILABLE: "DOSTĘPNE JEDNOSTKI" STR_STOP_PRODUCTION: "ZATRZYMAJ PRODUKCJĘ" STR_REQUIRES: "Wymaga:" STR_DEPENDS_ON: "Zależy od:" STR_UNLOCKED_BY: "Odblokowany przez:" STR_GET_FOR_FREE_FROM: "Za darmo z:" STR_REQUIRED_BY: "Wymagany przez:" STR_LEADS_TO: "Prowadzi do:" STR_UNLOCKS: "Odblokowuje:" STR_GIVES_ONE_FOR_FREE: "Daje jedno za darmo:" STR_RESEARCH_PROGRESS: "Ogólnie: {0}%" STR_RESEARCH_COMPLETED: "Badanie Zakończone" STR_RESEARCH_REQUIRED: "Badania wymagane:" STR_FACILITIES_REQUIRED: "Obiekty wymagane:" STR_MATERIALS_REQUIRED: "Materiały wymagane:" STR_ITEMS_PRODUCED: "Przedmioty wyprodukowane:" STR_AVAILABLE_TOPICS: "DOSTĘPNE TEMATY" STR_QS_THREE_LETTERS_A: "Minimum 3 litery" STR_QS_THREE_LETTERS_B: "w okienku wyszukiwarki..." STR_OTHER_EMPLOYEES: "Aktywa / Pasywa" STR_GO_TO_TRANSFERS: "Odeślij trochę łupu" STR_VIEW_REPORTS: "SPRAWDŹ RAPORT" STR_WE_CAN_NOW_RESEARCH: "Możemy teraz zbadać" STR_WE_CAN_NOW_PRODUCE: "Możemy teraz wyprodukować" STR_MONDAY: "GADZIEŃ" STR_TUESDAY: "WĘŻAK" STR_WEDNESDAY: "ŻARAK" STR_THURSDAY: "ROZDRODZIEŃ" STR_FRIDAY: "KWIETNIAK" STR_SATURDAY: "ZACIEŃ" STR_SUNDAY: "CZASZAK" STR_NOT_ENOUGH_ITEM_TO_REFUEL_CRAFT_AT_BASE: "Niewystarczająco {0} by zatankować {1} w {2}" STR_NOT_ENOUGH_ITEM_TO_REARM_CRAFT_AT_BASE: "Niewystarczająco {0} by uzbroić {1} w {2}" CULT: "Kultura" ALKO: "Bimbrownia" CLON: "Klonowanie" CPU: "Komputer" CPU2: "Rdzeń" CAS: "Kasyno" GAMB: "Hazard" FUS: "Energia fuzyjna" LAB: "Laboratorium" LAB2: "Lab. prywatne" LIB: "Biblioteka" MINT: "Mennica" PRINT: "Drukarka" PWR: "Zasilanie" REFI: "Rafineria" SHOP: "Dow. produkcja" SPA: "Luksusowe spa" SUMM: "Przyzywanie" SUR: "Zabiegówka" MED: "Medycyna" WELL: "Ekstraktor" WORKS: "Warsztat" ARMS: "Zbrojownia" BIO: "Biotech" REDM: "Czerwona Magini" DEN: "Zwierzętarnia" STUDY: "Czyt." FARM: "Farma" BEES: "Pszczoły" STR_AVATAR_NAME_1: "#M0 Reyi" STR_AVATAR_NAME_2: "#M1 Gudrun" STR_AVATAR_NAME_3: "#M2 Fizia" STR_AVATAR_NAME_4: "#M3 Selenia" STR_AVATAR_NAME_5: "#F0 Magda" STR_AVATAR_NAME_6: "#F1 Jagoda" STR_AVATAR_NAME_7: "#F2 Lutka" STR_AVATAR_NAME_8: "#F3 Bria" STR_AVATAR_NAME_9: "#M4 Ruda" STR_AVATAR_NAME_10: "#M5 Sandra" STR_AVATAR_NAME_11: "#M6 Maja" STR_AVATAR_NAME_12: "#M7 Roksa" STR_AVATAR_NAME_13: "#F4 Linda" STR_AVATAR_NAME_14: "#F5 Brygida" STR_AVATAR_NAME_15: "#F6 Zoja" STR_AVATAR_NAME_16: "#F7 Denise" STR_AVATAR_NAME_17: "#M8 Rave" STR_AVATAR_NAME_18: "#M9 Żwirka" STR_AVATAR_NAME_19: "#M10 Błystka" STR_AVATAR_NAME_20: "#M11 Dżeta" STR_AVATAR_NAME_21: "#F8 Łucja" STR_AVATAR_NAME_22: "#F9 Halina" STR_AVATAR_NAME_23: "#F10 Chloe" STR_AVATAR_NAME_24: "#F11 Scynka" STR_AVATAR_NAME_25: "#M12 Awa" STR_AVATAR_NAME_26: "#M13 Anastazja" STR_AVATAR_NAME_27: "#M14 Szrama" STR_AVATAR_NAME_28: "#M15 Pank" STR_AVATAR_NAME_29: "#F12 Hanka" STR_AVATAR_NAME_30: "#F13 Wiola" STR_AVATAR_NAME_31: "#F14 Halle" STR_AVATAR_NAME_32: "#F15 Jednooka" STR_AVATAR_NAME_33: "#M16 Julia" STR_AVATAR_NAME_34: "#M17 Skierka" STR_AVATAR_NAME_35: "#M18 Aneta" STR_AVATAR_NAME_36: "#M19 Brianna" STR_AVATAR_NAME_37: "#F16 Rubina" STR_AVATAR_NAME_38: "#F17 Krysta" STR_AVATAR_NAME_39: "#F18 Yennifer" STR_AVATAR_NAME_40: "#F19 Frija" STR_AVATAR_NAME_41: "#M20 Tarta" STR_AVATAR_NAME_42: "#M21 Gryzelda" STR_AVATAR_NAME_43: "#M22 Wiki" STR_AVATAR_NAME_44: "#M23 Atena" STR_AVATAR_NAME_45: "#F20 Rena" STR_AVATAR_NAME_46: "#F21 Jantar" STR_AVATAR_NAME_47: "#F22 Cicha" STR_AVATAR_NAME_48: "#F23 Pożoga" STR_AVATAR_NAME_49: "#M24 Alicja" STR_AVATAR_NAME_50: "#M25 Trep" STR_AVATAR_NAME_51: "#M26 Tina" STR_AVATAR_NAME_52: "#M27 Juanita" STR_AVATAR_NAME_53: "#F24 Kleo" STR_AVATAR_NAME_54: "#F25 Luna" STR_AVATAR_NAME_55: "#F26 Kuroko" STR_AVATAR_NAME_56: "#F27 Norna" STR_AVATAR_NAME_57: "#M28 Etoile" STR_AVATAR_NAME_58: "#M29 Saya" STR_AVATAR_NAME_59: "#M30 Jezebel" STR_AVATAR_NAME_60: "#M31 Kostka" STR_AVATAR_NAME_61: "#F28 Hermiona" STR_AVATAR_NAME_62: "#F29 Stokrotka" STR_AVATAR_NAME_63: "#F30 Arachnia" STR_AVATAR_NAME_64: "#F31 Lukrecja" STR_AVATAR_NAME_65: "#M32 Irena" STR_AVATAR_NAME_66: "#M33 Lilia" STR_AVATAR_NAME_67: "#M34 Szajla" STR_AVATAR_NAME_68: "#M35 Zadyma" STR_AVATAR_NAME_69: "#F32 April" STR_AVATAR_NAME_70: "#F33 Miku" STR_AVATAR_NAME_71: "#F34 Kotałka" STR_AVATAR_NAME_72: "#F35 Sędzina" STR_AVATAR_NAME_73: "#M36 Sokolica" STR_AVATAR_NAME_74: "#M37 Neonka" STR_AVATAR_NAME_75: "#M38 Cień" STR_AVATAR_NAME_76: "#M39 Hoku" STR_AVATAR_NAME_77: "#F36 Kaśka" STR_AVATAR_NAME_78: "#F37 Melodia" STR_AVATAR_NAME_79: "#F38 Waleria" STR_AVATAR_NAME_80: "#F39 Ajsza" STR_AVATAR_NAME_81: "#M40 Gładka" STR_AVATAR_NAME_82: "#M41 Karyna" STR_AVATAR_NAME_83: "#M42 Bestyja" STR_AVATAR_NAME_84: "#M43 Pati" STR_AVATAR_NAME_85: "#F40 Izabela" STR_AVATAR_NAME_86: "#F41 Żora" STR_AVATAR_NAME_87: "#F42 Cyra" STR_AVATAR_NAME_88: "#F43 Cyganka" STR_AVATAR_NAME_89: "#M44 Trutka" STR_AVATAR_NAME_90: "#M45 Liza" STR_AVATAR_NAME_91: "#M46 Senia" STR_AVATAR_NAME_92: "#M47 Uhura" STR_AVATAR_NAME_93: "#F44 Akemi" STR_AVATAR_NAME_94: "#F45 Maryna" STR_AVATAR_NAME_95: "#F46 Ptaszyna" STR_AVATAR_NAME_96: "#F47 Wilczyca" GMGEO1: "Blask świtu" GMGEO2: "Ekstraktor" GMGEO3: "Oblot" GMGEO4: "Hiperfale" GMGEO5: "Działalność podziemna" GMGEO6: "Clear Skies" GMGEO7: "Perfect Deployment" GMGEO8: "Surface Tension" GMGEO9: "Space Debris" GMGEO10: "Ascent" GMGEO11: "Brigador" GMGEO12: "ASTROROCK" GMGEO13: "New NRG" GMTACTIC: "Enemy Unknown" GMTACTIC1: "Sleeping Giants" GMTACTIC2: "Steel Panthers" GMTACTIC3: "Battle Theme" GMTACTIC4: "The Warrior" GMTACTIC5: "The Khans" GMTACTIC6: "Mirages" GMTACTIC7: "Combat Shock" GMTACTIC8: "Rise" GMTACTIC9: "Castlemania" GMTACTIC10: "Desert Battle" GMTACTIC11: "Jungle Battle" GMTACTIC12: "Cryptek" GMTACTIC13: "Dogs of War" GMSTORY: "Bard's Tale" STR_BONUSES_BUTTON: "+" STR_NO_LOS_PENALTY: "Brak linii wzroku! Celność społowiona!" STR_PRIME_ENERGY_SHIELD: "Włącz tarczę" STR_ENERGY_SHIELD_IS_ACTIVE: "Tarcza włączona!" STR_ENERGY_SHIELD_IS_ACTIVE_BURNOUT3: "Wypali się za 1,5 tury!" STR_ENERGY_SHIELD_IS_ACTIVE_BURNOUT7: "Wypali się za 3,5 tury!" STR_ENERGY_SHIELD_IS_ACTIVE_BURNOUT16: "Wypali się za 8 tur!" STR_ENERGY_SHIELD_IS_ACTIVE_BURNOUT23: "Wypali się za 11,5 tury!" STR_TRANSFER_TIME: "Czas transferu>{ALT}{0}" STR_RECOVERY_TIME: "Czas rehabilitacji>{ALT}{0}" STR_CURRENT_STATS: "Obecne staty" STR_CHANGES: "Zmiany" STR_AIRBORNE: "Pomiędzy niebem a morzem" STR_UNABLE_TO_ENGAGE_DEPTH: "Wróg zbyt wysoko, by go przechwycić" STR_UNABLE_TO_ENGAGE_AIRBORNE: "Ten pojazd nie może atakować nad wodą" STR_WHITERABBIT: "Biały królik" STR_WHITERABBIT_CORPSE: "Biedny królik..." STR_WHITERABBIT_CLOCK: "Zegarek Kieszonkowy" STR_WHITERABBIT_UFOPEDIA: "{NEWLINE}Białe króliczki są istotami międzywymiarowymi, które można przyzwać do naszego świata przy użyciu czarnych, cylindrycznych przedmiotów. Jeśli będziemy je dobrze traktować, mogą nam udzielić swych niezwykłych mocy kontroli czasu. Uwaga! Jeśli zostaną zaatakowane, króliczki uciekają do swojego świata przez szczelinę międzywymiarową, która niszczy wszystko w pobliżu.{NEWLINE}NW: 12. DW: 30. KMF: 10/0." STR_BLACK_CAT: "Czarny kot" STR_BLACK_CAT_CIV: "Zajęty kot" STR_BLACK_CAT_CIV_RECOVER: "Przyjazny kot" STR_CAT: "Kot" AUX_CAT_CLAWS: "Pazury kota" AUX_PURR_PURR: "Mruczenie kota" STR_BLACKCAT_CORPSE: "Martwy kot" STR_BLACK_CAT_UFOPEDIA: "{NEWLINE}Czarne koty to urocze chowańce, a ich koci wzrok wykryje nawet niewidzialnych wrogów. Mogą także podnosić morale twojej załogi swym odprężającym mruczeniem. Nie ma sposobu, by pozyskać koty - przybywają losowo, jeśli cię polubią.{NEWLINE}NW: 20. DW: 25. WKR: 6/6. ZMYSŁ: 2." STR_DIARY: "PAMIĘTNIK" STR_KILLED: "ZABICI" STR_STUNNED: "OGŁUSZENI" STR_PANICKED: "W PANICE" STR_MINDCONTROLLED: "POD UROKIEM" STR_REGION_UNKNOWN: "Poza skalą" STR_WEAPON_UNKNOWN: "Nie wiadomo, co" STR_UNKNOWN: "Nieznana" STR_MISSION_WIN: "(Z)" STR_MISSION_LOSS: "(P)" STR_POOR: "Słabo" STR_AVERAGE: "Przeciętnie" STR_GOOD: "Dobrze" STR_EXCELLENT: "Wyśmienicie" STR_NO_RECORD: "Brak zapisów" STR_HUMAN: "Mutant" STR_FRIENDLY: "Przyjaciel" STR_HOSTILE: "Wróg" STR_NEUTRAL: "Świadek" STR_RATING_UC: "KLASYFIKACJA" STR_LOCATION: "LOKALIZACJA> {ALT}{0}" STR_DAYLIGHT_TYPE: "DATA> {ALT}{0}" STR_RACE_TYPE: "WRÓG> {ALT}{0}" STR_NIGHT: "Noc" STR_DAYS_WOUNDED: "DNI W SZPITALU> {ALT}{0}" STR_COMBAT: "BÓJ" STR_PERFORMANCE: "OSIĄGNIĘCIA" STR_NEUTRALIZATIONS_BY_RACE: "POKONANI WG FRAKCJI" STR_NEUTRALIZATIONS_BY_RANK: "POKONANI WG RANGI" STR_NEUTRALIZATIONS_BY_WEAPON: "POKONANI WG BRONI" STR_MISSIONS_BY_LOCATION: "NAJAZDY WG LOKALIZACJI" STR_MISSIONS_BY_TYPE: "NAJAZDY WG TYPU" STR_MISSIONS_BY_UFO: "NAJAZDY WG STATKU" STR_SCORE_VALUE: "NIESŁAWA> {ALT}{0}" STR_WINS: "ZWYCIĘSTWA> {ALT}{0}" STR_STUNS: "OGŁUSZENIA> {ALT}{0}" STR_PANICKS: "WYSTRASZENIA> {ALT}{0}" STR_MINDCONTROLS: "OMAMIENIA> {ALT}{0}" STR_AWARDS: "NAGRODY" STR_COMMENDATIONS_UC: "NAZNACZENIA" STR_COMMENDATIONS: "Naznaczenia" STR_MEDALS: "TYTUŁY" STR_LOST_IN_SERVICE: "NA MORZA DNIE" STR_MEDAL_NAME: "Nazwa tytułu" STR_MEDAL_AWARD_LEVEL: "Poziom nagrody" STR_MEDAL_DECOR_LEVEL: "Poziom odznaczenia" STR_AWARD_0: "Naznaczona (1)" STR_AWARD_1: "Recydywistka (2)" STR_AWARD_2: "Niesławna (3)" STR_AWARD_3: "Notoryczna (4)" STR_AWARD_4: "Straszna (5)" STR_AWARD_5: "Przeklęta (6)" STR_AWARD_6: "Potępiona (7)" STR_AWARD_7: "Piekielna (8)" STR_AWARD_8: "Diabelska (9)" STR_AWARD_9: "Legendarna (*)" STR_AWARD_DECOR_0: "Naznaczona (1)" STR_AWARD_DECOR_1: "Recydywistka (2)" STR_AWARD_DECOR_2: "Niesławna (3)" STR_AWARD_DECOR_3: "Notoryczna (4)" STR_AWARD_DECOR_4: "Straszna (5)" STR_AWARD_DECOR_5: "Przeklęta (6)" STR_AWARD_DECOR_6: "Potępiona (7)" STR_AWARD_DECOR_7: "Piekielna (8)" STR_AWARD_DECOR_8: "Diaboliczna (9)" STR_AWARD_DECOR_9: "Legendarna (*)" STR_KILLED_IN_ACTION: "NA MORZA DNIE" STR_KILLED_IN_ACTION_MALE: "NA MORZA DNIE" STR_KILLED_IN_ACTION_FEMALE: "NA MORZA DNIE" STR_MISSING_IN_ACTION: "ZAGINIONA NA MORZU" STR_MISSING_IN_ACTION_MALE: "ZAGINIONA" STR_MISSING_IN_ACTION_FEMALE: "ZAGINIONA" STR_MISSIONS: "BITEW> {ALT}{0}" STR_AVERAGE_MONTHLY_RATING: "Średnia miesięczna niesława" STR_TOTAL_INCOME: "Fundusze pozyskane na cele wojenne" STR_TOTAL_EXPENDITURE: "Pieniędzy bez żalu roztrwonionych" STR_MISSIONS_WON: "Bitew chwalebnie wygranych" STR_MISSIONS_LOST: "Bitew rozsądnie poddanych" STR_NIGHT_MISSIONS: "Nocne bitwy" STR_BEST_RATING: "Najbardziej niesławna bitwa" STR_WORST_RATING: "Najmniej niesławna bitwa" STR_ALIEN_KILLS: "Wrogów zarżniętych jak owce" STR_ALIEN_CAPTURES: "Wziętych zakładników" STR_FRIENDLY_KILLS: "Postrzelone towarzyszki" STR_AVERAGE_ACCURACY: "Średnia celność" STR_WEAPON_MOST_KILLS: "Broń sygnaturowa" STR_ALIEN_MOST_KILLS: "Najbardziej znienawidzony wróg" STR_LONGEST_SERVICE: "Najdłuższa kariera piracka (w miesiącach)" STR_TOTAL_DAYS_WOUNDED: "Dni na chorobowym" STR_COUNTRIES_LOST: "Rządów potępiających piractwo" STR_TOTAL_TERROR_SITES: "Pogromów mutantów" STR_TOTAL_BASES: "Założonych kryjówek" STR_TOTAL_CRAFT: "Zwodowanych statków" STR_TOTAL_SCIENTISTS: "Wynajętych rozkminiaczek" STR_TOTAL_ENGINEERS: "Wynajętych dłubaczek" STR_TOTAL_RESEARCH: "Odkrytych tajników" STR_DIARY_ACCURACY: "CELNOŚĆ>{ALT}{0}%" STR_STATISTICS: "Kroniki" STR_NEPOTISM: "Nepotyzm" STR_MEDAL_NEPOTISM: "Nepnięta!" STR_MEDAL_COMMENDATED: "Naznaczona!" STR_MEDAL_ORIGINAL8: "Zbiegła Wariatka" STR_MEDAL_ORIGINAL8_NAME: "Zbiegła Wariatka" STR_MEDAL_SERVICE_TIME_1: "Ciasto Urodzinowe I" STR_MEDAL_SERVICE_TIME_2: "Ciasto Urodzinowe II" STR_MEDAL_SERVICE_TIME_3: "Ciasto Urodzinowe III" STR_MEDAL_SERVICE_TIME_4: "Ciasto Urodzinowe IV" STR_MEDAL_SERVICE_TIME_5: "Ciasto Urodzinowe V" STR_MEDAL_SERVICE_TIME_6: "Ciasto Urodzinowe VI" STR_MEDAL_SERVICE_TIME_7: "Ciasto Urodzinowe VII" STR_MEDAL_SERVICE_TIME_8: "Ciasto Urodzinowe VIII" STR_MEDAL_SERVICE_TIME_9: "Ciasto Urodzinowe IX" STR_MEDAL_SERVICE_TIME_10: "Ciasto Urodzinowe X" STR_MEDAL_SERVICE_TIME_NAME: "Ciasto Urodzinowe" STR_MEDAL_IMMORTAL_1: "Nieśmiertelna I" STR_MEDAL_IMMORTAL_2: "Nieśmiertelna II" STR_MEDAL_IMMORTAL_3: "Nieśmiertelna III" STR_MEDAL_IMMORTAL_4: "Nieśmiertelna IV" STR_MEDAL_IMMORTAL_5: "Nieśmiertelna V" STR_MEDAL_IMMORTAL_6: "Nieśmiertelna VI" STR_MEDAL_IMMORTAL_7: "Nieśmiertelna VII" STR_MEDAL_IMMORTAL_8: "Nieśmiertelna VIII" STR_MEDAL_IMMORTAL_9: "Nieśmiertelna IX" STR_MEDAL_IMMORTAL_10: "Nieśmiertelna X" STR_MEDAL_IMMORTAL_NAME: "Nieśmiertelna" STR_MEDAL_STATGAIN_1: "Wypasiona I" STR_MEDAL_STATGAIN_2: "Wypasiona II" STR_MEDAL_STATGAIN_3: "Wypasiona III" STR_MEDAL_STATGAIN_4: "Wypasiona IV" STR_MEDAL_STATGAIN_5: "Wypasiona V" STR_MEDAL_STATGAIN_6: "Wypasiona VI" STR_MEDAL_STATGAIN_7: "Wypasiona VII" STR_MEDAL_STATGAIN_8: "Wypasiona VIII" STR_MEDAL_STATGAIN_9: "Wypasiona IX" STR_MEDAL_STATGAIN_10: "Wypasiona X" STR_MEDAL_STATGAIN_NAME: "Wypasiona" STR_MEDAL_CARREER_SCORE_1: "Wróg publiczny I" STR_MEDAL_CARREER_SCORE_2: "Wróg publiczny II" STR_MEDAL_CARREER_SCORE_3: "Wróg publiczny III" STR_MEDAL_CARREER_SCORE_4: "Wróg publiczny IV" STR_MEDAL_CARREER_SCORE_5: "Wróg publiczny V" STR_MEDAL_CARREER_SCORE_6: "Wróg publiczny VI" STR_MEDAL_CARREER_SCORE_7: "Wróg publiczny VII" STR_MEDAL_CARREER_SCORE_8: "Wróg publiczny VIII" STR_MEDAL_CARREER_SCORE_9: "Wróg publiczny IX" STR_MEDAL_CARREER_SCORE_10: "Wróg publiczny X" STR_MEDAL_CARREER_SCORE_NAME: "Wróg Publiczny" STR_MEDAL_CARREER_MISSIONS_1: "Weteranka I" STR_MEDAL_CARREER_MISSIONS_2: "Weteranka II" STR_MEDAL_CARREER_MISSIONS_3: "Weteranka III" STR_MEDAL_CARREER_MISSIONS_4: "Weteranka IV" STR_MEDAL_CARREER_MISSIONS_5: "Weteranka V" STR_MEDAL_CARREER_MISSIONS_6: "Weteranka VI" STR_MEDAL_CARREER_MISSIONS_7: "Weteranka VII" STR_MEDAL_CARREER_MISSIONS_8: "Weteranka VIII" STR_MEDAL_CARREER_MISSIONS_9: "Weteranka IX" STR_MEDAL_CARREER_MISSIONS_10: "Weteranka X" STR_MEDAL_CARREER_MISSIONS_NAME: "Weteran" STR_MEDAL_NIGHTOPS_1: "Słowik I" STR_MEDAL_NIGHTOPS_2: "Słowik II" STR_MEDAL_NIGHTOPS_3: "Słowik III" STR_MEDAL_NIGHTOPS_4: "Słowik IV" STR_MEDAL_NIGHTOPS_5: "Słowik V" STR_MEDAL_NIGHTOPS_6: "Słowik VI" STR_MEDAL_NIGHTOPS_7: "Słowik VII" STR_MEDAL_NIGHTOPS_8: "Słowik VIII" STR_MEDAL_NIGHTOPS_9: "Słowik IX" STR_MEDAL_NIGHTOPS_10: "Słowik X" STR_MEDAL_NIGHTOPS_NAME: "Słowik" STR_MEDAL_BASE_DEFENSE_1: "Obrońca I" STR_MEDAL_BASE_DEFENSE_2: "Obrońca II" STR_MEDAL_BASE_DEFENSE_3: "Obrońca III" STR_MEDAL_BASE_DEFENSE_4: "Obrońca IV" STR_MEDAL_BASE_DEFENSE_5: "Obrońca V" STR_MEDAL_BASE_DEFENSE_6: "Obrońca VI" STR_MEDAL_BASE_DEFENSE_7: "Obrońca VII" STR_MEDAL_BASE_DEFENSE_8: "Obrońca VIII" STR_MEDAL_BASE_DEFENSE_9: "Obrońca IX" STR_MEDAL_BASE_DEFENSE_10: "Obrońca X" STR_MEDAL_BASE_DEFENSE_NAME: "Obrońca" STR_MEDAL_ALIEN_BASE_ASSAULT_1: "Szturmowiec I" STR_MEDAL_ALIEN_BASE_ASSAULT_2: "Szturmowiec II" STR_MEDAL_ALIEN_BASE_ASSAULT_3: "Szturmowiec III" STR_MEDAL_ALIEN_BASE_ASSAULT_4: "Szturmowiec IV" STR_MEDAL_ALIEN_BASE_ASSAULT_5: "Szturmowiec V" STR_MEDAL_ALIEN_BASE_ASSAULT_6: "Szturmowiec VI" STR_MEDAL_ALIEN_BASE_ASSAULT_7: "Szturmowiec VII" STR_MEDAL_ALIEN_BASE_ASSAULT_8: "Szturmowiec VIII" STR_MEDAL_ALIEN_BASE_ASSAULT_9: "Szturmowiec IX" STR_MEDAL_ALIEN_BASE_ASSAULT_10: "Szturmowiec X" STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: "Szturmowiec" STR_MEDAL_CAMPAIGN_RIBBON_1: "Plaga I" STR_MEDAL_CAMPAIGN_RIBBON_2: "Plaga II" STR_MEDAL_CAMPAIGN_RIBBON_3: "Plaga III" STR_MEDAL_CAMPAIGN_RIBBON_4: "Plaga IV" STR_MEDAL_CAMPAIGN_RIBBON_5: "Plaga V" STR_MEDAL_CAMPAIGN_RIBBON_6: "Plaga VI" STR_MEDAL_CAMPAIGN_RIBBON_7: "Plaga VII" STR_MEDAL_CAMPAIGN_RIBBON_8: "Plaga VIII" STR_MEDAL_CAMPAIGN_RIBBON_9: "Plaga IX" STR_MEDAL_CAMPAIGN_RIBBON_10: "Plaga X" STR_MEDAL_CAMPAIGN_RIBBON_NAME: "Plaga {0}" STR_MEDAL_MURDERER_NAME: "Morderczyni" STR_MEDAL_CARREER_KILLS_1: "Anioł śmierci I" STR_MEDAL_CARREER_KILLS_2: "Anioł śmierci II" STR_MEDAL_CARREER_KILLS_3: "Anioł śmierci III" STR_MEDAL_CARREER_KILLS_4: "Anioł śmierci IV" STR_MEDAL_CARREER_KILLS_5: "Anioł śmierci V" STR_MEDAL_CARREER_KILLS_6: "Anioł śmierci VI" STR_MEDAL_CARREER_KILLS_7: "Anioł śmierci VII" STR_MEDAL_CARREER_KILLS_8: "Anioł śmierci VIII" STR_MEDAL_CARREER_KILLS_9: "Anioł śmierci IX" STR_MEDAL_CARREER_KILLS_10: "Anioł śmierci X" STR_MEDAL_CARREER_KILLS_NAME: "Anioł śmierci" STR_MEDAL_CARREER_CAPTURES_1: "Demon miłości I" STR_MEDAL_CARREER_CAPTURES_2: "Demon miłości II" STR_MEDAL_CARREER_CAPTURES_3: "Demon miłości III" STR_MEDAL_CARREER_CAPTURES_4: "Demon miłości IV" STR_MEDAL_CARREER_CAPTURES_5: "Demon miłości V" STR_MEDAL_CARREER_CAPTURES_6: "Demon miłości VI" STR_MEDAL_CARREER_CAPTURES_7: "Demon miłości VII" STR_MEDAL_CARREER_CAPTURES_8: "Demon miłości VIII" STR_MEDAL_CARREER_CAPTURES_9: "Demon miłości IX" STR_MEDAL_CARREER_CAPTURES_10: "Demon miłości X" STR_MEDAL_CARREER_CAPTURES_NAME: "Demon miłości" STR_MEDAL_RACE_KILLS_1: "Zmora I" STR_MEDAL_RACE_KILLS_2: "Zmora II" STR_MEDAL_RACE_KILLS_3: "Zmora III" STR_MEDAL_RACE_KILLS_4: "Zmora IV" STR_MEDAL_RACE_KILLS_5: "Zmora V" STR_MEDAL_RACE_KILLS_6: "Zmora VI" STR_MEDAL_RACE_KILLS_7: "Zmora VII" STR_MEDAL_RACE_KILLS_8: "Zmora VIII" STR_MEDAL_RACE_KILLS_9: "Zmora IX" STR_MEDAL_RACE_KILLS_10: "Zmora X" STR_MEDAL_RACE_KILLS_NAME: "Zmora: {0}" STR_MEDAL_WEAPON_PROFICIENCY_1: "Mistrz broni I" STR_MEDAL_WEAPON_PROFICIENCY_2: "Mistrz broni II" STR_MEDAL_WEAPON_PROFICIENCY_3: "Mistrz broni III" STR_MEDAL_WEAPON_PROFICIENCY_4: "Mistrz broni IV" STR_MEDAL_WEAPON_PROFICIENCY_5: "Mistrz broni V" STR_MEDAL_WEAPON_PROFICIENCY_6: "Mistrz broni VI" STR_MEDAL_WEAPON_PROFICIENCY_7: "Mistrz broni VII" STR_MEDAL_WEAPON_PROFICIENCY_8: "Mistrz broni VIII" STR_MEDAL_WEAPON_PROFICIENCY_9: "Mistrz broni IX" STR_MEDAL_WEAPON_PROFICIENCY_10: "Mistrz broni X" STR_MEDAL_WEAPON_PROFICIENCY_NAME: "Czarny pas stylu {0}" STR_MEDAL_FIREKILL_1: "Piromanka I" STR_MEDAL_FIREKILL_2: "Piromanka II" STR_MEDAL_FIREKILL_3: "Piromanka III" STR_MEDAL_FIREKILL_4: "Piromanka IV" STR_MEDAL_FIREKILL_5: "Piromanka V" STR_MEDAL_FIREKILL_6: "Piromanka VI" STR_MEDAL_FIREKILL_7: "Piromanka VII" STR_MEDAL_FIREKILL_8: "Piromanka VIII" STR_MEDAL_FIREKILL_9: "Piromanka IX" STR_MEDAL_FIREKILL_10: "Piromanka X" STR_MEDAL_FIREKILL_NAME: "Piromanka" STR_MEDAL_LASERKILL_1: "Jutrzenka I" STR_MEDAL_LASERKILL_2: "Jutrzenka II" STR_MEDAL_LASERKILL_3: "Jutrzenka III" STR_MEDAL_LASERKILL_4: "Jutrzenka IV" STR_MEDAL_LASERKILL_5: "Jutrzenka V" STR_MEDAL_LASERKILL_6: "Jutrzenka VI" STR_MEDAL_LASERKILL_7: "Jutrzenka VII" STR_MEDAL_LASERKILL_8: "Jutrzenka VIII" STR_MEDAL_LASERKILL_9: "Jutrzenka IX" STR_MEDAL_LASERKILL_10: "Jutrzenka X" STR_MEDAL_LASERKILL_NAME: "Jutrzenka" STR_MEDAL_CHEMKILL_1: "Chemiczka I" STR_MEDAL_CHEMKILL_2: "Chemiczka II" STR_MEDAL_CHEMKILL_3: "Chemiczka III" STR_MEDAL_CHEMKILL_4: "Chemiczka IV" STR_MEDAL_CHEMKILL_5: "Chemiczka V" STR_MEDAL_CHEMKILL_6: "Chemiczka VI" STR_MEDAL_CHEMKILL_7: "Chemiczka VII" STR_MEDAL_CHEMKILL_8: "Chemiczka VIII" STR_MEDAL_CHEMKILL_9: "Chemiczka IX" STR_MEDAL_CHEMKILL_10: "Chemiczka X" STR_MEDAL_CHEMKILL_NAME: "Chemiczka" STR_MEDAL_POISONKILL_1: "Trucicielka I" STR_MEDAL_POISONKILL_2: "Trucicielka II" STR_MEDAL_POISONKILL_3: "Trucicielka III" STR_MEDAL_POISONKILL_4: "Trucicielka IV" STR_MEDAL_POISONKILL_5: "Trucicielka V" STR_MEDAL_POISONKILL_6: "Trucicielka VI" STR_MEDAL_POISONKILL_7: "Trucicielka VII" STR_MEDAL_POISONKILL_8: "Trucicielka VIII" STR_MEDAL_POISONKILL_9: "Trucicielka IX" STR_MEDAL_POISONKILL_10: "Trucicielka X" STR_MEDAL_POISONKILL_NAME: "Trucicielka" STR_MEDAL_ELECTROKILL_1: "Elektryzatorka I" STR_MEDAL_ELECTROKILL_2: "Elektryzatorka II" STR_MEDAL_ELECTROKILL_3: "Elektryzatorka III" STR_MEDAL_ELECTROKILL_4: "Elektryzatorka IV" STR_MEDAL_ELECTROKILL_5: "Elektryzatorka V" STR_MEDAL_ELECTROKILL_6: "Elektryzatorka VI" STR_MEDAL_ELECTROKILL_7: "Elektryzatorka VII" STR_MEDAL_ELECTROKILL_8: "Elektryzatorka VIII" STR_MEDAL_ELECTROKILL_9: "Elektryzatorka IX" STR_MEDAL_ELECTROKILL_10: "Elektryzatorka X" STR_MEDAL_ELECTROKILL_NAME: "Elektryzatorka" STR_MEDAL_MAGICKILL_1: "Czarownica I" STR_MEDAL_MAGICKILL_2: "Czarownica II" STR_MEDAL_MAGICKILL_3: "Czarownica III" STR_MEDAL_MAGICKILL_4: "Czarownica IV" STR_MEDAL_MAGICKILL_5: "Czarownica V" STR_MEDAL_MAGICKILL_6: "Czarownica VI" STR_MEDAL_MAGICKILL_7: "Czarownica VII" STR_MEDAL_MAGICKILL_8: "Czarownica VIII" STR_MEDAL_MAGICKILL_9: "Czarownica IX" STR_MEDAL_MAGICKILL_10: "Czarownica X" STR_MEDAL_MAGICKILL_NAME: "Czarownica" STR_MEDAL_MELEEKILL_1: "Fechtmistrzyni I" STR_MEDAL_MELEEKILL_2: "Fechtmistrzyni II" STR_MEDAL_MELEEKILL_3: "Fechtmistrzyni III" STR_MEDAL_MELEEKILL_4: "Fechtmistrzyni IV" STR_MEDAL_MELEEKILL_5: "Fechtmistrzyni V" STR_MEDAL_MELEEKILL_6: "Fechtmistrzyni VI" STR_MEDAL_MELEEKILL_7: "Fechtmistrzyni VII" STR_MEDAL_MELEEKILL_8: "Fechtmistrzyni VIII" STR_MEDAL_MELEEKILL_9: "Fechtmistrzyni XI" STR_MEDAL_MELEEKILL_10: "Fechtmistrzyni X" STR_MEDAL_MELEEKILL_NAME: "Fechtmistrzyni" STR_MEDAL_SNIPER_1: "Snajper I" STR_MEDAL_SNIPER_2: "Snajper II" STR_MEDAL_SNIPER_3: "Snajper III" STR_MEDAL_SNIPER_4: "Snajper IV" STR_MEDAL_SNIPER_5: "Snajper V" STR_MEDAL_SNIPER_6: "Snajper VI" STR_MEDAL_SNIPER_7: "Snajper VII" STR_MEDAL_SNIPER_8: "Snajper VIII" STR_MEDAL_SNIPER_9: "Snajper IX" STR_MEDAL_SNIPER_10: "Snajper X" STR_MEDAL_SNIPER_NAME: "Snajper" STR_MEDAL_MAXDAKKA_1: "Żeniec I" STR_MEDAL_MAXDAKKA_2: "Żeniec II" STR_MEDAL_MAXDAKKA_3: "Żeniec III" STR_MEDAL_MAXDAKKA_4: "Żeniec IV" STR_MEDAL_MAXDAKKA_5: "Żeniec V" STR_MEDAL_MAXDAKKA_6: "Żeniec VI" STR_MEDAL_MAXDAKKA_7: "Żeniec VII" STR_MEDAL_MAXDAKKA_8: "Żeniec VIII" STR_MEDAL_MAXDAKKA_9: "Żeniec IX" STR_MEDAL_MAXDAKKA_10: "Żeniec X" STR_MEDAL_MAXDAKKA_NAME: "Żeniec" STR_MEDAL_JOKER_1: "Trefnisia I" STR_MEDAL_JOKER_2: "Trefnisia II" STR_MEDAL_JOKER_3: "Trefnisia III" STR_MEDAL_JOKER_4: "Trefnisia IV" STR_MEDAL_JOKER_5: "Trefnisia V" STR_MEDAL_JOKER_6: "Trefnisia VI" STR_MEDAL_JOKER_7: "Trefnisia VII" STR_MEDAL_JOKER_8: "Trefnisia VIII" STR_MEDAL_JOKER_9: "Trefnisia IX" STR_MEDAL_JOKER_10: "Trefnisia X" STR_MEDAL_JOKER_NAME: "Trefnisia" STR_MEDAL_BATTLEMAGE_1: "Magini I" STR_MEDAL_BATTLEMAGE_2: "Magini II" STR_MEDAL_BATTLEMAGE_3: "Magini III" STR_MEDAL_BATTLEMAGE_4: "Magini IV" STR_MEDAL_BATTLEMAGE_5: "Magini V" STR_MEDAL_BATTLEMAGE_6: "Magini VI" STR_MEDAL_BATTLEMAGE_7: "Magini VII" STR_MEDAL_BATTLEMAGE_8: "Magini VIII" STR_MEDAL_BATTLEMAGE_9: "Magini XI" STR_MEDAL_BATTLEMAGE_10: "Magini X" STR_MEDAL_BATTLEMAGE_NAME: "Magini" STR_MEDAL_ARCHER_1: "Łuczniczka I" STR_MEDAL_ARCHER_2: "Łuczniczka II" STR_MEDAL_ARCHER_3: "Łuczniczka III" STR_MEDAL_ARCHER_4: "Łuczniczka IV" STR_MEDAL_ARCHER_5: "Łuczniczka V" STR_MEDAL_ARCHER_6: "Łuczniczka VI" STR_MEDAL_ARCHER_7: "Łuczniczka VII" STR_MEDAL_ARCHER_8: "Łuczniczka VIII" STR_MEDAL_ARCHER_9: "Łuczniczka IX" STR_MEDAL_ARCHER_10: "Łuczniczka X" STR_MEDAL_ARCHER_NAME: "Łuczniczka" STR_MEDAL_PRIMAL_1: "Dzikuska I" STR_MEDAL_PRIMAL_2: "Dzikuska II" STR_MEDAL_PRIMAL_3: "Dzikuska III" STR_MEDAL_PRIMAL_4: "Dzikuska IV" STR_MEDAL_PRIMAL_5: "Dzikuska V" STR_MEDAL_PRIMAL_6: "Dzikuska VI" STR_MEDAL_PRIMAL_7: "Dzikuska VII" STR_MEDAL_PRIMAL_8: "Dzikuska VIII" STR_MEDAL_PRIMAL_9: "Dzikuska IX" STR_MEDAL_PRIMAL_10: "Dzikuska X" STR_MEDAL_PRIMAL_NAME: "Dzikuska" STR_MEDAL_PROXYKILL_1: "Mistrzyni Pułapek I" STR_MEDAL_PROXYKILL_2: "Mistrzyni Pułapek II" STR_MEDAL_PROXYKILL_3: "Mistrzyni Pułapek III" STR_MEDAL_PROXYKILL_4: "Mistrzyni Pułapek IV" STR_MEDAL_PROXYKILL_5: "Mistrzyni Pułapek V" STR_MEDAL_PROXYKILL_6: "Mistrzyni Pułapek VI" STR_MEDAL_PROXYKILL_7: "Mistrzyni Pułapek VII" STR_MEDAL_PROXYKILL_8: "Mistrzyni Pułapek VIII" STR_MEDAL_PROXYKILL_9: "Mistrzyni Pułapek IX" STR_MEDAL_PROXYKILL_10: "Mistrzyni Pułapek X" STR_MEDAL_PROXYKILL_NAME: "Mistrzyni Pułapek" STR_MEDAL_GUNSLINGER_1: "Rewolwerowiec I" STR_MEDAL_GUNSLINGER_2: "Rewolwerowiec II" STR_MEDAL_GUNSLINGER_3: "Rewolwerowiec III" STR_MEDAL_GUNSLINGER_4: "Rewolwerowiec IV" STR_MEDAL_GUNSLINGER_5: "Rewolwerowiec V" STR_MEDAL_GUNSLINGER_6: "Rewolwerowiec VI" STR_MEDAL_GUNSLINGER_7: "Rewolwerowiec VII" STR_MEDAL_GUNSLINGER_8: "Rewolwerowiec VIII" STR_MEDAL_GUNSLINGER_9: "Rewolwerowiec IX" STR_MEDAL_GUNSLINGER_10: "Rewolwerowiec X" STR_MEDAL_GUNSLINGER_NAME: "Rewolwerowiec" STR_MEDAL_BOMBER_1: "Bombiarka I" STR_MEDAL_BOMBER_2: "Bombiarka II" STR_MEDAL_BOMBER_3: "Bombiarka III" STR_MEDAL_BOMBER_4: "Bombiarka IV" STR_MEDAL_BOMBER_5: "Bombiarka V" STR_MEDAL_BOMBER_6: "Bombiarka VI" STR_MEDAL_BOMBER_7: "Bombiarka VII" STR_MEDAL_BOMBER_8: "Bombiarka VIII" STR_MEDAL_BOMBER_9: "Bombiarka IX" STR_MEDAL_BOMBER_10: "Bombiarka X" STR_MEDAL_BOMBER_NAME: "Bombiarka" STR_MEDAL_SAMURAI_1: "Samurajka I" STR_MEDAL_SAMURAI_2: "Samurajka II" STR_MEDAL_SAMURAI_3: "Samurajka III" STR_MEDAL_SAMURAI_4: "Samurajka IV" STR_MEDAL_SAMURAI_5: "Samurajka V" STR_MEDAL_SAMURAI_6: "Samurajka VI" STR_MEDAL_SAMURAI_7: "Samurajka VII" STR_MEDAL_SAMURAI_8: "Samurajka VIII" STR_MEDAL_SAMURAI_9: "Samurajka IX" STR_MEDAL_SAMURAI_10: "Samurajka X" STR_MEDAL_SAMURAI_NAME: "Samurajka" STR_MEDAL_SLASHER_1: "Szatkownica I" STR_MEDAL_SLASHER_2: "Szatkownica II" STR_MEDAL_SLASHER_3: "Szatkownica III" STR_MEDAL_SLASHER_4: "Szatkownica IV" STR_MEDAL_SLASHER_5: "Szatkownica V" STR_MEDAL_SLASHER_6: "Szatkownica VI" STR_MEDAL_SLASHER_7: "Szatkownica VII" STR_MEDAL_SLASHER_8: "Szatkownica VIII" STR_MEDAL_SLASHER_9: "Szatkownica IX" STR_MEDAL_SLASHER_10: "Szatkownica X" STR_MEDAL_SLASHER_NAME: "Szatkownica" STR_MEDAL_MONSTER_1: "Potwór I" STR_MEDAL_MONSTER_2: "Potwór II" STR_MEDAL_MONSTER_3: "Potwór III" STR_MEDAL_MONSTER_4: "Potwór IV" STR_MEDAL_MONSTER_5: "Potwór V" STR_MEDAL_MONSTER_6: "Potwór VI" STR_MEDAL_MONSTER_7: "Potwór VII" STR_MEDAL_MONSTER_8: "Potwór VIII" STR_MEDAL_MONSTER_9: "Potwór IX" STR_MEDAL_MONSTER_10: "Potwór X" STR_MEDAL_MONSTER_NAME: "Potwór" STR_MEDAL_SLAVEKILLS_1: "Władca marionetek I" STR_MEDAL_SLAVEKILLS_2: "Władca marionetek II" STR_MEDAL_SLAVEKILLS_3: "Władca marionetek III" STR_MEDAL_SLAVEKILLS_4: "Władca marionetek IV" STR_MEDAL_SLAVEKILLS_5: "Władca marionetek V" STR_MEDAL_SLAVEKILLS_6: "Władca marionetek VI" STR_MEDAL_SLAVEKILLS_7: "Władca marionetek VII" STR_MEDAL_SLAVEKILLS_8: "Władca marionetek VIII" STR_MEDAL_SLAVEKILLS_9: "Władca marionetek IX" STR_MEDAL_SLAVEKILLS_10: "Władca marionetek X" STR_MEDAL_SLAVEKILLS_NAME: "Mistrzyni Marionetek" STR_MEDAL_TANK_KILLER_1: "Łowczyni maszyn I" STR_MEDAL_TANK_KILLER_2: "Łowczyni maszyn II" STR_MEDAL_TANK_KILLER_3: "Łowczyni maszyn III" STR_MEDAL_TANK_KILLER_4: "Łowczyni maszyn IV" STR_MEDAL_TANK_KILLER_5: "Łowczyni maszyn V" STR_MEDAL_TANK_KILLER_6: "Łowczyni maszyn VI" STR_MEDAL_TANK_KILLER_7: "Łowczyni maszyn VII" STR_MEDAL_TANK_KILLER_8: "Łowczyni maszyn VIII" STR_MEDAL_TANK_KILLER_9: "Łowczyni maszyn IX" STR_MEDAL_TANK_KILLER_10: "Łowczyni maszyn X" STR_MEDAL_TANK_KILLER_NAME: "Łowczyni maszyn" STR_MEDAL_MONSTER_HUNTER_1: "Łowczyni potworów I" STR_MEDAL_MONSTER_HUNTER_2: "Łowczyni potworów II" STR_MEDAL_MONSTER_HUNTER_3: "Łowczyni potworów III" STR_MEDAL_MONSTER_HUNTER_4: "Łowczyni potworów IV" STR_MEDAL_MONSTER_HUNTER_5: "Łowczyni potworów V" STR_MEDAL_MONSTER_HUNTER_6: "Łowczyni potworów VI" STR_MEDAL_MONSTER_HUNTER_7: "Łowczyni potworów VII" STR_MEDAL_MONSTER_HUNTER_8: "Łowczyni potworów VIII" STR_MEDAL_MONSTER_HUNTER_9: "Łowczyni potworów IX" STR_MEDAL_MONSTER_HUNTER_10: "Łowczyni potworów X" STR_MEDAL_MONSTER_HUNTER_NAME: "Łowczyni potworów" STR_MEDAL_ASSAULTER_1: "Uliczna wojowniczka I" STR_MEDAL_ASSAULTER_2: "Uliczna wojowniczka II" STR_MEDAL_ASSAULTER_3: "Uliczna wojowniczka III" STR_MEDAL_ASSAULTER_4: "Uliczna wojowniczka IV" STR_MEDAL_ASSAULTER_5: "Uliczna wojowniczka V" STR_MEDAL_ASSAULTER_6: "Uliczna wojowniczka VI" STR_MEDAL_ASSAULTER_7: "Uliczna wojowniczka VII" STR_MEDAL_ASSAULTER_8: "Uliczna wojowniczka VIII" STR_MEDAL_ASSAULTER_9: "Uliczna wojowniczka IX" STR_MEDAL_ASSAULTER_10: "Uliczna wojowniczka X" STR_MEDAL_ASSAULTER_NAME: "Uliczna wojowniczka" STR_MEDAL_PSYCHOKILL_1: "Maniaczka I" STR_MEDAL_PSYCHOKILL_2: "Maniaczka II" STR_MEDAL_PSYCHOKILL_3: "Maniaczka III" STR_MEDAL_PSYCHOKILL_4: "Maniaczka IV" STR_MEDAL_PSYCHOKILL_5: "Maniaczka V" STR_MEDAL_PSYCHOKILL_6: "Maniaczka VI" STR_MEDAL_PSYCHOKILL_7: "Maniaczka VII" STR_MEDAL_PSYCHOKILL_8: "Maniaczka VIII" STR_MEDAL_PSYCHOKILL_9: "Maniaczka IX" STR_MEDAL_PSYCHOKILL_10: "Maniaczka X" STR_MEDAL_PSYCHOKILL_NAME: "Maniaczka" STR_MEDAL_SMGKILL_1: "Kiziorka I" STR_MEDAL_SMGKILL_2: "Kiziorka II" STR_MEDAL_SMGKILL_3: "Kiziorka III" STR_MEDAL_SMGKILL_4: "Kiziorka IV" STR_MEDAL_SMGKILL_5: "Kiziorka V" STR_MEDAL_SMGKILL_6: "Kiziorka VI" STR_MEDAL_SMGKILL_7: "Kiziorka VII" STR_MEDAL_SMGKILL_8: "Kiziorka VIII" STR_MEDAL_SMGKILL_9: "Kiziorka IX" STR_MEDAL_SMGKILL_10: "Kiziorka X" STR_MEDAL_SMGKILL_NAME: "Kiziorka" STR_MEDAL_RIFLEKILL_1: "Trepka I" STR_MEDAL_RIFLEKILL_2: "Trepka II" STR_MEDAL_RIFLEKILL_3: "Trepka III" STR_MEDAL_RIFLEKILL_4: "Trepka IV" STR_MEDAL_RIFLEKILL_5: "Trepka V" STR_MEDAL_RIFLEKILL_6: "Trepka VI" STR_MEDAL_RIFLEKILL_7: "Trepka VII" STR_MEDAL_RIFLEKILL_8: "Trepka VIII" STR_MEDAL_RIFLEKILL_9: "Trepka IX" STR_MEDAL_RIFLEKILL_10: "Trepka X" STR_MEDAL_RIFLEKILL_NAME: "Trepka" STR_MEDAL_CANNONEER_1: "Kanonier I" STR_MEDAL_CANNONEER_2: "Kanonier II" STR_MEDAL_CANNONEER_3: "Kanonier III" STR_MEDAL_CANNONEER_4: "Kanonier IV" STR_MEDAL_CANNONEER_5: "Kanonier V" STR_MEDAL_CANNONEER_6: "Kanonier VI" STR_MEDAL_CANNONEER_7: "Kanonier VII" STR_MEDAL_CANNONEER_8: "Kanonier VIII" STR_MEDAL_CANNONEER_9: "Kanonier IX" STR_MEDAL_CANNONEER_10: "Kanonier X" STR_MEDAL_CANNONEER_NAME: "Kanonier" STR_MEDAL_DBLKILL_1: "Zimna jak lód I" STR_MEDAL_DBLKILL_2: "Zimna jak lód II" STR_MEDAL_DBLKILL_3: "Zimna jak lód III" STR_MEDAL_DBLKILL_4: "Zimna jak lód IV" STR_MEDAL_DBLKILL_5: "Zimna jak lód V" STR_MEDAL_DBLKILL_6: "Zimna jak lód VI" STR_MEDAL_DBLKILL_7: "Zimna jak lód VII" STR_MEDAL_DBLKILL_8: "Zimna jak lód VIII" STR_MEDAL_DBLKILL_9: "Zimna jak lód IX" STR_MEDAL_DBLKILL_10: "Zimna jak lód X" STR_MEDAL_DBLKILL_NAME: "Zimna jak lód" STR_MEDAL_QUADKILL_1: "Masakrator I" STR_MEDAL_QUADKILL_2: "Masakrator II" STR_MEDAL_QUADKILL_3: "Masakrator III" STR_MEDAL_QUADKILL_4: "Masakrator IV" STR_MEDAL_QUADKILL_5: "Masakrator V" STR_MEDAL_QUADKILL_6: "Masakrator VI" STR_MEDAL_QUADKILL_7: "Masakrator VII" STR_MEDAL_QUADKILL_8: "Masakrator VIII" STR_MEDAL_QUADKILL_9: "Masakrator IX" STR_MEDAL_QUADKILL_10: "Masakrator X" STR_MEDAL_QUADKILL_NAME: "Wielobójczyni" STR_MEDAL_7V7KILL_1: "Chodząca apokalipsa I" STR_MEDAL_7V7KILL_2: "Chodząca apokalipsa II" STR_MEDAL_7V7KILL_3: "Chodząca apokalipsa III" STR_MEDAL_7V7KILL_4: "Chodząca apokalipsa IV" STR_MEDAL_7V7KILL_5: "Chodząca apokalipsa V" STR_MEDAL_7V7KILL_6: "Chodząca apokalipsa VI" STR_MEDAL_7V7KILL_7: "Chodząca apokalipsa VII" STR_MEDAL_7V7KILL_8: "Chodząca apokalipsa VIII" STR_MEDAL_7V7KILL_9: "Chodząca apokalipsa IX" STR_MEDAL_7V7KILL_10: "Chodząca apokalipsa X" STR_MEDAL_7V7KILL_NAME: "Chodząca apokalipsa" STR_MEDAL_MISSION_KILLS_5_1: "Czarna wdowa I" STR_MEDAL_MISSION_KILLS_5_2: "Czarna wdowa II" STR_MEDAL_MISSION_KILLS_5_3: "Czarna wdowa III" STR_MEDAL_MISSION_KILLS_5_4: "Czarna wdowa IV" STR_MEDAL_MISSION_KILLS_5_5: "Czarna wdowa V" STR_MEDAL_MISSION_KILLS_5_6: "Czarna wdowa VI" STR_MEDAL_MISSION_KILLS_5_7: "Czarna wdowa VII" STR_MEDAL_MISSION_KILLS_5_8: "Czarna wdowa VIII" STR_MEDAL_MISSION_KILLS_5_9: "Czarna wdowa IX" STR_MEDAL_MISSION_KILLS_5_10: "Czarna wdowa X" STR_MEDAL_MISSION_KILLS_5_NAME: "Czarna wdowa" STR_MEDAL_MISSION_KILLS_11_1: "Krwawa wdowa I" STR_MEDAL_MISSION_KILLS_11_2: "Krwawa wdowa II" STR_MEDAL_MISSION_KILLS_11_3: "Krwawa wdowa III" STR_MEDAL_MISSION_KILLS_11_4: "Krwawa wdowa IV" STR_MEDAL_MISSION_KILLS_11_5: "Krwawa wdowa V" STR_MEDAL_MISSION_KILLS_11_6: "Krwawa wdowa VI" STR_MEDAL_MISSION_KILLS_11_7: "Krwawa wdowa VII" STR_MEDAL_MISSION_KILLS_11_8: "Krwawa wdowa VIII" STR_MEDAL_MISSION_KILLS_11_9: "Krwawa wdowa IX" STR_MEDAL_MISSION_KILLS_11_10: "Krwawa wdowa X" STR_MEDAL_MISSION_KILLS_11_NAME: "Krwawa wdowa" STR_MEDAL_WRESTLER_1: "Wrestlerka I" STR_MEDAL_WRESTLER_2: "Wrestlerka II" STR_MEDAL_WRESTLER_3: "Wrestlerka III" STR_MEDAL_WRESTLER_4: "Wrestlerka IV" STR_MEDAL_WRESTLER_5: "Wrestlerka V" STR_MEDAL_WRESTLER_6: "Wrestlerka VI" STR_MEDAL_WRESTLER_7: "Wrestlerka VII" STR_MEDAL_WRESTLER_8: "Wrestlerka VIII" STR_MEDAL_WRESTLER_9: "Wrestlerka IX" STR_MEDAL_WRESTLER_10: "Wrestlerka X" STR_MEDAL_WRESTLER_NAME: "Wrestlerka" STR_MEDAL_SPECIALSTUN_2: "Kusicielka I" STR_MEDAL_SPECIALSTUN_4: "Kusicielka II" STR_MEDAL_SPECIALSTUN_6: "Kusicielka III" STR_MEDAL_SPECIALSTUN_8: "Kusicielka IV" STR_MEDAL_SPECIALSTUN_10: "Kusicielka V" STR_MEDAL_SPECIALSTUN_NAME: "Kusicielka" STR_MEDAL_IDOL_1: "Idolka I" STR_MEDAL_IDOL_2: "Idolka II" STR_MEDAL_IDOL_3: "Idolka III" STR_MEDAL_IDOL_4: "Idolka IV" STR_MEDAL_IDOL_5: "Idolka V" STR_MEDAL_IDOL_6: "Idolka VI" STR_MEDAL_IDOL_7: "Idolka VII" STR_MEDAL_IDOL_8: "Idolka VIII" STR_MEDAL_IDOL_9: "Idolka IX" STR_MEDAL_IDOL_10: "Idolka X" STR_MEDAL_IDOL_NAME: "Idolka" STR_MEDAL_SUCCUBUS_1: "Sukub I" STR_MEDAL_SUCCUBUS_2: "Sukub II" STR_MEDAL_SUCCUBUS_3: "Sukub III" STR_MEDAL_SUCCUBUS_4: "Sukub IV" STR_MEDAL_SUCCUBUS_5: "Sukub V" STR_MEDAL_SUCCUBUS_6: "Sukub VI" STR_MEDAL_SUCCUBUS_7: "Sukub VII" STR_MEDAL_SUCCUBUS_8: "Sukub VIII" STR_MEDAL_SUCCUBUS_9: "Sukub IX" STR_MEDAL_SUCCUBUS_10: "Sukub X" STR_MEDAL_SUCCUBUS_NAME: "Sukub" STR_MEDAL_VIPHUNTER_1: "Poskramiaczka I" STR_MEDAL_VIPHUNTER_2: "Poskramiaczka II" STR_MEDAL_VIPHUNTER_3: "Poskramiaczka III" STR_MEDAL_VIPHUNTER_4: "Poskramiaczka IV" STR_MEDAL_VIPHUNTER_5: "Poskramiaczka V" STR_MEDAL_VIPHUNTER_6: "Poskramiaczka VI" STR_MEDAL_VIPHUNTER_7: "Poskramiaczka VII" STR_MEDAL_VIPHUNTER_8: "Poskramiaczka VIII" STR_MEDAL_VIPHUNTER_9: "Poskramiaczka IX" STR_MEDAL_VIPHUNTER_10: "Poskramiaczka X" STR_MEDAL_VIPHUNTER_NAME: "Poskramiaczka" STR_MEDAL_ATTITUDE_PROBLEM: "Problem z Zachowaniem" STR_MEDAL_ATTITUDE_PROBLEM_NAME: "Problem z Zachowaniem" STR_MEDAL_DOTS_1: "Obrończyni prawdziwej nauki I" STR_MEDAL_DOTS_2: "Obrończyni prawdziwej nauki II" STR_MEDAL_DOTS_3: "Obrończyni prawdziwej nauki III" STR_MEDAL_DOTS_4: "Obrończyni prawdziwej nauki IV" STR_MEDAL_DOTS_5: "Obrończyni prawdziwej nauki V" STR_MEDAL_DOTS_6: "Obrończyni prawdziwej nauki VI" STR_MEDAL_DOTS_7: "Obrończyni prawdziwej nauki VII" STR_MEDAL_DOTS_8: "Obrończyni prawdziwej nauki VIII" STR_MEDAL_DOTS_9: "Obrończyni prawdziwej nauki IX" STR_MEDAL_DOTS_10: "Obrończyni prawdziwej nauki X" STR_MEDAL_DOTS_NAME: "Obrończyni prawdziwej nauki" STR_MEDAL_UNMAGICA_NAME: "Niemagini" STR_MEDAL_ROOMSERVICE: "Służba domowa" STR_MEDAL_ROOMSERVICE_NAME: "Służba domowa" STR_MEDAL_REACTIONFIRE_1: "Szybcy i martwi I" STR_MEDAL_REACTIONFIRE_2: "Szybcy i martwi II" STR_MEDAL_REACTIONFIRE_3: "Szybcy i martwi III" STR_MEDAL_REACTIONFIRE_4: "Szybcy i martwi IV" STR_MEDAL_REACTIONFIRE_5: "Szybcy i martwi V" STR_MEDAL_REACTIONFIRE_6: "Szybcy i martwi VI" STR_MEDAL_REACTIONFIRE_7: "Szybcy i martwi VII" STR_MEDAL_REACTIONFIRE_8: "Szybcy i martwi VIII" STR_MEDAL_REACTIONFIRE_9: "Szybcy i martwi IX" STR_MEDAL_REACTIONFIRE_10: "Szybcy i martwi X" STR_MEDAL_REACTIONFIRE_NAME: "Szybcy i martwi" STR_MEDAL_LUCKYSHOT_1: "Uśmiech losu I" STR_MEDAL_LUCKYSHOT_2: "Uśmiech losu II" STR_MEDAL_LUCKYSHOT_3: "Uśmiech losu III" STR_MEDAL_LUCKYSHOT_4: "Uśmiech losu IV" STR_MEDAL_LUCKYSHOT_5: "Uśmiech losu V" STR_MEDAL_LUCKYSHOT_6: "Uśmiech losu VI" STR_MEDAL_LUCKYSHOT_7: "Uśmiech losu VII" STR_MEDAL_LUCKYSHOT_8: "Uśmiech losu VIII" STR_MEDAL_LUCKYSHOT_9: "Uśmiech losu IX" STR_MEDAL_LUCKYSHOT_10: "Uśmiech losu X" STR_MEDAL_LUCKYSHOT_NAME: "Uśmiech losu" STR_MEDAL_UNDERFIRE_1: "Magnes na pociski I" STR_MEDAL_UNDERFIRE_2: "Magnes na pociski II" STR_MEDAL_UNDERFIRE_3: "Magnes na pociski III" STR_MEDAL_UNDERFIRE_4: "Magnes na pociski IV" STR_MEDAL_UNDERFIRE_5: "Magnes na pociski V" STR_MEDAL_UNDERFIRE_6: "Magnes na pociski VI" STR_MEDAL_UNDERFIRE_7: "Magnes na pociski VII" STR_MEDAL_UNDERFIRE_8: "Magnes na pociski VIII" STR_MEDAL_UNDERFIRE_9: "Magnes na pociski IX" STR_MEDAL_UNDERFIRE_10: "Magnes na pociski X" STR_MEDAL_UNDERFIRE_NAME: "Magnes na pociski" STR_MEDAL_MULTIPLEHITS_1: "Żelazna dziewica I" STR_MEDAL_MULTIPLEHITS_2: "Żelazna dziewica II" STR_MEDAL_MULTIPLEHITS_3: "Żelazna dziewica III" STR_MEDAL_MULTIPLEHITS_4: "Żelazna dziewica IV" STR_MEDAL_MULTIPLEHITS_5: "Żelazna dziewica V" STR_MEDAL_MULTIPLEHITS_6: "Żelazna dziewica VI" STR_MEDAL_MULTIPLEHITS_7: "Żelazna dziewica VII" STR_MEDAL_MULTIPLEHITS_8: "Żelazna dziewica VIII" STR_MEDAL_MULTIPLEHITS_9: "Żelazna dziewica IX" STR_MEDAL_MULTIPLEHITS_10: "Żelazna dziewica X" STR_MEDAL_MULTIPLEHITS_NAME: "Żelazna dziewica" STR_MEDAL_PURPLE_HEART_1: "Miękki cel I" STR_MEDAL_PURPLE_HEART_2: "Miękki cel II" STR_MEDAL_PURPLE_HEART_3: "Miękki cel III" STR_MEDAL_PURPLE_HEART_4: "Miękki cel IV" STR_MEDAL_PURPLE_HEART_5: "Miękki cel V" STR_MEDAL_PURPLE_HEART_6: "Miękki cel VI" STR_MEDAL_PURPLE_HEART_7: "Miękki cel VII" STR_MEDAL_PURPLE_HEART_8: "Miękki cel VIII" STR_MEDAL_PURPLE_HEART_9: "Miękki cel IX" STR_MEDAL_PURPLE_HEART_10: "Miękki cel X" STR_MEDAL_PURPLE_HEART_NAME: "Miękki cel" STR_MEDAL_UNCONSCIOUS_NAME: "Śpiąca królewna" STR_MEDAL_CRIMSON_HEART_1: "Pacjentka I" STR_MEDAL_CRIMSON_HEART_2: "Pacjentka ii" STR_MEDAL_CRIMSON_HEART_3: "Pacjentka III" STR_MEDAL_CRIMSON_HEART_4: "Pacjentka IV" STR_MEDAL_CRIMSON_HEART_5: "Pacjentka V" STR_MEDAL_CRIMSON_HEART_6: "Pacjentka VI" STR_MEDAL_CRIMSON_HEART_7: "Pacjentka VII" STR_MEDAL_CRIMSON_HEART_8: "Pacjentka VIII" STR_MEDAL_CRIMSON_HEART_9: "Pacjentka IX" STR_MEDAL_CRIMSON_HEART_10: "Pacjentka X" STR_MEDAL_CRIMSON_HEART_NAME: "Pacjentka" STR_MEDAL_HEALER_NAME: "Pielęgniarka" STR_MEDAL_REVIVE_NAME: "Siostra miłosierdzia" STR_MEDAL_FRIENDLYFIRE_NAME: "Najlepszy Rodzaj Przyjaciela" STR_MEDAL_LONESURVIVOR_1: "Ocalała I" STR_MEDAL_LONESURVIVOR_2: "Ocalała II" STR_MEDAL_LONESURVIVOR_3: "Ocalała III" STR_MEDAL_LONESURVIVOR_4: "Ocalała IV" STR_MEDAL_LONESURVIVOR_5: "Ocalała V" STR_MEDAL_LONESURVIVOR_6: "Ocalała VI" STR_MEDAL_LONESURVIVOR_7: "Ocalała VII" STR_MEDAL_LONESURVIVOR_8: "Ocalała VIII" STR_MEDAL_LONESURVIVOR_9: "Ocalała IX" STR_MEDAL_LONESURVIVOR_10: "Ocalała X" STR_MEDAL_LONESURVIVOR_NAME: "Ocalała" STR_MEDAL_SAVEDALL_1: "Mężna I" STR_MEDAL_SAVEDALL_2: "Mężna II" STR_MEDAL_SAVEDALL_3: "Mężna III" STR_MEDAL_SAVEDALL_4: "Mężna IV" STR_MEDAL_SAVEDALL_5: "Mężna V" STR_MEDAL_SAVEDALL_6: "Mężna VI" STR_MEDAL_SAVEDALL_7: "Mężna VII" STR_MEDAL_SAVEDALL_8: "Mężna VIII" STR_MEDAL_SAVEDALL_9: "Mężna IX" STR_MEDAL_SAVEDALL_10: "Mężna X" STR_MEDAL_SAVEDALL_NAME: "Mężna" STR_MEDAL_GLOBETROTTER: "Turystka" STR_MEDAL_GLOBETROTTER_NAME: "Turystka" STR_MEDAL_CIV_KILLS_1: "Upadły anioł I" STR_MEDAL_CIV_KILLS_2: "Upadły anioł II" STR_MEDAL_CIV_KILLS_3: "Upadły anioł III" STR_MEDAL_CIV_KILLS_4: "Upadły anioł IV" STR_MEDAL_CIV_KILLS_5: "Upadły anioł V" STR_MEDAL_CIV_KILLS_6: "Upadły anioł VI" STR_MEDAL_CIV_KILLS_7: "Upadły anioł VII" STR_MEDAL_CIV_KILLS_8: "Upadły anioł VIII" STR_MEDAL_CIV_KILLS_9: "Upadły anioł IX" STR_MEDAL_CIV_KILLS_10: "Upadły anioł X" STR_MEDAL_CIV_KILLS_NAME: "Upadły anioł" STR_MEDAL_BETRAYER_1: "Zdrajczyni I" STR_MEDAL_BETRAYER_2: "Zdrajczyni II" STR_MEDAL_BETRAYER_3: "Zdrajczyni III" STR_MEDAL_BETRAYER_4: "Zdrajczyni IV" STR_MEDAL_BETRAYER_5: "Zdrajczyni V" STR_MEDAL_BETRAYER_6: "Zdrajczyni VI" STR_MEDAL_BETRAYER_7: "Zdrajczyni VII" STR_MEDAL_BETRAYER_8: "Zdrajczyni VIII" STR_MEDAL_BETRAYER_9: "Zdrajczyni IX" STR_MEDAL_BETRAYER_10: "Zdrajczyni X" STR_MEDAL_BETRAYER_NAME: "Zdrajczyni" STR_MEDAL_POSTMORTEM_KILL: "Mścicielka" STR_MEDAL_POSTMORTEM_KILL_NAME: "Mścicielka" STR_MEDAL_MIA_NAME: "Zaginiona" STR_MEDAL_FALLEN: "Duszyca" STR_MEDAL_FALLEN_NAME: "Duszyca" STR_MEDAL_FALLEN2_1: "Potępiona dusza I" STR_MEDAL_FALLEN2_2: "Potępiona dusza II" STR_MEDAL_FALLEN2_3: "Potępiona dusza III" STR_MEDAL_FALLEN2_4: "Potępiona dusza IV" STR_MEDAL_FALLEN2_5: "Potępiona dusza V" STR_MEDAL_FALLEN2_6: "Potępiona dusza VI" STR_MEDAL_FALLEN2_7: "Potępiona dusza VII" STR_MEDAL_FALLEN2_8: "Potępiona dusza VIII" STR_MEDAL_FALLEN2_9: "Potępiona dusza IX" STR_MEDAL_FALLEN2_10: "Potępiona dusza X" STR_MEDAL_FALLEN2_NAME: "Potępiona dusza" STR_MEDAL_REVOLVINGDOOR_1: "Stała bywalczyni I" STR_MEDAL_REVOLVINGDOOR_2: "Stała bywalczyni II" STR_MEDAL_REVOLVINGDOOR_3: "Stała bywalczyni III" STR_MEDAL_REVOLVINGDOOR_4: "Stała bywalczyni IV" STR_MEDAL_REVOLVINGDOOR_5: "Stała bywalczyni V" STR_MEDAL_REVOLVINGDOOR_6: "Stała bywalczyni VI" STR_MEDAL_REVOLVINGDOOR_7: "Stała bywalczyni VII" STR_MEDAL_REVOLVINGDOOR_8: "Stała bywalczyni VIII" STR_MEDAL_REVOLVINGDOOR_9: "Stała bywalczyni IX" STR_MEDAL_REVOLVINGDOOR_10: "Stała bywalczyni X" STR_MEDAL_REVOLVINGDOOR_NAME: "Stała bywalczyni" STR_NEPOTISM_UFOPEDIA: "'Nepnąć' kogoś znaczy dać mu nienależny przywilej. Co wymaga pieniędzy, ale zwiększa gotowość wybranego oficera (w randze Pani lub wyższej){NEWLINE}{NEWLINE}+15 Gotowości" STR_CONDEMNED_UFOPEDIA: "Zwykle pierwsze odznaczenie każdej dziewki. Stała się rozpoznawalna dla naszych nieprzyjaciół, co przypieczętowuje jej upadek w piractwo. Nie ma już odwrotu!{NEWLINE}Premie takie jak ta można zdobyć przez uzyskiwanie naznaczeń oraz specjalne szkolenia. Są one dodawane do normalnych statystyk dziewki i nie wliczają się do ich limitów. Można je przejrzeć, klikając mały przycisk umieszczony po prawej u góry karty dziewki w menu załogi.{NEWLINE}{NEWLINE}+1 Świeżości" STR_MEDAL_ORIGINAL8_UFOPEDIA: "Oryginalna załoga, pochodząca z różnych Stref, uciekła z niewoli tajemniczego, eksperymentalnego obozu badawczego, w którym spędziła większość życia. Po zarekwirowaniu Frubusa i nie znając lepszej alternatywy podążyła za tajemniczym snem, by znaleźć schronienie w podziemnych tunelach, które okazały się być czymś więcej, niż tylko tunelami...{NEWLINE} Nie miały nic prócz szmat, które nazywały 'ubraniami', kilku sztuk broni, które zdołały złożyć lub znaleźć, niewiele też wiedziały o świecie, ale za to są jednymi z najlepszych uberek, jakie można spotkać.{NEWLINE}{NEWLINE}+1 do wszystkich współczynników" STR_MEDAL_SERVICE_TIME_UFOPEDIA: "Przyznawane co sześć miesięcy, licząc od czasu dołączenia w nasze szeregi. Tak, my mamy urodziny dwa razy w roku!{NEWLINE}{NEWLINE}+1 Zdrowia na poziom{NEWLINE}-1 Świeżości i JC na poziom" STR_MEDAL_IMMORTAL_UFOPEDIA: "Przyznawane dziewczynie, która przetrwała 6 lat pirackiej kariery, która na tej drodze życia jest niemal równa z byciem nieśmiertelnym. Będzie przyznawane corocznie, do dziesiątej rocznicy, później co dwa lata. Może to czas zakończyć kampanię tak, czy inaczej?NEWLINE}{NEWLINE}+2 Zdrowia na poziom{NEWLINE}-2 Świeżości, -1 Kondycji i -1 JC na poziom" STR_MEDAL_STATGAIN_UFOPEDIA: "Naznacza tych, którzy przerośli normalne ograniczenia i przemienili się w zaiste piękne istoty. Wymagane minimum to 125 punktów przyrostu cech, każdy następny poziom wymaga 25 więcej (33 na wyższych poziomach).{NEWLINE}{NEWLINE}Każdy poziom podnosi jeden współczynnik o +2." STR_MEDAL_CARREER_SCORE_UFOPEDIA: "Znają cię i boją się ciebie na całym świecie (a przynajmniej w jakichś jego częściach, albo paru knajpach). To nagroda za udział w wysoko punktowanych misjach. Zdobyte punkty są przydzielane wszystkim uczestnikom i podliczane.{NEWLINE}Minimum 5000 Niesławy. 20 000 dla Trzeciej Żelaznej Czaszki.{NEWLINE}{NEWLINE}+1 refleksu na poziom.{NEWLINE}+10 Odwagi co 5 poziom.{NEWLINE}+1 Wręcz, Talent Wudu lub JC na zmianę co poziom.{NEWLINE}-1 Świeżości na poziom" STR_MEDAL_CARREER_MISSIONS_UFOPEDIA: "Przyznawane za zaliczenie wielkiej liczby misji w trakcie pirackiej kariery. Liczą się tylko zwycięstwa. Twe doświadczenie bojowe czyni cię twardszą i bardziej opanowaną.{NEWLINE}5 misji minimum. 20, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Zdrowia i Świeżości na poziom" STR_MEDAL_NIGHTOPS_UFOPEDIA: "Przyznawane za uczestnictwo w wielu misjach nocnych. Ćwiczą one bystre oko, ale kompletnie rozwalają cykl snu i czuwania.{NEWLINE}4 misje minimum. 15, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 zasięgu nocnego widzenia co drugi poziom{NEWLINE}-1 Świeżości na poziom" STR_MEDAL_BASE_DEFENSE_UFOPEDIA: "Przyznawane za obronę kryjówki, jakby się kto pytał.{NEWLINE}Jeden poziom za każdą obronę.{NEWLINE}{NEWLINE}+1 Zdrowia na poziom" STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA: "Przyznawane za rajdy na tajne bazy.{NEWLINE}Jeden poziom za każdy rajd.{NEWLINE}{NEWLINE}+1 JC na poziom" STR_MEDAL_CAMPAIGN_RIBBON_UFOPEDIA: "Przyznawane za udział w wielu misjach w danym regionie. Udanych, nieudanych i skomplikowanych.{NEWLINE}20 misji minimum. 40, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości na poziom" STR_MEDAL_MURDERER_UFOPEDIA: "Ta dziewka ma na rękach krew bliźnich. Czy to było naprawdę konieczne?{NEWLINE}12, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}Przyznaje 'Naznaczoną'" STR_MEDAL_CARREER_KILLS_UFOPEDIA: "Przyznawane za ubicie imponującej liczby istot w ciągu całej kariery. Wlicza się w to też cywilów i sprzymierzeńców.{NEWLINE}50 zabójstw minimum. 150, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Talentu Wudu na poziom" STR_MEDAL_CARREER_CAPTURES_UFOPEDIA: "Przyznawane za ogłuszenie mnóstwa wrogów.{NEWLINE}10 ogłuszeń minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji na poziom" STR_MEDAL_RACE_KILLS_UFOPEDIA: "Przyznawane za likwidację rzeszy wrogów przynależnych do danej frakcji. Wszystkich jednak zabić się nie da!{NEWLINE}30 likwidacji minimum. 100, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości, JC albo Talentu Wudu na poziom" STR_MEDAL_WEAPON_PROFICIENCY_UFOPEDIA: "Przyznawane za wyeliminowanie wielu wrogów przy użyciu jednego typu broni. Aby osiągnąć tu wysoki poziom, musisz być prawdziwą nudziarą.{NEWLINE}20 eliminacji minimum. 75, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Rzucania, Wręcz albo Strzelania na poziom.{NEWLINE}+10 Odwagi na najwyższym poziomie" STR_MEDAL_FIREKILL_UFOPEDIA: "Przyznawane za przypiekanie boczków.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości i JC na poziom{NEWLINE}+10 Odwagi na poziomach 5 i 10{NEWLINE}Zwiększona utrata Świeżości za każdy poziom" STR_MEDAL_CHEMKILL_UFOPEDIA: "Przyznawane za rozpuszczanie wrogów w kwasie i środkach anty-511.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji na poziom" STR_MEDAL_LASERKILL_UFOPEDIA: "Przyznawane za szerzenie oświecenia i demaskowanie przesądów przy użyciu broni laserowej.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości na poziom" STR_MEDAL_POISONKILL_UFOPEDIA: "Przyznawane za trucie i duszenie wrogów ze skutkiem śmiertelnym. Stajesz się bardzo wytrwała, ale trochę trzęsą ci się ręce.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Zdrowia na poziom.{NEWLINE}+1 regeneracji oszołomienia co trzeci poziom{NEWLINE}-1 JC albo Refleksu na zmianę na każdym poziomie" STR_MEDAL_ELECTROKILL_UFOPEDIA: "Przyznawane za zabijanie wrogów prądem bądź EMP.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Refleksu na poziom" STR_MEDAL_MAGICKILL_UFOPEDIA: "Przyznawane za zabójstwa przy użyciu klątw, które zadają obrażenia umysłowe. Umysł Czarownicy jest silny, lecz jej ciało słabe.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Biegłości Wudu na poziom{NEWLINE}+1 regeneracji morale co drugi poziom{NEWLINE}-1 Siły na poziom" STR_MEDAL_MELEEKILL_UFOPEDIA: "Przyznawane za zabijanie wrogów bronią sieczną i kłującą (włącznie z ostrzami laserowymi i plazmowymi).{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Wręcz na poziom" STR_MEDAL_ARCHER_UFOPEDIA: "Przyznawane za wrogów ustrzelonych z łuku.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+2 Rzucania na poziom" STR_MEDAL_PRIMAL_UFOPEDIA: "Przyznawane za wrogów ubitych prymitywną bronią białą, rzucaną i strzelecką.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji na poziom{NEWLINE}+1 Rzucania albo Siły na zmianę na każdym poziomie" STR_MEDAL_PROXYKILL_UFOPEDIA: "Przyznawane za zabójstwa przy użyciu pułapek (np. min). Podnoszenie tej umiejętności czy cię niezwykle cierpliwą, ale ciągłe napięcie odbija się na zdrowiu.{NEWLINE}5 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości na poziom{NEWLINE}+1 regeneracji Morale na każdym nieparzystym poziomie{NEWLINE}-1 Zdrowia na poziom" STR_MEDAL_SLAVEKILLS_UFOPEDIA: "Przyznawane za zabójstwa popełnione przez jednostki pod twoją kontrolą umysłową. Ćwiczy to twoje wudu, ale prowadzi do paranoi.{NEWLINE}5 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Biegłości Wudu na poziom{NEWLINE}+1 regeneracji morale na każdym nieparzystym poziomie" STR_MEDAL_GUNSLINGER_UFOPEDIA: "Przyznawane za trzy zabójstwa z broni palnej w jednej rundzie. (Liczą się tylko obrażenia penetrujące i laserowe.){NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Strzelania na poziom{NEWLINE}+1 Świeżości na każdym nieparzystym poziomie{NEWLINE}+1 Refleksu co trzeci poziom" STR_MEDAL_BOMBER_UFOPEDIA: "Przyznawane za trzy zabójstwa z użyciem materiałów wybuchowych (bomb, rakiet, granatów itp.) w jednej rundzie. Czyni cię to odporną na ogłuszenie, ponieważ już jesteś przygłucha.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości na poziom{NEWLINE}+1 Rzucania na każdym nieparzystym poziomie{NEWLINE}+1 regeneracji ogłuszenia co trzeci poziom{NEWLINE}+10 Odwagi na 10 poziomie{NEWLINE}-1 Refleksu na poziom" STR_MEDAL_SLASHER_UFOPEDIA: "Przyznawane za trzy zabójstwa z broni siecznej w jednej rundzie.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Wręcz i JC na poziom" STR_MEDAL_SAMURAI_UFOPEDIA: "Przyznawane za 8 zabójstw bronią białą w jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Wręcz i Refleksu na poziom" STR_MEDAL_MONSTER_UFOPEDIA: "Ta dziewka posiada zatrważającą krzepę. Zaprawdę jest tak silna, że zdarza jej się zabijać ludzi w walce wręcz - bronią głuszącą.{NEWLINE}2 zabójstwa minimum. 15, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Zdrowia na poziom{NEWLINE}+1 Siły na każdym nieparzystym poziomie" STR_MEDAL_TANK_KILLER_UFOPEDIA: "Przyznawane za niszczenie wrażych machin wojennych.{NEWLINE}2 minimum. 10, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Strzelania i JC na poziom" STR_MEDAL_MONSTER_HUNTER_UFOPEDIA: "Przyznawane za dzielne bicie potworów bronią białą. Dobra robota, seksowna bestyjko!{NEWLINE}3 minimum. 12, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 regeneracji energii na poziom{NEWLINE}+1 Siły na każdym nieparzystym poziomie" STR_MEDAL_ASSAULTER_UFOPEDIA: "Wyróżnia bardzo doświadczonego ulicznego chuligana. Przyznawane za zabójstwa z użyciem noży, mieczy oraz lanc, a także pistoletów, jednoręcznych peemek i wybuchających przy uderzeniu bomb, koktajli Mołotowa itd.{NEWLINE}10 minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Strzelania i Refleksu na poziom" STR_MEDAL_PSYCHOKILL_UFOPEDIA: "Przyznawane tym, którzy pod względem wyboru uzbrojenia są prawdziwymi psychopatami. W grę wchodzą tu maczety, tasaki, maczugi, siekiery, bronie barbarzyńskie, jak również piły motorowe, strzelby, miotacze ognia i jeszcze parę pozycji.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 JC i Kondycji na poziom" STR_MEDAL_SMGKILL_UFOPEDIA: "Zasyp ich gradem ołowiu z bliskiej odległości, po czym odjedź z piskiem opon. To naznaczenie nadawane jest za używanie dwuręcznych peemek.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji i Strzelania na każdym nieparzystym poziomie{NEWLINE}+1 JC i Refleksu na każdym parzystym poziomie" STR_MEDAL_RIFLEKILL_UFOPEDIA: "Nie dla ciebie wyszukane oręże. W życiu cenisz pospolite i niezawodne karabiny szturmowe. Doświadczenie w tej dziedzinie przydaje ci precyzji i wytrwałości.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Strzelania i Świeżości na poziom" STR_MEDAL_CANNONEER_UFOPEDIA: "Ta dziewka ceni je we wszelkich odmianach: granatniki, działa, bazuki. Im większa broń, tym lepiej..{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Siły na poziom{NEWLINE}+1 Strzelania albo Zdrowia na zmianę na każdym poziomie" STR_MEDAL_SNIPER_UFOPEDIA: "Zabijaj wrogów elegancko - z jednostrzałowych karabinów, karabinków i podobnych broni.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+2 Strzelania na poziom" STR_MEDAL_MAXDAKKA_UFOPEDIA: "Nic tak nie cieszy, jak rozszarpywanie przeciwników nawałnicą ognia. To naznaczenie jest wydawane za zabijanie wrogów ciężką bronią maszynową. Bronie zamontowane na pojazdach się jednak nie liczą.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Strzelania i Siły na poziom" STR_MEDAL_JOKER_UFOPEDIA: "Niektóre bronie są uznawane za żart. Ta dziewka sprawia, że wrogowie umierają ze śmiechu. O jakich tu broniach mówimy? Jeśli to czytasz, zapewne masz już jakieś podejrzenia, co!?{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Rzucania i Refleksu na każdym nieparzystym poziomie{NEWLINE}+1 JC i Kondycji na każdym parzystym poziomie{NEWLINE}+1 Talentu Wudu co trzeci poziom" STR_MEDAL_BATTLEMAGE_UFOPEDIA: "To naznaczenie nadawane jest za zabójstwa bronią technomagiczną, która nie pasuje do żadnej standardowej kategorii.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Biegłości Wudu na poziom{NEWLINE}+1 Kondycji albo Świeżości na zmianę na każdym poziomie" STR_MEDAL_DBLKILL_UFOPEDIA: "Przyznawane za 2 zabójstwa w jednej turze.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 JC na poziom" STR_MEDAL_QUADKILL_UFOPEDIA: "Przyznawane za 4 zabójstwa w jednej turze.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji na poziom" STR_MEDAL_7V7KILL_UFOPEDIA: "Przyznawane za 7 zabójstw w jednej turze.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości na poziom" STR_MEDAL_MISSION_KILLS_5_UFOPEDIA: "Przyznawane za 5 zabójstw w jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+2 Kondycji na poziom" STR_MEDAL_MISSION_KILLS_11_UFOPEDIA: "Przyznawane za 11 zabójstw w jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Zdrowia i Świeżości na poziom" STR_MEDAL_WRESTLER_UFOPEDIA: "Przyznawane tym, którzy mają szczególnie osobisty stosunek do przeciwników i pokonują ich bez użycia broni.{NEWLINE}20 ogłuszeń/zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Siły i Zdrowia na zmianę na każdym poziomie{NEWLINE}+2 KON na 2. poziomie, +2 REF na 4., +2 WWR na 6., +2 JC na 8.{NEWLINE}+10 Odwagi na 10 poziomie" STR_MEDAL_SPECIALSTUN_UFOPEDIA: "Przyznawane za pokonywanie przeciwników swoim czarem osobistym, jakkolwiek on by się tam nie przejawiał.{NEWLINE}5 ogłuszeń minimum. 30, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji co drugi poziom{NEWLINE}+10 Odwagi co czwarty poziom{NEWLINE}Przyznaje 'Naznaczoną'" STR_MEDAL_IDOL_UFOPEDIA: "Przyznawane za złapanie 3 przeciwników w ciągu jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Świeżości na poziom{NEWLINE}+1 Talentu Wudu co drugi poziom" STR_MEDAL_SUCCUBUS_UFOPEDIA: "Przyznawane tym, którzy pochwycą 6 przeciwników w ciągu jednej misji, używając jedynie mamienia.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji, Biegłości Wudu lub regeneracji Zdrowia na zmianę{NEWLINE}+10 Odwagi na poziomie 10" STR_MEDAL_VIPHUNTER_UFOPEDIA: "Przyznawane za łapanie przeciwników wysokiej rangi.{NEWLINE}7, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Siły na poziom" STR_MEDAL_ATTITUDE_PROBLEM_UFOPEDIA: "Przyznawane za uciszenie 7 z tych menedżerów i przedstawicielek Gildii, co tak lubią się rządzić.{NEWLINE}Nagroda jednorazowa.{NEWLINE}{NEWLINE}+3 regeneracji Morale" STR_MEDAL_DOTS_UFOPEDIA: "Przyznawane za wymierzenie kary największym wrogom prawdziwej nauki, czyli rektorkom, kuratorkom i naukowcom Akademii. Wymaga zabicia 3.{NEWLINE}Nagroda jednorazowa.{NEWLINE}{NEWLINE}+10 Odwagi, +10 Świeżości" STR_MEDAL_ROOMSERVICE_UFOPEDIA: "Pokojówki, ach, te pokojówki! Nigdy nie masz ich dość! A posiadanie tak licznej służby popłaca! To naznaczenie nadawane jest za złapanie 10 gospoś i dziewic Syriusza.{NEWLINE}Nagroda jednorazowa.{NEWLINE}{NEWLINE}+6 Świeżości" STR_MEDAL_UNMAGICA_UFOPEDIA: "Otrzymuje się to za przemienianie magicznych dziewczyn w martwe dziewczyny. Liliowa Dama wyraża nadzieję, że żałujesz swego niepohamowania. A żałujesz?{NEWLINE}I tak niewiele ma tu do powiedzenia!{NEWLINE}Przyznawane za każde zabójstwo.{NEWLINE}{NEWLINE}Brak premii" STR_MEDAL_REACTIONFIRE_UFOPEDIA: "Przyznawane za strzały z reakcji.{NEWLINE}3 reakcje minimum. 11, by otrzymać trzecią Żelazną Czaszkę. Liczy się tylko najlepsza misja.{NEWLINE}{NEWLINE}+1 Refleksu na poziom" STR_MEDAL_LUCKYSHOT_UFOPEDIA: "Przyznawane za trafianie celów pomimo szmatławych szans.{NEWLINE}5, by otrzymać trzecią Żelazną Czaszkę. Liczy się tylko najlepsza misja.{NEWLINE}{NEWLINE}+1 Strzelania na poziom" STR_MEDAL_UNDERFIRE_UFOPEDIA: "Wymierzono w ciebie wiele ataków w ciągu jednej misji. Miejmy nadzieję, że nieudanych. Stres z tym związany pozostawił na twej psychice trwałe blizny.{NEWLINE}10 wyprowadzonych ataków minimum. 40, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}-1 Świeżości na poziom{NEWLINE}+1 Refleksu co trzeci poziom{NEWLINE}+10 Odwagi na poziomie 10" STR_MEDAL_MULTIPLEHITS_UFOPEDIA: "Otrzymałaś wiele trafień w ciągu jednej misji. Czyni cię to arogancką.{NEWLINE}4 trafienia minimum. 8, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Kondycji lub regeneracji energii na przemian{NEWLINE}+2 Zdrowia na poziomie 5{NEWLINE}+10 Odwagi na poziomie 10{NEWLINE}-1 Refleksu na poziom" STR_MEDAL_PURPLE_HEART_UFOPEDIA: "To naznaczenie zaświadcza o wielu bliznach, które otrzymałaś w boju. Czyni cię to twardszą, ale ból staje się twoim wiernym przyjacielem. Każda misja, w której odniosłaś rany, liczy się jako 1, niezależnie od liczby ran.{NEWLINE}7, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 Zdrowia na poziom{NEWLINE}-1 Świeżości na poziom" STR_MEDAL_UNCONSCIOUS_UFOPEDIA: "Rejestruje wątpliwe osiągnięcia w dziedzinie regularnego mdlenia na polu walki.{NEWLINE}10, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}Brak premii" STR_MEDAL_CRIMSON_HEART_UFOPEDIA: "Wypis z dokumentacji medycznej dotyczący liczby dni, które bezużytecznie spędziłaś w koi, użalając się nad sobą. Masz teraz większą odporność na ból... oraz lekomanię. Pani doktor nie jest zadowolona.{NEWLINE}15 dni minimum. 100, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}-1 Świeżości na poziom{NEWLINE}+1 regeneracji oszołomienia co trzeci poziom{NEWLINE}+10 Odwagi na poziomie 10" STR_MEDAL_HEALER_UFOPEDIA: "Przyznawane za uleczenie wielu ran w ciągu jednej misji. Liczy się tylko najlepsza misja.{NEWLINE}5 interwencji minimum. 10, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}Brak premii" STR_MEDAL_REVIVE_UFOPEDIA: "Przyznawane za cucenie nieprzytomnych, z dowolnego powodu.{NEWLINE}15, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}Brak premii" STR_MEDAL_FRIENDLYFIRE_UFOPEDIA: "Wlepiane tym, którzy często dostają od swoich kamratów. Miejmy nadzieję, że się pogodziłyście!{NEWLINE}15, by otrzymać trzecią Czaszkę Judasza.{NEWLINE}{NEWLINE}Przyznaje 'Naznaczoną'" STR_MEDAL_LONESURVIVOR_UFOPEDIA: "Przyznawane komuś, kto był jedynym ocalałym z misji. Nieważne, czy kamraci zginęli z rąk wroga, przez przypadek, czy też zostali celowo zabici tylko po to, by pozyskać ten laur - naznaczona osoba posiada równy talent do bycia 'ocalałym'. Nie pomaga to w zachowaniu zdrowia umysłowego...{NEWLINE}8 przypadków, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}+1 JC na poziom{NEWLINE}-10 Odwagi co trzeci poziom" STR_MEDAL_SAVEDALL_UFOPEDIA: "Przyznawane za ocalenie wszystkich wieśniaków w potrzebie z rąk złoczyńców, lub też zdobycie sławy wśród szerokich mas w inny sposób.{NEWLINE}{NEWLINE}+1 Świeżości na poziom{NEWLINE}+10 Odwagi co piąty poziom" STR_MEDAL_GLOBETROTTER_UFOPEDIA: "Przyznawane za odwiedzenie wszystkich krajów na świecie.{NEWLINE}Nagroda jednorazowa.{NEWLINE}{NEWLINE}+5 JC" STR_MEDAL_CIV_KILLS_UFOPEDIA: "Czy to przypadkiem, czy umyślnie, ta piratka zabijała tych, których miała chronić. Od tej pory nie śpi spokojnie.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę.{NEWLINE}{NEWLINE}-2 Świeżości na poziom" STR_MEDAL_BETRAYER_UFOPEDIA: "Ten wielce hańbiący tytuł należy się tym, którzy podkopują nasze wysiłki zabijając swych kamratów lub popełniając samobójstwo.{NEWLINE}Przyznawane za każdy zgon.{NEWLINE}{NEWLINE}+1 Biegłości Wudu na poziom{NEWLINE}-1 Świeżości na poziom{NEWLINE}-10 odwagi na każdym nieparzystym poziomie" STR_MEDAL_POSTMORTEM_KILL_UFOPEDIA: "Przyznawane pośmiertnie tym, którzy dokonali zemsty zza grobu.{NEWLINE}Poziom naznaczenia zależy od liczby zabitych wrogów.{NEWLINE}Nagroda jednorazowa.{NEWLINE}{NEWLINE}+10 Odwagi, +3 Refleksu i Talentu Wudu" STR_MEDAL_FALLEN_UFOPEDIA: "Ta dziewka została zabita i teraz pewnie błąka się po jakimś odludnym i nieciekawym zakątku Piekła. Żyjmy, póki możemy.{NEWLINE}{NEWLINE}-4 Świeżości" STR_MEDAL_FALLEN2_UFOPEDIA: "Ta dziewka powróciła z Piekieł tylko po to, by znowu zginąć. Być może więcej niż raz. Kiedy w końcu coś dotrze do jej krnąbrnego łba?{NEWLINE}{NEWLINE}-2 Świeżości na poziom" STR_MEDAL_REVOLVINGDOOR_UFOPEDIA: "Ta dziewka zginęła tyle razy, że pewnie w piekle trzymają już dla niej specjalne palenisko.{NEWLINE}{NEWLINE}-2 Świeżości na poziom" STR_MEDAL_MIA_UFOPEDIA: "Określa dziewkę, która aktualnie nie jest w naszej załodze, ponieważ wypadła za burtę.{NEWLINE}{NEWLINE}Brak premii" STR_MEDAL_ORIGINAL8_DESCRIPTION: "Ta piratka należy do oryginalnej załogi 6 odmieńców, która odnalazła opuszczoną bazę, gdzie teraz znajduje się twoja kryjówka." STR_MEDAL_SERVICE_TIME_DESCRIPTION: "Przyznawane co sześć miesięcy, licząc od czasu dołączenia w nasze szeregi. Tak, my mamy urodziny dwa razy w roku!" STR_MEDAL_IMMORTAL_DESCRIPTION: "Przyznawane dziewczynie, która przetrwała 6 lat pirackiej kariery, która na tej drodze życia jest niemal równa z byciem nieśmiertelnym. Będzie przyznawane corocznie, do dziesiątej rocznicy, później co dwa lata. Może to czas zakończyć kampanię tak, czy inaczej?" STR_MEDAL_STATGAIN_DESCRIPTION: "Naznacza tych, którzy przerośli normalne ograniczenia i przemienili się w zaiste piękne istoty. Wymagane minimum to 125 punktów przyrostu cech, każdy następny poziom wymaga 25 więcej (33 na wyższych poziomach)." STR_MEDAL_CARREER_SCORE_DESCRIPTION: "Znają cię i boją się ciebie na całym świecie (a przynajmniej w jakichś jego częściach, albo paru knajpach). To nagroda za udział w wysoko punktowanych misjach. Zdobyte punkty są przydzielane wszystkim uczestnikom i podliczane.{NEWLINE}Minimum 5000 Niesławy. 20,000 dla Trzeciej Żelaznej Czaszki." STR_MEDAL_CARREER_MISSIONS_DESCRIPTION: "Przyznawane za zaliczenie wielkiej liczby misji w trakcie pirackiej kariery. Liczą się tylko zwycięstwa. Twe doświadczenie bojowe czyni cię twardszą i bardziej opanowaną.{NEWLINE}5 misji minimum. 20, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_NIGHTOPS_DESCRIPTION: "Przyznawane za uczestnictwo w wielu misjach nocnych. Ćwiczą one bystre oko, ale kompletnie rozwalają cykl snu i czuwania.{NEWLINE}4 misje minimum. 15, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_BASE_DEFENSE_DESCRIPTION: "Przyznawane za obronę kryjówki, jakby się kto pytał.{NEWLINE}Jeden poziom za każdą obronę." STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: "Przyznawane za rajdy na tajne bazy.{NEWLINE}Jeden poziom za każdy rajd." STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Przyznawane za udział w wielu misjach w danym regionie. Udanych, nieudanych i skomplikowanych.{NEWLINE}20 misji minimum. 40, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MURDERER_DESCRIPTION: "Ta dziewka ma na rękach krew bliźnich. Czy to było naprawdę konieczne?{NEWLINE}12, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_CARREER_KILLS_DESCRIPTION: "Przyznawane za ubicie imponującej liczby istot w ciągu całej kariery. Wlicza się w to też cywilów i sprzymierzeńców.{NEWLINE}50 zabójstw minimum. 150, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_CARREER_CAPTURES_DESCRIPTION: "Przyznawane za ogłuszenie mnóstwa wrogów.{NEWLINE}10 ogłuszeń minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_RACE_KILLS_DESCRIPTION: "Przyznawane za likwidację rzeszy wrogów przynależnych do danej frakcji. Wszystkich jednak zabić się nie da!{NEWLINE}30 likwidacji minimum. 100, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Przyznawane za wyeliminowanie wielu wrogów przy użyciu jednego typu broni. Aby osiągnąć tu wysoki poziom, musisz być prawdziwą nudziarą.{NEWLINE}20 eliminacji minimum. 75, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_FIREKILL_DESCRIPTION: "Przyznawane za przypiekanie boczków.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_CHEMKILL_DESCRIPTION: "Przyznawane za rozpuszczanie wrogów w kwasie i środkach anty-511.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_LASERKILL_DESCRIPTION: "Przyznawane za szerzenie oświecenia i demaskowanie przesądów przy użyciu broni laserowej.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_POISONKILL_DESCRIPTION: "Przyznawane za trucie i duszenie wrogów ze skutkiem śmiertelnym. Stajesz się bardzo wytrwała, ale trochę trzęsą ci się ręce.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_ELECTROKILL_DESCRIPTION: "Przyznawane za zabijanie wrogów prądem bądź EMP.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MAGICKILL_DESCRIPTION: "Przyznawane za zabójstwa przy użyciu klątw, które zadają obrażenia umysłowe. Umysł Czarownicy jest silny, lecz jej ciało słabe.{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MELEEKILL_DESCRIPTION: "Przyznawane za zabijanie wrogów bronią sieczną i kłującą (włącznie z ostrzami laserowymi i plazmowymi).{NEWLINE}10 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_ARCHER_DESCRIPTION: "Przyznawane za wrogów ustrzelonych z łuku.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_PRIMAL_DESCRIPTION: "Przyznawane za wrogów ubitych prymitywną bronią białą, rzucaną i strzelecką.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_PROXYKILL_DESCRIPTION: "Przyznawane za zabójstwa przy użyciu pułapek (np. min). Podnoszenie tej umiejętności czy cię niezwykle cierpliwą, ale ciągłe napięcie odbija się na zdrowiu.{NEWLINE}5 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SLAVEKILLS_DESCRIPTION: "Przyznawane za zabójstwa popełnione przez jednostki pod twoją kontrolą umysłową.{NEWLINE}5 zabójstw minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_GUNSLINGER_DESCRIPTION: "Przyznawane za trzy zabójstwa z broni palnej w jednej rundzie. (Liczą się tylko obrażenia penetrujące i laserowe.){NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_BOMBER_DESCRIPTION: "Przyznawane za trzy zabójstwa z użyciem materiałów wybuchowych (bomb, rakiet, granatów itp.) w jednej rundzie. Czyni cię to odporną na ogłuszenie, ponieważ już jesteś przygłucha.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SLASHER_DESCRIPTION: "Przyznawane za trzy zabójstwa z broni siecznej w jednej rundzie.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SAMURAI_DESCRIPTION: "Przyznawane za 8 zabójstw bronią białą w jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MONSTER_DESCRIPTION: "Ta dziewka posiada zatrważającą krzepę. Zaprawdę jest tak silna, że zdarza jej się zabijać ludzi w walce wręcz - bronią głuszącą.{NEWLINE}2 zabójstwa minimum. 15, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_TANK_KILLER_DESCRIPTION: "Przyznawane za niszczenie wrażych machin wojennych.{NEWLINE}2 minimum. 10, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MONSTER_HUNTER_DESCRIPTION: "Przyznawane za dzielne bicie potworów bronią białą. Dobra robota, seksowna bestyjko!{NEWLINE}3 minimum. 12, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_ASSAULTER_DESCRIPTION: "Wyróżnia bardzo doświadczonego ulicznego chuligana. Przyznawane za zabójstwa z użyciem noży, mieczy oraz lanc, a także pistoletów, jednoręcznych peemek i wybuchających przy uderzeniu bomb, koktajli Mołotowa itd.{NEWLINE}10 minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_PSYCHOKILL_DESCRIPTION: "Przyznawane tym, którzy pod względem wyboru uzbrojenia są prawdziwymi psychopatami. W grę wchodzą tu maczety, tasaki, maczugi, siekiery, bronie barbarzyńskie, jak również piły motorowe, strzelby, miotacze ognia i jeszcze parę pozycji.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SMGKILL_DESCRIPTION: "Zasyp ich gradem ołowiu z bliskiej odległości, po czym odjedź z piskiem opon. To naznaczenie nadawane jest za używanie dwuręcznych peemek.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_RIFLEKILL_DESCRIPTION: "Nie dla ciebie wyszukane oręże. W życiu cenisz pospolite i niezawodne karabiny szturmowe. Doświadczenie w tej dziedzinie przydaje ci precyzji i wytrwałości.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_CANNONEER_DESCRIPTION: "Ta dziewka ceni je we wszelkich odmianach: granatniki, działa, bazuki. Im większa broń, tym lepiej..{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SNIPER_DESCRIPTION: "Zabijaj wrogów elegancko - z jednostrzałowych karabinów, karabinków i podobnych broni.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MAXDAKKA_DESCRIPTION: "Nic tak nie cieszy, jak rozszarpywanie przeciwników nawałnicą ognia. To naznaczenie jest wydawane za zabijanie wrogów ciężką bronią maszynową. Bronie zamontowane na pojazdach się jednak nie liczą.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_JOKER_DESCRIPTION: "Niektóre bronie są uznawane za żart. Ta dziewka sprawia, że wrogowie umierają ze śmiechu. O jakich tu broniach mówimy? Jeśli to czytasz, zapewne masz już jakieś podejrzenia, co!?{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_BATTLEMAGE_DESCRIPTION: "To naznaczenie nadawane jest za zabójstwa bronią technomagiczną, która nie pasuje do żadnej standardowej kategorii.{NEWLINE}10 zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_DBLKILL_DESCRIPTION: "Przyznawane za 2 zabójstwa w jednej turze.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_QUADKILL_DESCRIPTION: "Przyznawane za 4 zabójstwa w jednej turze.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_7V7KILL_DESCRIPTION: "Przyznawane za 7 zabójstw w jednej turze.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MISSION_KILLS_5_DESCRIPTION: "Przyznawane za 5 zabójstw w jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_MISSION_KILLS_11_DESCRIPTION: "Przyznawane za 11 zabójstw w jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SPECIALSTUN_DESCRIPTION: "Przyznawane za pokonywanie przeciwników swoim czarem osobistym, jakkolwiek on by się tam nie przejawiał.{NEWLINE}5 ogłuszeń minimum. 30, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_WRESTLER_DESCRIPTION: "Przyznawane tym, którzy mają szczególnie osobisty stosunek do przeciwników i pokonują ich bez użycia broni.{NEWLINE}20 ogłuszeń/zabójstw minimum. 50, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_IDOL_DESCRIPTION: "Przyznawane za złapanie 3 przeciwników w ciągu jednej misji.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SUCCUBUS_DESCRIPTION: "Przyznawane tym, którzy pochwycą 6 przeciwników w ciągu jednej misji, używając jedynie mamienia.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_VIPHUNTER_DESCRIPTION: "Przyznawane za łapanie przeciwników wysokiej rangi.{NEWLINE}7, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_ATTITUDE_PROBLEM_DESCRIPTION: "Przyznawane za uciszenie 7 z tych menedżerów i przedstawicielek Gildii, co tak lubią się rządzić.{NEWLINE}Nagroda jednorazowa." STR_MEDAL_DOTS_DESCRIPTION: "Przyznawane za wymierzenie kary największym wrogom prawdziwej nauki, czyli rektorkom, kuratorkom i naukowcom Akademii. Wymaga zabicia 3.{NEWLINE}Nagroda jednorazowa." STR_MEDAL_ROOMSERVICE_DESCRIPTION: "Pokojówki, ach, te pokojówki! Nigdy nie masz ich dość! A posiadanie tak licznej służby popłaca! To naznaczenie nadawane jest za złapanie 10 gospoś i dziewic Syriusza.{NEWLINE}Nagroda jednorazowa." 'STR_MEDAL_UNMAGICA_DESCRIPTION:': "Otrzymuje się to za przemienianie magicznych dziewczyn w martwe dziewczyny. Liliowa Dama wyraża nadzieję, że żałujesz swego niepohamowania. A żałujesz?{NEWLINE}I tak niewiele ma tu do powiedzenia!{NEWLINE}Przyznawane za każde zabójstwo." STR_MEDAL_REACTIONFIRE_DESCRIPTION: "Przyznawane za strzały z reakcji.{NEWLINE}3 reakcje minimum. 11, by otrzymać trzecią Żelazną Czaszkę. Liczy się tylko najlepsza misja." STR_MEDAL_LUCKYSHOT_DESCRIPTION: "Przyznawane za trafianie celów pomimo szmatławych szans.{NEWLINE}5, by otrzymać trzecią Żelazną Czaszkę. Liczy się tylko najlepsza misja." STR_MEDAL_UNDERFIRE_DESCRIPTION: "Wymierzono w ciebie wiele ataków w ciągu jednej misji. Miejmy nadzieję, że nieudanych. Stres z tym związany pozostawił na twej psychice trwałe blizny.{NEWLINE}10 wyprowadzonych ataków minimum. 40, by otrzymać trzecią Żelazną Czaszkę. Liczy się tylko najlepsza misja." STR_MEDAL_MULTIPLEHITS_DESCRIPTION: "Otrzymałaś wiele trafień w ciągu jednej misji. Czyni cię to arogancką.{NEWLINE}4 trafienia minimum. 8, by otrzymać trzecią Żelazną Czaszkę. Liczy się tylko najlepsza misja." STR_MEDAL_PURPLE_HEART_DESCRIPTION: "To naznaczenie zaświadcza o wielu bliznach, które otrzymałaś w boju. Czyni cię to twardszą, ale ból staje się twoim wiernym przyjacielem. Każda misja, w której odniosłaś rany, liczy się jako 1, niezależnie od liczby ran.{NEWLINE}7, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_UNCONSCIOUS_DESCRIPTION: "Rejestruje wątpliwe osiągnięcia w dziedzinie regularnego mdlenia na polu walki.{NEWLINE}10, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Wypis z dokumentacji medycznej dotyczący liczby dni, które bezużytecznie spędziłaś w koi, użalając się nad sobą. Pani doktor nie jest zadowolona.{NEWLINE}15 dni minimum. 100, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_HEALER_DESCRIPTION: "Przyznawane za uleczenie wielu ran w ciągu jednej misji. Liczy się tylko najlepsza misja.{NEWLINE}5 interwencji minimum. 10, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_REVIVE_DESCRIPTION: "Przyznawane za cucenie nieprzytomnych, z dowolnego powodu.{NEWLINE}15, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_FRIENDLYFIRE_DESCRIPTION: "Wlepiane tym, którzy często dostają od swoich kamratów. Miejmy nadzieję, że się pogodziłyście!{NEWLINE}15, by otrzymać trzecią Czaszkę Judasza." STR_MEDAL_LONESURVIVOR_DESCRIPTION: "Przyznawane komuś, kto był jedynym ocalałym z misji. Nieważne, czy kamraci zginęli z rąk wroga, przez przypadek, czy też zostali celowo zabici tylko po to, by pozyskać ten laur - naznaczona osoba posiada równy talent do bycia 'ocalałym'. Nie pomaga to w zachowaniu zdrowia umysłowego...{NEWLINE}8 przypadków, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_SAVEDALL_DESCRIPTION: "Przyznawane za ocalenie wszystkich wieśniaków w potrzebie z rąk złoczyńców, lub też zdobycie sławy wśród szerokich mas w inny sposób." STR_MEDAL_GLOBETROTTER_DESCRIPTION: "Przyznawane za odwiedzenie wszystkich krajów na świecie.{NEWLINE}Nagroda jednorazowa." STR_MEDAL_CIV_KILLS_DESCRIPTION: "Czy to przypadkiem, czy umyślnie, ta piratka zabijała tych, których miała chronić.{NEWLINE}Zrób to 8 razy, by otrzymać trzecią Żelazną Czaszkę." STR_MEDAL_BETRAYER_DESCRIPTION: "Ten wielce hańbiący tytuł należy się tym, którzy podkopują nasze wysiłki zabijając swych kamratów lub popełniając samobójstwo.{NEWLINE}Przyznawane za każdy zgon." STR_MEDAL_POSTMORTEM_KILL_DESCRIPTION: "Przyznawane pośmiertnie tym, którzy dokonali zemsty zza grobu.{NEWLINE}Poziom naznaczenia zależy od liczby zabitych wrogów.{NEWLINE}Nagroda jednorazowa." STR_MEDAL_FALLEN_DESCRIPTION: "Ta dziewka została zabita i teraz pewnie błąka się po jakimś odludnym i nieciekawym zakątku Piekła. Żyjmy, póki możemy." STR_MEDAL_FALLEN2_DESCRIPTION: "Ta dziewka powróciła z Piekieł tylko po to, by znowu zginąć. Być może więcej niż raz. Kiedy w końcu coś dotrze do jej krnąbrnego łba?" STR_MEDAL_REVOLVINGDOOR_DESCRIPTION: "Ta dziewka zginęła tyle razy, że pewnie w piekle trzymają już dla niej specjalne palenisko." STR_MEDAL_MIA_DESCRIPTION: "Określa dziewkę, która aktualnie nie jest w naszej załodze, ponieważ wypadła za burtę." STR_READ_OR_DIE: "Czytaj albo zdychaj" STR_READ_OR_DIE_DESCRIPTION: "Przypominasz sobie jedną z nauk Dr X: 'Nieuki nie wygrały jeszcze żadnej wojny, choć nieraz były używane jako mięso armatnie.' Aby nie zachowywać się jak idiotka, lepiej dokładnie zapoznaj się z Łupopedią. Czytaj ją często. Możesz kliknąć PPM na artykuł, aby ponownie oznaczyć go jako nieprzeczytany (na biało), co pozwoli ci łatwo odnaleźć go ponownie." STR_CLEMBORG_INTRODUCTION: "Wojny o surowce" STR_CLEMBORG_INTRODUCTION_DESCRIPTION: "Od: Pułkownik Clemborg{NEWLINE}Więc znów się spotykamy... Pani kapitan. Może pani nie pamiętać, ale byłem przy podpisaniu tego całego... 'układu o ochronie'. Występuję jako łącznik. Zdradzę pani pewien sekret, o którym 'zapomniano'... Rządy kradną sobie nawzajem surowce, Gildia i Akademia okradają rządy... Przekazujemy pani w czasie rzeczywistym globalne dane o niepożądanej aktywności, a wojny o surowce oznaczają ich gwałtowny wzrost... Sprawdzaj wykresy. Wystarczy ich nastraszyć. Małe statki, lądują dwa razy." STR_CLEMBORG_ESCALATION: "Eskalacja" STR_CLEMBORG_ESCALATION_DESCRIPTION: "Od: Pułkownik Clemborg{NEWLINE}Kolejne spotkanie, pani kapitan... I mam kolejną tajemnicę. Udało się wam... przetrwać póki co, więc... siły, które reprezentuję... pewne kręgi w rządach prowincji oczekują od pani zwiększenia aktywności... Otrzyma pani więcej danych o aktywności globalnej, co zwiększy pani... brzemię. Proszę nie sądzić, że to tymczasowe. Będzie tylko gorzej i gorzej, jak to w życiu... Byłbym... niepocieszony, gdyby pani zakończyła swoje zbyt szybko..." STR_BOUNTY_HUNTS_LATE: "Niespotykanie dobry pomysł" STR_BOUNTY_HUNTS_LATE_DESCRIPTION: "Myśląc, jak poprawić finanse oraz Niesławę (która też poprawia finanse), przypomniała ci się plotka z Yacentowa o drużynach najemników, które szczególnie szybko potrafią zyskać rozgłos biorąc udział w łowieniu nagród. Ich misje nie wydają się szczególnie trudne, biorąc pod uwagę jakość twojej załogi. Jak to się stało, że jeszcze nie dobrałaś się do tej żyły złota?!{NEWLINE}[Wyrzuty sumienia: -25 Niesławy]" STR_PERSONAL_LABS_LATE: "Problemy badawcze" STR_PERSONAL_LABS_LATE_DESCRIPTION: "Ma Capitaine, zagadnienie, które chcę poruszyć, to pasywne rozprzestrzenianie się informacji. Nawet jeśli nie będziemy się wychylać, jest tylko kwestią czasu, zanim wszyscy o nas usłyszą. Dlatego też będziemy coraz częściej napotykać poważne wyzwania. Brak funduszy może doprowadzić do naszego szybkiego upadku, ale brak badań z pewnością wykończy nas na dłuższą metę. Prognozuję, że jeśli za kilka miesięcy nie będzie dla nas pracowało 16 rozkminiaczek, nasze szanse przetrwania do 2602 roku wynoszą poniżej 50%. A nawet nie mamy jeszcze laboratoriów osobistych.{NEWLINE}[Morale rozkminiaczek spada: -25 Niesławy]" STR_TERROR_HACK_1: "WŁAM NA KONTO" STR_TERROR_HACK_1_DESCRIPTION: "Mamy tyle pieniędzy, że nie jesteśmy w stanie ich upilnować. Włamano się do naszych sieci i wyprowadzono z nich dużą sumę. Podejrzewamy nindże.{NEWLINE}[-1,5 mln $]" STR_TERROR_HACK_2: "WŁAM NA KONTO" STR_TERROR_HACK_2_DESCRIPTION: "Mamy tyle pieniędzy, że nie jesteśmy w stanie ich upilnować. Włamano się do naszych sieci i wyprowadzono z nich dużą sumę. Podejrzewamy nindże.{NEWLINE}[-10 mln $]" STR_TERROR_HACK_3: "WŁAM NA KONTO" STR_TERROR_HACK_3_DESCRIPTION: "Mamy tyle pieniędzy, że nie jesteśmy w stanie ich upilnować. Włamano się do naszych sieci i wyprowadzono z nich dużą sumę. Podejrzewamy nindże.{NEWLINE}[-50 mln $]" STR_TERROR_HACK_4: "WŁAM NA KONTO" STR_TERROR_HACK_4_DESCRIPTION: "Mamy tyle pieniędzy, że nie jesteśmy w stanie ich upilnować. Włamano się do naszych sieci i wyprowadzono z nich dużą sumę. Podejrzewamy nindże.{NEWLINE}[-250 mln $]" STR_POLYMAKH_SHAPKA_EVENT_RECRUIT: "Mir Korony Polimacha" STR_POLYMAKH_SHAPKA_EVENT_FAME: "Mir Korony Polimacha" STR_POLYMAKH_SHAPKA_EVENT_GOLD: "Mir Korony Polimacha" STR_POLYMAKH_SHAPKA_EVENT_RECRUIT_DESCRIPTION: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Legendarna moc Korony przyciągnęła do naszej kompanii jakąś wariatkę." STR_POLYMAKH_SHAPKA_EVENT_FAME_DESCRIPTION: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Opowieści o Koronie Polimacha, którą mamy w posiadaniu, wzbudzają podziw wśród wtajemniczonych.{NEWLINE}[+200 Niesławy]" STR_POLYMAKH_SHAPKA_EVENT_GOLD_DESCRIPTION: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}W uznaniu naszej zwierzchności miejscowi przywódcy zapłacili nam podatek.{NEWLINE}[+10 sztabek złota]" STR_MUTANT_COMPLAINT_REMINDER: "Pogłówne" STR_MUTANT_COMPLAINT_REMINDER_DESCRIPTION: "Od: Saya z Sojuszu Mutantów{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Zważ sobie, że nieważne, kim ci się wydaje, że jesteś, to dzięki Sojuszowi Mutantów możesz prowadzić swoją działalność. Z tego też tytułu wszelkie skargi, jakie na ciebie otrzymamy od mutanckich społeczności, musisz uregulować z nami. W gotówce." STR_SHADOW_OF_THE_COMET: "Cień komety" STR_SHADOW_OF_THE_COMET_DESCRIPTION: "Zaobserwowana na niebie kometa wzbudziła powszechny niepokój o to, co przyniesie nadchodzący 2602 rok. Wielu uważa, że nadchodzi czas wielkich zmian. Pewne wpływowe osobistości widzą w tobie narzędzie tych zmian i postanowiły cię wesprzeć, tak na wszelki wypadek.{NEWLINE}[+400 Niesławy, +200 tys. $]" STR_A_LEAFLET: "Poszukiwana!" STR_A_LEAFLET_DESCRIPTION: "{NEWLINE}Do kryjówki dotarł tajemniczy list. W środku jest jakaś ulotka." STR_SLAVE_CAUGHT_EVENT: "Panienka w podróży" STR_SLAVE_CAUGHT_EVENT_DESCRIPTION: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Wypatrzyłaś nadobną, zamożną i zupełnie nierozgarniętą panienkę, którą drogi pokierowały w pobliże twojej kryjówki. Czas dać jej prywatną lekcję piractwa!{NEWLINE}[+50 Niesławy, +15 tys. $]" STR_WANTED_POSTER: "Poszukiwana!" STR_WANTED_POSTER_DESCRIPTION: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Jedna z załogantek przyniosła ci plakat, który znalazła na jakimś płocie. Jego treść nie wydaje się mieć dla ciebie zbyt wiele sensu, ale przedstawiona na nim kobieta przypomina ci ciebie! (Przynajmniej kiedy odpowiednio natężysz gałki oczne.) Jesteś sławna! A to musi być dzieło kogoś, kto cię poszukuje!{NEWLINE}[+100 Niesławy]" STR_INTREPID_BRAINERS: "Rezolutne rozkminiaczki" STR_INTREPID_BRAINERS_DESCRIPTION: "Komunikacja zawsze działa w obie strony. Techniki opracowane, by wcielać rozbitki do grona rozkminiaczek sprawiły również, że te ostatnie chętniej wychodzą z piwnicy. Niedawno zorganizowały wyprawę badawczą do jakichś starych ruin i przyniosły stamtąd parę wartościowych znalezisk." STR_FUNGUS_OUTBREAK: "Zagrzybienie" STR_FUNGUS_OUTBREAK_DESCRIPTION: "{NEWLINE}W naszej kryjówce rozplenił się grzyb! Musimy albo wypalić go do szczętu, co będzie bardzo kosztowne (500 tys. $), albo nauczyć się z nim żyć i tylko pilnować, żeby nie rozpanoszył się za bardzo (25 tys. $ miesięcznie). Wierzę jednak, że taki Geniusz jak ty znajdzie dla niego jakieś zastosowanie, Kapitanko!" STR_FUNGUS_HARVEST: "Grzybobranie" STR_FUNGUS_HARVEST_DESCRIPTION: "{NEWLINE}Niektóre z grzybów pleniących się w naszej kryjówce da się do czegoś wykorzystać. Zebrałyśmy je." STR_SUPERIOR_BEINGS: "Istoty wyższe" STR_SUPERIOR_BEINGS_DESCRIPTION: "{NEWLINE}{NEWLINE}My dziewuchy jesteśmy dumne ze swojej doskonałości w każdym względzie. Niektórzy czczą nas jako półboginie, jak przystało. Ale większość drażni to, co uznają za naszą bezbrzeżną arogancję.{NEWLINE}[-250 Niesławy]" STR_CULT_STATUS: "Status kultowy" STR_CULT_STATUS_DESCRIPTION: "{NEWLINE}{NEWLINE}My dziewuchy jesteśmy dumne ze swojej doskonałości w każdym względzie. Niektórzy czczą nas jako półboginie, jak przystało, i płacą nam należną daninę.{NEWLINE}[+100 tys. $]" STR_LOOSE_LIPS: "Niebezpieczne związki" STR_LOOSE_LIPS_DESCRIPTION: "{NEWLINE}{NEWLINE}Trwamy przy naszej decyzji, by pozwalać mężczyznom bez przeszkód wstępować w nasze szeregi, ale musimy zaakceptować fakty: mieszanie płci prowadzi do tego, że dziewuchy spędzają więcej czasu na romansowaniu i są mniej skupione na robocie. Zdarzyło się już kilka pomniejszych wypadków i poważnych zaniedbań.{NEWLINE}[-100 tys. $, +3 mutanckie porno]" STR_ASSASSINATION_ATTEMPT: "Zamach!" STR_ASSASSINATION_ATTEMPT_DESCRIPTION: "Jakaś idiotka przeniknęła do naszej kryjówki, by pozbawić cię życia. Jednak twoje dziewuchy są zawsze uzbrojone i zamiotły nią podłogę. I tyle było z nowego dywanu. Ściany też trzeba będzie naprawić...{NEWLINE}Jak należało się spodziewać, zwłoki nie zdradziły zleceniodawcy. Mamy tylko jej narzędzia.{NEWLINE}[-5000 $]" STR_ASSASSINATION_ATTEMPT_NINJA: "Zamach!" STR_ASSASSINATION_ATTEMPT_NINJA_DESCRIPTION: "Do naszej kryjówki przeniknęła nindża w celu pozbawienia cię życia. Twoje dziewuchy jednak są zawsze gotowe do rozróby, dzięki czemu udało im się znaleźć tę cholerę i dać jej po łbie, zanim wprowadziła swoje niecne plany w życie.{NEWLINE}[Pozyskano wojowniczkę nindża]" STR_RITSUKO_DRINKING_DEFAULT: "Upojna noc" STR_WASTELAND_SORCERESS: "Czarodziejka z pustkowi" STR_2_GIRLS_1_PANTIES_CONTINUED: "Diablica" STR_EARTHQUAKE: "Trzęsienie ziemi!" STR_HIDEOUT_ON_FIRE: "Kryjówka się pali!" STR_ROBOTIC_SPIDERS: "Pająki roboty" STR_WELCOME_TO_HELL: "Witaj w Piekle" STR_BLESSINGS_DESCRIPTION: "Przechodząca nieopodal Kapłanka z pustkowi obdarzyła cię swym błogosławieństwem. To dobry omen.{NEWLINE}[+50 Niesławy]" STR_OKSCORE_IMPROVEMENTS_DESCRIPTION: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Sukcesy z zeszłego miesiąca dały wiatr w żagle naszej załodze! Dłubaczki same wykombinowały różne usprawnienia efektywności, które zwróciły nam 100 tys. $ z zeszłomiesięcznych wydatków na utrzymanie kryjówki." STR_NORMALSCORE_TIPS: "Kryminalne życie" STR_NORMALSCORE_SPEECH: "Kryminalne życie" STR_NORMALSCORE_STAGNATION: "Kryminalne życie" STR_NORMALSCORE_ROBBERY: "Kryminalne życie" STR_NORMALSCORE_DRINKING: "Kryminalne życie" STR_NORMALSCORE_JUNK_PILES: "Kryminalne życie" STR_NORMALSCORE_BRAWL: "Kryminalne życie" STR_NORMALSCORE_PILL: "Kryminalne życie" STR_LOWSCORE_GOODENDO: "Bunt!" STR_LOWSCORE_OKENDO: "Bunt!" STR_LOWSCORE_AVERTED: "Bunt!" STR_LOWSCORE_MEHENDO: "Bunt!" STR_LOWSCORE_BADENDO: "Bunt!" STR_STREET_FIGHTING: "Walki uliczne" STR_PLAGUE_POLTERGEIST: "POLTERGEIST !!!" STR_GAMBLING_NIGHT_WIN: "Noc hazardu" STR_GAMBLING_NIGHT_LOSE: "Noc hazardu" STR_GAMBLING_NIGHT_CHEAT: "Noc hazardu" STR_LORD_TAURON_CUTS_CABLES: "Lord Tauron tnie kable" STR_LORD_TAURON_CUTS_CABLES_DESCRIPTION: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Rozjuszony wysokimi wynikami sprzedaży naszej energii elektrycznej, Lord Tauron, nadzorca energetyczny Gildii, nasłał zespoły inżynierów, które przecięły nam kable. wiele osad zostało odciętych od prądu, trzeba było zakupić materiały do odtworzenia ich (i naszego) bezpieczeństwa energetycznego.{NEWLINE}[-25 Niesławy, -$200,000]" STR_BRAZEN_BARD_FLATTERING_SONG: "Bezwstydny bard" STR_BRAZEN_BARD_UNFLATTERING_SONG: "Bezwstydny bard" STR_BRAZEN_BARD_FORGETTABLE_SONG: "Bezwstydny bard" STR_BRAZEN_BARD_COPYRIGHTED_SONG: "Bezwstydny bard" STR_KNOCK_KNOCK_STORYTELLER: "Puk puk" STR_KNOCK_KNOCK_GIFTMASTERS: "Puk puk" STR_KNOCK_KNOCK_ARTIFICIER: "Puk puk" STR_KNOCK_KNOCK_WILLING_SLAVE: "Puk puk" STR_KNOCK_KNOCK_ARTISANS: "Puk puk" STR_KNOCK_KNOCK_SUICIDER_BOMBER: "Puk puk" STR_KNOCK_KNOCK_YOUNG_UBER: "Puk puk" STR_KNOCK_KNOCK_GNOME_MAD: "Puk puk" STR_KNOCK_KNOCK_WANDERER: "Puk puk" STR_KNOCK_KNOCK_CASTAWAYS: "Puk puk" STR_KNOCK_KNOCK_BRAD_AND_JANET: "Puk puk" STR_KNOCK_KNOCK_JESTERS: "Puk puk" STR_KNOCK_KNOCK_FREAK: "Puk puk" STR_KNOCK_KNOCK_STUDENT: "Puk puk" STR_KNOCK_KNOCK_HUNTER: "Puk puk" STR_KNOCK_KNOCK_ALCHEMIST: "Puk puk" STR_KNOCK_KNOCK_PENITENT: "Puk puk" STR_KNOCK_KNOCK_PROTESTERS: "Puk puk" STR_MAD_SCRIBBLINGS: "Wariackie bazgroły" STR_USE_MAD_SCRIBBLINGS: "Użyj wariackich bazgrołów" STR_A_PARTY_TO_REMEMBER_PHOTOS: "Pamiętna impreza" STR_A_PARTY_TO_REMEMBER_BRAWL: "Pamiętna impreza" STR_A_PARTY_TO_REMEMBER_LEGENDARY: "Pamiętna impreza" STR_A_PARTY_TO_REMEMBER_AGENT: "Pamiętna impreza" STR_SECRET_DOOR_SPACESUITS: "Tajemne drzwi" STR_SECRET_DOOR_JUNK: "Tajemne drzwi" STR_SECRET_DOOR_MEDICAL_SUPPLIES: "Tajemne drzwi" STR_SECRET_DOOR_AIR_MISSILES: "Tajemne drzwi" STR_SECRET_DOOR_AIR_CANNON: "Tajemne drzwi" STR_SECRET_DOOR_OLD_EARTH_WEAPON: "Tajemne drzwi" STR_SECRET_DOOR_MEGASCORPION_NEST: "Tajemne drzwi" STR_SECRET_DOOR_OLD_ARCHIVE: "Tajemne drzwi" STR_SECRET_DOOR_BOOBY_TRAP: "Tajemne drzwi" STR_SECRET_DOOR_EMPTY: "Tajemne drzwi" STR_SECRET_DOOR_CYBERKNIGHT: "Tajemne drzwi" STR_SECRET_DOOR_OLD_BOOTS: "Tajemne drzwi" STR_SECRET_DOOR_BOTTOMLESS_PIT: "Tajemne drzwi" STR_UNDERGROUND_ANOMALY: "Podziemna anomalia" STR_SONIC_BOOM: "Grom dźwiękowy" STR_SACRIFICES: "Ofiary" STR_DESPERATE_SMUGGLER_LOOTBOX_STOLEN: "Przemytnik w opałach" STR_DESPERATE_SMUGGLER_LOOTBOX_BOUGHT: "Przemytnik w opałach" STR_DESPERATE_SMUGGLER_MYSTERYBOX_BOUGHT: "Przemytnik w opałach" STR_MAD_GNOME_EVENT: "Eksperyment społeczny" STR_REDUNDANCY: "Redundancja" STR_OPERATION_BROKEN_WAGON: "Operacja Złamane Koło" STR_CUTSCENE_INTRO_01: "W tajnym laboratorium Akademii rozległ się alarm. Obiekty testowe zaczęły uciekać." STR_CUTSCENE_INTRO_02_A: "Straże z trudem próbowały ich powstrzymać, lecz mutantki, choć naiwne, były w posiadaniu znacznie większej siły, szybkości i motywacji. A co najważniejsze, pozyskały już trochę broni. Eksplozje, ogień i chaos zaczęły się rozprzestrzeniać." STR_CUTSCENE_INTRO_02_B: "Niepewne niczego poza pragnieniem wolności, mutantkom udało się dotrzeć do lądowiska. Hellerium płonęło w ich żyłach i myśli pędziły w ich głowach, wzięli mały statek transportowy. Ku ich uldze, statki Akademii miały bardzo proste sterowanie. Deaktywacja autopilota była tak prosta jak uderzenie młota w panel sterowania. Wkrótce pędzili w noc. Udało im się zbiec." STR_CUTSCENE_INTRO_07: "Wylądowały w opustoszałej dolinie, banda rozbitków z niczym więcej niż marzeniem. Jedynym dowodem na to, że wszystko było prawdziwe był mały amulet w kształcie wiertła, które ze sobą miały. Amulet okazał się być kluczem pasującym do otworu znalezionego w połowie zakopanym w gruncie. Kiedy przekręciły klucz, mogły tylko patrzeć w zdumieniu jak część stoku powoli zaczęło się otwierać, ukazując przepastne wejście." AURA_ACID_RAIN: "Kwaśny deszcz" STR_AURA_HEAT_TXT: "Okropny skwar! Obrażenia od ogłuszenia!" STR_AURA_COLD_TXT: "Jest lodowato! Energia jest redukowana!" STR_AURA_COLD_DEADLY_TXT: "Czujesz chłód pustki." STR_ACID_RAIN_TXT: "Kwas pada z nieba! To boli!!!" STR_MAGMA_BURN_TXT: "Parzy! Parzy!" STR_AURA_PSYCHEDELIC_TXT: "W powietrzu pełno psychodelików..." STR_AURA_FEAR_TXT: "Opresyjna aura Gubernatora obniża nasze morale!" STR_AURA_ENEMY_MORALE_TXT: "Obrońcy otrzymają premię do Morale!" STR_LOC_SIBERIA: Śledztwo w syberyjskiej bazie STR_MARKER_XCOM_FILES: Tajemnicza Syberyjska Baza STR_ALERT_XCOM_FILES: Syberyjska Baza Odnaleziona! STR_LOC_EMANSION: Napad na posiadłość STR_MARKER_EMANSION: Wypasiona posiadłość STR_ALERT_EMANSION: Okazja do Napadu na Dwór! STR_LOC_LOKNAR_VILLAGE_DEFENSE: "Pomóż Lokk'Naarom!" STR_LOC_LOKNAR_VILLAGE_DEFENSE_2: "Pomóż Lokk'Naarom!" STR_MARKER_LOKNAR_VILLAGE: "Wioska Lokk'Naar" STR_ALERT_LOKNAR_VILLAGE_DEFENSE: "Pomóż Lokk'Naarom!" STR_LOC_LOKNAR_VILLAGE_DEFENSE_BRIEFING: "Dostaliśmy cynk od Yacentego, że podniebne nindża, nasłane przez nikczemnych Narloków, urządziły sobie rodeo w jednej z lokk'naarskich wiosek. Za odparcie ataku wynagrodzą nas w jabłkach i gotówce.{NEWLINE}Pogoda: Ciepło. Morze: Normalne." STR_LOC_LOKNAR_VILLAGE_DEFENSE_2_BRIEFING: "Dostaliśmy cynk od Yacentego, że jedna z lokk'naarskich wiosek została napadnięta przez szczurackich jeźdźców. Jeśli ich pobijemy, wynagrodzą nas w jabłkach i gotówce.{NEWLINE}Pogoda: Ciepło. Morze: Normalne." STR_CHURCH_CAMP_BRIEFING: "{NEWLINE}Kościół Syriusza trenuje w tym obozie nowe szeregi fanatyków. Pokażmy im, że są w błędzie i zabierzmy im broń!{NEWLINE}Pogoda: Skwar. Morze: Niejednostajne." STR_LOC_BEASTMEN_ALTAR: Krwawe Rytuały STR_MARKER_BEASTMEN_ALTAR: Ołtarz zwierzoludzi STR_ALERT_BEASTMEN_ALTAR: Krwawe Rytuały STR_LOC_BEASTMEN_ALTAR_BRIEFING: "{NEWLINE}Grupa nędznych kreatur pochwyciła podróżnika i przygotowuje się do złożenia makabrycznej ofiary swym bogom!{NEWLINE}Pogoda: Skwar. Morze: Niejednostajne." STR_MARKER_DEMON_SACRIFICE: Ołtarz ofiarny STR_LOC_DOOM_OUTPOST: "Przyczółek piekieł" STR_LOC_DOOM_OUTPOST_TITLE: "Przyczółek piekieł" STR_ALERT_DOOM_OUTPOST: "Przyczółek piekieł" STR_LOC_APOC_TUNNEL: "Tunele apokalipsy" STR_LOC_APOC_TUNNEL_TITLE: "Tunele apokalipsy" STR_ALERT_APOC_TUNNEL: "Tunele apokalipsy" STR_LOC_RATLING_VILLAGE: Rodeo szczurackie STR_MARKER_RATLING_VILLAGE: Wioska szczuraków STR_ALERT_RATLING_VILLAGE: Rodeo szczurackie STR_LOC_HT_HOUSE: Burzenie wieży STR_MARKER_HT_HOUSE: Wieża Strażnicza STR_ALERT_HT_HOUSE: Burzenie wieży STR_LOC_HT_HOUSE_BRIEFING: "Ten budynek jest używany przez te Duże Frakcje aby szpiegować miejscowych, co by mogli dorzucić im nowe podatki, albo inną podłość. Frakcje może są duże, ale wieża - mała, więc zabierzmy się do roboty, nie, Kapitanko? Musimy tylko znaleźć sposób, by pokonać albo oszukać robotycznego strażnika - strzeż się Klątwy Maszyny!{NEWLINE}Pogoda: Umiarkowana. Morze: Łagodne." STR_LOC_GOVT_CAR: "Porzuceni agenci rządowi" STR_MARKER_GOVT_CAR: "Porzuceni agenci rządowi" STR_ALERT_GOVT_CAR: "Porzuceni agenci rządowi" STR_LOC_GOVT_CAR_BRIEFING: "Jeden z rządów prowincji stracił drużynę na tym terenie podczas operacji zwanej 'działaniem pod obcą flagą' i teraz nie mogą ocalić własnych ludzi przed lokalnymi bandytami z powodu czegoś na co mówią 'prawdopodobne zaprzeczenie'. Jeśli zdołamy oczyścić to miejsce, zapłacą nam niezły okup za jakichkolwiek Agentów, których uda nam się odnaleźć.{NEWLINE}Pogoda: Umiarkowana. Morze: Spokojne." STR_LOC_DEATH_AND_TAXES: "Śmierć i podatki" STR_MARKER_DEATH_AND_TAXES: "Śmierć i podatki" STR_ALERT_DEATH_AND_TAXES: "Śmierć i podatki" STR_MARKER_PREPPERS: Obóz prepperów STR_LOC_DISTRESS_BUNKER: Dziewucha Rozbitek STR_LOC_DISTRESS_BUNKER_TEMPERATE: Dziewucha Rozbitek STR_LOC_DISTRESS_BUNKER_JUNGLE: Dziewucha rozbitek (Dżungla) STR_LOC_DISTRESS_BUNKER_COLD: Dziewucha rozbitek (Mróz) STR_LOC_DISTRESS_BUNKER_DESERT: Dziewucha rozbitek (Pustynia) STR_MARKER_DISTRESS_BUNKER: Dziewucha rozbitek STR_DISTRESS_BUNKER_TEMPERATE_BRIEFING: "Jedna z naszych dziewuch nadała wezwanie z tej lokacji. W jej ostatniej transmisji bredziła z powodu braku wody i radiacji. Musimy ją ocalić nim umrze, albo zostanie pojmana - jeśli wciąż tam jest.{NEWLINE}Pogoda: Umiarkowana. Morze: Spokojne" STR_DISTRESS_BUNKER_JUNGLE_BRIEFING: "Jedna z naszych dziewuch nadała wezwanie z tej lokacji. W jej ostatniej transmisji bredziła z powodu braku wody i radiacji. Musimy ją ocalić nim umrze, albo zostanie pojmana - jeśli wciąż tam jest.{NEWLINE}Pogoda: Skwar. Morze: Spokojne" STR_DISTRESS_BUNKER_COLD_BRIEFING: "Jedna z naszych dziewuch nadała wezwanie z tej lokacji. W jej ostatniej transmisji bredziła z powodu braku wody i radiacji. Musimy ją ocalić nim umrze, albo zostanie pojmana - jeśli wciąż tam jest.{NEWLINE}Pogoda: Mróz. Morze: Spokojne" STR_DISTRESS_BUNKER_DESERT_BRIEFING: "Jedna z naszych dziewuch nadała wezwanie z tej lokacji. W jej ostatniej transmisji bredziła z powodu braku wody i radiacji. Musimy ją ocalić nim umrze, albo zostanie pojmana - jeśli wciąż tam jest.{NEWLINE}Pogoda: Skwar. Morze: Spokojne" STR_DISTRESS_CALL: Wezwanie Pomocy STR_DISTRESS_CALL_TEMPERATE: Wezwanie Pomocy STR_DISTRESS_CALL_JUNGLE: Wezwanie Pomocy (Dżungla) STR_DISTRESS_CALL_COLD: Wezwanie Pomocy (Mróz) STR_DISTRESS_CALL_DESERT: Wezwanie Pomocy (Pustynia) STR_MARKER_DISTRESS_CALL: Rozpaczliwy Sygnał Radiowy STR_ALERT_DISTRESS_CALL: Rozpaczliwe Wezwanie Przechwycone STR_LOC_ACADEMY_OUTPOST: Eksperymenty naukowe STR_LOC_ACADEMY_OUTPOST_TEMPERATE: Eksperymenty naukowe STR_LOC_ACADEMY_OUTPOST_JUNGLE: Eksperymenty naukowe (dżungla) STR_LOC_ACADEMY_OUTPOST_COLD: Eksperymenty naukowe (mróz) STR_LOC_ACADEMY_OUTPOST_DESERT: Eksperymenty naukowe (pustynia) STR_MARKER_ACADEMY_OUTPOST: Posterunek Akademii STR_ALERT_ACADEMY_OUTPOST: Eksperymenty naukowe STR_LOC_ACADEMY_OUTPOST_TEMPERATE_BRIEFING: "Jędze z Akademii postawiły sobie tutaj fajny domek. Dom bólu ma się rozumieć, gdzie pochwyconych ludzi i zwierzęta czeka nieznany los. Honor wymaga, aby położyć temu kres i uwolnić wszystko, co nie jest zabetonowane w ziemi! Możemy tu zdobyć też trochę wiedzy, szczególnie od tych blond medyczek. Śrut może je co najwyżej rozjuszyć, ale są warte znacznie więcej żywe!{NEWLINE}Pogoda: Umiarkowana. Morze: Normalne" STR_LOC_ACADEMY_OUTPOST_JUNGLE_BRIEFING: "Jędze z Akademii postawiły sobie tutaj fajny domek. Dom bólu ma się rozumieć, gdzie pochwyconych ludzi i zwierzęta czeka nieznany los. Honor wymaga, aby położyć temu kres i uwolnić wszystko, co nie jest zabetonowane w ziemi! Możemy tu zdobyć też trochę wiedzy, szczególnie od tych blond medyczek. Śrut może je co najwyżej rozjuszyć, ale są warte znacznie więcej żywe!{NEWLINE}Pogoda: Skwar. Morze: Normalne" STR_LOC_ACADEMY_OUTPOST_COLD_BRIEFING: "Jędze z Akademii postawiły sobie tutaj fajny domek. Dom bólu ma się rozumieć, gdzie pochwyconych ludzi i zwierzęta czeka nieznany los. Honor wymaga, aby położyć temu kres i uwolnić wszystko, co nie jest zabetonowane w ziemi! Możemy tu zdobyć też trochę wiedzy, szczególnie od tych blond medyczek. Śrut może je co najwyżej rozjuszyć, ale są warte znacznie więcej żywe!{NEWLINE}Pogoda: Mróz. Morze: Normalne" STR_LOC_ACADEMY_OUTPOST_DESERT_BRIEFING: "Jędze z Akademii postawiły sobie tutaj fajny domek. Dom bólu ma się rozumieć, gdzie pochwyconych ludzi i zwierzęta czeka nieznany los. Honor wymaga, aby położyć temu kres i uwolnić wszystko, co nie jest zabetonowane w ziemi! Możemy tu zdobyć też trochę wiedzy, szczególnie od tych blond medyczek. Śrut może je co najwyżej rozjuszyć, ale są warte znacznie więcej żywe!{NEWLINE}Pogoda: Skwar. Morze: Normalne" STR_LOC_COMMS_TOWER: Wieża komunikacyjna STR_LOC_COMMS_TOWER_TEMPERATE: Wieża komunikacyjna STR_LOC_COMMS_TOWER_JUNGLE: Wieża komunikacyjna (dżungla) STR_LOC_COMMS_TOWER_COLD: Wieża komunikacyjna (zimno) STR_LOC_COMMS_TOWER_DESERT: Wieża komunikacyjna (pustynia) STR_MARKER_COMMS_TOWER: Wieża komunikacyjna STR_ALERT_COMMS_TOWER: Wieża komunikacyjna STR_LOC_COMMS_TOWER_TEMPERATE_BRIEFING: "Wieże komunikacyjne służą Wielkim Frakcjom do rozsiewania propagandy i masowego prania mózgów. Są jednak podatne na atak - o ile ktoś ma na to dość śmiałości! Tak jak my!{NEWLINE}Pogoda: Umiarkowana. Morze: Normalne" STR_LOC_COMMS_TOWER_JUNGLE_BRIEFING: "Wieże komunikacyjne służą Wielkim Frakcjom do rozsiewania propagandy i masowego prania mózgów. Są jednak podatne na atak - o ile ktoś ma na to dość śmiałości! Tak jak my!{NEWLINE}Pogoda: Skwar. Morze: Normalne." STR_LOC_COMMS_TOWER_COLD_BRIEFING: "Wieże komunikacyjne służą Wielkim Frakcjom do rozsiewania propagandy i masowego prania mózgów. Są jednak podatne na atak - o ile ktoś ma na to dość śmiałości! Tak jak my!{NEWLINE}Pogoda: Mróz. Morze: Normalne." STR_LOC_COMMS_TOWER_DESERT_BRIEFING: "Wieże komunikacyjne służą Wielkim Frakcjom do rozsiewania propagandy i masowego prania mózgów. Są jednak podatne na atak - o ile ktoś ma na to dość śmiałości! Tak jak my!{NEWLINE}Pogoda: Skwar. Morze: Normalne." STR_LOC_ACADEMY_TOWN: Kampus Akademii STR_LOC_ACADEMY_TOWN_TEMPERATE: Masakra na kampusie STR_LOC_ACADEMY_TOWN_HOT: Masakra na kampusie (gorąco) STR_LOC_ACADEMY_TOWN_COLD: Masakra na kampusie (zimno) STR_MARKER_ACADEMY_TOWN: Kampus Akademii STR_ALERT_ACADEMY_TOWN: Masakra na kampusie STR_LOC_ACADEMY_TOWN_TEMPERATE_BRIEFING: "Odkryłyśmy słabo bronione miasteczko Akademii, w sam raz do podboju. Nasza znajomość Akademii i jej protokołów pozwala nam wylądować w samym środku i rozpętać chaos. To doskonała okazja do wyrządzenia tym jędzom dotkliwych szkód, no i wypełnienia naszych kufrów ich rzeczami.{NEWLINE}Pogoda: Umiarkowana. Morze: Gwałtowne" STR_LOC_ACADEMY_TOWN_HOT_BRIEFING: "Odkryłyśmy słabo bronione miasteczko Akademii, w sam raz do podboju. Nasza znajomość Akademii i jej protokołów pozwala nam wylądować w samym środku i rozpętać chaos. To doskonała okazja do wyrządzenia tym jędzom dotkliwych szkód, no i wypełnienia naszych kufrów ich rzeczami.{NEWLINE}Pogoda: Skwar. Morze: Gwałtowne" STR_LOC_ACADEMY_TOWN_COLD_BRIEFING: "Odkryłyśmy słabo bronione miasteczko Akademii, w sam raz do podboju. Nasza znajomość Akademii i jej protokołów pozwala nam wylądować w samym środku i rozpętać chaos. To doskonała okazja do wyrządzenia tym jędzom dotkliwych szkód, no i wypełnienia naszych kufrów ich rzeczami.{NEWLINE}Pogoda: Mróz. Morze: Gwałtowne" STR_MISSION_ACADEMY_TOWN_PREQ: "Masakra na kampusie (prerekwizyt 1)" STR_MISSION_ACADEMY_TOWN_PREQ2: "Masakra na kampusie (prerekwizyt 2)" STR_MISSION_ACADEMY_TOWN: "!Masakra na kampusie!" STR_SPACE_FREIGHTER: "Atak na kosmiczny frachtowiec" STR_LOC_GUILD_OUTPOST: Wojny magazynowe STR_LOC_GUILD_OUTPOST_TEMPERATE: Wojny magazynowe STR_LOC_GUILD_OUTPOST_JUNGLE: Wojny magazynowe (dżungla) STR_LOC_GUILD_OUTPOST_COLD: Wojny magazynowe (zimno) STR_LOC_GUILD_OUTPOST_DESERT: Wojny magazynowe (pustynia) STR_MARKER_GUILD_OUTPOST: Magazyn Gildii Handlowej STR_ALERT_GUILD_OUTPOST: Wojny magazynowe STR_MISSION_GUILD_OUTPOST: "!Wojny magazynowe!" STR_LOC_CHURCH_OUTPOST: Rajd na świątynię STR_LOC_CHURCH_OUTPOST_TEMPERATE: Rajd na świątynię STR_LOC_CHURCH_OUTPOST_JUNGLE: Rajd na świątynię (dżungla) STR_LOC_CHURCH_OUTPOST_COLD: Rajd na świątynię (zimno) STR_LOC_CHURCH_OUTPOST_DESERT: Rajd na świątynię (pustynia) STR_MARKER_CHURCH_OUTPOST: Świątynia Syriusza STR_ALERT_CHURCH_OUTPOST: Rajd na świątynię STR_LOC_MONSTER_HUNT: "Łowy na potwory" STR_LOC_MONSTER_HUNT_BRIEFING: "Ahoj, Kapitanko! Czas wyrżnąć biedne, bezbronne{NEWLINE}zwierzątka, oskórować je i zgarnąć{NEWLINE}grube hajsy za ich bezużeteczne części!{NEWLINE}Obyśmy tylko nie wpadły na{NEWLINE}jakąś inną ekipę myśliwych!" STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION: "Łowy na megaskorpiony" STR_ALERT_MONSTER_HUNT_MEGASCORPION: "Łowy na megaskorpiony" STR_LOC_MONSTER_HUNT_GIANTSPIDER: "Ośmionożna groza" STR_MARKER_LOC_MONSTER_HUNT_GIANTSPIDER: "Łowy na wielkie pająki" STR_ALERT_MONSTER_HUNT_GIANTSPIDER: "Łowy na wielkie pająki" STR_MARKER_LOC_MONSTER_HUNT_CHUPACABRA: "Łowy na czupakabry" STR_ALERT_MONSTER_HUNT_CHUPACABRA: "Łowy na czupakabry" STR_MARKER_LOC_MONSTER_HUNT_BLOOD_DOG: "Łowy na brytany" STR_ALERT_MONSTER_HUNT_BLOOD_DOG: "Łowy na brytany" STR_MONSTER_HUNT: "!Łowy na potwory!" STR_LOC_MONSTER_HUNT_SHAMBLER: "Łampa Łowy" STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER: "Łowy na łaziska" STR_ALERT_MONSTER_HUNT_SHAMBLER: "Łowy na łaziska" STR_UNDERSEA_OPERATIONS: "Operacje podmorskie" STR_MISSION_SEA_ADVENTURE: "!Podmorskie skarby!" STR_SEA_ADVENTURE: "Wrak na dnie" STR_SEA_CORAL_EXIT: "Tunel podmorski" STR_CORAL_ISLAND: "Tajemnicza wyspa" STR_SEA_CORAL_EXIT_BRIEFING: "Krążą opowieści o podmorskim tunelu w tej okolicy. Podobno prowadzi do tajemniczej wyspy, której nie da się znaleźć w żaden inny sposób z powodu dziwnej pogody. Po odnalezieniu tunelu zbierz załogę na pomarańczowych polach wyjściowych i kliknij ikonę ucieczki. Z drugiej strony, jeśli zabijemy wszystko, co się rusza, będziemy mogły obejrzeć sobie ten tunel w spokoju.{NEWLINE}Morze: niespokojne." STR_BEACH_SWEEP: "Sprzątanie plaży" LOC_BEACH_SWEEP: "Sprzątanie plaży" ALERT_BEACH_SWEEP: "Sprzątanie plaży" MARKER_BEACH_SWEEP: "Sprzątanie plaży" STR_DEVILS_REEF: "Diabelska Rafa" STR_SEA_DEVILS_REEF: "Diabelska Rafa" LOC_DEVILS_REEF: "Diabelska Rafa" ALERT_DEVILS_REEF: "Diabelska Rafa" MARKER_DEVILS_REEF: "Diabelska Rafa" STR_SEA_SUNKEN_USO: "Zatopione USO" STR_SEA_SUNKEN_UFO: "Zatopione UFO" STR_SEA_SUNKEN_GALLEON: "Zatopiony galeon" STR_SEA_SUNKEN_CARGO_SHIP: "Zatopiony frachtowiec" STR_MARKER_SEA_ADVENTURE: "Wrak na dnie" STR_ALERT_SEA_ADVENTURE: "Morska przygoda" STR_LOC_WHOREHOUSE: "Willa pod czerwoną latarnią" STR_ALERT_WHOREHOUSE: "Ocal Siostrę" STR_LOC_WHOREHOUSE_TITLE: "Ocal Siostrę" STR_MARKER_LOC_WHOREHOUSE: "Willa pod czerwoną latarnią" STR_MISSION_BANDIT_TOWN: "!Bandyckie interesy!" STR_MISSION_BANDIT_TOWN_UFOPEDIA: "Zdaje się, że nie ma honoru pośród złodziei. Bandyci czerpią zyski z rabowania każdej łatwej zdobyczy, my natomiast możemy te zyski przejąć. Wyłączanie ich szemranych miasteczek z interesu to jednak nie tylko zysk, ale i rozgłos. Co to dla nas, uberek, takie męty jak oni? Nawet zważywszy, że ich zastrefie to obcy dla nas świat?" STR_LOC_BANDIT_TOWN: "Miasto bandytów" STR_ALERT_BANDIT_TOWN: "Miasto bandytów" STR_LOC_BANDIT_TOWN_TITLE: "Miasto bandytów" STR_MARKER_LOC_BANDIT_TOWN: "Miasto bandytów" STR_LOC_BANDIT_TOWN_BRIEFING: "Zlokalizowaliśmy miasteczko bandytów na tym terenie. Z pewnością posiadają dobra i jeńców, które my możemy zabrać - jak Wikingowie! Prawdopodobnie będzie ich tam wielu, lecz oni są słabi. Nie powinniśmy mieć żadnego problemu, jeśli przygotujemy się na dużą bitwę.{NEWLINE} Pogoda: Umiarkowana. Morze: Niespokojne." STR_LOC_POLIS: "Piękni ludzie" STR_ALERT_POLIS: "Rajd miejski" STR_LOC_POLIS_TITLE: "Piękni ludzie" STR_MARKER_LOC_POLIS: "Rajd miejski" STR_LOC_SMUGGLER_BASE: "Kryjówka szmuglerów" STR_ALERT_SMUGGLER_BASE: "Kryjówka szmuglerów" STR_LOC_SMUGGLER_BASE_TITLE: "Kryjówka szmuglerów" STR_MARKER_LOC_SMUGGLER_BASE: "Kryjówka szmuglerów" STR_LOC_SMUGGLER_LAIR: "Dziupla szmuglerów" STR_ALERT_SMUGGLER_LAIR: "Dziupla szmuglerów" STR_LOC_SMUGGLER_LAIR_TITLE: "Dziupla szmuglerów" STR_MARKER_LOC_SMUGGLER_LAIR: "Dziupla szmuglerów" STR_ALERT_BOUNTY_HUNT_D: "Zlecenie najemnicze! (poziom: D)" STR_ALERT_BOUNTY_HUNT_C: "Zlecenie najemnicze! (poziom: C)" STR_ALERT_BOUNTY_HUNT_B: "Zlecenie najemnicze! (poziom: B)" STR_LOC_PIRATE_CRUISE: "Piekielny rejs" STR_LOC_PIRATE_CRUISE_TITLE: "Piekielny rejs" STR_MARKER_LOC_PIRATE_CRUISE: "Piekielny rejs" STR_PIRATE_CRUISE_DONE: "Piekielny rejs zakończony sukcesem" STR_LOC_PIRATE_CRUISE_BRIEFING: "Zlecenie najemnicze, poziom B{NEWLINE}Od: Pirackie Cieśniny{NEWLINE}Pomocy! Jeden z naszych całkowicie niewinnych statków rejsowych jest właśnie atakowany przez Istoty z Głębin! Takie rzeczy zdarzają się, kiedy wybierzesz się w pełne morze... Ale musimy jakoś zarabiać! Ocal statek, a cały ładunek będzie twój, jak również nasza wdzięczność.{NEWLINE}Pogoda: Umiarkowana. Morze: Burzliwe." STR_LOC_FUNKY_ZOMBIES: "Niedzielne Miasteczko" STR_LOC_FUNKY_ZOMBIES_BRIEFING: "Zlecenie najemnicze, poziom C{NEWLINE}Od: Wiz Biz{NEWLINE}Czarodzieje mają dla ciebie małe zadanie. Jeden z naszych członków ma... dyskretną własność w pobliżu tego miasteczka. Miejsce jest całkowicie spokojne i bezpieczne, pełne wesołych mutantów i nie ma mowy, by cokolwiek poszło źle. A w bardzo nieprawdopodobnym przypadku, gdyby poszło źle, ogranicz zniszczenia. Miej na uwadze, że skoro masz za zadanie się wprowadzić i pilnować miasta, odwołanie misji jest niemożliwe. Tylko rzeczy W Zasadzie Nieszkodliwe są dozwolone.{NEWLINE}Pogoda: Czarodzieje Rządzą!" STR_LOC_HAUNTED_FOREST: "Nawiedzony las" STR_ALERT_HAUNTED_FOREST: "Nawiedzony las" STR_MARKER_LOC_HAUNTED_FOREST: "Nawiedzony las" STR_LOC_KKK_HOUSE: "Dziupla Humanistów" STR_MARKER_LOC_KKK_HOUSE: "Dziupla Humanistów" STR_LOC_KKK_HOUSE_BRIEFING: "Zlecenie najemnicze, poziom D{NEWLINE}Od: Saya z Sojuszu Mutantów{NEWLINE}Uzyskałam informacje o grupie Humanistów, którzy zlinczowali rodzinę niewinnych mutantów. Ta zniewaga krwi wymaga. Ci tak zwani 'Ludzie Czystej Krwi' obecnie celebrują swój uczynek w domu zlokalizowanym na tym obszarze. Uderz z ciemności i nie pozostaw nikogo żywego.{NEWLINE}Pogoda: Umiarkowana." STR_LOC_TRAITORS: "Zdrajcy na wolności" STR_LOC_TRAITORS_TITLE: "Dla zdrajców nie ma litości" STR_MARKER_LOC_TRAITORS: "Zdrajcy na wolności" STR_LOC_TRAITORS_BRIEFING: "Zlecenie najemnicze, poziom D{NEWLINE}Od: Saya z Sojuszu Mutantów{NEWLINE}Mała grupa ludzi zaczęła dzielić się sekretami Sojuszu z wrogami wszystkich Mutantów. Oni muszą zginąć, a ich ciała muszą być znalezione jako wiadomość. Jeśli się nie pośpieszysz, ich Rozbójnicza eskorta zabierze ich do dziupli, a ponowne ich wyśledzenie może okazać się trudne.{NEWLINE}Pogoda: Umiarkowana." STR_LOC_BARN_GROX: "Farma Lokk'Naarska" STR_LOC_BARN_GROX_TITLE: "Długi farmera" STR_MARKER_LOC_BARN_GROX: "Farma Lokk'Naarska" STR_LOC_CATACOMBS_COIN_HUNT: "Archeologia Praktyczna" STR_LOC_CATACOMBS_COIN_HUNT_TITLE: "Archeologia Praktyczna" STR_MARKER_CATACOMBS_COIN_HUNT: "Archeologiczne Wykopaliska" STR_LOC_TAVERN_CELLAR: "Zaszczurzona piwnica" STR_LOC_TAVERN_CELLAR_TITLE: "Zaszczurzona piwnica" STR_ALERT_TAVERN_CELLAR: "Zaszczurzona piwnica" STR_MARKER_TAVERN_CELLAR: "Zaszczurzona piwnica" STR_LOC_TAVERN_CELLAR_BRIEFING: "{NEWLINE}Więc jesteście tymi najemnymi wojowniczkami? Piratkami, mówicie? Nieważne. Prowadze karczmę przy jednym ze szlaków handlowych Czarnego Rynku i potrzebuję jakichś dzielnych głupców... to znaczy, pomocy. Moja karczma stoi na starych ruinach, w których niedawno osiedliło się całe mrowie brudnych szczurów. Pozbądźcie się tych darmozjadów, zanim zeżrą moje poduszki, a będziecie mogły sobie zatrzymać wszystko, co znajdziecie (czyli rzeczy, które z głupoty trzymałem w piwnicy). Szepnę też dobre słówko na wasz temat. To co, umowa?" STR_LOC_SINS_OF_THE_FATHER: "Grzechy Ojca" STR_LOC_SINS_OF_THE_FATHER_TITLE: "Grzechy Ojca" STR_MARKER_SINS_OF_THE_FATHER: "Świątynia Ojca" STR_LOC_SINS_OF_THE_FATHER_BRIEFING: "Zlecenie najemnicze, poziom D{NEWLINE}Od: Kartel Bankowy Goblin Zaxx{NEWLINE}To smutne, że żaden człowiek nie jest bez grzechu, nawet księża, a chciwość jest paskudą pokusą w rzeczy samej... Weszliśmy w układ z kapłanem tej świątyni. Miał za zadanie zbierać wszelakie Stare Monety od swojego stadka i sprzedawać je nam. Niestety, nasi nieustępliwi konkurenci, Elfman Bro$ zaoferowali lepszą cenę. Ulżyj kapłanowi od trudu noszenia na swych barkach ciężaru jego grzechu. Bądź ostrożna: zwieje na pierwszą oznakę niebezpieczeństwa, więc możesz użyć tylko prostych ubrań i sprzętu infiltracyjnego." STR_LOC_CRACKHOUSE: "Dilernia" STR_LOC_CRACKHOUSE_TITLE: "Napad na dilernię" STR_MARKER_LOC_CRACKHOUSE: "Dilernia" STR_LOC_CRACKHOUSE_BRIEFING: "Łowy nagród, poziom D{NEWLINE}Od: Yacenty{NEWLINE}Słuchajcie najemnicy. Zlokalizowałem norę jednego z tych Bystrzaków, którzy ciągle próbują oszukiwać ludzi na Czarnym Rynku. Przydałoby mu się trochę sprawiedliwości zaserwowanej w starym stylu, nim znów się przemieści. Możesz zatrzymać cokolwiek tam znajdziesz jako dodatkowy łup.{NEWLINE}Pogoda: Umiarkowana." STR_LOC_HITMAN: "Wściekły pies" STR_LOC_HITMAN_TITLE: "Wściekły pies" STR_MARKER_LOC_HITMAN: "Psia kryjówka" STR_LOC_HITMAN_BRIEFING: "Zlecenie najemnicze, poziom C{NEWLINE}Od: Kartel Bankowy Goblin Zaxx{NEWLINE}Jeden z naszych wykonawców stał się ciężarem. Wytropiliśmy go w tej małej dziurze w ziemi. Zajmij się nim, zanim zdąży zaszkodzić naszej firmie, a będzie to docenione w rzeczy samej. Bądź ostrożna - on jest raczej... dobrze wytresowany.{NEWLINE}Pogoda: Brak danych." STR_LOC_BANDIT_CAVES: "Bandyckie jaskinie" STR_LOC_BANDIT_CAVES_TITLE: "Bandyckie jaskinie" STR_MARKER_LOC_BANDIT_CAVES: "Bandyckie jaskinie" STR_MARKER_LOC_MAGAZYNMAFII: "Magazyn bandytów" STR_LOC_ARSENAL: "Arsenał humanistów" STR_LOC_ARSENAL_TITLE: "Arsenał humanistów" STR_MARKER_LOC_ARSENAL: "Arsenał humanistów" STR_LOC_HUMANIST_VILLA: "Willa humanistów" STR_LOC_HUMANIST_VILLA_TITLE: "Willa humanistów" STR_MARKER_LOC_HUMANIST_VILLA: "Willa humanistów" STR_LOC_ELFMAN_BROS: "Napad na bank" STR_LOC_ELFMAN_BROS_TITLE: "Napad na bank" STR_MARKER_LOC_ELFMAN_BROS: "Napad na bank" STR_LOC_EXTERMINATOR: "Zawodowiec" STR_LOC_EXTERMINATOR_TITLE: "Zawodowiec" STR_LOC_GNOME_LAIR: "Leże gnoma" STR_LOC_GNOME_LAIR_TITLE: "Leże gnoma" STR_MARKER_LOC_GNOME_LAIR: "Leże gnoma" STR_LOC_DARK_TOWER: "Tajemnicza wieża" STR_LOC_DARK_TOWER_TITLE: "Tajemnicza wieża" STR_MARKER_LOC_DARK_TOWER: "Tajemnicza wieża" STR_LOC_DOOMED_FARM: "Folwark zagłady" STR_LOC_DOOMED_FARM_TITLE: "Folwark zagłady" STR_MARKER_LOC_DOOMED_FARM: "Folwark zagłady" STR_ALERT_DOOMED_FARM: "Folwark zagłady" STR_LOC_TIGER_TANK: "Sitzkrieg" STR_LOC_TIGER_TANK_TITLE: "Sitzkrieg" STR_MARKER_LOC_TIGER_TANK: "Sitzkrieg" STR_LOC_DEEP_ONE_02: "Przybyli z Morza" STR_LOC_DEEP_ONE_02_TITLE: "Przybyli z Morza" STR_MARKER_LOC_DEEP_ONE_02: "Przybyli z Morza" STR_AIRCAR_RACE_FINISH: "Wyścigi fruwozów" STR_AIRCAR_RACE_WON: "Wygrana w wyścigach!" STR_ALERT_AIRCAR_RACE: "Wyścigi fruwozów!" STR_MARKER_AIRCAR_RACE: "Meta wyścigu fruwozów" STR_LOC_SPACE_STATION_5: Zaginiony kosmolot STR_LOC_SPACE_STATION_5_BRIEFING: "Na orbicie wykryto mały, tajemniczy, chyba opuszczony statek.{NEWLINE}Dozwolone tylko stroje 0-G. Morze: nieznane.{NEWLINE}ODPALAĆ SILNIKI?" STR_LOC_COMMS_DISRUPTION_BRIEFING: "Ten dziwny satelita emituje jakieś śladowe promieniowanie powodujące pomniejsze zakłócenia naszej Sztuki Mroku, jak urządzenia maskujące, a nawet w jakiś sposób laboratorium. Jeśli pozwolimy, by się to utrzymało przez dłuższy czas, wyjdziemy na głupków i nasza Niesława ucierpi. Na szczęście wystarczy, że zestrzelimy tego satelitę, nie musimy budować własnego... (Ucieczka z misji oznacza, że satelita został zestrzelony, ale nie wyciągniemy z tego żadnego łupu!)" STR_MARKER_HOT_PURSUITS: Miasto w ogniu STR_MARKER_GHOUL_REFINERY: Miasteczko guli STR_LOC_CATACOMBS_BUTCHER_ENTRY_2: "Loch śmierci" STR_LOC_CATACOMBS_BUTCHER_ENTRY_3: "Loch śmierci" STR_ALERT_CATACOMBS_BUTCHER: "Loch śmierci" STR_LOC_CATACOMBS_BUTCHER: "Loch śmierci" STR_LOC_CATACOMBS_BUTCHER_TITLE: "Loch śmierci" STR_MARKER_LOC_CATACOMBS_BUTCHER: "Loch śmierci" STR_LOC_CATACOMBS_BUTCHER_WON: "Wbrew wszelkiemu prawdopodobieństwu udało się oczyścić ten piekielny loch. Praca dla Czerwonej Magini serio daje w kość..." STR_LOC_GDX_DUEL_BRIEFING: "Dr X zadzwoniła ze współrzędnymi pojedynku,{NEWLINE}który sobie wymyśliła. miejsce wygląda na pułapkę{NEWLINE}bez wyjścia. Idź, jeśli chcesz,{NEWLINE}ale odradzam zdawanie się na jej łaskę.{NEWLINE}W każdym raie spodziewa się przybycia jednomiejscowej maszyny,{NEWLINE}i ciebie w stroju do grawbola. Żadnej broni.{NEWLINE}(+200 punktów za zignorowanie misji)" STR_LOC_MAGE_VILLA_TITLE: "Kłódki Chaosu!" STR_ALERT_MAGE_VILLA: "Kłódki Chaosu!" STR_LOC_WINTER_PALACE_ENTRY: "Pałac zimowy" STR_LOC_WINTER_PALACE_MAIN: "Pałac zimowy 2" STR_LOC_WINTER_PALACE_DUNGEON: "Pałac zimowy 3" STR_LOC_WINTER_PALACE: "Szturm na pałac zimowy" STR_ALERT_WINTER_PALACE: "Szturm na pałac zimowy" STR_MARKER_WINTER_PALACE: "Pałac zimowy" STR_LOC_RITUAL_CAVE: "Skrytka szczuraków" STR_LOC_RITUAL_CAVE_TITLE: "Skrytka szczuraków" STR_ALERT_RITUAL_CAVE: "Skrytka szczuraków" STR_MARKER_LOC_RITUAL_CAVE: "Grota szczuraków" STR_MISSION_LOKNAR_ALTAR: "!Chramy demonicznych bogów!" STR_LOC_LOKNAR_ALTAR: "Chram demonicznego bóstwa" STR_LOC_LOKNAR_ALTAR_TITLE: "Chram demonicznego bóstwa" STR_ALERT_LOKNAR_ALTAR: "Chram demonicznego bóstwa" STR_MARKER_LOC_LOKNAR_ALTAR: "Chram demonicznego bóstwa" STR_GONE: Utracony STR_PIRATE_TANK_TURRET: Czołg konwencjonalny STR_TIGER_TANK_TURRET: Czołg konwencjonalny STR_TIGER_CORPSE: Części do czołgu konwencjonalnego AUX_BIG_TANK_TURRET_WEAPON: Konwencjonalne działo czołgowe STR_TRUCK_TURRET: Wieżyczka wozu bojowego TRUCK_TURRET_ARMOR: Wieżyczka wozu bojowego STR_TRUCK_TURRET_CORPSE: Rachunek za wieżyczkę od wozu STR_BLACK_PYRAMID_TURRET: Czarna piramida PYRAMID_ARMOR: Oględziny czarnej piramidy AUX_PYRAMID_EYE: Oko piramidy STR_VESSEL_PROBE: Sonda imperialna STR_VESSEL_RUFF_RAIDERS: Zbrojny patrol STR_VESSEL_FOOT_PATROL: Gang Tułaczy STR_VESSEL_FOOT_PATROL_NECRO: Gang Tułaczy STR_VESSEL_TIGER_TANK: Czołg konwencjonalny humanistów STR_VESSEL_TIGER_TANK_JACK_BOUNTY: Czołg konwencjonalny humanistów STR_VESSEL_CRASHPLANE: Nekroplan STR_VESSEL_BOGEYMAN_FLOCK: Chmara beboków STR_VESSEL_BOGEYMAN_FLOCK_HUNT: Chmara beboków STR_VESSEL_HARBINGER_OF_DOOM: Zwiastun zagłady STR_VESSEL_PROBE_FOOT_ATTACK: Atak Naziemny STR_LOC_DEEP_ONE_01: "Sonda imperialna" STR_LOC_RET_BASE: "Sonda imperialna" STR_CIVILIAN_TRAFFIC: "Cywilny Ruch Powietrzny" STR_VESSEL_AIRBUS: "Frubus Akademii" STR_VESSEL_AMBULANCE: "Opancerzony Ambulans" STR_VESSEL_NIN_1: "Szukacz nindżów" STR_VESSEL_TEC_01: "HK-117" STR_VESSEL_POL_CHASER: Myśliwiec Megapolu STR_VESSEL_POL_CRUISER: Krążownik Megapolu STR_VESSEL_POL_INTERCEPTOR: Łapacz Megapolu STR_VESSEL_POL_DROPSHIP: Transportowiec Megapolu STR_VESSEL_POL_PATROL: Radiowóz Megapolu STR_VESSEL_BANDIT_WASP: Fruwóz 'Osa' STR_VESSEL_CC_SKYBUS: Niebus AS9 STR_VESSEL_CC_FAUST: PFKW BM4 Eisenkopf STR_VESSEL_CC_CLOUDCAR: Chmurowóz Paradizo STR_VESSEL_CE_LIMO: Limuzyna S3000 STR_VESSEL_CE_CHASER: Gepard GT617 STR_VESSEL_CI_TRUCK: Ciężarówka K5 STR_VESSEL_CI_HARVESTER: Kombajn L606A STR_VESSEL_BOARDING_TORPEDO: Torpeda abordażowa STR_VESSEL_BREAKER: Łamacz STR_VESSEL_ASSAULT_TRANSPORT: Transportowiec szturmowy STR_VESSEL_MESSENGER: Posłaniec STR_VESSEL_SENTRY: Dozorowiec STR_VESSEL_FIGHTER: Myśliwiec STR_VESSEL_FIGHTER_HUNT: Myśliwiec STR_VESSEL_FIGHTER_G: Myśliwiec rządowy STR_VESSEL_GOVSHIP: Ordynator STR_VESSEL_GOVT_CRUISER: Rządowy krążownik fuzyjny STR_VESSEL_RAIDER: Barka grasancka STR_VESSEL_RAIDER_GUNSHIP: Kanonierka grasancka STR_VESSEL_RAIDER_FIGHTER: Myśliwiec grasancki STR_VESSEL_REBEL_FIGHTER: Myśliwiec rebelii STR_VESSEL_REBEL_FREIGHTER: Frachtowiec rebelii STR_VESSEL_ESCORT: Eskortowiec STR_VESSEL_GUNSHIP: Kanonierka STR_VESSEL_HEAVY_GUNSHIP: Ciężka kanonierka STR_VESSEL_CORVETTE: Korweta STR_VESSEL_DESTROYER: Niszczyciel STR_VESSEL_SOTL: Pancernik STR_VESSEL_BOMBER: Bombowiec STR_VESSEL_SNAKEBOAT: Dominator STR_VESSEL_SILVER_TOWERS: Srebrne Wieże STR_VESSEL_COURIER: Kurier STR_VESSEL_EXCAVATOR: Statek wydobywczy STR_VESSEL_HOPPER: Skoczek STR_VESSEL_HOPPER_ACADEMY: Skoczek STR_VESSEL_HOTROD: Kręcioł STR_VESSEL_FREIGHTER: Frachtowiec STR_VESSEL_FREIGHTER_L: Frachtowiec STR_VESSEL_FREIGHTER_G: Frachtowiec STR_VESSEL_HEAVY_FREIGHTER: Ciężki frachtowiec STR_VESSEL_LABSHIP: Statek badawczy STR_VESSEL_NAZI: Hanabu STR_VESSEL_PINK: Różowy korab STR_VESSEL_SMUGGLER: Statek przemytniczy STR_VESSEL_SMUGGLER_MILENIO: Statek przemytniczy STR_VESSEL_SEKTRAK: SEK-TRAK STR_SMALL_SCOUT: "Zwiadowca" STR_MEDIUM_SCOUT: "Gondola" STR_MEDIUM_SCOUT_D: "Gondola" STR_LARGE_SCOUT: "Kuter" STR_HARVESTER: "Statek kapliczny" STR_TERROR_SHIP: "Terroryzer" STR_BATTLESHIP: "Krążownik" STR_VESSEL_FRIGATE: "Fregata" STR_VESSEL_SENTRY_BLUEPRINT: "Plany dozorowca" STR_VESSEL_FIGHTER_BLUEPRINT: "Dokumentacja myśliwca" STR_VESSEL_EXCAVATOR_BLUEPRINT: "Plany statku wydobywczego" STR_VESSEL_HOPPER_BLUEPRINT: "Plany skoczka" STR_VESSEL_COURIER_BLUEPRINT: "Plany kuriera" STR_VESSEL_HEAVY_FREIGHTER_BLUEPRINT: "Plany ciężkiego frachtowca" STR_VESSEL_LABSHIP_BLUEPRINT: "Plany statku badawczego" STR_VESSEL_ESCORT_BLUEPRINT: "Plany eskortowca" STR_VESSEL_CORVETTE_BLUEPRINT: "Plany korwety" STR_VESSEL_DESTROYER_BLUEPRINT: "Plany niszczyciela" STR_VESSEL_SOTL_BLUEPRINT: "Plany pancernika" STR_VESSEL_BOARDING_TORPEDO_BLUEPRINT: "Plany torpedy abordażowej" STR_VESSEL_BREAKER_BLUEPRINT: "Plany łamacza" STR_VESSEL_ASSAULT_TRANSPORT_BLUEPRINT: "Plany transportowca szturmowego" STR_VESSEL_BOMBER_BLUEPRINT: "Plany bombowca" STR_SMALL_SCOUT_BLUEPRINT: "Plany zwiadowcy" STR_MEDIUM_SCOUT_BLUEPRINT: "Plany gondoli" STR_LARGE_SCOUT_BLUEPRINT: "Plany kutra" STR_HARVESTER_BLUEPRINT: "Plany statku kaplicznego" STR_SUPPLY_SHIP_BLUEPRINT: "Plany zaopatrzeniowca" STR_FRIGATE_BLUEPRINT: "Plany fregaty" STR_TERROR_SHIP_BLUEPRINT: "Plany terroryzera" STR_BATTLESHIP_BLUEPRINT: "Plany krążownika" STR_LOC_ATRIUM: Sonda imperialna STR_LOC_MANSION: Sonda imperialna STR_LOC_KEEP: Sonda imperialna STR_DEFAULT_CORPSE: Zwłoki humanoida STR_ACADEMY_CORPSE: Układy zintegrowane STR_GUILD_CORPSE: Siatka z durawłókna STR_CHURCH_CORPSE: Obwody mocy STR_MUTON_CORPSE: Siatka z synmięśni STR_SNAKEMAN_CORPSE: Zwłoki erydianina STR_ETHEREAL_CORPSE: Szata Gwiezdnego Boga STR_RAIDER_CORPSE: Metale ziem rzadkich STR_SPARTAN_CORPSE: Części do pancerza kewlarowego STR_GOVT_CORPSE: Osobista baza danych STR_BOOMOSAURUS_CORPSE: "Trup bumozaura" STR_SHAMBLER_CORPSE: "Tusza łaziska" STR_SHAMBLER_TERRORIST: "Białe łazisko" AUX_TANK_AC25MM_WEAPON: "Pojazdowe działko rotacyjne" AUX_TANK_TURRETED_AC25MM_WEAPON: "Pojazdowe działko rotacyjne" AUX_SPOTLIGHT: "Reflektor" AUX_TANK_LASER_WEAPON: "Pojazdowe działko laserowe" AUX_PURPLE_ACID_SPIT: "Splunięcie silnym kwasem" SPC_PURPLE_ACID_SPIT_WEAK: "Splunięcie kwasem" AUX_DOOM_DEMON_WEAPON: "Ugryzienie demona" AUX_DOOM_HELL_BARON_WEAPON: "Ogień barona piekieł" AUX_DOOM_CACODEMON_WEAPON: "Ogień kakodemona" AUX_DOOM_SPIDERDEMON_WEAPON: "Ogień pająkodemona" AUX_DOOM_IMP_WEAPON: "Ogień diablika" AUX_DOOM_IMP_CLAWS: "Pazury diablika" AUX_WERE_CLAWS: "Pazury zwierza" AUX_LAMIA_BITE: "Ukąszenie lamii" AUX_HYPNOSIS: "Hipnoza" STR_DOOM_HUMAN: "Mroczni" STR_DEMON: "Demony" STR_DOOM_HUMAN_CORPSE: "Zwłoki mrocznego" STR_BOGEYMAN_CORPSE: "Zwłoki beboka" STR_DOOM_IMP_CORPSE: "Zwłoki diablika" STR_DOOM_HELL_BARON_CORPSE: "Zwłoki barona piekieł" STR_DOOM_DEMON_CORPSE: "Zwłoki demona" STR_DOOM_SPIDERDEMON_CORPSE: "Zwłoki pająkodemona" STR_DOOM_CACODEMON_CORPSE: "Zwłoki kakodemona" STR_DEEP_ONE_CORPSE: "Zwłoki głębiona" STR_LOBSTERMAN_CORPSE: "Zwłoki homaroida" STR_SHARKMAN_CORPSE: "Zwłoki rekinoczłeka" STR_AQUAMAN_CORPSE: "Zwłoki wodnika" LOBSTER_CLAWS: "Szczypce homara" SHARK_BITE: "Ugryzienie rekina" STR_DEEP_ONE_1_CORPSE_BATTLE: "Zwłoki głębiona" STR_DEEP_ONE_2_CORPSE_BATTLE: "Zwłoki rekinoczłeka" STR_DEEP_ONE_3_CORPSE_BATTLE: "Zwłoki wodnika" STR_DEEP_ONE_6_CORPSE_BATTLE: "Zwłoki homaroida" STR_BLOOD_DOG_CORPSE: "Zwłoki brytana" STR_KEVLAR_WEAVING: "Tkanie kewlaru" STR_KEVLAR_WEAVE: "Siatka kewlarowa" STR_MUTANT_MEAT: "Mięso z mutanta" STR_MUTANT_FISH: "Ryba mutant" STR_MUTANT_EGG: "Jajo mutanta" STR_CAKE: "Zaczarowane ciasto" STR_DEEP_ONE_MEAT: "Mięso z głębiona" STR_REAPER_HIDE: "Skóra żeńca" STR_REAPER_MEAT: "Żenina" STR_LIZARD_HIDE: "Jaszczurza skóra" STR_BOOMOSAURUS_MEAT: "Mięso z bumozaura" STR_CELATID_HIDE: "Celatydzka skóra" STR_CHRYSSALID_HIDE: "Płytki kryzalidowe" STR_LOBSTERMAN_HIDE: "Płytki chityny" STR_LOBSTERMAN_MEAT: "Mięso z homaroida" DEEP_ONE_ARMOR_P3: Wodnik - podsumowanie CYBERDISC_ARMOR: Oględziny cyberdysku STR_SYNTH_EXAMINATION: "Oględziny syn" STR_SOLDIER_TYPES: "SIŁY ZBROJNE" STR_SOLDIER_TYPE_BASIC: "Woj: Uberka" STR_SOLDIER_TYPE_SS: "Woj: ŻN" STR_SOLDIER_TYPE_PEA: "Woj: Wieśniaczka" STR_SOLDIER_TYPE_HYBRID: "Woj: Czyrwooki" STR_SOLDIER_TYPE_GNOME: "Woj: Gnom" STR_SOLDIER_TYPE_SYNTH: "Woj: Syn" STR_MAGICAL_GIRL_REVIVE: "Ożywienie magicznej dziewczyny" STR_OSIRON: "Osiron" STR_MARSEC: "MARSEK" STR_TRANS_STELLAR: "tranS-Stellar" STR_SOLMINE: "Solkop" STR_SECTOID: "Akademia" STR_SECTOID_TERROR: "Akademia" STR_SECTOID_NONCOM: "Akademia" STR_SECTOID_HOUSE: "Akademia (szkoła)" STR_SECTOID_INDUSTRIAL: "Akademia" STR_SNAKEMAN: "Kościół" STR_CHURCH_TERROR: "Kościół" STR_CHURCH_NONCOM: "Kościół" STR_CHURCH_INDUSTRIAL: "Kościół" STR_ETHEREAL: "Gwiezdni Bogowie" STR_ETHEREAL_WAR: "Gwiezdni Bogowie" STR_MUTON: "Najemnicy" STR_MUTON_TERROR: "Najemnicy" STR_FLOATER: "Gildia Handlowa" STR_FLOATER_TERROR: "Gildia Handlowa" STR_FLOATER_NONCOM: "Gildia Handlowa" STR_FLOATER_INDUSTRIAL: "Gildia Handlowa" STR_FLOATER_SPACE: "Gildia Handlowa (0-G)" STR_APOCALYPSE_CULT: "Kultyści Apokalipsy" STR_RAIDER: "Grasanci" STR_RAIDER_TERROR: "Grasanci" STR_SPARTANS: "Spartanie" STR_GOVT: "Władze lokalne" STR_GOVT_ELITES: "Władze lokalne" STR_GOVT_SECURITY: "Władze lokalne" STR_GOVT_INDUSTRIAL: "Władze lokalne" STR_CANADIANS: "Kanadyjczycy" STR_NAZIS: "Humaniści" STR_NAZIS_TERROR: "Humaniści!" STR_MIXED_KKK: "Clandestino" STR_SMUGGLER: "Szmuglerzy" STR_PASSENGERS: "Kupcy" STR_SOLDIERZ: "Wojska ziemskie" STR_CIVILIANZ_1: "Wolni ludzie" STR_CIVILIAN: "Swobodni mutanci" STR_AQUATOID: "Akwatoidzi" STR_DEEP_ONE: "Istoty z Głębin" STR_BEASTMEN_WILD: "Zwierzoludzie (dzicy)" STR_BEASTMEN_SEA: "Zwierzoludzie (morscy)" STR_DEEP_ONE_CHANTS: "Pieśni z głębin" STR_DREAMS_OF_THE_DEEP: "Sny o głębinach" STR_CANNYS: "Kanibiałki" STR_LOBSTERMAN: "Homaroidy" STR_RETICULAN: "Retykulanie" STR_ERIDIAN: "Erydianie" STR_NUBIRAN: "Nubiranie" STR_MUTONS: "Mutoni" STR_CYCLOPS: "Cyklopy" STR_WASPITE: "Szerszony" STR_BANDIT: "Bandyci" STR_BANDIT_TOWN: "Bandyci (miasto)" STR_BANDIT_ROBBERS: "Rabusie" STR_RATMEN: "Szczuracy" STR_GHOUL_RACE: "Gule" STR_DEATH_DUNGEON_RACE: "Mieszkańcy lochów" STR_DOOM: "Mroczni" STR_DOOM_TERROR: "Mroczni" STR_CELATID: "Pierdziworki" STR_CHRYSSALID: "Kryzalidy" STR_WAR_MACHINES: "Machiny wojenne" STR_BEAST: "Zwierzęta" STR_GHOST: "Duchy" STR_ZOMBIE: "Zombiaki" STR_ZOMBIE_SMART: "Nieznana" STR_CULT_OF_CHERNOBOG: "Kult Czernoboga" STR_REAPER: "Żeńce" STR_SECTOPOD: "Sektopody" STR_CYBERDISC: "Cyberdyski" STR_BOOMOSAURUS: "Bumozaury" STR_ADRONE: "Drona Akademii" STR_NEKOMIMI: "Nekomimi" STR_ANIMATRONS: "Animatrony" STR_MICRONOIDS: "Mikronoidy" STR_THE_SILENCE: "Cisza" STR_STAR_GODDESSES: "Gwiezdne Boginie" STR_LIVE_COMMANDER: "VIP" STR_LIVE_LEADER: "Ważniak" STR_LIVE_ENGINEER: "Technik" STR_LIVE_MEDIC: "Specjalista" STR_LIVE_NAVIGATOR: "Wojownik" STR_LIVE_SOLDIER: "Sługus" STR_LIVE_TERRORIST: "Bestia" STR_GUILD_SOLDIER: "Popychacz" STR_GUILD_TEAM_LEADER: "Brygadzista Gildii" STR_GUILD_MEDIC: "Lekarz Gildii" STR_GUILD_GUARD: "Porządkowy Gildii" STR_GUILD_SPACE_TECH: "Technik kosmiczny Gildii" STR_GUILD_SHIP_OFFICER: "Oficer statku Gildii" STR_GUILD_NAVIGATOR: "Nawigator Gildii" STR_MARSEC_SECURITY: "Agent MARSEKa" STR_MARSEC_BODYGUARD: "Ochroniarz Marsec" STR_GUILD_ENGINEER: "Inżynier Gildii" STR_GUILD_LEADER: "Przedstawicielka Gildii" STR_GUILD_COMMANDER: "Mistrz Gildii" STR_GUILD_PILOT: "Powietrzny marynarz Gildii" STR_GUILD_SPACEMAN: "Kosmonauta Gildii" STR_GUILD_ATTENDANT: "Hostessa Gildii" STR_GUILD_EXTERMINATOR: "Deratyzator Gildii" STR_MARSEC_MARINE: "Piechota kolonialna Marseka" STR_ACADEMY_NURSE: "Pielęgniarka Akademii" STR_ACADEMY_STUDENT: "Studentka Akademii" STR_SECTOID_SOLDIER: "Badaczka" STR_SECTOID_EXPLORER: "Odkrywczyni" STR_SECTOID_NAVIGATOR: "Porządkowy Osironu" STR_OSIRON_LAD: "Młodzian Osironu" STR_SECTOID_MEDIC: "Lekarz Akademii" STR_SECTOID_ENGINEER: "Inżynier Akademii" STR_ACADEMY_SCIENTIST: "Naukowiec Akademii" STR_ACADEMY_COUNSELLOR: "Kuratorka Akademii" STR_ACADEMY_THRALL: "Podopieczny Akademii" STR_SECTOID_LEADER: "Esperka Akademii" STR_SECTOID_COMMANDER: "Rektorka Akademii" STR_CHURCH_SOLDIER: "Neofita Syriusza" STR_CHURCH_BOY: "Ministrant" STR_CHURCH_NAVIGATOR: "Zelota Syriusza" STR_CHURCH_HANDMAID: "Gosposia Syriusza" STR_CHURCH_MAIDEN: "Dziewica Syriusza" STR_CHURCH_ELITE: "Egzaltowana Syriusza" STR_CHURCH_ENGINEER: "Opancerzona władczyni zwierząt" STR_BEASTMASTER_TERRORIST: "Władczyni zwierząt" STR_CHURCH_MATRON: "Matrona Syriusza" STR_CHURCH_PRIEST: "Ksiądz Syriusza" STR_CHURCH_LEADER: "Wielebny Syriusza" STR_CHURCH_COMMANDER: "Kardynał Syriusza" STR_APOC_DISCIPLE: "Uczeń Apokalipsy" STR_APOC_SADIST: "Sadysta Apokalipsy" STR_APOC_MARAUDER: "Maruder Apokalipsy" STR_ERIDIAN_SOLDIER: "Erydiański wojownik" STR_ERIDIAN_BEASTMASTER: "Erydiański władca zwierząt" STR_ERIDIAN_LEADER: "Erydiański ataman" STR_MUTON_SOLDIER: "Szeregowy najemnik" STR_MUTON_NAVIGATOR: "Komandos najemnik" STR_MUTON_ENGINEER: "Inżynier najemników" STR_MUTON_HEAVY: "Szturmowiec najemnik" STR_MUTON_LEADER: "Kapitan najemników" STR_MUTON_COMMANDER: "Herszt najemników" STR_ETHEREAL_SOLDIER: "Strażnik Gwiezdnych Bogów" STR_ETHEREAL_NOVICE: "Nowicjusz Gwiezdnych Bogów" STR_ETHEREAL_LEADER: "Agent Gwiezdnych Bogów" STR_ETHEREAL_COMMANDER: "Koordynator Gwiezdnych Bogów" STR_RAIDER_SCOUT: "Grasantka zwiadowca" STR_RAIDER_THUG: "Grasant zabijaka" STR_RAIDER_BUZZARD: "Grasantka pustułka" STR_RAIDER_BOSS: "Szef grasantów" STR_RAIDER_HUMONGOUS: "Ogromniasty grasant" STR_RAIDER_FIREBAT: "Grasant płomieniec" STR_SPARTAN_SCOUT: "Zwiadowca Spartan" STR_SPARTAN_RIFLEMAN: "Karabinier Spartan" STR_SPARTAN_HEAVY: "Strzelec Spartan" STR_SPARTAN_CAPTAIN: "Porucznik Spartan" STR_HUMAN_SOLDIER_COMMANDO: "Ludzki komandos" STR_HUMAN_NOMAD: "Nomad" STR_ROYAL_GUARD: "Strażnik królewski" STR_MEGAPOL: "Megapol" STR_MEGAPOL_LATE: "Megapol" STR_MEGAPOL_WOLFMAN: "Wilkoczłek Megapolu" STR_MEGAPOL_ENFORCER: "Siepacz Megapolu" STR_MEGAPOL_DETECTIVE: "Detektyw Megapolu" STR_MEGAPOL_APEMAN: "Małpolud Megapolu" STR_BANDIT_RATMAN: "Szczurak" STR_BANDIT_RATMAN_HUNTER: "Szczurak rzezimieszek" STR_BANDIT_RATMAN_STORMRAT: "Szczurmowiec" STR_BANDIT_RATMAN_LEADER: "Porucznik mafii szczurackiej" STR_REAPER_CAVALRY_TERRORIST: "Jeździec żenny" AUX_STORMRAT_SHIELD: "Tarcza szczurmowa" STR_BANDIT_HIGHWAYMAN: "Lotny" STR_BANDIT_BOY: "Blokers" STR_BANDIT_DRIFTER: "Włóczęga" STR_BANDIT_RUFFIAN: "Zawadiaka" STR_BANDIT_TROUBLEMAKER: "Chuliganka" STR_BANDIT_DUDE: "Rzezimieszek" STR_BANDIT_FUSSBALLER: "Piłkarz" STR_BANDIT_HITMAN: "Kizior" STR_BANDIT_BOSS: "Szef bandytów" STR_BANDIT_TOMB_RUNNER: "Hiena" STR_BANDIT_GHOUL: "Gul" STR_BANDIT_GHOUL_SCI: "Gul naukowiec" STR_JUNGLE_GAL: "Kanibiałka" STR_NECROPIRATE: "Nekropirat" STR_BLOOD_DOG_TERRORIST: "Brytan" STR_DOGG: "Pies" STR_DOGG_TERRORIST: "Wilczur" STR_MONSTER_RACE: "Monstra" STR_MONSTER_RACE_NIGHT: "Monstra (mrok)" STR_MONSTER_RACE_SEA: "Monstra (morze)" STR_MONSTER_RACE_SEA_2: "Monstra (morze) Alter" STR_MONSTER_RACE_SEA_3: "Monstra (morze) Alter 2" STR_HALLUCINOID_TERRORIST: "Halucynoid" HALLUCINOID_ARMOR: "Oględziny kryzalida" STR_HALLUCINOID_CORPSE: "Szczątki halucynoida" STR_HALLUCINOID_RACE: "Halucynoidy" STR_MONSTER_HUNTERS: "Łowca potworów" STR_MEGASCORPION: "Megaskorpion" STR_MEGASCORPION_TERRORIST: "Megaskorpion" STR_MEGASCORPION_CORPSE: "Martwy megaskorpion" STR_MEGASCORPION_STING: "Kolec megaskorpiona" MEGASCORPION_ARMOR: "Oględziny megaskorpiona" STR_MEGASCORPION_POISON: "Trucizna zwierzęca" STR_GIANTSPIDER: "Wielki pająk" STR_GIANTSPIDER_TERRORIST: "Wielki pająk" GIANTSPIDER_ARMOR: "Oględziny wielkiego pająka" STR_GIANTSPIDER_CORPSE: "Zezwłok wielkiego pająka" STR_SPIDER_SILK: "Pajęczy jedwab" STR_CHUPACABRA: "Czupakabra" STR_CHUPACABRA_TERRORIST: "Czupakabra" CHUPACABRA_ARMOR: "Oględziny czupakabry" STR_CHUPACABRA_CORPSE: "Tuszka czupakabry" STR_VAMPIRE_BAT: "Nietoperz wampir" STR_VAMPIRE_BAT_TERRORIST: "Nietoperz wampir" VAMPIRE_BAT_ARMOR: "Oględziny nietoperza wampira" STR_VAMPIRE_BAT_CORPSE: "Tuszka nietoperza wampira" STR_GIANT_BEETLE: "Wielki karaluch" STR_GIANT_BEETLE_TERRORIST: "Wielki karaluch" GIANT_BEETLE_ARMOR: "Oględziny wielkiego karalucha" STR_GIANT_BEETLE_CORPSE: "Zezwłok wielkiego karalucha" STR_GIANT_RAT: "Wielki szczur" STR_GIANT_RAT_TERRORIST: "Wielki szczur" GIANT_RAT_ARMOR: "Oględziny wielkiego szczura" STR_GIANT_RAT_CORPSE: "Zdechły szczur" STR_RYBA_TERRORIST: "Ryba mutant" STR_RYBA_CORPSE: "Martwa ryba" STR_KRAB_TERRORIST: "Krab mutant" STR_KRAB_CORPSE: "Martwy krab" STR_MONSTER_TEETH: "Kły potwora" STR_MONSTER_EYE: "Oko potwora" STR_SHARKMAN_OIL: "Tran z rekinoczłeka" STR_WEREWOLF_TESTICLES: "Jądra potwora" STR_VAMPIRE_BLOOD: "Krew wampira" STR_RET_PEON: "Retykulanin kmieć" STR_RET_HYBRID: "Retykulanin hybryda" STR_RET_SIREN: "Syrena" STR_RET_SECTOGRE: "Sektogr" STR_RET_COMMANDO: "Retykulanin technik" STR_RET_ELDER: "Starszy retykulan" STR_RET_MECHTOID: "Mechtoid" STR_GOVT_AGENT: "Agent rządowy" STR_GOVT_PILOT: "Pilot rządowy" STR_GOVT_MP: "Żandarm" STR_GOVT_ENFORCER: "Pacyfikator rządowy" STR_GOVT_ELITE: "Elitarny żołnierz rządowy" STR_GOVT_SIREN: "Syrena rządowa" STR_GOVT_EXTERMINATOR: "Eksterminator" STR_GOVT_GENERAL: "Generał sił rządowych" STR_NAZI_SOLDIER: "Żołnierz humanistów" STR_NAZI_SS: "Instruktor humanistów" STR_NAZI_LEADER: "Przywódca humanistów" STR_NAZI_STORMTROOPER: "Szturmowiec humanistów" STR_NAZI_SUPERSOLDIER: "Superżołnierz humanistów" STR_NAZI_KKK: "Aktywista humanistów" STR_KILLER_DROIDS: "Mordercze roboty" STR_TECHNOCRACY_TERMINATOR_TERRORIST: "Optroniczny morderca typ 801" STR_TECHNOCRACY_INFILTRATOR_TERRORIST: "Twardzielka" STR_TECHNOCRACY_0_CORPSE_BATTLE: "Niesprawny typ 801" TECHNOCRACY_ARMOR_P0: Oględziny typu 801 TECHNOCRACY_ARMOR_P0A: "Normalny" AUX_TEC_0_WEAPON: Karabin fuzyjny robota STR_NUCLEAR_BATT: Bateria nuklearna STR_TECHNOCRACY_MEK_LEADER: "Technomantka" STR_SMUGGLER_GOON: "Ludzki bandzior" STR_SMUGGLER_CATGIRL: "Kotałka" STR_SMUGGLER_ENGINEER: "Niedźwiedzorobal" STR_SMUGGLER_CAPTAIN: "Kapitan szmuglerów" STR_SMUGGLER_NEGOTIATOR: "Negocjatorka szmuglerów" STR_GOLDEN_SAINT_1: "Złota Święta" STR_GOLDEN_SAINT_2: "Złota Święta" AUX_GOLDEN_SAINT_WEAPON: "Złoty chaos" STR_MAGICAL_GIRL: "Magiczna dziewczyna" STR_MAGICAL_GIRL_CORPSE: "Kamień duszy" STR_MAGICAL_CREATURES_RACE: "Istoty magiczne" STR_MAGICAL_CREATURES: "Nieznana" JIM_ANGRY_ARMOR: "KUBA" JIM_HAPPY_ARMOR: "KUBA" STR_JIM_ANGRY: "KUBA" STR_JIM_HAPPY: "KUBA" STR_JIM_CORPSE_BATTLE: "KUBA (który nie umarł)" STR_TREE_OF_LIFF: "Drzewo Życia" STR_GNOME_ARMORED: "Pancerny gnom" STR_GNOME: "Gnom" STR_GNOME_MAD: "Szalony gnom" AUX_GNOME_CANNON: "Gnomie działko" STR_STAR_GOD_PUBLIC_ENEMY: "Wróg publiczny" STR_LOBSTERMAN_TERRORIST: "Homaroid" STR_SHARKMAN_TERRORIST: "Rekinoczłek" STR_DEEP_ONE_SOLDIER: "Głębion wojownik" STR_DEEP_ONE_NOMAD: "Głębion wędrowny" STR_AQUAMAN_TERRORIST: "Wodnik" STR_CYCLOPS_SOLDIER: "Cyklop stróż" STR_GHOST_GAL: "Duszyca" STR_WRAITH_SOLDIER: "Upiór" STR_ZOMBIE_STERILE_TERRORIST: "Zombiak" STR_ZOMBIE_STERILE_CORPSE: "Zwłoki zombiaka" STR_ZOMBIE_GRUBAS_TERRORIST: "Zombiak grubas" STR_ZOMBIE_GRUBAS_CORPSE: "Zwłoki zombiaka grubasa" STR_ZOMBIE_SADAKO_TERRORIST: "Strzyga" STR_ZOMBIE_SADAKO_CORPSE: "Zwłoki strzygi" STR_ZOMBIE_PIMP_TERRORIST: "Zakręcony zombiak" STR_ZOMBIE_PIMP_CORPSE: "Zwłoki zakręconego zombiaka" STR_ZOMBIE_TROOPER_1: "Zombiak sołdat" STR_ZOMBIE_TROOPER_2: "Zombiak sołdat" STR_ZOMBIE_TROOPER_CORPSE: "Zwłoki zombiaka sołdata" STR_MEGAZOMBIE_TERRORIST: "Megazombi" STR_MEGAZOMBIE_CORPSE: "Zwłoki megazombi" STR_TOMB_GUARDIAN: "Strażnik grobowy" STR_WASPITE_SOLDIER: "Szerszon" STR_TROLLETARIAT: "Trolletariat" STR_HUMANS: "Wolni ludzie" STR_RACE_HUMAN: "Wolni ludzie" STR_RACE_VAMPIRE: "Wampiry" STR_RACE_CYBORGS: "Cyborgi" STR_SHADOWS: "Władcy Mroku" STR_SHADOW_PLOT: "Mroczne ścieżki" STR_SHADOWTECH: "Sztuka Mroku" STR_SHADOW_CHASING: "Błądzenie w Mroku" STR_SHADOW_DESCENT: "Zstąpienie w Mrok" STR_DARK_STAR: "Ciemna Gwiazda" STR_SHADOWREALM: "Kraina Mroku" STR_LIGHT_FORCE: "Moc Jasności" STR_DARK_FORCE: "Moc Ciemności" STR_OTHER_DIMENSIONS: "Obce wymiary" STR_TANNHAUSER_GATES: "Bramy Tannhausera" STR_HUMAN_MALE_3: "Twardziel" STR_HUMAN_FEMALE_4: "Twardzielka" STR_HUMAN_CITY_GIRL: "Kumatka" STR_HUMAN_SHARP_GUY: "Bystrzak" STR_HUMAN_SHARP_GIRL: "Żyleta" STR_HUMAN_CLERK: "Urzędnik" STR_HUMAN_CLERK_CORRUPT: "Skorumpowany urzędnik" STR_HUMAN_MASTER: "Ludzki mag" STR_HUMAN_NOBLEWOMAN: "Szlachcianka" STR_HUMAN_FATMAN: "Grubas" STR_HUMAN_LABOURER: "Robotnik" STR_HUMAN_LABOURER_FEM: "Robotnica" STR_HUMAN_HOE: "Dziwka" STR_BEASTMEN: "Zwierzoludzie" STR_WEREWOLF: "Wilkołak" STR_WEREWOLF_WARRIOR: "Wilkołak dzikus" WEREWOLF_ARMOR: "Oględziny wilkołaka" STR_BEASTMAN_9_CORPSE_BATTLE: "Zwłoki wilkołaka" STR_NINJA: "Podniebne nindże" STR_NINJA_GAL: "Dziewka nindża" STR_NINJA_WARRIOR: "Wojowniczka nindża" STR_REBEL: "Mutanci rebelianci" STR_REBELS: "Mutant rebeliant" STR_REBEL_TRAITORS: "Zdrajcy Sojuszu" STR_REBEL_MALE: "Rebeliant" STR_REBEL_FEMALE: "Gładka rebeliantka" STR_REBEL_BUGEYE: "Czyrwooki rebeliant" STR_REBEL_MALE_CIV: "Rebeliant" STR_REBEL_FEMALE_CIV: "Gładka rebeliantka" STR_REBEL_BUGEYE_CIV: "Czyrwooki rebeliant" STR_REBEL_FEMALE_TRAITOR: "Gładka zdrajczyni" STR_REBEL_FEMALE_TRAITOR_BOUNTY: "Egzekucja: Gładka zdrajczyni" STR_REBEL_BUGEYE_TRAITOR: "Czyrwooki zdrajca" STR_REBEL_BUGEYE_TRAITOR_BOUNTY: "Egzekucja: Czyrwooki zdrajca" STR_MSDF_TANK: "Czołg MSS" MALE_CIVILIAN: "Półuber" FEMALE_CIVILIAN: "Gładka" CIVILIAN_MUT_3: "Czyrwooki" CIVILIAN_MUT_4: "Lamia" CIVILIAN_MUT_5: "Brutal" CIVILIAN_YOUNG_UBER: "Młoda uberka" CIVILIAN_CASTAWAY_GAL: "Rozbitka" STR_CIV_ARMOR_CASTAWAY_GAL: "Rozbitka" STR_LOKNAR: "Lokk'Naar" STR_PIRATE_CIV: "Korsarz" STR_BRUTE_SAILOR_CIV: "Kapitan korsarzy" CIVILIAN_LOKNAR_1: "Lokk'Naarski wieśniak" CIVILIAN_LOKNAR_2: "Lokk'Naarski milicjant" STR_LOKNAR_VILLAGER: "Lokk'Naarski wieśniak" STR_EXPERIMENT_VICTIM: "Ofiara eksperymentów" STR_EXPERIMENT_VICTIM_BOUNTY: "Ocalenie ofiary eksperymentów" STR_RAYNERD_VICTIM: "Raynerd" RAYNERD_ARMOR: "Strój Raynerda" STR_RAYNERD_VICTIM_BOUNTY: "Na ratunek Raynerdowi" STR_SISTER_VICTIM: "Rozbitka" STR_DOOM_SOLDIER: "Opętany żołnierz" STR_DOOM_SARGE: "Opętany sierżant" STR_DOOM_GUNNER: "Opętany strzelec" STR_BOGEYMAN_TERRORIST: "Bebok" STR_DOOM_IMP_TERRORIST: "Diablik" STR_DOOM_HELL_BARON_TERRORIST: "Baron Piekła" STR_DOOM_DEMON_TERRORIST: "Szczękodemon" STR_DOOM_SPECTRE_TERRORIST: "Widmodemon" STR_DOOM_CACODEMON_TERRORIST: "Kakodemon" STR_DOOM_SPIDERDEMON_TERRORIST: "Pająkodemon" STR_CYBERDISC_TERRORIST: "Cyberdysk" STR_REAPER_TERRORIST: "Żeniec" STR_CHRYSSALID_TERRORIST: "Kryzalid" STR_CELATID_TERRORIST: "Pierdziworek" STR_SECTOPOD_TERRORIST: "Sektopod" STR_BOOMOSAURUS_TERRORIST: "Bumozaur" STR_ADRONE_TERRORIST: "Dron Akademii" STR_MARSEC_HUNTER_DRONE_TERRORIST: "Dron łowny Marseka" MARSEC_HUNTER_DRONE_ARMOR: "Oględziny drona łownego Marseka" STR_MARSEC_SENTRY_DRONE_TERRORIST: "Dron strażniczy Marseka" STR_ARMORED_CAR_TERRORIST: "Pancerka" STR_ARMORED_CAR_NAZI_TERRORIST: "Pancerka humanistów" STR_FIELD_GUN_TERRORIST: "Działo polowe" STR_MUTON_ENGINEER_BROKEN: Złamany inżynier najemników STR_CHURCH_LEADER_BROKEN: Złamany wielebny Syriusza STR_GUILD_COMMANDER_BROKEN: Złamany Mistrz Gildii STR_SECTOID_COMMANDER_BROKEN: Złamana rektorka Akademii STR_SMUGGLER_NEGOTIATOR_BROKEN: "Złamana negocjatorka szmuglerów" STR_CIVILIAN_TRAFFIC_UFOPEDIA: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Statki cywilne można bezkarnie strącać - mają zbyt słabe komunikatory, by wezwać pomoc, a jeśli nawet to zrobią, nie będzie to warte akcji zorganizowania na nas Obławy (czym ryzykujemy zawsze przy zestrzeliwaniu statków niecywilnych). Strzelanie do cywili nie przysporzy nam raczej sławy, ale może pomóc opłacić rachunki." STR_VESSEL_GUNBOAT_UFOPEDIA: "Coś, co uchodzi za jednostkę bojową wśród tych cieszących się mniejszą łaską Gwiezdnych Bogów. Skrzyżowanie eskortowca z myśliwcem, gorszy od obu, z dobrze uzbrojoną załogą, choć rzadko ląduje.{NEWLINE}Maks. ONM: 111" STR_VESSEL_ESCORT_UFOPEDIA: "Choć najmniej niebezpieczny spośród okrętów wojskowych, eskortowiec nie jest łatwą zdobyczą. Przewozi dużą załogę wojskową, uzbrojoną bardzo współcześnie.{NEWLINE}PANCERZ: 5; Maks. ONM: 139" STR_VESSEL_GUNSHIP_UFOPEDIA: "Mały i zwinny okręt bojowy, który z łatwością przerobi standardową jednostkę piracką na żyletki. Naszą jedyną szansą jest złapanie go na ziemi. Spodziewaj się licznej załogi, złożonej głównie z dobrze uzbrojonych, zawodowych żołnierzy.{NEWLINE}PANCERZ: 10; Maks. ONM: 178" STR_VESSEL_HEAVY_GUNSHIP_UFOPEDIA: "Sztandarowy okręt Najemników, choć używany też przez inne frakcje. Jego widok nieodmiennie oznacza, że ktoś nie żartuje, a atakowanie tej jednostki zarówno w powietrzu, jak i na ziemi to naprawdę twardy orzech do zgryzienia. Tak czy inaczej zaleca się to drugie, mimo że żołnierze pokładowi są uzbrojeni po zęby.{NEWLINE}PANCERZ: 10; Maks. ONM: 238" STR_VESSEL_DESTROYER_UFOPEDIA: "Jak nazwa wskazuje, jest niszczycielski. Nie jest tak twardy czy szybki jak krążownik, ale jest bardziej zwrotny i uzbrojony w baterię szybkostrzelnych obrotówek laserowych.{NEWLINE}PANCERZ: 15; TARCZE: 1750 (Reg. x1); Maks. ONM: 350" STR_VESSEL_CORVETTE_UFOPEDIA: "Bardzo szybki, uzbrojony i dość niebezpieczny okręt, używany w zuchwałych rajdach na tyłach wroga. Nie spodziewaj się zatem, że wytrzyma długą wymianę ognia. Spodziewaj się za to hordy dobrze uzbrojonych załogantów, gdyż jednostka może być użyta do wjazdów na nasze kryjówki. Uzbrojony w laserowe obrotówki.{NEWLINE}PANCERZ: 15; Maks. ONM: 214" STR_VESSEL_SOTL_UFOPEDIA: "Uzbrojenie w postaci wielu ciężkich dział plazmowych oraz wyrzutni pocisków fuzyjnych pozwala temu okrętowi wojennemu niszczyć inne okręty wojenne. Choć nasze jednostki są za małe, by ten behemot mógł porządnie wziąć je na cel, walka z nim to praktycznie samobójstwo.{NEWLINE}PANCERZ: 30; TARCZE: 2500 (Reg. x1); Maks. ONM: 700" STR_VESSEL_BOMBER_UFOPEDIA: "Bombowiec dysponuje nieprawdopodobną siłą ognia, choć walka powietrzna nie jest jego specjalizacją. Wypełniony słynnymi bombami implodującymi i chroniony ciężkim pancerzem zapewniającym ich dostarczenie, bombowiec to wcielenie zagłady nieszczęsnych szczurów lądowych zabłąkanych w strefie wojny.{NEWLINE}PANCERZ: 10; TARCZE: 1000 (Reg x1); Maks. ONM: 404" STR_VESSEL_SILVER_TOWERS_UFOPEDIA: "Te dziwne statki to rydwany Gwiezdnych Bogów. Chronione migotliwymi tarczami i buczące od niepojętych energii, nie stanowią łatwego przeciwnika.{NEWLINE}TARCZE: 2450 (Reg. x9); Uniki 15%; Maks. ONM: ???" STR_VESSEL_COURIER_UFOPEDIA: "Kurier przewozi wyższego rangą zarządcę frakcji i to jest w nim najważniejsze. Poza tym jest przeważnie niegroźny.{NEWLINE}Maks. ONM: 78" STR_VESSEL_HOPPER_UFOPEDIA: "Ten prom pasażerski jest niemal nieuzbrojony i łatwy do obrabowania. Jedyny problem w tym, że lata całkiem szybko.{NEWLINE}Uwaga: osoby nienależące do personelu Gildii mogą przewozić broń wyłącznie do 40 cm długości i 4 kg wagi.{NEWLINE}Maks. ONM: 36" STR_VESSEL_HOTROD_UFOPEDIA: "Na to cudo mogą pozwolić sobie tylko najbogatsi. Bardzo szybkie i zwrotne, ale na pewno na pokładzie jest jakiś VIP najwyższej rangi.{NEWLINE}Maks. ONM: 52" STR_VESSEL_EXCAVATOR_UFOPEDIA: "Powolna i praktycznie nieuzbrojona jednostka, używana do wydobycia minerałów, zazwyczaj przez Gildię Handlową.{NEWLINE}Maks. ONM: 56" STR_VESSEL_FREIGHTER_UFOPEDIA: "Duży i mocny, ale jednak cywilny statek. Kilka pocisków MM z pewnością go strąci, szczególnie biorąc pod uwagę jego niską prędkość. Załoga jest liczna, ale uzbrojona dość kiepsko.{NEWLINE}Maks. ONM: 71" STR_VESSEL_HEAVY_FREIGHTER_UFOPEDIA: "Gildia Handlowa używa tych statków do transportu ciężkiego na niebezpiecznych szlakach. Nie tylko potrafią przyjąć na kadłub wielką siłę ognia, ale też przewożą liczne załogi, wliczając pełny skład ochroniarzy Marseka, a także dowodzącą nim reprezentantkę Gildii.{NEWLINE}TARCZE: 400 (Reg. x1); Maks. ONM: 104" STR_VESSEL_LABSHIP_UFOPEDIA: "Te statki służą Akademii do wojny informacyjnej poprzez zagłuszanie, kreowanie wizerunku i dyplomację. Powinniśmy je strącać tak szybko, jak się da, inaczej nasza Niesława zaliczy poważny spadek. Jednostka ta jest chroniona bardzo silnymi tarczami, ale jest dość krucha jak na coś tych rozmiarów.{NEWLINE}TARCZE: 1500 (Reg. x1); Maks. ONM: 163" STR_VESSEL_REBEL_FREIGHTER_UFOPEDIA: "Nie pomyl go ze statkami grasantów, co często się zdarza z winy podobnie zdezelowanego wyglądu. Jednostki te są w użyciu przez handlarzy Sojuszu Mutantów i różnych lokalnych przedsiębiorców, niekiedy powiązanych z rządami prowincji. Zestrzelenie takiego poskutkuje wielką draką polityczną.{NEWLINE}Maks. ONM: 65" STR_VESSEL_FIGHTER_UFOPEDIA: "Nie daj się zwieść małym rozmiarom: są zabójcze, obsadzone 2-4 elitarnymi żołnierzami i jak najbardziej zdolne radzić sobie w walce. Jednak dwa silniki to kusząca zdobycz.{NEWLINE}Uniki 20%; Maks. ONM: 200" STR_VESSEL_FIGHTER_G_UFOPEDIA: "Myśliwiec w użyciu przez naszych szanownych 'dobroczyńców'. Zestrzelenie statku z niebieskimi i czerwonymi światłami będzie nas kosztowało sporo punktów i może skutkować obniżką wpłat za ochronę. Brak świateł oznacza drogę wolną, ale zabijanie personelu rządowego zawsze wiąże się z wysoką karą w punktach.{NEWLINE}Uniki 20%; Maks. ONM: 200" STR_VESSEL_GOVSHIP_UFOPEDIA: "Te duże i wypasione, choć niezbyt nowoczesne statki są stosowane wyłącznie przez rządy i pojawiają się tak, gdzie jest do załatwienia grubszy biznes. Ich złupienie kusi (na pokładzie znajduje się kilka modułów podtrzymania życia), ale wiele by nas kosztowało w relacjach politycznych.{NEWLINE}PANCERZ: 5; Maks. ONM: 109" STR_VESSEL_MESSENGER_UFOPEDIA: "Najmniejsze statki, jakie Gwiezdni Bogowie zaszczycają swoją obecnością. Mimo małych rozmiarów są dość groźne... choć nie aż tak, jak ci, których przewożą na pokładzie.{NEWLINE}TARCZE: 400 (Reg. x1); Maks. ONM: 122" STR_VESSEL_FRIGATE_UFOPEDIA: "Fregata jest niezwykle mocna i uzbrojona w broń szybkostrzelną. Jej załoga jest liczna i bardzo dobrze uzbrojona.{NEWLINE}PANCERZ: 10; TARCZE: 1250 (Reg. x1); Maks. ONM: 295" STR_SOLDIER_UFOPEDIA: "Nasza załoga roztrzęsionych ubermutantek, zbiegłych z laboratorium zła. Są odrobinę silniejsze niż zwykłe uberki, szczególnie umysłowo, i nie pobierają żołdu (chyba że mają stopnie oficerskie), ale trudno takie znaleźć.{NEWLINE}Nocne widzenie: 12.{NEWLINE}(Patrz: Tajemnice, Wiedza i Naznaczenia)." STR_SOLDIER_TYPES_UFOPEDIA: "Bitwy czekają na nasz udział, a nasza legenda na wykucie! Nie jesteśmy śmierdzącymi tchórzami, którzy w boju polegają na maszynach i najmitach, bo w tym żadnej chwały nie ma. Potrzeba nam więc dzielnych wojowników, a twoja, Kapitanko, rola to zaprowadzić ich aż do piekieł!{NEWLINE}Dalej znajdziesz podstawowe informacje o każdej rasie wojowników, później o zwierzętach i machinach, a następnie o pancerzach i strojach, podzielonych według rasy. Szczegółowe dane o rasach nie będą dostępne, póki nie przeprowadzimy na nich badań medycznych." STR_SOLDIER_TYPE_PEA_UFOPEDIA: "Niewyszkolone wieśniaczki nie są zbyt dobrymi żołnierzami, łagodnie mówiąc. Ale ich pełen potencjał to już co innego.{NEWLINE}{NEWLINE}JC: 50-55; Maks. 80{NEWLINE}KND: 60-70; Maks. 145{NEWLINE}ZDR: 35-40; Maks. 55{NEWLINE}SIŁA: 15-20; Maks. 45{NEWLINE}ODW: 40-60; Maks. 100{NEWLINE}REF: 40-45; Maks. 80{NEWLINE}STRZ.: 30-36; Maks. 120{NEWLINE}RZUC.: 30-36; Maks. 90{NEWLINE}WRĘCZ: 30-36; Maks. 100{NEWLINE}ŚWŻ: 60-75; Maks. 150{NEWLINE}TALENT WUDU: 20-69{NEWLINE}BIEGŁOŚĆ WUDU: Maks. 66{NEWLINE}>NW: 9; Odp. na ból{NEWLINE}>Obrona wudu +0.1 ODW" STR_REAPER_CAVALRY_TERRORIST_UFOPEDIA: "Żeńce dość powszechnie występują w niektórych społecznościach rolniczych dzięki swej wytrwałości, siły i cennym produktom. Szczuracy używają ich do jazdy." STR_GHOUL_EXPERIMENTS: "Eksperymenty guli" STR_MEGAPOL_UFOPEDIA: "Status: POLICJA ŚWIATOWA{NEWLINE}Megapol to ogólnoświatowa prywatna organizacja policyjna, silnie powiązana z Gildią. Ma licencję na ściganie przestępców na całej planecie. Lokalne rządy nie są tym zachwycone, ale mają niewielki wybór z uwagi na ograniczenia ruchu powietrznego oraz znaczne koszta utrzymywania własnych sił porządkowych w pełnej gotowości. Megapol często pomaga rządom (albo z nimi konkuruje) w zwalczaniu różnorakiej przestępczości, ale jego ostrze skierowane jest przede wszystkim przeciwko czarnemu rynkowi. Rządy nie darzą czarnego rynku miłością, ale uznają go za zło konieczne, gdyż dzięki niemu mogą przewozić towary bez wiedzy Gubernatora Solarnego i z pominięciem taryf Gildii. Megapol oczywiście współpracuje z Gildią, Akademią i Kościołem." STR_SECURITY_AUTOPSY: "Akwaplastyk" STR_MEGASCORPION_STING_UFOPEDIA: "{NEWLINE}{NEWLINE}Podobno poprawia sprawność w łóżku; poza tym bezużyteczny.{NEWLINE}>Wartość sprzedaży: 10k" STR_MONSTER_TEETH_UFOPEDIA: "{NEWLINE}{NEWLINE}Bardzo ostre kły. Ludzie zapłacą dobrą sałatę, żeby móc je nosić jako amulety szamańskie albo dowód na swoje wielkie umiejętności łowieckie.{NEWLINE}>Wartość sprzedaży: 1 750" STR_SECTOID_AUTOPSY: "Układy zintegrowane" STR_SNAKEMAN_AUTOPSY: "Sekcja wężownika" STR_GUILD_AUTOPSY: "Durawłókno" STR_CHURCH_AUTOPSY: "Obwody mocy" STR_MUTON_AUTOPSY: "Syntetyczne mięśnie" STR_RAIDER_SUBCONTRACTING: "Najemni grasanci" STR_JIM_UFOPEDIA: "Na imię ma Kuba. Nie mówi, skąd się wziął i czym jest. Po prostu chce, żeby nazywać go Kuba i mówi, że sobie nie pójdzie, bo jesteśmy jego 'własnym haremem'. Lepiej nie wspominać o jego psotnych wyczynach, ale mógłby pomóc nam w obronie kryjówki przed niemilcami, nawet jeśli sam czasem.... nie zachowuje się właściwie." CYCLOPS_ARMOR: "Oględziny cyklopa" ERIDIAN_ARMOR0: "Oględziny erydianina" DANCER_ARMOR: "Tancerka egzotyczna" STR_ZOMBIE_STERILE: "Zombiak" ZOMBIE_STERILE_ARMOR: "Oględziny zombiaka" STR_ZOMBIE_GRUBAS: "Zombiak grubas" ZOMBIE_GRUBAS_ARMOR: "Oględziny zombiaka grubasa" ZOMBIE_SADAKO_ARMOR: "Oględziny strzygi" ZOMBIE_PIMP_ARMOR: "Oględziny zakręconego zombiaka" STR_ZOMBIE_TROOPER: "Zombiak sołdat" ZOMBIE_TROOPER_1_ARMOR: "Oględziny zombiaka sołdata" ZOMBIE_TROOPER_2_ARMOR: "Zombiak sołdat (ranny)" STR_VAMPIRE_DUDE_UFOPEDIA: "???? Wygląda na to, że wampiry jednak istnieją." STR_VAMPIRE_GAL_UFOPEDIA: "???? Wygląda na to, że wampiry jednak istnieją." VAMPIRE_ARMOR: "Oględziny wampira" GHOST_0_ARMOR: "Oględziny duszycy" STR_WRAITH_ARMOR: "Oględziny upiora" WASPITE_ARMOR: "Oględziny szerszona" STR_DOOM_HUMAN_AUTOPSY: "Mroczni" STR_DOOM_IMP: "Diablik" STR_DOOM_HELL_BARON: "Baron piekieł" STR_DOOM_DEMON: "Szczękodemon" STR_DOOM_SPECTRE: "Widmodemon" STR_DOOM_CACODEMON: "Kakodemon" STR_SHADOWTECH_UFOPEDIA: "Niektóre samoloty, które możemy kupić od Lokk'Naarów, mają tajemnicze mocowania oznaczone jako 'SZM'. Nie da się stwierdzić, jakie układy czy uzbrojenie można na nich powiesić, ponieważ nie przypominają niczego, co dotąd widzieliśmy. Ich nazwa znana jest tylko z trwożliwych szeptów: 'Sztuka Mroku'." STR_CYBERDISC_AUTOPSY: "Oględziny szczątków cyberdysku" ADRONE_ARMOR: "Oględziny drona Akademii" BOOMOSAURUS_ARMOR: "Oględziny bumozaura" STR_FLOATER_UFOPEDIA: "Lewitony są przede wszystkim żołnierzami i terrorystami. Z natury są zabójczymi bestiami wspomaganymi cybernetyką i genetycznie ulepszonymi do walki. Dolna część ciała i większość organów wewnętrznych została chirurgicznie usunięta, a na ich miejsce został wstawiony system podtrzymywania życia. System ten zawiera jednostkę antygrawitacyjną, która pozwala tym stworzeniom lewitować w powietrzu, choć niepewnie." STR_FLOATER_AUTOPSY: "Sekcja lewitona" STR_FLOATER_AUTOPSY_UFOPEDIA: "Ta istota została drastycznie zmodyfikowana chirurgicznie. Urządzenie, które zdaje się tworzyć tułów, jest systemem podtrzymywania życia, pełniącym funkcje usuniętego serca, płuc i układu trawiennego, co umożliwia w ten sposób tym istotom przetrwanie nawet w ekstremalnie nieprzyjaznym środowisku. Mózg jest mniejszy niż nasz, ale narządy zmysłów są dobrze rozwinięte" CHRYSSALID_ARMOR: "Oględziny kryzalida" STR_CHRYSSALID_AUTOPSY: "Sekcja kryzalida" REAPER_ARMOR: "Oględziny żeńca" STR_REAPER_AUTOPSY: "Sekcja żeńca" STR_CELATID_CORPSE: "Podarty pierdziworek" CELATID_ARMOR: "Oględziny pierdziworka" STR_SILACOID_TERRORIST: "Łupek" STR_SILACOID: "Łupek" SILACOID_ARMOR: "Oględziny łupka" STR_SILACOID_CORPSE: Trup łupka SECTOPOD_ARMOR: "Oględziny sektopoda" STR_SECTOPOD_AUTOPSY: "Sekcja sektopoda" STR_CANNON_UFOPEDIA: "SIŁA RAŻENIA I CELNOŚĆ JEDNEGO POCISKU 30MM MOŻE NIE POWALAJĄ, ALE TO DZIAŁKO OBROTOWE MOŻE ICH WYSTRZELIĆ OD CHOLERY, CO CZYNI JE SKUTECZNĄ BRONIĄ PRZECIWLOTNICZĄ. KLASA: LEKKA. PRZEZBRAJANIE: 5 GODZ." MAP_COMRCURBAN: "Centrum handlowe" MAP_CULTA_UBER: "Uberfarma" MAP_DESERT: "Pustynia" MAP_DESERTX: "Pustynia pyłowa" MAP_DESERT2RED: "Różowe piaski" MAP_DESERTMOUNT: "Pustynny górzysty" MAP_DESERTTEMPLE: "Pustynna świątynia" MAP_FOREST: "Leśny" MAP_FOREST2BLACK: "Stalowy las" MAP_INDUSTRIALSLUM: "Poprzemysłowy" MAP_JUNGLE: "Dżungla" MAP_JUNGLE2NEO: "Neodżungla" MAP_JUNGLE2BLACK: "Zła dżungla" MAP_JUNGLETEMPLE: "Świątynia w dżungli" MAP_NATIVEJUNKURBAN: "Złomiarska wioska" MAP_NATIVEJUNKURBANROAD: "Złomiarska wioska (z drogą)" MAP_NATIVEJUNKURBANROAD_LOKNAR: "Złomiarska wioska (z drogą/Lokk'Naar)" MAP_MADURBANUFO: "Lądowanie w mieście" MAP_POLAR: "Polarny" MAP_PORTURBAN: "Zmodyfikowany port" MAP_PORTTFTD: "Port TFTD" MAP_RAILYARDURBAN: "Dworzec kolejowy" MAP_DESERTPLANE: "Wrak samolotu na pustyni" MAP_POLARPLANE: "Wrak samolotu w śniegach" MAP_TUNDRAPLANE: "Wrak samolotu na tundrze" MAP_COMPLEXGHOUL: "Miasteczko guli" MAP_COMPLEXURBAN: "Rafineria" MAP_ISLANDURBAN: "Miasteczko na wyspie" MAP_SLUMURBAN: "Osiedla biedoty (skrzyżowanie)" MAP_SLUMURBAN_NOROADS: "Osiedla biedoty" MAP_URBANWAR: "Miasto '44" MAP_MAGAZYNMAFII: "Magazyn mafii" MAP_RURAL: "Słowiańska wioska" STR_SKYRANGER: "SKYRANGER" STR_SUPPLY_SHIP: "Zaopatrzeniowiec" STR_MISSION: "Misja" STR_EYE_OF_HORUS: Oko Horusa STR_EXPLOSIVE: Materiały wybuchowe STR_LARGE_BUNKER: "(Duży bunkier)" STR_CHURCH_ENTRY: "(Wejście do kościoła)" STR_EXPEDITION: EKSPEDYCJA STR_CONVOY: KONWÓJ STR_TRUCKS: WOZY BOJOWE STR_BIKES: MOTORY STR_VENTURA: BONAVENTURA STR_FUEGO: EL FUEGO STR_FORTUNA: FORTUNA STR_METALLO: METALLO STR_VENTURA_HULL: Przestronny kadłub STR_FUEGO_HULL: Smukły kadłub STR_FORTUNA_HULL: Skrzący kadłub STR_METALLO_HULL: Pancerny kadłub STR_FATSUB: ROZDYMKA STR_TRITON: TRYTON STR_TRITON_TRANSPORT: Transportowiec po retykulańsku STR_DROPSHIP: BURZA STR_JETBIKE: LOTOCYKL REKIN STR_AIRVAN: FRUWAN STR_AIRBUS: FRUBUS GDX*058 STR_AIRCAR: FRUWÓZ STR_AIRSPEEDER: ŚMIGACZ STR_GDXCAR: INSPEKTOR STR_GDXCAR_ITEM: "Fruwóz Inspektor Dr X" STR_GDXCAR_ITEM_2: "Inspektor (obrabowany)" STR_GDXCAR_EX: "Obrabuj Fruwóz Inspektor Dr X" STR_PIRANHA_AIRBIKE: PIRANIA STR_GOLDHAWK: JASTRZĄB STR_GOLDHAWK_PROCUREMENT: "Czy kogoś gnębi brak Złotych Jastrzębi?" STR_SAKURABUS: ŻÓŁW STR_SAKURABUS_PROCUREMENT: "Czy Żółw Różowy to pomysł nowy?" STR_WHITEWORM: ROBAK STR_WHITEWORM_PROCUREMENT: "Skąd wziąć takiego Robaka Białego?" STR_SCARAB: SKARABEUSZ STR_SCARAB_PROCUREMENT: "Czy cokolwiek rusza Popielnego Skarabeusza?" STR_MI2400: SKORPION STR_MI2400_PROCUREMENT: "Kto dla ciebie płonie, Czerwony Skorpionie?" STR_VERDANT_SNAKE: WĄŻ STR_VERDANT_SNAKE_PROCUREMENT: "Głowim się wciąż, co to Grynszpanowy Wąż?" STR_SAPPHIRE_JELLYFISH: POLIP STR_SAPPHIRE_JELLYFISH_PROCUREMENT: "Czy da się zjeść takiego Polipa Szafirowego?" STR_SHADOWBAT: GACEK STR_SHADOWBAT_PROCUREMENT: "Czy ten Gacek nie ma macek?" STR_CHARIOT: MAMUT STR_PIGEON: KAPUŚ STR_SKYRANGER_TRANSPORT: Transportowiec Włóczęga STR_BASIC_INTERCEPTOR: Montaż myśliwców STR_INTERCEPTOR: MYŚLIWY-MORDERCA STR_NIGHTMARE: NOCNA FURIA STR_NIGHTMARE_INTERCEPTOR: Zaawansowany myśliwiec STR_PREDATOR: DRAPIEŻCA STR_PREDATOR_INTERCEPTOR: Ulepszony myśliwiec STR_KRAKEN: KRAKEN STR_KRAKEN_INTERCEPTOR: Ciężki myśliwiec szturmowy STR_SABRE: BRZESZCZOT STR_SABRE_INTERCEPTOR: Supermyśliwiec STR_DRAKKAR: DRAKKAR STR_DRAKKAR_TRANSPORT: Transportowiec łupieżczy STR_DEVASTATOR: DEWASTATOR STR_DEVASTATOR_INTERCEPTOR: Zaawansowany bombowiec STR_HYDRA: SMOK STR_HYDRA_INTERCEPTOR: Pancernik kieszonkowy STR_BRIG: LEWIATAN STR_BIG_PIRATIN_SHIP: Ciężki transporter STR_FIRESTORM: DOCEL STR_BLAZER_TRANSPORT: Szybki transporter STR_BRAVE_WHALER: ŚMIAŁY HARPUNNIK STR_BRAVE_WHALER_INTERCEPTOR: Myśliwiec przechwytujący STR_BARACUDA: BARAKUDA STR_BARACUDA_INTERCEPTOR: Myśliwiec manewrujący STR_SWORDFISH: MIECZNIK STR_SWORDFISH_INTERCEPTOR: Myśliwiec szturmowy STR_LIGHTNING: KRAB STR_MINING_SHIP: POSZUKIWACZ STR_MINING_SHIP_ADVANCE: Statek górniczy STR_ZEPPELIN: STEROWIEC SZPIEGOWSKI STR_ZEPPELIN_ADVANCE: Sterowiec szpiegowski STR_MERC_FIGHTER: PIES WOJNY STR_M_WING: M-YŚLIWIEC STR_RAIL_POD: KAPSUŁA BALISTYCZNA STR_CAPSULE: ZUBRIN STR_MARS_CAPSULE: Lądownik marsjański STR_MARS_CAPSULE_PROJECT: Projekt rakiety marsjańskiej STR_RPC: Retykulański plazmioch samoładujący STR_RPC_UC: PLAZMIOCH SAMOŁADUJĄCY STR_RPC_PARTS: Cześci do retykulańskiego plazmiocha STR_SONIC_OSCILLATOR: Zdobyczny oscylator dźwiękowy STR_SONIC_OSCILLATOR_UC: OSCYLATOR STR_SONIC_OSCILLATOR_PARTS: Części do oscylatora dźwiękowego STR_TESLA_CANNON: Działko Tesli STR_TESLA_CANNON_UC: DZIAŁKO TESLI STR_MINI_LASER: Okrętowy laser samoładujący STR_MINI_LASER_UC: LASER SAMOŁADUJĄCY STR_GAT_LASCANNON: Okrętowy ciężki rotolaser STR_GAT_LASCANNON_UC: ROTOLASER STR_LASER_CANNON: Okrętowy laser wiązkowy STR_LASER_CANNON_UC: LASER WIĄZKOWY STR_RAMJET_CANNON: Działo 'Taran' STR_RAMJET_CANNON_UC: TARAN STR_RAMJET_ROUNDS: Pociski do 'Tarana' STR_BIG_GUN: Działo okrętowe STR_BIG_GUN_UC: DZIAŁO OKRĘTOWE STR_BIGGER_GUN: Działo 'Likwidator' STR_BIGGER_GUN_UC: LIKWIDATOR STR_BIG_GUN_SHELLS: Pociski 120mm STR_BIGGER_GUN_SHELLS: Pociski do 'Likwidatora' STR_MED_CANNON: Działko 50mm STR_MED_CANNON_UC: DZIAŁKO 50MM STR_MED_CANNON_SHELLS: Pociski 50mm STR_MED_CANNON_ADV: Działko 50mm 'Buldog' STR_MED_CANNON_ADV_UC: DZIAŁKO BULDOG STR_SMALL_CANNON: "Działko 25mm (x2)" STR_SMALL_CANNON_1: "Działko 25mm" STR_SMALL_CANNON_UC: "DZIAŁKO 25MM (x2)" STR_SMALL_CANNON_1_UC: DZIAŁKO 25MM STR_CARRONADE: "Karonada" STR_CARRONADE_UC: KARONADA STR_QUADCANNON: "Okrętowe działko czterolufowe" STR_QUADCANNON_UC: CZTEROLUFÓWKA STR_SMALL_CANNON_ROUNDS_X50: Pociski 25mm (x50) STR_AIRBALLS_LAUNCHER: "Wyrzutnia kul bijących (L)" STR_AIRBALLS_LAUNCHER_M: "Wyrzutnia kul bijących (R)" STR_AIRBALLS_UC: "BIJĄCE KULE (L)" STR_AIRBALLS_M_UC: "BIJĄCE KULE (R)" STR_AIRBALLS: Kula bijąca STR_AIRBALLS_TECH: Bombka samoróbka STR_SPIKE_LAUNCHER: Wyrzutnia 'Ćwieków' STR_SPIKE_LAUNCHER_UC: RAKIETY 'ĆWIEK' STR_SPIKE_ROCKETS: Rakiety 'Ćwiek' STR_UNGUIDED_LAUNCHER: Okrętowa wyrzutnia rakiet 250mm STR_UNGUIDED_LAUNCHER_UC: RAKIETY 250MM STR_UNGUIDED_ROCKETS: Rakiety 250mm STR_MEDUSA: Pocisk przeciwtarczowy STR_MEDUSA_UC: MEDUZA STR_MEDUSA_LAUNCHER: Wyrzutnia 'Meduz' STR_MEDUSA_MISSILES: Rakiety 'Meduza' STR_LONGLANCE: LANSJER STR_LONGLANCE_LAUNCHER: Wyrzutnia 'Lansjerów' STR_LONGLANCE_MISSILES: Rakiety 'Lansjer' STR_HAMMERMITE: MŁOTODZIERŻCA STR_HAMMERMITE_LAUNCHER: Wyrzutnia 'Młotodzierżców' STR_HAMMERMITE_MISSILES: Rakiety 'Młotodzierżca' STR_FLAME_CANNON: "Okrętowe działo ogniste" STR_FLAME_CANNON_UC: "DZIAŁO OGNISTE" STR_LITTLE_ILYA: "Zasobnik rakiet Mała Ilia" STR_LITTLE_ILYA_UC: "MAŁA ILIA" STR_GOBLIN_ROKKITZ_LAUNCHER: Wyrzutnia goblińska STR_GOBLIN_ROKKITZ: Rakieciaki goblińskie STR_CONVERSION_LAUNCHER: Metawyrzutnia STR_CONVERSION_LAUNCHER_UC: KONWERTER STR_SIDEWINDER: MEWA STR_SIDEWINDER_LAUNCHER: Wyrzutnia 'Mew' STR_SIDEWINDER_MISSILES: Rakiety 'Mewa' STR_MISSILE_ADV: METEOR STR_MISSILE_ADV_LAUNCHER: Wyrzutnia 'Meteorów' STR_MISSILE_ADV_MISSILES: Rakiety 'Meteor' STR_REAPER_CANNON: Działko 'Rozpruwacz' STR_REAPER_CANNON_UC: DZIAŁKO 'ROZPRUWACZ' STR_REAPER_CANNON_ROUNDS_X50: "Pociski do 'Rozpruwacza' (x50)" STR_LASCANNON_LITE: Okrętowe działko laserowe STR_LASCANNON_LITE_UC: DZIAŁKO LASEROWE STR_RAILGUN: Działo 'Bazyliszek' STR_RAILGUN_UC: BAZYLISZEK STR_RAILGUN_ROUNDS: Pociski do 'Bazyliszka' STR_GAUSS_CANNON: Działko Gaussa STR_GAUSS_CANNON_UC: DZIAŁKO GAUSSA STR_GAUSS_CANNON_ROUNDS_X25: Pociski do działka Gaussa (x25) STR_PLASMA_SPITTER: Plazmopluj STR_PLASMA_SPITTER_UC: PLAZMOPLUJ STR_BOMB_LAUNCHER: Wyrzutnia bomb plazmowych STR_BOMB_LAUNCHER_UC: BOMBY PLAZMOWE STR_CRAFT_BOMB: Okrętowa bomba plazmowa STR_CRAFT_EQUIPMENT: Wyposażenie okrętowe STR_THRUSTER: Dysza zmiennowektorowa STR_THRUSTER_UC: DYSZA STR_TARGETER: Celownik hiperfalowy STR_TARGETER_UC: CELOWNIK STR_TRACTOR_BEAM: Promień ściągający STR_TRACTOR_BEAM_UC: PROMIEŃ ŚCIĄGAJĄCY STR_HULL_PLATING: Dodatkowe opancerzenie kadłuba STR_HULL_PLATING_UC: OPANCERZENIE STR_ZORTRIUM_PLATING: Tarcze zortrowe SZM STR_SHIELD_GEN: Okrętowy generator tarcz STR_SHIELD_GEN_UC: TARCZE STR_SHIELD_GEN_LARGE: Generator ciężkich tarcz STR_SHIELD_GEN_LARGE_UC: CIĘŻKIE TARCZE STR_SHIELD_CAPACITOR: Regenerator tarcz STR_SHIELD_CAPACITOR_UC: REGENERATOR TARCZ STR_STC_EM_JAMMER: Zagłuszacz elektromagnetyczny SZM STR_STC_RFR: Napęd fuzyjny SZM STR_STC_RFR_UC: NAPĘD FUZYJNY STR_ETHYR_DRIVE_1: Napęd eteryczny STR_ETHYR_DRIVE_1_UC: NAPĘD ETERYCZNY STR_ETHYR_DRIVE_2: Napęd eteryczny + STR_ETHYR_DRIVE_2_UC: NAPĘD ETERYCZNY + STR_ETHYR_DRIVE_3: Napęd eteryczny X STR_ETHYR_DRIVE_3_UC: NAPĘD ETERYCZNY X STR_INTEGRITY_FIELD_1: Pole integralności STR_INTEGRITY_FIELD_1_UC: POLE INTEGRALNOŚCI STR_INTEGRITY_FIELD_2: Pole integralności + STR_INTEGRITY_FIELD_2_UC: POLE INTEGRALNOŚCI + STR_INTEGRITY_FIELD_3: Pole integralności X STR_INTEGRITY_FIELD_3_UC: POLE INTEGRALNOŚCI X STR_ENERGY_FOCUS_1: Ognisko energii STR_ENERGY_FOCUS_1_UC: OGNISKO ENERGII STR_ENERGY_FOCUS_2: Ognisko energii + STR_ENERGY_FOCUS_2_UC: OGNISKO ENERGII + STR_ENERGY_FOCUS_3: Ognisko energii X STR_ENERGY_FOCUS_3_UC: OGNISKO ENERGII X STR_OMNISENSOR_1: Omnisensor STR_OMNISENSOR_1_UC: OMNISENSOR STR_OMNISENSOR_2: Omnisensor + STR_OMNISENSOR_2_UC: OMNISENSOR + STR_OMNISENSOR_3: Omnisensor X STR_OMNISENSOR_3_UC: OMNISENSOR X STR_DEPTH_DWELLER: "Mieszkańcy głębin" STR_LOOTED_CYBERDISC_HMG: Cyberdysk/WKM STR_LOOTED_CYBERDISC_LASER: Cyberdysk/Laser szybkostrzelny AUX_COPTER_WEAPON_ARIFLE: "WKM lotniczy" AUX_ACAR_WEAPON_HMG: "WKM (pojazd)" AUX_ACAR_WEAPON_AC25MM: "Działko 25mm (pojazd)" STR_ACAR_WEAPON_AGL: "GA (pojazd)" AUX_ACAR_WEAPON_AGL: "GA (pojazd)" STR_ACAR_WEAPON_LASCANNON: "Działko laserowe (pojazd)" AUX_ACAR_WEAPON_LASCANNON: "Działko laserowe (pojazd)" STR_ACAR_LASCANNON_CLIP_LO: "Bateria do pojazdowego d. las." STR_ACAR_LASCANNON_CLIP_HI: "Bateria jądrowa do pojazdowego d. las." STR_ACAR_LASCANNON_CLIP_AP: "Bateria pulsacyjna do pojazdowego d. las." STR_ACAR_XGAUSS_AMMO: "Pociski do pojazdowego działka turbogaussa" STR_ACAR_WEAPON_XPLASMA: "Działko turboplazmowe (pojazd)" AUX_ACAR_WEAPON_XPLASMA: "Działko turboplazmowe (pojazd)" STR_ACAR_XPLASMA_BATTS: "Baterie do pojazdowego działka turboplazmowego" STR_ACAR_WEAPON_HAVOK: "Wyrzutnia demolek (pojazd)" AUX_ACAR_WEAPON_HAVOK: "Wyrzutnia demolek (pojazd)" STR_HAVOK_ROCKETS: "Rakiety 'Demolka'/odłamkowe" STR_HAVOK_ROCKETS_NAPALM: "Rakiety 'Demolka'/napalmowe" STR_HAVOK_ROCKETS_FUSION: "Rakiety 'Demolka'/fuzyjne" AUX_TANK_WEAPON_GRENADES: "Granatniki (czołg)" AUX_TANK_LASER_CANNON: "Ciężkie działko laserowe (czołg)" STR_TANK_LASER_CANNON: "Ciężkie działko laserowe (czołg)" STR_HWP_AMMUNITION: Amunicja czołgowa STR_HEAVY_MORTAR: Haubica STR_TAMED_REAPER: Oswojony żeniec STR_MUTANT_REAPER: Zmutowany żeniec STR_TAMED_BOOMOSAURUS: Winozaur STR_HWP_INCENDIARY_ROCKET: Rakiety bumozaura STR_JAWS: Szczęki STR_CYCLOPS_CONVERT: Nawrócony cyklop CYCLOPS_GAZE: Spojrzenie cyklopa AUX_GHOST_SEDUCTION: Upiorna pieśń STR_WEREDOGE: "Oswojony wilkołak" STR_DOGE: "Pies bojowy" STR_DOGE_PROCUREMENT: "Kupno psów" STR_DOGE_CORPSE: "Martwy pies" STR_DOGE_JAWS: "Ugryzienie" STR_PARROT: "Papuga" STR_PARROT_CORPSE: "Martwa papuga" STR_PARROT_BEAK: "Dziób" STR_ROBO_PARROT: "Robopapuga" AUX_LASER_EYE: "Oko laserowe" STR_ROBO_PARROT_CORPSE: "Wrak robopapugi" STR_BEE_SWARM_TERRORIST: "Uberpszczoły" BEES_ARMOR: "Oględziny uberpszczół" AUX_BEES_WEAPON: "Żądła uberpszczół" STR_DEAD_BEES: "Martwe pszczoły" STR_CORPSE_CHORT: "Martwa czarcica" STR_BOXX_CORPSE: "Zwłoki w pudle" STR_SECURITY_CAMERA: "Monitoring" STR_XTURRET_CANNON: "Wieżyczka artyleryjska" AUX_XTURRET_CANNON_WEAPON: "Wieżyczka artyleryjska" STR_XTURRET_CANNON_CORPSE: "Rachunek za wieżyczkę artyleryjską" STR_XTURRET_LASER: "Wieżyczka laserowa" AUX_XTURRET_LASER_WEAPON: "Wieżyczka laserowa" STR_XTURRET_LASER_CORPSE: "Rachunek za wieżyczkę laserową" STR_XTURRET_GAUSS: "Wieżyczka Gaussa" AUX_XTURRET_GAUSS_WEAPON: "Wieżyczka Gaussa" STR_XTURRET_GAUSS_CORPSE: "Rachunek za wieżyczkę Gaussa" STR_XTURRET_PLASMA: "Wieżyczka turboplazmowa" AUX_XTURRET_PLASMA_WEAPON: "Wieżyczka turboplazmowa" STR_XTURRET_PLASMA_CORPSE: "Rachunek za wieżyczkę turboplazmową" STR_SOLDIER_HYBRID: "Czyrwooki" STR_SOLDIER_DAMSEL: "Panienka" STR_SOLDIER_PEASANT: "Wieśniaczka" STR_RECRUIT_PEASANTS: "Zaciąg: lokalne wieśniaczki" STR_PEASANT_MILITIA: "Wiejska milicja" STR_MILITIA_TRAINING: "Trening Milicji" STR_HOLY_WARRIOR_TRAINING: Szkolenie świętych wojowników STR_HOLY_WARRIORS: Święci wojownicy STR_SLAVE_SOLDIERS: Żołnierze niewolni STR_SOLDIER_SLAVE: Żołnierz niewolny STR_SOLDIER_HERO: Heros STR_HERO: Ludzki heros STR_SOLDIER_SLAVE_RECRUITMENT: "Zaciąg: żołnierze niewolni" STR_SUPER_SLAVE: Super Drab STR_CORPSE_SUPER_SLAVE: Martwy Super Drab STR_GREEN_LIGHTER: Zielony Zapalnik STR_CORPSE_GREEN_LIGHTER: Martwy Zielony Zapalnik STR_BAT_GLAD_PROJECT: Jestem Nietoperek! STR_BAT_GLAD: Nietoperek STR_CORPSE_BAT_GLAD: Martwy Nietoperek STR_FLASH_BANG_PROJECT: Demon prędkości STR_FLASH_BANG: Demon prędkości STR_CORPSE_FLASH_BANG: Martwy demon prędkości STR_SUPER_SLAVE_ARMOR: "Strój superdraba" STR_GREEN_LIGHTER_ARMOR: "Strój zielonego zapalnika" STR_BAT_GLAD_ARMOR: "Strój nietoperza" STR_FLASH_BANG_ARMOR: "Strój Szybkiego Lopeza" STR_PILLOW_KNIGHT: Strój rycerza poduszki STR_PILLOW_KNIGHT_UC: RYCERZ PODUSZKI STR_SLAVE_ARMOR_LOINCLOTH_UC: "PRZEPASKA" STR_SLAVE_ARMOR_LOINCLOTH_SEA_UC: "PRZEPASKA (MORZE)" STR_SLAVE_ARMOR_PIROMAN_UC: "PIROMAN" STR_SLAVE_ARMOR_PIROMAN_A_UC: "PIROMAN (T)" STR_SLAVE_ARMOR_CRUSADER_UC: "KRZYŻOWIEC" STR_SLAVE_ARMOR_CRUSADER_A_UC: "KRZYŻOWIEC (T)" STR_DOOMGUY_ARMOR_DMG: "Pancerz Doomguy'a (Uszkodzony)" STR_UAC_SPACE_SUIT: "Skafander kosmiczny MKA" STR_UAC_SPACE_SUIT_UC: "SKAFANDER MKA" STR_UAC_SPACE_SUIT_SPACE_UC: "SKAFANDER MKA (0-G)" STR_SPACE_SUIT_HUMAN: "Skafander kosmiczny dla ludzi" STR_SLAVE_ARMOR_DOOM_UC: "DUMIARZ" STR_SLAVE_ARMOR_DOOM_2_UC: "DUMIARZ 2" STR_SUPER_SLAVE_ARMOR_UC: "SUPERDRAB" STR_GREEN_LIGHTER_ARMOR_UC: "ZIELONY ZAPALNIK" STR_FLASH_BANG_ARMOR_UC: "SZYBKI LOPEZ" STR_PEASANT_MUD_UC: "BŁOTO" STR_PEASANT_ARMOR_HUNTER_UC: "ŁOWCZYNI" STR_PEASANT_ARMOR_DRESS_UC: "PASTERKA" STR_PEASANT_ARMOR_MILITIA_UC: "MILICJA" STR_BIOAQUA_ARMOR: "Akwastrój dla ludzi" STR_ARMOR_RAVENCLAW: "Szata krukoszpona" STR_PEASANT_ARMOR_RAVEN_UC: "KRUKOSZPON" STR_HYBRID_ADVISOR_UC: "DORADCA" STR_CRAFT_GATLING_LASER: Szybkostrzelne działko laserowe STR_LIFTER: Antywinda STR_UFO_POWER_SOURCE: Silnik statkowy STR_UFO_NAVIGATION: Służebna SI STR_UFO_CONSTRUCTION: Konstrukcja okrętu STR_ALIEN_FOOD: System podtrzymywania życia STR_ALIEN_REPRODUCTION: Komora regeneracyjna STR_ALIEN_ENTERTAINMENT: Hipnopanel STR_ALIEN_SURGERY: Jednostka chirurgiczna STR_EXAMINATION_ROOM: Skaner przemysłowy STR_ALIEN_ALLOYS: Plastal STR_ALIEN_HABITAT: Komora kriogeniczna STR_CYDONIA_OR_BUST: "Śmierć lub Chwała!" STR_ELERIUM_115: Piekłonium STR_ELERIUM_115_EX: Pozyskiwanie piekłonium STR_GRAV_SHIELD: Bateria odpychaczy STR_MIND_SHIELD: Całun maskujący STR_DISRUPTOR_SHROUD: Całun mamiący STR_PSI_LAB: Wudu STR_PSI_ILLUSION: "Wudu: Iluzje" STR_PSI_EXCESS: "Wudu: Amok" STR_PSI_DESTRUCTION: "Wudu: Destrukcja" STR_PSI_COMMUNION: "Wudu: Jedność" STR_VOICE_IS_A_WEAPON: "Głos, Który Jest Bronią" STR_HYPERWAVE_MYSTICISM: "Mistyka hiperfalowa" STR_LAND_DEED: "Akt własności ziemi" STR_MUTANT_COMPLAINT: "Pogłówne" STR_GLAMOUR: "Splendor" STR_CULTURAL_WEALTH: "Bogactwo kulturowe" STR_LOVE_MAGIC: "Magia miłosna" STR_THE_POWER_OF_SLIME: "Potęga szlamu" STR_CHRONOMANCY: "Chronomancja" STR_ENTROPOMANCY: "Entropomancja" STR_VAMPIRISM: "Wampiryzm" STR_VOICES_OF_THE_DEAD: "Głosy umarłych" STR_DEMONIC_RITUALS: "Demoniczne rytuały" STR_MEDI_KIT: Specjalnie destylowany rum STR_STUN_ROD: Zepsuty pręt ogłuszający STR_CATTLE_PROD: Tyczka elektryczka STR_IMPALER: Palownik STR_CANTEEN: Manierka orzeźwienia STR_CANTEEN_WEED: Manierka mądrości STR_KALTES_KLARES: "Kaltes-Klares" STR_BEER: Piwo 'Atom' STR_MOONSHINE: Księżycówka STR_VODKA: Wódka 'Kosmoportowa' STR_SAKE: Sake Solkop STR_MUSHROOM_BEER: Piwo grzybowe STR_COMBAT_DRUGS: Narkotyki bojowe STR_STIMM: Stymm STR_OXYGEN_TANK: Butla z tlenem SPC_OXYGEN_TANK: Butla z tlenem STR_MEDIPACK_SAVIOUR: Magiczna apteczka STR_MOTION_SCANNER: Hej-fon STR_PSI_AMP: Laska wudu STR_MASTERS_CANE: "Laska maga" STR_SAKURA_STAFF: "Pastorał" STR_SCEPTER_OF_FEAR: "Berło strachu" STR_PSI_AMP_LARGE: "Większa laska wudu" AUX_PSI_ORB: "Kula wudu" STR_GHOST_BEAM: Widmowy promień STR_GHOST_DAGGER: Widmowy sztylet STR_CHAOS_DAGGER: Sztylet chaosu AUX_HYBRID_PSI_WEAPON: Wudu czyrwookich STR_CERO: Kula anihilacji STR_ARCANE_RAY: Mistyczny promień AUX_GOOD_TOUCH: Dobry dotyk AUX_BAD_TOUCH: Zły dotyk AUX_SEDUCTION: Magia miłosna AUX_SEDUCTION_ATTACK: Kuszenie AUX_GOTHIC_SHIELD: Tarcza gotycka AUX_TOWER_SHIELD: Pawęż AUX_SKULL_SHIELD: Tarcza czaszek AUX_ROMAN_SHIELD: Tarcza piromańska AUX_CRUSADER_SHIELD: Tarcza krzyżowca AUX_ROUND_SHIELD: Tarcza drewniana AUX_SMALL_SHIELD: Mała tarcza STR_POLICE_SHIELD: Tarcza policyjna STR_ROCK_T: "Kamerdulec" AUX_BONG: Zielone bongo AUX_LIGHTER: Zapalniczka STR_TASER: "Tasownik" AUX_IDENT: Ident AUX_CRYSTAL_BALL: Kryształowa kula AUX_BLOOD_MAGIC: Magia krwi AUX_LUCKY_STAR: Szczęśliwa gwiazda AUX_PILLOW: Poduszka puchatości AUX_CHRYSSALID_WEAPON: Szczypce kryzalida AUX_CYBERDISC_WEAPON: Działko plazmowe cyberdysku AUX_REAPER_WEAPON: Ugryzienie żeńca AUX_CELATID_WEAPON: Splunięcie celatyda AUX_SILACOID_WEAPON: Splunięcie silakoida AUX_SILACOID_WEAPON_MELEE: Paszcza silakoida AUX_STRIX_WEAPON: Kwaśny dech strzygi AUX_ZOMBIE_WEAPON: Cios zombiaka AUX_ZOMBIE_INFECTOR_WEAPON: Infekcja zombi AUX_ADRONE_WEAPON: Laser dronowy AUX_BOOMOSAURUS_WEAPON: Rakiety bumozaura AUX_BOOMOSAURUS_JAWS: Ugryzienie bumozaura AUX_BEASTMASTER_WEAPON: "Bielizna władczyni zwierząt" AUX_XTANK_CANNON_WEAPON: "Działo czołgowe" AUX_XTANK_AUTOCANNON_WEAPON: "Czołgowe działko rotacyjne" AUX_XTANK_GAUSS_WEAPON: "Czołgowe działo Gaussa" ETHEREAL_WEAPON: Widmowy promień Gwiezdnych Bogów AUX_DOGG_WEAPON: "Ugryzienie" AUX_DOGE_BARK: "Hau, hau" AUX_BLOOD_DOG_WEAPON: "Ugryzienie brytana" AUX_MEGASCORPION_WEAPON: "Żądło" AUX_GIANTSPIDER_WEAPON: "Ukąszenie pająka" AUX_CHUPACABRA_WEAPON: "Ugryzienie czupakabry" AUX_VAMPBAT_WEAPON: "Ugryzienie nietoperza wampira" AUX_VAMPIRE_WEAPON: "Ugryzienie wampira" AUX_RATT_WEAPON: "Ugryzienie szczura" AUX_GIANT_BEETLE_WEAPON: "Ugryzienie wielkiego żuka" AUX_KRAB_WEAPON: "Szczypce kraba" AUX_SHOCKAFIST: "Piąstka" AUX_FISTO: "Piącha" AUX_FLAMING_FISTO: "Paląca pięść" AUX_SAINT_FISTO: "Święta pięść" AUX_POWER_FISTO: "Pięść wspomagana" AUX_ROBOT_FIST: "Robopięść" AUX_HIDDEN_BLADE: "Ukryte ostrze" AUX_IRON_WIND: "Żelazny wiatr" AUX_BATTLE_BELL: "Komu bije dzwon?" AUX_HAND_LIGHT: "Latarnia duchowa" AUX_PYROKINESIS: "Ogniowładztwo" AUX_SPIRIT_FLAMES: "Płomienie duchowe" AUX_ENTROPY_BLAST: "Eksplozja entropiczna" STR_MBT: CZOŁG KONWENCJONALNY STR_MBT_M: CZOŁG KONWENCJONALNY TYP M STR_MBT_ADVANCE: Prywatyzacja pokoju na świecie STR_ICBM: "ICBM" STR_FIGHTER_WRECKAGE: Myśliwiec powypadkowy STR_MENACING_HULL: Groźnie wyglądający kadłub STR_WRECK: POWYPADKOWY STR_CLOAKING_DEVICE: Urządzenie maskujące STR_CLOAKING_DEVICE_FAUX: URZĄDZENIE MASKUJĄCE STR_CLOAKING_DEVICE_FAUX_UC: URZĄDZENIE MASKUJĄCE STR_PRISMATIC_SHIELD: Tarcza pryzmatyczna STR_SHADOW_COMMUNICATOR: Mroczny przekaźnik STR_TINY_DRILL: Malutki świderek STR_TINY_DRILL_INVESTIGATION: "Mam mieć rozterkę z małym świderkiem?" STR_USE_DRILL_RED: "Użyj świderka (CZERWONE)" STR_USE_DRILL_GRAY: "Użyj świderka (SZARE)" STR_USE_DRILL_GOLD: "Użyj świderka (ZŁOTE)" STR_USE_DRILL_GREEN: "Użyj świderka (ZIELONE)" STR_DOGE_COLLAR: "Obróżka" STR_HELLERIUM_CHARM: Piekłoński amulet STR_GLITTERSKULL: Błyszczaszka STR_DRUG_DISPENSOR: Podajnik narkotyków STR_HANDLE: Pałka STR_IV_STAND: "Kroplówka" STR_SHEPHERDS_STAFF: "Kij pasterski" STR_QUARTERSTAFF: "Okuta laska" STR_FAN: Wachlarz STR_OFFICERS_BATON: "Trzcinka oficerska" STR_STUN_BATON: Pałka elektryczna STR_SHIV: Kozik STR_KNOIF: Sztylet STR_KNOIF_BARB: Puginał STR_CHITIN_KNIFE: Nóż chitynowy STR_LONG_KNIFE: Długi nóż STR_KNOIF_POISON: Zatruty sztylet STR_KNOIF_BANDIT: Majcher STR_RAZOR: "Brzytwa" STR_MACHETE: "Maczeta" STR_VIBRO_BLADE: "Wibroostrze" STR_PLASMA_DAGGER: "Nóż plazmowy" STR_SHARK_GARLAND: "Monstrumano" STR_PIPE: "Gazrurka" STR_WRENCH: "Klucz francuski" STR_CAT_PAWS: "Kocie łapki" STR_PRED_CLAWS: "Monopazury" STR_PRED_DISC: "Dysk śmierci" STR_DAZZLING_DISC: "Ring-Dang-Du" STR_VAMPIRIC_SWORD: "Wampiryczny miecz" STR_SLAVERS_CANE: "Obuch łowcy niewolników" STR_TONFA: Kijek nindżów STR_PEG_LEG: "Drewniana noga" STR_BATON: Pała STR_BATTO: Kij do zabijania STR_BATTO_MAGIC: Magiczny kij do zabijania STR_DISCIPLINER: Dyscyplinator STR_BONE_CLUB: Kościana pałka STR_BIG_BONE: Wielka kość STR_SPIKED_MACE: Obuszek STR_IRON_ROD: "Żelazny pręt" STR_GREAT_CLUB: "Wielka maczuga" STR_GOTHIC_HAMMER: "Młot bojowy" STR_PITCHFORK: "Widły" STR_SHOVEL: "Szpadel" STR_CROWBAR: "Pan Rączka" STR_UNARMED_BASIC: "Gołe ręce" STR_UNARMED_WRESTLING: "Zapasy" STR_UNARMED_GAUNTLET: "Rękawica" STR_UNARMED_GAUNTLET_PLUS: "Superrękawica" STR_PRIME_AND_THROW: "Odbezpiecz i rzuć" STR_SHAKE_AND_THROW: "Potrząśnij i rzuć" STR_LIT_AND_THROW: "Podpal i rzuć" STR_SLAMFIRE: "Na oślep" STR_DOUBLE_TAP: "Podwójny" STR_QUAD_FIRE: "Wszędołaz" STR_BURST: "Seria" STR_WHIRLWIND: "Tornado" STR_FLURRY: "Grad ciosów" STR_GAUNTLET_CLAW: "Rękawica z pazurami" STR_PUNK_CHAIN: "Punkowy łańcuch" STR_KUNG_FU: "Sztuki walki" STR_KUNG_FU_ALT: "Sztuki walki" STR_VOID_PALM: "Dłoń pustki" STR_PUNCH: "Bij!" STR_KICK: "Kop z obrotu" STR_THIGH_WRESTLE: "Chwyt wnóż" STR_ARM_WRESTLE: "Chwyt wręcz" STR_KNUCKLES: "Kastet" STR_KNUCKLES_SPIKED: "Kastet z kolcami" STR_FISTY: "Energokastet" STR_SICKLE: Sierp STR_AZTEC_CLUB: Święta pała STR_RUSTY_BLADE: Przerdzewiałe ostrze STR_WRAITH_BLADE: Upiorne ostrze STR_SHORT_SWORD: Kordelas STR_WAKIZASHI: Nóż do sudoku STR_CUTLASS: Szabla STR_RAPIER: Rapier STR_SLICER: Piłka lekarska STR_GLADIUS: Wibromiecz STR_BARBARIAN_SWORD: Miecz barbarzyński STR_KATANA: Miecz z Fusa STR_SWORD_MDV: "Stare mieczysko" STR_SWORD_PS: Technoostrze STR_SWORD: Elektromiecz STR_HERO_SWORD: "Miecz bohatera" STR_CLAW: Elektropazury STR_FORCE_BLADE: Miecz siłowy STR_PLASMA_SWORD: Szaszka plazmowa STR_DEATHBLADE: Piekielny miecz STR_BLOOD_AX: Krwawy topór STR_SLUDGEHAMMER: Szlamłot STR_AX: Siekiera STR_BATTLE_AX: Topór bojowy STR_VIBRO_AX: Wibrotopór STR_AQUA_TRIDENT: Akwatrójząb STR_AQUA_HATCHET: Akwaciupaga STR_BILLHOOK: Tasak STR_TECH_CLEAVER: Technotasak STR_STONE_AX: Kamienny toporek STR_THROWING_CARDS: Magiczne karty STR_THROWING_STARS: Gwiazdki nindżów STR_FUSO_KNIVES: Nożyki z Fusa STR_SUNBLADES: Słoneczne ostrza STR_LASER_STARS: Laserowe gwiazdki STR_JAVELINS: Oszczepy STR_JAVELINS_AQUA: Oszczepy akwaplastowe STR_THROWING_AXES: Toporki rzucane STR_THROWING_HAMMER: Młotek do rzucania STR_SHREDDER: Szatkownik STR_ANUS: Szakram STR_ELECTRIC_NET: Sieć elektryczna STR_BOW_H: Łuk myśliwski STR_BOW_H_QUIVER: Strzały myśliwskie STR_BOW_H_QUIVER_FIRE: Strzały ogniste STR_BOW_H_QUIVER_POISON: Strzały zatrute STR_BOW: Łuk bojowy STR_SURVIVAL_BOW: Łuk komandoski STR_BOW_QUIVER: Strzały bojowe STR_BOW_QUIVER_AQUA: Akwastrzały bojowe STR_BOW_ARROWS_HE: Wybuchowe strzały bojowe STR_LONGBOW: Długi łuk STR_LONGBOW_QUIVER: Strzały do długiego łuku STR_BOW_NEON: Łuk z przyszłości STR_XBOW: Kusza STR_XBOW_QUIVER: Bełty STR_XBOW_CORAL: Kusza koralowa STR_XBOW_CORAL_QUIVER: Bełty koralowe STR_BOATHOOK: Bosak STR_BAMBOO: Krótki bojowy kij bambusowy STR_SPEAR: Włócznia STR_PIKE: Pika STR_SINGING_SPEAR: "Śpiewająca włócznia" STR_BARBARIAN_AX: Topór barbarzyński STR_BARDICHE: Berdysz STR_BUTCHER_CLEAVER: Ogromny tasak STR_HAMMER: Młot STR_PICKAXE: Kilof STR_MANACLES: Kajdanki STR_RIPPER: Rozpruwacz STR_CHAINSAW: Piła motorowa STR_CHAINSAW_LOLI: Piła małolatowa STR_CHAINSAW_HEAVY: Ciężka piła STR_AUTO_AXE: Autopór AUX_AUTO_AXE: Autopór (Motor) STR_TESLA_COIL: Cewka Tesli STR_CS_GAS: Puszka z gazem łzawiącym STR_ZAP_GUN: Pistolet prądowy STR_OLD_PISTOL: Stara dziewiątka STR_OLD_PISTOL_2: Lśniąca dziewiątka STR_OLD_PISTOL_CLIP: Magazynek do dziewiątki STR_OLD_PISTOL_CLIP_EP: Magazynek elektroimpulsowy do dziewiątki STR_OLD_REVOLVER: "Stary rewolwer" STR_REVOLVER: "Stary dobry rewolwer" STR_REVOLVER_POLICE: "Rewolwer policyjny" STR_REVOLVER_DRUM: "Bębenek do rewolweru" STR_PEACEMAKER: Srebrny Wąż STR_PEACEMAKER_DRUM: Bębenek do Srebrnego Węża STR_PISTOL: Pistolet szturmowy STR_PISTOL_CLIP: Magazynek do pistoletu szturmowego STR_PISTOL_ADV: Inteligentny pistolet STR_BLACK_ADDER: Czarna Żmija STR_PISTOL_LT: Pistolet kieszonkowy STR_PISTOL_LT_CLIP: Magazynek do pistoletu kieszonkowego STR_PISTOL_LT_CLIP_SLAYER: Mag. rezuński do pistoletu kieszonkowego STR_REVOLVER_LT_DRUM_SLAYER: Bębenek rezuński do małego rewolweru STR_REVOLVER_LT_DRUM_MAG: Bębenek magnetyczny do małego rewolweru STR_OLD_PISTOL_CLIP_SLAYER: Magazynek rezuński do dziewiątki STR_REVOLVER_DRUM_SLAYER: Bębenek rezuński do rewolweru STR_PISTOL_CLIP_SLAYER: Mag. rezuński do pistoletu szturmowego STR_COLT45_CLIP_SLAYER: Magazynek rezuński do dużej klamki STR_SNUBBY_DRUM_SLAYER: Bębenek rezuński do Prosiaka STR_REVOLVER_LT: Mały rewolwer STR_REVOLVER_LT_DRUM: Bębenek do małego rewolweru STR_LUGER: Pistolet oficerski STR_LUGER_CLIP: Magazynek do pistoletu oficerskiego STR_MAUSER: Pistolet wyborowy STR_MAUSER_CLIP: Magazynek do pistoletu wyborowego STR_PISTOL_SILENCED: Pistolet z tłumikiem STR_PISTOL_SILENCED_CLIP: Magazynek do pistoletu z tłumikiem STR_PISTOL_BM: Pistolet z Czarnej Marchii STR_PISTOL_BM_CLIP: Mag. pistoletu z Czarnej Marchii STR_COLT45: Duża klamka STR_COLT45_CLIP: Magazynek do dużej klamki STR_COLT45_CLIP_EP: Magazynek elektroimpulsowy do dużej klamki STR_SNUBBY: Prosiak STR_SNUBBY_DRUM: Bębenek do Prosiaka STR_SNUBBY_DRUM_NUKE: Bębenek hiperprędkościowy do Prosiaka STR_COMMANDO_PISTOL: Pistolet komandoski STR_COMMANDO_PISTOL_CLIP: Mag. ppanc. do pistoletu komandoskiego STR_HEAVY_PISTOL: Konfederacki Orzeł STR_HEAVY_PISTOL_CLIP: Magazynek do Konfederackiego Orła STR_HEAVY_PISTOL_CLIP_MAG: Magazynek magnetyczny do Konfederackiego Orła STR_MAGNUM: Magnum z lunetką STR_SUPER_MAGNUM: Supermagnum STR_MAGNUM_DRUM: Bębenek do magnum STR_MAGNUM_DRUM_ACID: Bębenek kwasowy do magnum STR_MAGNUM_DRUM_SILVER: Inteligentne kule do magnum STR_SLUGGA: Krócica STR_SLUGGA_AMMO: Naboje do krócicy STR_SLUGGA_AMMO_HE: "Naboje atomowe do krócicy" STR_SLUGGA_AMMO_PSI: Naboje arkanistyczne do krócicy STR_SLUGGA_MK2: Kręcona krócica STR_SLUGGA_MK2_CLIP: Mag. do kręconej krócicy STR_SLUGGA_MK2_CLIP_S: Mag. śrutowy do kręconej krócicy STR_SLUGGA_MK2_CLIP_HEX: "Mag. atomowy do kręconej krócicy" STR_SMG: Pistolet maszynowy STR_SMG_SPIKED: Jeżura STR_SMG_CLIP: Magazynek do p.m. STR_SMG_CLIP_ACID: Magazynek kwasowy do p.m. STR_SMG_CLIP_INCENDIARY: Magazynek zapalający do p.m. STR_SMG_ADV: P.m. 'Żbik' STR_SMG_ADV_CLIP: Magazynek hiperprędkościowy do 'Żbika' STR_SMG_ADV_CLIP_ETAP: Magazynek ETAP do 'Żbika' STR_SKORPION: P.m. 'Skorpion' STR_LYNX: P.m. 'Ryś' STR_SKORPION_CLIP_API: Magazynek ppanc./zapalający do 'Skorpiona' STR_LAWGIVER: Sędzia STR_LAWGIVER_CLIP: Magazynek do Sędziego STR_MRSHAN_PISTOL: "Złoty pistolet" STR_MRSHAN_PISTOL_CLIP: "Magazynek do złotego pistoletu" STR_MRSHAN_RIFLE: "Złoty karabin" STR_MRSHAN_SNIPER_RIFLE: "Złoty karabin wyborowy" STR_MRSHAN_RIFLE_CLIP: "Mag. złotego karabinu" STR_MRSHAN_AUTOCANNON: "Złote działko taranowe" STR_MRSHAN_AUTOCANNON_CLIP: "Amunicja złotego działka taranowego" STR_MRSHAN_MINIGUN: "Złota obrotówka" STR_MRSHAN_MINIGUN_CLIP: "Amunicja złotej obrotówki" STR_PAINBRINGER: P.m. 'Oprawca' STR_PAINBRINGER_CLIP: Magazynek do 'Oprawcy' STR_PAINBRINGER_CLIP_INC: Magazynek zapalający do 'Oprawcy' STR_PAINBRINGER_CLIP_ACID: Magazynek chemiczny do 'Oprawcy' STR_DEATH_BLOSSOM: P.m. 'Wiązanka' STR_DEATH_BLOSSOM_CLIP_AP: Magazynek ppanc./zapalający do 'Wiązanki' STR_DEATH_BLOSSOM_CLIP_HVAP: Magazynek hiperprędkościowy do 'Wiązanki' STR_DEATH_BLOSSOM_CLIP_ACID: Magazynek kwasowy do 'Wiązanki' STR_CLOCKWORK_GUN: Pistolet zegarowy STR_FLINTLOCK_PISTOL: Pistolet skałkowy STR_FLINTLOCK_MUSKET: Muszkiet STR_FLINTLOCK_MUSKET_B: "Muszkiet z bagnetem" STR_AIR_MUSKET: "Muszkiet wiatrowy" STR_HARQUEBUS: "Handkanona" STR_FLINTLOCK_BALLS: "Kule muszkietowe" STR_FLINTLOCK_BALLS_G: "Kule muszkietowe z gazem" STR_FLINTLOCK_BALLS_SC: "Nadprzewodzące kule muszkietowe" STR_FLINTLOCK_BALLS_WP: "Fosforowe kule muszkietowe" STR_ZIPGUN: "Karabin O'Harty'ego" SPC_BANE_SPEAKER: "Maska mówcy" SPC_DA_HOWL: "Dzikie wycie" STR_SUPER_STAPLER: "Zszywacz kupiecki" STR_STAPLER_CLIP: "Zszywki do zszywacza" STR_HAXXOR: "Haxxor Jeden" STR_IGUN: "i-Gun" STR_IGUN_CLIP: "Bateria do i-Guna" STR_SAWED_OFF: "Obrzyn" STR_SHOTGUN_FIST: "Strzelbowa piącha" STR_LASER_FIST: "Laserowa piącha" AUX_LASER_FIST: "Laserowa piącha" STR_DB_SHOTGUN: "Dwururka" STR_SUPER_SAWED_OFF: "Superobrzyn" STR_BUCKSHOT: "Gruby śrut" STR_BUCKSHOT_HV: "Grubszy śrut" STR_BUCKSHOT_ACID: "Chemiczny śrut" STR_BUCKSHOT_NUKE: "Atomowy śrut" STR_SMALL_SHOTGUN: Krótka strzelba STR_MINI_SHOTGUN: Ministrzelba STR_SHOTGUN_G: Stara dobra strzelba STR_SHOTGUN_G_SHELLS: Ptasi śrut STR_SHOTGUN_G_SHELLS_I: Żar-ptasi śrut STR_SHOTGUN_G_SHELLS_NUKE: Ptasi śrut atomowy STR_SHOTGUN_LT: Pompka STR_SHOTGUN_POLICE: Strzelba policyjna STR_SHOTGUN: Strzelba wojskowa STR_SHOTGUN_ADV: Inteligentna strzelba STR_SHOTGUN_SHELLS: Naboje śrutowe do strzelby STR_SHOTGUN_SHELLS_AP: Naboje ppanc. do strzelby STR_SHOTGUN_SHELLS_RUBBER: Naboje gumowe do strzelby STR_SHOTGUN_SHELLS_HEAT: Naboje kumulacyjne do strzelby STR_SHOTGUN_SHELLS_ACID: Naboje śrutowo-kwasowe do strzelby STR_SHOTGUN_SHELLS_NUKE: Naboje atomowe do strzelby STR_SHOTGUN_PA: "Ciężka strzelba" STR_SHOTGUN_PA_SHELLS: "Śrut do ciężkiej strzelby" STR_SHOTGUN_PA_SHELLS_NUKE: "Naboje atomowe do ciężkiej strzelby" STR_SHOTGUN_PA_SLUGS: "Naboje do ciężkiej strzelby" STR_SHOTGUN_PA_SLUGS_AP: "Naboje breneki do ciężkiej strzelby" STR_UAC_SHOTGUN: "Strzelba MKA" STR_UAC_SHOTGUN_SHELLS: "Naboje do strzelby MKA" STR_UAC_SHOTGUN_SHELLS_NUKE: "Naboje atomowe do strzelby MKA" STR_ASG12: "Strzelba szturmowa" STR_ASG12_DRUM: "Bęben śrutowy do strzelby szturmowej" STR_ASG12_DRUM_RUBBER: Bęben gumowy do strzelby szturmowej STR_STREET_SWEEPER: Zamiatacz ulic STR_COMBAT_SHOTGUN: Strzelba bojowa STR_COMBAT_SHOTGUN_B: Strzelba okopowa STR_COMBAT_SHOTGUN_DRUM: Bęben śrutowy do strzelby bojowej STR_COMBAT_SHOTGUN_DRUM_I: Bęben śrutowo-zapalający do strzelby bojowej STR_SUPER_SHOTGUN: Superstrzelba STR_SUPER_SHOTGUN_CLIP: Magazynek do superstrzelby STR_SUPER_SHOTGUN_CLIP_HVAP: "Magazynek hiperprędkościowy do superstrzelby" STR_MAMMOTH_SHOTGUN: Strzelba Łańcuchowa 'Mamut' STR_MAMMOTH_SHOTGUN_CLIP: 'Bęben ze śrutem do ''Mamuta'' ' STR_OGRE_SHOTGUN: "Strzelba O.G.R." STR_OGRE_SHOTGUN_SHELLS: "Naboje do strzelby O.G.R." STR_OGRE_SHOTGUN_SHELLS_NUKE: "Naboje atomowe do strzelby O.G.R." STR_FLAK_CANNON: Działko szarpiące z Areny STR_FLAK_CANNON_DRUM: Bęben do działka szarpiącego z Areny STR_SMITHING: Kowalstwo STR_PRIMITIVE_WEAPONS: Bronie prymitywne STR_PRIMITIVE_WEAPONS_2: Narzędzia i ostrza STR_POISONED_WEAPONS: Trucizny i kwasy STR_BASIC_INCENDIARIES: Ogniu, krocz ze mną STR_ALCHEMY: Alchemia STR_TINKERING: Majsterkowanie STR_SC_WIRE_USE: Obwody nadprzewodzące STR_DURATHREAD_WORKING: Obróbka durawłókna STR_DURATHREAD_MANUFACTURING: Drukowanie durawłókna STR_PLASTASTEEL_MANUFACTURING: Kucie Plastastali STR_SYNTHMUSCLE_MANUFACTURING: Drukowanie synmięśni STR_PRECISION_MANUFACTURING: Wytwórstwo precyzyjne STR_POWER_SUIT_MANUFACTURING: Produkcja zbrój wspomaganych STR_IMPROVED_HELLERIUM_DISTILLING: Zaawansowana destylacja piekłonium STR_CHAINSAW_GOOD: Łańcuchowe dobro STR_POWER_TOOLS: Elektronarzędzia STR_INDUSTRIAL_TOOLS: Narzędzia przemysłowe STR_EXCAVATION: Górnictwo STR_GEMOLOGY: Gemologia STR_AIR_FILTRATION: Filtrowanie powietrza STR_CHEMISTRY: Chemia zaawansowana STR_CHEMICAL_WEAPONS: Bronie chemiczne STR_MAGNETOHARMONICS: "Magnetoharmonika" STR_MAGNETIC_CONTAINMENT: "Pułapki magnetyczne" STR_MUTANT_GUNS: "Nasza Spluwa" STR_SHOOTA_PRODUCTION: Większe spluwy STR_CLOCKWORK_GUN_PRODUCTION: Rusznikarstwo precyzyjne STR_BLUNDERBUSS: Organki STR_BLUNDERBUSS_AMMO: Śrut do organków STR_BLUNDERBUSS_AMMO_ACID: Śrut kwasowy do organków STR_BLUNDERBUSS_AMMO_HE: Naboje wybuchowe do organków STR_BLUNDERBUSS_ADV: Kręcone organki STR_BLUNDERBUSS_DRUM_GOLD: Bęben złoty do organków STR_BLUNDERBUSS_DRUM_ACID: Bęben kwasowy do organków STR_BLUNDERBUSS_DRUM_HE: Bęben wybuchowy do organków STR_SLUGTHROWER: Hakownica STR_SLUGTHROWER_SHELLS: Pociski do hakownicy STR_SLUGTHROWER_SHELLS_HE: "Pociski odłamkowe do hakownicy" STR_SLUGTHROWER_SHELLS_ACID: "Pociski chemiczne do hakownicy" STR_BOOM_GUN: Grzmotownica STR_BOOM_AMMO: Ładunki do grzmotownicy STR_CAWS: Strzelba SWBO STR_CAWS_CLIP_AP: "Magazynek ppanc. do SWBO" STR_CAWS_CLIP_S: "Magazynek śrutowy do SWBO" STR_CAWS_CLIP_AQUA: "Magaynek 'akwa' do SWBO" STR_SCATTER_LASER: Masakrator STR_UAC_CARBINE: Karabinek MKA STR_HSMG: Rozpylacz STR_MP40: Mierniczek STR_HSMG_CLIP: Magazynek do rozpylacza STR_HSMG_CLIP_AQUA: Magazynek akwaplastowy do rozpylacza STR_MINI_SMG: Minipistolet maszynowy STR_MINI_SMG_CLIP: Bęben minipistoletu maszynowego STR_ASMG: Szturmowy p.m. STR_ASMG_CLIP: Magazynek do szturmowego p.m. STR_ASMG_CLIP_HVAP: Magazynek hiperprędkościowy do szturmowego p.m. STR_MP: P.m. z Czarnej Marchii STR_MP_CLIP: Magazynek p.m. z Czarnej Marchii STR_MP_CLIP_EP: Magazynek elektroimpulsowy do p.m. Cz.M. STR_SMG_10MM: P.m. Eurosyndykatu STR_SMG_10MM_CLIP: Magazynek do p.m. ES STR_SMG_10MM_CLIP_AQUA: Mag. akwaplastowy do p.m. ES STR_PPSH: Linuksowy p.m. STR_PPSH_3: Linuksowy p.m. 'Mandragora' STR_PPSH_4: Linuksowy p.m. 'Origami' STR_PPSH_CLIP: Magazynek do linuksowego p.m. STR_SMG_50CAL: "P.m. 'Big Ben'" STR_SMG_50CAL_CLIP: "Magazynek do 'Big Bena'" STR_TOMMYGUN: Tomek STR_TOMMYGUN_DRUM: Bęben do Tomka STR_TOMMYGUN_LASER: Atomek STR_TOMMYGUN_DRUM_LASER: Bęben do Atomka STR_MPG: Rozpylacz magnetoplazmowy STR_MPG_CLIP: Magazynek magnetoplazmowy STR_HORNET: Pszczółka STR_KRUGER: Kruger STR_KRUGER_CLIP: Kanister plazmowy do Krugera STR_RAYGUN: Gotycki promiennik STR_RAYGUN_CLIP: Bateria do promiennika STR_SONIC_PISTOL: Pistolet Soniczny STR_SONIC_PISTOL_CLIP: Magazynek do Pistoletu Sonicznego STR_SONIC_RIFLE: Karabin Soniczny STR_SONIC_RIFLE_CLIP: Magazynek do Karabinu Sonicznego STR_SONIC_CANNON: Działko dźwiękowe STR_SONIC_CANNON_CLIP: Mag. działka dźwiękowego STR_SONIC_PULSER: Pulsator dźwiękowy STR_GRENADE_BLOWFISHE: Granat rybny STR_HEAT_RAY_PISTOL: Promień żaru STR_HEAT_RAY_PISTOL_CLIP: Ogniwo do promienia żaru STR_GNOME_BLUEPRINTS: "Gnomie notatki badawcze" STR_WINCHESTER: "Stary dobry sztucer" STR_WINCHESTER_AMMO: "Naboje do starego sztucera" STR_WINCHESTER_AMMO_SLAYER: "Naboje rezuńskie do starego sztucera" STR_WINCHESTER_AMMO_EP: "Naboje elektroimpulsowe do starego sztucera" STR_VARMINT_RIFLE: Karabin na szkodniki STR_VARMINT_RIFLE_CLIP: Amunicja do karabinu na szkodniki STR_SCOUT_RIFLE: Karabin zwiadowczy STR_HUNTING_RIFLE: Sztucer myśliwski STR_HUNTING_RIFLE_ADV: Sztucer z lunetką STR_HUNTING_RIFLE_CLIP: Naboje do sztucera myśliwskiego STR_HUNTING_RIFLE_CLIP_PS: Naboje plastalowe do sztucera myśliwskiego STR_OLD_RIFLE: "Stary karabin" STR_OLD_RIFLE_CLIP: "Naboje do starego karabinu" STR_DRAGOON_RIFLE: Karabin ułański STR_DRAGOON_RIFLE_CLIP: Amunicja do karabinu ułańskiego STR_NITRO_EXPRESS: Żeńcówka STR_NITRO_EXPRESS_CLIP: Ładunki do żeńcówki STR_COMMANDO_RIFLE: Karabin komandoski STR_COMMANDO_RIFLE_CLIP: Magazynek do karabinu komandoskiego STR_COMMANDO_RIFLE_CLIP_HVAP: "Magazynek hiperprędkościowy do karabinu komandoskiego" STR_FLINTLOCK_RIFLE: Karabin skałkowy STR_MINNIE_BULLET: Pocisk 'Minnie' STR_BM_RIFLE: Karabin z Czarnej Marchii STR_BM_RIFLE_CLIP: Mag. karabinu z Czarnej Marchii STR_SNIPER_RIFLE_LT: Lekki Karabin Snajperski STR_SNIPER_RIFLE_LT_CLIP: Magazynek do Lekkiego Kar. Snajp. STR_SNIPER_RIFLE: Karabin snajperski STR_SNIPER_RIFLE_CLIP: Magazynek do karabinu snajperskiego STR_SNIPER_RIFLE_CLIP_AP: Magazynek ppanc. do karabinu snajperskiego STR_SNIPER_RIFLE_CLIP_PS: Magazynek plastalowy do karabinu snajperskiego STR_SNIPER_RIFLE_ADV: Kręcona snajperka STR_SNIPER_RIFLE_ADV_CLIP: "Bęben do kręconej snajperki" STR_SNIPER_RIFLE_ADV_CLIP_HVAP: "Bęben hiperprędkościowy do kręconej snajperki" STR_HSR: C. kar. snajperski 'Pyton' STR_HSR_CLIP_AP: Magazynek ppanc. do 'Pytona' STR_HSR_CLIP_ACID: Magazynek kwasowy do 'Pytona' STR_HSR_CLIP_HE: Magazynek wybuchowy do 'Pytona' STR_SUPERHEAVY_RIFLE: Karabin 37mm STR_SUPERHEAVY_RIFLE_AMMO: Naboje do kar. 37mm STR_AUTO_RIFLE: Karabin automatyczny STR_RIFLE_ADV: Kręcony karabin szturmowy STR_RIFLE: Karabin szturmowy STR_RIFLE_CLIP: Magazynek do kar. szturmowego STR_RIFLE_CLIP_AP: Magazynek ppanc. do kar. szturmowego STR_RIFLE_CLIP_PS: Magazynek plastalowy do kar. szturmowego STR_RIFLE_AK: Poradziecki automat STR_RIFLE_AK_B: Automat z bangetem STR_RIFLE_AK_CLIP: Magazynek do automatu STR_RIFLE_AK_CLIP_MAG: Magazynek magnetyczny do automatu STR_RUGER: Karabinek z lunetką STR_RIFLE_SA80: Karabinek bulpup STR_RIFLE_M16: Karabinek KSK STR_RIFLE_LT: Zdezelowany karabin STR_RIFLE_M16_CLIP: Magazynek do kbk. KSK STR_RIFLE_M16_CLIP_EP: Magazynek elektroimpulsowy do kbk. KSK STR_SMARTRIFLE: Inteligentny karabin STR_SMARTRIFLE_CLIP: Magazynek do kar. inteligentnego STR_SMARTRIFLE_CLIP_HVAP: "Magazynek hiperprędkościowy do kar. inteligentnego" STR_INFANTRY_RIFLE: Karabin piechoty STR_BATTLE_RIFLE: Ciężki karabin STR_BATTLE_RIFLE_CLIP: Magazynek do ciężkiego karabinu STR_BATTLE_RIFLE_CLIP_AP: Magazynek ppanc. do ciężkiego karabinu STR_BATTLE_RIFLE_CLIP_PS: Magazynek plastalowy do ciężkiego karabinu STR_OMEGA_RIFLE: Karabin 'Omega' STR_OMEGA_RIFLE_CLIP: Magazynek do 'Omegi' STR_OMEGA_RIFLE_CLIP_AP: Magazynek ppanc. do 'Omegi' STR_OMEGA_RIFLE_CLIP_ETAP: Magazynek ETAP do 'Omegi' STR_UAC_RIFLE: Karabin MKA STR_UAC_CLIP: Mag. karabinu MKA STR_UAC_CLIP_AQUA: Mag. 'akwa' karabinu MKA STR_SHOOTA: Karabin abordażowy STR_KILLGUN: Zaszczelacz STR_SHOOTA_MK2: Kręcony kulomiot STR_SHOOTA_MK3: Superkulomiot AUX_SHOOTA_MK3: Superkulomiot (Motor) STR_SHOOTA_CLIP: Taśma abordażowa STR_SHOOTA_CLIP_SMALL: "Taśma abordażowa krótka" STR_SHOOTA_CLIP_LARGE: "Taśma abordażowa długa" STR_CHAINGUN: Obrotówka STR_CHAINGUN_CLIP: Amunicja do obrotówki STR_CHAINGUN_CLIP_HEX: "Amunicja atomowa do obrotówki" STR_UAC_HEAVY_NAILGUN: "Ciężka gwoździownica MKA" STR_UAC_HEAVY_NAILGUN_CLIP: "Ciężkie gwoździe MKA" AUX_ROTOGUN: Obrotówa AUX_ROTOGUN_HEAVY: Ciężka obrotówa STR_ROTOGUN: Obrotówa STR_ROTOGUN_AMMO: Amunicja do Obrotówy STR_SAW: RKM STR_SAW_GYRO: Żyroskopowy RKM STR_SAW_MERIDIAN: Meridiański RKM STR_SAW_CLIP: Amunicja do RKMu STR_SAW_CLIP_PS: Amunicja plastalowa do RKMu STR_SAW_CLIP_PSI: Amunicja arkanistyczna do RKMu STR_LMG: Szturmowy karabin maszynowy STR_SMARTGUN: Inteligentny k.m. STR_LMG_CLIP: Amunicja do k.m. STR_LMG_CLIP_PS: "Amunicja plastalowa do k.m." STR_SPARTAN_MG: "Ogniopluj" STR_SPARTAN_MG_AMMO: Amunicja wybuchowa do ogniopluja STR_ASUKA_RIFLE: "Karabin 'Asuka'" STR_ASUKA_RIFLE_CLIP: "Mag. karabinu 'Asuka'" STR_BIG_RIFLE: "Ciężki karabin" STR_SHOTGUN_SHIELD: Tarcza strzelbowa STR_MACHINEGUN_LIGHT: Lekki karabin maszynowy STR_MACHINEGUN: Karabin Maszynowy STR_MACHINEGUN_WHEELED: Kołowy karabin maszynowy STR_MACHINEGUN_BELT: Pas z Amunicją do KM'u STR_MACHINEGUN_BELT_PS: "Taśma z amunicją plastalową do km" STR_MACHINEGUN_BELT_MAG: "Taśma z amunicją magnetyczną do km" STR_MACHINEGUN_BELT_LONG: Skrzynia z amunicją do km STR_MACHINEGUN_BELT_LONG_PS: "Skrzynia z plastalową amunicją do km" STR_MACHINEGUN_BELT_LONG_MAG: "Skrzynia z magnetyczną amunicją do km" STR_HMG: WKM STR_HMG_CLIP: Magazynek do wkm STR_HMG_CLIP_SMALL: Mały magazynek do wkm STR_HMG_CLIP_LARGE: "Skrzynia z amunicją do wkm" STR_HMG_CLIP_PS: "Magazynek plastalowy do wkm" STR_HMG_CLIP_PS_SMALL: "Mały magazynek plastalowy do wkm" STR_HMG_CLIP_PS_LARGE: "Skrzynia z plastalową amunicją do wkm" STR_HMG_CLIP_MAG: "Magazynek magnetyczny do wkm" STR_HMG_CLIP_MAG_SMALL: "Mały magazynek magnetyczny do wkm" STR_HMG_CLIP_MAG_LARGE: "Skrzynia z magnetyczną amunicją do wkm" STR_MP_AUTO_CANNON: Przenośne działko rotacyjne STR_MINIGUN: Działko rewolwerowe STR_MINIGUN_ADV: Zaawansowane działko rewolwerowe STR_MINIGUN_AMMO: Amunicja do działka rewolwerowego STR_MINIGUN_AMMO_PS: Amunicja plastalowa do działka rewolwerowego STR_MINIGUN_2: "Działko 'Wulkan'" STR_MINIGUN_2_AMMO: "Amunicja do 'Wulkanu'" STR_MINIGUN_2_AMMO_HVAP: "Amunicja hiperprędkościowa do 'Wulkanu'" STR_BOZAR: Bossar STR_BOZAR_CLIP: Magazynek do Bossara STR_LACC: LACzeK STR_LACC_AP_AMMO: Naboje ppanc. do Laczka STR_LACC_HE_AMMO: Naboje wybuchowe do Laczka STR_LACC_I_AMMO: Naboje fosforowe do Laczka STR_LACC_PS_AMMO: Naboje plastalowe do Laczka STR_LACC_AQUA_AMMO: Naboje akwaplastowe do Laczka STR_LACC_HEX_AMMO: Naboje atomowe do Laczka STR_HEAVY_CANNON: Działko ręczne STR_HC_AP_AMMO: Naboje ppanc. do działka ręcznego STR_HC_HE_AMMO: Naboje wybuchowe do działka ręcznego STR_HC_I_AMMO: Naboje elektroimpulsowe do działka ręcznego STR_HC_PS_AMMO: Naboje plastalowe do działka ręcznego STR_HC_AQUA_AMMO: Naboje akwaplastowe do działka ręcznego STR_HC_HEX_AMMO: Naboje atomowe do działka ręcznego STR_AC_AP_AMMO: Naboje ppanc. do działka rotacyjnego STR_AC_HE_AMMO: Naboje wybuchowe do działka rotacyjnego STR_AC_I_AMMO: Naboje gazowe do działka rotacyjnego STR_AC_PS_AMMO: Naboje plastalowe do działka rotacyjnego STR_AC_AQUA_AMMO: Naboje akwaplastowe do działka rotacyjnego STR_AC_HEX_AMMO: Naboje atomowe do działka rotacyjnego STR_AC_CRY_AMMO: Naboje przeciwpiekielne do działka rotacyjnego STR_MEGA_CANNON: Działko szturmowe MARSEKu STR_MC_HE_AMMO: Naboje burzące do działka MARSEKu STR_MEGA_LASER: Multilaser MARSEKu STR_MEGA_LASER_CLIP: Baterie do multilasera MARSEKu STR_MEGA_FLAMER: Ciężki miotacz ognia MARSEKu STR_MEGA_FLAMER_CLIP: Zbiornik do miotacza ognia MARSEKu STR_BALLISTA: Balista STR_BALLISTA_BOLTS: Bełty do balisty STR_KRAKEN_CANNON: Działko krakenowe STR_PIR_CANNON: Armatka STR_PIR_CANNONBALL: Kula armatnia STR_PIR_CANNONBALL_HE: Granat armatni STR_PIR_CANNONBALL_INC: Pirotechniczna kula armatnia STR_PIR_CANNONBALL_ACID: "Kula armatnia z kwasem" STR_PIR_CANNONBALL_GAS: "Trująca kula armatnia" STR_PIR_CANNONBALL_SC: Granat armatni nadprzewodzący STR_GRENADE_LAUNCHER: Granatnik STR_GL_HE: Granat wybuchowy 40mm STR_GL_I: Granat zapalający 40mm STR_GL_SMOKE: Granat dymny 40mm STR_GL_FAE: Granat z czarnym napalmem 40mm STR_GL_NUKE: Granat piekłonowy 40mm STR_GL_FUSION: Granat fuzyjny 40mm STR_GL_GAS: Granat gazowy 40mm STR_GL_KNOCKOUT: Granat nokautujący 40mm STR_HGL: Ciężki granatnik STR_AGL: Granatnik szturmowy STR_AGL_CLIP: Bęben do granatnika szturmowego STR_AGL_CLIP_NAPALM: Bęben GA/czarny napalm STR_TTGL: Granatnik TT-GL STR_BLIZZARD_LAUNCHER: Wyrzutnia 'Grad' STR_BLIZZARD_SHELLS_HE: Pociski odłamkowe do 'Gradu' STR_BLIZZARD_SHELLS_I: Pociski zapalające do 'Gradu' STR_BLIZZARD_SHELLS_SMOKE: Pociski dymne do 'Gradu' STR_MORTAR: Moździerz STR_MORTAR_ADV: "Serwomoździerz" STR_HAND_MORTAR: "Ręczny moździerz" STR_MORTAR_SHELL_HE: Moździerzowy granat odłamkowy STR_MORTAR_SHELL_I: Moździerzowy granat fosforowy STR_MORTAR_SHELL_SMOKE: Moździerzowy granat dymny STR_MORTAR_SHELL_GAS: Moździerzowy granat gazowy STR_MORTAR_SHELL_NUKE: Moździerzowy granat piekłonowy STR_MORTAR_SHELL_FUSION: Moździerzowy granat fuzyjny STR_DAVY_CROCKET: "Przenośny moździerz" STR_DC_SHELL: "Pociski do przenośnego moździerza" STR_3RL: Moździerz rakietowy 'Tornado' STR_3RL_HE: Rakiety odłamkowe do 'Tornada' STR_3RL_FUSION: Rakiety fuzyjne do 'Tornada' STR_3RL_EXTRA_AMMO: "Specjalna amunicja do 'Tornada'" STR_RPG: Granatnik rakietowy STR_RPG_ADV: Granatnik z namierzaniem STR_SMALL_ROCKET: Rakieta burząca do granatnika STR_SMALL_ROCKET_ADV: Rakieta kumulacyjna do granatnika STR_SMALL_ROCKET_NUKE: Rakieta piekłonowa do granatnika STR_SMALL_ROCKET_NOOK: Rakieta 'Hades' STR_BABY_NUKE: Mała atomówka STR_BABY_NUKE_BLUEPRINTS: Bronie uranowe STR_RECOILLESS_RIFLE: Działo bezodrzutowe STR_RECOILLESS_RIFLE_SHELL: Pocisk do działa bezodrzutowego STR_ROCKET_LAUNCHER_ADV: Ulepszona wyrzutnia rakiet STR_LARGE_ROCKET: Rakieta burząca STR_INCENDIARY_ROCKET: Rakieta zapalająca STR_FUSION_ROCKET: Rakieta fuzyjna STR_FLECHETTE_ROCKET: Pocisk śrutowy do wyrzutni rakiet STR_GAS_ROCKET: Rakieta gazowa STR_NUKE_ROCKET: Rakieta piekłonowa STR_MAG_ROCKET: Rakieta magnetyczna STR_UAC_ROCKET_LAUNCHER: Wyrzutnia rakiet MKA STR_UAC_ROCKET_LAUNCHER_ROCKETS: Paczka rakiet MKA STR_QUAD_LAUNCHER: Poczwórna wyrzutnia STR_QUAD_ROCKETS: Zasobnik z rakietami STR_QUAD_ROCKETS_NAPALM: Kasety z napalmem STR_RED_DRAGON_MISSILE: Chiński Smok STR_FAIRY_DRAGON_MISSILE: Czarodziejski Smok STR_SSRL: Pancerfaust STR_HARPOON: Miotacz harpunów STR_HARPOON_CARBINE: Karabin harpunowy STR_HARPOON_AP_CLIP: Harpuny STR_HARPOON_STUN_CLIP: Harpuny ogłuszające STR_HARPOON_STUN_B_CLIP: Harpuny obezwładniające STR_DART_PISTOL: Pistolet strzałkowy STR_DART_PISTOL_CLIP: Strzałki obezwładniające STR_DART_PISTOL_CLIP_BASIC: Strzałki usypiające STR_HARPOON_AUTO: Automatyczny miotacz harpunów STR_HARPOON_AUTO_AP_CLIP: Magazynek akwaplastowy do aut. miotacza harp. STR_HARPOON_AUTO_POISON_CLIP: Magazynek trujący do aut. miotacza harp. STR_HARPOON_AUTO_TRANQ_CLIP: Magazynek obezwładniający do aut. miotacza harp. STR_LIGHTER: Zapalniczka STR_HAND_FLAMER: Ręczny miotacz ognia STR_FLAMETHROWER: Miotacz ognia STR_FLAMETHROWER_LR: Dalekonośny miotacz ognia STR_FLAMETHROWER_CLIP: Paliwo do miotacza STR_HEAVY_FLAMER: Ciężki miotacz ognia STR_HEAVY_FLAMER_CLIP: Paliwo do ciężkiego miotacza AUX_LNG: "Pistolet na ciekły azot (kapsuła ratunkowa)" AUX_BIOSUIT_WEAPON: "Żrąca chmura" STR_TOXIGUN: Opylacz STR_TOXIGUN_CLIP: Zbiornik z toksynami STR_CANISTER_GUN: Karabin kanistrowy STR_CANISTER_GUN_CLIP: Kanister z toksynami STR_CANISTER_GUN_CLIP_I: Kanister zapalający STR_CANISTER_GUN_CLIP_G: Kanister z gazem STR_FIREBALL_LAUNCHER: Wyrzutnia kul ognistych z Areny STR_RAIL_DRIVER: Miotacz szynowy STR_RAIL_COIL: Cewka do miotacza szynowego STR_IRRADIATOR: Napromieniowywacz STR_IRRADIATOR_CELL: Ogniwo napromieniowywacza STR_COOKER: Kuchenka mikrofalowa STR_COOKER_CLIP: Ogniwo kuchenki mikrofalowej STR_LIGHTNING_THROWER: Miotacz Błyskawic STR_LIGHTNING_THROWER_CELL: Ogniwo Miotacza Błyskawic STR_FUSION_TORCH: Palnik fuzyjny STR_FUSION_TORCH_CLIP: Ogniwo palnika fuzyjnego STR_FIRE_EXT: Gaśnica STR_FOAM_GRENADE: Granat pianowy STR_INFANTRY_LASER: Laser piechoty STR_HUNTING_LASER: Laser myśliwski STR_HUNTING_LASER_CLIP: Standardowa bateria laserowa STR_ES_HEAVY: Ciężki laser Eurosyndykatu STR_ES_HEAVY_CLIP: Bateria do c. las. ES STR_ES_RIFLE: Laser Eurosyndykatu STR_ES_RIFLE_CLIP: Bateria do lasera ES STR_ES_SNIPER: Laser wyborowy Eurosyndykatu STR_ES_SNIPER_CLIP: Magazynek do lasera wyborowego Eurosyndykatu STR_ES_PISTOL: Laspistolet Eurosyndykatu STR_ES_PISTOL_CLIP: Bateria do pistoletu las. ES STR_SR_PISTOL: "Pistolet Strażników Kosmosu" STR_SR_PISTOL_CLIP: "Bateria do pistoletu SK" STR_SR_RIFLE: "Karabin 'Łowca'" STR_SR_RIFLE_CLIP: "Bateria do 'Łowcy'" STR_LASLOCK_SHOTGUN: "Garłacz lazermistrzowski" STR_LASLOCK_SHOTGUN_CLIP: "Bateria do garłacza lazermistrzowskiego" STR_SR_SHOTGUN: "Strzelba Strażników Kosmosu" STR_SR_SHOTGUN_CLIP: "Bateria do strzelby SK" STR_MARSEC_LASGUN: "Laspluwa Marseku" STR_MARSEC_LASGUN_CLIP: "Bateria do laspluwy Marseku" STR_ASSAULT_LASER: Przypalacz STR_SNIPER_LASER: Zdmuchiwacz STR_GATLING_LASER: Grubasek STR_BATTLE_LASER: Ciężki laser bojowy STR_LASER_BALL: Laserkula STR_LASER_PISTOL: Rozwalacz STR_LASER_PISTOL_MINI: Kieszonkowy laser samoładujący STR_LASER_PISTOL_LT: Samoładujący laspistolet STR_LASER_PISTOL_DUELIST: Pistolet lazermistrzowski STR_LASER_PISTOL_DUELIST_CLIP: Bateria do pistoletu lazermistrzowskiego STR_LASER_PISTOL_SNUB: Laspistolet 'Szczeniak' STR_LASER_PISTOL_SNUB_CLIP: Bateria do Szczeniaka STR_LASER_PISTOL_PIR: Laspistolet STR_LASER_PISTOL_CLIP_LO: Bateria do laspistoletu STR_LASER_PISTOL_CLIP_HI: Bateria jądrowa do laspistoletu STR_LASER_PISTOL_CLIP_AP: Bateria pulsacyjna do laspistoletu STR_STORM_LASER: Laser szturmowy STR_STORM_LASER_CLIP_LO: Bateria do lasera szturmowego STR_STORM_LASER_CLIP_HI: Bateria jądrowa do las. szturm. STR_STORM_LASER_CLIP_AP: Bateria pulsacyjna do las. szturm. STR_LASER_PISTOL_M: Mutancki laspistolet STR_LASER_PISTOL_M_CLIP: Bateria do mutanckiego laspistoletu STR_LASER_RIFLE_M: Mutancka laspluwa STR_LASER_RIFLE_M_CLIP: Bateria do mutanckiej laspluwy STR_LASER_RIFLE_PIR: Laspluwa STR_LASER_RIFLE_2: Podkręcona laspluwa STR_LASER_RIFLE_CLIP_LO: Bateria do laspluwy STR_LASER_RIFLE_CLIP_HI: Bateria jądrowa do laspluwy STR_LASER_RIFLE_CLIP_AP: Bateria pulsacyjna do laspluwy STR_SNIPER_LASER_PIR: Laser snajperski STR_SNIPER_LASER_CLIP_LO: Bateria do lasera snajperskiego STR_SNIPER_LASER_CLIP_HI: Bateria jądrowa do las. snajp. STR_SNIPER_LASER_CLIP_AP: Bateria pulsacyjna do las. snajp. STR_HEAVY_LASER_PIR: Ciężki laser STR_HEAVY_LASER_CLIP_LO: Bateria do ciężkiego lasera STR_HEAVY_LASER_CLIP_HI: Bateria jądrowa do c. las. STR_HEAVY_LASER_CLIP_AP: Bateria pulsacyjna do c. las. STR_AUTO_LASER: Autolaser STR_AUTO_LASER_CLIP_LO: Bateria do autolasera STR_AUTO_LASER_CLIP_HI: Bateria jądrowa do autolasera STR_AUTO_LASER_CLIP_AP: Bateria pulsacyjna do autolasera STR_MP_LASCANNON_CLIP_LO: Bateria do przenośnego działka laserowego STR_MP_LASCANNON_CLIP: Bateria jądrowa do przenośnego d. las. STR_MP_LASCANNON_CLIP_AP: Bateria pulsacyjna do przenośnego d. las. STR_HYDRA_LASER: Laser 'Hydra' STR_HYDRA_LASER_CLIP: Bateria do 'Hydry' STR_MINING_LASER: Laser górniczy STR_RAIL_RIFLE_OLD: Karabin szynowy STR_RAIL_RIFLE_OLD_CLIP: Magazynek do karabinu szynowego STR_RAIL_RIFLE: Turbogauss szturmowy STR_RAIL_RIFLE_CLIP: Magazynek do turbogaussa szturmowego STR_RAIL_RIFLE_CLIP_AQUA: Magazynek 'akwa' do turbogaussa szturmowego STR_XG_PISTOL: Pistolet turbogaussa STR_XG_PISTOL_CLIP: Mag. pistoletu turbogaussa STR_XG_PISTOL_CLIP_AQUA: Mag. 'akwa' pistoletu turbogaussa STR_XG_RIFLE: Karabin turbogaussa STR_XG_RIFLE_CLIP: Mag. karabinu turbogaussa STR_XG_RIFLE_CLIP_AQUA: Mag. 'akwa' karabinu turbogaussa STR_XG_SNIPER_RIFLE: Snajperka turbogaussa STR_XG_SNIPER_RIFLE_CLIP: Mag. snajperki turbogaussa STR_XG_SNIPER_RIFLE_CLIP_AQUA: Mag. 'akwa' snajperki turbogaussa STR_XG_HEAVY: Obrotówka turbogaussa STR_XG_HEAVY_CLIP: Amunicja obrotówki turbogaussa STR_XG_HEAVY_CLIP_AQUA: Amunicja 'akwa' obrotówki turbogaussa STR_RETICULAN_LASER_PISTOL: Retykulański laspistolet STR_RETICULAN_LASER_GUN: Retykulański laser STR_RETICULAN_LASER_GUN_CLIP: Magazynek do retykulańskiego lasera STR_RETICULAN_PLASMA_GUN: Retykulański miotacz plazmy STR_RETICULAN_PLASMA_GUN_CLIP: Magazynek do retykulańskiego miotacza plazmy STR_RETICULAN_ELECTROGUN: Retykulański elektrowstrząsacz STR_RETICULAN_ELECTROGUN_CLIP: Bateria do elektrowstrząsacza STR_SPORE_LAUNCHER: Wyrzutnia zarodników STR_SPORES_TOXIN: Zarodniki śmierci STR_NOVA_PLASMA_GUN: Karabin fuzyjny 'Nowa' STR_NOVA_PLASMA_GUN_CLIP: Magazynek do 'Nowej' STR_PLASMA_PISTOL_LT: Pistolet turboplazmowy STR_PLASMA_PISTOL_LT_CLIP: Magazynek do pistoletu turboplazmowego STR_PLASMA_CASTER: Miotacz plazmy STR_PLASMA_CASTER_CLIP: Mag. miotacza plazmy STR_PLASMA_SHOTGUN: Strzelba plazmowa STR_PLASMA_SHOTGUN_CLIP: Magazynek do strzelby plazmowej STR_HEAVY_PARTICLE_GUN: Ciężki akcelerator cząstek STR_HEAVY_PARTICLE_GUN_CLIP: Bateria CAC STR_LPG: "Trzystrzałowy karabin plazmowy" STR_LPG_CLIP: "Bateria trzystrzałowego kar. plazm." STR_BATTLE_PLASMA: Niszczyciel turboplazmowy STR_BATTLE_PLASMA_CLIP: Mag. niszczyciela turboplazmowego STR_PLASMA_SCORCHER: Wypalacz plazmowy STR_PLASMA_SCORCHER_CLIP: Magazynek do wypalacza STR_UAC_BLUEPRINTS: Dokumentacja MKA STR_UAC_PLASMAGUN: Miotacz plazmy MKA STR_UAC_PLASMAGUN_BATTERY: Bateria do miotacza MKA STR_UAC_PLASMAGUN_BATTERY_BROKEN: Zepsuta bateria do miotacza MKA STR_ES_ION_CANNON: Działo jonowe Eurosyndykatu STR_ES_ION_CANNON_CLIP: Batteria Działa Jonowego ES STR_BFG: BFG STR_BFG_BATTERY: Bateria do BFG STR_BFG_BATTERY_BROKEN: Zepsuta bateria do BFG STR_HELLGUN: Piekielny karabin STR_TOME_LIGHTNING: Księga błyskawic AUX_TOME_LIGHTNING: "Księga błyskawic (czarusia)" STR_TK_DEVICE: Projektor TK AUX_TK_MAGE_HAND: "Większa dłoń czarownika" STR_GAUSS_PISTOL: Pistolet Gaussa STR_GAUSS_PISTOL_CLIP: Magazynek do pistoletu Gaussa STR_GAUSS_RIFLE: Muszkiet Gaussa STR_GAUSS_RIFLE_CLIP: Magazynek do muszkietu Gaussa STR_GAUSS_SNIPER: Snajperka Gaussa STR_GAUSS_SNIPER_CLIP: Magazynek do snajperki Gaussa STR_HEAVY_GAUSS: Ciężki miotacz Gaussa STR_HEAVY_GAUSS_CLIP: Magazynek do c. miotacza Gaussa STR_FLECHETTE_GUN: Działko Strzałkowe STR_FLECHETTE_CANNON: Multidziałko igłowe STR_BOOTLEG_PLASMA_PISTOL: "Spiracony pistolet plazmowy" STR_PIR_PLASMA_PISTOL: Pistolet plazmowy STR_PIR_PLASMA_PISTOL_CLIP: Magazynek do pistoletu plazmowego STR_ELITE_PLASMA_PISTOL: Mistrzowski pistolet plazmowy STR_ELITE_PLASMA_PISTOL_CLIP: Magazynek do mistrzowskiego p. plazmowego STR_BOOTLEG_PLASMA_SUB: "Spiracona rusznica plazmowa" STR_PIR_PLASMA_SUB: Plazmowa krócica STR_PIR_PLASMA_SUB_CLIP: Magazynek do plazmowej krócicy STR_BOOTLEG_PLASMA_RIFLE: "Spiracony karabin plazmowy" STR_PIR_PLASMA_RIFLE: Karabin plazmowy STR_PIR_PLASMA_RIFLE_CLIP: Magazynek do karabinu plazmowego STR_BOOTLEG_HEAVY_PLASMA: "Spiracony ciężki miotacz plazmy" STR_PIR_HEAVY_PLASMA: Ciężki miotacz plazmy STR_PIR_HEAVY_PLASMA_CLIP: Magazynek do ciężkiego miotacza plazmy STR_PRECISION_PLASMA: Eliminator plazmowy STR_PRECISION_PLASMA_CLIP: Bateria do eliminatora plazmowego STR_PIR_ALIEN_GRENADE: Granat piekłonowy STR_ATGM: "Wyrzutnia PCPK" STR_ATGM_ROUND: "Ładunek do PCPK" STR_PIR_BLASTER_LAUNCHER: Wyrzutnia 'Niszczyciel' STR_PIR_BLASTER_BOMB: Bomba do 'Niszczyciela' STR_PIR_SMALL_LAUNCHER: Miniwyrzutnia STR_PIR_STUN_BOMB: Minibomba Ogłuszająca STR_SHOULDER_LAUNCHER: Wyrzutnia naramienna STR_MINI_CANNON: Mała armatka STR_SL_HE: Minibomba STR_SL_I: Minibomba Ogniowa STR_SL_SMOKE: Minibomba Dymna STR_SL_ACID: Minibomba Kwasowa STR_SL_GAS: Minibomba gazowa STR_SL_EMP: Minibomba EMP STR_SL_HELL: Munibomba piekłonowa STR_DYNAMITE: Dynamit STR_EMP_GRENADE: Granat EMP STR_RIOT_GRENADE: Granat Na Zamieszki STR_STICK_BOMB: Bombka na kiju STR_STUN_GRENADE_PIR: Granat ogłuszający STR_STASIS_GRENADE: "Granat zamrażający" STR_GRENADE: "Granat zaczepny" STR_PROXIMITY_GRENADE: "Granat zbliżeniowy" STR_SOL_DEMO_CHARGE: "Ładunek górniczy Solkopu" STR_BREACHING_CHARGE: "Oblężniczy ładunek plazmowy" STR_NUKE_CHARGE: "Nuklearny ładunek burzący" STR_BARREL_NUKE: "Beczka atomów" STR_BARREL_NUKE_DA: "Demontaż beczki atomów" STR_BABY_NUKE_TIMED: "Mała atomówka (czasowa)" STR_BABY_NUKE_TIMED_DA: "Demontaż małej atomówki (czasowej)" STR_STICK_GRENADE: Granat na kiju STR_GRENADE_FRAG: Granat obronny STR_GRENADE_FRAG_PS: Granat odłamkowy Marseka STR_GRENADE_FUSION: Granat fuzyjny STR_BOOM_KEG: Buchbeczka STR_SATCHEL_CHARGE: Ładunek plecakowy STR_BARREL_BOMB: Bomba Beczkowa STR_INCENDIARY_GRENADE: Granat zapalający STR_FIREBOMB: Bomba ognista STR_GAS_BOMB: Bomba z Trującym Gazem STR_KNOCKOUT_BOMB: Bomba z gazem nokautującym STR_COV: Skrzynka Pełna Przemocy STR_WP_GRENADE: Biały fosfor STR_CRY_GRENADE: Granat z gazem na kryzalidy STR_GAS_GRENADE: Granat gazowy STR_ACID_GRENADE: Granat kwasowy STR_GRENADE_BUG: Robal zaraźny STR_EXCITE_THE_BUG: Podrażnij robala STR_MINE: Mina STR_MINE_N: Kręcona mina STR_MUMBLEBALL: Bełkula STR_KNOCKOUT_GRENADE: Granat nokautujący STR_HALLUCINOGEN_GRENADE: Granat z gazem halucynogennym STR_MOLOTOV: Koktajl Mołotowa STR_ANARCHY_BOMB: Bomba z prochem STR_SPIKEBALL: Kolcokula STR_BOOM_FRUIT: Wybuchowoc STR_FLASK_ACID: Flaszka kwasu STR_BONE_SHIELD: Tarcza kościana STR_HEALING_GEL: Żel leczniczy STR_BANDAGE: Bandaże STR_PAINKILLERS: Pigułki szczęścia STR_FIRST_AID_KIT_SMALL: "Zestaw opatrunkowy" STR_FIRST_AID_KIT: Zestaw pierwszej pomocy STR_IDENT_DEV: Ident STR_SMALL_MEDIPACK: Mała apteczka STR_SPACE_MEDIPACK: Kosmiczna apteczka AUX_SPACE_MEDIPACK: "Kosmiczna apteczka (kapsuła ratunkowa)" STR_MEDIPACK: Polowy zestaw chirurgiczny AUX_MEDIPACK: "Torba pielęgniarska" AUX_MEDIPACK_PEASANT: "Torba pielęgniarska" AUX_MEDIPACK_EGGHEAD: "Torba lekarska" STR_SUPER_MEDIPACK: "Zestaw do nanochirurgii" STR_GROG_BARREL: "X-Grog" STR_ENERGY_SHIELD_SMALL: "Mała tarcza energetyczna" STR_REFRACTOR_SHIELD_SMALL: "Mała tarcza refrakcyjna" STR_ARCANE_SHIELD_SMALL: "Mała tarcza mistyczna" STR_ENERGY_MATRIX_SMALL: "Mała tarcza dysrupcyjna" STR_NOOSE: "Sznur" STR_KUSARIGAMA: "Sierp nindżów" STR_WHIP_LEATHER: "Bicz" STR_WHIP: "Elektrobicz" STR_FLAME_WHIP: "Oczyszczający Bicz" STR_PHANTOM_WHIP: "Widmowy bicz" STR_ELECTRIC_LASSO: "Elektryczne Lasso" STR_POISONOUS_TENTACLE: "Trująca macka" STR_ANCHOR: "Kotwica" STR_POWER_MACE: "Energomaczuga" STR_POISON_LANCE: "Toksylanca" STR_YELLOW_GEM: Topaz STR_BLUE_GEM: Szafir STR_GREEN_GEM: Szmaragd STR_RED_GEM: Rubin STR_DIAMOND: Diament STR_YELLOW_GEM_PROCURE: Topaz od Yacentego STR_BLUE_GEM_PROCURE: Szafir od Yacentego STR_GREEN_GEM_PROCURE: Szmaragd od Yacentego STR_RED_GEM_PROCURE: Rubin od Yacentego STR_DIAMOND_PROCURE: Diament od Yacentego STR_MONEY_PURSE: Portmonetka STR_CASH_BAG: Worek forsy STR_SAFE: Sejf z Milionem Dolarów STR_GOLDEN_HELM: Złoty kask STR_TREASURE_CHEST: Skrzynia ze skarbem STR_NUCLEAR_MATERIALS: Nielegalnie wzbogacony uran STR_RANGEFINDER: Dalmierz STR_OCCULAR: Okular analityczny STR_LIGHT_CRYSTAL: Kryształ świetlny STR_CRYSTAL_SKULL: Kryształowa czaszka STR_HOLY_HANDGRENADE: Święty granat ręczny z Antiochii SPC_ANKH: Święty Ankh STR_SIVALINGA: Śiwalingam STR_TORCH: Pochodnia STR_SHAWL: Ekstrawagancki Szal STR_FUR_HAT: Uszanka STR_A_SPACE_TOWEL: Kosmiczny Ręcznik STR_GAS_MASK: Maska Przeciwgazowa STR_GOLDEN_MASK: Złota maska STR_THERMAL_SHIRT: Koszulka ciepłowymienna STR_LIQUID_COOL: Ciekłe chłodziwo STR_AY_GOGGLES: Gogle ochronne STR_CHEM_COAT: Płaszcz przeciwchemiczny STR_BURA: Stanik z durawłókna STR_BARBED_STOCKINGS: 'Ćwiekowane Pończochy ' STR_LUNAR_WARD: Księżycowy znak STR_BEJEWELED_CAP: Czapka wysadzana klejnotami STR_BLACK_MASK: Czarna maska STR_GOLDEN_STATUE: Złoty posążek STR_GOLDEN_STATUE_EX: "Rozbij złoty posążek" STR_AVATAR_MEDALLION: Medalion entropii AUX_AVATAR_MEDALLION: Medalion entropii STR_LEVITATOR: Lewitator STR_GRAV_DAMPER: Wygaszacz grawitacyjny STR_ZORTRIUM_JACKET: Kurtka zortrowa STR_PIRATE_FLAG: Sztandar bitewny STR_PIRATE_PIPES: Dudy bitewne STR_PIRATE_GUITAR: Astrocaster SPC_CUM_OR_ELSE: "...Bo jak nie!" STR_HEAVY_METAL: Heavy Metal STR_SIMULACRUM: Simulacrum STR_SIMULACRUM_TORSO: Tułów simulacrum STR_SIMULACRUM_ARMS: Ręce simulacrum STR_SIMULACRUM_LEGS: Nogi simulacrum STR_SIMULACRUM_HEART: Serce simulacrum STR_SIMULACRUM_BRAIN: Mózg simulacrum STR_SIMULACRUM_INACTIVE: "Kompletne simulacrum" STR_SIMULACRUM_ASSEMBLY: "Poskładanie simulacrum" STR_ZUBRIN_FILES: "Wszechświat szanuje tylko siłę" LIGHT_SOURCE_10: Lampa LIGHT_SOURCE_15: Lampa LIGHT_SOURCE_20: Lampa STR_BLOWPIPE: Dmuchawka STR_BLOWPIPE_DARTS_ACID: Zatrute strzałki STR_BAGPIPES: Złowieszcze dudy STR_CELATID_ESSENCE: Esencja Celatyda STR_DEMONIC_ESSENCE: Demoniczna esencja STR_ZOMBIE_ESSENCE: Sok z zombich STR_VAMPIRE_ESSENCE: Żywa Krew STR_ZOMBIE_BRAIN: Mózg ożywieńca STR_ROD_OF_BLISS: Pręt rozkoszy STR_WAND_CHOKE: Różdżka bezduszka STR_WAND_FIRE: Różdżka ogniuszka STR_WAND_PAIN: Różdżka szarpuszka STR_WAND_HARTO: Różdżka pokoju STR_SKULL_ROD: Różdżka Ognia Piekielnego STR_FLAME_GLOVE: Rękawica magmowa STR_COBRA_STAFF: Berło Kobry STR_STAFF_OF_EXPLOSION: "Laska eksplozji" STR_HEARTGRIP_STAFF: Laska uścisku śmierci STR_CRUSH_THE_HEART: Zmiażdż ich serca! STR_ADVANCED_PERSONAL_ARMORS: Zaawansowany pancerz osobisty STR_FLYING_ARMORS: Latające Pancerze STR_SHADOW_ARMOR_LOKNAR: "Lokk'naarski pancerz cieni" STR_LOKNAR_FAKK_UC: "MŚCICIEL" STR_CHILLER_UC: "KLIMA" STR_CHILLER_SEA_UC: "KLIMA (MORZE)" STR_SYNTH_CHILLER_ARMOR_UC: "KLIMA /SYN" STR_SYNTH_CHILLER_ARMOR_A_UC: "KLIMA /SYN (A)" STR_SYNTH_CHILLER_ARMOR_SEA_UC: "KLIMA /SYN (MORZE)" STR_SYNTH_CHILLER_ARMOR_A_SPACE_UC: "KLIMA /SYN (0-G)" STR_PIR_SPECTRE_UC: CIEŃ STR_SP_BABYDOLL_UC: "BOHATERKA" STR_PIR_NUDE_UC: NUDYSTKA STR_PIR_NUDE_SEA_UC: "NUDYSTKA (MORZE)" STR_PIR_CASTAWAY_ARMOR_UC: "ROZBITKA" STR_SCOUT_OUTFIT_UC: "ZWIEDŹMA" STR_ADVENTURER_OUTFIT_UC: "AWANTURNICA" STR_GANGER_OUTFIT_UC: "GANGSTERKA" STR_RAGS: Śmierdzące szmaty STR_RAGS_UC: SZMATY STR_PIR_CHAINS_UC: ŁAŃCUCHY STR_PIR_TOPLESS_UC: TOPLESS STR_TOPLESS_SEA_UC: "TOPLESS (MORZE)" STR_RUNT_OUTFIT: Kombinezon Dłubaczki STR_RUNT_OUTFIT_UC: DŁUBACZKA STR_BRAINER_OUTFIT: Strój rozkminiaczki STR_BRAINER_OUTFIT_UC: ROZKMINIACZKA STR_BRAINER_OUTFIT_SEA_UC: "ROZKMINIACZKA (MORZE)" STR_CLOTHING_TRIBAL: Wyspiarskie łachmany STR_CLOTHING_BASIC: Ciuchy uberskie STR_CLOTHING_LOKNAR: "Ciuchy dla Lokk'Naar" STR_CLOTHING: Strój piracki STR_CLOTHING_UC: PIRATKA STR_PIR_ROGUE_UC: ŁOTRZYCA STR_PIR_ROBBER_UC: HARDKOR STR_SAILOR_UNIFORM: Mundurek marynarski STR_SAILOR_UNIFORM_UC: MUNDUREK STR_GYM_OUTFIT: Strój gimnastyczny STR_GYM_OUTFIT_UC: GIMNASTYCZKA STR_SWIMSUIT: Strój pływacki STR_SWIMSUIT_UC: PŁYWACZKA STR_SWIMSUIT_SEA_UC: PŁYWACZKA (MORZE) STR_BIKINI: Bikini STR_BIKINI_UC: BIKINI STR_BIKINI_SEA_UC: BIKINI (MORZE) STR_CLOTHING_OFFICER: "Strój admiralski" STR_PIR_OFFICER_UC: "EL ADMIRAL DE CORAZON" STR_HOBO_DRESS_UC: "ZGRZEBNA SUKNIA" STR_WHITE_DRESS_UC: "BIAŁA SUKNIA" STR_WHITE_DRESS: "Biała suknia" STR_WENCH_OUTFIT: Strój ladacznicy STR_LINGERIE_SET: Strój uwodzicielki STR_LINGERIE_SET_UC: UWODZICIELKA STR_LINGERIE_SET_X_UC: "LADACZNICA" STR_LINGERIE_TEDDY_UC: "MISIEK" STR_LINGERIE_BRA_UC: "STANIK" STR_MAGICAL_GIRL_OUTFIT: Strój magicznej dziewczyny STR_MAGICAL_GIRL_OUTFIT_SEA_UC: "WRÓŻKA (MORZE)" STR_MAGICAL_GIRL_OUTFIT_UC: WRÓŻKA STR_PATIENT_OUTFIT: Strój pacjentki STR_PATIENT_OUTFIT_UC: PACJENT STR_NURSE_OUTFIT: Strój pielęgniarki STR_NURSE_OUTFIT_UC: PIELĘGNIARKA STR_NURSE_OUTFIT_ADV: Strój medyczny zbawicielki STR_NURSE_OUTFIT_ADV_UC: ZBAWICIELKA STR_BARBARIAN_RAGS_UC: WYSPIARKA STR_BARBARIAN_FURS_UC: ESKIMOSKA STR_BARBARIAN_ARMOR: Pancerz barbarzyński STR_BARBARIAN_ARMOR_UC: BARBARZYNKA STR_BARBARIAN_ARMOR_S_UC: "BARBARZYNKA (T)" STR_SAVAGE_ARMOR_UC: "DZIKUSKA" STR_AMAZON_ARMOR: Strój amazonki STR_AMAZON_ARMOR_UC: AMAZONKA STR_AMAZON_ARMOR_SEA_UC: "AMAZONKA (MORZE) " STR_BERSERKER_ARMOR: Strój berserkera STR_BERSERKER_ARMOR_UC: BERSERKERKA STR_NIGHT_OPS_ARMOR: Strój do nocnych operacji STR_NIGHT_OPS_ARMOR_UC: CICHOCIEMNA STR_MEIDO_OUTFIT: Strój służącej STR_MEIDO_OUTFIT_UC: POKOJÓWKA STR_PARTY_DRESS: Kiecka na imprezę STR_PARTY_DRESS_UC: KIECKA NA IMPREZĘ STR_SMOKEY_ARMOR: Strój przeciwdymny STR_SMOKEY_ARMOR_UC: ZADYMIARA STR_SMOKEY_MK2_ARMOR: Pancerz plecionkowy STR_SMOKEY_MK2_ARMOR_UC: PLECIONKA STR_SPACE_POD_UC: "KAPSUŁA (0-G)" STR_SPACE_POD_LOKNAR_UC: "KAPSUŁA /LOK (0-G)" STR_SPACE_SUIT: Kombinezon kosmiczny STR_SPACE_SUIT_UC: KOSMONAUTKA STR_SPACE_SUIT_SPACE_UC: "KOSMONAUTKA (0-G)" STR_SPACE_SUIT_SEA_UC: "KOSMONAUTKA (MORZE)" STR_SCALE_MAIL: "Zbroja łuskowa" STR_SCALE_MAIL_UC: "ZBROJA ŁUSKOWA" STR_SCALE_MAIL_A_UC: "ZBROJA ŁUSKOWA (T)" STR_BASIC_ARMOR: Pancerz wojownika STR_BASIC_ARMOR_UC: WOJOWNICZKA STR_CAMO_PAINT: Farba maskująca STR_CAMO_PAINT_UC: FARBA MASKUJĄCA STR_KEVLAR_ARMOR: Strój partyzancki STR_KEVLAR_ARMOR_UC: PARTYZANTKA STR_HEAVY_KEVLAR_ARMOR: Zakamuflowany pancerz powstańca STR_HEAVY_KEVLAR_ARMOR_UC: POWSTANIEC STR_SNIPER_ARMOR: Strój snajperski STR_SNIPER_ARMOR_UC: SNAJPERKA STR_LEATHER_ARMOR: Pancerz z durawłókna STR_LEATHER_ARMOR_UC: DURAWŁÓKNO STR_METAL_ARMOR: Zbroja metalowa STR_METAL_ARMOR_UC: ZBROJA METALOWA STR_CHAIN_MAIL: Kolczuga STR_CHAIN_MAIL_A_UC: "KOLCZUGA (T)" STR_CHAIN_MAIL_UC: "KOLCZUGA" STR_PLATE_MAIL: "Zbroja płytowa" STR_PLATE_MAIL_UC: ZBROJA PŁYTOWA STR_PLATE_MAIL_A_UC: "ZBROJA PŁYTOWA (T)" STR_SLAYER_ARMOR: Molochowa zbroja STR_SLAYER_ARMOR_UC: MOLOCH STR_POWER_SUIT_WRECKED: Niewspomagany pancerz wspomagany STR_POWER_SUIT_WRECKED_UC: NIEZŁOMNA STR_POWER_SUIT: Pancerz Wspomagany 'Niszczyciel' STR_POWER_SUIT_UC: NISZCZYCIEL STR_POWER_SUIT_ADV: Pancerz Wspomagany 'Herold' STR_POWER_SUIT_ADV_UC: "HEROLD" STR_POWER_SUIT_ADV_EVA_UC: "HEROLD (EVA)" STR_POWER_SUIT_ADV_EVA_SEA_UC: "HEROLD (MORZE)" STR_BIO_SUIT_ADV: Żywozbroja STR_BIO_SUIT_ADV_UC: ŻYWOZBROJA STR_BIO_SUIT_ADV_SEA_UC: "ŻYWOZBROJA (MORZE)" STR_BIO_SUIT_NECRO_UC: NOSICIELKA STR_BIO_SUIT_NECRO_SEA_UC: NOSICIELKA (MORZE) STR_PERSONAL_ARMOR_STUDY: Współczesny pancerz osobisty STR_PERSONAL_ARMOR_CAT: Odzienie STR_PERSONAL_ARMOR_REPAIR: Naprawa pancerza STR_PERSONAL_ARMOR_UC: "TAKTYCZNA (H)" STR_GRAV_ARMOR: Uprząż antygrawitacyjna STR_GRAV_ARMOR_UC: GRAW-UPRZĄŻ STR_FLYING_SUIT_UC: SZTURMÓWKA STR_RAIDER_BOSS_ARMOR: Pancerz szefa grasantów STR_LOOTED_RAIDER_BOSS_ARMOR_UC: SZEF STR_IRONMAN_ARMOR: Pancerz superherosa STR_IRONMAN_ARMOR_UC: SUPERHEROINA STR_IRONMAN_ARMOR_SPACE_UC: "SUPERHEROINA (0-G)" STR_REVENANT_ARMOR: Pancerz 'Upiór' STR_REVENANT_ARMOR_UC: UPIORZYCA STR_MUSCLE_ARMOR: Kombinezon z synmięśni STR_MUSCLE_ARMOR_UC: SYNMIĘŚNIE STR_ZORTRIUM_SUIT_UC: ZORTR STR_ZORTRIUM_SUIT_SEA_UC: "ZORTR (MORZE)" STR_BRUTE_ARMOR: Pancerz 'Brutal' STR_BRUTE_ARMOR_UC: BRUTALKA STR_ANNIHILATOR_ARMOR: Pancerz 'Anihilator' STR_ANNIHILATOR_ARMOR_UC: ANIHILATORKA STR_ANNIHILATOR_ARMOR_SEA_UC: "ANIHILATORKA (MORZE)" STR_ANNIHILATOR_ARMOR_SPACE_UC: "ANIHILATORKA (0-G)" STR_SORCERESS_ARMOR: Strój czarusi STR_SORCERESS_ARMOR_UC: CZARUSIA STR_SORCERESS_ARMOR_SEA_UC: "CZARUSIA (MORZE)" STR_SORCERESS_ARMOR_SPACE_UC: "CZARUSIA (0-G)" STR_VOODOO_ARMOR: Strój czarownicy STR_VOODOO_ARMOR_UC: CZAROWNICA STR_STEALTH_ARMOR: Strój 'Duch' STR_STEALTH_ARMOR_UC: DUSZYCA STR_STEALTH_ARMOR_SEA_UC: "DUSZYCA (MORZE)" STR_HOLOSUIT: Holostrój STR_HOLOSUIT_UC: HOLOSTRÓJ STR_ARMOR_SAINT_UC: "ŚWIĘTA" STR_FORCE_ARMOR: Osobisty refraktor STR_FORCE_ARMOR_UC: REFRAKTOR STR_THEBAN_DRESS: Tebańska suknia STR_THEBAN_DRESS_UC: TEBANKA STR_THEBAN_DRESS_SEA_UC: "TEBANKA (MORZE)" STR_MAGE_ROBE: Szaty nowicjusza STR_MAGE_ROBE_UC: NOWICJUSZKA STR_VAMPY_ROBE: Wampiryczna szata STR_VAMPY_ROBE_UC: WAMPIRZYCA STR_PIR_SLAVE_ARMOR_UC: MASOCHISTKA STR_GRAVBALL_OUTFIT: Strój do grawbolu STR_GRAVBALL_OUTFIT_UC: GRAWBOLISTKA STR_SWIFTSUIT: Uprząż szybkości STR_SWIFTSUIT_UC: CHYŻOLOTNA STR_SWIFTSUIT_SEA_UC: "CHYŻOLOTNA (MORZE)" STR_BLITZ_ARMOR: Pancerz 'Błyskawica' STR_BLITZ_ARMOR_UC: BŁYSKAWICA STR_BLITZ_ARMOR_SEA_UC: "BŁYSKAWICA (MORZE)" STR_DEMONIC_ARMOR: Pancerz Furiosy STR_DEMONIC_ARMOR_UC: FURIOSA STR_DEMONIC_ARMOR_SEA_UC: "FURIOSA (MORZE)" STR_INFERNA_ARMOR: Purgatoria STR_INFERNA_ARMOR_UC: PURGATORIA STR_INFERNA_ARMOR_A_UC: "PURGATORIA (T)" STR_INFERNA_ARMOR_SEA_UC: "PURGATORIA (MORZE)" STR_ARRANCAR_ARMOR: Strój destruktora STR_ARRANCAR_ARMOR_UC: DESTRUKTORKA STR_TAC_VEST: Kamizelka taktyczna STR_TAC_VEST_UC: KAMIZELKA STR_TAC_ARMOR: Pancerz taktyczny STR_TAC_ARMOR_UC: TAKTYCZNA STR_TAC_FULL_ARMOR: Ciężki pancerz STR_TAC_FULL_ARMOR_UC: CIĘŻKI PANCERZ STR_PIR_ASSASSIN: Pancerz asasyna STR_ASSASSIN_UC: ASASYNKA STR_PIR_ASSAULT: Pancerz lewitujący STR_ASSAULT_UC: LEWITATORKA STR_ASSAULT_2_UC: WAŻKA STR_PIR_STORM_ARMOR: Pancerz desantowy STR_PIR_STORM_ARMOR_UC: DESANTNICZKA STR_PIR_DEFENDER_REPAIR: "R: Pancerz 'Obrońca'" STR_PIR_DEFENDER: Pancerz 'Obrońca' STR_DEFENDER_UC: OBROŃCZYNI STR_PIR_DEFENDER_DMG: "Pancerz 'Obrońca' (uszkodzony)" STR_DEFENDER_DMG_UC: "OBROŃCZYNI (-)" STR_PIR_GUARDIAN: Pancerz 'Strażnik' STR_GUARDIAN_UC: STRAŻNICZKA STR_CRYSTALISK_ARMOR: Ksenopancerz STR_CRYSTALISK_ARMOR_UC: KSENO STR_CRYSTALISK_ARMOR_SEA_UC: "KSENO (MORZE) " STR_LOADER_ARMOR: Ładowarka STR_LOADER_ARMOR_UC: ŁADOWARKA STR_LOADER_ARMOR_SLAVE_UC: "ŁADOWARKA /ŻN" STR_LOADER_ARMOR_GNOME_UC: "ŁADOWARKA /GNM" STR_LOADER_ARMOR_SEA_UC: "ŁADOWARKA (MORZE)" STR_LOADER_ARMOR_SLAVE_SEA_UC: "ŁADOWARKA /ŻN (MORZE)" STR_DEVASTATOR_ARMOR_SLAVE_UC: "TESTUDO /ŻN" STR_DEVASTATOR_ARMOR_SLAVE_SEA_UC: "TESTUDO /ŻN (MORZE)" STR_DOGE_UNARMORED_UC: "PIES" STR_BLOODOGE_UNARMORED_UC: "BRYTAN" STR_PILOTED_VEHICLES_PREQ: "Pojazdy kierowane (prerekwizyt)" STR_PILOTED_VEHICLES: Pojazdy kierowane STR_COPTER_ARMOR: Żyrokopter STR_COPTER_ARMOR_UC: ŻYROKOPTER STR_QUAD_ARMOR: Wszędołaz zwiadowczy STR_QUAD_ARMOR_UC: WSZĘDOŁAZ STR_BIKE_Q_ARMOR: Szturmotor STR_BIKE_ARMOR_UC: SZTURMOTOR STR_ACAR: "Pojazd: Pancerka" STR_ACAR_CHASSIS: Podwozie pancerki STR_ACAR_2MG_ARMOR: "Pancerka *2xKM" STR_ACAR_2MG_ARMOR_DA: "Rozbiórka: Pancerka *2xKM" STR_ACAR_2MG_ARMOR_UC: "PANCERKA*2xKM" STR_ACAR_HMG_ARMOR: "Pancerka *WKM" STR_ACAR_HMG_ARMOR_DA: "Rozbiórka: Pancerka *WKM" STR_ACAR_HMG_ARMOR_UC: "PANCERKA*WKM" STR_ACAR_AC25MM_ARMOR: "Pancerka *dz. 25mm" STR_ACAR_AC25MM_ARMOR_DA: "Rozbiórka: Pancerka *Dz. 25mm" STR_ACAR_AC25MM_ARMOR_UC: "PANCERKA*DZ.25MM" STR_ACAR_AGL_ARMOR: "Pancerka *GA" STR_ACAR_AGL_ARMOR_DA: "Rozbiórka: Pancerka *GA" STR_ACAR_AGL_ARMOR_UC: "PANCERKA*GA" STR_ACAR_RPG_ARMOR: "Pancerka *4xGR" STR_ACAR_RPG_ARMOR_DA: "Rozbiórka: Pancerka *4xGR" STR_ACAR_105_RECOILLESS_ARMOR: "Pancerka *działo bezodrzutowe 105mm" STR_ACAR_105_RECOILLESS_ARMOR_DA: "Rozbiórka: Pancerka *działo bezodrzutowe 105mm" STR_ACAR_FLAK_ARMOR: "Pancerka *działko szarpiące" STR_ACAR_FLAK_ARMOR_DA: "Rozbiórka: Pancerka *działko szarpiące" STR_ACAR_FLAMER_ARMOR: "Pancerka *miotacz ognia" STR_ACAR_FLAMER_ARMOR_DA: "Rozbiórka: Pancerka *miotacz ognia" STR_ACAR_FLAMER_ARMOR_UC: "PANCERKA*OGIEŃ" STR_ACAR_LASCANNON_ARMOR: "Pancerka *działko laserowe" STR_ACAR_LASCANNON_ARMOR_DA: "Rozbiórka: Pancerka *działko laserowe" STR_ACAR_LASCANNON_ARMOR_UC: "PANCERKA*DZIAŁKO LASEROWE" STR_ACAR_GAUSS_CANNON_ARMOR: "Pancerka *turbogauss" STR_ACAR_GAUSS_CANNON_ARMOR_DA: "Rozbiórka: Pancerka *turbogauss" STR_ACAR_GAUSS_CANNON_ARMOR_UC: "PANCERKA*TURBOGAUSS" STR_ACAR_PLASMA_CANNON_ARMOR: "Pancerka *turboplazma" STR_ACAR_PLASMA_CANNON_ARMOR_DA: "Rozbiórka: Pancerka *turboplazma" STR_ACAR_PLASMA_CANNON_ARMOR_UC: "PANCERKA*TURBOPLAZMA" STR_ACAR_HAVOK_ARMOR: "Pancerka *demolka" STR_ACAR_HAVOK_ARMOR_DA: "Rozbiórka: Pancerka *demolka" STR_ACAR_HAVOK_ARMOR_UC: "PANCERKA*DEMOLKA" STR_HOVERTANK_CHASSIS: "Kierowany kadłub czołgolotu" STR_HOVERTANK_PIR: "Pojazd: czołgolot" STR_HOVERTANK_PLASMA_CANNON_ARMOR: "Czołgolot *turboplazma" STR_HOVERTANK_PLASMA_CANNON_ARMOR_DA: "Rozbiórka: Czołgolot *turboplazma" STR_HOVERTANK_HAVOK_ARMOR: "Czołgolot *demolka" STR_HOVERTANK_HAVOK_ARMOR_DA: "Rozbiórka: Czołgolot *demolka" STR_HOVERTANK_HAVOK_ARMOR_UC: "CZOŁGOLOT*DEMOLKA" STR_TANKP_ZZZ: "Czołgi (przynajmniej)" STR_TANKP: "Pojazd: czołg" STR_TANKP_PREQ: "Pojazd: czołg (prerekwizyt)" STR_BOMBARD_ARMOR_UC: "BOMBARDA" STR_RETRIBUTION_LAUNCHER: "Wyrzutnia 'Pomst'" AUX_RETRIBUTION_LAUNCHER: "Wyrzutnia 'Pomst'" STR_RETRIBUTION_MISSILE: "Rakieta kierowana 'Pomsta'" STR_IMPERATOR_MISSILE: "Rakieta kierowana 'Imperator'" STR_UFO_POWER_SOURCE_SMALL: "Mały silnik statkowy" STR_RET_FUSION_REACTOR: "Retykulański reaktor termojądrowy" STR_SECTOWEED: "Sektoziele" STR_SECFLOWER: "Miesięcznica" STR_APPLE: "Jabłko" STR_ORANGE: "Pomarańcza" STR_MELON: "Arbuz" STR_EGGPLANT: "Bakłażan" STR_BANANAS: "Banany" STR_PUMPKIN: "Dynia" STR_DEVILS_PEPPER: "Diabelska papryczka" STR_RED_PEPPER: "Papryka" STR_GRAPES: "Winogrona" STR_POTATO: "Ziemniak" STR_POTATO_SACK: "Worek ziemniaków" STR_PEAR: "Gruszka" STR_LEEK: "Por" STR_LEEK_SACK: "Worek porów" STR_UBER_WHEAT: "Uberżyto" STR_UBER_WHEAT_SACK: "Worek uberżyta" STR_CABBAGE: "Kapusta" STR_CABBAGE_SACK: "Worek kapusty" STR_PINECONE: "Szyszka" STR_FERN: "Paproć" STR_EVIL_GRASS: "Zła trawa" STR_BOOT: "Stary but" STR_SKULL: "Czaszka demona" STR_AMPHORE: "Amfora" STR_ANKH: "Złoty ankh" STR_GOLDEN_CUP: "Kielich wysadzany klejnotami" STR_GOLDEN_CROSS: "Krzyż wysadzany klejnotami" STR_CROWN: "Królewska korona" STR_JUNK_PILE: "Kupa śmieci" STR_BIG_ROCK: "Kawał skały" STR_TROPHIES: "Trofea" STR_TROPHIES_UC: "NAGRODY I TROFEA" STR_MISSIONS_D: "Zlecenia najemnicze, poziom D" STR_BOUNTY_HUNTING_C_PASS: "Mosiężna odznaka łowcy nagród (C)" STR_BOUNTY_HUNTING_C_PASS_PREQ: "Prerekwizyt: Mosiężna odznaka łowcy nagród (C)" STR_MISSIONS_C: "Zlecenia najemnicze, poziom C" STR_BOUNTY_HUNTING_B_PASS: "Srebrna odznaka łowcy nagród (B)" STR_BOUNTY_HUNTING_B_PASS_PREQ: "Prerekwizyt: Srebrna odznaka łowcy nagród (B)" STR_MISSIONS_B: "Zlecenia najemnicze, poziom B" STR_BOUNTY_HUNTING_A_PASS: "Złota odznaka łowcy nagród (A)" STR_BOUNTY_HUNTING_A_PASS_PREQ: "Prerekwizyt: Złota odznaka łowcy nagród (A)" STR_MISSIONS_A: "Zlecenia najemnicze, poziom A" STR_TROPHIES_COINS: "Dawne pieniądze" STR_TROPHIES_VICTIMS: "Uratowani nieszczęśnicy" STR_TROPHIES_JEWELS: "Zaczarowane klejnoty" STR_CUSTOMER_JACK: "Klient: Yacenty" STR_CUSTOMER_GOBLIN_ZAXX: "Klient: Kartel Bankowy Goblin Zaxx" STR_CUSTOMER_MUTANT_ALLIANCE: "Klient: Sojusz Mutantów" STR_CUSTOMER_WIZ_BIZ: "Klient: czarbiznes" STR_BOUNTY_HUNTING_DONATION_JACK: "Rzuć Yacentemu sto koła" STR_BOUNTY_HUNTING_DONATION_GOBLIN_ZAXX: "Rzuć Goblin Zaxxom sto koła" STR_BOUNTY_HUNTING_DONATION_MUTANT_ALLIANCE: "Rzuć Sojuszowi sto koła" STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER: "Nagroda: Srebrny Wąż" STR_BOUNTY_HUNTING_PRIZE_EAGLE: "Nagroda: Sprzęt konfederacki" STR_BOUNTY_HUNTING_PRIZE_PIRANHA: "Nagroda: Pirania" STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR: "Nagroda: Wdzięczność Yacentego" STR_BOUNTY_HUNTING_PRIZE_CANNON: "Nagroda: Działko 30mm" STR_BOUNTY_HUNTING_PRIZE_PERSUADOTRON: "Nagroda: Perswadotron" STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER: "Nagroda: Supersamoładowacz" STR_BOUNTY_HUNTING_PRIZE_AUTOCANNONS: "Nagroda: Działka automatyczne" STR_BOUNTY_HUNTING_PRIZE_PLASMA_BLADES: "Nagroda: Ostrza plazmowe" STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER: "Nagroda: Czarna Żmija" STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN: "Nagroda: Ministrzelba" STR_BOUNTY_HUNTING_PRIZE_MAGNUM: "Nagroda: Magnum z lunetką" STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS: "Nagroda: Wdzięczność banku" STR_BOUNTY_HUNTING_PRIZE_OGRE_SHOTGUN: "Nagroda: Strzelba O.G.R." STR_BOUNTY_HUNTING_PRIZE_MILITARY_SUPPLIES: "Nagroda: Broń z demobilu" STR_BOUNTY_HUNTING_PRIZE_BIG_GUN: "Nagroda: Działo okrętowe" STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL: "Nagroda: Pistolet z tłumikiem" STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: "Nagroda: Mutanckie sztuki walki" STR_BOUNTY_HUNTING_PRIZE_DURATHREAD: "Nagroda: Durawłókno" STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS: "Nagroda: Wdzięczność Sojuszu" STR_BOUNTY_HUNTING_PRIZE_ASG12: "Nagroda: Strzelba szturmowa" STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS: "Nagroda: Rakiety 'Ćwiek'" STR_BOUNTY_HUNTING_PRIZE_SAYA: "Nagroda: Saya" STR_BOUNTY_HUNTING_PRIZE_DATING_SAYA: "Nagroda: Randka z Sayą" STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_1: "Nagroda: Zacne pukawki" STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_2: "Nagroda: Dorzeczne metody" STR_BOUNTY_HUNTING_PRIZE_LUNAR_WARD: "Nagroda: Księżycowy znak" STR_BOUNTY_HUNTING_PRIZE_WHITE_RABBIT: "Nagroda: Białe króliki" STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER_PREQ: "Prerekwizyt: Srebrny Wąż" STR_BOUNTY_HUNTING_PRIZE_EAGLE_PREQ: "Prerekwizyt: Sprzęt konfederacki" STR_BOUNTY_HUNTING_PRIZE_PIRANHA_PREQ: "Prerekwizyt: Pirania" STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR_PREQ: "Prerekwizyt: Wdzięczność Yacentego" STR_BOUNTY_HUNTING_PRIZE_CANNON_PREQ: "Prerekwizyt: Działko 30mm" STR_BOUNTY_HUNTING_PRIZE_PERSUADOTRON_PREQ: "Prerekwizyt: Perswadotron" STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER_PREQ: "Prerekwizyt: supersamoładowacz" STR_BOUNTY_HUNTING_PRIZE_AUTOCANNONS_PREQ: "Prerekwizyt: Działka automatyczne" STR_BOUNTY_HUNTING_PRIZE_PLASMA_BLADES_PREQ: "Prerekwizyt: Ostrza plazmowe" STR_BOUNTY_HUNTING_PRIZE_DINOSAUR_PREQ: "Prerekwizyt: Bumozaur" STR_BOUNTY_HUNTING_PRIZE_CONTRABAND_PREQ: "Prerekwizyt: Kontrabanda" STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER_PREQ: "Prerekwizyt: Czarna Żmija" STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN_PREQ: "Prerekwizyt: Ministrzelba" STR_BOUNTY_HUNTING_PRIZE_MAGNUM_PREQ: "Prerekwizyt: Magnum z lunetką" STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE_PREQ: "Prerekwizyt: Karabin harpunowy" STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS_PREQ: "Prerekwizyt: Wdzięczność banku" STR_BOUNTY_HUNTING_PRIZE_OGRE_SHOTGUN_PREQ: "Prerekwizyt: Strzelba O.G.R." STR_BOUNTY_HUNTING_PRIZE_HAND_MORTAR_PREQ: "Prerekwizyt: Ręczny moździerz" STR_BOUNTY_HUNTING_PRIZE_MILITARY_SUPPLIES_PREQ: "Prerekwizyt: Broń z demobilu" STR_BOUNTY_HUNTING_PRIZE_BIG_GUN_PREQ: "Prerekwizyt: Działo okrętowe" STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL_PREQ: "Prerekwizyt: Pistolet z tłumikiem" STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS_PREQ: "Prerekwizyt: Mutanckie sztuki walki" STR_BOUNTY_HUNTING_PRIZE_DURATHREAD_PREQ: "Prerekwizyt: Durawłókno" STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS_PREQ: "Prerekwizyt: Wdzięczność Sojuszu" STR_BOUNTY_HUNTING_PRIZE_ASG12_PREQ: "Prerekwizyt: Strzelba szturmowa" STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS_PREQ: "Prerekwizyt: Rakiety 'Ćwiek'" STR_BOUNTY_HUNTING_PRIZE_SAYA_PREQ: "Prerekwizyt: Saya" STR_BOUNTY_HUNTING_PRIZE_DATING_SAYA_PREQ: "Prerekwizyt: Randka z Sayą" STR_BOUNTY_HUNTING_PRIZE_CITY_PASS_PREQ: "Prerekwizyt: Przepustka miejska" STR_BOUNTY_HUNTING_PRIZE_PARTS_MC_PREQ: "Prerekwizyt: Mistrzowskie części do broni" STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_1_PREQ: "Prerekwizyt: Zacne pukawki" STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_2_PREQ: "Prerekwizyt: Dorzeczne metody" STR_BOUNTY_HUNTING_PRIZE_LUNAR_WARD_PREQ: "Prerekwizyt: Księżycowy znak" STR_BOUNTY_HUNTING_PRIZE_WHITE_RABBIT_PREQ: "Prerekwizyt: Białe króliki" STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER_UFOPEDIA: "Miej styl, siorka. Jeśli już musisz użyć klamki, niech to nie będzie jakiś byle złom. Srebrny Wąż jest raczej starawy i nie tak wypasiony jak nowoczesne modele, ale jest rzadki i fajnie wygląda." STR_BOUNTY_HUNTING_PRIZE_PIRANHA_UFOPEDIA: "Po co chodzić, kiedy można się wozić?" STR_BOUNTY_HUNTING_PRIZE_CANNON_UFOPEDIA: "Nie zajdziesz daleko w tej grze, jeśli nie rozbudujesz swoich opcji strategicznych. To znaczy, że we wraże statki trzeba pompować pociski, wiązki i materiały wybuchowe. Jeśli jesteś w kropce, masz tu działo i przestań tak głupio wyglądać." STR_BOUNTY_HUNTING_PRIZE_AUTOCANNONS_UFOPEDIA: "Psst, lubisz działka rotacyjne?" STR_BOUNTY_HUNTING_PRIZE_MAGNUM_UFOPEDIA: "Żadna szanująca się dziewczyna nie pójdzie spać bez odpowiednio dużego gnata pod poduszką. Ten tutaj ma lunetkę, co może ci się wydać nieco ekstrawaganckie, ale naprawdę pomaga trafiać cele na dużą odległość. Poza tym wygląda szczególnie groźnie, co pozwoli ci wyglądać na osobę poważną i konkretną nawet nie nosząc pancerza ani ubrania. Nie wiesz, co to jest magnum? Kup je i zbadaj!" STR_BOUNTY_HUNTING_PRIZE_HOLOSUIT_UFOPEDIA: "Pancerz jest taki niewygodny, a do tego zasłania twoje wdzięki. Zamiast niego polegaj na dyskrecji, by nie dać się zabić. O ile stać cię na taki gest." STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_3_UFOPEDIA: "{NEWLINE}????." STR_BOUNTY_HUNTING_PRIZE_WHITE_RABBIT_UFOPEDIA: "Mówi się, że kontrolują czas. Więc przyjemna, gorąca kąpiel nigdy nie musi się skończyć." STR_TROPHY_CREDIT_GOBLIN_ZAXX: "Żetony nagród Goblin Zaxx" STR_TROPHY_CREDIT_JACK: "Żetony nagród Yacentego" STR_TROPHY_CREDIT_MUTANT_ALLIANCE: "Żetony nagród Sojuszu" STR_TROPHY_CREDIT_WHITE_DRAGON: "Żetony nagród Białej Smoczycy" STR_TROPHY_CREDIT_WIZ_BIZ: "Żetony nagród czarbiznesu" STR_TROPHY_TARGET_500_GOBLIN_ZAXX: "Trofeum likwidacji" STR_TROPHY_TARGET_500_GOBLIN_ZAXX_DA: "Wymiana trofeum likwidacji" STR_TROPHY_TARGET_150_JACK: "Trofeum wyścigu fruwozów" STR_TROPHY_TARGET_150_JACK_DA: "Wymiana trofeum wyścigu fruwozów" STR_TROPHY_TARGET_150_JACK_UFOPEDIA: "Wygrywasz wyścigi fruwozów i kupę hajsu dla Yacentego.{NEWLINE}Wartość wymiany: 150 kuponów Yacentego za sztukę." STR_TROPHY_TARGET_200_JACK: "Trofeum egzekucji" STR_TROPHY_TARGET_200_JACK_DA: "Wymiana trofeum egzekucji" STR_TROPHY_TARGET_800_JACK: "Trofeum bitwy" STR_TROPHY_TARGET_800_JACK_DA: "Wymiana trofeum bitwy" STR_TROPHY_TARGET_50_MUTANT_ALLIANCE: "Trofeum humanistów" STR_TROPHY_TARGET_50_MUTANT_ALLIANCE_DA: "Wymiana trofeum humanistów" STR_TROPHY_TARGET_75_MUTANT_ALLIANCE: "Trofeum zabójstwa" STR_TROPHY_TARGET_75_MUTANT_ALLIANCE_DA: "Wymiana trofeum zabójstwa" STR_TROPHY_TARGET_100_WIZ_BIZ: "Trofeum czarostwa" STR_TROPHY_TARGET_100_WIZ_BIZ_DA: "Wymiana trofeum czarostwa" STR_TROPHY_WORLD_IS_YOURS: "Świat jest twój!" STR_TROPHY_WORLD_IS_YOURS_PREQ: "Świat jest twój! (prerekwizyt)" STR_SPIN_THE_WHEEL: "Zakręć kołem!" STR_HIDEOUT_CLEANING_BILL: "Rachunek za sprzątanie kryjówki" STR_CRAFT_DAMAGES_BILL: "Rachunek za naprawę fury" STR_CREDIT_CHIP: Kredytka STR_SILVER_BAR: Sztabka srebra STR_GOLD_BAR: Sztabka złota STR_ECONOMIC_FUNDAMENTALS: Podstawy ekonomii STR_DATA_DISK: "Zaszyfrowany dysk" STR_DATA_DISK_B: "Odszyfrowany dysk" STR_ILLEGAL_DATA: "Piracka laserpłyta" STR_ILLEGAL_DATA_PROCUREMENT: "Wymień baterię n. na piracką płytę" STR_CODE_ALLIANCE: "Dane Sojuszu Mutantów" STR_CODE_GOVT_PERSONAL: "Prywatne kody rządu" STR_CODE_GOVT_RET: "Akta retykulańskie" STR_CODE_NAZI: "Dane humanistów" STR_PADD: Komputer osobisty STR_GUNS_N_AMMO: Almanach broni STR_BRIEFCASE: Dokumenty rządowe STR_LOKNAR_SCRIPTURES: "Pisma lokk'naarskie" STR_ARCANE_BOOK: Księga wiedzy tajemnej STR_LIBER_OCCULTIS: Liber Occultus STR_LIBER_OCCULTIS_TRANSLATED: Przekład Liber Occultus STR_BOOK_OF_LIFE: "Księga życia" STR_BOOK_OF_FIRE: "Księga płomieni" STR_VERY_EVIL_BOOK: Mroczne i złe tajemnice STR_NECRONOMICON: Necronomicon STR_CODEX_OF_THE_TRANSFIGURATION: "Grimuar przemienienia" STR_CHURCH_RITUALS: Rytuały Kościoła STR_HITAYATE: Plakietka nindżów STR_RING: Sygnet STR_MEDALLION: Biżuteria STR_COINS: "Stare monety" STR_DOLLAR_BRIEFCASE: Walizka dawnych pieniędzy STR_COIN_CHEST: Szkatuła pełna monet STR_JADE_URN: Sole pustki STR_LOOTBOX_SMUGGLER: "Sejf szmuglerów" STR_LOOTBOX_SMUGGLER_EX: "Otwórz sejf szmuglerów" STR_LOOTBOX_ARCANE: "Mistyczny sejf" STR_LOOTBOX_ARCANE_EX: "Otwórz mistyczny sejf" STR_LOOTBOX_EXPEDITION: "Sejf ekspedycji" STR_LOOTBOX_EXPEDITION_EX: "Otwórz sejf ekspedycji" STR_FOOD_BAG: "Pożywka" STR_CONSUMER_GOODS: "Dobra konsumenckie" STR_ELECTRONIC_PIECES: "Części optroniczne" STR_MEDICAL_SUPPLIES: "Medykamenty" STR_LONGEVITY_SERUM: "Serum długowieczności" STR_GENIUS_LOCI: "Genius Loci" STR_ORGAN_CARRIER: "Pojemnik na narządy" STR_CYBERORGAN: "Narząd cybernetyczny" STR_ROBOT_ARMS: "Ręce robotyczne" STR_ROBOT_LEGS: "Nogi robotyczne" STR_FUNGO: "Fun-Go" STR_CHOCOLATE: "Czekolada" STR_CIGS: "Fajki Budda-X" STR_CRACK: "Igiełka" STR_WINE: "Chateau de la Mort" STR_JOURNEY_NOTES: "Zapiski podróżne" STR_BOOK_OF_SERMONS: "Księga przypowieści" STR_OLD_BOOKS: "Książki ze starej Ziemi" STR_ESOTERICA: "Esoterica" STR_ART_PIECE: "Dzieło sztuki" STR_PORN: "Mutanckie porno" STR_PORN_1: "Pornosesja zdjęciowa (3/25)" STR_PORN_2: "Kompilacja porno (0.2)" STR_PORN_3: "Czytanka do poduszki (Saya)" STR_NEWSPAPER: Kurier Słoneczny STR_LINGERIE: Luksusowa bielizna STR_OLD_EARTH_VOODOO: Wudu starej Ziemi STR_MOST_COMMON_POWER: Najpowszechniejsza supermoc STR_PIRATEY_LINGERIE: Piracka bielizna STR_PLOTTING: Knucie STR_PILLOW_BOOK: Czytanka do poduszki STR_CANNON_PARTS: Części do działka 30mm STR_MED_CANNON_PARTS: Części do działka 50mm STR_GAT_LASCANNON_PARTS: Części do ciężkiego rotolasera STR_GAUSS_CANNON_PARTS: Części do działka Gaussa STR_GAUSS_CANNON_AMMO_PROD: Amunicja do gaussów - podstawy STR_PLASMA_SPITTER_PARTS: Części do plazmopluja STR_BOMB_LAUNCHER_PARTS: Części do wyrzutni bomb plazmowych STR_GENERIC_CRATE: Skrzynka STR_GOLDEN_CRATE: Złota skrzynka STR_ENVIRO: Wrogie środowisko STR_CAMOUFLAGE: Kamuflaż STR_HEATVISION: Termowizja STR_SOULSENSE: Zmysł duchowy STR_VIOLENCE: Przemoc STR_CUNNING: Spryt STR_SURVIVAL: Przetrwanie STR_WEIRDNESS: Dyrdymały STR_COMMUNICATIONS: Łączność STR_DIPLOMACY: Dyplomacja STR_CIVILIZATION: Cywilizacja STR_INTERROGATION: Techniki przesłuchiwania STR_INRG: Konfrontacja STR_OCCULT: Okultyzm STR_ROBBERY: Rabunek STR_EMANCIPATION: Wyzwolenie niewolników STR_FEUDALISM: Feudalizm STR_STARDOM: Gwiazdorstwo STR_PIMPCRAFT: Sutenerstwo STR_COURTESAN: KURTYZANA STR_SALVAGE: "Niewolnictwo" STR_SOCIALIZING: "!Bywanie!" STR_PERSUASION: "Perswazja" STR_SQUIRE: "GIERMEK" STR_SLAVE: "NIEWOLNIK" STR_SLAVE_MAID: "DZIEWKA NIEWOLNA" STR_SLAVE_MAID_SUPER: "SUPERDZIEWKA" STR_SLAVE_SKILLED: "NIEWOLNIK SPECJALISTA" STR_SLAVE_MANAGER: "NADZORCZYNI NIEWOLNIKÓW" STR_SLAVE_GLADIATRIX: "GLADIATORKA" STR_SLAVE_MAGICAL: "WIEDŹMA NIEWOLNA" STR_SLAVE_BRUTE: "POGANIACZ NIEWOLNIKÓW" STR_SLAVE_SERVITOR: "PASTERKA DRONÓW" STR_SLAVE_ROBOT: "ROBOT NIEWOLNY" STR_SLAVE_X_PREQ: "Zniewolenie X" STR_YEOMAN: KAWALER STR_YEOMAN_TRAINING: Szkolenie giermków STR_FARMHOUSE: "GOSPODARSTWO LENNE" STR_CONTRABAND: Kontrabanda STR_FARMING: Uberrolnictwo STR_CUISINE: Kuchnia postapokaliptyczna STR_UNDERGROUND_HUNTING: Łowiectwo jaskiniowe STR_FORGERY: Fałszerstwo STR_MENAGERIE: MENAŻERIA STR_XENO_TAMING: Oswajanie ksenozwierząt STR_BEASTMEN_TAMING: Cywilizowanie zwierzoczłeków STR_ANIMAL_TAMING: Oswajanie zwierząt STR_SKINNING: Skórowanie zwierząt STR_ROBOT_DISASSEMBLY: Demontaż robotów STR_MERCHANDISE: Towary STR_ALCOHOL: Alkohol STR_EXTRACTION: Pozyskiwanie STR_HACKING: Hakowanie STR_ASSEMBLY: Montaż STR_DISASSEMBLY: Demontaż STR_SPECIAL_PROJECT: Projekt specjalny STR_PIRATEZ_BACKGROUND: Nasza walka STR_PIRATEZ_UBERS: Nasze pochodzenie STR_THE_MARTIAN_SOLUTION: Gubernator Solarny STR_ALIEN_ORIGINS: Kto jest kim? STR_PIRATEZ_HIERARCHY: Hierarchia społeczna STR_SEA_TRANSPORT: Transport morski STR_SAT_NETWORK: Ziemska sieć satelitów STR_BASIC_ELECTRONICS: Elektryka i elektronika STR_DATA_MINING: Kopanie danych STR_DATA_DISK_MINING: "Kopanie danych (1 dysk)" STR_GOVT_HACKING: Hakowanie danych rządowych STR_NAZI_HACKING: Hakowanie danych humanistów STR_SCI_REP: "A tera co?" STR_LOGISTICS: "Logistyka" STR_SCHOOL_BOOKS: Książki naukowe STR_SCHOOLING_1: Wiosenne porządki STR_SCHOOLING_2: Powrót do szkoły STR_SCHOOLING_2_B: Matura STR_SCHOOLING_3: Studia wyższe STR_PIRATEZ_COOKING: Sztuka kucharska STR_FLINTLOCKS_PRODUCTION: Muszkiety i bomby STR_BALLISTICS: Balistyka STR_SPECIAL_WEAPONS: BRONIE SPECJALNE STR_MELEE_SUMMARY: BRONI BIAŁEJ OPISANIE STR_BOWS_SUMMARY: ŁUKÓW OPISANIE STR_FIREARMS_SUMMARY: "Wiedza o broni palnej" STR_PISTOLS_SUMMARY: PISTOLETÓW OPISANIE STR_SHOTGUNS_SUMMARY: STRZELB OPISANIE STR_SMGS_SUMMARY: PEEMEK OPISANIE STR_RIFLES_SUMMARY: KARABINÓW OPISANIE STR_SNIPER_SUMMARY: SNAJPERSTWA OPISANIE STR_HEAVY_WEAPONS_SUMMARY: "BRONI CIĘŻKICH OPISANIE" STR_EXPLOSIVES_SUMMARY: MAT. WYB. OPISANIE STR_MAGITECH_SUMMARY: MAGIOTECHNOLOGIA STR_UTILITY_EQUIPMENT: SPRZĘT UŻYTKOWY STR_MEDICAL_STUFF: MEDYKAMENTA STR_PROTECTIVE_GEAR: ODZIEŻ OCHRONNA STR_AMMO_ARCANE: Naboje arkanistyczne STR_AMMO_MANUFACTURING_1: Broń palna i amunicja STR_AMMO_MANUFACTURING_2: Produkcja amunicji karabinowej STR_AMMO_MANUFACTURING_3: Zaawansowana broń palna STR_CANNONS_MANUFACTURING_1: Produkcja amunicji do działek STR_CANNONS_MANUFACTURING_2: Lekka broń pokładowa STR_CANNONS_MANUFACTURING_3: Ciężka broń pokładowa STR_CANNONS_MANUFACTURING_4: Amunicja specjalna do działek STR_CANNONS_MANUFACTURING_4_ZZZ: "Amunicja specjalna do działek (przynajmniej)" STR_CRAFT_MISSILES: Przenoszenie rakiet STR_LASER_AMMO: Nadprzewodzące baterie do laserów STR_LASER_AMMO_NUCLEAR: Baterie nuklearne do laserów STR_LASER_AMMO_AP: Lasery penetrujące STR_EXPLOSIVE_AMMO: Amunicja wybuchowa STR_ACIDIC_AMMO: Amunicja chemiczna STR_STUN_BOMB_PRODUCTION: Produkcja minibomb głuszących STR_LASER_DISASSEMBLY: Demontaż broni laserowej STR_LASER_WEAPONS: Budowa broni laserowej STR_PARTICLE_WEAPONS: Bronie cząsteczkowe STR_RAIL_WEAPONS: Budowa turbogaussów STR_PLASMA_WEAPONS: Broń turboplazmowa STR_GAUSS_DISASSEMBLY: Demontaż broni Gaussa STR_PLASMA_DISASSEMBLY: Demontaż broni plazmowej STR_NUCLEAR_LASERS: Lasery nuklearne STR_NUCLEAR_GAUSS_AMMO: Amunicja N do gausów STR_ADVANCED_WEAPONS: Plotki o superbroniach STR_COMBAT_101: Vademecum wojownika STR_COMBAT_STRESS: Stres walki STR_EVASION: Uniki STR_DRESSUP: Moda bojowa STR_FINANCE: "Finanse" STR_FINANCES: Te upierdliwe finanse STR_PILOTING: Pilotaż STR_GOTTA_GO_FAST: Trza pędzić STR_INFO_UFOPEDIA_DETAILS: Pod spódniczką STR_SURRENDER: Kapitulacja wroga STR_BOXES: Skrzynki STR_WALK_THE_PLANK: Idziesz za burtę STR_TRAININGS: "Szkolenia i transformacje" STR_HOTKEYS_ARTICLE: Gorące guziczki STR_HOTKEYS_ARTICLE_2: "Gorące guziczki 2" STR_LOOT_DISTRIBUTION: Podział łupów STR_RECRUITMENT: Zaciąg do załogi STR_DIVERGING_PATHS: Rozbieżne ścieżki STR_GALS_ARE_SUPERIOR_PREQ: "?Dziewuchy górą?" STR_GALS_ARE_SUPERIOR: "Dziewuchy górą" STR_WE_NEED_MALE_TOUCH_PREQ: "?Potrzebna nam męska ręka?" STR_WE_NEED_MALE_TOUCH: "Żołnierze mężczyźni" STR_BOUNTY_HUNTING: "!!Zlecenia najemnicze!!" STR_UNDERGROUND_MISSIONS: "!Misje podziemne!" STR_SPACE_MISSIONS: "!Misje w 0-g!" STR_ENGINEER_PLUS: Podstawy inżynierii STR_PILOT_PLUS: Oblot STR_ACADEMY_MED_KNOWHOW: MEDYCYNA AKADEMII STR_ACADEMY_ENG_KNOWHOW: INŻYNIERIA AKADEMII STR_TRADERS_ENG_KNOWHOW: INŻYNIERIA GILDII STR_MERCS_ENG_KNOWHOW: INŻYNIERIA NAJEMNIKÓW STR_ACADEMY_COM_KNOWHOW: TAJEMNICE REKTORKI AKADEMII STR_MUTANT_ABILITIES: Nasze zdolności STR_MUTANT_ORIGINS: Pochodzenie mutantów STR_MUTANT_PHYSIOLOGY: Badania kontrolne STR_CHRYSSALID_LEGACY: "Dziedzictwo kryzalidów" STR_BRAINER_ORIGINS: Geneza Rozkminiaczek STR_SPACE_SURVIVAL: "Przetrwanie w Kosmosie" STR_MEDICINE: Medycyna STR_ADVANCED_MEDICINE: Medycyna zaawansowana STR_ADVANCED_CLONING: Klonowanie zaawansowane STR_PHARMACOLOGY: Farmakologia STR_COMBAT_DRUGS_MANUFACTURING: Produkcja narkotyków bojowych STR_TRANQUILIZERS: Zaawansowane środki obezwładniające STR_SLAYER_BULLETS: Naboje rezuńskie STR_PLASTASTEEL_MUNITIONS: Amunicja plastalowa STR_AQUA_AMMO: Pociski 'akwa' STR_EP_MUNITIONS: Amunicja elektroimpulsowa STR_MAG_MUNITIONS: Amunicja MAG STR_ELERIUM_EXPLOSIVES: Detonacja piekłonium STR_NUCLEAR_MUNITIONS: Amunicja piekłońska STR_FUSION_EXPLOSIVES: Detonacja fuzyjna STR_ATOM_POWER: Potęga atomu STR_ELECTRICS: Bronie zelektryfikowane STR_FORCEFIELDS: Pola siłowe STR_SHIELDS_GOLD: Złote tarcze STR_SHIELDS_BLUE: Błękitne tarcze STR_SHIELDS_PURPLE: Fioletowe tarcze STR_SHIELDS_RED: "Czerwone tarcze" STR_SHIELDS_1: Tarcze osobiste STR_SHIELDS_1_PREQ: "Tarcze osobiste (prerekwizyt)" STR_STARGOD_SHIELDS: Tarcze Gwiezdnych Bogów STR_SUBSPACE: Podprzestrzeń STR_QUANTUM_MECHANICS: "Mechanika kwantowa" STR_GRAVITY_PHYSICS: Grawitystyka STR_LIQUID_METALS: Ciekłe metale STR_TRACTORS_AND_REPULSORS: Ściągacze i odpychacze STR_PHASE_SHIELD: Tarcza fazowa STR_NEURAL_SCANNER: Skaner neuralny STR_SENSOSPHERE: Sensosfera STR_RETEGES: Reteges STR_GAUSS_UNLOCK: Odblokowanie broni Gaussa STR_PSI_UNLOCK: Odblokowanie broni Gwiezdnego Imperium STR_POWER_SOURCE_TWEAKING: Napęd cząsteczkowy STR_MINI_POWER_SOURCE: Piekłońskie baterie STR_FIGHTER_CONSTRUCTION: Plany ulepszonych myśliwców STR_SELF_REPAIRING_HULL: Kadłub samoregenerujący STR_OPTRONICS: Układy optroniczne STR_CODE_BREAKING: Łamanie kodów STR_DATA_ENCRYPTION: "Kody bogów" STR_PBA_TRAINING: Kurs obsługi maszynerii STR_EXOSUITS: Egzokombinezony STR_CYBERNETIC_INTERFACE: Interfejs cybernetyczny STR_MIND_MACHINE_INTERFACE: Interfejs mistyczny STR_SMART_WEAPONS: Broń inteligentna STR_HYPERWAVES: Hiperfale STR_HEAVY_CONSTRUCTION: Plany ciężkiej maszynerii STR_HABITATION_ADVANCE: Zaawansowane Siedliska STR_RETICULAN_GENETICS: Genetyka Retykulan STR_RETICULAN_POWER_SYSTEMS: Układy energetyczne Retykulan STR_RETICULAN_HIVE: Rój Retykulan STR_SS_OPERATIONS: Operacje ŻN STR_MMA_TRAINING: "Trening MMA" STR_GLADIATOR_TRAINING: "Trening Gladiatorów" STR_BONDING_CEREMONY: "Ceremonia zjednoczenia" STR_SHAKEUP_CEREMONY: "Ceremonia otrzęsin" STR_SHAKEUP: "Otrzęsiny" STR_CEREMONY_DEP: "Ceremonia (przynajmniej)" STR_RECRUITMENT_DEP: "Zaciąg do załogi (przynajmniej)" STR_WAT_DO: "Zrób naradę" STR_PARTY: "Zrób imprezę" STR_PARTY_DEP: "Impreza (przynajmniej)" STR_PIRATE_LIFE: "My piratki" STR_KULTUR: "Nasza kultura" STR_JACKSTOWN: "Yacentowo" STR_JACKSTOWN_SCOUTING: "Odwiedź pobliskie miasteczko" STR_INSPECT_MACHINERY: "Obejrzyj maszynerię" STR_CONTACT_BLACK_MARKET: "Kontakt: czarny rynek" STR_CONTACT_MUTANT_ALLIANCE: "*Sojusz Mutantów*" STR_CONTACT_GENERAL_SUPPLIES: "Kontakt: handlarze" STR_CONTACT_CAR_THIEVES: "Kontakt: złodzieje samochodów" STR_CONTACT_BUILDERS: "Kontakt: cech budowniczych" STR_WORKER: "POMOCNIK" STR_CONTACT_SHIP_JUNKYARD: "Kontakt: Złomowisko" STR_CONTACT_KRAZY_HANNA: "Kontakt: Walnięta Hanka" STR_CONTACT_GUN_EMPORIUM: "Kontakt: Galeria Prochowa" STR_CONTACT_DEALERS: "Kontakt: autoryzowani dilerzy" STR_CONTACT_SMUGGLERS: "Kontakt: przemytnicy" STR_CONTACT_MAGIC_SHOP: "Składnica towarów mistycznych" STR_CONTACT_MERCENARIES: "Kontakt: najemnicy" STR_CONTACT_EUROSYNDICATE: "Kontakt: Eurosyndykat" STR_MISSION_EUROSYNDICATE_DEAL: "*Kontrakt z Eurosyndykatem*" STR_MISSION_EUROSYNDICATE_DEAL_END: "*Renegocjacja kontraktu z Eurosyndykatem*" STR_CONTACT_FUSO: "Kontakt: Fuso" STR_CONTACT_THEBAN: "Kontakt: Teby" STR_CONTACT_ARENA: "Kontakt: Arena Śmierci" STR_CONTACT_DR_WANG: "Kontakt: Dyskont Śmierci Dr. Wanga" STR_CRAZY_HASSAN: "Kontakt: Szalony Hassan" STR_CRAZY_HASSAN_LEAFLET: "Ulotka reklamowa Hassana" STR_CRAZY_HASSAN_ALLGUNS: "Najwybredniejszy klient Hassana" STR_CONTACT_ROGUE_FIELDS: "Kontakt: Włodarze Dzikich Pól" STR_CONTACT_WHITE_DRAGON: "Kontakt: Biała Smoczyca" STR_CONTACT_RETICULANS: "Kontakt: retykulanie" STR_SOLDIER_M_RECRUITMENT: "Zaciąg: wojowniczki" STR_SOLDIER_V_RECRUITMENT: "Zaciąg: weteranki" STR_HYBRID_RECRUITMENT: "Zaciąg: czyrwoocy" STR_LOKNAR_RECRUITMENT: "Zaciąg: Lokk'Naarki" STR_LOKNAR_EXAMINATION: "Woj: Lokk'Naar" STR_SPECTRE_SUMMONING: "Przywołanie cienia" STR_CHORT_SUMMONING: "Pętanie czartów" STR_SOLDIER_SPECTRE: "Cień" STR_SOLDIER_GNOME: "Gnom" STR_SOLDIER_DOGE: "Pies piracki" STR_SOLDIER_BLOODOGE: "Brytan piracki" STR_DOGE_NAMED_PREQ: "Nazwane psy (prerekwizyt)" STR_DOGE_NAMED: "Nazwane psy" STR_BLOODOGE_NAMED: "Nazwane brytany" STR_WASTELAND_PRIESTESS: "Kapłanka z pustkowi" STR_MARKET_OF_WISHING: "Targowisko życzeń" STR_EXPEDITIONS: "Ekspedycje" STR_EXPEDITION_RESEARCH_COMPLETE: "Rozpoznanie ukończone" STR_EXPEDITION_RESEARCH_INCOMPLETE: "Rozpoznanie nieukończone" STR_EXPEDITION_RESEARCH: "Ekspedycja rozpoznawcza" STR_NO_CIVILIAN_TRAFFIC: "*Koniec z łupieniem statków cywilnych*" STR_VIP_KIDNAPPING: "Porywanie VIP'ów" STR_ZERO_ZERO: "Zero Tolerancji dla Zera Tolerancji" STR_FAMILY_TIES: "*Więzi rodzinne*" STR_RETICULAN_AND_HUMAN_TECH: "Integrowanie retykulańskiej i ziemskiej techniki" STR_HUMAN_RETICULAN_ALLIANCE: "*Kooperacja ziemsko-retykulańska*" STR_MUTANT_SELF_DEFENSE: "*Mutanckie Siły Samoobrony*" STR_RUSSIAN_FILES: Rosyjskie akta STR_RUSSIAN_FILES_STAGED: Śledztwo w syberyjskiej bazie STR_CLOAKING_DEVICE_INVESTIGATION: "Śledztwo w sprawie urządzenia maskującego" STR_CYCLOPS_CORPSE: Zwłoki cyklopa STR_CYCLOPS_CORPSE_BATTLE: Martwy cyklop STR_WASPITE_CORPSE: Resztki szerszona STR_WASPITE_CORPSE_BATTLE: Martwy szerszon STR_SYNTH_CORPSE: Uszkodzona syn STR_CORPSE_WRECK: Wrak STR_HOVERTANK_CORPSE: Wrak czołgolotu STR_TANK_CORPSE: Części do czołgu STR_CYBERDISC_CORPSE: Wrak cyberdysku STR_SECTOPOD_CORPSE: Wrak sektopoda TANK_ARMOR: Oględziny czołgu STR_CAR_CORPSE: Części samochodowe HOVERTANK_ARMOR: Kadłub czołgolotu SECTOPOD_ARMOR_2: Kadłub sektopoda CYBERDISC_ARMOR_2: Ulepszony kadłub cyberdysku ARMORED_CAR_ARMOR: Oględziny pancerki FIELD_GUN_ARMOR: Oględziny działa polowego STR_MECHTOID_CORPSE: Zwłoki mechtoida STR_SECURITY_CORPSE: Akwaplastyk STR_PBA_CORPSE: Części do pancerza wspomaganego STR_GRAV_CORPSE: Grawmoduł STR_CHEMICALS: Chemikalia STR_FUEL_CAPSULE: Kapsuła z paliwem piekłonowym STR_FUEL_CAPSULES: Kapsuły z paliwem piekłonowym STR_SCRAP_METAL: Złom STR_ORE: Ruda metalu STR_SC_WIRE: Drut nadprzewodzący STR_ARC_WELDER: Spawarka łukowa STR_PARTS_WEAPON_ADV: Części do broni energetycznych STR_PARTS_WEAPON_MC: Mistrzowskie części do broni STR_PARTS_WEAPON_MC_TROPHY: "Kup mistrzowskie części do broni od Sojuszu" STR_PARTS_LASER_LENS: Soczewki laserowe STR_PARTS_LASER_CRYSTAL: Kryształy ogniskujące STR_PARTS_GAUSS_COIL: Cewki Gaussa STR_PARTS_GAUSS_CAPACITOR: Kondensatory energii STR_PARTS_PLASMA_CHAMBER: Komory plazmowe STR_PARTS_PLASMA_ACCELERATOR: Akceleratory inercyjne STR_PARTS_WEAPON_PSI: Magiszenmotory STR_PARTS_HEAVY_COUPLINGS: Złączki wysokiego napięcia STR_MYSTERY_BOX: "Tajemnicza skrzynka" STR_MYSTERY_BOX_OPEN: "Otwórz tajemniczą skrzynkę" STR_DEMON_HEART: "Serce demona" STR_ZORTRIUM_CRYSTAL: "Kryształ zortrowy" STR_POLTERGEIST: "POLTERGEIST" STR_GOLDEN_APPLE: "Złote jabłko" STR_GOLDEN_APPLE_USE: "Użyj złotego jabłka" STR_SHADOW_ORB_BLUE: "Eteryczny klejnot Mroku" STR_SHADOW_ORB_GREEN: "Żywy klejnot Mroku" STR_SHADOW_ORB_MIND: "Myślący klejnot Mroku" STR_SHADOW_ORB_RED: "Krwawy klejnot Mroku" STR_SHADOW_ORB_CRYSTAL: "Zastygły klejnot Mroku" STR_CROWNED: "Koronowałaś się.{NEWLINE}(+1000 Niesławy.)" STR_CROWNING_UC: "Koronacja" STR_QUEEN_RED: "Wojownicza Królowa" STR_QUEEN_GREEN: "Łaskawa Królowa" STR_CODEX_CHOICE: " ZŁOTY ZIELONY CZERWONY SZARY" STR_CODEX_CHOICE_UFOPEDIA: " " STR_CODEX_GRAY: "Szary Kodeks" STR_CODEX_GOLD: "Złoty Kodeks" STR_CODEX_RED: "Czerwony Kodeks" STR_CODEX_GREEN: "Zielony Kodeks" STR_KEYCARD_GREEN: "Kościelne kody do Cydonii" STR_KEYCARD_YELLOW: "Handlarskie kody do Cydonii" STR_KEYCARD_RED: "Akademickie kody do Cydonii" STR_KEYCARD_BLUE: "Gwiezdne kody do Cydonii" STR_INTERSTELLAR_SHIP_PROJECT: "Projekt statku międzygwiezdnego" STR_CORRIDOR: "Korytarz bezpieczeństwa" STR_FIRE_PIT: "Ognista jama" STR_GAS_CHAMBER: "Komora gazowa" STR_BEE_HIVE: "Pasieka" STR_HYDROPONICS: "Plantacja" STR_HYDROPONICS_WEED: "Plantacja ziela" STR_HYDROPONICS_WEED_HARVEST: "Plantacja ziela" STR_HYDROPONICS_BOOM: "Sad wybuchowocowy" STR_HYDROPONICS_BOOM_HARVEST: "Sad wybuchowocowy" STR_CASINO: "Kasyno" STR_GAMBLING: "Hazard" STR_STILL: "Bimbrownia" STR_GYM_ROOM: "Dodżo" STR_GYM_ADVANCE: "Program treningowy sztuk walki" STR_GYMNASTICS: Gimnastyka STR_LUXURY_SPA: "Luksusowe spa" STR_ONSEN_PREQ: "Onsen (prerekwizyt)" STR_ONSEN: "Onsen" STR_LIBRARY: "Biblioteka" STR_GREAT_LIBRARY: "Biblioteka snów" STR_RED_TOWER: "Czerwona Wieża" STR_GDX_LAB: "Laboratorium biotechniczne" STR_GDX_LAB_BLUEPRINT: "Plany laboratorium biotechnicznego" STR_MED_BAY: "Lazaret" STR_LOVE_CLINIC: "Klinika miłości" STR_MESS_HALL: "Mesa" STR_SURGERY_ROOM: "Sala zabiegowa" STR_CLONING_CENTRE: "Centrum klonowania" STR_METAGARDEN: "Metaogród" STR_STUDY_ROOM: "Czytelnia" STR_COMPUTER_CORE: "Rdzeń komputerowy" STR_DATA_CENTER: "Centrum danych" STR_MINT: "Mennica" STR_REFINERY: "Rafineria" STR_SUMMONING_CIRCLE: "Krąg przyzwań" STR_POWER_PLANT: "Elektrownia" STR_FUSION_REACTOR: "Palenisko fuzyjne" STR_WELL: "Ekstraktor" STR_INDUSTRIAL_PRINTER: "Drukarka przemysłowa" STR_FACTORY: "Fabryka" STR_LABORATORY: "Laboratorium Starej Ziemi" STR_PERSONAL_LABS: "Laboratorium osobiste" STR_BURROW: "Nora" STR_BEAST_DEN: "Zwierzętarnia" STR_LIVING_QUARTERS_SMALL: "Placówka" STR_LIVING_QUARTERS_LARGE: "Duże koszary" STR_LIVING_QUARTERS_ADVANCED: "Luksusowe koszary" STR_GENERAL_STORES_LARGE: "Duży skarbiec" STR_GENERAL_STORES_ARMORED: "Obunkrowany skarbiec" STR_JAIL: Cele więzienne STR_PRISON: "Duży blok więzienny" STR_ALENIUM_CHAMBER: "Komora alenowa" STR_FLAK_TOWER_PREQ: "Wieża przeciwlotnicza (prerekwizyt)" STR_FLAK_TOWER: "Wieża przeciwlotnicza" STR_FLAK_TOWER_KIT: "Zestaw przeciwlotniczy" STR_FLAK_DEFENSES: "Działo przeciwlotnicze" STR_SAM_DEFENSES: "Bateria rakietowa" STR_CHEMICALS_UFOPEDIA: "{NEWLINE}{NEWLINE}Różne składniki i substancje, prawdopodobnie toksyczne i łatwopalne, używane jako surowiec produkcyjny, środek do czyszczenia podłóg, farba do włosów itd.{NEWLINE}Wartość sprzedaży: 700" STR_SCRAP_METAL_UFOPEDIA: "{NEWLINE}{NEWLINE}Pierwszoklaśny złom, z którym dłubaczki mogą zrobić coś pożytecznego.{NEWLINE}Wartość sprzedaży: 175" STR_SC_WIRE_UFOPEDIA: "{NEWLINE}{NEWLINE}Materiał ten stosuje się we wszelakich zaawansowanych urządzeniach technicznych, od broni laserowej po statki.{NEWLINE}Wartość sprzedaży: 1 750" STR_PARTS_WEAPON_ADV_UFOPEDIA: "{NEWLINE}{NEWLINE}Różne wysokotechniczne części, przydatne do budowy wszelkiego rodzaju zaawansowanego uzbrojenia." STR_PARTS_WEAPON_MC_UFOPEDIA: "{NEWLINE}{NEWLINE}Doskonale wykonane komponenty, niezbędne do konstruowania broni najwyższej jakości." STR_PARTS_LASER_LENS_UFOPEDIA: "{NEWLINE}{NEWLINE}Soczewki krystaliczne wysokiej jakości, niezbędne do produkcji wszelakich laserów, od dalmierzy po broń." STR_PARTS_LASER_CRYSTAL_UFOPEDIA: "{NEWLINE}{NEWLINE}Kryształy te służą do skupiania dużych ilości energii i zwracania jej w formie skoncentrowanego promienia. Można ich użyć do produkcji broni laserowej, ale też jako zapłonników do trudnopalnych materiałów wybuchowych i paliwa." STR_PARTS_PLASMA_CHAMBER_UFOPEDIA: "{NEWLINE}{NEWLINE}Miniaturowy reaktor nuklearny, będący sercem każdej broni plazmowej Gwiezdnego Imperium." STR_PARTS_PLASMA_ACCELERATOR_UFOPEDIA: "{NEWLINE}{NEWLINE}Gwiezdne Imperium stosuje takie akceleratory antygrawitacyjne do plucia ogniem plazmowym o wysokich prędkościach. Działają też jako wygaszacze, pozwalając na zupełnie bezodrzutowe działanie." STR_WRECK_UFOPEDIA: "MY NIE STOCZNIA, DO CHOLERY, WIĘC DO SZKUTNICTWA POTRZEBUJEMY TAKIEGO ZŁOMU I MAGII. TYLE ŻE TO ŻADNA MAGIA, ALE CIĘŻKA PRACA." STR_INTERCEPTOR_UFOPEDIA: "LEKKI MYŚLIWIEC, KTÓRY DA SIĘ WYKLEPAĆ W WARSZTACIE. CHUCHRO, ALE SZYBKIE I NIE PALI ZA DUŻO. PALIWO: E511x4. RADAR: 600. BROŃ: 2xLT, 2xRK. UNIK: +10%" STR_EXPEDITION_UFOPEDIA: "IM WOLNIEJ JEDZIESZ, TYM WIĘCEJ SIĘ NAUCZYSZ I ZOBACZYSZ. NASZA GRUPA ZWIADU MOŻE OKRĄŻAĆ ŚWIAT PIECHOTĄ, ŁODZIĄ, POCIĄGIEM LUB SAMOLOTEM, ZBIERAJĄC PRZY TYM WIEŚCI (ZASIĘG WYKRYCIA = 750). MUSIMY TYLKO WYZNACZYĆ JAKIŚ HANGAR JAKO BAZĘ EKSPEDYCJI." STR_CONVOY_UFOPEDIA: "WSZYSCY GOTOWI DO DROGI? UDAJMY SIĘ W PODRÓŻ BEZ RUSZANIA SIĘ Z MIEJSCA. PRZYNAJMNIEJ ZBYT GWAŁTOWNEGO. TE TRANSPORTERY SĄ WYGODNE, WSZECHSTRONNE I PRAKTYCZNIE NIEZNISZCZALNE. PALIWO: (x20). RADAR: 500. PANCERZ: 5. BROŃ: 3xLK. UNIK: -20%." STR_BIKES_UFOPEDIA: "PIRACI TO ZGRANA ZAŁOGA NA JEDNEJ ŁAJBIE. ALE PIRACKA KULTURA PODKREŚLA TEŻ WOLNOŚĆ OSOBISTĄ, A NIC NIE REPREZENTUJE JEJ LEPIEJ NIŻ STALOWY KOŃ. MOTORY ŁATWO UKRYĆ LUB PRZEWIEŹĆ MORZEM, ALE NIE SĄ UŻYTECZNE W WALCE. RADAR: 400." STR_VENTURA_UFOPEDIA: "TRANSPORTER SZTURMOWY KLASY GROŹBA. NAJSŁODSZY WARIANT W TEJ KLASIE.{NEWLINE}PALIWO: E511x25. RADAR: 400.{NEWLINE}NAPRAWA x2. BROŃ: 3xLK. 1xSZM" STR_FUEGO_UFOPEDIA: "KANONIERKA KLASY GROŹBA ZE ZINTEGROWANĄ, JEDNOOSOBOWĄ KONSOLĄ DOWODZENIA. PALIWO: E511x12. RADAR: 600. PANCERZ: 2. CELNOŚĆ: +5%. UNIK: +5%. BROŃ: 2xCK, 1xRK, 1xSZM" STR_FORTUNA_UFOPEDIA: "JEDNOSTKA BADAWCZA KLASY GROŹBA. W PRZECIWIEŃSTWIE DO INNYCH WARIANTÓW TEJ KLASY, POTRAFI O WŁASNYCH SIŁACH WZNIEŚĆ SIĘ NA ORBITĘ.{NEWLINE}PALIWO: E511x30. RADAR: 1400. TARCZE: 200. CELNOŚĆ: +5%. BROŃ: 1xLK, 1xRK. 2xSZM" STR_METALLO_UFOPEDIA: "RAJDER KLASY GROŹBA. ODZNACZA SIĘ SZCZEGÓLNIE WYTRZYMAŁYM KADŁUBEM.{NEWLINE}PALIWO: E511x16. RADAR: 600. NAPRAWA x3. PANCERZ: 8. BROŃ: 2xLK, 1xCK. 1xSZM" STR_JETBIKE_UFOPEDIA: "ONE NIGDY NIE WYCHODZĄ Z MODY. PALIWO: E511x1. RADAR: 300. BROŃ: 1XLK. UNIK: +35%. CELNOŚĆ: +10%" STR_PIRANHA_AIRBIKE_UFOPEDIA: "ŁÓDŹ MAŁA I ZACIĘTA, JAK JEJ IMIENNICZKA. BARDZO OGRANICZONY ZASIĘG. PALIWO: (x2). RADAR: 300. BROŃ: 1XLK. PANCERZ: 2. UNIK: +35%. CELNOŚĆ: +5%" STR_AIRSPEEDER_UFOPEDIA: "NAJBARDZIEJ PRZYGODOWY SPOŚRÓD POJAZDÓW AKUMULATOROWYCH. MOCOWANIE BRONI NIE POZOSTAWIA WIELE MIEJSCA W ŁADOWNI. PALIWO: (x3). RADAR: 300. BROŃ: 1xRK. UNIK: +25%." STR_AIRCAR_UFOPEDIA: "WYSTAWNA GABLOTA O LEPSZEJ PRĘDKOŚCI I ZASIĘGU NIŻ FRUBUS, ALE MNIEJSZEJ POJEMNOŚCI. PALIWO: (x4). RADAR: 200. BROŃ: 1xLK. UNIK: +20%." STR_AIRVAN_UFOPEDIA: "PODKRĘCONY POJAZD DOSTAWCZY O ZNACZNIE WIĘKSZYM BAKU NIŻ FRUWÓZ, ALE MNIEJSZEJ ZAŁODZE. IDEALNY DO SZEMRANYCH OPERACJI DOOKOŁA ŚWIATA. PALIWO: (x5). RADAR: 150. BROŃ: 1xCK. UNIK: +10%." STR_AIRBUS_UFOPEDIA: "CYWILNY POJAZD LATAJĄCY ZASILANY AKUMULATOROWO, KTÓRY ZNACJONALIZOWAŁYŚMY W TRAKCIE UCIECZKI Z 'AKADEMII'. PRZYNAJMNIEJ WYSTARCZY PODPIĄĆ GO DO GNIAZDKA, ŻEBY LATAŁ. PALIWO: (X5). RADAR: 100. UNIK: +5%." STR_GOLDHAWK_UFOPEDIA: "JEDEN SILNIK, JEDEN PILOT, JEDNO WIELKIE DZIAŁO. WYSZUKANA ELEKTRONIKA I NAJWYŻSZEJ KLASY UKŁADY ZASILANIA ZAPEWNIAJĄ TEJ MASZYNIE NIESAMOWITĄ PRĘDKOŚĆ JAK NA HYBRYDĘ, ALE ZASÓB PALIWA JEST BARDZO MAŁY. PALIWO: CHEMIKALIAx6. RADAR: 500. BROŃ: 1xCK. UNIK: +15%. CELNOŚĆ: +20%. 2xSZM" STR_SAKURABUS_UFOPEDIA: "OKAZAŁO SIĘ, ŻE TEN WÓZ ZŁODZIEJE PRZED NAMI CHOWALI. CIĄGLE SIĘ TEGO WYPIERAJĄ, ALE JUŻ WIDZIAŁYŚMY TO ZASILANE Z AKUMULATORA ARCYDZIEŁO. POWOLNY, ALE PEWNY. PALIWO: (x10). RADAR: 100. NAPRAWA x4. 3xSZM" STR_WHITEWORM_UFOPEDIA: "MALOWANY W BARWY ŚMIERCI I ZDOLNY ZAWIEŹĆ CIĘ NA POLE WALKI W WIELKIM STYLU.4 MAŁE WŁAZY PO BOKACH WYPUSZCZAJĄ GAZ HALUCYNOGENNY, GDY SIĘ DO NICH ZBLIŻYĆ; RUJNUJE ON MORALE I JC. PALIWO: (x10). RADAR: 750. NAPRAWA x3. BROŃ: 2xLK. 2xSZM" STR_SHADOWBAT_UFOPEDIA: "CICHY I PODSTĘPNY STATEK, KTÓRY OŚWIETLA POLE BITWY, ALE CIEBIE OKRYWA CIENIEM. PALIWO: (x7). RADAR: 600. BROŃ: 2xRK. 2xSZM. UNIK: +20%" STR_CHARIOT_UFOPEDIA: "TO W ZASADZIE BARDZO SZYBKA CIĘŻARÓWKA. TAKA KOSMICZNA, KTÓRA ZALECI NA KSIĘŻYC I Z POWROTEM NA JEDNYM BAKU. PALIWO: E511x10. RADAR: 200. BROŃ: 1xCK" STR_SWORDFISH_UFOPEDIA: "SZYBKA, PANCERNA MASZYNA Z DWOMA WIELKIMI MOCOWANIAMI BRONI. PALIWO: E511x4. RADAR: 600. BROŃ: 2xCK. PANCERZ: 5. UNIK: +10%. CELNOŚĆ: +10%" STR_FATSUB_UFOPEDIA: "TA LATAJĄCA ŁÓDŹ PODWODNA NIE NALEŻY DO SZYBKICH, ALE ZA TO POZWALA NAM PODBIJAĆ GŁĘBINY, CZEGO WIĘKSZOŚĆ STATKÓW AKUMULATOROWYCH NIE POTRAFI. PALIWO: (x6). RADAR: 100." STR_MINING_SHIP_UFOPEDIA: "TEN STATEK POMAGA NAM OPŁACAĆ RACHUNKI ZA POMOCĄ PRACY PRZYMUSOWEJ, ALE W OSTATECZNOŚCI MOŻE SŁUŻYĆ DO TRANSPORTU. MOŻE LATAĆ W KOSMOS.{NEWLINE}PALIWO: E511x6.{NEWLINE}RADAR: 750.{NEWLINE}BROŃ: 1xCK" STR_SMALL_CANNON_1_UFOPEDIA: "DZIAŁKO AUTOMATYCZNE, KTÓRE STRZELA CIĘŻKĄ AMUNICJĄ PRZEBIJAJĄCĄ PANCERZ. OD BIEDY MOŻNA JE POWIESIĆ NA STATKU, ALE BRAK MU SIŁY OGNIA DO JAKIEJKOLWIEK POWAŻNEJ WALKI POWIETRZNEJ. KLASA: LEKKA. PRZEZBRAJANIE: 4 GODZ." STR_SMALL_CANNON_UFOPEDIA: "PODWÓJNIE SPRZĘŻONE DZIAŁKO AUTOMATYCZNE. PLUJE NABOJAMI SZYBCIEJ, ALE MNIEJ CELNIE. KLASA: LEKKA. PRZEZBRAJANIE: 4 GODZ." STR_SPIKE_UFOPEDIA: "PRYMITYWNE RAKIETY, ZBUDOWANE ZE ZŁOMU I MATERIAŁÓW WYBUCHOWYCH DOMOWEJ ROBOTY. HANDLUJE SIĘ NIMI NA CZARNYM RYNKU, WBREW ŚCISŁYM ZAKAZOM ROZPOWSZECHNIANIA BRONI POKŁADOWEJ. KLASA: RAKIETY. PRZEZBRAJANIE: 3 GODZ." STR_MEDUSA_UFOPEDIA: "ZMODYFIKOWANY TRYGON, PRZENOSZĄCY MNIEJSZĄ, NADPRZEWODZĄCĄ GŁOWICĘ W CELU WYWOŁANIA POTĘŻNEJ FALI PROMIENIOWANIA, KTÓRA ZADAJE PIĘCIOKROTNE OBRAŻENIA TARCZOM. KLASA: RAKIETY. PRZEZBRAJANIE: 3 GODZ." STR_ZORTRIUM_PLATING_UFOPEDIA: "OPANCERZENIE ZORTREM CAŁYCH STATKÓW NIE JEST REALISTYCZNYM POMYSŁEM, ALE MOŻEMY OPANCERZYĆ ICH RDZEŃ SZM. ZWIĘKSZA TO MAKSYMALNĄ STRUKTURĘ STATKU O 500 I PANCERZ O 7." STR_STC_RFR_UFOPEDIA: "POZNANIE MISTYCZNEJ SZTUKI MROKU POZWOLIŁO NAM WYNALEŹĆ SPOSÓB NA PODPIĘCIE RETYKULAŃSKIEGO REAKTORA DO DOWOLNEGO STATKU SZM. TA DODATKOWA MOC ZWIĘKSZA PRĘDKOŚĆ STATKU O 650." STR_ETHYR_DRIVE_UFOPEDIA: "SZTUKA MROKU, KTÓRA ZWIĘKSZA PRĘDKOŚĆ STATKU (+900/1800/3600, ZALEŻNIE OD KLASY). JAK KAŻDA SZM, DAJE TEŻ TARCZE (150/300/600)." STR_SPATIAL_DISPLACER_UFOPEDIA: "OFENSYWNA SZTUKA MROKU, KTÓRA POPRAWIA UNIKI STATKU (+6/12/24, ZALEŻNIE OD KLASY) ORAZ PRZYSPIESZENIE (+4). JAK KAŻDA SZM, DAJE TEŻ TARCZE (150/300/600). KAŻDA KOLEJNA KLASA PODWAJA OBRAŻENIA." STR_INTEGRITY_FIELD_UFOPEDIA: "SZTUKA MROKU, KTÓRA ZWIĘKSZA PANCERZ STATKU (+10/20/40, ZALEŻNIE OD KLASY). JAK KAŻDA SZM, DAJE TEŻ TARCZE (150/300/600)." STR_ENERGY_FOCUS_UFOPEDIA: "SZTUKA MROKU, KTÓRA ZWIĘKSZA MOC WSZYSTKICH BRONI POKŁADOWYCH (+20/40/80%, ZALEŻNIE OD KLASY). JAK KAŻDA SZM, DAJE TEŻ TARCZE (150/300/600)." STR_OMNISENSOR_UFOPEDIA: "SZTUKA MROKU, KTÓRA ZWIĘKSZA ZASIĘG RADARU OKRĘTOWEGO (700/1400/2800; +5/10/20, ZALEŻNIE OD KLASY). JAK KAŻDA SZM, DAJE TEŻ TARCZE (150/300/600)." STR_UNARMED_BASIC_UFOPEDIA: "Tego właśnie nasi przodkowie musieli używać cały czas, zanim obmyślili pierwszą broń. Nadal warto się w tym podszkolić, na wypadek gdyby twój ekwipunek... zaginął.{NEWLINE}Niewielka kara do celności, gdy druga ręka jest zajęta.{NEWLINE}(By użyć, kliknij na pustą dłoń.)" STR_KNUCKLES_UFOPEDIA: "Choć broń ta nie jest zbyt potężna, zmieści się niemal wszędzie. Rzecz jasna, szczególnie dobrze pasuje do jakiejś brzydkiej mordy. Powoduje mocno losowe obrażenia, potencjalnie zabójcze. Jest to broń dla silnych, doświadczonych wojowników." STR_QUARTERSTAFF_UFOPEDIA: "Dość szybka i skuteczna broń obezwładniająca do walki wręcz. Może nie zadaje wielkich obrażeń, ale łatwo jej używać." STR_STUN_BATON_UFOPEDIA: "Wstrząśnij ludźmi za pomocą napięcia elektrycznego. Użycie przeciw opancerzonym przeciwnikom niezalecane. Powoduje oszołomienie i niewielkie obrażenia na zdrowie. Refleks jest kluczowy dla bardziej skutecznego użycia tej broni, ale nie spodziewaj się cudów." STR_SHIV_UFOPEDIA: "Tę improwizowaną broń łatwo schować i łatwo jej użyć, ale jakość ostrza nie jest porywająca." STR_RAZOR_UFOPEDIA: "Można nią podrzynać gardła albo sznurki od mieszków złota, a także golić części intymne - oczywiście o ile masz do kompletu łysą głowę." STR_MACHETE_UFOPEDIA: "Broń szybka i łatwa w obsłudze, ale niezbyt skuteczna przeciw ciężkiej zbroi. Twoja decyzja, kapitanko." STR_KNOIF_BANDIT_UFOPEDIA: "Ostrze o nieprzyjemnym wyglądzie i niewygórowanych wymaganiach. Zadaje paskudne, choć niezbyt głębokie rany." STR_KNOIF_UFOPEDIA: "Gdy wszystko zawiedzie, możesz użyć sztyletu. Jest przy tym całkiem skuteczny nawet przeciw opancerzonym wrogom... o ile zdołasz się do nich zbliżyć. Tak jak w przypadku wielu lekkich broni, do jego obsługi przydaje się wysoki Refleks." STR_KNOIF_BARB_UFOPEDIA: "Ciężki, paskudny sztylet, którym silny wojownik może zadać bardzo nieprzyjemne obrażenia. Wojownicy słabi i niezgrabni jednak będą mieli problem z jego obsługą." STR_CHITIN_KNIFE_UFOPEDIA: "Ten prymitywny rodzaj noża jest bardzo ostry i lekki, ale słabo radzi sobie z dobrą zbroją. Jest to też broń kapryśna, która czasem zadaje znacznie mniej lub znacznie więcej obrażeń, niż można by się spodziewać." STR_KNOIF_POISON_UFOPEDIA: "Ciężki sztylet, unurzany w śmiertelnej truciźnie. Bardzo zabójczy, ale do skutecznego użycia wymaga wysokich umiejętności. Bardzo skuteczny przeciw opancerzonym celom." STR_PLASMA_DAGGER_UFOPEDIA: "Mały ale bardzo mocny gadżet do walki wręcz, zadający obrażenia od rozżarzonej plazmy." STR_PIPE_UFOPEDIA: "Solidny kawał rury z plastali. Praktycznie niezniszczalny, więc im silniejszy żołnierz, tym mocniej uderza, przy czym praktycznie nie ma tu ograniczeń. Najlepszy przyjaciel silnej dziewki." STR_RAPIER_UFOPEDIA: "Szybka broń do szermierki, świetna dla słabszych fizycznie załogantów, ponieważ obrażenia nie zależą od Siły. Ponadto rapier nieźle radzi sobie z pancerzem." STR_SLICER_UFOPEDIA: "Podobno służy do jakichś zabiegów medycznych. Brzmi to wątpliwie, ale za to piłka na pewno bardzo dobrze kroi." STR_GLADIUS_UFOPEDIA: "Ostrze przebijające pancerz za pomocą drgań harmonicznych. Jak inne miecze, do prawidłowego użycia wymaga biegłości w szermierce." STR_SICKLE_UFOPEDIA: "Ten sprzęt rolniczy potrafi kosić zarówno zboże, jak również zaległe płatności od burżujów. Atak jest powolny i niezbyt celny, ale zadaje silne obrażenia dodatkowe. Właściwe jego użycie wymaga posiadania świadomości klasowej na wysokim poziomie." STR_RUSTY_BLADE_UFOPEDIA: "Na pierwszy rzut oka widać, że ten sprzęt do walki w zwarciu, choć dobrze wykonany, pamięta lepsze czasy. Tak czy inaczej, nadal może być całkiem zabójczy w rękach kogoś, kto zna się na walce." STR_WRAITH_BLADE_UFOPEDIA: "Rodzaj miecza, który jest bardziej ostry, niż na to wygląda. Poza tym świeci na niebiesko. Można go znaleźć tylko w Krainach Mroku." STR_SHORT_SWORD_UFOPEDIA: "Lżejsza i zgrabniejsza broń sieczna, którą można nosić przy pasie. Szeroko ceniona wśród Lokk'Naarów, stąd miejscowa nazwa 'miecz gobliński'. Ponieważ obrażenia zależą bardziej od umiejętności władania bronią i wyczucia czas niż od bezrozumnej siły, najlepiej sprawdza się w rękach słabszych załogantów." STR_CUTLASS_UFOPEDIA: "Ta dobrze wykonana broń biała została zaprojektowana z myślą o niemal doskonałej równowadze między celnością, szybkością i siłą. Całkiem dobrze sprawdza się w rękach nowicjusza, o ile nie przeszkadza mu ciężar szabli." STR_SWORD_MDV_UFOPEDIA: "Mocniejszy niż kordelas, ale też wolniejszy. Nie dla słabeuszy!" STR_SWORD_PS_UFOPEDIA: "Ta broń z plastali uderza z siłą topora, ale jest szybsza i znacznie celniejsza. Nadal najlepiej sprawdza się w silnych rękach." STR_SWORD_UFOPEDIA: "Elegancka broń, celna i potężna. Poza tym razi wrogów prądem. Jednak nie dla słabeuszy: siła fizyczna tego, kto ją nosi, to najważniejszy czynnik dla określenia, czy jest on godzien używać tego cudu nowoczesnej techniki." STR_HERO_SWORD_UFOPEDIA: "Legendarne ostrze, zwane też 'stalą Masajukiego', które można napotkać tylko w wymiarach mistycznych. Materializuje się jako część stroju bohaterki." STR_BATON_UFOPEDIA: "Duży kij, używany przez różne siły policyjne. Powolny, ale surowy dla przestępców." STR_TONFA_UFOPEDIA: "Skuteczny przyrząd do powalania wrogów bez zabijania ich, ale do właściwego używania wymaga pewnej praktyki." STR_BATTO_UFOPEDIA: "Pochodzenie tej broni ginie w pomrokach dziejów, ale nazwa opisuje jej funkcję w sposób raczej oczywisty." STR_DISCIPLINER_UFOPEDIA: "Broń obuchowa, której mieszkańcy Krain Mroku używają do chwytania ofiar." STR_BONE_CLUB_UFOPEDIA: "Prawdopodobnie najbardziej prymitywna broń, jaką kiedykolwiek stworzono. Niezalecana, jeśli chcesz wziąć cel żywcem, a właściwie również w większości innych sytuacji." STR_BIG_BONE_UFOPEDIA: "Wyzwól ukrytą w tobie moc dzięki tej starożytnej broni masowego rażenia!" STR_SPIKED_MACE_UFOPEDIA: "Ciężki i brutalny oręż do dewastowania pancerzy." STR_GREAT_CLUB_UFOPEDIA: "Bardzo ciężka i niezgrabna, ale jak walnie, to walnie." STR_GOTHIC_HAMMER_UFOPEDIA: "To ciężkie, tępe narzędzie służy jako broń przebijająca pancerz." STR_BILLHOOK_UFOPEDIA: "Nieodzowne narzędzie każdego psychola: służy do cięcia, krojenia, ćwiartowania i co ino." STR_TECH_CLEAVER_UFOPEDIA: "Duże ostrze wykonane przez ostrzenie płatu plastali. Z łatwością tnie ludzi na kąski, ale brakuje mu impetu do rozrąbywania ciężkich pancerzy. Ulubiona broń psycholi i innych świrów." STR_STONE_AX_UFOPEDIA: "Lżejszy i szybszy niż zwykły topór z metalu, ale prymitywny materiał obniża jego parametry bojowe. Najlepiej nadaje się do wykonywania szerokich, zamaszystych cięć po kole." STR_AQUA_HATCHET_UFOPEDIA: "Ten toporek wykonano z akwaplastyku, dzięki czemu jest on lekki i szybki - idealny do zamaszystych cięć." STR_AX_UFOPEDIA: "Prosta i brutalna. Może jej brakować precyzji i szybkości, ale jeśli trafisz, cel to poczuje." STR_BATTLE_AX_UFOPEDIA: "Lepiej wyważona i bardziej ostra wersja zwykłego topora. Jest nie tylko celniejsza, ale też za każdym trafieniem odłupuje nieco pancerza." STR_VIBRO_AX_UFOPEDIA: "Ciężkie, zaawansowane technicznie toporzysko, które w silnych rękach z łatwością przecina pancerz." STR_CLAW_UFOPEDIA: "Nieporęczne lecz skuteczne narzędzie mordu, idealne do rozpruwania wrogów żywcem. Szczególnie dobrze spisuje się przeciw mięsnym celom - zadaje podwójne obrażenia na Zdrowie. W sam raz dla nadmiernie ambitnych." STR_FORCE_BLADE_UFOPEDIA: "Ostrze uformowane z pól siłowych zamiast materii stałej. Lekkie, szybkie i zabójcze. Powoduje mocno nieprzewidywalne obrażenia." STR_PLASMA_SWORD_UFOPEDIA: "Szczególnie niszczycielska broń do walki wręcz, zaopatrzona w ostrze uformowane z plazmy. Bardzo celna, ale też dość powolna, więc wymaga dobrego wyczucia czasu do radzenia sobie z próbami przerywania ataku." STR_PITCHFORK_UFOPEDIA: "Tradycyjne narzędzie obalania tyranii mającej przewagę techniczną. Można je zakupić u miejscowych rolników, by, jak się uda, obalić też Gwiezdnych Bogów." STR_SHOVEL_UFOPEDIA: "Dawni mistrzowie sztuki zabijania podobno używali tego niepozornego narzędzia z wielką skutecznością. Tak było, nie zmyślam." STR_CROWBAR_UFOPEDIA: "Pan Rączka, moc w rączkach.{NEWLINE}Wyburzanie +33%." STR_BOATHOOK_UFOPEDIA: "Włócznia z hakiem. Dobra więc i do dźgania, i do ciągnięcia.{NEWLINE}Cecha specjalna: kontrowanie refleksu x2,5" STR_KATANA_UFOPEDIA: "Zabójcza klinga, choć niewygodna w noszeniu. Wymaga użycia obu rąk. Może się złamać w wyniku nieprofesjonalnego używania, więc Siła wojownika nie jest istotna." STR_BARBARIAN_AX_UFOPEDIA: "Ten dwuręczny topór jest bardzo ciężki i szybko wysysa Energię, ale jeśli trafi, nie trzeba liczyć na szczęście." STR_BARDICHE_UFOPEDIA: "Jeśli przeciwnik twój lepszy w sztuce języka jest, odetnij mu.{NEWLINE} - Mun Zi" STR_BUTCHER_CLEAVER_UFOPEDIA: "Dwuręczna broń biała, dzierżona przez co większe demony z Krainy Mroku." STR_HAMMER_UFOPEDIA: "Dwuręczna broń, pomocna w rozwalaniu ścian lub czaszek poprzez bezpośrednie przyłożenie potwornej siły tępokrawędziastej. Ten rodzaj młota jest jednak bardziej narzędziem roboczym niż bojowym, więc jego celność pozostawia wiele do życzenia. Oczywiście wymaga dużej Siły." STR_CHAINSAW_UFOPEDIA: "Czadowo." STR_NOOSE_UFOPEDIA: "Niektórzy mówią, że przynosi pecha, inni znów, że chcą mieć całkowitą pewność, że jeniec jest odpowiednio uspokojony. Tylko nie zaciskaj zbyt ochoczo... Znaczy, o ile chcesz złapać cel żywcem!" STR_WHIP_LEATHER_UFOPEDIA: "Choć obrażenia nie wyglądają imponująco, trafione cele będą wić się w bólu, co utrudni im wzięcie odwetu. Bicze są też w użyciu przez nieprzebierających w środkach piratów do wyżycia się przy równoczesnym ćwiczeniu koordynacji oko-ręka podczas dzikiego okładania powalonych wrogów." STR_WHIP_UFOPEDIA: "Oćwicz tych brudasów, by nauczyć ich moresu!" STR_ROCK_T_UFOPEDIA: "Kochaj, albo rzuć. Była to pierwsza broń dystansowa, jaką wymyślono. Kilka milionów lat później wciąż cieszy się popularnością w różnych zabawach, sportach i obrzędach religijnych.{NEWLINE}Atak wręcz: 9 JC, Moc = 5+SIŁ/2" STR_THROWING_STARS_UFOPEDIA: "Te zabaweczki są całkiem zabójcze i łatwiejsze w użyciu niż noże rzucane. Obowiązkowy element wyposażenia różnego rodzaju asasynów. 8 sztuk w zestawie." STR_FUSO_KNIVES_UFOPEDIA: "Prosto z krainy wschodzącego słońca, najlepiej wykonane noże rzucane na całym świecie, lekkie i mordercze. Każdy zestaw zawiera pięć ostrych egzemplarzy. Celność jest niska w rękach plebsu, ale szybko wzrasta wraz z umiejętnością rzucania." STR_JAVELINS_UFOPEDIA: "Broń rzucana o akceptowalnym zasięgu i solidnych obrażeniach. W rękach silnego wojownika mogą z łatwością przebić cel na wylot, ale powodują szybkie zmęczenie." STR_THROWING_AXES_UFOPEDIA: "Bardzo silna i celna broń miotana o nieco ograniczonym zasięgu. Jeśli rzucać nimi z odpowiednią siłą, mogą nawet przerąbać się przez pancerz." STR_THROWING_HAMMER_UFOPEDIA: "Brutalna broń miotana, przeznaczona do niszczenia pancerza. Wymaga do rzucenia obu rąk, aby móc porządnie się zamachnąć znad głowy. Jedno użycie." STR_BOW_H_UFOPEDIA: "Prymitywna, ale nie tak znów prosta broń, bardzo popularna wśród turańskich myśliwych. Zagięty profil pozwala na zaskakująco dużą siłę strzału i nie wymaga od łucznika wielkiego wysiłku. Kluczem do skutecznego użycia jest wysoka umiejętność Rzucania. Nieefektywny tylko na daleki dystans." STR_BOW_UFOPEDIA: "To ŁUK. Stworzony do boju. Nie da się prościej, kolego." STR_BOW_NEON_UFOPEDIA: "Skąd bierze się tą neonowe światło? Z przyszłości, skarbie." STR_OLD_PISTOL_UFOPEDIA: "Ten weteran może nie jest nowoczesny, ale spluwa to spluwa. Szczególnie, kiedy hajsu brak. Ładowany jednorzędowym, dziewięcionabojowym magazynkiem." STR_OLD_PISTOL_2_UFOPEDIA: "Wyczyszczony i przywrócony do dawnej chwały. Zwiększona celność, zwłaszcza na większych dystansach." STR_REVOLVER_POLICE_UFOPEDIA: "Dobrej jakości rewolwer, przystosowany do szybkiego strzelania, ale o ograniczonym zasięgu." STR_REVOLVER_UFOPEDIA: "Niezawodny - ponieważ nie ma tu za bardzo co się zepsuć. Tani z tego samego powodu. Ma sześciostrzałowy bębenek i ogólnie staromodny styl, ale jego praktyczne osiągi bojowe są raczej takie sobie." STR_PEACEMAKER_UFOPEDIA: "Doskonale wytworzony rewolwer, który tylko nieustraszony strzelec może wykorzystać w pełni jego możliwości." STR_PISTOL_LT_UFOPEDIA: "Włóż do swojej kieszeni. W ostateczności, rozpryskaj swój mózg na ścianie, choć może to wymagać kilku strzałów." STR_BLACK_ADDER_UFOPEDIA: "Najszybszy pistolet ze wszystkich, a także najbardziej wygodny w walce wręcz. Używa tych samych magazynków co pistolet kieszonkowy." STR_REVOLVER_LT_UFOPEDIA: "Strzela zaskakująco dużymi pociskami, jak na taki drobiażdżek. Nadal jednak oznacza to, że te pociski są tylko trochę mniej ...tycie." STR_SLUGGA_UFOPEDIA: "Co za moc jak na broń jednoręczną! Szczególnie posłuży tym z dużą hucpą. Miękkie naboje będą jednak miały problem z przebijaniem ciężkich pancerzy." STR_SNUBBY_UFOPEDIA: "Poręczny sześciostrzałowiec, który daje niezłego kopa - i celowi, i strzelającemu. Nieco jednak niedomaga w kwestii zasięgu." STR_PISTOL_SILENCED_UFOPEDIA: "Mały pistolecik z wielką metalową tubą przykręconą do lufy. Podobno pozwala użytkownikowi na wykorzystanie zaskoczenia i podstępu w celu szybkiej i cichej eksterminacji. Refleks jest kluczem do ich wykorzystania." STR_COLT45_UFOPEDIA: "Ceniony pistolet o dużej sile ognia. Bardzo trwały model; elegancka broń z mniej barbarzyńskich czasów." STR_COMMANDO_PISTOL_UFOPEDIA: "Ciężki pistolet używany przez różne siły specjalne do szybkiego i sprawnego kładzenia celów. Ma dobrą siłę obalającą i zwiększony zasięg. W magazynku mieści 10 bezłuskowych, przeciwpancernych pocisków." STR_HEAVY_PISTOL_UFOPEDIA: "Plotka głosi, że Konfederaci używają tych pistoletów do zabijania niedźwiedzi. Kanadyjczycy zwracają uwagę na to, że prawdziwy dżentelmen preferuje karabin z celownikiem optycznym. Oraz odpowiada tylko przed rodziną królewską, a nie zarządem najbogatszych właścicieli niewolników. " STR_MAGNUM_UFOPEDIA: "Spluwa ta śmiertelna jest." STR_SUPER_MAGNUM_UFOPEDIA: "To działo kieszonkowe strzela tymi samymi pociskami co Magnum, ale poza tym jest pod każdym względem lepsze." STR_FLINTLOCK_PISTOL_UFOPEDIA: "Najbardziej powszechnie używana broń palna na Ziemi. Ma bardzo prostą konstrukcję i jest dość zabójczy, a kogo nie zabije, to często obali. Ma jednak problem z przebijaniem zbroi.{NEWLINE}Kolba (Ogłuszenie = 10+SIŁ*0,4, Umiejętność = WW, Celność = 70%, 9 JC)" STR_FLINTLOCK_MUSKET_UFOPEDIA: "Gładkolufowa broń długa. Cięższa niż pistolet skałkowy, ale ma większy zasięg.{NEWLINE}Kolba (Ogłuszenie = 20+SIŁ*0,65, Umiejętność = WW/2+50, Celność = 80%, 16 JC)" STR_FLINTLOCK_MUSKET_B_UFOPEDIA: "Wstawienie solidnego bagnetu na Muszkiecie drastycznie poprawia wydajność broni." STR_HARQUEBUS_UFOPEDIA: "Ta prymitywna broń palna może nie jest najlepsza w strzelaniu do rzeczy, ale zaskakująco dobrze się sprawdza, kiedy chcesz kogoś zatłuc na śmierć." STR_CLOCKWORK_GUN_UFOPEDIA: "Drogi i szalenie zawiły, ale dostarcza standardowe kule czarnoprochowców szybciej niż cokolwiek innego." STR_FLINTLOCK_BALLS_G_UFOPEDIA: "{NEWLINE}{NEWLINE}Ta paskudna amunicja skałkowa wypuszcza przy uderzeniu chmurę trującego gazu, odbierającą 12-24 PŻ niechronionym celom (standardowa odporność na duszenie 400%), a także powoduje oszołomienie do połowy tej wartości. Ten zabójczy gaz obniża tez Energię i Morale.{NEWLINE}Kule z gazem są zbyt delikatne, by strzelać nimi z długolufowych muszkietów." STR_IGUN_UFOPEDIA: "Znana także jako 'Kurrr-Bateria-Padła-W-Pistolecie', strzela tylko w trybie dwustrzału, a jej 'modna' bateria trzyma 7 strzałów. Łatwo dostępna na rynkach zbytu Gildii Handlowców, jednak jej cena nie jest niska. Jest także dość ciężka, ale jej plazmowe pociski są dość niszczycielskie." STR_SAWED_OFF_UFOPEDIA: "Chcesz stanąć twarzą w twarz ze śrutem? Nie? Więc z pewnością znasz kogoś, kto chce." STR_SMALL_SHOTGUN_UFOPEDIA: "Wygodna, szybka i całkiem celna, ale tylko na małych dystansach. Można z nią infiltrować, ale jest bronią oburęczną." STR_MINI_SHOTGUN_UFOPEDIA: "Zminiaturyzowana, lecz dość skuteczna strzelba, całkiem użyteczna w czasie misji Infiltracyjnych. " STR_SHOTGUN_G_UFOPEDIA: "Ta broń na pewno pamięta stare, dobre czasy." STR_SHOTGUN_LT_UFOPEDIA: "'Tania' to słowo kluczowe. Ten kawał złomu jest dość kompaktowy, ale nie może używać wzmocnionej amunicji. Mierzone strzały nie imponują celnością." STR_SHOTGUN_PA_UFOPEDIA: "Silna i niezawodna, ale, jak pewnie zgadujesz, ciężka. Mieści 8 pocisków. Bardzo powoli się przeładowuje.{NEWLINE}Kolba (Ogłuszenie = 20+SIŁ*0,6, Umiejętność = WW/2+50, Celność = 80%, 16 JC)" STR_SHOTGUN_UFOPEDIA: "Dobra broń półautomatyczna do walk na krótkich dystansach. Ma lepszy zasięg niż zwykłe strzelby. Mieści jednak tylko 6 nabojów." STR_SHOTGUN_ADV_UFOPEDIA: "Odpicowana wersja strzelby wojskowej." STR_SHOTGUN_SHELLS_NUKE_UFOPEDIA: "{NEWLINE}{NEWLINE}Naboje nuklearne w standardowym kalibrze do strzelby. Nie wybuchają obszarowo, ale uszkadzają pancerz, podpalają co popadnie i są bardziej skuteczne na teren. Można je wystrzelić ze strzelby policyjnej lub inteligentnej." STR_COMBAT_SHOTGUN_B_UFOPEDIA: "Istnieje pewna opowiastka o kurduplowatym mistyku z północnego zachodu Czarnej Marchii, który odparł cały pogrom zorganizowany przez humanistów bez używania żadnej innej broni niż ta. Używa standardowej amunicji do strzelby bojowej i jest wyposażona w dźgającą przystawkę." STR_STREET_SWEEPER_UFOPEDIA: "Jak nazwa wskazuje, świetnie spisuje się, gdy musisz coś, lub kogoś, sprzątnąć. Używa naboi do strzelby bojowej, ale jest celniejszy." STR_SUPER_SHOTGUN_UFOPEDIA: "Prawdziwe dzieło sztuki. Wyjątkowy zasięg jak na strzelbę." STR_AUTO_RIFLE_UFOPEDIA: "Karabin bezłuskowy 6.5mm, dostosowany do starć na średnim zasięgu." STR_RIFLE_AK_UFOPEDIA: "Stary jak świat, tani jak barszcz i możesz go zanurzyć w barszczu, wyjąć i nadal będzie działać. Mniej celny, lecz lżejszy i z większym magazynkiem niż współczesne karabiny." STR_RIFLE_LT_UFOPEDIA: "Jego przeznaczenie to dostarczanie kul do odległych celów. W tym względzie sprawdza się dobrze, ale nie oczekuj niczego więcej." STR_OMEGA_RIFLE_UFOPEDIA: "Bardzo zaawansowany model karabinu szturmowego. Naboje ETAP ignorują 25% pancerza wroga." STR_SHOOTA_MK2_UFOPEDIA: "Jak abordażówka, ale bardziej abordażowy!" STR_SHOOTA_MK3_UFOPEDIA: "'Nigdy nie można mieć za dużo dakka'{NEWLINE} - Mun Zi" STR_UAC_CARBINE_UFOPEDIA: "Broń stara, ale dobrze zachowana, bo wykonana w całości z plastiku i pozbawiona nadmiaru części ruchomych. Strzela popularną amunicją do rozpylacza, i to celnie. Strzela szybko. Słowem, nawet idiota ją ogarnie." STR_HSMG_UFOPEDIA: "Rozpyl i zmów paciorek. Nasyć powietrze wystarczającą ilością ołowiu, a w końcu coś trafisz. Ta prosta broń posiada pojemny magazynek i wytrzymały, choć nieprecyzyjny, mechanizm." STR_MP40_UFOPEDIA: "Rozpylacz, tylko lepszy. Cały wysmarowany. Używa tych samych magazynków." STR_RAYGUN_UFOPEDIA: "Zarekwirowałyśmy ten promiennik podczas ucieczki. To potężna broń, która z łatwością może zmienić szczura lądowego w obłoczek pary, ale ze znalezieniem amunicji możemy mieć mały problemik." STR_SONIC_PULSER_UFOPEDIA: "{NEWLINE}{NEWLINE}Granat o podobnej sile, co piekłonowy, ale znacznie bardziej wydajny.{NEWLINE}Cecha specjalna: wyburzanie +50%" STR_WINCHESTER_UFOPEDIA: "Klasyk. Zadaje małe obrażenia, ale jest bardzo niezawodny." STR_VARMINT_RIFLE_UFOPEDIA: "Lekka broń, skuteczna na wszelkiego rodzaju małe stworki." STR_SMG_UFOPEDIA: "Broń jednoręczna, niezbyt skuteczna, ale za to zadziwiająca szybkostrzelnością." STR_SKORPION_UFOPEDIA: "Dość ciężki, jednoręczny rozpylacz. Używa specjalnej amunicji, która podpala cel." STR_BM_RIFLE_UFOPEDIA: "Niezwykle celna broń." STR_HSR_UFOPEDIA: "Pyton, ponieważ kąsa. Jak wąż. Cóż, on właściwie dusi swoje ofiary, ale nie ma co się denerwować takimi szczegółami, no nie?" STR_SUPERHEAVY_RIFLE_UFOPEDIA: "Ponad 60 kilo wagi i odrzut, który mógłby powalić konia. Tej broni nie poleca się amatorom." STR_ROTOGUN_UFOPEDIA: "Mocno niecelna broń, która jednak produkuje godną podziwu ilość latającej amunicji. Jest też wystarczająco prosta, by wytwarzać ją w ekstraktorze. Niezbyt zalecana przeciw cięższej zbroi." STR_SAW_MERIDIAN_UFOPEDIA: "Inspirowany dziełami Meridiana, alchemika z dawnych czasów. Dzięki nafaszerowaniu magicznymi dynksami jest szaleńczo celny w rękach maga." STR_HMG_UFOPEDIA: "WKM wypluwa dewastujący grad kul, ale jest zbyt ciężki dla zwykłego człowieka - choć taka waga zapewnia stabilność podczas ognia automatycznego.{NEWLINE}Celność x2 podczas kucania." STR_MINIGUN_UFOPEDIA: "Stąpaj powoli i dzierż wielką broń. Albo jakkolwiek to powiedzenie brzmiało. To obrotowe działo wręcz rzyga gradem pocisków. Trafienia powodują niewielkie uszkodzenia pancerza, nawet jeśli go nie spenetrują." STR_MINIGUN_2_UFOPEDIA: "Jeśli kilka serii wystrzelonych z tego ciężkiego miniguna nie jest wystarczające by oczyścić farmę, to ja nie wiem co może. Uszkadza pancerz." STR_AUTO_CANNON_UFOPEDIA: "Niepohamowanie niszczycielskie, ale dla większości ludzi zbyt ciężkie, by choćby je podnieść. Celność jest ograniczona, ale zasięg bardzo dobry. Amunicja przeciwpancerna ignoruje 25% pancerza wroga." STR_MEGA_LASER_UFOPEDIA: "Ta zabójcza broń laserowa strzela seriami bardzo silnych wiązek, które zdewastują siły wroga." STR_MEGA_FLAMER_UFOPEDIA: "Strzela strugami supergorących płomieni (potrójne obrażenia) na dość daleki zasięg. Ogień ma tak wysoką temperaturę, że uszkadza teren i przedmioty." STR_PIR_CANNON_UFOPEDIA: "Niewiele rzeczy na świecie może dorównać utrąceniu komuś głowy kulą armatnią. Kule odlane z żelaza biją z wielką mocą i drwią sobie z lekkiego pancerza, ale nie wybuchają.{NEWLINE}Kolba (Ogłuszenie = 25+SIŁ*0,65, Umiejętność = WW/2+50, Celność = 75%, 18 JC, Bardzo Śmiercionośna)" STR_HGL_UFOPEDIA: "Ciężki granatnik używa tej samej amunicji co zwykły, ale ładowanej w sześciopakach. Czego mu brakuje w finezji, nadrabia szybkostrzelnością." STR_GL_NUKE_UFOPEDIA: "{NEWLINE}{NEWLINE}Wybuchowy pocisk piekłonowy do granatnika." STR_GL_FUSION_UFOPEDIA: "{NEWLINE}{NEWLINE}Wybuchowy pocisk fuzyjny do granatnika." STR_MORTAR_SHELL_NUKE_UFOPEDIA: "{NEWLINE}{NEWLINE}Wybuchający pocisk piekłonowy do moździerza." STR_MORTAR_SHELL_FUSION_UFOPEDIA: "{NEWLINE}{NEWLINE}Pocisk fuzyjny do moździerza." STR_SMALL_ROCKET_NUKE_UFOPEDIA: "{NEWLINE}{NEWLINE}Żadnych wodotrysków, po prostu skumulowana eksplozja piekłonowa dająca do wiwatu." STR_SMALL_ROCKET_NUKE_QUAD_UFOPEDIA: "Poczwórna siła zniszczenia pocisku piekłonowego do RPG." STR_NUKE_ROCKET_UFOPEDIA: "{NEWLINE}{NEWLINE}Standard rakieta, wyposażona w głowicę piekłonową dla większego wygaru." STR_LIGHTER_UFOPEDIA: "Wygodne urządzonko do podpalania. Wbudowany zbiornik starcza na 5 użyć. Można go napełnić ponownie, ale mało kto zadaje sobie taki trud.{NEWLINE}Cecha specjalna: kontrowanie refleksu (x1){NEWLINE}Ograniczony zasięg (3)." STR_FLAMETHROWER_UFOPEDIA: "To miotacz ognia. Miota on ogniem. Potężny, omija niskie przeszkody, ale ma ograniczony zasięg (9).{NEWLINE}Cecha specjalna: kontrowanie refleksu (x1)" AUX_LNG_UFOPEDIA: "Improwizowana broń kapsuły kosmicznej, normalnie używana do gaszenia pożarów. Strzela superzimną cieczą, zadającą obrażenia śmiertelne i ogłuszające, a także drastycznie obniża JC zaatakowanego wroga." STR_LASER_CARBINE_UFOPEDIA: "Tanie rozwiązanie problemu nuklearnego karabinu laserowego. Trochę niedomaga w kwestii siły rażenia, ale waży bardzo niewiele - nawet najsłabsze dłubaczki łatwo mogą z tego strzelać!" STR_FOAM_GRENADE_UFOPEDIA: "{NEWLINE}{NEWLINE}Natychmiastowo gasi pożary, a do tego stawia zasłonę dymną! zadaje też obrażenia na oszołomienie i punkty ruchu! Niesamowite!{NEWLINE}Uwaga: wstrząsoodporny. Wymaga silnego uderzenia o ziemię." STR_GRENADE_UFOPEDIA: "{NEWLINE}{NEWLINE}Lekkie i wygodne urządzenie do wybuchania ludzi. Efekt nie jest gwarantowany w przypadku użycia do wyburzania lub przeciw współczesnym pancerzom, ale można go rzucić całkiem daleko. Jak w przypadku większości granatów, wybucha na końcu tury, w której go odbezpieczasz." STR_GRENADE_FRAG_UFOPEDIA: "{NEWLINE}{NEWLINE}Mocny ładunek wybuchowy, zamknięty we fragmentującej osłonie metalowej. Przynosi pod strzechy więcej przemocy niż granat zaczepny, ale waży też więcej." STR_MOLOTOV_UFOPEDIA: "Miotnij i zapomnij, ale nie zapomnij podpalić przed miotnięciem (powszechny błąd dziewek). To nie jest granat!{NEWLINE}Cecha specjalna: kontrowanie refleksu (x1){NEWLINE}Maksymalny zasięg: 20." STR_ANARCHY_BOMB_UFOPEDIA: "Uwaga: zawiera dużą dawkę czystej, skoncentrowanej anarchii. Zachować ostrożność podczas stosowania, gdyż niewłaściwe użycie może spowodować rozruchy uliczne.{NEWLINE}Maksymalny zasięg: 16." STR_BREACHING_CHARGE_UFOPEDIA: "Robi drzwi tam, gdzie ich nie było.{NEWLINE}Nie można rzucać; wyburzanie +150%" STR_CANTEEN_UFOPEDIA: "{NEWLINE}{NEWLINE}Zawiera czystą, świeżą, napromieniowaną wodę. W jednej butelce mieści się 12 łyków, z których każdy odnawia 20 oszołomienia. Można ją wytwarzać w każdej kryjówce, w której jest ekstraktor." STR_CANTEEN_WEED_UFOPEDIA: "{NEWLINE}{NEWLINE}Ulepszona wersja podstawowej manierki. Starcza na 12 użyć w bitwie, a każde odnawia 25 oszołomienia, co samo w sobie może nie wydawać się wielkim postępem, ale użytkownik zyskuje też 10 Morale na każde użycie. Wartość rynkowa tego napitku jest więc znaczna. Można go produkować w każdej kryjówce, w której znajduje się zarówno ekstraktor, jak i bimbrownia." STR_BEER_UFOPEDIA: "{NEWLINE}{NEWLINE}Smakuje jak szczyny, ale dzięki lekkiemu napromieniowaniu nieźle ryje beret. Golnięcie odnawia 20 Energii i 4 oszołomienia, ale kosztuje utratę 1 punktu Świeżości. Starcza na 3 razy." STR_MOONSHINE_UFOPEDIA: "{NEWLINE}{NEWLINE}Prymitywny alkohol, który możemy wytwarzać w bimbrowni. Dość mocny, żeby kopał. Każdy łyk odnawia 25 Energii, ale powoduje utratę 3 Świeżości (oraz przywraca użytkownikowi 5 Morale). 4 użycia na butelkę." STR_VODKA_UFOPEDIA: "{NEWLINE}{NEWLINE}Luksusowa marka bardzo mocnego alkoholu ludzi, moc 330 (doładowane piekłonem). Pędzony na piekłonie trzeciej kategorii, zbieranym ze starych kanałów i lądowisk kosmoportowych. Niezbyt popularna poza ludzkimi miastami, ponieważ mutanci ogólnie wolą smak znacznie tańszej wódki z żyta i ziemniaków. 'Kosmoportowaja' pozwala szybko ukoić ból wywołany obrażeniami i dezynfekować rany, zatrzymując dalszą utratę sił życiowych. Nie przywraca jednak punktów życia. Użycie jej daje stosującemu +8 Morale.{NEWLINE}5 ładunków na butelkę." STR_BANDAGE_UFOPEDIA: "{NEWLINE}{NEWLINE}Pozwoli obandażować krwawiące rany, zanim delikwent wykrwawi się na śmierć. 2 użycia na sztukę. 2 PŻ uleczone za każdą ranę. Nie można użyć na sobie.{NEWLINE}Możemy wytwarzać bandaże z uberskich ciuchów (są mocne i lekko napromieniowane)." STR_PAINKILLERS_UFOPEDIA: "{NEWLINE}{NEWLINE}Usuwa 20 punktów oszołomienia i przywraca 15 Morale. Powoduje jednak senność (-15 Energii). 3 użycia, koszt 6 JC.{NEWLINE}Można użyć tylko na sobie." STR_SPACE_MEDIPACK_UFOPEDIA: "{NEWLINE}{NEWLINE}Dzięki zastosowaniu tej samej zaawansowanej technologii co w zaawansowanej apteczce, to urządzenie medyczne zostało zaprojektowane specjalnie do użytku w kosmosie. Mieści 12 ładunków leczących każdego typu; jednak ponieważ musi działać przez skafander, jest raczej powolny w użyciu (15 JC).{NEWLINE}Nieograniczona liczba użyć, ale utrzymanie kosztuje 2000 $ miesięcznie." AUX_PSI_ORB_UFOPEDIA: "Potężny amulet wudu, którym czarusie posługują się, by opętywać lub przerażać wrogów. Działa szybciej i łatwiej, ale za cenę mniejszej mocy." AUX_GOTHIC_SHIELD_UFOPEDIA: "Ta tarcza stanowi część zbroi kolczej i może być użyta jako bardzo skuteczna broń do głuszenia." AUX_TOWER_SHIELD_UFOPEDIA: "Ta tarcza stanowi część zbroi płytowej i może być użyta jako bardzo skuteczna broń do głuszenia." AUX_CHITIN_SHIELD_UFOPEDIA: "Tej tarczy można używać ze zbroją łuskową. Jest dość lekka i dobrze się sprawdza jako narzędzie głuszące." AUX_ROUND_SHIELD_UFOPEDIA: "Tej tarczy można używać ze zbroją barbarzyńską. Nie tylko chroni, ale też pozwala na głuszenie wrogów." STR_HELLGUN_UFOPEDIA: "W tej piekielnej broni nigdy nie wyczerpie się paliwo. Wymaga szkolenia wudu i kręgu przyzwań. Wysysa Morale i Energię." STR_LASER_PISTOL_SNUB_UFOPEDIA: "Prosta broń laserowa dla tych, których na nią stać." STR_LASER_RIFLE_2_UFOPEDIA: "Ta laspluwa została usprawniona przez dodanie celownika optronicznego zwiększającego dokładność, lasera namierzającego dla zwiększenia celności na krótkim zasięgu oraz dodatkowego chłodzenia umożliwiającego większą szybkostrzelność. Ma też porządną kolbę, którą można przywalić wrogowi." STR_LASGUN_UFOPEDIA: "Laspluwa to praktycznie idealna broń ręczna - bardzo celna i dość silna jak na swoje rozmiary. Tak jak pistolet, może czerpać moc z dwóch rodzajów baterii - my możemy produkować tylko te słabsze." STR_INFANTRY_LASER_UFOPEDIA: "Karabin laserowy ziemskiej produkcji. Daleki zasięg szybkich strzałów. Zasilany standardową baterią laserową." STR_SNIPER_LASER_UFOPEDIA: "Laser jądrowy rozmiarów karabinu, o niezrównanej celności, a przy tym większej sile obalającej niż laspluwa." STR_ES_HEAVY_UFOPEDIA: "Broń ciężka, dostępna tylko dla zaufanych partnerów Eurosyndykatu." STR_ES_RIFLE_UFOPEDIA: "Bardzo silna i celna laspluwa, szybko się z niej celuje i można strzelać serią. Jej jedyna wada to przeciętna pojemność magazynka (15). Prawdziwie wybitna broń." STR_ES_SNIPER_UFOPEDIA: "Mimo ścisłych regulacji, Eurosyndykat sprzedaje pod stołem niektóre ze swoich wysokotechnicznych produktów laserowych stronom trzecim, skąd trafiają na czarny rynek. Ich cena jednak powala." STR_ES_PISTOL_UFOPEDIA: "Jeden z najpotężniejszych pistoletów na świecie - jeśli cię na niego stać." STR_SL_HELL_UFOPEDIA: "{NEWLINE}{NEWLINE}Względnie silna minibomba, wypełniona ładunkiem piekłonowym." STR_PLASMA_PISTOL_LT_UFOPEDIA: "Prawdopodobnie najpotężniejszy pistolet we wszechświecie. Aha.{NEWLINE}Cechy specjalne: wybuch plazmowy (2)" STR_BATTLE_PLASMA_UFOPEDIA: "Wprawdzie ta broń jest trzy razy cięższa od miotacza plazmowego Gwiezdnego Imperium, ale też daje jeszcze większego kopa i co ważne, można ją produkować.{NEWLINE}Cechy specjalne: wybuch plazmowy (3)" STR_PLASMA_SCORCHER_UFOPEDIA: "Budząca respekt broń szturmowa, która zmienia w dymiące kałuże tak ludzi, jak i pancerne grodzie.{NEWLINE}Cechy specjalne: wybuch plazmowy (4)" STR_BFG_UFOPEDIA: "I rzekł Człowiek, 'Niech stanie się światłość'." STR_FLECHETTE_CANNON_UFOPEDIA: "To dwulufowe arcydzieło wystrzeliwuje a wiele więcej malutkich metalowych igiełek niż jego mniejsi krewni. Jest też bardziej solidne." STR_MINI_CANNON_UFOPEDIA: "Ta wymyślna broń czarnoprochowa strzela 'minibombami', powszechnym kalibrem Gwiezdnego Imperium. Do kupienia dostępna jest jednak tylko amunicja klasy 'bieda'. Powoli się przeładowuje (20)." STR_DOGE_UFOPEDIA: "{NEWLINE}{NEWLINE}Psy bojowe nie są tanie, ale czy można wycenić bezwarunkową miłość? To znaczy miłość do właściciela, bo każdemu innemu chętnie rozszarpią gardło. Potrafią też wywęszyć ukrytych przeciwników, przynosić rzeczy i różne inne takie!{NEWLINE}Po węszeniu przytrzymaj ALT, by zobaczyć niewidoczne kontakty.{NEWLINE}Broń główna: Wręcz 95% celności, 10% JC, Pancerz +25%{NEWLINE}NW: 12. DW: 30. KMF: 8/0." STR_PARROT_UFOPEDIA: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Polly chce krakersa. By dostać krakersa, Polly poleci, gdzie chcemy, i opowie nam, co widziała. Jej inteligencja jest jednak ograniczona, więc potrafi ona wykryć wrogów najdalej na 30 pól podczas dnia, natomiast w nocy jest praktycznie ślepa." AUX_TANK_MG_UFOPEDIA: "Typowy karabin maszynowy w wersji montowanej na czołgu." AUX_TANK_LASER_UFOPEDIA: "Lekka automatyczna broń laserowa montowana na czołgach. Bardzo wysoka szybkostrzelność, ale czerpie energię z głównego zasilania silnika." STR_TANK_AUTOCANNON_UFOPEDIA: "Szybkostrzelna broń czołgowa, przeznaczona do zwalczania innych czołgów za pomocą amunicji penetrującej." STR_TANK_CANNON_UFOPEDIA: "Działko krótkolufowe, strzelające ciężkimi pociskami eksplodującymi ogólnego wsparcia." STR_TANK_ROCKET_LAUNCHER_UFOPEDIA: "Duże działo artyleryjskie, ładowane 4 pociskami." STR_HWP_ROCKETS_WP_UFOPEDIA: "Naprawdę wielki pocisk, wypełniony po brzegi białym fosforem. Krematorium w wersji instant, 12 pól promienia." STR_SIMULACRUM_UFOPEDIA: "Necronomicon mówi, że simulakra to dzieło czartów, rasy nieludzko złych, zmiennokształtnych demonów, niezwykle biegłych w transmutacji materii, czcicieli mrocznego boga YOG-SOTOTA. Tymi urządzeniami obdarowywano mrocznych magów w zamian za ofiary z ludzi, by nadać im czarcie moce, w tym nieśmiertelność. Dalej następuje opis, w jaki sposób czarownik podłącza się do mózgu similakrum, by w powolnym i bardzo bolesnym procesie przenieść duszę do tego naczynia z zimnego, płynnego metalu. W procesie tym czarownik podświadomie przemienia swą nową formę w coś bardziej podobnego do siebie, przynajmniej z zewnątrz.{NEWLINE}Aby złożyć simulakrum, potrzebujemy laboratorium Czerwonej Wieży." STR_PIR_CASTAWAY_ARMOR_UFOPEDIA: "Zbieranina szmat, które w jakiś sposób dorównały wytrzymałością noszącej. Ponieważ chodzenie w tym to akt desperacji, redukuje stres walki o 4 (dziewuchom tak wszystko zwisa, że są mniej podatne na załamanie nerwowe). Odzyskiwanie energii 120%. Uniki: REF*35% + WRĘCZ*10%. Ekwipunek: 6." STR_BARBARIAN_RAGS_UC_UFOPEDIA: "Nazwanie tego 'ubraniem' byłoby grubą przesadą, ale tylko tyle możemy kupić od miejscowych. Nosząca je dziewucha automatycznie przebierze się w futro przy zimnej pogodzie. Uniki: REF*40% + WRĘCZ*10%. Odzyskiwanie energii 120%. Stres walki +3. Ekwipunek: 8." STR_BARBARIAN_FURS_UC_UFOPEDIA: "Te futra są odmianą wyspiarskich łachmanów. Zapewnią dziewusze należytą ochronę przed zimnem. Nosząca je dziewucha automatycznie przebierze się w strój wyspiarski, jeśli wyląduje w gorącym klimacie. Waga: 3. Uniki: REF*30% + WRĘCZ*10%. Stres walki +2. Ekwipunek: 8." STR_POWER_SUIT_WRECKED_UC_UFOPEDIA: "Zostań legendą złomowisk, nosząc resztki prawdziwego pancerza wspomaganego! Jest to tak niewygodne, że co turę powoduje obrażenia na oszołomienie, ale kogo to obchodzi? Wg: 55. Bardzo duży cel. Odzyskanie energii 60%." STR_GRAVBALL_OUTFIT_UFOPEDIA: "Oryginalny strój, używany w prawdziwej lidze! Chroni gracza oraz zwiększa jego możliwości fizyczne. Wygodne sterowanie pozwala na płynne manewry, ale łatwo się przegrzewa, powodując dodatkowe oszołomienie, jeśli masz wysoką energię. Ulepszona podstawowa reg. oszołomienia. Odp. na ból: III. Waga: 8. Uniki: REF*30% + WRĘCZ*35%. Reg. energii 120%. Ekwipunek: 4." STR_LOADER_ARMOR_HYBRID_UC_UFOPEDIA: "Hybrydy nie mogą korzystać ze swoich psionicznych mocy, kiedy noszą ten pancerz. Za to dobrze im idzie jego obsługa. Egzokombinezon. WIELKI cel. Ekwipunek: 28. NW: 20. Twz: 80%" STR_ACAR_AC25MM_ARMOR_UC_UFOPEDIA: "Wersja pancerki uzbrojona w działko lotnicze 25mm." STR_HOVERTANK_HAVOK_ARMOR_UC_UFOPEDIA: "Ten model czołgolotu przenosi walące na oślep rakiety 'demolka'." STR_FOOD_BAG_UFOPEDIA: "{NEWLINE}{NEWLINE}To właśnie uchodzi za chleb powszedni na naszej planecie. Choć jest dość tania i skuteczna w walce z głodem, smak chyba nigdy nie był priorytetem przy jej produkcji." STR_MEDICAL_SUPPLIES_UFOPEDIA: "{NEWLINE}{NEWLINE}Medykamenty są zawsze cenne na tej niebezpiecznej, dręczonej zarazami planecie. Możemy je sprzedać za dobry pieniądz albo też użyć ich do wyrobu zestawów medycznych." STR_CIGS_UFOPEDIA: "{NEWLINE}{NEWLINE}Nazywają się tak, bo pomagają zachować spokój, a może nawet szybciej osiągnąć nirwanę i mniejsza o zdrowie.{NEWLINE}Zapalenie podnosi Morale o 18, Energię o 6 i Świeżość o 3, ale także powoduje utratę 1 Zdrowia i 6 punktów oszołomienia. 20 sztuk. Można użyć tylko na sobie." STR_PILLOW_BOOK_UFOPEDIA: "{NEWLINE}{NEWLINE}Te książki zawierają historie zainspirowane przez mutanckie porno. Do produkcji wymagają biblioteki, ale można je badać w poszukiwaniu jeszcze innych pomysłów, albo też używać w walce (do 5 razy) by odzyskać Morale. Czytanka pozwala celowi odzyskać 50 Morale, ale zajmuje to dużo czasu, a także sprawi, że cel stanie się senny (ale zwiększy się jego Świeżość)." STR_PSI_LAB_UFOPEDIA: "Zyskałyśmy podstawową wiedzę o sztukach magicznych. Odtąd u wszystkich załogantek będzie widoczny poziom talentu wudu." STR_PIRATEY_LINGERIE_UFOPEDIA: "Elity mówią, że durawłókno jest niemodne i powinno być używane tylko w pracy fizycznej, podczas gdy droga bielizna albo łatwo się drze, albo jest jadalna - chodzi o to, żeby utrzymać sprzedaż. Efekt końcowy jest taki, że większości obywateli nie stać na majtki. Wypełnijmy tę niszę marketingową sprzedając nasze własne produkty, stworzone dzięki durawłóknu, procesom przemysłowym i wyobraźni, które będą wygodne, niezawodne i na całe życie! A spluwy obronią nas przed 'gospodarką wolnorynkową'.{NEWLINE}Biuro projektowe będzie wymagało dostępu do biblioteki. Przyznano 500 punktów." STR_ORANGE_UFOPEDIA: "{NEWLINE}{NEWLINE}Obawiam się, że gdyby nie chodziło o pomarańcze, ten kierunek badań okazałby się kompletnie bezowocny." STR_SILVER_BAR_UFOPEDIA: "{NEWLINE}{NEWLINE}Zestandardyzowana bryła ciężkiego, kowalnego metalu, mniej wartościowego niż złoto - zarówno w alchemii finansowej, jak też całkiem zwyczajnej (17 500 $)." STR_GOLD_BAR_UFOPEDIA: "{NEWLINE}{NEWLINE}Zestandardyzowana bryła ciężkiego, kowalnego metalu, którą można wymienić na 40 000 $ w dobrach lub usługach." STR_TORCH_UFOPEDIA: "{NEWLINE}{NEWLINE}Rzuć na ziemię, by zapewnić sobie oświetlenie w nocy. Albo też wal tym w przykrych typów, by ich podpalić (zadaje 5-10 obrażeń od ognia oraz powoduje utratę Morale i JC). Teren nigdy się od tego nie zapali. Z pewnością istnieje jakieś naukowe wyjaśnienie tego faktu. Zapalonej pochodni nie można jednak umieścić w ekwipunku.{NEWLINE}Atak wręcz: Umiejętność = WW/2+50, Celność = 80%, 12 JC){NEWLINE}>UWAGA: rzucenie pochodni ma 50% szans na jej zgaszenie." STR_UTILITY_EQUIPMENT_UFOPEDIA: "Tu umieszczamy informacje o różnorakim wyposażeniu, które nie bardzo można nazwać bronią, nie służącym też leczeniu czy ochronie, ale mającym inne przydatne funkcje: zbieranie danych, oświetlanie pola walki, ukrywanie się przed wrogiem, rycie tuneli, gaszenie ognia itp." STR_MEDICAL_STUFF_UFOPEDIA: "Ten dział obejmuje bogactwo ekwipunku służącego zamykaniu ran, leczeniu Oszołomienia, odzyskiwaniu Energii, a nawet Morale. Niektóre pozwalają leczyć innych, inne siebie, czasem jedno i drugie. Nie pomyl się tylko i nie ulecz nie tego, co trzeba, bo cel jest wybierany w następującej kolejności: 1) ktoś, nad kim stoisz; 2) ktoś, kto jest przed tobą; 3) ty." STR_CIVILIZATION_UFOPEDIA: "Zgromadziłyśmy dość bogactwa kulturalnego i materialnego, by móc się nazwać cywilizowanymi, a więc mamy klucz do ulepszenia społeczeństwa i podniesienia wartości ludzkiego życia - o ile tak zdecydujemy. Jest to jedno z wymagań dla projektu 'studia wyższe'. [przyznano 2000 punktów]" STR_MENAGERIE_UFOPEDIA: "Oprócz wojowników mających imiona, twarze i poglądy możemy też używać w bitwie ślepo posłusznych, dzikich bestii. Zwierzęta wymagają miejsc na pomocników i nie zyskują doświadczenia bojowego. Nie musimy się martwić ich żadnymi obrażeniami, ponieważ są od razu gotowe do następnej walki, niezależnie od tego, jak zostały pokiereszowane w poprzedniej. Nie wymagają ciągłego nadzoru czy tresury, ale musimy je trzymać w norze lub podobnym budynku." STR_DOGE_NAMED_UFOPEDIA: "Psy również mogą zostać prawdziwymi członkami załogi. Dostaną nie tylko imię, ale też własną koję w barakach (nie trzymamy załogantów w psiarni!) i lepszą opiekę (300 $ na miesiąc). Takie pirackie psy mogą zwiększać swe umiejętności, ale tylko przez doświadczenie w bitwach. Ponieważ są bardziej posłuszne, zajmują zwykłe siedzenia dla załogi w pojazdach, więc możemy je wystawić w dużej liczbie, by rozszarpywały naszych wrogów." STR_SKINNING_UFOPEDIA: "Zgłębianie tajemnic różnych gatunków potworów pozwoliło nam opracować techniki pozyskiwania ich skór i innych cennych części ciała.{NEWLINE}Oprawianie zwłok i żywego inwentarza jest dostępne w warsztacie, pod kategorią Pozyskiwanie, oznaczone literą Z. Liczby w nawiasach odnoszą się do: skór, mięsa i innych przedmiotów." STR_PILOT_PLUS_UFOPEDIA: "Wzięłyśmy jedną z maszyn na latanko, oczywiście w imię nauki. To unikalne doświadczenie z pewnością nam się przyda przy projektowaniu zaawansowanych pojazdów, ale najpierw planuję kilka razy je powtórzyć, tak na wszelki wypadek." STR_ADVANCED_CLONING_UFOPEDIA: "Możemy teraz klonować wszelkie rodzaje egzotycznej materii biologicznej, jako katalizatora używając mikrobów zasilanych piekłonem (wymaga obecności zarówno centrum klonowania, jak i ekstraktora)." STR_BASIC_INCENDIARIES_UFOPEDIA: "Ta niszczycielska siła zasieje strach w sercach naszych nieprzyjaciół; a masz, okrutny świecie!" STR_SPECIAL_WEAPONS_UFOPEDIA: "Następny dział obejmuje wszelki niecodzienny sprzęt, którego nie da się przypisać do innych kategorii, od pił łańcuchowych poprzez broń rzucaną po muszkiety i różne inne takie." STR_PISTOLS_SUMMARY_UFOPEDIA: "{NEWLINE}Główną zaletą pistoletów jest brak kary do celności, gdy druga ręka jest czymś zajęta. Są też dość celne, strzelają bardzo szybko i mieszczą się na podorędziu. Pistolety mają też najmniejszą karę przy strzelaniu w zwarciu (ponad 100% celności). Główne wady to: ograniczony skuteczny zasięg, słabawe obrażenia i zmniejszona premia do celności w przyklęku (tylko 10%).{NEWLINE}Rozumiemy teraz, jak działa amunicja łuskowa i możemy ją produkować, o ile zbudujemy odpowiedni Warsztat." STR_AMMO_MANUFACTURING_3_UFOPEDIA: "Mówi się, że broń palna jest słaba w porównaniu z bardziej zaawansowanym uzbrojeniem. To niekoniecznie prawda. Jesteśmy gotowe do stworzenia bardzo mocnych projektów, opartych na starych planach ziemskich. Nastał sezon na grubą zwierzynę." STR_CONTACT_FUSO_UFOPEDIA: "Fuso! Kraina nindżów i samurajów! Po tym, jak narozrabiałyśmy na czarnym rynku, zgodzili się dostarczać nam typową broń z Fusa." STR_CONTACT_EUROSYNDICATE_UFOPEDIA: "Handlarze bronią Eurosyndykatu wyrazili zainteresowanie naszymi pieniędzmi. Proponują nam dwa bardzo mocne, choć drogie, modele broni laserowej. Chcą nam sprzedać nawet jeszcze lepsze, jeśli podpiszemy z nimi umowę o współpracy - co pewnie będzie oznaczało jakąś bardzo brudną robotę. Miejmy nadzieję, że nas na to stać, albo zrobią z nas kozy ofiarne." STR_CHORT_SUMMONING_UFOPEDIA: "Możemy teraz dopuścić się bluźnierczego aktu połączenia duszy dziewki z simulakrum, tworząc zmiennokształtną czarcicę. Potrzebujemy do tego wyposażenia dostępnego tylko w Czerwonej Wieży, a także przynajmniej 3 kryształów zortrowych; czarty to demony żywiołu ziemi, więc potrzebują tej najwyższej znanej formy metalu, aby powstać do życia." STR_ATGM_UFOPEDIA: "Przeciwczołgowy pocisk kierowany opracowano do niszczenia ciężko opancerzonych pojazdów z niezrównaną precyzją. Można ustawić do 3 'punktów kontrolnych', po których będzie się poruszał pocisk, co pozwala na oddawanie pozornie niemożliwych strzałów. Po rozmieszczeniu odpowiedniej liczby punktów kontrolnych kliknij specjalną ikonę odpalenia.{NEWLINE}Pancerz wroga obniżony do 60%.{NEWLINE}Minimalny bezpieczny zasięg = 15; 200% celności w przyklęku." STR_CANNONS_MANUFACTURING_4_UFOPEDIA: "Dziś opracowałyśmy plastalową i akwaplastową amunicję artyleryjską. Jutro... kto wie?" STR_SMUGGLED_ELECTRONICS: "Przemyt optroniki" STR_MARS_BACKGROUND: "Życie na Marsie" STR_PARADISE_WORLDS: "Rajskie światy" STR_INTERSTELLAR_TRAVEL_SUMMARY: "Podróże międzygwiezdne" STR_WARP_DRIVE: "Napęd warp" STR_ORIGINAL_KNIGHTS_OF_CYDONIA: "Oryginalni Rycerze Cydonii" STR_PRIZE_BATTO_MAGIC: "Nagroda: Magiczny kij do zabijania" STR_CENTER_ON_SITE_TIME_5_SECONDS: "WYŚRODKUJ-CZAS=5 Sek" BOXX_ARMOR: "W PUDLE" PARROT_ARMOR: "Oględziny papugi" ROBO_PARROT_ARMOR: "Robopapuga" WHITERABBIT_ARMOR: "Oględziny białego królika" BLACK_CAT_ARMOR: "Oględziny czarnego kota" REAPER_ARMOR_M: "Oględziny zmutowanego żeńca" STR_CHORT_ARMOR_UC: "CZARCICA" SECTOID_ARMOR_P2: "Pancerz porządkowego Osironu" SECTOID_ARMOR_P11: "Oględziny pielęgniarki Akademii" SECTOID_ARMOR_P5: "Oględziny rektorki Akademii" FLOATER_ARMOR_P10: "Oględziny brygadzisty Gildii" FLOATER_ARMOR_P15: "Oględziny lekarza Gildii" FLOATER_ARMOR_P9: "Pancerz porządkowego Gildii" CHURCH_ARMOR_P11: "Oględziny gosposi Syriusza" CHURCH_ARMOR_P2: "Pancerz zeloty Syriusza" CHURCH_ARMOR_P9: "Pancerz dziewicy Syriusza" CHURCH_ARMOR_P4: "Władczyni zwierząt (bez pancerza)" CHURCH_ARMOR_P3: "Pancerz władczyni zwierząt" CHURCH_ARMOR_P0: "Pancerz egzaltowanej Syriusza" CHURCH_ARMOR_P7: "Oględziny księdza Syriusza" CHURCH_ARMOR_P5: "Oględziny wielebnego Syriusza" GOVT_ARMOR_P2: "Pancerz pacyfikatora rządowego" GOVT_ARMOR_P3: "Pancerz elitarnego żołnierza rządowego" GOVT_ARMOR_P4: "Strój pilota rządowego" BANDIT_ARMOR_P0: "Oględziny szczuraka" BANDIT_ARMOR_P7: "Oględziny szczuraka rzezimieszka" REAPER_CAVALRY_ARMOR: "Oględziny jeźdźca żennego" BANDIT_ARMOR_P5: "Oględziny porucznika mafii szczurackiej" BANDIT_ARMOR_P1: "Oględziny gula" BANDIT_ARMOR_P8: "Oględziny gula naukowca" BANDIT_ARMOR_P3: "Oględziny włóczęgi" BANDIT_ARMOR_P16: "Oględziny zawadiaki" BANDIT_ARMOR_P17: "Oględziny chuliganki" BANDIT_ARMOR_P18: "Oględziny szczurmowca" BANDIT_ARMOR_P14: "Oględziny kiziora" BANDIT_ARMOR_P6: "Oględziny brytana" JUNGLE_GAL_ARMOR: "Oględziny kanibiałki" NECROPIRATE_ARMOR: "Oględziny nekropirata" RAIDER_ARMOR_P1: "Oględziny grasantki zwiadowcy" RAIDER_ARMOR_P2: "Oględziny grasanta zabijaki" RAIDER_ARMOR_P3: "Oględziny grasantki pustułki" RAIDER_ARMOR_P6: "Oględziny ogromniastego grasanta" RAIDER_ARMOR_P4: "Oględziny szefa grasantów" RAIDER_ARMOR_P7: "Pancerz grasanta płomieńca" MUTON_ARMOR_P3: "Pancerz inżyniera najemników" MUTON_ARMOR_P5: "Pancerz kapitana najemników" NAZI_ARMOR_P1: "Oględziny żołnierza humanistów" NAZI_ARMOR_P2: "Oględziny instruktora humanistów" NAZI_ARMOR_P4: "Oględziny przywódcy humanistów" NAZI_ARMOR_P6: "Pancerz szturmowca humanistów" NAZI_ARMOR_P8: "Pancerz superżołnierza humanistów" NAZI_ARMOR_P7: "Oględziny aktywisty humanistów" SMUGGLER_ARMOR_P2: "Oględziny kotałki" SMUGGLER_ARMOR_P4: "Oględziny kapitana szmuglerów" SMUGGLER_ARMOR_P5: "Oględziny negocjatorki szmuglerów" GOLDEN_SAINT_2_ARMOR: "Złota Święta: analiza taktyczna" PE_ARMOR: "Oględziny wroga publicznego" SPARTAN_ARMOR_P0: "Oględziny zwiadowcy Spartan" SPARTAN_ARMOR_P1: "Oględziny karabiniera Spartan" SPARTAN_ARMOR_P2: "Oględziny strzelca Spartan" SPARTAN_ARMOR_P3: "Oględziny porucznika Spartan" MEGAPOL_ARMOR_P0: "Pancerz wilkoczłeka Megapolu" MEGAPOL_ARMOR_P1: "Pancerz siepacza Megapolu" MEGAPOL_ARMOR_P3: "Pancerz małpoluda Megapolu" MEGAPOL_ARMOR_P2: "Pancerz detektywa Megapolu" ETHEREAL_ARMOR_G: "Oględziny strażnika Gwiezdnych Bogów" ETHEREAL_ARMOR0: "Oględziny nowicjusza Gwiezdnych Bogów" ETHEREAL_ARMOR1: "Oględziny agenta Gwiezdnych Bogów" ETHEREAL_ARMOR2: "Oględziny koordynatora Gwiezdnych Bogów" RETICULAN_ARMOR_P0: "Oględziny retykulanina kmiecia" RETICULAN_ARMOR_P1: "Oględziny retykulanina hybrydy" RETICULAN_ARMOR_P4: "Oględziny retykulanina technika" RETICULAN_ARMOR_P7: "Oględziny starszego retykulan" CIV_ARMOR_M1: "Oględziny półubera" CIV_ARMOR_F1: "Oględziny gładki" REBEL_ARMOR_1: "Oględziny rebelianta" REBEL_ARMOR_2: "Oględziny gładki rebeliantki" CIV_ARMOR_MUT_4: "Oględziny lamii" CIV_ARMOR_MUT_5: "Oględziny brutala" CIV_ARMOR_F1_TRAITOR: "Oględziny gładki zdrajczyni" CIV_ARMOR_YOUNG_UBER: "Oględziny młodej uberki" CIV_ARMOR_LOKNAR_1: "Oględziny Lokk'Naarskiego wieśniaka" ARMOR_PIRATE_CIV: "Oględziny korsarza" ARMOR_BRUTE_SAILOR: "Oględziny kapitana korsarzy" HUMAN_ARMOR_F4: "Oględziny twardzielki" HUMAN_ARMOR_F8: "Oględziny kumatki" HUMAN_ARMOR_M6: "Oględziny robotnika" HUMAN_ARMOR_F7: "Oględziny robotnicy" HUMAN_ARMOR_M9: "Oględziny bystrzaka" HUMAN_ARMOR_M10: "Oględziny ludzkiego maga" HUMAN_ARMOR_F11: "Oględziny szlachcianki" HUMAN_ARMOR_M13: "Oględziny urzędnika" SMUGGLER_ARMOR_P1: "Oględziny ludzkiego bandziora" SOLDIER_ARMOR_P0: "Pancerz ludzkiego komandosa" SOLDIER_ARMOR_P1: "Pancerz nomada" SOLDIER_ARMOR_P3: "Oględziny strażnika królewskiego" GNOME_ARMOR_X2: "Gnomi pancerz wspomagany" DEEP_ONE_ARMOR_P1_SEA: "Oględziny głębiona wędrownego" DOGG_ARMOR: "Oględziny psa" SHAMBLER_ARMOR: "Oględziny łaziska" ZOMBIE_ARMOR: "Oględziny zombiaka kryzalidzkiego" DOOM_ARMOR_1: "Oględziny opętanego żołnierza" DOOM_ARMOR_2: "Oględziny opętanego sierżanta" DOOM_ARMOR_3: "Oględziny opętanego strzelca" DOOM_ARMOR_9: "Oględziny pająkodemona" PARROT_ARMOR_UFOPEDIA: "Oględziny papugi. NW: 4. DW: 30." AUX_PURR_PURR_UFOPEDIA: "Koty umieją wywierać kojący wpływ na dziewki, co podnosi ich morale." AUX_DOGE_BARK_UFOPEDIA: "Psy mogą szczekać na wrogów, co ich rozprasza i obniża ich jednostki czasu, a w pewnym stopniu też morale. Maksymalny zasięg tego ataku to 3." DOGE_ARMOR_UFOPEDIA: "Pies jest łowcą, a nie zwierzęciem jucznym. Zarezerwowana waga: 25. Odzyskanie energii 200%. NW: 12. DW: 30. KMF: 8/0." REAPER_ARMOR_M_UFOPEDIA: "Oględziny zmutowanego żeńca. NW: 16." ROBO_PARROT_ARMOR_UFOPEDIA: "Polly nie chce krakersa. Chce twoich butów, twojego ubrania i twojego motocykla. NW: 16. DW: 32. Twz: 50%. Ekwipunek: 4. Broń: dziób, oko laserowe." SECTOID_ARMOR_P11_UFOPEDIA: "Oględziny pielęgniarki Akademii. NW: 10." SECTOID_ARMOR_P3_UFOPEDIA: "Pancerz medyczki Akademii. NW: 16." SECTOID_ARMOR_P3B_UFOPEDIA: "Pancerz inżynier Akademii. NW: 16." FLOATER_ARMOR_P10_UFOPEDIA: "Oględziny brygadzisty Gildii. NW: 9." FLOATER_ARMOR_P15_UFOPEDIA: "Oględziny lekarza Gildii. NW: 9." FLOATER_ARMOR_P9_UFOPEDIA: "Pancerz porządkowego Gildii. NW: 12." CHURCH_ARMOR_P3_UFOPEDIA: "Pancerz władczyni zwierząt. NW: 16. Twz: 40%. TARCZE: 125/12 (złote)" CHURCH_ARMOR_P4_UFOPEDIA: "Władczyni zwierząt (bez pancerza). NW: 12." CHURCH_ARMOR_P5_UFOPEDIA: "Oględziny wielebnego Syriusza. NW: 16. TARCZE: 150/15 (złote)" CHURCH_ARMOR_P7_UFOPEDIA: "Oględziny księdza Syriusza. NW: 9." CHURCH_ARMOR_P9_UFOPEDIA: "Pancerz dziewicy Syriusza. NW: 16" CHURCH_ARMOR_P11_UFOPEDIA: "Oględziny gosposi Syriusza. NW: 9." GOVT_ARMOR_P4_UFOPEDIA: "Strój pilota rządowego. NW: 16." REAPER_CAVALRY_ARMOR_UFOPEDIA: "Oględziny jeźdźca żennego. NW: 16." BANDIT_ARMOR_P5_UFOPEDIA: "Oględziny porucznika mafii szczurackiej. NW: 15. KMF: 6/1" BANDIT_ARMOR_P16_UFOPEDIA: "Oględziny zawadiaki. NW: 9." BANDIT_ARMOR_P17_UFOPEDIA: "Oględziny chuliganki. NW: 9." BANDIT_ARMOR_P14_UFOPEDIA: "Oględziny kiziora. NW: 12. Twz: 20%. WKR: 3" RAIDER_ARMOR_P3_UFOPEDIA: "Oględziny grasantki pustułki. NW: 16." MUTON_ARMOR_P3_UFOPEDIA: "Pancerz inżyniera najemników. Ci goście noszą stroje z syntmięśni zaopatrzone w najwyższej klasy systemy wizyjne. NW: 30. Twz: 80%. WKR: 10. KMF 15/5." MUTON_ARMOR_P5_UFOPEDIA: "Pancerz kapitana najemników. WwC: 30. Twz: 70%. WKR: 5. KMF 12/4." NAZI_ARMOR_P8_UFOPEDIA: "Pancerz superżołnierza humanistów. NW: 20. Twz: 60%" SMUGGLER_ARMOR_P2_UFOPEDIA: "Oględziny kotałki. WwC: 20. NWD: 5" SMUGGLER_ARMOR_P5_UFOPEDIA: "Oględziny negocjatorki szmuglerów. NW: 9." SPARTAN_ARMOR_P3_UFOPEDIA: "Oględziny porucznika Spartan. NW: 12. KMF 10/3." MEGAPOL_ARMOR_P0_UFOPEDIA: "Pancerz wilkoczłeka Megapolu. NW: 12. WKR: 5." MEGAPOL_ARMOR_P1_UFOPEDIA: "Pancerz siepacza Megapolu. NW: 9. Twz: 30%. WKR: 4." MEGAPOL_ARMOR_P3_UFOPEDIA: "Pancerz małpoluda Megapolu. NW: 12. Twz: 40%" CIV_ARMOR_M1_UFOPEDIA: "Oględziny półubera. NW: 10." CIV_ARMOR_F1_UFOPEDIA: "Oględziny gładki. NW: 10." CIV_ARMOR_MUT_4_UFOPEDIA: "Oględziny lamii. NW: 12." CIV_ARMOR_MUT_5_UFOPEDIA: "Oględziny brutala. NW: 12." CIV_ARMOR_F1_TRAITOR_UFOPEDIA: "Oględziny gładki zdrajczyni. NW: 10." HUMAN_ARMOR_F4_UFOPEDIA: "Oględziny twardzielki. NW: 9." HUMAN_ARMOR_F8_UFOPEDIA: "Oględziny kumatki. NW: 10." HUMAN_ARMOR_M6_UFOPEDIA: "Oględziny robotnika. NW: 9." HUMAN_ARMOR_F7_UFOPEDIA: "Oględziny robotnicy. NW: 9." HUMAN_ARMOR_M9_UFOPEDIA: "Oględziny bystrzaka. NW: 9." SMUGGLER_ARMOR_P1_UFOPEDIA: "Oględziny ludzkiego bandziora. NW: 12." SOLDIER_ARMOR_P3_UFOPEDIA: "Oględziny strażnika królewskiego. NW: 12. Twz: 30%. Uniki 30%." ZOMBIE_ARMOR_UFOPEDIA: "Oględziny zombiaka kryzalidzkiego. NW: 20." DOOM_ARMOR_1_UFOPEDIA: "Oględziny opętanego żołnierza. NW: 24." DOOM_ARMOR_2_UFOPEDIA: "Oględziny opętanego sierżanta. NW: 24. Twz: 20%" DOOM_ARMOR_3_UFOPEDIA: "Oględziny opętanego strzelca. NW: 24. Twz: 30%" STR_LORE_UC: "ARCHIWA" STR_ALIEN_RESEARCH: "Sprawy codzienne" STR_ALIEN_HARVEST: "Operacja policyjna" STR_ALIEN_ABDUCTION: "Pacyfikacja" STR_ALIEN_ABDUCTION_PIR: "Porywanie ludzi" STR_ALIEN_INFILTRATION: "Luksusowa przejażdżka" STR_ALIEN_BASE: "Tajna baza" STR_ALIEN_TERROR: "Pogrom mutantów" STR_MISSION_NECROPIRATE_HUNT: "Mięsne łowy" STR_MISSION_HARASSMENT: "Grabież" STR_MISSION_HARASSMENT_DEMONS_INCURSION: "Najazd demonów" STR_MISSION_DEMONS_INCURSION: "Najazd demonów" STR_MISSION_TECHNOCRACY_MISSILE_STRIKE_SMOL: "Atak rakietowy" STR_MISSION_TECHNOCRACY_MISSILE_STRIKE: "Atak rakietowy" STR_MISSION_HARASSMENT_NINJAS: "Łowy na piratów" STR_MISSION_HARASSMENT_NECRO: "Nekropatrol" STR_ALIEN_RETALIATION: "Obława" STR_ALIEN_RETALIATION_S: "Obława" STR_ALIEN_RETALIATION_M: "Obława" STR_ALIEN_RETALIATION_L: "Obława" STR_ALIEN_RETALIATION_C: "Obława" STR_CRACKDOWN_LESSER: "Obława" STR_ALIEN_SUPPLY: "Zaopatrzenie bazy" STR_ATTACK_BANDIT_RAID: "ZAGON BANDYTÓW" STR_ATTACK_RAIDER_RAID: "ZAGON GRASANTÓW" STR_ATTACK_NAZI_RAID: "ZAGON HUMANISTÓW" STR_ATTACK_KKK_RAID: "ZAGON RZĄDU" STR_ATTACK_SPARTAN_RAID: "ZAGON SPARTAN" STR_ATTACK_DEEP_ONE_RAID: "ZAGON GŁĘBIONÓW" STR_ATTACK_MERCENARY_RAID: "ZAGON NAJEMNIKÓW" STR_ATTACK_DOOM_RAID: "ZAGON MROCZNIAKÓW" STR_ATTACK_ETHEREAL_RAID: "ZAGON GWIEZDNYCH BOGÓW" STR_MUTANT_POGROM_DISTRESS: "Pogrom mutantów" STR_MUTANT_POGROM_DISTRESS_NO_PENALTY: "Pogrom mutantów" STR_MISSION_RETICULAN_TRADING: "Handel" STR_MISSION_MILITARY_SUPPLY: "Zaopatrzenie wojskowe" STR_MISSION_GOLD_TRANSPORT: "Transport złota" STR_MISSION_MINING: "Wojny o surowce" STR_MISSION_COURIER: "Transport kurierski" STR_MISSION_CONVERSION: "Nawracanie" STR_MISSION_SUPERVISION: "Nadzór" STR_MISSION_SUPERVISION_2: "Nadzór" STR_MISSION_DIPLOMACY: "Wpływ" STR_MISSION_PASSENGER: "Przewóz pasażerów" STR_MISSION_PASSENGER_ACADEMY: "Przewóz pasażerów" STR_MISSION_FREIGHT: "Przewóz towarów" STR_MISSION_SURVEY: "Pomiary" STR_MISSION_MERCENARY_ASSIGNMENT: "Kontrakt najemniczy" STR_MISSION_RAID: "Zagon" STR_MISSION_NAZI: "Sprawy codzienne" STR_MISSION_REBEL_PATROL: "Patrol rebelii" STR_MISSION_GOVT_PATROL: "Sprawy rządowe" STR_MISSION_GOVT_PATROL_FUSION: "Sprawy rządowe" STR_MISSION_LOC_KEEP: "Bastion piekieł" STR_MISSION_LOC_RET_BASE: "Baza retykulan" STR_MISSION_DEEP_ONES: "Piramida bólu" STR_MISSION_EXTRA_TRANSPORT: "Transport kurierski" STR_MISSION_MARSEC_PATROL: "Bojowy zwiad powietrzny" STR_MISSION_SMUGGLING: "Przemyt" STR_MISSION_SMUGGLING_MILENIO: "Przemyt" STR_MISSION_LABSHIP: "Propaganda Akademii" STR_MISSION_HEAVY_FREIGHT: "Przewóz chroniony" STR_MISSION_GDX_SEARCH: Poszukiwanie uciekinierek STR_MISSION_GDX_SEARCH_2: Poszukiwanie uciekinierek STR_MISSION_POLICE_FLIGHT_1: Patrol Megapolu STR_MISSION_POLICE_FLIGHT_2: Patrol Megapolu STR_MISSION_POLICE_FLIGHT_3: Patrol Megapolu STR_MISSION_POLICE_FLIGHT_4: Patrol Megapolu STR_MISSION_BANDIT_FLIGHT_1: Rozbój powietrzny STR_MISSION_BANDIT_FLIGHT_2: Rozbój powietrzny STR_MISSION_BANDIT_FLIGHT_3: Rozbój powietrzny STR_MISSION_CIVILIAN_TRAFFIC_1: Cywilny Ruch Powietrzny STR_MISSION_CIVILIAN_TRAFFIC_2: Cywilny Ruch Powietrzny STR_MISSION_CIVILIAN_TRAFFIC_3: Cywilny Ruch Powietrzny STR_MISSION_CIVILIAN_TRAFFIC_4: Cywilny Ruch Powietrzny STR_MISSION_CIVILIAN_TRAFFIC_5: Cywilny Ruch Powietrzny STR_MISSION_GIFTS_OF_LOVE: Dary miłości STR_ACTIVITIES_MILITARY: "Działalność wojskowa" STR_ACTIVITIES_ENTERPRISE: "Działalność biznesowa" STR_ACTIVITIES_COMMERCIAL: "Działalność handlowa" STR_ACTIVITIES_POLITICAL: "Działalność polityczna" STR_ALIEN_RESEARCH_UFOPEDIA: "Kilka małych statków (zwykle gondole i kutry) tej czy innej frakcji polata trochę w te i we wte, a my możemy je zestrzelić. Albo olać. Jeśli zestrzelimy ich zbyt wiele, pewnie zaniechają misji." STR_ALIEN_INFILTRATION_UFOPEDIA: "Czasem bogacze latają sobie dookoła świata w luksusowych jachtach. Złapanie takiego to praktycznie darmowy hajs." STR_MISSION_GOVT_PATROL_UFOPEDIA: "Prawda taka, że statki rządów można rozpoznać po tym, że mają niebieskie i czerwone światła (zwykle myśliwce i ordynatory). Rządy zajmują się swoimi sprawami i płacą nam haracz, więc ich atakowanie jest jakby faux pas, ale ich większe statki wiozą cenny łup, więc wybór należy do ciebie, Kapitanko!" STR_AREAS_AMERICA: "Wiedza o świecie: Ameryka" STR_AREAS_EUROPE: "Wiedza o świecie: Europa" STR_AREAS_ASIA: "Wiedza o świecie: Azja" STR_AREAS_SOUTH: "Wiedza o świecie: Południowe Enklawy" STR_AREAS_AMERICA_UFOPEDIA: "(Przyznano 1000 punktów)" STR_AREAS_EUROPE_UFOPEDIA: "(Przyznano 1000 punktów)" STR_AREAS_ASIA_UFOPEDIA: "(Przyznano 1000 punktów)" STR_AREAS_SOUTH_UFOPEDIA: "(Przyznano 1000 punktów)" STR_REPORT_001: "Raport Gwiezdnego Imperium 001" STR_REPORT_002: "Raport Gwiezdnego Imperium 002" STR_REPORT_003: "Raport Gwiezdnego Imperium 003" STR_REPORT_004: "Raport Gwiezdnego Imperium 004" STR_CHRONICLES_001: "Pirackie tradycje" STR_HISTORY_016_UFOPEDIA: "Ludzie dysponowali arsenałem nuklearnym wystarczającym do wytępienia wszystkich złożonych form życia na Ziemi. Niewiele to pomogło, ponieważ nie był w ogóle przeznaczony do zwalczania celów w kosmosie." STR_HISTORY_100_UFOPEDIA: "X-Com nigdy nie upadł.{NEWLINE} - Komendant Otto Zander" STR_GNOME_TOME_3: "Gnomi tomik nr 3" STR_GNOME_TOME_5: "Gnomi tomik nr 5" STR_GNOME_TOME_6: "Gnomi tomik nr 6" STR_GNOME_TOME_13: "Gnomi tomik nr 13" STR_POETRY_001: "Poezja #001" STR_SCRIPTURES_002: "Rozważania o nieśmertelnych" STR_SCRIPTURES_003: "Koło Bólu" STR_SCRIPTURES_004: "Osiem Przykazań Niebiańskich" STR_SCRIPTURES_007: "Smoczy Królowie" STR_SCRIPTURES_008: "Tydzień lokk'naarski" STR_23: "Święte 23" STR_NEWSPAPER_002: "Potężny wybuch w centrum miasta!" STR_NEWSPAPER_003: "Dziwna koza obiektem heretyckiego kultu" STR_NEWSPAPER_005: "Szczuroludzie - czy istnieją?" STR_NEWSPAPER_006: "Żeńce znów atakują" STR_NEWSPAPER_007: "Kanadyjska rodzina królewska zdziesiątkowana!" STR_NEWSPAPER_008: "Urządzenia maskujące nie istnieją" STR_NEWSPAPER_009: "Stalowy las prze do przodu" STR_NEWSPAPER_012: "Inkwizytor Kaszub: dobry czy zły glina?" STR_NEWSPAPER_014: "Wywiad specjalny: inkwizytor Kaszub" STR_NEWSPAPER_016: "Uroczystość Odrodzenia" STR_NEWSPAPER_017: "Epidemia replikatora na Syberii" STR_NEWSPAPER_018: "Fobos szturmuje listy przebojów" STR_NEWSPAPER_022: "Zło Pustkowi" STR_NEWSPAPER_023: "Ksenofobia i ksenofilia" STR_NEWSPAPER_027: "CYRK!!" STR_NEWSPAPER_XXX: "??" STR_NEWSPAPER_XXX_UFOPEDIA: "??" STR_LOKNAR_ORIGINS: "Lokk'Naarzy i Narlokowie" STR_ALL_GODS_KNOWN: "Poznani wszyscy bogowie Lokk'Naarów i Narloków" STR_GODS_SUMMARY: "Wierzenia Lokk'Naarów i Narloków" STR_GODS_SUMMARY_UC: "Neru i Loki" STR_GODS_SUMMARY_PREQ1: "Niebiańskie duchy Narloków" STR_GODS_SUMMARY_PREQ2: "Demoniczni bogowie Lokk'Naarów" STR_GODS_G1: "Alabastrowa Królowa" STR_GODS_G2: "Biały Ojciec" STR_GODS_G3: "Gwiazda Przewodnia" STR_GODS_G5: "Matka Maszyna" STR_GODS_G6: "Niewidzialny Templariusz" STR_GODS_G7: "Wyrocznia" STR_GODS_E2: "Liliowa Dama" STR_GODS_E4: "Czarna Strażniczka" STR_GODS_E5: "Niszczyciel" STR_GODS_E6: "Królowa Węży" STR_GODS_E8: "Pani Dziewięciu Księżyców" STR_ERIS: "Eris" STR_MYTH_100: "Mity: o kotach i ludziach" STR_EVENT_001: "Piękna i bestia" STR_DOCTOR_X: "Dr X" STR_DOCTOR_X_SALE: "Dr X (na sprzedaż)" STR_DOCTOR_X_HIRE: "Dr X (zatrudniona)" STR_SELL_DR_X_TO_JACK: "Sprzedaj Dr X Yacentemu" STR_GDX_000: "Doktor X" STR_GDX_001: "Rozkazy poszukiwania uciekinierek" STR_GDX_002: "Rozkazy poszukiwania kryjówki" STR_GDX_003: "W poszukiwaniu dr X" STR_GDX_004: "!Kryjówka dr X!" STR_GDX_005: "Baza danych dr X" STR_GDX_008: "Znajoma Dr X" STR_GDX_009: "Szantażowanie Dr X" STR_GDX_010: "Wyzwanie Dr X" STR_HUMANIST_ORIGINS: "Pochodzenie humanistów" STR_GDX_EVENT_MILKING: "Dojenie" STR_GDX_EVENT_ROMANCE_BOOK: "Muza" STR_GDX_EVENT_ROMANCE_TOMATOES: "Fioletowe pomidory" STR_GDX_EVENT_ROMANCE_RATS: "Błękitne szczury" STR_GDX_EVENT_ROMANCE_DISK: "Badania Gudrun" STR_GDX_EVENT_ROMANCE_GIFTS: "Kobiece potrzeby" STR_GDX_EVENT_VAMPIRE_KISS: "Pocałunek wampirzycy" STR_TEC_001: "Rozpędzarka Mroku" STR_TEC_002: "Wrogowie Mroku" STR_TEC_003: "Handel dziełami Mroku" STR_TEC_004: "!Kosmodrom Technokracji!" STR_TEC_005: "!Podziemia kosmodromu!" STR_TEC_007: "Tajemnice szmuglerów" STR_NEWS_FROM_CANADA: "Kurier Słoneczny" STR_ANG_001: "Latarnia Mroku" STR_ANG_010: "Sen o czarnych wieżach" STR_ANG_011: "Demoniczna transfiguracja" STR_ANG_012: "Piekielne powiązania" STR_ANG_101: "Męczeństwo" STR_ANG_102: "Odkupienie" STR_ANG_EVENT_CONTACT: "Dziwny sen" STR_CRYPT_MEMORIAL: "Krypta pamięci" STR_CRYPT_MEMORIAL_2: "Krypta pamięci (c.d.)" STR_PINUP_001: "#001" STR_PINUP_002: "#002" STR_PINUP_003: "#003" STR_PINUP_004: "#004" STR_PINUP_005: "#005" STR_PINUP_006: "#006" STR_PINUP_007: "#007" STR_PINUP_008: "#008" STR_PINUP_009: "#009" STR_PINUP_010: "#010" STR_PINUP_011: "#011" STR_PINUP_012: "#012" STR_PINUP_013: "#013" STR_PINUP_014: "#014" STR_PINUP_015: "#015" STR_PINUP_016: "#016" STR_PINUP_017: "#017" STR_PINUP_018: "#018" STR_PINUP_019: "#019" STR_PINUP_020: "#020" STR_PINUP_021: "#021" STR_PINUP_022: "#022" STR_PINUP_023: "#023" STR_PINUP_024: "#024" STR_PINUP_025: "#025" STR_PINUP_026: "#026" STR_PINUP_027: "#027" STR_PINUP_028: "#028" STR_PINUP_029: "#029" STR_PINUP_030: "#030" STR_PINUP_031: "#031" STR_PINUP_032: "#032" STR_PINUP_033: "#033" STR_PINUP_034: "#034" STR_PINUP_035: "#035" STR_PINUP_036: "#036" STR_PINUP_037: "#037" STR_PINUP_038: "#038" STR_PINUP_039: "#039" STR_PINUP_040: "#040" STR_PINUP_041: "#041" STR_PINUP_042: "#042" STR_PINUP_043: "#043" STR_PINUP_044: "#044" STR_PINUP_045: "#045" STR_PINUP_046: "#046" STR_PINUP_047: "#047" STR_PINUP_048: "#048" STR_PINUP_049: "#049" STR_PINUP_050: "#050" STR_PINUP_051: "#051" STR_PINUP_052: "#052" STR_PINUP_053: "#053" STR_PINUP_054: "#054" STR_PINUP_055: "#055" STR_PINUP_056: "#056" STR_PINUP_057: "#057" STR_PINUP_058: "#058" STR_PINUP_059: "#059" STR_PINUP_060: "#060" STR_PINUP_061: "#061" STR_PINUP_062: "#062" STR_PINUP_063: "#063" STR_PINUP_064: "#064" STR_PINUP_065: "#065" STR_PINUP_066: "#066" STR_PINUP_067: "#067" STR_PINUP_068: "#068" STR_PINUP_069: "#069" STR_PINUP_070: "#070" STR_PINUP_071: "#071" STR_PINUP_072: "#072" STR_PINUP_073: "#073" STR_PINUP_074: "#074" STR_PINUP_075: "#075" STR_PINUP_076: "#076" STR_PINUP_077: "#077" STR_PINUP_078: "#078" STR_PINUP_079: "#079" STR_PINUP_080: "#080" STR_PINUP_081: "#081" STR_PINUP_082: "#082" STR_PINUP_083: "#083" STR_PINUP_084: "#084" STR_PINUP_085: "#085" STR_PINUP_086: "#086" STR_PINUP_087: "#087" STR_PINUP_088: "#088" STR_PINUP_089: "#089" STR_PINUP_090: "#090" STR_PINUP_091: "#091" STR_PINUP_092: "#092" STR_PINUP_093: "#093" STR_PINUP_094: "#094" STR_PINUP_095: "#095" STR_PINUP_096: "#096" STR_PINUP_097: "#097" STR_PINUP_098: "#098" STR_PINUP_099: "#099" STR_PINUP_100: "#100" STR_PINUP_101: "#101" STR_PINUP_102: "#102" STR_PINUP_103: "#103" STR_PINUP_104: "#104" STR_PINUP_105: "#105" STR_PINUP_106: "#106" STR_PINUP_107: "#107" STR_PINUP_108: "#108" STR_PINUP_109: "#109" STR_PINUP_110: "#110" STR_PINUP_111: "#111" STR_PINUP_112: "#112" STR_PINUP_113: "#113" STR_PINUP_114: "#114" STR_PINUP_115: "#115" STR_PINUP_116: "#116" STR_PINUP_117: "#117" STR_PINUP_118: "#118" STR_PINUP_119: "#119" STR_PINUP_120: "#120" STR_PINUP_121: "#121" STR_PINUP_122: "#122" STR_PINUP_123: "#123" STR_PINUP_124: "#124" STR_PINUP_125: "#125" STR_PINUP_126: "#126" STR_PINUP_127: "#127" STR_PINUP_128: "#128" STR_PINUP_129: "#129" STR_PINUP_130: "#130" STR_PINUP_131: "#131" STR_PINUP_132: "#132" STR_PINUP_133: "#133" STR_PINUP_134: "#134" STR_PINUP_135: "#135" STR_PINUP_136: "#136" STR_PINUP_137: "#137" STR_PINUP_138: "#138" STR_PINUP_139: "#139" STR_PINUP_140: "#140" STR_PINUP_141: "#141" STR_PINUP_142: "#142" STR_PINUP_143: "#143" STR_PINUP_144: "#144" STR_PINUP_145: "#145" STR_PINUP_007_UFOPEDIA: "Nawet wtedy, kiedy nie masz dość plądrowania, co kilka godzin zrób sobie przerwę. Ciesz się oczekiwaniem, szanuj swoją psychikę i pozwól ciału się zregenerować. Albo umrzesz." STR_PINUP_008_UFOPEDIA: "Ostrożność to lepsza strona męstwa." STR_PINUP_010_UFOPEDIA: "Różnicuj swoją broń." STR_PINUP_011_UFOPEDIA: "Silni i wyszkoleni wojownicy potrafią w walce wręcz zniszczyć wszystko." STR_PINUP_014_UFOPEDIA: "Pancerz przydaje się tylko tym, którzy dają się trafić." STR_PINUP_017_UFOPEDIA: "Smoki mogą cię zjeść, ale mogą też cię nie zjeść.{NEWLINE}Czasem ty ujeżdżasz smoka, a czasem smok ciebie..." STR_PINUP_018_UFOPEDIA: "Chciwość zabija. Nie pchaj do ust więcej, niż możesz przełknąć." STR_PINUP_020_UFOPEDIA: "Nie panikuj; każdy ładunek wybuchowy można rozbroić. Czynność ta zazwyczaj kosztuje 15% twoich JC." STR_PINUP_024_UFOPEDIA: "Biega się szybciej niż chodzi, ale nie zatrzymasz się automatycznie na widok przeciwnika, co może im pozwolić na bezkarne strzały z reakcji." STR_PINUP_033_UFOPEDIA: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Klękanie zwykle podnosi celność o 20%." STR_PINUP_035_UFOPEDIA: "Każdy raj ma swojego węża. Zawsze wczytuj się między wiersze." STR_PINUP_052_UFOPEDIA: "Broń pokładowa przy celnym trafieniu zadaje 50-100% nominalnych obrażeń." STR_PINUP_063_UFOPEDIA: "Energia się skończyła?{NEWLINE}Uzupełnij płyny." STR_PINUP_073_UFOPEDIA: "Gdzie dwóch bije się, trzeci korzysta. Dom płonący złupić należy.{NEWLINE} - Mun Zi" STR_PINUP_086_UFOPEDIA: "Tylko Mun Zi umie w czołg i cztery dziewuchy naraz." STR_PINUP_088_UFOPEDIA: "Nigdy nie ufaj drzwiom." STR_PINUP_094_UFOPEDIA: "Wrogowie spotykani w warunkach dla nas niebezpiecznych sami nie cierpią od nich w żaden sposób. Tak naprawdę nie możemy czuć się komfortowo nigdzie poza Strefami." STR_PINUP_096_UFOPEDIA: "{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}{NEWLINE}Żółw taki twardy musi być, bo taki on miękki jest.{NEWLINE} - Mun Zi" STR_PINUP_097_UFOPEDIA: "Gdy kontrolujesz umysły wszystkich pozostałych wrogów, z automatu weźmiesz ich żywcem." STR_PINUP_098_UFOPEDIA: "Skupianie się na jednym tylko wrogu sprawi, że przegapisz innych. Nie zaniedbuj rozglądania się; twój kąt widzenia to tylko 90 stopni." STR_PINUP_101_UFOPEDIA: "Nawet jeśli twoje wudu jest słabe, nie przestawaj go używać. Postęp uzyskany w szkole jest równomierny, ale powolny." STR_PINUP_109_UFOPEDIA: "budowanie nowych pomieszczeń na miejscu starych i niepotrzebnych, jak plantacje czy nory, oszczędza cenny czas. A dokładniej 2/3 tego, co zajęło zbudowanie oryginalnej instalacji. W każdym wypadku otrzymasz pełny zwrot za zastąpione budynki." STR_PINUP_110_UFOPEDIA: "W walce powietrznej doświadczenie zyskują tylko piloci maszyny, która dokonała zestrzelenia." STR_PINUP_114_UFOPEDIA: "Jeśli nie możesz spać, w pobliżu mogą być wrogowie." STR_PINUP_115_UFOPEDIA: "Są lepsze cele w życiu niż starać się wygrać każdą bitwę." STR_PINUP_116_UFOPEDIA: "Łatwiej dostać się na szczyt, niż się na nim utrzymać." STR_PINUP_118_UFOPEDIA: "Kosmiczne problemy wymagają kosmicznych rozwiązań." STR_PINUP_120_UFOPEDIA: "{NEWLINE}Jeśli problem da się rozwiązać pieniędzmi, nie jest to prawdziwy problem." STR_PINUP_121_UFOPEDIA: "{NEWLINE}Jeden granat, 20 kul wart jest on.{NEWLINE} - Mun Zi" STR_PINUP_123_UFOPEDIA: "{NEWLINE}Jeśli myślisz, że zbyt proste zadanie jest, by nie udało się, to ci się nie uda.{NEWLINE} - Mun Zi" STR_PINUP_129_UFOPEDIA: "{NEWLINE}Znajomość przeciwnika, połowa bitwy to tylko. Połowa druga, przemoc to.{NEWLINE} - Mun Zi" STR_PINUP_133_UFOPEDIA: "Złoto i kosztowności to bardziej bezpieczna metoda przechowywania kapitału niż gotówka." STR_SONIC_OSCILLATOR_A: "Montaż: oscylator dźwiękowy" STR_RPC_A: "Montaż: Retykulański plazmioch samoładujący" STR_SMALL_CANNON_A: "Montaż: Działko 25mm (x2)" STR_MED_CANNON_A: "Montaż: Działko 50mm" STR_CANNON_A: "Montaż: Działko 30mm" STR_GAT_LASCANNON_A: "Montaż: Okrętowy ciężki rotolaser" STR_GAUSS_CANNON_A: "Montaż: Działko Gaussa" STR_UFO_NAVIGATION_DA: "Rozbiórka: Służebna SI" STR_UFO_POWER_SOURCE_SMALL_DA: "Rozbiórka: Mały silnik statkowy" STR_RET_FUSION_REACTOR_DA: "Rozbiórka: Retykulański reaktor termojądrowy" STR_PADD_DA: "Rozbiórka: Komputer osobisty" STR_AVALANCHE_MISSILES_XXX: "Rakiety 'Lawina" STR_STINGRAY_MISSILES_XXX: "Rakiety Odyniec" STR_MEDUSA_MISSILES_XXX: "Rakiety 'Meduza' (x15)" STR_LONGLANCE_MISSILES_XXX: "Rakiety 'Lansjer' (x9)" STR_HAMMERMITE_MISSILES_XXX: "Rakiety 'Młotodzierżca' (x16)" STR_GOBLIN_ROKKITZ_XXX: "Rakieciaki goblińskie (x20)" STR_SPIKE_ROCKETS_XXX: "Rakiety 'Ćwiek' (x9)" STR_UNGUIDED_ROCKETS_XXX: "Rakiety 250mm (x8)" STR_MED_CANNON_SHELLS_XXX: "Pociski 50mm (x20)" STR_BIGGER_GUN_SHELLS_XXX: "Pociski do 'Likwidatora' (x10)" STR_HWP_INCENDIARY_ROCKET_XXX: "Rakiety bumozaura (x8)" STR_HUNTING_LASER_CLIP_XXX: "Standardowa bateria laserowa (7x5)" STR_MP_LASCANNON_CLIP_LO_XXX: "Bateria do przenośnego d. las. (5x5)" STR_MP_LASCANNON_CLIP_XXX: "Bateria jądrowa do przenośnego d. las. (5x5)" STR_MP_LASCANNON_CLIP_AP_XXX: "Bateria pulsacyjna do przenośnego d. las. (3x5)" STR_LASER_PISTOL_CLIP_LO_XXX: "Bateria do laspistoletu (9x10)" STR_STORM_LASER_CLIP_LO_XXX: "Bateria do lasera szturmowego (30x10)" STR_LASER_RIFLE_CLIP_LO_XXX: "Bateria do laspluwy (12x10)" STR_SNIPER_LASER_CLIP_LO_XXX: "Bateria do lasera snajperskiego (8x10)" STR_HEAVY_LASER_CLIP_LO_XXX: "Mag. ciężkiego lasera (5x5)" STR_AUTO_LASER_CLIP_LO_XXX: "Bateria do autolasera (30x5)" STR_LASER_PISTOL_CLIP_HI_XXX: "Bateria jądrowa do laspistoletu (24x10)" STR_LASER_PISTOL_CLIP_AP_XXX: "Bateria pulsacyjna do laspistoletu (12x10)" STR_STORM_LASER_CLIP_HI_XXX: "Bateria jądrowa do las. szturm. (90x10)" STR_STORM_LASER_CLIP_AP_XXX: "Bateria pulsacyjna do las. szturm. (60x10)" STR_LASER_RIFLE_CLIP_HI_XXX: "Bateria jądrowa do laspluwy (36x10)" STR_LASER_RIFLE_CLIP_AP_XXX: "Bateria pulsacyjna do laspluwy (18x10)" STR_SNIPER_LASER_CLIP_HI_XXX: "Bateria jądrowa do las. snajp. (16x10)" STR_SNIPER_LASER_CLIP_AP_XXX: "Bateria pulsacyjna do las. snajp. (8x10)" STR_AUTO_LASER_CLIP_HI_XXX: "Bateria jądrowa do autolasera (90x5)" STR_HYDRA_LASER_CLIP_XXX: "Bateria do 'Hydry' (24x5)" STR_SR_PISTOL_CLIP_XXX: "Bateria do pistoletu SK (8x5)" STR_SR_RIFLE_CLIP_XXX: "Bateria do 'Łowcy' (12x5)" STR_SR_SHOTGUN_CLIP_XXX: "Bateria do strzelby SK (9x5)" STR_RETICULAN_LASER_GUN_CLIP_XXX: "Mag. do retykulańskiego lasera (20x10)" STR_RETICULAN_PLASMA_GUN_CLIP_XXX: "Mag. do retykulańskiego miotacza plazmy (8x5)" STR_NOVA_PLASMA_GUN_CLIP_XXX: "Magazynek do 'Nowej' (12x5)" STR_GAUSS_PISTOL_CLIP_XXX: "Mag. pistoletu Gaussa (7x5)" STR_GAUSS_RIFLE_CLIP_XXX: "Magazynek do muszkietu Gaussa (14x5)" STR_GAUSS_SNIPER_CLIP_XXX: "Magazynek do snajperki Gaussa (10x5)" STR_HEAVY_GAUSS_CLIP_XXX: "Mag. c. miotacza Gaussa (28x5)" STR_UAC_PLASMAGUN_BATTERY_XXX: "Bateria do miotacza MKA (30x5)" STR_UAC_PLASMAGUN_BATTERY_A: "Montaż: Bateria do miotacza MKA" STR_BFG_BATTERY_A: "Montaż: Bateria do BFG" STR_HARPOON_STUN_CLIP_XXX: "Harpuny ogłuszające (3x5)" STR_HARPOON_STUN_B_CLIP_XXX: "Harpuny obezwładniające (3x5)" STR_DART_PISTOL_CLIP_XXX: "Strzałki obezwładniające (4x5)" STR_HARPOON_AUTO_AP_CLIP_XXX: "Magazynek akwaplastowy do aut. miotacza harp. (16x5)" STR_HARPOON_AUTO_POISON_CLIP_XXX: "Magazynek trujący do aut. miotacza harp. (16x5)" STR_HARPOON_AUTO_TRANQ_CLIP_XXX: "Magazynek obezwładniający do aut. miotacza harp. (16x5)" STR_MANACLES_XXX: "Kajdanki (x5)" STR_ROCK_T_XXX: "Nazbierajcie kamerdulców" STR_SUNBLADES_XXX: "Słoneczne ostrza (4x5)" STR_LASER_STARS_XXX: "Laserowe gwiazdki (10x5)" STR_BOW_H_QUIVER_FIRE_XXX: "Strzały ogniste (16x10)" STR_BOW_H_QUIVER_POISON_XXX: "Strzały zatrute (16x10)" STR_BOW_QUIVER_XXX: "Strzały bojowe (6x10)" STR_BOW_QUIVER_AQUA_XXX: "Akwastrzały bojowe (6x10)" STR_LONGBOW_QUIVER_XXX: "Strzały do długiego łuku (6x10)" STR_XBOW_QUIVER_XXX: "Bełty (10x10)" STR_CS_GAS_XXX: "Puszka z gazem łzawiącym (x5)" STR_PISTOL_LT_CLIP_XXX: "Mag. rezuński do pistoletu kieszonkowego (10x10)" STR_REVOLVER_LT_DRUM_XXX: "Bębenek rezuński do małego rewolweru (5x10)" STR_REVOLVER_LT_DRUM_MAG_XXX: "Bębenek magnetyczny do małego rewolweru (5x20)" STR_OLD_PISTOL_CLIP_XXX: "Magazynek rezuński do dziewiątki (9x10)" STR_OLD_PISTOL_CLIP_EP_XXX: "Magazynek elektroimpulsowy do dziewiątki (9x10)" STR_REVOLVER_DRUM_XXX: "Bębenek rezuński do rewolweru (6x10)" STR_PISTOL_CLIP_XXX: "Mag. rezuński do pistoletu szturmowego (15x10)" STR_COLT45_CLIP_XXX: "Magazynek rezuński do dużej klamki (7x10)" STR_COLT45_CLIP_EP_XXX: "Magazynek elektroimpulsowy do dużej klamki (7x10)" STR_SNUBBY_DRUM_XXX: "Bębenek rezuński do Prosiaka (6x10)" STR_SNUBBY_DRUM_NUKE_XXX: "Bębenek hiperprędkościowy do Prosiaka (6x10)" STR_HEAVY_PISTOL_CLIP_XXX: "Magazynek do Konfederackiego Orła (7x10)" STR_HEAVY_PISTOL_CLIP_MAG_XXX: "Magazynek magnetyczny do Konfederackiego Orła (5x10)" STR_MAGNUM_DRUM_XXX: "Kule do magnum (5x10)" STR_MAGNUM_DRUM_ACID_XXX: "Kule chemiczne do magnum (5x10)" STR_MAGNUM_DRUM_SILVER_XXX: "Inteligentne kule do magnum (5x10)" STR_SLUGGA_AMMO_XXX: "Naboje do krócicy (4x10)" STR_SLUGGA_AMMO_HE_XXX: "Naboje wybuchowe do krócicy (4x10)" STR_SLUGGA_AMMO_PSI_XXX: "Naboje arkanistyczne do krócicy (4x10)" STR_SLUGGA_MK2_CLIP_XXX: "Mag. do kręconej krócicy (8x10)" STR_SLUGGA_MK2_CLIP_S_XXX: "Mag. śrutowy do kręconej krócicy (8x10)" STR_SLUGGA_MK2_CLIP_HEX_XXX: "Mag. atomowy do kręconej krócicy (8x10)" STR_FLINTLOCK_BALLS_G_XXX: "Kule muszkietowe z gazem (3x20)" STR_FLINTLOCK_BALLS_SC_XXX: "Nadprzewodzące kule muszkietowe (3x20)" STR_FLINTLOCK_BALLS_WP_XXX: "Fosforowe kule muszkietowe (3x20)" STR_HEAT_RAY_PISTOL_CLIP_XXX: "Ogniwa do promienia żaru (10x10)" STR_RAYGUN_CLIP_XXX: "Bateria do promiennika (6x10)" STR_SMG_CLIP_ACID_XXX: "Magazynek kwasowy do p.m. (35x10)" STR_SMG_CLIP_INCENDIARY_XXX: "Magazynek zapalający do p.m. (35x10)" STR_SMG_ADV_CLIP_XXX: "Magazynek hiperprędkościowy do 'Żbika' (40x10)" STR_PAINBRINGER_CLIP_INC_XXX: "Magazynek zapalający do 'Oprawcy' (50x10)" STR_PAINBRINGER_CLIP_ACID_XXX: "Magazynek chemiczny do 'Oprawcy' (50x10)" STR_DEATH_BLOSSOM_CLIP_AP_XXX: "Magazynek ppanc./zapalający do 'Wiązanki' (40x10)" STR_DEATH_BLOSSOM_CLIP_HVAP_XXX: "Magazynek hiperprędkościowy do 'Wiązanki' (40x10)" STR_DEATH_BLOSSOM_CLIP_ACID_XXX: "Magazynek kwasowy do 'Wiązanki' (40x10)" STR_PLASMA_CASTER_CLIP_XXX: "Mag. miotacza plazmy (8x5)" STR_SHOTGUN_SHELLS_AP_XXX: "Naboje ppanc. do strzelby (6x10)" STR_BUCKSHOT_ACID_XXX: "Chemiczny śrut (2x25)" STR_BUCKSHOT_NUKE_XXX: "Atomowy śrut (2x25)" STR_SHOTGUN_G_SHELLS_NUKE_XXX: "Ptasi śrut atomowy (4x20)" STR_SHOTGUN_SHELLS_ACID_XXX: "Naboje śrutowo-kwasowe do strzelby (6x10)" STR_SHOTGUN_SHELLS_HEAT_XXX: "Naboje kumulacyjne do strzelby (6x10)" STR_SHOTGUN_SHELLS_NUKE_XXX: "Naboje atomowe do strzelby (6x10)" STR_SHOTGUN_PA_SLUGS_XXX: "Naboje do ciężkiej strzelby (8x10)" STR_UAC_SHOTGUN_SHELLS_NUKE_XXX: "Naboje atomowe do strzelby MKA (4x10)" STR_BLUNDERBUSS_AMMO_XXX: "Śrut do organków (4x10)" STR_BLUNDERBUSS_AMMO_ACID_XXX: "Śrut kwasowy do organków (4x10)" STR_BLUNDERBUSS_AMMO_HE_XXX: "Naboje wybuchowe do organków (4x10)" STR_BLUNDERBUSS_DRUM_GOLD_XXX: "Bęben złoty do organków (16x5)" STR_BLUNDERBUSS_DRUM_ACID_XXX: "Bęben kwasowy do organków (16x5)" STR_BLUNDERBUSS_DRUM_HE_XXX: "Bęben wybuchowy do organków (16x5)" STR_SLUGTHROWER_SHELLS_XXX: "Pociski do hakownicy (4x10)" STR_SLUGTHROWER_SHELLS_HE_XXX: "Pociski odłamkowe do hakownicy (4x10)" STR_SLUGTHROWER_SHELLS_ACID_XXX: "Pociski chemiczne do hakownicy (4x10)" STR_COMBAT_SHOTGUN_DRUM_I_XXX: "Bęben śrutowo-zapalający do strzelby szturmowej (12x10)" STR_MP_CLIP_EP_XXX: "Mag. elektroimpulsowy do p.m. Cz.M. (24x10)" STR_HSMG_CLIP_AQUA_XXX: "Magazynek akwaplastowy do rozpylacza (40x10)" STR_SMG_10MM_CLIP_AQUA_XXX: "Mag. akwaplastowy do p.m. ES (32x10)" STR_ASMG_CLIP_XXX: "Magazynek do szturmowego p.m. (45x10)" STR_ASMG_CLIP_HVAP_XXX: "Magazynek hiperprędkościowy do szturmowego p.m. (45x10)" STR_PPSH_CLIP_XXX: "Magazynek do linuksowego p.m. (32x10)" STR_CAWS_CLIP_AP_XXX: "Magazynek ppanc. do SWBO (10x10)" STR_CAWS_CLIP_S_XXX: "Magazynek śrutowy do SWBO (10x10)" STR_CAWS_CLIP_AQUA_XXX: "Magaynek 'akwa' do SWBO (10x10)" STR_OGRE_SHOTGUN_SHELLS_NUKE_XXX: "Naboje atomowe do strzelby O.G.R. (2x10)" STR_KRUGER_CLIP_XXX: "Kanister plazmowy do Krugera (8x10)" STR_MPG_CLIP_XXX: "Magazynek magnetoplazmowy (32x10)" STR_RIFLE_AK_CLIP_MAG_XXX: "Magazynek magnetyczny do automatu (18x10)" STR_WINCHESTER_AMMO_SLAYER_XXX: "Naboje rezuńskie do starego sztucera (12x10)" STR_WINCHESTER_AMMO_EP_XXX: "Naboje elektroimpulsowe do starego sztucera (12x10)" STR_RIFLE_M16_CLIP_EP_XXX: "Magazynek elektroimpulsowy do kbk. KSK (30x10)" STR_OMEGA_RIFLE_CLIP_XXX: "Magazynek do 'Omegi' (30x10)" STR_MRSHAN_RIFLE_CLIP_XXX: "Mag. złotego karabinu (24x10)" STR_MRSHAN_PISTOL_CLIP_XXX: "Magazynek do złotego pistoletu (12x10)" STR_MRSHAN_MINIGUN_CLIP_XXX: "Amunicja złotej obrotówki (48x5)" STR_SHOOTA_CLIP_XXX: "Taśma abordażowa (45x5)" STR_SHOOTA_CLIP_SMALL_XXX: "Taśma abordażowa krótka (21x5)" STR_SHOOTA_CLIP_LARGE_XXX: "Taśma abordażowa długa (108x5)" STR_SMARTRIFLE_CLIP_XXX: "Magazynek do kar. inteligentnego (40x10)" STR_SMARTRIFLE_CLIP_HVAP_XXX: "Magazynek hiperprędkościowy do kar. inteligentnego (40x10)" STR_UAC_CLIP_XXX: "Mag. karabinu MKA (12x10)" STR_UAC_CLIP_AQUA_XXX: "Mag. 'akwa' karabinu MKA (16x10)" STR_NITRO_EXPRESS_CLIP_XXX: "Ładunki do żeńcówki (3x10)" STR_COMMANDO_RIFLE_CLIP_XXX: "Mag. do karabinu komandoskiego (15x5)" STR_COMMANDO_RIFLE_CLIP_HVAP_XXX: "Magazynek hiperprędkościowy do karabinu komandoskiego (15x5)" STR_MINNIE_BULLET_XXX: "Pocisk 'Minnie' (2x15)" STR_SNIPER_RIFLE_CLIP_XXX: "Mag. do karabinu snajperskiego (8x5)" STR_SNIPER_RIFLE_CLIP_PS_XXX: "Mag. plastalowy do karabinu snajperskiego (10x5)" STR_SNIPER_RIFLE_ADV_CLIP_XXX: "Bęben do kręconej snajperki (16x5)" STR_SNIPER_RIFLE_ADV_CLIP_HVAP_XXX: "Bęben hiperprędkościowy do kręconej snajperki (16x5)" STR_SUPERHEAVY_RIFLE_AMMO_XXX: "Naboje do kar. 37mm (9x6)" STR_CHAINGUN_CLIP_XXX: "Amunicja do obrotówki (60x5)" STR_CHAINGUN_CLIP_HEX_XXX: "Amunicja atomowa do obrotówki (60x5)" STR_ROTOGUN_AMMO_XXX: "Amunicja do obrotówy (60x5)" STR_SAW_CLIP_XXX: "Amunicja do RKMu (50x5)" STR_SAW_CLIP_PS_XXX: "Amunicja plastalowa do RKMu (70x5)" STR_SAW_CLIP_PSI_XXX: "Amunicja arkanistyczna do RKMu (50x5)" STR_LMG_CLIP_XXX: "Amunicja do k.m. (50x5)" STR_LMG_CLIP_PS_XXX: "Amunicja plastalowa do k.m. (60x5)" STR_MACHINEGUN_BELT_MAG_XXX: "Taśma z amunicją magnetyczną do km (48x5)" STR_HMG_CLIP_PS_XXX: "Magazynek plastalowy do wkm (40x5)" STR_HMG_CLIP_PS_SMALL_XXX: "Mały magazynek plastalowy do wkm (20x5)" STR_HMG_CLIP_MAG_XXX: "Magazynek magnetyczny do wkm (40x5)" STR_HMG_CLIP_MAG_SMALL_XXX: "Mały magazynek magnetyczny do wkm (20x5)" STR_MINIGUN_2_AMMO_HVAP_XXX: "Amunicja hiperprędkościowa do 'Wulkanu' (100x5)" STR_GL_FAE_XXX: "Granat z czarnym napalmem 40mm (x10)" STR_GL_NUKE_XXX: "Granat piekłonowy 40mm (x10)" STR_GL_GAS_XXX: "Granat gazowy 40mm (x10)" STR_GL_KNOCKOUT_XXX: "Granat nokautujący 40mm (x10)" STR_MORTAR_SHELL_NUKE_XXX: "Moździerzowy granat piekłonowy (x5)" STR_BABY_NUKE_XXX: "Mała atomówka (x5)" STR_RECOILLESS_RIFLE_SHELL_XXX: "Pocisk do działa bezodrzut. (x5)" STR_RECOILLESS_RIFLE_SHELL_PS_XXX: "Pocisk plastalowy do działa bezodrzut. (x5)" STR_LARGE_ROCKET_XXX: "Rakiety burzące (x5)" STR_INCENDIARY_ROCKET_XXX: "Rakiety zapalające (x5)" STR_FLECHETTE_ROCKET_XXX: "Pocisk śrutowy do wyrzutni rakiet (x5)" STR_MAG_ROCKET_XXX: "Rakiety magnetyczne (x5)" STR_NUKE_ROCKET_XXX: "Rakiety plazmowe (x5)" STR_GAS_ROCKET_XXX: "Rakiety gazowe (x5)" STR_RAIL_COIL_XXX: "Cewka do miotacza szynowego (3x5)" STR_RAIL_RIFLE_OLD_CLIP_XXX: "Magazynek do karabinu szynowego (12x5)" STR_RAIL_RIFLE_CLIP_XXX: "Magazynek do turbogaussa szturmowego (16x10)" STR_RAIL_RIFLE_CLIP_AQUA_XXX: "Magazynek 'akwa' do turbogaussa szturmowego (16x10)" STR_XG_RIFLE_CLIP_XXX: "Mag. karabinu turbogaussa (24x10)" STR_XG_RIFLE_CLIP_AQUA_XXX: "Mag. 'akwa' karabinu turbogaussa (24x10)" STR_XG_SNIPER_RIFLE_CLIP_XXX: "Mag. snajperki turbogaussa (8x10)" STR_XG_SNIPER_RIFLE_CLIP_AQUA_XXX: "Mag. 'akwa' snajperki turbogaussa (8x10)" STR_XG_HEAVY_CLIP_XXX: "Amunicja obrotówki turbogaussa (60x5)" STR_XG_HEAVY_CLIP_AQUA_XXX: "Amunicja 'akwa' obrotówki turbogaussa (60x5)" STR_XG_PISTOL_CLIP_XXX: "Mag. pistoletu turbogaussa (12x10)" STR_XG_PISTOL_CLIP_AQUA_XXX: "Mag. 'akwa' pistoletu turbogaussa (12x10)" STR_SUPER_SHOTGUN_CLIP_HVAP_XXX: "Magazynek hiperprędkościowy do superstrzelby (18x10)" STR_LACC_AP_AMMO_XXX: "Naboje ppanc. do Laczka (12x5)" STR_LACC_HE_AMMO_XXX: "Naboje wybuchowe do Laczka (12x5)" STR_LACC_I_AMMO_XXX: "Naboje fosforowe do Laczka (12x5)" STR_LACC_PS_AMMO_XXX: "Naboje plastalowe do Laczka (12x5)" STR_LACC_AQUA_AMMO_XXX: "Naboje akwaplastowe do Laczka (12x5)" STR_LACC_HEX_AMMO_XXX: "Naboje atomowe do Laczka (12x5)" STR_HC_AP_AMMO_XXX: "Naboje ppanc. do działka ręcznego (6x5)" STR_HC_I_AMMO_XXX: "Naboje elektroimpulsowe do działka ręcznego (6x5)" STR_HC_PS_AMMO_XXX: "Naboje plastalowe do działka ręcznego (6x5)" STR_HC_AQUA_AMMO_XXX: "Naboje akwaplastowe do działka ręcznego (6x5)" STR_HC_HE_AMMO_XXX: "Naboje wybuchowe do działka ręcznego (6x5)" STR_HC_HEX_AMMO_XXX: "Naboje atomowe do działka ręcznego (6x5)" STR_AC_AP_AMMO_XXX: "Naboje ppanc. do działka rotacyjnego (12x5)" STR_AC_HE_AMMO_XXX: "Naboje wybuchowe do działka rotacyjnego (12x5)" STR_AC_I_AMMO_XXX: "Naboje gazowe do działka rotacyjnego (12x5)" STR_AC_PS_AMMO_XXX: "Naboje plastalowe do działka rotacyjnego (12x5)" STR_AC_AQUA_AMMO_XXX: "Naboje akwaplastowe do działka rotacyjnego (12x5)" STR_AC_HEX_AMMO_XXX: "Naboje atomowe do działka rotacyjnego (12x5)" STR_PIR_CANNONBALL_XXX: "Kule armatnie (x5)" STR_PIR_CANNONBALL_INC_XXX: "Pirotechniczne kule armatnie (x5)" STR_BALLISTA_BOLTS_XXX: "Bełty do balisty (5x5)" STR_TOXIGUN_CLIP_XXX: "Zbiornik z toksynami (5x5)" STR_HEAVY_FLAMER_CLIP_XXX: "Paliwo do ciężkiego miotacza (4x5)" STR_STICK_GRENADE_XXX: "Granat na kiju (x10)" STR_FLASK_ACID_XXX: "Flaszka kwasu (x10)" STR_STICK_BOMB_XXX: "Bombka na kiju (x5)" STR_DYNAMITE_XXX: "Dynamit (x5)" STR_EMP_GRENADE_XXX: "Granat EMP (x5)" STR_GAS_GRENADE_XXX: "Granat gazowy (x10)" STR_ACID_GRENADE_XXX: "Granat kwasowy (x10)" STR_PIR_ALIEN_GRENADE_XXX: "Granat piekłonowy (x5)" STR_MINE_N_XXX: "Kręcona mina (x5)" STR_PROXIMITY_GRENADE_XXX: "Granat zbliżeniowy (x5)" STR_STUN_GRENADE_PIR_XXX: "Granat ogłuszający (x5)" STR_KNOCKOUT_GRENADE_XXX: "Granat obezwładniający (x5)" STR_STASIS_GRENADE_XXX: "Granat zamrażający (x10)" STR_MOONSHINE_XXX: "Księżycówka (x5)" STR_VODKA_XXX: "Wódka (x25)" STR_BANDAGE_XXX: "Bandaże (x5)" STR_SMALL_MEDIPACK_XXX: "Mała apteczka (x5)" STR_CHEMICALS_XXX: "Chemikalia (x25)" STR_GUILD_CORPSE_XXX: "Durawłókno (x25)" STR_MEDICAL_SUPPLIES_XXX: "Medykamenty (x10)" STR_LINGERIE_XXX: "Piracka bielizna (x25)" STR_ALIEN_ALLOYS_XXX: "Plastal (x50)" STR_ELERIUM_115_XXX: "Destylacja piekłonium" STR_CONSUMER_GOODS_XXX: "Dobra konsumenckie (x36)" STR_UNDERGROUND_HUNTING_XXX: "Nałówcie co w jaskiniach" STR_MONEY_PURSE_XXX: "P: Portmonetka" STR_CASH_BAG_XXX: "P: Worek forsy" STR_TREASURE_CHEST_XXX: "P: Skrzynia ze skarbem" STR_LASER_PISTOL_CLIP_HI_EEX: "E. piek.: Bateria jądrowa do laspistoletu (0,5)" STR_STORM_LASER_CLIP_HI_EEX: "E. piek.: Bateria jądrowa do las. szturm. (1)" STR_LASER_RIFLE_CLIP_HI_EEX: "E. piek.: Bateria jądrowa do laspluwy (1)" STR_SNIPER_LASER_CLIP_HI_EEX: "E. piek.: Bateria jądrowa do las. snajp. (1)" STR_HEAVY_LASER_CLIP_HI_EEX: "E. piek.: Mag. ciężkiego lasera (3)" STR_AUTO_LASER_CLIP_HI_EEX: "E. piek.: Bateria jądrowa do autolasera (3)" STR_SR_PISTOL_CLIP_EEX: "E. piek.: Bateria do pistoletu SK (1)" STR_SR_RIFLE_CLIP_EEX: "E. piek.: Bateria do 'Łowcy' (1)" STR_SR_SHOTGUN_CLIP_EEX: "E. piek.: Bateria do strzelby SK (2)" STR_GAUSS_PISTOL_CLIP_EEX: "E. piek.: Mag. pistoletu Gaussa (3)" STR_GAUSS_RIFLE_CLIP_EEX: "E. piek.: Magazynek do muszkietu Gaussa (6)" STR_GAUSS_SNIPER_CLIP_EEX: "E. piek: Mag. do snajperki Gaussa (8)" STR_HEAVY_GAUSS_CLIP_EEX: "E. piek.: Magazynek do c. miotacza Gaussa (15)" STR_PIR_PLASMA_PISTOL_CLIP_EEX: "E. piek.: Mag. do pistoletu plazmowego (5)" STR_PLASMA_CASTER_CLIP_EEX: "E. piek.: Mag. miotacza plazmy (3)" STR_ELITE_PLASMA_PISTOL_CLIP_EEX: "E. piek.: Mag. do mistrzowskiego pistoletu plazmowego (7)" STR_PIR_PLASMA_SUB_CLIP_EEX: "E. piek.: Mag. do plazmowej krócicy (5)" STR_PIR_PLASMA_RIFLE_CLIP_EEX: "E. piek.: Mag. karabinu plazmowego (10)" STR_PIR_HEAVY_PLASMA_CLIP_EEX: "E. piek.: Mag. do ciężkiego miotacza plazmy (15)" STR_PRECISION_PLASMA_CLIP_EEX: "E. piek.: Bateria do eliminatora plazmowego (20)" STR_PLASMA_SCORCHER_CLIP_EEX: "E. piek.: Magazynek do wypalacza (20)" STR_IRRADIATOR_CELL_EEX: "E. piek.: Ogniwo napromieniowywacza (4*)" STR_COOKER_CLIP_EEX: "E. piek.: Ogniwo kuchenki mikrofalowej (4*)" STR_PIR_BLASTER_BOMB_EEX: "E. piek.: Bomba do 'Niszczyciela' (3*)" STR_PIR_ALIEN_GRENADE_EEX: "E. piek.: Granat piekłonowy (5)" STR_DISASSEMBLY_HUNTING_LASER: "Rozbiórka: Laser myśliwski" STR_DISASSEMBLY_INFANTRY_LASER: "Rozbiórka: Laser piechoty" STR_DISASSEMBLY_SR_PISTOL: "Rozbiórka: Pistolet Strażników Kosmosu" STR_DISASSEMBLY_SR_RIFLE: "Rozbiórka: 'Łowca' SK" STR_DISASSEMBLY_SR_SHOTGUN: "Rozbiórka: Strzelba SK" STR_DISASSEMBLY_LASER_PISTOL_PIR: "Rozbiórka: Laspistolet" STR_DISASSEMBLY_STORM_LASER: "Rozbiórka: Laser szturmowy" STR_DISASSEMBLY_LASER_RIFLE_PIR: "Rozbiórka: Laspluwa" STR_DISASSEMBLY_SNIPER_LASER_PIR: "Rozbiórka: Laser snajperski" STR_DISASSEMBLY_HEAVY_LASER_PIR: "Rozbiórka: Ciężki laser" STR_DISASSEMBLY_AUTO_LASER: "Rozbiórka: Autolaser" STR_DISASSEMBLY_HEAVY_LASER: "Rozbiórka: przenośne działko laserowe" STR_DISASSEMBLY_LASER_PISTOL: "Rozbiórka: Rozwalacz" STR_DISASSEMBLY_ASSAULT_LASER: "Rozbiórka: Przypalacz" STR_DISASSEMBLY_SCATTER_LASER: "Rozbiórka: Masakrator" STR_DISASSEMBLY_LASER_CARBINE: "Rozbiórka: Żądło" STR_DISASSEMBLY_LASER_RIFLE: "Rozbiórka: Laspluwa jądrowa" STR_DISASSEMBLY_SNIPER_LASER: "Rozbiórka: Zdmuchiwacz" STR_DISASSEMBLY_GATLING_LASER: "Rozbiórka: Grubasek" STR_DISASSEMBLY_BATTLE_LASER: "Rozbiórka: Ciężki laser bojowy" STR_DISASSEMBLY_MINI_LASER: "Rozbiórka: Okrętowy laser samoładujący" STR_DISASSEMBLY_LASCANNON_LITE: "Rozbiórka: Okrętowe działko laserowe" STR_DISASSEMBLY_GAT_LASCANNON: "Rozbiórka: Okrętowy ciężki rotolaser" STR_DISASSEMBLY_GAUSS_CANNON: "Rozbiórka: Działko Gaussa" STR_DISASSEMBLY_GAUSS_PISTOL: "Rozbiórka: Pistolet Gaussa" STR_DISASSEMBLY_GAUSS_RIFLE: "Rozbiórka: Muszkiet Gaussa" STR_DISASSEMBLY_GAUSS_SNIPER: "Rozbiórka: Snajperka Gaussa" STR_DISASSEMBLY_HEAVY_GAUSS: "Rozbiórka: Ciężki miotacz Gaussa" STR_DISASSEMBLY_IGUN: "Rozbiórka: i-Gun" STR_DISASSEMBLY_PLASMA_CASTER: "Rozbiórka: Miotacz plazmy" STR_DISASSEMBLY_PIR_PLASMA_PISTOL: "Rozbiórka: Pistolet plazmowy" STR_DISASSEMBLY_ELITE_PLASMA_PISTOL: "Rozbiórka: Mistrzowski pistolet plazmowy" STR_DISASSEMBLY_PIR_PLASMA_SUB: "Rozbiórka: Plazmowa krócica" STR_DISASSEMBLY_PIR_PLASMA_RIFLE: "Rozbiórka: Karabin plazmowy" STR_DISASSEMBLY_PIR_HEAVY_PLASMA: "Rozbiórka: Ciężki miotacz plazmy" STR_DISASSEMBLY_PRECISION_PLASMA: "Rozbiórka: eliminator plazmowy" STR_ADRONE_TERRORIST_DISASSEMBLY: "Rozbiórka: Dron Akademii (1/8)" STR_MARSEC_HUNTER_DRONE_TERRORIST_DISASSEMBLY: "Rozbiórka: Dron łowny Marseka (4/7)" STR_MARSEC_SENTRY_DRONE_TERRORIST_DISASSEMBLY: "Rozbiórka: Dron strażniczy Marseka (3/12)" STR_CYBERDISC_TERRORIST_DISASSEMBLY: "Rozbiórka: Cyberdysk (1/14)" STR_CYBERDISC_CORPSE_DISASSEMBLY: "Rozbiórka: Wrak cyberdysku (1/30)" STR_XTANK_CANNON_TERRORIST_DISASSEMBLY: "Rozbiórka: Czołg (2/15)" STR_XTANK_HOVER_GAUSS_TERRORIST_DISASSEMBLY: "Rozbiórka: Czołgolot" STR_HOVERTANK_CORPSE_DISASSEMBLY: "Rozbiórka: Wrak czołgolotu" STR_SECTOPOD_TERRORIST_DISASSEMBLY: "Rozbiórka: Sektopod" STR_SECTOPOD_CORPSE_DISASSEMBLY: "Rozbiórka: Wrak sektopoda" STR_WEREWOLF_WARRIOR_EXTRACTION: "O: Wilkołak (2/6/7)" STR_WEREWOLF_CORPSE_EXTRACTION: "O: Zwłoki wilkołaka (1/3/5)" STR_BLOOD_DOG_TERRORIST_EXTRACTION: "O: Brytan (2/3/3)" STR_MEGASCORPION_TERRORIST_EXTRACTION: "O: Megaskorpion (1/1/3)" STR_MEGASCORPION_CORPSE_EXTRACTION: "O: Martwy megaskorpion (1/1/1)" STR_GIANT_BEETLE_TERRORIST_EXTRACTION: "O: Wielki karaluch (2/0/1)" STR_GIANT_RAT_TERRORIST_EXTRACTION: "O: Wielki szczur (0/0/2)" STR_GIANTSPIDER_TERRORIST_EXTRACTION: "O: Wielki pająk (0/10/3)" STR_GIANTSPIDER_CORPSE_EXTRACTION: "O: Zezwłok wielkiego pająka (0/6/0)" STR_CHUPACABRA_TERRORIST_EXTRACTION: "O: Czupakabra (2/4/3)" STR_CHUPACABRA_CORPSE_EXTRACTION: "O: Zwłoki czupakabry (1/2/2)" STR_VAMPIRE_BAT_TERRORIST_EXTRACTION: "O: Nietoperz wampir (2/2/2)" STR_VAMPIRE_BAT_CORPSE_EXTRACTION: "O: Tuszka nietoperza wampira (1/1/1)" STR_BOOMOSAURUS_TERRORIST_EXTRACTION: "O: Bumozaur (4/6/6^)" STR_SHAMBLER_CORPSE_EXTRACTION: "O: Zwłoki łaziska (3/9/4)" STR_SHAMBLER_TERRORIST_EXTRACTION: "O: Łazisko (5/12/6)" STR_HALLUCINOID_CORPSE_EXTRACTION: "O: Zwłoki halucynoida (6/1/0)" STR_HALLUCINOID_TERRORIST_EXTRACTION: "O: Halucynoid (8/2/0)" STR_BOOMOSAURUS_CORPSE_EXTRACTION: "O: Zwłoki bumozaura (2/3/3)" STR_REAPER_CAVALRY_TERRORIST_EXTRACTION: "Rozsiodłanie jeźdźca żennego" STR_REAPER_TERRORIST_EXTRACTION: "O: Żeniec (4/6/5)" STR_REAPER_CORPSE_EXTRACTION: "O: Zwłoki żeńca (2/3/4)" STR_CELATID_TERRORIST_EXTRACTION: "O: Pierdziworek (2/10/0)" STR_CHRYSSALID_TERRORIST_EXTRACTION: "O: Kryzalid (3/0/4)" STR_CHRYSSALID_CORPSE_EXTRACTION: "O: Zwłoki kryzalida (2/0/1)" STR_DEEP_ONE_SOLDIER_EXTRACTION: "O: Głębion wojownik (0/2/0)" STR_DEEP_ONE_NOMAD_EXTRACTION: "O: Głębion wędrowny (0/2/0)" STR_DEEP_ONE_CORPSE_EXTRACTION: "O: Zwłoki głębiona (0/1/0)" STR_DOOM_HUMAN_CORPSE_EXTRACTION: "Przynieś mi ich czaszki!" STR_BOGEYMAN_CORPSE_EXTRACTION: "Czaszki! Trzeba więcej czaszek!" STR_LOBSTERMAN_TERRORIST_EXTRACTION: "O: Homaroid (4/2/0)" STR_LOBSTERMAN_CORPSE_EXTRACTION: "O: Zwłoki homaroida (3/1/0)" STR_SHARKMAN_TERRORIST_EXTRACTION: "O: Rekinoczłek (3/1/3)" STR_SHARKMAN_CORPSE_EXTRACTION: "O: Zwłoki rekinoczłeka (3/1/3)" STR_AQUAMAN_TERRORIST_EXTRACTION: "O: Wodnik (3/0/6)" STR_AQUAMAN_CORPSE_EXTRACTION: "O: Zwłoki wodnika (2/0/3)" STR_WASPITE_SOLDIER_EXTRACTION: "O: Szerszon (Z+1/1/1)" STR_ZOMBIE_STERILE_CORPSE_EXTRACTION: "O: Zwłoki zombiaka (1)" STR_ZOMBIE_STERILE_TERRORIST_EXTRACTION: "O: Zombiak (2)" STR_ZOMBIE_GRUBAS_TERRORIST_EXTRACTION: "O: Zombiak grubas (5)" STR_ZOMBIE_PIMP_CORPSE_EXTRACTION: "O: Zwłoki zakręconego zombiaka (2)" STR_ZOMBIE_PIMP_TERRORIST_EXTRACTION: "O: Zakręcony zombiak (4)" STR_MEGAZOMBIE_CORPSE_EXTRACTION: "O: Zwłoki megazombi (7/2/3)" STR_MEGAZOMBIE_TERRORIST_EXTRACTION: "O: Megazombi (10/4/3)" STR_TOMB_GUARDIAN_CORPSE_EXTRACTION: "O: Zwłoki strażnika grobowego (1/2/10)" STR_TOMB_GUARDIAN_EXTRACTION: "O: Strażnik grobowy (2/4/12m)" STR_ZOMBIE_TROOPER_CORPSE_EXTRACTION: "O: Zwłoki zombiaka sołdata (5/1/2)" STR_ZOMBIE_TROOPER_2_EXTRACTION: "O: Zombiak sołdat (8/2/4)" STR_VAMPIRE_CORPSE_EXTRACTION: "O: Zwłoki wampira (6/2)" STR_MECHTOID_CORPSE_EXTRACTION: "P: Zwłoki mechtoida (2/2/4)" STR_DOOM_SOLDIER_EXTRACTION: "Esencja: Opętany żołnierz (1)" STR_DOOM_SARGE_EXTRACTION: "Esencja: Opętany sierżant (1)" STR_DOOM_GUNNER_EXTRACTION: "Esencja: Opętany strzelec (1)" STR_DOOM_IMP_EXTRACTION: "Esencja: Diablik (2)" STR_DOOM_DEMON_EXTRACTION: "Esencja: Demon (2)" STR_DOOM_SPECTRE_EXTRACTION: "Esencja: Widmodemon (3)" STR_DOOM_CACODEMON_EXTRACTION: "Esencja: Kakodemon (5)" STR_DOOM_HELL_BARON_EXTRACTION: "Esencja: Baron piekieł (20)" STR_BOGEYMAN_EXTRACTION: "Esencja: Bebok (1)" STR_ACADEMY_CORPSE_EXTRACTION: "P: Układy zintegrowane" STR_CHURCH_CORPSE_EXTRACTION: "P: Obwody mocy" STR_ACADEMY_STUDENT_ROBBERY: "rabuj: Studentka Akademii (0/1/1)" STR_ACADEMY_NURSE_ROBBERY: "rabuj: Pielęgniarka Akademii (0/0/3)" STR_SECTOID_SOLDIER_ROBBERY: "rabuj: Badaczka (0/1/1)" STR_SECTOID_EXPLORER_ROBBERY: "rabuj: Odkrywczyni (1/1/2)" STR_SECTOID_NAVIGATOR_ROBBERY: "rabuj: Porządkowy Osironu (2/0/0)" STR_OSIRON_LAD_ROBBERY: "rabuj: Młodzian Osironu (0/1/0)" STR_SECTOID_MEDIC_ROBBERY: "rabuj: Lekarz Akademii (1/1/3)" STR_SECTOID_ENGINEER_ROBBERY: "rabuj: Inżynier Akademii (1/1/2)" STR_ACADEMY_SCIENTIST_ROBBERY: "rabuj: Naukowiec Akademii (1/4/12)" STR_SECTOID_LEADER_ROBBERY: "rabuj: Esper Akademii (1/2/2)" STR_SECTOID_COMMANDER_ROBBERY: "rabuj: Rektorka Akademii (1/3/12)" STR_GUILD_SOLDIER_ROBBERY: "rabuj: Popychacz (0/1/0)" STR_GUILD_TEAM_LEADER_ROBBERY: "rabuj: Brygadzista Gildii (0/1/1)" STR_GUILD_MEDIC_ROBBERY: "rabuj: Lekarz Gildii (0/0/8)" STR_GUILD_GUARD_ROBBERY: "rabuj: Porządkowy Gildii (1/1/0)" STR_GUILD_ATTENDANT_ROBBERY: "rabuj: Hostessa Gildii (0/1/1)" STR_GUILD_PILOT_ROBBERY: "rabuj: Marynarz Gildii (0/1/0)" STR_CHURCH_MAIDEN_ROBBERY: "rabuj: Dziewica Syriusza (1/0/1)" STR_CHURCH_ELITE_ROBBERY: "rabuj: Egzaltowana Syriusza (1/3/1)" STR_CHURCH_ENGINEER_EXTRACTION: "Zdejmij pancerz z władczyni zwierząt (2/1/0)" STR_BEASTMASTER_TERRORIST_ROBBERY: "rabuj: Władczyni zwierząt (0/1/1)" STR_CHURCH_PRIEST_ROBBERY: "rabuj: Ksiądz Syriusza (0/1/0)" STR_CHURCH_LEADER_ROBBERY: "rabuj: Wielebny Syriusza (0/3/0)" STR_MUTON_HEAVY_ROBBERY: "rabuj: Szturmowiec najemnik (2/0/4)" STR_MUTON_ENGINEER_ROBBERY: "rabuj: Inżynier najemników (2/0/7)" STR_BANDIT_HIGHWAYMAN_ROBBERY: "rabuj: Lotny (0/0/3)" STR_BANDIT_RUFFIAN_ROBBERY: "rabuj: Zawadiaka (0/1/1)" STR_BANDIT_TROUBLEMAKER_ROBBERY: "rabuj: Chuliganka (0/0/2)" STR_BANDIT_BOSS_ROBBERY: "rabuj: Szef bandytów (1!/2/1)" STR_RET_ELDER_ROBBERY: "rabuj: Starszy Retykulan (0/3/0)" STR_RAIDER_BUZZARD_ROBBERY: "rabuj: Grasantka pustułka (1/1/1)" STR_SPARTAN_CAPTAIN_ROBBERY: "rabuj: Porucznik Spartan (0/4/0)" STR_MEGAPOL_WOLFMAN_ROBBERY: "rabuj: Wilkoczłek Megapolu (0/1/1/0$)" STR_MEGAPOL_ENFORCER_ROBBERY: "rabuj: Siepacz Megapolu (3/2/0/0$)" STR_MEGAPOL_APEMAN_ROBBERY: "rabuj: Małpolud Megapolu (1/1/0/0$)" STR_HUMAN_NOMAD_ROBBERY: "rabuj: Nomad (3/0/1)" STR_ROYAL_GUARD_ROBBERY: "rabuj: Strażnik królewski (1/0/10)" STR_GOVT_PILOT_ROBBERY: "rabuj: Pilot rządowy (0/1/1)" STR_GOVT_MP_ROBBERY: "rabuj: Żandarm (1/1/0)" STR_GOVT_ENFORCER_ROBBERY: "rabuj: Pacyfikator rządowy (2/0/0)" STR_GOVT_SIREN_ROBBERY: "rabuj: Syrena rządowa (3/0/0)" STR_GOVT_GENERAL_ROBBERY: "rabuj: Generał sił rządowych (1/3/9)" STR_NAZI_SOLDIER_ROBBERY: "rabuj: Żołnierz humanistów (0/0/2)" STR_NAZI_STORMTROOPER_ROBBERY: "rabuj: Szturmowiec humanistów (2/0/1)" STR_NAZI_SUPERSOLDIER_ROBBERY: "rabuj: Superżołnierz (1/0/26)" STR_NAZI_LEADER_ROBBERY: "rabuj: Przywódca humanistów (0/2/1)" STR_NAZI_KKK_ROBBERY: "rabuj: Aktywista humanistów (0/0/2)" STR_HUMAN_FEMALE_4_ROBBERY: "rabuj: Twardzielka (0/1/0)" STR_HUMAN_MALE_3_ROBBERY: "rabuj: Twardziel (0/1/0)" STR_HUMAN_FATMAN_ROBBERY: "rabuj: Grubas (0/1/0)" STR_HUMAN_CLERK_ROBBERY: "rabuj: Urzędnik (0/2/0)" STR_HUMAN_LABOURER_ROBBERY: "rabuj: Robotnik (0/1/0)" STR_HUMAN_LABOURER_FEM_ROBBERY: "rabuj: Robotnica (0/1/0)" STR_HUMAN_SHARP_GUY_ROBBERY: "rabuj: Bystrzak (0/2/0)" STR_HUMAN_SHARP_GIRL_ROBBERY: "rabuj: Żyleta (0/2/1)" STR_HUMAN_CITY_GIRL_ROBBERY: "rabuj: Kumatka (1/0/0)" STR_HUMAN_HOE_ROBBERY: "rabuj: Dziwka (0/0/3)" STR_HUMAN_MASTER_ROBBERY: "rabuj: Ludzki mag (3/0/1)" STR_HUMAN_NOBLEWOMAN_ROBBERY: "rabuj: Szlachcianka (2/3/2)" STR_EMANCIPATION_SLAVE: "Wyzwolenie niewolników" STR_EMANCIPATION_SLAVE_MAID: "Wyzwolenie dziewek niewolnych" STR_EMANCIPATION_SLAVE_BRUTE: "Wyzwolenie poganiaczy niewolników" STR_ACADEMY_STUDENT_SALVAGE: "n: Studentka Akademii (0/1/1)" STR_ACADEMY_NURSE_SALVAGE: "n: Pielęgniarka Akademii (0/0/3)" STR_SECTOID_SOLDIER_SALVAGE: "n: Badaczka (0/1/1)" STR_SECTOID_EXPLORER_SALVAGE: "n: Odkrywczyni (1/1/2)" STR_SECTOID_NAVIGATOR_SALVAGE: "N: Porządkowy Osironu (2/0/0)" STR_SECTOID_MEDIC_SALVAGE: "n: Lekarz Akademii (1/1/3)" STR_SECTOID_ENGINEER_SALVAGE: "$: Inżynier Akademii (1/1/2)" STR_ACADEMY_SCIENTIST_SALVAGE: "$: Naukowiec Akademii (1/4/12)" STR_ACADEMY_THRALL_SALVAGE: "N@: Podopieczny Akademii (0)" STR_SECTOID_LEADER_SALVAGE: "N*: Esper Akademii (1/2/2)" STR_SECTOID_COMMANDER_SALVAGE: "N*: Rektorka Akademii (1/3/12)" STR_GUILD_ATTENDANT_SALVAGE: "n: Hostessa Gildii (0/1/1)" STR_GUILD_PILOT_SALVAGE: "N: Marynarz Gildii (0/1/0)" STR_GUILD_SPACEMAN_SALVAGE: "N: Kosmonauta Gildii (1/2/2)" STR_GUILD_SOLDIER_SALVAGE: "N: Popychacz (0/1/0)" STR_GUILD_GUARD_SALVAGE: "N: Porządkowy Gildii (1/1/0)" STR_GUILD_ENGINEER_SALVAGE: "N+: Inżynier Gildii (0/2/3)" STR_GUILD_LEADER_SALVAGE: "$: Przedstawicielka Gildii (0/2/1)" STR_CHURCH_HANDMAID_SALVAGE: "n: Gosposia Syriusza (1/0/1)" STR_CHURCH_MAIDEN_SALVAGE: "n: Dziewica Syriusza (1/0/1)" STR_CHURCH_ELITE_SALVAGE: "S^: Egzaltowana Syriusza (1/3/1)" STR_BEASTMASTER_TERRORIST_SALVAGE: "N^: Władczyni zwierząt (0/1/1)" STR_SMUGGLER_NEGOTIATOR_SALVAGE: "N*: Negocjatorka szmuglerów (0/5/3)" STR_BANDIT_TROUBLEMAKER_SALVAGE: "n: Chuliganka (0/0/2)" STR_RAIDER_HUMONGOUS_SALVAGE: "N@: Ogromniasty grasant (0/2/0)" STR_RAIDER_BUZZARD_SALVAGE: "N^: Grasantka pustułka (1/1/1)" STR_NAZI_SOLDIER_SALVAGE: "N: Żołnierz humanistów (0/0/2)" STR_NAZI_KKK_SALVAGE: "N: Aktywista humanistów (0/0/2)" STR_MEGAPOL_WOLFMAN_SALVAGE: "N: Wilkoczłek Megapolu (0/1/3)" STR_MEGAPOL_ENFORCER_SALVAGE: "N@: Siepacz Megapolu (3/2/2)" STR_MEGAPOL_APEMAN_SALVAGE: "N@: Małpolud Megapolu (1/1/2)" STR_HUMAN_NOMAD_SALVAGE: "N: Nomad (3/0/0)" STR_HUMAN_CITY_GIRL_SALVAGE: "n: Kumatka (1/0/0)" STR_HUMAN_LABOURER_SALVAGE: "N: Robotnik (0/1/0)" STR_HUMAN_LABOURER_FEM_SALVAGE: "n: Robotnica (0/1/0)" STR_HUMAN_CLERK_SALVAGE: "N: Urzędnik (0/2/0)" STR_HUMAN_SHARP_GIRL_SALVAGE: "$: Żyleta (0/2/1)" STR_REBEL_FEMALE_TRAITOR_SALVAGE: "n: Gładka zdrajczyni (1)" STR_HUMAN_NOBLEWOMAN_SALVAGE: "N*: Szlachcianka (2/3/2)" STR_EXPERIMENT_VICTIM_SALVAGE: "N@: Ofiara eksperym. (0)" STR_DAMSEL_VICTIM_SALVAGE: "n: Gładka jeniec (0)" STR_SISTER_VICTIM_SALVAGE: "N^: Rozbitka (0)" STR_GNOME_MAD_SALVAGE: "Udobruchaj szaloną gnomkę" STR_SISTER_VICTIM_RECRUITMENT: "Zaciąg: Rozbitka" STR_SISTER_VICTIM_RECRUITMENT_BRAINER: "Zaciąg do rozkminiaczek: Rozbitka" STR_HERO_RECRUITMENT: "Zaciąg: Heros" STR_SYNTH_RECRUITMENT: "Zaciąg: syny" STR_SYNTH_GAL: "Syn do zaciągu" STR_RAIDER_SCOUT_RECRUITMENT: "Zaciąg: grasantka zwiadowca" STR_YOUNG_UBER_RECRUITMENT: "Zaciąg: Młoda uberka" STR_GNOME_RECRUITMENT: "Zaciąg: Gnom" STR_GNOME_RECRUITMENT_SCI: "Zaciąg do rozkminiaczek: Gnom" STR_HUMAN_MALE_3_WORKERY: "Praca: Twardziel" STR_HUMAN_FEMALE_4_WORKERY: "Praca: Twardzielka" STR_HUMAN_CITY_GIRL_WORKERY: "Praca: Kumatka" STR_HUMAN_LABOURER_WORKERY: "Praca: Robotnik" STR_HUMAN_LABOURER_FEM_WORKERY: "Praca: Robotnica" STR_HUMAN_CLERK_WORKERY: "Praca: Urzędnik" STR_EXPERIMENT_VICTIM_WORKERY: "Praca: Ofiara eksperym." STR_DAMSEL_VICTIM_WORKERY: "Praca: Gładka jeniec" STR_SISTER_VICTIM_WORKERY: "Praca: Rozbitka" STR_YOUNG_UBER_WORKERY: "Praca: Młoda uberka" STR_HUMAN_HOE_WORKERY: "Stręcz: Dziwka" STR_GUILD_ATTENDANT_WORKERY: "Stręcz: Hostessa Gildii" STR_CHURCH_HANDMAID_WORKERY: "Stręcz: Gosposia Syriusza" STR_HUMAN_NOBLEWOMAN_WORKERY: "Stręcz: Szlachcianka" STR_SECTOID_MEDIC_INRG: "K: Lekarz Akademii (1/1/3)" STR_SECTOID_ENGINEER_INRG: "K: Inżynier Akademii (1/1/2)" STR_SECTOID_LEADER_INRG: "K: Esper Akademii (1/2/2)" STR_SECTOID_COMMANDER_INRG: "K: Rektorka Akademii (1/3/9)" STR_GUILD_ENGINEER_INRG: "K: Inżynier Gildii (0/2/3)" STR_GUILD_LEADER_INRG: "K: Przedstawicielka Gildii (0/2/1)" STR_GUILD_COMMANDER_INRG: "K: Mistrz Gildii (1/1/18)" STR_CHURCH_LEADER_INRG: "K: Wielebny Syriusza (0/3/0)" STR_MUTON_ENGINEER_INRG: "K: Inżynier najemników (2/0/7)" STR_SMUGGLER_NEGOTIATOR_INRG: "K: Negocjatorka szmuglerów (0/5/3)" STR_DEEP_ONE_MEAL: "Ciasto głębionowe" STR_LOBSTERMAN_MEAL: "Pikantna zupa z homaroida" STR_REAPER_MEAL: "Smażone flaki żeńcowe" STR_BOOMOSAURUS_MEAL: "Królewski stek z bumozaura" STR_BOOMOSAURUS_MEAL_XXX: "Królewski stek z bumozaura (x5)" STR_ETHEREAL_MEAL: "Boski mózg" STR_CODEX_REDGOLD: "Kodeks (Czerwony lub Złoty)" STR_CODEX_GRAYGREEN: "Kodeks (Zielony lub Szary)" STR_CODEX_GR_GD: "Kodeks (Zielony lub Złoty)" STR_CODEX_GR_RD: "Kodeks (Zielony lub Czerwony)" STR_CODEX_GY_GD: "Kodeks (Szary lub Złoty)" STR_CODEX_GY_RD: "Kodeks (Szary lub Czerwony)" STR_CODEX_GOLD_EXP: "Kodeks (dowolne oprócz Czerwonego)" STR_CODEX_GREEN_EXP: "Kodeks (dowolne oprócz Szarego)" STR_CODEX_RED_EXP: "Kodeks (dowolne oprócz Złotego)" STR_CODEX_GRAY_EXP: "Kodeks (dowolne oprócz Zielonego)" STR_CORAL_ISLAND_DONE: "Tajemnicza wyspa zaliczona" STR_LOC_TAVERN_CELLAR_DONE: "Karczemna piwnica zaliczona" STR_HELMET: "Pancerz środowiskowy" STR_PILLOW_BOOK_REPORT: "Czytanka do poduszki (rap.)" STR_CANNON_REPORT: "Działko 30mm (rap.)" STR_MED_CANNON_REPORT: "Działko 50mm (rap.)" STR_SIDEWINDER_REPORT: "Rakiety 'Mewa' (rap.)" STR_MINIGUN_PLUS: "Koncepcja działek rewolwerowych" STR_LIGHT_CANNONS: "Lekkie działka (podstawy)" STR_LASER_KNOWLEDGE: "Podstawy technologii laserowej" STR_GAUSS_KNOWLEDGE: "Podstawy technologii Gaussa" STR_BEASTMASTER_PLUS: "Dowolny władca zwierząt" STR_HEALER_PLUS: "Dowolny lekarz" STR_LEADER_PLUS: "Dowolny ważniak" STR_COMMANDER_PLUS: "Dowolny VIP" STR_AUTO_CANNON_PLUS: "Działko rotacyjne (przynajmniej)" STR_MEDUSA_PREQ: "Pocisk przeciwtarczowy (prerekwizyt)" STR_DEMONIC_ESSENCE_PREQ_2: "Demoniczna esencja (prerekwizyt)" STR_FIGHTER_CONSTRUCTION_PREQ: "Plany myśliwców (prerekwizyt)" STR_UFO_CONSTRUCTION_PREQ: "Konstrukcja okrętu (prerekwizyt)" STR_SOLDIER_TYPE_BASIC_PREQ_A: "Woj: Uberka (prerekwizyt 1)" STR_SOLDIER_TYPE_BASIC_PREQ_B: "Woj: Uberka (prerekwizyt 2)" STR_ENGINEER_PLUS_PREQ: "Podstawy inżynierii (prerekwizyt)" STR_PERSONAL_ARMOR_PREQ: "Pancerz taktyczny (prerekwizyt)" STR_PSI_LAB_PREQ: "Wudu (prerekwizyt)" STR_GYM_ADVANCE_PREQ: "Program treningowy sztuk walki (prerekwizyt)" STR_PIRATEZ_COOKING_PREQ: "Sztuka kucharska (prerekwizyt)" STR_ROBOT_DISASSEMBLY_PREQ: " Demontaż robotów (prerekwizyt)" STR_KRUGER_PRODUCTION_PREQ: "Produkcja Krugerów (prerekwizyt)" STR_CANNON_PREQ: "Działko 30mm (prerekwizyt)" STR_POWER_TOOLS_PREQ: "Elektronarzędzia (prerekwizyt)" STR_CANNONS_MANUFACTURING_PREQ: "Amunicja do działek (prerekwizyt)" STR_EXPLOSIVE_AMMO_PREQ: "Amunicja wybuchowa (prerekwizyt)" STR_AMMO_MANUFACTURING_2_PREQ: "Produkcja amunicji karabinowej (prerekwizyt)" STR_RETICULAN_POWER_SYSTEMS_PREQ: "Układy energetyczne Retykulan (prerekwizyt)" STR_SOLDIER_TYPE_SYNTH_ZZZ: "Woj: Syn (przynajmniej)" STR_TINY_DRILL_INVESTIGATION_ZZZ: "Malutki świderek (przynajmniej)" STR_TINY_DRILL_INVESTIGATION_DEP: "Malutki świderek (przynajmniej 2)" STR_BASIC_INCENDIARIES_ZZZ: "Ogień (przynajmniej)" STR_BALLISTICS_ZZZ: "Balistyka (przynajmniej)" STR_VIOLENCE_ZZZ: "Przemoc (przynajmniej)" STR_SURVIVAL_ZZZ: "Przetrwanie (przynajmniej)" STR_WEIRDNESS_ZZZ: "Dyrdymały (przynajmniej)" STR_NUCLEAR_MUNITIONS_ZZZ: "Amunicja piekłońska (przynajmniej)" STR_JACKSTOWN_ZZZ: "Pobliskie miasteczko (przynajmniej)" STR_CONTACT_SHIP_JUNKYARD_ZZZ: "Złomowisko (przynajmniej)" STR_CONTACT_CAR_THIEVES_ZZZ: "Złodzieje samochodów (przynajmniej)" STR_CONTACT_GENERAL_SUPPLIES_ZZZ: "Handlarze (przynajmniej)" STR_CONTACT_GUN_EMPORIUM_ZZZ: "Galeria Prochowa (przynajmniej)" STR_CONTACT_KRAZY_HANNA_ZZZ: "Walnięta Hanka (przynajmniej)" STR_CONTACT_DEALERS_ZZZ: "Autoryzowani dilerzy (przynajmniej)" STR_CONTACT_FUSO_ZZZ: "Fuso (przynajmniej)" STR_CONTACT_THEBAN_ZZZ: "Tebańska Tyrania (przynajmniej)" STR_FLINTLOCKS_PRODUCTION_ZZZ: "Muszkiety i bomby (przynajmniej)" STR_ELERIUM_EXPLOSIVES_ZZZ: "Detonacja piekłonium (przynajmniej)" STR_FUSION_EXPLOSIVES_ZZZ: "Detonacja fuzyjna (przynajmniej)" STR_CHEMICAL_WEAPONS_ZZZ: "Bronie chemiczne (przynajmniej)" STR_MUTANT_ORIGINS_ZZZ: "Pochodzenie mutantów (przynajmniej)" STR_MUTANT_SELF_DEFENSE_ZZZ: "MSS (przynajmniej)" STR_HUMAN_RETICULAN_ALLIANCE_ZZZ: "Kooperacja ziemsko-retykulańska (przynajmniej)" STR_CONTACT_ROGUE_FIELDS_ZZZ: "Włodarze Dzikich Pól (przynajmniej)" STR_CONTACT_DR_WANG_ZZZ: "Dyskont Śmierci Dr. Wanga (przynajmniej)" STR_CONTACT_ARENA_ZZZ: "Arena Śmierci (przynajmniej)" STR_CONTACT_EUROSYNDICATE_ZZZ: "Eurosyndykat (przynajmniej)" STR_CONTACT_EUROSYNDICATE_2_ZZZ: "Eurosyndykat (przynajmniej 2)" STR_CONTACT_MERCENARIES_PREQ: "Najemnicy (prerekwizyt)" STR_CONTACT_MERCENARIES_ZZZ: "Najemnicy (przynajmniej)" STR_CONTACT_MAGIC_SHOP_ZZZ: "Składnica towarów mistycznych (przynajmniej)" STR_CONTACT_MUTANT_ALLIANCE_ZZZ: "Sojusz Mutantów (przynajmniej)" STR_CONTACT_SMUGGLERS_ZZZ: "Szmuglerzy (przynajmniej)" STR_POISONED_WEAPONS_ZZZ: "Trucizny i kwasy (przynajmniej)" STR_PRIMITIVE_WEAPONS_2_ZZZ: "Narzędzia i ostrza (przynajmniej)" STR_PRIMITIVE_WEAPONS_ZZZ: "Bronie prymitywne (przynajmniej)" STR_SMITHING_ZZZ: "Kowalstwo (przynajmniej)" STR_MISSION_SEA_ADVENTURE_ZZZ: "Morskie przygody (przynajmniej)" STR_SPACE_MISSIONS_PREQ: "Misje kosmiczne (prerekwizyt)" STR_SLAVE_SOLDIERS_ZZZ: "Żołnierze niewolni (przynajmniej)" STR_LOKNAR_RECRUITMENT_ZZZ: "Zaciąg: Lokk'Naarki (przynajmniej)" STR_HYBRID_RECRUITMENT_ZZZ: "Zaciąg: czyrwoocy (przynajmniej)" STR_BOUNTY_HUNTING_B_PREQ: "Zlecenia najemnicze, poziom B (prerekwizyt)" STR_KRUGER_PRODUCTION: "Produkcja Krugerów" STR_FLAME_CANNON_REPORT: "Okrętowe działo ogniste (rap.)" STR_FLAME_CANNON_MANUFACTURE: "Okrętowe działo ogniste (prod.)" STR_FLAME_CANNON_DISASSEMBLY: "Rozbiórka: Okrętowe działo ogniste" STR_MINI_LASER_REPORT: "Okrętowy laser samoładujący (rap.)" STR_LITTLE_ILYA_REPORT: "Mała Ilia (rap.)" STR_LITTLE_ILYA_MANUFACTURE: "Mała Ilia (prod.)" STR_CONVERSION_LAUNCHER_REPORT: "Metawyrzutnia (rap.)" STR_CONVERSION_LAUNCHER_MANUFACTURE: "Metawyrzutnia (prod.)" STR_CONVERSION_LAUNCHER_DISASSEMBLY: "Rozbiórka: Metawyrzutnia" STR_STAFF_OF_EXPLOSION_DISASSEMBLY: "Rozbiórka: Laska eksplozji" STR_PHANTOM_WHIP_DISASSEMBLY: "Rozbiórka: Widmowy bicz" STR_NO_FREE_HANGARS_FOR_CRAFT_PRODUCTION: "BRAKUJE WOLNEGO HANGARU DLA BUDOWANEGO POJAZDU!{SMALLLINE}Każdy pojazd przydzielony do kryjówki, przewożony do kryjówki lub budowany zajmuje jeden hangar. Zbuduj nowy hangar lub prześlij pojazd do innej kryjówki." STR_NO_FREE_HANGARS_FOR_PURCHASE: "BRAKUJE WOLNEGO HANGARU DLA KUPOWANEGO POJAZDU!{SMALLLINE}Każdy pojazd przydzielony do kryjówki, przewożony do kryjówki lub budowany zajmuje jeden hangar. Zbuduj nowy hangar lub prześlij pojazd do innej kryjówki." STR_NO_FREE_HANGARS_FOR_TRANSFER: "BRAKUJE WOLNEGO HANGARU DLA PRZENOSZONEGO POJAZDU!{SMALLLINE}Każdy pojazd przydzielony do kryjówki, przewożony do kryjówki lub budowany zajmuje jeden hangar. Zbuduj nowy hangar lub prześlij pojazd do innej kryjówki." STR_CANNOT_BUILD_HERE: "TU NIE MOŻNA BUDOWAĆ!{SMALLLINE}Musisz wybrać miejsce obok istniejącego budynku." STR_NOT_ENOUGH_WORK_SPACE: "ZA MAŁO STANOWISK ROBOCZYCH!{SMALLLINE}Zbuduj więcej budynków wytwórczych!" STR_WAY_POINT: "PUNKT NAWIGACYJNY" STR_ARE_YOU_SURE_CYDONIA: "Czy jesteś pewna, że chcesz wysłać ten statek na misję do Cydonii?" STR_MISSION_COMPLETE_RETURNING_TO_BASE: "MISJA UKOŃCZONA - POWRÓT DO BAZY" langp-pl: # UI ITEMS: "PRZEDMIOTY" CONDITIONS: "WARUNKI" CATEGORIES: "KATEGORIE" MANUFACTURE: "PRODUKCJA" RESEARCH: "BADANIA" SERVICES: "FUNKCJE" Base Services: "Funkcje bazy" Armor: "Pancerz" Weapon: "Broń" damage: "obrażenia" HOME: "STRONA GŁÓWNA" Search...: "Szukaj..." Download: "Pobierz" A-Z: "A-Z" Show: "Pokaż" Hide: "Ukryj" true: "PRAWDA" false: "FAŁSZ" all variants: "wszystkie warianty" Searching: "Szukanie" Query too short: "Zapytanie za krótkie" Nothing found: "Nic nie znaleziono" #Vessels Craft: "Statek" accel: "Przyspieszenie" allowLanding: "Może lądować?" avoidBonus: "Premia do uników" costRent: "Koszt wynajmu" damageMax: "Wytrzymałość" fuelMax: "Zapas paliwa" hitBonus: "Premia do trafienia" maxAltitude: "Maksymalny pułap" pilots: "Piloci" radarChance: "Skuteczność radaru" radarRange: "Zasięg radaru" refuelItem: "Rodzaj paliwa" refuelRate: "Szybkość tankowania" repairRate: "Szybkość naprawy" score: "Punktacja (- dla maszyn X-Comu)" shieldBleedThrough: "Współczynnik przełamania tarcz" shieldCapacity: "Moc tarcz" shieldRecharge: "Regeneracja tarcz (w walce)" shieldRechargeInGeoscape: "Regeneracja tarcz (poza walką)" soldiers: "Załoga" spacecraft: "Pojazd kosmiczny?" speedMax: "Prędkość maksymalna" sprite: "Duszek" startingConditions: "Warunki początkowe" vehicles: "CDS" weaponStrings: "Nazwy broni" weaponTypes: "Dozwolone typy broni" weapons: "Broń" Weapon: "Broń" ammoMax: "Pojemność amunicji" clip: "Magazynek" launcher: "Wyrzutnia" projectileSpeed: "Szybkość pocisku" projectileType: "Typ pocisku" rearmRate: "Szybkość przeładowania" reloadAggressive: "Przeładowanie agresywne" reloadCautious: "Przeładowanie ostrożne" reloadStandard: "Przeładowanie standardowe" shieldDamageModifier: "Modyfikator uszkodzeń tarcz" sound: "Odgłos strzału" weaponType: "Typ broni" powerBonus: "Premia do siły" Launcher: "Wyrzutnia" Clip: "Amunicja" alertSound: "Dźwięk ostrzegawczy" breakOffTime: "Czas do ucieczki" craftCustomDeploy: "Alternatywna załoga statku" hitBonus:: "Premia do trafienia" huntBehavior: "Tryb łowcy" huntMode: "Profil celów" hunterKillerPercentage: "Szansa na bycie łowcą" missionCustomDeploy: "Alternatywna załoga misji" missionScore: "Punktacja za misję" modSprite: "Obraz w walce powietrznej" raceBonus: "Premia dla załogi" reload: "Czas przeładowania" #Armors Armor: "Pancerz" see also: "zobacz też" Show: "Pokaż" Hide: "Ukryj" all variants: "wszystkie warianty" armor: "Pancerz" Front: "Przedni" Rear: "Tylny" Side: "Boczny" Under: "Dolny" damageModifier: "Modyfikatory obrażeń" stats: "Współczynniki" bravery: "Odwaga" firing: "Strzelanie" melee: "Walka wręcz" psiSkill: "Zdolność psioniczna" psiStrength: "Siła psioniczna" reactions: "Refleks" stamina: "Kondycja" strength: "Siła" throwing: "Rzucanie" tu: "JC" recovery: "Regeneracja" energyCurrent: "Aktualna Energia" flatHundred: "*100" flatOne: "*1" health: "Zdrowie" healthCurrent: "Aktualne Zdrowie" manaNormalized: "Znormalizowana Gotowość" morale: "Morale" moraleCurrent: "Aktualne Morale" stun: "Oszołomienie" stunCurrent: "Aktualne Oszołomienie" stunNormalized: "Znormalizowane Oszołomienie" allowInv: "Dostęp do ekwipunku?" allowsKneeling: "Można klękać?" allowsRunning: "Można biegać?" allowsStrafing: "Można chodzić w bok?" antiCamouflageAtDark: "Negacja kamuflażu nocnego" antiCamouflageAtDay: "Negacja kamuflażu dziennego" bleedImmune: "Niewrażliwość na krwawienie?" builtInWeapons: "Przedmioty wbudowane" camouflageAtDark: "Kamuflaż nocny" camouflageAtDay: "Kamuflaż dzienny" constantAnimation: "Ciągła animacja?" corpseBattle: "Zwłoki (bitwa)" corpseGeo: "Zwłoki (po bitwie)" createsMeleeThreat: "Broni się w walce wręcz?" drawBubbles: "Puszcza bąbelki?" drawingRoutine: "Algorytm rysowania" fearImmune: "Niewrażliwość na utratę Morale?" forcedTorso: "Wymuszony wariant duszka" heatVision: "Termowizja, %" ignoresMeleeThreat: "Ignoruje walkę wręcz?" loftempsSet: "Kształt" meleeDodge: "Uniki" meleeDodgeBackPenalty: "Kara do uników przy ataku od tyłu" moveSound: "Odgłos ruchu" movementType: "Typ ruchu" overKill: "Próg odparowania" painImmune: "Niewrażliwość na oszołomienie?" personalLight: "Światła" psiDefence: "Obrona przed psi" psiVision: "Zmysł psi" specialWeapon: "Broń specjalna" spriteSheet: "Atlas duszka" storeItem: "Składowane jako" tags: "Etykiety skryptów Yankesa" units: "Jednostki" users: "Użytkownicy" visibilityAtDark: "Nocne widzenie" visibilityAtDay: "Dzienne widzenie" zombiImmune: "Niewrażliwość na zombifikację?" #Items Item: "Przedmiot" mode: "Typ ataku" Snap: "Szybki" Aimed: "Celowany" Auto: "Seria" Melee: "Walka wręcz" accuracy: "Celność" cost: "Koszt" TU: "JC" energy: "Energia" damage: "Obrażenia" Shots: "Strzałów" Wgt: "Waga" specialUseEmptyHand: "Dostęp z pustej dłoni" costMindControl: "Koszt kontroli umysłu" costPanic: "Koszt wywołania paniki" #Item categories 0-11 w/o Melee None (Geoscape-only item): "Brak (przedmiot tylko na Ekranie Ziemi)" Firearm: "Broń strzelecka" Ammo: "Amunicja" Grenade: "Granat" Proximity Grenade: "Granat zbliżeniowy" Medikit: "Apteczka" Motion Scanner: "Czytnik ruchu" Mind Probe: "Czytnik umysłu" Psi-Amp: "Wzmacniacz psi" Electro-flare: "Flara" Corpse: "Ciało" ArmorEffectiveness: "Skuteczność pancerza" FireBlastCalc: "Standardowy model ognia?" FireThreshold: "Próg podpalenia" FixRadius: "Promień rażenia" IgnoreDirection: "Nie zważa na kierunek" IgnoreOverKill: "Nie powoduje odparowania" IgnorePainImmunity: "Ignoruje niewrażliwość na oszołomienie" IgnoreSelfDestruct: "Ignoruje samozniszczenie" RadiusReduction: "Spadek obrażeń/pole" RandomStun: "Losowe oszołomienie?" RandomType: "Typ kości" RandomWound: "Standardowy model ran?" ResistType: "Typ odporności" SmokeThreshold: "Próg dymu" ToArmor: "Mnożnik uszkodzeń pancerza" ToArmorPre: "Gwarantowane uszkodzenia pancerza" ToEnergy: "Mnożnik obniżania energii" ToHealth: "Mnożnik obniżania zdrowia" ToItem: "Mnożnik niszczenia przedmiotów" ToMorale: "Mnożnik obniżania morale" ToStun: "Mnożnik oszałamiania" ToTile: "Mnożnik niszczenia terenu" ToTime: "Mnożnik obniżania JC" ToWound: "Mnożnik ran" range: "Zasięg" accuracyAimed: "Celność ognia mierzonego" accuracyAuto: "Celność ognia ciągłego" accuracyCloseQuarters: "Celność strzelania w zwarciu" accuracyMelee: "Celność w walce wręcz" accuracyMultiplier: "Mnożnik celności ognia" accuracySnap: "Celność ognia niemierzonego" accuracyThrow: "Celność rzutu" aimRange: "Celny zasięg ognia mierzonego" arcingShot: "Trajektoria balistyczna?" attraction: "Powab" autoRange: "Celny zasięg ognia ciągłego" autoShots: "Liczba strzałów w ogniu ciągłym" battleType: "Typ przedmiotu" bigSprite: "Duszek w ekwipunku" blastRadius: "Promień rażenia (OXC)" blockBothHands: "Zajmuje obie ręce?" bulletSpeed: "Prędkość pocisku" bulletSprite: "Duszek pocisku" categories: "Kategorie" clipSize: "Pojemność magazynka" compatibleAmmo: "Pasująca amunicja" compatibleWeapons: "Pasująca broń" componentOf: "Składowa" costAimed: "Koszt ognia mierzonego" costBuy: "Cena zakupu" costMelee: "Koszt ataku wręcz" costPrime: "Koszt odbezpieczenia" costSell: "Cena sprzedaży" costSnap: "Koszt ognia niemierzonego" costThrow: "Koszt rzutu" costUnprime: "Koszt zabezpieczenia" costUse: "Koszt użycia" damageBonus: "Premia do obrażeń" damageType: "Typ obrażeń" defaultInventorySlot: "Domyślna lokacja w ekwipunku" dropoff: "Spadek celności/pole" experienceTrainingMode: "Typ doświadczenia" explosionHitSound: "Odgłos eksplozji" fireSound: "Odgłos strzału" fixedWeapon: "Zamontowane na stałe?" fixedWeaponShow: "Zamontowane na stałe i to widać?" flatMelee: "Stały koszt ataku wręcz?" flatRate: "Stały koszt JC?" floorSprite: "Duszek na polu bitwy" fuseType: "Typ zapalnika" handSprite: "Duszek w rękach" heal: "Liczba ładunków leczących" healthRecovery: "Zdrowie za każdą uleczoną ranę" hitAnimation: "Animacja trafienia" hitSound: "Odgłos trafienia" ignoreInBaseDefense: "Pomijane w obronie bazy?" invHeight: "Wysokość w ekwipunku" invWidth: "Szerokość w ekwipunku" isConsumable: "Zużywa się?" isExplodingInHands: "Wybucha w rękach?" kneelBonus: "Mnożnik celności w przyklęku, %" listOrder: "Numer ewidencyjny" liveAlien: "Żywe?" manaRecovery: "Regeneracja Gotowości" maxRange: "Zasięg maksymalny" medikitTargetMatrix: "Matryca możliwych celów apteczki" medikitTargetSelf: "Można użyć na sobie?" medikitType: "Typ apteczki" meleeAlter: "Modyfikatory obrażeń w ataku wręcz:" meleeAnimation: "Animacja ataku wręcz" meleeBonus: "Premia do obrażeń ataku wręcz" meleeHitSound: "Odgłos ataku wręcz" meleeMultiplier: "Mnożnik celności ataku wręcz" meleePower: "Siła ataku wręcz" meleeSound: "Odgłos ataku wręcz" meleeType: "Typ obrażeń ataku wręcz" minRange: "Minimalny celny zasięg" monthlyMaintenance: "Miesięczne koszty utrzymania" monthlySalary: "Miesięczne wynagrodzenie" noLOSAccuracyPenalty: "Kara do celności gdy cel jest niewidoczny" oneHandedPenalty: "Kara do celności jednorącz" painKiller: "Liczba ładunków przeciwbólowych" power: "Siła" powerRangeReduction: "Spadek siły/pole" powerRangeThreshold: "Odległość od której spada siła" primeActionMessage: "Komunikat przy odbezpieczaniu" primeActionName: "Nazwa czynności odbezpieczania" prisonType: "Rodzaj więzienia" recover: "Przejmowalne?" recoveryPoints: "Punkty za przejęcie" reloadSound: "Odgłos przeładowania" requires: "Odkrycia wymagane do obsługi" requiresBuy: "Odkrycia wymagane do zakupu" shotgunChoke: "Ciasność lufy" size: "Zajmowane miejsce" snapRange: "Celny zasięg ognia niemierzonego" spawnedBy: "Tworzone przez" specialType: "Odnośnik do terenu" sprayWaypoints: "Koordynaty ognia posiewanego" stimulant: "Liczba ładunków pobudzających" stunRecovery: "Neutralizacja oszołomienia" throwMultiplier: "Mnożnik celności rzutu" transferTime: "Czas dostawy w godzinach" tuAimed: "Koszt ognia mierzonego, % JC" tuAuto: "Koszt ognia ciągłego, % JC" tuLoad: "Koszt przeładowania w JC" tuSnap: "Koszt ognia niemierzonego, % JC" tuUse: "Koszt użycia w JC" twoHanded: "Dwuręczne?" unprimeActionName: "Nazwa czynności zabezpieczania" weight: "Waga" woundRecovery: "Liczba uleczonych ran" #Facilities Facility: "Instalacja" Expand: "Rozbudowa" mapName: "Nazwa mapy" missileAttraction: "Podatność na zbombardowanie" monthlyCost: "Koszty miesięczne" buildCost: "Koszt budowy" buildTime: "Czas budowy (w dniach)" canBeBuiltOver: "Można na tym budować?" refundValue: "Zysk z likwidacji" spriteFacility: "Duszek 1x1" spriteShape: "Duszek wielodzielny" personnel: "Kwatery mieszkalne" storageTiles: "Obszary skadowania" labs: "Stanowiska naukowe" provideBaseFunc: "Funkcje specjalne budynku" rightClickActionType: "Funkcja PPM" storage: "Przestrzeń magazynowa" maxAllowedPerBase: "Do ilu na bazę" workshops: "Stanowiska robocze" defense: "Siła obrony" hitRatio: "Celność obrony" buildCostItems: "Materiały" psiLabs: "Stanowisk do treningu psi" aliens: "Cel dla więźniów" trainingRooms: "Ilu tu może trenować" sickBayAbsoluteBonus: "Premia do rekonwalescencji (Zdrowie/dzień)" sickBayRelativeBonus: "Premia do rekonwalescencji (% Zdrowia/dzień)" leavesBehindOnSell: "Co zostaje po zburzeniu" removalTime: "Czas wyburzania" grav: "Tarcza grawitacyjna?" hyper: "Dekoder hiperfal?" buildOverFacilities: "Budynki które może zastąpić" #Other tables Research: "Badania" points: "Punkty" lookup: "Przekierowanie" needItem: "Wymaga przedmiotu?" destroyItem: "Przedmiot przepadnie?" spawnedItem: "Przedmiot utworzony" Manufacture: "Produkcja" category: "Kategoria" producedItems: "Wyprodukowane przedmioty" refund: "Zwrot kosztów przy anulowaniu?" requiredItems: "Potrzebne zasoby" space: "Wymagana dodatkowa przestrzeń robocza" time: "Czas produkcji" spawnedPersonType: "Kto przybywa" Unit: "Jednostka" aggression: "Agresja" berserkSound: "Odgłos szału" canSurrender: "Poddaje się?" energyRecovery: "Regeneracja Energii" floatHeight: "Wysokość unoszenia się" intelligence: "Inteligencja" kneelHeight: "Wysokość w przyklęku" livingWeapon: "Żywa broń?" meleeWeapon: "Broń biała" panicSound: "Odgłos paniki" psiWeapon: "Broń psi" race: "Rasa" rank: "Ranga" sniper: "Snajper" specab: "Zdolność specjalna" spotter: "Zwiadowca (w turach)" standHeight: "Wzrost" value: "Wartość w punktach" Allowed crafts: "Dozwolone pojazdy" Allowed item categories: "Dozwolone kategorie przedmiotów" Allowed armors: "Dozwolone pancerze" Allowed auxilia: "Dozwolone CDS-y" Deployments: "Misje" #Subheaders dependencies: "Wymagane odkrycia:" #STR_DEPENDS_ON seeAlso: "Wymagane przedmioty:" #STR_ITEM_REQUIRED requiresBaseFunc: "Wymagane funkcje bazy:" #STR_SERVICES_REQUIRED freeFrom: "Za darmo od:" #STR_GET_FOR_FREE_FROM leadsTo: "Prowadzi do:" #STR_LEADS_TO unlocks: "Odblokowuje:" #STR_UNLOCKS disables: "Wyłącza:" #STR_DISABLES getOneFree: "Daje jedno za darmo:" #STR_GIVES_ONE_FOR_FREE manufacture: "Proces wytwórczy:" #STR_REQUIRED_BY(partly) - see STR_HEALING_GEL on the site randomProducedItems: "Losowa produkcja!" #STR_RANDOM_PRODUCTION_DISCLAIMER # intro page Welcome to website about The X-COM Files - mod to OpenXcom.: "Witamy na stronie moda do gry OpenXcom - Z archiwum X-Com." What is XCF?: "Co to jest XCF?" This megamod is a global conversion to OpenXcom (reimplementation of the classic: "Ten mod to głęboka modyfikacja OpenXcom (reimplementacji klasycznej gry" Enemy Unknown 1994).: "Enemy Unknown 1994)." With this mod the game starts in 1996. The player gets control over the newly formed organization X-Com - a project of the UN, designed to investigate abnormal events on our planet. The style of the series X-Files (where the name comes from) is surprisingly clear. In the beginning, no fighters, dozens of scientists, millions of dollars in budgets. You only have two special agents and they travel by public transport! Investigate mysterious incidents, tie the evidence together to shed light on extraterrestrial activities, develop X-COM and prepare for an alien invasion from Cydonia!: "W tym modzie gra zaczyna się w roku 1996. Gracz obejmuje kontrolę nad X-Com - projektem ONZ, którego rolą jest badanie doniesień o niezwykłych zjawiskach na naszej planecie. Wyraźnie widać inspiracje stylistyką serialu 'Z Archiwum X' (stąd nazwa). Na początku nie masz żadnych myśliwców, legiona naukowców ani milionowego budżetu. Masz tylko dwóch agentów specjalnych, podróżujących publicznymi środkami transportu! Badaj niezwykłe zdarzenia, zbieraj dowody na działalność kosmitów na Ziemi, rozwijaj X-Com i przygotuj się na inwazję z Cydonii!" This mod contains many, many additions, like new mission types, enemies, equipment and story arcs (including the entire Final Mod Pack project). It also places the game a bit more firmly in the 90's conspiracy genre and its clichés.: "Ten mod zawiera wiele, wiele nowych elementów, takich jak misje, wrogowie, wyposażenie i linie fabularne (włącznie z całą zawartością moda Final Mod Pack). Osadza też wyraźniej akcję gry w gatunku seriali spiskowych z lat 90 i obecnych w nich klisz." # Current mod version is: "Aktualna wersja moda" # Changelog: "Rejestr zmian" Latest News: "Nowości" Marching On: "Marsz trwa" Our project continues to develop vigorously!: "Nasz projekt rozwija się żywiołowo!" Versions of the mod, starting from 1.1, are free from controversial content. In order to preserve the same diversity, original tactical maps continue to be created. And, of course, the mod content in general continues to develop, more balance and error fixes has been presented.: "Wersje od 1.1 w górę są wolne od kontrowersyjnej zawartości. Aby zachować różnorodność, nadal tworzymy oryginalne mapy taktyczne. Oczywiście rozwijamy też mod w ogólności, łącznie z dalszym balansowaniem i usuwaniem bugów." We continue to develop our Wiki - added extended localization (thanks to Kato for help) and long-awaited search function (big thanks to Baturinsky for fixing a bug in the site engine). Also fixed bug in displaying armor articles.: "Nadal pracujemy nad projektem Wiki - wprowadziliśmy rozszerzoną lokalizację (dzięki za pomoc, Kato) i długo wyczekiwaną funkcję szukania (wielkie podziękowania dla Baturińskiego za naprawę błędu silnika strony). Usunięto też problem z wyświetlaniem artykułów do niektórych pancerzy." We are developing a community of modders, guiding and inspiring newcomers. Solarius Scorch has released the first version of his: "Rozwijamy społeczność moderską, pomagając i inspirując nowych członków. Solarius Scorch wypuścił pierwszą wersję" map creation guide: "podręcznika tworzenia map" and on our: "a na naszym kanale" channel we stream modding.: "streamujemy proces modowania." Dehobbesation: "Dehobbesation" Last week Hobbes - the author of some of the maps used in XCF (and many other mods) - demanded to stop using them. We've decided to temporarily limit the possibility of downloading the mod. Currently, all controversial content is removed and we are actively replacing it by original content. The positive side of the situation is an opportunity to rethink the existing maps and make them really interesting. We plan to release a new version as soon as possible, follow the news!: "W zeszłym tygodniu Hobbes - autor niektórych map użytych w XCF (i wielu innych modyfikacjach) - zażądał zaprzestania ich używania. Postanowiliśmy tymczasowo zablokować możliwość pobrania moda. Obecnie cała kontrowersyjna zawartość jest usuwana i pracowicie zastępujemy ją nową zawartością. Pozytywna strona sytuacji jest taka, że to dobra okazja na ponowne przemyślenie istniejących map i sprawienie, by były naprawdę interesujące. Planujemy wypuścić następną wersję, kiedy tylko będzie to możliwe, oczekujcie na wieści!" The truth is... right here!: "Prawda jest... właśnie tutaj!" Our site starting its work. Now you can find here fresh news and xpedia for our mod powered by: "Otwieramy naszą stronę. Możesz tu znaleźć najnowsze informacje oraz X-pedię dla naszego moda na bazie" Version 1.0 released!: "Wersja 1.0 wypuszczona!" mod author, lead designer: "autor moda, główny projektant" Now, this doesn't at all mean that this is the end. I will continue releasing new versions just like before, at least for the foreseeable future... The 1.0 only means that I am satisfied with how the mod works now and consider it 'done' enough to say so.: "To nie oznacza, bynajmniej, że to koniec. Nadal będę wypuszczał kolejne wersje tak samo jak dotąd, przynajmniej w przewidywalnej przyszłości... 1.0 oznacza tylko, że jestem zadowolony z tego, jak mod obecnie działa, i uważam że jest wystarczająco 'gotowy', by tak powiedzieć." Watch Dev's Talk - 1.0 release: "Obejrzyj 'Stream Twórców - aktualizacja 1.0'(EN)" Main additions: "Najważniejsze dodatki" Updated to OXCE 6.1.1: "Aktualizacja do OXCE 6.1.1" New features: "Nowe elementy" random events, commendations (with bonuses), enhancement treatments; basic agent stats lowered for balance.: "zdarzenia losowe, komendacje (z premiami), zabiegi usprawniające dla agentów; bazowe współczynniki agentów obniżone z powodu balansu." New stat: "Nowy współczynnik" Readiness, and associated exhaustion mechanics.: "Gotowość i związana z nią mechanika wyczerpania." New alien race: "Nowa rasa obcych" Chaser.: "Ścigacz." Overhaul of agent advancement mechanics.: "Przebudowa mechaniki rozwoju agentów." New missions, units, items, balance fixes and musch more! For detail info see: "Nowe misje, jednostki, przedmioty, poprawki balansu i wiele więcej! Szczegóły tutaj -" full changelog: "pełna lista zmian" Support project: "Wesprzyj projekt" Localization: "Lokalizacja" To translate our mode for different languages we're using: "Do tłumaczenia moda na inne języki używamy" You can help us by translating some part of a mod by: "Możesz nam pomóc tłumaczyć moda pod" this link: "tym łączem" Donation: "Donacje" mod author, lead developing: "autor moda, główny projektant" game designer, russian community manager, website developer: "projektant gry, menadżer społeczności rosyjskiej, deweloper strony" for web hosting, searching UFOs and cookies: "na hosting strony, poszukiwania UFO i ciastka."